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https://github.com/cemu-project/cemu_graphic_packs.git
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434 lines
9.1 KiB
Plaintext
434 lines
9.1 KiB
Plaintext
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[Definition]
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titleIds = 000500001019C800,000500001019E600,000500001019E500
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name = Bloom (Glow) and Shadow World Color Grading
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path = The Legend of Zelda: Twilight Princess HD/Graphics/Bloom
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description = This pack allows you to adjust bloom and color grading in the shadow world.||It's not recommended to fully disable bloom, as it removes the intended tone of the game.|Bloom is particularly strong in the shadow world with a strong yellow tint, but is also used in the normal world.||Color grading only affects the shadow world. By default, the game darkens and desaturates the image in the shadow world to further distinguish it.
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version = 7
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[Default]
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$bloom_custom = 0
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$bloom_enabled = 1
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$bloom_strength = 1.0
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#$bloom_blur_strength = 1.0
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$bloom_tint_strength = 1.0
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$shadow_world_custom = 0
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$shadow_world_darkening = 1.0
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$shadow_world_desaturation = 1.0
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# Bloom presets for dummies
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[Preset]
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category = Bloom
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name = Very High (Default)
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$bloom_custom = 0
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$bloom_strength = 1.0
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#$bloom_blur_strength = 1.0
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$bloom_tint_strength = 1.0
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[Preset]
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category = Bloom
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name = High
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$bloom_custom = 0
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$bloom_strength = 0.8
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#$bloom_blur_strength = 0.8
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$bloom_tint_strength = 0.8
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[Preset]
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category = Bloom
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name = Balanced (Recommended)
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$bloom_custom = 0
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$bloom_strength = 0.5
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#$bloom_blur_strength = 0.5
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$bloom_tint_strength = 0.8
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[Preset]
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category = Bloom
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name = Low
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$bloom_custom = 0
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$bloom_strength = 0.4
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#$bloom_blur_strength = 0.2
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$bloom_tint_strength = 0.9
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[Preset]
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category = Bloom
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name = Very Low
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$bloom_custom = 0
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$bloom_strength = 0.2
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#$bloom_blur_strength = 0.2
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$bloom_tint_strength = 0.9
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[Preset]
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category = Bloom
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name = Custom
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$bloom_custom = 1
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# Overall Bloom Strength (6e2f31b2b2fcab1f)
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[Preset]
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category = Bloom Strength
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name = 0% (Disables bloom entirely, not recommended)
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condition = $bloom_custom
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$bloom_enabled = 0
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$bloom_strength = 0.0
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[Preset]
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category = Bloom Strength
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name = 10%
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condition = $bloom_custom
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$bloom_enabled = 1
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$bloom_strength = 0.1
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[Preset]
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category = Bloom Strength
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name = 20%
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condition = $bloom_custom
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$bloom_enabled = 1
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$bloom_strength = 0.2
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[Preset]
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category = Bloom Strength
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name = 30%
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condition = $bloom_custom
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$bloom_enabled = 1
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$bloom_strength = 0.3
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[Preset]
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category = Bloom Strength
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name = 40%
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condition = $bloom_custom
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$bloom_enabled = 1
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$bloom_strength = 0.4
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[Preset]
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category = Bloom Strength
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name = 50% (Recommended)
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condition = $bloom_custom
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$bloom_enabled = 1
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$bloom_strength = 0.5
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[Preset]
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category = Bloom Strength
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name = 60%
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condition = $bloom_custom
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$bloom_enabled = 1
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$bloom_strength = 0.6
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[Preset]
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category = Bloom Strength
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name = 70%
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condition = $bloom_custom
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$bloom_enabled = 1
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$bloom_strength = 0.7
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[Preset]
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category = Bloom Strength
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name = 80%
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condition = $bloom_custom
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$bloom_enabled = 1
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$bloom_strength = 0.8
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[Preset]
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category = Bloom Strength
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name = 90%
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condition = $bloom_custom
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$bloom_enabled = 1
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$bloom_strength = 0.9
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[Preset]
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category = Bloom Strength
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name = 100% (Default)
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default = 1
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condition = $bloom_custom
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$bloom_enabled = 1
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$bloom_strength = 1.0
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[Preset]
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category = Bloom Strength
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name = 110%
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condition = $bloom_custom
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$bloom_enabled = 1
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$bloom_strength = 1.1
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[Preset]
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category = Bloom Strength
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name = 120%
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condition = $bloom_custom
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$bloom_enabled = 1
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$bloom_strength = 1.2
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[Preset]
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category = Bloom Strength
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name = 150%
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condition = $bloom_custom
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$bloom_enabled = 1
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$bloom_strength = 1.5
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[Preset]
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category = Bloom Strength
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name = 200%
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condition = $bloom_custom
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$bloom_enabled = 1
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$bloom_strength = 2.0
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## Blur Strength (ToDo)
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## Strength of the periodic blur would be most useful, some people feel nausatiated by it
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## Would recommend to set bloom higher with this reduced
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## Didn't figure out the shader yet. Most likely better solved via ASM
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#
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#[Preset]
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#category = Periodic Bloom Blur
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#name = 0% (Bloom will stay static)
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#condition = $bloom_enabled
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#$bloom_blur_strength = 0.0
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#
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#[Preset]
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#category = Periodic Bloom Blur
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#name = 10%
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#condition = $bloom_enabled
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#$bloom_blur_strength = 0.1
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#
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#[Preset]
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#category = Periodic Bloom Blur
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#name = 20%
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#condition = $bloom_enabled
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#$bloom_blur_strength = 0.2
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#
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#[Preset]
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#category = Periodic Bloom Blur
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#name = 30%
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#condition = $bloom_enabled
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#$bloom_blur_strength = 0.3
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#
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#[Preset]
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#category = Periodic Bloom Blur
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#name = 40%
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#condition = $bloom_enabled
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#$bloom_blur_strength = 0.4
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#
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#[Preset]
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#category = Periodic Bloom Blur
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#name = 50% (Recommended)
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#condition = $bloom_enabled
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#$bloom_blur_strength = 0.5
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#
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#[Preset]
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#category = Periodic Bloom Blur
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#name = 60%
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#condition = $bloom_enabled
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#$bloom_blur_strength = 0.6
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#
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#[Preset]
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#category = Periodic Bloom Blur
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#name = 70%
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#condition = $bloom_enabled
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#$bloom_blur_strength = 0.7
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#
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#[Preset]
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#category = Periodic Bloom Blur
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#name = 80%
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#condition = $bloom_enabled
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#$bloom_blur_strength = 0.8
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#
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#[Preset]
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#category = Periodic Bloom Blur
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#name = 90%
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#condition = $bloom_enabled
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#$bloom_blur_strength = 0.9
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#
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#[Preset]
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#category = Periodic Bloom Blur
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#name = 100% (Native)
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#condition = $bloom_enabled
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#default = 1
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#$bloom_blur_strength = 1.0
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# Area Specific Bloom Tint (49865bd2e62efda1)
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[Preset]
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category = Area-Specific Bloom Tint Strength
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name = 0% (Same white bloom color everywhere)
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condition = $bloom_enabled + $bloom_custom > 1
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$bloom_tint_strength = 0.0
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[Preset]
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category = Area-Specific Bloom Tint Strength
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name = 10%
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condition = $bloom_enabled + $bloom_custom > 1
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$bloom_tint_strength = 0.1
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[Preset]
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category = Area-Specific Bloom Tint Strength
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name = 20%
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condition = $bloom_enabled + $bloom_custom > 1
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$bloom_tint_strength = 0.2
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[Preset]
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category = Area-Specific Bloom Tint Strength
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name = 30%
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condition = $bloom_enabled + $bloom_custom > 1
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$bloom_tint_strength = 0.3
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[Preset]
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category = Area-Specific Bloom Tint Strength
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name = 40%
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condition = $bloom_enabled + $bloom_custom > 1
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$bloom_tint_strength = 0.4
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[Preset]
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category = Area-Specific Bloom Tint Strength
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name = 50%
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condition = $bloom_enabled + $bloom_custom > 1
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$bloom_tint_strength = 0.5
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[Preset]
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category = Area-Specific Bloom Tint Strength
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name = 60%
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condition = $bloom_enabled + $bloom_custom > 1
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$bloom_tint_strength = 0.6
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[Preset]
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category = Area-Specific Bloom Tint Strength
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name = 70%
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condition = $bloom_enabled + $bloom_custom > 1
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$bloom_tint_strength = 0.7
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[Preset]
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category = Area-Specific Bloom Tint Strength
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name = 80% (Recommended)
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condition = $bloom_enabled + $bloom_custom > 1
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$bloom_tint_strength = 0.8
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[Preset]
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category = Area-Specific Bloom Tint Strength
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name = 90%
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condition = $bloom_enabled + $bloom_custom > 1
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$bloom_tint_strength = 0.9
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[Preset]
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category = Area-Specific Bloom Tint Strength
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name = 100% (Default)
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condition = $bloom_enabled + $bloom_custom > 1
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default = 1
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$bloom_tint_strength = 1.0
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# Shadow world color grading presets for dummies
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[Preset]
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category = Shadow World Color Grading
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name = Very Dark (Default)
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default = 1
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$shadow_world_custom = 0
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$shadow_world_darkening = 1.0
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$shadow_world_desaturation = 1.0
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[Preset]
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category = Shadow World Color Grading
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name = Dark
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$shadow_world_custom = 0
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$shadow_world_darkening = 0.75
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$shadow_world_desaturation = 0.75
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[Preset]
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category = Shadow World Color Grading
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name = Balanced
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$shadow_world_custom = 0
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$shadow_world_darkening = 0.5
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$shadow_world_desaturation = 0.5
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[Preset]
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category = Shadow World Color Grading
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name = Bright (Recommended)
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$shadow_world_custom = 0
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$shadow_world_darkening = 0.25
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$shadow_world_desaturation = 0.5
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[Preset]
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category = Shadow World Color Grading
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name = Very Bright
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$shadow_world_custom = 0
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$shadow_world_darkening = 0.0
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$shadow_world_desaturation = 0.5
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[Preset]
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category = Shadow World Color Grading
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name = Custom
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$shadow_world_custom = 1
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# Shadow World Brightness (49865bd2e62efda1)
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# the alpha of the bloom color tint in the shadow world is used to darken the image
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# this is separated, because it is not affected by bloom strength at all
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[Preset]
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category = Shadow World Brightness
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name = 60% (Default)
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default = 1
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condition = $shadow_world_custom
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$shadow_world_darkening = 1.0
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[Preset]
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category = Shadow World Brightness
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name = 70%
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condition = $shadow_world_custom
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$shadow_world_darkening = 0.75
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[Preset]
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category = Shadow World Brightness
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name = 80%
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condition = $shadow_world_custom
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$shadow_world_darkening = 0.5
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[Preset]
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category = Shadow World Brightness
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name = 90% (Recommended)
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condition = $shadow_world_custom
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$shadow_world_darkening = 0.25
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[Preset]
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category = Shadow World Brightness
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name = 100% (Shadow world as bright as normal world)
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condition = $shadow_world_custom
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$shadow_world_darkening = 0.0
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# Shadow World Color Desaturation (5f422bf63e25be7f)
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# a custom shader is used exclusivly in the shadow world to desaturate its colors
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[Preset]
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category = Shadow World Saturation
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name = 60% (Default)
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default = 1
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condition = $shadow_world_custom
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$shadow_world_desaturation = 1.0
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[Preset]
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category = Shadow World Saturation
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name = 70%
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condition = $shadow_world_custom
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$shadow_world_desaturation = 0.75
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[Preset]
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category = Shadow World Saturation
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name = 80% (Recommended)
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condition = $shadow_world_custom
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$shadow_world_desaturation = 0.5
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[Preset]
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category = Shadow World Saturation
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name = 90%
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condition = $shadow_world_custom
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$shadow_world_desaturation = 0.25
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[Preset]
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category = Shadow World Saturation
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name = 100% (Shadow world as saturated as normal world)
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condition = $shadow_world_custom
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$shadow_world_desaturation = 0.0
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