mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-30 05:14:14 +01:00
40 lines
1.1 KiB
Plaintext
40 lines
1.1 KiB
Plaintext
|
<?php
|
||
|
include 'Source/functions.php';
|
||
|
$fullWidth = $argv[1];
|
||
|
$fullHeight = $argv[2];
|
||
|
$scaleFactorX = $fullWidth / 1920.0;
|
||
|
$scaleFactorY = $fullHeight / 1080.0;
|
||
|
|
||
|
$title = get_title($fullWidth, $fullHeight);
|
||
|
?>
|
||
|
[Definition]
|
||
|
titleIds = 000500001019C800,000500001019E600,000500001019E500
|
||
|
name = "The Legend of Zelda: Twilight Princess HD - <?=$title?>"
|
||
|
version = 2
|
||
|
|
||
|
[TextureRedefine] # game rendering resolution
|
||
|
width = 1920
|
||
|
height = 1080
|
||
|
formatsExcluded = 0x41A # exclude the intro background texture
|
||
|
overwriteWidth = <?=round($scaleFactorX*1920)?>
|
||
|
overwriteHeight = <?=round($scaleFactorY*1080)?>
|
||
|
|
||
|
[TextureRedefine] # Blur, bloom
|
||
|
width = 960
|
||
|
height = 540
|
||
|
overwriteWidth = <?=round($scaleFactorX*960)?>
|
||
|
overwriteHeight = <?=round($scaleFactorY*540)?>
|
||
|
|
||
|
[TextureRedefine] #colour grading
|
||
|
width = 480
|
||
|
height = 270
|
||
|
formats = 0x01a
|
||
|
#overwriteWidth = <?=round($scaleFactorX*480)?>
|
||
|
#overwriteHeight = <?=round($scaleFactorY*270)?>
|
||
|
|
||
|
[TextureRedefine] # gamepad
|
||
|
width = 854
|
||
|
height = 480
|
||
|
#overwriteWidth = <?=round($scaleFactorX*1920)?>
|
||
|
#overwriteHeight = <?=round($scaleFactorY*1080)?>
|