diff --git a/Quality/MK8_1800p/rules.txt b/Quality/MK8_1800p/rules.txt new file mode 100644 index 00000000..3560aadf --- /dev/null +++ b/Quality/MK8_1800p/rules.txt @@ -0,0 +1,75 @@ +[Definition] +titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1 +name = "Mario Kart 8 - 1800p (3K)" + +# Main Screen Resolution +[TextureRedefine] +width = 1280 +height = 720 +formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background +overwriteWidth = 3200 +overwriteHeight = 1800 + +# Half Res Alpha (and DOF) +[TextureRedefine] +width = 640 +height = 360 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 1600 +overwriteHeight = 900 + +# Quarter Res Alpha (motion blur effect around edges of screen) +[TextureRedefine] +width = 320 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 800 +overwriteHeight = 450 + +# Multiplayer-Mode Resolution (2p) +[TextureRedefine] +width = 640 +height = 720 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 1600 +overwriteHeight = 1800 + +# Multiplayer-Mode Half Res Alpha (2p) +[TextureRedefine] +width = 320 +height = 360 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 800 +overwriteHeight = 900 + +# Multiplayer-Mode Quarter Res Alpha (2p) +[TextureRedefine] +width = 160 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 400 +overwriteHeight = 450 + +# MKTV screen +[TextureRedefine] +width = 960 +height = 540 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 2400 +overwriteHeight = 1350 + +# MKTV internal render targets +[TextureRedefine] +width = 960 +height = 536 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 2400 +overwriteHeight = 1340 + +# MKTV half res alpha +[TextureRedefine] +width = 480 +height = 268 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 1200 +overwriteHeight = 670 \ No newline at end of file