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https://github.com/cemu-project/cemu_graphic_packs.git
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[Sploot] Add build script
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60
Source/Splatoon/patches.txt
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60
Source/Splatoon/patches.txt
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<?php
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$width = $argv[1];
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$height = $argv[2];
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$aspect = $width / (float)$height;
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if (round($aspect*100.0) == 178)
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exit(1);
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$aspect = number_format((float)$aspect, 3, '.', '');
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?>
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[SplatoonV272uw]
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moduleMatches = 0xF7A78809
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#rodata constants
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0x1004364C = .float <?=$aspect?>
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0x10124BE0 = .float <?=$aspect?>
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0x10158FE0 = .float <?=$aspect?>
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0x10160454 = .float <?=$aspect?>
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_aspectAddr = 0x1004364C
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#patches
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0x028B1910 = lis r29, _aspectAddr@ha ;hud
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0x028B1914 = lfs f13, _aspectAddr@l(r29) ;hud
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0x02014864 = lis r4, _aspectAddr@ha ;master ar
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0x0201486C = lfs f9, _aspectAddr@l(r4) ;master ar
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0x02014570 = lis r4, _aspectAddr@ha ;transition frames
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0x02014578 = lfs f9, _aspectAddr@l(r4)
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0x0201434C = lis r4, _aspectAddr@ha
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0x02014354 = lfs f9, _aspectAddr@l(r4)
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[SplatoonV0uw]
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moduleMatches = 0x08ED6677
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#rodata constants
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0x1003C670 = .float <?=$aspect?>
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0x101092B0 = .float <?=$aspect?>
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0x10144564 = .float <?=$aspect?>
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0x1014A514 = .float <?=$aspect?>
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_aspectAddr = 0x1003C670
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#patches
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0x027E6400 = lis r29, _aspectAddr@ha ;hud
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0x027E6404 = lfs f13, _aspectAddr@l(r29) ;hud
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0x02015690 = lis r4, _aspectAddr@ha ;master AR
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0x02015698 = lfs f9, _aspectAddr@l(r4)
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0x0201539C = lis r4, _aspectAddr@ha ;Transition frames
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0x020153A4 = lfs f9, _aspectAddr@l(r4)
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0x02015178 = lis r4, _aspectAddr@ha ;Transition frames
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0x02015180 = lfs f9, _aspectAddr@l(r4)
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93
Source/Splatoon/rules.txt
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93
Source/Splatoon/rules.txt
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<?php
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$fullWidth = $argv[1];
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$fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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$title = $fullWidth . "x" . $fullHeight;
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$aspect = $fullWidth / (float)$fullHeight;
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if (round($aspect*10) == 23 || round($aspect*10) == 24)
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$title = $title . " (21:9)";
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?>
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[Definition]
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titleIds = 0005000010176900,0005000010176A00,0005000010162B00
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name = "Splatoon - <?=$title?>"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine] # quarter-res alpha
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width = 320
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height = 180
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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[TextureRedefine] # squid sisters
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width = 1024
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height = 576
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overwriteWidth = <?=round($scaleFactorX*1024)?>
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overwriteHeight = <?=round($scaleFactorY*576)?>
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # zoom blur
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width = 512
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height = 288
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overwriteWidth = <?=round($scaleFactorX*512)?>
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overwriteHeight = <?=round($scaleFactorY*288)?>
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[TextureRedefine] # sub zoom blur
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width = 448
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height = 252
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overwriteWidth = <?=round($scaleFactorX*448)?>
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overwriteHeight = <?=round($scaleFactorY*252)?>
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[TextureRedefine] # player icon - GL_SRGB8_ALPHA8
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width = 128
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height = 128
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formats = 0x41A
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#overwriteWidth = 384
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#overwriteHeight = 384 #Need to confirm on next Cemu version
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[TextureRedefine] # player icon - GL_RGBA8
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width = 256
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height = 256
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formats = 0x01a
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#overwriteWidth = 768
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#overwriteHeight = 768 #Need to confirm on next Cemu version
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[TextureRedefine] # multiplayer
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width = 848
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height = 480
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # half-res alpha (multiplayer)
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width = 424
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height = 240
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine] # a bloom mip
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width = 160
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height = 90
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formats = 0x816
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overwriteWidth = <?=round($scaleFactorX*160)?>
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overwriteHeight = <?=round($scaleFactorY*90)?>
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17
build.sh
17
build.sh
@ -48,9 +48,22 @@ build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_1440pUW" 3440 1440
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build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_1800p" 3200 1800
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build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_2160p" 3840 2160
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build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_2160pUW" 5120 2160
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build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_Switch" 1600 900
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build_dir "Source/BreathOfTheWild" "Quality/BreathOfTheWild_900p" 1600 900
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build_dir "Source/BreathOfTheWild" "Enthusiast/BreathOfTheWild_2880p" 5120 2880
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build_dir "Source/BreathOfTheWild" "Enthusiast/BreathOfTheWild_4320p" 7680 4320
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build_dir "Source/BreathOfTheWild" "Enthusiast/BreathOfTheWild_5760p" 10240 5760
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build_dir "Source/BreathOfTheWild" "Performance/BreathOfTheWild_360p" 640 360
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build_dir "Source/BreathOfTheWild" "Performance/BreathOfTheWild_540p" 960 540
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build_dir "Source/BreathOfTheWild" "Performance/BreathOfTheWild_540p" 960 540
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build_dir "Source/Splatoon" "Quality/Splatoon_1080p" 1920 1080
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build_dir "Source/Splatoon" "Quality/Splatoon_1080pUW" 2560 1080
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build_dir "Source/Splatoon" "Quality/Splatoon_1440p" 2560 1440
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build_dir "Source/Splatoon" "Quality/Splatoon_1440pUW" 3440 1440
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build_dir "Source/Splatoon" "Quality/Splatoon_1800p" 3200 1800
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build_dir "Source/Splatoon" "Quality/Splatoon_2160p" 3840 2160
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build_dir "Source/Splatoon" "Quality/Splatoon_2160pUW" 5120 2160
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build_dir "Source/Splatoon" "Quality/Splatoon_900p" 1600 900
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build_dir "Source/Splatoon" "Enthusiast/Splatoon_2880p" 5120 2880
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build_dir "Source/Splatoon" "Enthusiast/Splatoon_4320p" 7680 4320
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build_dir "Source/Splatoon" "Enthusiast/Splatoon_5760p" 10240 5760
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build_dir "Source/Splatoon" "Performance/Splatoon_360p" 640 360
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build_dir "Source/Splatoon" "Performance/Splatoon_540p" 960 540
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