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Quarter-Res Alpha (#5)
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@ -40,6 +40,13 @@ formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 320
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overwriteHeight = 180
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 160
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overwriteHeight = 90
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[TextureRedefine] # half-res (gamepad)
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width = 427
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height = 240
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@ -40,6 +40,13 @@ formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 270
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[TextureRedefine] # half-res (gamepad)
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width = 427
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height = 240
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@ -40,6 +40,13 @@ formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # half-res (gamepad)
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width = 427
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height = 240
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@ -40,6 +40,13 @@ formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # half-res (gamepad)
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width = 427
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height = 240
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@ -34,6 +34,13 @@ formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 270
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[TextureRedefine] # half-res (zoomed in)
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width = 564
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height = 360
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@ -34,6 +34,13 @@ formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # half-res (zoomed in)
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width = 564
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height = 360
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@ -34,6 +34,13 @@ formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # half-res (zoomed in)
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width = 564
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height = 360
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@ -16,10 +16,6 @@ Splatoon
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- [Gamepad is blurry in Multiplayer](http://imgur.com/a/1YecH) (Quality - Gamepad)
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Super Mario 3D World
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- [Sky is completely gone in 1-1](http://i.imgur.com/YwnNN2w.jpg) (All)
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Super Mario Maker
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- [NSMBU theme is completely broken](http://i.imgur.com/OumJaa6.png) (Quality)
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