From 06f22fabc2499e42466b9c8b24c513428915371c Mon Sep 17 00:00:00 2001 From: getdls Date: Thu, 22 Mar 2018 21:49:37 +0100 Subject: [PATCH] Revert "[XCX] Move gameplay aspect ratio fixes to source" This reverts commit a1b79084c3087cbd93ce7c975ef44a5295b6ea22. --- .../007148d1db7f78e7_0000000000000000_vs.txt | 1416 ---------------- .../0b8b33c2f133a514_0000000000000000_vs.txt | 1384 ---------------- .../0dbac1e3ebdc5c02_0000000000000000_vs.txt | 1365 ---------------- .../14f760ff4d6b05f5_0000000000000000_vs.txt | 537 ------- .../1cb8c35cca05b129_0000000000000000_vs.txt | 171 -- .../1f915b133a255dab_0000000000000000_vs.txt | 207 --- .../20075cc6cf058a84_0000000000000000_vs.txt | 1287 --------------- .../2716141e287247da_0000000000000000_vs.txt | 1299 --------------- .../28620f4f4753fb97_0000000000000000_vs.txt | 163 -- .../330acac562ddee2b_0000000000000000_vs.txt | 1395 ---------------- .../3e12e7b9d981b915_0000000000000000_vs.txt | 188 --- .../3fae14064195391b_0000000000000000_vs.txt | 1301 --------------- .../46bdcbf27127ae3b_0000000000000000_vs.txt | 132 -- .../538fc98d957aaa7c_0000000000000000_vs.txt | 188 --- .../5a41baf724c1cff3_0000000000000000_vs.txt | 1398 ---------------- .../610a9c4cb60b0bdf_0000000000000000_vs.txt | 277 ---- .../622450648ddbf1b2_0000000000000000_vs.txt | 462 ------ .../738c509776f2c113_0000000000000000_vs.txt | 464 ------ .../7d2d26ba00a66735_0000000000000000_vs.txt | 1417 ----------------- .../7ec11ebc6ad99936_0000000000000000_vs.txt | 1412 ---------------- .../8236d4df96d36e25_0000000000000000_vs.txt | 289 ---- .../8ff56afdf1a2f837_0000000000000000_vs.txt | 171 -- .../90bdbafc1c764ae6_0000000000000000_vs.txt | 1399 ---------------- .../948500d0191d1ed8_0000000000000000_vs.txt | 308 ---- .../9bc5e526132c9534_0000000000000000_vs.txt | 138 -- .../9f390af3897e9112_0000000000000000_vs.txt | 181 --- .../a225baec4db6d89e_0000000000000000_vs.txt | 1398 ---------------- .../b679b0945943e505_0000000000000000_vs.txt | 163 -- .../ba529c2c3078fff0_0000000000000000_vs.txt | 276 ---- .../c01cc5b7af21f689_0000000000000000_vs.txt | 1387 ---------------- .../ccc6fb8b53f5f651_0000000000000000_vs.txt | 1404 ---------------- .../d0664898dbf28dfa_0000000000000000_vs.txt | 72 - .../d321199dc854621f_0000000000000000_vs.txt | 1274 --------------- .../d6e8f178a5b828f0_0000000000000000_vs.txt | 188 --- .../d7074f19f5ca3b20_0000000000000000_vs.txt | 290 ---- .../df832bc2e6d22e45_0000000000000000_vs.txt | 1382 ---------------- .../dfacd3f8f448aeaa_0000000000000000_vs.txt | 1266 --------------- .../e082c1f638f8e81e_0000000000000000_vs.txt | 1369 ---------------- .../e99ed318f647e1cf_0000000000000000_vs.txt | 1382 ---------------- .../eec2c2cee7a1d42f_0000000000000000_vs.txt | 1395 ---------------- 40 files changed, 32195 deletions(-) delete mode 100644 Source/XenobladeX/007148d1db7f78e7_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/0b8b33c2f133a514_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/0dbac1e3ebdc5c02_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/14f760ff4d6b05f5_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/1cb8c35cca05b129_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/1f915b133a255dab_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/20075cc6cf058a84_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/2716141e287247da_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/28620f4f4753fb97_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/330acac562ddee2b_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/3e12e7b9d981b915_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/3fae14064195391b_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/46bdcbf27127ae3b_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/538fc98d957aaa7c_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/5a41baf724c1cff3_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/610a9c4cb60b0bdf_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/622450648ddbf1b2_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/738c509776f2c113_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/7d2d26ba00a66735_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/7ec11ebc6ad99936_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/8236d4df96d36e25_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/8ff56afdf1a2f837_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/90bdbafc1c764ae6_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/948500d0191d1ed8_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/9bc5e526132c9534_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/9f390af3897e9112_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/a225baec4db6d89e_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/b679b0945943e505_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/ba529c2c3078fff0_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/c01cc5b7af21f689_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/ccc6fb8b53f5f651_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/d0664898dbf28dfa_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/d321199dc854621f_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/d6e8f178a5b828f0_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/d7074f19f5ca3b20_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/df832bc2e6d22e45_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/dfacd3f8f448aeaa_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/e082c1f638f8e81e_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/e99ed318f647e1cf_0000000000000000_vs.txt delete mode 100644 Source/XenobladeX/eec2c2cee7a1d42f_0000000000000000_vs.txt diff --git a/Source/XenobladeX/007148d1db7f78e7_0000000000000000_vs.txt b/Source/XenobladeX/007148d1db7f78e7_0000000000000000_vs.txt deleted file mode 100644 index 7493bf9c..00000000 --- a/Source/XenobladeX/007148d1db7f78e7_0000000000000000_vs.txt +++ /dev/null @@ -1,1416 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader 007148d1db7f78e7 -//fog clouds -uniform ivec4 uf_remappedVS[27]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -layout(location = 9) in uvec4 attrDataSem9; -layout(location = 10) in uvec4 attrDataSem10; -layout(location = 11) in uvec4 attrDataSem11; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 3) out vec4 passParameterSem3; -layout(location = 4) out vec4 passParameterSem4; -layout(location = 5) out vec4 passParameterSem5; -layout(location = 1) out vec4 passParameterSem1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem6; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem7.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem4.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem9; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem11.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R12i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xy = attrDataSem10.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R11i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem3.xyzw)/255.0); -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R126i.x = floatBitsToInt(max(intBitsToFloat(R5i.x), -(intBitsToFloat(R5i.x)))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(max(intBitsToFloat(R5i.y), -(intBitsToFloat(R5i.y)))); -PV0i.z = R126i.z; -R126i.w = R5i.z; -R127i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV0i.z))); -PS1i = R127i.x; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(fract(intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(R126i.w))); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.w)); -R5i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R127i.x; -// 4 -backupReg0i = R127i.z; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(R126i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(backupReg1i))); -R125i.x = R6i.x; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 5 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R8i.y))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R8i.x))); -R126i.z = R6i.z; -R126i.z = floatBitsToInt(intBitsToFloat(R126i.z) * 2.0); -R127i.w = R6i.y; -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R8i.z))); -PS1i = R125i.w; -// 6 -PV0i.x = R8i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R8i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R124i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R124i.y; -// 7 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.w)); -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R11i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R126i.x)); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R125i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R127i.w))); -PS1i = R127i.x; -// 8 -R126i.x = R6i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.x) * 2.0); -PV0i.y = R6i.z; -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); -PV0i.z = R6i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R126i.z))); -R125i.x = R6i.w; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 9 -backupReg0i = R124i.x; -backupReg1i = R126i.y; -R124i.x = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(R125i.w)); -R126i.y = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(backupReg0i)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg1i)); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV0i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV0i.y))); -PS1i = R127i.z; -// 10 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R11i.z),0.0))); -PV0i.x = R0i.x; -PV0i.y = R0i.x; -PV0i.z = R0i.x; -PV0i.w = R0i.x; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(R5i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R5i.z))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(R124i.w)) + intBitsToFloat(R5i.y))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R125i.x))); -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R125i.x))); -PS1i = R124i.x; -// 12 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -PV0i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(R127i.w)); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R125i.x))); -PV0i.z = R125i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(backupReg0i)); -R0i.z = 0; -PS0i = R0i.z; -// 13 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R8i.x))); -PV1i.x = R5i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R8i.y))); -PV1i.y = R0i.y; -R15i.z = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(PV0i.z))); -R6i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R14i.x = 0; -PS1i = R14i.x; -// 14 -R5i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R13i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R126i.z)); -R13i.z = floatBitsToInt(intBitsToFloat(R0i.z) + intBitsToFloat(R126i.y)); -R8i.w = floatBitsToInt(intBitsToFloat(R126i.x) + -(intBitsToFloat(R124i.x))); -R8i.y = 0; -PS0i = R8i.y; -// 15 -R8i.x = 0x3f800000; -R6i.y = 0x3f800000; -R8i.z = 0; -R11i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R12i.w = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(R124i.x)); -PS1i = R12i.w; -// 16 -R7i.z = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R125i.z)); -R4i.w = floatBitsToInt(-(intBitsToFloat(R127i.x)) + 1.0); -R13i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -PS0i = R13i.w; -// 17 -R0i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R6i.z = 0; -PS1i = R6i.z; -// 18 -R14i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R5i.w))/0.1591549367)); -// 19 -R127i.x = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R5i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R125i.y))/0.1591549367)); -// 22 -R14i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(R125i.y))/0.1591549367)); -// 23 -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -R5i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R124i.y))/0.1591549367)); -PS1i = R127i.w; -// 24 -R15i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R124i.y))/0.1591549367)); -// 25 -R7i.x = PS0i; -R5i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R7i.y = PS0i; -PS1i = R7i.y; -// 26 -R12i.z = floatBitsToInt(sqrt(intBitsToFloat(R0i.x))); -PS0i = R12i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R7i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R1i.z,R0i.w,R5i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R8i.x = uf_remappedVS[1].z; -PS0i = R8i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.y = uf_remappedVS[4].z; -PS1i = R8i.y; -// 4 -R8i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), -(intBitsToFloat(PV1i.x)))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R5i.x = PV1i.x; -PS0i = R5i.x; -// 9 -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R7i.x; -PV1i.y = R7i.x; -PV1i.z = R7i.x; -PV1i.w = R7i.x; -R5i.y = R127i.y; -PS1i = R5i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.z = tempi.x; -// 12 -R13i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R13i.x; -PV0i.y = R13i.x; -PV0i.z = R13i.x; -PV0i.w = R13i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.y = tempi.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R13i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R7i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),0.0))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -R0i.x = uf_remappedVS[1].x; -PS0i = R0i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R15i.x),intBitsToFloat(R7i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(R8i.z))); -R0i.y = uf_remappedVS[1].y; -R0i.z = uf_remappedVS[1].z; -// 3 -backupReg0i = R5i.y; -R5i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R14i.z; -R14i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R8i.z))); -R16i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R7i.x)) + intBitsToFloat(PS1i))); -PS0i = R16i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R15i.x),intBitsToFloat(R7i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R15i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[1].y))); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R0i.z; -// 2 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[1].y))); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[4].y))); -R5i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[4].y))); -// 5 -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[5].y))); -// 6 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[5].y))); -// 7 -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R14i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.y))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.w))); -R14i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R14i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R126i.x))); -PS0i = R14i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R7i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R0i.y = 0; -R0i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R5i.y = 0x3f800000; -PS0i = R5i.y; -// 1 -R14i.y = 0; -R5i.z = 0; -R14i.z = uf_remappedVS[1].x; -PS1i = R14i.z; -// 2 -R11i.z = 0; -// 3 -R6i.z = R12i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),0.0))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -R8i.x = backupReg1i; -PS0i = R8i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -R8i.y = R5i.z; -PS1i = R8i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R14i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.z = tempi.x; -R8i.z = R14i.z; -PS0i = R8i.z; -// 3 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -R13i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R16i.x),intBitsToFloat(R15i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = R13i.x; -PV1i.y = R13i.x; -PV1i.z = R13i.x; -PV1i.w = R13i.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R5i.z))); -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R16i.x),intBitsToFloat(R15i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R13i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R14i.z))); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R16i.x),intBitsToFloat(R15i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R13i.x = R13i.z; -R13i.z = R5i.x; -R6i.x = R14i.z; -PS0i = R6i.x; -// 1 -R6i.y = R1i.y; -R6i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R13i.y):(R5i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R13i.z):(R13i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R5i.x):(R13i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R13i.y; -R13i.x = ((R127i.y == 0)?(PV1i.x):(R5i.x)); -R13i.y = ((R127i.y == 0)?(PV1i.w):(R13i.z)); -R13i.z = ((R127i.y == 0)?(PV1i.y):(backupReg0i)); -R123i.w = ((R127i.x == 0)?(R14i.z):(R14i.z)); -PV0i.w = R123i.w; -R6i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R6i.x; -// 3 -backupReg0i = R6i.y; -R8i.x = ((R127i.y == 0)?(0):(R14i.x)); -R6i.y = ((R127i.y == 0)?(R127i.z):(R14i.z)); -R6i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R8i.y = ((R127i.y == 0)?(0):(backupReg0i)); -PS1i = R8i.y; -// 4 -backupReg0i = R8i.z; -R8i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(R15i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R5i.z) * 1.0); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R15i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R7i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(R7i.y))); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R1i.z) * 1.0); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R7i.x)) + intBitsToFloat(PV0i.z))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R5i.y)) + intBitsToFloat(PV0i.w))); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R15i.x))); -PS1i = R124i.w; -// 2 -R124i.x = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R7i.y))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.z))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.x))); -PS0i = R126i.x; -// 3 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(R7i.x)) + intBitsToFloat(R127i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(R5i.w) * 0.0 + intBitsToFloat(R127i.y))); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(R5i.y)) + intBitsToFloat(R127i.z))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(R125i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(R126i.w))); -PS1i = R127i.z; -// 4 -backupReg0i = R126i.x; -backupReg1i = R126i.z; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(R125i.x))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg1i))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(R125i.x))); -PS0i = R124i.z; -// 5 -backupReg0i = R127i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(R125i.z))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R124i.x)) + intBitsToFloat(PV0i.y))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg0i))); -R11i.z = 0; -PS1i = R11i.z; -// 6 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R124i.w)) + intBitsToFloat(R125i.w))); -// 7 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R0i.x)) + intBitsToFloat(R126i.z))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R0i.z)) + intBitsToFloat(R127i.w))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg0i))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(backupReg1i)) + intBitsToFloat(R125i.x))); -// 8 -backupReg0i = R127i.z; -backupReg1i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(R124i.x)) + intBitsToFloat(R124i.z))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.w),intBitsToFloat(R0i.x)) + intBitsToFloat(R127i.x))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg0i))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(R124i.w)) + intBitsToFloat(backupReg1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.z))); -// 9 -backupReg0i = R125i.y; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R0i.x)) + intBitsToFloat(PV0i.w))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.w),intBitsToFloat(R0i.z)) + intBitsToFloat(R126i.w))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R126i.z))); -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(PS0i))); -PS1i = R127i.x; -// 10 -backupReg0i = R126i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(backupReg0i),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R0i.z)) + intBitsToFloat(R127i.w))); -PS0i = R124i.y; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedVS[6].x))); -PS1i = R127i.w; -// 12 -backupReg0i = R126i.z; -backupReg1i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R126i.w))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(uf_remappedVS[6].z))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].y))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R126i.x)) + intBitsToFloat(backupReg1i))); -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(R127i.z))); -PS0i = R0i.x; -// 13 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R127i.w))); -PS1i = R124i.x; -// 14 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(R126i.x)) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(R124i.y))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(backupReg1i))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R126i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R127i.z))); -// 15 -R7i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(R124i.x))); -R7i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV0i.w))); -R7i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(R0i.x))); -PS1i = R122i.x; -// 16 -backupReg0i = R127i.y; -backupReg1i = R126i.w; -backupReg1i = R126i.w; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R127i.y)) + intBitsToFloat(PS1i))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(uf_remappedVS[6].y))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedVS[6].x))); -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedVS[6].z))); -PS0i = R124i.x; -// 17 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg1i = R124i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R124i.z))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].z))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].y))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(backupReg1i)) + intBitsToFloat(R126i.y))); -PS1i = R122i.x; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(PV1i.y),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R124i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(PS1i))); -PS0i = R124i.y; -// 19 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(R124i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R126i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R127i.z))); -PV1i.w = R123i.w; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R124i.w))); -PS1i = R127i.x; -// 20 -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(PV1i.z))); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV1i.w))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(R124i.z))); -PV0i.w = R123i.w; -R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(PV1i.x))); -PS0i = R13i.x; -// 21 -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(R127i.x))); -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(R126i.y))); -R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.w))); -PS1i = R13i.z; -// 22 -R6i.z = R12i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].w) * 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].y) * 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].x) * 1.0); -R0i.x = 0; -PS0i = R0i.x; -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].w)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].z)) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].y)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].x)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R5i.z = R3i.w; -R5i.z = floatBitsToInt(intBitsToFloat(R5i.z) * 2.0); -PS1i = R5i.z; -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].w)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R6i.x = ((0.0 >= intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PS0i = R6i.x; -// 3 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(PV0i.w))); -PV1i.x = R126i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV0i.z))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].w)) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PS1i = R127i.w; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.x; -// 5 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].y) + -(intBitsToFloat(0x3dcccccd))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R6i.z)) + intBitsToFloat(uf_remappedVS[11].x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(intBitsToFloat(R6i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PS1i = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + -(intBitsToFloat(0x3dcccccd))); -// 6 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.y)); -R127i.y = ((intBitsToFloat(PV1i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.w))); -R126i.w = ((intBitsToFloat(PS1i) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R125i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[12].w)) + 1.0); -PS0i = R125i.w; -// 7 -R5i.x = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -R123i.y = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(fract(intBitsToFloat(R127i.w))); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(fract(intBitsToFloat(R127i.x))); -// 8 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R127i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R126i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.w = R123i.w; -R126i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].x) + -(1.0)); -PS0i = R126i.w; -// 9 -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e22f983)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].y) + -(1.0)); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].z) + -(1.0)); -PS1i = R127i.y; -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + -(0.0)); -R0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R126i.w = floatBitsToInt(sin((intBitsToFloat(PV1i.z))/0.1591549367)); -PS0i = R126i.w; -// 11 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); -R5i.y = ((intBitsToFloat(uf_remappedVS[14].x) == intBitsToFloat(uf_remappedVS[14].y))?int(0xFFFFFFFF):int(0x0)); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -R127i.y = floatBitsToInt(cos((intBitsToFloat(R127i.z))/0.1591549367)); -PS1i = R127i.y; -// 12 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PV1i.w))); -PV0i.x = R12i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PV1i.w))); -PV0i.y = R124i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV1i.w))); -PV0i.z = R125i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -R125i.x = floatBitsToInt(sin((intBitsToFloat(R127i.x))/0.1591549367)); -PS0i = R125i.x; -// 13 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R125i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R125i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R125i.w))); -R127i.z = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -PS1i = R127i.z; -// 14 -R2i.x = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(PV1i.z)); -PV0i.x = R2i.x; -R12i.y = floatBitsToInt(intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.y)); -PV0i.y = R12i.y; -R2i.z = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.w)); -PV0i.z = R2i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.w)),intBitsToFloat(R1i.y)) + intBitsToFloat(R127i.w))); -PS0i = R126i.y; -// 15 -backupReg0i = R0i.w; -R14i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = R14i.x; -PV1i.y = R14i.x; -PV1i.z = R14i.x; -PV1i.w = R14i.x; -R125i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.w))); -PS1i = R125i.y; -// 16 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R12i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.y = tempi.x; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(R124i.x))); -PS0i = R126i.z; -// 17 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R12i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.z = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R1i.y)) + intBitsToFloat(R127i.x))); -PS1i = R122i.x; -// 18 -backupReg0i = R126i.z; -backupReg1i = R9i.y; -R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x42800000)); -R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(PS1i)) + intBitsToFloat(R10i.y))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.w),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg1i))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(R9i.x))); -R2i.y = floatBitsToInt(intBitsToFloat(R1i.x) + 0.5); -PS0i = R2i.y; -// 19 -backupReg0i = R10i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R124i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.z),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg0i))); -PS1i = R10i.x; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R124i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a4ccccd)); -PS0i = R124i.x; -// 21 -backupReg0i = R1i.y; -R1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ab60b61)); -R1i.y = floatBitsToInt(intBitsToFloat(R126i.z) + 0.5); -R9i.z = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 0.5); -R10i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_remappedVS[12].w))); -PV1i.w = R10i.w; -R7i.x = floatBitsToInt(intBitsToFloat(R127i.w) + 0.5); -PS1i = R7i.x; -// 22 -backupReg0i = R0i.w; -R12i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R12i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = R12i.x; -PV0i.y = R12i.x; -PV0i.z = R12i.x; -PV0i.w = R12i.x; -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R124i.x))); -PS0i = R10i.z; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R12i.y),intBitsToFloat(R2i.z),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.w), intBitsToFloat(R1i.x))); -PS0i = R124i.y; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R12i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.x = floatBitsToInt(intBitsToFloat(R12i.x) + intBitsToFloat(R10i.z)); -PS1i = R127i.x; -// 2 -backupReg0i = R9i.y; -backupReg1i = R10i.x; -R124i.x = ((R5i.x == 0)?(PS1i):(PS1i)); -R9i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + 0.5); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedVS[0].z))); -R126i.w = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(R124i.y)); -R10i.x = floatBitsToInt(intBitsToFloat(backupReg1i) + 0.5); -PS0i = R10i.x; -// 3 -backupReg0i = R0i.w; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R12i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -R124i.y = ((R5i.x == 0)?(PV0i.z):(backupReg1i)); -PS1i = R124i.y; -// 4 -R123i.x = ((R5i.x == 0)?(PV1i.x):(PV1i.x)); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(R6i.z))); -R127i.z = ((intBitsToFloat(uf_remappedVS[14].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((R5i.x == 0)?(R126i.w):(R126i.w)); -PV0i.w = R123i.w; -R1i.x = ((R6i.x == 0)?(R124i.x):(0x3f800000)); -PS0i = R1i.x; -// 5 -R0i.x = 0; -R14i.y = ((R6i.x == 0)?(PV0i.w):(0x3f800000)); -R2i.z = ((R6i.x == 0)?(R124i.y):(0x3f800000)); -R0i.w = ((R6i.x == 0)?(PV0i.x):(0x3f800000)); -R7i.y = floatBitsToInt(intBitsToFloat(R12i.y) + -(intBitsToFloat(uf_remappedVS[14].w))); -PS1i = R7i.y; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R7i.z = 0; -PS0i = R7i.z; -// 7 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = R124i.x; -PV1i.y = R124i.x; -PV1i.z = R124i.x; -PV1i.w = R124i.x; -R2i.w = 0; -PS1i = R2i.w; -// 8 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.y = tempi.x; -R12i.x = ((R127i.z == 0)?(backupReg0i):(R127i.x)); -PS0i = R12i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.w)); -R126i.z = floatBitsToInt(tempResultf); -PS1i = R126i.z; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV1i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), intBitsToFloat(PS1i))); -PS0i = R124i.x; -// 11 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(R126i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(R126i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[19].x)),-(intBitsToFloat(uf_remappedVS[19].y)),-(intBitsToFloat(uf_remappedVS[19].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -// 13 -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); -R12i.z = ((R127i.z == 0)?(R7i.z):(R125i.y)); -PV1i.w = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); -R12i.y = ((R127i.z == 0)?(R7i.y):(R126i.w)); -PS1i = R12i.y; -// 14 -backupReg0i = R126i.y; -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.y), 0.0)); -R126i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedVS[14].y))); -R7i.z = R2i.y; -R12i.w = ((R127i.z == 0)?(R2i.w):(backupReg0i)); -R7i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + 1.0); -PS0i = R7i.y; -// 15 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedVS[20].y)) + intBitsToFloat(R1i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedVS[20].x)) + intBitsToFloat(R0i.z))); -PV1i.y = R123i.y; -R10i.z = floatBitsToInt(intBitsToFloat(R11i.x) * intBitsToFloat(0x3c800000)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedVS[20].z)) + intBitsToFloat(R1i.z))); -PV1i.w = R123i.w; -R10i.y = floatBitsToInt(-(intBitsToFloat(R9i.y)) + 1.0); -PS1i = R10i.y; -// 16 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -R7i.w = R9i.z; -PS0i = R7i.w; -// 17 -backupReg0i = R0i.y; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV1i.z = R0i.z; -R10i.w = R11i.y; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 18 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV1i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(PS1i)); -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.z))); -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV1i.y))); -PS0i = R1i.y; -// 19 -R123i.x = ((R5i.y == 0)?(PV0i.y):(0x3f800000)); -PV1i.x = R123i.x; -// 20 -R3i.z = PV1i.x; -R3i.z = clampFI32(R3i.z); -// 21 -predResult = (intBitsToFloat(uf_remappedVS[11].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(-(intBitsToFloat(R6i.z)) + -(intBitsToFloat(uf_remappedVS[11].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].x)) + intBitsToFloat(uf_remappedVS[11].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.z; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[11].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(intBitsToFloat(R6i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].z)) + intBitsToFloat(uf_remappedVS[11].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.z; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R6i.z)) + -(intBitsToFloat(uf_remappedVS[21].x))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(backupReg0i))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R0i.y))); -PV0i.w = ((0.0 >= intBitsToFloat(uf_remappedVS[0].w))?int(0xFFFFFFFF):int(0x0)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R0i.z))); -PS0i = R127i.w; -// 1 -R4i.x = ((PV0i.w == 0)?(R1i.x):(0x3f800000)); -R4i.y = ((PV0i.w == 0)?(R14i.y):(0x3f800000)); -R4i.z = ((PV0i.w == 0)?(R2i.z):(0x3f800000)); -R4i.w = ((PV0i.w == 0)?(R0i.w):(0x3f800000)); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedVS[21].y))); -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R14i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(max(intBitsToFloat(PS1i), 0.0)); -PS0i = R127i.z; -// 3 -R0i.x = floatBitsToInt(max(intBitsToFloat(R2i.x), 0.0)); -R0i.y = floatBitsToInt(max(intBitsToFloat(R1i.y), 0.0)); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R5i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -tempResultf = log2(intBitsToFloat(backupReg0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.z = floatBitsToInt(max(intBitsToFloat(R1i.z), 0.0)); -PS1i = R0i.z; -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(uf_remappedVS[21].z))); -R2i.y = floatBitsToInt(max(intBitsToFloat(R126i.z), 0.0)); -R2i.z = floatBitsToInt(max(intBitsToFloat(R127i.w), 0.0)); -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -R2i.x = floatBitsToInt(max(intBitsToFloat(R126i.y), 0.0)); -PS0i = R2i.x; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[23].z), intBitsToFloat(R127i.z))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R127i.z = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[23].x),intBitsToFloat(uf_remappedVS[23].y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),1.0,0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV1i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedVS[24].w))); -PV1i.y = floatBitsToInt(min(intBitsToFloat(R127i.z), 1.0)); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedVS[21].w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedVS[25].w))); -R127i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -PS0i = R127i.w; -// 11 -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[24].y)) + intBitsToFloat(uf_remappedVS[26].y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[24].x)) + intBitsToFloat(uf_remappedVS[26].x))); -R126i.w = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -PS1i = R126i.w; -// 12 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedVS[24].z)) + intBitsToFloat(uf_remappedVS[26].z))); -PV0i.x = R123i.x; -// 13 -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[25].x)) + intBitsToFloat(R127i.z))); -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[25].y)) + intBitsToFloat(R125i.y))); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[25].z)) + intBitsToFloat(PV0i.x))); -// 14 -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_remappedVS[19].w))); -} -// export - -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(intBitsToFloat(R4i.x)*(origRatio / newRatio), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R12i.x)*(origRatio / newRatio), intBitsToFloat(R12i.y), intBitsToFloat(R12i.z), intBitsToFloat(R12i.w)); -// export -passParameterSem4 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -// export -passParameterSem5 = vec4(intBitsToFloat(R10i.x), intBitsToFloat(R10i.y), intBitsToFloat(R10i.z), intBitsToFloat(R10i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/0b8b33c2f133a514_0000000000000000_vs.txt b/Source/XenobladeX/0b8b33c2f133a514_0000000000000000_vs.txt deleted file mode 100644 index d43e6b42..00000000 --- a/Source/XenobladeX/0b8b33c2f133a514_0000000000000000_vs.txt +++ /dev/null @@ -1,1384 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 0b8b33c2f133a514 -//transport flame 3 *dumped* -uniform ivec4 uf_remappedVS[27]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -layout(location = 9) in uvec4 attrDataSem9; -layout(location = 10) in uvec4 attrDataSem10; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 3) out vec4 passParameterSem3; -layout(location = 4) out vec4 passParameterSem4; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem4; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem6.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem3.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem7; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem10.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R11i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xy = attrDataSem9.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R126i.x = floatBitsToInt(max(intBitsToFloat(R4i.x), -(intBitsToFloat(R4i.x)))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(max(intBitsToFloat(R4i.y), -(intBitsToFloat(R4i.y)))); -PV0i.z = R126i.z; -R126i.w = R4i.z; -R127i.z = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -R127i.w = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x)); -R127i.x = floatBitsToInt(intBitsToFloat(R7i.y) * intBitsToFloat(PV0i.z)); -PS1i = R127i.x; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(fract(intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(R126i.w)); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.w)); -R4i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R127i.x; -// 4 -backupReg0i = R127i.z; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R124i.w) + intBitsToFloat(R126i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R126i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i))); -R125i.x = R5i.x; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 5 -R124i.x = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(R7i.y)); -R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R7i.x)); -R126i.z = R5i.z; -R126i.z = floatBitsToInt(intBitsToFloat(R126i.z) * 2.0); -R127i.w = R5i.y; -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -R125i.w = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R7i.z)); -PS1i = R125i.w; -// 6 -PV0i.x = R7i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R7i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R124i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R124i.y; -// 7 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.w)); -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R10i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R126i.x)); -R126i.w = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R125i.x)); -R127i.x = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R127i.w)); -PS1i = R127i.x; -// 8 -R126i.x = R5i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.x) * 2.0); -PV0i.y = R5i.z; -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); -PV0i.z = R5i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z)); -R125i.x = R5i.w; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 9 -backupReg0i = R124i.x; -backupReg1i = R126i.y; -R124i.x = floatBitsToInt(-(intBitsToFloat(R4i.z)) + intBitsToFloat(R125i.w)); -R126i.y = floatBitsToInt(-(intBitsToFloat(R4i.y)) + intBitsToFloat(backupReg0i)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R4i.x)) + intBitsToFloat(backupReg1i)); -R0i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(PV0i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV0i.y)); -PS1i = R127i.z; -// 10 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R10i.z),0.0))); -PV0i.x = R0i.x; -PV0i.y = R0i.x; -PV0i.z = R0i.x; -PV0i.w = R0i.x; -R125i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -R126i.x = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(backupReg0i)); -R126i.y = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.z))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.y))); -R124i.w = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R125i.x)); -R124i.x = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R125i.x)); -PS1i = R124i.x; -// 12 -PV0i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(R127i.w)); -R125i.z = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R125i.x)); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.x)); -R1i.z = 0; -PS0i = R1i.z; -// 13 -R4i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R7i.x)); -PV1i.x = R4i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(R7i.y)); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R7i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R14i.x = 0; -PS1i = R14i.x; -// 14 -R4i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R13i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R126i.z)); -R14i.z = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(R126i.y)); -R10i.w = floatBitsToInt(intBitsToFloat(R126i.x) + -(intBitsToFloat(R124i.x))); -R12i.y = 0; -PS0i = R12i.y; -// 15 -R12i.x = 0x3f800000; -R7i.y = 0x3f800000; -R12i.z = 0; -R11i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R12i.w = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(R124i.x)); -PS1i = R12i.w; -// 16 -R1i.z = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R125i.z)); -R5i.w = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(R125i.z))); -R13i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -PS0i = R13i.w; -// 17 -R4i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R13i.z = 0; -PS1i = R13i.z; -// 18 -R7i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R4i.w))/0.1591549367)); -// 19 -R126i.x = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R4i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R125i.y))/0.1591549367)); -// 22 -R6i.y = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PS1i)); -R5i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS1i)); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(R125i.y))/0.1591549367)); -// 23 -R0i.y = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PS0i)); -R6i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -R4i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R124i.y))/0.1591549367)); -PS1i = R127i.w; -// 24 -R6i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R124i.y))/0.1591549367)); -// 25 -R5i.x = PS0i; -R4i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R5i.y = PS0i; -PS1i = R5i.y; -// 26 -R11i.z = floatBitsToInt(sqrt(intBitsToFloat(R0i.x))); -PS0i = R11i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R6i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R5i.z,R0i.w,R6i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R6i.x = uf_remappedVS[1].z; -PS0i = R6i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = uf_remappedVS[4].z; -PS1i = R6i.y; -// 4 -R6i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS0i)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * -(intBitsToFloat(PV1i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.y)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.x) * -(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R4i.x = PV1i.x; -PS0i = R4i.x; -// 9 -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R5i.x; -PV1i.y = R5i.x; -PV1i.z = R5i.x; -PV1i.w = R5i.x; -R4i.y = R127i.y; -PS1i = R4i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.z = tempi.x; -// 12 -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 14 -backupReg0i = R7i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R6i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R13i.y),intBitsToFloat(R14i.z),0.0))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -R0i.x = uf_remappedVS[1].x; -PS0i = R0i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R13i.y),intBitsToFloat(R14i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(R12i.z)); -R0i.y = uf_remappedVS[1].y; -R0i.z = uf_remappedVS[1].z; -// 3 -backupReg0i = R4i.y; -R4i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R12i.z; -R12i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(backupReg0i)); -R13i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(PS1i))); -PS0i = R13i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R5i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R10i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[1].y)); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R0i.z; -// 2 -R0i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[1].y)); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[4].y)); -R4i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R4i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[4].y)); -// 5 -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 7 -R0i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R12i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.y))); -R4i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w))); -R12i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R12i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R126i.x))); -PS0i = R12i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R6i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R0i.y = 0; -R0i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R4i.y = 0x3f800000; -PS0i = R4i.y; -// 1 -R12i.y = 0; -R4i.z = 0; -R12i.z = uf_remappedVS[1].x; -PS1i = R12i.z; -// 2 -R10i.z = 0; -// 3 -R13i.z = R11i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),0.0))); -PV0i.x = R5i.x; -PV0i.y = R5i.x; -PV0i.z = R5i.x; -PV0i.w = R5i.x; -R6i.x = backupReg1i; -PS0i = R6i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.y = tempi.x; -R6i.y = R4i.z; -PS1i = R6i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.z = tempi.x; -R6i.z = R12i.z; -PS0i = R6i.z; -// 3 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R10i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = R7i.x; -PV1i.y = R7i.x; -PV1i.z = R7i.x; -PV1i.w = R7i.x; -PS1i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R4i.z)); -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R10i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.y = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R12i.z)); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R10i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R13i.x = R14i.z; -R13i.z = R4i.x; -R7i.x = R7i.z; -PS0i = R7i.x; -// 1 -R7i.y = R1i.y; -R7i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R13i.y):(R4i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R14i.z):(R14i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R4i.x):(R13i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R13i.y; -R13i.x = ((R127i.y == 0)?(PV1i.x):(R4i.x)); -R13i.y = ((R127i.y == 0)?(PV1i.w):(R14i.z)); -R13i.z = ((R127i.y == 0)?(PV1i.y):(backupReg0i)); -R123i.w = ((R127i.x == 0)?(R7i.z):(R7i.z)); -PV0i.w = R123i.w; -R7i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R7i.x; -// 3 -backupReg0i = R7i.y; -R12i.x = ((R127i.y == 0)?(0):(R14i.x)); -R7i.y = ((R127i.y == 0)?(R127i.z):(R7i.z)); -R7i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R12i.y = ((R127i.y == 0)?(0):(backupReg0i)); -PS1i = R12i.y; -// 4 -backupReg0i = R12i.z; -R12i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R6i.x)); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R6i.x)); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R5i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R5i.y)); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R5i.z) * 1.0); -R125i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.z))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R4i.y) + intBitsToFloat(PV0i.w))); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R6i.x)); -PS1i = R124i.w; -// 2 -R124i.x = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.y = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R5i.y)); -R126i.z = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z)); -R126i.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.x)); -PS0i = R126i.x; -// 3 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R5i.x) + intBitsToFloat(backupReg0i))); -R125i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.0 + intBitsToFloat(R127i.y))); -R124i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R4i.y) + intBitsToFloat(R127i.z))); -R125i.w = floatBitsToInt(intBitsToFloat(R5i.w) * intBitsToFloat(R125i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R5i.w) * intBitsToFloat(R126i.w)); -PS1i = R127i.z; -// 4 -backupReg0i = R126i.x; -backupReg1i = R126i.z; -R126i.x = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(intBitsToFloat(R5i.w) * intBitsToFloat(R125i.x)); -R126i.z = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg1i))); -R10i.z = 0; -PS0i = R10i.z; -// 5 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(R126i.w)); -R127i.y = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(R125i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(backupReg0i)); -R126i.w = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg1i))); -R125i.z = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -PS1i = R125i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R125i.w))); -R124i.y = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.z))); -R126i.z = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i))); -// 7 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R127i.w))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg1i))); -// 8 -backupReg0i = R125i.z; -backupReg1i = R127i.y; -R124i.x = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.x))); -R127i.y = floatBitsToInt(intBitsToFloat(R7i.y) * intBitsToFloat(PV1i.y)); -R125i.z = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i))); -R123i.w = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R126i.z)); -// 9 -backupReg0i = R124i.z; -backupReg1i = R125i.y; -R0i.x = floatBitsToInt((intBitsToFloat(R7i.w) * intBitsToFloat(R127i.x) + intBitsToFloat(PV0i.w))); -R125i.y = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R126i.w))); -R124i.z = floatBitsToInt((intBitsToFloat(R7i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.x))); -R0i.w = floatBitsToInt((intBitsToFloat(R7i.w) * intBitsToFloat(backupReg1i) + intBitsToFloat(R127i.z))); -R122i.x = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R124i.y),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R127i.w = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R124i.y) + intBitsToFloat(PS1i))); -PS0i = R127i.w; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -R126i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[6].x)); -PS1i = R126i.w; -// 12 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[6].z)); -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].y)); -R125i.w = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[6].x)); -R126i.y = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[6].y)); -PS0i = R126i.y; -// 13 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R126i.w))); -PS1i = R125i.x; -// 14 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(R124i.y) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R124i.x)); -R123i.z = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R127i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R127i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R125i.z)); -// 15 -R5i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R125i.x))); -R5i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.w))); -R5i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV0i.y))); -PS1i = R122i.x; -// 16 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.w))); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[6].z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[6].x)); -PS0i = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[6].y)); -// 17 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R125i.w))); -R124i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(PV0i.w))); -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].z)); -R125i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R126i.y))); -R126i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(PS0i))); -PS1i = R126i.x; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.y = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R125i.z))); -PS0i = R127i.y; -// 19 -backupReg0i = R0i.x; -backupReg1i = R127i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R127i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(backupReg1i))); -PS1i = R127i.w; -// 20 -R6i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R127i.x))); -R6i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(R125i.w))); -R6i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(R127i.y))); -R7i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R124i.y))); -PS0i = R7i.x; -// 21 -R7i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(R126i.x))); -R7i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(R127i.w))); -// 22 -R13i.z = R11i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].w) * 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].y) * 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].x) * 1.0); -R1i.w = 0; -PS0i = R1i.w; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].z) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R4i.z = R3i.w; -R4i.z = floatBitsToInt(intBitsToFloat(R4i.z) * 2.0); -PS1i = R4i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R4i.x = ((0.0 >= intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PS0i = R4i.x; -// 3 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(PV0i.w))); -PV1i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.z))); -PV1i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.y))); -PV1i.z = R124i.z; -R0i.w = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].w) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -R127i.y = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PS1i = R127i.y; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.w; -// 5 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].y) + -(intBitsToFloat(0x3dcccccd))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(uf_remappedVS[11].x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R10i.z)) + -(intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(intBitsToFloat(R13i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PS1i = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + -(intBitsToFloat(0x3dcccccd))); -// 6 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.y)); -R126i.y = ((intBitsToFloat(PV1i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.w))); -R126i.w = ((intBitsToFloat(PS1i) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R125i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[12].w)) + 1.0); -PS0i = R125i.z; -// 7 -R0i.x = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -R123i.y = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(fract(intBitsToFloat(R127i.w))); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(R126i.y)); -R123i.y = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.w)); -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].x) + -(1.0)); -PS0i = R127i.z; -// 9 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e22f983)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.z)); -R126i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].y) + -(1.0)); -R127i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].z) + -(1.0)); -PS1i = R127i.x; -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + -(0.0)); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R0i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R2i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R126i.y = floatBitsToInt(sin((intBitsToFloat(PV1i.z))/0.1591549367)); -PS0i = R126i.y; -// 11 -R124i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -R2i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R1i.z = ((intBitsToFloat(uf_remappedVS[14].x) == intBitsToFloat(uf_remappedVS[14].y))?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -R127i.x = floatBitsToInt(cos((intBitsToFloat(R126i.z))/0.1591549367)); -PS1i = R127i.x; -// 12 -R11i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV1i.w)); -PV0i.x = R11i.x; -R124i.y = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.w)); -PV0i.y = R124i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w)); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R126i.x))/0.1591549367)); -PS0i = R127i.w; -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(R125i.z)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R125i.z)); -R126i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(R125i.z)); -R125i.z = floatBitsToInt(cos((intBitsToFloat(R126i.x))/0.1591549367)); -PS1i = R125i.z; -// 14 -R2i.x = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(PV1i.y)); -PV0i.x = R2i.x; -R11i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.x)); -PV0i.y = R11i.y; -R2i.z = floatBitsToInt(intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.w)); -PV0i.z = R2i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R125i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R1i.y) + intBitsToFloat(R126i.w))); -PS0i = R125i.x; -// 15 -backupReg0i = R0i.w; -R12i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = R12i.x; -PV1i.y = R12i.x; -PV1i.z = R12i.x; -PV1i.w = R12i.x; -R126i.x = floatBitsToInt((-(intBitsToFloat(R127i.w)) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PS1i = R126i.x; -// 16 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.y = tempi.x; -R4i.w = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -PS0i = R4i.w; -// 17 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.z = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(R124i.x))); -PS1i = R122i.x; -// 18 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -backupReg2i = R126i.z; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(PS1i) + intBitsToFloat(R8i.y))); -R1i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + 0.5); -R126i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(backupReg1i) + intBitsToFloat(backupReg2i))); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x42800000)); -R5i.x = floatBitsToInt(-(intBitsToFloat(backupReg1i)) + 0.5); -PS0i = R5i.x; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(R125i.x) + intBitsToFloat(R8i.x))); -PS1i = R126i.w; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a4ccccd)); -PS0i = R125i.w; -// 21 -backupReg0i = R9i.x; -R9i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ab60b61)); -R8i.y = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(R126i.x) + intBitsToFloat(backupReg0i))); -R9i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[12].w)); -PV1i.z = R9i.z; -R8i.w = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(R9i.y))); -R8i.x = floatBitsToInt(intBitsToFloat(R126i.w) + 0.5); -PS1i = R8i.x; -// 22 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.w = tempi.x; -R9i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R125i.w)); -PS0i = R9i.y; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R126i.x = floatBitsToInt(intBitsToFloat(R9i.z) * intBitsToFloat(R9i.x)); -PS0i = R126i.x; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(intBitsToFloat(R9i.w) + intBitsToFloat(R9i.y)); -PS1i = R127i.w; -// 2 -backupReg0i = R126i.x; -R126i.x = ((R0i.x == 0)?(PS1i):(PS1i)); -R0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + 0.5); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[0].z)); -R126i.w = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(backupReg0i)); -R9i.x = floatBitsToInt(intBitsToFloat(R8i.y) + 0.5); -PS0i = R9i.x; -// 3 -backupReg0i = R0i.w; -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV1i.x = R124i.x; -PV1i.y = R124i.x; -PV1i.z = R124i.x; -PV1i.w = R124i.x; -R125i.x = ((R0i.x == 0)?(PV0i.z):(R1i.w)); -PS1i = R125i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -R0i.x = ((R4i.x == 0)?(R126i.x):(0x3f800000)); -R123i.y = ((backupReg0i == 0)?(R126i.w):(R126i.w)); -PV0i.y = R123i.y; -R127i.z = ((intBitsToFloat(uf_remappedVS[14].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((backupReg0i == 0)?(PV1i.x):(PV1i.x)); -PV0i.w = R123i.w; -R9i.y = floatBitsToInt(intBitsToFloat(R8i.w) + 0.5); -PS0i = R9i.y; -// 5 -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.z))); -R5i.y = ((R4i.x == 0)?(PV0i.y):(0x3f800000)); -R10i.z = ((R4i.x == 0)?(R125i.x):(0x3f800000)); -R0i.w = ((R4i.x == 0)?(PV0i.w):(0x3f800000)); -R1i.x = 0; -PS1i = R1i.x; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.y = floatBitsToInt(intBitsToFloat(R11i.y) + -(intBitsToFloat(uf_remappedVS[14].w))); -PS0i = R8i.y; -// 7 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS1i = R125i.w; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.y = tempi.x; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PS1i)); -PS0i = R126i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -R127i.y = floatBitsToInt(intBitsToFloat(R7i.y) * intBitsToFloat(R125i.w)); -PS1i = R127i.y; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV1i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(R125i.w)); -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(PS0i),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[19].x)),-(intBitsToFloat(uf_remappedVS[19].y)),-(intBitsToFloat(uf_remappedVS[19].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -PV0i.x = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS1i)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.5); -R2i.z = 0; -PV0i.z = R2i.z; -R1i.w = 0; -PV0i.w = R1i.w; -R6i.x = ((R127i.z == 0)?(R1i.x):(R127i.w)); -PS0i = R6i.x; -// 13 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(PV0i.y), 0.0)); -PV1i.x = R127i.x; -R6i.y = ((R127i.z == 0)?(R8i.y):(R126i.w)); -R6i.z = ((R127i.z == 0)?(PV0i.z):(backupReg0i)); -PV1i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -R6i.w = ((R127i.z == 0)?(PV0i.w):(R124i.x)); -PS1i = R6i.w; -// 14 -backupReg0i = R0i.y; -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[20].x) + intBitsToFloat(R2i.w))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedVS[14].y))); -R8i.z = R1i.y; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[20].y) + intBitsToFloat(R0i.z))); -PV0i.w = R123i.w; -R8i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS0i = R8i.y; -// 15 -backupReg0i = R9i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(R4i.w)); -R123i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[20].z) + intBitsToFloat(R2i.y))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -R9i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R9i.y; -// 16 -R123i.x = ((R1i.z == 0)?(PV1i.y):(0x3f800000)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R8i.w = R5i.x; -PS0i = R8i.w; -// 17 -R2i.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV0i.z)); -R2i.y = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PV0i.y)); -R0i.z = PV0i.x; -R0i.z = clampFI32(R0i.z); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.w = R123i.w; -R9i.z = floatBitsToInt(intBitsToFloat(R10i.x) * intBitsToFloat(0x3c800000)); -PS1i = R9i.z; -// 18 -R2i.z = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(PV1i.w)); -R9i.w = 0x3f800000; -// 19 -predResult = (intBitsToFloat(uf_remappedVS[11].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(-(intBitsToFloat(R5i.z)) + -(intBitsToFloat(uf_remappedVS[11].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].x)) + intBitsToFloat(uf_remappedVS[11].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R4i.z; -R4i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[11].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].z)) + intBitsToFloat(uf_remappedVS[11].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R4i.z; -R4i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = ((0.0 >= intBitsToFloat(uf_remappedVS[0].w))?int(0xFFFFFFFF):int(0x0)); -R127i.y = floatBitsToInt(-(intBitsToFloat(R5i.z)) + -(intBitsToFloat(uf_remappedVS[21].x))); -R2i.w = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(R4i.z)); -PS0i = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R5i.z)); -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.w; -R0i.x = ((PV0i.x == 0)?(backupReg0i):(0x3f800000)); -R0i.y = ((PV0i.x == 0)?(R5i.y):(0x3f800000)); -R0i.z = ((PV0i.x == 0)?(R10i.z):(0x3f800000)); -R0i.w = ((PV0i.x == 0)?(backupReg1i):(0x3f800000)); -R122i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(R4i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 2 -R123i.z = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R12i.x) + intBitsToFloat(PS1i))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[21].y)); -// 3 -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), 0.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.z)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R127i.x = floatBitsToInt(intBitsToFloat(R12i.x) * intBitsToFloat(PS1i)); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(PS1i)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(PS1i)); -PV0i.z = R127i.z; -tempResultf = log2(intBitsToFloat(PV1i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -// 6 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[21].z)); -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedVS[23].z) * intBitsToFloat(R127i.z)); -// 7 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[23].y) * intBitsToFloat(R126i.y) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[23].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -PV0i.z = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -tempResultf = log2(intBitsToFloat(PV1i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedVS[21].w)); -PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].w)); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[25].w)); -R1i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[19].w)); -R127i.x = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -PS0i = R127i.x; -// 11 -R127i.z = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].y) + intBitsToFloat(uf_remappedVS[26].y))); -R127i.w = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].x) + intBitsToFloat(uf_remappedVS[26].x))); -R126i.y = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -PS1i = R126i.y; -// 12 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[24].z) + intBitsToFloat(uf_remappedVS[26].z))); -PV0i.y = R123i.y; -// 13 -R1i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].x) + intBitsToFloat(R127i.w))); -R1i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].y) + intBitsToFloat(R127i.z))); -R1i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].z) + intBitsToFloat(PV0i.y))); -} -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(intBitsToFloat(R0i.x)*(origRatio / newRatio), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R8i.x), intBitsToFloat(R8i.y), intBitsToFloat(R8i.z), intBitsToFloat(R8i.w)); -// export -passParameterSem4 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/0dbac1e3ebdc5c02_0000000000000000_vs.txt b/Source/XenobladeX/0dbac1e3ebdc5c02_0000000000000000_vs.txt deleted file mode 100644 index c18944a9..00000000 --- a/Source/XenobladeX/0dbac1e3ebdc5c02_0000000000000000_vs.txt +++ /dev/null @@ -1,1365 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 0dbac1e3ebdc5c02 -// float arrow ingame *dumped* -uniform ivec4 uf_remappedVS[27]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -layout(location = 9) in uvec4 attrDataSem9; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 2) out vec4 passParameterSem3; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem4; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem6.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem3.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem7; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem9.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R125i.x = floatBitsToInt(max(intBitsToFloat(R4i.x), -(intBitsToFloat(R4i.x)))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(max(intBitsToFloat(R4i.y), -(intBitsToFloat(R4i.y)))); -PV0i.z = R127i.z; -R127i.w = R4i.z; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.y; -// 1 -R127i.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x)); -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -PV1i.w = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R126i.x = floatBitsToInt(intBitsToFloat(R7i.y) * intBitsToFloat(PV0i.z)); -PS1i = R126i.x; -// 2 -PV0i.x = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(R127i.w)); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R125i.x)) + intBitsToFloat(R127i.x)); -R4i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); -R126i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R126i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.w))); -R127i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i))); -R126i.y = R5i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 5 -R127i.x = R5i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R7i.x)); -R125i.z = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(R7i.y)); -R126i.w = R5i.y; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -R125i.w = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R7i.z)); -PS1i = R125i.w; -// 6 -PV0i.x = R7i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R0i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R7i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R126i.z = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R126i.z; -// 7 -backupReg0i = R126i.w; -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -R6i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R6i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.x)); -R126i.w = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R126i.y)); -R124i.y = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(backupReg0i)); -PS1i = R124i.y; -// 8 -PV0i.x = R5i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R127i.y = R5i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.z = R5i.z; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R127i.x)); -R126i.y = R5i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 9 -backupReg0i = R125i.y; -R127i.x = floatBitsToInt(-(intBitsToFloat(R4i.z)) + intBitsToFloat(R125i.w)); -R125i.y = floatBitsToInt(-(intBitsToFloat(R4i.y)) + intBitsToFloat(R125i.z)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R4i.x)) + intBitsToFloat(backupReg0i)); -R0i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(PV0i.x)); -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV0i.z)); -PS1i = R125i.x; -// 10 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R125i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R126i.y)); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.z))); -R125i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.y))); -R124i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R126i.y)); -R4i.y = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -PS1i = R4i.y; -// 12 -R126i.x = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R126i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R127i.y)); -R11i.w = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(PV1i.x))); -R0i.z = 0; -PS0i = R0i.z; -// 13 -R0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R7i.x)); -PV1i.x = R0i.x; -R5i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(R7i.y)); -PV1i.y = R5i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R127i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R124i.y)); -R7i.x = 0; -PS1i = R7i.x; -// 14 -R0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R13i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.z)); -R13i.z = floatBitsToInt(intBitsToFloat(R0i.z) + intBitsToFloat(R125i.y)); -R12i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R11i.y = 0; -PS0i = R11i.y; -// 15 -R4i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R127i.x)); -R7i.y = 0x3f800000; -R11i.z = 0; -R5i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -R7i.w = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x)); -PS1i = R7i.w; -// 16 -R11i.x = 0x3f800000; -R0i.z = floatBitsToInt(-(intBitsToFloat(R4i.y)) + 1.0); -R10i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R13i.w = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(R126i.x))); -PS0i = R13i.w; -// 17 -R1i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R7i.z = 0; -PS1i = R7i.z; -// 18 -R12i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R4i.w))/0.1591549367)); -// 19 -R127i.z = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R4i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R0i.y))/0.1591549367)); -// 22 -backupReg0i = R0i.y; -R0i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -R4i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS1i)); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -// 23 -R4i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -R5i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -R4i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R126i.z))/0.1591549367)); -PS1i = R127i.w; -// 24 -R5i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R126i.z))/0.1591549367)); -// 25 -R6i.x = PS0i; -R6i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R5i.y = PS0i; -PS1i = R5i.y; -// 26 -R10i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R10i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R6i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R4i.z,R0i.w,R5i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R11i.x = uf_remappedVS[1].z; -PS0i = R11i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R11i.y = uf_remappedVS[4].z; -PS1i = R11i.y; -// 4 -R11i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS0i)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -// 6 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * -(intBitsToFloat(PV1i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.y)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * -(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R4i.x = PV1i.x; -PS0i = R4i.x; -// 9 -R13i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R13i.x; -PV1i.y = R13i.x; -PV1i.z = R13i.x; -PV1i.w = R13i.x; -R4i.y = R127i.y; -PS1i = R4i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R13i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R13i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.z = tempi.x; -// 12 -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R5i.x; -PV0i.y = R5i.x; -PV0i.z = R5i.x; -PV0i.w = R5i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.y = tempi.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R6i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),0.0))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -R4i.x = uf_remappedVS[1].x; -PS0i = R4i.x; -// 1 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R11i.z)); -R4i.y = uf_remappedVS[1].y; -R4i.z = uf_remappedVS[1].z; -// 3 -R0i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R12i.z; -backupReg1i = R6i.x; -R12i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R11i.z)); -R6i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(backupReg1i) + intBitsToFloat(PS1i))); -PS0i = R6i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[1].y)); -R4i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R4i.z; -// 2 -R4i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[1].y)); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[4].y)); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R0i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[4].y)); -// 5 -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 7 -R4i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R12i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.y))); -R0i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w))); -R12i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R12i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R126i.x))); -PS0i = R12i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R6i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R4i.y = 0; -R4i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R0i.y = 0x3f800000; -PS0i = R0i.y; -// 1 -R12i.y = 0; -R0i.z = 0; -R12i.z = uf_remappedVS[1].x; -PS1i = R12i.z; -// 2 -R6i.z = 0; -// 3 -R7i.z = R10i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R13i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV0i.x = R13i.x; -PV0i.y = R13i.x; -PV0i.z = R13i.x; -PV0i.w = R13i.x; -R11i.x = R4i.z; -PS0i = R11i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.y = tempi.x; -R11i.y = backupReg1i; -PS1i = R11i.y; -// 2 -backupReg0i = R13i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R13i.z = tempi.x; -R11i.z = R12i.z; -PS0i = R11i.z; -// 3 -backupReg0i = R0i.z; -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = R5i.x; -PV1i.y = R5i.x; -PV1i.z = R5i.x; -PV1i.w = R5i.x; -PS1i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(backupReg0i)); -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.y = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R12i.z)); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R13i.x = R13i.z; -R13i.z = R0i.x; -R12i.x = R12i.z; -PS0i = R12i.x; -// 1 -R12i.y = R1i.y; -R12i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R13i.y):(R0i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R13i.z):(R13i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R0i.x):(R13i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R13i.y; -R13i.x = ((R127i.y == 0)?(PV1i.x):(R0i.x)); -R13i.y = ((R127i.y == 0)?(PV1i.w):(R13i.z)); -R13i.z = ((R127i.y == 0)?(PV1i.y):(backupReg0i)); -R123i.w = ((R127i.x == 0)?(R12i.z):(R12i.z)); -PV0i.w = R123i.w; -R12i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R12i.x; -// 3 -R11i.x = ((R127i.y == 0)?(0):(R7i.x)); -R12i.y = ((R127i.y == 0)?(R127i.z):(R12i.z)); -R12i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R11i.y = ((R127i.y == 0)?(0):(R7i.y)); -PS1i = R11i.y; -// 4 -backupReg0i = R11i.z; -R11i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R5i.x)); -PV0i.y = floatBitsToInt(intBitsToFloat(R5i.z) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(R5i.x)); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(R5i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R5i.y)); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R4i.z) * 1.0); -R125i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R6i.x) + intBitsToFloat(PV0i.z))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R6i.y) + intBitsToFloat(PV0i.w))); -PV1i.w = R126i.w; -R125i.w = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R5i.x)); -PS1i = R125i.w; -// 2 -R124i.x = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.y = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R5i.y)); -R126i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(PV1i.z)); -R126i.x = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(PV1i.x)); -PS0i = R126i.x; -// 3 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -R0i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.x) + intBitsToFloat(R127i.x))); -R127i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.0 + intBitsToFloat(backupReg0i))); -R127i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + intBitsToFloat(backupReg1i))); -PV1i.w = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(R125i.z)); -PS1i = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(R126i.w)); -// 4 -backupReg0i = R126i.z; -R127i.x = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R125i.w) + intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(R125i.x)); -R126i.z = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(R125i.w) + intBitsToFloat(R127i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(PS1i))); -PS0i = R127i.w; -// 5 -backupReg0i = R126i.x; -backupReg1i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(R125i.z)); -R123i.y = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg0i))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(R126i.w)); -R126i.w = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -R125i.y = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R127i.z) + intBitsToFloat(PV0i.w))); -PS1i = R125i.y; -// 6 -backupReg0i = R126i.y; -R5i.x = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R0i.x) + intBitsToFloat(R126i.z))); -R126i.y = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.y))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(R125i.x)); -R123i.w = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.z))); -PV0i.w = R123i.w; -R6i.z = 0; -PS0i = R6i.z; -// 7 -backupReg0i = R125i.w; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.z))); -R0i.y = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(R127i.z) + intBitsToFloat(PV0i.w))); -R126i.z = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(PV0i.y)); -R125i.w = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PS1i = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(PV0i.y)); -// 8 -R6i.x = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R0i.x) + intBitsToFloat(R127i.x))); -R124i.y = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R127i.z) + intBitsToFloat(R127i.w))); -R127i.z = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R127i.y) + intBitsToFloat(R126i.w))); -R4i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS1i))); -PS0i = R4i.x; -// 9 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.y),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.x = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.w))); -PS1i = R7i.x; -// 10 -backupReg0i = R127i.y; -backupReg1i = R126i.x; -backupReg2i = R126i.z; -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[6].y)); -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[6].z)); -R126i.z = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[6].x)); -R0i.x = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(backupReg2i))); -PS0i = R0i.x; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -R127i.x = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(R127i.z)); -PS1i = R127i.x; -// 12 -backupReg0i = R0i.y; -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R126i.z),0.0))); -PV0i.x = R125i.x; -PV0i.y = R125i.x; -PV0i.z = R125i.x; -PV0i.w = R125i.x; -R124i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R125i.w))); -PS0i = R124i.x; -// 13 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(backupReg0i))); -PV1i.y = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R126i.z)); -R123i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R127i.y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R126i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R127i.z)); -// 14 -R13i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R124i.x))); -R13i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV1i.w))); -R13i.z = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV1i.z))); -R126i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(PV1i.y))); -R125i.x = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(PS1i))); -PS0i = R125i.x; -// 15 -PV1i.x = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(R126i.z)); -R123i.w = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R4i.x))); -PV1i.w = R123i.w; -// 16 -R123i.x = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R0i.x))); -PV0i.x = R123i.x; -R124i.y = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[6].y)); -R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[6].z)); -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[6].x)); -R124i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(PV1i.x))); -PS0i = R124i.x; -// 17 -R123i.x = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[6].x)); -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[6].z)); -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[6].y)); -// 18 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R126i.z))); -R123i.y = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(backupReg0i))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R124i.y))); -// 19 -backupReg0i = R124i.x; -backupReg1i = R127i.z; -R124i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R127i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(backupReg0i))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R125i.w))); -R125i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(backupReg1i))); -// 20 -R11i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R126i.z))); -R11i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(R127i.w))); -R123i.z = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R126i.w))); -PV0i.z = R123i.z; -R11i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(R125i.x))); -PS0i = R11i.z; -// 21 -R5i.x = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R124i.x))); -R5i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(R127i.z))); -R5i.z = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(R125i.w))); -// 22 -R7i.z = R10i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].w) * 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].x) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].y) * 1.0); -R1i.w = 0; -PS0i = R1i.w; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].x) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].y) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R10i.z = R3i.w; -R10i.z = floatBitsToInt(intBitsToFloat(R10i.z) * 2.0); -PS1i = R10i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R4i.x = ((0.0 >= intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PS0i = R4i.x; -// 3 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -R124i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.w))); -PV1i.y = R124i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R126i.z; -R0i.w = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].w) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R10i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS1i = R127i.w; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.y; -// 5 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].y) + -(intBitsToFloat(0x3dcccccd))); -PV1i.y = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(uf_remappedVS[11].x)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R6i.z)) + -(intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + -(intBitsToFloat(0x3dcccccd))); -// 6 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.z)); -R126i.y = ((intBitsToFloat(PS1i) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R127i.z = ((intBitsToFloat(PV1i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PV1i.y))); -R125i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[12].w)) + 1.0); -PS0i = R125i.y; -// 7 -R0i.x = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -R123i.y = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.y = R123i.y; -R123i.z = ((intBitsToFloat(PV0i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(fract(intBitsToFloat(R127i.w))); -PS1i = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.z)); -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R126i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].x) + -(1.0)); -PS0i = R127i.z; -// 9 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e22f983)); -PV1i.x = R126i.x; -R126i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.w)); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].y) + -(1.0)); -R127i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].z) + -(1.0)); -PS1i = R127i.x; -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + -(0.0)); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R0i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R2i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R127i.w = floatBitsToInt(sin((intBitsToFloat(PV1i.x))/0.1591549367)); -PS0i = R127i.w; -// 11 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -R0i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R4i.z = ((intBitsToFloat(uf_remappedVS[14].x) == intBitsToFloat(uf_remappedVS[14].y))?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -R10i.y = floatBitsToInt(sin((intBitsToFloat(R126i.y))/0.1591549367)); -PS1i = R10i.y; -// 12 -backupReg0i = R126i.y; -R10i.x = floatBitsToInt(intBitsToFloat(R13i.x) * intBitsToFloat(PV1i.w)); -PV0i.x = R10i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R13i.y) * intBitsToFloat(PV1i.w)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(PV1i.w)); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R124i.x = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -PS0i = R124i.x; -// 13 -backupReg0i = R125i.y; -backupReg0i = R125i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(R125i.y)); -R125i.y = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(backupReg0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(backupReg0i)); -PS1i = floatBitsToInt(cos((intBitsToFloat(R126i.x))/0.1591549367)); -// 14 -R2i.xyz = floatBitsToInt(vec3(intBitsToFloat(R125i.x),intBitsToFloat(R124i.y),intBitsToFloat(R126i.z)) + vec3(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.w))); -PV0i.x = R2i.x; -PV0i.y = R2i.y; -PV0i.z = R2i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R122i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(R1i.y) + intBitsToFloat(R127i.x))); -PS0i = R122i.x; -// 15 -backupReg0i = R0i.w; -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = R1i.x; -PV1i.y = R1i.x; -PV1i.z = R1i.x; -PV1i.w = R1i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(PS0i) + intBitsToFloat(R9i.y))); -PS1i = R125i.x; -// 16 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.y = tempi.x; -R127i.x = floatBitsToInt((-(intBitsToFloat(R127i.w)) * intBitsToFloat(R1i.y) + intBitsToFloat(R126i.w))); -PS0i = R127i.x; -// 17 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.z = tempi.x; -R4i.y = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -PS1i = R4i.y; -// 18 -backupReg0i = R1i.y; -R123i.x = floatBitsToInt((-(intBitsToFloat(R10i.y)) * intBitsToFloat(R1i.y) + intBitsToFloat(R125i.y))); -PV0i.x = R123i.x; -R1i.y = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(R127i.x) + intBitsToFloat(R9i.x))); -R126i.z = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.w))); -R125i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x42800000)); -R1i.z = ((intBitsToFloat(uf_remappedVS[14].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -PS0i = R1i.z; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(PV0i.x) + intBitsToFloat(R8i.x))); -PS1i = R125i.y; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a4ccccd)); -PS0i = R127i.w; -// 21 -backupReg0i = R8i.y; -R8i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ab60b61)); -R8i.y = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(uf_remappedVS[12].w)); -PV1i.y = R8i.y; -R9i.z = floatBitsToInt(intBitsToFloat(R125i.x) + 0.5); -R9i.w = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(backupReg0i))); -R7i.x = floatBitsToInt(intBitsToFloat(R125i.y) + 0.5); -PS1i = R7i.x; -// 22 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.w = tempi.x; -R8i.z = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.w)); -PS0i = R8i.z; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = tempi.x; -R125i.x = floatBitsToInt(intBitsToFloat(R8i.y) * intBitsToFloat(R8i.x)); -PS0i = R125i.x; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = floatBitsToInt(intBitsToFloat(R8i.w) + intBitsToFloat(R8i.z)); -PS1i = R125i.w; -// 2 -backupReg0i = R125i.x; -R125i.x = ((R0i.x == 0)?(PS1i):(PS1i)); -R127i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[0].z)); -R126i.w = floatBitsToInt(intBitsToFloat(R1i.y) + 0.5); -R1i.y = floatBitsToInt(intBitsToFloat(R9i.w) + 0.5); -PS0i = R1i.y; -// 3 -backupReg0i = R0i.w; -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV1i.x = R124i.x; -PV1i.y = R124i.x; -PV1i.z = R124i.x; -PV1i.w = R124i.x; -R127i.x = ((R0i.x == 0)?(PV0i.z):(R1i.w)); -PS1i = R127i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -R0i.x = ((R4i.x == 0)?(R125i.x):(0x3f800000)); -R123i.y = ((backupReg0i == 0)?(R127i.y):(R127i.y)); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(R9i.z)) + 1.0); -R123i.w = ((backupReg0i == 0)?(PV1i.x):(PV1i.x)); -PV0i.w = R123i.w; -R124i.y = floatBitsToInt(-(intBitsToFloat(R6i.z))); -PS0i = R124i.y; -// 5 -backupReg0i = R2i.y; -R2i.x = 0; -R8i.y = ((R4i.x == 0)?(PV0i.y):(0x3f800000)); -R8i.z = ((R4i.x == 0)?(R127i.x):(0x3f800000)); -R0i.w = ((R4i.x == 0)?(PV0i.w):(0x3f800000)); -R2i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedVS[14].w))); -PS1i = R2i.y; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.z = 0; -PS0i = R2i.z; -// 7 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.w = floatBitsToInt(tempResultf); -PS1i = R127i.w; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = tempi.x; -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PS1i)); -PS0i = R125i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -R126i.y = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R127i.w)); -PS1i = R126i.y; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV1i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R127i.w)); -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(PS0i),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[19].x)),-(intBitsToFloat(uf_remappedVS[19].y)),-(intBitsToFloat(uf_remappedVS[19].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R2i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS1i)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.5); -R1i.w = 0; -R2i.x = ((R1i.z == 0)?(backupReg0i):(R125i.w)); -PS0i = R2i.x; -// 13 -backupReg0i = R2i.z; -backupReg1i = R2i.y; -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -R2i.z = ((R1i.z == 0)?(backupReg0i):(R124i.y)); -R125i.w = floatBitsToInt(max(intBitsToFloat(PV0i.y), 0.0)); -PV1i.w = R125i.w; -R2i.y = ((R1i.z == 0)?(backupReg1i):(R127i.y)); -PS1i = R2i.y; -// 14 -backupReg0i = R0i.z; -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[20].x) + intBitsToFloat(R2i.w))); -PV0i.x = R123i.x; -R7i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedVS[14].y))); -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[20].y) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R2i.w = ((R1i.z == 0)?(R1i.w):(R124i.x)); -PS0i = R2i.w; -// 15 -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -R123i.z = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(uf_remappedVS[20].z) + intBitsToFloat(backupReg0i))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(R4i.y)); -R7i.z = R126i.w; -PS1i = R7i.z; -// 16 -R123i.x = ((R4i.z == 0)?(PV1i.w):(0x3f800000)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R7i.w = R127i.z; -PS0i = R7i.w; -// 17 -backupReg0i = R3i.x; -backupReg1i = R3i.y; -R3i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.z)); -R3i.y = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.y)); -R0i.z = PV0i.x; -R0i.z = clampFI32(R0i.z); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.w = R123i.w; -// 18 -backupReg0i = R3i.z; -R3i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w)); -// 19 -predResult = (intBitsToFloat(uf_remappedVS[11].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(-(intBitsToFloat(R6i.z)) + -(intBitsToFloat(uf_remappedVS[11].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].x)) + intBitsToFloat(uf_remappedVS[11].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R10i.z; -R10i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[11].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(intBitsToFloat(R6i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].z)) + intBitsToFloat(uf_remappedVS[11].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R10i.z; -R10i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = ((0.0 >= intBitsToFloat(uf_remappedVS[0].w))?int(0xFFFFFFFF):int(0x0)); -R127i.y = floatBitsToInt(-(intBitsToFloat(R6i.z)) + -(intBitsToFloat(uf_remappedVS[21].x))); -R3i.w = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(R10i.z)); -PS0i = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R6i.z)); -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.w; -R0i.x = ((PV0i.x == 0)?(backupReg0i):(0x3f800000)); -R0i.y = ((PV0i.x == 0)?(R8i.y):(0x3f800000)); -R0i.z = ((PV0i.x == 0)?(R8i.z):(0x3f800000)); -R0i.w = ((PV0i.x == 0)?(backupReg1i):(0x3f800000)); -R122i.x = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 2 -R123i.z = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + intBitsToFloat(PS1i))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[21].y)); -// 3 -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), 0.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.z)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R127i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PS1i)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PS1i)); -PV0i.z = R127i.z; -tempResultf = log2(intBitsToFloat(PV1i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -// 6 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[21].z)); -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedVS[23].z) * intBitsToFloat(R127i.z)); -// 7 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[23].y) * intBitsToFloat(R126i.y) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[23].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -PV0i.z = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -tempResultf = log2(intBitsToFloat(PV1i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedVS[21].w)); -PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].w)); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[25].w)); -R1i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[19].w)); -R127i.x = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -PS0i = R127i.x; -// 11 -R127i.z = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].y) + intBitsToFloat(uf_remappedVS[26].y))); -R127i.w = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].x) + intBitsToFloat(uf_remappedVS[26].x))); -R126i.y = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -PS1i = R126i.y; -// 12 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[24].z) + intBitsToFloat(uf_remappedVS[26].z))); -PV0i.y = R123i.y; -// 13 -R1i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].x) + intBitsToFloat(R127i.w))); -R1i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].y) + intBitsToFloat(R127i.z))); -R1i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].z) + intBitsToFloat(PV0i.y))); -} -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(intBitsToFloat(R0i.x) *(origRatio / newRatio), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -// skipped export to semanticId 255 -// export -passParameterSem3 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/14f760ff4d6b05f5_0000000000000000_vs.txt b/Source/XenobladeX/14f760ff4d6b05f5_0000000000000000_vs.txt deleted file mode 100644 index 11e60382..00000000 --- a/Source/XenobladeX/14f760ff4d6b05f5_0000000000000000_vs.txt +++ /dev/null @@ -1,537 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader 14f760ff4d6b05f5 -//muzzle flash -uniform ivec4 uf_remappedVS[24]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem6; -layout(location = 6) in uvec4 attrDataSem7; -layout(location = 7) in uvec4 attrDataSem8; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 3) out vec4 passParameterSem3; -layout(location = 4) out vec4 passParameterSem4; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 1) out vec4 passParameterSem1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem6; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem7.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem4.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem3.xyzw)/255.0); -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R7i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R7i.y))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R7i.z))); -// 1 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R123i.y = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(PV0i.z)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PV0i.w)); -PS1i = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(PS0i)); -// 2 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(PV1i.y)) + intBitsToFloat(R5i.y))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(PV1i.y)) + intBitsToFloat(R5i.z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R5i.x))); -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.w = R123i.w; -PS0i = 0; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R7i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R7i.y))); -R126i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); -PV1i.z = R126i.z; -R126i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.y)); -R5i.z = 0; -PS1i = R5i.z; -// 4 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.z)); -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(backupReg0i)); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) * 1.0); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].y) * 1.0); -PS0i = floatBitsToInt(sin((intBitsToFloat(PV1i.z))/0.1591549367)); -// 5 -backupReg0i = R126i.z; -R7i.x = PS0i; -R125i.y = floatBitsToInt(-(intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].z) * 1.0); -R125i.w = R126i.w; -PS1i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -// 6 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R125i.x = PS1i; -PV0i.x = R125i.x; -R7i.y = PS1i; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].w) * 1.0); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].x)) + intBitsToFloat(backupReg0i))); -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].y)) + intBitsToFloat(backupReg1i))); -PS0i = R124i.w; -// 7 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(R125i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.w),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].z)) + intBitsToFloat(R126i.z))); -PS1i = R126i.y; -// 8 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R126i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].w)) + intBitsToFloat(R127i.z))); -PS0i = R127i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R125i.w),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.y = R3i.w; -R0i.y = floatBitsToInt(intBitsToFloat(R0i.y) * 2.0); -PS1i = R0i.y; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.w),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * 1.0); -PS0i = R126i.w; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.w),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * 1.0); -PS1i = R127i.z; -// 12 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].w)) + intBitsToFloat(R127i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].z)) + intBitsToFloat(R126i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].x)) + intBitsToFloat(R127i.w))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].y)) + intBitsToFloat(R124i.w))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * 1.0); -PS0i = R127i.w; -// 13 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].z)) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].y)) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].x)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].w)) + intBitsToFloat(PV0i.x))); -R126i.z = ((0.0 >= intBitsToFloat(R0i.y))?int(0xFFFFFFFF):int(0x0)); -PS1i = R126i.z; -// 14 -R0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R126i.w)); -PV0i.x = R0i.x; -R5i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R127i.z)); -PV0i.y = R5i.y; -R0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.w)); -PV0i.z = R0i.z; -R127i.w = ((0.0 >= intBitsToFloat(uf_remappedVS[7].w))?int(0xFFFFFFFF):int(0x0)); -R7i.z = 0; -PS0i = R7i.z; -// 15 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[8].x),intBitsToFloat(uf_remappedVS[8].y),intBitsToFloat(uf_remappedVS[8].z),intBitsToFloat(uf_remappedVS[8].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.z = 0; -PS1i = R6i.z; -// 16 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R5i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[9].x),intBitsToFloat(uf_remappedVS[9].y),intBitsToFloat(uf_remappedVS[9].z),intBitsToFloat(uf_remappedVS[9].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.0); -PS0i = R10i.x; -// 17 -backupReg0i = R0i.x; -backupReg1i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R5i.y),intBitsToFloat(R0i.z),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R10i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.0); -PS1i = R10i.y; -// 18 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R5i.y),intBitsToFloat(backupReg1i),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[11].x),intBitsToFloat(uf_remappedVS[11].y),intBitsToFloat(uf_remappedVS[11].z),intBitsToFloat(uf_remappedVS[11].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.w = tempi.x; -R122i.x = ((R126i.z == 0)?(R10i.x):(0x3f800000)); -PS0i = R122i.x; -// 19 -R123i.x = ((R126i.z == 0)?(R10i.y):(0x3f800000)); -PV1i.x = R123i.x; -R123i.y = ((R126i.z == 0)?(PV0i.x):(0x3f800000)); -PV1i.y = R123i.y; -R123i.z = ((R126i.z == 0)?(R127i.z):(0x3f800000)); -PV1i.z = R123i.z; -R1i.w = uf_remappedVS[2].z; -R2i.x = ((R127i.w == 0)?(PS0i):(0x3f800000)); -PS1i = R2i.x; -// 20 -R9i.x = uf_remappedVS[3].z; -R2i.y = ((R127i.w == 0)?(PV1i.x):(0x3f800000)); -R2i.z = ((R127i.w == 0)?(PV1i.z):(0x3f800000)); -R2i.w = ((R127i.w == 0)?(PV1i.y):(0x3f800000)); -R1i.z = uf_remappedVS[4].z; -PS0i = R1i.z; -// 21 -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R5i.z),0.0))); -PV1i.x = R5i.x; -PV1i.y = R5i.x; -PV1i.z = R5i.x; -PV1i.w = R5i.x; -R6i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[12].x) + -(1.0)); -PS1i = R6i.x; -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(intBitsToFloat(R2i.x)*(origRatio / newRatio), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R5i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = tempi.x; -R124i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[12].y) + -(1.0)); -PS0i = R124i.w; -// 1 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R8i.w)) + intBitsToFloat(R8i.y))); -PS1i = R127i.z; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.z)) + intBitsToFloat(R8i.x))); -PS0i = R127i.w; -// 3 -backupReg0i = R127i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + 0.5); -PS1i = R126i.w; -// 4 -backupReg0i = R0i.z; -backupReg1i = R0i.w; -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(R5i.y),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[13].x),intBitsToFloat(uf_remappedVS[13].y),intBitsToFloat(uf_remappedVS[13].z),intBitsToFloat(uf_remappedVS[13].w)))); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R1i.x = floatBitsToInt(intBitsToFloat(R127i.w) + 0.5); -PS0i = R1i.x; -// 5 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg2i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R5i.y),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i)),vec4(intBitsToFloat(uf_remappedVS[14].x),intBitsToFloat(uf_remappedVS[14].y),intBitsToFloat(uf_remappedVS[14].z),intBitsToFloat(uf_remappedVS[14].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = tempi.x; -R1i.y = floatBitsToInt(-(intBitsToFloat(R126i.w)) + 1.0); -PS1i = R1i.y; -// 6 -backupReg0i = R0i.x; -backupReg1i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R5i.y),intBitsToFloat(R0i.z),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z)); -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + -(intBitsToFloat(uf_remappedVS[16].x))); -PS1i = R127i.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R126i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(uf_remappedVS[16].y))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS1i))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); -R126i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[12].z) + -(1.0)); -PS0i = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[17].x)),-(intBitsToFloat(uf_remappedVS[17].y)),-(intBitsToFloat(uf_remappedVS[17].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PS0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R124i.y = floatBitsToInt(tempResultf); -PS1i = R124i.y; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.5); -// 13 -backupReg0i = R126i.w; -R126i.x = floatBitsToInt(max(intBitsToFloat(PS0i), 0.0)); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(uf_remappedVS[12].w)) + 1.0)); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(uf_remappedVS[12].w)) + 1.0)); -PV1i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedVS[12].w)) + 1.0)); -PS1i = R126i.w; -// 14 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.w),intBitsToFloat(R9i.x),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[13].x),intBitsToFloat(uf_remappedVS[13].y),intBitsToFloat(uf_remappedVS[13].z),0.0))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -PS0i = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.w),intBitsToFloat(R9i.x),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[14].x),intBitsToFloat(uf_remappedVS[14].y),intBitsToFloat(uf_remappedVS[14].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -tempResultf = log2(intBitsToFloat(PS0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R5i.y = floatBitsToInt(tempResultf); -PS1i = R5i.y; -// 16 -backupReg0i = R126i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.w),intBitsToFloat(R9i.x),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R10i.z = floatBitsToInt(-(intBitsToFloat(backupReg0i))); -PS0i = R10i.z; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(PV0i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[19].x)) + intBitsToFloat(R125i.y))); -PS1i = R122i.x; -// 18 -backupReg0i = R126i.x; -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedVS[19].z)) + intBitsToFloat(R126i.w))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedVS[19].y)) + intBitsToFloat(R127i.z))); -PV0i.y = R123i.y; -R124i.w = floatBitsToInt(intBitsToFloat(PS1i) + -(1.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[20].x),intBitsToFloat(uf_remappedVS[20].y),intBitsToFloat(uf_remappedVS[20].z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),0.0))); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R125i.z; -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(uf_remappedVS[16].z))); -PV0i.y = floatBitsToInt(intBitsToFloat(R126i.x) + -(1.0)); -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(uf_remappedVS[21].w))); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.w))); -tempResultf = log2(intBitsToFloat(PV1i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 21 -R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(uf_remappedVS[19].w)) + 1.0)); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedVS[22].w))); -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(uf_remappedVS[19].w)) + 1.0)); -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(uf_remappedVS[19].w)) + 1.0)); -R0i.z = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -PS1i = R0i.z; -// export -passParameterSem3 = vec4(intBitsToFloat(R10i.x), intBitsToFloat(R10i.y), intBitsToFloat(R10i.z), intBitsToFloat(R10i.w)); -// export -passParameterSem4 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.z)); -// 0 -R126i.x = floatBitsToInt(max(intBitsToFloat(R1i.w), -(intBitsToFloat(R1i.w)))); -R127i.y = floatBitsToInt(min(intBitsToFloat(R0i.z), 1.0)); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(R9i.x))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R0i.w))); -R126i.w = floatBitsToInt(exp2(intBitsToFloat(R1i.z))); -PS0i = R126i.w; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R9i.x))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R0i.w))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R6i.z))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R6i.z))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[21].x)) + intBitsToFloat(uf_remappedVS[23].x))); -PS1i = R127i.z; -// 2 -R0i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), 0.0)); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[21].y)) + intBitsToFloat(uf_remappedVS[23].y))); -R0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R0i.y))); -R0i.y = floatBitsToInt(max(intBitsToFloat(R124i.w), 0.0)); -PS0i = R0i.y; -// 3 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[21].z)) + intBitsToFloat(uf_remappedVS[23].z))); -R3i.y = floatBitsToInt(max(intBitsToFloat(R124i.y), 0.0)); -R3i.z = floatBitsToInt(max(intBitsToFloat(R126i.z), 0.0)); -R3i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), 0.0)); -R126i.w = floatBitsToInt(exp2(intBitsToFloat(R5i.y))); -PS1i = R126i.w; -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(uf_remappedVS[16].w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(uf_remappedVS[22].y)) + intBitsToFloat(R126i.y))); -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(uf_remappedVS[22].x)) + intBitsToFloat(R127i.z))); -PS0i = R5i.x; -// 5 -R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[22].z)) + intBitsToFloat(R125i.x))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedVS[17].w))); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R5i.x), intBitsToFloat(R5i.y), intBitsToFloat(R5i.z), intBitsToFloat(R5i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R3i.w), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -// 0 -} diff --git a/Source/XenobladeX/1cb8c35cca05b129_0000000000000000_vs.txt b/Source/XenobladeX/1cb8c35cca05b129_0000000000000000_vs.txt deleted file mode 100644 index 5827b415..00000000 --- a/Source/XenobladeX/1cb8c35cca05b129_0000000000000000_vs.txt +++ /dev/null @@ -1,171 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 1cb8c35cca05b129 -//dialog box -uniform ivec4 uf_remappedVS[14]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -uniform float uf_alphaTestRef; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R127f = vec4(0.0); -uvec4 attrDecoder; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = floatBitsToInt(ivec4(gl_VertexID, 0, 0, gl_InstanceID)); -attrDecoder.xyz = attrDataSem1.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R2f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(floatBitsToInt(1.0))); -attrDecoder = attrDataSem0; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R1f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(int(attrDecoder.w))); -attrDecoder.xy = attrDataSem2.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R3f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(floatBitsToInt(0.0)), intBitsToFloat(floatBitsToInt(1.0))); -// 0 -PV0f.x = intBitsToFloat(uf_remappedVS[0].w) * 1.0; -PV0f.y = intBitsToFloat(uf_remappedVS[0].z) * 1.0; -PV0f.z = intBitsToFloat(uf_remappedVS[0].y) * 1.0; -PV0f.w = intBitsToFloat(uf_remappedVS[0].x) * 1.0; -// 1 -R123f.x = (R2f.y * intBitsToFloat(uf_remappedVS[1].w) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R2f.y * intBitsToFloat(uf_remappedVS[1].z) + PV0f.y); -PV1f.y = R123f.y; -R123f.z = (R2f.y * intBitsToFloat(uf_remappedVS[1].y) + PV0f.z); -PV1f.z = R123f.z; -R123f.w = (R2f.y * intBitsToFloat(uf_remappedVS[1].x) + PV0f.w); -PV1f.w = R123f.w; -// 2 -R123f.x = (R2f.x * intBitsToFloat(uf_remappedVS[2].w) + PV1f.x); -PV0f.x = R123f.x; -R127f.y = (R2f.x * intBitsToFloat(uf_remappedVS[2].z) + PV1f.y); -R127f.z = (R2f.x * intBitsToFloat(uf_remappedVS[2].y) + PV1f.z); -R127f.w = (R2f.x * intBitsToFloat(uf_remappedVS[2].x) + PV1f.w); -// 3 -PV1f.x = PV0f.x * intBitsToFloat(uf_remappedVS[3].w); -PV1f.y = PV0f.x * intBitsToFloat(uf_remappedVS[3].z); -PV1f.z = PV0f.x * intBitsToFloat(uf_remappedVS[3].y); -PV1f.w = PV0f.x * intBitsToFloat(uf_remappedVS[3].x); -// 4 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedVS[4].w) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R127f.y * intBitsToFloat(uf_remappedVS[4].z) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedVS[4].y) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R127f.y * intBitsToFloat(uf_remappedVS[4].x) + PV1f.w); -PV0f.w = R123f.w; -// 5 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedVS[5].w) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R127f.z * intBitsToFloat(uf_remappedVS[5].z) + PV0f.y); -PV1f.y = R123f.y; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedVS[5].y) + PV0f.z); -PV1f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedVS[5].x) + PV0f.w); -PV1f.w = R123f.w; -// 6 -backupReg0f = R127f.w; -R123f.x = (R127f.w * intBitsToFloat(uf_remappedVS[6].w) + PV1f.x); -PV0f.x = R123f.x; -R127f.y = (R127f.w * intBitsToFloat(uf_remappedVS[6].z) + PV1f.y); -R127f.z = (R127f.w * intBitsToFloat(uf_remappedVS[6].y) + PV1f.z); -R127f.w = (backupReg0f * intBitsToFloat(uf_remappedVS[6].x) + PV1f.w); -// 7 -PV1f.x = PV0f.x * intBitsToFloat(uf_remappedVS[7].w); -PV1f.y = PV0f.x * intBitsToFloat(uf_remappedVS[7].z); -PV1f.z = PV0f.x * intBitsToFloat(uf_remappedVS[7].y); -PV1f.w = PV0f.x * intBitsToFloat(uf_remappedVS[7].x); -// 8 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedVS[8].w) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R127f.y * intBitsToFloat(uf_remappedVS[8].z) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedVS[8].y) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R127f.y * intBitsToFloat(uf_remappedVS[8].x) + PV1f.w); -PV0f.w = R123f.w; -// 9 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedVS[9].w) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R127f.z * intBitsToFloat(uf_remappedVS[9].z) + PV0f.y); -PV1f.y = R123f.y; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedVS[9].y) + PV0f.z); -PV1f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedVS[9].x) + PV0f.w); -PV1f.w = R123f.w; -// 10 -R2f.x = (R127f.w * intBitsToFloat(uf_remappedVS[10].x) + PV1f.w); -R2f.y = (R127f.w * intBitsToFloat(uf_remappedVS[10].y) + PV1f.z); -R2f.z = (R127f.w * intBitsToFloat(uf_remappedVS[10].z) + PV1f.y); -R2f.w = (R127f.w * intBitsToFloat(uf_remappedVS[10].w) + PV1f.x); -// 11 -PV1f.x = intBitsToFloat(uf_remappedVS[11].w) * 1.0; -PV1f.y = intBitsToFloat(uf_remappedVS[11].z) * 1.0; -PV1f.z = intBitsToFloat(uf_remappedVS[11].y) * 1.0; -PV1f.w = intBitsToFloat(uf_remappedVS[11].x) * 1.0; -// 12 -R123f.x = (R3f.y * intBitsToFloat(uf_remappedVS[12].w) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R3f.y * intBitsToFloat(uf_remappedVS[12].z) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R3f.y * intBitsToFloat(uf_remappedVS[12].y) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R3f.y * intBitsToFloat(uf_remappedVS[12].x) + PV1f.w); -PV0f.w = R123f.w; -// 13 -backupReg0f = R3f.x; -backupReg0f = R3f.x; -backupReg0f = R3f.x; -backupReg0f = R3f.x; -R3f.x = (backupReg0f * intBitsToFloat(uf_remappedVS[13].x) + PV0f.w); -R3f.y = (backupReg0f * intBitsToFloat(uf_remappedVS[13].y) + PV0f.z); -R3f.z = (backupReg0f * intBitsToFloat(uf_remappedVS[13].z) + PV0f.y); -R3f.w = (backupReg0f * intBitsToFloat(uf_remappedVS[13].w) + PV0f.x); -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(R2f.x*(origRatio / newRatio), R2f.y, R2f.z, R2f.w); -// export -passParameterSem0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -// export -passParameterSem1 = vec4(R3f.x, R3f.y, R3f.z, R3f.w); -// 0 -} diff --git a/Source/XenobladeX/1f915b133a255dab_0000000000000000_vs.txt b/Source/XenobladeX/1f915b133a255dab_0000000000000000_vs.txt deleted file mode 100644 index b34965f3..00000000 --- a/Source/XenobladeX/1f915b133a255dab_0000000000000000_vs.txt +++ /dev/null @@ -1,207 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 1f915b133a255dab -//battle graph, dumped -uniform ivec4 uf_uniformRegisterVS[256]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -uniform float uf_alphaTestRef; -layout(location = 0) in uvec4 attrDataSem0; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xyz = attrDataSem0.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -// 0 -R127i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[27].w) * 1.0); -R127i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[27].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[27].y) * 1.0); -R127i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[27].x) * 1.0); -PS0i = int(intBitsToFloat(R1i.z)); -// 1 -R126i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[15].w) * 1.0); -R125i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[15].z) * 1.0); -R125i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[15].y) * 1.0); -R125i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[15].x) * 1.0); -R124i.x = floatBitsToInt(float(PS0i)); -PS1i = R124i.x; -// 2 -tempResultf = intBitsToFloat(PS1i); -tempResultf = floor(tempResultf); -tempResultf = clamp(tempResultf, -256.0, 255.0); -ARi.x = int(tempResultf); -PV0i.x = floatBitsToInt(tempResultf); -R124i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].z) * 1.0); -R124i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].y) * 1.0); -R124i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].x) * 1.0); -R125i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].w) * 1.0); -PS0i = R125i.x; -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].z) * intBitsToFloat(uf_uniformRegisterVS[26].w) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].z) * intBitsToFloat(uf_uniformRegisterVS[26].z) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -// 4 -R127i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].y) * intBitsToFloat(uf_uniformRegisterVS[25].w) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].y) * intBitsToFloat(uf_uniformRegisterVS[25].z) + intBitsToFloat(PV1i.y))); -// 5 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].z) * intBitsToFloat(uf_uniformRegisterVS[26].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].z) * intBitsToFloat(uf_uniformRegisterVS[26].x) + intBitsToFloat(backupReg1i))); -// 6 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].x) * intBitsToFloat(uf_uniformRegisterVS[24].w) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].x) * intBitsToFloat(uf_uniformRegisterVS[24].z) + intBitsToFloat(R127i.y))); -// 7 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].y) * intBitsToFloat(uf_uniformRegisterVS[25].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].y) * intBitsToFloat(uf_uniformRegisterVS[25].x) + intBitsToFloat(backupReg1i))); -// 8 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[23].w)); -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[23].z)); -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[23].y)); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[23].x)); -// 9 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].x) * intBitsToFloat(uf_uniformRegisterVS[24].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].x) * intBitsToFloat(uf_uniformRegisterVS[24].x) + intBitsToFloat(backupReg1i))); -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[22].w) + intBitsToFloat(R127i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[22].z) + intBitsToFloat(R127i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[22].y) + intBitsToFloat(R126i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[22].x) + intBitsToFloat(R126i.w))); -PV0i.w = R123i.w; -// 11 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[21].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[21].z) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[21].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[21].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 12 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[20].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[20].z) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[20].y) + intBitsToFloat(PV1i.z))); -R127i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[20].x) + intBitsToFloat(PV1i.w))); -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].w)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].z)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].y)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].x)); -// 14 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].z) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].y) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].x) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].z) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 16 -R1i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].x) + intBitsToFloat(PV1i.w))); -R1i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].y) + intBitsToFloat(PV1i.z))); -R1i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].z) + intBitsToFloat(PV1i.y))); -R1i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].w) + intBitsToFloat(PV1i.x))); -// 17 -backupReg0i = R125i.z; -backupReg1i = R125i.w; -R125i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[13].y) + intBitsToFloat(backupReg0i))); -R125i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[13].x) + intBitsToFloat(backupReg1i))); -// 18 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -R126i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[13].w) + intBitsToFloat(backupReg0i))); -R125i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[13].z) + intBitsToFloat(backupReg1i))); -// 19 -backupReg0i = R124i.z; -backupReg1i = R124i.w; -R124i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].w) * intBitsToFloat(uf_uniformRegisterVS[17].y) + intBitsToFloat(backupReg0i))); -R124i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].w) * intBitsToFloat(uf_uniformRegisterVS[17].x) + intBitsToFloat(backupReg1i))); -// 20 -backupReg0i = R125i.x; -backupReg1i = R124i.y; -R125i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].w) * intBitsToFloat(uf_uniformRegisterVS[17].w) + intBitsToFloat(backupReg0i))); -R124i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].w) * intBitsToFloat(uf_uniformRegisterVS[17].z) + intBitsToFloat(backupReg1i))); -// 21 -R0i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[12].x) + intBitsToFloat(R125i.w))); -R0i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[12].y) + intBitsToFloat(R125i.z))); -// 22 -R0i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[12].z) + intBitsToFloat(R125i.y))); -R0i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[12].w) + intBitsToFloat(R126i.x))); -// 23 -R2i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[16].x) + intBitsToFloat(R124i.w))); -R2i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[16].y) + intBitsToFloat(R124i.z))); -// 24 -R2i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[16].z) + intBitsToFloat(R124i.y))); -R2i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[16].w) + intBitsToFloat(R125i.x))); -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(intBitsToFloat(R1i.x)*(origRatio / newRatio), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// 0 -} diff --git a/Source/XenobladeX/20075cc6cf058a84_0000000000000000_vs.txt b/Source/XenobladeX/20075cc6cf058a84_0000000000000000_vs.txt deleted file mode 100644 index 55e495df..00000000 --- a/Source/XenobladeX/20075cc6cf058a84_0000000000000000_vs.txt +++ /dev/null @@ -1,1287 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 20075cc6cf058a84 -// skell intro smoke -uniform ivec4 uf_remappedVS[26]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 3) out vec4 passParameterSem3; -layout(location = 4) out vec4 passParameterSem4; -layout(location = 1) out vec4 passParameterSem1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem6; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem7.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem4.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xy = attrDataSem8.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem3.xyzw)/255.0); -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R125i.x = floatBitsToInt(max(intBitsToFloat(R5i.x), -(intBitsToFloat(R5i.x)))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(max(intBitsToFloat(R5i.y), -(intBitsToFloat(R5i.y)))); -PV0i.z = R127i.z; -R127i.w = R5i.z; -R127i.y = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.y; -// 1 -R127i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV0i.x)); -R123i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -PV1i.w = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R126i.x = floatBitsToInt(intBitsToFloat(R8i.y) * intBitsToFloat(PV0i.z)); -PS1i = R126i.x; -// 2 -PV0i.x = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(R127i.w)); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R125i.x)) + intBitsToFloat(R127i.x)); -R5i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); -R126i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R126i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.w))); -R127i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i))); -R126i.y = R6i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 5 -R127i.x = R6i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R8i.x)); -R125i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R8i.y)); -R126i.w = R6i.y; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -R125i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R8i.z)); -PS1i = R125i.w; -// 6 -PV0i.x = R8i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R0i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R8i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R126i.z = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R126i.z; -// 7 -backupReg0i = R126i.w; -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -R7i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R7i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.x)); -R126i.w = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.y)); -R124i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(backupReg0i)); -PS1i = R124i.y; -// 8 -PV0i.x = R6i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R127i.y = R6i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.z = R6i.z; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R127i.x)); -R126i.y = R6i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 9 -backupReg0i = R125i.y; -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(R125i.w)); -R125i.y = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(R125i.z)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg0i)); -R0i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PV0i.x)); -R125i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.z)); -PS1i = R125i.x; -// 10 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),0.0))); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R125i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.y)); -R125i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.z))); -R125i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.y))); -R124i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R126i.y)); -PS1i = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -// 12 -R126i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R126i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y)); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R0i.z = 0; -PS0i = R0i.z; -// 13 -R5i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R8i.x)); -PV1i.x = R5i.x; -R5i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(R8i.y)); -PV1i.y = R5i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R127i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R124i.y)); -R0i.x = 0; -PS1i = R0i.x; -// 14 -R10i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R10i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.z)); -R11i.z = floatBitsToInt(intBitsToFloat(R0i.z) + intBitsToFloat(R125i.y)); -R4i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R12i.y = 0; -PS0i = R12i.y; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R127i.x)); -R5i.y = 0x3f800000; -R12i.z = 0; -R6i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -R8i.w = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x)); -PS1i = R8i.w; -// 16 -R12i.x = 0x3f800000; -R0i.z = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(R127i.x))); -R9i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R10i.w = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(R126i.x))); -PS0i = R10i.w; -// 17 -R1i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R10i.z = 0; -PS1i = R10i.z; -// 18 -R8i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R5i.w))/0.1591549367)); -// 19 -R127i.z = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R5i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R0i.y))/0.1591549367)); -// 22 -backupReg0i = R0i.y; -R0i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -R5i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS1i)); -R5i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -// 23 -R6i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -R6i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -R11i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R126i.z))/0.1591549367)); -PS1i = R127i.w; -// 24 -R5i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R126i.z))/0.1591549367)); -// 25 -R7i.x = PS0i; -R8i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R7i.y = PS0i; -PS1i = R7i.y; -// 26 -R9i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R9i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R7i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R5i.z,R0i.w,R6i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R13i.x = uf_remappedVS[1].z; -PS0i = R13i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.y = uf_remappedVS[4].z; -PS1i = R13i.y; -// 4 -R13i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS0i)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * -(intBitsToFloat(PV1i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.y)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(R10i.x) * -(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R10i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R10i.y) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R1i.x = PV1i.x; -PS0i = R1i.x; -// 9 -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R5i.x; -PV1i.y = R5i.x; -PV1i.z = R5i.x; -PV1i.w = R5i.x; -R1i.y = R127i.y; -PS1i = R1i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.z = tempi.x; -// 12 -R8i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R8i.x; -PV0i.y = R8i.x; -PV0i.z = R8i.x; -PV0i.w = R8i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.y = tempi.x; -// 14 -backupReg0i = R8i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R7i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R8i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R8i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = R8i.x; -PV0i.y = R8i.x; -PV0i.z = R8i.x; -PV0i.w = R8i.x; -R6i.x = uf_remappedVS[1].x; -PS0i = R6i.x; -// 1 -backupReg0i = R10i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R7i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R11i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R10i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(R12i.z)); -R6i.y = uf_remappedVS[1].y; -R6i.z = uf_remappedVS[1].z; -// 3 -R0i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R8i.y) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R12i.z; -backupReg1i = R7i.x; -R12i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(backupReg0i)); -R7i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(backupReg1i) + intBitsToFloat(PS1i))); -PS0i = R7i.x; -// 5 -backupReg0i = R1i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R7i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[1].y)); -R6i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R6i.z; -// 2 -R6i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[1].y)); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[4].y)); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R0i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[4].y)); -// 5 -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 7 -R6i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R12i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.y))); -R0i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w))); -R12i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R12i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R126i.x))); -PS0i = R12i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R7i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R6i.y = 0; -R6i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R0i.y = 0x3f800000; -PS0i = R0i.y; -// 1 -R12i.y = 0; -R0i.z = 0; -R12i.z = uf_remappedVS[1].x; -PS1i = R12i.z; -// 2 -R7i.z = 0; -// 3 -R10i.z = R9i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = R5i.x; -PV0i.y = R5i.x; -PV0i.z = R5i.x; -PV0i.w = R5i.x; -R13i.x = R6i.z; -PS0i = R13i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.y = tempi.x; -R13i.y = backupReg1i; -PS1i = R13i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.z = tempi.x; -R13i.z = R12i.z; -PS0i = R13i.z; -// 3 -backupReg0i = R0i.z; -R8i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV1i.x = R8i.x; -PV1i.y = R8i.x; -PV1i.z = R8i.x; -PV1i.w = R8i.x; -PS1i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(backupReg0i)); -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R1i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.y = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R12i.z)); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R1i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -backupReg0i = R10i.x; -R10i.x = R11i.z; -R10i.z = backupReg0i; -R11i.x = R8i.z; -PS0i = R11i.x; -// 1 -R11i.y = R1i.y; -R11i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R10i.y):(R10i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R11i.z):(R11i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R10i.x):(R10i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R10i.x; -backupReg1i = R10i.y; -R10i.x = ((R127i.y == 0)?(PV1i.x):(backupReg0i)); -R10i.y = ((R127i.y == 0)?(PV1i.w):(R11i.z)); -R10i.z = ((R127i.y == 0)?(PV1i.y):(backupReg1i)); -R123i.w = ((R127i.x == 0)?(R8i.z):(R8i.z)); -PV0i.w = R123i.w; -R11i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R11i.x; -// 3 -R12i.x = ((R127i.y == 0)?(0):(R0i.x)); -R11i.y = ((R127i.y == 0)?(R127i.z):(R8i.z)); -R11i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R12i.y = ((R127i.y == 0)?(0):(R5i.y)); -PS1i = R12i.y; -// 4 -backupReg0i = R12i.z; -R12i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R5i.x)); -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R5i.x)); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R7i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(R6i.z) * 1.0); -R126i.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R7i.y)); -PS0i = R126i.x; -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.w) * 0.0 + intBitsToFloat(PV0i.w))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(R8i.y) + intBitsToFloat(PV0i.z))); -PV1i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R5i.z) * 1.0); -R125i.z = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R5i.x)); -PS1i = R125i.z; -// 2 -R125i.x = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(PV1i.x)); -R124i.y = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.z = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(PV1i.z)); -R125i.w = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R7i.y)); -R124i.x = floatBitsToInt(intBitsToFloat(R8i.w) * intBitsToFloat(PV1i.y)); -PS0i = R124i.x; -// 3 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg1i = R127i.z; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(backupReg0i)); -R125i.y = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(backupReg0i)); -R127i.z = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(R127i.y)); -R126i.w = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(backupReg1i)); -R124i.w = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(backupReg1i)); -PS1i = R124i.w; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(R7i.x) + intBitsToFloat(R126i.y))); -R127i.y = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(backupReg0i)); -R0i.z = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(R8i.y) + intBitsToFloat(backupReg1i))); -R0i.w = floatBitsToInt((intBitsToFloat(R11i.w) * 0.0 + intBitsToFloat(R127i.w))); -R124i.z = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(R125i.z) + intBitsToFloat(R125i.x))); -PS0i = R124i.z; -// 5 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -backupReg2i = R125i.y; -R127i.x = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R125i.z) + intBitsToFloat(backupReg0i))); -R125i.y = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(R124i.y) + intBitsToFloat(R124i.x))); -R127i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R124i.y) + intBitsToFloat(backupReg1i))); -R127i.w = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(R125i.w) + intBitsToFloat(R126i.z))); -R125i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R125i.z) + intBitsToFloat(backupReg2i))); -PS1i = R125i.x; -// 6 -R124i.x = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R125i.w) + intBitsToFloat(R126i.w))); -R7i.z = 0; -R126i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R124i.y) + intBitsToFloat(R127i.y))); -// 7 -backupReg0i = R125i.w; -R0i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R126i.x) + intBitsToFloat(R124i.z))); -R125i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(R124i.w))); -// 8 -backupReg0i = R125i.y; -R125i.y = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R0i.z) + intBitsToFloat(R127i.w))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(backupReg0i))); -PV0i.z = R124i.z; -// 9 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(R126i.x) + intBitsToFloat(backupReg0i))); -R124i.y = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(R0i.z) + intBitsToFloat(R124i.x))); -R127i.z = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(backupReg1i))); -PV1i.w = floatBitsToInt(intBitsToFloat(R11i.y) * intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(PV0i.z)); -// 10 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R126i.x) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R0i.z) + intBitsToFloat(R125i.w))); -R123i.z = floatBitsToInt((intBitsToFloat(R11i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R122i.x = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 11 -R13i.x = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(PS0i))); -R127i.y = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R127i.z)); -R126i.z = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(R126i.w))); -R126i.w = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(R127i.z)); -R8i.x = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.z))); -PS1i = R8i.x; -// 12 -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R125i.y),intBitsToFloat(R124i.z),0.0))); -PV0i.x = R5i.x; -PV0i.y = R5i.x; -PV0i.z = R5i.x; -PV0i.w = R5i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.y = tempi.x; -R126i.x = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R127i.y))); -PS1i = R126i.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.z = tempi.x; -// 15 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(R126i.w))); -R13i.y = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(backupReg0i))); -PS1i = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R126i.z)); -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R13i.z = tempi.x; -// 17 -PV1i.x = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(R126i.z)); -R8i.y = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.x))); -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.z = tempi.x; -// 19 -R10i.z = R9i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R127i.x = floatBitsToInt(-(intBitsToFloat(R10i.z)) + intBitsToFloat(uf_remappedVS[6].x)); -R127i.y = floatBitsToInt(intBitsToFloat(R10i.z) + intBitsToFloat(uf_remappedVS[6].w)); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[6].y) + -(intBitsToFloat(0x3dcccccd))); -R4i.w = 0x3f800000; -PV0i.w = R4i.w; -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[6].w) + -(intBitsToFloat(0x3dcccccd))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(PV0i.w)),vec4(intBitsToFloat(uf_remappedVS[7].x),intBitsToFloat(uf_remappedVS[7].y),intBitsToFloat(uf_remappedVS[7].z),intBitsToFloat(uf_remappedVS[7].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS1i = R126i.x; -// 2 -R0i.x = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -R126i.y = ((intBitsToFloat(R127i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(R7i.z)) + -(intBitsToFloat(PV1i.x))); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[8].w)) + 1.0); -R0i.w = 0; -PS0i = R0i.w; -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[9].w) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[9].z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(R127i.x)); -tempResultf = log2(intBitsToFloat(R9i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 4 -R123i.x = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.x = R123i.x; -R123i.y = ((intBitsToFloat(PV1i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(fract(intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[9].x)); -PS0i = R127i.y; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R126i.y)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(R126i.x)); -R125i.w = floatBitsToInt(intBitsToFloat(R9i.x) + -(0.5)); -PS1i = R125i.w; -// 6 -backupReg0i = R127i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z)); -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e22f983)); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[10].x) + -(1.0)); -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e22f983)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(backupReg0i))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(PS0i) + -(0.5)); -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[10].y) + -(1.0)); -R126i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[10].z) + -(1.0)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + -(0.0)); -R127i.x = floatBitsToInt(sin((intBitsToFloat(PV0i.y))/0.1591549367)); -PS1i = R127i.x; -// 8 -R126i.x = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS1i)); -R123i.y = ((intBitsToFloat(PV1i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.y = R123i.y; -R1i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[10].w) + 1.0)); -R124i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].x) + -(intBitsToFloat(uf_remappedVS[11].y))); -R127i.z = floatBitsToInt(sin((intBitsToFloat(R127i.w))/0.1591549367)); -PS0i = R127i.z; -// 9 -backupReg0i = R127i.w; -R124i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV0i.y)); -PV1i.x = R124i.x; -R124i.y = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(PV0i.y)); -PV1i.y = R124i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(PV0i.y)); -PV1i.z = R125i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS0i)); -R125i.y = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -PS1i = R125i.y; -// 10 -backupReg0i = R127i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.w)); -R127i.y = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS1i)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R126i.w)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R126i.w)); -PS0i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -// 11 -backupReg0i = R125i.w; -R5i.x = floatBitsToInt(intBitsToFloat(R2i.x) + intBitsToFloat(PV0i.z)); -PV1i.x = R5i.x; -R5i.y = floatBitsToInt(intBitsToFloat(R2i.y) + intBitsToFloat(PV0i.x)); -PV1i.y = R5i.y; -R10i.z = floatBitsToInt(intBitsToFloat(R2i.z) + intBitsToFloat(PV0i.w)); -PV1i.z = R10i.z; -R125i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -R126i.w = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x))); -PS1i = R126i.w; -// 12 -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -R2i.y = floatBitsToInt((-(intBitsToFloat(R127i.z)) * intBitsToFloat(R125i.x) + intBitsToFloat(R127i.y))); -PS0i = R2i.y; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R10i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -R127i.y = floatBitsToInt((-(intBitsToFloat(R127i.x)) * intBitsToFloat(R125i.x) + intBitsToFloat(R125i.w))); -PS1i = R127i.y; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R10i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[7].x),intBitsToFloat(uf_remappedVS[7].y),intBitsToFloat(uf_remappedVS[7].z),intBitsToFloat(uf_remappedVS[7].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.z = tempi.x; -R9i.y = floatBitsToInt(1.0 / intBitsToFloat(R124i.w)); -PS0i = R9i.y; -// 15 -backupReg0i = R126i.y; -R1i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[10].w) + 1.0)); -R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * intBitsToFloat(0x42800000)); -R5i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[10].w) + 1.0)); -R1i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R125i.x) + intBitsToFloat(R127i.w))); -R6i.z = ((intBitsToFloat(uf_remappedVS[11].x) == intBitsToFloat(uf_remappedVS[11].y))?int(0xFFFFFFFF):int(0x0)); -PS1i = R6i.z; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.z = floatBitsToInt(-(intBitsToFloat(R9i.z))); -PS0i = R7i.z; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3a4ccccd)); -PS1i = R124i.y; -// 18 -R124i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3ab60b61)); -R1i.y = ((intBitsToFloat(uf_remappedVS[11].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -R126i.z = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(R8i.z)); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[8].w)); -PV0i.w = R127i.w; -R6i.x = 0; -PS0i = R6i.x; -// 19 -backupReg0i = R124i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R10i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[12].x),intBitsToFloat(uf_remappedVS[12].y),intBitsToFloat(uf_remappedVS[12].z),intBitsToFloat(uf_remappedVS[12].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = tempi.x; -R125i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(backupReg0i)); -PS1i = R125i.z; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R10i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[13].x),intBitsToFloat(uf_remappedVS[13].y),intBitsToFloat(uf_remappedVS[13].z),intBitsToFloat(uf_remappedVS[13].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(R124i.x)); -// 21 -R2i.x = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(R8i.y) + intBitsToFloat(R126i.z))); -R0i.y = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R125i.z)); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[14].w) + intBitsToFloat(uf_remappedVS[14].y))); -R2i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PS0i)); -R9i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[14].z) + intBitsToFloat(uf_remappedVS[14].x))); -PS1i = R9i.x; -// 22 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R10i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.z = tempi.x; -R10i.x = ((backupReg0i == 0)?(PV1i.y):(PV1i.y)); -PS0i = R10i.x; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R10i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R10i.y = ((R0i.x == 0)?(R2i.w):(R2i.w)); -PS0i = R10i.y; -// 1 -R124i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(R8i.x) + intBitsToFloat(R2i.x))); -R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[17].z) + intBitsToFloat(uf_remappedVS[17].x))); -R10i.z = ((R0i.x == 0)?(R2i.z):(R0i.w)); -R10i.w = ((R0i.x == 0)?(PV0i.x):(PV0i.x)); -R124i.y = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedVS[17].w) + intBitsToFloat(uf_remappedVS[17].y))); -PS1i = R124i.y; -// 2 -backupReg0i = R0i.z; -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV0i.x = R125i.x; -PV0i.y = R125i.x; -PV0i.z = R125i.x; -PV0i.w = R125i.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + 0.5); -PS0i = R127i.x; -// 3 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R5i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + 0.5); -PS1i = R5i.x; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[7].x),intBitsToFloat(uf_remappedVS[7].y),intBitsToFloat(uf_remappedVS[7].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R2i.y = floatBitsToInt(intBitsToFloat(R124i.y) + 0.5); -PS0i = R2i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV0i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R124i.x)); -PS1i = floatBitsToInt(tempResultf); -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PS1i)); -PV0i.y = floatBitsToInt(intBitsToFloat(R8i.y) * intBitsToFloat(PS1i)); -PV0i.z = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(PS1i)); -R126i.w = floatBitsToInt(intBitsToFloat(R9i.x) + 0.5); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[18].x)),-(intBitsToFloat(uf_remappedVS[18].y)),-(intBitsToFloat(uf_remappedVS[18].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS0i)); -// 8 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PS1i), -(intBitsToFloat(PS1i)))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.5); -R126i.z = floatBitsToInt(-(intBitsToFloat(R127i.x)) + 1.0); -R7i.y = floatBitsToInt(intBitsToFloat(R5i.y) + -(intBitsToFloat(uf_remappedVS[11].w))); -PS0i = R7i.y; -// 9 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.y), 0.0)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(uf_remappedVS[11].y))); -R0i.z = 0; -R0i.w = 0; -R5i.y = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); -PS1i = R5i.y; -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[19].x) + intBitsToFloat(R1i.z))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R9i.y)); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[19].z) + intBitsToFloat(R1i.x))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[19].y) + intBitsToFloat(R5i.z))); -PV0i.w = R123i.w; -R5i.z = R126i.w; -PS0i = R5i.z; -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -R123i.z = ((R6i.z == 0)?(PV0i.y):(0x3f800000)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + -(1.0)); -R5i.w = R126i.z; -PS1i = R5i.w; -// 12 -R0i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[19].w) + 1.0)); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[19].w) + 1.0)); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[19].w) + 1.0)); -PV0i.z = R2i.z; -R8i.y = PV1i.z; -R8i.y = clampFI32(R8i.y); -PS0i = R8i.y; -// 13 -backupReg0i = R3i.z; -backupReg1i = R0i.y; -R2i.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV0i.x)); -R0i.y = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PV0i.y)); -R3i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.z)); -R1i.x = ((R1i.y == 0)?(R6i.x):(backupReg1i)); -PS1i = R1i.x; -// 14 -backupReg0i = R1i.y; -backupReg0i = R1i.y; -backupReg0i = R1i.y; -R1i.y = ((backupReg0i == 0)?(R7i.y):(R2i.w)); -R1i.z = ((backupReg0i == 0)?(R0i.z):(R7i.z)); -R1i.w = ((backupReg0i == 0)?(R0i.w):(R126i.x)); -R3i.y = R3i.w; -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) * 2.0); -PS0i = R3i.y; -// 15 -predResult = (intBitsToFloat(uf_remappedVS[6].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.y = floatBitsToInt(-(intBitsToFloat(R9i.z)) + -(intBitsToFloat(uf_remappedVS[6].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[6].x)) + intBitsToFloat(uf_remappedVS[6].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R3i.y; -R3i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[6].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.y = floatBitsToInt(intBitsToFloat(R9i.z) + intBitsToFloat(uf_remappedVS[6].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[6].z)) + intBitsToFloat(uf_remappedVS[6].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R3i.y; -R3i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R6i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R6i.y),intBitsToFloat(R9i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(-(intBitsToFloat(R9i.z)) + -(intBitsToFloat(uf_remappedVS[20].x))); -// 1 -R126i.x = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(R2i.y)); -R126i.y = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R2i.z)); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[20].y)); -R127i.w = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R0i.x)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PS1i)); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PS1i)); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R9i.z) * intBitsToFloat(PS1i)); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.z), 0.0)); -R4i.w = floatBitsToInt(intBitsToFloat(R8i.y) * intBitsToFloat(R3i.y)); -PS0i = R4i.w; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[21].x),intBitsToFloat(uf_remappedVS[21].y),intBitsToFloat(uf_remappedVS[21].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 4 -R4i.x = floatBitsToInt(max(intBitsToFloat(R2i.x), 0.0)); -R4i.y = floatBitsToInt(max(intBitsToFloat(R0i.y), 0.0)); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[20].z)); -R4i.z = floatBitsToInt(max(intBitsToFloat(R3i.z), 0.0)); -PS0i = R4i.z; -// 5 -R2i.x = floatBitsToInt(max(intBitsToFloat(R127i.w), 0.0)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[22].z) * intBitsToFloat(R127i.z)); -R127i.z = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),1.0,0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV1i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 7 -PV1i.y = floatBitsToInt(min(intBitsToFloat(R127i.z), 1.0)); -PV1i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[23].w)); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 8 -R127i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[24].w)); -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[20].w)); -R127i.z = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -PS0i = R127i.z; -// 9 -backupReg0i = R126i.y; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[23].y) + intBitsToFloat(uf_remappedVS[25].y))); -R126i.y = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[23].x) + intBitsToFloat(uf_remappedVS[25].x))); -R2i.z = floatBitsToInt(max(intBitsToFloat(backupReg0i), 0.0)); -R2i.y = floatBitsToInt(max(intBitsToFloat(backupReg1i), 0.0)); -PS1i = R2i.y; -// 10 -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[23].z) + intBitsToFloat(uf_remappedVS[25].z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); -// 11 -R0i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].x) + intBitsToFloat(R126i.y))); -R0i.y = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].y) + intBitsToFloat(R126i.x))); -R0i.z = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].z) + intBitsToFloat(PV0i.w))); -// 12 -R0i.w = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[18].w)); -} -// export -float origRatio = 1.777f; -float newRatio = 5.333f; -// *(origRatio / newRatio) - -gl_Position = vec4(intBitsToFloat(R10i.x)*(origRatio / newRatio), intBitsToFloat(R10i.y), intBitsToFloat(R10i.z), intBitsToFloat(R10i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem4 = vec4(intBitsToFloat(R5i.x), intBitsToFloat(R5i.y), intBitsToFloat(R5i.z), intBitsToFloat(R5i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/2716141e287247da_0000000000000000_vs.txt b/Source/XenobladeX/2716141e287247da_0000000000000000_vs.txt deleted file mode 100644 index 297eefee..00000000 --- a/Source/XenobladeX/2716141e287247da_0000000000000000_vs.txt +++ /dev/null @@ -1,1299 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 2716141e287247da -//transport heat waves, desert -uniform ivec4 uf_remappedVS[21]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -layout(location = 9) in uvec4 attrDataSem9; -layout(location = 10) in uvec4 attrDataSem10; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 1) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem1; -layout(location = 3) out vec4 passParameterSem2; -layout(location = 4) out vec4 passParameterSem3; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem4; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem6.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem3.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem7; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem10.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R11i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xy = attrDataSem9.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R126i.x = floatBitsToInt(max(intBitsToFloat(R4i.x), -(intBitsToFloat(R4i.x)))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(max(intBitsToFloat(R4i.y), -(intBitsToFloat(R4i.y)))); -PV0i.z = R126i.z; -R126i.w = R4i.z; -R127i.z = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -R127i.w = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x)); -R127i.x = floatBitsToInt(intBitsToFloat(R7i.y) * intBitsToFloat(PV0i.z)); -PS1i = R127i.x; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(fract(intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(R126i.w)); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.w)); -R4i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R127i.x; -// 4 -backupReg0i = R127i.z; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R124i.w) + intBitsToFloat(R126i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R126i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i))); -R125i.x = R5i.x; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 5 -R124i.x = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(R7i.y)); -R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R7i.x)); -R126i.z = R5i.z; -R126i.z = floatBitsToInt(intBitsToFloat(R126i.z) * 2.0); -R127i.w = R5i.y; -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -R125i.w = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R7i.z)); -PS1i = R125i.w; -// 6 -PV0i.x = R7i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R7i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R124i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R124i.y; -// 7 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.w)); -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R11i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R126i.x)); -R126i.w = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R125i.x)); -R127i.x = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R127i.w)); -PS1i = R127i.x; -// 8 -R126i.x = R5i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.x) * 2.0); -PV0i.y = R5i.z; -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); -PV0i.z = R5i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z)); -R125i.x = R5i.w; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 9 -backupReg0i = R124i.x; -backupReg1i = R126i.y; -R124i.x = floatBitsToInt(-(intBitsToFloat(R4i.z)) + intBitsToFloat(R125i.w)); -R126i.y = floatBitsToInt(-(intBitsToFloat(R4i.y)) + intBitsToFloat(backupReg0i)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R4i.x)) + intBitsToFloat(backupReg1i)); -R0i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(PV0i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV0i.y)); -PS1i = R127i.z; -// 10 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R11i.z),0.0))); -PV0i.x = R0i.x; -PV0i.y = R0i.x; -PV0i.z = R0i.x; -PV0i.w = R0i.x; -R125i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -R126i.x = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(backupReg0i)); -R126i.y = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.z))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.y))); -R124i.w = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R125i.x)); -R124i.x = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R125i.x)); -PS1i = R124i.x; -// 12 -PV0i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(R127i.w)); -R125i.z = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R125i.x)); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.x)); -R1i.z = 0; -PS0i = R1i.z; -// 13 -R5i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R7i.x)); -PV1i.x = R5i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(R7i.y)); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R7i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R4i.x = 0; -PS1i = R4i.x; -// 14 -R13i.xyz = floatBitsToInt(vec3(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(R1i.z)) + vec3(intBitsToFloat(R125i.w),intBitsToFloat(R126i.z),intBitsToFloat(R126i.y))); -R10i.w = floatBitsToInt(intBitsToFloat(R126i.x) + -(intBitsToFloat(R124i.x))); -R12i.y = 0; -PS0i = R12i.y; -// 15 -R12i.x = 0x3f800000; -R7i.y = 0x3f800000; -R12i.z = 0; -R11i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R12i.w = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(R124i.x)); -PS1i = R12i.w; -// 16 -R1i.z = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R125i.z)); -R5i.w = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(R125i.z))); -R13i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -PS0i = R13i.w; -// 17 -R4i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R7i.z = 0; -PS1i = R7i.z; -// 18 -R14i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R4i.w))/0.1591549367)); -// 19 -R126i.x = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R4i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R125i.y))/0.1591549367)); -// 22 -R5i.y = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PS1i)); -R5i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS1i)); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(R125i.y))/0.1591549367)); -// 23 -R4i.y = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PS0i)); -R6i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -R4i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R124i.y))/0.1591549367)); -PS1i = R127i.w; -// 24 -R6i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R124i.y))/0.1591549367)); -// 25 -R5i.x = PS0i; -R0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R6i.y = PS0i; -PS1i = R6i.y; -// 26 -R10i.z = floatBitsToInt(sqrt(intBitsToFloat(R0i.x))); -PS0i = R10i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R6i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R5i.z,R0i.w,R6i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R12i.x = uf_remappedVS[1].z; -PS0i = R12i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R12i.y = uf_remappedVS[4].z; -PS1i = R12i.y; -// 4 -R12i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS0i)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * -(intBitsToFloat(PV1i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R13i.x) * intBitsToFloat(PV1i.y)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(R13i.x) * -(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R4i.x = PV1i.x; -PS0i = R4i.x; -// 9 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -R4i.y = R127i.y; -PS1i = R4i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.z = tempi.x; -// 12 -R13i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R13i.x; -PV0i.y = R13i.x; -PV0i.z = R13i.x; -PV0i.w = R13i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.y = tempi.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R13i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R6i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -backupReg0i = R0i.y; -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),0.0))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -R4i.x = uf_remappedVS[1].x; -PS0i = R4i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R14i.z) * intBitsToFloat(R12i.z)); -R4i.y = uf_remappedVS[1].y; -R4i.z = uf_remappedVS[1].z; -// 3 -backupReg0i = R0i.y; -R0i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R5i.x; -R5i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(intBitsToFloat(R14i.z) * intBitsToFloat(R12i.z)); -R14i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(PS1i))); -PS0i = R14i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R10i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[1].y)); -R4i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R4i.z; -// 2 -R4i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[1].y)); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[4].y)); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R0i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[4].y)); -// 5 -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 7 -R4i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R5i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.y))); -R0i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w))); -R5i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R5i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R126i.x))); -PS0i = R5i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R6i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R4i.y = 0; -R4i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R0i.y = 0x3f800000; -PS0i = R0i.y; -// 1 -R5i.y = 0; -R0i.z = 0; -R5i.z = uf_remappedVS[1].x; -PS1i = R5i.z; -// 2 -R11i.z = 0; -// 3 -R7i.z = R10i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -R12i.x = R4i.z; -PS0i = R12i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -R12i.y = backupReg1i; -PS1i = R12i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -R12i.z = R5i.z; -PS0i = R12i.z; -// 3 -backupReg0i = R0i.z; -R13i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R10i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = R13i.x; -PV1i.y = R13i.x; -PV1i.z = R13i.x; -PV1i.w = R13i.x; -PS1i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(backupReg0i)); -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R10i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R13i.y = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R5i.z)); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R10i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -backupReg0i = R13i.x; -R13i.x = R13i.z; -R13i.z = backupReg0i; -R7i.x = R14i.z; -PS0i = R7i.x; -// 1 -R7i.y = R1i.y; -R7i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R13i.y):(R13i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R13i.z):(R13i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R13i.x):(R13i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R13i.x; -backupReg1i = R13i.y; -R13i.x = ((R127i.y == 0)?(PV1i.x):(backupReg0i)); -R13i.y = ((R127i.y == 0)?(PV1i.w):(R13i.z)); -R13i.z = ((R127i.y == 0)?(PV1i.y):(backupReg1i)); -R123i.w = ((R127i.x == 0)?(R14i.z):(R14i.z)); -PV0i.w = R123i.w; -R7i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R7i.x; -// 3 -backupReg0i = R7i.y; -R12i.x = ((R127i.y == 0)?(0):(R4i.x)); -R7i.y = ((R127i.y == 0)?(R127i.z):(R14i.z)); -R7i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R12i.y = ((R127i.y == 0)?(0):(backupReg0i)); -PS1i = R12i.y; -// 4 -backupReg0i = R12i.z; -R12i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R127i.x = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R6i.x)); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(R6i.x)); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(R6i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R6i.y)); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R5i.z) * 1.0); -R125i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.z))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.w))); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R6i.x)); -PS1i = R124i.w; -// 2 -R124i.x = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.y = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R6i.y)); -R126i.z = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z)); -R126i.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.x)); -PS0i = R126i.x; -// 3 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R5i.x) + intBitsToFloat(backupReg0i))); -R125i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.0 + intBitsToFloat(R127i.y))); -R124i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R0i.y) + intBitsToFloat(R127i.z))); -R125i.w = floatBitsToInt(intBitsToFloat(R5i.w) * intBitsToFloat(R125i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R5i.w) * intBitsToFloat(R126i.w)); -PS1i = R127i.z; -// 4 -backupReg0i = R126i.x; -backupReg1i = R126i.z; -R126i.x = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(intBitsToFloat(R5i.w) * intBitsToFloat(R125i.x)); -R126i.z = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg1i))); -R11i.z = 0; -PS0i = R11i.z; -// 5 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(R126i.w)); -R127i.y = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(R125i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(backupReg0i)); -R126i.w = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg1i))); -R125i.z = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -PS1i = R125i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R125i.w))); -R124i.y = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.z))); -R126i.z = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i))); -// 7 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R127i.w))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg1i))); -// 8 -backupReg0i = R125i.z; -backupReg1i = R127i.y; -R124i.x = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.x))); -R127i.y = floatBitsToInt(intBitsToFloat(R7i.y) * intBitsToFloat(PV1i.y)); -R125i.z = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i))); -R123i.w = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R126i.z)); -// 9 -backupReg0i = R124i.z; -backupReg1i = R125i.y; -R0i.x = floatBitsToInt((intBitsToFloat(R7i.w) * intBitsToFloat(R127i.x) + intBitsToFloat(PV0i.w))); -R125i.y = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R126i.w))); -R124i.z = floatBitsToInt((intBitsToFloat(R7i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.x))); -R0i.w = floatBitsToInt((intBitsToFloat(R7i.w) * intBitsToFloat(backupReg1i) + intBitsToFloat(R127i.z))); -R122i.x = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R124i.y),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R127i.w = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R124i.y) + intBitsToFloat(PS1i))); -PS0i = R127i.w; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -R126i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[6].x)); -PS1i = R126i.w; -// 12 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[6].z)); -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].y)); -R125i.w = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[6].x)); -R126i.y = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[6].y)); -PS0i = R126i.y; -// 13 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R126i.w))); -PS1i = R125i.x; -// 14 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(R124i.y) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R124i.x)); -R123i.z = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R127i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R127i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R125i.z)); -// 15 -R6i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R125i.x))); -R6i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.w))); -R6i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV0i.y))); -PS1i = R122i.x; -// 16 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.w))); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[6].z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[6].x)); -PS0i = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[6].y)); -// 17 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R125i.w))); -R124i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(PV0i.w))); -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].z)); -R125i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R126i.y))); -R126i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(PS0i))); -PS1i = R126i.x; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.y = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R125i.z))); -PS0i = R127i.y; -// 19 -backupReg0i = R0i.x; -backupReg1i = R127i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R127i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(backupReg1i))); -PS1i = R127i.w; -// 20 -R12i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R127i.x))); -R12i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(R125i.w))); -R12i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(R127i.y))); -R13i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R124i.y))); -PS0i = R13i.x; -// 21 -R13i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(R126i.x))); -R13i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(R127i.w))); -// 22 -R7i.z = R10i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].y) * 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].x) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].w) * 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * 1.0); -R1i.w = 0; -PS0i = R1i.w; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].y) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].x) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].w) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].z) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R5i.z = R3i.w; -R5i.z = floatBitsToInt(intBitsToFloat(R5i.z) * 2.0); -PS1i = R5i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].w) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R0i.x = ((0.0 >= intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PS0i = R0i.x; -// 3 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -R124i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.x))); -PV1i.y = R124i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.w))); -PV1i.z = R125i.z; -R0i.w = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].w) + intBitsToFloat(PV0i.z))); -PV1i.w = R0i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PS1i = R127i.w; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.y; -// 5 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(PV0i.x))); -PV1i.y = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].y) + -(intBitsToFloat(0x3dcccccd))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(uf_remappedVS[11].x)); -PS1i = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + -(intBitsToFloat(0x3dcccccd))); -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.y))); -R126i.y = ((intBitsToFloat(PS1i) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.w)); -R126i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R125i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[12].w)) + 1.0); -PS0i = R125i.y; -// 7 -R2i.x = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -R123i.y = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(fract(intBitsToFloat(R127i.w))); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(R126i.y)); -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.w)); -R123i.w = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].x) + -(1.0)); -PS0i = R127i.z; -// 9 -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e22f983)); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].y) + -(1.0)); -R126i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.x)); -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].z) + -(1.0)); -PS1i = R126i.x; -// 10 -R4i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R0i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + -(0.0)); -R125i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R126i.w = floatBitsToInt(sin((intBitsToFloat(PV1i.x))/0.1591549367)); -PS0i = R126i.w; -// 11 -R5i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R127i.y = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -R4i.z = ((intBitsToFloat(uf_remappedVS[14].x) == intBitsToFloat(uf_remappedVS[14].y))?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -R127i.z = floatBitsToInt(cos((intBitsToFloat(R127i.x))/0.1591549367)); -PS1i = R127i.z; -// 12 -R126i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(PV1i.w)); -PV0i.x = R126i.x; -R11i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w)); -PV0i.y = R11i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PV1i.w)); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R126i.y = floatBitsToInt(sin((intBitsToFloat(R126i.z))/0.1591549367)); -PS0i = R126i.y; -// 13 -backupReg0i = R125i.y; -backupReg0i = R125i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R125i.y)); -R125i.y = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(backupReg0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(backupReg0i)); -R127i.x = floatBitsToInt(cos((intBitsToFloat(R126i.z))/0.1591549367)); -PS1i = R127i.x; -// 14 -R11i.x = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R11i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(PV1i.z)); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt(intBitsToFloat(R125i.z) + intBitsToFloat(PV1i.w)); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R125i.z = floatBitsToInt((-(intBitsToFloat(R126i.w)) * intBitsToFloat(R1i.y) + intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 15 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -R126i.z = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PS1i = R126i.z; -// 16 -backupReg0i = R127i.y; -backupReg1i = R125i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x42800000)); -R127i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R1i.y) + intBitsToFloat(backupReg0i))); -R1i.z = ((intBitsToFloat(uf_remappedVS[14].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -R125i.w = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R8i.x))); -R6i.x = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); -PS0i = R6i.x; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R11i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(R125i.y))); -PS1i = R1i.x; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R11i.y),intBitsToFloat(R124i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a4ccccd)); -PS0i = R126i.x; -// 19 -backupReg0i = R125i.x; -backupReg1i = R125i.w; -R125i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ab60b61)); -R11i.y = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(R9i.x))); -R2i.z = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R127i.y) + intBitsToFloat(R8i.y))); -R125i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[12].w)); -PV1i.w = R125i.w; -R7i.x = floatBitsToInt(intBitsToFloat(backupReg1i) + 0.5); -PS1i = R7i.x; -// 20 -backupReg0i = R0i.z; -backupReg1i = R0i.w; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R2i.y),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(backupReg2i)); -PS0i = R126i.z; -// 21 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R2i.y),intBitsToFloat(backupReg0i),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.w = tempi.x; -R8i.y = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(R125i.x)); -PS1i = R8i.y; -// 22 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R2i.y),intBitsToFloat(R0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.z = tempi.x; -R8i.x = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(R126i.z)); -PS0i = R8i.x; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(uf_remappedVS[0].z)); -R5i.y = floatBitsToInt(intBitsToFloat(R2i.z) + 0.5); -R126i.z = ((R2i.x == 0)?(R8i.x):(R8i.x)); -R125i.w = floatBitsToInt(intBitsToFloat(R8i.w) + intBitsToFloat(R8i.y)); -R9i.x = floatBitsToInt(intBitsToFloat(R11i.y) + 0.5); -PS0i = R9i.x; -// 1 -backupReg0i = R0i.z; -backupReg1i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R2i.y),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = tempi.x; -R126i.x = ((R2i.x == 0)?(PV0i.x):(R1i.w)); -PS1i = R126i.x; -// 2 -backupReg0i = R2i.x; -backupReg0i = R2i.x; -R2i.x = ((R0i.x == 0)?(R126i.z):(0x3f800000)); -R123i.y = ((backupReg0i == 0)?(R125i.w):(R125i.w)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(R13i.z)); -R123i.w = ((backupReg0i == 0)?(PV1i.x):(PV1i.x)); -PV0i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(R1i.x) + intBitsToFloat(R9i.y))); -PS0i = R122i.x; -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(R13i.y) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R8i.y = ((R0i.x == 0)?(PV0i.y):(0x3f800000)); -R0i.z = ((R0i.x == 0)?(R126i.x):(0x3f800000)); -R0i.w = ((R0i.x == 0)?(PV0i.w):(0x3f800000)); -R6i.y = floatBitsToInt(intBitsToFloat(PS0i) + 0.5); -PS1i = R6i.y; -// 4 -R124i.x = floatBitsToInt(-(intBitsToFloat(R4i.y))); -R127i.y = floatBitsToInt((intBitsToFloat(R13i.x) * intBitsToFloat(R13i.x) + intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(uf_remappedVS[2].z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(uf_remappedVS[3].z)); -R0i.x = 0; -PS0i = R0i.x; -// 5 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),1.0,0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R122i.x = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(uf_remappedVS[3].y) + intBitsToFloat(PV0i.w))); -PS1i = R122i.x; -// 6 -backupReg0i = R127i.y; -R1i.x = ((R1i.z == 0)?(R0i.x):(R8i.x)); -R127i.y = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(uf_remappedVS[3].x) + intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(uf_remappedVS[10].z)); -tempResultf = 1.0 / sqrt(intBitsToFloat(backupReg0i)); -R125i.x = floatBitsToInt(tempResultf); -PS0i = R125i.x; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -R127i.x = floatBitsToInt(intBitsToFloat(R13i.x) * intBitsToFloat(PS0i)); -PS1i = R127i.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = floatBitsToInt(intBitsToFloat(R13i.y) * intBitsToFloat(R125i.x)); -PS0i = R127i.y; -// 9 -R1i.y = floatBitsToInt(intBitsToFloat(R2i.y) + -(intBitsToFloat(uf_remappedVS[14].w))); -PV1i.z = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(R125i.x)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.z),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[19].x)),-(intBitsToFloat(uf_remappedVS[19].y)),-(intBitsToFloat(uf_remappedVS[19].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS1i)); -// 11 -backupReg0i = R1i.y; -PV1i.x = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); -R1i.y = ((R1i.z == 0)?(backupReg0i):(R125i.w)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); -R1i.w = 0; -PV1i.w = R1i.w; -R2i.z = 0; -PS1i = R2i.z; -// 12 -backupReg0i = R1i.z; -backupReg0i = R1i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(uf_remappedVS[14].y))); -PV0i.y = floatBitsToInt(max(intBitsToFloat(PV1i.z), 0.0)); -R1i.z = ((backupReg0i == 0)?(PS1i):(R124i.x)); -R1i.w = ((backupReg0i == 0)?(PV1i.w):(R125i.y)); -R7i.y = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -PS0i = R7i.y; -// 13 -backupReg0i = R0i.y; -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[20].x) + intBitsToFloat(R4i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R6i.x)); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[20].z) + intBitsToFloat(R5i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[20].y) + intBitsToFloat(backupReg0i))); -PV1i.w = R123i.w; -R9i.y = floatBitsToInt(-(intBitsToFloat(R6i.y)) + 1.0); -PS1i = R9i.y; -// 14 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -R123i.z = ((R4i.z == 0)?(PV1i.y):(0x3f800000)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R7i.z = uf_remappedVS[12].x; -PS0i = R7i.z; -// 15 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.w = R123i.w; -R0i.y = PV0i.z; -R0i.y = clampFI32(R0i.y); -PS1i = R0i.y; -// 16 -backupReg0i = R3i.x; -backupReg1i = R3i.y; -backupReg2i = R3i.z; -R3i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.z)); -R3i.y = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.y)); -R3i.z = floatBitsToInt(intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.w)); -R7i.w = uf_remappedVS[12].y; -R9i.z = floatBitsToInt(intBitsToFloat(R10i.x) * intBitsToFloat(0x3c800000)); -PS0i = R9i.z; -// 17 -R9i.w = 0x3f800000; -// 18 -predResult = (intBitsToFloat(uf_remappedVS[11].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(-(intBitsToFloat(R4i.y)) + -(intBitsToFloat(uf_remappedVS[11].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].x)) + intBitsToFloat(uf_remappedVS[11].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.z; -R5i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[11].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(intBitsToFloat(R4i.y) + intBitsToFloat(uf_remappedVS[11].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].z)) + intBitsToFloat(uf_remappedVS[11].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.z; -R5i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = ((0.0 >= intBitsToFloat(uf_remappedVS[0].w))?int(0xFFFFFFFF):int(0x0)); -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R5i.z)); -// 1 -backupReg0i = R0i.z; -backupReg1i = R0i.w; -R0i.x = ((PV0i.x == 0)?(R2i.x):(0x3f800000)); -R0i.y = ((PV0i.x == 0)?(R8i.y):(0x3f800000)); -R0i.z = ((PV0i.x == 0)?(backupReg0i):(0x3f800000)); -R0i.w = ((PV0i.x == 0)?(backupReg1i):(0x3f800000)); -} -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(intBitsToFloat(R0i.x)*(origRatio / newRatio), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R1i.x) *(origRatio / newRatio), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/28620f4f4753fb97_0000000000000000_vs.txt b/Source/XenobladeX/28620f4f4753fb97_0000000000000000_vs.txt deleted file mode 100644 index 2b34fa6e..00000000 --- a/Source/XenobladeX/28620f4f4753fb97_0000000000000000_vs.txt +++ /dev/null @@ -1,163 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 28620f4f4753fb97 -// selectio position -uniform ivec4 uf_uniformRegisterVS[256]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -uniform float uf_alphaTestRef; -layout(location = 0) in uvec4 attrDataSem0; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xyz = attrDataSem0.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -// 0 -R127i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].w) * 1.0); -R127i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].y) * 1.0); -R127i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].x) * 1.0); -PS0i = int(intBitsToFloat(R1i.z)); -// 1 -R126i.x = floatBitsToInt(float(PS0i)); -PS1i = R126i.x; -// 2 -tempResultf = intBitsToFloat(PS1i); -tempResultf = floor(tempResultf); -tempResultf = clamp(tempResultf, -256.0, 255.0); -ARi.x = int(tempResultf); -PV0i.x = floatBitsToInt(tempResultf); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[18].w) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[18].z) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -// 4 -R127i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[17].w) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[17].z) + intBitsToFloat(PV1i.y))); -// 5 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[18].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[18].x) + intBitsToFloat(backupReg1i))); -// 6 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[16].w) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[16].z) + intBitsToFloat(R127i.y))); -// 7 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[17].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[17].x) + intBitsToFloat(backupReg1i))); -// 8 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[15].w)); -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[15].z)); -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[15].y)); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[15].x)); -// 9 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[16].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[16].x) + intBitsToFloat(backupReg1i))); -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[14].w) + intBitsToFloat(R127i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[14].z) + intBitsToFloat(R127i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[14].y) + intBitsToFloat(R126i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[14].x) + intBitsToFloat(R126i.w))); -PV0i.w = R123i.w; -// 11 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[13].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[13].z) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[13].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[13].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 12 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[12].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[12].z) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[12].y) + intBitsToFloat(PV1i.z))); -R127i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[12].x) + intBitsToFloat(PV1i.w))); -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].w)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].z)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].y)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].x)); -// 14 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].z) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].y) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].x) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].z) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 16 -R1i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].x) + intBitsToFloat(PV1i.w))); -R1i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].y) + intBitsToFloat(PV1i.z))); -R1i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].z) + intBitsToFloat(PV1i.y))); -R1i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].w) + intBitsToFloat(PV1i.x))); -// 17 -R0i.xyz = ivec3(uf_uniformRegisterVS[ARi.x+4].x,uf_uniformRegisterVS[ARi.x+4].y,uf_uniformRegisterVS[ARi.x+4].z); -R0i.w = uf_uniformRegisterVS[ARi.x+4].w; -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(intBitsToFloat(R1i.x)*(origRatio / newRatio), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// 0 -} diff --git a/Source/XenobladeX/330acac562ddee2b_0000000000000000_vs.txt b/Source/XenobladeX/330acac562ddee2b_0000000000000000_vs.txt deleted file mode 100644 index 468a17c8..00000000 --- a/Source/XenobladeX/330acac562ddee2b_0000000000000000_vs.txt +++ /dev/null @@ -1,1395 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 330acac562ddee2b // waterfall splash closeup -uniform ivec4 uf_remappedVS[27]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -layout(location = 9) in uvec4 attrDataSem9; -layout(location = 10) in uvec4 attrDataSem10; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 3) out vec4 passParameterSem3; -layout(location = 4) out vec4 passParameterSem4; -layout(location = 1) out vec4 passParameterSem1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem6; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem7.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem4.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem9; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem10.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R11i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem3.xyzw)/255.0); -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R125i.x = floatBitsToInt(max(intBitsToFloat(R5i.x), -(intBitsToFloat(R5i.x)))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(max(intBitsToFloat(R5i.y), -(intBitsToFloat(R5i.y)))); -PV0i.z = R127i.z; -R127i.w = R5i.z; -R127i.y = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.y; -// 1 -R127i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV0i.x)); -R123i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -PV1i.w = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R126i.x = floatBitsToInt(intBitsToFloat(R8i.y) * intBitsToFloat(PV0i.z)); -PS1i = R126i.x; -// 2 -PV0i.x = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(R127i.w)); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R125i.x)) + intBitsToFloat(R127i.x)); -R5i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); -R126i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R126i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.w))); -R127i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i))); -R126i.y = R6i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 5 -R127i.x = R6i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R8i.x)); -R125i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R8i.y)); -R126i.w = R6i.y; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -R125i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R8i.z)); -PS1i = R125i.w; -// 6 -PV0i.x = R8i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R0i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R8i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R126i.z = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R126i.z; -// 7 -backupReg0i = R126i.w; -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -R7i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R11i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.x)); -R126i.w = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.y)); -R124i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(backupReg0i)); -PS1i = R124i.y; -// 8 -PV0i.x = R6i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R127i.y = R6i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.z = R6i.z; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R127i.x)); -R126i.y = R6i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 9 -backupReg0i = R125i.y; -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(R125i.w)); -R125i.y = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(R125i.z)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg0i)); -R0i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PV0i.x)); -R125i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.z)); -PS1i = R125i.x; -// 10 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(R7i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R7i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R125i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.y)); -R125i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.z))); -R125i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.y))); -R124i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R126i.y)); -PS1i = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -// 12 -R126i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R126i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y)); -R6i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R0i.z = 0; -PS0i = R0i.z; -// 13 -R0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R8i.x)); -PV1i.x = R0i.x; -R5i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(R8i.y)); -PV1i.y = R5i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R127i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R124i.y)); -R13i.x = 0; -PS1i = R13i.x; -// 14 -R0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R7i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.z)); -R14i.z = floatBitsToInt(intBitsToFloat(R0i.z) + intBitsToFloat(R125i.y)); -R8i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R8i.y = 0; -PS0i = R8i.y; -// 15 -R5i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R127i.x)); -R5i.y = 0x3f800000; -R8i.z = 0; -R11i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -R12i.w = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x)); -PS1i = R12i.w; -// 16 -R8i.x = 0x3f800000; -R0i.z = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(R127i.x))); -R4i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R13i.w = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(R126i.x))); -PS0i = R13i.w; -// 17 -R1i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R7i.z = 0; -PS1i = R7i.z; -// 18 -R12i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R5i.w))/0.1591549367)); -// 19 -R127i.z = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R5i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R0i.y))/0.1591549367)); -// 22 -backupReg0i = R0i.y; -R0i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -R5i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS1i)); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -// 23 -R14i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -R6i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -R5i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R126i.z))/0.1591549367)); -PS1i = R127i.w; -// 24 -R6i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R126i.z))/0.1591549367)); -// 25 -R14i.x = PS0i; -R13i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R6i.y = PS0i; -PS1i = R6i.y; -// 26 -R13i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R13i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R7i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R5i.z,R0i.w,R6i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R8i.x = uf_remappedVS[1].z; -PS0i = R8i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.y = uf_remappedVS[4].z; -PS1i = R8i.y; -// 4 -R8i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS0i)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -// 6 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * -(intBitsToFloat(PV1i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.y)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * -(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R7i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R7i.y) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R5i.x = PV1i.x; -PS0i = R5i.x; -// 9 -R14i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R14i.x; -PV1i.y = R14i.x; -PV1i.z = R14i.x; -PV1i.w = R14i.x; -R5i.y = R127i.y; -PS1i = R5i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R14i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R14i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R14i.z = tempi.x; -// 12 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R7i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R13i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R13i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),0.0))); -PV0i.x = R13i.x; -PV0i.y = R13i.x; -PV0i.z = R13i.x; -PV0i.w = R13i.x; -R5i.x = uf_remappedVS[1].x; -PS0i = R5i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R7i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R14i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R8i.z)); -R5i.y = uf_remappedVS[1].y; -R5i.z = uf_remappedVS[1].z; -// 3 -R0i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R12i.z; -R12i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R8i.z)); -R7i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R14i.x) + intBitsToFloat(PS1i))); -PS0i = R7i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[1].y)); -R5i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R5i.z; -// 2 -R5i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[1].y)); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[4].y)); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R0i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[4].y)); -// 5 -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 7 -R5i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R12i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.y))); -R0i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w))); -R12i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R12i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R126i.x))); -PS0i = R12i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R7i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R5i.y = 0; -R5i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R0i.y = 0x3f800000; -PS0i = R0i.y; -// 1 -R12i.y = 0; -R0i.z = 0; -R12i.z = uf_remappedVS[1].x; -PS1i = R12i.z; -// 2 -R11i.z = 0; -// 3 -R7i.z = R13i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R14i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV0i.x = R14i.x; -PV0i.y = R14i.x; -PV0i.z = R14i.x; -PV0i.w = R14i.x; -R8i.x = R5i.z; -PS0i = R8i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R14i.y = tempi.x; -R8i.y = backupReg1i; -PS1i = R8i.y; -// 2 -backupReg0i = R14i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R7i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R14i.z = tempi.x; -R8i.z = R12i.z; -PS0i = R8i.z; -// 3 -backupReg0i = R0i.z; -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R13i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -PS1i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(backupReg0i)); -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R13i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.y = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R12i.z)); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R13i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R7i.x = R14i.z; -R7i.z = R0i.x; -R12i.x = R12i.z; -PS0i = R12i.x; -// 1 -R12i.y = R1i.y; -R12i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R7i.y):(R0i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R14i.z):(R14i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R0i.x):(R7i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R7i.y; -R7i.x = ((R127i.y == 0)?(PV1i.x):(R0i.x)); -R7i.y = ((R127i.y == 0)?(PV1i.w):(R14i.z)); -R7i.z = ((R127i.y == 0)?(PV1i.y):(backupReg0i)); -R123i.w = ((R127i.x == 0)?(R12i.z):(R12i.z)); -PV0i.w = R123i.w; -R12i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R12i.x; -// 3 -R8i.x = ((R127i.y == 0)?(0):(R13i.x)); -R12i.y = ((R127i.y == 0)?(R127i.z):(R12i.z)); -R12i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R8i.y = ((R127i.y == 0)?(0):(R5i.y)); -PS1i = R8i.y; -// 4 -backupReg0i = R8i.z; -R8i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R6i.x)); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(R14i.y) * intBitsToFloat(R6i.x)); -PV0i.w = floatBitsToInt(intBitsToFloat(R14i.y) * intBitsToFloat(R6i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R6i.y)); -PS0i = R127i.z; -// 1 -R126i.x = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.y))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R5i.z) * 1.0); -R125i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R14i.x) + intBitsToFloat(PV0i.z))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.w))); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R6i.x)); -PS1i = R124i.w; -// 2 -R124i.x = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.y = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R6i.y)); -R126i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(PV1i.z)); -R125i.x = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(PV1i.x)); -PS0i = R125i.x; -// 3 -R0i.x = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(R14i.x) + intBitsToFloat(R127i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(R5i.w) * 0.0 + intBitsToFloat(R127i.y))); -R124i.z = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(R13i.y) + intBitsToFloat(R127i.z))); -R125i.w = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(R125i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(R126i.w)); -PS1i = R127i.z; -// 4 -backupReg0i = R126i.x; -backupReg1i = R126i.z; -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R12i.w) * intBitsToFloat(R125i.z)); -PV0i.y = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(backupReg0i)); -R126i.z = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg1i))); -R125i.z = floatBitsToInt(intBitsToFloat(R12i.w) * intBitsToFloat(backupReg0i)); -PS0i = R125i.z; -// 5 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R12i.w) * intBitsToFloat(R126i.w)); -R127i.y = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg0i))); -R127i.z = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -R126i.w = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg1i))); -R11i.z = 0; -PS1i = R11i.z; -// 6 -R127i.x = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(R125i.w))); -// 7 -backupReg0i = R126i.y; -backupReg1i = R124i.x; -R124i.x = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R0i.x) + intBitsToFloat(R126i.z))); -R126i.y = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R127i.w))); -R126i.z = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(R127i.y))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.x))); -R125i.x = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(backupReg1i) + intBitsToFloat(R125i.z))); -PS1i = R125i.x; -// 8 -backupReg0i = R127i.z; -R5i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R0i.x) + intBitsToFloat(R127i.x))); -R127i.y = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(PV1i.z)); -R127i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i))); -R123i.w = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(R126i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(PV1i.z)); -// 9 -backupReg0i = R125i.y; -R6i.x = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.w))); -R125i.y = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R126i.w))); -R125i.z = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.x))); -R125i.x = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(PS0i))); -PS1i = R125i.x; -// 10 -backupReg0i = R126i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(backupReg0i),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R127i.w))); -PS0i = R124i.y; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -R127i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[6].x)); -PS1i = R127i.w; -// 12 -backupReg0i = R126i.z; -backupReg1i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[6].z)); -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].y)); -R124i.w = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg1i))); -R0i.x = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(R127i.z)); -PS0i = R0i.x; -// 13 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R124i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R127i.w))); -PS1i = R127i.x; -// 14 -backupReg0i = R125i.x; -backupReg1i = R127i.y; -R125i.x = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg0i))); -R127i.y = floatBitsToInt(intBitsToFloat(R8i.y) * intBitsToFloat(R124i.y)); -R123i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(backupReg1i))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R126i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R127i.z)); -// 15 -R14i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R127i.x))); -R14i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.w))); -R14i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R0i.x))); -PS1i = R122i.x; -// 16 -backupReg0i = R124i.w; -backupReg0i = R124i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(PS1i))); -R125i.y = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(PV1i.w))); -R127i.z = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[6].y)); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].x)); -R126i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].z)); -PS0i = R126i.x; -// 17 -backupReg0i = R125i.x; -backupReg0i = R125i.x; -backupReg0i = R125i.x; -backupReg1i = R125i.z; -R125i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].x)); -PV1i.y = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R125i.z)); -R125i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].z)); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].y)); -R122i.x = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(backupReg1i) + intBitsToFloat(R127i.y))); -PS1i = R122i.x; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(PV1i.y),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R124i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(PS1i))); -PS0i = R124i.y; -// 19 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R125i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R126i.x))); -R123i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R124i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R127i.z))); -PV1i.w = R123i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R126i.w))); -PS1i = R127i.x; -// 20 -R8i.x = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(PV1i.z))); -R8i.y = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV1i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R125i.z))); -PV0i.w = R123i.w; -R6i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(PV1i.x))); -PS0i = R6i.x; -// 21 -R6i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(R127i.x))); -R8i.z = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(R127i.y))); -R6i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.w))); -PS1i = R6i.z; -// 22 -R7i.z = R13i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].w) * 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].y) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].x) * 1.0); -R0i.x = 0; -PS0i = R0i.x; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R5i.z = R3i.w; -R5i.z = floatBitsToInt(intBitsToFloat(R5i.z) * 2.0); -PS1i = R5i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R5i.x = ((0.0 >= intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PS0i = R5i.x; -// 3 -R126i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(PV0i.w))); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.y))); -PV1i.y = R125i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R126i.z; -R0i.w = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].w) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS1i = R127i.x; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.y; -// 5 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].y) + -(intBitsToFloat(0x3dcccccd))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(uf_remappedVS[11].x)); -PV1i.w = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PS1i = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + -(intBitsToFloat(0x3dcccccd))); -// 6 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.z)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.w))); -R127i.z = ((intBitsToFloat(PV1i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R127i.w = ((intBitsToFloat(PS1i) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R126i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[12].w)) + 1.0); -PS0i = R126i.y; -// 7 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(R127i.x))); -R2i.y = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -R123i.z = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.z = R123i.z; -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(R127i.z)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R127i.w)); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].x) + -(1.0)); -PS0i = R127i.w; -// 9 -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].y) + -(1.0)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y)); -R126i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); -PV1i.w = R126i.w; -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].z) + -(1.0)); -PS1i = R127i.y; -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + -(0.0)); -R124i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R0i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R1i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R124i.x = floatBitsToInt(sin((intBitsToFloat(PV1i.w))/0.1591549367)); -PS0i = R124i.x; -// 11 -R125i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -R5i.y = ((intBitsToFloat(uf_remappedVS[14].x) == intBitsToFloat(uf_remappedVS[14].y))?int(0xFFFFFFFF):int(0x0)); -R1i.z = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -R127i.y = floatBitsToInt(sin((intBitsToFloat(R127i.x))/0.1591549367)); -PS1i = R127i.y; -// 12 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R14i.x) * intBitsToFloat(PV1i.w)); -PV0i.x = R127i.x; -R11i.y = floatBitsToInt(intBitsToFloat(R14i.y) * intBitsToFloat(PV1i.w)); -PV0i.y = R11i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R14i.z) * intBitsToFloat(PV1i.w)); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R127i.w = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -PS0i = R127i.w; -// 13 -backupReg0i = R126i.y; -backupReg0i = R126i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(R126i.y)); -R126i.y = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(backupReg0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(backupReg0i)); -PS1i = floatBitsToInt(cos((intBitsToFloat(R126i.w))/0.1591549367)); -// 14 -R11i.x = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(PV1i.w)); -PV0i.x = R11i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.z)); -PV0i.y = R0i.y; -R2i.z = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.x)); -PV0i.z = R2i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R122i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(R1i.y) + intBitsToFloat(R125i.x))); -PS0i = R122i.x; -// 15 -backupReg0i = R0i.w; -R2i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = R2i.x; -PV1i.y = R2i.x; -PV1i.z = R2i.x; -PV1i.w = R2i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(PS0i) + intBitsToFloat(R10i.y))); -PS1i = R126i.x; -// 16 -backupReg0i = R0i.w; -backupReg1i = R126i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R0i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.y = tempi.x; -R126i.w = floatBitsToInt((-(intBitsToFloat(R124i.x)) * intBitsToFloat(R1i.y) + intBitsToFloat(backupReg1i))); -PS0i = R126i.w; -// 17 -backupReg0i = R0i.y; -backupReg1i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R2i.z),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R11i.z = tempi.x; -R2i.w = floatBitsToInt(1.0 / intBitsToFloat(R124i.y)); -PS1i = R2i.w; -// 18 -backupReg0i = R126i.y; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x42800000)); -R126i.y = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(R126i.w) + intBitsToFloat(R10i.x))); -R126i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R1i.y) + intBitsToFloat(R125i.w))); -R123i.w = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R1i.y) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R1i.y = floatBitsToInt(intBitsToFloat(backupReg1i) + 0.5); -PS0i = R1i.y; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R11i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(PV0i.w) + intBitsToFloat(R9i.x))); -PS1i = R127i.y; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R11i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a4ccccd)); -PS0i = R127i.x; -// 21 -backupReg0i = R9i.y; -R9i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ab60b61)); -R9i.y = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[12].w)); -PV1i.y = R9i.y; -R9i.z = floatBitsToInt(intBitsToFloat(R126i.y) + 0.5); -R10i.w = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(backupReg0i))); -R7i.x = floatBitsToInt(intBitsToFloat(R127i.y) + 0.5); -PS1i = R7i.x; -// 22 -backupReg0i = R0i.y; -backupReg1i = R0i.w; -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R2i.z),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = R1i.x; -PV0i.y = R1i.x; -PV0i.z = R1i.x; -PV0i.w = R1i.x; -R9i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.x)); -PS0i = R9i.w; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R0i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R126i.z = floatBitsToInt(intBitsToFloat(R9i.y) * intBitsToFloat(R9i.x)); -PS0i = R126i.z; -// 1 -backupReg0i = R0i.y; -backupReg1i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R2i.z),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(R9i.w)); -PS1i = R126i.x; -// 2 -backupReg0i = R1i.y; -R127i.x = ((R2i.y == 0)?(PS1i):(PS1i)); -R1i.y = floatBitsToInt(intBitsToFloat(R10i.w) + 0.5); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[0].z)); -R126i.w = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(R126i.z)); -R125i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS0i = R125i.x; -// 3 -backupReg0i = R0i.y; -backupReg1i = R0i.w; -backupReg2i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R2i.z),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = tempi.x; -R127i.y = ((R2i.y == 0)?(PV0i.z):(backupReg2i)); -PS1i = R127i.y; -// 4 -R123i.x = ((R2i.y == 0)?(PV1i.x):(PV1i.x)); -PV0i.x = R123i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R11i.z))); -R125i.z = ((intBitsToFloat(uf_remappedVS[14].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((R2i.y == 0)?(R126i.w):(R126i.w)); -PV0i.w = R123i.w; -R0i.x = ((R5i.x == 0)?(R127i.x):(0x3f800000)); -PS0i = R0i.x; -// 5 -backupReg0i = R0i.y; -R1i.x = 0; -R2i.y = ((R5i.x == 0)?(PV0i.w):(0x3f800000)); -R2i.z = ((R5i.x == 0)?(R127i.y):(0x3f800000)); -R0i.w = ((R5i.x == 0)?(PV0i.x):(0x3f800000)); -R0i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedVS[14].w))); -PS1i = R0i.y; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R7i.z = 0; -PS0i = R7i.z; -// 7 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R3i.w = 0; -PS1i = R3i.w; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.w)); -R126i.z = floatBitsToInt(tempResultf); -PS0i = R126i.z; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R124i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(PS0i)); -PS1i = R124i.x; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R126i.z)); -PS0i = R127i.y; -// 11 -R6i.x = ((R125i.z == 0)?(R1i.x):(R126i.x)); -R6i.y = ((R125i.z == 0)?(R0i.y):(R126i.w)); -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R126i.z)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.z),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[19].x)),-(intBitsToFloat(uf_remappedVS[19].y)),-(intBitsToFloat(uf_remappedVS[19].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -// 13 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); -R7i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + 1.0); -R6i.z = ((R125i.z == 0)?(R7i.z):(R126i.y)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); -R6i.w = ((R125i.z == 0)?(R3i.w):(R124i.z)); -PS1i = R6i.w; -// 14 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R7i.w = R125i.x; -R7i.z = R9i.z; -PS0i = R7i.z; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[20].y) + intBitsToFloat(R1i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[20].x) + intBitsToFloat(R0i.z))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(R2i.w)); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[20].z) + intBitsToFloat(R1i.z))); -PV1i.w = R123i.w; -// 16 -R123i.x = ((R5i.y == 0)?(PV1i.z):(0x3f800000)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -// 17 -R1i.x = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.x = R1i.x; -R0i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.z = R0i.z; -R1i.z = PV0i.x; -R1i.z = clampFI32(R1i.z); -PS1i = R1i.z; -// 18 -backupReg0i = R3i.x; -backupReg1i = R3i.z; -R3i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x)); -R1i.y = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.y)); -R3i.z = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.z)); -// 19 -predResult = (intBitsToFloat(uf_remappedVS[11].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(uf_remappedVS[11].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].x)) + intBitsToFloat(uf_remappedVS[11].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.z; -R5i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[11].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(intBitsToFloat(R11i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].z)) + intBitsToFloat(uf_remappedVS[11].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.z; -R5i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(uf_remappedVS[21].x))); -R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R1i.x)); -R126i.z = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(R0i.y)); -PV0i.w = ((0.0 >= intBitsToFloat(uf_remappedVS[0].w))?int(0xFFFFFFFF):int(0x0)); -R127i.w = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R0i.z)); -PS0i = R127i.w; -// 1 -R4i.x = ((PV0i.w == 0)?(R0i.x):(0x3f800000)); -R4i.y = ((PV0i.w == 0)?(R2i.y):(0x3f800000)); -R4i.z = ((PV0i.w == 0)?(R2i.z):(0x3f800000)); -R4i.w = ((PV0i.w == 0)?(R0i.w):(0x3f800000)); -PS1i = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[21].y)); -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(max(intBitsToFloat(PS1i), 0.0)); -PS0i = R127i.z; -// 3 -R0i.x = floatBitsToInt(max(intBitsToFloat(R3i.x), 0.0)); -R0i.y = floatBitsToInt(max(intBitsToFloat(R1i.y), 0.0)); -R0i.w = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R5i.z)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(PS1i)); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R10i.y) * intBitsToFloat(PS1i)); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(PS1i)); -PV0i.z = R127i.z; -tempResultf = log2(intBitsToFloat(backupReg0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.z = floatBitsToInt(max(intBitsToFloat(R3i.z), 0.0)); -PS1i = R0i.z; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[21].z)); -R2i.y = floatBitsToInt(max(intBitsToFloat(R126i.z), 0.0)); -R2i.z = floatBitsToInt(max(intBitsToFloat(R127i.w), 0.0)); -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -R2i.x = floatBitsToInt(max(intBitsToFloat(R126i.y), 0.0)); -PS0i = R2i.x; -// 7 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[23].z) * intBitsToFloat(R127i.z)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R127i.z = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[23].x),intBitsToFloat(uf_remappedVS[23].y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),1.0,0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV1i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].w)); -PV1i.y = floatBitsToInt(min(intBitsToFloat(R127i.z), 1.0)); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[21].w)); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[25].w)); -R127i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -PS0i = R127i.w; -// 11 -R125i.y = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].y) + intBitsToFloat(uf_remappedVS[26].y))); -R127i.z = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].x) + intBitsToFloat(uf_remappedVS[26].x))); -R126i.w = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -PS1i = R126i.w; -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[24].z) + intBitsToFloat(uf_remappedVS[26].z))); -PV0i.x = R123i.x; -// 13 -R1i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[25].x) + intBitsToFloat(R127i.z))); -R1i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[25].y) + intBitsToFloat(R125i.y))); -R1i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[25].z) + intBitsToFloat(PV0i.x))); -// 14 -R1i.w = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[19].w)); -} -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; - -gl_Position = vec4(intBitsToFloat(R4i.x)*(origRatio / newRatio), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R6i.x)*(origRatio / newRatio), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); -// export -passParameterSem4 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/3e12e7b9d981b915_0000000000000000_vs.txt b/Source/XenobladeX/3e12e7b9d981b915_0000000000000000_vs.txt deleted file mode 100644 index e51e4669..00000000 --- a/Source/XenobladeX/3e12e7b9d981b915_0000000000000000_vs.txt +++ /dev/null @@ -1,188 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 3e12e7b9d981b915 -// box canvas ingame *dumped* -uniform ivec4 uf_uniformRegisterVS[256]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -uniform float uf_alphaTestRef; -layout(location = 0) in uvec4 attrDataSem0; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xyz = attrDataSem0.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -// 0 -R127i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[27].w) * 1.0); -R127i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[27].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[27].y) * 1.0); -R127i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[27].x) * 1.0); -PS0i = int(intBitsToFloat(R1i.z)); -// 1 -R126i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].w) * 1.0); -R125i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].z) * 1.0); -R125i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].y) * 1.0); -R125i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].x) * 1.0); -R125i.x = floatBitsToInt(float(PS0i)); -PS1i = R125i.x; -// 2 -tempResultf = intBitsToFloat(PS1i); -tempResultf = floor(tempResultf); -tempResultf = clamp(tempResultf, -256.0, 255.0); -ARi.x = int(tempResultf); -PV0i.x = floatBitsToInt(tempResultf); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[26].w) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[26].z) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -// 4 -R127i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[25].w) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[25].z) + intBitsToFloat(PV1i.y))); -// 5 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[26].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[26].x) + intBitsToFloat(backupReg1i))); -// 6 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[24].w) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[24].z) + intBitsToFloat(R127i.y))); -// 7 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[25].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[25].x) + intBitsToFloat(backupReg1i))); -// 8 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[23].w)); -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[23].z)); -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[23].y)); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[23].x)); -// 9 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[24].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[24].x) + intBitsToFloat(backupReg1i))); -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[22].w) + intBitsToFloat(R127i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[22].z) + intBitsToFloat(R127i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[22].y) + intBitsToFloat(R126i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[22].x) + intBitsToFloat(R126i.w))); -PV0i.w = R123i.w; -// 11 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[21].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[21].z) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[21].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[21].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 12 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[20].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[20].z) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[20].y) + intBitsToFloat(PV1i.z))); -R127i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[20].x) + intBitsToFloat(PV1i.w))); -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].w)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].z)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].y)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].x)); -// 14 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].z) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].y) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].x) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].z) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 16 -R1i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].x) + intBitsToFloat(PV1i.w))); -R1i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].y) + intBitsToFloat(PV1i.z))); -R1i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].z) + intBitsToFloat(PV1i.y))); -R1i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].w) + intBitsToFloat(PV1i.x))); -// 17 -backupReg0i = R125i.z; -backupReg1i = R125i.w; -R125i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].y) * intBitsToFloat(uf_uniformRegisterVS[17].y) + intBitsToFloat(backupReg0i))); -R125i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].y) * intBitsToFloat(uf_uniformRegisterVS[17].x) + intBitsToFloat(backupReg1i))); -// 18 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -R126i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].y) * intBitsToFloat(uf_uniformRegisterVS[17].w) + intBitsToFloat(backupReg0i))); -R125i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].y) * intBitsToFloat(uf_uniformRegisterVS[17].z) + intBitsToFloat(backupReg1i))); -// 19 -R0i.xyz = ivec3(uf_uniformRegisterVS[ARi.x+4].x,uf_uniformRegisterVS[ARi.x+4].y,uf_uniformRegisterVS[ARi.x+4].z); -R0i.w = uf_uniformRegisterVS[ARi.x+4].w; -// 20 -R2i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].x) * intBitsToFloat(uf_uniformRegisterVS[16].x) + intBitsToFloat(R125i.w))); -R2i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].x) * intBitsToFloat(uf_uniformRegisterVS[16].y) + intBitsToFloat(R125i.z))); -// 21 -R2i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].x) * intBitsToFloat(uf_uniformRegisterVS[16].z) + intBitsToFloat(R125i.y))); -R2i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].x) * intBitsToFloat(uf_uniformRegisterVS[16].w) + intBitsToFloat(R126i.x))); -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(intBitsToFloat(R1i.x)*(origRatio / newRatio), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// 0 -} diff --git a/Source/XenobladeX/3fae14064195391b_0000000000000000_vs.txt b/Source/XenobladeX/3fae14064195391b_0000000000000000_vs.txt deleted file mode 100644 index b7e51466..00000000 --- a/Source/XenobladeX/3fae14064195391b_0000000000000000_vs.txt +++ /dev/null @@ -1,1301 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader 3fae14064195391b -//ockserve engine late game -uniform ivec4 uf_remappedVS[21]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -layout(location = 9) in uvec4 attrDataSem9; -layout(location = 10) in uvec4 attrDataSem10; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 1) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem1; -layout(location = 3) out vec4 passParameterSem2; -layout(location = 4) out vec4 passParameterSem3; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem4; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem6.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem3.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem7; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem10.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R11i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xy = attrDataSem9.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R126i.x = floatBitsToInt(max(intBitsToFloat(R4i.x), -(intBitsToFloat(R4i.x)))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(max(intBitsToFloat(R4i.y), -(intBitsToFloat(R4i.y)))); -PV0i.z = R126i.z; -R126i.w = R4i.z; -R127i.z = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PV0i.z))); -PS1i = R127i.x; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(fract(intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R126i.w))); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.w)); -R4i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R127i.x; -// 4 -backupReg0i = R127i.z; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(R126i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(backupReg1i))); -R125i.x = R5i.x; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 5 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R7i.y))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R7i.x))); -R126i.z = R5i.z; -R126i.z = floatBitsToInt(intBitsToFloat(R126i.z) * 2.0); -R127i.w = R5i.y; -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R7i.z))); -PS1i = R125i.w; -// 6 -PV0i.x = R7i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R7i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R124i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R124i.y; -// 7 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.w)); -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R11i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R126i.x)); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R125i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R127i.w))); -PS1i = R127i.x; -// 8 -R126i.x = R5i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.x) * 2.0); -PV0i.y = R5i.z; -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); -PV0i.z = R5i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R126i.z))); -R125i.x = R5i.w; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 9 -backupReg0i = R124i.x; -backupReg1i = R126i.y; -R124i.x = floatBitsToInt(-(intBitsToFloat(R4i.z)) + intBitsToFloat(R125i.w)); -R126i.y = floatBitsToInt(-(intBitsToFloat(R4i.y)) + intBitsToFloat(backupReg0i)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R4i.x)) + intBitsToFloat(backupReg1i)); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV0i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV0i.y))); -PS1i = R127i.z; -// 10 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R11i.z),0.0))); -PV0i.x = R0i.x; -PV0i.y = R0i.x; -PV0i.z = R0i.x; -PV0i.w = R0i.x; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(R4i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R4i.z))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(R124i.w)) + intBitsToFloat(R4i.y))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R125i.x))); -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R125i.x))); -PS1i = R124i.x; -// 12 -PV0i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(R127i.w)); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R125i.x))); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.x)); -R1i.z = 0; -PS0i = R1i.z; -// 13 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R7i.x))); -PV1i.x = R5i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R7i.y))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R7i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R4i.x = 0; -PS1i = R4i.x; -// 14 -R13i.xyz = floatBitsToInt(vec3(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(R1i.z)) + vec3(intBitsToFloat(R125i.w),intBitsToFloat(R126i.z),intBitsToFloat(R126i.y))); -R10i.w = floatBitsToInt(intBitsToFloat(R126i.x) + -(intBitsToFloat(R124i.x))); -R12i.y = 0; -PS0i = R12i.y; -// 15 -R12i.x = 0x3f800000; -R7i.y = 0x3f800000; -R12i.z = 0; -R11i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R12i.w = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(R124i.x)); -PS1i = R12i.w; -// 16 -R1i.z = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R125i.z)); -R5i.w = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(R125i.z))); -R13i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -PS0i = R13i.w; -// 17 -R4i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R7i.z = 0; -PS1i = R7i.z; -// 18 -R14i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R4i.w))/0.1591549367)); -// 19 -R126i.x = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R4i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R125i.y))/0.1591549367)); -// 22 -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(R125i.y))/0.1591549367)); -// 23 -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -R4i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R124i.y))/0.1591549367)); -PS1i = R127i.w; -// 24 -R6i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R124i.y))/0.1591549367)); -// 25 -R5i.x = PS0i; -R0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R6i.y = PS0i; -PS1i = R6i.y; -// 26 -R10i.z = floatBitsToInt(sqrt(intBitsToFloat(R0i.x))); -PS0i = R10i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R6i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R5i.z,R0i.w,R6i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R12i.x = uf_remappedVS[1].z; -PS0i = R12i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R12i.y = uf_remappedVS[4].z; -PS1i = R12i.y; -// 4 -R12i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), -(intBitsToFloat(PV1i.x)))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R4i.x = PV1i.x; -PS0i = R4i.x; -// 9 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -R4i.y = R127i.y; -PS1i = R4i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.z = tempi.x; -// 12 -R13i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R13i.x; -PV0i.y = R13i.x; -PV0i.z = R13i.x; -PV0i.w = R13i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.y = tempi.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R13i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R6i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -backupReg0i = R0i.y; -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),0.0))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -R4i.x = uf_remappedVS[1].x; -PS0i = R4i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(R12i.z))); -R4i.y = uf_remappedVS[1].y; -R4i.z = uf_remappedVS[1].z; -// 3 -backupReg0i = R0i.y; -R0i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R5i.x; -R5i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(R12i.z))); -R14i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PS1i))); -PS0i = R14i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R10i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[1].y))); -R4i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R4i.z; -// 2 -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[1].y))); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[4].y))); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[4].y))); -// 5 -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[5].y))); -// 6 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[5].y))); -// 7 -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.y))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.w))); -R5i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R126i.x))); -PS0i = R5i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R6i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R4i.y = 0; -R4i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R0i.y = 0x3f800000; -PS0i = R0i.y; -// 1 -R5i.y = 0; -R0i.z = 0; -R5i.z = uf_remappedVS[1].x; -PS1i = R5i.z; -// 2 -R11i.z = 0; -// 3 -R7i.z = R10i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -R12i.x = R4i.z; -PS0i = R12i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -R12i.y = backupReg1i; -PS1i = R12i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -R12i.z = R5i.z; -PS0i = R12i.z; -// 3 -backupReg0i = R0i.z; -R13i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R10i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = R13i.x; -PV1i.y = R13i.x; -PV1i.z = R13i.x; -PV1i.w = R13i.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(backupReg0i))); -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R10i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R13i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R5i.z))); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R10i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -backupReg0i = R13i.x; -R13i.x = R13i.z; -R13i.z = backupReg0i; -R7i.x = R14i.z; -PS0i = R7i.x; -// 1 -R7i.y = R1i.y; -R7i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R13i.y):(R13i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R13i.z):(R13i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R13i.x):(R13i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R13i.x; -backupReg1i = R13i.y; -R13i.x = ((R127i.y == 0)?(PV1i.x):(backupReg0i)); -R13i.y = ((R127i.y == 0)?(PV1i.w):(R13i.z)); -R13i.z = ((R127i.y == 0)?(PV1i.y):(backupReg1i)); -R123i.w = ((R127i.x == 0)?(R14i.z):(R14i.z)); -PV0i.w = R123i.w; -R7i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R7i.x; -// 3 -backupReg0i = R7i.y; -R12i.x = ((R127i.y == 0)?(0):(R4i.x)); -R7i.y = ((R127i.y == 0)?(R127i.z):(R14i.z)); -R7i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R12i.y = ((R127i.y == 0)?(0):(backupReg0i)); -PS1i = R12i.y; -// 4 -backupReg0i = R12i.z; -R12i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R6i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) * 1.0); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R6i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R6i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R6i.y))); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R5i.z) * 1.0); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R5i.x)) + intBitsToFloat(PV0i.z))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R0i.y)) + intBitsToFloat(PV0i.w))); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R6i.x))); -PS1i = R124i.w; -// 2 -R124i.x = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R6i.y))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV1i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV1i.z))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV1i.x))); -PS0i = R126i.x; -// 3 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg0i))); -R125i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.0 + intBitsToFloat(R127i.y))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R0i.y)) + intBitsToFloat(R127i.z))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(R125i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(R126i.w))); -PS1i = R127i.z; -// 4 -backupReg0i = R126i.x; -backupReg1i = R126i.z; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(R125i.x))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg1i))); -R11i.z = 0; -PS0i = R11i.z; -// 5 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(R125i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(backupReg0i))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg1i))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R124i.x)) + intBitsToFloat(PV0i.y))); -PS1i = R125i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(R125i.w))); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.z))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg0i))); -// 7 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R124i.z)) + intBitsToFloat(R127i.w))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg1i))); -// 8 -backupReg0i = R125i.z; -backupReg1i = R127i.y; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PV1i.y))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg0i))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(R124i.w)) + intBitsToFloat(backupReg1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(R126i.z))); -// 9 -backupReg0i = R124i.z; -backupReg1i = R125i.y; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.w))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.w),intBitsToFloat(R124i.z)) + intBitsToFloat(R126i.w))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(backupReg0i)) + intBitsToFloat(R125i.x))); -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(backupReg1i)) + intBitsToFloat(R127i.z))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R124i.y),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.x),intBitsToFloat(R124i.y)) + intBitsToFloat(PS1i))); -PS0i = R127i.w; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedVS[6].x))); -PS1i = R126i.w; -// 12 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(uf_remappedVS[6].z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].y))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedVS[6].x))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedVS[6].y))); -PS0i = R126i.y; -// 13 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R126i.w))); -PS1i = R125i.x; -// 14 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(R124i.y)) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(R124i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(R127i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R127i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(R125i.z))); -// 15 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(R125i.x))); -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV0i.w))); -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.y))); -PS1i = R122i.x; -// 16 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.w))); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(R125i.z)) + intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedVS[6].z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_remappedVS[6].x))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_remappedVS[6].y))); -// 17 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R125i.w))); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(PV0i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].z))); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R126i.y))); -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(PS0i))); -PS1i = R126i.x; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(R125i.z))); -PS0i = R127i.y; -// 19 -backupReg0i = R0i.x; -backupReg1i = R127i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(backupReg1i))); -PS1i = R127i.w; -// 20 -R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(R127i.x))); -R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(R125i.w))); -R12i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(R127i.y))); -R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(R124i.y))); -PS0i = R13i.x; -// 21 -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(R126i.x))); -R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(R127i.w))); -// 22 -R7i.z = R10i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].y) * 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].x) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].w) * 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * 1.0); -R1i.w = 0; -PS0i = R1i.w; -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].x)) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].w)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].z)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R5i.z = R3i.w; -R5i.z = floatBitsToInt(intBitsToFloat(R5i.z) * 2.0); -PS1i = R5i.z; -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].w)) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R0i.x = ((0.0 >= intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PS0i = R0i.x; -// 3 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV0i.x))); -PV1i.y = R124i.y; -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.w))); -PV1i.z = R125i.z; -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].w)) + intBitsToFloat(PV0i.z))); -PV1i.w = R0i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PS1i = R127i.w; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.y; -// 5 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(PV0i.x))); -PV1i.y = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].y) + -(intBitsToFloat(0x3dcccccd))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(uf_remappedVS[11].x)); -PS1i = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + -(intBitsToFloat(0x3dcccccd))); -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(PV1i.y))); -R126i.y = ((intBitsToFloat(PS1i) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.w)); -R126i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R125i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[12].w)) + 1.0); -PS0i = R125i.y; -// 7 -R2i.x = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -R123i.y = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(fract(intBitsToFloat(R127i.w))); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -// 8 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R126i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R126i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].x) + -(1.0)); -PS0i = R127i.z; -// 9 -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e22f983)); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].y) + -(1.0)); -R126i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.x)); -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].z) + -(1.0)); -PS1i = R126i.x; -// 10 -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + -(0.0)); -R125i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R126i.w = floatBitsToInt(sin((intBitsToFloat(PV1i.x))/0.1591549367)); -PS0i = R126i.w; -// 11 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); -R4i.z = ((intBitsToFloat(uf_remappedVS[14].x) == intBitsToFloat(uf_remappedVS[14].y))?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -R127i.z = floatBitsToInt(cos((intBitsToFloat(R127i.x))/0.1591549367)); -PS1i = R127i.z; -// 12 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.w))); -PV0i.x = R126i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PV1i.w))); -PV0i.y = R11i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.w))); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -R126i.y = floatBitsToInt(sin((intBitsToFloat(R126i.z))/0.1591549367)); -PS0i = R126i.y; -// 13 -backupReg0i = R125i.y; -backupReg0i = R125i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R125i.y))); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(backupReg0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(backupReg0i))); -R127i.x = floatBitsToInt(cos((intBitsToFloat(R126i.z))/0.1591549367)); -PS1i = R127i.x; -// 14 -R11i.x = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R11i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(PV1i.z)); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt(intBitsToFloat(R125i.z) + intBitsToFloat(PV1i.w)); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -R125i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.w)),intBitsToFloat(R1i.y)) + intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 15 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.y)),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.w))); -PS1i = R126i.z; -// 16 -backupReg0i = R127i.y; -backupReg1i = R125i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x42800000)); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(R1i.y)) + intBitsToFloat(backupReg0i))); -R1i.z = ((intBitsToFloat(uf_remappedVS[14].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R125i.z)) + intBitsToFloat(R8i.x))); -R6i.x = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); -PS0i = R6i.x; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R11i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R1i.y)) + intBitsToFloat(R125i.y))); -PS1i = R1i.x; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R11i.y),intBitsToFloat(R124i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a4ccccd)); -PS0i = R126i.x; -// 19 -backupReg0i = R125i.x; -backupReg1i = R125i.w; -R125i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ab60b61)); -R11i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(R9i.x))); -R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(R127i.y)) + intBitsToFloat(R8i.y))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[12].w))); -PV1i.w = R125i.w; -R7i.x = floatBitsToInt(intBitsToFloat(backupReg1i) + 0.5); -PS1i = R7i.x; -// 20 -backupReg0i = R0i.z; -backupReg1i = R0i.w; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R2i.y),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(backupReg2i))); -PS0i = R126i.z; -// 21 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R2i.y),intBitsToFloat(backupReg0i),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.w = tempi.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.x))); -PS1i = R8i.y; -// 22 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R2i.y),intBitsToFloat(R0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.z = tempi.x; -R8i.x = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(R126i.z)); -PS0i = R8i.x; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_remappedVS[0].z))); -R5i.y = floatBitsToInt(intBitsToFloat(R2i.z) + 0.5); -R126i.z = ((R2i.x == 0)?(R8i.x):(R8i.x)); -R125i.w = floatBitsToInt(intBitsToFloat(R8i.w) + intBitsToFloat(R8i.y)); -R9i.x = floatBitsToInt(intBitsToFloat(R11i.y) + 0.5); -PS0i = R9i.x; -// 1 -backupReg0i = R0i.z; -backupReg1i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R2i.y),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = tempi.x; -R126i.x = ((R2i.x == 0)?(PV0i.x):(R1i.w)); -PS1i = R126i.x; -// 2 -backupReg0i = R2i.x; -backupReg0i = R2i.x; -R2i.x = ((R0i.x == 0)?(R126i.z):(0x3f800000)); -R123i.y = ((backupReg0i == 0)?(R125i.w):(R125i.w)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(R13i.z)); -R123i.w = ((backupReg0i == 0)?(PV1i.x):(PV1i.x)); -PV0i.w = R123i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.w),intBitsToFloat(R1i.x)) + intBitsToFloat(R9i.y))); -PS0i = R122i.x; -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(R13i.y) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R8i.y = ((R0i.x == 0)?(PV0i.y):(0x3f800000)); -R0i.z = ((R0i.x == 0)?(R126i.x):(0x3f800000)); -R0i.w = ((R0i.x == 0)?(PV0i.w):(0x3f800000)); -R6i.y = floatBitsToInt(intBitsToFloat(PS0i) + 0.5); -PS1i = R6i.y; -// 4 -R124i.x = floatBitsToInt(-(intBitsToFloat(R4i.y))); -R127i.y = floatBitsToInt((intBitsToFloat(R13i.x) * intBitsToFloat(R13i.x) + intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(uf_remappedVS[2].z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(uf_remappedVS[3].z))); -R0i.x = 0; -PS0i = R0i.x; -// 5 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),1.0,0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.y),intBitsToFloat(uf_remappedVS[3].y)) + intBitsToFloat(PV0i.w))); -PS1i = R122i.x; -// 6 -backupReg0i = R127i.y; -R1i.x = ((R1i.z == 0)?(R0i.x):(R8i.x)); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.x),intBitsToFloat(uf_remappedVS[3].x)) + intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(uf_remappedVS[10].z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(backupReg0i)); -R125i.x = floatBitsToInt(tempResultf); -PS0i = R125i.x; -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.x), intBitsToFloat(PS0i))); -PS1i = R127i.x; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(R125i.x))); -PS0i = R127i.y; -// 9 -R1i.y = floatBitsToInt(intBitsToFloat(R2i.y) + -(intBitsToFloat(uf_remappedVS[14].w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(R125i.x))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.z),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[19].x)),-(intBitsToFloat(uf_remappedVS[19].y)),-(intBitsToFloat(uf_remappedVS[19].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); -// 11 -backupReg0i = R1i.y; -PV1i.x = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); -R1i.y = ((R1i.z == 0)?(backupReg0i):(R125i.w)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); -R1i.w = 0; -PV1i.w = R1i.w; -R2i.z = 0; -PS1i = R2i.z; -// 12 -backupReg0i = R1i.z; -backupReg0i = R1i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(uf_remappedVS[14].y))); -PV0i.y = floatBitsToInt(max(intBitsToFloat(PV1i.z), 0.0)); -R1i.z = ((backupReg0i == 0)?(PS1i):(R124i.x)); -R1i.w = ((backupReg0i == 0)?(PV1i.w):(R125i.y)); -R7i.y = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -PS0i = R7i.y; -// 13 -backupReg0i = R0i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(uf_remappedVS[20].x)) + intBitsToFloat(R4i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R6i.x)); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(uf_remappedVS[20].z)) + intBitsToFloat(R5i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(uf_remappedVS[20].y)) + intBitsToFloat(backupReg0i))); -PV1i.w = R123i.w; -R9i.y = floatBitsToInt(-(intBitsToFloat(R6i.y)) + 1.0); -PS1i = R9i.y; -// 14 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -R123i.z = ((R4i.z == 0)?(PV1i.y):(0x3f800000)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R7i.z = uf_remappedVS[12].x; -PS0i = R7i.z; -// 15 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV1i.w = R123i.w; -R0i.y = PV0i.z; -R0i.y = clampFI32(R0i.y); -PS1i = R0i.y; -// 16 -backupReg0i = R3i.x; -backupReg1i = R3i.y; -backupReg2i = R3i.z; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.y))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PV1i.w))); -R7i.w = uf_remappedVS[12].y; -R9i.z = floatBitsToInt(intBitsToFloat(R10i.x) * intBitsToFloat(0x3c800000)); -PS0i = R9i.z; -// 17 -R9i.w = 0x3f800000; -// 18 -predResult = (intBitsToFloat(uf_remappedVS[11].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(-(intBitsToFloat(R4i.y)) + -(intBitsToFloat(uf_remappedVS[11].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].x)) + intBitsToFloat(uf_remappedVS[11].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.z; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[11].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(intBitsToFloat(R4i.y) + intBitsToFloat(uf_remappedVS[11].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].z)) + intBitsToFloat(uf_remappedVS[11].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.z; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = ((0.0 >= intBitsToFloat(uf_remappedVS[0].w))?int(0xFFFFFFFF):int(0x0)); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R5i.z))); -// 1 -backupReg0i = R0i.z; -backupReg1i = R0i.w; -R0i.x = ((PV0i.x == 0)?(R2i.x):(0x3f800000)); -R0i.y = ((PV0i.x == 0)?(R8i.y):(0x3f800000)); -R0i.z = ((PV0i.x == 0)?(backupReg0i):(0x3f800000)); -R0i.w = ((PV0i.x == 0)?(backupReg1i):(0x3f800000)); -} -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) - -// export -gl_Position = vec4(intBitsToFloat(R0i.x)*(origRatio / newRatio), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/46bdcbf27127ae3b_0000000000000000_vs.txt b/Source/XenobladeX/46bdcbf27127ae3b_0000000000000000_vs.txt deleted file mode 100644 index f53abaf7..00000000 --- a/Source/XenobladeX/46bdcbf27127ae3b_0000000000000000_vs.txt +++ /dev/null @@ -1,132 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 46bdcbf27127ae3b -// depth, scary *dumped* -uniform ivec4 uf_remappedVS[11]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -uniform float uf_alphaTestRef; -layout(location = 0) in uvec4 attrDataSem0; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R127f = vec4(0.0); -uvec4 attrDecoder; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = floatBitsToInt(ivec4(gl_VertexID, 0, 0, gl_InstanceID)); -attrDecoder.xyz = attrDataSem0.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R1f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(floatBitsToInt(1.0))); -// 0 -PV0f.x = intBitsToFloat(uf_remappedVS[0].w) * 1.0; -PV0f.y = intBitsToFloat(uf_remappedVS[0].z) * 1.0; -PV0f.z = intBitsToFloat(uf_remappedVS[0].y) * 1.0; -PV0f.w = intBitsToFloat(uf_remappedVS[0].x) * 1.0; -// 1 -R123f.x = (R1f.y * intBitsToFloat(uf_remappedVS[1].w) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R1f.y * intBitsToFloat(uf_remappedVS[1].z) + PV0f.y); -PV1f.y = R123f.y; -R123f.z = (R1f.y * intBitsToFloat(uf_remappedVS[1].y) + PV0f.z); -PV1f.z = R123f.z; -R123f.w = (R1f.y * intBitsToFloat(uf_remappedVS[1].x) + PV0f.w); -PV1f.w = R123f.w; -// 2 -R123f.x = (R1f.x * intBitsToFloat(uf_remappedVS[2].w) + PV1f.x); -PV0f.x = R123f.x; -R127f.y = (R1f.x * intBitsToFloat(uf_remappedVS[2].z) + PV1f.y); -R127f.z = (R1f.x * intBitsToFloat(uf_remappedVS[2].y) + PV1f.z); -R127f.w = (R1f.x * intBitsToFloat(uf_remappedVS[2].x) + PV1f.w); -// 3 -PV1f.x = PV0f.x * intBitsToFloat(uf_remappedVS[3].w); -PV1f.y = PV0f.x * intBitsToFloat(uf_remappedVS[3].z); -PV1f.z = PV0f.x * intBitsToFloat(uf_remappedVS[3].y); -PV1f.w = PV0f.x * intBitsToFloat(uf_remappedVS[3].x); -// 4 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedVS[4].w) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R127f.y * intBitsToFloat(uf_remappedVS[4].z) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedVS[4].y) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R127f.y * intBitsToFloat(uf_remappedVS[4].x) + PV1f.w); -PV0f.w = R123f.w; -// 5 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedVS[5].w) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R127f.z * intBitsToFloat(uf_remappedVS[5].z) + PV0f.y); -PV1f.y = R123f.y; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedVS[5].y) + PV0f.z); -PV1f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedVS[5].x) + PV0f.w); -PV1f.w = R123f.w; -// 6 -backupReg0f = R127f.w; -R123f.x = (R127f.w * intBitsToFloat(uf_remappedVS[6].w) + PV1f.x); -PV0f.x = R123f.x; -R127f.y = (R127f.w * intBitsToFloat(uf_remappedVS[6].z) + PV1f.y); -R127f.z = (R127f.w * intBitsToFloat(uf_remappedVS[6].y) + PV1f.z); -R127f.w = (backupReg0f * intBitsToFloat(uf_remappedVS[6].x) + PV1f.w); -// 7 -PV1f.x = PV0f.x * intBitsToFloat(uf_remappedVS[7].w); -PV1f.y = PV0f.x * intBitsToFloat(uf_remappedVS[7].z); -PV1f.z = PV0f.x * intBitsToFloat(uf_remappedVS[7].y); -PV1f.w = PV0f.x * intBitsToFloat(uf_remappedVS[7].x); -// 8 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedVS[8].w) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R127f.y * intBitsToFloat(uf_remappedVS[8].z) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedVS[8].y) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R127f.y * intBitsToFloat(uf_remappedVS[8].x) + PV1f.w); -PV0f.w = R123f.w; -// 9 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedVS[9].w) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R127f.z * intBitsToFloat(uf_remappedVS[9].z) + PV0f.y); -PV1f.y = R123f.y; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedVS[9].y) + PV0f.z); -PV1f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedVS[9].x) + PV0f.w); -PV1f.w = R123f.w; -// 10 -R1f.x = (R127f.w * intBitsToFloat(uf_remappedVS[10].x) + PV1f.w); -R1f.y = (R127f.w * intBitsToFloat(uf_remappedVS[10].y) + PV1f.z); -R1f.z = (R127f.w * intBitsToFloat(uf_remappedVS[10].z) + PV1f.y); -R1f.w = (R127f.w * intBitsToFloat(uf_remappedVS[10].w) + PV1f.x); -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(R1f.x*(origRatio / newRatio), R1f.y, R1f.z, R1f.w); -// export -// skipped export to semanticId 255 -// 0 -} diff --git a/Source/XenobladeX/538fc98d957aaa7c_0000000000000000_vs.txt b/Source/XenobladeX/538fc98d957aaa7c_0000000000000000_vs.txt deleted file mode 100644 index 1948bf0d..00000000 --- a/Source/XenobladeX/538fc98d957aaa7c_0000000000000000_vs.txt +++ /dev/null @@ -1,188 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 538fc98d957aaa7c -// box canvas -uniform ivec4 uf_uniformRegisterVS[256]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -uniform float uf_alphaTestRef; -layout(location = 0) in uvec4 attrDataSem0; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xyz = attrDataSem0.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -// 0 -R127i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[27].w) * 1.0); -R127i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[27].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[27].y) * 1.0); -R127i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[27].x) * 1.0); -PS0i = int(intBitsToFloat(R1i.z)); -// 1 -R126i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].w) * 1.0); -R125i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].z) * 1.0); -R125i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].y) * 1.0); -R125i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].x) * 1.0); -R125i.x = floatBitsToInt(float(PS0i)); -PS1i = R125i.x; -// 2 -tempResultf = intBitsToFloat(PS1i); -tempResultf = floor(tempResultf); -tempResultf = clamp(tempResultf, -256.0, 255.0); -ARi.x = int(tempResultf); -PV0i.x = floatBitsToInt(tempResultf); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[26].w) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[26].z) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -// 4 -R127i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[25].w) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[25].z) + intBitsToFloat(PV1i.y))); -// 5 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[26].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[26].x) + intBitsToFloat(backupReg1i))); -// 6 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[24].w) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[24].z) + intBitsToFloat(R127i.y))); -// 7 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[25].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[25].x) + intBitsToFloat(backupReg1i))); -// 8 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[23].w)); -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[23].z)); -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[23].y)); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[23].x)); -// 9 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[24].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[24].x) + intBitsToFloat(backupReg1i))); -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[22].w) + intBitsToFloat(R127i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[22].z) + intBitsToFloat(R127i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[22].y) + intBitsToFloat(R126i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[22].x) + intBitsToFloat(R126i.w))); -PV0i.w = R123i.w; -// 11 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[21].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[21].z) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[21].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[21].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 12 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[20].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[20].z) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[20].y) + intBitsToFloat(PV1i.z))); -R127i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[20].x) + intBitsToFloat(PV1i.w))); -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].w)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].z)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].y)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].x)); -// 14 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].z) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].y) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].x) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].z) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 16 -R1i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].x) + intBitsToFloat(PV1i.w))); -R1i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].y) + intBitsToFloat(PV1i.z))); -R1i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].z) + intBitsToFloat(PV1i.y))); -R1i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].w) + intBitsToFloat(PV1i.x))); -// 17 -backupReg0i = R125i.z; -backupReg1i = R125i.w; -R125i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].y) * intBitsToFloat(uf_uniformRegisterVS[17].y) + intBitsToFloat(backupReg0i))); -R125i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].y) * intBitsToFloat(uf_uniformRegisterVS[17].x) + intBitsToFloat(backupReg1i))); -// 18 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -R126i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].y) * intBitsToFloat(uf_uniformRegisterVS[17].w) + intBitsToFloat(backupReg0i))); -R125i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].y) * intBitsToFloat(uf_uniformRegisterVS[17].z) + intBitsToFloat(backupReg1i))); -// 19 -R0i.xyz = ivec3(uf_uniformRegisterVS[ARi.x+4].x,uf_uniformRegisterVS[ARi.x+4].y,uf_uniformRegisterVS[ARi.x+4].z); -R0i.w = uf_uniformRegisterVS[ARi.x+4].w; -// 20 -R2i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].x) * intBitsToFloat(uf_uniformRegisterVS[16].x) + intBitsToFloat(R125i.w))); -R2i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].x) * intBitsToFloat(uf_uniformRegisterVS[16].y) + intBitsToFloat(R125i.z))); -// 21 -R2i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].x) * intBitsToFloat(uf_uniformRegisterVS[16].z) + intBitsToFloat(R125i.y))); -R2i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].x) * intBitsToFloat(uf_uniformRegisterVS[16].w) + intBitsToFloat(R126i.x))); -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(intBitsToFloat(R1i.x) *(origRatio / newRatio), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// 0 -} diff --git a/Source/XenobladeX/5a41baf724c1cff3_0000000000000000_vs.txt b/Source/XenobladeX/5a41baf724c1cff3_0000000000000000_vs.txt deleted file mode 100644 index cd16bb91..00000000 --- a/Source/XenobladeX/5a41baf724c1cff3_0000000000000000_vs.txt +++ /dev/null @@ -1,1398 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 5a41baf724c1cff3 // reflection water crystal -uniform ivec4 uf_remappedVS[27]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -layout(location = 9) in uvec4 attrDataSem9; -layout(location = 10) in uvec4 attrDataSem10; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 3) out vec4 passParameterSem3; -layout(location = 5) out vec4 passParameterSem5; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 4) out vec4 passParameterSem4; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem6; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem7.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem4.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem9; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem10.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R11i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem3.xyzw)/255.0); -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R125i.x = floatBitsToInt(max(intBitsToFloat(R5i.x), -(intBitsToFloat(R5i.x)))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(max(intBitsToFloat(R5i.y), -(intBitsToFloat(R5i.y)))); -PV0i.z = R127i.z; -R127i.w = R5i.z; -R127i.y = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.y; -// 1 -R127i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV0i.x)); -R123i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -PV1i.w = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R126i.x = floatBitsToInt(intBitsToFloat(R8i.y) * intBitsToFloat(PV0i.z)); -PS1i = R126i.x; -// 2 -PV0i.x = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(R127i.w)); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R125i.x)) + intBitsToFloat(R127i.x)); -R5i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); -R126i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R126i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.w))); -R127i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i))); -R126i.y = R6i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 5 -R127i.x = R6i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R8i.x)); -R125i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R8i.y)); -R126i.w = R6i.y; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -R125i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R8i.z)); -PS1i = R125i.w; -// 6 -PV0i.x = R8i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R0i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R8i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R126i.z = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R126i.z; -// 7 -backupReg0i = R126i.w; -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -R7i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R11i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.x)); -R126i.w = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.y)); -R124i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(backupReg0i)); -PS1i = R124i.y; -// 8 -PV0i.x = R6i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R127i.y = R6i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.z = R6i.z; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R127i.x)); -R126i.y = R6i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 9 -backupReg0i = R125i.y; -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(R125i.w)); -R125i.y = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(R125i.z)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg0i)); -R0i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PV0i.x)); -R125i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.z)); -PS1i = R125i.x; -// 10 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(R7i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R7i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R125i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.y)); -R125i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.z))); -R125i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.y))); -R124i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R126i.y)); -PS1i = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -// 12 -R126i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R126i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y)); -R6i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R0i.z = 0; -PS0i = R0i.z; -// 13 -R0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R8i.x)); -PV1i.x = R0i.x; -R5i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(R8i.y)); -PV1i.y = R5i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R127i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R124i.y)); -R13i.x = 0; -PS1i = R13i.x; -// 14 -R0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R7i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.z)); -R14i.z = floatBitsToInt(intBitsToFloat(R0i.z) + intBitsToFloat(R125i.y)); -R8i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R8i.y = 0; -PS0i = R8i.y; -// 15 -R5i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R127i.x)); -R5i.y = 0x3f800000; -R8i.z = 0; -R11i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -R12i.w = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x)); -PS1i = R12i.w; -// 16 -R8i.x = 0x3f800000; -R0i.z = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(R127i.x))); -R4i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R13i.w = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(R126i.x))); -PS0i = R13i.w; -// 17 -R1i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R7i.z = 0; -PS1i = R7i.z; -// 18 -R12i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R5i.w))/0.1591549367)); -// 19 -R127i.z = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R5i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R0i.y))/0.1591549367)); -// 22 -backupReg0i = R0i.y; -R0i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -R5i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS1i)); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -// 23 -R14i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -R6i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -R5i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R126i.z))/0.1591549367)); -PS1i = R127i.w; -// 24 -R6i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R126i.z))/0.1591549367)); -// 25 -R14i.x = PS0i; -R13i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R6i.y = PS0i; -PS1i = R6i.y; -// 26 -R13i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R13i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R7i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R5i.z,R0i.w,R6i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R8i.x = uf_remappedVS[1].z; -PS0i = R8i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.y = uf_remappedVS[4].z; -PS1i = R8i.y; -// 4 -R8i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS0i)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -// 6 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * -(intBitsToFloat(PV1i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.y)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * -(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R7i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R7i.y) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R5i.x = PV1i.x; -PS0i = R5i.x; -// 9 -R14i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R14i.x; -PV1i.y = R14i.x; -PV1i.z = R14i.x; -PV1i.w = R14i.x; -R5i.y = R127i.y; -PS1i = R5i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R14i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R14i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R14i.z = tempi.x; -// 12 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R7i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R13i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R13i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),0.0))); -PV0i.x = R13i.x; -PV0i.y = R13i.x; -PV0i.z = R13i.x; -PV0i.w = R13i.x; -R5i.x = uf_remappedVS[1].x; -PS0i = R5i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R7i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R14i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R8i.z)); -R5i.y = uf_remappedVS[1].y; -R5i.z = uf_remappedVS[1].z; -// 3 -R0i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R12i.z; -R12i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R8i.z)); -R7i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R14i.x) + intBitsToFloat(PS1i))); -PS0i = R7i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[1].y)); -R5i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R5i.z; -// 2 -R5i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[1].y)); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[4].y)); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R0i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[4].y)); -// 5 -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 7 -R5i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R12i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.y))); -R0i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w))); -R12i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R12i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R126i.x))); -PS0i = R12i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R7i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R5i.y = 0; -R5i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R0i.y = 0x3f800000; -PS0i = R0i.y; -// 1 -R12i.y = 0; -R0i.z = 0; -R12i.z = uf_remappedVS[1].x; -PS1i = R12i.z; -// 2 -R11i.z = 0; -// 3 -R7i.z = R13i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R14i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV0i.x = R14i.x; -PV0i.y = R14i.x; -PV0i.z = R14i.x; -PV0i.w = R14i.x; -R8i.x = R5i.z; -PS0i = R8i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R14i.y = tempi.x; -R8i.y = backupReg1i; -PS1i = R8i.y; -// 2 -backupReg0i = R14i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R7i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R14i.z = tempi.x; -R8i.z = R12i.z; -PS0i = R8i.z; -// 3 -backupReg0i = R0i.z; -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R13i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -PS1i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(backupReg0i)); -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R13i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.y = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R12i.z)); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R13i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R7i.x = R14i.z; -R7i.z = R0i.x; -R12i.x = R12i.z; -PS0i = R12i.x; -// 1 -R12i.y = R1i.y; -R12i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R7i.y):(R0i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R14i.z):(R14i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R0i.x):(R7i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R7i.y; -R7i.x = ((R127i.y == 0)?(PV1i.x):(R0i.x)); -R7i.y = ((R127i.y == 0)?(PV1i.w):(R14i.z)); -R7i.z = ((R127i.y == 0)?(PV1i.y):(backupReg0i)); -R123i.w = ((R127i.x == 0)?(R12i.z):(R12i.z)); -PV0i.w = R123i.w; -R12i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R12i.x; -// 3 -R8i.x = ((R127i.y == 0)?(0):(R13i.x)); -R12i.y = ((R127i.y == 0)?(R127i.z):(R12i.z)); -R12i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R8i.y = ((R127i.y == 0)?(0):(R5i.y)); -PS1i = R8i.y; -// 4 -backupReg0i = R8i.z; -R8i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R6i.x)); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(R14i.y) * intBitsToFloat(R6i.x)); -PV0i.w = floatBitsToInt(intBitsToFloat(R14i.y) * intBitsToFloat(R6i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R6i.y)); -PS0i = R127i.z; -// 1 -R126i.x = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.y))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R5i.z) * 1.0); -R125i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R14i.x) + intBitsToFloat(PV0i.z))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.w))); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R6i.x)); -PS1i = R124i.w; -// 2 -R124i.x = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.y = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R6i.y)); -R126i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(PV1i.z)); -R125i.x = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(PV1i.x)); -PS0i = R125i.x; -// 3 -R0i.x = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(R14i.x) + intBitsToFloat(R127i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(R5i.w) * 0.0 + intBitsToFloat(R127i.y))); -R124i.z = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(R13i.y) + intBitsToFloat(R127i.z))); -R125i.w = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(R125i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(R126i.w)); -PS1i = R127i.z; -// 4 -backupReg0i = R126i.x; -backupReg1i = R126i.z; -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R12i.w) * intBitsToFloat(R125i.z)); -PV0i.y = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(backupReg0i)); -R126i.z = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg1i))); -R125i.z = floatBitsToInt(intBitsToFloat(R12i.w) * intBitsToFloat(backupReg0i)); -PS0i = R125i.z; -// 5 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R12i.w) * intBitsToFloat(R126i.w)); -R127i.y = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg0i))); -R127i.z = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -R126i.w = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg1i))); -R11i.z = 0; -PS1i = R11i.z; -// 6 -R127i.x = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(R125i.w))); -// 7 -backupReg0i = R126i.y; -backupReg1i = R124i.x; -R124i.x = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R0i.x) + intBitsToFloat(R126i.z))); -R126i.y = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R127i.w))); -R126i.z = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(R127i.y))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.x))); -R125i.x = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(backupReg1i) + intBitsToFloat(R125i.z))); -PS1i = R125i.x; -// 8 -backupReg0i = R127i.z; -R5i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R0i.x) + intBitsToFloat(R127i.x))); -R127i.y = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(PV1i.z)); -R127i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i))); -R123i.w = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(R126i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(PV1i.z)); -// 9 -backupReg0i = R125i.y; -R6i.x = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.w))); -R125i.y = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R126i.w))); -R125i.z = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.x))); -R125i.x = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(PS0i))); -PS1i = R125i.x; -// 10 -backupReg0i = R126i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(backupReg0i),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R127i.w))); -PS0i = R124i.y; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -R127i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[6].x)); -PS1i = R127i.w; -// 12 -backupReg0i = R126i.z; -backupReg1i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[6].z)); -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].y)); -R124i.w = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg1i))); -R0i.x = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(R127i.z)); -PS0i = R0i.x; -// 13 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R124i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R127i.w))); -PS1i = R127i.x; -// 14 -backupReg0i = R125i.x; -backupReg1i = R127i.y; -R125i.x = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg0i))); -R127i.y = floatBitsToInt(intBitsToFloat(R8i.y) * intBitsToFloat(R124i.y)); -R123i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(backupReg1i))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R126i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R127i.z)); -// 15 -R14i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R127i.x))); -R14i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.w))); -R14i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R0i.x))); -PS1i = R122i.x; -// 16 -backupReg0i = R124i.w; -backupReg0i = R124i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(PS1i))); -R125i.y = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(PV1i.w))); -R127i.z = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[6].y)); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].x)); -R126i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].z)); -PS0i = R126i.x; -// 17 -backupReg0i = R125i.x; -backupReg0i = R125i.x; -backupReg0i = R125i.x; -backupReg1i = R125i.z; -R125i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].x)); -PV1i.y = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R125i.z)); -R125i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].z)); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].y)); -R122i.x = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(backupReg1i) + intBitsToFloat(R127i.y))); -PS1i = R122i.x; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(PV1i.y),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R124i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(PS1i))); -PS0i = R124i.y; -// 19 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R125i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R126i.x))); -R123i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R124i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R127i.z))); -PV1i.w = R123i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R126i.w))); -PS1i = R127i.x; -// 20 -R8i.x = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(PV1i.z))); -R8i.y = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV1i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R125i.z))); -PV0i.w = R123i.w; -R6i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(PV1i.x))); -PS0i = R6i.x; -// 21 -R6i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(R127i.x))); -R8i.z = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(R127i.y))); -R6i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.w))); -PS1i = R6i.z; -// 22 -R7i.z = R13i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].x) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].w) * 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].y) * 1.0); -R0i.x = 0; -PS0i = R0i.x; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].z) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].x) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].w) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].y) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R5i.z = R3i.w; -R5i.z = floatBitsToInt(intBitsToFloat(R5i.z) * 2.0); -PS1i = R5i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].w) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R5i.x = ((0.0 >= intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PS0i = R5i.x; -// 3 -R126i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(PV0i.y))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.w))); -PV1i.y = R124i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R126i.z; -R0i.w = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].w) + intBitsToFloat(PV0i.z))); -PV1i.w = R0i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS1i = R127i.w; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.z; -// 5 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(uf_remappedVS[11].x)); -PV1i.y = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].y) + -(intBitsToFloat(0x3dcccccd))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + -(intBitsToFloat(0x3dcccccd))); -// 6 -R127i.x = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R127i.y = ((intBitsToFloat(PS1i) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.x)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PV1i.y))); -R126i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[12].w)) + 1.0); -PS0i = R126i.y; -// 7 -R123i.x = ((intBitsToFloat(PV0i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.x = R123i.x; -R123i.y = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.y = R123i.y; -R0i.z = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -PV1i.w = floatBitsToInt(fract(intBitsToFloat(R127i.w))); -PS1i = floatBitsToInt(fract(intBitsToFloat(R127i.z))); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.x)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.y)); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].x) + -(1.0)); -PS0i = R127i.w; -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -R125i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e22f983)); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].y) + -(1.0)); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].z) + -(1.0)); -PS1i = R127i.y; -// 10 -R125i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R2i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + -(0.0)); -R1i.w = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R127i.w = floatBitsToInt(sin((intBitsToFloat(PV1i.y))/0.1591549367)); -PS0i = R127i.w; -// 11 -R127i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -R0i.y = ((intBitsToFloat(uf_remappedVS[14].x) == intBitsToFloat(uf_remappedVS[14].y))?int(0xFFFFFFFF):int(0x0)); -R1i.z = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R123i.w = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -R125i.z = floatBitsToInt(sin((intBitsToFloat(R127i.z))/0.1591549367)); -PS1i = R125i.z; -// 12 -R11i.x = floatBitsToInt(intBitsToFloat(R14i.x) * intBitsToFloat(PV1i.w)); -PV0i.x = R11i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R14i.y) * intBitsToFloat(PV1i.w)); -PV0i.y = R127i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R14i.z) * intBitsToFloat(PV1i.w)); -PV0i.z = R124i.z; -R125i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R124i.x = floatBitsToInt(cos((intBitsToFloat(R127i.z))/0.1591549367)); -PS0i = R124i.x; -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R126i.y)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(R126i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(R126i.y)); -PS1i = floatBitsToInt(cos((intBitsToFloat(R125i.y))/0.1591549367)); -// 14 -R2i.x = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R2i.x; -R11i.y = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(PV1i.w)); -PV0i.y = R11i.y; -R2i.z = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.y)); -PV0i.z = R2i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R122i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(R1i.y) + intBitsToFloat(R127i.x))); -PS0i = R122i.x; -// 15 -backupReg0i = R0i.w; -R12i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = R12i.x; -PV1i.y = R12i.x; -PV1i.z = R12i.x; -PV1i.w = R12i.x; -R126i.z = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(PS0i) + intBitsToFloat(R10i.y))); -PS1i = R126i.z; -// 16 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.y = tempi.x; -R127i.x = floatBitsToInt((-(intBitsToFloat(R125i.z)) * intBitsToFloat(R1i.y) + intBitsToFloat(R127i.z))); -PS0i = R127i.x; -// 17 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R11i.z = tempi.x; -R122i.x = floatBitsToInt((-(intBitsToFloat(R127i.w)) * intBitsToFloat(R1i.y) + intBitsToFloat(R126i.w))); -PS1i = R122i.x; -// 18 -backupReg0i = R126i.z; -backupReg1i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(PS1i) + intBitsToFloat(R10i.x))); -R124i.y = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(R125i.w))); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x42800000)); -R10i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + 0.5); -R10i.y = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); -PS0i = R10i.y; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(R127i.x) + intBitsToFloat(R9i.x))); -PS1i = R127i.z; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a4ccccd)); -PS0i = R124i.z; -// 21 -backupReg0i = R9i.w; -backupReg1i = R9i.y; -R9i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ab60b61)); -R9i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[12].w)); -PV1i.y = R9i.y; -R10i.z = floatBitsToInt(intBitsToFloat(R125i.x) + 0.5); -R9i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.y) + intBitsToFloat(backupReg1i))); -R7i.x = floatBitsToInt(intBitsToFloat(R127i.z) + 0.5); -PS1i = R7i.x; -// 22 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.z = tempi.x; -R11i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R124i.z)); -PS0i = R11i.x; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.y = tempi.x; -R125i.w = floatBitsToInt(intBitsToFloat(R9i.y) * intBitsToFloat(R9i.x)); -PS0i = R125i.w; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(R9i.z) + intBitsToFloat(R11i.x)); -PS1i = R127i.z; -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[0].z)); -R126i.y = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R125i.w)); -R124i.z = ((R0i.z == 0)?(PS1i):(PS1i)); -R126i.w = floatBitsToInt(-(intBitsToFloat(R10i.w)) + 1.0); -R7i.y = floatBitsToInt(intBitsToFloat(R9i.w) + 0.5); -PS0i = R7i.y; -// 3 -backupReg0i = R0i.z; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -R124i.y = ((backupReg0i == 0)?(PV0i.x):(backupReg1i)); -PS1i = R124i.y; -// 4 -backupReg0i = R124i.z; -R123i.x = ((R0i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(R11i.z))); -R124i.z = ((intBitsToFloat(uf_remappedVS[14].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((R0i.z == 0)?(R126i.y):(R126i.y)); -PV0i.w = R123i.w; -R2i.x = ((R5i.x == 0)?(backupReg0i):(0x3f800000)); -PS0i = R2i.x; -// 5 -backupReg0i = R11i.y; -R0i.x = 0; -R11i.y = ((R5i.x == 0)?(PV0i.w):(0x3f800000)); -R2i.z = ((R5i.x == 0)?(R124i.y):(0x3f800000)); -R0i.w = ((R5i.x == 0)?(PV0i.x):(0x3f800000)); -R9i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedVS[14].w))); -PS1i = R9i.y; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.y = tempi.x; -R0i.z = 0; -PS0i = R0i.z; -// 7 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -R2i.w = 0; -PS1i = R2i.w; -// 8 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R9i.x = ((R124i.z == 0)?(backupReg0i):(R127i.z)); -PS0i = R9i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R124i.y)); -R125i.w = floatBitsToInt(tempResultf); -PS1i = R125i.w; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(PS1i)); -PS0i = R125i.x; -// 11 -R6i.x = floatBitsToInt(intBitsToFloat(R1i.x) + 0.5); -PV1i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R125i.w)); -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R125i.w)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[19].x)),-(intBitsToFloat(uf_remappedVS[19].y)),-(intBitsToFloat(uf_remappedVS[19].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -// 13 -backupReg0i = R9i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); -R9i.z = ((R124i.z == 0)?(R0i.z):(R125i.y)); -R9i.w = ((R124i.z == 0)?(R2i.w):(R127i.w)); -R9i.y = ((R124i.z == 0)?(backupReg0i):(R126i.y)); -PS1i = R9i.y; -// 14 -backupReg0i = R7i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedVS[14].y))); -R7i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -R7i.z = R10i.z; -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), 0.0)); -R7i.w = R126i.w; -PS0i = R7i.w; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedVS[20].y) + intBitsToFloat(R1i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedVS[20].x) + intBitsToFloat(R2i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R10i.y)); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedVS[20].z) + intBitsToFloat(R1i.z))); -PV1i.w = R123i.w; -R6i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + 0.5); -PS1i = R6i.y; -// 16 -R123i.x = ((R0i.y == 0)?(PV1i.z):(0x3f800000)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -// 17 -R0i.x = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.z = R0i.z; -R1i.z = PV0i.x; -R1i.z = clampFI32(R1i.z); -PS1i = R1i.z; -// 18 -backupReg0i = R3i.z; -R1i.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV1i.x)); -R1i.y = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.y)); -R3i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.z)); -// 19 -predResult = (intBitsToFloat(uf_remappedVS[11].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(uf_remappedVS[11].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].x)) + intBitsToFloat(uf_remappedVS[11].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.z; -R5i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[11].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(intBitsToFloat(R11i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].z)) + intBitsToFloat(uf_remappedVS[11].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.z; -R5i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(uf_remappedVS[21].x))); -R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(backupReg0i)); -R126i.z = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(R0i.y)); -PV0i.w = ((0.0 >= intBitsToFloat(uf_remappedVS[0].w))?int(0xFFFFFFFF):int(0x0)); -R127i.w = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R0i.z)); -PS0i = R127i.w; -// 1 -R4i.x = ((PV0i.w == 0)?(R2i.x):(0x3f800000)); -R4i.y = ((PV0i.w == 0)?(R11i.y):(0x3f800000)); -R4i.z = ((PV0i.w == 0)?(R2i.z):(0x3f800000)); -R4i.w = ((PV0i.w == 0)?(R0i.w):(0x3f800000)); -PS1i = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[21].y)); -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(max(intBitsToFloat(PS1i), 0.0)); -PS0i = R127i.z; -// 3 -R0i.x = floatBitsToInt(max(intBitsToFloat(R1i.x), 0.0)); -R0i.y = floatBitsToInt(max(intBitsToFloat(R1i.y), 0.0)); -R0i.w = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R5i.z)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R12i.x) * intBitsToFloat(PS1i)); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(PS1i)); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(PS1i)); -PV0i.z = R127i.z; -tempResultf = log2(intBitsToFloat(backupReg0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.z = floatBitsToInt(max(intBitsToFloat(R3i.z), 0.0)); -PS1i = R0i.z; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[21].z)); -R2i.y = floatBitsToInt(max(intBitsToFloat(R126i.z), 0.0)); -R2i.z = floatBitsToInt(max(intBitsToFloat(R127i.w), 0.0)); -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -R2i.x = floatBitsToInt(max(intBitsToFloat(R126i.y), 0.0)); -PS0i = R2i.x; -// 7 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[23].z) * intBitsToFloat(R127i.z)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R127i.z = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[23].x),intBitsToFloat(uf_remappedVS[23].y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),1.0,0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV1i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].w)); -PV1i.y = floatBitsToInt(min(intBitsToFloat(R127i.z), 1.0)); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[21].w)); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[25].w)); -R127i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -PS0i = R127i.w; -// 11 -R125i.y = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].y) + intBitsToFloat(uf_remappedVS[26].y))); -R127i.z = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].x) + intBitsToFloat(uf_remappedVS[26].x))); -R126i.w = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -PS1i = R126i.w; -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[24].z) + intBitsToFloat(uf_remappedVS[26].z))); -PV0i.x = R123i.x; -// 13 -R1i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[25].x) + intBitsToFloat(R127i.z))); -R1i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[25].y) + intBitsToFloat(R125i.y))); -R1i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[25].z) + intBitsToFloat(PV0i.x))); -// 14 -R1i.w = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[19].w)); -} - -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -// export -gl_Position = vec4(intBitsToFloat(R4i.x) *(origRatio / newRatio), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); -// export -passParameterSem5 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// export -passParameterSem4 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.z)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/610a9c4cb60b0bdf_0000000000000000_vs.txt b/Source/XenobladeX/610a9c4cb60b0bdf_0000000000000000_vs.txt deleted file mode 100644 index fd6ad9cd..00000000 --- a/Source/XenobladeX/610a9c4cb60b0bdf_0000000000000000_vs.txt +++ /dev/null @@ -1,277 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader 610a9c4cb60b0bdf -//flashlight -uniform ivec4 uf_remappedVS[13]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem5; -layout(location = 5) in uvec4 attrDataSem6; -layout(location = 6) in uvec4 attrDataSem7; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem2; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem6.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem3.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem7; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R6i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R6i.y))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R6i.z))); -// 1 -R123i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(-(intBitsToFloat(R4i.x)) + intBitsToFloat(PV0i.z)); -PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R4i.y)) + intBitsToFloat(PV0i.w)); -PS1i = floatBitsToInt(-(intBitsToFloat(R4i.z)) + intBitsToFloat(PS0i)); -// 2 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R4i.y))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R4i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R4i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.w = R123i.w; -PS0i = 0; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R6i.x))); -R126i.y = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); -PV1i.y = R126i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R6i.y))); -R125i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.z)); -R126i.z = 0; -PS1i = R126i.z; -// 4 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.y)); -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.x)); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) * 1.0); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].y) * 1.0); -PS0i = floatBitsToInt(sin((intBitsToFloat(PV1i.y))/0.1591549367)); -// 5 -backupReg0i = R126i.y; -R127i.x = PS0i; -R126i.y = floatBitsToInt(-(intBitsToFloat(PS0i))); -R125i.z = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].z) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -// 6 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -PV0i.x = PS1i; -R127i.y = PS1i; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].w) * 1.0); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].x)) + intBitsToFloat(backupReg0i))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].y)) + intBitsToFloat(backupReg1i))); -PS0i = R124i.z; -// 7 -backupReg0i = R126i.w; -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.w),0.0))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].z)) + intBitsToFloat(backupReg0i))); -PS1i = R126i.w; -// 8 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].w)) + intBitsToFloat(R127i.z))); -PS0i = R125i.y; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R7i.w)) + intBitsToFloat(R7i.y))); -PS1i = R127i.z; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * 1.0); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * 1.0); -PS1i = R125i.w; -// 12 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].x)) + intBitsToFloat(R127i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].w)) + intBitsToFloat(R125i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].y)) + intBitsToFloat(R124i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].z)) + intBitsToFloat(R126i.w))); -PV0i.w = R123i.w; -R124i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * 1.0); -PS0i = R124i.z; -// 13 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].x)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].z)) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].y)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].w)) + intBitsToFloat(PV0i.y))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R7i.z)) + intBitsToFloat(R7i.x))); -PS1i = R127i.w; -// 14 -backupReg0i = R127i.x; -backupReg1i = R124i.z; -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg0i)); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.w)); -PV0i.y = R127i.y; -R124i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(backupReg1i)); -PV0i.z = R124i.z; -R125i.w = ((0.0 >= intBitsToFloat(uf_remappedVS[7].w))?int(0xFFFFFFFF):int(0x0)); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.z) + 0.5); -PS0i = R125i.y; -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(R126i.w)),vec4(intBitsToFloat(uf_remappedVS[8].x),intBitsToFloat(uf_remappedVS[8].y),intBitsToFloat(uf_remappedVS[8].z),intBitsToFloat(uf_remappedVS[8].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.x = floatBitsToInt(intBitsToFloat(R127i.w) + 0.5); -PS1i = R7i.x; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),intBitsToFloat(R126i.w)),vec4(intBitsToFloat(uf_remappedVS[9].x),intBitsToFloat(uf_remappedVS[9].y),intBitsToFloat(uf_remappedVS[9].z),intBitsToFloat(uf_remappedVS[9].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.0); -PS0i = R2i.x; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),intBitsToFloat(R126i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R2i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.0); -PS1i = R2i.y; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),intBitsToFloat(R126i.w)),vec4(intBitsToFloat(uf_remappedVS[11].x),intBitsToFloat(uf_remappedVS[11].y),intBitsToFloat(uf_remappedVS[11].z),intBitsToFloat(uf_remappedVS[11].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.w = tempi.x; -R1i.x = ((R125i.w == 0)?(R2i.x):(0x3f800000)); -PS0i = R1i.x; -// 19 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(uf_remappedVS[12].w))); -R1i.y = ((R125i.w == 0)?(R2i.y):(0x3f800000)); -R1i.z = ((R125i.w == 0)?(R127i.z):(0x3f800000)); -R1i.w = ((R125i.w == 0)?(PV0i.x):(0x3f800000)); -R7i.y = floatBitsToInt(-(intBitsToFloat(R125i.y)) + 1.0); -PS1i = R7i.y; -// 20 -backupReg0i = R3i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),intBitsToFloat(PV1i.x)),vec4(intBitsToFloat(uf_remappedVS[12].x),intBitsToFloat(uf_remappedVS[12].y),intBitsToFloat(uf_remappedVS[12].z),1.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R3i.w = backupReg0i; -R3i.w = floatBitsToInt(intBitsToFloat(R3i.w) * 2.0); -PS0i = R3i.w; -// 21 -R2i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) - -gl_Position = vec4(intBitsToFloat(R1i.x)*(origRatio / newRatio), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -// export -// skipped export to semanticId 255 -// export -passParameterSem2 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.z)); -// 0 -} diff --git a/Source/XenobladeX/622450648ddbf1b2_0000000000000000_vs.txt b/Source/XenobladeX/622450648ddbf1b2_0000000000000000_vs.txt deleted file mode 100644 index 66c601c9..00000000 --- a/Source/XenobladeX/622450648ddbf1b2_0000000000000000_vs.txt +++ /dev/null @@ -1,462 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 622450648ddbf1b2 //car lights (float vs?) -uniform ivec4 uf_remappedVS[10]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 2) out vec4 passParameterSem3; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem6; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem7.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem4.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem3.xyzw)/255.0); -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.z = R123i.z; -PV0i.w = R6i.x; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -PS0i = R6i.y; -PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 2.0); -// 1 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.z))); -R125i.w = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.w)); -R10i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PS0i)); -PS1i = R10i.y; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -R127i.y = R6i.z; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.w = R123i.w; -R127i.z = R6i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R127i.z) * 2.0); -PS0i = R127i.z; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -R126i.y = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); -R7i.z = R6i.w; -R7i.z = floatBitsToInt(intBitsToFloat(R7i.z) * 2.0); -PV1i.z = R7i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); -PV1i.w = R127i.w; -R126i.z = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(R10i.y)); -PS1i = R126i.z; -// 4 -R11i.x = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R127i.y)); -R125i.y = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R127i.z)); -R125i.z = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(PV1i.z)); -R126i.w = R6i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -R127i.y = floatBitsToInt(sin((intBitsToFloat(PV1i.w))/0.1591549367)); -PS0i = R127i.y; -// 5 -backupReg0i = R126i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R8i.x)); -R124i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); -R126i.z = PS0i; -R124i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R127i.w))/0.1591549367)); -// 6 -R124i.x = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -R7i.y = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R8i.z)); -R124i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R8i.y)); -R127i.w = PS1i; -PV0i.w = R127i.w; -PS0i = floatBitsToInt(cos((intBitsToFloat(R127i.x))/0.1591549367)); -// 7 -R10i.x = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R0i.y = floatBitsToInt(-(intBitsToFloat(R127i.y)) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(PS0i)); -PS1i = floatBitsToInt(sin((intBitsToFloat(R127i.x))/0.1591549367)); -// 8 -backupReg0i = R126i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS1i)); -R127i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS1i)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 1.0); -R125i.x = floatBitsToInt(sin((intBitsToFloat(R126i.y))/0.1591549367)); -PS0i = R125i.x; -// 9 -R7i.x = R6i.x; -R7i.x = floatBitsToInt(intBitsToFloat(R7i.x) * 2.0); -PV1i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -R1i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * 0.0 + intBitsToFloat(PV0i.w))); -R127i.w = floatBitsToInt(-(intBitsToFloat(PS0i))); -R0i.z = floatBitsToInt(cos((intBitsToFloat(R126i.y))/0.1591549367)); -PS1i = R0i.z; -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -R11i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PS1i) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.w)); -R126i.w = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R7i.z)); -R0i.x = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(R11i.x)); -PS0i = R0i.x; -// 11 -backupReg0i = R125i.z; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.w) + intBitsToFloat(PV0i.x))); -R126i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(R125i.z)); -R125i.z = ((intBitsToFloat(R124i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R0i.w = floatBitsToInt(intBitsToFloat(R125i.y) + -(intBitsToFloat(backupReg0i))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg1i)); -PS1i = R127i.y; -// 12 -backupReg0i = R127i.x; -backupReg1i = R125i.x; -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(R124i.z)); -R125i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * 1.0); -R124i.z = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(R7i.y)); -R125i.w = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(R125i.x)); -R125i.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(backupReg1i)); -PS0i = R125i.x; -// 13 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -R12i.x = floatBitsToInt((intBitsToFloat(R124i.x) * 0.0 + intBitsToFloat(R0i.y))); -R124i.y = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R11i.y)); -PV1i.z = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(backupReg0i)); -R5i.w = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(backupReg0i)); -R1i.w = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R126i.x)); -PS1i = R1i.w; -// 14 -R13i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.z))); -R0i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R125i.z) + intBitsToFloat(R5i.y))); -R126i.z = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R1i.z)); -R127i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R125i.z) + intBitsToFloat(R5i.x))); -R4i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R126i.w)); -PS0i = R4i.w; -// 15 -R127i.x = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R5i.z))); -R5i.y = 0; -R125i.z = floatBitsToInt(-(intBitsToFloat(R0i.x)) + 1.0); -R124i.w = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R7i.x)); -R127i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(R8i.y)); -PS1i = R127i.y; -// 16 -backupReg0i = R125i.y; -backupReg1i = R6i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R8i.x)); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R126i.w))); -R6i.z = floatBitsToInt((intBitsToFloat(R10i.x) * 0.0 + intBitsToFloat(backupReg0i))); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(R7i.z)); -R6i.w = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R11i.y)); -PS0i = R6i.w; -// 17 -backupReg0i = R124i.y; -R124i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R1i.z)); -R124i.y = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R126i.x)); -R127i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(R125i.x) + intBitsToFloat(backupReg0i))); -R0i.w = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(R0i.z) + intBitsToFloat(R125i.w))); -R8i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -PS1i = R8i.x; -// 18 -backupReg0i = R0i.y; -backupReg1i = R126i.x; -backupReg2i = R126i.z; -R126i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(R5i.w) + intBitsToFloat(R1i.w))); -R0i.y = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(backupReg0i)); -R126i.z = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(backupReg1i)); -R127i.w = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(R12i.x) + intBitsToFloat(backupReg2i))); -R127i.y = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(R1i.z)); -PS0i = R127i.y; -// 19 -backupReg0i = R127i.x; -backupReg1i = R126i.w; -R127i.x = floatBitsToInt(intBitsToFloat(R124i.w) + -(intBitsToFloat(R126i.w))); -PV1i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(R11i.x)); -R7i.z = floatBitsToInt(intBitsToFloat(R5i.y) + intBitsToFloat(backupReg0i)); -R126i.w = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i)); -R124i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(R11i.y)); -PS1i = R124i.w; -// 20 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R0i.w) + intBitsToFloat(R127i.z))); -R123i.y = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R12i.x) + intBitsToFloat(backupReg0i))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R125i.x) + intBitsToFloat(R6i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(R124i.y))); -PV0i.w = R123i.w; -R6i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -PS0i = R6i.x; -// 21 -backupReg0i = R5i.w; -R10i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(R13i.x) + intBitsToFloat(PV0i.w))); -R123i.y = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R13i.x) + intBitsToFloat(R126i.x))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R6i.z) + intBitsToFloat(R127i.w))); -PV1i.z = R123i.z; -R5i.w = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(R126i.z))); -R1i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(R6i.z) + intBitsToFloat(PV0i.y))); -PS1i = R1i.z; -// 22 -backupReg0i = R0i.y; -backupReg1i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R11i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(backupReg1i) + intBitsToFloat(R127i.z))); -PS0i = R11i.x; -// 23 -backupReg0i = R12i.x; -R12i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R124i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[0].x)); -R0i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(R127i.y))); -R6i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[0].y)); -R4i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[0].z)); -PS1i = R4i.w; -// 0 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.x),intBitsToFloat(R1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].x) * 1.0); -PS0i = R127i.z; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R0i.w) + intBitsToFloat(R12i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R13i.x) + intBitsToFloat(R5i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R6i.z) + intBitsToFloat(R0i.z))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].y) * 1.0); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -PS1i = R127i.y; -// 2 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R125i.y = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[2].x) + intBitsToFloat(R5i.y))); -PS0i = R125i.y; -// 3 -R127i.x = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[2].y) + intBitsToFloat(R6i.w))); -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R9i.z) + intBitsToFloat(R9i.x))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[2].z) + intBitsToFloat(R4i.w))); -R7i.w = floatBitsToInt(max(intBitsToFloat(R4i.y), 0.0)); -R6i.x = floatBitsToInt(max(intBitsToFloat(R3i.x), 0.0)); -PS1i = R6i.x; -// 4 -backupReg0i = R127i.z; -backupReg1i = R126i.w; -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * 1.0); -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R9i.w) + intBitsToFloat(R9i.y))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[0].x) + intBitsToFloat(backupReg0i))); -R126i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[0].y) + intBitsToFloat(backupReg1i))); -R1i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + 0.5); -PS0i = R1i.x; -// 5 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[3].y) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[0].z) + intBitsToFloat(backupReg0i))); -R124i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[0].w) + intBitsToFloat(PV0i.x))); -R123i.w = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[3].x) + intBitsToFloat(R125i.y))); -PV1i.w = R123i.w; -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + 0.5); -PS1i = R127i.x; -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[3].z) + intBitsToFloat(R125i.z))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.w) * 1.0); -R123i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[2].x) + intBitsToFloat(R127i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[2].y) + intBitsToFloat(R126i.w))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * 1.0); -PS0i = R127i.z; -// 7 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[2].w) + intBitsToFloat(R124i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[2].z) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[3].x) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[3].y) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R126i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * 1.0); -PS1i = R126i.w; -// 8 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[3].z) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(backupReg0i)); -R124i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R127i.z)); -R127i.w = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[3].w) + intBitsToFloat(PV1i.x))); -R124i.w = ((0.0 >= intBitsToFloat(uf_remappedVS[4].w))?int(0xFFFFFFFF):int(0x0)); -PS0i = R124i.w; -// 9 -R7i.x = floatBitsToInt(max(intBitsToFloat(R4i.x), 0.0)); -R1i.y = floatBitsToInt(-(intBitsToFloat(R127i.x)) + 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.w)); -PV1i.z = R127i.z; -R6i.w = R3i.w; -R6i.w = floatBitsToInt(intBitsToFloat(R6i.w) * 2.0); -R6i.y = floatBitsToInt(max(intBitsToFloat(R3i.y), 0.0)); -PS1i = R6i.y; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.y),intBitsToFloat(R124i.z),intBitsToFloat(PV1i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),intBitsToFloat(uf_remappedVS[5].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = floatBitsToInt(max(intBitsToFloat(R3i.z), 0.0)); -PS0i = R6i.z; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.y),intBitsToFloat(R124i.z),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[6].x),intBitsToFloat(uf_remappedVS[6].y),intBitsToFloat(uf_remappedVS[6].z),intBitsToFloat(uf_remappedVS[6].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.0); -PS1i = R2i.x; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.y),intBitsToFloat(R124i.z),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[7].x),intBitsToFloat(uf_remappedVS[7].y),intBitsToFloat(uf_remappedVS[7].z),intBitsToFloat(uf_remappedVS[7].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = tempi.x; -R2i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.0); -PS0i = R2i.y; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.y),intBitsToFloat(R124i.z),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[8].x),intBitsToFloat(uf_remappedVS[8].y),intBitsToFloat(uf_remappedVS[8].z),intBitsToFloat(uf_remappedVS[8].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.w = tempi.x; -R3i.x = ((R124i.w == 0)?(R2i.x):(0x3f800000)); -PS1i = R3i.x; -// 14 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[9].z)); -R3i.y = ((R124i.w == 0)?(R2i.y):(0x3f800000)); -R3i.z = ((R124i.w == 0)?(R126i.w):(0x3f800000)); -R3i.w = ((R124i.w == 0)?(PV1i.x):(0x3f800000)); -R7i.z = floatBitsToInt(max(intBitsToFloat(R4i.z), 0.0)); -PS0i = R7i.z; -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.y),intBitsToFloat(R124i.z),intBitsToFloat(R127i.w),intBitsToFloat(PV0i.x)),vec4(intBitsToFloat(uf_remappedVS[9].x),intBitsToFloat(uf_remappedVS[9].y),intBitsToFloat(uf_remappedVS[9].w),1.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -// 16 -R2i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x))); -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; - -gl_Position = vec4(intBitsToFloat(R3i.x)*(origRatio / newRatio), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); -// export -// skipped export to semanticId 255 -// export -passParameterSem1 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.w), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.z)); -// 0 -} diff --git a/Source/XenobladeX/738c509776f2c113_0000000000000000_vs.txt b/Source/XenobladeX/738c509776f2c113_0000000000000000_vs.txt deleted file mode 100644 index 166c5cce..00000000 --- a/Source/XenobladeX/738c509776f2c113_0000000000000000_vs.txt +++ /dev/null @@ -1,464 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 738c509776f2c113 // front lights -uniform ivec4 uf_remappedVS[10]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 3) out vec4 passParameterSem3; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem6; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem7.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem4.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem3.xyzw)/255.0); -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.z = R123i.z; -PV0i.w = R6i.x; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * 2.0); -PS0i = R6i.y; -PS0i = floatBitsToInt(intBitsToFloat(PS0i) * 2.0); -// 1 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.z))); -R125i.w = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.w)); -R10i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PS0i)); -PS1i = R10i.y; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -R127i.y = R6i.z; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.w = R123i.w; -R127i.z = R6i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R127i.z) * 2.0); -PS0i = R127i.z; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -R126i.y = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); -R7i.z = R6i.w; -R7i.z = floatBitsToInt(intBitsToFloat(R7i.z) * 2.0); -PV1i.z = R7i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); -PV1i.w = R127i.w; -R126i.z = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(R10i.y)); -PS1i = R126i.z; -// 4 -R11i.x = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R127i.y)); -R125i.y = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R127i.z)); -R125i.z = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(PV1i.z)); -R126i.w = R6i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -R127i.y = floatBitsToInt(sin((intBitsToFloat(PV1i.w))/0.1591549367)); -PS0i = R127i.y; -// 5 -backupReg0i = R126i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R8i.x)); -R124i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); -R126i.z = PS0i; -R124i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R127i.w))/0.1591549367)); -// 6 -R124i.x = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -R7i.y = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R8i.z)); -R124i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R8i.y)); -R127i.w = PS1i; -PV0i.w = R127i.w; -PS0i = floatBitsToInt(cos((intBitsToFloat(R127i.x))/0.1591549367)); -// 7 -R10i.x = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R0i.y = floatBitsToInt(-(intBitsToFloat(R127i.y)) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(PS0i)); -PS1i = floatBitsToInt(sin((intBitsToFloat(R127i.x))/0.1591549367)); -// 8 -backupReg0i = R126i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS1i)); -R127i.y = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS1i)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 1.0); -R125i.x = floatBitsToInt(sin((intBitsToFloat(R126i.y))/0.1591549367)); -PS0i = R125i.x; -// 9 -R7i.x = R6i.x; -R7i.x = floatBitsToInt(intBitsToFloat(R7i.x) * 2.0); -PV1i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -R1i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * 0.0 + intBitsToFloat(PV0i.w))); -R127i.w = floatBitsToInt(-(intBitsToFloat(PS0i))); -R0i.z = floatBitsToInt(cos((intBitsToFloat(R126i.y))/0.1591549367)); -PS1i = R0i.z; -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -R11i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PS1i) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.w)); -R126i.w = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R7i.z)); -R0i.x = floatBitsToInt(intBitsToFloat(R125i.w) + intBitsToFloat(R11i.x)); -PS0i = R0i.x; -// 11 -backupReg0i = R125i.z; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.w) + intBitsToFloat(PV0i.x))); -R126i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(R125i.z)); -R125i.z = ((intBitsToFloat(R124i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R0i.w = floatBitsToInt(intBitsToFloat(R125i.y) + -(intBitsToFloat(backupReg0i))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg1i)); -PS1i = R127i.y; -// 12 -backupReg0i = R127i.x; -backupReg1i = R125i.x; -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(R124i.z)); -R125i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * 1.0); -R124i.z = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(R7i.y)); -R125i.w = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(R125i.x)); -R125i.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(backupReg1i)); -PS0i = R125i.x; -// 13 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -R12i.x = floatBitsToInt((intBitsToFloat(R124i.x) * 0.0 + intBitsToFloat(R0i.y))); -R124i.y = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R11i.y)); -PV1i.z = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(backupReg0i)); -R5i.w = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(backupReg0i)); -R1i.w = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R126i.x)); -PS1i = R1i.w; -// 14 -R13i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.z))); -R0i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R125i.z) + intBitsToFloat(R5i.y))); -R126i.z = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R1i.z)); -R127i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R125i.z) + intBitsToFloat(R5i.x))); -R4i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R126i.w)); -PS0i = R4i.w; -// 15 -R127i.x = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R5i.z))); -R5i.y = 0; -R125i.z = floatBitsToInt(-(intBitsToFloat(R0i.x)) + 1.0); -R124i.w = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R7i.x)); -R127i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(R8i.y)); -PS1i = R127i.y; -// 16 -backupReg0i = R125i.y; -backupReg1i = R6i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R8i.x)); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R126i.w))); -R6i.z = floatBitsToInt((intBitsToFloat(R10i.x) * 0.0 + intBitsToFloat(backupReg0i))); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(R7i.z)); -R6i.w = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R11i.y)); -PS0i = R6i.w; -// 17 -backupReg0i = R124i.y; -R124i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R1i.z)); -R124i.y = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R126i.x)); -R127i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(R125i.x) + intBitsToFloat(backupReg0i))); -R0i.w = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(R0i.z) + intBitsToFloat(R125i.w))); -R8i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -PS1i = R8i.x; -// 18 -backupReg0i = R0i.y; -backupReg1i = R126i.x; -backupReg2i = R126i.z; -R126i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(R5i.w) + intBitsToFloat(R1i.w))); -R0i.y = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(backupReg0i)); -R126i.z = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(backupReg1i)); -R127i.w = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(R12i.x) + intBitsToFloat(backupReg2i))); -R127i.y = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(R1i.z)); -PS0i = R127i.y; -// 19 -backupReg0i = R127i.x; -backupReg1i = R126i.w; -R127i.x = floatBitsToInt(intBitsToFloat(R124i.w) + -(intBitsToFloat(R126i.w))); -PV1i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(R11i.x)); -R7i.z = floatBitsToInt(intBitsToFloat(R5i.y) + intBitsToFloat(backupReg0i)); -R126i.w = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i)); -R124i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(R11i.y)); -PS1i = R124i.w; -// 20 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R0i.w) + intBitsToFloat(R127i.z))); -R123i.y = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R12i.x) + intBitsToFloat(backupReg0i))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R125i.x) + intBitsToFloat(R6i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(R124i.y))); -PV0i.w = R123i.w; -R6i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -PS0i = R6i.x; -// 21 -backupReg0i = R5i.w; -R10i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(R13i.x) + intBitsToFloat(PV0i.w))); -R123i.y = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R13i.x) + intBitsToFloat(R126i.x))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R6i.z) + intBitsToFloat(R127i.w))); -PV1i.z = R123i.z; -R5i.w = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(R126i.z))); -R1i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(R6i.z) + intBitsToFloat(PV0i.y))); -PS1i = R1i.z; -// 22 -backupReg0i = R0i.y; -backupReg1i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R11i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(backupReg1i) + intBitsToFloat(R127i.z))); -PS0i = R11i.x; -// 23 -backupReg0i = R12i.x; -R12i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R124i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[0].x)); -R0i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(R127i.y))); -R6i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[0].y)); -R4i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[0].z)); -PS1i = R4i.w; -// 0 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R10i.x),intBitsToFloat(R1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].x) * 1.0); -PS0i = R127i.z; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R0i.w) + intBitsToFloat(R12i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R13i.x) + intBitsToFloat(R5i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R6i.z) + intBitsToFloat(R0i.z))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].y) * 1.0); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -PS1i = R127i.y; -// 2 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R125i.y = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[2].x) + intBitsToFloat(R5i.y))); -PS0i = R125i.y; -// 3 -R127i.x = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[2].y) + intBitsToFloat(R6i.w))); -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R9i.z) + intBitsToFloat(R9i.x))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[2].z) + intBitsToFloat(R4i.w))); -R7i.w = floatBitsToInt(max(intBitsToFloat(R4i.y), 0.0)); -R6i.x = floatBitsToInt(max(intBitsToFloat(R3i.x), 0.0)); -PS1i = R6i.x; -// 4 -backupReg0i = R127i.z; -backupReg1i = R126i.w; -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * 1.0); -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R9i.w) + intBitsToFloat(R9i.y))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[0].x) + intBitsToFloat(backupReg0i))); -R126i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[0].y) + intBitsToFloat(backupReg1i))); -R1i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + 0.5); -PS0i = R1i.x; -// 5 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[3].y) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[0].z) + intBitsToFloat(backupReg0i))); -R124i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[0].w) + intBitsToFloat(PV0i.x))); -R123i.w = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[3].x) + intBitsToFloat(R125i.y))); -PV1i.w = R123i.w; -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + 0.5); -PS1i = R127i.x; -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[3].z) + intBitsToFloat(R125i.z))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.w) * 1.0); -R123i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[2].x) + intBitsToFloat(R127i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[2].y) + intBitsToFloat(R126i.w))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * 1.0); -PS0i = R127i.z; -// 7 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[2].w) + intBitsToFloat(R124i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[2].z) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[3].x) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[3].y) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R126i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * 1.0); -PS1i = R126i.w; -// 8 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[3].z) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(backupReg0i)); -R124i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R127i.z)); -R127i.w = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[3].w) + intBitsToFloat(PV1i.x))); -R124i.w = ((0.0 >= intBitsToFloat(uf_remappedVS[4].w))?int(0xFFFFFFFF):int(0x0)); -PS0i = R124i.w; -// 9 -R7i.x = floatBitsToInt(max(intBitsToFloat(R4i.x), 0.0)); -R1i.y = floatBitsToInt(-(intBitsToFloat(R127i.x)) + 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.w)); -PV1i.z = R127i.z; -R6i.w = R3i.w; -R6i.w = floatBitsToInt(intBitsToFloat(R6i.w) * 2.0); -R6i.y = floatBitsToInt(max(intBitsToFloat(R3i.y), 0.0)); -PS1i = R6i.y; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.y),intBitsToFloat(R124i.z),intBitsToFloat(PV1i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),intBitsToFloat(uf_remappedVS[5].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = floatBitsToInt(max(intBitsToFloat(R3i.z), 0.0)); -PS0i = R6i.z; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.y),intBitsToFloat(R124i.z),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[6].x),intBitsToFloat(uf_remappedVS[6].y),intBitsToFloat(uf_remappedVS[6].z),intBitsToFloat(uf_remappedVS[6].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.0); -PS1i = R2i.x; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.y),intBitsToFloat(R124i.z),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[7].x),intBitsToFloat(uf_remappedVS[7].y),intBitsToFloat(uf_remappedVS[7].z),intBitsToFloat(uf_remappedVS[7].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = tempi.x; -R2i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.0); -PS0i = R2i.y; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.y),intBitsToFloat(R124i.z),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w)),vec4(intBitsToFloat(uf_remappedVS[8].x),intBitsToFloat(uf_remappedVS[8].y),intBitsToFloat(uf_remappedVS[8].z),intBitsToFloat(uf_remappedVS[8].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.w = tempi.x; -R3i.x = ((R124i.w == 0)?(R2i.x):(0x3f800000)); -PS1i = R3i.x; -// 14 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[9].z)); -R3i.y = ((R124i.w == 0)?(R2i.y):(0x3f800000)); -R3i.z = ((R124i.w == 0)?(R126i.w):(0x3f800000)); -R3i.w = ((R124i.w == 0)?(PV1i.x):(0x3f800000)); -R7i.z = floatBitsToInt(max(intBitsToFloat(R4i.z), 0.0)); -PS0i = R7i.z; -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.y),intBitsToFloat(R124i.z),intBitsToFloat(R127i.w),intBitsToFloat(PV0i.x)),vec4(intBitsToFloat(uf_remappedVS[9].x),intBitsToFloat(uf_remappedVS[9].y),intBitsToFloat(uf_remappedVS[9].w),1.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -// 16 -R2i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x))); -// export - -float origRatio = 1.777f; -float newRatio = 5.333f;; - -gl_Position = vec4(intBitsToFloat(R3i.x)*(origRatio / newRatio), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.w), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.z)); -// 0 -} diff --git a/Source/XenobladeX/7d2d26ba00a66735_0000000000000000_vs.txt b/Source/XenobladeX/7d2d26ba00a66735_0000000000000000_vs.txt deleted file mode 100644 index ee4bb5df..00000000 --- a/Source/XenobladeX/7d2d26ba00a66735_0000000000000000_vs.txt +++ /dev/null @@ -1,1417 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader 7d2d26ba00a66735 -// waterfall cascade -uniform ivec4 uf_remappedVS[27]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -layout(location = 9) in uvec4 attrDataSem9; -layout(location = 10) in uvec4 attrDataSem10; -layout(location = 11) in uvec4 attrDataSem11; -layout(location = 12) in uvec4 attrDataSem12; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 5) out vec4 passParameterSem5; -layout(location = 3) out vec4 passParameterSem3; -layout(location = 4) out vec4 passParameterSem4; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem6; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem7.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem4.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem9.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem10; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R11i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem11; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R12i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem12.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R13i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xy = attrDataSem3.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R126i.x = floatBitsToInt(max(intBitsToFloat(R5i.x), -(intBitsToFloat(R5i.x)))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(max(intBitsToFloat(R5i.y), -(intBitsToFloat(R5i.y)))); -PV0i.z = R126i.z; -R126i.w = R5i.z; -R127i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV0i.z))); -PS1i = R127i.x; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(fract(intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(R126i.w))); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.w)); -R5i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R127i.x; -// 4 -backupReg0i = R127i.z; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(R126i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(backupReg1i))); -R125i.x = R6i.x; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 5 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R8i.y))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R8i.x))); -R126i.z = R6i.z; -R126i.z = floatBitsToInt(intBitsToFloat(R126i.z) * 2.0); -R127i.w = R6i.y; -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R8i.z))); -PS1i = R125i.w; -// 6 -PV0i.x = R8i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R8i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R124i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R124i.y; -// 7 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.w)); -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R7i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R126i.x)); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R125i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R127i.w))); -PS1i = R127i.x; -// 8 -R126i.x = R6i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.x) * 2.0); -PV0i.y = R6i.z; -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); -PV0i.z = R6i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R126i.z))); -R125i.x = R6i.w; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 9 -backupReg0i = R124i.x; -backupReg1i = R126i.y; -R124i.x = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(R125i.w)); -R126i.y = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(backupReg0i)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg1i)); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV0i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV0i.y))); -PS1i = R127i.z; -// 10 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R7i.z),0.0))); -PV0i.x = R0i.x; -PV0i.y = R0i.x; -PV0i.z = R0i.x; -PV0i.w = R0i.x; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(R5i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R5i.z))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(R124i.w)) + intBitsToFloat(R5i.y))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R125i.x))); -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R125i.x))); -PS1i = R124i.x; -// 12 -PV0i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(R127i.w)); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R125i.x))); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.x)); -R1i.z = 0; -PS0i = R1i.z; -// 13 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R8i.x))); -PV1i.x = R5i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R8i.y))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R6i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R15i.x = 0; -PS1i = R15i.x; -// 14 -R5i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R8i.yzw = floatBitsToInt(vec3(intBitsToFloat(PV1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R126i.x)) + vec3(intBitsToFloat(R126i.z),intBitsToFloat(R126i.y),-(intBitsToFloat(R124i.x)))); -R6i.y = 0; -PS0i = R6i.y; -// 15 -R6i.x = 0x3f800000; -R5i.y = 0x3f800000; -R6i.z = 0; -R10i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R13i.w = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(R124i.x)); -PS1i = R13i.w; -// 16 -R1i.z = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R125i.z)); -R4i.w = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(R125i.z))); -R14i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -PS0i = R14i.w; -// 17 -R4i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R13i.z = 0; -PS1i = R13i.z; -// 18 -R5i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R5i.w))/0.1591549367)); -// 19 -R126i.x = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R5i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R125i.y))/0.1591549367)); -// 22 -R15i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -R14i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(R125i.y))/0.1591549367)); -// 23 -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); -R15i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -R5i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R124i.y))/0.1591549367)); -PS1i = R127i.w; -// 24 -R14i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R124i.y))/0.1591549367)); -// 25 -R7i.x = PS0i; -R14i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R7i.y = PS0i; -PS1i = R7i.y; -// 26 -R10i.z = floatBitsToInt(sqrt(intBitsToFloat(R0i.x))); -PS0i = R10i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R7i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R14i.z,R0i.w,R15i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R14i.x = uf_remappedVS[1].z; -PS0i = R14i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R14i.y = uf_remappedVS[4].z; -PS1i = R14i.y; -// 4 -R14i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), -(intBitsToFloat(PV1i.x)))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R8i.y)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R8i.y)) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R5i.x = PV1i.x; -PS0i = R5i.x; -// 9 -R8i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R8i.x; -PV1i.y = R8i.x; -PV1i.z = R8i.x; -PV1i.w = R8i.x; -R5i.y = R127i.y; -PS1i = R5i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R8i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.z = tempi.x; -// 12 -R15i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R15i.x; -PV0i.y = R15i.x; -PV0i.z = R15i.x; -PV0i.w = R15i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R15i.y = tempi.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R15i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R7i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R14i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),0.0))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -R0i.x = uf_remappedVS[1].x; -PS0i = R0i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R7i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R6i.z))); -R0i.y = uf_remappedVS[1].y; -R0i.z = uf_remappedVS[1].z; -// 3 -R16i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R14i.y)) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R5i.z; -backupReg1i = R7i.x; -R5i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R6i.z))); -R7i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(backupReg1i)) + intBitsToFloat(PS1i))); -PS0i = R7i.x; -// 5 -backupReg0i = R7i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R14i.x),intBitsToFloat(backupReg0i),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[1].y))); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R0i.z; -// 2 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[1].y))); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[4].y))); -R16i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R16i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[4].y))); -// 5 -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[5].y))); -// 6 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[5].y))); -// 7 -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.y))); -R16i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.w))); -R5i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R126i.x))); -PS0i = R5i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R7i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R0i.y = 0; -R0i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R16i.y = 0x3f800000; -PS0i = R16i.y; -// 1 -R5i.y = 0; -R16i.z = 0; -R5i.z = uf_remappedVS[1].x; -PS1i = R5i.z; -// 2 -R7i.z = 0; -// 3 -R13i.z = R10i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -R8i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),0.0))); -PV0i.x = R8i.x; -PV0i.y = R8i.x; -PV0i.z = R8i.x; -PV0i.w = R8i.x; -R14i.x = backupReg1i; -PS0i = R14i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R16i.x),intBitsToFloat(R16i.y),intBitsToFloat(R16i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.y = tempi.x; -R14i.y = R16i.z; -PS1i = R14i.y; -// 2 -backupReg0i = R8i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.z = tempi.x; -R14i.z = R5i.z; -PS0i = R14i.z; -// 3 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -R15i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = R15i.x; -PV1i.y = R15i.x; -PV1i.z = R15i.x; -PV1i.w = R15i.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R16i.z))); -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(R16i.x),intBitsToFloat(R16i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R15i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R5i.z))); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R15i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R8i.x = R8i.z; -R8i.z = R5i.x; -R5i.x = R5i.z; -PS0i = R5i.x; -// 1 -R5i.y = R1i.y; -R5i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R8i.y):(R5i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R8i.z):(R8i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R5i.x):(R8i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R8i.y; -R8i.x = ((R127i.y == 0)?(PV1i.x):(R5i.x)); -R8i.y = ((R127i.y == 0)?(PV1i.w):(R8i.z)); -R8i.z = ((R127i.y == 0)?(PV1i.y):(backupReg0i)); -R123i.w = ((R127i.x == 0)?(R5i.z):(R5i.z)); -PV0i.w = R123i.w; -R5i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R5i.x; -// 3 -backupReg0i = R5i.y; -R6i.x = ((R127i.y == 0)?(0):(R15i.x)); -R5i.y = ((R127i.y == 0)?(R127i.z):(R5i.z)); -R5i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R6i.y = ((R127i.y == 0)?(0):(backupReg0i)); -PS1i = R6i.y; -// 4 -backupReg0i = R6i.z; -R6i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.y), intBitsToFloat(R14i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R15i.z) * 1.0); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R14i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R7i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.y), intBitsToFloat(R7i.y))); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R14i.z) * 1.0); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R7i.x)) + intBitsToFloat(PV0i.z))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R14i.y)) + intBitsToFloat(PV0i.w))); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R14i.x))); -PS1i = R124i.w; -// 2 -R124i.x = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R7i.y))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV1i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV1i.z))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV1i.x))); -PS0i = R126i.x; -// 3 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(R7i.x)) + intBitsToFloat(backupReg0i))); -R125i.y = floatBitsToInt((intBitsToFloat(R5i.w) * 0.0 + intBitsToFloat(R127i.y))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(R14i.y)) + intBitsToFloat(R127i.z))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R125i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R126i.w))); -PS1i = R127i.z; -// 4 -backupReg0i = R126i.x; -backupReg1i = R126i.z; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R125i.x))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg1i))); -R7i.z = 0; -PS0i = R7i.z; -// 5 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.w), intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.w), intBitsToFloat(R125i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.w), intBitsToFloat(backupReg0i))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg1i))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R124i.x)) + intBitsToFloat(PV0i.y))); -PS1i = R125i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(R125i.w))); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.z))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg0i))); -// 7 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.w),intBitsToFloat(R124i.z)) + intBitsToFloat(R127i.w))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg1i))); -// 8 -backupReg0i = R125i.z; -backupReg1i = R127i.y; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PV1i.y))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg0i))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(R124i.w)) + intBitsToFloat(backupReg1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R126i.z))); -// 9 -backupReg0i = R124i.z; -backupReg1i = R125i.y; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.w))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R124i.z)) + intBitsToFloat(R126i.w))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(backupReg0i)) + intBitsToFloat(R125i.x))); -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(backupReg1i)) + intBitsToFloat(R127i.z))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R124i.y),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(R124i.y)) + intBitsToFloat(PS1i))); -PS0i = R127i.w; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedVS[6].x))); -PS1i = R126i.w; -// 12 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(uf_remappedVS[6].z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].y))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedVS[6].x))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedVS[6].y))); -PS0i = R126i.y; -// 13 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R126i.w))); -PS1i = R125i.x; -// 14 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R124i.y)) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R124i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(R127i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R127i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R125i.z))); -// 15 -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(R125i.x))); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV0i.w))); -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.y))); -PS1i = R122i.x; -// 16 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.w))); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.z),intBitsToFloat(R125i.z)) + intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedVS[6].z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_remappedVS[6].x))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_remappedVS[6].y))); -// 17 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R125i.w))); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(PV0i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].z))); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R126i.y))); -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(PS0i))); -PS1i = R126i.x; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(R125i.z))); -PS0i = R127i.y; -// 19 -backupReg0i = R0i.x; -backupReg1i = R127i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(backupReg1i))); -PS1i = R127i.w; -// 20 -R14i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(R127i.x))); -R14i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(R125i.w))); -R14i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(R127i.y))); -R15i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(R124i.y))); -PS0i = R15i.x; -// 21 -R15i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(R126i.x))); -R15i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(R127i.w))); -// 22 -R13i.z = R10i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].w) * 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].y) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].x) * 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * 1.0); -R4i.w = 0; -PS0i = R4i.w; -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].w)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].y)) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].x)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].z)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R10i.z = R3i.w; -R10i.z = floatBitsToInt(intBitsToFloat(R10i.z) * 2.0); -PS1i = R10i.z; -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].w)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R5i.x = ((0.0 >= intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PS0i = R5i.x; -// 3 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(PV0i.z))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV0i.y))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.w))); -PV1i.z = R125i.z; -R2i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].w)) + intBitsToFloat(PV0i.x))); -PV1i.w = R2i.w; -R127i.y = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(0x3e22f983) + 0.5)); -PS1i = R127i.y; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = floatBitsToInt((intBitsToFloat(R13i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R126i.w; -// 5 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].y) + -(intBitsToFloat(0x3dcccccd))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R7i.z)) + -(intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(intBitsToFloat(R13i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(uf_remappedVS[11].x)); -PS1i = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + -(intBitsToFloat(0x3dcccccd))); -// 6 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.w)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.z))); -R127i.z = ((intBitsToFloat(PS1i) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R127i.w = ((intBitsToFloat(PV1i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R126i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[12].w)) + 1.0); -PS0i = R126i.z; -// 7 -R0i.x = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -R123i.y = floatBitsToInt((intBitsToFloat(R13i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -R123i.z = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.z = R123i.z; -R123i.w = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -// 8 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R127i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R127i.z))); -PV0i.z = floatBitsToInt(fract(intBitsToFloat(R126i.w))); -PV0i.w = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -R122i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS0i = R122i.x; -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3e22f983)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y)); -R2i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].x) + -(1.0)); -PS1i = R2i.z; -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + -(0.0)); -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e22f983)); -R124i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e22f983)); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].y) + -(1.0)); -R125i.y = floatBitsToInt(sin((intBitsToFloat(PV1i.z))/0.1591549367)); -PS0i = R125i.y; -// 11 -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].z) + -(1.0)); -R13i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -R0i.z = floatBitsToInt(cos((intBitsToFloat(R127i.z))/0.1591549367)); -PS1i = R0i.z; -// 12 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(PV1i.w))); -PV0i.x = R125i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV1i.w))); -PV0i.y = R124i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.w))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -R125i.w = floatBitsToInt(sin((intBitsToFloat(R127i.y))/0.1591549367)); -PS0i = R125i.w; -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R126i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R126i.z))); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R126i.z))); -R4i.z = floatBitsToInt(cos((intBitsToFloat(R127i.y))/0.1591549367)); -PS1i = R4i.z; -// 14 -R2i.x = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.y)); -PV0i.x = R2i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.x)); -PV0i.y = R0i.y; -R6i.z = floatBitsToInt(intBitsToFloat(R125i.z) + intBitsToFloat(PV1i.w)); -PV0i.z = R6i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -R2i.y = floatBitsToInt(sin((intBitsToFloat(R124i.z))/0.1591549367)); -PS0i = R2i.y; -// 15 -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = R7i.x; -PV1i.y = R7i.x; -PV1i.z = R7i.x; -PV1i.w = R7i.x; -R127i.x = floatBitsToInt(cos((intBitsToFloat(R124i.z))/0.1591549367)); -PS1i = R127i.x; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R0i.y),intBitsToFloat(R6i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.y = tempi.x; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PS0i = R1i.w; -// 17 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R6i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.z = tempi.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R2i.y))); -PS1i = R126i.y; -// 18 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R7i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x42800000)); -R6i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.y)),intBitsToFloat(R1i.y)) + intBitsToFloat(R126i.w))); -PS0i = R6i.w; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(R1i.y)) + intBitsToFloat(R124i.w))); -PS1i = R2i.z; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a4ccccd)); -PS0i = R0i.w; -// 21 -backupReg0i = R0i.z; -backupReg1i = R13i.y; -R13i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ab60b61)); -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R1i.y)) + intBitsToFloat(R126i.y))); -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedVS[12].w))); -R5i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R1i.y)) + intBitsToFloat(R1i.z))); -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); -PS1i = R1i.z; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R6i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R0i.w))); -PS0i = R126i.y; -// 1 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R6i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R13i.x))); -PS1i = R127i.x; -// 2 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R6i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(R126i.y)); -PS0i = R125i.w; -// 3 -backupReg0i = R127i.x; -R127i.x = ((R0i.x == 0)?(PS0i):(PS0i)); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.z),intBitsToFloat(R1i.y)) + intBitsToFloat(R5i.z))); -R126i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(backupReg0i)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedVS[0].z))); -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.y)),intBitsToFloat(R1i.y)) + intBitsToFloat(R1i.w))); -PS1i = R127i.z; -// 4 -backupReg0i = R2i.x; -backupReg1i = R0i.y; -R2i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R6i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV0i.x = R2i.x; -PV0i.y = R2i.x; -PV0i.z = R2i.x; -PV0i.w = R2i.x; -R125i.x = ((R0i.x == 0)?(PV1i.w):(R4i.w)); -PS0i = R125i.x; -// 5 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -R0i.x = ((R5i.x == 0)?(R127i.x):(0x3f800000)); -R123i.y = ((backupReg0i == 0)?(R126i.z):(R126i.z)); -PV1i.y = R123i.y; -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.y),intBitsToFloat(R5i.w)) + intBitsToFloat(R9i.y))); -R123i.w = ((backupReg0i == 0)?(PV0i.x):(PV0i.x)); -PV1i.w = R123i.w; -R124i.y = ((intBitsToFloat(uf_remappedVS[14].x) == intBitsToFloat(uf_remappedVS[14].y))?int(0xFFFFFFFF):int(0x0)); -PS1i = R124i.y; -// 6 -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(R11i.x))); -R1i.y = ((R5i.x == 0)?(PV1i.y):(0x3f800000)); -R4i.z = ((R5i.x == 0)?(R125i.x):(0x3f800000)); -R0i.w = ((R5i.x == 0)?(PV1i.w):(0x3f800000)); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(R11i.y))); -PS0i = R125i.z; -// 7 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R15i.x),intBitsToFloat(R15i.y),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(R15i.x),intBitsToFloat(R15i.y),intBitsToFloat(R15i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(R6i.w)) + intBitsToFloat(R9i.x))); -PS1i = R125i.x; -// 8 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(R127i.z)) + intBitsToFloat(R12i.x))); -PS0i = R10i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.w),intBitsToFloat(R13i.y)) + intBitsToFloat(R12i.y))); -PS1i = R127i.w; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R9i.x = floatBitsToInt(intBitsToFloat(R125i.x) + 0.5); -PS0i = R9i.x; -// 11 -backupReg0i = R126i.y; -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -R2i.y = floatBitsToInt(intBitsToFloat(R124i.z) + 0.5); -PS1i = R2i.y; -// 12 -R8i.x = floatBitsToInt(intBitsToFloat(R124i.x) + 0.5); -R7i.y = floatBitsToInt(intBitsToFloat(R125i.z) + 0.5); -R125i.z = ((intBitsToFloat(uf_remappedVS[14].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -R124i.w = floatBitsToInt(-(intBitsToFloat(R8i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.x)); -PS0i = floatBitsToInt(tempResultf); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.x), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.y), intBitsToFloat(PS0i))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(PS0i))); -R5i.x = floatBitsToInt(intBitsToFloat(R10i.x) + 0.5); -PS1i = R5i.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[19].x)),-(intBitsToFloat(uf_remappedVS[19].y)),-(intBitsToFloat(uf_remappedVS[19].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.y = floatBitsToInt(intBitsToFloat(R127i.w) + 0.5); -PS0i = R8i.y; -// 15 -backupReg0i = R0i.y; -R1i.x = 0; -R0i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedVS[14].w))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); -// 16 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.z), 0.0)); -R9i.y = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); -R0i.z = 0; -R1i.w = 0; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -PS0i = floatBitsToInt(tempResultf); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedVS[20].x)) + intBitsToFloat(R6i.x))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedVS[20].z)) + intBitsToFloat(R5i.y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedVS[20].y)) + intBitsToFloat(R7i.z))); -PV1i.w = R123i.w; -R11i.x = ((R125i.z == 0)?(R1i.x):(R125i.w)); -PS1i = R11i.x; -// 18 -backupReg0i = R0i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R11i.y = ((R125i.z == 0)?(backupReg0i):(R126i.z)); -PS0i = R11i.y; -// 19 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(uf_remappedVS[14].y))); -R11i.z = ((R125i.z == 0)?(R0i.z):(R124i.w)); -PS1i = R11i.z; -// 20 -backupReg0i = R2i.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV1i.z))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(R1i.z)); -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.x))); -R11i.w = ((R125i.z == 0)?(R1i.w):(backupReg0i)); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV1i.y))); -PS0i = R2i.y; -// 21 -backupReg0i = R8i.y; -R8i.y = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); -R5i.z = R4i.x; -R123i.w = ((R124i.y == 0)?(PV0i.y):(0x3f800000)); -PV1i.w = R123i.w; -R5i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R5i.y; -// 22 -R0i.z = PV1i.w; -R0i.z = clampFI32(R0i.z); -R5i.w = R4i.y; -// 23 -predResult = (intBitsToFloat(uf_remappedVS[11].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(-(intBitsToFloat(R8i.z)) + -(intBitsToFloat(uf_remappedVS[11].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].x)) + intBitsToFloat(uf_remappedVS[11].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R10i.z; -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[11].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(intBitsToFloat(R8i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].z)) + intBitsToFloat(uf_remappedVS[11].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R10i.z; -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = ((0.0 >= intBitsToFloat(uf_remappedVS[0].w))?int(0xFFFFFFFF):int(0x0)); -R127i.y = floatBitsToInt(-(intBitsToFloat(R8i.z)) + -(intBitsToFloat(uf_remappedVS[21].x))); -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R10i.z))); -PS0i = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(R8i.z)); -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.w; -R0i.x = ((PV0i.x == 0)?(backupReg0i):(0x3f800000)); -R0i.y = ((PV0i.x == 0)?(R1i.y):(0x3f800000)); -R0i.z = ((PV0i.x == 0)?(R4i.z):(0x3f800000)); -R0i.w = ((PV0i.x == 0)?(backupReg1i):(0x3f800000)); -R122i.x = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 2 -R123i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(PS1i))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(uf_remappedVS[21].y))); -// 3 -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), 0.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.z)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -tempResultf = log2(intBitsToFloat(PV1i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -// 6 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(uf_remappedVS[21].z))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[23].z), intBitsToFloat(R127i.z))); -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[23].y),intBitsToFloat(R126i.y)) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[23].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -PV0i.z = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -tempResultf = log2(intBitsToFloat(PV1i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedVS[21].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedVS[24].w))); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedVS[25].w))); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedVS[19].w))); -R127i.x = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -PS0i = R127i.x; -// 11 -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[24].y)) + intBitsToFloat(uf_remappedVS[26].y))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[24].x)) + intBitsToFloat(uf_remappedVS[26].x))); -R126i.y = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -PS1i = R126i.y; -// 12 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_remappedVS[24].z)) + intBitsToFloat(uf_remappedVS[26].z))); -PV0i.y = R123i.y; -// 13 -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedVS[25].x)) + intBitsToFloat(R127i.w))); -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedVS[25].y)) + intBitsToFloat(R127i.z))); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedVS[25].z)) + intBitsToFloat(PV0i.y))); -} -// export - -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) - -gl_Position = vec4(intBitsToFloat(R0i.x)*(origRatio / newRatio), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R11i.x)*(origRatio / newRatio), intBitsToFloat(R11i.y), intBitsToFloat(R11i.z), intBitsToFloat(R11i.w)); -// export -passParameterSem5 = vec4(intBitsToFloat(R5i.x), intBitsToFloat(R5i.y), intBitsToFloat(R5i.z), intBitsToFloat(R5i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); -// export -passParameterSem4 = vec4(intBitsToFloat(R8i.x), intBitsToFloat(R8i.y), intBitsToFloat(R8i.z), intBitsToFloat(R8i.z)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/7ec11ebc6ad99936_0000000000000000_vs.txt b/Source/XenobladeX/7ec11ebc6ad99936_0000000000000000_vs.txt deleted file mode 100644 index ee54e06f..00000000 --- a/Source/XenobladeX/7ec11ebc6ad99936_0000000000000000_vs.txt +++ /dev/null @@ -1,1412 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 7ec11ebc6ad99936 -//Raindrops opening scene -uniform ivec4 uf_remappedVS[27]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -layout(location = 9) in uvec4 attrDataSem9; -layout(location = 10) in uvec4 attrDataSem10; -layout(location = 11) in uvec4 attrDataSem11; -layout(location = 12) in uvec4 attrDataSem12; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 2) out vec4 passParameterSem3; -layout(location = 3) out vec4 passParameterSem4; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem6; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem7.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem4.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem9.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem10; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R11i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem11; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R12i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem12.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R13i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xy = attrDataSem3.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R126i.x = floatBitsToInt(max(intBitsToFloat(R5i.x), -(intBitsToFloat(R5i.x)))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(max(intBitsToFloat(R5i.y), -(intBitsToFloat(R5i.y)))); -PV0i.z = R126i.z; -R126i.w = R5i.z; -R127i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -R127i.w = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV0i.x)); -R127i.x = floatBitsToInt(intBitsToFloat(R8i.y) * intBitsToFloat(PV0i.z)); -PS1i = R127i.x; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(fract(intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(R126i.w)); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.w)); -R5i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R127i.x; -// 4 -backupReg0i = R127i.z; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R124i.w) + intBitsToFloat(R126i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R126i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i))); -R125i.x = R6i.x; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 5 -R124i.x = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R8i.y)); -R126i.y = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R8i.x)); -R126i.z = R6i.z; -R126i.z = floatBitsToInt(intBitsToFloat(R126i.z) * 2.0); -R127i.w = R6i.y; -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -R125i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R8i.z)); -PS1i = R125i.w; -// 6 -PV0i.x = R8i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R8i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R124i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R124i.y; -// 7 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.w)); -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R7i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R126i.x)); -R126i.w = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R125i.x)); -R127i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R127i.w)); -PS1i = R127i.x; -// 8 -R126i.x = R6i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.x) * 2.0); -PV0i.y = R6i.z; -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); -PV0i.z = R6i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R126i.z)); -R125i.x = R6i.w; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 9 -backupReg0i = R124i.x; -backupReg1i = R126i.y; -R124i.x = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(R125i.w)); -R126i.y = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(backupReg0i)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg1i)); -R0i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PV0i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.y)); -PS1i = R127i.z; -// 10 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R7i.z),0.0))); -PV0i.x = R0i.x; -PV0i.y = R0i.x; -PV0i.z = R0i.x; -PV0i.w = R0i.x; -R125i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -R126i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(backupReg0i)); -R126i.y = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.z))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.y))); -R124i.w = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R125i.x)); -R124i.x = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R125i.x)); -PS1i = R124i.x; -// 12 -PV0i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(R127i.w)); -R125i.z = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R125i.x)); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.x)); -R1i.z = 0; -PS0i = R1i.z; -// 13 -R5i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R8i.x)); -PV1i.x = R5i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(R8i.y)); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R6i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R15i.x = 0; -PS1i = R15i.x; -// 14 -R5i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R8i.yzw = floatBitsToInt(vec3(intBitsToFloat(PV1i.y),intBitsToFloat(R1i.z),intBitsToFloat(R126i.x)) + vec3(intBitsToFloat(R126i.z),intBitsToFloat(R126i.y),-(intBitsToFloat(R124i.x)))); -R6i.y = 0; -PS0i = R6i.y; -// 15 -R6i.x = 0x3f800000; -R5i.y = 0x3f800000; -R6i.z = 0; -R10i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R13i.w = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(R124i.x)); -PS1i = R13i.w; -// 16 -R1i.z = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R125i.z)); -R4i.w = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(R125i.z))); -R14i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -PS0i = R14i.w; -// 17 -R4i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R13i.z = 0; -PS1i = R13i.z; -// 18 -R5i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R5i.w))/0.1591549367)); -// 19 -R126i.x = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R5i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R125i.y))/0.1591549367)); -// 22 -R15i.y = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PS1i)); -R14i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS1i)); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(R125i.y))/0.1591549367)); -// 23 -R0i.y = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PS0i)); -R15i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -R5i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R124i.y))/0.1591549367)); -PS1i = R127i.w; -// 24 -R14i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R124i.y))/0.1591549367)); -// 25 -R7i.x = PS0i; -R14i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R7i.y = PS0i; -PS1i = R7i.y; -// 26 -R10i.z = floatBitsToInt(sqrt(intBitsToFloat(R0i.x))); -PS0i = R10i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R7i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R14i.z,R0i.w,R15i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R14i.x = uf_remappedVS[1].z; -PS0i = R14i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R14i.y = uf_remappedVS[4].z; -PS1i = R14i.y; -// 4 -R14i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS0i)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * -(intBitsToFloat(PV1i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV1i.y)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.x) * -(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R8i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R8i.y) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R5i.x = PV1i.x; -PS0i = R5i.x; -// 9 -R8i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R8i.x; -PV1i.y = R8i.x; -PV1i.z = R8i.x; -PV1i.w = R8i.x; -R5i.y = R127i.y; -PS1i = R5i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R8i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.z = tempi.x; -// 12 -R15i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R15i.x; -PV0i.y = R15i.x; -PV0i.z = R15i.x; -PV0i.w = R15i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R15i.y = tempi.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R15i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R7i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R14i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),0.0))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -R0i.x = uf_remappedVS[1].x; -PS0i = R0i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R7i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R6i.z)); -R0i.y = uf_remappedVS[1].y; -R0i.z = uf_remappedVS[1].z; -// 3 -R16i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R14i.y) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R5i.z; -backupReg1i = R7i.x; -R5i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R6i.z)); -R7i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(backupReg1i) + intBitsToFloat(PS1i))); -PS0i = R7i.x; -// 5 -backupReg0i = R7i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R14i.x),intBitsToFloat(backupReg0i),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[1].y)); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R0i.z; -// 2 -R0i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[1].y)); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[4].y)); -R16i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R16i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[4].y)); -// 5 -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 7 -R0i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R5i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.y))); -R16i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w))); -R5i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R5i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R126i.x))); -PS0i = R5i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R7i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R0i.y = 0; -R0i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R16i.y = 0x3f800000; -PS0i = R16i.y; -// 1 -R5i.y = 0; -R16i.z = 0; -R5i.z = uf_remappedVS[1].x; -PS1i = R5i.z; -// 2 -R7i.z = 0; -// 3 -R13i.z = R10i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -R8i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),0.0))); -PV0i.x = R8i.x; -PV0i.y = R8i.x; -PV0i.z = R8i.x; -PV0i.w = R8i.x; -R14i.x = backupReg1i; -PS0i = R14i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R16i.x),intBitsToFloat(R16i.y),intBitsToFloat(R16i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.y = tempi.x; -R14i.y = R16i.z; -PS1i = R14i.y; -// 2 -backupReg0i = R8i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.z = tempi.x; -R14i.z = R5i.z; -PS0i = R14i.z; -// 3 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -R15i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = R15i.x; -PV1i.y = R15i.x; -PV1i.z = R15i.x; -PV1i.w = R15i.x; -PS1i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R16i.z)); -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(R16i.x),intBitsToFloat(R16i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R15i.y = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R5i.z)); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R15i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R8i.x = R8i.z; -R8i.z = R5i.x; -R5i.x = R5i.z; -PS0i = R5i.x; -// 1 -R5i.y = R1i.y; -R5i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R8i.y):(R5i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R8i.z):(R8i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R5i.x):(R8i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R8i.y; -R8i.x = ((R127i.y == 0)?(PV1i.x):(R5i.x)); -R8i.y = ((R127i.y == 0)?(PV1i.w):(R8i.z)); -R8i.z = ((R127i.y == 0)?(PV1i.y):(backupReg0i)); -R123i.w = ((R127i.x == 0)?(R5i.z):(R5i.z)); -PV0i.w = R123i.w; -R5i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R5i.x; -// 3 -backupReg0i = R5i.y; -R6i.x = ((R127i.y == 0)?(0):(R15i.x)); -R5i.y = ((R127i.y == 0)?(R127i.z):(R5i.z)); -R5i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R6i.y = ((R127i.y == 0)?(0):(backupReg0i)); -PS1i = R6i.y; -// 4 -backupReg0i = R6i.z; -R6i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R15i.y) * intBitsToFloat(R14i.x)); -PV0i.y = floatBitsToInt(intBitsToFloat(R15i.z) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R14i.x)); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R7i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(R15i.y) * intBitsToFloat(R7i.y)); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R14i.z) * 1.0); -R125i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.z))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R14i.y) + intBitsToFloat(PV0i.w))); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R14i.x)); -PS1i = R124i.w; -// 2 -R124i.x = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.y = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R7i.y)); -R126i.z = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z)); -R126i.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.x)); -PS0i = R126i.x; -// 3 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(R7i.x) + intBitsToFloat(backupReg0i))); -R125i.y = floatBitsToInt((intBitsToFloat(R5i.w) * 0.0 + intBitsToFloat(R127i.y))); -R124i.z = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(R14i.y) + intBitsToFloat(R127i.z))); -R125i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(R125i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(R126i.w)); -PS1i = R127i.z; -// 4 -backupReg0i = R126i.x; -backupReg1i = R126i.z; -R126i.x = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(R125i.x)); -R126i.z = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg1i))); -R7i.z = 0; -PS0i = R7i.z; -// 5 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R10i.w) * intBitsToFloat(R126i.w)); -R127i.y = floatBitsToInt(intBitsToFloat(R10i.w) * intBitsToFloat(R125i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R10i.w) * intBitsToFloat(backupReg0i)); -R126i.w = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg1i))); -R125i.z = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -PS1i = R125i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R125i.w))); -R124i.y = floatBitsToInt((intBitsToFloat(R14i.w) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.z))); -R126i.z = floatBitsToInt((intBitsToFloat(R14i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i))); -// 7 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((intBitsToFloat(R14i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R127i.w))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg1i))); -// 8 -backupReg0i = R125i.z; -backupReg1i = R127i.y; -R124i.x = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.x))); -R127i.y = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.y)); -R125i.z = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i))); -R123i.w = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R126i.z)); -// 9 -backupReg0i = R124i.z; -backupReg1i = R125i.y; -R0i.x = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(R127i.x) + intBitsToFloat(PV0i.w))); -R125i.y = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R126i.w))); -R124i.z = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.x))); -R0i.w = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(backupReg1i) + intBitsToFloat(R127i.z))); -R122i.x = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R124i.y),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R127i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R124i.y) + intBitsToFloat(PS1i))); -PS0i = R127i.w; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -R126i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[6].x)); -PS1i = R126i.w; -// 12 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[6].z)); -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].y)); -R125i.w = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[6].x)); -R126i.y = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[6].y)); -PS0i = R126i.y; -// 13 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R126i.w))); -PS1i = R125i.x; -// 14 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R124i.y) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R124i.x)); -R123i.z = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R127i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R127i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R125i.z)); -// 15 -R8i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R125i.x))); -R8i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.w))); -R8i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV0i.y))); -PS1i = R122i.x; -// 16 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.w))); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[6].z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[6].x)); -PS0i = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[6].y)); -// 17 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R125i.w))); -R124i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(PV0i.w))); -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].z)); -R125i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R126i.y))); -R126i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(PS0i))); -PS1i = R126i.x; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.y = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R125i.z))); -PS0i = R127i.y; -// 19 -backupReg0i = R0i.x; -backupReg1i = R127i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R127i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(backupReg1i))); -PS1i = R127i.w; -// 20 -R14i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R127i.x))); -R14i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(R125i.w))); -R14i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(R127i.y))); -R15i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R124i.y))); -PS0i = R15i.x; -// 21 -R15i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(R126i.x))); -R15i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(R127i.w))); -// 22 -R13i.z = R10i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].w) * 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].y) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].x) * 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * 1.0); -R4i.w = 0; -PS0i = R4i.w; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].x) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].z) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R10i.z = R3i.w; -R10i.z = floatBitsToInt(intBitsToFloat(R10i.z) * 2.0); -PS1i = R10i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R5i.x = ((0.0 >= intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PS0i = R5i.x; -// 3 -R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(PV0i.z))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.y))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.w))); -PV1i.z = R125i.z; -R2i.w = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].w) + intBitsToFloat(PV0i.x))); -PV1i.w = R2i.w; -R127i.y = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(0x3e22f983) + 0.5)); -PS1i = R127i.y; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = floatBitsToInt((intBitsToFloat(R13i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R126i.w; -// 5 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].y) + -(intBitsToFloat(0x3dcccccd))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R7i.z)) + -(intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(intBitsToFloat(R13i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(uf_remappedVS[11].x)); -PS1i = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + -(intBitsToFloat(0x3dcccccd))); -// 6 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.w)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.z))); -R127i.z = ((intBitsToFloat(PS1i) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R127i.w = ((intBitsToFloat(PV1i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R126i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[12].w)) + 1.0); -PS0i = R126i.z; -// 7 -R0i.x = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -R123i.y = floatBitsToInt((intBitsToFloat(R13i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -R123i.z = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.z = R123i.z; -R123i.w = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R127i.w)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(R127i.z)); -PV0i.z = floatBitsToInt(fract(intBitsToFloat(R126i.w))); -PV0i.w = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -R122i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS0i = R122i.x; -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3e22f983)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y)); -R2i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].x) + -(1.0)); -PS1i = R2i.z; -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + -(0.0)); -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e22f983)); -R124i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e22f983)); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].y) + -(1.0)); -R125i.y = floatBitsToInt(sin((intBitsToFloat(PV1i.z))/0.1591549367)); -PS0i = R125i.y; -// 11 -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].z) + -(1.0)); -R13i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R1i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -R0i.z = floatBitsToInt(cos((intBitsToFloat(R127i.z))/0.1591549367)); -PS1i = R0i.z; -// 12 -R125i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w)); -PV0i.x = R125i.x; -R124i.y = floatBitsToInt(intBitsToFloat(R8i.y) * intBitsToFloat(PV1i.w)); -PV0i.y = R124i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(PV1i.w)); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R125i.w = floatBitsToInt(sin((intBitsToFloat(R127i.y))/0.1591549367)); -PS0i = R125i.w; -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(R126i.z)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R126i.z)); -R5i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(R126i.z)); -R4i.z = floatBitsToInt(cos((intBitsToFloat(R127i.y))/0.1591549367)); -PS1i = R4i.z; -// 14 -R2i.x = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.y)); -PV0i.x = R2i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.x)); -PV0i.y = R0i.y; -R6i.z = floatBitsToInt(intBitsToFloat(R125i.z) + intBitsToFloat(PV1i.w)); -PV0i.z = R6i.z; -R124i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R2i.y = floatBitsToInt(sin((intBitsToFloat(R124i.z))/0.1591549367)); -PS0i = R2i.y; -// 15 -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = R7i.x; -PV1i.y = R7i.x; -PV1i.z = R7i.x; -PV1i.w = R7i.x; -R127i.x = floatBitsToInt(cos((intBitsToFloat(R124i.z))/0.1591549367)); -PS1i = R127i.x; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R0i.y),intBitsToFloat(R6i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.y = tempi.x; -R1i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -PS0i = R1i.w; -// 17 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R6i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.z = tempi.x; -R126i.y = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R2i.y)); -PS1i = R126i.y; -// 18 -R6i.x = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R5i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R7i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x42800000)); -R6i.w = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(R1i.y) + intBitsToFloat(R126i.w))); -PS0i = R6i.w; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.z = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(R1i.y) + intBitsToFloat(R124i.w))); -PS1i = R2i.z; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a4ccccd)); -PS0i = R0i.w; -// 21 -backupReg0i = R0i.z; -backupReg1i = R13i.y; -R13i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ab60b61)); -R13i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(R126i.y))); -R0i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[12].w)); -R5i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R1i.y) + intBitsToFloat(R1i.z))); -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); -PS1i = R1i.z; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R6i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R126i.y = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(R0i.w)); -PS0i = R126i.y; -// 1 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R6i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R127i.x = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(R13i.x)); -PS1i = R127i.x; -// 2 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R6i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(R126i.y)); -PS0i = R125i.w; -// 3 -backupReg0i = R127i.x; -R127i.x = ((R0i.x == 0)?(PS0i):(PS0i)); -R126i.y = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(R1i.y) + intBitsToFloat(R5i.z))); -R126i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(backupReg0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[0].z)); -R127i.z = floatBitsToInt((-(intBitsToFloat(R2i.y)) * intBitsToFloat(R1i.y) + intBitsToFloat(R1i.w))); -PS1i = R127i.z; -// 4 -backupReg0i = R2i.x; -backupReg1i = R0i.y; -R2i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R6i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV0i.x = R2i.x; -PV0i.y = R2i.x; -PV0i.z = R2i.x; -PV0i.w = R2i.x; -R125i.x = ((R0i.x == 0)?(PV1i.w):(R4i.w)); -PS0i = R125i.x; -// 5 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -R0i.x = ((R5i.x == 0)?(R127i.x):(0x3f800000)); -R123i.y = ((backupReg0i == 0)?(R126i.z):(R126i.z)); -PV1i.y = R123i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R10i.y) * intBitsToFloat(R5i.w) + intBitsToFloat(R9i.y))); -R123i.w = ((backupReg0i == 0)?(PV0i.x):(PV0i.x)); -PV1i.w = R123i.w; -R124i.y = ((intBitsToFloat(uf_remappedVS[14].x) == intBitsToFloat(uf_remappedVS[14].y))?int(0xFFFFFFFF):int(0x0)); -PS1i = R124i.y; -// 6 -R124i.x = floatBitsToInt((intBitsToFloat(R11i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(R11i.x))); -R1i.y = ((R5i.x == 0)?(PV1i.y):(0x3f800000)); -R4i.z = ((R5i.x == 0)?(R125i.x):(0x3f800000)); -R0i.w = ((R5i.x == 0)?(PV1i.w):(0x3f800000)); -R125i.z = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(R11i.y))); -PS0i = R125i.z; -// 7 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R15i.x),intBitsToFloat(R15i.y),intBitsToFloat(R15i.z),-0.0),vec4(intBitsToFloat(R15i.x),intBitsToFloat(R15i.y),intBitsToFloat(R15i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(R6i.w) + intBitsToFloat(R9i.x))); -PS1i = R125i.x; -// 8 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -R10i.x = floatBitsToInt((intBitsToFloat(R12i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(R12i.x))); -PS0i = R10i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -R127i.w = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(R13i.y) + intBitsToFloat(R12i.y))); -PS1i = R127i.w; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R14i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R9i.x = floatBitsToInt(intBitsToFloat(R125i.x) + 0.5); -PS0i = R9i.x; -// 11 -backupReg0i = R126i.y; -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -R2i.y = floatBitsToInt(intBitsToFloat(R124i.z) + 0.5); -PS1i = R2i.y; -// 12 -R8i.x = floatBitsToInt(intBitsToFloat(R124i.x) + 0.5); -R7i.y = floatBitsToInt(intBitsToFloat(R125i.z) + 0.5); -R125i.z = ((intBitsToFloat(uf_remappedVS[14].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -R124i.w = floatBitsToInt(-(intBitsToFloat(R8i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.x)); -PS0i = floatBitsToInt(tempResultf); -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(R15i.x) * intBitsToFloat(PS0i)); -PV1i.y = floatBitsToInt(intBitsToFloat(R15i.y) * intBitsToFloat(PS0i)); -PV1i.z = floatBitsToInt(intBitsToFloat(R15i.z) * intBitsToFloat(PS0i)); -R5i.x = floatBitsToInt(intBitsToFloat(R10i.x) + 0.5); -PS1i = R5i.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[19].x)),-(intBitsToFloat(uf_remappedVS[19].y)),-(intBitsToFloat(uf_remappedVS[19].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.y = floatBitsToInt(intBitsToFloat(R127i.w) + 0.5); -PS0i = R8i.y; -// 15 -backupReg0i = R0i.y; -R1i.x = 0; -R0i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedVS[14].w))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); -// 16 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.z), 0.0)); -R9i.y = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); -R0i.z = 0; -R1i.w = 0; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -PS0i = floatBitsToInt(tempResultf); -// 17 -PV1i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[20].x) + intBitsToFloat(R6i.x))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[20].z) + intBitsToFloat(R5i.y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[20].y) + intBitsToFloat(R7i.z))); -PV1i.w = R123i.w; -R11i.x = ((R125i.z == 0)?(R1i.x):(R125i.w)); -PS1i = R11i.x; -// 18 -backupReg0i = R0i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R11i.y = ((R125i.z == 0)?(backupReg0i):(R126i.z)); -PS0i = R11i.y; -// 19 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(uf_remappedVS[14].y))); -R11i.z = ((R125i.z == 0)?(R0i.z):(R124i.w)); -PS1i = R11i.z; -// 20 -backupReg0i = R2i.x; -R2i.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV1i.z)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(R1i.z)); -R2i.z = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(PV1i.x)); -R11i.w = ((R125i.z == 0)?(R1i.w):(backupReg0i)); -R2i.y = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.y)); -PS0i = R2i.y; -// 21 -backupReg0i = R8i.y; -R8i.y = floatBitsToInt(-(intBitsToFloat(R7i.y)) + 1.0); -R5i.z = R4i.x; -R123i.w = ((R124i.y == 0)?(PV0i.y):(0x3f800000)); -PV1i.w = R123i.w; -R5i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R5i.y; -// 22 -R0i.z = PV1i.w; -R0i.z = clampFI32(R0i.z); -R5i.w = R4i.y; -// 23 -predResult = (intBitsToFloat(uf_remappedVS[11].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(-(intBitsToFloat(R8i.z)) + -(intBitsToFloat(uf_remappedVS[11].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].x)) + intBitsToFloat(uf_remappedVS[11].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R10i.z; -R10i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[11].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(intBitsToFloat(R8i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].z)) + intBitsToFloat(uf_remappedVS[11].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R10i.z; -R10i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = ((0.0 >= intBitsToFloat(uf_remappedVS[0].w))?int(0xFFFFFFFF):int(0x0)); -R127i.y = floatBitsToInt(-(intBitsToFloat(R8i.z)) + -(intBitsToFloat(uf_remappedVS[21].x))); -R2i.w = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(R10i.z)); -PS0i = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(R8i.z)); -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.w; -R0i.x = ((PV0i.x == 0)?(backupReg0i):(0x3f800000)); -R0i.y = ((PV0i.x == 0)?(R1i.y):(0x3f800000)); -R0i.z = ((PV0i.x == 0)?(R4i.z):(0x3f800000)); -R0i.w = ((PV0i.x == 0)?(backupReg1i):(0x3f800000)); -R122i.x = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 2 -R123i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(PS1i))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[21].y)); -// 3 -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), 0.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.z)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R127i.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PS1i)); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PS1i)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(PS1i)); -PV0i.z = R127i.z; -tempResultf = log2(intBitsToFloat(PV1i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -// 6 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[21].z)); -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedVS[23].z) * intBitsToFloat(R127i.z)); -// 7 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[23].y) * intBitsToFloat(R126i.y) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[23].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -PV0i.z = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -tempResultf = log2(intBitsToFloat(PV1i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedVS[21].w)); -PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].w)); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[25].w)); -R1i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[19].w)); -R127i.x = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -PS0i = R127i.x; -// 11 -R127i.z = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].y) + intBitsToFloat(uf_remappedVS[26].y))); -R127i.w = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].x) + intBitsToFloat(uf_remappedVS[26].x))); -R126i.y = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -PS1i = R126i.y; -// 12 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[24].z) + intBitsToFloat(uf_remappedVS[26].z))); -PV0i.y = R123i.y; -// 13 -R1i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].x) + intBitsToFloat(R127i.w))); -R1i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].y) + intBitsToFloat(R127i.z))); -R1i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].z) + intBitsToFloat(PV0i.y))); -} -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(intBitsToFloat(R0i.x)*(origRatio / newRatio), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -// skipped export to semanticId 255 -// export -// skipped export to semanticId 255 -// export -passParameterSem3 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); -// export -passParameterSem4 = vec4(intBitsToFloat(R8i.x), intBitsToFloat(R8i.y), intBitsToFloat(R8i.z), intBitsToFloat(R8i.z)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/8236d4df96d36e25_0000000000000000_vs.txt b/Source/XenobladeX/8236d4df96d36e25_0000000000000000_vs.txt deleted file mode 100644 index 63b48373..00000000 --- a/Source/XenobladeX/8236d4df96d36e25_0000000000000000_vs.txt +++ /dev/null @@ -1,289 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader 8236d4df96d36e25 -//invation cutscene skell weapons -uniform ivec4 uf_remappedVS[13]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem6; -layout(location = 6) in uvec4 attrDataSem7; -layout(location = 7) in uvec4 attrDataSem8; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 3) out vec4 passParameterSem3; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem6; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem7.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem4.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem3.xyzw)/255.0); -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R7i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R7i.x))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R7i.z))); -// 1 -R123i.x = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PV0i.y)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(PV0i.w)); -PV1i.w = floatBitsToInt(fract(intBitsToFloat(PV0i.z))); -PS1i = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(PS0i)); -// 2 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x)) + intBitsToFloat(R5i.x))); -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R5i.y))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R5i.z))); -PV0i.w = R123i.w; -PS0i = 0; -// 3 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e22f983)); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R7i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R7i.y))); -R126i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.w)); -R125i.z = 0; -PS1i = R125i.z; -// 4 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(backupReg0i)); -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) * 1.0); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].y) * 1.0); -PS0i = floatBitsToInt(sin((intBitsToFloat(PV1i.x))/0.1591549367)); -// 5 -backupReg0i = R126i.x; -R126i.x = PS0i; -R127i.y = floatBitsToInt(-(intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].z) * 1.0); -R125i.w = R126i.w; -PS1i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -// 6 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -PV0i.x = PS1i; -R126i.y = PS1i; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].w) * 1.0); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].x)) + intBitsToFloat(backupReg0i))); -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].y)) + intBitsToFloat(backupReg1i))); -PS0i = R124i.w; -// 7 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.w),0.0))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].z)) + intBitsToFloat(R126i.z))); -PS1i = R127i.y; -// 8 -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].w)) + intBitsToFloat(R127i.z))); -PS0i = R127i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R125i.w),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R8i.w)) + intBitsToFloat(R8i.y))); -PS1i = R125i.y; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.w),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * 1.0); -PS0i = R126i.w; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.w),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * 1.0); -PS1i = R127i.z; -// 12 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].w)) + intBitsToFloat(R127i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].z)) + intBitsToFloat(R127i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].x)) + intBitsToFloat(R127i.w))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].y)) + intBitsToFloat(R124i.w))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * 1.0); -PS0i = R127i.w; -// 13 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].z)) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].y)) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].x)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].w)) + intBitsToFloat(PV0i.x))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.z)) + intBitsToFloat(R8i.x))); -PS1i = R125i.z; -// 14 -backupReg0i = R125i.y; -R125i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R126i.w)); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R127i.z)); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.w)); -PV0i.z = R127i.z; -R126i.w = ((0.0 >= intBitsToFloat(uf_remappedVS[7].w))?int(0xFFFFFFFF):int(0x0)); -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + 0.5); -PS0i = R127i.x; -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(R124i.w)),vec4(intBitsToFloat(uf_remappedVS[8].x),intBitsToFloat(uf_remappedVS[8].y),intBitsToFloat(uf_remappedVS[8].z),intBitsToFloat(uf_remappedVS[8].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.x = floatBitsToInt(intBitsToFloat(R125i.z) + 0.5); -PS1i = R7i.x; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),intBitsToFloat(R124i.w)),vec4(intBitsToFloat(uf_remappedVS[9].x),intBitsToFloat(uf_remappedVS[9].y),intBitsToFloat(uf_remappedVS[9].z),intBitsToFloat(uf_remappedVS[9].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.0); -PS0i = R8i.x; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),intBitsToFloat(R124i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -R8i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.0); -PS1i = R8i.y; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),intBitsToFloat(R124i.w)),vec4(intBitsToFloat(uf_remappedVS[11].x),intBitsToFloat(uf_remappedVS[11].y),intBitsToFloat(uf_remappedVS[11].z),intBitsToFloat(uf_remappedVS[11].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.w = tempi.x; -R1i.x = ((R126i.w == 0)?(R8i.x):(0x3f800000)); -PS0i = R1i.x; -// 19 -R2i.x = floatBitsToInt(max(intBitsToFloat(R3i.x), 0.0)); -R1i.y = ((R126i.w == 0)?(R8i.y):(0x3f800000)); -R1i.z = ((R126i.w == 0)?(R127i.w):(0x3f800000)); -R1i.w = ((R126i.w == 0)?(PV0i.x):(0x3f800000)); -R7i.y = floatBitsToInt(-(intBitsToFloat(R127i.x)) + 1.0); -PS1i = R7i.y; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),intBitsToFloat(R124i.w)),vec4(intBitsToFloat(uf_remappedVS[12].x),intBitsToFloat(uf_remappedVS[12].y),intBitsToFloat(uf_remappedVS[12].z),intBitsToFloat(uf_remappedVS[12].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.w = R3i.w; -R2i.w = floatBitsToInt(intBitsToFloat(R2i.w) * 2.0); -PS0i = R2i.w; -// 21 -R3i.x = floatBitsToInt(max(intBitsToFloat(R4i.x), 0.0)); -R2i.y = floatBitsToInt(max(intBitsToFloat(R3i.y), 0.0)); -R8i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -R3i.w = floatBitsToInt(max(intBitsToFloat(R4i.y), 0.0)); -R2i.z = floatBitsToInt(max(intBitsToFloat(R3i.z), 0.0)); -PS1i = R2i.z; -// 22 -R3i.z = floatBitsToInt(max(intBitsToFloat(R4i.z), 0.0)); -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(intBitsToFloat(R1i.x)*(origRatio / newRatio), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R8i.x), intBitsToFloat(R8i.y), intBitsToFloat(R8i.z), intBitsToFloat(R8i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.w), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.z)); -// 0 -} diff --git a/Source/XenobladeX/8ff56afdf1a2f837_0000000000000000_vs.txt b/Source/XenobladeX/8ff56afdf1a2f837_0000000000000000_vs.txt deleted file mode 100644 index 49bc652d..00000000 --- a/Source/XenobladeX/8ff56afdf1a2f837_0000000000000000_vs.txt +++ /dev/null @@ -1,171 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 8ff56afdf1a2f837 -// text *dumped* -uniform ivec4 uf_uniformRegisterVS[256]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -uniform float uf_alphaTestRef; -layout(location = 0) in uvec4 attrDataSem0; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xyz = attrDataSem0.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -// 0 -R127i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[23].w) * 1.0); -R127i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[23].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[23].y) * 1.0); -R127i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[23].x) * 1.0); -PS0i = int(intBitsToFloat(R1i.z)); -// 1 -R2i.z = 0; -R2i.w = floatBitsToInt(1.0); -R126i.x = floatBitsToInt(float(PS0i)); -PS1i = R126i.x; -// 2 -tempResultf = intBitsToFloat(PS1i); -tempResultf = floor(tempResultf); -tempResultf = clamp(tempResultf, -256.0, 255.0); -ARi.x = int(tempResultf); -PV0i.x = floatBitsToInt(tempResultf); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[22].w) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[22].z) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -R0i.w = uf_uniformRegisterVS[ARi.x+8].w; -// 4 -R127i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[21].w) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[21].z) + intBitsToFloat(PV1i.y))); -// 5 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[22].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[22].x) + intBitsToFloat(backupReg1i))); -// 6 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[20].w) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[20].z) + intBitsToFloat(R127i.y))); -// 7 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[21].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[21].x) + intBitsToFloat(backupReg1i))); -// 8 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[19].w)); -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[19].z)); -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[19].y)); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[19].x)); -// 9 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[20].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[20].x) + intBitsToFloat(backupReg1i))); -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[18].w) + intBitsToFloat(R127i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[18].z) + intBitsToFloat(R127i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[18].y) + intBitsToFloat(R126i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[18].x) + intBitsToFloat(R126i.w))); -PV0i.w = R123i.w; -// 11 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[17].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[17].z) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[17].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[17].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 12 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[16].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[16].z) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[16].y) + intBitsToFloat(PV1i.z))); -R127i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[16].x) + intBitsToFloat(PV1i.w))); -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].w)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].z)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].y)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].x)); -// 14 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].z) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].y) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].x) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].z) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 16 -R1i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].x) + intBitsToFloat(PV1i.w))); -R1i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].y) + intBitsToFloat(PV1i.z))); -R1i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].z) + intBitsToFloat(PV1i.y))); -R1i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].w) + intBitsToFloat(PV1i.x))); -// 17 -R0i.xyz = ivec3(uf_uniformRegisterVS[ARi.x+4].x,uf_uniformRegisterVS[ARi.x+4].y,uf_uniformRegisterVS[ARi.x+4].z); -// 18 -R2i.x = uf_uniformRegisterVS[ARi.x+12].x; -R2i.y = uf_uniformRegisterVS[ARi.x+12].y; -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -gl_Position = vec4(intBitsToFloat(R1i.x)*(origRatio / newRatio), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// 0 -} diff --git a/Source/XenobladeX/90bdbafc1c764ae6_0000000000000000_vs.txt b/Source/XenobladeX/90bdbafc1c764ae6_0000000000000000_vs.txt deleted file mode 100644 index 87d14260..00000000 --- a/Source/XenobladeX/90bdbafc1c764ae6_0000000000000000_vs.txt +++ /dev/null @@ -1,1399 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader 90bdbafc1c764ae6 -//sand storm clouds pot -uniform ivec4 uf_remappedVS[27]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -layout(location = 9) in uvec4 attrDataSem9; -layout(location = 10) in uvec4 attrDataSem10; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 3) out vec4 passParameterSem3; -layout(location = 5) out vec4 passParameterSem5; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 4) out vec4 passParameterSem4; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem6; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem7.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem4.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem9; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem10.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R11i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem3.xyzw)/255.0); -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R125i.x = floatBitsToInt(max(intBitsToFloat(R5i.x), -(intBitsToFloat(R5i.x)))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(max(intBitsToFloat(R5i.y), -(intBitsToFloat(R5i.y)))); -PV0i.z = R127i.z; -R127i.w = R5i.z; -R127i.y = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.y; -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(PV0i.x))); -R123i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -PV1i.w = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV0i.z))); -PS1i = R126i.x; -// 2 -PV0i.x = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(R127i.w))); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R125i.x)) + intBitsToFloat(R127i.x)); -R5i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); -R126i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R126i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R125i.x; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R127i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(backupReg1i))); -R126i.y = R6i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 5 -R127i.x = R6i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R8i.x))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R8i.y))); -R126i.w = R6i.y; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R8i.z))); -PS1i = R125i.w; -// 6 -PV0i.x = R8i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R0i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R8i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R126i.z = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R126i.z; -// 7 -backupReg0i = R126i.w; -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -R7i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R11i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.x)); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R126i.y))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(backupReg0i))); -PS1i = R124i.y; -// 8 -PV0i.x = R6i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R127i.y = R6i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.z = R6i.z; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R127i.x))); -R126i.y = R6i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 9 -backupReg0i = R125i.y; -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(R125i.w)); -R125i.y = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(R125i.z)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg0i)); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV0i.x))); -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV0i.z))); -PS1i = R125i.x; -// 10 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(R7i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R7i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(R5i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R126i.y))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.w)) + intBitsToFloat(R5i.z))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(R124i.w)) + intBitsToFloat(R5i.y))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R126i.y))); -PS1i = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -// 12 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R126i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R127i.y))); -R6i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R0i.z = 0; -PS0i = R0i.z; -// 13 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R8i.x))); -PV1i.x = R0i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R8i.y))); -PV1i.y = R5i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R127i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R124i.y)); -R13i.x = 0; -PS1i = R13i.x; -// 14 -R0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R7i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.z)); -R14i.z = floatBitsToInt(intBitsToFloat(R0i.z) + intBitsToFloat(R125i.y)); -R8i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R8i.y = 0; -PS0i = R8i.y; -// 15 -R5i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R127i.x)); -R5i.y = 0x3f800000; -R8i.z = 0; -R11i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -R12i.w = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x)); -PS1i = R12i.w; -// 16 -R8i.x = 0x3f800000; -R0i.z = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(R127i.x))); -R4i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R13i.w = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(R126i.x))); -PS0i = R13i.w; -// 17 -R1i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R7i.z = 0; -PS1i = R7i.z; -// 18 -R12i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R5i.w))/0.1591549367)); -// 19 -R127i.z = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R5i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R0i.y))/0.1591549367)); -// 22 -backupReg0i = R0i.y; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -// 23 -R14i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -R5i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R126i.z))/0.1591549367)); -PS1i = R127i.w; -// 24 -R6i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R126i.z))/0.1591549367)); -// 25 -R14i.x = PS0i; -R13i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R6i.y = PS0i; -PS1i = R6i.y; -// 26 -R13i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R13i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R7i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R5i.z,R0i.w,R6i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R8i.x = uf_remappedVS[1].z; -PS0i = R8i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.y = uf_remappedVS[4].z; -PS1i = R8i.y; -// 4 -R8i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -// 6 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), -(intBitsToFloat(PV1i.x)))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R7i.y)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R7i.y)) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R5i.x = PV1i.x; -PS0i = R5i.x; -// 9 -R14i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R14i.x; -PV1i.y = R14i.x; -PV1i.z = R14i.x; -PV1i.w = R14i.x; -R5i.y = R127i.y; -PS1i = R5i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R14i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R14i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R14i.z = tempi.x; -// 12 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R7i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R13i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R13i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),0.0))); -PV0i.x = R13i.x; -PV0i.y = R13i.x; -PV0i.z = R13i.x; -PV0i.w = R13i.x; -R5i.x = uf_remappedVS[1].x; -PS0i = R5i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R7i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R14i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(R8i.z))); -R5i.y = uf_remappedVS[1].y; -R5i.z = uf_remappedVS[1].z; -// 3 -R0i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R12i.z; -R12i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R8i.z))); -R7i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R14i.x)) + intBitsToFloat(PS1i))); -PS0i = R7i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[1].y))); -R5i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R5i.z; -// 2 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[1].y))); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[4].y))); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[4].y))); -// 5 -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[5].y))); -// 6 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[5].y))); -// 7 -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.y))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.w))); -R12i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R126i.x))); -PS0i = R12i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R7i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R5i.y = 0; -R5i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R0i.y = 0x3f800000; -PS0i = R0i.y; -// 1 -R12i.y = 0; -R0i.z = 0; -R12i.z = uf_remappedVS[1].x; -PS1i = R12i.z; -// 2 -R11i.z = 0; -// 3 -R7i.z = R13i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R14i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV0i.x = R14i.x; -PV0i.y = R14i.x; -PV0i.z = R14i.x; -PV0i.w = R14i.x; -R8i.x = R5i.z; -PS0i = R8i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R14i.y = tempi.x; -R8i.y = backupReg1i; -PS1i = R8i.y; -// 2 -backupReg0i = R14i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R7i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R14i.z = tempi.x; -R8i.z = R12i.z; -PS0i = R8i.z; -// 3 -backupReg0i = R0i.z; -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R13i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(backupReg0i))); -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R13i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R12i.z))); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R13i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R7i.x = R14i.z; -R7i.z = R0i.x; -R12i.x = R12i.z; -PS0i = R12i.x; -// 1 -R12i.y = R1i.y; -R12i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R7i.y):(R0i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R14i.z):(R14i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R0i.x):(R7i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R7i.y; -R7i.x = ((R127i.y == 0)?(PV1i.x):(R0i.x)); -R7i.y = ((R127i.y == 0)?(PV1i.w):(R14i.z)); -R7i.z = ((R127i.y == 0)?(PV1i.y):(backupReg0i)); -R123i.w = ((R127i.x == 0)?(R12i.z):(R12i.z)); -PV0i.w = R123i.w; -R12i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R12i.x; -// 3 -R8i.x = ((R127i.y == 0)?(0):(R13i.x)); -R12i.y = ((R127i.y == 0)?(R127i.z):(R12i.z)); -R12i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R8i.y = ((R127i.y == 0)?(0):(R5i.y)); -PS1i = R8i.y; -// 4 -backupReg0i = R8i.z; -R8i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R6i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) * 1.0); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(R6i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(R6i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R6i.y))); -PS0i = R127i.z; -// 1 -R126i.x = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.y))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R5i.z) * 1.0); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R14i.x)) + intBitsToFloat(PV0i.z))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.w))); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R6i.x))); -PS1i = R124i.w; -// 2 -R124i.x = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R6i.y))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV1i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV1i.z))); -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV1i.x))); -PS0i = R125i.x; -// 3 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(R14i.x)) + intBitsToFloat(R127i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(R5i.w) * 0.0 + intBitsToFloat(R127i.y))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(R13i.y)) + intBitsToFloat(R127i.z))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R125i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.w))); -PS1i = R127i.z; -// 4 -backupReg0i = R126i.x; -backupReg1i = R126i.z; -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.w), intBitsToFloat(R125i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(backupReg0i))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg1i))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.w), intBitsToFloat(backupReg0i))); -PS0i = R125i.z; -// 5 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.w), intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg0i))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R124i.x)) + intBitsToFloat(PV0i.y))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg1i))); -R11i.z = 0; -PS1i = R11i.z; -// 6 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R124i.w)) + intBitsToFloat(R125i.w))); -// 7 -backupReg0i = R126i.y; -backupReg1i = R124i.x; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R0i.x)) + intBitsToFloat(R126i.z))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R124i.z)) + intBitsToFloat(R127i.w))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(R127i.y))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.w),intBitsToFloat(backupReg0i)) + intBitsToFloat(R125i.x))); -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.w),intBitsToFloat(backupReg1i)) + intBitsToFloat(R125i.z))); -PS1i = R125i.x; -// 8 -backupReg0i = R127i.z; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R0i.x)) + intBitsToFloat(R127i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(PV1i.z))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg0i))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.w),intBitsToFloat(R124i.w)) + intBitsToFloat(R126i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.z))); -// 9 -backupReg0i = R125i.y; -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(R0i.x)) + intBitsToFloat(PV0i.w))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R124i.z)) + intBitsToFloat(R126i.w))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(backupReg0i)) + intBitsToFloat(R125i.x))); -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(PS0i))); -PS1i = R125i.x; -// 10 -backupReg0i = R126i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(backupReg0i),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(R124i.z)) + intBitsToFloat(R127i.w))); -PS0i = R124i.y; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedVS[6].x))); -PS1i = R127i.w; -// 12 -backupReg0i = R126i.z; -backupReg1i = R125i.x; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(uf_remappedVS[6].z))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].y))); -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg1i))); -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(R127i.z))); -PS0i = R0i.x; -// 13 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R124i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R127i.w))); -PS1i = R127i.x; -// 14 -backupReg0i = R125i.x; -backupReg1i = R127i.y; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.x),intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg0i))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(R124i.y))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(backupReg1i))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R126i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(R127i.z))); -// 15 -R14i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(R127i.x))); -R14i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV0i.w))); -R14i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(R0i.x))); -PS1i = R122i.x; -// 16 -backupReg0i = R124i.w; -backupReg0i = R124i.w; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(PS1i))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(PV1i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(uf_remappedVS[6].y))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].x))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].z))); -PS0i = R126i.x; -// 17 -backupReg0i = R125i.x; -backupReg0i = R125i.x; -backupReg0i = R125i.x; -backupReg1i = R125i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(R125i.z))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].z))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].y))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(backupReg1i)) + intBitsToFloat(R127i.y))); -PS1i = R122i.x; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(PV1i.y),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R124i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R6i.x)) + intBitsToFloat(PS1i))); -PS0i = R124i.y; -// 19 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R125i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(R126i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R124i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R127i.z))); -PV1i.w = R123i.w; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R126i.w))); -PS1i = R127i.x; -// 20 -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(PV1i.z))); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV1i.w))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(R125i.z))); -PV0i.w = R123i.w; -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(PV1i.x))); -PS0i = R6i.x; -// 21 -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(R127i.x))); -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(R127i.y))); -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.w))); -PS1i = R6i.z; -// 22 -R7i.z = R13i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].x) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].w) * 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].y) * 1.0); -R0i.x = 0; -PS0i = R0i.x; -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].z)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].x)) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].w)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].y)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R5i.z = R3i.w; -R5i.z = floatBitsToInt(intBitsToFloat(R5i.z) * 2.0); -PS1i = R5i.z; -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].w)) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R5i.x = ((0.0 >= intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PS0i = R5i.x; -// 3 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(PV0i.y))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV0i.w))); -PV1i.y = R124i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.x))); -PV1i.z = R126i.z; -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].w)) + intBitsToFloat(PV0i.z))); -PV1i.w = R0i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS1i = R127i.w; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.z; -// 5 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(uf_remappedVS[11].x)); -PV1i.y = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].y) + -(intBitsToFloat(0x3dcccccd))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + -(intBitsToFloat(0x3dcccccd))); -// 6 -R127i.x = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R127i.y = ((intBitsToFloat(PS1i) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.x)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PV1i.y))); -R126i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[12].w)) + 1.0); -PS0i = R126i.y; -// 7 -R123i.x = ((intBitsToFloat(PV0i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.x = R123i.x; -R123i.y = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.y = R123i.y; -R0i.z = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -PV1i.w = floatBitsToInt(fract(intBitsToFloat(R127i.w))); -PS1i = floatBitsToInt(fract(intBitsToFloat(R127i.z))); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R127i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.y))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].x) + -(1.0)); -PS0i = R127i.w; -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -R125i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e22f983)); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].y) + -(1.0)); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].z) + -(1.0)); -PS1i = R127i.y; -// 10 -R125i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + -(0.0)); -R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R127i.w = floatBitsToInt(sin((intBitsToFloat(PV1i.y))/0.1591549367)); -PS0i = R127i.w; -// 11 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); -R0i.y = ((intBitsToFloat(uf_remappedVS[14].x) == intBitsToFloat(uf_remappedVS[14].y))?int(0xFFFFFFFF):int(0x0)); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R123i.w = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -R125i.z = floatBitsToInt(sin((intBitsToFloat(R127i.z))/0.1591549367)); -PS1i = R125i.z; -// 12 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.x), intBitsToFloat(PV1i.w))); -PV0i.x = R11i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(PV1i.w))); -PV0i.y = R127i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(PV1i.w))); -PV0i.z = R124i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -R124i.x = floatBitsToInt(cos((intBitsToFloat(R127i.z))/0.1591549367)); -PS0i = R124i.x; -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R126i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R126i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R126i.y))); -PS1i = floatBitsToInt(cos((intBitsToFloat(R125i.y))/0.1591549367)); -// 14 -R2i.x = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R2i.x; -R11i.y = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(PV1i.w)); -PV0i.y = R11i.y; -R2i.z = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.y)); -PV0i.z = R2i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(R1i.y)) + intBitsToFloat(R127i.x))); -PS0i = R122i.x; -// 15 -backupReg0i = R0i.w; -R12i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = R12i.x; -PV1i.y = R12i.x; -PV1i.z = R12i.x; -PV1i.w = R12i.x; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(PS0i)) + intBitsToFloat(R10i.y))); -PS1i = R126i.z; -// 16 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.y = tempi.x; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(R1i.y)) + intBitsToFloat(R127i.z))); -PS0i = R127i.x; -// 17 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R11i.z = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(R1i.y)) + intBitsToFloat(R126i.w))); -PS1i = R122i.x; -// 18 -backupReg0i = R126i.z; -backupReg1i = R125i.x; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.z),intBitsToFloat(PS1i)) + intBitsToFloat(R10i.x))); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(R1i.y)) + intBitsToFloat(R125i.w))); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x42800000)); -R10i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + 0.5); -R10i.y = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); -PS0i = R10i.y; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(R9i.x))); -PS1i = R127i.z; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a4ccccd)); -PS0i = R124i.z; -// 21 -backupReg0i = R9i.w; -backupReg1i = R9i.y; -R9i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ab60b61)); -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(uf_remappedVS[12].w))); -PV1i.y = R9i.y; -R10i.z = floatBitsToInt(intBitsToFloat(R125i.x) + 0.5); -R9i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.y)) + intBitsToFloat(backupReg1i))); -R7i.x = floatBitsToInt(intBitsToFloat(R127i.z) + 0.5); -PS1i = R7i.x; -// 22 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.z = tempi.x; -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R124i.z))); -PS0i = R11i.x; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.y = tempi.x; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(R9i.x))); -PS0i = R125i.w; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(R9i.z) + intBitsToFloat(R11i.x)); -PS1i = R127i.z; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedVS[0].z))); -R126i.y = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R125i.w)); -R124i.z = ((R0i.z == 0)?(PS1i):(PS1i)); -R126i.w = floatBitsToInt(-(intBitsToFloat(R10i.w)) + 1.0); -R7i.y = floatBitsToInt(intBitsToFloat(R9i.w) + 0.5); -PS0i = R7i.y; -// 3 -backupReg0i = R0i.z; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -R124i.y = ((backupReg0i == 0)?(PV0i.x):(backupReg1i)); -PS1i = R124i.y; -// 4 -backupReg0i = R124i.z; -R123i.x = ((R0i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(R11i.z))); -R124i.z = ((intBitsToFloat(uf_remappedVS[14].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((R0i.z == 0)?(R126i.y):(R126i.y)); -PV0i.w = R123i.w; -R2i.x = ((R5i.x == 0)?(backupReg0i):(0x3f800000)); -PS0i = R2i.x; -// 5 -backupReg0i = R11i.y; -R0i.x = 0; -R11i.y = ((R5i.x == 0)?(PV0i.w):(0x3f800000)); -R2i.z = ((R5i.x == 0)?(R124i.y):(0x3f800000)); -R0i.w = ((R5i.x == 0)?(PV0i.x):(0x3f800000)); -R9i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedVS[14].w))); -PS1i = R9i.y; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.y = tempi.x; -R0i.z = 0; -PS0i = R0i.z; -// 7 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -R2i.w = 0; -PS1i = R2i.w; -// 8 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R9i.x = ((R124i.z == 0)?(backupReg0i):(R127i.z)); -PS0i = R9i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R124i.y)); -R125i.w = floatBitsToInt(tempResultf); -PS1i = R125i.w; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); -PS0i = R125i.x; -// 11 -R6i.x = floatBitsToInt(intBitsToFloat(R1i.x) + 0.5); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R125i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R125i.w))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[19].x)),-(intBitsToFloat(uf_remappedVS[19].y)),-(intBitsToFloat(uf_remappedVS[19].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -// 13 -backupReg0i = R9i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); -R9i.z = ((R124i.z == 0)?(R0i.z):(R125i.y)); -R9i.w = ((R124i.z == 0)?(R2i.w):(R127i.w)); -R9i.y = ((R124i.z == 0)?(backupReg0i):(R126i.y)); -PS1i = R9i.y; -// 14 -backupReg0i = R7i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedVS[14].y))); -R7i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -R7i.z = R10i.z; -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), 0.0)); -R7i.w = R126i.w; -PS0i = R7i.w; -// 15 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(uf_remappedVS[20].y)) + intBitsToFloat(R1i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(uf_remappedVS[20].x)) + intBitsToFloat(R2i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R10i.y)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(uf_remappedVS[20].z)) + intBitsToFloat(R1i.z))); -PV1i.w = R123i.w; -R6i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + 0.5); -PS1i = R6i.y; -// 16 -R123i.x = ((R0i.y == 0)?(PV1i.z):(0x3f800000)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -// 17 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV1i.z = R0i.z; -R1i.z = PV0i.x; -R1i.z = clampFI32(R1i.z); -PS1i = R1i.z; -// 18 -backupReg0i = R3i.z; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV1i.x))); -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV1i.y))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -// 19 -predResult = (intBitsToFloat(uf_remappedVS[11].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(uf_remappedVS[11].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].x)) + intBitsToFloat(uf_remappedVS[11].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.z; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[11].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(intBitsToFloat(R11i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].z)) + intBitsToFloat(uf_remappedVS[11].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.z; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(uf_remappedVS[21].x))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(backupReg0i))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R0i.y))); -PV0i.w = ((0.0 >= intBitsToFloat(uf_remappedVS[0].w))?int(0xFFFFFFFF):int(0x0)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R0i.z))); -PS0i = R127i.w; -// 1 -R4i.x = ((PV0i.w == 0)?(R2i.x):(0x3f800000)); -R4i.y = ((PV0i.w == 0)?(R11i.y):(0x3f800000)); -R4i.z = ((PV0i.w == 0)?(R2i.z):(0x3f800000)); -R4i.w = ((PV0i.w == 0)?(R0i.w):(0x3f800000)); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedVS[21].y))); -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(max(intBitsToFloat(PS1i), 0.0)); -PS0i = R127i.z; -// 3 -R0i.x = floatBitsToInt(max(intBitsToFloat(R1i.x), 0.0)); -R0i.y = floatBitsToInt(max(intBitsToFloat(R1i.y), 0.0)); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R5i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -tempResultf = log2(intBitsToFloat(backupReg0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.z = floatBitsToInt(max(intBitsToFloat(R3i.z), 0.0)); -PS1i = R0i.z; -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(uf_remappedVS[21].z))); -R2i.y = floatBitsToInt(max(intBitsToFloat(R126i.z), 0.0)); -R2i.z = floatBitsToInt(max(intBitsToFloat(R127i.w), 0.0)); -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -R2i.x = floatBitsToInt(max(intBitsToFloat(R126i.y), 0.0)); -PS0i = R2i.x; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[23].z), intBitsToFloat(R127i.z))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R127i.z = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[23].x),intBitsToFloat(uf_remappedVS[23].y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),1.0,0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV1i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedVS[24].w))); -PV1i.y = floatBitsToInt(min(intBitsToFloat(R127i.z), 1.0)); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedVS[21].w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedVS[25].w))); -R127i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -PS0i = R127i.w; -// 11 -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[24].y)) + intBitsToFloat(uf_remappedVS[26].y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[24].x)) + intBitsToFloat(uf_remappedVS[26].x))); -R126i.w = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -PS1i = R126i.w; -// 12 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedVS[24].z)) + intBitsToFloat(uf_remappedVS[26].z))); -PV0i.x = R123i.x; -// 13 -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[25].x)) + intBitsToFloat(R127i.z))); -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[25].y)) + intBitsToFloat(R125i.y))); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[25].z)) + intBitsToFloat(PV0i.x))); -// 14 -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_remappedVS[19].w))); -} -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -// export -gl_Position = vec4(intBitsToFloat(R4i.x)*(origRatio / newRatio), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R9i.x)*(origRatio / newRatio), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); -// export -passParameterSem5 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// export -passParameterSem4 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.z)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/948500d0191d1ed8_0000000000000000_vs.txt b/Source/XenobladeX/948500d0191d1ed8_0000000000000000_vs.txt deleted file mode 100644 index 4c76983d..00000000 --- a/Source/XenobladeX/948500d0191d1ed8_0000000000000000_vs.txt +++ /dev/null @@ -1,308 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader 948500d0191d1ed8 -// invation cutscene skell lights -uniform ivec4 uf_remappedVS[13]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem6; -layout(location = 6) in uvec4 attrDataSem7; -layout(location = 7) in uvec4 attrDataSem8; -layout(location = 8) in uvec4 attrDataSem9; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 3) out vec4 passParameterSem3; -layout(location = 1) out vec4 passParameterSem1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem6; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem7.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem4.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem9; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem3.xyzw)/255.0); -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R7i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R7i.y))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R7i.z))); -// 1 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R123i.y = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(PV0i.z)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(PV0i.w)); -PS1i = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(PS0i)); -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(PV1i.y)) + intBitsToFloat(R5i.z))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(PV1i.y)) + intBitsToFloat(R5i.y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.y)) + intBitsToFloat(R5i.x))); -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.w = R123i.w; -PS0i = 0; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R7i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R7i.y))); -R126i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.x)); -R125i.z = 0; -PS1i = R125i.z; -// 4 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.z)); -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R127i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) * 1.0); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].y) * 1.0); -PS0i = floatBitsToInt(sin((intBitsToFloat(PV1i.z))/0.1591549367)); -// 5 -backupReg0i = R126i.z; -R127i.x = PS0i; -R127i.y = floatBitsToInt(-(intBitsToFloat(PS0i))); -R126i.z = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].z) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -// 6 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -PV0i.x = PS1i; -R126i.y = PS1i; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].w) * 1.0); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].x)) + intBitsToFloat(backupReg0i))); -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].y)) + intBitsToFloat(backupReg1i))); -PS0i = R124i.x; -// 7 -backupReg0i = R126i.w; -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.w),0.0))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].z)) + intBitsToFloat(backupReg0i))); -PS1i = R126i.w; -// 8 -backupReg0i = R126i.y; -backupReg1i = R127i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].w)) + intBitsToFloat(backupReg1i))); -PS0i = R127i.z; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R9i.w)) + intBitsToFloat(R9i.y))); -PS1i = R124i.z; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * 1.0); -PS0i = R125i.z; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * 1.0); -PS1i = R126i.y; -// 12 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].y)) + intBitsToFloat(R124i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].x)) + intBitsToFloat(R127i.w))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].w)) + intBitsToFloat(R127i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].z)) + intBitsToFloat(R126i.w))); -PV0i.w = R123i.w; -R124i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * 1.0); -PS0i = R124i.x; -// 13 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].x)) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].w)) + intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].z)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R8i.w)) + intBitsToFloat(R8i.y))); -PS1i = R127i.z; -// 14 -backupReg0i = R126i.y; -R125i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.z)); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg0i)); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.x)); -PV0i.z = R125i.z; -R127i.w = ((0.0 >= intBitsToFloat(uf_remappedVS[7].w))?int(0xFFFFFFFF):int(0x0)); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R9i.z)) + intBitsToFloat(R9i.x))); -PS0i = R126i.w; -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(R126i.z)),vec4(intBitsToFloat(uf_remappedVS[8].x),intBitsToFloat(uf_remappedVS[8].y),intBitsToFloat(uf_remappedVS[8].z),intBitsToFloat(uf_remappedVS[8].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = floatBitsToInt(intBitsToFloat(R124i.z) + 0.5); -PS1i = R125i.y; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),intBitsToFloat(R126i.z)),vec4(intBitsToFloat(uf_remappedVS[9].x),intBitsToFloat(uf_remappedVS[9].y),intBitsToFloat(uf_remappedVS[9].z),intBitsToFloat(uf_remappedVS[9].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.0); -PS0i = R2i.x; -// 17 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),intBitsToFloat(R126i.z)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = R124i.x; -PV1i.y = R124i.x; -PV1i.z = R124i.x; -PV1i.w = R124i.x; -R2i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.0); -PS1i = R2i.y; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),intBitsToFloat(R126i.z)),vec4(intBitsToFloat(uf_remappedVS[11].x),intBitsToFloat(uf_remappedVS[11].y),intBitsToFloat(uf_remappedVS[11].z),intBitsToFloat(uf_remappedVS[11].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.w = tempi.x; -R9i.x = ((R127i.w == 0)?(R2i.x):(0x3f800000)); -PS0i = R9i.x; -// 19 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R8i.z)) + intBitsToFloat(R8i.x))); -R9i.y = ((R127i.w == 0)?(R2i.y):(0x3f800000)); -R9i.z = ((R127i.w == 0)?(backupReg0i):(0x3f800000)); -R9i.w = ((R127i.w == 0)?(PV0i.x):(0x3f800000)); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.z) + 0.5); -PS1i = R127i.y; -// 20 -backupReg0i = R126i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),intBitsToFloat(R126i.z)),vec4(intBitsToFloat(uf_remappedVS[12].x),intBitsToFloat(uf_remappedVS[12].y),intBitsToFloat(uf_remappedVS[12].z),intBitsToFloat(uf_remappedVS[12].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(backupReg0i) + 0.5); -// 21 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R125i.y)) + 1.0); -R8i.y = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); -R8i.z = PS0i; -R1i.w = R3i.w; -R1i.w = floatBitsToInt(intBitsToFloat(R1i.w) * 2.0); -R8i.x = floatBitsToInt(intBitsToFloat(R124i.x) + 0.5); -PS1i = R8i.x; -// 22 -R1i.x = floatBitsToInt(max(intBitsToFloat(R3i.x), 0.0)); -R1i.y = floatBitsToInt(max(intBitsToFloat(R3i.y), 0.0)); -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -R8i.w = PV1i.x; -R1i.z = floatBitsToInt(max(intBitsToFloat(R3i.z), 0.0)); -PS0i = R1i.z; -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(intBitsToFloat(R9i.x)*(origRatio / newRatio), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R8i.x), intBitsToFloat(R8i.y), intBitsToFloat(R8i.z), intBitsToFloat(R8i.w)); -// 0 -backupReg0i = R4i.x; -backupReg1i = R4i.y; -backupReg2i = R4i.z; -R4i.x = floatBitsToInt(max(intBitsToFloat(backupReg0i), 0.0)); -R4i.y = floatBitsToInt(max(intBitsToFloat(backupReg1i), 0.0)); -R4i.z = floatBitsToInt(max(intBitsToFloat(backupReg2i), 0.0)); -// export -passParameterSem1 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -// 0 -} diff --git a/Source/XenobladeX/9bc5e526132c9534_0000000000000000_vs.txt b/Source/XenobladeX/9bc5e526132c9534_0000000000000000_vs.txt deleted file mode 100644 index 7859b7f6..00000000 --- a/Source/XenobladeX/9bc5e526132c9534_0000000000000000_vs.txt +++ /dev/null @@ -1,138 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 9bc5e526132c9534 -// selection fill *dumped* -uniform ivec4 uf_remappedVS[11]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -uniform float uf_alphaTestRef; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R127f = vec4(0.0); -uvec4 attrDecoder; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = floatBitsToInt(ivec4(gl_VertexID, 0, 0, gl_InstanceID)); -attrDecoder.xyz = attrDataSem1.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R2f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(floatBitsToInt(1.0))); -attrDecoder = attrDataSem0; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R1f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(int(attrDecoder.w))); -// 0 -PV0f.x = intBitsToFloat(uf_remappedVS[0].w) * 1.0; -PV0f.y = intBitsToFloat(uf_remappedVS[0].z) * 1.0; -PV0f.z = intBitsToFloat(uf_remappedVS[0].y) * 1.0; -PV0f.w = intBitsToFloat(uf_remappedVS[0].x) * 1.0; -// 1 -R123f.x = (R2f.y * intBitsToFloat(uf_remappedVS[1].w) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R2f.y * intBitsToFloat(uf_remappedVS[1].z) + PV0f.y); -PV1f.y = R123f.y; -R123f.z = (R2f.y * intBitsToFloat(uf_remappedVS[1].y) + PV0f.z); -PV1f.z = R123f.z; -R123f.w = (R2f.y * intBitsToFloat(uf_remappedVS[1].x) + PV0f.w); -PV1f.w = R123f.w; -// 2 -R123f.x = (R2f.x * intBitsToFloat(uf_remappedVS[2].w) + PV1f.x); -PV0f.x = R123f.x; -R127f.y = (R2f.x * intBitsToFloat(uf_remappedVS[2].z) + PV1f.y); -R127f.z = (R2f.x * intBitsToFloat(uf_remappedVS[2].y) + PV1f.z); -R127f.w = (R2f.x * intBitsToFloat(uf_remappedVS[2].x) + PV1f.w); -// 3 -PV1f.x = PV0f.x * intBitsToFloat(uf_remappedVS[3].w); -PV1f.y = PV0f.x * intBitsToFloat(uf_remappedVS[3].z); -PV1f.z = PV0f.x * intBitsToFloat(uf_remappedVS[3].y); -PV1f.w = PV0f.x * intBitsToFloat(uf_remappedVS[3].x); -// 4 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedVS[4].w) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R127f.y * intBitsToFloat(uf_remappedVS[4].z) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedVS[4].y) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R127f.y * intBitsToFloat(uf_remappedVS[4].x) + PV1f.w); -PV0f.w = R123f.w; -// 5 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedVS[5].w) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R127f.z * intBitsToFloat(uf_remappedVS[5].z) + PV0f.y); -PV1f.y = R123f.y; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedVS[5].y) + PV0f.z); -PV1f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedVS[5].x) + PV0f.w); -PV1f.w = R123f.w; -// 6 -backupReg0f = R127f.w; -R123f.x = (R127f.w * intBitsToFloat(uf_remappedVS[6].w) + PV1f.x); -PV0f.x = R123f.x; -R127f.y = (R127f.w * intBitsToFloat(uf_remappedVS[6].z) + PV1f.y); -R127f.z = (R127f.w * intBitsToFloat(uf_remappedVS[6].y) + PV1f.z); -R127f.w = (backupReg0f * intBitsToFloat(uf_remappedVS[6].x) + PV1f.w); -// 7 -PV1f.x = PV0f.x * intBitsToFloat(uf_remappedVS[7].w); -PV1f.y = PV0f.x * intBitsToFloat(uf_remappedVS[7].z); -PV1f.z = PV0f.x * intBitsToFloat(uf_remappedVS[7].y); -PV1f.w = PV0f.x * intBitsToFloat(uf_remappedVS[7].x); -// 8 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedVS[8].w) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R127f.y * intBitsToFloat(uf_remappedVS[8].z) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedVS[8].y) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R127f.y * intBitsToFloat(uf_remappedVS[8].x) + PV1f.w); -PV0f.w = R123f.w; -// 9 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedVS[9].w) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R127f.z * intBitsToFloat(uf_remappedVS[9].z) + PV0f.y); -PV1f.y = R123f.y; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedVS[9].y) + PV0f.z); -PV1f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedVS[9].x) + PV0f.w); -PV1f.w = R123f.w; -// 10 -R2f.x = (R127f.w * intBitsToFloat(uf_remappedVS[10].x) + PV1f.w); -R2f.y = (R127f.w * intBitsToFloat(uf_remappedVS[10].y) + PV1f.z); -R2f.z = (R127f.w * intBitsToFloat(uf_remappedVS[10].z) + PV1f.y); -R2f.w = (R127f.w * intBitsToFloat(uf_remappedVS[10].w) + PV1f.x); -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(R2f.x*(origRatio / newRatio), R2f.y, R2f.z, R2f.w); -// export -passParameterSem0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -// 0 -} diff --git a/Source/XenobladeX/9f390af3897e9112_0000000000000000_vs.txt b/Source/XenobladeX/9f390af3897e9112_0000000000000000_vs.txt deleted file mode 100644 index 5301e771..00000000 --- a/Source/XenobladeX/9f390af3897e9112_0000000000000000_vs.txt +++ /dev/null @@ -1,181 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 9f390af3897e9112 -//active selection -uniform ivec4 uf_uniformRegisterVS[256]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -uniform float uf_alphaTestRef; -layout(location = 0) in uvec4 attrDataSem0; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xyz = attrDataSem0.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -// 0 -R127i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[23].w) * 1.0); -R127i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[23].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[23].y) * 1.0); -R127i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[23].x) * 1.0); -PS0i = int(intBitsToFloat(R1i.z)); -// 1 -R126i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[15].w) * 1.0); -R125i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[15].z) * 1.0); -R125i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[15].y) * 1.0); -R125i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[15].x) * 1.0); -R125i.x = floatBitsToInt(float(PS0i)); -PS1i = R125i.x; -// 2 -tempResultf = intBitsToFloat(PS1i); -tempResultf = floor(tempResultf); -tempResultf = clamp(tempResultf, -256.0, 255.0); -ARi.x = int(tempResultf); -PV0i.x = floatBitsToInt(tempResultf); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].z) * intBitsToFloat(uf_uniformRegisterVS[22].w) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].z) * intBitsToFloat(uf_uniformRegisterVS[22].z) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -// 4 -R127i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].y) * intBitsToFloat(uf_uniformRegisterVS[21].w) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].y) * intBitsToFloat(uf_uniformRegisterVS[21].z) + intBitsToFloat(PV1i.y))); -// 5 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].z) * intBitsToFloat(uf_uniformRegisterVS[22].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].z) * intBitsToFloat(uf_uniformRegisterVS[22].x) + intBitsToFloat(backupReg1i))); -// 6 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].x) * intBitsToFloat(uf_uniformRegisterVS[20].w) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].x) * intBitsToFloat(uf_uniformRegisterVS[20].z) + intBitsToFloat(R127i.y))); -// 7 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].y) * intBitsToFloat(uf_uniformRegisterVS[21].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].y) * intBitsToFloat(uf_uniformRegisterVS[21].x) + intBitsToFloat(backupReg1i))); -// 8 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[19].w)); -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[19].z)); -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[19].y)); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[19].x)); -// 9 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].x) * intBitsToFloat(uf_uniformRegisterVS[20].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+4].x) * intBitsToFloat(uf_uniformRegisterVS[20].x) + intBitsToFloat(backupReg1i))); -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[18].w) + intBitsToFloat(R127i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[18].z) + intBitsToFloat(R127i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[18].y) + intBitsToFloat(R126i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[18].x) + intBitsToFloat(R126i.w))); -PV0i.w = R123i.w; -// 11 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[17].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[17].z) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[17].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[17].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 12 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[16].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[16].z) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[16].y) + intBitsToFloat(PV1i.z))); -R127i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[16].x) + intBitsToFloat(PV1i.w))); -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].w)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].z)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].y)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].x)); -// 14 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].z) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].y) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].x) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].z) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 16 -R1i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].x) + intBitsToFloat(PV1i.w))); -R1i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].y) + intBitsToFloat(PV1i.z))); -R1i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].z) + intBitsToFloat(PV1i.y))); -R1i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].w) + intBitsToFloat(PV1i.x))); -// 17 -backupReg0i = R125i.z; -backupReg1i = R125i.w; -R125i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[13].y) + intBitsToFloat(backupReg0i))); -R125i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[13].x) + intBitsToFloat(backupReg1i))); -// 18 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -R126i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[13].w) + intBitsToFloat(backupReg0i))); -R125i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[13].z) + intBitsToFloat(backupReg1i))); -// 19 -R0i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[12].x) + intBitsToFloat(R125i.w))); -R0i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[12].y) + intBitsToFloat(R125i.z))); -// 20 -R0i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[12].z) + intBitsToFloat(R125i.y))); -R0i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[12].w) + intBitsToFloat(R126i.x))); -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; - -gl_Position = vec4(intBitsToFloat(R1i.x)*(origRatio / newRatio), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// 0 -} diff --git a/Source/XenobladeX/a225baec4db6d89e_0000000000000000_vs.txt b/Source/XenobladeX/a225baec4db6d89e_0000000000000000_vs.txt deleted file mode 100644 index 4d2edefe..00000000 --- a/Source/XenobladeX/a225baec4db6d89e_0000000000000000_vs.txt +++ /dev/null @@ -1,1398 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader a225baec4db6d89e -//flying trails desert -uniform ivec4 uf_remappedVS[27]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -layout(location = 9) in uvec4 attrDataSem9; -layout(location = 10) in uvec4 attrDataSem10; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 4) out vec4 passParameterSem5; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 3) out vec4 passParameterSem4; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem6; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem7.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem4.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem9; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem10.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R11i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem3.xyzw)/255.0); -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R125i.x = floatBitsToInt(max(intBitsToFloat(R5i.x), -(intBitsToFloat(R5i.x)))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(max(intBitsToFloat(R5i.y), -(intBitsToFloat(R5i.y)))); -PV0i.z = R127i.z; -R127i.w = R5i.z; -R127i.y = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.y; -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(PV0i.x))); -R123i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -PV1i.w = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV0i.z))); -PS1i = R126i.x; -// 2 -PV0i.x = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(R127i.w))); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R125i.x)) + intBitsToFloat(R127i.x)); -R5i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); -R126i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R126i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R125i.x; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R127i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(backupReg1i))); -R126i.y = R6i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 5 -R127i.x = R6i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R8i.x))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R8i.y))); -R126i.w = R6i.y; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R8i.z))); -PS1i = R125i.w; -// 6 -PV0i.x = R8i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R0i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R8i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R126i.z = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R126i.z; -// 7 -backupReg0i = R126i.w; -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -R7i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R11i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.x)); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R126i.y))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(backupReg0i))); -PS1i = R124i.y; -// 8 -PV0i.x = R6i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R127i.y = R6i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.z = R6i.z; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R127i.x))); -R126i.y = R6i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 9 -backupReg0i = R125i.y; -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(R125i.w)); -R125i.y = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(R125i.z)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg0i)); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV0i.x))); -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV0i.z))); -PS1i = R125i.x; -// 10 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(R7i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R7i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(R5i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R126i.y))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.w)) + intBitsToFloat(R5i.z))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(R124i.w)) + intBitsToFloat(R5i.y))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R126i.y))); -PS1i = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -// 12 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R126i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R127i.y))); -R6i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R0i.z = 0; -PS0i = R0i.z; -// 13 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R8i.x))); -PV1i.x = R0i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R8i.y))); -PV1i.y = R5i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R127i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R124i.y)); -R13i.x = 0; -PS1i = R13i.x; -// 14 -R0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R7i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.z)); -R14i.z = floatBitsToInt(intBitsToFloat(R0i.z) + intBitsToFloat(R125i.y)); -R8i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R8i.y = 0; -PS0i = R8i.y; -// 15 -R5i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R127i.x)); -R5i.y = 0x3f800000; -R8i.z = 0; -R11i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -R12i.w = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x)); -PS1i = R12i.w; -// 16 -R8i.x = 0x3f800000; -R0i.z = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(R127i.x))); -R4i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R13i.w = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(R126i.x))); -PS0i = R13i.w; -// 17 -R1i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R7i.z = 0; -PS1i = R7i.z; -// 18 -R12i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R5i.w))/0.1591549367)); -// 19 -R127i.z = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R5i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R0i.y))/0.1591549367)); -// 22 -backupReg0i = R0i.y; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -// 23 -R14i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -R5i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R126i.z))/0.1591549367)); -PS1i = R127i.w; -// 24 -R6i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R126i.z))/0.1591549367)); -// 25 -R14i.x = PS0i; -R13i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R6i.y = PS0i; -PS1i = R6i.y; -// 26 -R13i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R13i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R7i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R5i.z,R0i.w,R6i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R8i.x = uf_remappedVS[1].z; -PS0i = R8i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.y = uf_remappedVS[4].z; -PS1i = R8i.y; -// 4 -R8i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -// 6 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), -(intBitsToFloat(PV1i.x)))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R7i.y)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R7i.y)) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R5i.x = PV1i.x; -PS0i = R5i.x; -// 9 -R14i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R14i.x; -PV1i.y = R14i.x; -PV1i.z = R14i.x; -PV1i.w = R14i.x; -R5i.y = R127i.y; -PS1i = R5i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R14i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R14i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R14i.z = tempi.x; -// 12 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R7i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R13i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R13i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),0.0))); -PV0i.x = R13i.x; -PV0i.y = R13i.x; -PV0i.z = R13i.x; -PV0i.w = R13i.x; -R5i.x = uf_remappedVS[1].x; -PS0i = R5i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R7i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R14i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(R8i.z))); -R5i.y = uf_remappedVS[1].y; -R5i.z = uf_remappedVS[1].z; -// 3 -R0i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R12i.z; -R12i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R8i.z))); -R7i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R14i.x)) + intBitsToFloat(PS1i))); -PS0i = R7i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[1].y))); -R5i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R5i.z; -// 2 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[1].y))); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[4].y))); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[4].y))); -// 5 -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[5].y))); -// 6 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[5].y))); -// 7 -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.y))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.w))); -R12i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R126i.x))); -PS0i = R12i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R7i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R5i.y = 0; -R5i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R0i.y = 0x3f800000; -PS0i = R0i.y; -// 1 -R12i.y = 0; -R0i.z = 0; -R12i.z = uf_remappedVS[1].x; -PS1i = R12i.z; -// 2 -R11i.z = 0; -// 3 -R7i.z = R13i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R14i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV0i.x = R14i.x; -PV0i.y = R14i.x; -PV0i.z = R14i.x; -PV0i.w = R14i.x; -R8i.x = R5i.z; -PS0i = R8i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R14i.y = tempi.x; -R8i.y = backupReg1i; -PS1i = R8i.y; -// 2 -backupReg0i = R14i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R7i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R14i.z = tempi.x; -R8i.z = R12i.z; -PS0i = R8i.z; -// 3 -backupReg0i = R0i.z; -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R13i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(backupReg0i))); -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R13i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R12i.z))); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R13i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R7i.x = R14i.z; -R7i.z = R0i.x; -R12i.x = R12i.z; -PS0i = R12i.x; -// 1 -R12i.y = R1i.y; -R12i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R7i.y):(R0i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R14i.z):(R14i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R0i.x):(R7i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R7i.y; -R7i.x = ((R127i.y == 0)?(PV1i.x):(R0i.x)); -R7i.y = ((R127i.y == 0)?(PV1i.w):(R14i.z)); -R7i.z = ((R127i.y == 0)?(PV1i.y):(backupReg0i)); -R123i.w = ((R127i.x == 0)?(R12i.z):(R12i.z)); -PV0i.w = R123i.w; -R12i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R12i.x; -// 3 -R8i.x = ((R127i.y == 0)?(0):(R13i.x)); -R12i.y = ((R127i.y == 0)?(R127i.z):(R12i.z)); -R12i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R8i.y = ((R127i.y == 0)?(0):(R5i.y)); -PS1i = R8i.y; -// 4 -backupReg0i = R8i.z; -R8i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R6i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) * 1.0); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(R6i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(R6i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R6i.y))); -PS0i = R127i.z; -// 1 -R126i.x = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.y))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R5i.z) * 1.0); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R14i.x)) + intBitsToFloat(PV0i.z))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.w))); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R6i.x))); -PS1i = R124i.w; -// 2 -R124i.x = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R6i.y))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV1i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV1i.z))); -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV1i.x))); -PS0i = R125i.x; -// 3 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(R14i.x)) + intBitsToFloat(R127i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(R5i.w) * 0.0 + intBitsToFloat(R127i.y))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(R13i.y)) + intBitsToFloat(R127i.z))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R125i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.w))); -PS1i = R127i.z; -// 4 -backupReg0i = R126i.x; -backupReg1i = R126i.z; -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.w), intBitsToFloat(R125i.z))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(backupReg0i))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg1i))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.w), intBitsToFloat(backupReg0i))); -PS0i = R125i.z; -// 5 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.w), intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg0i))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R124i.x)) + intBitsToFloat(PV0i.y))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg1i))); -R11i.z = 0; -PS1i = R11i.z; -// 6 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R124i.w)) + intBitsToFloat(R125i.w))); -// 7 -backupReg0i = R126i.y; -backupReg1i = R124i.x; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R0i.x)) + intBitsToFloat(R126i.z))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R124i.z)) + intBitsToFloat(R127i.w))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(R127i.y))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.w),intBitsToFloat(backupReg0i)) + intBitsToFloat(R125i.x))); -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.w),intBitsToFloat(backupReg1i)) + intBitsToFloat(R125i.z))); -PS1i = R125i.x; -// 8 -backupReg0i = R127i.z; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R0i.x)) + intBitsToFloat(R127i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(PV1i.z))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg0i))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.w),intBitsToFloat(R124i.w)) + intBitsToFloat(R126i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.z))); -// 9 -backupReg0i = R125i.y; -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(R0i.x)) + intBitsToFloat(PV0i.w))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R124i.z)) + intBitsToFloat(R126i.w))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(backupReg0i)) + intBitsToFloat(R125i.x))); -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(PS0i))); -PS1i = R125i.x; -// 10 -backupReg0i = R126i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(backupReg0i),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(R124i.z)) + intBitsToFloat(R127i.w))); -PS0i = R124i.y; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedVS[6].x))); -PS1i = R127i.w; -// 12 -backupReg0i = R126i.z; -backupReg1i = R125i.x; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(uf_remappedVS[6].z))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].y))); -R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg1i))); -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(R127i.z))); -PS0i = R0i.x; -// 13 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R124i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R127i.w))); -PS1i = R127i.x; -// 14 -backupReg0i = R125i.x; -backupReg1i = R127i.y; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.x),intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg0i))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(R124i.y))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(backupReg1i))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R126i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(R127i.z))); -// 15 -R14i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(R127i.x))); -R14i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV0i.w))); -R14i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(R0i.x))); -PS1i = R122i.x; -// 16 -backupReg0i = R124i.w; -backupReg0i = R124i.w; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(PS1i))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(PV1i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(uf_remappedVS[6].y))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].x))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].z))); -PS0i = R126i.x; -// 17 -backupReg0i = R125i.x; -backupReg0i = R125i.x; -backupReg0i = R125i.x; -backupReg1i = R125i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(R125i.z))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].z))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].y))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(backupReg1i)) + intBitsToFloat(R127i.y))); -PS1i = R122i.x; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(PV1i.y),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R124i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.x),intBitsToFloat(R6i.x)) + intBitsToFloat(PS1i))); -PS0i = R124i.y; -// 19 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R125i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(R126i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R124i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R127i.z))); -PV1i.w = R123i.w; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R126i.w))); -PS1i = R127i.x; -// 20 -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(PV1i.z))); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV1i.w))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(R125i.z))); -PV0i.w = R123i.w; -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(PV1i.x))); -PS0i = R6i.x; -// 21 -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(R127i.x))); -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(R127i.y))); -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.w))); -PS1i = R6i.z; -// 22 -R7i.z = R13i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].x) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].w) * 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].y) * 1.0); -R0i.x = 0; -PS0i = R0i.x; -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].z)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].x)) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].w)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].y)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R5i.z = R3i.w; -R5i.z = floatBitsToInt(intBitsToFloat(R5i.z) * 2.0); -PS1i = R5i.z; -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].w)) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R5i.x = ((0.0 >= intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PS0i = R5i.x; -// 3 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(PV0i.y))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV0i.w))); -PV1i.y = R124i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.x))); -PV1i.z = R126i.z; -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].w)) + intBitsToFloat(PV0i.z))); -PV1i.w = R0i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS1i = R127i.w; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.z; -// 5 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(uf_remappedVS[11].x)); -PV1i.y = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].y) + -(intBitsToFloat(0x3dcccccd))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + -(intBitsToFloat(0x3dcccccd))); -// 6 -R127i.x = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R127i.y = ((intBitsToFloat(PS1i) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.x)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PV1i.y))); -R126i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[12].w)) + 1.0); -PS0i = R126i.y; -// 7 -R123i.x = ((intBitsToFloat(PV0i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.x = R123i.x; -R123i.y = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.y = R123i.y; -R0i.z = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -PV1i.w = floatBitsToInt(fract(intBitsToFloat(R127i.w))); -PS1i = floatBitsToInt(fract(intBitsToFloat(R127i.z))); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R127i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.y))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].x) + -(1.0)); -PS0i = R127i.w; -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -R125i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e22f983)); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].y) + -(1.0)); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].z) + -(1.0)); -PS1i = R127i.y; -// 10 -R125i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + -(0.0)); -R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R127i.w = floatBitsToInt(sin((intBitsToFloat(PV1i.y))/0.1591549367)); -PS0i = R127i.w; -// 11 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); -R0i.y = ((intBitsToFloat(uf_remappedVS[14].x) == intBitsToFloat(uf_remappedVS[14].y))?int(0xFFFFFFFF):int(0x0)); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R123i.w = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -R125i.z = floatBitsToInt(sin((intBitsToFloat(R127i.z))/0.1591549367)); -PS1i = R125i.z; -// 12 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.x), intBitsToFloat(PV1i.w))); -PV0i.x = R11i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(PV1i.w))); -PV0i.y = R127i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.z), intBitsToFloat(PV1i.w))); -PV0i.z = R124i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -R124i.x = floatBitsToInt(cos((intBitsToFloat(R127i.z))/0.1591549367)); -PS0i = R124i.x; -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R126i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R126i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R126i.y))); -PS1i = floatBitsToInt(cos((intBitsToFloat(R125i.y))/0.1591549367)); -// 14 -R2i.x = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R2i.x; -R11i.y = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(PV1i.w)); -PV0i.y = R11i.y; -R2i.z = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.y)); -PV0i.z = R2i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(R1i.y)) + intBitsToFloat(R127i.x))); -PS0i = R122i.x; -// 15 -backupReg0i = R0i.w; -R12i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = R12i.x; -PV1i.y = R12i.x; -PV1i.z = R12i.x; -PV1i.w = R12i.x; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(PS0i)) + intBitsToFloat(R10i.y))); -PS1i = R126i.z; -// 16 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.y = tempi.x; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(R1i.y)) + intBitsToFloat(R127i.z))); -PS0i = R127i.x; -// 17 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R11i.z = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(R1i.y)) + intBitsToFloat(R126i.w))); -PS1i = R122i.x; -// 18 -backupReg0i = R126i.z; -backupReg1i = R125i.x; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.z),intBitsToFloat(PS1i)) + intBitsToFloat(R10i.x))); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(R1i.y)) + intBitsToFloat(R125i.w))); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x42800000)); -R10i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + 0.5); -R10i.y = floatBitsToInt(1.0 / intBitsToFloat(backupReg1i)); -PS0i = R10i.y; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(R127i.x)) + intBitsToFloat(R9i.x))); -PS1i = R127i.z; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a4ccccd)); -PS0i = R124i.z; -// 21 -backupReg0i = R9i.w; -backupReg1i = R9i.y; -R9i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ab60b61)); -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(uf_remappedVS[12].w))); -PV1i.y = R9i.y; -R10i.z = floatBitsToInt(intBitsToFloat(R125i.x) + 0.5); -R9i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.y)) + intBitsToFloat(backupReg1i))); -R7i.x = floatBitsToInt(intBitsToFloat(R127i.z) + 0.5); -PS1i = R7i.x; -// 22 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.z = tempi.x; -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R124i.z))); -PS0i = R11i.x; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.y = tempi.x; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(R9i.x))); -PS0i = R125i.w; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(R9i.z) + intBitsToFloat(R11i.x)); -PS1i = R127i.z; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedVS[0].z))); -R126i.y = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R125i.w)); -R124i.z = ((R0i.z == 0)?(PS1i):(PS1i)); -R126i.w = floatBitsToInt(-(intBitsToFloat(R10i.w)) + 1.0); -R7i.y = floatBitsToInt(intBitsToFloat(R9i.w) + 0.5); -PS0i = R7i.y; -// 3 -backupReg0i = R0i.z; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -R124i.y = ((backupReg0i == 0)?(PV0i.x):(backupReg1i)); -PS1i = R124i.y; -// 4 -backupReg0i = R124i.z; -R123i.x = ((R0i.z == 0)?(PV1i.x):(PV1i.x)); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(R11i.z))); -R124i.z = ((intBitsToFloat(uf_remappedVS[14].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((R0i.z == 0)?(R126i.y):(R126i.y)); -PV0i.w = R123i.w; -R2i.x = ((R5i.x == 0)?(backupReg0i):(0x3f800000)); -PS0i = R2i.x; -// 5 -backupReg0i = R11i.y; -R0i.x = 0; -R11i.y = ((R5i.x == 0)?(PV0i.w):(0x3f800000)); -R2i.z = ((R5i.x == 0)?(R124i.y):(0x3f800000)); -R0i.w = ((R5i.x == 0)?(PV0i.x):(0x3f800000)); -R9i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedVS[14].w))); -PS1i = R9i.y; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.y = tempi.x; -R0i.z = 0; -PS0i = R0i.z; -// 7 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -R2i.w = 0; -PS1i = R2i.w; -// 8 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R9i.x = ((R124i.z == 0)?(backupReg0i):(R127i.z)); -PS0i = R9i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R124i.y)); -R125i.w = floatBitsToInt(tempResultf); -PS1i = R125i.w; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); -PS0i = R125i.x; -// 11 -R6i.x = floatBitsToInt(intBitsToFloat(R1i.x) + 0.5); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R125i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R125i.w))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[19].x)),-(intBitsToFloat(uf_remappedVS[19].y)),-(intBitsToFloat(uf_remappedVS[19].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -// 13 -backupReg0i = R9i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); -R9i.z = ((R124i.z == 0)?(R0i.z):(R125i.y)); -R9i.w = ((R124i.z == 0)?(R2i.w):(R127i.w)); -R9i.y = ((R124i.z == 0)?(backupReg0i):(R126i.y)); -PS1i = R9i.y; -// 14 -backupReg0i = R7i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedVS[14].y))); -R7i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -R7i.z = R10i.z; -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), 0.0)); -R7i.w = R126i.w; -PS0i = R7i.w; -// 15 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(uf_remappedVS[20].y)) + intBitsToFloat(R1i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(uf_remappedVS[20].x)) + intBitsToFloat(R2i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R10i.y)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(uf_remappedVS[20].z)) + intBitsToFloat(R1i.z))); -PV1i.w = R123i.w; -R6i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + 0.5); -PS1i = R6i.y; -// 16 -R123i.x = ((R0i.y == 0)?(PV1i.z):(0x3f800000)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -// 17 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV1i.z = R0i.z; -R1i.z = PV0i.x; -R1i.z = clampFI32(R1i.z); -PS1i = R1i.z; -// 18 -backupReg0i = R3i.z; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV1i.x))); -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV1i.y))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -// 19 -predResult = (intBitsToFloat(uf_remappedVS[11].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(uf_remappedVS[11].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].x)) + intBitsToFloat(uf_remappedVS[11].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.z; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[11].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(intBitsToFloat(R11i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].z)) + intBitsToFloat(uf_remappedVS[11].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.z; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(uf_remappedVS[21].x))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(backupReg0i))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R0i.y))); -PV0i.w = ((0.0 >= intBitsToFloat(uf_remappedVS[0].w))?int(0xFFFFFFFF):int(0x0)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R0i.z))); -PS0i = R127i.w; -// 1 -R4i.x = ((PV0i.w == 0)?(R2i.x):(0x3f800000)); -R4i.y = ((PV0i.w == 0)?(R11i.y):(0x3f800000)); -R4i.z = ((PV0i.w == 0)?(R2i.z):(0x3f800000)); -R4i.w = ((PV0i.w == 0)?(R0i.w):(0x3f800000)); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedVS[21].y))); -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(max(intBitsToFloat(PS1i), 0.0)); -PS0i = R127i.z; -// 3 -R0i.x = floatBitsToInt(max(intBitsToFloat(R1i.x), 0.0)); -R0i.y = floatBitsToInt(max(intBitsToFloat(R1i.y), 0.0)); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R5i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -tempResultf = log2(intBitsToFloat(backupReg0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.z = floatBitsToInt(max(intBitsToFloat(R3i.z), 0.0)); -PS1i = R0i.z; -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(uf_remappedVS[21].z))); -R2i.y = floatBitsToInt(max(intBitsToFloat(R126i.z), 0.0)); -R2i.z = floatBitsToInt(max(intBitsToFloat(R127i.w), 0.0)); -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -R2i.x = floatBitsToInt(max(intBitsToFloat(R126i.y), 0.0)); -PS0i = R2i.x; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[23].z), intBitsToFloat(R127i.z))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R127i.z = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[23].x),intBitsToFloat(uf_remappedVS[23].y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),1.0,0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV1i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedVS[24].w))); -PV1i.y = floatBitsToInt(min(intBitsToFloat(R127i.z), 1.0)); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedVS[21].w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedVS[25].w))); -R127i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -PS0i = R127i.w; -// 11 -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[24].y)) + intBitsToFloat(uf_remappedVS[26].y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[24].x)) + intBitsToFloat(uf_remappedVS[26].x))); -R126i.w = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -PS1i = R126i.w; -// 12 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedVS[24].z)) + intBitsToFloat(uf_remappedVS[26].z))); -PV0i.x = R123i.x; -// 13 -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[25].x)) + intBitsToFloat(R127i.z))); -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[25].y)) + intBitsToFloat(R125i.y))); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[25].z)) + intBitsToFloat(PV0i.x))); -// 14 -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_remappedVS[19].w))); -} -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -// export -gl_Position = vec4(intBitsToFloat(R4i.x) *(origRatio / newRatio), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -// skipped export to semanticId 255 -// export -passParameterSem5 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// export -passParameterSem4 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.z)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/b679b0945943e505_0000000000000000_vs.txt b/Source/XenobladeX/b679b0945943e505_0000000000000000_vs.txt deleted file mode 100644 index 9ac3c6c1..00000000 --- a/Source/XenobladeX/b679b0945943e505_0000000000000000_vs.txt +++ /dev/null @@ -1,163 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader b679b0945943e505 -// selection box frame *dumped* -uniform ivec4 uf_remappedVS[14]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -uniform float uf_alphaTestRef; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R127f = vec4(0.0); -uvec4 attrDecoder; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = floatBitsToInt(ivec4(gl_VertexID, 0, 0, gl_InstanceID)); -attrDecoder.xyz = attrDataSem0.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R1f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(floatBitsToInt(1.0))); -attrDecoder.xy = attrDataSem1.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R2f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(floatBitsToInt(0.0)), intBitsToFloat(floatBitsToInt(1.0))); -// 0 -PV0f.x = intBitsToFloat(uf_remappedVS[0].w) * 1.0; -PV0f.y = intBitsToFloat(uf_remappedVS[0].z) * 1.0; -PV0f.z = intBitsToFloat(uf_remappedVS[0].y) * 1.0; -PV0f.w = intBitsToFloat(uf_remappedVS[0].x) * 1.0; -// 1 -R123f.x = (R1f.y * intBitsToFloat(uf_remappedVS[1].w) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R1f.y * intBitsToFloat(uf_remappedVS[1].z) + PV0f.y); -PV1f.y = R123f.y; -R123f.z = (R1f.y * intBitsToFloat(uf_remappedVS[1].y) + PV0f.z); -PV1f.z = R123f.z; -R123f.w = (R1f.y * intBitsToFloat(uf_remappedVS[1].x) + PV0f.w); -PV1f.w = R123f.w; -// 2 -R123f.x = (R1f.x * intBitsToFloat(uf_remappedVS[2].w) + PV1f.x); -PV0f.x = R123f.x; -R127f.y = (R1f.x * intBitsToFloat(uf_remappedVS[2].z) + PV1f.y); -R127f.z = (R1f.x * intBitsToFloat(uf_remappedVS[2].y) + PV1f.z); -R127f.w = (R1f.x * intBitsToFloat(uf_remappedVS[2].x) + PV1f.w); -// 3 -PV1f.x = PV0f.x * intBitsToFloat(uf_remappedVS[3].w); -PV1f.y = PV0f.x * intBitsToFloat(uf_remappedVS[3].z); -PV1f.z = PV0f.x * intBitsToFloat(uf_remappedVS[3].y); -PV1f.w = PV0f.x * intBitsToFloat(uf_remappedVS[3].x); -// 4 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedVS[4].w) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R127f.y * intBitsToFloat(uf_remappedVS[4].z) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedVS[4].y) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R127f.y * intBitsToFloat(uf_remappedVS[4].x) + PV1f.w); -PV0f.w = R123f.w; -// 5 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedVS[5].w) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R127f.z * intBitsToFloat(uf_remappedVS[5].z) + PV0f.y); -PV1f.y = R123f.y; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedVS[5].y) + PV0f.z); -PV1f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedVS[5].x) + PV0f.w); -PV1f.w = R123f.w; -// 6 -backupReg0f = R127f.w; -R123f.x = (R127f.w * intBitsToFloat(uf_remappedVS[6].w) + PV1f.x); -PV0f.x = R123f.x; -R127f.y = (R127f.w * intBitsToFloat(uf_remappedVS[6].z) + PV1f.y); -R127f.z = (R127f.w * intBitsToFloat(uf_remappedVS[6].y) + PV1f.z); -R127f.w = (backupReg0f * intBitsToFloat(uf_remappedVS[6].x) + PV1f.w); -// 7 -PV1f.x = PV0f.x * intBitsToFloat(uf_remappedVS[7].w); -PV1f.y = PV0f.x * intBitsToFloat(uf_remappedVS[7].z); -PV1f.z = PV0f.x * intBitsToFloat(uf_remappedVS[7].y); -PV1f.w = PV0f.x * intBitsToFloat(uf_remappedVS[7].x); -// 8 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedVS[8].w) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R127f.y * intBitsToFloat(uf_remappedVS[8].z) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedVS[8].y) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R127f.y * intBitsToFloat(uf_remappedVS[8].x) + PV1f.w); -PV0f.w = R123f.w; -// 9 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedVS[9].w) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R127f.z * intBitsToFloat(uf_remappedVS[9].z) + PV0f.y); -PV1f.y = R123f.y; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedVS[9].y) + PV0f.z); -PV1f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedVS[9].x) + PV0f.w); -PV1f.w = R123f.w; -// 10 -R1f.x = (R127f.w * intBitsToFloat(uf_remappedVS[10].x) + PV1f.w); -R1f.y = (R127f.w * intBitsToFloat(uf_remappedVS[10].y) + PV1f.z); -R1f.z = (R127f.w * intBitsToFloat(uf_remappedVS[10].z) + PV1f.y); -R1f.w = (R127f.w * intBitsToFloat(uf_remappedVS[10].w) + PV1f.x); -// 11 -PV1f.x = intBitsToFloat(uf_remappedVS[11].w) * 1.0; -PV1f.y = intBitsToFloat(uf_remappedVS[11].z) * 1.0; -PV1f.z = intBitsToFloat(uf_remappedVS[11].y) * 1.0; -PV1f.w = intBitsToFloat(uf_remappedVS[11].x) * 1.0; -// 12 -R123f.x = (R2f.y * intBitsToFloat(uf_remappedVS[12].w) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R2f.y * intBitsToFloat(uf_remappedVS[12].z) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R2f.y * intBitsToFloat(uf_remappedVS[12].y) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R2f.y * intBitsToFloat(uf_remappedVS[12].x) + PV1f.w); -PV0f.w = R123f.w; -// 13 -backupReg0f = R2f.x; -backupReg0f = R2f.x; -backupReg0f = R2f.x; -backupReg0f = R2f.x; -R2f.x = (backupReg0f * intBitsToFloat(uf_remappedVS[13].x) + PV0f.w); -R2f.y = (backupReg0f * intBitsToFloat(uf_remappedVS[13].y) + PV0f.z); -R2f.z = (backupReg0f * intBitsToFloat(uf_remappedVS[13].z) + PV0f.y); -R2f.w = (backupReg0f * intBitsToFloat(uf_remappedVS[13].w) + PV0f.x); -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(R1f.x*(origRatio / newRatio), R1f.y, R1f.z, R1f.w); -// export -passParameterSem0 = vec4(R2f.x, R2f.y, R2f.z, R2f.w); -// 0 -} diff --git a/Source/XenobladeX/ba529c2c3078fff0_0000000000000000_vs.txt b/Source/XenobladeX/ba529c2c3078fff0_0000000000000000_vs.txt deleted file mode 100644 index 401fb250..00000000 --- a/Source/XenobladeX/ba529c2c3078fff0_0000000000000000_vs.txt +++ /dev/null @@ -1,276 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader ba529c2c3078fff0 // rain engine glow // drop frame blend? -uniform ivec4 uf_remappedVS[13]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem5; -layout(location = 5) in uvec4 attrDataSem6; -layout(location = 6) in uvec4 attrDataSem7; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 2) out vec4 passParameterSem2; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem6.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem3.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem7; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); -PV0i.z = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R6i.x)); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(R6i.y)); -PS0i = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R6i.z)); -// 1 -R123i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(-(intBitsToFloat(R4i.x)) + intBitsToFloat(PV0i.z)); -PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R4i.y)) + intBitsToFloat(PV0i.w)); -PS1i = floatBitsToInt(-(intBitsToFloat(R4i.z)) + intBitsToFloat(PS0i)); -// 2 -R127i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(R4i.y))); -R127i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R4i.x))); -R123i.z = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R4i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.w = R123i.w; -PS0i = 0; -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R6i.x)); -R126i.y = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); -PV1i.y = R126i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(R6i.y)); -R125i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.z)); -R126i.z = 0; -PS1i = R126i.z; -// 4 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.y)); -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.x)); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) * 1.0); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].y) * 1.0); -PS0i = floatBitsToInt(sin((intBitsToFloat(PV1i.y))/0.1591549367)); -// 5 -backupReg0i = R126i.y; -R127i.x = PS0i; -R126i.y = floatBitsToInt(-(intBitsToFloat(PS0i))); -R125i.z = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].z) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -// 6 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -PV0i.x = PS1i; -R127i.y = PS1i; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].w) * 1.0); -R127i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[1].x) + intBitsToFloat(backupReg0i))); -R124i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[1].y) + intBitsToFloat(backupReg1i))); -PS0i = R124i.z; -// 7 -backupReg0i = R126i.w; -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.w),0.0))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -R126i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[1].z) + intBitsToFloat(backupReg0i))); -PS1i = R126i.w; -// 8 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R125i.y = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[1].w) + intBitsToFloat(R127i.z))); -PS0i = R125i.y; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R7i.w) + intBitsToFloat(R7i.y))); -PS1i = R127i.z; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * 1.0); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * 1.0); -PS1i = R125i.w; -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[5].x) + intBitsToFloat(R127i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[5].w) + intBitsToFloat(R125i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[5].y) + intBitsToFloat(R124i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[5].z) + intBitsToFloat(R126i.w))); -PV0i.w = R123i.w; -R124i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * 1.0); -PS0i = R124i.z; -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[6].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[6].z) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[6].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[6].w) + intBitsToFloat(PV0i.y))); -R127i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R7i.z) + intBitsToFloat(R7i.x))); -PS1i = R127i.w; -// 14 -backupReg0i = R127i.x; -backupReg1i = R124i.z; -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg0i)); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.w)); -PV0i.y = R127i.y; -R124i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(backupReg1i)); -PV0i.z = R124i.z; -R125i.w = ((0.0 >= intBitsToFloat(uf_remappedVS[7].w))?int(0xFFFFFFFF):int(0x0)); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.z) + 0.5); -PS0i = R125i.y; -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(R126i.w)),vec4(intBitsToFloat(uf_remappedVS[8].x),intBitsToFloat(uf_remappedVS[8].y),intBitsToFloat(uf_remappedVS[8].z),intBitsToFloat(uf_remappedVS[8].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.x = floatBitsToInt(intBitsToFloat(R127i.w) + 0.5); -PS1i = R7i.x; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),intBitsToFloat(R126i.w)),vec4(intBitsToFloat(uf_remappedVS[9].x),intBitsToFloat(uf_remappedVS[9].y),intBitsToFloat(uf_remappedVS[9].z),intBitsToFloat(uf_remappedVS[9].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.0); -PS0i = R2i.x; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),intBitsToFloat(R126i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R2i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.0); -PS1i = R2i.y; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),intBitsToFloat(R126i.w)),vec4(intBitsToFloat(uf_remappedVS[11].x),intBitsToFloat(uf_remappedVS[11].y),intBitsToFloat(uf_remappedVS[11].z),intBitsToFloat(uf_remappedVS[11].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.w = tempi.x; -R1i.x = ((R125i.w == 0)?(R2i.x):(0x3f800000)); -PS0i = R1i.x; -// 19 -PV1i.x = floatBitsToInt(intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[12].w)); -R1i.y = ((R125i.w == 0)?(R2i.y):(0x3f800000)); -R1i.z = ((R125i.w == 0)?(R127i.z):(0x3f800000)); -R1i.w = ((R125i.w == 0)?(PV0i.x):(0x3f800000)); -R7i.y = floatBitsToInt(-(intBitsToFloat(R125i.y)) + 1.0); -PS1i = R7i.y; -// 20 -backupReg0i = R3i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R124i.z),intBitsToFloat(PV1i.x)),vec4(intBitsToFloat(uf_remappedVS[12].x),intBitsToFloat(uf_remappedVS[12].y),intBitsToFloat(uf_remappedVS[12].z),1.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R3i.w = backupReg0i; -R3i.w = floatBitsToInt(intBitsToFloat(R3i.w) * 2.0); -PS0i = R3i.w; -// 21 -R2i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -float origRatio = 1.777f; -float newRatio = 5.333f;; - - -// export -gl_Position = vec4(intBitsToFloat(R1i.x)*(origRatio / newRatio), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.z)); -// 0 -} diff --git a/Source/XenobladeX/c01cc5b7af21f689_0000000000000000_vs.txt b/Source/XenobladeX/c01cc5b7af21f689_0000000000000000_vs.txt deleted file mode 100644 index 1478e60f..00000000 --- a/Source/XenobladeX/c01cc5b7af21f689_0000000000000000_vs.txt +++ /dev/null @@ -1,1387 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader c01cc5b7af21f689 -//fog skell flight -uniform ivec4 uf_remappedVS[27]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -layout(location = 9) in uvec4 attrDataSem9; -layout(location = 10) in uvec4 attrDataSem10; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 3) out vec4 passParameterSem3; -layout(location = 4) out vec4 passParameterSem4; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem4; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem6.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem3.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem7; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem10.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R11i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xy = attrDataSem9.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R126i.x = floatBitsToInt(max(intBitsToFloat(R4i.x), -(intBitsToFloat(R4i.x)))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(max(intBitsToFloat(R4i.y), -(intBitsToFloat(R4i.y)))); -PV0i.z = R126i.z; -R126i.w = R4i.z; -R127i.z = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PV0i.z))); -PS1i = R127i.x; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(fract(intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R126i.w))); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.w)); -R4i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R127i.x; -// 4 -backupReg0i = R127i.z; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(R126i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(backupReg1i))); -R125i.x = R5i.x; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 5 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R7i.y))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R7i.x))); -R126i.z = R5i.z; -R126i.z = floatBitsToInt(intBitsToFloat(R126i.z) * 2.0); -R127i.w = R5i.y; -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R7i.z))); -PS1i = R125i.w; -// 6 -PV0i.x = R7i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R7i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R124i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R124i.y; -// 7 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.w)); -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R10i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R126i.x)); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R125i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R127i.w))); -PS1i = R127i.x; -// 8 -R126i.x = R5i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.x) * 2.0); -PV0i.y = R5i.z; -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); -PV0i.z = R5i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R126i.z))); -R125i.x = R5i.w; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 9 -backupReg0i = R124i.x; -backupReg1i = R126i.y; -R124i.x = floatBitsToInt(-(intBitsToFloat(R4i.z)) + intBitsToFloat(R125i.w)); -R126i.y = floatBitsToInt(-(intBitsToFloat(R4i.y)) + intBitsToFloat(backupReg0i)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R4i.x)) + intBitsToFloat(backupReg1i)); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV0i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV0i.y))); -PS1i = R127i.z; -// 10 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R10i.z),0.0))); -PV0i.x = R0i.x; -PV0i.y = R0i.x; -PV0i.z = R0i.x; -PV0i.w = R0i.x; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(R4i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R4i.z))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(R124i.w)) + intBitsToFloat(R4i.y))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R125i.x))); -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R125i.x))); -PS1i = R124i.x; -// 12 -PV0i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(R127i.w)); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R125i.x))); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.x)); -R1i.z = 0; -PS0i = R1i.z; -// 13 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R7i.x))); -PV1i.x = R4i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R7i.y))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R7i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R14i.x = 0; -PS1i = R14i.x; -// 14 -R4i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R13i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R126i.z)); -R14i.z = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(R126i.y)); -R10i.w = floatBitsToInt(intBitsToFloat(R126i.x) + -(intBitsToFloat(R124i.x))); -R12i.y = 0; -PS0i = R12i.y; -// 15 -R12i.x = 0x3f800000; -R7i.y = 0x3f800000; -R12i.z = 0; -R11i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R12i.w = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(R124i.x)); -PS1i = R12i.w; -// 16 -R1i.z = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R125i.z)); -R5i.w = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(R125i.z))); -R13i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -PS0i = R13i.w; -// 17 -R4i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R13i.z = 0; -PS1i = R13i.z; -// 18 -R7i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R4i.w))/0.1591549367)); -// 19 -R126i.x = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R4i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R125i.y))/0.1591549367)); -// 22 -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(R125i.y))/0.1591549367)); -// 23 -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -R4i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R124i.y))/0.1591549367)); -PS1i = R127i.w; -// 24 -R6i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R124i.y))/0.1591549367)); -// 25 -R5i.x = PS0i; -R4i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R5i.y = PS0i; -PS1i = R5i.y; -// 26 -R11i.z = floatBitsToInt(sqrt(intBitsToFloat(R0i.x))); -PS0i = R11i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R6i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R5i.z,R0i.w,R6i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R6i.x = uf_remappedVS[1].z; -PS0i = R6i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = uf_remappedVS[4].z; -PS1i = R6i.y; -// 4 -R6i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), -(intBitsToFloat(PV1i.x)))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R13i.y)) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R4i.x = PV1i.x; -PS0i = R4i.x; -// 9 -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R5i.x; -PV1i.y = R5i.x; -PV1i.z = R5i.x; -PV1i.w = R5i.x; -R4i.y = R127i.y; -PS1i = R4i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.z = tempi.x; -// 12 -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 14 -backupReg0i = R7i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R6i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R13i.y),intBitsToFloat(R14i.z),0.0))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -R0i.x = uf_remappedVS[1].x; -PS0i = R0i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R13i.y),intBitsToFloat(R14i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R12i.z))); -R0i.y = uf_remappedVS[1].y; -R0i.z = uf_remappedVS[1].z; -// 3 -backupReg0i = R4i.y; -R4i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R12i.z; -R12i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(backupReg0i))); -R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(PS1i))); -PS0i = R13i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R5i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[1].y))); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R0i.z; -// 2 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[1].y))); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[4].y))); -R4i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[4].y))); -// 5 -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[5].y))); -// 6 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[5].y))); -// 7 -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R12i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.y))); -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.w))); -R12i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R12i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R126i.x))); -PS0i = R12i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R6i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R0i.y = 0; -R0i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R4i.y = 0x3f800000; -PS0i = R4i.y; -// 1 -R12i.y = 0; -R4i.z = 0; -R12i.z = uf_remappedVS[1].x; -PS1i = R12i.z; -// 2 -R10i.z = 0; -// 3 -R13i.z = R11i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),0.0))); -PV0i.x = R5i.x; -PV0i.y = R5i.x; -PV0i.z = R5i.x; -PV0i.w = R5i.x; -R6i.x = backupReg1i; -PS0i = R6i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.y = tempi.x; -R6i.y = R4i.z; -PS1i = R6i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.z = tempi.x; -R6i.z = R12i.z; -PS0i = R6i.z; -// 3 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = R7i.x; -PV1i.y = R7i.x; -PV1i.z = R7i.x; -PV1i.w = R7i.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R4i.z))); -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R12i.z))); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R13i.x = R14i.z; -R13i.z = R4i.x; -R7i.x = R7i.z; -PS0i = R7i.x; -// 1 -R7i.y = R1i.y; -R7i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R13i.y):(R4i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R14i.z):(R14i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R4i.x):(R13i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R13i.y; -R13i.x = ((R127i.y == 0)?(PV1i.x):(R4i.x)); -R13i.y = ((R127i.y == 0)?(PV1i.w):(R14i.z)); -R13i.z = ((R127i.y == 0)?(PV1i.y):(backupReg0i)); -R123i.w = ((R127i.x == 0)?(R7i.z):(R7i.z)); -PV0i.w = R123i.w; -R7i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R7i.x; -// 3 -backupReg0i = R7i.y; -R12i.x = ((R127i.y == 0)?(0):(R14i.x)); -R7i.y = ((R127i.y == 0)?(R127i.z):(R7i.z)); -R7i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R12i.y = ((R127i.y == 0)?(0):(backupReg0i)); -PS1i = R12i.y; -// 4 -backupReg0i = R12i.z; -R12i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R6i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) * 1.0); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R6i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R5i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R5i.y))); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R5i.z) * 1.0); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R5i.x)) + intBitsToFloat(PV0i.z))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R4i.y)) + intBitsToFloat(PV0i.w))); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R6i.x))); -PS1i = R124i.w; -// 2 -R124i.x = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R5i.y))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV1i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV1i.z))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV1i.x))); -PS0i = R126i.x; -// 3 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg0i))); -R125i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.0 + intBitsToFloat(R127i.y))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R4i.y)) + intBitsToFloat(R127i.z))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(R125i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(R126i.w))); -PS1i = R127i.z; -// 4 -backupReg0i = R126i.x; -backupReg1i = R126i.z; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(R125i.x))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg1i))); -R10i.z = 0; -PS0i = R10i.z; -// 5 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(R125i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(backupReg0i))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg1i))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R124i.x)) + intBitsToFloat(PV0i.y))); -PS1i = R125i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(R125i.w))); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.z))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg0i))); -// 7 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R124i.z)) + intBitsToFloat(R127i.w))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg1i))); -// 8 -backupReg0i = R125i.z; -backupReg1i = R127i.y; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PV1i.y))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg0i))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(R124i.w)) + intBitsToFloat(backupReg1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(R126i.z))); -// 9 -backupReg0i = R124i.z; -backupReg1i = R125i.y; -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.w))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.w),intBitsToFloat(R124i.z)) + intBitsToFloat(R126i.w))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(backupReg0i)) + intBitsToFloat(R125i.x))); -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(backupReg1i)) + intBitsToFloat(R127i.z))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R124i.y),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.x),intBitsToFloat(R124i.y)) + intBitsToFloat(PS1i))); -PS0i = R127i.w; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedVS[6].x))); -PS1i = R126i.w; -// 12 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(uf_remappedVS[6].z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].y))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedVS[6].x))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedVS[6].y))); -PS0i = R126i.y; -// 13 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R126i.w))); -PS1i = R125i.x; -// 14 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(R124i.y)) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(R124i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(R127i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R127i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(R125i.z))); -// 15 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(R125i.x))); -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV0i.w))); -R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(PV0i.y))); -PS1i = R122i.x; -// 16 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.w))); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(R125i.z)) + intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedVS[6].z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_remappedVS[6].x))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_remappedVS[6].y))); -// 17 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R125i.w))); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(PV0i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].z))); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R126i.y))); -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(PS0i))); -PS1i = R126i.x; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(R125i.z))); -PS0i = R127i.y; -// 19 -backupReg0i = R0i.x; -backupReg1i = R127i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(backupReg1i))); -PS1i = R127i.w; -// 20 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(R127i.x))); -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(R125i.w))); -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(R127i.y))); -R7i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(R124i.y))); -PS0i = R7i.x; -// 21 -R7i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(R126i.x))); -R7i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(R127i.w))); -// 22 -R13i.z = R11i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].w) * 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].y) * 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].x) * 1.0); -R1i.w = 0; -PS0i = R1i.w; -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].w)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].z)) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].y)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].x)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R4i.z = R3i.w; -R4i.z = floatBitsToInt(intBitsToFloat(R4i.z) * 2.0); -PS1i = R4i.z; -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].w)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R4i.x = ((0.0 >= intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PS0i = R4i.x; -// 3 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(PV0i.w))); -PV1i.x = R125i.x; -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV0i.z))); -PV1i.y = R125i.y; -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.y))); -PV1i.z = R124i.z; -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].w)) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -R127i.y = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PS1i = R127i.y; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.w; -// 5 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].y) + -(intBitsToFloat(0x3dcccccd))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(uf_remappedVS[11].x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R10i.z)) + -(intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(intBitsToFloat(R13i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PS1i = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + -(intBitsToFloat(0x3dcccccd))); -// 6 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.y)); -R126i.y = ((intBitsToFloat(PV1i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.w))); -R126i.w = ((intBitsToFloat(PS1i) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R125i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[12].w)) + 1.0); -PS0i = R125i.z; -// 7 -R0i.x = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -R123i.y = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(fract(intBitsToFloat(R127i.w))); -// 8 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R126i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R126i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].x) + -(1.0)); -PS0i = R127i.z; -// 9 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e22f983)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.z)); -R126i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].y) + -(1.0)); -R127i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].z) + -(1.0)); -PS1i = R127i.x; -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + -(0.0)); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R2i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R126i.y = floatBitsToInt(sin((intBitsToFloat(PV1i.z))/0.1591549367)); -PS0i = R126i.y; -// 11 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); -R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R1i.z = ((intBitsToFloat(uf_remappedVS[14].x) == intBitsToFloat(uf_remappedVS[14].y))?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -R127i.x = floatBitsToInt(cos((intBitsToFloat(R126i.z))/0.1591549367)); -PS1i = R127i.x; -// 12 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV1i.w))); -PV0i.x = R11i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PV1i.w))); -PV0i.y = R124i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.w))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R126i.x))/0.1591549367)); -PS0i = R127i.w; -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R125i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R125i.z))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R125i.z))); -R125i.z = floatBitsToInt(cos((intBitsToFloat(R126i.x))/0.1591549367)); -PS1i = R125i.z; -// 14 -R2i.x = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(PV1i.y)); -PV0i.x = R2i.x; -R11i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.x)); -PV0i.y = R11i.y; -R2i.z = floatBitsToInt(intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.w)); -PV0i.z = R2i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -R125i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.y)),intBitsToFloat(R1i.y)) + intBitsToFloat(R126i.w))); -PS0i = R125i.x; -// 15 -backupReg0i = R0i.w; -R12i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = R12i.x; -PV1i.y = R12i.x; -PV1i.z = R12i.x; -PV1i.w = R12i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.w))); -PS1i = R126i.x; -// 16 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.y = tempi.x; -R4i.w = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -PS0i = R4i.w; -// 17 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.z = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R1i.y)) + intBitsToFloat(R124i.x))); -PS1i = R122i.x; -// 18 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -backupReg2i = R126i.z; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(PS1i)) + intBitsToFloat(R8i.y))); -R1i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + 0.5); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(backupReg1i)) + intBitsToFloat(backupReg2i))); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x42800000)); -R5i.x = floatBitsToInt(-(intBitsToFloat(backupReg1i)) + 0.5); -PS0i = R5i.x; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(R125i.x)) + intBitsToFloat(R8i.x))); -PS1i = R126i.w; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a4ccccd)); -PS0i = R125i.w; -// 21 -backupReg0i = R9i.x; -R9i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ab60b61)); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(R126i.x)) + intBitsToFloat(backupReg0i))); -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedVS[12].w))); -PV1i.z = R9i.z; -R8i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.w),intBitsToFloat(R126i.z)) + intBitsToFloat(R9i.y))); -R8i.x = floatBitsToInt(intBitsToFloat(R126i.w) + 0.5); -PS1i = R8i.x; -// 22 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.w = tempi.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R125i.w))); -PS0i = R9i.y; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.z), intBitsToFloat(R9i.x))); -PS0i = R126i.x; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(intBitsToFloat(R9i.w) + intBitsToFloat(R9i.y)); -PS1i = R127i.w; -// 2 -backupReg0i = R126i.x; -backupReg1i = R8i.y; -R126i.x = ((R0i.x == 0)?(PS1i):(PS1i)); -R8i.y = floatBitsToInt(intBitsToFloat(R1i.x) + 0.5); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedVS[0].z))); -R126i.w = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(backupReg0i)); -R9i.x = floatBitsToInt(intBitsToFloat(backupReg1i) + 0.5); -PS0i = R9i.x; -// 3 -backupReg0i = R0i.w; -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV1i.x = R124i.x; -PV1i.y = R124i.x; -PV1i.z = R124i.x; -PV1i.w = R124i.x; -R125i.x = ((R0i.x == 0)?(PV0i.z):(R1i.w)); -PS1i = R125i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -R0i.x = ((R4i.x == 0)?(R126i.x):(0x3f800000)); -R123i.y = ((backupReg0i == 0)?(R126i.w):(R126i.w)); -PV0i.y = R123i.y; -R127i.z = ((intBitsToFloat(uf_remappedVS[14].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((backupReg0i == 0)?(PV1i.x):(PV1i.x)); -PV0i.w = R123i.w; -R5i.y = floatBitsToInt(intBitsToFloat(R8i.w) + 0.5); -PS0i = R5i.y; -// 5 -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.z))); -R0i.y = ((R4i.x == 0)?(PV0i.y):(0x3f800000)); -R10i.z = ((R4i.x == 0)?(R125i.x):(0x3f800000)); -R0i.w = ((R4i.x == 0)?(PV0i.w):(0x3f800000)); -R1i.x = 0; -PS1i = R1i.x; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.y = floatBitsToInt(intBitsToFloat(R11i.y) + -(intBitsToFloat(uf_remappedVS[14].w))); -PS0i = R9i.y; -// 7 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS1i = R125i.w; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.y = tempi.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS1i))); -PS0i = R126i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(R125i.w))); -PS1i = R127i.y; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV1i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R125i.w))); -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(PS0i),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[19].x)),-(intBitsToFloat(uf_remappedVS[19].y)),-(intBitsToFloat(uf_remappedVS[19].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.5); -R2i.z = 0; -PV0i.z = R2i.z; -R1i.w = 0; -PV0i.w = R1i.w; -R6i.x = ((R127i.z == 0)?(R1i.x):(R127i.w)); -PS0i = R6i.x; -// 13 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(PV0i.y), 0.0)); -PV1i.x = R127i.x; -R6i.y = ((R127i.z == 0)?(R9i.y):(R126i.w)); -R6i.z = ((R127i.z == 0)?(PV0i.z):(backupReg0i)); -PV1i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -R6i.w = ((R127i.z == 0)?(PV0i.w):(R124i.x)); -PS1i = R6i.w; -// 14 -backupReg0i = R8i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(uf_remappedVS[20].x)) + intBitsToFloat(R2i.w))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedVS[14].y))); -R8i.z = R1i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(uf_remappedVS[20].y)) + intBitsToFloat(R0i.z))); -PV0i.w = R123i.w; -R8i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS0i = R8i.y; -// 15 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(R4i.w)); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_remappedVS[20].z)) + intBitsToFloat(R2i.y))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -R9i.y = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -PS1i = R9i.y; -// 16 -R123i.x = ((R1i.z == 0)?(PV1i.y):(0x3f800000)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R8i.w = R5i.x; -PS0i = R8i.w; -// 17 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV0i.z))); -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV0i.y))); -R0i.z = PV0i.x; -R0i.z = clampFI32(R0i.z); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV1i.w = R123i.w; -R9i.z = floatBitsToInt(intBitsToFloat(R10i.x) * intBitsToFloat(0x3c800000)); -PS1i = R9i.z; -// 18 -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.w))); -R9i.w = R10i.y; -// 19 -predResult = (intBitsToFloat(uf_remappedVS[11].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(-(intBitsToFloat(R5i.z)) + -(intBitsToFloat(uf_remappedVS[11].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].x)) + intBitsToFloat(uf_remappedVS[11].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R4i.z; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[11].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].z)) + intBitsToFloat(uf_remappedVS[11].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R4i.z; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = ((0.0 >= intBitsToFloat(uf_remappedVS[0].w))?int(0xFFFFFFFF):int(0x0)); -R127i.y = floatBitsToInt(-(intBitsToFloat(R5i.z)) + -(intBitsToFloat(uf_remappedVS[21].x))); -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R4i.z))); -PS0i = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R5i.z)); -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.w; -R0i.x = ((PV0i.x == 0)?(backupReg0i):(0x3f800000)); -R0i.y = ((PV0i.x == 0)?(backupReg1i):(0x3f800000)); -R0i.z = ((PV0i.x == 0)?(R10i.z):(0x3f800000)); -R0i.w = ((PV0i.x == 0)?(backupReg2i):(0x3f800000)); -R122i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(R4i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 2 -R123i.z = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R12i.x) + intBitsToFloat(PS1i))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(uf_remappedVS[21].y))); -// 3 -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), 0.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.z)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -tempResultf = log2(intBitsToFloat(PV1i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -// 6 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(uf_remappedVS[21].z))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[23].z), intBitsToFloat(R127i.z))); -// 7 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[23].y),intBitsToFloat(R126i.y)) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 8 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[23].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -PV0i.z = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -tempResultf = log2(intBitsToFloat(PV1i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedVS[21].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedVS[24].w))); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedVS[25].w))); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedVS[19].w))); -R127i.x = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -PS0i = R127i.x; -// 11 -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[24].y)) + intBitsToFloat(uf_remappedVS[26].y))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[24].x)) + intBitsToFloat(uf_remappedVS[26].x))); -R126i.y = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -PS1i = R126i.y; -// 12 -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_remappedVS[24].z)) + intBitsToFloat(uf_remappedVS[26].z))); -PV0i.y = R123i.y; -// 13 -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedVS[25].x)) + intBitsToFloat(R127i.w))); -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedVS[25].y)) + intBitsToFloat(R127i.z))); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(uf_remappedVS[25].z)) + intBitsToFloat(PV0i.y))); -} - -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -// export -gl_Position = vec4(intBitsToFloat(R0i.x)*(origRatio / newRatio), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R6i.x)*(origRatio / newRatio), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R8i.x), intBitsToFloat(R8i.y), intBitsToFloat(R8i.z), intBitsToFloat(R8i.w)); -// export -passParameterSem4 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/ccc6fb8b53f5f651_0000000000000000_vs.txt b/Source/XenobladeX/ccc6fb8b53f5f651_0000000000000000_vs.txt deleted file mode 100644 index 94bf0e99..00000000 --- a/Source/XenobladeX/ccc6fb8b53f5f651_0000000000000000_vs.txt +++ /dev/null @@ -1,1404 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader ccc6fb8b53f5f651 -//flying enemies trails 2 -uniform ivec4 uf_remappedVS[27]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -layout(location = 9) in uvec4 attrDataSem9; -layout(location = 10) in uvec4 attrDataSem10; -layout(location = 11) in uvec4 attrDataSem11; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 3) out vec4 passParameterSem3; -layout(location = 5) out vec4 passParameterSem5; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 4) out vec4 passParameterSem4; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R16i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem6; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem7.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem4.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem9; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem11.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R12i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xy = attrDataSem10.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R11i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem3.xyzw)/255.0); -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R126i.x = floatBitsToInt(max(intBitsToFloat(R5i.x), -(intBitsToFloat(R5i.x)))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(max(intBitsToFloat(R5i.y), -(intBitsToFloat(R5i.y)))); -PV0i.z = R126i.z; -R126i.w = R5i.z; -R127i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV0i.z))); -PS1i = R127i.x; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(fract(intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(R126i.w))); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.w)); -R5i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R127i.x; -// 4 -backupReg0i = R127i.z; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(R126i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(backupReg1i))); -R125i.x = R6i.x; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 5 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R8i.y))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R8i.x))); -R126i.z = R6i.z; -R126i.z = floatBitsToInt(intBitsToFloat(R126i.z) * 2.0); -R127i.w = R6i.y; -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R8i.z))); -PS1i = R125i.w; -// 6 -PV0i.x = R8i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R8i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R124i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R124i.y; -// 7 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.w)); -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R11i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R126i.x)); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R125i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R127i.w))); -PS1i = R127i.x; -// 8 -R126i.x = R6i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.x) * 2.0); -PV0i.y = R6i.z; -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); -PV0i.z = R6i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R126i.z))); -R125i.x = R6i.w; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 9 -backupReg0i = R124i.x; -backupReg1i = R126i.y; -R124i.x = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(R125i.w)); -R126i.y = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(backupReg0i)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg1i)); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV0i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV0i.y))); -PS1i = R127i.z; -// 10 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R11i.z),0.0))); -PV0i.x = R0i.x; -PV0i.y = R0i.x; -PV0i.z = R0i.x; -PV0i.w = R0i.x; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(R5i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R5i.z))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(R124i.w)) + intBitsToFloat(R5i.y))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R125i.x))); -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R125i.x))); -PS1i = R124i.x; -// 12 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -PV0i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(R127i.w)); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(R125i.x))); -PV0i.z = R125i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(backupReg0i)); -R0i.z = 0; -PS0i = R0i.z; -// 13 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R8i.x))); -PV1i.x = R6i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R8i.y))); -PV1i.y = R0i.y; -R15i.z = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(PV0i.z))); -R6i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R5i.x = 0; -PS1i = R5i.x; -// 14 -R7i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R8i.yzw = floatBitsToInt(vec3(intBitsToFloat(PV1i.y),intBitsToFloat(R0i.z),intBitsToFloat(R126i.x)) + vec3(intBitsToFloat(R126i.z),intBitsToFloat(R126i.y),-(intBitsToFloat(R124i.x)))); -R13i.y = 0; -PS0i = R13i.y; -// 15 -R13i.x = 0x3f800000; -R7i.y = 0x3f800000; -R13i.z = 0; -R11i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R12i.w = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(R124i.x)); -PS1i = R12i.w; -// 16 -R6i.z = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R125i.z)); -R4i.w = floatBitsToInt(-(intBitsToFloat(R127i.x)) + 1.0); -R13i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -PS0i = R13i.w; -// 17 -R0i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R14i.z = 0; -PS1i = R14i.z; -// 18 -R7i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R5i.w))/0.1591549367)); -// 19 -R127i.x = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R5i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R125i.y))/0.1591549367)); -// 22 -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(R125i.y))/0.1591549367)); -// 23 -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -R5i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R124i.y))/0.1591549367)); -PS1i = R127i.w; -// 24 -R14i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R124i.y))/0.1591549367)); -// 25 -R6i.x = PS0i; -R0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R6i.y = PS0i; -PS1i = R6i.y; -// 26 -R12i.z = floatBitsToInt(sqrt(intBitsToFloat(R0i.x))); -PS0i = R12i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R7i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R1i.z,R0i.w,R5i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R13i.x = uf_remappedVS[1].z; -PS0i = R13i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.y = uf_remappedVS[4].z; -PS1i = R13i.y; -// 4 -R13i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), -(intBitsToFloat(PV1i.x)))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R8i.y)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R8i.y)) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R5i.x = PV1i.x; -PS0i = R5i.x; -// 9 -R8i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R8i.x; -PV1i.y = R8i.x; -PV1i.z = R8i.x; -PV1i.w = R8i.x; -R5i.y = R127i.y; -PS1i = R5i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R8i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.z = tempi.x; -// 12 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R7i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -backupReg0i = R0i.y; -R15i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),0.0))); -PV0i.x = R15i.x; -PV0i.y = R15i.x; -PV0i.z = R15i.x; -PV0i.w = R15i.x; -R5i.x = uf_remappedVS[1].x; -PS0i = R5i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R6i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R11i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R13i.z))); -R5i.y = uf_remappedVS[1].y; -R5i.z = uf_remappedVS[1].z; -// 3 -backupReg0i = R0i.y; -R0i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R7i.z; -R7i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R13i.z))); -R16i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R6i.x)) + intBitsToFloat(PS1i))); -PS0i = R16i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R14i.x),intBitsToFloat(R6i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R14i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[1].y))); -R5i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R5i.z; -// 2 -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[1].y))); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[4].y))); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[4].y))); -// 5 -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[5].y))); -// 6 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[5].y))); -// 7 -R5i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R7i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.y))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.w))); -R7i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R7i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R126i.x))); -PS0i = R7i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R7i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R5i.y = 0; -R5i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R0i.y = 0x3f800000; -PS0i = R0i.y; -// 1 -R7i.y = 0; -R0i.z = 0; -R7i.z = uf_remappedVS[1].x; -PS1i = R7i.z; -// 2 -R11i.z = 0; -// 3 -R14i.z = R12i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R8i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R15i.x),intBitsToFloat(R11i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV0i.x = R8i.x; -PV0i.y = R8i.x; -PV0i.z = R8i.x; -PV0i.w = R8i.x; -R13i.x = R5i.z; -PS0i = R13i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R15i.x),intBitsToFloat(R11i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.y = tempi.x; -R13i.y = backupReg1i; -PS1i = R13i.y; -// 2 -backupReg0i = R8i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R15i.x),intBitsToFloat(R11i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.z = tempi.x; -R13i.z = R7i.z; -PS0i = R13i.z; -// 3 -backupReg0i = R0i.z; -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R16i.x),intBitsToFloat(R14i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(backupReg0i))); -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R16i.x),intBitsToFloat(R14i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R7i.z))); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R16i.x),intBitsToFloat(R14i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R8i.x = R8i.z; -R8i.z = R7i.x; -R7i.x = R7i.z; -PS0i = R7i.x; -// 1 -R7i.y = R1i.y; -R7i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R8i.y):(R7i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R8i.z):(R8i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R7i.x):(R8i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R8i.y; -R8i.x = ((R127i.y == 0)?(PV1i.x):(R7i.x)); -R8i.y = ((R127i.y == 0)?(PV1i.w):(R8i.z)); -R8i.z = ((R127i.y == 0)?(PV1i.y):(backupReg0i)); -R123i.w = ((R127i.x == 0)?(R7i.z):(R7i.z)); -PV0i.w = R123i.w; -R7i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R7i.x; -// 3 -backupReg0i = R7i.y; -R13i.x = ((R127i.y == 0)?(0):(R5i.x)); -R7i.y = ((R127i.y == 0)?(R127i.z):(R7i.z)); -R7i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R13i.y = ((R127i.y == 0)?(0):(backupReg0i)); -PS1i = R13i.y; -// 4 -backupReg0i = R13i.z; -R13i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(R14i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R5i.z) * 1.0); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R14i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R6i.y))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(R6i.y))); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R1i.z) * 1.0); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R6i.x)) + intBitsToFloat(PV0i.z))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R0i.y)) + intBitsToFloat(PV0i.w))); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R14i.x))); -PS1i = R124i.w; -// 2 -R124i.x = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R6i.y))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.z))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PV1i.x))); -PS0i = R126i.x; -// 3 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(R6i.x)) + intBitsToFloat(R127i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(R5i.w) * 0.0 + intBitsToFloat(R127i.y))); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(R0i.y)) + intBitsToFloat(R127i.z))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(R125i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(R126i.w))); -PS1i = R127i.z; -// 4 -backupReg0i = R126i.x; -backupReg1i = R126i.z; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R124i.x)) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R15i.z), intBitsToFloat(R125i.x))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg1i))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(R125i.x))); -PS0i = R124i.z; -// 5 -backupReg0i = R127i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.w), intBitsToFloat(R125i.z))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R124i.x)) + intBitsToFloat(PV0i.y))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R126i.y)) + intBitsToFloat(backupReg0i))); -R11i.z = 0; -PS1i = R11i.z; -// 6 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R124i.w)) + intBitsToFloat(R125i.w))); -// 7 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R0i.x)) + intBitsToFloat(R126i.z))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R0i.z)) + intBitsToFloat(R127i.w))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg0i))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(backupReg1i)) + intBitsToFloat(R125i.x))); -// 8 -backupReg0i = R127i.z; -backupReg1i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(R124i.x)) + intBitsToFloat(R124i.z))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.w),intBitsToFloat(R0i.x)) + intBitsToFloat(R127i.x))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg0i))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(R124i.w)) + intBitsToFloat(backupReg1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(PV1i.z))); -// 9 -backupReg0i = R125i.y; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R0i.x)) + intBitsToFloat(PV0i.w))); -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.w),intBitsToFloat(R0i.z)) + intBitsToFloat(R126i.w))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R126i.z))); -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(PS0i))); -PS1i = R127i.x; -// 10 -backupReg0i = R126i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(backupReg0i),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(R0i.z)) + intBitsToFloat(R127i.w))); -PS0i = R124i.y; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedVS[6].x))); -PS1i = R127i.w; -// 12 -backupReg0i = R126i.z; -backupReg1i = R127i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(R126i.w))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(uf_remappedVS[6].z))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].y))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(R126i.x)) + intBitsToFloat(backupReg1i))); -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(R127i.z))); -PS0i = R0i.x; -// 13 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R127i.w))); -PS1i = R124i.x; -// 14 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(R126i.x)) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(R124i.y))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(backupReg1i))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R126i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R127i.z))); -// 15 -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(R124i.x))); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV0i.w))); -R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.y),intBitsToFloat(R125i.y)) + intBitsToFloat(R0i.x))); -PS1i = R122i.x; -// 16 -backupReg0i = R127i.y; -backupReg1i = R126i.w; -backupReg1i = R126i.w; -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(R127i.y)) + intBitsToFloat(PS1i))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.x),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV1i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(uf_remappedVS[6].y))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedVS[6].x))); -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedVS[6].z))); -PS0i = R124i.x; -// 17 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg1i = R124i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R124i.z))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].z))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedVS[6].y))); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.z),intBitsToFloat(backupReg1i)) + intBitsToFloat(R126i.y))); -PS1i = R122i.x; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(PV1i.y),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R124i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(PS1i))); -PS0i = R124i.y; -// 19 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(R124i.x))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(R126i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R127i.z))); -PV1i.w = R123i.w; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(R124i.w))); -PS1i = R127i.x; -// 20 -R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(PV1i.z))); -R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV1i.w))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(R124i.z))); -PV0i.w = R123i.w; -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(PV1i.x))); -PS0i = R6i.x; -// 21 -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(R127i.x))); -R13i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(R126i.y))); -R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.w))); -PS1i = R6i.z; -// 22 -R14i.z = R12i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].x) * 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].w) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].y) * 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * 1.0); -R0i.x = 0; -PS0i = R0i.x; -// 1 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].x)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].w)) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].y)) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[6].z)) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R7i.z = R3i.w; -R7i.z = floatBitsToInt(intBitsToFloat(R7i.z) * 2.0); -PS1i = R7i.z; -// 2 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].x)) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].w)) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].y)) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[7].z)) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R5i.x = ((0.0 >= intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PS0i = R5i.x; -// 3 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(PV0i.x))); -PV1i.x = R126i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].y)) + intBitsToFloat(PV0i.z))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].z)) + intBitsToFloat(PV0i.w))); -PV1i.z = R126i.z; -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[8].w)) + intBitsToFloat(PV0i.y))); -PV1i.w = R0i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PS1i = R127i.w; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.y; -// 5 -PV1i.x = floatBitsToInt(intBitsToFloat(R14i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].y) + -(intBitsToFloat(0x3dcccccd))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R14i.z)) + intBitsToFloat(uf_remappedVS[11].x)); -PS1i = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + -(intBitsToFloat(0x3dcccccd))); -// 6 -R127i.x = ((intBitsToFloat(PS1i) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.w)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.x))); -R126i.w = ((intBitsToFloat(PV1i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R125i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[12].w)) + 1.0); -PS0i = R125i.w; -// 7 -R123i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.x = R123i.x; -R12i.y = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -PV1i.z = floatBitsToInt(fract(intBitsToFloat(R127i.w))); -R123i.w = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R126i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R127i.x))); -R123i.w = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.w = R123i.w; -R126i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].x) + -(1.0)); -PS0i = R126i.w; -// 9 -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].y) + -(1.0)); -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z)); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].z) + -(1.0)); -PS1i = R127i.y; -// 10 -R2i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].x) + -(intBitsToFloat(uf_remappedVS[14].y))); -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + -(0.0)); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R126i.w = floatBitsToInt(sin((intBitsToFloat(PV1i.x))/0.1591549367)); -PS0i = R126i.w; -// 11 -R123i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.x = R123i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(uf_remappedVS[13].w)) + 1.0)); -R2i.w = ((intBitsToFloat(uf_remappedVS[14].x) == intBitsToFloat(uf_remappedVS[14].y))?int(0xFFFFFFFF):int(0x0)); -R125i.z = floatBitsToInt(cos((intBitsToFloat(R127i.x))/0.1591549367)); -PS1i = R125i.z; -// 12 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.x), intBitsToFloat(PV1i.x))); -PV0i.x = R124i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV1i.x))); -PV0i.y = R124i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.x))); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -R127i.y = floatBitsToInt(sin((intBitsToFloat(R127i.z))/0.1591549367)); -PS0i = R127i.y; -// 13 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R125i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R125i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R125i.w))); -R127i.x = floatBitsToInt(cos((intBitsToFloat(R127i.z))/0.1591549367)); -PS1i = R127i.x; -// 14 -R12i.x = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(PV1i.z)); -PV0i.x = R12i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.y)); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.w)); -PV0i.z = R2i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.w)),intBitsToFloat(R1i.y)) + intBitsToFloat(R127i.w))); -PS0i = R126i.z; -// 15 -backupReg0i = R0i.w; -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = R1i.x; -PV1i.y = R1i.x; -PV1i.z = R1i.x; -PV1i.w = R1i.x; -R127i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.y)),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.w))); -PS1i = R127i.z; -// 16 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.y = tempi.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R1i.y)) + intBitsToFloat(R125i.y))); -PS0i = R126i.x; -// 17 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R11i.z = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R1i.y)) + intBitsToFloat(R125i.x))); -PS1i = R122i.x; -// 18 -backupReg0i = R126i.x; -backupReg1i = R9i.y; -backupReg2i = R126i.z; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x42800000)); -R9i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(PS1i)) + intBitsToFloat(R10i.y))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.w),intBitsToFloat(backupReg0i)) + intBitsToFloat(backupReg1i))); -R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R9i.z),intBitsToFloat(backupReg2i)) + intBitsToFloat(R9i.x))); -R0i.z = ((intBitsToFloat(uf_remappedVS[14].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -PS0i = R0i.z; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R9i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.z),intBitsToFloat(R127i.z)) + intBitsToFloat(R10i.x))); -PS1i = R9i.w; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a4ccccd)); -PS0i = R124i.x; -// 21 -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ab60b61)); -R0i.y = floatBitsToInt(intBitsToFloat(R126i.z) + 0.5); -R9i.z = floatBitsToInt(-(intBitsToFloat(R11i.z))); -R10i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedVS[12].w))); -PV1i.w = R10i.w; -R7i.x = floatBitsToInt(intBitsToFloat(R127i.w) + 0.5); -PS1i = R7i.x; -// 22 -backupReg0i = R0i.w; -R9i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = R9i.x; -PV0i.y = R9i.x; -PV0i.z = R9i.x; -PV0i.w = R9i.x; -R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R124i.x))); -PS0i = R10i.z; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.w), intBitsToFloat(R10i.x))); -PS0i = R124i.y; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = floatBitsToInt(intBitsToFloat(R9i.x) + intBitsToFloat(R10i.z)); -PS1i = R126i.x; -// 2 -backupReg0i = R127i.w; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedVS[0].z))); -R1i.y = floatBitsToInt(intBitsToFloat(R9i.y) + 0.5); -R126i.z = ((R12i.y == 0)?(PS1i):(PS1i)); -R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(R124i.y)); -R8i.x = floatBitsToInt(intBitsToFloat(R9i.w) + 0.5); -PS0i = R8i.x; -// 3 -backupReg0i = R0i.w; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R124i.y = ((R12i.y == 0)?(PV0i.x):(backupReg1i)); -PS1i = R124i.y; -// 4 -R123i.x = ((R12i.y == 0)?(PV1i.x):(PV1i.x)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R6i.z)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(uf_remappedVS[2].z))); -R123i.w = ((R12i.y == 0)?(R127i.w):(R127i.w)); -PV0i.w = R123i.w; -R9i.x = ((R5i.x == 0)?(R126i.z):(0x3f800000)); -PS0i = R9i.x; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -R9i.y = ((R5i.x == 0)?(PV0i.w):(0x3f800000)); -R2i.z = ((R5i.x == 0)?(R124i.y):(0x3f800000)); -R0i.w = ((R5i.x == 0)?(PV0i.x):(0x3f800000)); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.y),intBitsToFloat(uf_remappedVS[2].y)) + intBitsToFloat(PV0i.z))); -PS1i = R122i.x; -// 6 -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R13i.x),intBitsToFloat(uf_remappedVS[2].x)) + intBitsToFloat(PS1i))); -R124i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(uf_remappedVS[3].z))); -R0i.x = 0; -PS0i = R0i.x; -// 7 -backupReg0i = R2i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = tempi.x; -R2i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedVS[14].w))); -PS1i = R2i.y; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R8i.z = 0; -PS0i = R8i.z; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV0i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R124i.y)); -PS1i = floatBitsToInt(tempResultf); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS1i))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PS1i))); -R3i.w = 0; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[19].x)),-(intBitsToFloat(uf_remappedVS[19].y)),-(intBitsToFloat(uf_remappedVS[19].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PS0i))); -// 12 -backupReg0i = R0i.z; -backupReg1i = R0i.x; -PV0i.x = floatBitsToInt(max(intBitsToFloat(PS1i), -(intBitsToFloat(PS1i)))); -R6i.y = ((R0i.z == 0)?(R2i.y):(R127i.w)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.5); -R6i.x = ((backupReg0i == 0)?(backupReg1i):(R126i.x)); -PS0i = R6i.x; -// 13 -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.z), 0.0)); -R6i.z = ((R0i.z == 0)?(R8i.z):(R9i.z)); -R127i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R6i.w = ((R0i.z == 0)?(R3i.w):(R127i.y)); -PS1i = R6i.w; -// 14 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(uf_remappedVS[20].y)) + intBitsToFloat(R1i.w))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(uf_remappedVS[20].x)) + intBitsToFloat(R1i.z))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(uf_remappedVS[20].z)) + intBitsToFloat(R5i.z))); -PV0i.w = R123i.w; -R7i.y = floatBitsToInt(-(intBitsToFloat(R0i.y)) + 1.0); -PS0i = R7i.y; -// 15 -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -R8i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + 1.0); -PS1i = R8i.y; -// 16 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV0i.x = R0i.x; -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); -PV0i.z = R0i.z; -R8i.w = 0x3f800000; -R8i.z = floatBitsToInt(intBitsToFloat(R11i.x) * intBitsToFloat(0x3c800000)); -PS0i = R8i.z; -// 17 -backupReg0i = R2i.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV0i.x))); -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV0i.y))); -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.z))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 18 -PV0i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS1i)); -// 19 -R123i.w = ((R2i.w == 0)?(PV0i.z):(0x3f800000)); -PV1i.w = R123i.w; -// 20 -R3i.z = PV1i.w; -R3i.z = clampFI32(R3i.z); -// 21 -predResult = (intBitsToFloat(uf_remappedVS[11].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(uf_remappedVS[11].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].x)) + intBitsToFloat(uf_remappedVS[11].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R7i.z; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[11].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(intBitsToFloat(R11i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].z)) + intBitsToFloat(uf_remappedVS[11].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R7i.z; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(uf_remappedVS[21].x))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(backupReg0i))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R0i.y))); -PV0i.w = ((0.0 >= intBitsToFloat(uf_remappedVS[0].w))?int(0xFFFFFFFF):int(0x0)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R0i.z))); -PS0i = R127i.w; -// 1 -R4i.x = ((PV0i.w == 0)?(R9i.x):(0x3f800000)); -R4i.y = ((PV0i.w == 0)?(R9i.y):(0x3f800000)); -R4i.z = ((PV0i.w == 0)?(R2i.z):(0x3f800000)); -R4i.w = ((PV0i.w == 0)?(R0i.w):(0x3f800000)); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedVS[21].y))); -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R1i.x),intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(max(intBitsToFloat(PS1i), 0.0)); -PS0i = R127i.z; -// 3 -R0i.x = floatBitsToInt(max(intBitsToFloat(R2i.x), 0.0)); -R0i.y = floatBitsToInt(max(intBitsToFloat(R1i.y), 0.0)); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R7i.z))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -tempResultf = log2(intBitsToFloat(backupReg0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.z = floatBitsToInt(max(intBitsToFloat(R1i.z), 0.0)); -PS1i = R0i.z; -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(uf_remappedVS[21].z))); -R2i.y = floatBitsToInt(max(intBitsToFloat(R126i.z), 0.0)); -R2i.z = floatBitsToInt(max(intBitsToFloat(R127i.w), 0.0)); -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -R2i.x = floatBitsToInt(max(intBitsToFloat(R126i.y), 0.0)); -PS0i = R2i.x; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[23].z), intBitsToFloat(R127i.z))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R127i.z = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[23].x),intBitsToFloat(uf_remappedVS[23].y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),1.0,0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV1i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedVS[24].w))); -PV1i.y = floatBitsToInt(min(intBitsToFloat(R127i.z), 1.0)); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedVS[21].w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedVS[25].w))); -R127i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -PS0i = R127i.w; -// 11 -R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[24].y)) + intBitsToFloat(uf_remappedVS[26].y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[24].x)) + intBitsToFloat(uf_remappedVS[26].x))); -R126i.w = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -PS1i = R126i.w; -// 12 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedVS[24].z)) + intBitsToFloat(uf_remappedVS[26].z))); -PV0i.x = R123i.x; -// 13 -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[25].x)) + intBitsToFloat(R127i.z))); -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[25].y)) + intBitsToFloat(R125i.y))); -R1i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[25].z)) + intBitsToFloat(PV0i.x))); -// 14 -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_remappedVS[19].w))); -} - -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -// export -gl_Position = vec4(intBitsToFloat(R4i.x)*(origRatio / newRatio), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); -// export -passParameterSem5 = vec4(intBitsToFloat(R8i.x), intBitsToFloat(R8i.y), intBitsToFloat(R8i.z), intBitsToFloat(R8i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// export -passParameterSem4 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.z)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/d0664898dbf28dfa_0000000000000000_vs.txt b/Source/XenobladeX/d0664898dbf28dfa_0000000000000000_vs.txt deleted file mode 100644 index 9f3b26d8..00000000 --- a/Source/XenobladeX/d0664898dbf28dfa_0000000000000000_vs.txt +++ /dev/null @@ -1,72 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader d0664898dbf28dfa// Pillarbox cutscene fmvs 16:9 -> 21:9 -uniform ivec4 uf_remappedVS[1]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -uvec4 attrDecoder; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = floatBitsToInt(ivec4(gl_VertexID, 0, 0, gl_InstanceID)); -attrDecoder.xyz = attrDataSem0.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R1f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(floatBitsToInt(1.0))); -attrDecoder.xy = attrDataSem1.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R2f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(floatBitsToInt(0.0)), intBitsToFloat(floatBitsToInt(1.0))); -// 0 -backupReg0f = R2f.x; -backupReg1f = R2f.y; -backupReg2f = R1f.z; -R2f.x = backupReg0f; -R2f.y = backupReg1f; -PV0f.z = R1f.y * intBitsToFloat(uf_remappedVS[0].y); -PV0f.w = R1f.x * intBitsToFloat(uf_remappedVS[0].x); -R1f.z = backupReg2f; -PS0f = R1f.z; -// 1 -R1f.x = PV0f.w + intBitsToFloat(uf_remappedVS[0].z); -R1f.y = PV0f.z + intBitsToFloat(uf_remappedVS[0].w); -R1f.w = 1.0; -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(R1f.x*(origRatio / newRatio), R1f.y, R1f.z, R1f.w); -// export -passParameterSem0 = vec4(R2f.x, R2f.y, R2f.z, R2f.z); -// 0 -} diff --git a/Source/XenobladeX/d321199dc854621f_0000000000000000_vs.txt b/Source/XenobladeX/d321199dc854621f_0000000000000000_vs.txt deleted file mode 100644 index 20aecd4d..00000000 --- a/Source/XenobladeX/d321199dc854621f_0000000000000000_vs.txt +++ /dev/null @@ -1,1274 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_separate_shader_objects : enable -#extension GL_ARB_shading_language_packing : enable -// shader d321199dc854621f -//flying enemies trails -uniform ivec4 uf_remappedVS[26]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 4) out vec4 passParameterSem4; -layout(location = 3) out vec4 passParameterSem3; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem4; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem6.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem3.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xy = attrDataSem7.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xy = attrDataSem8.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R126i.x = floatBitsToInt(max(intBitsToFloat(R4i.x), -(intBitsToFloat(R4i.x)))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(max(intBitsToFloat(R4i.y), -(intBitsToFloat(R4i.y)))); -PV0i.z = R126i.z; -R126i.w = R4i.z; -R127i.z = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(PV0i.z))); -PS1i = R127i.x; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(fract(intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R126i.w))); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.w)); -R4i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R127i.x; -// 4 -backupReg0i = R127i.z; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R124i.w)) + intBitsToFloat(R126i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(backupReg1i))); -R125i.x = R5i.x; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 5 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R7i.y))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R7i.x))); -R126i.z = R5i.z; -R126i.z = floatBitsToInt(intBitsToFloat(R126i.z) * 2.0); -R127i.w = R5i.y; -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R7i.z))); -PS1i = R125i.w; -// 6 -PV0i.x = R7i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R7i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R124i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R124i.y; -// 7 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.w)); -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R8i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R126i.x)); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R125i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R127i.w))); -PS1i = R127i.x; -// 8 -R126i.x = R5i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.x) * 2.0); -PV0i.y = R5i.z; -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); -PV0i.z = R5i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R126i.z))); -R125i.x = R5i.w; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 9 -backupReg0i = R124i.x; -backupReg1i = R126i.y; -R124i.x = floatBitsToInt(-(intBitsToFloat(R4i.z)) + intBitsToFloat(R125i.w)); -R126i.y = floatBitsToInt(-(intBitsToFloat(R4i.y)) + intBitsToFloat(backupReg0i)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R4i.x)) + intBitsToFloat(backupReg1i)); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV0i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(PV0i.y))); -PS1i = R127i.z; -// 10 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R8i.z),0.0))); -PV0i.x = R0i.x; -PV0i.y = R0i.x; -PV0i.z = R0i.x; -PV0i.w = R0i.x; -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R124i.w)) + intBitsToFloat(R4i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(R124i.w)) + intBitsToFloat(R4i.z))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(R124i.w)) + intBitsToFloat(R4i.y))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R125i.x))); -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R125i.x))); -PS1i = R124i.x; -// 12 -PV0i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(R127i.w)); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R125i.x))); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.x)); -R0i.z = 0; -PS0i = R0i.z; -// 13 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R7i.x))); -PV1i.x = R5i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R7i.y))); -PV1i.y = R0i.y; -R12i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R7i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R4i.x = 0; -PS1i = R4i.x; -// 14 -R6i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R7i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R126i.z)); -R7i.z = floatBitsToInt(intBitsToFloat(R0i.z) + intBitsToFloat(R126i.y)); -R8i.w = floatBitsToInt(intBitsToFloat(R126i.x) + -(intBitsToFloat(R124i.x))); -R10i.y = 0; -PS0i = R10i.y; -// 15 -R10i.x = 0x3f800000; -R6i.y = 0x3f800000; -R10i.z = 0; -R9i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R10i.w = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(R124i.x)); -PS1i = R10i.w; -// 16 -R5i.z = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R125i.z)); -R5i.w = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(R125i.z))); -R11i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -PS0i = R11i.w; -// 17 -R0i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R11i.z = 0; -PS1i = R11i.z; -// 18 -R6i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R4i.w))/0.1591549367)); -// 19 -R126i.x = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R4i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R125i.y))/0.1591549367)); -// 22 -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS1i))); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(R125i.y))/0.1591549367)); -// 23 -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -R4i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R124i.y))/0.1591549367)); -PS1i = R127i.w; -// 24 -R11i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R124i.y))/0.1591549367)); -// 25 -R5i.x = PS0i; -R0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R5i.y = PS0i; -PS1i = R5i.y; -// 26 -R9i.z = floatBitsToInt(sqrt(intBitsToFloat(R0i.x))); -PS0i = R9i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R6i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R1i.z,R0i.w,R4i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R5i.x = uf_remappedVS[1].z; -PS0i = R5i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.y = uf_remappedVS[4].z; -PS1i = R5i.y; -// 4 -R5i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), -(intBitsToFloat(PV1i.x)))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R1i.y)) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R7i.y)) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R7i.y)) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R4i.x = PV1i.x; -PS0i = R4i.x; -// 9 -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R1i.x; -PV1i.y = R1i.x; -PV1i.z = R1i.x; -PV1i.w = R1i.x; -R4i.y = R127i.y; -PS1i = R4i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = tempi.x; -// 12 -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R6i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -backupReg0i = R0i.y; -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),0.0))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -R4i.x = uf_remappedVS[1].x; -PS0i = R4i.x; -// 1 -backupReg0i = R7i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R5i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R7i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R10i.z))); -R4i.y = uf_remappedVS[1].y; -R4i.z = uf_remappedVS[1].z; -// 3 -backupReg0i = R0i.y; -R0i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R6i.z; -R6i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R10i.z))); -R10i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R5i.x)) + intBitsToFloat(PS1i))); -PS0i = R10i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R5i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R10i.y = tempi.x; -R10i.z = 0; -PS1i = R10i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[1].y))); -R4i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R4i.z; -// 2 -R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[1].y))); -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[4].y))); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[4].y))); -// 5 -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].w), intBitsToFloat(uf_remappedVS[5].y))); -// 6 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].w), intBitsToFloat(uf_remappedVS[5].y))); -// 7 -R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(R127i.x)) + intBitsToFloat(R126i.y))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R127i.w))); -R6i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R6i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(R126i.w)) + intBitsToFloat(R126i.x))); -PS0i = R6i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R6i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R4i.y = 0; -R4i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R0i.y = 0x3f800000; -PS0i = R0i.y; -// 1 -R6i.y = 0; -R0i.z = 0; -R6i.z = uf_remappedVS[1].x; -PS1i = R6i.z; -// 2 -R8i.z = 0; -// 3 -R11i.z = R9i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV0i.x = R1i.x; -PV0i.y = R1i.x; -PV0i.z = R1i.x; -PV0i.w = R1i.x; -R5i.x = R4i.z; -PS0i = R5i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.y = tempi.x; -R5i.y = backupReg1i; -PS1i = R5i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.z = tempi.x; -R5i.z = R6i.z; -PS0i = R5i.z; -// 3 -backupReg0i = R0i.z; -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = R7i.x; -PV1i.y = R7i.x; -PV1i.z = R7i.x; -PV1i.w = R7i.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(backupReg0i))); -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(R6i.z))); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R7i.x = R7i.z; -R7i.z = R6i.x; -R6i.x = R6i.z; -PS0i = R6i.x; -// 1 -R6i.y = R1i.y; -R6i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R7i.y):(R6i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R7i.z):(R7i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R6i.x):(R7i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R7i.y; -R7i.x = ((R127i.y == 0)?(PV1i.x):(R6i.x)); -R7i.y = ((R127i.y == 0)?(PV1i.w):(R7i.z)); -R7i.z = ((R127i.y == 0)?(PV1i.y):(backupReg0i)); -R123i.w = ((R127i.x == 0)?(R6i.z):(R6i.z)); -PV0i.w = R123i.w; -R6i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R6i.x; -// 3 -backupReg0i = R6i.y; -R10i.x = ((R127i.y == 0)?(0):(R4i.x)); -R6i.y = ((R127i.y == 0)?(R127i.z):(R6i.z)); -R6i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R10i.y = ((R127i.y == 0)?(0):(backupReg0i)); -PS1i = R10i.y; -// 4 -backupReg0i = R10i.z; -R10i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R11i.x))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(R11i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R5i.y))); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.z) * 1.0); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.y), intBitsToFloat(R5i.y))); -PS0i = R126i.x; -// 1 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R5i.x)) + intBitsToFloat(PV0i.x))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.w))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(R0i.y)) + intBitsToFloat(PV0i.z))); -PV1i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R1i.z) * 1.0); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R11i.x))); -PS1i = R125i.z; -// 2 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.w), intBitsToFloat(PV1i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.w), intBitsToFloat(PV1i.z))); -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(R5i.y))); -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.w), intBitsToFloat(PV1i.y))); -PS0i = R124i.x; -// 3 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg1i = R127i.z; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(backupReg0i))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(backupReg0i))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(R127i.y))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(backupReg1i))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(backupReg1i))); -PS1i = R124i.w; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.x; -backupReg2i = R127i.w; -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R5i.x)) + intBitsToFloat(R126i.y))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(backupReg0i))); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R0i.y)) + intBitsToFloat(backupReg1i))); -R127i.w = floatBitsToInt((intBitsToFloat(R4i.w) * 0.0 + intBitsToFloat(backupReg2i))); -R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(R125i.z)) + intBitsToFloat(R125i.x))); -PS0i = R124i.z; -// 5 -backupReg0i = R126i.z; -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(R125i.z)) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(R125i.y)) + intBitsToFloat(R124i.x))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(R125i.w)) + intBitsToFloat(R126i.w))); -R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.w),intBitsToFloat(R125i.w)) + intBitsToFloat(backupReg0i))); -R8i.z = 0; -PS1i = R8i.z; -// 6 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.z),intBitsToFloat(R125i.w)) + intBitsToFloat(R124i.w))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.z),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg0i))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(R126i.x)) + intBitsToFloat(PV1i.x))); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(R125i.y)) + intBitsToFloat(backupReg1i))); -PV0i.w = R123i.w; -// 7 -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.z),intBitsToFloat(R125i.z)) + intBitsToFloat(R124i.y))); -R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(R126i.x)) + intBitsToFloat(R124i.z))); -R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(R127i.w)) + intBitsToFloat(R126i.y))); -R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.w))); -// 8 -R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.w),intBitsToFloat(R0i.z)) + intBitsToFloat(R126i.z))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.w),intBitsToFloat(R0i.z)) + intBitsToFloat(R126i.w))); -PV0i.y = R126i.y; -// 9 -backupReg0i = R127i.x; -backupReg1i = R127i.y; -R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.w),intBitsToFloat(R126i.x)) + intBitsToFloat(backupReg0i))); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.w),intBitsToFloat(R0i.z)) + intBitsToFloat(R124i.x))); -R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.w),intBitsToFloat(R127i.w)) + intBitsToFloat(backupReg1i))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PV0i.y))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(R125i.z))); -// 10 -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R124i.y),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = R1i.x; -PV0i.y = R1i.x; -PV0i.z = R1i.x; -PV0i.w = R1i.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.x),intBitsToFloat(R124i.y)) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R127i.z),intBitsToFloat(R125i.x),intBitsToFloat(R125i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.y = tempi.x; -R5i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R10i.y),intBitsToFloat(R126i.y)) + intBitsToFloat(PS0i))); -PS1i = R5i.x; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.z = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(R124i.y)) + intBitsToFloat(R127i.w))); -PS0i = R122i.x; -// 13 -R7i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.z),intBitsToFloat(R125i.z)) + intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R125i.w))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(R125i.w))); -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(R127i.z),intBitsToFloat(R125i.x),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.y = tempi.x; -R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.y),intBitsToFloat(R125i.x)) + intBitsToFloat(PV1i.y))); -PS0i = R122i.x; -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.z = tempi.x; -R7i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.x),intBitsToFloat(R127i.z)) + intBitsToFloat(PS0i))); -PS1i = R7i.y; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.z = tempi.x; -// 17 -R11i.z = R9i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R127i.x = floatBitsToInt(-(intBitsToFloat(R11i.z)) + intBitsToFloat(uf_remappedVS[6].x)); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[6].y) + -(intBitsToFloat(0x3dcccccd))); -R127i.z = floatBitsToInt(intBitsToFloat(R11i.z) + intBitsToFloat(uf_remappedVS[6].w)); -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[6].w) + -(intBitsToFloat(0x3dcccccd))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(PV0i.w)),vec4(intBitsToFloat(uf_remappedVS[7].x),intBitsToFloat(uf_remappedVS[7].y),intBitsToFloat(uf_remappedVS[7].z),intBitsToFloat(uf_remappedVS[7].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS1i = R126i.x; -// 2 -R0i.x = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -PV0i.y = floatBitsToInt(-(intBitsToFloat(R8i.z)) + -(intBitsToFloat(PV1i.x))); -R126i.z = ((intBitsToFloat(R127i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[8].w)) + 1.0); -R0i.z = 0; -PS0i = R0i.z; -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[9].z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(R127i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[9].w) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(R127i.x)); -tempResultf = log2(intBitsToFloat(R8i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 4 -R123i.x = ((intBitsToFloat(PV1i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(fract(intBitsToFloat(PV1i.x))); -R123i.z = ((intBitsToFloat(PV1i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(fract(intBitsToFloat(PV1i.z))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedVS[9].x))); -PS0i = R127i.x; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R126i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R126i.x))); -R126i.y = floatBitsToInt(intBitsToFloat(R8i.x) + -(0.5)); -PS1i = R126i.y; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.y)); -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e22f983)); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e22f983)); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[10].x) + -(1.0)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); -// 7 -R127i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[10].y) + -(1.0)); -R125i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[10].z) + -(1.0)); -R125i.z = floatBitsToInt(intBitsToFloat(PS0i) + -(0.5)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + -(0.0)); -R125i.w = floatBitsToInt(sin((intBitsToFloat(PV0i.y))/0.1591549367)); -PS1i = R125i.w; -// 8 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedVS[10].w)) + 1.0)); -R123i.z = ((intBitsToFloat(PV1i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.z = R123i.z; -R124i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].x) + -(intBitsToFloat(uf_remappedVS[11].y))); -R126i.x = floatBitsToInt(cos((intBitsToFloat(R127i.y))/0.1591549367)); -PS0i = R126i.x; -// 9 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV0i.z))); -PV1i.x = R124i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.z))); -PV1i.y = R124i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV0i.z))); -PV1i.z = R124i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -R127i.z = floatBitsToInt(sin((intBitsToFloat(R126i.z))/0.1591549367)); -PS1i = R127i.z; -// 10 -backupReg0i = R126i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R126i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R126i.w))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -PS0i = R127i.y; -// 11 -R6i.x = floatBitsToInt(intBitsToFloat(R2i.x) + intBitsToFloat(PV0i.y)); -PV1i.x = R6i.x; -R10i.y = floatBitsToInt(intBitsToFloat(R2i.y) + intBitsToFloat(PV0i.x)); -PV1i.y = R10i.y; -R9i.z = floatBitsToInt(intBitsToFloat(R2i.z) + intBitsToFloat(PV0i.w)); -PV1i.z = R9i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_remappedVS[10].w)) + 1.0)); -PS1i = R1i.y; -// 12 -R11i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV0i.x = R11i.x; -PV0i.y = R11i.x; -PV0i.z = R11i.x; -PV0i.w = R11i.x; -R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.w)),intBitsToFloat(R125i.z)) + intBitsToFloat(R127i.w))); -PS0i = R127i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R10i.y),intBitsToFloat(R9i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -R2i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.z)),intBitsToFloat(R125i.z)) + intBitsToFloat(R126i.w))); -PS1i = R2i.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R10i.y),intBitsToFloat(R9i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[7].x),intBitsToFloat(uf_remappedVS[7].y),intBitsToFloat(uf_remappedVS[7].z),intBitsToFloat(uf_remappedVS[7].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -R2i.z = floatBitsToInt(1.0 / intBitsToFloat(R124i.w)); -PS0i = R2i.z; -// 15 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -R1i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(uf_remappedVS[10].w)) + 1.0)); -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(R125i.z)) + intBitsToFloat(R125i.x))); -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * intBitsToFloat(0x42800000)); -R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R125i.z)) + intBitsToFloat(backupReg1i))); -R4i.y = ((intBitsToFloat(uf_remappedVS[11].x) == intBitsToFloat(uf_remappedVS[11].y))?int(0xFFFFFFFF):int(0x0)); -PS1i = R4i.y; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.x = floatBitsToInt(-(intBitsToFloat(R6i.z))); -PS0i = R4i.x; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3a4ccccd)); -PS1i = R124i.z; -// 18 -R124i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3ab60b61)); -R11i.y = floatBitsToInt(intBitsToFloat(R10i.y) + -(intBitsToFloat(uf_remappedVS[11].w))); -R4i.z = ((intBitsToFloat(uf_remappedVS[11].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(uf_remappedVS[8].w))); -PV0i.w = R124i.w; -R12i.x = 0; -PS0i = R12i.x; -// 19 -backupReg0i = R124i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R10i.y),intBitsToFloat(R9i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[12].x),intBitsToFloat(uf_remappedVS[12].y),intBitsToFloat(uf_remappedVS[12].z),intBitsToFloat(uf_remappedVS[12].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = tempi.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(backupReg0i))); -PS1i = R124i.y; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R10i.y),intBitsToFloat(R9i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[13].x),intBitsToFloat(uf_remappedVS[13].y),intBitsToFloat(uf_remappedVS[13].z),intBitsToFloat(uf_remappedVS[13].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R124i.x))); -// 21 -R8i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_remappedVS[14].z)) + intBitsToFloat(uf_remappedVS[14].x))); -R8i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(uf_remappedVS[14].w)) + intBitsToFloat(uf_remappedVS[14].y))); -R1i.z = floatBitsToInt(intBitsToFloat(R124i.z) + intBitsToFloat(R124i.y)); -PV1i.z = R1i.z; -R1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PS0i)); -R8i.z = 0; -PS1i = R8i.z; -// 22 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R10i.y),intBitsToFloat(R9i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.y = tempi.x; -R10i.x = ((backupReg0i == 0)?(PV1i.z):(PV1i.z)); -PS0i = R10i.x; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R10i.y),intBitsToFloat(R9i.z),intBitsToFloat(R2i.w)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = R125i.x; -PV0i.y = R125i.x; -PV0i.z = R125i.x; -PV0i.w = R125i.x; -R10i.y = ((R0i.x == 0)?(R1i.w):(R1i.w)); -PS0i = R10i.y; -// 1 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[17].z)) + intBitsToFloat(uf_remappedVS[17].x))); -R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(uf_remappedVS[17].w)) + intBitsToFloat(uf_remappedVS[17].y))); -R10i.z = ((R0i.x == 0)?(R2i.y):(R0i.z)); -R10i.w = ((R0i.x == 0)?(PV0i.x):(PV0i.x)); -R2i.x = floatBitsToInt(intBitsToFloat(R8i.x) + 0.5); -PS1i = R2i.x; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.y = floatBitsToInt(intBitsToFloat(R8i.y) + 0.5); -PS0i = R2i.y; -// 3 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R124i.y = floatBitsToInt(tempResultf); -PS1i = R124i.y; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS1i))); -PS0i = R124i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[7].x),intBitsToFloat(uf_remappedVS[7].y),intBitsToFloat(uf_remappedVS[7].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(R124i.y))); -PS1i = R125i.y; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R124i.y))); -// 7 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(PS0i),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[18].x)),-(intBitsToFloat(uf_remappedVS[18].y)),-(intBitsToFloat(uf_remappedVS[18].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.5); -R5i.y = floatBitsToInt(intBitsToFloat(R126i.y) + 0.5); -PV0i.y = R5i.y; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS1i))); -R5i.x = floatBitsToInt(intBitsToFloat(R126i.x) + 0.5); -PS0i = R5i.x; -// 9 -backupReg0i = R2i.y; -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), 0.0)); -PV1i.x = R126i.x; -R2i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -R0i.w = 0; -R5i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PS1i = R5i.y; -// 10 -backupReg0i = R0i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(uf_remappedVS[11].y))); -R0i.y = R3i.w; -R0i.y = floatBitsToInt(intBitsToFloat(R0i.y) * 2.0); -R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(uf_remappedVS[19].y)) + intBitsToFloat(R1i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(uf_remappedVS[19].x)) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R5i.z = R9i.x; -PS0i = R5i.z; -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R2i.z)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(uf_remappedVS[19].z)) + intBitsToFloat(R1i.x))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + -(1.0)); -R5i.w = R9i.y; -PS1i = R5i.w; -// 12 -R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedVS[19].w)) + 1.0)); -R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedVS[19].w)) + 1.0)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); -R124i.w = ((R4i.y == 0)?(PV1i.x):(0x3f800000)); -R1i.x = ((R4i.z == 0)?(R12i.x):(R1i.z)); -PS0i = R1i.x; -// 13 -backupReg0i = R3i.x; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.y))); -R1i.y = ((R4i.z == 0)?(R11i.y):(R1i.w)); -R1i.z = ((R4i.z == 0)?(R8i.z):(R4i.x)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(uf_remappedVS[19].w)) + 1.0)); -PV1i.w = R123i.w; -R1i.w = ((R4i.z == 0)?(R0i.w):(R125i.x)); -PS1i = R1i.w; -// 14 -backupReg0i = R3i.y; -backupReg1i = R3i.z; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.x))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV1i.w))); -R4i.y = R124i.w; -R4i.y = clampFI32(R4i.y); -PS0i = R4i.y; -// 15 -predResult = (intBitsToFloat(uf_remappedVS[6].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.y = floatBitsToInt(-(intBitsToFloat(R6i.z)) + -(intBitsToFloat(uf_remappedVS[6].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[6].x)) + intBitsToFloat(uf_remappedVS[6].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R0i.y; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[6].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.y = floatBitsToInt(intBitsToFloat(R6i.z) + intBitsToFloat(uf_remappedVS[6].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[6].z)) + intBitsToFloat(uf_remappedVS[6].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R0i.y; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(-(intBitsToFloat(R6i.z)) + -(intBitsToFloat(uf_remappedVS[20].x))); -// 1 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedVS[20].y))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R0i.y))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R11i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.z), 0.0)); -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[21].x),intBitsToFloat(uf_remappedVS[21].y),intBitsToFloat(uf_remappedVS[21].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedVS[20].z))); -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedVS[22].z), intBitsToFloat(R127i.z))); -// 5 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(R127i.y)) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -// 6 -PV0i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -tempResultf = log2(intBitsToFloat(PV1i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedVS[23].w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedVS[20].w))); -tempResultf = log2(intBitsToFloat(PV0i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedVS[24].w))); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedVS[18].w))); -R127i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -PS0i = R127i.w; -// 9 -R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[23].y)) + intBitsToFloat(uf_remappedVS[25].y))); -R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[23].x)) + intBitsToFloat(uf_remappedVS[25].x))); -R127i.x = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -PS1i = R127i.x; -// 10 -R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedVS[23].z)) + intBitsToFloat(uf_remappedVS[25].z))); -PV0i.x = R123i.x; -// 11 -R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_remappedVS[24].x)) + intBitsToFloat(R127i.z))); -R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_remappedVS[24].y)) + intBitsToFloat(R127i.y))); -R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(uf_remappedVS[24].z)) + intBitsToFloat(PV0i.x))); -} -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -// export -gl_Position = vec4(intBitsToFloat(R10i.x)*(origRatio / newRatio), intBitsToFloat(R10i.y), intBitsToFloat(R10i.z), intBitsToFloat(R10i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem4 = vec4(intBitsToFloat(R5i.x), intBitsToFloat(R5i.y), intBitsToFloat(R5i.z), intBitsToFloat(R5i.w)); -// export -passParameterSem3 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.z)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/d6e8f178a5b828f0_0000000000000000_vs.txt b/Source/XenobladeX/d6e8f178a5b828f0_0000000000000000_vs.txt deleted file mode 100644 index 54dcb9bc..00000000 --- a/Source/XenobladeX/d6e8f178a5b828f0_0000000000000000_vs.txt +++ /dev/null @@ -1,188 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader d6e8f178a5b828f0 -// bg boxes -uniform ivec4 uf_uniformRegisterVS[256]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -uniform float uf_alphaTestRef; -layout(location = 0) in uvec4 attrDataSem0; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xyz = attrDataSem0.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -// 0 -R127i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[27].w) * 1.0); -R127i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[27].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[27].y) * 1.0); -R127i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[27].x) * 1.0); -PS0i = int(intBitsToFloat(R1i.z)); -// 1 -R126i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].w) * 1.0); -R125i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].z) * 1.0); -R125i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].y) * 1.0); -R125i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[19].x) * 1.0); -R125i.x = floatBitsToInt(float(PS0i)); -PS1i = R125i.x; -// 2 -tempResultf = intBitsToFloat(PS1i); -tempResultf = floor(tempResultf); -tempResultf = clamp(tempResultf, -256.0, 255.0); -ARi.x = int(tempResultf); -PV0i.x = floatBitsToInt(tempResultf); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[26].w) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[26].z) + intBitsToFloat(R127i.y))); -PV1i.y = R123i.y; -// 4 -R127i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[25].w) + intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[25].z) + intBitsToFloat(PV1i.y))); -// 5 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[26].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].z) * intBitsToFloat(uf_uniformRegisterVS[26].x) + intBitsToFloat(backupReg1i))); -// 6 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[24].w) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[24].z) + intBitsToFloat(R127i.y))); -// 7 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[25].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].y) * intBitsToFloat(uf_uniformRegisterVS[25].x) + intBitsToFloat(backupReg1i))); -// 8 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[23].w)); -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[23].z)); -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[23].y)); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[23].x)); -// 9 -backupReg0i = R127i.z; -backupReg1i = R127i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[24].y) + intBitsToFloat(backupReg0i))); -R127i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+8].x) * intBitsToFloat(uf_uniformRegisterVS[24].x) + intBitsToFloat(backupReg1i))); -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[22].w) + intBitsToFloat(R127i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[22].z) + intBitsToFloat(R127i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[22].y) + intBitsToFloat(R126i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_uniformRegisterVS[22].x) + intBitsToFloat(R126i.w))); -PV0i.w = R123i.w; -// 11 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[21].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[21].z) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[21].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[21].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 12 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[20].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[20].z) + intBitsToFloat(PV1i.y))); -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[20].y) + intBitsToFloat(PV1i.z))); -R127i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_uniformRegisterVS[20].x) + intBitsToFloat(PV1i.w))); -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].w)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].z)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].y)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_uniformRegisterVS[3].x)); -// 14 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].z) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].y) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_uniformRegisterVS[2].x) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].z) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_uniformRegisterVS[1].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 16 -R1i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].x) + intBitsToFloat(PV1i.w))); -R1i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].y) + intBitsToFloat(PV1i.z))); -R1i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].z) + intBitsToFloat(PV1i.y))); -R1i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_uniformRegisterVS[0].w) + intBitsToFloat(PV1i.x))); -// 17 -backupReg0i = R125i.z; -backupReg1i = R125i.w; -R125i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].y) * intBitsToFloat(uf_uniformRegisterVS[17].y) + intBitsToFloat(backupReg0i))); -R125i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].y) * intBitsToFloat(uf_uniformRegisterVS[17].x) + intBitsToFloat(backupReg1i))); -// 18 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -R126i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].y) * intBitsToFloat(uf_uniformRegisterVS[17].w) + intBitsToFloat(backupReg0i))); -R125i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].y) * intBitsToFloat(uf_uniformRegisterVS[17].z) + intBitsToFloat(backupReg1i))); -// 19 -R0i.xyz = ivec3(uf_uniformRegisterVS[ARi.x+4].x,uf_uniformRegisterVS[ARi.x+4].y,uf_uniformRegisterVS[ARi.x+4].z); -R0i.w = uf_uniformRegisterVS[ARi.x+4].w; -// 20 -R2i.x = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].x) * intBitsToFloat(uf_uniformRegisterVS[16].x) + intBitsToFloat(R125i.w))); -R2i.y = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].x) * intBitsToFloat(uf_uniformRegisterVS[16].y) + intBitsToFloat(R125i.z))); -// 21 -R2i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].x) * intBitsToFloat(uf_uniformRegisterVS[16].z) + intBitsToFloat(R125i.y))); -R2i.w = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[ARi.x+12].x) * intBitsToFloat(uf_uniformRegisterVS[16].w) + intBitsToFloat(R126i.x))); -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(intBitsToFloat(R1i.x)*(origRatio / newRatio), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// 0 -} diff --git a/Source/XenobladeX/d7074f19f5ca3b20_0000000000000000_vs.txt b/Source/XenobladeX/d7074f19f5ca3b20_0000000000000000_vs.txt deleted file mode 100644 index 40cf4bd1..00000000 --- a/Source/XenobladeX/d7074f19f5ca3b20_0000000000000000_vs.txt +++ /dev/null @@ -1,290 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader d7074f19f5ca3b20 -//tower counter -uniform ivec4 uf_remappedVS[14]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 0) out vec4 passParameterSem0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem1.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem2; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem3.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R125i.z = 0; -R126i.w = 0; -R126i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R4i.x)); -PS0i = R126i.x; -// 1 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); -R0i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(R4i.y)); -R125i.w = 0x3f800000; -R125i.x = ((0.0 > intBitsToFloat(R3i.w))?int(0xFFFFFFFF):int(0x0)); -PS1i = R125i.x; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -R124i.y = 0x3f800000; -R1i.z = 0; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.w = R123i.w; -R3i.z = 0; -PS0i = R3i.z; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -R4i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + 0.5); -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R1i.x) + 0.5); -// 4 -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3d579436)); -PS0i = floatBitsToInt(sin((intBitsToFloat(PV1i.z))/0.1591549367)); -// 5 -R4i.x = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(PV0i.z)); -R124i.z = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -R127i.w = PS0i; -PS1i = floatBitsToInt(cos((intBitsToFloat(R127i.z))/0.1591549367)); -// 6 -R126i.y = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -R127i.z = PS1i; -PV0i.z = R127i.z; -PS0i = floatBitsToInt(sin((intBitsToFloat(R127i.x))/0.1591549367)); -// 7 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -R126i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PS0i)); -PS1i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -// 8 -backupReg0i = R127i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS1i)); -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS1i)); -// 9 -backupReg0i = R126i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.w),intBitsToFloat(R0i.z),intBitsToFloat(R126i.x),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(R127i.y),intBitsToFloat(backupReg0i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -// 10 -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.z),intBitsToFloat(backupReg0i),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(R126i.w),intBitsToFloat(R0i.z),intBitsToFloat(R126i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.w),intBitsToFloat(R0i.z),intBitsToFloat(R126i.x),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.x = floatBitsToInt(intBitsToFloat(R2i.x) + intBitsToFloat(R126i.z)); -PS1i = R127i.x; -// 12 -backupReg0i = R126i.y; -R126i.y = floatBitsToInt(intBitsToFloat(R2i.y) + intBitsToFloat(backupReg0i)); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(intBitsToFloat(R2i.z) + intBitsToFloat(PV1i.x)); -PV0i.z = R126i.z; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(R125i.w)),vec4(intBitsToFloat(uf_remappedVS[0].x),intBitsToFloat(uf_remappedVS[0].y),intBitsToFloat(uf_remappedVS[0].z),intBitsToFloat(uf_remappedVS[0].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),intBitsToFloat(R125i.w)),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),intBitsToFloat(uf_remappedVS[1].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = ((R125i.x == 0)?(PV1i.x):(0)); -PS0i = R127i.z; -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),intBitsToFloat(R125i.w)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.x = ((R125i.x == 0)?(PV0i.x):(R1i.z)); -PS1i = R1i.x; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),intBitsToFloat(R125i.w)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.y = ((R125i.x == 0)?(PV1i.x):(R3i.z)); -PS0i = R1i.y; -// 17 -PV1i.x = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(uf_remappedVS[4].w)); -R1i.z = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3f7fff58)); -R1i.w = ((R125i.x == 0)?(PV0i.x):(R124i.y)); -R125i.x = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(uf_remappedVS[5].w)); -PS1i = R125i.x; -// 18 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),intBitsToFloat(PV1i.x)),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),1.0))); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),intBitsToFloat(R125i.x)),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),1.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = tempi.x; -// 20 -backupReg0i = R126i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(backupReg0i),intBitsToFloat(R125i.w)),vec4(intBitsToFloat(uf_remappedVS[6].x),intBitsToFloat(uf_remappedVS[6].y),intBitsToFloat(uf_remappedVS[6].z),intBitsToFloat(uf_remappedVS[6].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -// 21 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV0i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + -(intBitsToFloat(uf_remappedVS[7].x))); -// 22 -PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[7].y)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 23 -backupReg0i = R126i.z; -R0i.x = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PS0i)); -PV1i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R124i.y) * intBitsToFloat(PS0i)); -PV1i.y = R2i.y; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(max(intBitsToFloat(PV0i.z), 0.0)); -// 24 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[8].x),intBitsToFloat(uf_remappedVS[8].y),intBitsToFloat(uf_remappedVS[8].z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV1i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 25 -R3i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[7].z)); -R3i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -R2i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * intBitsToFloat(R126i.z)); -PS1i = R2i.x; -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(intBitsToFloat(R1i.x) *(origRatio / newRatio), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.z)); -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[9].y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.x))); -PV0i.x = R123i.x; -PV0i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R3i.x))); -// 1 -PV1i.y = floatBitsToInt(min(intBitsToFloat(PS0i), 1.0)); -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedVS[9].x) * intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.x))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -tempResultf = log2(intBitsToFloat(PV0i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[10].w)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[7].w)); -tempResultf = log2(intBitsToFloat(PV1i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 3 -PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[11].w)); -R0i.w = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[12].w)); -R125i.w = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -PS1i = R125i.w; -// 4 -R124i.y = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[10].y) + intBitsToFloat(uf_remappedVS[13].y))); -R126i.z = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[10].x) + intBitsToFloat(uf_remappedVS[13].x))); -R126i.x = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -PS0i = R126i.x; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(uf_remappedVS[10].z) + intBitsToFloat(uf_remappedVS[13].z))); -PV1i.x = R123i.x; -// 6 -R0i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[11].x) + intBitsToFloat(R126i.z))); -R0i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[11].y) + intBitsToFloat(R124i.y))); -R0i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[11].z) + intBitsToFloat(PV1i.x))); -passParameterSem0 = vec4(intBitsToFloat(R0i.x) *(origRatio / newRatio), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// 0 -} diff --git a/Source/XenobladeX/df832bc2e6d22e45_0000000000000000_vs.txt b/Source/XenobladeX/df832bc2e6d22e45_0000000000000000_vs.txt deleted file mode 100644 index 6158bfe5..00000000 --- a/Source/XenobladeX/df832bc2e6d22e45_0000000000000000_vs.txt +++ /dev/null @@ -1,1382 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader df832bc2e6d22e45 // water splash drinking -uniform ivec4 uf_remappedVS[27]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -layout(location = 9) in uvec4 attrDataSem9; -layout(location = 10) in uvec4 attrDataSem10; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 2) out vec4 passParameterSem3; -layout(location = 3) out vec4 passParameterSem4; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem4; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem6.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem3.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem7; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem10.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R11i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xy = attrDataSem9.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R126i.x = floatBitsToInt(max(intBitsToFloat(R4i.x), -(intBitsToFloat(R4i.x)))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(max(intBitsToFloat(R4i.y), -(intBitsToFloat(R4i.y)))); -PV0i.z = R126i.z; -R126i.w = R4i.z; -R127i.z = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -R127i.w = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x)); -R127i.x = floatBitsToInt(intBitsToFloat(R7i.y) * intBitsToFloat(PV0i.z)); -PS1i = R127i.x; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(fract(intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(R126i.w)); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.w)); -R4i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R127i.x; -// 4 -backupReg0i = R127i.z; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R124i.w) + intBitsToFloat(R126i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R126i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i))); -R125i.x = R5i.x; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 5 -R124i.x = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(R7i.y)); -R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R7i.x)); -R126i.z = R5i.z; -R126i.z = floatBitsToInt(intBitsToFloat(R126i.z) * 2.0); -R127i.w = R5i.y; -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -R125i.w = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R7i.z)); -PS1i = R125i.w; -// 6 -PV0i.x = R7i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R7i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R124i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R124i.y; -// 7 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.w)); -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R10i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R126i.x)); -R126i.w = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R125i.x)); -R127i.x = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R127i.w)); -PS1i = R127i.x; -// 8 -R126i.x = R5i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.x) * 2.0); -PV0i.y = R5i.z; -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); -PV0i.z = R5i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z)); -R125i.x = R5i.w; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 9 -backupReg0i = R124i.x; -backupReg1i = R126i.y; -R124i.x = floatBitsToInt(-(intBitsToFloat(R4i.z)) + intBitsToFloat(R125i.w)); -R126i.y = floatBitsToInt(-(intBitsToFloat(R4i.y)) + intBitsToFloat(backupReg0i)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R4i.x)) + intBitsToFloat(backupReg1i)); -R0i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(PV0i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV0i.y)); -PS1i = R127i.z; -// 10 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R10i.z),0.0))); -PV0i.x = R0i.x; -PV0i.y = R0i.x; -PV0i.z = R0i.x; -PV0i.w = R0i.x; -R125i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -R126i.x = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(backupReg0i)); -R126i.y = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.z))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.y))); -R124i.w = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R125i.x)); -R124i.x = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R125i.x)); -PS1i = R124i.x; -// 12 -PV0i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(R127i.w)); -R125i.z = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R125i.x)); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.x)); -R1i.z = 0; -PS0i = R1i.z; -// 13 -R4i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R7i.x)); -PV1i.x = R4i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(R7i.y)); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R7i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R14i.x = 0; -PS1i = R14i.x; -// 14 -R4i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R13i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R126i.z)); -R14i.z = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(R126i.y)); -R10i.w = floatBitsToInt(intBitsToFloat(R126i.x) + -(intBitsToFloat(R124i.x))); -R12i.y = 0; -PS0i = R12i.y; -// 15 -R12i.x = 0x3f800000; -R7i.y = 0x3f800000; -R12i.z = 0; -R11i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R12i.w = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(R124i.x)); -PS1i = R12i.w; -// 16 -R1i.z = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R125i.z)); -R5i.w = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(R125i.z))); -R13i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -PS0i = R13i.w; -// 17 -R4i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R13i.z = 0; -PS1i = R13i.z; -// 18 -R7i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R4i.w))/0.1591549367)); -// 19 -R126i.x = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R4i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R125i.y))/0.1591549367)); -// 22 -R6i.y = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PS1i)); -R5i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS1i)); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(R125i.y))/0.1591549367)); -// 23 -R0i.y = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PS0i)); -R6i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -R4i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R124i.y))/0.1591549367)); -PS1i = R127i.w; -// 24 -R6i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R124i.y))/0.1591549367)); -// 25 -R5i.x = PS0i; -R4i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R5i.y = PS0i; -PS1i = R5i.y; -// 26 -R11i.z = floatBitsToInt(sqrt(intBitsToFloat(R0i.x))); -PS0i = R11i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R6i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R5i.z,R0i.w,R6i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R6i.x = uf_remappedVS[1].z; -PS0i = R6i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = uf_remappedVS[4].z; -PS1i = R6i.y; -// 4 -R6i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS0i)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * -(intBitsToFloat(PV1i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.y)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.x) * -(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R4i.x = PV1i.x; -PS0i = R4i.x; -// 9 -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R5i.x; -PV1i.y = R5i.x; -PV1i.z = R5i.x; -PV1i.w = R5i.x; -R4i.y = R127i.y; -PS1i = R4i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.z = tempi.x; -// 12 -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 14 -backupReg0i = R7i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R6i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R13i.y),intBitsToFloat(R14i.z),0.0))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -R0i.x = uf_remappedVS[1].x; -PS0i = R0i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R13i.y),intBitsToFloat(R14i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(R12i.z)); -R0i.y = uf_remappedVS[1].y; -R0i.z = uf_remappedVS[1].z; -// 3 -backupReg0i = R4i.y; -R4i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R12i.z; -R12i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(backupReg0i)); -R13i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(PS1i))); -PS0i = R13i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R5i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R10i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[1].y)); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R0i.z; -// 2 -R0i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[1].y)); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[4].y)); -R4i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R4i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[4].y)); -// 5 -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 7 -R0i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R12i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.y))); -R4i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w))); -R12i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R12i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R126i.x))); -PS0i = R12i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R6i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R0i.y = 0; -R0i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R4i.y = 0x3f800000; -PS0i = R4i.y; -// 1 -R12i.y = 0; -R4i.z = 0; -R12i.z = uf_remappedVS[1].x; -PS1i = R12i.z; -// 2 -R10i.z = 0; -// 3 -R13i.z = R11i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),0.0))); -PV0i.x = R5i.x; -PV0i.y = R5i.x; -PV0i.z = R5i.x; -PV0i.w = R5i.x; -R6i.x = backupReg1i; -PS0i = R6i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.y = tempi.x; -R6i.y = R4i.z; -PS1i = R6i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.z = tempi.x; -R6i.z = R12i.z; -PS0i = R6i.z; -// 3 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R10i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = R7i.x; -PV1i.y = R7i.x; -PV1i.z = R7i.x; -PV1i.w = R7i.x; -PS1i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R4i.z)); -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R10i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.y = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R12i.z)); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R10i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R13i.x = R14i.z; -R13i.z = R4i.x; -R7i.x = R7i.z; -PS0i = R7i.x; -// 1 -R7i.y = R1i.y; -R7i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R13i.y):(R4i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R14i.z):(R14i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R4i.x):(R13i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R13i.y; -R13i.x = ((R127i.y == 0)?(PV1i.x):(R4i.x)); -R13i.y = ((R127i.y == 0)?(PV1i.w):(R14i.z)); -R13i.z = ((R127i.y == 0)?(PV1i.y):(backupReg0i)); -R123i.w = ((R127i.x == 0)?(R7i.z):(R7i.z)); -PV0i.w = R123i.w; -R7i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R7i.x; -// 3 -backupReg0i = R7i.y; -R12i.x = ((R127i.y == 0)?(0):(R14i.x)); -R7i.y = ((R127i.y == 0)?(R127i.z):(R7i.z)); -R7i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R12i.y = ((R127i.y == 0)?(0):(backupReg0i)); -PS1i = R12i.y; -// 4 -backupReg0i = R12i.z; -R12i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R6i.x)); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R6i.x)); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R5i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R5i.y)); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R5i.z) * 1.0); -R125i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.z))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R4i.y) + intBitsToFloat(PV0i.w))); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R6i.x)); -PS1i = R124i.w; -// 2 -R124i.x = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.y = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R5i.y)); -R126i.z = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z)); -R126i.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.x)); -PS0i = R126i.x; -// 3 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R5i.x) + intBitsToFloat(backupReg0i))); -R125i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.0 + intBitsToFloat(R127i.y))); -R124i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R4i.y) + intBitsToFloat(R127i.z))); -R125i.w = floatBitsToInt(intBitsToFloat(R5i.w) * intBitsToFloat(R125i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R5i.w) * intBitsToFloat(R126i.w)); -PS1i = R127i.z; -// 4 -backupReg0i = R126i.x; -backupReg1i = R126i.z; -R126i.x = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(intBitsToFloat(R5i.w) * intBitsToFloat(R125i.x)); -R126i.z = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg1i))); -R10i.z = 0; -PS0i = R10i.z; -// 5 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(R126i.w)); -R127i.y = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(R125i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(backupReg0i)); -R126i.w = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg1i))); -R125i.z = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -PS1i = R125i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R125i.w))); -R124i.y = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.z))); -R126i.z = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i))); -// 7 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R127i.w))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg1i))); -// 8 -backupReg0i = R125i.z; -backupReg1i = R127i.y; -R124i.x = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.x))); -R127i.y = floatBitsToInt(intBitsToFloat(R7i.y) * intBitsToFloat(PV1i.y)); -R125i.z = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i))); -R123i.w = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R126i.z)); -// 9 -backupReg0i = R124i.z; -backupReg1i = R125i.y; -R0i.x = floatBitsToInt((intBitsToFloat(R7i.w) * intBitsToFloat(R127i.x) + intBitsToFloat(PV0i.w))); -R125i.y = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R126i.w))); -R124i.z = floatBitsToInt((intBitsToFloat(R7i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.x))); -R0i.w = floatBitsToInt((intBitsToFloat(R7i.w) * intBitsToFloat(backupReg1i) + intBitsToFloat(R127i.z))); -R122i.x = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R124i.y),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R127i.w = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R124i.y) + intBitsToFloat(PS1i))); -PS0i = R127i.w; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -R126i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[6].x)); -PS1i = R126i.w; -// 12 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[6].z)); -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].y)); -R125i.w = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[6].x)); -R126i.y = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[6].y)); -PS0i = R126i.y; -// 13 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R126i.w))); -PS1i = R125i.x; -// 14 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(R124i.y) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R124i.x)); -R123i.z = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R127i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R127i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R125i.z)); -// 15 -R5i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R125i.x))); -R5i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.w))); -R5i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV0i.y))); -PS1i = R122i.x; -// 16 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.w))); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[6].z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[6].x)); -PS0i = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[6].y)); -// 17 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R125i.w))); -R124i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(PV0i.w))); -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].z)); -R125i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R126i.y))); -R126i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(PS0i))); -PS1i = R126i.x; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.y = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R125i.z))); -PS0i = R127i.y; -// 19 -backupReg0i = R0i.x; -backupReg1i = R127i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R127i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(backupReg1i))); -PS1i = R127i.w; -// 20 -R6i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R127i.x))); -R6i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(R125i.w))); -R6i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(R127i.y))); -R7i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R124i.y))); -PS0i = R7i.x; -// 21 -R7i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(R126i.x))); -R7i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(R127i.w))); -// 22 -R13i.z = R11i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].w) * 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].y) * 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].x) * 1.0); -R1i.w = 0; -PS0i = R1i.w; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].z) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R4i.z = R3i.w; -R4i.z = floatBitsToInt(intBitsToFloat(R4i.z) * 2.0); -PS1i = R4i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R4i.x = ((0.0 >= intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PS0i = R4i.x; -// 3 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(PV0i.w))); -PV1i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.z))); -PV1i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.y))); -PV1i.z = R124i.z; -R0i.w = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].w) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -R127i.y = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PS1i = R127i.y; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.w; -// 5 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].y) + -(intBitsToFloat(0x3dcccccd))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(uf_remappedVS[11].x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R10i.z)) + -(intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(intBitsToFloat(R13i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PS1i = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + -(intBitsToFloat(0x3dcccccd))); -// 6 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.y)); -R126i.y = ((intBitsToFloat(PV1i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.w))); -R126i.w = ((intBitsToFloat(PS1i) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R125i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[12].w)) + 1.0); -PS0i = R125i.z; -// 7 -R0i.x = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -R123i.y = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(fract(intBitsToFloat(R127i.w))); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(R126i.y)); -R123i.y = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.w)); -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].x) + -(1.0)); -PS0i = R127i.z; -// 9 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e22f983)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.z)); -R126i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].y) + -(1.0)); -R127i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].z) + -(1.0)); -PS1i = R127i.x; -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + -(0.0)); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R0i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R2i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R126i.y = floatBitsToInt(sin((intBitsToFloat(PV1i.z))/0.1591549367)); -PS0i = R126i.y; -// 11 -R124i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -R2i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R1i.z = ((intBitsToFloat(uf_remappedVS[14].x) == intBitsToFloat(uf_remappedVS[14].y))?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -R127i.x = floatBitsToInt(cos((intBitsToFloat(R126i.z))/0.1591549367)); -PS1i = R127i.x; -// 12 -R11i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV1i.w)); -PV0i.x = R11i.x; -R124i.y = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.w)); -PV0i.y = R124i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w)); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R126i.x))/0.1591549367)); -PS0i = R127i.w; -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(R125i.z)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R125i.z)); -R126i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(R125i.z)); -R125i.z = floatBitsToInt(cos((intBitsToFloat(R126i.x))/0.1591549367)); -PS1i = R125i.z; -// 14 -R2i.x = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(PV1i.y)); -PV0i.x = R2i.x; -R11i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.x)); -PV0i.y = R11i.y; -R2i.z = floatBitsToInt(intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.w)); -PV0i.z = R2i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R125i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R1i.y) + intBitsToFloat(R126i.w))); -PS0i = R125i.x; -// 15 -backupReg0i = R0i.w; -R12i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = R12i.x; -PV1i.y = R12i.x; -PV1i.z = R12i.x; -PV1i.w = R12i.x; -R126i.x = floatBitsToInt((-(intBitsToFloat(R127i.w)) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PS1i = R126i.x; -// 16 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.y = tempi.x; -R4i.w = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -PS0i = R4i.w; -// 17 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.z = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(R124i.x))); -PS1i = R122i.x; -// 18 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -backupReg2i = R126i.z; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(PS1i) + intBitsToFloat(R8i.y))); -R1i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + 0.5); -R126i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(backupReg1i) + intBitsToFloat(backupReg2i))); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x42800000)); -R5i.x = floatBitsToInt(-(intBitsToFloat(backupReg1i)) + 0.5); -PS0i = R5i.x; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(R125i.x) + intBitsToFloat(R8i.x))); -PS1i = R126i.w; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a4ccccd)); -PS0i = R125i.w; -// 21 -backupReg0i = R9i.x; -R9i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ab60b61)); -R8i.y = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(R126i.x) + intBitsToFloat(backupReg0i))); -R9i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[12].w)); -PV1i.z = R9i.z; -R8i.w = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(R9i.y))); -R8i.x = floatBitsToInt(intBitsToFloat(R126i.w) + 0.5); -PS1i = R8i.x; -// 22 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.w = tempi.x; -R9i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R125i.w)); -PS0i = R9i.y; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R126i.x = floatBitsToInt(intBitsToFloat(R9i.z) * intBitsToFloat(R9i.x)); -PS0i = R126i.x; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(intBitsToFloat(R9i.w) + intBitsToFloat(R9i.y)); -PS1i = R127i.w; -// 2 -backupReg0i = R126i.x; -R126i.x = ((R0i.x == 0)?(PS1i):(PS1i)); -R0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + 0.5); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[0].z)); -R126i.w = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(backupReg0i)); -R9i.x = floatBitsToInt(intBitsToFloat(R8i.y) + 0.5); -PS0i = R9i.x; -// 3 -backupReg0i = R0i.w; -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV1i.x = R124i.x; -PV1i.y = R124i.x; -PV1i.z = R124i.x; -PV1i.w = R124i.x; -R125i.x = ((R0i.x == 0)?(PV0i.z):(R1i.w)); -PS1i = R125i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -R0i.x = ((R4i.x == 0)?(R126i.x):(0x3f800000)); -R123i.y = ((backupReg0i == 0)?(R126i.w):(R126i.w)); -PV0i.y = R123i.y; -R127i.z = ((intBitsToFloat(uf_remappedVS[14].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((backupReg0i == 0)?(PV1i.x):(PV1i.x)); -PV0i.w = R123i.w; -R9i.y = floatBitsToInt(intBitsToFloat(R8i.w) + 0.5); -PS0i = R9i.y; -// 5 -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.z))); -R5i.y = ((R4i.x == 0)?(PV0i.y):(0x3f800000)); -R10i.z = ((R4i.x == 0)?(R125i.x):(0x3f800000)); -R0i.w = ((R4i.x == 0)?(PV0i.w):(0x3f800000)); -R1i.x = 0; -PS1i = R1i.x; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.y = floatBitsToInt(intBitsToFloat(R11i.y) + -(intBitsToFloat(uf_remappedVS[14].w))); -PS0i = R8i.y; -// 7 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS1i = R125i.w; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.y = tempi.x; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PS1i)); -PS0i = R126i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -R127i.y = floatBitsToInt(intBitsToFloat(R7i.y) * intBitsToFloat(R125i.w)); -PS1i = R127i.y; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV1i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(R125i.w)); -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(PS0i),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[19].x)),-(intBitsToFloat(uf_remappedVS[19].y)),-(intBitsToFloat(uf_remappedVS[19].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -PV0i.x = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS1i)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.5); -R2i.z = 0; -PV0i.z = R2i.z; -R1i.w = 0; -PV0i.w = R1i.w; -R6i.x = ((R127i.z == 0)?(R1i.x):(R127i.w)); -PS0i = R6i.x; -// 13 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(PV0i.y), 0.0)); -PV1i.x = R127i.x; -R6i.y = ((R127i.z == 0)?(R8i.y):(R126i.w)); -R6i.z = ((R127i.z == 0)?(PV0i.z):(backupReg0i)); -PV1i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -R6i.w = ((R127i.z == 0)?(PV0i.w):(R124i.x)); -PS1i = R6i.w; -// 14 -backupReg0i = R0i.y; -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[20].x) + intBitsToFloat(R2i.w))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedVS[14].y))); -R8i.z = R1i.y; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[20].y) + intBitsToFloat(R0i.z))); -PV0i.w = R123i.w; -R8i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS0i = R8i.y; -// 15 -backupReg0i = R9i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(R4i.w)); -R123i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[20].z) + intBitsToFloat(R2i.y))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -R9i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R9i.y; -// 16 -R123i.x = ((R1i.z == 0)?(PV1i.y):(0x3f800000)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R8i.w = R5i.x; -PS0i = R8i.w; -// 17 -R2i.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV0i.z)); -R2i.y = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PV0i.y)); -R0i.z = PV0i.x; -R0i.z = clampFI32(R0i.z); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.w = R123i.w; -R9i.z = floatBitsToInt(intBitsToFloat(R10i.x) * intBitsToFloat(0x3c800000)); -PS1i = R9i.z; -// 18 -R2i.z = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(PV1i.w)); -R9i.w = 0x3f800000; -// 19 -predResult = (intBitsToFloat(uf_remappedVS[11].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(-(intBitsToFloat(R5i.z)) + -(intBitsToFloat(uf_remappedVS[11].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].x)) + intBitsToFloat(uf_remappedVS[11].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R4i.z; -R4i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[11].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].z)) + intBitsToFloat(uf_remappedVS[11].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R4i.z; -R4i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = ((0.0 >= intBitsToFloat(uf_remappedVS[0].w))?int(0xFFFFFFFF):int(0x0)); -R127i.y = floatBitsToInt(-(intBitsToFloat(R5i.z)) + -(intBitsToFloat(uf_remappedVS[21].x))); -R2i.w = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(R4i.z)); -PS0i = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R5i.z)); -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.w; -R0i.x = ((PV0i.x == 0)?(backupReg0i):(0x3f800000)); -R0i.y = ((PV0i.x == 0)?(R5i.y):(0x3f800000)); -R0i.z = ((PV0i.x == 0)?(R10i.z):(0x3f800000)); -R0i.w = ((PV0i.x == 0)?(backupReg1i):(0x3f800000)); -R122i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(R4i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 2 -R123i.z = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R12i.x) + intBitsToFloat(PS1i))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[21].y)); -// 3 -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), 0.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.z)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R127i.x = floatBitsToInt(intBitsToFloat(R12i.x) * intBitsToFloat(PS1i)); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(PS1i)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(PS1i)); -PV0i.z = R127i.z; -tempResultf = log2(intBitsToFloat(PV1i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -// 6 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[21].z)); -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedVS[23].z) * intBitsToFloat(R127i.z)); -// 7 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[23].y) * intBitsToFloat(R126i.y) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[23].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -PV0i.z = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -tempResultf = log2(intBitsToFloat(PV1i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedVS[21].w)); -PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].w)); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[25].w)); -R1i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[19].w)); -R127i.x = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -PS0i = R127i.x; -// 11 -R127i.z = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].y) + intBitsToFloat(uf_remappedVS[26].y))); -R127i.w = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].x) + intBitsToFloat(uf_remappedVS[26].x))); -R126i.y = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -PS1i = R126i.y; -// 12 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[24].z) + intBitsToFloat(uf_remappedVS[26].z))); -PV0i.y = R123i.y; -// 13 -R1i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].x) + intBitsToFloat(R127i.w))); -R1i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].y) + intBitsToFloat(R127i.z))); -R1i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].z) + intBitsToFloat(PV0i.y))); -} -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -// export -gl_Position = vec4(intBitsToFloat(R0i.x)*(origRatio / newRatio), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -// skipped export to semanticId 255 -// export -passParameterSem3 = vec4(intBitsToFloat(R8i.x), intBitsToFloat(R8i.y), intBitsToFloat(R8i.z), intBitsToFloat(R8i.w)); -// export -passParameterSem4 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/dfacd3f8f448aeaa_0000000000000000_vs.txt b/Source/XenobladeX/dfacd3f8f448aeaa_0000000000000000_vs.txt deleted file mode 100644 index 6846a2ee..00000000 --- a/Source/XenobladeX/dfacd3f8f448aeaa_0000000000000000_vs.txt +++ /dev/null @@ -1,1266 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader dfacd3f8f448aeaa // car lights streaks -uniform ivec4 uf_remappedVS[26]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 2) out vec4 passParameterSem3; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem4; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem6.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem3.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xy = attrDataSem7.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R125i.x = floatBitsToInt(max(intBitsToFloat(R4i.x), -(intBitsToFloat(R4i.x)))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(max(intBitsToFloat(R4i.y), -(intBitsToFloat(R4i.y)))); -PV0i.z = R127i.z; -R127i.w = R4i.z; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.y; -// 1 -R127i.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x)); -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -PV1i.w = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R126i.x = floatBitsToInt(intBitsToFloat(R7i.y) * intBitsToFloat(PV0i.z)); -PS1i = R126i.x; -// 2 -PV0i.x = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(R127i.w)); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R125i.x)) + intBitsToFloat(R127i.x)); -R4i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); -R126i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R126i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.w))); -R127i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i))); -R126i.y = R5i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 5 -R127i.x = R5i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R7i.x)); -R125i.z = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(R7i.y)); -R126i.w = R5i.y; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -R125i.w = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R7i.z)); -PS1i = R125i.w; -// 6 -PV0i.x = R7i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R0i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R7i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R126i.z = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R126i.z; -// 7 -backupReg0i = R126i.w; -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -R6i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R7i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.x)); -R126i.w = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R126i.y)); -R124i.y = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(backupReg0i)); -PS1i = R124i.y; -// 8 -PV0i.x = R5i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R127i.y = R5i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.z = R5i.z; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R127i.x)); -R126i.y = R5i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 9 -backupReg0i = R125i.y; -R127i.x = floatBitsToInt(-(intBitsToFloat(R4i.z)) + intBitsToFloat(R125i.w)); -R125i.y = floatBitsToInt(-(intBitsToFloat(R4i.y)) + intBitsToFloat(R125i.z)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R4i.x)) + intBitsToFloat(backupReg0i)); -R0i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(PV0i.x)); -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV0i.z)); -PS1i = R125i.x; -// 10 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(R6i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R6i.y),intBitsToFloat(R7i.z),0.0))); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R125i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R126i.y)); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.z))); -R125i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.y))); -R124i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R126i.y)); -R4i.y = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -PS1i = R4i.y; -// 12 -R126i.x = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R126i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R127i.y)); -R9i.w = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(PV1i.x))); -R0i.z = 0; -PS0i = R0i.z; -// 13 -R4i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R7i.x)); -PV1i.x = R4i.x; -R5i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(R7i.y)); -PV1i.y = R5i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R127i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R124i.y)); -R0i.x = 0; -PS1i = R0i.x; -// 14 -R5i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R10i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.z)); -R12i.z = floatBitsToInt(intBitsToFloat(R0i.z) + intBitsToFloat(R125i.y)); -R10i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R9i.y = 0; -PS0i = R9i.y; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R127i.x)); -R5i.y = 0x3f800000; -R9i.z = 0; -R5i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -R7i.w = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x)); -PS1i = R7i.w; -// 16 -R9i.x = 0x3f800000; -R6i.z = floatBitsToInt(-(intBitsToFloat(R4i.y)) + 1.0); -R8i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R11i.w = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(R126i.x))); -PS0i = R11i.w; -// 17 -R0i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R10i.z = 0; -PS1i = R10i.z; -// 18 -R5i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R4i.w))/0.1591549367)); -// 19 -R127i.z = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R4i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R0i.y))/0.1591549367)); -// 22 -backupReg0i = R0i.y; -R0i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -R1i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS1i)); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -// 23 -R6i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -R4i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -R4i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R126i.z))/0.1591549367)); -PS1i = R127i.w; -// 24 -R4i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R126i.z))/0.1591549367)); -// 25 -R7i.x = PS0i; -R7i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R4i.y = PS0i; -PS1i = R4i.y; -// 26 -R8i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R8i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R6i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R1i.z,R0i.w,R4i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R11i.x = uf_remappedVS[1].z; -PS0i = R11i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R11i.y = uf_remappedVS[4].z; -PS1i = R11i.y; -// 4 -R11i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS0i)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * -(intBitsToFloat(PV1i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV1i.y)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.x) * -(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R10i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R10i.y) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R1i.x = PV1i.x; -PS0i = R1i.x; -// 9 -R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R4i.x; -PV1i.y = R4i.x; -PV1i.z = R4i.x; -PV1i.w = R4i.x; -R1i.y = R127i.y; -PS1i = R1i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.z = tempi.x; -// 12 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R6i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R9i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R10i.y),intBitsToFloat(R12i.z),0.0))); -PV0i.x = R9i.x; -PV0i.y = R9i.x; -PV0i.z = R9i.x; -PV0i.w = R9i.x; -R6i.x = uf_remappedVS[1].x; -PS0i = R6i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R10i.y),intBitsToFloat(R12i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R9i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R9i.z)); -R6i.y = uf_remappedVS[1].y; -R6i.z = uf_remappedVS[1].z; -// 3 -R0i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R7i.y) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R5i.z; -backupReg1i = R7i.x; -R5i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R9i.z)); -R7i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(backupReg1i) + intBitsToFloat(PS1i))); -PS0i = R7i.x; -// 5 -backupReg0i = R1i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[1].y)); -R6i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R6i.z; -// 2 -R6i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[1].y)); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[4].y)); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R0i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[4].y)); -// 5 -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 7 -R6i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R5i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.y))); -R0i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w))); -R5i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R5i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R126i.x))); -PS0i = R5i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R6i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R6i.y = 0; -R6i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R0i.y = 0x3f800000; -PS0i = R0i.y; -// 1 -R5i.y = 0; -R0i.z = 0; -R5i.z = uf_remappedVS[1].x; -PS1i = R5i.z; -// 2 -R7i.z = 0; -// 3 -R10i.z = R8i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R9i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = R4i.x; -PV0i.y = R4i.x; -PV0i.z = R4i.x; -PV0i.w = R4i.x; -R11i.x = R6i.z; -PS0i = R11i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R9i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -R11i.y = backupReg1i; -PS1i = R11i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R9i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.z = tempi.x; -R11i.z = R5i.z; -PS0i = R11i.z; -// 3 -backupReg0i = R6i.x; -backupReg1i = R0i.z; -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R1i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -PS1i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(backupReg1i)); -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R1i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.y = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R5i.z)); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R1i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R10i.x = R12i.z; -R10i.z = R5i.x; -R5i.x = R5i.z; -PS0i = R5i.x; -// 1 -R5i.y = R1i.y; -R5i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R10i.y):(R5i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R12i.z):(R12i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R5i.x):(R10i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R10i.y; -R10i.x = ((R127i.y == 0)?(PV1i.x):(R5i.x)); -R10i.y = ((R127i.y == 0)?(PV1i.w):(R12i.z)); -R10i.z = ((R127i.y == 0)?(PV1i.y):(backupReg0i)); -R123i.w = ((R127i.x == 0)?(R5i.z):(R5i.z)); -PV0i.w = R123i.w; -R5i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R5i.x; -// 3 -backupReg0i = R5i.y; -R9i.x = ((R127i.y == 0)?(0):(R0i.x)); -R5i.y = ((R127i.y == 0)?(R127i.z):(R5i.z)); -R5i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R9i.y = ((R127i.y == 0)?(0):(backupReg0i)); -PS1i = R9i.y; -// 4 -backupReg0i = R9i.z; -R9i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R4i.x)); -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R4i.x)); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R4i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.z) * 1.0); -R126i.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R4i.y)); -PS0i = R126i.x; -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.w))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R7i.y) + intBitsToFloat(PV0i.z))); -PV1i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R1i.z) * 1.0); -R125i.z = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R4i.x)); -PS1i = R125i.z; -// 2 -R125i.x = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(PV1i.x)); -R124i.y = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.z = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(PV1i.z)); -R125i.w = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R4i.y)); -R124i.x = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(PV1i.y)); -PS0i = R124i.x; -// 3 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg1i = R127i.z; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R9i.w) * intBitsToFloat(backupReg0i)); -R125i.y = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(backupReg0i)); -R127i.z = floatBitsToInt(intBitsToFloat(R9i.w) * intBitsToFloat(R127i.y)); -R126i.w = floatBitsToInt(intBitsToFloat(R9i.w) * intBitsToFloat(backupReg1i)); -R124i.w = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(backupReg1i)); -PS1i = R124i.w; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.x; -backupReg2i = R127i.w; -R126i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R7i.x) + intBitsToFloat(R126i.y))); -R127i.y = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(backupReg0i)); -R0i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R7i.y) + intBitsToFloat(backupReg1i))); -R127i.w = floatBitsToInt((intBitsToFloat(R4i.w) * 0.0 + intBitsToFloat(backupReg2i))); -R124i.z = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(R125i.z) + intBitsToFloat(R125i.x))); -PS0i = R124i.z; -// 5 -backupReg0i = R127i.x; -backupReg1i = R126i.z; -backupReg2i = R125i.y; -R127i.x = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(backupReg0i))); -R125i.y = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(R124i.y) + intBitsToFloat(R124i.x))); -R126i.z = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(R125i.w) + intBitsToFloat(R126i.w))); -R126i.w = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(R125i.w) + intBitsToFloat(backupReg1i))); -R124i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R125i.z) + intBitsToFloat(backupReg2i))); -PS1i = R124i.x; -// 6 -backupReg0i = R127i.y; -backupReg1i = R124i.z; -R125i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R125i.w) + intBitsToFloat(R124i.w))); -R127i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R124i.y) + intBitsToFloat(backupReg0i))); -R124i.z = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R126i.x) + intBitsToFloat(backupReg1i))); -R125i.w = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(R124i.y) + intBitsToFloat(R127i.z))); -R7i.z = 0; -PS0i = R7i.z; -// 7 -backupReg0i = R125i.y; -R125i.y = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R0i.z) + intBitsToFloat(R126i.w))); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R127i.w) + intBitsToFloat(backupReg0i))); -PV1i.z = R127i.z; -// 8 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R126i.x) + intBitsToFloat(backupReg0i))); -R124i.y = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R0i.z) + intBitsToFloat(R126i.z))); -R126i.z = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R127i.w) + intBitsToFloat(R125i.w))); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(intBitsToFloat(R9i.z) * intBitsToFloat(PV1i.z)); -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -R126i.x = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(R124i.x))); -R127i.y = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(R0i.z) + intBitsToFloat(R125i.x))); -R125i.z = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(R127i.w) + intBitsToFloat(backupReg1i))); -R127i.w = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV0i.w))); -R122i.x = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 10 -R4i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R124i.z),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = R4i.x; -PV0i.y = R4i.x; -PV0i.z = R4i.x; -PV0i.w = R4i.x; -R11i.x = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(R124i.z) + intBitsToFloat(PS1i))); -PS0i = R11i.x; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R124i.y),intBitsToFloat(R126i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -R6i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R124i.z) + intBitsToFloat(R127i.w))); -PS1i = R6i.x; -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R10i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R4i.z = tempi.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R9i.y),intBitsToFloat(R9i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R124i.y),intBitsToFloat(R126i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R11i.y = tempi.x; -PS1i = floatBitsToInt(intBitsToFloat(R9i.z) * intBitsToFloat(R125i.z)); -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R9i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R11i.z = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z)); -// 15 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R124i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -PS1i = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R125i.z)); -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -// 17 -R10i.z = R8i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -R127i.x = floatBitsToInt(-(intBitsToFloat(R10i.z)) + intBitsToFloat(uf_remappedVS[6].x)); -R126i.y = floatBitsToInt(intBitsToFloat(R10i.z) + intBitsToFloat(uf_remappedVS[6].w)); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[6].y) + -(intBitsToFloat(0x3dcccccd))); -R4i.w = 0x3f800000; -PV0i.w = R4i.w; -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[6].w) + -(intBitsToFloat(0x3dcccccd))); -PS0i = R127i.y; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(PV0i.w)),vec4(intBitsToFloat(uf_remappedVS[7].x),intBitsToFloat(uf_remappedVS[7].y),intBitsToFloat(uf_remappedVS[7].z),intBitsToFloat(uf_remappedVS[7].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS1i = R126i.x; -// 2 -R125i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[8].w)) + 1.0); -R0i.y = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -PV0i.z = floatBitsToInt(-(intBitsToFloat(R7i.z)) + -(intBitsToFloat(PV1i.x))); -R127i.w = ((intBitsToFloat(R127i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R0i.z = 0; -PS0i = R0i.z; -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[9].z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(R127i.x)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(R126i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedVS[9].w) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.w = R123i.w; -tempResultf = log2(intBitsToFloat(R8i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 4 -R123i.x = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(fract(intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(fract(intBitsToFloat(PV1i.w))); -R123i.w = ((intBitsToFloat(PV1i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.w = R123i.w; -R127i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[9].x)); -PS0i = R127i.x; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(R126i.x)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R127i.w)); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV1i.w = R123i.w; -R126i.z = floatBitsToInt(intBitsToFloat(R8i.x) + -(0.5)); -PS1i = R126i.z; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z)); -R126i.y = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e22f983)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e22f983)); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[10].x) + -(1.0)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); -// 7 -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[10].y) + -(1.0)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + -(0.0)); -R125i.z = floatBitsToInt(intBitsToFloat(PS0i) + -(0.5)); -R125i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[10].z) + -(1.0)); -R126i.w = floatBitsToInt(sin((intBitsToFloat(PV0i.y))/0.1591549367)); -PS1i = R126i.w; -// 8 -R127i.x = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS1i)); -R125i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].x) + -(intBitsToFloat(uf_remappedVS[11].y))); -R1i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[10].w) + 1.0)); -R123i.w = ((intBitsToFloat(PV1i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.w = R123i.w; -R127i.y = floatBitsToInt(sin((intBitsToFloat(R127i.z))/0.1591549367)); -PS0i = R127i.y; -// 9 -R8i.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.w)); -PV1i.x = R8i.x; -R124i.y = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(PV0i.w)); -PV1i.y = R124i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.w)); -PV1i.z = R124i.z; -R124i.w = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS0i)); -R124i.x = floatBitsToInt(cos((intBitsToFloat(R127i.z))/0.1591549367)); -PS1i = R124i.x; -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R125i.x)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R125i.x)); -R127i.z = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS1i)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R125i.x)); -PS0i = floatBitsToInt(cos((intBitsToFloat(R126i.y))/0.1591549367)); -// 11 -R7i.x = floatBitsToInt(intBitsToFloat(R2i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R7i.x; -R5i.y = floatBitsToInt(intBitsToFloat(R2i.y) + intBitsToFloat(PV0i.w)); -PV1i.y = R5i.y; -R8i.z = floatBitsToInt(intBitsToFloat(R2i.z) + intBitsToFloat(PV0i.y)); -PV1i.z = R8i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS0i)); -R126i.z = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(R125i.z) + intBitsToFloat(R127i.x))); -PS1i = R126i.z; -// 12 -R9i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV0i.x = R9i.x; -PV0i.y = R9i.x; -PV0i.z = R9i.x; -PV0i.w = R9i.x; -R0i.x = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R125i.z) + intBitsToFloat(R127i.z))); -PS0i = R0i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -R127i.x = floatBitsToInt((-(intBitsToFloat(R126i.w)) * intBitsToFloat(R125i.z) + intBitsToFloat(R127i.w))); -PS1i = R127i.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[7].x),intBitsToFloat(uf_remappedVS[7].y),intBitsToFloat(uf_remappedVS[7].z),intBitsToFloat(uf_remappedVS[7].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.z = tempi.x; -R1i.w = floatBitsToInt(1.0 / intBitsToFloat(R125i.y)); -PS0i = R1i.w; -// 15 -R4i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[10].w) + 1.0)); -R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * intBitsToFloat(0x42800000)); -R4i.z = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(uf_remappedVS[10].w) + 1.0)); -R0i.w = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(R125i.z) + intBitsToFloat(R124i.w))); -R5i.z = ((intBitsToFloat(uf_remappedVS[11].x) == intBitsToFloat(uf_remappedVS[11].y))?int(0xFFFFFFFF):int(0x0)); -PS1i = R5i.z; -// 16 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R8i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.x = floatBitsToInt(-(intBitsToFloat(R7i.z))); -PS0i = R5i.x; -// 17 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R8i.x),intBitsToFloat(R124i.y),intBitsToFloat(R124i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3a4ccccd)); -PS1i = R124i.y; -// 18 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3ab60b61)); -R8i.y = ((intBitsToFloat(uf_remappedVS[11].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -R124i.z = floatBitsToInt(intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedVS[8].w)); -PV0i.z = R124i.z; -R125i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R6i.z)); -R10i.x = 0; -PS0i = R10i.x; -// 19 -backupReg0i = R124i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[12].x),intBitsToFloat(uf_remappedVS[12].y),intBitsToFloat(uf_remappedVS[12].z),intBitsToFloat(uf_remappedVS[12].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = tempi.x; -R124i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(backupReg0i)); -PS1i = R124i.x; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[13].x),intBitsToFloat(uf_remappedVS[13].y),intBitsToFloat(uf_remappedVS[13].z),intBitsToFloat(uf_remappedVS[13].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(R126i.x)); -// 21 -R2i.x = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(R125i.w))); -R2i.y = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R124i.x)); -PV1i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[14].w) + intBitsToFloat(uf_remappedVS[14].y))); -R2i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PS0i)); -R1i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[14].z) + intBitsToFloat(uf_remappedVS[14].x))); -PS1i = R1i.x; -// 22 -backupReg0i = R0i.y; -R8i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = R8i.x; -PV0i.y = R8i.x; -PV0i.z = R8i.x; -PV0i.w = R8i.x; -R12i.x = ((backupReg0i == 0)?(PV1i.y):(PV1i.y)); -PS0i = R12i.x; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),intBitsToFloat(R4i.w)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = tempi.x; -R12i.y = ((backupReg0i == 0)?(R2i.w):(R2i.w)); -PS0i = R12i.y; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R2i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedVS[17].w) + intBitsToFloat(uf_remappedVS[17].y))); -R12i.z = ((R0i.y == 0)?(R8i.x):(R0i.z)); -R12i.w = ((R0i.y == 0)?(PV0i.x):(PV0i.x)); -R126i.x = floatBitsToInt(intBitsToFloat(R2i.z) + 0.5); -PS1i = R126i.x; -// 2 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R126i.z = floatBitsToInt(tempResultf); -PS0i = R126i.z; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = tempi.x; -R124i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(PS0i)); -PS1i = R124i.x; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[7].x),intBitsToFloat(uf_remappedVS[7].y),intBitsToFloat(uf_remappedVS[7].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.z = tempi.x; -R125i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R126i.z)); -PS0i = R125i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV0i.x),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV0i.x),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R126i.z)); -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(PS1i),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[18].x)),-(intBitsToFloat(uf_remappedVS[18].y)),-(intBitsToFloat(uf_remappedVS[18].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); -PV1i.y = floatBitsToInt(intBitsToFloat(R124i.z) * intBitsToFloat(PS0i)); -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[17].z) + intBitsToFloat(uf_remappedVS[17].x))); -PV1i.z = R123i.z; -R125i.w = floatBitsToInt(intBitsToFloat(R1i.x) + 0.5); -R125i.y = floatBitsToInt(-(intBitsToFloat(R126i.x)) + 1.0); -PS1i = R125i.y; -// 8 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), 0.0)); -PV0i.x = R126i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R127i.y) + 0.5); -PV0i.y = R0i.y; -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.y), -(intBitsToFloat(PV1i.y)))); -R1i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + 0.5); -PS0i = R1i.x; -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(uf_remappedVS[11].y))); -R1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[19].y) + intBitsToFloat(R4i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[19].x) + intBitsToFloat(R1i.z))); -PV1i.w = R123i.w; -R1i.z = R125i.w; -PS1i = R1i.z; -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -R123i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[19].z) + intBitsToFloat(R4i.z))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R1i.w)); -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R0i.y = floatBitsToInt(intBitsToFloat(R5i.y) + -(intBitsToFloat(uf_remappedVS[11].w))); -PS0i = R0i.y; -// 11 -R123i.x = ((R5i.z == 0)?(PV0i.z):(0x3f800000)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[19].w) + 1.0)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -R0i.w = 0; -R0i.z = 0; -PS1i = R0i.z; -// 12 -backupReg0i = R3i.x; -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(uf_remappedVS[19].w) + 1.0)); -PV0i.x = R123i.x; -R6i.y = PV1i.x; -R6i.y = clampFI32(R6i.y); -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(uf_remappedVS[19].w) + 1.0)); -PV0i.w = R123i.w; -R3i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.y)); -PS0i = R3i.x; -// 13 -backupReg0i = R3i.y; -backupReg1i = R3i.z; -R3i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -R3i.z = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w)); -R1i.w = R125i.y; -PV1i.w = R1i.w; -R5i.y = R3i.w; -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) * 2.0); -PS1i = R5i.y; -// 14 -R2i.x = ((R8i.y == 0)?(R10i.x):(R2i.y)); -R2i.y = ((R8i.y == 0)?(R0i.y):(R2i.w)); -R2i.z = ((R8i.y == 0)?(R0i.z):(R5i.x)); -R2i.w = ((R8i.y == 0)?(R0i.w):(R124i.w)); -PS0i = R2i.w; -// 15 -predResult = (intBitsToFloat(uf_remappedVS[6].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.y = floatBitsToInt(-(intBitsToFloat(R7i.z)) + -(intBitsToFloat(uf_remappedVS[6].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[6].x)) + intBitsToFloat(uf_remappedVS[6].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.y; -R5i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[6].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.y = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(uf_remappedVS[6].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[6].z)) + intBitsToFloat(uf_remappedVS[6].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.y; -R5i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R4i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R4i.y),intBitsToFloat(R7i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(-(intBitsToFloat(R7i.z)) + -(intBitsToFloat(uf_remappedVS[20].x))); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[20].y)); -R3i.w = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R5i.y)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(intBitsToFloat(R9i.x) * intBitsToFloat(PS1i)); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(PS1i)); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(PS1i)); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.z), 0.0)); -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[21].x),intBitsToFloat(uf_remappedVS[21].y),intBitsToFloat(uf_remappedVS[21].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV0i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 4 -PV0i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[20].z)); -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedVS[22].z) * intBitsToFloat(R127i.z)); -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[22].y) * intBitsToFloat(R127i.y) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -// 6 -PV0i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedVS[22].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -tempResultf = log2(intBitsToFloat(PV1i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 7 -PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[23].w)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[20].w)); -tempResultf = log2(intBitsToFloat(PV0i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 8 -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[24].w)); -R0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[18].w)); -R127i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -PS0i = R127i.w; -// 9 -R127i.y = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[23].y) + intBitsToFloat(uf_remappedVS[25].y))); -R127i.z = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[23].x) + intBitsToFloat(uf_remappedVS[25].x))); -R127i.x = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -PS1i = R127i.x; -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[23].z) + intBitsToFloat(uf_remappedVS[25].z))); -PV0i.x = R123i.x; -// 11 -R0i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[24].x) + intBitsToFloat(R127i.z))); -R0i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[24].y) + intBitsToFloat(R127i.y))); -R0i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[24].z) + intBitsToFloat(PV0i.x))); -} -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; - -gl_Position = vec4(intBitsToFloat(R12i.x)*(origRatio / newRatio), intBitsToFloat(R12i.y), intBitsToFloat(R12i.z), intBitsToFloat(R12i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -// skipped export to semanticId 255 -// export -passParameterSem3 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/e082c1f638f8e81e_0000000000000000_vs.txt b/Source/XenobladeX/e082c1f638f8e81e_0000000000000000_vs.txt deleted file mode 100644 index bcccef1b..00000000 --- a/Source/XenobladeX/e082c1f638f8e81e_0000000000000000_vs.txt +++ /dev/null @@ -1,1369 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader e082c1f638f8e81e -//mask is probably scaled and fixed transparency -// transport flame, fog and quest marking, waterfall, computer login - -float origRatio = 1.777f; -float newRatio = 5.333f;; -uniform ivec4 uf_remappedVS[27]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -layout(location = 9) in uvec4 attrDataSem9; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 3) out vec4 passParameterSem3; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem4; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem6.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem3.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem7; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem9.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R125i.x = floatBitsToInt(max(intBitsToFloat(R4i.x), -(intBitsToFloat(R4i.x)))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(max(intBitsToFloat(R4i.y), -(intBitsToFloat(R4i.y)))); -PV0i.z = R127i.z; -R127i.w = R4i.z; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.y; -// 1 -R127i.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x)); -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -PV1i.w = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R126i.x = floatBitsToInt(intBitsToFloat(R7i.y) * intBitsToFloat(PV0i.z)); -PS1i = R126i.x; -// 2 -PV0i.x = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(R127i.w)); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R125i.x)) + intBitsToFloat(R127i.x)); -R4i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); -R126i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R126i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.w))); -R127i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i))); -R126i.y = R5i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 5 -R127i.x = R5i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R7i.x)); -R125i.z = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(R7i.y)); -R126i.w = R5i.y; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -R125i.w = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R7i.z)); -PS1i = R125i.w; -// 6 -PV0i.x = R7i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R0i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R7i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R126i.z = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R126i.z; -// 7 -backupReg0i = R126i.w; -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -R6i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R6i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.x)); -R126i.w = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R126i.y)); -R124i.y = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(backupReg0i)); -PS1i = R124i.y; -// 8 -PV0i.x = R5i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R127i.y = R5i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.z = R5i.z; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R127i.x)); -R126i.y = R5i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 9 -backupReg0i = R125i.y; -R127i.x = floatBitsToInt(-(intBitsToFloat(R4i.z)) + intBitsToFloat(R125i.w)); -R125i.y = floatBitsToInt(-(intBitsToFloat(R4i.y)) + intBitsToFloat(R125i.z)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R4i.x)) + intBitsToFloat(backupReg0i)); -R0i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(PV0i.x)); -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV0i.z)); -PS1i = R125i.x; -// 10 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R125i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R126i.y)); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.z))); -R125i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(R124i.w) + intBitsToFloat(R4i.y))); -R124i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R126i.y)); -R4i.y = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -PS1i = R4i.y; -// 12 -R126i.x = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R126i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R127i.y)); -R11i.w = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(PV1i.x))); -R0i.z = 0; -PS0i = R0i.z; -// 13 -R0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R7i.x)); -PV1i.x = R0i.x; -R5i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(R7i.y)); -PV1i.y = R5i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R127i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R124i.y)); -R7i.x = 0; -PS1i = R7i.x; -// 14 -R0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R13i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.z)); -R13i.z = floatBitsToInt(intBitsToFloat(R0i.z) + intBitsToFloat(R125i.y)); -R12i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R11i.y = 0; -PS0i = R11i.y; -// 15 -R4i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R127i.x)); -R7i.y = 0x3f800000; -R11i.z = 0; -R5i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -R7i.w = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x)); -PS1i = R7i.w; -// 16 -R11i.x = 0x3f800000; -R0i.z = floatBitsToInt(-(intBitsToFloat(R4i.y)) + 1.0); -R10i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R13i.w = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(R126i.x))); -PS0i = R13i.w; -// 17 -R1i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R7i.z = 0; -PS1i = R7i.z; -// 18 -R12i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R4i.w))/0.1591549367)); -// 19 -R127i.z = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R4i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R0i.y))/0.1591549367)); -// 22 -backupReg0i = R0i.y; -R0i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -R4i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS1i)); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -// 23 -R4i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -R5i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -R4i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R126i.z))/0.1591549367)); -PS1i = R127i.w; -// 24 -R5i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R126i.z))/0.1591549367)); -// 25 -R6i.x = PS0i; -R6i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R5i.y = PS0i; -PS1i = R5i.y; -// 26 -R10i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R10i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R6i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R4i.z,R0i.w,R5i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R11i.x = uf_remappedVS[1].z; -PS0i = R11i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R11i.y = uf_remappedVS[4].z; -PS1i = R11i.y; -// 4 -R11i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS0i)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -// 6 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * -(intBitsToFloat(PV1i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.y)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * -(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R4i.x = PV1i.x; -PS0i = R4i.x; -// 9 -R13i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R13i.x; -PV1i.y = R13i.x; -PV1i.z = R13i.x; -PV1i.w = R13i.x; -R4i.y = R127i.y; -PS1i = R4i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R13i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R13i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.z = tempi.x; -// 12 -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R5i.x; -PV0i.y = R5i.x; -PV0i.z = R5i.x; -PV0i.w = R5i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.y = tempi.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R6i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),0.0))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -R4i.x = uf_remappedVS[1].x; -PS0i = R4i.x; -// 1 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R11i.z)); -R4i.y = uf_remappedVS[1].y; -R4i.z = uf_remappedVS[1].z; -// 3 -R0i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R12i.z; -backupReg1i = R6i.x; -R12i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R11i.z)); -R6i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(backupReg1i) + intBitsToFloat(PS1i))); -PS0i = R6i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[1].y)); -R4i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R4i.z; -// 2 -R4i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[1].y)); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[4].y)); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R0i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[4].y)); -// 5 -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 7 -R4i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R12i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.y))); -R0i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w))); -R12i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R12i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R126i.x))); -PS0i = R12i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R6i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R4i.y = 0; -R4i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R0i.y = 0x3f800000; -PS0i = R0i.y; -// 1 -R12i.y = 0; -R0i.z = 0; -R12i.z = uf_remappedVS[1].x; -PS1i = R12i.z; -// 2 -R6i.z = 0; -// 3 -R7i.z = R10i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R13i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV0i.x = R13i.x; -PV0i.y = R13i.x; -PV0i.z = R13i.x; -PV0i.w = R13i.x; -R11i.x = R4i.z; -PS0i = R11i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.y = tempi.x; -R11i.y = backupReg1i; -PS1i = R11i.y; -// 2 -backupReg0i = R13i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R13i.z = tempi.x; -R11i.z = R12i.z; -PS0i = R11i.z; -// 3 -backupReg0i = R0i.z; -R5i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0))); -PV1i.x = R5i.x; -PV1i.y = R5i.x; -PV1i.z = R5i.x; -PV1i.w = R5i.x; -PS1i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(backupReg0i)); -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.y = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R12i.z)); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R6i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R13i.x = R13i.z; -R13i.z = R0i.x; -R12i.x = R12i.z; -PS0i = R12i.x; -// 1 -R12i.y = R1i.y; -R12i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R6i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R13i.y):(R0i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R13i.z):(R13i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R0i.x):(R13i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R13i.y; -R13i.x = ((R127i.y == 0)?(PV1i.x):(R0i.x)); -R13i.y = ((R127i.y == 0)?(PV1i.w):(R13i.z)); -R13i.z = ((R127i.y == 0)?(PV1i.y):(backupReg0i)); -R123i.w = ((R127i.x == 0)?(R12i.z):(R12i.z)); -PV0i.w = R123i.w; -R12i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R12i.x; -// 3 -R11i.x = ((R127i.y == 0)?(0):(R7i.x)); -R12i.y = ((R127i.y == 0)?(R127i.z):(R12i.z)); -R12i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R11i.y = ((R127i.y == 0)?(0):(R7i.y)); -PS1i = R11i.y; -// 4 -backupReg0i = R11i.z; -R11i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R5i.x)); -PV0i.y = floatBitsToInt(intBitsToFloat(R5i.z) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(R5i.x)); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(R5i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R5i.y)); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R4i.z) * 1.0); -R125i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R6i.x) + intBitsToFloat(PV0i.z))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R6i.y) + intBitsToFloat(PV0i.w))); -PV1i.w = R126i.w; -R125i.w = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R5i.x)); -PS1i = R125i.w; -// 2 -R124i.x = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.y = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R5i.y)); -R126i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(PV1i.z)); -R126i.x = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(PV1i.x)); -PS0i = R126i.x; -// 3 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -R0i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.x) + intBitsToFloat(R127i.x))); -R127i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.0 + intBitsToFloat(backupReg0i))); -R127i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + intBitsToFloat(backupReg1i))); -PV1i.w = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(R125i.z)); -PS1i = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(R126i.w)); -// 4 -backupReg0i = R126i.z; -R127i.x = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R125i.w) + intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(R125i.x)); -R126i.z = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(R125i.w) + intBitsToFloat(R127i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(PS1i))); -PS0i = R127i.w; -// 5 -backupReg0i = R126i.x; -backupReg1i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(R125i.z)); -R123i.y = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg0i))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(R126i.w)); -R126i.w = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -R125i.y = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R127i.z) + intBitsToFloat(PV0i.w))); -PS1i = R125i.y; -// 6 -backupReg0i = R126i.y; -R5i.x = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R0i.x) + intBitsToFloat(R126i.z))); -R126i.y = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.y))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R7i.w) * intBitsToFloat(R125i.x)); -R123i.w = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.z))); -PV0i.w = R123i.w; -R6i.z = 0; -PS0i = R6i.z; -// 7 -backupReg0i = R125i.w; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.z))); -R0i.y = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(R127i.z) + intBitsToFloat(PV0i.w))); -R126i.z = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(PV0i.y)); -R125i.w = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PS1i = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(PV0i.y)); -// 8 -R6i.x = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R0i.x) + intBitsToFloat(R127i.x))); -R124i.y = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R127i.z) + intBitsToFloat(R127i.w))); -R127i.z = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R127i.y) + intBitsToFloat(R126i.w))); -R4i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS1i))); -PS0i = R4i.x; -// 9 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.y),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.x = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.w))); -PS1i = R7i.x; -// 10 -backupReg0i = R127i.y; -backupReg1i = R126i.x; -backupReg2i = R126i.z; -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[6].y)); -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[6].z)); -R126i.z = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[6].x)); -R0i.x = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(backupReg2i))); -PS0i = R0i.x; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = tempi.x; -R127i.x = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(R127i.z)); -PS1i = R127i.x; -// 12 -backupReg0i = R0i.y; -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R126i.z),0.0))); -PV0i.x = R125i.x; -PV0i.y = R125i.x; -PV0i.z = R125i.x; -PV0i.w = R125i.x; -R124i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R125i.w))); -PS0i = R124i.x; -// 13 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(backupReg0i))); -PV1i.y = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R126i.z)); -R123i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R127i.y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R126i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R127i.z)); -// 14 -R13i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R124i.x))); -R13i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV1i.w))); -R13i.z = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV1i.z))); -R126i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(PV1i.y))); -R125i.x = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(PS1i))); -PS0i = R125i.x; -// 15 -PV1i.x = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(R126i.z)); -R123i.w = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R4i.x))); -PV1i.w = R123i.w; -// 16 -R123i.x = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R0i.x))); -PV0i.x = R123i.x; -R124i.y = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[6].y)); -R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[6].z)); -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[6].x)); -R124i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(PV1i.x))); -PS0i = R124i.x; -// 17 -R123i.x = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R127i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[6].x)); -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[6].z)); -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[6].y)); -// 18 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R126i.z))); -R123i.y = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(backupReg0i))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R124i.y))); -// 19 -backupReg0i = R124i.x; -backupReg1i = R127i.z; -R124i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R127i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(backupReg0i))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R125i.w))); -R125i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(backupReg1i))); -// 20 -R11i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R126i.z))); -R11i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(R127i.w))); -R123i.z = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R126i.w))); -PV0i.z = R123i.z; -R11i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(R125i.x))); -PS0i = R11i.z; -// 21 -R5i.x = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R124i.x))); -R5i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(R127i.z))); -R5i.z = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(R125i.w))); -// 22 -R7i.z = R10i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].w) * 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].x) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].y) * 1.0); -R1i.w = 0; -PS0i = R1i.w; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].x) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].y) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R10i.z = R3i.w; -R10i.z = floatBitsToInt(intBitsToFloat(R10i.z) * 2.0); -PS1i = R10i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R4i.x = ((0.0 >= intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PS0i = R4i.x; -// 3 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -R124i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.w))); -PV1i.y = R124i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R126i.z; -R0i.w = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].w) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R10i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS1i = R127i.w; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.y; -// 5 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].y) + -(intBitsToFloat(0x3dcccccd))); -PV1i.y = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(uf_remappedVS[11].x)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(R6i.z)) + -(intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + -(intBitsToFloat(0x3dcccccd))); -// 6 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.z)); -R126i.y = ((intBitsToFloat(PS1i) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R127i.z = ((intBitsToFloat(PV1i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(PV1i.y))); -R125i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[12].w)) + 1.0); -PS0i = R125i.y; -// 7 -R0i.x = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -R123i.y = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.y = R123i.y; -R123i.z = ((intBitsToFloat(PV0i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(fract(intBitsToFloat(R127i.w))); -PS1i = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.z)); -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R126i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].x) + -(1.0)); -PS0i = R127i.z; -// 9 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e22f983)); -PV1i.x = R126i.x; -R126i.y = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.w)); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].y) + -(1.0)); -R127i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].z) + -(1.0)); -PS1i = R127i.x; -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + -(0.0)); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R0i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R2i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R127i.w = floatBitsToInt(sin((intBitsToFloat(PV1i.x))/0.1591549367)); -PS0i = R127i.w; -// 11 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -R0i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R4i.z = ((intBitsToFloat(uf_remappedVS[14].x) == intBitsToFloat(uf_remappedVS[14].y))?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -R10i.y = floatBitsToInt(sin((intBitsToFloat(R126i.y))/0.1591549367)); -PS1i = R10i.y; -// 12 -backupReg0i = R126i.y; -R10i.x = floatBitsToInt(intBitsToFloat(R13i.x) * intBitsToFloat(PV1i.w)); -PV0i.x = R10i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R13i.y) * intBitsToFloat(PV1i.w)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R13i.z) * intBitsToFloat(PV1i.w)); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R124i.x = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -PS0i = R124i.x; -// 13 -backupReg0i = R125i.y; -backupReg0i = R125i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(R125i.y)); -R125i.y = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(backupReg0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(backupReg0i)); -PS1i = floatBitsToInt(cos((intBitsToFloat(R126i.x))/0.1591549367)); -// 14 -R2i.xyz = floatBitsToInt(vec3(intBitsToFloat(R125i.x),intBitsToFloat(R124i.y),intBitsToFloat(R126i.z)) + vec3(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.w))); -PV0i.x = R2i.x; -PV0i.y = R2i.y; -PV0i.z = R2i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R122i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(R1i.y) + intBitsToFloat(R127i.x))); -PS0i = R122i.x; -// 15 -backupReg0i = R0i.w; -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = R1i.x; -PV1i.y = R1i.x; -PV1i.z = R1i.x; -PV1i.w = R1i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(PS0i) + intBitsToFloat(R9i.y))); -PS1i = R125i.x; -// 16 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.y = tempi.x; -R127i.x = floatBitsToInt((-(intBitsToFloat(R127i.w)) * intBitsToFloat(R1i.y) + intBitsToFloat(R126i.w))); -PS0i = R127i.x; -// 17 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.z = tempi.x; -R4i.y = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -PS1i = R4i.y; -// 18 -backupReg0i = R1i.y; -R123i.x = floatBitsToInt((-(intBitsToFloat(R10i.y)) * intBitsToFloat(R1i.y) + intBitsToFloat(R125i.y))); -PV0i.x = R123i.x; -R1i.y = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(R127i.x) + intBitsToFloat(R9i.x))); -R126i.z = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.w))); -R125i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x42800000)); -R1i.z = ((intBitsToFloat(uf_remappedVS[14].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -PS0i = R1i.z; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(PV0i.x) + intBitsToFloat(R8i.x))); -PS1i = R125i.y; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a4ccccd)); -PS0i = R127i.w; -// 21 -backupReg0i = R8i.y; -R8i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ab60b61)); -R8i.y = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(uf_remappedVS[12].w)); -PV1i.y = R8i.y; -R9i.z = floatBitsToInt(intBitsToFloat(R125i.x) + 0.5); -R9i.w = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(backupReg0i))); -R7i.x = floatBitsToInt(intBitsToFloat(R125i.y) + 0.5); -PS1i = R7i.x; -// 22 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.w = tempi.x; -R8i.z = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.w)); -PS0i = R8i.z; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = tempi.x; -R125i.x = floatBitsToInt(intBitsToFloat(R8i.y) * intBitsToFloat(R8i.x)); -PS0i = R125i.x; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = floatBitsToInt(intBitsToFloat(R8i.w) + intBitsToFloat(R8i.z)); -PS1i = R125i.w; -// 2 -backupReg0i = R125i.x; -R125i.x = ((R0i.x == 0)?(PS1i):(PS1i)); -R127i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[0].z)); -R126i.w = floatBitsToInt(intBitsToFloat(R1i.y) + 0.5); -R1i.y = floatBitsToInt(intBitsToFloat(R9i.w) + 0.5); -PS0i = R1i.y; -// 3 -backupReg0i = R0i.w; -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV1i.x = R124i.x; -PV1i.y = R124i.x; -PV1i.z = R124i.x; -PV1i.w = R124i.x; -R127i.x = ((R0i.x == 0)?(PV0i.z):(R1i.w)); -PS1i = R127i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -R0i.x = ((R4i.x == 0)?(R125i.x):(0x3f800000)); -R123i.y = ((backupReg0i == 0)?(R127i.y):(R127i.y)); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(R9i.z)) + 1.0); -R123i.w = ((backupReg0i == 0)?(PV1i.x):(PV1i.x)); -PV0i.w = R123i.w; -R124i.y = floatBitsToInt(-(intBitsToFloat(R6i.z))); -PS0i = R124i.y; -// 5 -backupReg0i = R2i.y; -R2i.x = 0; -R8i.y = ((R4i.x == 0)?(PV0i.y):(0x3f800000)); -R8i.z = ((R4i.x == 0)?(R127i.x):(0x3f800000)); -R0i.w = ((R4i.x == 0)?(PV0i.w):(0x3f800000)); -R2i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedVS[14].w))); -PS1i = R2i.y; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.z = 0; -PS0i = R2i.z; -// 7 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.w = floatBitsToInt(tempResultf); -PS1i = R127i.w; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = tempi.x; -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PS1i)); -PS0i = R125i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R11i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -R126i.y = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R127i.w)); -PS1i = R126i.y; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),intBitsToFloat(PV1i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R127i.w)); -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R126i.y),intBitsToFloat(PS0i),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[19].x)),-(intBitsToFloat(uf_remappedVS[19].y)),-(intBitsToFloat(uf_remappedVS[19].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R2i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS1i)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.5); -R1i.w = 0; -R2i.x = ((R1i.z == 0)?(backupReg0i):(R125i.w)); -PS0i = R2i.x; -// 13 -backupReg0i = R2i.z; -backupReg1i = R2i.y; -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -R2i.z = ((R1i.z == 0)?(backupReg0i):(R124i.y)); -R125i.w = floatBitsToInt(max(intBitsToFloat(PV0i.y), 0.0)); -PV1i.w = R125i.w; -R2i.y = ((R1i.z == 0)?(backupReg1i):(R127i.y)); -PS1i = R2i.y; -// 14 -backupReg0i = R0i.z; -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[20].x) + intBitsToFloat(R2i.w))); -PV0i.x = R123i.x; -R7i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedVS[14].y))); -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[20].y) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R2i.w = ((R1i.z == 0)?(R1i.w):(R124i.x)); -PS0i = R2i.w; -// 15 -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -R123i.z = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(uf_remappedVS[20].z) + intBitsToFloat(backupReg0i))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(R4i.y)); -R7i.z = R126i.w; -PS1i = R7i.z; -// 16 -R123i.x = ((R4i.z == 0)?(PV1i.w):(0x3f800000)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R7i.w = R127i.z; -PS0i = R7i.w; -// 17 -backupReg0i = R3i.x; -backupReg1i = R3i.y; -R3i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.z)); -R3i.y = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.y)); -R0i.z = PV0i.x; -R0i.z = clampFI32(R0i.z); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.w = R123i.w; -// 18 -backupReg0i = R3i.z; -R3i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w)); -// 19 -predResult = (intBitsToFloat(uf_remappedVS[11].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(-(intBitsToFloat(R6i.z)) + -(intBitsToFloat(uf_remappedVS[11].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].x)) + intBitsToFloat(uf_remappedVS[11].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R10i.z; -R10i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[11].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(intBitsToFloat(R6i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].z)) + intBitsToFloat(uf_remappedVS[11].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R10i.z; -R10i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = ((0.0 >= intBitsToFloat(uf_remappedVS[0].w))?int(0xFFFFFFFF):int(0x0)); -R127i.y = floatBitsToInt(-(intBitsToFloat(R6i.z)) + -(intBitsToFloat(uf_remappedVS[21].x))); -R3i.w = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(R10i.z)); -PS0i = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R6i.z)); -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.w; -R0i.x = ((PV0i.x == 0)?(backupReg0i):(0x3f800000)); -R0i.y = ((PV0i.x == 0)?(R8i.y):(0x3f800000)); -R0i.z = ((PV0i.x == 0)?(R8i.z):(0x3f800000)); -R0i.w = ((PV0i.x == 0)?(backupReg1i):(0x3f800000)); -R122i.x = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 2 -R123i.z = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + intBitsToFloat(PS1i))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[21].y)); -// 3 -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), 0.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.z)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R127i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PS1i)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PS1i)); -PV0i.z = R127i.z; -tempResultf = log2(intBitsToFloat(PV1i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -// 6 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[21].z)); -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedVS[23].z) * intBitsToFloat(R127i.z)); -// 7 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[23].y) * intBitsToFloat(R126i.y) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[23].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -PV0i.z = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -tempResultf = log2(intBitsToFloat(PV1i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedVS[21].w)); -PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].w)); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[25].w)); -R1i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[19].w)); -R127i.x = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -PS0i = R127i.x; -// 11 -R127i.z = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].y) + intBitsToFloat(uf_remappedVS[26].y))); -R127i.w = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].x) + intBitsToFloat(uf_remappedVS[26].x))); -R126i.y = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -PS1i = R126i.y; -// 12 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[24].z) + intBitsToFloat(uf_remappedVS[26].z))); -PV0i.y = R123i.y; -// 13 -R1i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].x) + intBitsToFloat(R127i.w))); -R1i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].y) + intBitsToFloat(R127i.z))); -R1i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].z) + intBitsToFloat(PV0i.y))); -} - -// *(origRatio / newRatio) -// export -gl_Position = vec4(intBitsToFloat(R0i.x)*(origRatio / newRatio), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R2i.x)*(origRatio / newRatio), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); //mask!? -// export -passParameterSem3 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/e99ed318f647e1cf_0000000000000000_vs.txt b/Source/XenobladeX/e99ed318f647e1cf_0000000000000000_vs.txt deleted file mode 100644 index ab2ec9fc..00000000 --- a/Source/XenobladeX/e99ed318f647e1cf_0000000000000000_vs.txt +++ /dev/null @@ -1,1382 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader e99ed318f647e1cf // skell lights opening -uniform ivec4 uf_remappedVS[27]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -layout(location = 9) in uvec4 attrDataSem9; -layout(location = 10) in uvec4 attrDataSem10; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 1) out vec4 passParameterSem1; -layout(location = 2) out vec4 passParameterSem3; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R15i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem6; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem7.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem4.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem9; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem10.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R11i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xy = attrDataSem3.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R126i.x = floatBitsToInt(max(intBitsToFloat(R5i.x), -(intBitsToFloat(R5i.x)))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt(max(intBitsToFloat(R5i.y), -(intBitsToFloat(R5i.y)))); -PV0i.z = R126i.z; -R126i.w = R5i.z; -R127i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -R127i.w = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV0i.x)); -R127i.x = floatBitsToInt(intBitsToFloat(R8i.y) * intBitsToFloat(PV0i.z)); -PS1i = R127i.x; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(fract(intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(R126i.w)); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(R127i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(R127i.w)); -R5i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3e22f983)); -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R127i.x; -// 4 -backupReg0i = R127i.z; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R126i.w))); -R127i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R124i.w) + intBitsToFloat(R126i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R126i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i))); -R125i.x = R6i.x; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 5 -R124i.x = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R8i.y)); -R126i.y = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R8i.x)); -R126i.z = R6i.z; -R126i.z = floatBitsToInt(intBitsToFloat(R126i.z) * 2.0); -R127i.w = R6i.y; -R127i.w = floatBitsToInt(intBitsToFloat(R127i.w) * 2.0); -R125i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R8i.z)); -PS1i = R125i.w; -// 6 -PV0i.x = R8i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R8i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R124i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R124i.y; -// 7 -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.w)); -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R8i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R126i.x)); -R126i.w = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R125i.x)); -R127i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R127i.w)); -PS1i = R127i.x; -// 8 -R126i.x = R6i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.x) * 2.0); -PV0i.y = R6i.z; -PV0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * 2.0); -PV0i.z = R6i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R126i.z)); -R125i.x = R6i.w; -R125i.x = floatBitsToInt(intBitsToFloat(R125i.x) * 2.0); -PS0i = R125i.x; -// 9 -backupReg0i = R124i.x; -backupReg1i = R126i.y; -R124i.x = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(R125i.w)); -R126i.y = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(backupReg0i)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg1i)); -R0i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PV0i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.y)); -PS1i = R127i.z; -// 10 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg1i = R0i.y; -R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R8i.z),0.0))); -PV0i.x = R0i.x; -PV0i.y = R0i.x; -PV0i.z = R0i.x; -PV0i.w = R0i.x; -R125i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -R126i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(backupReg0i)); -R126i.y = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.z))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.y))); -R124i.w = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R125i.x)); -R124i.x = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R125i.x)); -PS1i = R124i.x; -// 12 -PV0i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(R127i.w)); -R125i.z = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R125i.x)); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.x)); -R1i.z = 0; -PS0i = R1i.z; -// 13 -R5i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R8i.x)); -PV1i.x = R5i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(R8i.y)); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R6i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R14i.x = 0; -PS1i = R14i.x; -// 14 -R5i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R13i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R126i.z)); -R14i.z = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(R126i.y)); -R8i.w = floatBitsToInt(intBitsToFloat(R126i.x) + -(intBitsToFloat(R124i.x))); -R12i.y = 0; -PS0i = R12i.y; -// 15 -R12i.x = 0x3f800000; -R7i.y = 0x3f800000; -R12i.z = 0; -R11i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R12i.w = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(R124i.x)); -PS1i = R12i.w; -// 16 -R1i.z = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R125i.z)); -R4i.w = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(R125i.z))); -R13i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -PS0i = R13i.w; -// 17 -R4i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R13i.z = 0; -PS1i = R13i.z; -// 18 -R7i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R5i.w))/0.1591549367)); -// 19 -R126i.x = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R5i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R125i.y))/0.1591549367)); -// 22 -R8i.y = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PS1i)); -R5i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS1i)); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(R125i.y))/0.1591549367)); -// 23 -R0i.y = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PS0i)); -R6i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -R5i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R124i.y))/0.1591549367)); -PS1i = R127i.w; -// 24 -R8i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R124i.y))/0.1591549367)); -// 25 -R6i.x = PS0i; -R5i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R6i.y = PS0i; -PS1i = R6i.y; -// 26 -R11i.z = floatBitsToInt(sqrt(intBitsToFloat(R0i.x))); -PS0i = R11i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R7i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R5i.z,R0i.w,R6i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R12i.x = uf_remappedVS[1].z; -PS0i = R12i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R12i.y = uf_remappedVS[4].z; -PS1i = R12i.y; -// 4 -R12i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS0i)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * -(intBitsToFloat(PV1i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV1i.y)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(R5i.x) * -(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R5i.x = PV1i.x; -PS0i = R5i.x; -// 9 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -R5i.y = R127i.y; -PS1i = R5i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.z = tempi.x; -// 12 -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 14 -backupReg0i = R7i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R7i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R13i.y),intBitsToFloat(R14i.z),0.0))); -PV0i.x = R7i.x; -PV0i.y = R7i.x; -PV0i.z = R7i.x; -PV0i.w = R7i.x; -R0i.x = uf_remappedVS[1].x; -PS0i = R0i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R6i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R13i.y),intBitsToFloat(R14i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(R12i.z)); -R0i.y = uf_remappedVS[1].y; -R0i.z = uf_remappedVS[1].z; -// 3 -backupReg0i = R5i.y; -R5i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -R15i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(R12i.z)); -R13i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(PS1i))); -PS0i = R13i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R8i.x),intBitsToFloat(R6i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[1].y)); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R0i.z; -// 2 -R0i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[1].y)); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[4].y)); -R5i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R5i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[4].y)); -// 5 -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 7 -R0i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R15i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.y))); -R5i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w))); -R15i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R15i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R126i.x))); -PS0i = R15i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R7i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R0i.y = 0; -R0i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R5i.y = 0x3f800000; -PS0i = R5i.y; -// 1 -R15i.y = 0; -R5i.z = 0; -R15i.z = uf_remappedVS[1].x; -PS1i = R15i.z; -// 2 -R8i.z = 0; -// 3 -R13i.z = R11i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),0.0))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -R12i.x = backupReg1i; -PS0i = R12i.x; -// 1 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -R12i.y = R5i.z; -PS1i = R12i.y; -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R15i.x),intBitsToFloat(R15i.y),intBitsToFloat(R15i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -R12i.z = R15i.z; -PS0i = R12i.z; -// 3 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -R7i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R8i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = R7i.x; -PV1i.y = R7i.x; -PV1i.z = R7i.x; -PV1i.w = R7i.x; -PS1i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R5i.z)); -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R8i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R7i.y = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R15i.z)); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R8i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R15i.x),intBitsToFloat(R15i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R13i.x = R14i.z; -R13i.z = R5i.x; -R7i.x = R7i.z; -PS0i = R7i.x; -// 1 -R7i.y = R1i.y; -R7i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R13i.y):(R5i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R14i.z):(R14i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R5i.x):(R13i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R13i.y; -R13i.x = ((R127i.y == 0)?(PV1i.x):(R5i.x)); -R13i.y = ((R127i.y == 0)?(PV1i.w):(R14i.z)); -R13i.z = ((R127i.y == 0)?(PV1i.y):(backupReg0i)); -R123i.w = ((R127i.x == 0)?(R7i.z):(R7i.z)); -PV0i.w = R123i.w; -R7i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R7i.x; -// 3 -backupReg0i = R7i.y; -R12i.x = ((R127i.y == 0)?(0):(R14i.x)); -R7i.y = ((R127i.y == 0)?(R127i.z):(R7i.z)); -R7i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R12i.y = ((R127i.y == 0)?(0):(backupReg0i)); -PS1i = R12i.y; -// 4 -backupReg0i = R12i.z; -R12i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R8i.y) * intBitsToFloat(R8i.x)); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R8i.x)); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R6i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(R8i.y) * intBitsToFloat(R6i.y)); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.y))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R5i.z) * 1.0); -R125i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R6i.x) + intBitsToFloat(PV0i.z))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R5i.y) + intBitsToFloat(PV0i.w))); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R8i.x)); -PS1i = R124i.w; -// 2 -R124i.x = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.y = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R6i.y)); -R126i.z = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z)); -R126i.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.x)); -PS0i = R126i.x; -// 3 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(R6i.x) + intBitsToFloat(backupReg0i))); -R125i.y = floatBitsToInt((intBitsToFloat(R5i.w) * 0.0 + intBitsToFloat(R127i.y))); -R124i.z = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(R5i.y) + intBitsToFloat(R127i.z))); -R125i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(R125i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(R126i.w)); -PS1i = R127i.z; -// 4 -backupReg0i = R126i.x; -backupReg1i = R126i.z; -R126i.x = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(R125i.x)); -R126i.z = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg1i))); -R8i.z = 0; -PS0i = R8i.z; -// 5 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(R126i.w)); -R127i.y = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(R125i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(backupReg0i)); -R126i.w = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg1i))); -R125i.z = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -PS1i = R125i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R125i.w))); -R124i.y = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.z))); -R126i.z = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i))); -// 7 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg0i))); -R126i.y = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R127i.w))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg1i))); -// 8 -backupReg0i = R125i.z; -backupReg1i = R127i.y; -R124i.x = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.x))); -R127i.y = floatBitsToInt(intBitsToFloat(R7i.y) * intBitsToFloat(PV1i.y)); -R125i.z = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i))); -R123i.w = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R126i.z)); -// 9 -backupReg0i = R124i.z; -backupReg1i = R125i.y; -R0i.x = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(R127i.x) + intBitsToFloat(PV0i.w))); -R125i.y = floatBitsToInt((intBitsToFloat(R12i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R126i.w))); -R124i.z = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.x))); -R0i.w = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(backupReg1i) + intBitsToFloat(R127i.z))); -R122i.x = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R124i.y),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R127i.w = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R124i.y) + intBitsToFloat(PS1i))); -PS0i = R127i.w; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -R126i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[6].x)); -PS1i = R126i.w; -// 12 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[6].z)); -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].y)); -R125i.w = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[6].x)); -R126i.y = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[6].y)); -PS0i = R126i.y; -// 13 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R13i.y),intBitsToFloat(R13i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R126i.w))); -PS1i = R125i.x; -// 14 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(R124i.y) + intBitsToFloat(backupReg0i))); -PV0i.y = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R124i.x)); -R123i.z = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R127i.y))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R127i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R125i.z)); -// 15 -R6i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R125i.x))); -R6i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.w))); -R6i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV0i.y))); -PS1i = R122i.x; -// 16 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.w))); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[6].z)); -PV0i.w = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[6].x)); -PS0i = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[6].y)); -// 17 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R125i.w))); -R124i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(PV0i.w))); -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].z)); -R125i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R126i.y))); -R126i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(PS0i))); -PS1i = R126i.x; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.y = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R125i.z))); -PS0i = R127i.y; -// 19 -backupReg0i = R0i.x; -backupReg1i = R127i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R124i.z),intBitsToFloat(R0i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R127i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(backupReg1i))); -PS1i = R127i.w; -// 20 -R12i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R127i.x))); -R12i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(R125i.w))); -R12i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(R127i.y))); -R7i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R124i.y))); -PS0i = R7i.x; -// 21 -R7i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(R126i.x))); -R7i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(R127i.w))); -// 22 -R13i.z = R11i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].w) * 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].y) * 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].x) * 1.0); -R1i.w = 0; -PS0i = R1i.w; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].z) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].y) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R4i.z = R3i.w; -R4i.z = floatBitsToInt(intBitsToFloat(R4i.z) * 2.0); -PS1i = R4i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R5i.x = ((0.0 >= intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PS0i = R5i.x; -// 3 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(PV0i.w))); -PV1i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.z))); -PV1i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.y))); -PV1i.z = R124i.z; -R0i.w = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].w) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -R127i.y = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PS1i = R127i.y; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.w; -// 5 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].y) + -(intBitsToFloat(0x3dcccccd))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R13i.z)) + intBitsToFloat(uf_remappedVS[11].x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R8i.z)) + -(intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(intBitsToFloat(R13i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PS1i = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + -(intBitsToFloat(0x3dcccccd))); -// 6 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.y)); -R126i.y = ((intBitsToFloat(PV1i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(PV1i.w))); -R126i.w = ((intBitsToFloat(PS1i) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R125i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[12].w)) + 1.0); -PS0i = R125i.z; -// 7 -R0i.x = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -R123i.y = ((intBitsToFloat(PV0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(fract(intBitsToFloat(R127i.w))); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(R126i.y)); -R123i.y = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.w)); -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].x) + -(1.0)); -PS0i = R127i.z; -// 9 -R126i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e22f983)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.z)); -R126i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].y) + -(1.0)); -R127i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].z) + -(1.0)); -PS1i = R127i.x; -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + -(0.0)); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R0i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R2i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R126i.y = floatBitsToInt(sin((intBitsToFloat(PV1i.z))/0.1591549367)); -PS0i = R126i.y; -// 11 -R124i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -R2i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R1i.z = ((intBitsToFloat(uf_remappedVS[14].x) == intBitsToFloat(uf_remappedVS[14].y))?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -R127i.x = floatBitsToInt(cos((intBitsToFloat(R126i.z))/0.1591549367)); -PS1i = R127i.x; -// 12 -R11i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(PV1i.w)); -PV0i.x = R11i.x; -R124i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w)); -PV0i.y = R124i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PV1i.w)); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R126i.x))/0.1591549367)); -PS0i = R127i.w; -// 13 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(R125i.z)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R125i.z)); -R126i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(R125i.z)); -R125i.z = floatBitsToInt(cos((intBitsToFloat(R126i.x))/0.1591549367)); -PS1i = R125i.z; -// 14 -R2i.x = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(PV1i.y)); -PV0i.x = R2i.x; -R11i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.x)); -PV0i.y = R11i.y; -R2i.z = floatBitsToInt(intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.w)); -PV0i.z = R2i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R125i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R1i.y) + intBitsToFloat(R126i.w))); -PS0i = R125i.x; -// 15 -backupReg0i = R0i.w; -R8i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = R8i.x; -PV1i.y = R8i.x; -PV1i.z = R8i.x; -PV1i.w = R8i.x; -R126i.x = floatBitsToInt((-(intBitsToFloat(R127i.w)) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PS1i = R126i.x; -// 16 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R5i.y = tempi.x; -R4i.w = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -PS0i = R4i.w; -// 17 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.z = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(R124i.x))); -PS1i = R122i.x; -// 18 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -backupReg2i = R126i.z; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(PS1i) + intBitsToFloat(R9i.y))); -R1i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + 0.5); -R126i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(backupReg1i) + intBitsToFloat(backupReg2i))); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x42800000)); -R6i.x = floatBitsToInt(-(intBitsToFloat(backupReg1i)) + 0.5); -PS0i = R6i.x; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(R125i.x) + intBitsToFloat(R9i.x))); -PS1i = R126i.w; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R124i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a4ccccd)); -PS0i = R125i.w; -// 21 -backupReg0i = R10i.x; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ab60b61)); -R9i.y = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(R126i.x) + intBitsToFloat(backupReg0i))); -R10i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[12].w)); -PV1i.z = R10i.z; -R9i.w = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(R10i.y))); -R9i.x = floatBitsToInt(intBitsToFloat(R126i.w) + 0.5); -PS1i = R9i.x; -// 22 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.w = tempi.x; -R10i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R125i.w)); -PS0i = R10i.y; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R126i.x = floatBitsToInt(intBitsToFloat(R10i.z) * intBitsToFloat(R10i.x)); -PS0i = R126i.x; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(intBitsToFloat(R10i.w) + intBitsToFloat(R10i.y)); -PS1i = R127i.w; -// 2 -backupReg0i = R126i.x; -R126i.x = ((R0i.x == 0)?(PS1i):(PS1i)); -R8i.y = floatBitsToInt(intBitsToFloat(R1i.x) + 0.5); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[0].z)); -R126i.w = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(backupReg0i)); -R10i.x = floatBitsToInt(intBitsToFloat(R9i.y) + 0.5); -PS0i = R10i.x; -// 3 -backupReg0i = R0i.w; -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R11i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV1i.x = R124i.x; -PV1i.y = R124i.x; -PV1i.z = R124i.x; -PV1i.w = R124i.x; -R125i.x = ((R0i.x == 0)?(PV0i.z):(R1i.w)); -PS1i = R125i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -R0i.x = ((R5i.x == 0)?(R126i.x):(0x3f800000)); -R123i.y = ((backupReg0i == 0)?(R126i.w):(R126i.w)); -PV0i.y = R123i.y; -R127i.z = ((intBitsToFloat(uf_remappedVS[14].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((backupReg0i == 0)?(PV1i.x):(PV1i.x)); -PV0i.w = R123i.w; -R6i.y = floatBitsToInt(intBitsToFloat(R9i.w) + 0.5); -PS0i = R6i.y; -// 5 -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.z))); -R0i.y = ((R5i.x == 0)?(PV0i.y):(0x3f800000)); -R6i.z = ((R5i.x == 0)?(R125i.x):(0x3f800000)); -R0i.w = ((R5i.x == 0)?(PV0i.w):(0x3f800000)); -R1i.x = 0; -PS1i = R1i.x; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R9i.y = floatBitsToInt(intBitsToFloat(R11i.y) + -(intBitsToFloat(uf_remappedVS[14].w))); -PS0i = R9i.y; -// 7 -R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS1i = R125i.w; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.y = tempi.x; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PS1i)); -PS0i = R126i.x; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -R127i.y = floatBitsToInt(intBitsToFloat(R7i.y) * intBitsToFloat(R125i.w)); -PS1i = R127i.y; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R124i.y),intBitsToFloat(PV1i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(R125i.w)); -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(PS0i),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[19].x)),-(intBitsToFloat(uf_remappedVS[19].y)),-(intBitsToFloat(uf_remappedVS[19].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -PV0i.x = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(PS1i)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.5); -R2i.z = 0; -PV0i.z = R2i.z; -R1i.w = 0; -PV0i.w = R1i.w; -R7i.x = ((R127i.z == 0)?(R1i.x):(R127i.w)); -PS0i = R7i.x; -// 13 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(PV0i.y), 0.0)); -PV1i.x = R127i.x; -R7i.y = ((R127i.z == 0)?(R9i.y):(R126i.w)); -R7i.z = ((R127i.z == 0)?(PV0i.z):(backupReg0i)); -PV1i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -R7i.w = ((R127i.z == 0)?(PV0i.w):(R124i.x)); -PS1i = R7i.w; -// 14 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[20].x) + intBitsToFloat(R2i.w))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedVS[14].y))); -R9i.z = R1i.y; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[20].y) + intBitsToFloat(R0i.z))); -PV0i.w = R123i.w; -R9i.y = floatBitsToInt(-(intBitsToFloat(R8i.y)) + 1.0); -PS0i = R9i.y; -// 15 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(R4i.w)); -R123i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[20].z) + intBitsToFloat(R2i.y))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -R10i.y = floatBitsToInt(-(intBitsToFloat(R6i.y)) + 1.0); -PS1i = R10i.y; -// 16 -R123i.x = ((R1i.z == 0)?(PV1i.y):(0x3f800000)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R9i.w = R6i.x; -PS0i = R9i.w; -// 17 -R2i.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV0i.z)); -R2i.y = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PV0i.y)); -R0i.z = PV0i.x; -R0i.z = clampFI32(R0i.z); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.w = R123i.w; -R10i.z = R4i.x; -PS1i = R10i.z; -// 18 -R2i.z = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(PV1i.w)); -R10i.w = R4i.y; -// 19 -predResult = (intBitsToFloat(uf_remappedVS[11].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(-(intBitsToFloat(R5i.z)) + -(intBitsToFloat(uf_remappedVS[11].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].x)) + intBitsToFloat(uf_remappedVS[11].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R4i.z; -R4i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[11].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].z)) + intBitsToFloat(uf_remappedVS[11].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R4i.z; -R4i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = ((0.0 >= intBitsToFloat(uf_remappedVS[0].w))?int(0xFFFFFFFF):int(0x0)); -R127i.y = floatBitsToInt(-(intBitsToFloat(R5i.z)) + -(intBitsToFloat(uf_remappedVS[21].x))); -R2i.w = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(R4i.z)); -PS0i = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R5i.z)); -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R0i.w; -R0i.x = ((PV0i.x == 0)?(backupReg0i):(0x3f800000)); -R0i.y = ((PV0i.x == 0)?(backupReg1i):(0x3f800000)); -R0i.z = ((PV0i.x == 0)?(R6i.z):(0x3f800000)); -R0i.w = ((PV0i.x == 0)?(backupReg2i):(0x3f800000)); -R122i.x = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(R5i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 2 -R123i.z = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(R8i.x) + intBitsToFloat(PS1i))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[21].y)); -// 3 -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), 0.0)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.z)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R127i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PS1i)); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(PS1i)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(PS1i)); -PV0i.z = R127i.z; -tempResultf = log2(intBitsToFloat(PV1i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -// 6 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.y = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[21].z)); -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedVS[23].z) * intBitsToFloat(R127i.z)); -// 7 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[23].y) * intBitsToFloat(R126i.y) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PS1i = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[23].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -PV0i.z = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -tempResultf = log2(intBitsToFloat(PV1i.w)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedVS[21].w)); -PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].w)); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -PV0i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[25].w)); -R1i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[19].w)); -R127i.x = floatBitsToInt(exp2(intBitsToFloat(PV1i.y))); -PS0i = R127i.x; -// 11 -R127i.z = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].y) + intBitsToFloat(uf_remappedVS[26].y))); -R127i.w = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].x) + intBitsToFloat(uf_remappedVS[26].x))); -R126i.y = floatBitsToInt(exp2(intBitsToFloat(PV0i.z))); -PS1i = R126i.y; -// 12 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[24].z) + intBitsToFloat(uf_remappedVS[26].z))); -PV0i.y = R123i.y; -// 13 -R1i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].x) + intBitsToFloat(R127i.w))); -R1i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].y) + intBitsToFloat(R127i.z))); -R1i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedVS[25].z) + intBitsToFloat(PV0i.y))); -} -// export - -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) - -gl_Position = vec4(intBitsToFloat(R0i.x)*(origRatio / newRatio), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -// skipped export to semanticId 255 -// export -passParameterSem3 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); -// export -// skipped export to semanticId 255 -if( activeMaskStackC[1] == true ) { -// 0 -} -} diff --git a/Source/XenobladeX/eec2c2cee7a1d42f_0000000000000000_vs.txt b/Source/XenobladeX/eec2c2cee7a1d42f_0000000000000000_vs.txt deleted file mode 100644 index ee18d815..00000000 --- a/Source/XenobladeX/eec2c2cee7a1d42f_0000000000000000_vs.txt +++ /dev/null @@ -1,1395 +0,0 @@ -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader eec2c2cee7a1d42f -//waterfall splashes cutscene, rain *dumped* -uniform ivec4 uf_remappedVS[27]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -layout(location = 0) in uvec4 attrDataSem0; -layout(location = 1) in uvec4 attrDataSem1; -layout(location = 2) in uvec4 attrDataSem2; -layout(location = 3) in uvec4 attrDataSem3; -layout(location = 4) in uvec4 attrDataSem4; -layout(location = 5) in uvec4 attrDataSem5; -layout(location = 6) in uvec4 attrDataSem6; -layout(location = 7) in uvec4 attrDataSem7; -layout(location = 8) in uvec4 attrDataSem8; -layout(location = 9) in uvec4 attrDataSem9; -layout(location = 10) in uvec4 attrDataSem10; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -layout(location = 0) out vec4 passParameterSem0; -layout(location = 2) out vec4 passParameterSem2; -layout(location = 3) out vec4 passParameterSem4; -layout(location = 1) out vec4 passParameterSem1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R14i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -uvec4 attrDecoder; -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[5]; -bool activeMaskStackC[6]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStack[2] = false; -activeMaskStack[3] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStackC[3] = false; -activeMaskStackC[4] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); -attrDecoder.xy = attrDataSem0.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder = attrDataSem1; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem5; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem6; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyz = attrDataSem7.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R8i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder.xyz = attrDataSem4.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); -attrDecoder = attrDataSem8; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R9i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder = attrDataSem9; -attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); -R10i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xy = attrDataSem10.xy; -attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); -attrDecoder.z = 0; -attrDecoder.w = 0; -R11i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); -R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem3.xyzw)/255.0); -R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R125i.x = floatBitsToInt(max(intBitsToFloat(R5i.x), -(intBitsToFloat(R5i.x)))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(max(intBitsToFloat(R5i.y), -(intBitsToFloat(R5i.y)))); -PV0i.z = R127i.z; -R127i.w = R5i.z; -R127i.y = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.y; -// 1 -R127i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV0i.x)); -R123i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(0x3e22f983) + 0.5)); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) + -(0.5)); -PV1i.w = floatBitsToInt(fract(intBitsToFloat(PV0i.y))); -R126i.x = floatBitsToInt(intBitsToFloat(R8i.y) * intBitsToFloat(PV0i.z)); -PS1i = R126i.x; -// 2 -PV0i.x = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(R127i.w)); -R124i.w = ((intBitsToFloat(PV1i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PS0i = R124i.w; -// 3 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R125i.x)) + intBitsToFloat(R127i.x)); -R5i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); -R126i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PS1i = R126i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.w))); -R127i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(backupReg1i))); -R126i.y = R6i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 5 -R127i.x = R6i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 2.0); -R125i.y = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R8i.x)); -R125i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(R8i.y)); -R126i.w = R6i.y; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -R125i.w = floatBitsToInt(intBitsToFloat(R5i.z) * intBitsToFloat(R8i.z)); -PS1i = R125i.w; -// 6 -PV0i.x = R8i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) / 2.0); -R0i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(0x3e22f983)); -PV0i.z = 0; -PV0i.w = R8i.y; -PV0i.w = floatBitsToInt(intBitsToFloat(PV0i.w) / 2.0); -R126i.z = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(0x3e22f983)); -PS0i = R126i.z; -// 7 -backupReg0i = R126i.w; -R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.w)); -R7i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.y)); -R11i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.x)); -R126i.w = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.y)); -R124i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(backupReg0i)); -PS1i = R124i.y; -// 8 -PV0i.x = R6i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R127i.y = R6i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.z = R6i.z; -PV0i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * 2.0); -R127i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R127i.x)); -R126i.y = R6i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R126i.y) * 2.0); -PS0i = R126i.y; -// 9 -backupReg0i = R125i.y; -R127i.x = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(R125i.w)); -R125i.y = floatBitsToInt(-(intBitsToFloat(R5i.y)) + intBitsToFloat(R125i.z)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg0i)); -R0i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PV0i.x)); -R125i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.z)); -PS1i = R125i.x; -// 10 -R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(R7i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R7i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R125i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.x))); -PS0i = R125i.w; -// 11 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.y)); -R125i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.z))); -R125i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(R124i.w) + intBitsToFloat(R5i.y))); -R124i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R126i.y)); -PS1i = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w)); -// 12 -R126i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R126i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y)); -R6i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0); -R0i.z = 0; -PS0i = R0i.z; -// 13 -R0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R8i.x)); -PV1i.x = R0i.x; -R5i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(R8i.y)); -PV1i.y = R5i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R127i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R124i.y)); -R13i.x = 0; -PS1i = R13i.x; -// 14 -R0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w)); -R7i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.z)); -R14i.z = floatBitsToInt(intBitsToFloat(R0i.z) + intBitsToFloat(R125i.y)); -R8i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -R8i.y = 0; -PS0i = R8i.y; -// 15 -R5i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R127i.x)); -R5i.y = 0x3f800000; -R8i.z = 0; -R11i.w = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.w))); -R12i.w = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x)); -PS1i = R12i.w; -// 16 -R8i.x = 0x3f800000; -R0i.z = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(R127i.x))); -R4i.w = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.w)); -R13i.w = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(R126i.x))); -PS0i = R13i.w; -// 17 -R1i.z = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -R7i.z = 0; -PS1i = R7i.z; -// 18 -R12i.z = 0; -PS0i = floatBitsToInt(sin((intBitsToFloat(R5i.w))/0.1591549367)); -// 19 -R127i.z = PS0i; -R0i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) * 1.0); -PS1i = floatBitsToInt(cos((intBitsToFloat(R5i.w))/0.1591549367)); -// 20 -R127i.w = PS1i; -R1i.w = floatBitsToInt(intBitsToFloat(PS1i) * 1.0); -PS0i = R1i.w; -// 21 -PS1i = floatBitsToInt(sin((intBitsToFloat(R0i.y))/0.1591549367)); -// 22 -backupReg0i = R0i.y; -R0i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -R5i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS1i)); -R2i.w = floatBitsToInt(-(intBitsToFloat(PS1i)) * 1.0); -PS0i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -// 23 -R14i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -R6i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -R5i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); -R127i.w = floatBitsToInt(sin((intBitsToFloat(R126i.z))/0.1591549367)); -PS1i = R127i.w; -// 24 -R6i.x = PS1i; -PS0i = floatBitsToInt(cos((intBitsToFloat(R126i.z))/0.1591549367)); -// 25 -R14i.x = PS0i; -R13i.y = floatBitsToInt(-(intBitsToFloat(R127i.w))); -R6i.y = PS0i; -PS1i = R6i.y; -// 26 -R13i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R13i.z; -// 27 -predResult = (intBitsToFloat(0xc0200000) > intBitsToFloat(R7i.w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.xyz = ivec3(R5i.z,R0i.w,R6i.z); -PV0i.x = R127i.x; -PV0i.y = R127i.y; -PV0i.z = R127i.z; -R127i.w = 0; -R8i.x = uf_remappedVS[1].z; -PS0i = R8i.x; -// 1 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -// 2 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -// 3 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R8i.y = uf_remappedVS[4].z; -PS1i = R8i.y; -// 4 -R8i.z = uf_remappedVS[5].z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 5 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS0i)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -// 6 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) * -(intBitsToFloat(PV1i.x))); -PV0i.y = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.y)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV1i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * -(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R127i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R7i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(R7i.y) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -// 8 -R0i.x = PV1i.z; -PV0i.x = R0i.x; -R0i.y = PV1i.w; -PV0i.y = R0i.y; -R5i.x = PV1i.x; -PS0i = R5i.x; -// 9 -R14i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV1i.x = R14i.x; -PV1i.y = R14i.x; -PV1i.z = R14i.x; -PV1i.w = R14i.x; -R5i.y = R127i.y; -PS1i = R5i.y; -// 10 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R14i.y = tempi.x; -// 11 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -backupReg2i = R14i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg2i),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R14i.z = tempi.x; -// 12 -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[1].x),intBitsToFloat(uf_remappedVS[1].y),intBitsToFloat(uf_remappedVS[1].z),0.0))); -PV0i.x = R6i.x; -PV0i.y = R6i.x; -PV0i.z = R6i.x; -PV0i.w = R6i.x; -// 13 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = tempi.x; -// 14 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[5].x),intBitsToFloat(uf_remappedVS[5].y),intBitsToFloat(uf_remappedVS[5].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.z = tempi.x; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (0.5 > intBitsToFloat(R7i.w)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -R13i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R14i.x),intBitsToFloat(R13i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R0i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),0.0))); -PV0i.x = R13i.x; -PV0i.y = R13i.x; -PV0i.z = R13i.x; -PV0i.w = R13i.x; -R5i.x = uf_remappedVS[1].x; -PS0i = R5i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R7i.y; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R14i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R7i.y = tempi.x; -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R8i.z)); -R5i.y = uf_remappedVS[1].y; -R5i.z = uf_remappedVS[1].z; -// 3 -R0i.xyz = ivec3(uf_remappedVS[4].x,uf_remappedVS[4].y,uf_remappedVS[4].z); -R122i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.x))); -PS1i = R122i.x; -// 4 -backupReg0i = R12i.z; -R12i.xyz = ivec3(uf_remappedVS[5].x,uf_remappedVS[5].y,uf_remappedVS[5].z); -PV0i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R8i.z)); -R7i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R14i.x) + intBitsToFloat(PS1i))); -PS0i = R7i.x; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(PV0i.w),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R13i.y = tempi.x; -R1i.z = 0; -PS1i = R1i.z; -// 6 -predResult = (intBitsToFloat(0xbfc00000) > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = uf_remappedVS[1].w; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].z) * 1.0); -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].z) * 1.0); -R126i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[4].w))); -// 1 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[1].y)); -R5i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * 0.0 + intBitsToFloat(PV0i.y))); -PS1i = R5i.z; -// 2 -R5i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.z))); -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[1].y)); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[4].y)); -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * 0.0 + intBitsToFloat(R127i.z))); -// 4 -R0i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[4].y)); -// 5 -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[4].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[1].w) * intBitsToFloat(uf_remappedVS[5].y)); -// 7 -R5i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[1].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[5].z) * 1.0); -// 8 -R12i.x = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R127i.x) + intBitsToFloat(R126i.y))); -R0i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[4].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R127i.w))); -R12i.z = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * 0.0 + intBitsToFloat(PV1i.w))); -R12i.y = floatBitsToInt((intBitsToFloat(uf_remappedVS[5].x) * intBitsToFloat(R126i.w) + intBitsToFloat(R126i.x))); -PS0i = R12i.y; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -activeMaskStack[4] = activeMaskStack[3]; -activeMaskStackC[5] = activeMaskStackC[4]; -// 0 -predResult = (0.0 > intBitsToFloat(R7i.w)); -activeMaskStack[4] = predResult; -activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true; -} -else { -activeMaskStack[4] = false; -activeMaskStackC[5] = false; -} -if( activeMaskStackC[5] == true ) { -// 0 -R5i.y = 0; -R5i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[5].x))); -R0i.y = 0x3f800000; -PS0i = R0i.y; -// 1 -R12i.y = 0; -R0i.z = 0; -R12i.z = uf_remappedVS[1].x; -PS1i = R12i.z; -// 2 -R11i.z = 0; -// 3 -R7i.z = R13i.z; -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -R14i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV0i.x = R14i.x; -PV0i.y = R14i.x; -PV0i.z = R14i.x; -PV0i.w = R14i.x; -R8i.x = R5i.z; -PS0i = R8i.x; -// 1 -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R7i.y),intBitsToFloat(R14i.z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),intBitsToFloat(backupReg1i),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R14i.y = tempi.x; -R8i.y = backupReg1i; -PS1i = R8i.y; -// 2 -backupReg0i = R14i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R13i.x),intBitsToFloat(R7i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R14i.z = tempi.x; -R8i.z = R12i.z; -PS0i = R8i.z; -// 3 -backupReg0i = R0i.z; -R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R13i.y),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z),0.0))); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -PS1i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(backupReg0i)); -// 4 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R13i.y),intBitsToFloat(PS1i),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R0i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.y = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R12i.z)); -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R13i.y),intBitsToFloat(PS0i),-0.0),vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),1.0,0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.z = tempi.x; -} -activeMaskStack[2] = activeMaskStack[2] == false; -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -activeMaskStack[3] = activeMaskStack[2]; -activeMaskStackC[4] = activeMaskStackC[3]; -// 0 -predResult = (1.5 > intBitsToFloat(R7i.w)); -activeMaskStack[3] = predResult; -activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true; -} -else { -activeMaskStack[3] = false; -activeMaskStackC[4] = false; -} -if( activeMaskStackC[4] == true ) { -// 0 -R7i.x = R14i.z; -R7i.z = R0i.x; -R12i.x = R12i.z; -PS0i = R12i.x; -// 1 -R12i.y = R1i.y; -R12i.z = R1i.x; -} -activeMaskStack[3] = activeMaskStack[3] == false; -activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true; -if( activeMaskStackC[4] == true ) { -// 0 -R127i.x = ((intBitsToFloat(0x40600000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R127i.x; -R127i.y = ((intBitsToFloat(0x40200000) > intBitsToFloat(R7i.w))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PV0i.x == 0)?(R7i.y):(R0i.x)); -PV1i.x = R123i.x; -R123i.y = ((PV0i.x == 0)?(R14i.z):(R14i.z)); -PV1i.y = R123i.y; -R123i.z = ((PV0i.x == 0)?(R1i.y):(R1i.x)); -PV1i.z = R123i.z; -R123i.w = ((PV0i.x == 0)?(R0i.x):(R7i.y)); -PV1i.w = R123i.w; -R127i.z = ((PV0i.x == 0)?(R1i.x):(R1i.y)); -PS1i = R127i.z; -// 2 -backupReg0i = R7i.y; -R7i.x = ((R127i.y == 0)?(PV1i.x):(R0i.x)); -R7i.y = ((R127i.y == 0)?(PV1i.w):(R14i.z)); -R7i.z = ((R127i.y == 0)?(PV1i.y):(backupReg0i)); -R123i.w = ((R127i.x == 0)?(R12i.z):(R12i.z)); -PV0i.w = R123i.w; -R12i.x = ((R127i.y == 0)?(PV1i.z):(R1i.x)); -PS0i = R12i.x; -// 3 -R8i.x = ((R127i.y == 0)?(0):(R13i.x)); -R12i.y = ((R127i.y == 0)?(R127i.z):(R12i.z)); -R12i.z = ((R127i.y == 0)?(PV0i.w):(R1i.y)); -R8i.y = ((R127i.y == 0)?(0):(R5i.y)); -PS1i = R8i.y; -// 4 -backupReg0i = R8i.z; -R8i.z = ((R127i.y == 0)?(0x3f800000):(backupReg0i)); -} -activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true; -if( activeMaskStackC[3] == true ) { -// 0 -backupReg0i = R0i.y; -R127i.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R6i.x)); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(R14i.y) * intBitsToFloat(R6i.x)); -PV0i.w = floatBitsToInt(intBitsToFloat(R14i.y) * intBitsToFloat(R6i.y)); -R127i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R6i.y)); -PS0i = R127i.z; -// 1 -R126i.x = floatBitsToInt((intBitsToFloat(R2i.w) * 0.0 + intBitsToFloat(PV0i.y))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R5i.z) * 1.0); -R125i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R14i.x) + intBitsToFloat(PV0i.z))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(R13i.y) + intBitsToFloat(PV0i.w))); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R6i.x)); -PS1i = R124i.w; -// 2 -R124i.x = floatBitsToInt((intBitsToFloat(R1i.w) * 0.0 + intBitsToFloat(R0i.w))); -R126i.y = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R6i.y)); -R126i.z = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(PV1i.z)); -R125i.x = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(PV1i.x)); -PS0i = R125i.x; -// 3 -R0i.x = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(R14i.x) + intBitsToFloat(R127i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(R5i.w) * 0.0 + intBitsToFloat(R127i.y))); -R124i.z = floatBitsToInt((intBitsToFloat(R5i.w) * intBitsToFloat(R13i.y) + intBitsToFloat(R127i.z))); -R125i.w = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(R125i.z)); -R127i.z = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(R126i.w)); -PS1i = R127i.z; -// 4 -backupReg0i = R126i.x; -backupReg1i = R126i.z; -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R12i.w) * intBitsToFloat(R125i.z)); -PV0i.y = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(backupReg0i)); -R126i.z = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R124i.w) + intBitsToFloat(R127i.w))); -R127i.w = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg1i))); -R125i.z = floatBitsToInt(intBitsToFloat(R12i.w) * intBitsToFloat(backupReg0i)); -PS0i = R125i.z; -// 5 -backupReg0i = R125i.x; -backupReg1i = R127i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R12i.w) * intBitsToFloat(R126i.w)); -R127i.y = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg0i))); -R127i.z = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -R126i.w = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(backupReg1i))); -R11i.z = 0; -PS1i = R11i.z; -// 6 -R127i.x = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(R125i.w))); -// 7 -backupReg0i = R126i.y; -backupReg1i = R124i.x; -R124i.x = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R0i.x) + intBitsToFloat(R126i.z))); -R126i.y = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R127i.w))); -R126i.z = floatBitsToInt((intBitsToFloat(R13i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(R127i.y))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.x))); -R125i.x = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(backupReg1i) + intBitsToFloat(R125i.z))); -PS1i = R125i.x; -// 8 -backupReg0i = R127i.z; -R5i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R0i.x) + intBitsToFloat(R127i.x))); -R127i.y = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(PV1i.z)); -R127i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(backupReg0i))); -R123i.w = floatBitsToInt((intBitsToFloat(R11i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(R126i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(PV1i.z)); -// 9 -backupReg0i = R125i.y; -R6i.x = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.w))); -R125i.y = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R126i.w))); -R125i.z = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.x))); -R125i.x = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(PS0i))); -PS1i = R125i.x; -// 10 -backupReg0i = R126i.z; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(backupReg0i),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt((intBitsToFloat(R8i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(R127i.w))); -PS0i = R124i.y; -// 11 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R5i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -R127i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[6].x)); -PS1i = R127i.w; -// 12 -backupReg0i = R126i.z; -backupReg1i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[6].z)); -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].y)); -R124i.w = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg1i))); -R0i.x = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(R127i.z)); -PS0i = R0i.x; -// 13 -R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R7i.x),intBitsToFloat(R7i.y),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R124i.y),intBitsToFloat(R125i.z),0.0))); -PV1i.x = R126i.x; -PV1i.y = R126i.x; -PV1i.z = R126i.x; -PV1i.w = R126i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R127i.w))); -PS1i = R127i.x; -// 14 -backupReg0i = R125i.x; -backupReg1i = R127i.y; -R125i.x = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(backupReg0i))); -R127i.y = floatBitsToInt(intBitsToFloat(R8i.y) * intBitsToFloat(R124i.y)); -R123i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(backupReg1i))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R126i.z))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R127i.z)); -// 15 -R14i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(R127i.x))); -R14i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.w))); -R14i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R0i.x))); -PS1i = R122i.x; -// 16 -backupReg0i = R124i.w; -backupReg0i = R124i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(PS1i))); -R125i.y = floatBitsToInt((intBitsToFloat(R12i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(PV1i.w))); -R127i.z = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedVS[6].y)); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].x)); -R126i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].z)); -PS0i = R126i.x; -// 17 -backupReg0i = R125i.x; -backupReg0i = R125i.x; -backupReg0i = R125i.x; -backupReg1i = R125i.z; -R125i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].x)); -PV1i.y = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(R125i.z)); -R125i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].z)); -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedVS[6].y)); -R122i.x = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(backupReg1i) + intBitsToFloat(R127i.y))); -PS1i = R122i.x; -// 18 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(PV1i.y),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R124i.y),1.0,0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(PS1i))); -PS0i = R124i.y; -// 19 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R125i.x))); -PV1i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R126i.x))); -R123i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(R124i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R127i.z))); -PV1i.w = R123i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(R126i.w))); -PS1i = R127i.x; -// 20 -R8i.x = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(PV1i.z))); -R8i.y = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV1i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(R125i.z))); -PV0i.w = R123i.w; -R6i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(PV1i.x))); -PS0i = R6i.x; -// 21 -R6i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(R127i.x))); -R8i.z = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(R127i.y))); -R6i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.w))); -PS1i = R6i.z; -// 22 -R7i.z = R13i.z; -} -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].w) * 1.0); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].y) * 1.0); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].z) * 1.0); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[9].x) * 1.0); -R0i.x = 0; -PS0i = R0i.x; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].w) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedVS[6].x) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -R5i.z = R3i.w; -R5i.z = floatBitsToInt(intBitsToFloat(R5i.z) * 2.0); -PS1i = R5i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].w) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].y) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].z) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedVS[7].x) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -R5i.x = ((0.0 >= intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PS0i = R5i.x; -// 3 -R126i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].x) + intBitsToFloat(PV0i.w))); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].y) + intBitsToFloat(PV0i.y))); -PV1i.y = R125i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R126i.z; -R0i.w = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedVS[8].w) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(0x3e22f983) + 0.5)); -PS1i = R127i.x; -// 4 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0x3e22f983) + 0.5)); -PS0i = R127i.y; -// 5 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].y) + -(intBitsToFloat(0x3dcccccd))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R7i.z)) + intBitsToFloat(uf_remappedVS[11].x)); -PV1i.w = floatBitsToInt(intBitsToFloat(R7i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PS1i = floatBitsToInt(intBitsToFloat(uf_remappedVS[11].w) + -(intBitsToFloat(0x3dcccccd))); -// 6 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.z)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(PV1i.w))); -R127i.z = ((intBitsToFloat(PV1i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R127i.w = ((intBitsToFloat(PS1i) >= 0.0)?(floatBitsToInt(1.0)):(0)); -R126i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[12].w)) + 1.0); -PS0i = R126i.y; -// 7 -PV1i.x = floatBitsToInt(fract(intBitsToFloat(R127i.x))); -R2i.y = ((-(1.0) > intBitsToFloat(uf_remappedVS[0].y))?int(0xFFFFFFFF):int(0x0)); -R123i.z = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.z = R123i.z; -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(fract(intBitsToFloat(R127i.y))); -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(R127i.z)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R127i.w)); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].x) + -(1.0)); -PS0i = R127i.w; -// 9 -R127i.x = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].y) + -(1.0)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y)); -R126i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x3e22f983)); -PV1i.w = R126i.w; -R127i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[13].z) + -(1.0)); -PS1i = R127i.y; -// 10 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + -(0.0)); -R124i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[14].x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R0i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R1i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R124i.x = floatBitsToInt(sin((intBitsToFloat(PV1i.w))/0.1591549367)); -PS0i = R124i.x; -// 11 -R125i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -R5i.y = ((intBitsToFloat(uf_remappedVS[14].x) == intBitsToFloat(uf_remappedVS[14].y))?int(0xFFFFFFFF):int(0x0)); -R1i.z = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[13].w) + 1.0)); -R123i.w = ((intBitsToFloat(PV0i.x) >= 0.0)?(floatBitsToInt(1.0)):(0)); -PV1i.w = R123i.w; -R127i.y = floatBitsToInt(sin((intBitsToFloat(R127i.x))/0.1591549367)); -PS1i = R127i.y; -// 12 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R14i.x) * intBitsToFloat(PV1i.w)); -PV0i.x = R127i.x; -R11i.y = floatBitsToInt(intBitsToFloat(R14i.y) * intBitsToFloat(PV1i.w)); -PV0i.y = R11i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R14i.z) * intBitsToFloat(PV1i.w)); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R127i.w = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); -PS0i = R127i.w; -// 13 -backupReg0i = R126i.y; -backupReg0i = R126i.y; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(R126i.y)); -R126i.y = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS0i)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(backupReg0i)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(backupReg0i)); -PS1i = floatBitsToInt(cos((intBitsToFloat(R126i.w))/0.1591549367)); -// 14 -R11i.x = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(PV1i.w)); -PV0i.x = R11i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.z)); -PV0i.y = R0i.y; -R2i.z = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.x)); -PV0i.z = R2i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PS1i)); -R122i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(R1i.y) + intBitsToFloat(R125i.x))); -PS0i = R122i.x; -// 15 -backupReg0i = R0i.w; -R2i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)))); -PV1i.x = R2i.x; -PV1i.y = R2i.x; -PV1i.z = R2i.x; -PV1i.w = R2i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R10i.w) * intBitsToFloat(PS0i) + intBitsToFloat(R10i.y))); -PS1i = R126i.x; -// 16 -backupReg0i = R0i.w; -backupReg1i = R126i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R0i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.y = tempi.x; -R126i.w = floatBitsToInt((-(intBitsToFloat(R124i.x)) * intBitsToFloat(R1i.y) + intBitsToFloat(backupReg1i))); -PS0i = R126i.w; -// 17 -backupReg0i = R0i.y; -backupReg1i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R2i.z),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R11i.z = tempi.x; -R2i.w = floatBitsToInt(1.0 / intBitsToFloat(R124i.y)); -PS1i = R2i.w; -// 18 -backupReg0i = R126i.y; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) * intBitsToFloat(0x42800000)); -R126i.y = floatBitsToInt((intBitsToFloat(R10i.z) * intBitsToFloat(R126i.w) + intBitsToFloat(R10i.x))); -R126i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R1i.y) + intBitsToFloat(R125i.w))); -R123i.w = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R1i.y) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R1i.y = floatBitsToInt(intBitsToFloat(backupReg1i) + 0.5); -PS0i = R1i.y; -// 19 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R11i.y),intBitsToFloat(R127i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = floatBitsToInt((intBitsToFloat(R9i.z) * intBitsToFloat(PV0i.w) + intBitsToFloat(R9i.x))); -PS1i = R127i.y; -// 20 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R11i.y),intBitsToFloat(R127i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a4ccccd)); -PS0i = R127i.x; -// 21 -backupReg0i = R9i.y; -R9i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3ab60b61)); -R9i.y = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedVS[12].w)); -PV1i.y = R9i.y; -R9i.z = floatBitsToInt(intBitsToFloat(R126i.y) + 0.5); -R10i.w = floatBitsToInt((intBitsToFloat(R9i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(backupReg0i))); -R7i.x = floatBitsToInt(intBitsToFloat(R127i.y) + 0.5); -PS1i = R7i.x; -// 22 -backupReg0i = R0i.y; -backupReg1i = R0i.w; -R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R2i.z),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); -PV0i.x = R1i.x; -PV0i.y = R1i.x; -PV0i.z = R1i.x; -PV0i.w = R1i.x; -R9i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.x)); -PS0i = R9i.w; -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(R0i.y),intBitsToFloat(R2i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R126i.z = floatBitsToInt(intBitsToFloat(R9i.y) * intBitsToFloat(R9i.x)); -PS0i = R126i.z; -// 1 -backupReg0i = R0i.y; -backupReg1i = R0i.w; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R2i.z),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(R9i.w)); -PS1i = R126i.x; -// 2 -backupReg0i = R1i.y; -R127i.x = ((R2i.y == 0)?(PS1i):(PS1i)); -R1i.y = floatBitsToInt(intBitsToFloat(R10i.w) + 0.5); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedVS[0].z)); -R126i.w = floatBitsToInt(intBitsToFloat(R127i.y) + intBitsToFloat(R126i.z)); -R125i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS0i = R125i.x; -// 3 -backupReg0i = R0i.y; -backupReg1i = R0i.w; -backupReg2i = R0i.x; -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R11i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R2i.z),intBitsToFloat(backupReg1i)),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = tempi.x; -R127i.y = ((R2i.y == 0)?(PV0i.z):(backupReg2i)); -PS1i = R127i.y; -// 4 -R123i.x = ((R2i.y == 0)?(PV1i.x):(PV1i.x)); -PV0i.x = R123i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R11i.z))); -R125i.z = ((intBitsToFloat(uf_remappedVS[14].z) == 0.0)?int(0xFFFFFFFF):int(0x0)); -R123i.w = ((R2i.y == 0)?(R126i.w):(R126i.w)); -PV0i.w = R123i.w; -R0i.x = ((R5i.x == 0)?(R127i.x):(0x3f800000)); -PS0i = R0i.x; -// 5 -backupReg0i = R0i.y; -R1i.x = 0; -R2i.y = ((R5i.x == 0)?(PV0i.w):(0x3f800000)); -R2i.z = ((R5i.x == 0)?(R127i.y):(0x3f800000)); -R0i.w = ((R5i.x == 0)?(PV0i.x):(0x3f800000)); -R0i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedVS[14].w))); -PS1i = R0i.y; -// 6 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R6i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R7i.z = 0; -PS0i = R7i.z; -// 7 -R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R3i.w = 0; -PS1i = R3i.w; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.w)); -R126i.z = floatBitsToInt(tempResultf); -PS0i = R126i.z; -// 9 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R8i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R124i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(PS0i)); -PS1i = R124i.x; -// 10 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.x),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(R126i.z)); -PS0i = R127i.y; -// 11 -R6i.x = ((R125i.z == 0)?(R1i.x):(R126i.x)); -R6i.y = ((R125i.z == 0)?(R0i.y):(R126i.w)); -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R126i.z)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.z),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[19].x)),-(intBitsToFloat(uf_remappedVS[19].y)),-(intBitsToFloat(uf_remappedVS[19].z)),0.0))); -tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -// 13 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PS0i), -(intBitsToFloat(PS0i)))); -R7i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + 1.0); -R6i.z = ((R125i.z == 0)?(R7i.z):(R126i.y)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); -R6i.w = ((R125i.z == 0)?(R3i.w):(R124i.z)); -PS1i = R6i.w; -// 14 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(uf_remappedVS[14].y))); -R7i.w = R125i.x; -R7i.z = R9i.z; -PS0i = R7i.z; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[20].y) + intBitsToFloat(R1i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[20].x) + intBitsToFloat(R0i.z))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(R2i.w)); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[20].z) + intBitsToFloat(R1i.z))); -PV1i.w = R123i.w; -// 16 -R123i.x = ((R5i.y == 0)?(PV1i.z):(0x3f800000)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -// 17 -R1i.x = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.x = R1i.x; -R0i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedVS[20].w) + 1.0)); -PV1i.z = R0i.z; -R1i.z = PV0i.x; -R1i.z = clampFI32(R1i.z); -PS1i = R1i.z; -// 18 -backupReg0i = R3i.x; -backupReg1i = R3i.z; -R3i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x)); -R1i.y = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.y)); -R3i.z = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.z)); -// 19 -predResult = (intBitsToFloat(uf_remappedVS[11].y) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(uf_remappedVS[11].x))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].x)) + intBitsToFloat(uf_remappedVS[11].y)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.z; -R5i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedVS[11].w) > 0.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R127i.z = floatBitsToInt(intBitsToFloat(R11i.z) + intBitsToFloat(uf_remappedVS[11].w)); -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedVS[11].z)) + intBitsToFloat(uf_remappedVS[11].w)); -// 1 -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 2 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS1i)); -PV0i.x = clampFI32(PV0i.x); -// 3 -backupReg0i = R5i.z; -R5i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x)); -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -PV0i.x = floatBitsToInt(-(intBitsToFloat(R11i.z)) + -(intBitsToFloat(uf_remappedVS[21].x))); -R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R1i.x)); -R126i.z = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(R0i.y)); -PV0i.w = ((0.0 >= intBitsToFloat(uf_remappedVS[0].w))?int(0xFFFFFFFF):int(0x0)); -R127i.w = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R0i.z)); -PS0i = R127i.w; -// 1 -R4i.x = ((PV0i.w == 0)?(R0i.x):(0x3f800000)); -R4i.y = ((PV0i.w == 0)?(R2i.y):(0x3f800000)); -R4i.z = ((PV0i.w == 0)?(R2i.z):(0x3f800000)); -R4i.w = ((PV0i.w == 0)?(R0i.w):(0x3f800000)); -PS1i = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedVS[21].y)); -// 2 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R10i.y),intBitsToFloat(R11i.z),0.0))); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = floatBitsToInt(max(intBitsToFloat(PS1i), 0.0)); -PS0i = R127i.z; -// 3 -R0i.x = floatBitsToInt(max(intBitsToFloat(R3i.x), 0.0)); -R0i.y = floatBitsToInt(max(intBitsToFloat(R1i.y), 0.0)); -R0i.w = floatBitsToInt(intBitsToFloat(R1i.z) * intBitsToFloat(R5i.z)); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(PS1i)); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R10i.y) * intBitsToFloat(PS1i)); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R11i.z) * intBitsToFloat(PS1i)); -PV0i.z = R127i.z; -tempResultf = log2(intBitsToFloat(backupReg0i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127i.y = floatBitsToInt(tempResultf); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0))); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.z = floatBitsToInt(max(intBitsToFloat(R3i.z), 0.0)); -PS1i = R0i.z; -// 6 -PV0i.x = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedVS[21].z)); -R2i.y = floatBitsToInt(max(intBitsToFloat(R126i.z), 0.0)); -R2i.z = floatBitsToInt(max(intBitsToFloat(R127i.w), 0.0)); -PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -R2i.x = floatBitsToInt(max(intBitsToFloat(R126i.y), 0.0)); -PS0i = R2i.x; -// 7 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[23].z) * intBitsToFloat(R127i.z)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R127i.z = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 8 -tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[23].x),intBitsToFloat(uf_remappedVS[23].y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R125i.y),1.0,0.0))); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = log2(intBitsToFloat(PV1i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].w)); -PV1i.y = floatBitsToInt(min(intBitsToFloat(R127i.z), 1.0)); -tempResultf = log2(intBitsToFloat(PV0i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 10 -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedVS[21].w)); -PV0i.y = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedVS[25].w)); -R127i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.x))); -PS0i = R127i.w; -// 11 -R125i.y = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].y) + intBitsToFloat(uf_remappedVS[26].y))); -R127i.z = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedVS[24].x) + intBitsToFloat(uf_remappedVS[26].x))); -R126i.w = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); -PS1i = R126i.w; -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedVS[24].z) + intBitsToFloat(uf_remappedVS[26].z))); -PV0i.x = R123i.x; -// 13 -R1i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[25].x) + intBitsToFloat(R127i.z))); -R1i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[25].y) + intBitsToFloat(R125i.y))); -R1i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedVS[25].z) + intBitsToFloat(PV0i.x))); -// 14 -R1i.w = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedVS[19].w)); -} -// export -float origRatio = 1.777f; -float newRatio = 5.333f;; -// *(origRatio / newRatio) -gl_Position = vec4(intBitsToFloat(R4i.x)*(origRatio / newRatio), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -// export -passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -// export -passParameterSem2 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -// export -// skipped export to semanticId 255 -// export -passParameterSem4 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -// export -passParameterSem1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -if( activeMaskStackC[1] == true ) { -// 0 -} -}