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https://github.com/cemu-project/cemu_graphic_packs.git
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Add Disney Planes 60fps and Darksiders Resolution/Uncapped, fix up 60FPS packs
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[Definition]
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titleIds = 000500001010ad00,0005000010110F00
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titleIds = 000500001010AD00,0005000010110F00
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name = 60FPS
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path = "Darksiders II/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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6
Mods/Darksiders_Uncapped/patches.txt
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6
Mods/Darksiders_Uncapped/patches.txt
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[DS60fps]
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moduleMatches = 0x6F862934
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#0x057429D4 = srwi r11, r12, 1
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#0x038bb530 = rlwinm r6,r0,30,1,31
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0x0388FBC8 = nop
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59
Mods/Darksiders_Uncapped/rules.txt
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59
Mods/Darksiders_Uncapped/rules.txt
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[Definition]
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titleIds = 00050000101FA600,00050000101F9700
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name = Uncapped Framerate
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path = "Darksiders Warmastered Edition/Mods/Uncapped Framerate"
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description = This patches out the framerate cap that the game has in place. Performance may increase from changing the recompiler to be dual or triple core.
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version = 3
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# Made by theboy181
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[Preset]
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name = 60FPS (ideal for 240/120/60Hz displays)
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$targetFPS:int = 60
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[Preset]
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name = 30FPS (ideal for 240/120/60Hz displays)
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$targetFPS:int = 30
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[Preset]
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name = 40FPS (ideal for 240/120/60Hz displays)
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$targetFPS:int = 40
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[Preset]
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name = 20FPS (ideal for 240/120/60Hz displays)
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$targetFPS:int = 20
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[Preset]
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name = 33FPS (ideal for 165Hz displays)
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$targetFPS:int = 33
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[Preset]
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name = 48FPS (ideal for 144Hz displays)
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$targetFPS:int = 48
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[Preset]
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name = 55FPS (ideal for 165Hz displays)
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$targetFPS:int = 55
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[Preset]
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name = 72FPS (ideal for 144Hz displays)
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$targetFPS:int = 72
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[Preset]
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name = 75FPS (ideal for 75Hz displays)
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$targetFPS:int = 75
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[Preset]
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name = 120FPS (ideal for 240/120/60Hz displays)
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$targetFPS:int = 120
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[Preset]
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name = 144FPS (ideal for 144Hz displays)
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$targetFPS:int = 144
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[Preset]
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name = 165FPS (ideal for 165Hz displays)
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$targetFPS:int = 165
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[Control]
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vsyncFrequency = $targetFPS
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[Definition]
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titleIds = 000500001012ba00,000500001012B200
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titleIds = 000500001012BA00,000500001012B200
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name = 60FPS
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path = "Deus Ex: Human Revolution/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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titleIds = 000500001012B800,000500001012B900,0005000010116600
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name = 60FPS
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path = "Fist of the North Star: Ken's Rage 2/Mods/60FPS"
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description = Changes the resolution of the game.
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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# Made by theboy181
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[Definition]
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titleIds = 000500001016AD00,000500001016A400
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name = 60FPS
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path = "Lego Batman 3: Beyond Gotham/Mods/60FPS" #by theboy181
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path = "Lego Batman 3: Beyond Gotham/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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# Made by theboy181
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[Definition]
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titleIds = 0005000010194200,0005000010195d00
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titleIds = 0005000010194200,0005000010195D00
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name = 60FPS
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path = "Lego Dimensions/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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[Definition]
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titleIds = 00050000101cdf00,00050000101a6200,00050000101a5c00
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titleIds = 00050000101CDF00,00050000101A6200,00050000101A5C00
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name = 60FPS
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path = "Lego Jurassic World/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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[Definition]
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titleIds = 5000010132b00,0005000010132400
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titleIds = 0005000010132B00,0005000010132400
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name = 60FPS
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path = "Lego Marvel Super Heroes/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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# Made by theboy181
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[Definition]
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titleIds = 50000101dab00,00050000101daa00
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titleIds = 00050000101DAB00,00050000101DAA00
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name = 60FPS
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path = "LEGO Star Wars: The Force Awakens/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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# Made by theboy181
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[Definition]
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titleIds = 500001016a700,0005000010168d00
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titleIds = 000500001016A700,0005000010168D00
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name = 60FPS
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path = "LEGO The Hobbit/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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# Made by theboy181
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23
Mods/Planes_60FPS/patches.txt
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23
Mods/Planes_60FPS/patches.txt
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[Planes60FPSVer0]
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moduleMatches = 0x6968CE40
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0X021BE7DC = li r3,1 # GX2SetSwapInterval sets 60FPS in game
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# Code Cave
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codeCaveSize = 0x20 # = Last used instruction + 0x04 (4xINSTRUCTIONS in HEX)
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# Set 60fps timer for cutscenes
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_CutScene60fps = 0x00000000
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0x00000000 = lis r11,0x100A # Load upper half of byte location
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0x00000004 = lbz r3,0x180F(r11) # load lower half (offset) 0X100A180F (byte switches between 0/1)
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0x00000008 = cmpwi r3, 0 # Compare these two numbers
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0x0000000C = bne .+0x0C # Jump to 3 instructions below if the comparison above is true
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0x00000010 = srwi r11, r12, 3 # 60FPS
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0x00000014 = blr
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0x00000018 = srwi r11, r12, 2 # 30FPS
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0x0000001C = blr
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0x020C25A4 = bla _CutScene60fps # Jump to the code cave code
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8
Mods/Planes_60FPS/rules.txt
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8
Mods/Planes_60FPS/rules.txt
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[Definition]
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titleIds = 000500001011C500,0005000010136900,0005000010136A00,0005000010136B00
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name = 60FPS
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path = "Disney Planes/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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# Made by theboy181
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[Definition]
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titleIds = 000500001010b300
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titleIds = 000500001010B300,0005000010111F00
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name = 60FPS
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path = "Sonic & All-Stars Racing Transformed/Mods/60FPS" #by theboy181
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description = Makes the game run at a native 60fps instead
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path = "Sonic & All-Stars Racing Transformed/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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# Made by theboy181
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[Definition]
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titleIds = 0005000010175B00,0005000010177800,0005000010191F00
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name = "Uncapped Framerate"
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name = Uncapped Framerate
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path = "Sonic Boom: Rise of Lyric/Mods/Uncapped Framerate"
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description = This patches out the framerate cap that the game has in place. Performance may increase from changing the recompiler to be dual or triple core.
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version = 3
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[TMS_60FPS_EUv16] # Unpatched EU version only
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[TMS_60FPS] # Tested on unpatched EU version
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moduleMatches = 0x2249A57A
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0x1002A6E4 = .float 0.016666667
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titleIds = 00050000101ED700,00050000101ED800,0005000010131D00
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name = 60FPS
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path = "Tokyo Mirage Sessions FE/Mods/Static 60FPS"
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description = EU v16 Patches the gameplay to be in 60fps. Getting under 60fps will cause slow down
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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[Definition]
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titleIds = 0005000010110200,000500001010ea00,0005000010112b00
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titleIds = 0005000010110200,000500001010EA00,0005000010112B00
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name = 60FPS
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path = "Warriors Orochi 3 Hyper/Mods/60FPS"
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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# Made by theboy181
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# swapInterval 60
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0x02FCEB9C = li r3, 1
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[XCX60fpsV48J]
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moduleMatches = 0x7672271D
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#Default as of 0.51 - Limit logic/2d animation to 30 fps Less timing issues, more jitter
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titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
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name = 60FPS
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path = "Xenoblade Chronicles X/Mods/60FPS"
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description = Patches the gameplay to be in 60fps. Getting under 60fps will cause slow down
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description = Important: This patches the gameplay to be in 60FPS. Getting under 60FPS will slow down the game's speed.
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version = 3
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Resolutions/Darksiders_Resolution/rules.txt
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Resolutions/Darksiders_Resolution/rules.txt
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[Definition]
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titleIds = 00050000101FA600,00050000101F9700
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name = Resolution
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path = "Darksiders Warmastered Edition/Graphics/Resolution"
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description = Changes the resoultion of the game.
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version = 3
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# Made by theboy181
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[Preset]
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name = 1280x720 (Default)
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$width = 1280
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$height = 720
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$gameWidth = 1280
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$gameHeight = 720
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# Performance
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[Preset]
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name = 320x180
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$width = 320
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$height = 180
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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name = 640x360
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$width = 640
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$height = 360
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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name = 960x540
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$width = 960
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$height = 540
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$gameWidth = 1280
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$gameHeight = 720
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# Common HD Resolutions
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[Preset]
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name = 1600x900
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$width = 1600
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$height = 900
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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name = 1920x1080
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$width = 1920
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$height = 1080
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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name = 2560x1440
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$width = 2560
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$height = 1440
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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name = 3200x1800
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$width = 3200
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$height = 1800
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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name = 3840x2160
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$width = 3840
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$height = 2160
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$gameWidth = 1280
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$gameHeight = 720
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[Preset]
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name = 5120x2880
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$width = 5120
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$height = 2880
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$gameWidth = 1280
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$gameHeight = 720
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x31
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tileModesExcluded = 0x1
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overwriteWidth = ($width/$gameWidth) * 1280
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overwriteHeight = ($height/$gameHeight) * 720
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