cemu_graphic_packs/Modifications/XenobladeX_mod_LootMaterialsChance/patches.txt

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[XCX_LOOT_MATERIALS]
moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
codeCaveSize = 0x30
; ----------------------------------------------------------------------------
; WHO : __CPR90__calcItemBronze__Q2_8ItemDrop16CItemDropManagerFRQ3_J19JJ28J9SDropInfoUc
; WHAT : Affect the drop ratio of materials
0x00000000 = .byte $mod
_ratio = 0x00000000
_minDropRate = 0x00000004
0x00000004 = lis r11, _ratio@ha
0x00000008 = lbz r11, _ratio@l(r11)
0x0000000C = li r31, 0
0x00000010 = cmpwi r11, 0
0x00000014 = beqlr
0x00000018 = cmpw r31, r11 ; this value is the default drop ratio under which we want to set a new drop ratio (logically equal or greater)
0x0000001C = blt .+0x8
0x00000020 = b .+0x8
0x00000024 = mr r31, r11 ; here you set the new drop ratio
0x00000028 = cmpw r3, r31
0x0000002C = blr
0x021AF5DC = bla _minDropRate ; modify drop ratio for gold chests
0x021AF5F8 = bla _minDropRate ; modify drop ratio for silver chests
0x021AF614 = bla _minDropRate ; modify drop ratio for bronze chests