mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-25 01:11:49 +01:00
40 lines
2.0 KiB
Plaintext
40 lines
2.0 KiB
Plaintext
|
[XCX_DROPONLYMATERIALS]
|
||
|
moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
|
||
|
|
||
|
codeCaveSize = 0x20
|
||
|
|
||
|
; ----------------------------------------------------------------------------
|
||
|
; WHO : __CPR129__calcItem__Q2_8ItemDrop16CItemDropManagerFRQ3_J13JJ22J9SDropInfoUcRCQ3_J13JJ22J11SCreateInfo
|
||
|
; WHAT : No equipment loot
|
||
|
|
||
|
_21AF30C = 0x021AF30C
|
||
|
0x021AEAA8 = b _21AF30C
|
||
|
|
||
|
; ----------------------------------------------------------------------------
|
||
|
; WHO : ItemDrop::CItemDropManager::calcRank((unsigned short, int))
|
||
|
; WHAT : Override the chest quality you get when the game initially decided you get no chest at all
|
||
|
; : It's a bit tough to explain, but the function calcRank does this:
|
||
|
; : 1) Calculate luck for gold chest, if success exit with gold quality (1), else process next step
|
||
|
; : 2) Calculate luck for silver chest, if success exit with silver quality (2), else process next step
|
||
|
; : 3) Calculate luck for bronze chest, if success exit with bronze quality (3), else process next step
|
||
|
; : 4) No chest at all, exit with no chest (0)
|
||
|
; : --> The mod below only changes this last step. So even if you put 1 value (gold chest), you'll still get a silver chest if the game succeeded the step 2.
|
||
|
|
||
|
0x21AAF18 = li r3, 3 ; 0 = nothing (default), 1 = gold, 2 = silver, 3 = bronze
|
||
|
|
||
|
; ----------------------------------------------------------------------------
|
||
|
; WHO : __CPR90__calcItemBronze__Q2_8ItemDrop16CItemDropManagerFRQ3_J19JJ28J9SDropInfoUc
|
||
|
; WHAT : Affect the drop ratio of materials
|
||
|
|
||
|
_minDropRate = 0x00000000
|
||
|
0x00000000 = cmpwi r31, 100 ; this value is the default drop ratio under which we want to set a new drop ratio (logically equal or greater)
|
||
|
0x00000008 = blt .+0x8
|
||
|
0x0000000C = b .+0x8
|
||
|
0x00000010 = li r31, 100 ; here you set the new drop ratio
|
||
|
0x00000014 = cmpw r3, r31
|
||
|
0x00000018 = blr
|
||
|
|
||
|
0x021AF5DC = bla _minDropRate ; modify drop ratio for gold chests
|
||
|
0x021AF5F8 = bla _minDropRate ; modify drop ratio for silver chests
|
||
|
0x021AF614 = bla _minDropRate ; modify drop ratio for bronze chests
|