diff --git a/Enhancements/DonkeyKongTropicalFreeze_!AARemoval/rules.txt b/Enhancements/DonkeyKongTropicalFreeze_!AARemoval/rules.txt index 9ff815f2..155d0962 100644 --- a/Enhancements/DonkeyKongTropicalFreeze_!AARemoval/rules.txt +++ b/Enhancements/DonkeyKongTropicalFreeze_!AARemoval/rules.txt @@ -3,4 +3,5 @@ titleIds = 0005000010137F00,0005000010138300,0005000010144800 name = AA Removal path = "Donkey Kong Country: Tropical Freeze/Enhancements/AA Removal" description = Removes AA, no performance gain. Used for clean look or injecting external AA. +#Credits: Skalfate version = 4 diff --git a/Resolutions/DonkeyKongTropicalFreeze_Resolution/rules.txt b/Resolutions/DonkeyKongTropicalFreeze_Resolution/rules.txt index 4f63d1ee..b6c7e2fb 100644 --- a/Resolutions/DonkeyKongTropicalFreeze_Resolution/rules.txt +++ b/Resolutions/DonkeyKongTropicalFreeze_Resolution/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010137F00,0005000010138300,0005000010144800 name = Resolution path = "Donkey Kong Country: Tropical Freeze/Graphics/Resolution" description = Changes the resolution of the game. Made by getdls and Skalfate. +#Credits: getdls, Skalfate version = 4 [Preset] diff --git a/src/MarioKart8/Enhancements/Contrasty/rules.txt b/src/MarioKart8/Enhancements/Contrasty/rules.txt index 0e9ace55..aefa5758 100644 --- a/src/MarioKart8/Enhancements/Contrasty/rules.txt +++ b/src/MarioKart8/Enhancements/Contrasty/rules.txt @@ -3,6 +3,7 @@ titleIds = 000500001010ec00,000500001010ed00,000500001010eb00 name = Contrasty path = "Mario Kart 8/Enhancements/Contrasty" description = This pack tweaks the colors and contrast to whatever preset you set it as.|You can also make your own preset by editing the Default preset in the Contrasty folder from the game's graphic packs.|Made by getdls. +#Credits: getdls version = 6 [Default] diff --git a/src/MarioKart8/Enhancements/Debanding/rules.txt b/src/MarioKart8/Enhancements/Debanding/rules.txt index a6c425c3..0af50b48 100644 --- a/src/MarioKart8/Enhancements/Debanding/rules.txt +++ b/src/MarioKart8/Enhancements/Debanding/rules.txt @@ -3,6 +3,7 @@ titleIds = 000500001010ec00,000500001010ed00,000500001010eb00 name = Debanding path = "Mario Kart 8/Enhancements/Debanding" description = Adds a debanding post processing shader to the game.|This pack can only be used with OpenGL.|Made by getdls. +#Credits: getdls version = 6 rendererFilter = opengl diff --git a/src/MarioKart8/Enhancements/RemoveMKTVWatermark/rules.txt b/src/MarioKart8/Enhancements/RemoveMKTVWatermark/rules.txt index aede2761..def81cca 100644 --- a/src/MarioKart8/Enhancements/RemoveMKTVWatermark/rules.txt +++ b/src/MarioKart8/Enhancements/RemoveMKTVWatermark/rules.txt @@ -3,6 +3,7 @@ titleIds = 000500001010ec00,000500001010ed00,000500001010eb00 name = Remove MKTV Watermark path = "Mario Kart 8/Enhancements/Remove MKTV Watermark" description = Removes the MKTV watermark in the replays or highlight reel.|Made by Crementif. +#Credits: Crementif version = 6 [TextureRedefine] diff --git a/src/MarioKart8/Graphics/rules.txt b/src/MarioKart8/Graphics/rules.txt index 260ec4ba..ed159ee1 100644 --- a/src/MarioKart8/Graphics/rules.txt +++ b/src/MarioKart8/Graphics/rules.txt @@ -3,6 +3,7 @@ titleIds = 000500001010ec00,000500001010ed00,000500001010eb00 name = Graphic Options path = "Mario Kart 8/Graphics" description = Allows you to change the game's TV resolution, gamepad resolution, shadow quality, anti-aliasing, bloom intensity, motion blur quality, level of detail and anisotropic filtering quality.|Made by Crementif, theboy181 and M&&M. +#Credits: Crementif, theboy181, M&&M version = 6 [Default] diff --git a/src/MarioKart8/Mods/60FPSMultiplayer/rules.txt b/src/MarioKart8/Mods/60FPSMultiplayer/rules.txt index 7c69fa02..84094408 100644 --- a/src/MarioKart8/Mods/60FPSMultiplayer/rules.txt +++ b/src/MarioKart8/Mods/60FPSMultiplayer/rules.txt @@ -3,4 +3,5 @@ titleIds = 000500001010ec00,000500001010ed00,000500001010eb00 name = 60FPS for 3/4 Player Splitscreen path = "Mario Kart 8/Mods/60FPS Splitscreen" description = Forces the game to run at 60FPS instead of 30FPS in 3/4 player splitscreen.|In those splitscreen modes, it normally alternates which screen is being updated each frame. This mod forces it to draw all the screens every frame instead.|Made by theboy181 and Xalphenos. +#Credits: theboy181, Xalphenos version = 6 diff --git a/src/MarioKart8/Mods/NoHUD/rules.txt b/src/MarioKart8/Mods/NoHUD/rules.txt index b7e371c2..c00b61d2 100644 --- a/src/MarioKart8/Mods/NoHUD/rules.txt +++ b/src/MarioKart8/Mods/NoHUD/rules.txt @@ -3,4 +3,5 @@ titleIds = 000500001010ec00,000500001010ed00,000500001010eb00 name = Remove All HUD Elements path = "Mario Kart 8/Mods/No HUD (breaks menus)" description = Disables any HUD while racing.|Breaks many of the menu's so don't use this if you just want to play the game.||Made by Crementif. +#Credits: Crementif version = 6 diff --git a/src/MarioKart8/NetworkPort/rules.txt b/src/MarioKart8/NetworkPort/rules.txt index d0abd54d..e5384b60 100644 --- a/src/MarioKart8/NetworkPort/rules.txt +++ b/src/MarioKart8/NetworkPort/rules.txt @@ -3,6 +3,7 @@ titleIds = 000500001010ec00,000500001010ed00,000500001010eb00 name = Multiplayer network port path = "Mario Kart 8/Workarounds/Multiplayer network port" description = Forces peer-to-peer multiplayer to use a certain network port number, so that you can port forward it in your router.||This might help with connecting to online services, or with some 118-XXXX errors. +#Credits: ashquarky version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Enhancements/AntiAliasing/rules.txt b/src/XenobladeChroniclesX/Enhancements/AntiAliasing/rules.txt index 7c643b9f..a60b00cf 100644 --- a/src/XenobladeChroniclesX/Enhancements/AntiAliasing/rules.txt +++ b/src/XenobladeChroniclesX/Enhancements/AntiAliasing/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = Anti-Aliasing Pack path = "Xenoblade Chronicles X/Enhancements/Anti-Aliasing" description = Allows you to modify the game's existing anti-aliasing solution or replace it with the universally supported Nvidia FXAA solution. This changes how the games gets rid of jagged edges to make sharp edges look better.||Made by SkalFate, modified by Intra. +#Credits: SkalFate, Intra version = 6 [Default] @@ -276,5 +277,3 @@ $FXAADISCARD:int = 0 # Pure red and blue or combination of only R and B, will get no AA. # 1 = On. # 0 = Off. - -# Credits: Made by SkalFate, updated by Intra diff --git a/src/XenobladeChroniclesX/Enhancements/Contrasty/rules.txt b/src/XenobladeChroniclesX/Enhancements/Contrasty/rules.txt index 90e00ed1..d9ea74d8 100644 --- a/src/XenobladeChroniclesX/Enhancements/Contrasty/rules.txt +++ b/src/XenobladeChroniclesX/Enhancements/Contrasty/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = Contrasty path = "Xenoblade Chronicles X/Enhancements/Contrasty" description = This pack tweaks the colours and contrast to whatever preset you set it as. You can also make your own preset by editing the Default preset in the Contrasty folder from the game's graphic packs.|Not compatible with the Anti-Aliasing mod.|Made by getdls. +#Credits: getdls version = 5 [Default] diff --git a/src/XenobladeChroniclesX/Enhancements/FancyFX/rules.txt b/src/XenobladeChroniclesX/Enhancements/FancyFX/rules.txt index 955f0dc4..0168b4f1 100644 --- a/src/XenobladeChroniclesX/Enhancements/FancyFX/rules.txt +++ b/src/XenobladeChroniclesX/Enhancements/FancyFX/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = Fancy GFX path = "Xenoblade Chronicles X/Enhancements/Fancy FX" description = Pretty blur, de-band sky, re-align cinematic etc, maintained on Nvidia. Made by getdls. +#Credits: getdls version = 4 #Disabled, causes gfx errors on 1.15.x Enable if fixed. diff --git a/src/XenobladeChroniclesX/Enhancements/NegativeLOD/rules.txt b/src/XenobladeChroniclesX/Enhancements/NegativeLOD/rules.txt index 075ec794..ef994abb 100644 --- a/src/XenobladeChroniclesX/Enhancements/NegativeLOD/rules.txt +++ b/src/XenobladeChroniclesX/Enhancements/NegativeLOD/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = Negative texture LOD bias path = "Xenoblade Chronicles X/Enhancements/Negative Texture LOD" description = Texture LOD override, possible shimmer but sharper textures. +#Credits: Crementif version = 4 [Preset] diff --git a/src/XenobladeChroniclesX/Enhancements/ansio/rules.txt b/src/XenobladeChroniclesX/Enhancements/ansio/rules.txt index b277831d..c56c6904 100644 --- a/src/XenobladeChroniclesX/Enhancements/ansio/rules.txt +++ b/src/XenobladeChroniclesX/Enhancements/ansio/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = Anisotropic Filtering path = "Xenoblade Chronicles X/Enhancements/Anisotropic Filtering" description = Enables anisotropic filtering for ground, wall and vegetation textures to make them appear clearer when viewed from an angle.|Has a minimal performance impact. +#Credits: Crementif version = 7 [Default] diff --git a/src/XenobladeChroniclesX/Graphics/rules.txt b/src/XenobladeChroniclesX/Graphics/rules.txt index 3d9ec37d..67bb4a4c 100644 --- a/src/XenobladeChroniclesX/Graphics/rules.txt +++ b/src/XenobladeChroniclesX/Graphics/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = Graphics path = "Xenoblade Chronicles X/Graphics" description = Changes the resolution of the game and the quality of the other elements.|Made by getdls and Lemon King. +#Credits: getdls, Lemon King version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/60FPS/rules.txt b/src/XenobladeChroniclesX/Mods/60FPS/rules.txt index 7b596fe7..7ef2ec1e 100644 --- a/src/XenobladeChroniclesX/Mods/60FPS/rules.txt +++ b/src/XenobladeChroniclesX/Mods/60FPS/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = FPS++ For Xenoblade Chronicles X path = "Xenoblade Chronicles X/Mods/FPS++ For XCX" description = Allows you to change the FPS and the speed that most things run at.|Some bugs might still occur if you run games at 60FPS.|Only supports the latest update! +#Credits: Crementif, M&&M, lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/BattleDamageModGround/rules.txt b/src/XenobladeChroniclesX/Mods/BattleDamageModGround/rules.txt index 99831e6a..b7f89957 100644 --- a/src/XenobladeChroniclesX/Mods/BattleDamageModGround/rules.txt +++ b/src/XenobladeChroniclesX/Mods/BattleDamageModGround/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Ground damage multiplicator" path = "Xenoblade Chronicles X/Mods/Battle/Ground damage multiplicator" description = Increase the damage done by your team. Doesn't affect the damage numbers that are shown.|Can also make the game more challenging by dividing damage. +#Credits: lasyan3, lashoun, Crementif, Intra version = 7 [Default] diff --git a/src/XenobladeChroniclesX/Mods/BattleEnemyStats/rules.txt b/src/XenobladeChroniclesX/Mods/BattleEnemyStats/rules.txt index 250a764d..ff9c033d 100644 --- a/src/XenobladeChroniclesX/Mods/BattleEnemyStats/rules.txt +++ b/src/XenobladeChroniclesX/Mods/BattleEnemyStats/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Enemy Statistics modificator" path = "Xenoblade Chronicles X/Mods/Battle/Enemy Statistics modificator" description = Apply a percent modificator on enemies stats (HP, Melee Attack, Melee Accuracy, Ranged Attack, Ranged Accuracy, Potential and Evasion).|You can consult the new values in the Bestiary menu. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/BattleEscapeDistance/rules.txt b/src/XenobladeChroniclesX/Mods/BattleEscapeDistance/rules.txt index 0fcaf23a..f7d2176b 100644 --- a/src/XenobladeChroniclesX/Mods/BattleEscapeDistance/rules.txt +++ b/src/XenobladeChroniclesX/Mods/BattleEscapeDistance/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Enemy de-aggro range reducer" path = "Xenoblade Chronicles X/Mods/Battle/Enemy de-aggro" description = Decrease or increase the distance needed to run to lose aggro from enemies. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/BattleOverdriveUnlocked/rules.txt b/src/XenobladeChroniclesX/Mods/BattleOverdriveUnlocked/rules.txt index 31d653c8..4ba43208 100644 --- a/src/XenobladeChroniclesX/Mods/BattleOverdriveUnlocked/rules.txt +++ b/src/XenobladeChroniclesX/Mods/BattleOverdriveUnlocked/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Overdrive unlocked pre-Chapter 5" path = "Xenoblade Chronicles X/Mods/Battle/Overdrive unlocked" description = Unleash the power of Overdrive before Chapter 5 or relock it after Chapter 5. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/BattleQteDollLost/rules.txt b/src/XenobladeChroniclesX/Mods/BattleQteDollLost/rules.txt index be9bbd9e..6a0f6595 100644 --- a/src/XenobladeChroniclesX/Mods/BattleQteDollLost/rules.txt +++ b/src/XenobladeChroniclesX/Mods/BattleQteDollLost/rules.txt @@ -3,4 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Soul Challenges - Skell auto restore" path = "Xenoblade Chronicles X/Mods/Battle/Soul Challenges - Skell auto restore" description = When your Skell is destroyed and the insurance is still valid, the Skell is automatically restored (use fast travel or die to get it back). +#Credits: lasyan3 version = 6 diff --git a/src/XenobladeChroniclesX/Mods/BattleQteSoulVoices/rules.txt b/src/XenobladeChroniclesX/Mods/BattleQteSoulVoices/rules.txt index 33aaa2e4..3c312164 100644 --- a/src/XenobladeChroniclesX/Mods/BattleQteSoulVoices/rules.txt +++ b/src/XenobladeChroniclesX/Mods/BattleQteSoulVoices/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Soul Challenges - QTE Auto" path = "Xenoblade Chronicles X/Mods/Battle/Soul Challenges - QTE Auto" description = QTE during battles are automatically done (force result).|Does not work on skell destroyed soul voice. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/BattleQteSpeed/rules.txt b/src/XenobladeChroniclesX/Mods/BattleQteSpeed/rules.txt index d4623044..a5c7481f 100644 --- a/src/XenobladeChroniclesX/Mods/BattleQteSpeed/rules.txt +++ b/src/XenobladeChroniclesX/Mods/BattleQteSpeed/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Soul Challenges - QTE Speed" path = "Xenoblade Chronicles X/Mods/Battle/Soul Challenges - QTE Speed" description = Speed of QTE does not increase or decrease during battles. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/BladeDLCQuestsUnlocked/rules.txt b/src/XenobladeChroniclesX/Mods/BladeDLCQuestsUnlocked/rules.txt index 92901bf1..58c525c6 100644 --- a/src/XenobladeChroniclesX/Mods/BladeDLCQuestsUnlocked/rules.txt +++ b/src/XenobladeChroniclesX/Mods/BladeDLCQuestsUnlocked/rules.txt @@ -3,4 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "DLC Quests unlocked" path = "Xenoblade Chronicles X/Mods/BLADE/DLC Quests unlocked" description = DLC Support quests are unlocked and accessible right after you are a BLADE member. +#Credits: lasyan3 version = 6 diff --git a/src/XenobladeChroniclesX/Mods/BladeFieldSkill/rules.txt b/src/XenobladeChroniclesX/Mods/BladeFieldSkill/rules.txt index 05295991..da982db4 100644 --- a/src/XenobladeChroniclesX/Mods/BladeFieldSkill/rules.txt +++ b/src/XenobladeChroniclesX/Mods/BladeFieldSkill/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = Field Skill Level path = "Xenoblade Chronicles X/Mods/BLADE/Field Skill Level" description = "You can change your Mechanical, Archaeological and Biological field skill level." +#Credits: Intra version = 7 [Default] diff --git a/src/XenobladeChroniclesX/Mods/BladeGainTicketsFromMissions/rules.txt b/src/XenobladeChroniclesX/Mods/BladeGainTicketsFromMissions/rules.txt index c042c8c5..6a0fc0bd 100644 --- a/src/XenobladeChroniclesX/Mods/BladeGainTicketsFromMissions/rules.txt +++ b/src/XenobladeChroniclesX/Mods/BladeGainTicketsFromMissions/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Gain Reward Tickets from Time Attack or DLC missions" path = "Xenoblade Chronicles X/Mods/BLADE/Gain Reward Tickets from Time Attack or DLC missions" description = Adds Exchange Tickets in reward of completing Blade missions.|This mod will not work if More Reward Tickets is enabled. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/BladeGlobalNemesisMissionsOffline/rules.txt b/src/XenobladeChroniclesX/Mods/BladeGlobalNemesisMissionsOffline/rules.txt index ff1360bf..21e601eb 100644 --- a/src/XenobladeChroniclesX/Mods/BladeGlobalNemesisMissionsOffline/rules.txt +++ b/src/XenobladeChroniclesX/Mods/BladeGlobalNemesisMissionsOffline/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Offline Global Nemesis missions" path = "Xenoblade Chronicles X/Mods/BLADE/Offline Global Nemesis missions" description = Global Nemesis (both Telethia Plume and Yggralith Zero) are available in the BLADE console. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/BladeLv60SkellsUnlocked/rules.txt b/src/XenobladeChroniclesX/Mods/BladeLv60SkellsUnlocked/rules.txt index 7c605896..8ec54caf 100644 --- a/src/XenobladeChroniclesX/Mods/BladeLv60SkellsUnlocked/rules.txt +++ b/src/XenobladeChroniclesX/Mods/BladeLv60SkellsUnlocked/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Lv60 Skells unlocked" path = "Xenoblade Chronicles X/Mods/BLADE/Lv60 Skells unlocked" description = Lv60 Skells and equipment are unlocked and accessible right after you are a BLADE member. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/BladeMedals/rules.txt b/src/XenobladeChroniclesX/Mods/BladeMedals/rules.txt index 6406c93d..2ef429fc 100644 --- a/src/XenobladeChroniclesX/Mods/BladeMedals/rules.txt +++ b/src/XenobladeChroniclesX/Mods/BladeMedals/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = Set BLADE Medal Count path = "Xenoblade Chronicles X/Mods/BLADE/BLADE Medals" description = Set the number of BLADE Medals you currently have. (must complete a nemesis mission for the new value to save) +#Credits: Intra version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/BladeMoreTickets/rules.txt b/src/XenobladeChroniclesX/Mods/BladeMoreTickets/rules.txt index 80a39b1a..eafae833 100644 --- a/src/XenobladeChroniclesX/Mods/BladeMoreTickets/rules.txt +++ b/src/XenobladeChroniclesX/Mods/BladeMoreTickets/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "More Reward Tickets" path = "Xenoblade Chronicles X/Mods/BLADE/More Reward Tickets" description = Increase the Tickets gained with Squad tasks and missions.|Uncapped presets ignore max tickets. +#Credits: lasyan3, Crementif version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/BladeTasksAndMissionsOffline/rules.txt b/src/XenobladeChroniclesX/Mods/BladeTasksAndMissionsOffline/rules.txt index 79c3c015..43c1b55d 100644 --- a/src/XenobladeChroniclesX/Mods/BladeTasksAndMissionsOffline/rules.txt +++ b/src/XenobladeChroniclesX/Mods/BladeTasksAndMissionsOffline/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Squad tasks and missions are available offline" path = "Xenoblade Chronicles X/Mods/BLADE/Offline Squad tasks and missions" description = Squad tasks and missions are available offline. Presets allow to select a Squad Mission, or you can use [Social > Squad Select] menu for random selection.||Recommended to be combined with More Reward Tickets (x3).||"Enable Online Mode" setting must be OFF for the mod to work!! +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/CharacterLevel/rules.txt b/src/XenobladeChroniclesX/Mods/CharacterLevel/rules.txt index fc76b373..9971edc3 100644 --- a/src/XenobladeChroniclesX/Mods/CharacterLevel/rules.txt +++ b/src/XenobladeChroniclesX/Mods/CharacterLevel/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = Character Level path = "Xenoblade Chronicles X/Mods/Character/Character Level" description = "You can change the level of any character.||***Activate by pressing START(+), then Party->Active Members->Confirm Changes." +#Credits: Intra version = 7 [Default] diff --git a/src/XenobladeChroniclesX/Mods/CharacterName/rules.txt b/src/XenobladeChroniclesX/Mods/CharacterName/rules.txt index 78004902..ec361012 100644 --- a/src/XenobladeChroniclesX/Mods/CharacterName/rules.txt +++ b/src/XenobladeChroniclesX/Mods/CharacterName/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = Change Character Name path = "Xenoblade Chronicles X/Mods/Character/Change Name" description = Change the names of the playable characters, even if they're locked or not in your party.|The (JP) names do not work properly on NA and EU versions of the game.||***Activate by pressing START(+), then Party->Active Members->Confirm Changes.||To create your own name(s) look at the rules.txt in the downloadedGraphicsPack/XenobladeX/Mods/CharacterName folder. +#Credits: Intra version = 7 diff --git a/src/XenobladeChroniclesX/Mods/CharacterSize/rules.txt b/src/XenobladeChroniclesX/Mods/CharacterSize/rules.txt index af27010d..5b315443 100644 --- a/src/XenobladeChroniclesX/Mods/CharacterSize/rules.txt +++ b/src/XenobladeChroniclesX/Mods/CharacterSize/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = Character Size and Invisible Chest path = "Xenoblade Chronicles X/Mods/Character/Character Size" description = "You can change the height of any character and also make the chest of some characters not render.||Recommended to be combined with the 'No Fading When Close-up' mod (in Graphics).||***Activate by pressing START(+), then Party->Active Members->Confirm Changes." +#Credits: Intra version = 7 [Default] diff --git a/src/XenobladeChroniclesX/Mods/CharacterUnlockArts/rules.txt b/src/XenobladeChroniclesX/Mods/CharacterUnlockArts/rules.txt index d648986d..a8a18bfb 100644 --- a/src/XenobladeChroniclesX/Mods/CharacterUnlockArts/rules.txt +++ b/src/XenobladeChroniclesX/Mods/CharacterUnlockArts/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = Unlock Character Arts path = "Xenoblade Chronicles X/Mods/Character/Unlock Arts" description = "Allows you to unlock all arts or specific arts. Using the "Force Arts" option allows party members to have arts they normally shouldn't have, and also allows having 2+ of the same art to be equiped.||***Activate "Unlock Arts" by pressing START(+), then Party->Arts->any character.|***Activate "Force Arts" by Party->active members->confirm changes." +#Credits: Intra version = 7 [Default] diff --git a/src/XenobladeChroniclesX/Mods/CollectiblesCatchRange/rules.txt b/src/XenobladeChroniclesX/Mods/CollectiblesCatchRange/rules.txt index 22a36d9f..185ecd49 100644 --- a/src/XenobladeChroniclesX/Mods/CollectiblesCatchRange/rules.txt +++ b/src/XenobladeChroniclesX/Mods/CollectiblesCatchRange/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Catch range mod" path = "Xenoblade Chronicles X/Mods/Collectibles/Catch range mod" description = Increase the distance from which collectibles are grabbed. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/CollectiblesIgnore100th/rules.txt b/src/XenobladeChroniclesX/Mods/CollectiblesIgnore100th/rules.txt index 2551cf6c..9a98d972 100644 --- a/src/XenobladeChroniclesX/Mods/CollectiblesIgnore100th/rules.txt +++ b/src/XenobladeChroniclesX/Mods/CollectiblesIgnore100th/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Ignore 100th" path = "Xenoblade Chronicles X/Mods/Collectibles/Ignore 100th" description = Ignore items past 99|Do not collect if you have 99 of the item, and don't sell it.||Collect items past 99|Collect even if you have 99 of the item, does not give any extra items. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/EquipmentArmorsCanHave3AugmentSlots/rules.txt b/src/XenobladeChroniclesX/Mods/EquipmentArmorsCanHave3AugmentSlots/rules.txt index 212bd332..300235e0 100644 --- a/src/XenobladeChroniclesX/Mods/EquipmentArmorsCanHave3AugmentSlots/rules.txt +++ b/src/XenobladeChroniclesX/Mods/EquipmentArmorsCanHave3AugmentSlots/rules.txt @@ -3,4 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Armors can have 3 augment slots" path = "Xenoblade Chronicles X/Mods/Equipment/Armors can have 3 augment slots" description = Using L's shop, you can have 3 augment slots on your EQUIPPED armors (ground and skell). +#Credits: lasyan3 version = 6 diff --git a/src/XenobladeChroniclesX/Mods/EquipmentUnlimitedAugmentUpgrades/rules.txt b/src/XenobladeChroniclesX/Mods/EquipmentUnlimitedAugmentUpgrades/rules.txt index c377558e..813f74e9 100644 --- a/src/XenobladeChroniclesX/Mods/EquipmentUnlimitedAugmentUpgrades/rules.txt +++ b/src/XenobladeChroniclesX/Mods/EquipmentUnlimitedAugmentUpgrades/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Unlimited augment upgrades" path = "Xenoblade Chronicles X/Mods/Equipment/Unlimited augment upgrades" description = You can upgrade infinitely all the augments inside a piece of equipment. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/EquipmentUnlockAugments/rules.txt b/src/XenobladeChroniclesX/Mods/EquipmentUnlockAugments/rules.txt index 2701ae20..d4d5b8a0 100644 --- a/src/XenobladeChroniclesX/Mods/EquipmentUnlockAugments/rules.txt +++ b/src/XenobladeChroniclesX/Mods/EquipmentUnlockAugments/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Unlock all augments" path = "Xenoblade Chronicles X/Mods/Equipment/Unlock all augments" description = All the augments are already known at the shop, and with the CHEAT preset they cost nothing. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/ExpBattlePointsX/rules.txt b/src/XenobladeChroniclesX/Mods/ExpBattlePointsX/rules.txt index 381b4663..214a84e1 100644 --- a/src/XenobladeChroniclesX/Mods/ExpBattlePointsX/rules.txt +++ b/src/XenobladeChroniclesX/Mods/ExpBattlePointsX/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Battle Points X" path = "Xenoblade Chronicles X/Mods/Experience/Battle Points" description = Change the amount of Battle points gained when a new level (or class level) is reached, when completing missions or exploring. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/ExpBladePointsX/rules.txt b/src/XenobladeChroniclesX/Mods/ExpBladePointsX/rules.txt index f9a6e62f..d20b7155 100644 --- a/src/XenobladeChroniclesX/Mods/ExpBladePointsX/rules.txt +++ b/src/XenobladeChroniclesX/Mods/ExpBladePointsX/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "BLADE Points X" path = "Xenoblade Chronicles X/Mods/Experience/BLADE Points" description = Change the amount of BLADE points gained in various situations. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/ExpClassExpPointsX/rules.txt b/src/XenobladeChroniclesX/Mods/ExpClassExpPointsX/rules.txt index 4df330c6..e73a84ad 100644 --- a/src/XenobladeChroniclesX/Mods/ExpClassExpPointsX/rules.txt +++ b/src/XenobladeChroniclesX/Mods/ExpClassExpPointsX/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Class Exp Points X" path = "Xenoblade Chronicles X/Mods/Experience/Class Exp Points" description = Change the amount of Class Exp points gained in battle, missions, quests and exploration. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/ExpFriendsPointsX/rules.txt b/src/XenobladeChroniclesX/Mods/ExpFriendsPointsX/rules.txt index 04c769ae..5f1cade7 100644 --- a/src/XenobladeChroniclesX/Mods/ExpFriendsPointsX/rules.txt +++ b/src/XenobladeChroniclesX/Mods/ExpFriendsPointsX/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Friends Points X" path = "Xenoblade Chronicles X/Mods/Experience/Friends Points" description = More Friends points gained when activating a Soul Voice Link during battle. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/ExpInnerExpPointsX/rules.txt b/src/XenobladeChroniclesX/Mods/ExpInnerExpPointsX/rules.txt index 77f2b544..16e3747c 100644 --- a/src/XenobladeChroniclesX/Mods/ExpInnerExpPointsX/rules.txt +++ b/src/XenobladeChroniclesX/Mods/ExpInnerExpPointsX/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Lv Exp Points" path = "Xenoblade Chronicles X/Mods/Experience/Lv Exp Points" description = Change the amount of Level Exp points gained in battle, missions, quests and exploration.|Ignores the 9999 exp cap. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/FOVSetting/rules.txt b/src/XenobladeChroniclesX/Mods/FOVSetting/rules.txt index b2d9b4cc..c3974d49 100644 --- a/src/XenobladeChroniclesX/Mods/FOVSetting/rules.txt +++ b/src/XenobladeChroniclesX/Mods/FOVSetting/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = Field of View path = "Xenoblade Chronicles X/Mods/Field of View" description = Changes the field of view (FOV). Fixes edge framing for 21:9 cinematics and other FOV tweaks. +#Credits: getdls version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/FrontierNavProbeMiraniumFrequency/rules.txt b/src/XenobladeChroniclesX/Mods/FrontierNavProbeMiraniumFrequency/rules.txt index 4e771209..50c7a480 100644 --- a/src/XenobladeChroniclesX/Mods/FrontierNavProbeMiraniumFrequency/rules.txt +++ b/src/XenobladeChroniclesX/Mods/FrontierNavProbeMiraniumFrequency/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "FrontierNav - Miranium frequency mod" path = "Xenoblade Chronicles X/Mods/FrontierNav/Miranium frequency mod" description = Affect the frequency of the FrontierNav income for the Miranium (Vanilla is every 30 minutes). +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/FrontierNavProbeMiraniumQuantity/rules.txt b/src/XenobladeChroniclesX/Mods/FrontierNavProbeMiraniumQuantity/rules.txt index 32c6c928..5850abb8 100644 --- a/src/XenobladeChroniclesX/Mods/FrontierNavProbeMiraniumQuantity/rules.txt +++ b/src/XenobladeChroniclesX/Mods/FrontierNavProbeMiraniumQuantity/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "FrontierNav - Miranium quantity mod" path = "Xenoblade Chronicles X/Mods/FrontierNav/Miranium quantity mod" description = Affect the quantity of the FrontierNav income for the Miranium. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/FrontierNavProbeMoneyFrequency/rules.txt b/src/XenobladeChroniclesX/Mods/FrontierNavProbeMoneyFrequency/rules.txt index 77b20bf9..ce43acc4 100644 --- a/src/XenobladeChroniclesX/Mods/FrontierNavProbeMoneyFrequency/rules.txt +++ b/src/XenobladeChroniclesX/Mods/FrontierNavProbeMoneyFrequency/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "FrontierNav - Money frequency mod" path = "Xenoblade Chronicles X/Mods/FrontierNav/Money frequency mod" description = Affect the frequency of the FrontierNav income for the Money (Vanilla is 15 minutes). +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/FrontierNavProbeMoneyQuantity/rules.txt b/src/XenobladeChroniclesX/Mods/FrontierNavProbeMoneyQuantity/rules.txt index c337476b..0300daf4 100644 --- a/src/XenobladeChroniclesX/Mods/FrontierNavProbeMoneyQuantity/rules.txt +++ b/src/XenobladeChroniclesX/Mods/FrontierNavProbeMoneyQuantity/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "FrontierNav - Money quantity mod" path = "Xenoblade Chronicles X/Mods/FrontierNav/Money quantity mod" description = Affect the quantity of the FrontierNav income for the Money. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/FrontierNavProbeResourceFrequency/rules.txt b/src/XenobladeChroniclesX/Mods/FrontierNavProbeResourceFrequency/rules.txt index c02d1072..d4af9dcf 100644 --- a/src/XenobladeChroniclesX/Mods/FrontierNavProbeResourceFrequency/rules.txt +++ b/src/XenobladeChroniclesX/Mods/FrontierNavProbeResourceFrequency/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "FrontierNav - Resources frequency mod" path = "Xenoblade Chronicles X/Mods/FrontierNav/Resources frequency mod" description = Affect the frequency of the FrontierNav income for the resources (Vanilla is every 5 minutes). +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/FrontierNavProbeResourceQuantity/rules.txt b/src/XenobladeChroniclesX/Mods/FrontierNavProbeResourceQuantity/rules.txt index 31404ff6..e3ae8004 100644 --- a/src/XenobladeChroniclesX/Mods/FrontierNavProbeResourceQuantity/rules.txt +++ b/src/XenobladeChroniclesX/Mods/FrontierNavProbeResourceQuantity/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "FrontierNav - Resources quantity mod" path = "Xenoblade Chronicles X/Mods/FrontierNav/Resources quantity mod" description = Affect the quantity of the FrontierNav income for the resources. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/GraphicsCameraDistance/rules.txt b/src/XenobladeChroniclesX/Mods/GraphicsCameraDistance/rules.txt index 14f43261..3fe192b6 100644 --- a/src/XenobladeChroniclesX/Mods/GraphicsCameraDistance/rules.txt +++ b/src/XenobladeChroniclesX/Mods/GraphicsCameraDistance/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Camera distance mod" path = "Xenoblade Chronicles X/Mods/Graphics/Camera distance mod" description = Affect the default distance of the camera (Vanilla zoom is 0).|Does not affect max zoom possible. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/GraphicsFreecam/rules.txt b/src/XenobladeChroniclesX/Mods/GraphicsFreecam/rules.txt index ad19be20..763ea030 100644 --- a/src/XenobladeChroniclesX/Mods/GraphicsFreecam/rules.txt +++ b/src/XenobladeChroniclesX/Mods/GraphicsFreecam/rules.txt @@ -3,4 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Freecam" path = "Xenoblade Chronicles X/Mods/Graphics/Freecam" description = Look around the world with the developer freecam.|The game functions like normal when you're in this mode. Area renders around camera, so going too far will make your character have no ground and die.||Mod made by blingbloing.|||Hold 'R' button to move camera up|Hold 'L' button to move camera down|Hold 'X' button to keep camera in place|Hold 'Y' button to speed up camera|Tip: Press and hold the R stick button to speed up even more +#Credits: blingbloing version = 6 diff --git a/src/XenobladeChroniclesX/Mods/GraphicsNoModelFade/rules.txt b/src/XenobladeChroniclesX/Mods/GraphicsNoModelFade/rules.txt index c639f0e5..3c19d109 100644 --- a/src/XenobladeChroniclesX/Mods/GraphicsNoModelFade/rules.txt +++ b/src/XenobladeChroniclesX/Mods/GraphicsNoModelFade/rules.txt @@ -3,4 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "No Fading When Close-up" path = "Xenoblade Chronicles X/Mods/Graphics/No Fading When Close-up" description = Makes it so that character and skell models don't fade out when the camera gets too close. +#Credits: blingbloing version = 6 diff --git a/src/XenobladeChroniclesX/Mods/GraphicsRemoveOverdriveBlur/rules.txt b/src/XenobladeChroniclesX/Mods/GraphicsRemoveOverdriveBlur/rules.txt index f0ed047d..4daca0e1 100644 --- a/src/XenobladeChroniclesX/Mods/GraphicsRemoveOverdriveBlur/rules.txt +++ b/src/XenobladeChroniclesX/Mods/GraphicsRemoveOverdriveBlur/rules.txt @@ -3,4 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Remove Overdrive Blur" path = "Xenoblade Chronicles X/Mods/Graphics/Remove Overdrive Blur" description = Removes the blur that happens around the screen when you are in Overdrive. +#Credits: blingbloing version = 6 diff --git a/src/XenobladeChroniclesX/Mods/HideOfflineLabel/rules.txt b/src/XenobladeChroniclesX/Mods/HideOfflineLabel/rules.txt index 1de8d6fc..6c76486e 100644 --- a/src/XenobladeChroniclesX/Mods/HideOfflineLabel/rules.txt +++ b/src/XenobladeChroniclesX/Mods/HideOfflineLabel/rules.txt @@ -3,5 +3,6 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = Hide Offline Label path = "Xenoblade Chronicles X/Mods/Hide Offline Label" description = Removes offline blinking tag. Does not change the actual online state. +#Credits: getdls version = 6 default = 1 diff --git a/src/XenobladeChroniclesX/Mods/HudChangeTimeFromEmanual/rules.txt b/src/XenobladeChroniclesX/Mods/HudChangeTimeFromEmanual/rules.txt index b34c8b86..9d010d08 100644 --- a/src/XenobladeChroniclesX/Mods/HudChangeTimeFromEmanual/rules.txt +++ b/src/XenobladeChroniclesX/Mods/HudChangeTimeFromEmanual/rules.txt @@ -3,5 +3,6 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Change time from eManual" path = "Xenoblade Chronicles X/Mods/HUD/Change time from eManual" description = Allow to change time from the eManual entry of the main menu.|Fixes the soft lock that happens when selecting eManual on Cemu. +#Credits: lasyan3 version = 6 default = 1 diff --git a/src/XenobladeChroniclesX/Mods/HudNpcInfoBubblesDistance/rules.txt b/src/XenobladeChroniclesX/Mods/HudNpcInfoBubblesDistance/rules.txt index 60b17206..65ebe899 100644 --- a/src/XenobladeChroniclesX/Mods/HudNpcInfoBubblesDistance/rules.txt +++ b/src/XenobladeChroniclesX/Mods/HudNpcInfoBubblesDistance/rules.txt @@ -3,4 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "NPC info bubbles distance mod" path = "Xenoblade Chronicles X/Mods/HUD/NPC info bubbles distance mod" description = Increase view distance for yellow information bubbles from NPC. +#Credits: lasyan3 version = 6 diff --git a/src/XenobladeChroniclesX/Mods/LootEquipmentsAlternateRandomAffix/rules.txt b/src/XenobladeChroniclesX/Mods/LootEquipmentsAlternateRandomAffix/rules.txt index d7dadbe1..a32c4f68 100644 --- a/src/XenobladeChroniclesX/Mods/LootEquipmentsAlternateRandomAffix/rules.txt +++ b/src/XenobladeChroniclesX/Mods/LootEquipmentsAlternateRandomAffix/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Equipment - Alternate random augment selection" path = "Xenoblade Chronicles X/Mods/Loot/Equipment - Alternate random augment selection" description = Alternate random selection for augments. Everything above 80% is capped at 80%, and everything else is set to 20%. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/LootEquipmentsBestQuality/rules.txt b/src/XenobladeChroniclesX/Mods/LootEquipmentsBestQuality/rules.txt index 88c597e1..f5ddff5b 100644 --- a/src/XenobladeChroniclesX/Mods/LootEquipmentsBestQuality/rules.txt +++ b/src/XenobladeChroniclesX/Mods/LootEquipmentsBestQuality/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Equipment - Force Quality" path = "Xenoblade Chronicles X/Mods/Loot/Equipment - Force Quality" description = Equipment looted is always of the specified quality (Prime = Intergalactic for Skell weapons) and always has 0-3 augments and 0-3 extra free slots.||Armor can normally only have 1 slot, so setting 2/3 slots will create cheat equipment. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/LootEquipmentsForceCount/rules.txt b/src/XenobladeChroniclesX/Mods/LootEquipmentsForceCount/rules.txt index 87b0ef8c..1550b748 100644 --- a/src/XenobladeChroniclesX/Mods/LootEquipmentsForceCount/rules.txt +++ b/src/XenobladeChroniclesX/Mods/LootEquipmentsForceCount/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Equipment - Force Count" path = "Xenoblade Chronicles X/Mods/Loot/Equipment - Force Count" description = Force the count of equipment looted in Silver or Gold treasures. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/LootEquipmentsForceType/rules.txt b/src/XenobladeChroniclesX/Mods/LootEquipmentsForceType/rules.txt index 1730358b..1998d396 100644 --- a/src/XenobladeChroniclesX/Mods/LootEquipmentsForceType/rules.txt +++ b/src/XenobladeChroniclesX/Mods/LootEquipmentsForceType/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Equipment - Force Type" path = "Xenoblade Chronicles X/Mods/Loot/Equipment - Force Type" description = Force the type of equipment looted. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/LootEquipmentsIgnoreBroken/rules.txt b/src/XenobladeChroniclesX/Mods/LootEquipmentsIgnoreBroken/rules.txt index f99f3e70..74e13a78 100644 --- a/src/XenobladeChroniclesX/Mods/LootEquipmentsIgnoreBroken/rules.txt +++ b/src/XenobladeChroniclesX/Mods/LootEquipmentsIgnoreBroken/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Equipment - Ignore broken" path = "Xenoblade Chronicles X/Mods/Loot/Equipment - Ignore broken" description = Never or always get broken equipment. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/LootMaterialsDrop/rules.txt b/src/XenobladeChroniclesX/Mods/LootMaterialsDrop/rules.txt index 63bfd63f..531c625d 100644 --- a/src/XenobladeChroniclesX/Mods/LootMaterialsDrop/rules.txt +++ b/src/XenobladeChroniclesX/Mods/LootMaterialsDrop/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Materials - Drop Ratio" path = "Xenoblade Chronicles X/Mods/Loot/Materials - Drop Ratio" description = Affect the materials minimum drop ratio in the loots. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/LootTreasureQuality/rules.txt b/src/XenobladeChroniclesX/Mods/LootTreasureQuality/rules.txt index b5cb0364..833552e5 100644 --- a/src/XenobladeChroniclesX/Mods/LootTreasureQuality/rules.txt +++ b/src/XenobladeChroniclesX/Mods/LootTreasureQuality/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Treasure Quality" path = "Xenoblade Chronicles X/Mods/Loot/Treasure Quality" description = Select the preferred treasure quality you want to loot (see readme.txt for explanation).|Forced can make the story and/or sidequests impossible to complete. (Most key items come from silver treasures) +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/MaxItems/rules.txt b/src/XenobladeChroniclesX/Mods/MaxItems/rules.txt index a3dc17ff..5baf035c 100644 --- a/src/XenobladeChroniclesX/Mods/MaxItems/rules.txt +++ b/src/XenobladeChroniclesX/Mods/MaxItems/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Max Items" path = "Xenoblade Chronicles X/Mods/Maximus/Max Items" description = Increases maximum amount of items. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/MaxMoney/rules.txt b/src/XenobladeChroniclesX/Mods/MaxMoney/rules.txt index d9130097..88a97eac 100644 --- a/src/XenobladeChroniclesX/Mods/MaxMoney/rules.txt +++ b/src/XenobladeChroniclesX/Mods/MaxMoney/rules.txt @@ -3,4 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Max Money" path = "Xenoblade Chronicles X/Mods/Maximus/Max Money" description = "Increase maximum money to 999 999 999." +#Credits: lasyan3 version = 6 diff --git a/src/XenobladeChroniclesX/Mods/MaxTickets/rules.txt b/src/XenobladeChroniclesX/Mods/MaxTickets/rules.txt index a0e059e6..944ed3a2 100644 --- a/src/XenobladeChroniclesX/Mods/MaxTickets/rules.txt +++ b/src/XenobladeChroniclesX/Mods/MaxTickets/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Max Tickets" path = "Xenoblade Chronicles X/Mods/Maximus/Max Tickets" description = "Maximum reward tickets are multiplied." +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/MusicOverdriveDisabled/rules.txt b/src/XenobladeChroniclesX/Mods/MusicOverdriveDisabled/rules.txt index 01b54617..8fdcfca2 100644 --- a/src/XenobladeChroniclesX/Mods/MusicOverdriveDisabled/rules.txt +++ b/src/XenobladeChroniclesX/Mods/MusicOverdriveDisabled/rules.txt @@ -3,4 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "No Overdrive music" path = "Xenoblade Chronicles X/Mods/Music/No Overdrive music" description = Disable the music when Overdrive is activated. +#Credits: lasyan3 version = 6 diff --git a/src/XenobladeChroniclesX/Mods/MusicSkellFlightDisabled/rules.txt b/src/XenobladeChroniclesX/Mods/MusicSkellFlightDisabled/rules.txt index 407d00fa..182a0d8d 100644 --- a/src/XenobladeChroniclesX/Mods/MusicSkellFlightDisabled/rules.txt +++ b/src/XenobladeChroniclesX/Mods/MusicSkellFlightDisabled/rules.txt @@ -3,4 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "No Skell Flight music" path = "Xenoblade Chronicles X/Mods/Music/No Skell Flight music" description = Disable the music when in flight. +#Credits: lasyan3 version = 6 diff --git a/src/XenobladeChroniclesX/Mods/PhysicsJumpToTheMoon/rules.txt b/src/XenobladeChroniclesX/Mods/PhysicsJumpToTheMoon/rules.txt index 83a41234..2276127c 100644 --- a/src/XenobladeChroniclesX/Mods/PhysicsJumpToTheMoon/rules.txt +++ b/src/XenobladeChroniclesX/Mods/PhysicsJumpToTheMoon/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Jump higher" path = "Xenoblade Chronicles X/Mods/Physics/Jump to the Moon!" description = Increase horizontal and vertical velocity of jump (Vanilla values are 1.0 for both). +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/PhysicsRunForrestRun/rules.txt b/src/XenobladeChroniclesX/Mods/PhysicsRunForrestRun/rules.txt index 1bf62bf1..67afaf71 100644 --- a/src/XenobladeChroniclesX/Mods/PhysicsRunForrestRun/rules.txt +++ b/src/XenobladeChroniclesX/Mods/PhysicsRunForrestRun/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Sprint faster" path = "Xenoblade Chronicles X/Mods/Physics/Run Forrest, run!" description = Increase the speed of sprint. +#Credits: lasyan3 version = 6 [Default] diff --git a/src/XenobladeChroniclesX/Mods/WeatherForceWeather/rules.txt b/src/XenobladeChroniclesX/Mods/WeatherForceWeather/rules.txt index e965a433..121fabac 100644 --- a/src/XenobladeChroniclesX/Mods/WeatherForceWeather/rules.txt +++ b/src/XenobladeChroniclesX/Mods/WeatherForceWeather/rules.txt @@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Force Weather" path = "Xenoblade Chronicles X/Mods/Weather/Force Weather" description = Force selected weather. Just select a preset and unload/reload the pack.|Weather Lock works even when traveling into different regions. +#Credits: lasyan3, Intra version = 6 [Default]