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4 lines
241 B
NASM
4 lines
241 B
NASM
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[Bayonetta2_DynamicShadows_V0]
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moduleMatches = 0xAF5D1A85
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0x02ccbd18 = fmr f12, f31 ; Always return a large value for the approximated maximum depth of the depth buffer. This value is used to calculate the projection size of the shadow map.
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