cemu_graphic_packs/Source/ProjectZero/rules.txt

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<?php
include 'Source/functions.php';
$fullWidth = $argv[1];
$fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]
titleIds = 00050000101D0300,00050000101D0600,000500001014D200,00050000101D3F00
name = "Project Zero Maiden of Black Water - <?=$title?>"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # tv
width = 1278
height = 718
overwriteWidth = <?=round($scaleFactorX*1278)?>
overwriteHeight = <?=round($scaleFactorY*718)?>
[TextureRedefine] # half-res alpha
width = 640
height = 360
tileModesExcluded = 0x001
overwriteWidth = <?=round($scaleFactorX*640)?>
overwriteHeight = <?=round($scaleFactorY*360)?>
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>