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[Definition]
titleIds = 0005000010172600,0005000010172700,000500001011B900
name = Shadow Resolution
path = "Bayonetta 2/Graphics/Shadow Resolution"
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description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution. Made by Slashiee.
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version = 4
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[Preset]
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name = Medium (100%, Default)
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$shadowRes = 1
[Preset]
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name = Low (50%)
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$shadowRes = 0.5
[Preset]
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name = High (200%)
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$shadowRes = 2
[Preset]
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name = Ultra (300%)
$shadowRes = 3
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[Preset]
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name = Extreme (400%, Unstable)
$shadowRes = 4
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[TextureRedefine] # Shadows and Dynamic Shadows
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width = 1024
height = 2048
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formats = 0x5,0x11
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overwriteWidth = $shadowRes * 1024
overwriteHeight = $shadowRes * 2048