cemu_graphic_packs/Mods/XenobladeX_mod_BattleEnemyStats/patches.txt

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[XCX_ENEMIESTATS]
moduleMatches = 0xF882D5CF, 0x30B6E091, 0xAB97DE6B ; 1.0.1E, 1.0.2U, 1.0.1U
; ----------------------------------------------------------------------------
; WHO : calcEnParam__3cfsFPQ2_3cfs7SChrPrmUiT2
; WHAT : Apply modificator on enemies stats (HP, Melee Attack, Melee Accuracy, Ranged Attack, Ranged Accuracy, Potential and Evasion)
; 100% = 0.001 - default value
; 70% = 0.0007
; 50% = 0.0005
; 1% = 0.00001 ; GAME CRASH (enemis are too weak)
0x1003206C = .float $mod