cemu_graphic_packs/Source/WiiUBIOS/rules.txt

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2017-12-29 21:56:39 +01:00
<?php
include 'Source/functions.php';
$fullWidth = $argv[1];
$fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]
titleIds = 000500101004b100,000500301006d10a,000500101004c100,000500301001810a,000500301001510a,000500301001210a,000500101004a100,000500301001610a,000500301001910a,000500301001410a,000500301001310a,000500101004d100,0005001010048100,0005001010047100,0005001010062100,0005001010045100,0005001010049100,000500101005a100,000500301001710a,0005001010040100
name = "Wii U BIOS - <?=$title?>"
version = 2
[TextureRedefine] # tv 1080p
width = 1920
height = 1080
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # tv full
width = 1280
height = 720
formatsExcluded = 0x31,0x1a
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine]
width = 1280
height = 504
#formatsExcluded =
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*504)?>
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[TextureRedefine] # tv half
width = 640
height = 360
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine]
width = 640
height = 252
#formatsExcluded =
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*252)?>
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[TextureRedefine] # tv quarter
width = 320
height = 180
overwriteWidth = <?=round($scaleFactorX*320)?>
overwriteHeight = <?=round($scaleFactorY*180)?>
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#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 256
#height = 256
#formatsExcluded =
#overwriteWidth = <?=round($scaleFactorX*256)?>
#overwriteHeight = <?=round($scaleFactorY*256)?>
[TextureRedefine]
width = 160
height = 90
#formatsExcluded =
overwriteWidth = <?=round($scaleFactorX*160)?>
overwriteHeight = <?=round($scaleFactorY*90)?>
[TextureRedefine]
width = 106
height = 60
#formatsExcluded =
overwriteWidth = <?=round($scaleFactorX*106)?>
overwriteHeight = <?=round($scaleFactorY*60)?>
[TextureRedefine]
width = 80
height = 45
#formatsExcluded =
overwriteWidth = <?=round($scaleFactorX*80)?>
overwriteHeight = <?=round($scaleFactorY*45)?>
#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 48
#height = 48
#formatsExcluded =
#overwriteWidth = <?=round($scaleFactorX*48)?>
#overwriteHeight = <?=round($scaleFactorY*48)?>
#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 32
#height = 32
#formatsExcluded =
#overwriteWidth = <?=round($scaleFactorX*32)?>
#overwriteHeight = <?=round($scaleFactorY*32)?>
#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 24
#height = 24
#formatsExcluded =
#overwriteWidth = <?=round($scaleFactorX*24)?>
#overwriteHeight = <?=round($scaleFactorY*24)?>
#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 16
#height = 16
#formatsExcluded =
#overwriteWidth = <?=round($scaleFactorX*16)?>
#overwriteHeight = <?=round($scaleFactorY*16)?>
#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 8
#height = 8
#formatsExcluded =
#overwriteWidth = <?=round($scaleFactorX*8)?>
#overwriteHeight = <?=round($scaleFactorY*8)?>
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[TextureRedefine] # gamepad full
width = 854
height = 480
formatsExcluded = 0x33
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # gamepad half
width = 427
height = 240
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine] # browser
width = 2176
height = 1248
#overwriteWidth = <?=round($scaleFactorX*2176)?>
#overwriteHeight = <?=round($scaleFactorY*1248)?>