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https://github.com/cemu-project/cemu_graphic_packs.git
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[Smash Tekken Pokken] Revert gamepad changes
Turns out setting gamepad to 0 does nothing, plus Tekken does display gamepad
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@ -12,10 +12,4 @@ overwriteHeight = 360
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width = 960
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height = 720
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overwriteWidth = 480
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overwriteHeight = 360
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[TextureRedefine]
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width = 854
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height = 480
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overwriteWidth = 0
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overwriteHeight = 0
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overwriteHeight = 360
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@ -35,12 +35,6 @@ formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a #
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overwriteWidth = 4096
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overwriteHeight = 4096
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 0
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overwriteHeight = 0
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[TextureRedefine] # boxing ring screen
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width = 220
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height = 124
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@ -14,12 +14,6 @@ overwriteHeight = 540
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 0
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overwriteHeight = 0
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[TextureRedefine] # boxing ring screen
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width = 220
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height = 124
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@ -11,5 +11,5 @@ overwriteHeight = 360
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 0
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overwriteHeight = 0
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overwriteWidth = 427
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overwriteHeight = 240
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15
Quality - Gamepad/Tekken_1080pGamepad/rules.txt
Normal file
15
Quality - Gamepad/Tekken_1080pGamepad/rules.txt
Normal file
@ -0,0 +1,15 @@
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[Definition]
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titleIds = 000500001010f800,5000010110000
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name = "TEKKEN TAG TOURNAMENT 2 - 1080p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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overwriteWidth = 854
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overwriteHeight = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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15
Quality - Gamepad/Tekken_1440pGamepad/rules.txt
Normal file
15
Quality - Gamepad/Tekken_1440pGamepad/rules.txt
Normal file
@ -0,0 +1,15 @@
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[Definition]
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titleIds = 000500001010f800,5000010110000
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name = "TEKKEN TAG TOURNAMENT 2 - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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overwriteWidth = 854
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overwriteHeight = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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15
Quality - Gamepad/Tekken_2160pGamepad/rules.txt
Normal file
15
Quality - Gamepad/Tekken_2160pGamepad/rules.txt
Normal file
@ -0,0 +1,15 @@
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[Definition]
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titleIds = 000500001010f800,5000010110000
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name = "TEKKEN TAG TOURNAMENT 2 - 2160p (4K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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overwriteWidth = 854
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overwriteHeight = 480
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overwriteWidth = 3840
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overwriteHeight = 2160
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@ -12,10 +12,4 @@ overwriteHeight = 1080
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width = 960
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height = 720
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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overwriteWidth = 854
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overwriteHeight = 480
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overwriteWidth = 0
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overwriteHeight = 0
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overwriteHeight = 1080
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@ -12,10 +12,4 @@ overwriteHeight = 1440
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width = 960
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height = 720
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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overwriteWidth = 854
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overwriteHeight = 480
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overwriteWidth = 0
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overwriteHeight = 0
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overwriteHeight = 1440
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@ -12,10 +12,4 @@ overwriteHeight = 2160
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width = 960
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height = 720
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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overwriteWidth = 854
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overwriteHeight = 480
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overwriteWidth = 0
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overwriteHeight = 0
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overwriteHeight = 2160
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@ -12,10 +12,4 @@ overwriteHeight = 1440
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overwriteWidth = 960
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overwriteHeight = 540
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # gamepad
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overwriteWidth = 854
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overwriteHeight = 480
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overwriteWidth = 0
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overwriteHeight = 0
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overwriteHeight = 720
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@ -12,10 +12,4 @@ overwriteHeight = 2160
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overwriteWidth = 960
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overwriteHeight = 540
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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overwriteWidth = 854
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overwriteHeight = 480
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overwriteWidth = 0
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overwriteHeight = 0
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overwriteHeight = 1080
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@ -6,10 +6,4 @@ name = "TEKKEN TAG TOURNAMENT 2 - 1080p"
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width = 1280
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height = 720
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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overwriteWidth = 854
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overwriteHeight = 480
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overwriteWidth = 0
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overwriteHeight = 0
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overwriteHeight = 1080
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@ -6,10 +6,4 @@ name = "TEKKEN TAG TOURNAMENT 2 - 1440p (2K)"
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width = 1280
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height = 720
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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overwriteWidth = 854
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overwriteHeight = 480
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overwriteWidth = 0
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overwriteHeight = 0
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overwriteHeight = 1440
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@ -6,10 +6,4 @@ name = "TEKKEN TAG TOURNAMENT 2 - 2160p (4K)"
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width = 1280
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height = 720
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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overwriteWidth = 854
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overwriteHeight = 480
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overwriteWidth = 0
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overwriteHeight = 0
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overwriteHeight = 2160
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