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[Skylanders Swap Force] Add Portal Communication Fix graphic pack
Also some stability fixes.
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titleIds = 0005000010139200,0005000010140400
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name = FPS
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path = "Skylanders Swap Force/Mods/FPS"
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description = Changes the game's dynamic FPS target. Might have bugs, especially when going above 120 FPS.||Made by Mew00 for Imaginators, added by TheSkyDude134 for SWAP-Force.
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description = Changes the game's dynamic FPS target. Might have bugs, especially when going above 120 FPS.||Made by Mew00 for Imaginators, added by TheSkyDude134 for Swap Force.
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version = 6
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[Default]
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; This patch increases the frequency of how often the HID portal is polled which avoids internal report queues to ever fill up
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[SkylandersSwapForce_V16]
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moduleMatches = 0xa0b35374
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0x101353F0 = .float 0.001
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[SkylandersSwapForce_V0]
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moduleMatches = 0xb1f102ec
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0x10135390 = .float 0.001
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[Definition]
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titleIds = 0005000010140400,0005000010139200
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name = Portal Stability Fix
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path = "Skylanders Swap Force/Workarounds/Portal Stability Fix"
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description = Increases stability of portal communication in Swap Force to fix issues at the Skylander Swap Force scanning screen.||Made by Exzap.
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version = 6
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default = 1
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# This fix can't be ported to other skylanders games since this specific problem doesn't occur for those.
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# Only this game suffers from this coding bug in the game, which does something Cemu can't properly emulate.
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