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[Splat] Fix splat text scaling
Was scaling from 1440 values, not 720
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@ -89,8 +89,8 @@ overwriteHeight = <?=round($scaleFactorY*32)?>
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width = 250
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height = 150
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formats = 0x1a
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overwriteWidth = <?=round($scaleFactorY*500)?>
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overwriteHeight = <?=round($scaleFactorY*300)?>
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overwriteWidth = <?=round($scaleFactorY*250)?>
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overwriteHeight = <?=round($scaleFactorY*150)?>
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[TextureRedefine] # multiplayer
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width = 848
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