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https://github.com/cemu-project/cemu_graphic_packs.git
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[Nintendo Land] Half-Res Alpha
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@ -15,7 +15,7 @@ height = 480
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overwriteWidth = 427
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overwriteWidth = 427
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overwriteHeight = 240
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overwriteHeight = 240
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[TextureRedefine] # multiplayer
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[TextureRedefine] # gamepad
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width = 848
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width = 848
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height = 480
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height = 480
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overwriteWidth = 424
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overwriteWidth = 424
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@ -29,13 +29,6 @@ overwriteWidth = 320
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overwriteHeight = 180
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overwriteHeight = 180
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[TextureRedefine] # half-res alpha (gamepad)
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[TextureRedefine] # half-res alpha (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 214
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overwriteHeight = 120
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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width = 424
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height = 240
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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@ -15,7 +15,7 @@ height = 480
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overwriteWidth = 427
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overwriteWidth = 427
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overwriteHeight = 240
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overwriteHeight = 240
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[TextureRedefine] # multiplayer
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[TextureRedefine] # gamepad
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width = 848
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width = 848
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height = 480
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height = 480
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overwriteWidth = 424
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overwriteWidth = 424
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@ -29,13 +29,6 @@ overwriteWidth = 480
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overwriteHeight = 270
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overwriteHeight = 270
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[TextureRedefine] # half-res alpha (gamepad)
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[TextureRedefine] # half-res alpha (gamepad)
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width = 427
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 214
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overwriteHeight = 120
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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width = 424
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height = 240
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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@ -20,3 +20,17 @@ width = 848
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height = 480
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height = 480
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overwriteWidth = 1920
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # half-res alpha (gamepad)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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@ -20,3 +20,17 @@ width = 848
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height = 480
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height = 480
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overwriteWidth = 2560
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteHeight = 1440
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # half-res alpha (gamepad)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1280
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overwriteHeight = 720
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@ -20,3 +20,17 @@ width = 848
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height = 480
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height = 480
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overwriteWidth = 3840
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overwriteWidth = 3840
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overwriteHeight = 2160
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overwriteHeight = 2160
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1920
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overwriteHeight = 1080
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@ -20,3 +20,17 @@ width = 848
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height = 480
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height = 480
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overwriteWidth = 1600
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overwriteWidth = 1600
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overwriteHeight = 900
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overwriteHeight = 900
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 800
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overwriteHeight = 450
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[TextureRedefine] # half-res alpha (gamepad)
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width = 424
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 800
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overwriteHeight = 450
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