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https://github.com/cemu-project/cemu_graphic_packs.git
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57 lines
1.6 KiB
Plaintext
57 lines
1.6 KiB
Plaintext
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<?php
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include 'Source/functions.php';
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$fullWidth = $argv[1];
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$fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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titleIds = 000500001010C700,000500001010C800
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name = "Mario & Sonic at the Sochi 2014 Olympic Winter Games - <?=$title?>"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x031 # exclude the intro background texture
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tileModesExcluded = 0x001
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # character select (legends showdown)
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width = 708
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height = 624
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overwriteWidth = <?=round($scaleFactorX*708)?>
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overwriteHeight = <?=round($scaleFactorY*624)?>
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[TextureRedefine] # character select (1 character)
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width = 601
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height = 624
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overwriteWidth = <?=round($scaleFactorX*601)?>
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overwriteHeight = <?=round($scaleFactorY*624)?>
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[TextureRedefine] # character select (2 characters)
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width = 305
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height = 620
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overwriteWidth = <?=round($scaleFactorX*305)?>
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overwriteHeight = <?=round($scaleFactorY*620)?>
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[TextureRedefine] # character select (4 characters)
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width = 155
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height = 630
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overwriteWidth = <?=round($scaleFactorX*155)?>
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overwriteHeight = <?=round($scaleFactorY*630)?>
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[TextureRedefine] # mii
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width = 192
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height = 180
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overwriteWidth = <?=round($scaleFactorX*192)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = <?=round($scaleFactorX*1280)?>
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#overwriteHeight = <?=round($scaleFactorY*720)?>
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