cemu_graphic_packs/Workaround/BreathOfTheWild_NVIDIASmoke/rules.txt

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[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
2017-10-24 04:27:37 +02:00
name = "The Legend of Zelda: Breath of the Wild - NVIDIA Explosion Smoke"
version = 2
# A quick found by Rajkosto, Xalphenos, Darkemaste
# Partially fix thin paper look explosion smoke on nvdia when using AccurateShaderMul = true
# Shaders dumped from Cemu 1.10.0f and BotW 1.3.1