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Implement half-res for sm4sh
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@ -6,4 +6,10 @@ name = "Super Smash Bros. - 540p"
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width = 1920
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width = 1920
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height = 1080
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height = 1080
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overwriteWidth = 960
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overwriteWidth = 960
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overwriteHeight = 540
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overwriteHeight = 540
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[TextureRedefine] # half-res alpha
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overwriteWidth = 960
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overwriteHeight = 540
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overwriteWidth = 480
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overwriteHeight = 270
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@ -6,4 +6,10 @@ name = "Super Smash Bros. - 1440p (2K)"
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width = 1920
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width = 1920
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height = 1080
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height = 1080
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overwriteWidth = 2560
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteHeight = 1440
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[TextureRedefine] # half-res alpha
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overwriteWidth = 960
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overwriteHeight = 540
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overwriteWidth = 1280
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overwriteHeight = 720
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@ -6,4 +6,10 @@ name = "Super Smash Bros. - 2160p (4K)"
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width = 1920
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width = 1920
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height = 1080
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height = 1080
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overwriteWidth = 3840
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overwriteWidth = 3840
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overwriteHeight = 2160
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overwriteHeight = 2160
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[TextureRedefine] # half-res alpha
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overwriteWidth = 960
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overwriteHeight = 540
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overwriteWidth = 1920
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overwriteHeight = 1080
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