cemu_graphic_packs/Quality/Splatoon_1080pUW/rules.txt

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[Definition]
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
name = "Splatoon - 2560x1080 (21:9)"
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version = 2
[TextureRedefine] # tv
width = 1280
height = 720
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formatsExcluded = 0x816
overwriteWidth = 2560
overwriteHeight = 1080
[TextureRedefine] # tv (increased depth)
width = 1280
height = 720
formats = 0x816
overwriteFormat = 0x823
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overwriteWidth = 2560
overwriteHeight = 1080
[TextureRedefine] # half-res alpha
width = 640
height = 360
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 1280
overwriteHeight = 540
[TextureRedefine] # half-res alpha (increased depth)
width = 640
height = 360
formats = 0x816
overwriteFormat = 0x823
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overwriteWidth = 1280
overwriteHeight = 540
[TextureRedefine] # quarter-res alpha
width = 320
height = 180
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formatsExcluded = 0x41A,0x431,0x816 # exclude obvious textures
overwriteWidth = 640
overwriteHeight = 270
[TextureRedefine] # quarter-res alpha (increased depth)
width = 320
height = 180
formats = 0x816
overwriteFormat = 0x823
overwriteWidth = 640
overwriteHeight = 270
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[TextureRedefine] # squid sisters
width = 1024
height = 576
overwriteWidth = 1536
overwriteHeight = 864
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 2560
overwriteHeight = 1080
[TextureRedefine] # multiplayer
width = 848
height = 480
overwriteWidth = 2560
overwriteHeight = 1080
[TextureRedefine] # half-res alpha (multiplayer)
width = 424
height = 240
overwriteWidth = 1280
overwriteHeight = 540