cemu_graphic_packs/Performance/BreathOfTheWild_360p/rules.txt

77 lines
1.4 KiB
Plaintext
Raw Normal View History

2017-02-22 03:48:12 +01:00
[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
2017-02-22 03:48:12 +01:00
name = "The Legend of Zelda: Breath of the Wild - 360p"
2017-03-18 01:11:14 +01:00
[TextureRedefine] #TV
2017-02-22 03:48:12 +01:00
width = 1280
height = 720
formatsExcluded = 0x008 # exclude the intro background texture
2017-02-22 03:48:12 +01:00
overwriteWidth = 640
overwriteHeight = 360
2017-03-18 01:11:14 +01:00
[TextureRedefine] #TV2
width = 1280
height = 608
formatsExcluded = 0x008 # exclude the intro background texture
overwriteWidth = 640
overwriteHeight = 304
#[TextureRedefine] #half-res1
#width = 640
#height = 360
#overwriteWidth = 322
#overwriteHeight = 182
2017-03-18 01:11:14 +01:00
[TextureRedefine] #half-res2
width = 640
height = 290
2017-02-22 03:48:12 +01:00
overwriteWidth = 320
2017-03-18 01:11:14 +01:00
overwriteHeight = 145
2017-02-22 03:48:12 +01:00
2017-03-18 01:11:14 +01:00
[TextureRedefine] #half-res3
width = 640
height = 288
overwriteWidth = 320
overwriteHeight = 144
[TextureRedefine] #q-res1
width = 320
height = 180
overwriteWidth = 161
overwriteHeight = 91
[TextureRedefine] #q-res2
width = 320
height = 145
overwriteWidth = 160
overwriteHeight = 73
[TextureRedefine] #q-res3
width = 320
height = 144
overwriteWidth = 160
overwriteHeight = 72
[TextureRedefine] #o-res1
width = 160
height = 90
overwriteWidth = 90
overwriteHeight = 45
[TextureRedefine] #Gamepad
2017-02-22 03:48:12 +01:00
width = 854
height = 480
overwriteWidth = 427
2017-03-11 02:32:14 +01:00
overwriteHeight = 240
[TextureRedefine]
width = 360
height = 360
overwriteWidth = 180
overwriteHeight = 180
[TextureRedefine]
width = 720
height = 720
overwriteWidth = 360
overwriteHeight = 360