cemu_graphic_packs/Modifications/XenobladeX_mod_WeatherForceWeather/patches.txt

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[XCX_CHANGEWEATHER]
moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
codeCaveSize = 0x10
0x00000000 = .byte $wtr
_weather = 0x00000000
; cfs::CfWtrManager::setWeatherID((unsigned int, int))
0x0229F0FC = bla _forceWeather
_forceWeather = 0x00000004
0x00000004 = lis r28, _weather@h
0x00000008 = lbz r28, _weather@l(r28)
0x0000000C = blr
; cfs::CfWtrManager::update((float))
0x022B587C = nop