[Rio 2016] Make it load mods from mod directory instead of raw directory

This commit is contained in:
M&M 2020-11-29 14:33:56 -08:00
parent 3d20892389
commit 056d9b05f0
2 changed files with 9 additions and 4 deletions

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@ -1,5 +1,10 @@
[unisonModLoader] [unisonModLoader]
moduleMatches = 0xD44C22E3 moduleMatches = 0xD44C22E3
0x02003110 = li r0, 0x10 #Lower priority of unison_0.cpk 0x02003110 = li r0, 0x10 # Lower priority of unison_0.cpk
0x0291B17C = li r12, 1 #Enable loading game files from raw directory 0x0291B17C = li r12, 1 # Enable loading game files from raw directory
# Rename raw to mod
0x10000C74 = .byte 0x6D
0x10000C75 = .byte 0x6F
0x10000C76 = .byte 0x64

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@ -2,5 +2,5 @@
titleIds = 0005000010190300,00050000101E5300,00050000101E5400 titleIds = 0005000010190300,00050000101E5300,00050000101E5400
name = Mod Loader name = Mod Loader
path = "Mario & Sonic at the Rio 2016 Olympic Games/Mods/Mod Loader" path = "Mario & Sonic at the Rio 2016 Olympic Games/Mods/Mod Loader"
description = Allows the game to load data from a directory before the cpk file. You will need to put the modified data into 'content/raw' in order for the mod to work. Made by Radfordhound and Slashiee. description = Allows the game to load data from a directory before the cpk file.|You will need to put the modified data into 'content/mod' in order for the mod to work.|Made by Radfordhound and Slashiee.
version = 4 version = 6