mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-23 16:31:50 +01:00
105 lines
1.7 KiB
Plaintext
105 lines
1.7 KiB
Plaintext
|
[Definition]
|
||
|
titleIds = 00050000101D9D00,00050000101D7500,00050000101DBE00
|
||
|
name = Resolution
|
||
|
path = "Minecraft: Wii U Edition/Graphics/Resolution"
|
||
|
description = Changes the game's resolution.
|
||
|
version = 3
|
||
|
|
||
|
[Preset]
|
||
|
name = 1280x720 (Default)
|
||
|
$width = 1280
|
||
|
$height = 720
|
||
|
$gameWidth = 1280
|
||
|
$gameHeight = 720
|
||
|
|
||
|
# Performance
|
||
|
|
||
|
[Preset]
|
||
|
name = 320x180
|
||
|
$width = 320
|
||
|
$height = 180
|
||
|
$gameWidth = 1280
|
||
|
$gameHeight = 720
|
||
|
|
||
|
[Preset]
|
||
|
name = 640x360
|
||
|
$width = 640
|
||
|
$height = 360
|
||
|
$gameWidth = 1280
|
||
|
$gameHeight = 720
|
||
|
|
||
|
[Preset]
|
||
|
name = 960x540
|
||
|
$width = 960
|
||
|
$height = 540
|
||
|
$gameWidth = 1280
|
||
|
$gameHeight = 720
|
||
|
|
||
|
# Common HD Resolutions
|
||
|
|
||
|
[Preset]
|
||
|
name = 1600x900
|
||
|
$width = 1600
|
||
|
$height = 900
|
||
|
$gameWidth = 1280
|
||
|
$gameHeight = 720
|
||
|
|
||
|
[Preset]
|
||
|
name = 1920x1080
|
||
|
$width = 1920
|
||
|
$height = 1080
|
||
|
$gameWidth = 1280
|
||
|
$gameHeight = 720
|
||
|
|
||
|
[Preset]
|
||
|
name = 2560x1440
|
||
|
$width = 2560
|
||
|
$height = 1440
|
||
|
$gameWidth = 1280
|
||
|
$gameHeight = 720
|
||
|
|
||
|
[Preset]
|
||
|
name = 3200x1800
|
||
|
$width = 3200
|
||
|
$height = 1800
|
||
|
$gameWidth = 1280
|
||
|
$gameHeight = 720
|
||
|
|
||
|
[Preset]
|
||
|
name = 3840x2160
|
||
|
$width = 3840
|
||
|
$height = 2160
|
||
|
$gameWidth = 1280
|
||
|
$gameHeight = 720
|
||
|
|
||
|
[Preset]
|
||
|
name = 5120x2880
|
||
|
$width = 5120
|
||
|
$height = 2880
|
||
|
$gameWidth = 1280
|
||
|
$gameHeight = 720
|
||
|
|
||
|
# TV Resolution
|
||
|
|
||
|
[TextureRedefine]
|
||
|
width = 1280
|
||
|
height = 720
|
||
|
formats = 0x0000001a,0x00000011,0x00000820
|
||
|
overwriteWidth = ($width/$gameWidth) * 1280
|
||
|
overwriteHeight = ($height/$gameHeight) * 720
|
||
|
|
||
|
# Gamepad Resolution
|
||
|
|
||
|
[TextureRedefine]
|
||
|
width = 864
|
||
|
height = 480
|
||
|
formats = 0x0000001a,0x00000011
|
||
|
overwriteWidth = ($width/$gameWidth) * 864
|
||
|
overwriteHeight = ($height/$gameHeight) * 480
|
||
|
|
||
|
[TextureRedefine]
|
||
|
width = 854
|
||
|
height = 480
|
||
|
formats = 0x0000001a
|
||
|
overwriteWidth = ($width/$gameWidth) * 854
|
||
|
overwriteHeight = ($height/$gameHeight) * 480
|