diff --git a/Mods/BreathOfTheWild_DayLength/rules.txt b/Mods/BreathOfTheWild_DayLength/rules.txt index 96e09dd0..b6b56c57 100644 --- a/Mods/BreathOfTheWild_DayLength/rules.txt +++ b/Mods/BreathOfTheWild_DayLength/rules.txt @@ -2,7 +2,7 @@ titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = Day Length path = "The Legend of Zelda: Breath of the Wild/Mods/Day Length" -description = Changes the amount of real time an in game day takes. Any game slowdown will make the actual time longer. Blood moons won't appear or be less common. +description = Changes the amount of real time an in-game day takes. Any game slowdown will make the actual time longer. Blood moons won't appear or be less common. version = 3 [Preset] @@ -40,3 +40,7 @@ $timeScale = 30 [Preset] name = 24 hours $timeScale = 60 + +[Preset] +name = Freeze time +$timeScale = 6000