From 057caf08aa173abcb22d90d4311ab337239fbee1 Mon Sep 17 00:00:00 2001 From: Michael Date: Sun, 12 Mar 2017 15:49:22 -0700 Subject: [PATCH] [MK8] Quarter-Res Alpha QRA is used for the motion blur that is around the edges of the screen. This effect appears when you get a major boost (ex. using a Mushroom) --- Enthusiast/MK8_2880p/rules.txt | 26 +++++++++++++++++++- Enthusiast/MK8_4320p/rules.txt | 23 ++++++++++++++++++ Enthusiast/MK8_5760p/rules.txt | 26 +++++++++++++++++++- Performance/MK8_360p/rules.txt | 26 +++++++++++++++++++- Performance/MK8_540p/rules.txt | 24 +++++++++++++++++++ Quality/MK8_1080p/rules.txt | 26 +++++++++++++++++++- Quality/MK8_1440p/rules.txt | 30 +++++++++++++++++++++--- Quality/MK8_2160p/rules.txt | 26 +++++++++++++++++++- Quality/MK8_900p/rules.txt | 26 +++++++++++++++++++- Quality/SuperMario3DWorld_900p/rules.txt | 8 +++---- 10 files changed, 228 insertions(+), 13 deletions(-) diff --git a/Enthusiast/MK8_2880p/rules.txt b/Enthusiast/MK8_2880p/rules.txt index 02868d56..b2d31bd7 100644 --- a/Enthusiast/MK8_2880p/rules.txt +++ b/Enthusiast/MK8_2880p/rules.txt @@ -18,6 +18,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 2560 overwriteHeight = 1440 +# Quarter Res Alpha (motion blur effect around edges of screen) +[TextureRedefine] +width = 320 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 1280 +overwriteHeight = 720 + # Multiplayer-Mode Resolution (2p) [TextureRedefine] width = 640 @@ -34,6 +42,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 1280 overwriteHeight = 1440 +# Multiplayer-Mode Quarter Res Alpha (2p) +[TextureRedefine] +width = 160 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 640 +overwriteHeight = 720 + # MKTV output [TextureRedefine] width = 960 @@ -58,8 +74,16 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 1920 overwriteHeight = 1074 +# MKTV quarter res alpha +[TextureRedefine] +width = 240 +height = 134 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 960 +overwriteHeight = 537 + [TextureRedefine] # gamepad width = 854 height = 480 -overwriteWidth = 2562 +overwriteWidth = 2560 overwriteHeight = 1440 \ No newline at end of file diff --git a/Enthusiast/MK8_4320p/rules.txt b/Enthusiast/MK8_4320p/rules.txt index 4309eaac..d9c1d042 100644 --- a/Enthusiast/MK8_4320p/rules.txt +++ b/Enthusiast/MK8_4320p/rules.txt @@ -18,6 +18,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 3840 overwriteHeight = 2160 +# Quarter Res Alpha (motion blur effect around edges of screen) +[TextureRedefine] +width = 320 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 1920 +overwriteHeight = 1080 + # Multiplayer-Mode Resolution (2p) [TextureRedefine] width = 640 @@ -34,6 +42,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 1920 overwriteHeight = 2160 +# Multiplayer-Mode Quarter Res Alpha (2p) +[TextureRedefine] +width = 160 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 960 +overwriteHeight = 1080 + # MKTV output [TextureRedefine] width = 960 @@ -58,6 +74,13 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 2880 overwriteHeight = 1608 +# MKTV quarter res alpha +[TextureRedefine] +width = 240 +height = 134 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 1440 +overwriteHeight = 804 [TextureRedefine] # gamepad width = 854 diff --git a/Enthusiast/MK8_5760p/rules.txt b/Enthusiast/MK8_5760p/rules.txt index 105624fc..bb56ef50 100644 --- a/Enthusiast/MK8_5760p/rules.txt +++ b/Enthusiast/MK8_5760p/rules.txt @@ -18,6 +18,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 5120 overwriteHeight = 2880 +# Quarter Res Alpha (motion blur effect around edges of screen) +[TextureRedefine] +width = 320 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 2560 +overwriteHeight = 1440 + # Multiplayer-Mode Resolution (2p) [TextureRedefine] width = 640 @@ -34,6 +42,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 2560 overwriteHeight = 2880 +# Multiplayer-Mode Quarter Res Alpha (2p) +[TextureRedefine] +width = 160 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 1280 +overwriteHeight = 1440 + # MKTV output [TextureRedefine] width = 960 @@ -56,4 +72,12 @@ width = 480 height = 268 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 3840 -overwriteHeight = 2144 \ No newline at end of file +overwriteHeight = 2144 + +# MKTV quarter res alpha +[TextureRedefine] +width = 240 +height = 134 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 1920 +overwriteHeight = 1072 \ No newline at end of file diff --git a/Performance/MK8_360p/rules.txt b/Performance/MK8_360p/rules.txt index c6ce6cdb..8f96dcd0 100644 --- a/Performance/MK8_360p/rules.txt +++ b/Performance/MK8_360p/rules.txt @@ -22,7 +22,15 @@ width = 640 height = 360 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 320 -overwriteHeight = 160 +overwriteHeight = 180 + +# Quarter Res Alpha (motion blur effect around edges of screen) +[TextureRedefine] +width = 320 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 160 +overwriteHeight = 90 # Multiplayer-Mode Resolution (2p) [TextureRedefine] @@ -40,6 +48,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 240 overwriteHeight = 180 +# Multiplayer-Mode Quarter Res Alpha (2p) +[TextureRedefine] +width = 160 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 120 +overwriteHeight = 90 + # MKTV screen [TextureRedefine] width = 960 @@ -64,6 +80,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 240 overwriteHeight = 134 +# MKTV quarter res alpha +[TextureRedefine] +width = 240 +height = 134 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 120 +overwriteHeight = 67 + [TextureRedefine] # shadows width = 1024 height = 1024 diff --git a/Performance/MK8_540p/rules.txt b/Performance/MK8_540p/rules.txt index 21a20134..90275c35 100644 --- a/Performance/MK8_540p/rules.txt +++ b/Performance/MK8_540p/rules.txt @@ -24,6 +24,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 480 overwriteHeight = 270 +# Quarter Res Alpha (motion blur effect around edges of screen) +[TextureRedefine] +width = 320 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 240 +overwriteHeight = 135 + # Multiplayer-Mode Resolution (2p) [TextureRedefine] width = 640 @@ -40,6 +48,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 240 overwriteHeight = 270 +# Multiplayer-Mode Quarter Res Alpha (2p) +[TextureRedefine] +width = 160 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 120 +overwriteHeight = 135 + # MKTV screen [TextureRedefine] width = 960 @@ -64,6 +80,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 360 overwriteHeight = 201 +# MKTV quarter res alpha +[TextureRedefine] +width = 240 +height = 134 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 180 +overwriteHeight = 100 + [TextureRedefine] # shadows width = 1024 height = 1024 diff --git a/Quality/MK8_1080p/rules.txt b/Quality/MK8_1080p/rules.txt index 3625f425..c1bf29b7 100644 --- a/Quality/MK8_1080p/rules.txt +++ b/Quality/MK8_1080p/rules.txt @@ -18,6 +18,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 960 overwriteHeight = 540 +# Quarter Res Alpha (motion blur effect around edges of screen) +[TextureRedefine] +width = 320 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 480 +overwriteHeight = 270 + # Multiplayer-Mode Resolution (2p) [TextureRedefine] width = 640 @@ -34,6 +42,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 480 overwriteHeight = 540 +# Multiplayer-Mode Quarter Res Alpha (2p) +[TextureRedefine] +width = 160 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 240 +overwriteHeight = 270 + # MKTV screen [TextureRedefine] width = 960 @@ -56,4 +72,12 @@ width = 480 height = 268 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 720 -overwriteHeight = 402 \ No newline at end of file +overwriteHeight = 402 + +# MKTV quarter res alpha +[TextureRedefine] +width = 240 +height = 134 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 360 +overwriteHeight = 201 \ No newline at end of file diff --git a/Quality/MK8_1440p/rules.txt b/Quality/MK8_1440p/rules.txt index 75d51beb..cb569953 100644 --- a/Quality/MK8_1440p/rules.txt +++ b/Quality/MK8_1440p/rules.txt @@ -18,6 +18,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 1280 overwriteHeight = 720 +# Quarter Res Alpha (motion blur effect around edges of screen) +[TextureRedefine] +width = 320 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 640 +overwriteHeight = 360 + # Multiplayer-Mode Resolution (2p) [TextureRedefine] width = 640 @@ -31,8 +39,16 @@ overwriteHeight = 1440 width = 320 height = 360 formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 641 -overwriteHeight = 721 +overwriteWidth = 640 +overwriteHeight = 720 + +# Multiplayer-Mode Quarter Res Alpha (2p) +[TextureRedefine] +width = 160 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 320 +overwriteHeight = 360 # MKTV screen [TextureRedefine] @@ -56,4 +72,12 @@ width = 480 height = 268 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 960 -overwriteHeight = 536 \ No newline at end of file +overwriteHeight = 536 + +# MKTV quarter res alpha +[TextureRedefine] +width = 240 +height = 134 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 480 +overwriteHeight = 268 \ No newline at end of file diff --git a/Quality/MK8_2160p/rules.txt b/Quality/MK8_2160p/rules.txt index 567e6bf1..ce9f23f2 100644 --- a/Quality/MK8_2160p/rules.txt +++ b/Quality/MK8_2160p/rules.txt @@ -18,6 +18,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 1920 overwriteHeight = 1080 +# Quarter Res Alpha (motion blur effect around edges of screen) +[TextureRedefine] +width = 320 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 960 +overwriteHeight = 540 + # Multiplayer-Mode Resolution (2p) [TextureRedefine] width = 640 @@ -34,6 +42,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 960 overwriteHeight = 1080 +# Multiplayer-Mode Quarter Res Alpha (2p) +[TextureRedefine] +width = 160 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 480 +overwriteHeight = 540 + # MKTV output [TextureRedefine] width = 960 @@ -56,4 +72,12 @@ width = 480 height = 268 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 1440 -overwriteHeight = 804 \ No newline at end of file +overwriteHeight = 804 + +# MKTV quarter res alpha +[TextureRedefine] +width = 240 +height = 134 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 720 +overwriteHeight = 402 \ No newline at end of file diff --git a/Quality/MK8_900p/rules.txt b/Quality/MK8_900p/rules.txt index 8026ee6c..8984be87 100644 --- a/Quality/MK8_900p/rules.txt +++ b/Quality/MK8_900p/rules.txt @@ -18,6 +18,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteHeight = 800 overwriteHeight = 450 +# Quarter Res Alpha (motion blur effect around edges of screen) +[TextureRedefine] +width = 320 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 400 +overwriteHeight = 225 + # Multiplayer-Mode Resolution (2p) [TextureRedefine] width = 640 @@ -34,6 +42,14 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 400 overwriteHeight = 450 +# Multiplayer-Mode Quarter Res Alpha (2p) +[TextureRedefine] +width = 160 +height = 180 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 200 +overwriteHeight = 225 + # MKTV screen [TextureRedefine] width = 960 @@ -56,4 +72,12 @@ width = 480 height = 268 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 600 -overwriteHeight = 335 \ No newline at end of file +overwriteHeight = 335 + +# MKTV quarter res alpha +[TextureRedefine] +width = 240 +height = 134 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 300 +overwriteHeight = 167 \ No newline at end of file diff --git a/Quality/SuperMario3DWorld_900p/rules.txt b/Quality/SuperMario3DWorld_900p/rules.txt index 0c51bff5..5557a905 100644 --- a/Quality/SuperMario3DWorld_900p/rules.txt +++ b/Quality/SuperMario3DWorld_900p/rules.txt @@ -62,17 +62,17 @@ overwriteHeight = 225 [TextureRedefine] # q-res (zoomed in) width = 282 height = 180 -overwriteWidth = 353 +overwriteWidth = 352 overwriteHeight = 225 [TextureRedefine] # q-res (zoom transition) width = 250 height = 150 -overwriteWidth = 313 -overwriteHeight = 188 +overwriteWidth = 312 +overwriteHeight = 187 [TextureRedefine] # q-res (zoom transition 2) width = 250 height = 180 -overwriteWidth = 313 +overwriteWidth = 312 overwriteHeight = 225 \ No newline at end of file