cemu_graphic_packs/Modifications/XenobladeX_mod_GraphicsCameraFov/patches.txt

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[XCX_CAMERA_FOV]
moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
codeCaveSize = 0x4
0x00000000 = .float $mod ; fov (default is 40.0)
_fov = 0x00000000
# CamData::CCamDataManager::getFov((CamData::eTargetTypes))
0x02229CE0 = lis r11, _fov@h
0x02229CF8 = lfs f1, _fov@l(r11)
0x02229D14 = nop