diff --git a/Quality/XCX_1800p/rules.txt b/Quality/XCX_1800p/rules.txt new file mode 100644 index 00000000..91cb75b0 --- /dev/null +++ b/Quality/XCX_1800p/rules.txt @@ -0,0 +1,63 @@ +[Definition] +titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00,ffffffff0cd546a9 +name = "Xenoblade Chronicles X - 1800p (3K)" + +[TextureRedefine] # tv +width = 1280 +height = 720 +overwriteWidth = 3200 +overwriteHeight = 1800 + +[TextureRedefine] # half-res alpha +width = 640 +height = 360 +formatsExcluded = 0x41A # exclude obvious textures +overwriteWidth = 1600 +overwriteHeight = 900 + +[TextureRedefine] # q-res alpha (Previously not added due to potential conflict, please remove rule when using Xeno GCN4 workaround) +width = 320 +height = 180 +overwriteWidth = 800 +overwriteHeight = 450 + +[TextureRedefine] # Gear menu +width = 1024 +height = 720 +overwriteWidth = 2560 +overwriteHeight = 1800 + +[TextureRedefine] # Fog +width = 426 +height = 240 +overwriteWidth = 1065 +overwriteHeight = 600 + + +// vvvv credits to Getdls & GITech vvvv // + +[TextureRedefine] # Sun, Light Sources (plants, armor etc) +width = 512 +height = 288 +overwriteWidth = 1280 +overwriteHeight = 720 + +[TextureRedefine] # "God rays" size (not quality), lens reflections. +width = 256 +height = 144 +overwriteWidth = 640 +overwriteHeight = 360 + +#[TextureRedefine]# Probe glow. Does not increase sample amount, only scales up +#width = 160 +#height = 90 +#formatsExcluded = 0x816 #fix probe glow +#overwriteWidth = 400 +#overwriteHeight = 225 + +#[TextureRedefine]# Probe Beacon glow. +#width = 80 +#height = 46 +#formatsExcluded = 0x816 #fix probe glow +#overwriteWidth = 200 +#overwriteHeight = 112 \ No newline at end of file