Revert "[Smash] Push NVIDIA fix to main packs"

This reverts commit c9bf586fd3.
This commit is contained in:
Michael 2017-04-23 09:20:17 -07:00
parent 6fead14698
commit 189db230da
9 changed files with 24 additions and 86 deletions

View File

@ -5,15 +5,6 @@ name = "Super Smash Bros. - 2880p (5K)"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1920 width = 1920
height = 1080 height = 1080
formatsExcluded = 0x219
overwriteWidth = 5120
overwriteHeight = 2880
[TextureRedefine] # nvidia
width = 1920
height = 1080
formats = 0x219
overwriteFormat = 0x820
overwriteWidth = 5120 overwriteWidth = 5120
overwriteHeight = 2880 overwriteHeight = 2880

View File

@ -5,15 +5,6 @@ name = "Super Smash Bros. - 4320p (8K)"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1920 width = 1920
height = 1080 height = 1080
formatsExcluded = 0x219
overwriteWidth = 7680
overwriteHeight = 4320
[TextureRedefine] # nvidia
width = 1920
height = 1080
formats = 0x219
overwriteFormat = 0x820
overwriteWidth = 7680 overwriteWidth = 7680
overwriteHeight = 4320 overwriteHeight = 4320

View File

@ -5,15 +5,6 @@ name = "Super Smash Bros. - 5760p (10K)"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1920 width = 1920
height = 1080 height = 1080
formatsExcluded = 0x219
overwriteWidth = 10240
overwriteHeight = 5760
[TextureRedefine] # nvidia
width = 1920
height = 1080
formats = 0x219
overwriteFormat = 0x820
overwriteWidth = 10240 overwriteWidth = 10240
overwriteHeight = 5760 overwriteHeight = 5760

View File

@ -5,59 +5,50 @@ name = "Super Smash Bros. - 360p"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1920 width = 1920
height = 1080 height = 1080
formatsExcluded = 0x219
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # nvidia
width = 1920
height = 1080
formats = 0x219
overwriteFormat = 0x820
overwriteWidth = 640 overwriteWidth = 640
overwriteHeight = 360 overwriteHeight = 360
[TextureRedefine] # half-res [TextureRedefine] # half-res
width = 960 width = 960
height = 540 height = 540
overwriteWidth = 320 overwriteWidth =
overwriteHeight = 180 overwriteHeight =
[TextureRedefine] # q-res [TextureRedefine] # q-res
width = 480 width = 480
height = 270 height = 270
overwriteWidth = 160 overwriteWidth =
overwriteHeight = 90 overwriteHeight =
[TextureRedefine] # o-res [TextureRedefine] # o-res
width = 240 width = 240
height = 135 height = 135
overwriteWidth = 80 overwriteWidth =
overwriteHeight = 45 overwriteHeight =
[TextureRedefine] # half-res 2 [TextureRedefine] # half-res 2
width = 120 width = 120
height = 67 height = 67
overwriteWidth = 40 overwriteWidth =
overwriteHeight = 22 overwriteHeight =
[TextureRedefine] # q-res 2 [TextureRedefine] # q-res 2
width = 60 width = 60
height = 33 height = 33
overwriteWidth = 20 overwriteWidth =
overwriteHeight = 11 overwriteHeight =
[TextureRedefine] # o-res 2 [TextureRedefine] # o-res 2
width = 30 width = 30
height = 16 height = 16
overwriteWidth = 10 overwriteWidth =
overwriteHeight = 5 overwriteHeight =
[TextureRedefine] # o-res 3 [TextureRedefine] # o-res 3
width = 8 width = 8
height = 1 height = 1
overwriteWidth = 2 overwriteWidth =
overwriteHeight = 1 overwriteHeight =
[TextureRedefine] # 2nd [TextureRedefine] # 2nd
width = 820 width = 820

View File

@ -5,15 +5,6 @@ name = "Super Smash Bros. - 540p"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1920 width = 1920
height = 1080 height = 1080
formatsExcluded = 0x219
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # nvidia
width = 1920
height = 1080
formats = 0x219
overwriteFormat = 0x820
overwriteWidth = 960 overwriteWidth = 960
overwriteHeight = 540 overwriteHeight = 540

View File

@ -5,15 +5,6 @@ name = "Super Smash Bros. - 720p"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1920 width = 1920
height = 1080 height = 1080
formatsExcluded = 0x219
overwriteWidth = 1280
overwriteHeight = 720
[TextureRedefine] # nvidia
width = 1920
height = 1080
formats = 0x219
overwriteFormat = 0x820
overwriteWidth = 1280 overwriteWidth = 1280
overwriteHeight = 720 overwriteHeight = 720

View File

@ -5,15 +5,6 @@ name = "Super Smash Bros. - 1440p (2K)"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1920 width = 1920
height = 1080 height = 1080
formatsExcluded = 0x219
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # nvidia
width = 1920
height = 1080
formats = 0x219
overwriteFormat = 0x820
overwriteWidth = 2560 overwriteWidth = 2560
overwriteHeight = 1440 overwriteHeight = 1440

View File

@ -5,15 +5,6 @@ name = "Super Smash Bros. - 2160p (4K)"
[TextureRedefine] # tv [TextureRedefine] # tv
width = 1920 width = 1920
height = 1080 height = 1080
formatsExcluded = 0x219
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # nvidia
width = 1920
height = 1080
formats = 0x219
overwriteFormat = 0x820
overwriteWidth = 3840 overwriteWidth = 3840
overwriteHeight = 2160 overwriteHeight = 2160

View File

@ -0,0 +1,10 @@
#Made by Exzap himself, comes included with Cemu 1.7.4+
[Definition]
titleIds = 0005000010145000,0005000010144F00,0005000010110E00
name = "Super Smash Bros. - NVIDIA Brightness Fix (Experimental)"
[TextureRedefine] # replace SNORM framebuffer with float format (On Nvidia, rendering to SNORM textures truncates colors to [0.0,1.0] range, despite SNORM supporting [-1.0,1.0] range)
width = 1920
height = 1080
formats = 0x219 # R10_G10_B10_A2_SNORM
overwriteFormat = 0x820 # R16_G16_B16_A16_FLOAT