2017-01-10 05:09:40 +01:00
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[Definition]
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2017-10-09 21:26:07 +02:00
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titleIds = 0005000010145d00,0005000010145c00,0005000010106100
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name = "Super Mario 3D World - 2560x1440"
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2017-05-25 00:55:55 +02:00
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version = 2
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2017-01-10 05:09:40 +01:00
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[TextureRedefine] # tv
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width = 1280
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height = 720
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2017-01-16 20:58:35 +01:00
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formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures
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2017-01-10 05:09:40 +01:00
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overwriteWidth = 2560
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2017-01-16 20:53:36 +01:00
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overwriteHeight = 1440
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2017-01-17 00:24:51 +01:00
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[TextureRedefine] # zoomed in
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width = 1128
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height = 720
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2017-04-28 05:30:18 +02:00
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overwriteWidth = 2560
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2017-01-17 00:24:51 +01:00
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overwriteHeight = 1440
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2017-01-17 01:09:45 +01:00
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[TextureRedefine] # zoom transition
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width = 1000
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height = 600
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2017-04-28 05:30:18 +02:00
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overwriteWidth = 2560
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overwriteHeight = 1440
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2017-01-17 01:09:45 +01:00
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2017-01-17 01:24:29 +01:00
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[TextureRedefine] # zoom transition 2
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width = 1000
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height = 720
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2017-04-28 05:30:18 +02:00
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overwriteWidth = 2560
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2017-01-17 01:24:29 +01:00
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overwriteHeight = 1440
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2017-01-16 20:53:36 +01:00
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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2017-01-16 21:44:58 +01:00
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formatsExcluded = 0x41A # exclude obvious textures
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2017-01-16 20:53:36 +01:00
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overwriteWidth = 1280
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2017-01-17 00:24:51 +01:00
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overwriteHeight = 720
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[TextureRedefine] # half-res (zoomed in)
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width = 564
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height = 360
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2017-04-28 05:30:18 +02:00
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overwriteWidth = 1280
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2017-01-17 01:09:45 +01:00
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overwriteHeight = 720
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[TextureRedefine] # half-res (zoom transition)
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width = 500
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height = 300
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2017-04-28 05:30:18 +02:00
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overwriteWidth = 1280
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overwriteHeight = 720
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2017-01-17 01:24:29 +01:00
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[TextureRedefine] # half-res (zoom transition 2)
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width = 500
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height = 360
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2017-04-28 05:30:18 +02:00
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overwriteWidth = 1280
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2017-01-17 06:39:42 +01:00
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overwriteHeight = 720
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2017-01-17 06:54:38 +01:00
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # q-res (zoomed in)
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width = 282
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height = 180
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2017-04-28 05:30:18 +02:00
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overwriteWidth = 640
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2017-01-17 06:54:38 +01:00
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overwriteHeight = 360
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[TextureRedefine] # q-res (zoom transition)
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width = 250
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height = 150
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2017-04-28 05:30:18 +02:00
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overwriteWidth = 640
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overwriteHeight = 360
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2017-01-17 06:54:38 +01:00
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[TextureRedefine] # q-res (zoom transition 2)
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width = 250
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height = 180
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2017-04-28 05:30:18 +02:00
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overwriteWidth = 640
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2017-07-13 09:19:36 +02:00
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overwriteHeight = 360
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080
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