2017-01-10 05:09:40 +01:00
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[Definition]
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2017-01-22 22:50:25 +01:00
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titleIds = 0005000010176900,0005000010176A00,0005000010162B00
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2017-09-12 04:13:38 +02:00
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name = "Splatoon - 3840x2160"
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2017-05-31 01:15:39 +02:00
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version = 2
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2017-01-10 05:09:40 +01:00
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[TextureRedefine] # tv
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width = 1280
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height = 720
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2017-10-04 07:06:07 +02:00
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formatsExcluded = 0x19,0x1a
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2017-10-02 15:21:35 +02:00
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] #TV
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width = 1280
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height = 720
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formats = 0x19,0x1a
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overwriteFormat = 0x1f
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2017-01-10 05:09:40 +01:00
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overwriteWidth = 3840
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2017-01-12 04:59:39 +01:00
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overwriteHeight = 2160
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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2017-10-04 07:06:07 +02:00
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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2017-01-12 04:59:39 +01:00
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overwriteWidth = 1920
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2017-01-12 06:19:09 +01:00
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overwriteHeight = 1080
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2017-09-15 03:49:23 +02:00
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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2017-10-04 07:06:07 +02:00
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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2017-09-15 03:49:23 +02:00
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overwriteWidth = 960
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overwriteHeight = 540
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2017-01-12 06:19:09 +01:00
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[TextureRedefine] # squid sisters
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width = 1024
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height = 576
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overwriteWidth = 3072
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2017-03-20 00:08:39 +01:00
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overwriteHeight = 1728
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2017-10-07 18:10:11 +02:00
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[TextureRedefine] # zoom blur
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width = 512
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height = 288
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overwriteWidth = 1536
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overwriteHeight = 864
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[TextureRedefine] # sub zoom blur
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width = 448
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height = 252
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overwriteWidth = 1344
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overwriteHeight = 756
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2017-10-12 07:08:07 +02:00
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2017-10-07 18:10:11 +02:00
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[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
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width = 128
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height = 128
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2017-10-12 07:07:07 +02:00
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formats = 0x000 #Need to find format
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2017-10-11 05:04:12 +02:00
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#overwriteWidth = 384
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2017-10-12 07:07:07 +02:00
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#overwriteHeight = 384
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2017-10-07 18:10:11 +02:00
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[TextureRedefine] # player icon - GL_RGBA8
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width = 256
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height = 256
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2017-10-12 07:07:07 +02:00
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formats = 0x01a #Need to get scaling properly
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2017-10-11 05:04:12 +02:00
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#overwriteWidth = 768
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2017-10-12 07:07:07 +02:00
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#overwriteHeight = 768
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[TextureRedefine] # player name - GL_RGBA8
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width = 128
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height = 32
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formats = 0x01a
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overwriteWidth = 384
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overwriteHeight = 96
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2017-10-07 18:10:11 +02:00
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2017-03-20 00:08:39 +01:00
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # multiplayer
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width = 848
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height = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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overwriteWidth = 1920
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2017-10-09 08:01:09 +02:00
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overwriteHeight = 1080
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[TextureRedefine] # a bloom mip
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width = 160
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height = 90
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formats = 0x816
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overwriteWidth = 480
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overwriteHeight = 270
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