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[XCX] Tweak of prev commit
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3eb451a13c
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033723d929
@ -40,7 +40,7 @@ bool predResult = true;
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vec3 cubeMapSTM;
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int cubeMapFaceId;
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R0f = passParameterSem0;
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R0f.xyzw = (texture(textureUnitPS0, R0f.xy).xyzw)* (0.995 - (lineRand(gl_FragCoord.yx)*0.1));
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R0f.xyzw = (texture(textureUnitPS0, R0f.xy).xyzw)* (0.995 - (lineRand(gl_FragCoord.yx)*0.075));
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//R0f.xyzw = (texture(textureUnitPS0, R0f.xy).xyzw);
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// 0
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backupReg0f = R0f.x;
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@ -109,7 +109,7 @@ void main()
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vec2 ps = vec2(1.0) / textureSize(textureUnitPS0, 0);
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vec2 uv = coord * ps;
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R4f.xyz = blur(textureUnitPS0, uv, ps).xyz;
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R4f.xyz = blur(textureUnitPS0, uv, ps*0.5).xyz;
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R4f.xyz += (texture(textureUnitPS0, R1f.xy).xyz)/2;
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R3f.xyz = (texture(textureUnitPS0, R0f.zw).xyz);
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R2f.xyz = (texture(textureUnitPS0, R2f.xy).xyz);// prob?
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