From 0d20f5e94b37c515bbacb72a5f13defb9ade1da4 Mon Sep 17 00:00:00 2001 From: Michael Date: Thu, 14 Sep 2017 20:29:28 -0700 Subject: [PATCH] [Hyrule Warriors] Add 1080p and 2160p --- Quality/HyruleWarriors_1080p/rules.txt | 66 +++++++++++++++++++++- Quality/HyruleWarriors_2160p/rules.txt | 78 ++++++++++++++++++++++++++ 2 files changed, 141 insertions(+), 3 deletions(-) create mode 100644 Quality/HyruleWarriors_2160p/rules.txt diff --git a/Quality/HyruleWarriors_1080p/rules.txt b/Quality/HyruleWarriors_1080p/rules.txt index 834b0717..85f09b1d 100644 --- a/Quality/HyruleWarriors_1080p/rules.txt +++ b/Quality/HyruleWarriors_1080p/rules.txt @@ -3,16 +3,76 @@ titleIds = 000500001017D800,000500001017D900,000500001017CD00 name = "Hyrule Warriors - 1920x1080" version = 2 -[TextureRedefine] +[TextureRedefine] #Game Resolution width = 1280 height = 720 +formatsExcluded = 0x431,0x433 tileModesExcluded = 0x001 overwriteWidth = 1920 overwriteHeight = 1080 -[TextureRedefine] +[TextureRedefine] #Only saw depth in Nsight width = 640 height = 360 tileModesExcluded = 0x001 overwriteWidth = 960 -overwriteHeight = 540 \ No newline at end of file +overwriteHeight = 540 + +[TextureRedefine] #Lighting? +width = 322 +height = 182 +overwriteWidth = 483 +overwriteHeight = 273 + +[TextureRedefine] #Dupe of Main Game +width = 320 +height = 180 +overwriteWidth = 480 +overwriteHeight = 270 + +[TextureRedefine] #Lighting Blur? +width = 162 +height = 92 +overwriteWidth = 243 +overwriteHeight = 138 + +[TextureRedefine] #Lighting Blur? +width = 160 +height = 90 +overwriteWidth = 240 +overwriteHeight = 135 + +#[TextureRedefine] #Shadows? +#width = 1024 +#height = 2048 +#formats = 0x005 +#overwriteWidth = 2048 +#overwriteHeight = 4096 + +#[TextureRedefine] #Dupe of Main Game? +#width = 64 +#height = 64 +#formats = 0x005 +#overwriteWidth = 96 +#overwriteHeight = 96 + +#[TextureRedefine] #Dupe of Main Game? +#width = 16 +#height = 16 +#formats = 0x005 +#overwriteWidth = 24 +#overwriteHeight = 24 + +#[TextureRedefine] #Dupe of Main Game? +#width = 4 +#height = 4 +#formats = 0x005 +#overwriteWidth = 6 +#overwriteHeight = 6 + +#[TextureRedefine] #Dupe of Main Game? +#width = 1 +#height = 1 +#formats = 0x005 +#overwriteWidth = 2 +#overwriteHeight = 2 \ No newline at end of file diff --git a/Quality/HyruleWarriors_2160p/rules.txt b/Quality/HyruleWarriors_2160p/rules.txt new file mode 100644 index 00000000..24c45c14 --- /dev/null +++ b/Quality/HyruleWarriors_2160p/rules.txt @@ -0,0 +1,78 @@ +[Definition] +titleIds = 000500001017D800,000500001017D900,000500001017CD00 +name = "Hyrule Warriors - 3840x2160" +version = 2 + +[TextureRedefine] #Game Resolution +width = 1280 +height = 720 +formatsExcluded = 0x431,0x433 +tileModesExcluded = 0x001 +overwriteWidth = 3840 +overwriteHeight = 2160 + +[TextureRedefine] #Only saw depth in Nsight +width = 640 +height = 360 +tileModesExcluded = 0x001 +overwriteWidth = 1920 +overwriteHeight = 1080 + +[TextureRedefine] #Lighting? +width = 322 +height = 182 +overwriteWidth = 966 +overwriteHeight = 546 + +[TextureRedefine] #Dupe of Main Game +width = 320 +height = 180 +overwriteWidth = 960 +overwriteHeight = 540 + +[TextureRedefine] #Lighting Blur? +width = 162 +height = 92 +overwriteWidth = 486 +overwriteHeight = 276 + +[TextureRedefine] #Lighting Blur? +width = 160 +height = 90 +overwriteWidth = 480 +overwriteHeight = 270 + +#[TextureRedefine] #Shadows? +#width = 1024 +#height = 2048 +#formats = 0x005 +#overwriteWidth = 2048 +#overwriteHeight = 4096 + +[TextureRedefine] #Dupe of Main Game? +width = 64 +height = 64 +formats = 0x005 +overwriteWidth = 192 +overwriteHeight = 192 + +[TextureRedefine] #Dupe of Main Game? +width = 16 +height = 16 +formats = 0x005 +overwriteWidth = 48 +overwriteHeight = 48 + +[TextureRedefine] #Dupe of Main Game? +width = 4 +height = 4 +formats = 0x005 +overwriteWidth = 12 +overwriteHeight = 12 + +[TextureRedefine] #Dupe of Main Game? +width = 1 +height = 1 +formats = 0x005 +overwriteWidth = 3 +overwriteHeight = 3 \ No newline at end of file