From 19bd76df1e372641cb1404203eb10695c559d6dc Mon Sep 17 00:00:00 2001 From: Michael Date: Wed, 24 May 2017 15:55:55 -0700 Subject: [PATCH] 1.8.0 (#52) * [DKCTF, BotW] Remove old shader edits, add TF 1.8 AA Removal * [DKCTF] Actually remove old shaders * EXZAP * [DKCTF] version = 2 * [Shadows] version = 2 * [MK8] version = 2 * [Baeonetta] version = 2 * [XCX] version = 2 * [3D World] version = 2 * [Smash] version = 2 * [ROL] version = 2 * [Pikmin] version = 2 * [Tekken] version = 2 * [WindWaker] version = 2 * [TwilightPrincess] version = 2 * [NSMBU] version = 2 --- .../BreathOfTheWild_HighResShadows/rules.txt | 1 + Enhancement/MK8_HighResShadows/rules.txt | 1 + Enhancement/NSMBU_HighResShadows/rules.txt | 1 + .../NintendoLand_HighResShadows/rules.txt | 1 + Enhancement/Smash_HighResShadows/rules.txt | 1 + Enhancement/Splatoon_HighResShadows/rules.txt | 1 + .../rules.txt | 1 + .../TheWindWaker_HighResShadows/rules.txt | 1 + ... 10ccf0cc1234d069_00000000000003c9_ps.txt} | 27 +- .../bafe6c9c37bfca4d_00000000000003c9_ps.txt | 53 + ...5304f3b00d7_00000000000003c9_ps_source.txt | 21 - .../TropicalFreeze_AARemoval/rules.txt | 3 +- .../TwilightPrincess_HighResShadows/rules.txt | 1 + Enhancement/XCX_HighResShadows/rules.txt | 1 + Enthusiast/Bayonetta2_2880p/rules.txt | 1 + Enthusiast/Bayonetta2_4320p/rules.txt | 1 + Enthusiast/Bayonetta2_5760p/rules.txt | 1 + ...5679839f0ca_00000000000ff259_ps_source.txt | 673 ------------ ...3f4fb8147f3_000000000000007a_ps_source.txt | 211 ---- ...1fdfa8a188d_00000000000ff259_ps_source.txt | 667 ------------ ...6960354adb3_000000000001fe49_ps_source.txt | 651 ------------ ...256a5f2f2f6_00000000000ff259_ps_source.txt | 683 ------------- ...57a637e76dc_000000000001fe49_ps_source.txt | 561 ---------- ...ab89d34499f_0000000000003fc9_ps_source.txt | 523 ---------- ...1f793b1e3ac_00000000000003c9_ps_source.txt | 280 ----- ...60ad9985473_000000000001fe49_ps_source.txt | 456 --------- ...7482659c1bd_0000000000003fc9_ps_source.txt | 182 ---- ...54f9c220aaa_0000000000003fc9_ps_source.txt | 428 -------- Enthusiast/BreathOfTheWild_2880p/rules.txt | 1 + ...5679839f0ca_00000000000ff259_ps_source.txt | 673 ------------ ...3f4fb8147f3_000000000000007a_ps_source.txt | 211 ---- ...1fdfa8a188d_00000000000ff259_ps_source.txt | 667 ------------ ...6960354adb3_000000000001fe49_ps_source.txt | 651 ------------ ...256a5f2f2f6_00000000000ff259_ps_source.txt | 683 ------------- ...57a637e76dc_000000000001fe49_ps_source.txt | 561 ---------- ...1f793b1e3ac_00000000000003c9_ps_source.txt | 280 ----- ...60ad9985473_000000000001fe49_ps_source.txt | 456 --------- ...7482659c1bd_0000000000003fc9_ps_source.txt | 182 ---- ...54f9c220aaa_0000000000003fc9_ps_source.txt | 428 -------- Enthusiast/BreathOfTheWild_4320p/rules.txt | 1 + ...5679839f0ca_00000000000ff259_ps_source.txt | 673 ------------ ...3f4fb8147f3_000000000000007a_ps_source.txt | 211 ---- ...1fdfa8a188d_00000000000ff259_ps_source.txt | 667 ------------ ...6960354adb3_000000000001fe49_ps_source.txt | 651 ------------ ...256a5f2f2f6_00000000000ff259_ps_source.txt | 683 ------------- ...57a637e76dc_000000000001fe49_ps_source.txt | 561 ---------- ...1f793b1e3ac_00000000000003c9_ps_source.txt | 280 ----- ...60ad9985473_000000000001fe49_ps_source.txt | 456 --------- ...7482659c1bd_0000000000003fc9_ps_source.txt | 182 ---- ...54f9c220aaa_0000000000003fc9_ps_source.txt | 428 -------- Enthusiast/BreathOfTheWild_5760p/rules.txt | 1 + Enthusiast/ColorSplash_2880p/rules.txt | 1 + Enthusiast/ColorSplash_4320p/rules.txt | 1 + Enthusiast/ColorSplash_5760p/rules.txt | 1 + Enthusiast/MK8_2880p/rules.txt | 1 + Enthusiast/MK8_4320p/rules.txt | 1 + Enthusiast/MK8_5760p/rules.txt | 1 + Enthusiast/Smash_2880p/rules.txt | 1 + Enthusiast/Smash_4320p/rules.txt | 1 + Enthusiast/Smash_5760p/rules.txt | 1 + Enthusiast/SuperMario3DWorld_2880p/rules.txt | 1 + Enthusiast/SuperMario3DWorld_4320p/rules.txt | 1 + Enthusiast/SuperMario3DWorld_5760p/rules.txt | 1 + Enthusiast/TheWindWaker_2880p/rules.txt | 1 + Enthusiast/TheWindWaker_4320p/rules.txt | 3 +- Enthusiast/TheWindWaker_5760p/rules.txt | 1 + Enthusiast/TwilightPrincess_2880p/rules.txt | 1 + Enthusiast/TwilightPrincess_4320p/rules.txt | 1 + Enthusiast/TwilightPrincess_5760p/rules.txt | 1 + Enthusiast/XCX_2880p/rules.txt | 1 + Enthusiast/XCX_4320p/rules.txt | 1 + Enthusiast/XCX_5760p/rules.txt | 1 + Fun/BreathOfTheWild_32Bit/rules.txt | 1 + Fun/BreathOfTheWild_TwilightRealm/rules.txt | 1 + Fun/BreathOfTheWild_VirtualBoy/rules.txt | 1 + Fun/ColorSplash_VirtualBoy/rules.txt | 1 + Performance/Bayonetta2_360p/rules.txt | 1 + Performance/Bayonetta2_540p/rules.txt | 1 + ...5679839f0ca_00000000000ff259_ps_source.txt | 673 ------------ ...3f4fb8147f3_000000000000007a_ps_source.txt | 211 ---- ...1fdfa8a188d_00000000000ff259_ps_source.txt | 667 ------------ ...6960354adb3_000000000001fe49_ps_source.txt | 651 ------------ ...256a5f2f2f6_00000000000ff259_ps_source.txt | 683 ------------- ...57a637e76dc_000000000001fe49_ps_source.txt | 561 ---------- ...ab89d34499f_0000000000003fc9_ps_source.txt | 523 ---------- ...1f793b1e3ac_00000000000003c9_ps_source.txt | 280 ----- ...60ad9985473_000000000001fe49_ps_source.txt | 456 --------- ...7482659c1bd_0000000000003fc9_ps_source.txt | 182 ---- ...54f9c220aaa_0000000000003fc9_ps_source.txt | 428 -------- Performance/BreathOfTheWild_360p/rules.txt | 1 + ...5679839f0ca_00000000000ff259_ps_source.txt | 673 ------------ ...3f4fb8147f3_000000000000007a_ps_source.txt | 211 ---- ...1fdfa8a188d_00000000000ff259_ps_source.txt | 667 ------------ ...6960354adb3_000000000001fe49_ps_source.txt | 651 ------------ ...256a5f2f2f6_00000000000ff259_ps_source.txt | 683 ------------- ...57a637e76dc_000000000001fe49_ps_source.txt | 561 ---------- ...ab89d34499f_0000000000003fc9_ps_source.txt | 523 ---------- ...1f793b1e3ac_00000000000003c9_ps_source.txt | 280 ----- ...60ad9985473_000000000001fe49_ps_source.txt | 456 --------- ...7482659c1bd_0000000000003fc9_ps_source.txt | 182 ---- ...54f9c220aaa_0000000000003fc9_ps_source.txt | 428 -------- Performance/BreathOfTheWild_540p/rules.txt | 1 + Performance/ColorSplash_360p/rules.txt | 1 + Performance/ColorSplash_540p/rules.txt | 1 + Performance/MK8_360p/rules.txt | 1 + Performance/MK8_540p/rules.txt | 1 + Performance/NSMBU_360p/rules.txt | 1 + Performance/NSMBU_540p/rules.txt | 1 + Performance/Pikmin3_360p/rules.txt | 1 + Performance/Pikmin3_540p/rules.txt | 1 + Performance/RiseOfLyric_360p/rules.txt | 1 + Performance/RiseOfLyric_540p/rules.txt | 1 + Performance/Smash_360p/rules.txt | 1 + Performance/Smash_540p/rules.txt | 1 + Performance/Smash_720p/rules.txt | 1 + .../Smash_NoBoxingRingScreen/rules.txt | 1 + Performance/SuperMario3DWorld_360p/rules.txt | 1 + Performance/SuperMario3DWorld_540p/rules.txt | 1 + Performance/Tekken_360p/rules.txt | 1 + Performance/Tekken_540p/rules.txt | 1 + Performance/TheWindWaker_360p/rules.txt | 1 + Performance/TheWindWaker_540p/rules.txt | 1 + Performance/TheWindWaker_720p/rules.txt | 1 + Performance/TheWindWaker_NoBloom/rules.txt | 1 + ...cd906df24d9_00000000003c9259_ps_source.txt | 500 --------- ...170721a8c83_000000000007924b_ps_source.txt | 416 -------- ...0e8cf31efb9_0000000000079259_ps_source.txt | 962 ------------------ ...26ad7d5c7b0_00000000003c9259_ps_source.txt | 527 ---------- ...208f158a95c_000000000007924b_ps_source.txt | 449 -------- ...1378e483368_0000000000000079_ps_source.txt | 138 --- ...ae2a66fcff2_0000000000001e49_ps_source.txt | 119 --- ...43de5c1d74a_0000000000079259_ps_source.txt | 926 ----------------- ...df8edff7c01_00000000003c9259_ps_source.txt | 508 --------- ...0151a15e243_0000000000000079_ps_source.txt | 140 --- ...87d9600dc63_0000000000000079_ps_source.txt | 103 -- ...867ab805ffa_0000000000000079_ps_source.txt | 103 -- ...47006ea1b85_0000000000001e49_ps_source.txt | 131 --- ...9ec47563259_000000000f36d259_ps_source.txt | 614 ----------- ...0d37005bddb_0000000000079259_ps_source.txt | 951 ----------------- ...c17c6b17e64_000000000007924b_ps_source.txt | 427 -------- ...3f7e5e242b1_0000000001e6da4b_ps_source.txt | 552 ---------- ...debcac98ee8_00000000003c9259_ps_source.txt | 480 --------- Performance/TropicalFreeze_360p/rules.txt | 1 + ...cd906df24d9_00000000003c9259_ps_source.txt | 500 --------- ...170721a8c83_000000000007924b_ps_source.txt | 416 -------- ...0e8cf31efb9_0000000000079259_ps_source.txt | 962 ------------------ ...26ad7d5c7b0_00000000003c9259_ps_source.txt | 527 ---------- ...208f158a95c_000000000007924b_ps_source.txt | 449 -------- ...1378e483368_0000000000000079_ps_source.txt | 138 --- ...ae2a66fcff2_0000000000001e49_ps_source.txt | 119 --- ...43de5c1d74a_0000000000079259_ps_source.txt | 926 ----------------- ...df8edff7c01_00000000003c9259_ps_source.txt | 508 --------- ...0151a15e243_0000000000000079_ps_source.txt | 140 --- ...87d9600dc63_0000000000000079_ps_source.txt | 103 -- ...867ab805ffa_0000000000000079_ps_source.txt | 103 -- ...47006ea1b85_0000000000001e49_ps_source.txt | 131 --- ...9ec47563259_000000000f36d259_ps_source.txt | 614 ----------- ...0d37005bddb_0000000000079259_ps_source.txt | 951 ----------------- ...c17c6b17e64_000000000007924b_ps_source.txt | 427 -------- ...3f7e5e242b1_0000000001e6da4b_ps_source.txt | 552 ---------- ...debcac98ee8_00000000003c9259_ps_source.txt | 480 --------- Performance/TropicalFreeze_540p/rules.txt | 1 + Performance/TwilightPrincess_360p/rules.txt | 1 + Performance/TwilightPrincess_540p/rules.txt | 1 + Performance/TwilightPrincess_720p/rules.txt | 1 + Performance/XCX_360p/rules.txt | 1 + Performance/XCX_540p/rules.txt | 1 + Quality/Bayonetta2_1080p/rules.txt | 1 + Quality/Bayonetta2_1440p/rules.txt | 1 + Quality/Bayonetta2_1800p/rules.txt | 1 + Quality/Bayonetta2_2160p/rules.txt | 1 + ...5679839f0ca_00000000000ff259_ps_source.txt | 673 ------------ ...3f4fb8147f3_000000000000007a_ps_source.txt | 211 ---- ...1fdfa8a188d_00000000000ff259_ps_source.txt | 667 ------------ ...6960354adb3_000000000001fe49_ps_source.txt | 651 ------------ ...256a5f2f2f6_00000000000ff259_ps_source.txt | 683 ------------- ...57a637e76dc_000000000001fe49_ps_source.txt | 561 ---------- ...ab89d34499f_0000000000003fc9_ps_source.txt | 523 ---------- ...1f793b1e3ac_00000000000003c9_ps_source.txt | 280 ----- ...60ad9985473_000000000001fe49_ps_source.txt | 456 --------- ...7482659c1bd_0000000000003fc9_ps_source.txt | 182 ---- ...54f9c220aaa_0000000000003fc9_ps_source.txt | 428 -------- Quality/BreathOfTheWild_1080p/rules.txt | 1 + ...5679839f0ca_00000000000ff259_ps_source.txt | 673 ------------ ...3f4fb8147f3_000000000000007a_ps_source.txt | 211 ---- ...1fdfa8a188d_00000000000ff259_ps_source.txt | 667 ------------ ...6960354adb3_000000000001fe49_ps_source.txt | 651 ------------ ...256a5f2f2f6_00000000000ff259_ps_source.txt | 683 ------------- ...57a637e76dc_000000000001fe49_ps_source.txt | 561 ---------- ...ab89d34499f_0000000000003fc9_ps_source.txt | 523 ---------- ...1f793b1e3ac_00000000000003c9_ps_source.txt | 280 ----- ...60ad9985473_000000000001fe49_ps_source.txt | 456 --------- ...7482659c1bd_0000000000003fc9_ps_source.txt | 182 ---- ...54f9c220aaa_0000000000003fc9_ps_source.txt | 428 -------- Quality/BreathOfTheWild_1440p/rules.txt | 1 + ...5679839f0ca_00000000000ff259_ps_source.txt | 673 ------------ ...3f4fb8147f3_000000000000007a_ps_source.txt | 211 ---- ...1fdfa8a188d_00000000000ff259_ps_source.txt | 667 ------------ ...6960354adb3_000000000001fe49_ps_source.txt | 651 ------------ ...256a5f2f2f6_00000000000ff259_ps_source.txt | 683 ------------- ...57a637e76dc_000000000001fe49_ps_source.txt | 561 ---------- ...ab89d34499f_0000000000003fc9_ps_source.txt | 523 ---------- ...1f793b1e3ac_00000000000003c9_ps_source.txt | 280 ----- ...60ad9985473_000000000001fe49_ps_source.txt | 456 --------- ...7482659c1bd_0000000000003fc9_ps_source.txt | 182 ---- ...54f9c220aaa_0000000000003fc9_ps_source.txt | 428 -------- Quality/BreathOfTheWild_1800p/rules.txt | 1 + ...5679839f0ca_00000000000ff259_ps_source.txt | 673 ------------ ...3f4fb8147f3_000000000000007a_ps_source.txt | 211 ---- ...1fdfa8a188d_00000000000ff259_ps_source.txt | 667 ------------ ...6960354adb3_000000000001fe49_ps_source.txt | 651 ------------ ...256a5f2f2f6_00000000000ff259_ps_source.txt | 683 ------------- ...57a637e76dc_000000000001fe49_ps_source.txt | 561 ---------- ...ab89d34499f_0000000000003fc9_ps_source.txt | 523 ---------- ...1f793b1e3ac_00000000000003c9_ps_source.txt | 280 ----- ...60ad9985473_000000000001fe49_ps_source.txt | 456 --------- ...7482659c1bd_0000000000003fc9_ps_source.txt | 182 ---- ...54f9c220aaa_0000000000003fc9_ps_source.txt | 428 -------- Quality/BreathOfTheWild_2160p/rules.txt | 1 + Quality/ColorSplash_1080p/rules.txt | 1 + Quality/ColorSplash_1440p/rules.txt | 1 + Quality/ColorSplash_1800p/rules.txt | 1 + Quality/ColorSplash_2160p/rules.txt | 1 + Quality/MK8_1080p/rules.txt | 1 + Quality/MK8_1440p/rules.txt | 1 + Quality/MK8_1800p/rules.txt | 1 + Quality/MK8_2160p/rules.txt | 1 + Quality/NSMBU_1080p/rules.txt | 1 + Quality/NSMBU_1440p/rules.txt | 1 + Quality/NSMBU_1800p/rules.txt | 1 + Quality/NSMBU_2160p/rules.txt | 1 + Quality/Pikmin3_1080p/rules.txt | 1 + Quality/Pikmin3_1440p/rules.txt | 1 + Quality/Pikmin3_1800p/rules.txt | 1 + Quality/Pikmin3_2160p/rules.txt | 1 + Quality/RiseOfLyric_1080p/rules.txt | 1 + Quality/RiseOfLyric_1440p/rules.txt | 1 + Quality/RiseOfLyric_1800p/rules.txt | 1 + Quality/RiseOfLyric_2160p/rules.txt | 1 + Quality/Smash_1440p/rules.txt | 1 + Quality/Smash_1800p/rules.txt | 1 + Quality/Smash_2160p/rules.txt | 1 + Quality/SuperMario3DWorld_1080p/rules.txt | 1 + Quality/SuperMario3DWorld_1440p/rules.txt | 1 + Quality/SuperMario3DWorld_1800p/rules.txt | 1 + Quality/SuperMario3DWorld_2160p/rules.txt | 1 + Quality/Tekken_1080p/rules.txt | 1 + Quality/Tekken_1440p/rules.txt | 1 + Quality/Tekken_1800p/rules.txt | 1 + Quality/Tekken_2160p/rules.txt | 1 + Quality/TheWindWaker_1440p/rules.txt | 3 +- Quality/TheWindWaker_1800p/rules.txt | 1 + Quality/TheWindWaker_2160p/rules.txt | 3 +- ...cd906df24d9_00000000003c9259_ps_source.txt | 500 --------- ...170721a8c83_000000000007924b_ps_source.txt | 416 -------- ...0e8cf31efb9_0000000000079259_ps_source.txt | 962 ------------------ ...26ad7d5c7b0_00000000003c9259_ps_source.txt | 527 ---------- ...208f158a95c_000000000007924b_ps_source.txt | 449 -------- ...1378e483368_0000000000000079_ps_source.txt | 138 --- ...ae2a66fcff2_0000000000001e49_ps_source.txt | 119 --- ...43de5c1d74a_0000000000079259_ps_source.txt | 926 ----------------- ...df8edff7c01_00000000003c9259_ps_source.txt | 508 --------- ...0151a15e243_0000000000000079_ps_source.txt | 140 --- ...87d9600dc63_0000000000000079_ps_source.txt | 103 -- ...867ab805ffa_0000000000000079_ps_source.txt | 103 -- ...47006ea1b85_0000000000001e49_ps_source.txt | 131 --- ...9ec47563259_000000000f36d259_ps_source.txt | 614 ----------- ...0d37005bddb_0000000000079259_ps_source.txt | 951 ----------------- ...c17c6b17e64_000000000007924b_ps_source.txt | 427 -------- ...3f7e5e242b1_0000000001e6da4b_ps_source.txt | 552 ---------- ...debcac98ee8_00000000003c9259_ps_source.txt | 480 --------- Quality/TropicalFreeze_1080p/rules.txt | 1 + ...cd906df24d9_00000000003c9259_ps_source.txt | 500 --------- ...170721a8c83_000000000007924b_ps_source.txt | 416 -------- ...0e8cf31efb9_0000000000079259_ps_source.txt | 962 ------------------ ...26ad7d5c7b0_00000000003c9259_ps_source.txt | 527 ---------- ...208f158a95c_000000000007924b_ps_source.txt | 449 -------- ...1378e483368_0000000000000079_ps_source.txt | 138 --- ...ae2a66fcff2_0000000000001e49_ps_source.txt | 119 --- ...43de5c1d74a_0000000000079259_ps_source.txt | 926 ----------------- ...df8edff7c01_00000000003c9259_ps_source.txt | 508 --------- ...0151a15e243_0000000000000079_ps_source.txt | 140 --- ...87d9600dc63_0000000000000079_ps_source.txt | 103 -- ...867ab805ffa_0000000000000079_ps_source.txt | 103 -- ...47006ea1b85_0000000000001e49_ps_source.txt | 131 --- ...9ec47563259_000000000f36d259_ps_source.txt | 614 ----------- ...0d37005bddb_0000000000079259_ps_source.txt | 951 ----------------- ...c17c6b17e64_000000000007924b_ps_source.txt | 427 -------- ...3f7e5e242b1_0000000001e6da4b_ps_source.txt | 552 ---------- ...debcac98ee8_00000000003c9259_ps_source.txt | 480 --------- Quality/TropicalFreeze_1440p/rules.txt | 1 + ...cd906df24d9_00000000003c9259_ps_source.txt | 500 --------- ...170721a8c83_000000000007924b_ps_source.txt | 416 -------- ...0e8cf31efb9_0000000000079259_ps_source.txt | 962 ------------------ ...26ad7d5c7b0_00000000003c9259_ps_source.txt | 527 ---------- ...208f158a95c_000000000007924b_ps_source.txt | 449 -------- ...1378e483368_0000000000000079_ps_source.txt | 138 --- ...ae2a66fcff2_0000000000001e49_ps_source.txt | 119 --- ...43de5c1d74a_0000000000079259_ps_source.txt | 926 ----------------- ...df8edff7c01_00000000003c9259_ps_source.txt | 508 --------- ...0151a15e243_0000000000000079_ps_source.txt | 140 --- ...87d9600dc63_0000000000000079_ps_source.txt | 103 -- ...867ab805ffa_0000000000000079_ps_source.txt | 103 -- ...47006ea1b85_0000000000001e49_ps_source.txt | 131 --- ...9ec47563259_000000000f36d259_ps_source.txt | 614 ----------- ...0d37005bddb_0000000000079259_ps_source.txt | 951 ----------------- ...c17c6b17e64_000000000007924b_ps_source.txt | 427 -------- ...3f7e5e242b1_0000000001e6da4b_ps_source.txt | 552 ---------- ...debcac98ee8_00000000003c9259_ps_source.txt | 480 --------- Quality/TropicalFreeze_1800p/rules.txt | 1 + ...cd906df24d9_00000000003c9259_ps_source.txt | 500 --------- ...170721a8c83_000000000007924b_ps_source.txt | 416 -------- ...0e8cf31efb9_0000000000079259_ps_source.txt | 962 ------------------ ...26ad7d5c7b0_00000000003c9259_ps_source.txt | 527 ---------- ...208f158a95c_000000000007924b_ps_source.txt | 449 -------- ...1378e483368_0000000000000079_ps_source.txt | 138 --- ...ae2a66fcff2_0000000000001e49_ps_source.txt | 119 --- ...43de5c1d74a_0000000000079259_ps_source.txt | 926 ----------------- ...df8edff7c01_00000000003c9259_ps_source.txt | 508 --------- ...0151a15e243_0000000000000079_ps_source.txt | 140 --- ...87d9600dc63_0000000000000079_ps_source.txt | 103 -- ...867ab805ffa_0000000000000079_ps_source.txt | 103 -- ...47006ea1b85_0000000000001e49_ps_source.txt | 131 --- ...9ec47563259_000000000f36d259_ps_source.txt | 614 ----------- ...0d37005bddb_0000000000079259_ps_source.txt | 951 ----------------- ...c17c6b17e64_000000000007924b_ps_source.txt | 427 -------- ...3f7e5e242b1_0000000001e6da4b_ps_source.txt | 552 ---------- ...debcac98ee8_00000000003c9259_ps_source.txt | 480 --------- Quality/TropicalFreeze_2160p/rules.txt | 1 + Quality/TwilightPrincess_1440p/rules.txt | 1 + Quality/TwilightPrincess_1800p/rules.txt | 1 + Quality/TwilightPrincess_2160p/rules.txt | 1 + Quality/XCX_1080p/rules.txt | 1 + Quality/XCX_1440p/rules.txt | 1 + Quality/XCX_1800p/rules.txt | 1 + Quality/XCX_2160p/rules.txt | 1 + Workaround/Bayonetta_Bloom/rules.txt | 1 + Workaround/XCX_AMDGCN4/rules.txt | 1 + 338 files changed, 200 insertions(+), 95104 deletions(-) rename Enhancement/TropicalFreeze_AARemoval/{6f6f8138f679c2d2_00000000000003c9_ps_source.txt => 10ccf0cc1234d069_00000000000003c9_ps.txt} (51%) create mode 100644 Enhancement/TropicalFreeze_AARemoval/bafe6c9c37bfca4d_00000000000003c9_ps.txt delete mode 100644 Enhancement/TropicalFreeze_AARemoval/e2e605304f3b00d7_00000000000003c9_ps_source.txt delete mode 100644 Enthusiast/BreathOfTheWild_2880p/1f2005679839f0ca_00000000000ff259_ps_source.txt delete mode 100644 Enthusiast/BreathOfTheWild_2880p/5c8493f4fb8147f3_000000000000007a_ps_source.txt delete mode 100644 Enthusiast/BreathOfTheWild_2880p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt delete mode 100644 Enthusiast/BreathOfTheWild_2880p/7e31e6960354adb3_000000000001fe49_ps_source.txt delete mode 100644 Enthusiast/BreathOfTheWild_2880p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt delete mode 100644 Enthusiast/BreathOfTheWild_2880p/b44e557a637e76dc_000000000001fe49_ps_source.txt delete mode 100644 Enthusiast/BreathOfTheWild_2880p/bd65eab89d34499f_0000000000003fc9_ps_source.txt delete mode 100644 Enthusiast/BreathOfTheWild_2880p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt delete mode 100644 Enthusiast/BreathOfTheWild_2880p/ce13b60ad9985473_000000000001fe49_ps_source.txt delete mode 100644 Enthusiast/BreathOfTheWild_2880p/ceba17482659c1bd_0000000000003fc9_ps_source.txt delete mode 100644 Enthusiast/BreathOfTheWild_2880p/f819754f9c220aaa_0000000000003fc9_ps_source.txt delete mode 100644 Enthusiast/BreathOfTheWild_4320p/1f2005679839f0ca_00000000000ff259_ps_source.txt delete mode 100644 Enthusiast/BreathOfTheWild_4320p/5c8493f4fb8147f3_000000000000007a_ps_source.txt delete mode 100644 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Quality/TropicalFreeze_2160p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt delete mode 100644 Quality/TropicalFreeze_2160p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt delete mode 100644 Quality/TropicalFreeze_2160p/940e6df8edff7c01_00000000003c9259_ps_source.txt delete mode 100644 Quality/TropicalFreeze_2160p/b96e10151a15e243_0000000000000079_ps_source.txt delete mode 100644 Quality/TropicalFreeze_2160p/b978b87d9600dc63_0000000000000079_ps_source.txt delete mode 100644 Quality/TropicalFreeze_2160p/d878b867ab805ffa_0000000000000079_ps_source.txt delete mode 100644 Quality/TropicalFreeze_2160p/d889047006ea1b85_0000000000001e49_ps_source.txt delete mode 100644 Quality/TropicalFreeze_2160p/dfb1f9ec47563259_000000000f36d259_ps_source.txt delete mode 100644 Quality/TropicalFreeze_2160p/e140e0d37005bddb_0000000000079259_ps_source.txt delete mode 100644 Quality/TropicalFreeze_2160p/e1e74c17c6b17e64_000000000007924b_ps_source.txt delete mode 100644 Quality/TropicalFreeze_2160p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt delete mode 100644 Quality/TropicalFreeze_2160p/ec892debcac98ee8_00000000003c9259_ps_source.txt diff --git a/Enhancement/BreathOfTheWild_HighResShadows/rules.txt b/Enhancement/BreathOfTheWild_HighResShadows/rules.txt index 83766248..d92d941d 100644 --- a/Enhancement/BreathOfTheWild_HighResShadows/rules.txt +++ b/Enhancement/BreathOfTheWild_HighResShadows/rules.txt @@ -3,6 +3,7 @@ [Definition] titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - High Res Shadows" +version = 2 [TextureRedefine] width = 360 diff --git a/Enhancement/MK8_HighResShadows/rules.txt b/Enhancement/MK8_HighResShadows/rules.txt index 4d942407..8163e020 100644 --- a/Enhancement/MK8_HighResShadows/rules.txt +++ b/Enhancement/MK8_HighResShadows/rules.txt @@ -3,6 +3,7 @@ [Definition] titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1 name = "Mario Kart 8 - High Res Shadows" +version = 2 [TextureRedefine] width = 1024 diff --git a/Enhancement/NSMBU_HighResShadows/rules.txt b/Enhancement/NSMBU_HighResShadows/rules.txt index 5876c3bb..7d25b068 100644 --- a/Enhancement/NSMBU_HighResShadows/rules.txt +++ b/Enhancement/NSMBU_HighResShadows/rules.txt @@ -2,6 +2,7 @@ [Definition] titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200 name = "New Super Mario Bros. U + New Super Luigi U - High Res Shadows" +version = 2 [TextureRedefine] width = 1024 diff --git a/Enhancement/NintendoLand_HighResShadows/rules.txt b/Enhancement/NintendoLand_HighResShadows/rules.txt index 7b15beee..3103b4cf 100644 --- a/Enhancement/NintendoLand_HighResShadows/rules.txt +++ b/Enhancement/NintendoLand_HighResShadows/rules.txt @@ -2,6 +2,7 @@ [Definition] titleIds = 0005000010101F00,0005000010102000,0005000010102100 name = "Nintendo Land - High Res Shadows" +version = 2 [TextureRedefine] width = 2048 diff --git a/Enhancement/Smash_HighResShadows/rules.txt b/Enhancement/Smash_HighResShadows/rules.txt index 5465905d..af4a2a29 100644 --- a/Enhancement/Smash_HighResShadows/rules.txt +++ b/Enhancement/Smash_HighResShadows/rules.txt @@ -2,6 +2,7 @@ [Definition] titleIds = 0005000010110E00,0005000010145000,0005000010144F00,ffffffffd72e798a name = "Super Smash Bros. - High Res Shadows" +version = 2 [TextureRedefine] width = 512 diff --git a/Enhancement/Splatoon_HighResShadows/rules.txt b/Enhancement/Splatoon_HighResShadows/rules.txt index b1364fd4..37a47d50 100644 --- a/Enhancement/Splatoon_HighResShadows/rules.txt +++ b/Enhancement/Splatoon_HighResShadows/rules.txt @@ -2,6 +2,7 @@ [Definition] titleIds = 0005000010176900,0005000010176A00,0005000010162B000 name = "Splatoon - High Res Shadows" +version = 2 [TextureRedefine] width = 1024 diff --git a/Enhancement/SuperMario3DWorld_HighResShadows/rules.txt b/Enhancement/SuperMario3DWorld_HighResShadows/rules.txt index f1d75464..cb96db34 100644 --- a/Enhancement/SuperMario3DWorld_HighResShadows/rules.txt +++ b/Enhancement/SuperMario3DWorld_HighResShadows/rules.txt @@ -3,6 +3,7 @@ [Definition] titleIds = 0005000010145d00,0005000010145c00,0005000010106100,0005000010180600,0005000010180700,0005000010180500 name = "Super Mario 3D World + Captain Toad: Treasure Tracker - High Res Shadows" +version = 2 [TextureRedefine] width = 1024 diff --git a/Enhancement/TheWindWaker_HighResShadows/rules.txt b/Enhancement/TheWindWaker_HighResShadows/rules.txt index 3b39e876..474c0a82 100644 --- a/Enhancement/TheWindWaker_HighResShadows/rules.txt +++ b/Enhancement/TheWindWaker_HighResShadows/rules.txt @@ -4,6 +4,7 @@ [Definition] titleIds = 0005000010143400,0005000010143600,0005000010143500 name = "The Wind Waker HD - High Res Shadows" +version = 2 [TextureRedefine] width = 1024 diff --git a/Enhancement/TropicalFreeze_AARemoval/6f6f8138f679c2d2_00000000000003c9_ps_source.txt b/Enhancement/TropicalFreeze_AARemoval/10ccf0cc1234d069_00000000000003c9_ps.txt similarity index 51% rename from Enhancement/TropicalFreeze_AARemoval/6f6f8138f679c2d2_00000000000003c9_ps_source.txt rename to Enhancement/TropicalFreeze_AARemoval/10ccf0cc1234d069_00000000000003c9_ps.txt index ab2de8aa..8967d7da 100644 --- a/Enhancement/TropicalFreeze_AARemoval/6f6f8138f679c2d2_00000000000003c9_ps_source.txt +++ b/Enhancement/TropicalFreeze_AARemoval/10ccf0cc1234d069_00000000000003c9_ps.txt @@ -1,11 +1,12 @@ -#version 400 +#version 420 #extension GL_ARB_texture_gather : enable -// shader 6f6f8138f679c2d2 // AA fix Tropical freeze +// shader 10ccf0cc1234d069 // AA removal cemu 1.8 uniform ivec4 uf_remappedPS[2]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf55ae800 res 1280x720x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf55ae800 res 1280x720x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 +layout(location = 0) in vec4 passParameterSem0; layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; int clampFI32(int v) { if( v == 0x7FFFFFFF ) @@ -29,7 +30,6 @@ ivec4 R125i = ivec4(0); ivec4 R126i = ivec4(0); ivec4 R127i = ivec4(0); int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; ivec4 PV0i = ivec4(0), PV1i = ivec4(0); int PS0i = 0, PS1i = 0; ivec4 tempi = ivec4(0); @@ -37,17 +37,16 @@ float tempResultf; int tempResulti; ivec4 ARi = ivec4(0); bool predResult = true; -bool activeMaskStack[31]; -bool activeMaskStackC[32]; -int activeMaskIndex = 0; +bool activeMaskStack[3]; +bool activeMaskStackC[4]; +activeMaskStack[0] = false; +activeMaskStack[1] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStackC[2] = false; activeMaskStack[0] = true; activeMaskStackC[0] = true; activeMaskStackC[1] = true; -int loopStuckCounter = 0; vec3 cubeMapSTM; int cubeMapFaceId; -R0i = floatBitsToInt(passParameter0); -//R1i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyzw); -passPixelColor0 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); } diff --git a/Enhancement/TropicalFreeze_AARemoval/bafe6c9c37bfca4d_00000000000003c9_ps.txt b/Enhancement/TropicalFreeze_AARemoval/bafe6c9c37bfca4d_00000000000003c9_ps.txt new file mode 100644 index 00000000..db896044 --- /dev/null +++ b/Enhancement/TropicalFreeze_AARemoval/bafe6c9c37bfca4d_00000000000003c9_ps.txt @@ -0,0 +1,53 @@ +#version 420 +#extension GL_ARB_texture_gather : enable +// shader bafe6c9c37bfca4d // AA removal cemu 1.8 version +uniform ivec4 uf_remappedPS[2]; +layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf55ae800 res 1280x720x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 +layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 +layout(location = 0) in vec4 passParameterSem0; +layout(location = 0) out vec4 passPixelColor0; +uniform vec2 uf_fragCoordScale; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +bool activeMaskStack[3]; +bool activeMaskStackC[4]; +activeMaskStack[0] = false; +activeMaskStack[1] = false; +activeMaskStackC[0] = false; +activeMaskStackC[1] = false; +activeMaskStackC[2] = false; +activeMaskStack[0] = true; +activeMaskStackC[0] = true; +activeMaskStackC[1] = true; +vec3 cubeMapSTM; +int cubeMapFaceId; + +} diff --git a/Enhancement/TropicalFreeze_AARemoval/e2e605304f3b00d7_00000000000003c9_ps_source.txt b/Enhancement/TropicalFreeze_AARemoval/e2e605304f3b00d7_00000000000003c9_ps_source.txt deleted file mode 100644 index bbc16e9d..00000000 --- a/Enhancement/TropicalFreeze_AARemoval/e2e605304f3b00d7_00000000000003c9_ps_source.txt +++ /dev/null @@ -1,21 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader e2e605304f3b00d7 //AA removal v2 -uniform ivec4 uf_remappedPS[2]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf55ae800 res 1280x720x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ - -} diff --git a/Enhancement/TropicalFreeze_AARemoval/rules.txt b/Enhancement/TropicalFreeze_AARemoval/rules.txt index 68d8e9d4..1ac59dfb 100644 --- a/Enhancement/TropicalFreeze_AARemoval/rules.txt +++ b/Enhancement/TropicalFreeze_AARemoval/rules.txt @@ -1,3 +1,4 @@ [Definition] titleIds = 0005000010137F00,0005000010138300,0005000010144800 -name = "Donkey Kong Country: Tropical Freeze - AA Removal" # v1.2 edge artifacts removed. \ No newline at end of file +name = "Donkey Kong Country: Tropical Freeze - AA Removal" +version = 2 \ No newline at end of file diff --git a/Enhancement/TwilightPrincess_HighResShadows/rules.txt b/Enhancement/TwilightPrincess_HighResShadows/rules.txt index a162927e..adb101cb 100644 --- a/Enhancement/TwilightPrincess_HighResShadows/rules.txt +++ b/Enhancement/TwilightPrincess_HighResShadows/rules.txt @@ -3,6 +3,7 @@ [Definition] titleIds = 000500001019C800,000500001019E600,000500001019E500 name = "Twilight Princess HD - High Res Shadows" +version = 2 [TextureRedefine] width = 384 diff --git a/Enhancement/XCX_HighResShadows/rules.txt b/Enhancement/XCX_HighResShadows/rules.txt index 49aa8d62..0e014c9a 100644 --- a/Enhancement/XCX_HighResShadows/rules.txt +++ b/Enhancement/XCX_HighResShadows/rules.txt @@ -3,6 +3,7 @@ [Definition] titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00,ffffffff0cd546a9 name = "Xenoblade Chronicles X - High Res Shadows" +version = 2 [TextureRedefine] #XCX shadow width = 1024 diff --git a/Enthusiast/Bayonetta2_2880p/rules.txt b/Enthusiast/Bayonetta2_2880p/rules.txt index c1342b52..2ece4f7b 100644 --- a/Enthusiast/Bayonetta2_2880p/rules.txt +++ b/Enthusiast/Bayonetta2_2880p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 name = "Bayonetta 1 + 2 - 2880p (5K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Enthusiast/Bayonetta2_4320p/rules.txt b/Enthusiast/Bayonetta2_4320p/rules.txt index 1bbf9e3a..d45894ed 100644 --- a/Enthusiast/Bayonetta2_4320p/rules.txt +++ b/Enthusiast/Bayonetta2_4320p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 name = "Bayonetta 1 + 2 - 4320p (8K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Enthusiast/Bayonetta2_5760p/rules.txt b/Enthusiast/Bayonetta2_5760p/rules.txt index 7a51317f..0b7d8744 100644 --- a/Enthusiast/Bayonetta2_5760p/rules.txt +++ b/Enthusiast/Bayonetta2_5760p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 name = "Bayonetta 1 + 2 - 5760p (10K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Enthusiast/BreathOfTheWild_2880p/1f2005679839f0ca_00000000000ff259_ps_source.txt b/Enthusiast/BreathOfTheWild_2880p/1f2005679839f0ca_00000000000ff259_ps_source.txt deleted file mode 100644 index a4f278df..00000000 --- a/Enthusiast/BreathOfTheWild_2880p/1f2005679839f0ca_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,673 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //wall lights when running closer. - -const float overwriteWidth = 5120.0; //overwidth value.0 -const float overwriteHeight = 2880.0; - -// shader 1f2005679839f0ca -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_2880p/5c8493f4fb8147f3_000000000000007a_ps_source.txt b/Enthusiast/BreathOfTheWild_2880p/5c8493f4fb8147f3_000000000000007a_ps_source.txt deleted file mode 100644 index b3e8f55e..00000000 --- a/Enthusiast/BreathOfTheWild_2880p/5c8493f4fb8147f3_000000000000007a_ps_source.txt +++ /dev/null @@ -1,211 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //DOF light bath scene -const float overwriteWidth = 5120.0; //overwidth value.0 -const float overwriteHeight = 2880.0; - - -// shader 5c8493f4fb8147f3 -uniform ivec4 uf_remappedPS[4]; -uniform sampler3D textureUnitPS1;// Tex1 addr 0x3dd9c800 res 32x32x32 dim 2 tm: 7 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler1 ClampX/Y/Z: 0 0 0 border: 1 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[3]; -bool activeMaskStackC[4]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R1i.y; -backupReg1i = R1i.z; -backupReg2i = R1i.x; -R1i.x = floatBitsToInt(1.0); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.z = R1i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[1].w)) + intBitsToFloat(0x3f59999a)); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(uf_remappedPS[0].x))); -PS0i = R3i.x; -// 1 -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3f969696))); -R0i.z = clampFI32(R0i.z); -PV1i.z = R0i.z; -// 2 -predResult = (1.0 > intBitsToFloat(uf_remappedPS[1].w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.z = R2i.z; -R3i.y = R1i.z; -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -} -if( activeMaskStackC[2] == true ) { -R0i.w = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = R3i.x; -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].y))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].w) * intBitsToFloat(R0i.w) + intBitsToFloat(R3i.y))); -PV0i.z = R2i.z; -} -if( activeMaskStackC[2] == true ) { -R1i.z = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -if( (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z))) discard; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedPS[1].w) >= 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3e800000))); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(uf_remappedPS[3].w)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e800000))); -// 1 -PV1i.y = floatBitsToInt(fract(intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 4.0); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40e00000) + 1.0)); -PV1i.w = R123i.w; -// 2 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y)); -R127i.z = int(intBitsToFloat(PV1i.w)); -PS0i = R127i.z; -// 3 -R127i.x = int(intBitsToFloat(PV0i.y)); -PS1i = R127i.x; -// 4 -R127i.w = floatBitsToInt(float(R127i.z)); -PS0i = R127i.w; -// 5 -R127i.z = floatBitsToInt(abs(intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R126i.z = floatBitsToInt(float(R127i.x)); -PS1i = R126i.z; -// 6 -R127i.y = floatBitsToInt(abs(intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(R127i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R126i.z)), intBitsToFloat(PS0i))); -// 8 -PV0i.w = floatBitsToInt(trunc(intBitsToFloat(PV1i.x))); -// 9 -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(R127i.z) + intBitsToFloat(R127i.y))); -PV1i.x = R127i.x; -// 10 -PV0i.z = floatBitsToInt((intBitsToFloat(PV1i.x) >= abs(intBitsToFloat(R127i.w)))?1.0:0.0); -PV0i.w = floatBitsToInt(-(abs(intBitsToFloat(R127i.w))) + intBitsToFloat(PV1i.x)); -// 11 -R127i.y = ((intBitsToFloat(PV0i.z) == 0.0)?(R127i.x):(PV0i.w)); -PV1i.y = R127i.y; -// 12 -PV0i.x = floatBitsToInt(abs(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.y)); -// 13 -R123i.w = ((-(intBitsToFloat(R127i.y)) > 0.0)?(PV0i.x):(R127i.y)); -PV1i.w = R123i.w; -// 14 -R123i.z = ((-(intBitsToFloat(R126i.z)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.w)))):(PV1i.w)); -PV0i.z = R123i.z; -// 15 -R123i.y = ((intBitsToFloat(R127i.w) == 0.0)?(R126i.z):(PV0i.z)); -PV1i.y = R123i.y; -// 16 -PS0i = int(intBitsToFloat(PV1i.y)); -// 17 -if( (PS0i == 0)) discard; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x)); -} diff --git a/Enthusiast/BreathOfTheWild_2880p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt b/Enthusiast/BreathOfTheWild_2880p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt deleted file mode 100644 index c849ac16..00000000 --- a/Enthusiast/BreathOfTheWild_2880p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,667 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7354e1fdfa8a188d//mag temple -const float overwriteWidth = 5120.0; //overwidth value.0 -const float overwriteHeight = 2880.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_2880p/7e31e6960354adb3_000000000001fe49_ps_source.txt b/Enthusiast/BreathOfTheWild_2880p/7e31e6960354adb3_000000000001fe49_ps_source.txt deleted file mode 100644 index 4bcc206f..00000000 --- a/Enthusiast/BreathOfTheWild_2880p/7e31e6960354adb3_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,651 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7e31e6960354adb3//mag temple -const float overwriteWidth = 5120.0; //overwidth value.0 -const float overwriteHeight = 2880.0; -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -if( activeMaskStackC[1] == true ) { -// 0 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].w)); -PS0i = R0i.y; -} -if( activeMaskStackC[1] == true ) { -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R123i.w; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R126i.z; -PS1i = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -// 2 -R5i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(uf_remappedPS[3].x)); -PV0i.x = R5i.x; -R7i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[3].y)); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(uf_remappedPS[3].z)); -PV0i.z = R7i.z; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * intBitsToFloat(uf_remappedPS[1].x) + -(intBitsToFloat(PV0i.y)) * intBitsToFloat(uf_remappedPS[1].y) + -(intBitsToFloat(PV0i.z)) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 4 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y)); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(tempResultf); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R7i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R8i.y; -R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV1i.w = R123i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PS1i = R8i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[3].z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(PV1i.z))); -PV0i.z = R127i.z; -// 7 -backupReg0i = R126i.z; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -// 8 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.z)) * -(intBitsToFloat(R127i.z)) + -(intBitsToFloat(PV1i.z)) * -(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.w = tempi.x; -// 9 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -R6i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.z)), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedPS[4].w))); -PV0i.w = R0i.w; -// 11 -R5i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R5i.w; -// 12 -predResult = (intBitsToFloat(R0i.w) > 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(R6i.z)); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R6i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R6i.x)); -R1i.w = 0x3f800000; -PS0i = R1i.w; -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].z)))); -PV1i.z = R127i.z; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 3 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -// 5 -R0i.w = R1i.w; -PV1i.w = R0i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R1i.w = R5i.w; -PV0i.w = R1i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(R6i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(uf_remappedPS[5].y))); -PS0i = R2i.x; -// 1 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -R3i.y = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV1i.y = R3i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(uf_remappedPS[7].x)); -PV1i.w = R2i.w; -R4i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].y)) + intBitsToFloat(uf_remappedPS[7].y)); -PS1i = R4i.y; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -R2i.z = 0; -PS0i = R2i.z; -// 3 -backupReg0i = R1i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R127i.x; -R2i.y = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(uf_remappedPS[5].w))); -PV1i.y = R2i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R4i.z = floatBitsToInt(intBitsToFloat(R4i.z) / 2.0); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); -PV0i.y = R5i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); -PV0i.z = R5i.z; -R4i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -PS0i = R3i.w; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x3ea2f983))); -PS1i = R6i.y; -// 6 -R0i.x = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0xbf666666)); -PV0i.x = R0i.x; -R0i.y = PV1i.x; -R0i.y = clampFI32(R0i.y); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R0i.w))); -PV0i.z = R0i.z; -R0i.w = PV1i.x; -R0i.w = floatBitsToInt(intBitsToFloat(R0i.w) * 2.0); -PV0i.w = R0i.w; -R3i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[6].x)); -PS0i = R3i.x; -} -if( activeMaskStackC[1] == true ) { -R3i.z = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R124i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R4i.x)))); -PV0i.x = R124i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.y)))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.z)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(0x40a00000))); -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R7i.y) * intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(R124i.x) + intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R126i.y) + intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R125i.x = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R125i.x; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R7i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R7i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.x))); -// 5 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.w) + intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[6].y)); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.x))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[1].w)) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(R125i.x)); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(R2i.w) + intBitsToFloat(R4i.y) * intBitsToFloat(R4i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R4i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 7 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(uf_remappedPS[8].y))); -R127i.x = clampFI32(R127i.x); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.y = R127i.y; -R124i.z = ((intBitsToFloat(R2i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.w = R1i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R126i.w; -// 8 -R126i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.y))); -PV0i.y = R124i.y; -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.z))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.w = clampFI32(PV0i.w); -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R127i.w)); -PS0i = R125i.z; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.z))); -PS1i = R1i.z; -// 10 -backupReg0i = R126i.y; -backupReg1i = R125i.z; -backupReg2i = R127i.x; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R126i.x)))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R124i.y)))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R0i.z)))); -PV0i.z = R125i.z; -R5i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(backupReg1i)); -PV0i.w = R5i.w; -R126i.z = floatBitsToInt((-(intBitsToFloat(backupReg2i)) * intBitsToFloat(backupReg2i) + 1.0)); -PS0i = R126i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].z)) + intBitsToFloat(uf_remappedPS[7].z)); -PS1i = R127i.w; -// 12 -tempi.x = floatBitsToInt(-(intBitsToFloat(R3i.x)) * intBitsToFloat(R2i.w) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R4i.y) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(max(-(intBitsToFloat(R6i.z)), 0.0)); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R126i.w)); -PV1i.z = clampFI32(PV1i.z); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 14 -backupReg0i = R124i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); -R123i.y = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R3i.x))); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.y))); -PV0i.z = R124i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[6].z))); -PV0i.w = R126i.w; -R2i.w = ((backupReg0i == 0)?(R3i.z):(PV1i.x)); -PS0i = R2i.w; -// 15 -backupReg0i = R0i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R126i.z = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = clampFI32(PV1i.w); -R124i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R124i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.x))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.y))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R0i.z))); -PV0i.z = R125i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.y))); -PV0i.w = R125i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.w; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = ((0.0 > intBitsToFloat(PS0i))?int(0xFFFFFFFF):int(0x0)); -PS1i = R124i.z; -// 18 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), -(1.0))); -R8i.w = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(R0i.w))); -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); -PV1i.z = R0i.z; -R123i.w = ((R124i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -R7i.w = floatBitsToInt((-(intBitsToFloat(R126i.w)) * intBitsToFloat(R125i.w) + 1.0)); -R7i.w = clampFI32(R7i.w); -PS1i = R7i.w; -// 20 -R2i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R5i.y) + intBitsToFloat(PV1i.y)); -PV0i.y = R2i.y; -R3i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(PV1i.z)); -PV0i.z = R3i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3dcccccd))); -R6i.w = clampFI32(R6i.w); -PV0i.w = R6i.w; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(R2i.w))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(R2i.w))); -PS1i = R1i.y; -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.y)); -PS0i = floatBitsToInt(tempResultf); -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS0i))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV1i.w = R123i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R2i.w))); -PS1i = R124i.x; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R127i.w))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PS1i) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(0x3ea2f983))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.z; -// 5 -backupReg0i = R124i.x; -backupReg1i = R0i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R124i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(0x41200000) + 1.0)); -R124i.z = clampFI32(R124i.z); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV0i.w))); -PS1i = R2i.x; -// 6 -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R125i.z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV1i.w))); -PV0i.z = R2i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 7 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PS0i)); -PV1i.x = R124i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R2i.w = 0; -PV1i.w = R2i.w; -// 8 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R123i.y; -// 9 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -// 10 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e800000)); -// 12 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.x))); -// 13 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV0i.w))); -// 14 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 16 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.x))); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.z))); -// 19 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.x))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.w))); -PV1i.z = R0i.z; -// 20 -R1i.x = R2i.x; -PV0i.x = R1i.x; -R1i.y = R2i.y; -PV0i.y = R1i.y; -R1i.z = R2i.z; -PV0i.z = R1i.z; -R1i.w = R2i.w; -PV0i.w = R1i.w; -// 21 -R2i.x = R0i.x; -PV1i.x = R2i.x; -R2i.y = R0i.y; -PV1i.y = R2i.y; -R2i.z = R0i.z; -PV1i.z = R2i.z; -R2i.w = R0i.w; -PV1i.w = R2i.w; -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -passPixelColor1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_2880p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt b/Enthusiast/BreathOfTheWild_2880p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt deleted file mode 100644 index 5d52f0c6..00000000 --- a/Enthusiast/BreathOfTheWild_2880p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,683 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 9f547256a5f2f2f6 // cooking fire? -const float overwriteWidth = 5120.0; //overwidth value.0 -const float overwriteHeight = 2880.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de0e000 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R7i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R7i.z; -R11i.w = 0; -PV0i.w = R11i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R0i.z = floatBitsToInt(tempResultf); -PS0i = R0i.z; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R127i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.y; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R2i.x; -// 2 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.z))); -PV0i.x = R5i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R2i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.z))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R5i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.z))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R126i.y)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * -(intBitsToFloat(R2i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R2i.z)) * -(intBitsToFloat(R2i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = PS1i & 0x00000002; -PS0i = R124i.w; -// 5 -R0i.x = floatBitsToInt(-(intBitsToFloat(R127i.w))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV1i.y = R0i.y; -R3i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.w = R125i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R127i.w)))); -PS1i = R4i.y; -// 6 -R10i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R10i.x; -PV0i.y = R10i.x; -PV0i.z = R10i.x; -PV0i.w = R10i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R126i.z = floatBitsToInt(tempResultf); -PS0i = R126i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x3d4ccccd))); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R10i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.z = tempi.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R127i.y; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R10i.x),intBitsToFloat(R10i.y)),vec4(intBitsToFloat(R10i.y),intBitsToFloat(R10i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = R126i.y; -// 12 -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -PV0i.y = R127i.y; -R6i.z = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.z = R6i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * 0.5 + 0.5)); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -R127i.z = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R7i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R7i.y; -// 14 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.x = R6i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -R9i.y = floatBitsToInt(intBitsToFloat(R9i.y) / 2.0); -PV0i.y = R9i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -PS0i = R8i.z; -// 15 -R123i.x = ((R127i.z == 0)?(0):(PV0i.z)); -PV1i.x = R123i.x; -R8i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.y = R8i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(R10i.z))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(uf_remappedPS[9].y))); -R3i.w = clampFI32(R3i.w); -PV1i.w = R3i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R3i.x = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PS1i)); -R3i.x = clampFI32(R3i.x); -PV0i.x = R3i.x; -R6i.y = ((R124i.w == 0)?(R127i.x):(PV1i.x)); -PV0i.y = R6i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3fc00000))); -PV0i.z = R0i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_remappedPS[10].y))); -PV0i.w = R0i.w; -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.z)); -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R1i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R6i.zy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R4i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((-(intBitsToFloat(R3i.w)) * intBitsToFloat(R3i.w) + 1.0)); -PV1i.y = R124i.y; -PV1i.z = PV0i.x; -PV1i.z = clampFI32(PV1i.z); -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R124i.w = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R124i.w; -// 2 -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R8i.y) + intBitsToFloat(R9i.y))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[9].z) * intBitsToFloat(PV1i.x) + intBitsToFloat(0x40800000))/2.0); -PS0i = R127i.z; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R2i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R1i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(intBitsToFloat(R3i.y))); -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_remappedPS[4].w))); -PS0i = R127i.x; -// 5 -backupReg0i = R3i.z; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.w)); -PS1i = R3i.z; -// 6 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R0i.x) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(backupReg0i) * 1.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -backupReg1i = R0i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.x = clampFI32(R125i.x); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(uf_remappedPS[11].x)); -R126i.y = clampFI32(R126i.y); -PV0i.y = R126i.y; -R0i.z = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg1i))); -PS0i = R125i.y; -// 9 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -backupReg3i = R124i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg2i) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R124i.w = clampFI32(R124i.w); -PS1i = R124i.w; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(max(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.w))); -PS0i = R125i.w; -// 11 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R127i.y; -backupReg2i = R124i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.x), intBitsToFloat(backupReg2i))); -PV0i.w = R124i.w; -R127i.z = floatBitsToInt(-(intBitsToFloat(R125i.w)) + 1.0); -PS0i = R127i.z; -// 13 -backupReg0i = R126i.z; -backupReg0i = R126i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R124i.z = clampFI32(R124i.z); -PS1i = R124i.z; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.z))); -PS0i = R0i.y; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R125i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R124i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R124i.z))); -PV0i.w = R124i.w; -R127i.y = floatBitsToInt(-(intBitsToFloat(backupReg3i)) + 1.0); -PS0i = R127i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = ((intBitsToFloat(R6i.z) > intBitsToFloat(uf_remappedPS[10].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = R125i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -// 19 -backupReg0i = R1i.y; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PV1i.x = R3i.x; -R1i.y = ((R125i.w == 0)?(backupReg0i):(R125i.y)); -PV1i.y = R1i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PV1i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(PS0i) + 1.0)); -PV1i.w = R123i.w; -R2i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PS1i = R2i.x; -// 20 -backupReg0i = R8i.y; -backupReg1i = R0i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.y = R8i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R9i.y))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(max(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e4ccccd))); -PV0i.w = R4i.w; -R0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -PS0i = R0i.x; -// 21 -backupReg0i = R0i.y; -backupReg1i = R7i.z; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R5i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); -PV1i.z = R7i.z; -R5i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R5i.w = clampFI32(R5i.w); -PV1i.w = R5i.w; -R4i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R4i.x; -// 0 -R125i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R4i.x)); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(0x80000000)); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(R0i.y)) + 1.0); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(R5i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(R0i.x) + -(1.0))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(min(intBitsToFloat(R2i.x), 1.0)); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS0i))); -PV1i.w = R124i.w; -R124i.z = floatBitsToInt(intBitsToFloat(R4i.w) + 0.5); -PS1i = R124i.z; -// 2 -backupReg0i = R125i.x; -backupReg1i = R0i.y; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R1i.y))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R1i.y))); -R124i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z) + intBitsToFloat(backupReg1i))); -PS0i = R124i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(R124i.z)); -PV1i.y = clampFI32(PV1i.y); -R123i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[9].w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV1i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -// 5 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.x))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV0i.z))); -// 6 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.z))); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); -PV0i.z = R11i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV0i.y))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.x))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.z))); -// 11 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); -PV1i.z = R3i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R3i.x; -PV1i.x = R1i.x; -R1i.y = R3i.y; -PV1i.y = R1i.y; -R1i.z = R3i.z; -PV1i.z = R1i.z; -R1i.w = R3i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_2880p/b44e557a637e76dc_000000000001fe49_ps_source.txt b/Enthusiast/BreathOfTheWild_2880p/b44e557a637e76dc_000000000001fe49_ps_source.txt deleted file mode 100644 index 45c4fed6..00000000 --- a/Enthusiast/BreathOfTheWild_2880p/b44e557a637e76dc_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,561 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // overhad bath scene. dependency on depth shader -const float overwriteWidth = 5120.0; //overwidth value.0 -const float overwriteHeight = 2880.0; - -// shader b44e557a637e76dc -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -R6i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[0].y)); -PV0i.y = R6i.y; -R0i.z = 0; -PV0i.z = R0i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[0].x)); -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R0i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R13i.w = 0; -PV0i.w = R13i.w; -R1i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[2].w)); -PS0i = R1i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.w)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PS1i = R126i.y; -// 2 -backupReg0i = R127i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + intBitsToFloat(uf_remappedPS[4].z)); -PV0i.x = R125i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R126i.w))); -PV0i.y = R9i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(backupReg0i)))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R6i.z; -R124i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[4].x)); -PV1i.w = R124i.w; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(uf_remappedPS[4].y)); -PS1i = R125i.y; -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) * intBitsToFloat(uf_remappedPS[2].x) + -(intBitsToFloat(PS1i)) * intBitsToFloat(uf_remappedPS[2].y) + -(intBitsToFloat(R125i.x)) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R126i.w))); -PS0i = R10i.y; -// 5 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R126i.w))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R1i.w)); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[5].x)); -PV1i.w = R0i.w; -R5i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].y)) + intBitsToFloat(uf_remappedPS[5].y)); -PS1i = R5i.y; -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].y))); -PV0i.y = R123i.y; -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.x))); -// 7 -R126i.x = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.x))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.w) + -(intBitsToFloat(PV0i.y))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R127i.z) + intBitsToFloat(uf_remappedPS[4].z))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(R10i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 8 -backupReg0i = R125i.z; -backupReg0i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(R9i.y) + intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R12i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -PV0i.y = R12i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); -R4i.w = floatBitsToInt(intBitsToFloat(R4i.w) / 2.0); -PV0i.w = R4i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); -PS0i = R8i.z; -// 9 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.y)) * -(intBitsToFloat(R127i.y)) + -(intBitsToFloat(PV0i.z)) * -(intBitsToFloat(PV0i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = tempi.x; -PS1i = PV0i.x; -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); -// 10 -R1i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PS1i) + -(intBitsToFloat(R9i.y)))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(PS1i) + -(intBitsToFloat(R10i.y)))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(PS1i) + -(intBitsToFloat(R0i.x)))); -PV0i.z = R1i.z; -R127i.w = R127i.x; -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -R2i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -PS1i = R2i.x; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = tempi.x; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R126i.y; -// 13 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(R1i.x) + intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R1i.y) + intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PS1i = R122i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R7i.z = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R7i.z; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R1i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = tempi.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R127i.y))); -PS1i = R126i.x; -// 16 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); -// 17 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(max(intBitsToFloat(R126i.w), -(1.0))); -PV1i.x = R126i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].w)) * intBitsToFloat(R125i.z) + intBitsToFloat(backupReg0i))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.y) + intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -PV1i.w = R126i.w; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R5i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(R5i.y) * intBitsToFloat(R5i.y) + intBitsToFloat(R0i.z) * intBitsToFloat(R5i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = R0i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -// 20 -R3i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.w))); -PV0i.x = R3i.x; -R8i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.y))); -PV0i.y = R8i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); -PV0i.z = R2i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); -PS0i = R2i.y; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.w = tempi.x; -R4i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PS1i = R4i.y; -R7i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zy)).x); -// 0 -R126i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R3i.x)))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R8i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R2i.z)))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(uf_remappedPS[9].y))); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PS0i)); -PS1i = R126i.w; -// 2 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(R5i.y) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 3 -backupReg0i = R0i.y; -R125i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R2i.y)); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(backupReg0i))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R124i.w)) * intBitsToFloat(R124i.w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = ((intBitsToFloat(R4i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 4 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.w))); -PV0i.x = R123i.x; -R126i.y = ((PV1i.w == 0)?(R7i.y):(PV1i.y)); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y))); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[6].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PS0i = R5i.y; -// 5 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R3i.x))); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R8i.y))); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R2i.z))); -PV1i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].z)) + intBitsToFloat(uf_remappedPS[5].z)); -// 6 -backupReg0i = R125i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[0].z))); -PS0i = R125i.x; -// 7 -R127i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(R126i.y))); -PV1i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R124i.w))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(R126i.y))); -PV1i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 8 -backupReg0i = R126i.x; -backupReg1i = R127i.z; -backupReg2i = R126i.y; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt((-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV1i.z) + 1.0)); -R125i.w = clampFI32(R125i.w); -PV0i.w = R125i.w; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(backupReg2i))); -PS0i = R124i.y; -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R9i.y) + intBitsToFloat(PV0i.x)); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PS1i = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PS1i) + intBitsToFloat(R5i.y))); -PS0i = R8i.y; -// 11 -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R6i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.x; -// 13 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R9i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R10i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.z; -// 15 -backupReg0i = R127i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R126i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(0x3ea2f983))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R125i.x))); -R123i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(PV1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PV1i.z))); -// 17 -R13i.x = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PV1i.x = R13i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R13i.z = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.z = R13i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -R13i.y = floatBitsToInt(min(intBitsToFloat(PS0i), intBitsToFloat(0x42000000))); -PS1i = R13i.y; -// 18 -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.z = R125i.z; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -PV1i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(PS0i)); -// 20 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R125i.z))); -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -// 22 -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -// 23 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -// 24 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 25 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -// 26 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(PV1i.x))); -// 27 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.z))); -// 28 -backupReg0i = R8i.y; -backupReg0i = R8i.y; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV1i.w))); -PV0i.x = R4i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -PV0i.y = R8i.y; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.w = R5i.w; -// 0 -backupReg0i = R4i.x; -R4i.x = floatBitsToInt(min(intBitsToFloat(R8i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(backupReg0i), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(R5i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 1 -R0i.x = R13i.x; -PV1i.x = R0i.x; -R0i.y = R13i.y; -PV1i.y = R0i.y; -R0i.z = R13i.z; -PV1i.z = R0i.z; -R0i.w = R13i.w; -PV1i.w = R0i.w; -// 2 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_2880p/bd65eab89d34499f_0000000000003fc9_ps_source.txt b/Enthusiast/BreathOfTheWild_2880p/bd65eab89d34499f_0000000000003fc9_ps_source.txt deleted file mode 100644 index 6487d1fb..00000000 --- a/Enthusiast/BreathOfTheWild_2880p/bd65eab89d34499f_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,523 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader bd65eab89d34499f //Dark statues fix -const float overwriteWidth = 5120.0; //overwidth value.0 -const float overwriteHeight = 2880.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R7i.x = 0; -PV0i.x = R7i.x; -R5i.y = 0; -PV0i.y = R5i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R12i.w = 0; -PV1i.w = R12i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.w = R127i.w; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); -PS0i = R3i.x; -// 1 -backupReg0i = R0i.w; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.w))); -PV1i.x = R4i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(backupReg0i))); -PS1i = R3i.z; -// 2 -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedPS[2].z))); -PV0i.z = R126i.z; -R3i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w)); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[3].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[3].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[3].x))); -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(0x3d4ccccd))); -R122i.x = clampFI32(R122i.x); -PS1i = R122i.x; -// 4 -R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((-(intBitsToFloat(R127i.x)) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); -PS0i = R126i.x; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.w)); -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = tempi.x; -R124i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R124i.w; -// 7 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.w))); -PV1i.x = R6i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.w))); -PV1i.y = R3i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R126i.w))); -PV1i.z = R4i.z; -R127i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].x)) * intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.x))); -PV1i.w = R127i.w; -R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -PS1i = R127i.z; -// 8 -backupReg0i = R126i.y; -backupReg1i = R126i.x; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].z)) * intBitsToFloat(R125i.w) + intBitsToFloat(R126i.z))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].y)) * intBitsToFloat(R125i.w) + intBitsToFloat(backupReg0i))); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R3i.w) * 0.5 + 0.5)); -PV0i.z = R123i.z; -R1i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(1.0)); -PV0i.w = R1i.w; -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3ea2f983))); -PS0i = R8i.x; -// 9 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PV1i.x = R0i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(R127i.z)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R3i.z))); -R125i.w = ((intBitsToFloat(R124i.w) > intBitsToFloat(uf_remappedPS[4].w))?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[4].w)); -PS1i = R126i.w; -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.y))); -R0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = R0i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.y))); -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.z))); -PS0i = R122i.x; -// 11 -R123i.x = ((R125i.w == 0)?(R127i.w):(PV0i.x)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS0i))); -PV1i.y = R123i.y; -R123i.z = ((R125i.w == 0)?(R126i.y):(PV0i.w)); -PV1i.z = R123i.z; -R123i.w = ((R125i.w == 0)?(R126i.x):(PV0i.z)); -PV1i.w = R123i.w; -// 12 -PV0i.x = PV1i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV1i.z)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV1i.x)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(PV1i.w)); -PV0i.w = R127i.w; -R126i.x = PV1i.y; -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 13 -R10i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.x)))); -PV1i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R4i.x)))); -PV1i.y = R4i.y; -R5i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.z)))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R126i.w)); -// 14 -backupReg0i = R125i.x; -backupReg1i = R1i.y; -backupReg0i = R125i.x; -backupReg2i = R1i.z; -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.z)))); -PV0i.x = R125i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R126i.y)))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.w)))); -PV0i.z = R1i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(PV1i.z))); -// 15 -backupReg0i = R0i.y; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * intBitsToFloat(R10i.x) + intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R4i.y) + intBitsToFloat(PS0i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PS1i = R126i.y; -// 16 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R1i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 17 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), -(intBitsToFloat(R1i.z)))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PS0i)); -R5i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS1i = R5i.x; -// 18 -R126i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.y))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.z))); -PV0i.z = R127i.z; -R4i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.w = R4i.w; -R122i.x = floatBitsToInt((-(intBitsToFloat(R1i.y)) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(PV1i.y))); -PS0i = R122i.x; -// 19 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 20 -R9i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -PV0i.x = R9i.x; -R0i.z = floatBitsToInt(max(intBitsToFloat(PS1i), intBitsToFloat(0x38d1b717))); -PV0i.z = R0i.z; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 21 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[5].y))); -PV1i.z = clampFI32(PV1i.z); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 22 -R1i.x = floatBitsToInt((-(intBitsToFloat(PV1i.z)) * intBitsToFloat(PV1i.z) + 1.0)); -PV0i.x = R1i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); -PV0i.y = clampFI32(PV0i.y); -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -// 23 -R2i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R125i.x)))); -PV1i.x = R2i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.y)))); -PV1i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.z)))); -PV1i.z = R2i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS0i))); -PV1i.w = R2i.w; -R11i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.x)), intBitsToFloat(PS0i))); -PS1i = R11i.x; -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(R2i.w), 1.0)); -PS0i = R126i.x; -// 1 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x))); -PV1i.x = R124i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.y)), intBitsToFloat(R0i.w))); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), intBitsToFloat(R0i.w))); -PV1i.z = R125i.z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS1i))); -PV0i.y = R124i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.z)), 0.0)); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 3 -R126i.x = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV0i.y)); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PV0i.z)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); -R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS1i = R2i.y; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R126i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 6 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y) + intBitsToFloat(R0i.x))); -PV0i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(R126i.z)); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R126i.x; -// 9 -backupReg0i = R127i.y; -R125i.x = floatBitsToInt(min(intBitsToFloat(R127i.w), 1.0)); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R126i.z))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.w = R127i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(PS1i)); -R123i.y = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(PV1i.z) + 1.0)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.z))); -// 11 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.z))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(R124i.x))); -PS1i = R126i.x; -// 12 -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R124i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R7i.x)))); -R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R11i.x) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PS0i)); -R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(R9i.x))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R5i.y)))); -R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.z))); -PS1i = R122i.x; -// 14 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R2i.y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.x))); -R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R11i.x)) + intBitsToFloat(PS0i))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R127i.w; -// 16 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e800000)); -R126i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R126i.z = clampFI32(R126i.z); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.y))); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV0i.w))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV1i.x))); -// 19 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.x))); -PV1i.x = R12i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.w))); -PV1i.y = clampFI32(PV1i.y); -R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -PV1i.z = R12i.z; -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.z))); -PS1i = R12i.y; -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.y))); -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -// 22 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.y))); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.x))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.w))); -PV0i.z = R2i.z; -// 23 -R0i.x = R12i.x; -PV1i.x = R0i.x; -R0i.y = R12i.y; -PV1i.y = R0i.y; -R0i.z = R12i.z; -PV1i.z = R0i.z; -R0i.w = R12i.w; -PV1i.w = R0i.w; -// 24 -R1i.x = R2i.x; -PV0i.x = R1i.x; -R1i.y = R2i.y; -PV0i.y = R1i.y; -R1i.z = R2i.z; -PV0i.z = R1i.z; -R1i.w = R2i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_2880p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt b/Enthusiast/BreathOfTheWild_2880p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt deleted file mode 100644 index b5a34eeb..00000000 --- a/Enthusiast/BreathOfTheWild_2880p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt +++ /dev/null @@ -1,280 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader c797a1f793b1e3ac//mag temple -const float overwriteWidth = 5120.0; //overwidth value.0 -const float overwriteHeight = 2880.0; -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R3i.x = uf_remappedPS[0].y; -R3i.x = floatBitsToInt(intBitsToFloat(R3i.x) / 2.0); -PV0i.x = R3i.x; -R127i.y = uf_remappedPS[0].x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); -PV0i.y = R127i.y; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R1i.w = uf_remappedPS[0].z; -R1i.w = floatBitsToInt(intBitsToFloat(R1i.w) / 2.0); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = uf_remappedPS[2].x; -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.z = uf_remappedPS[2].z; -R0i.z = floatBitsToInt(intBitsToFloat(R0i.z) / 2.0); -PV0i.z = R0i.z; -R4i.w = 0; -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -PS0i = R3i.w; -R0i.w = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyz); -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R124i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R0i.w) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R126i.y; -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R126i.z; -// 2 -R124i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(PV1i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.w))); -PS0i = R126i.x; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[5].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.z = tempi.x; -R125i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PS1i = R125i.z; -// 4 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PS0i = R127i.x; -// 5 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(R3i.w)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(R126i.y)); -R123i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -R1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS1i)); -R1i.x = clampFI32(R1i.x); -PV0i.x = R1i.x; -R126i.y = floatBitsToInt(max(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.z))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z)); -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z)); -PV0i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.z) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.y))); -PS1i = R127i.z; -// 8 -backupReg0i = R125i.x; -backupReg1i = R125i.y; -backupReg2i = R124i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R127i.w))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PV0i.z = R124i.z; -R124i.w = ((1.0 > intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PV0i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R124i.x; -backupReg1i = R127i.y; -R124i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg1i)), intBitsToFloat(PS0i))); -PV1i.w = R127i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS1i = R0i.x; -// 10 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS0i = R125i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R126i.w; -// 12 -backupReg0i = R124i.z; -backupReg1i = R127i.y; -backupReg1i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.z = tempi.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -PS0i = R127i.y; -// 13 -backupReg0i = R127i.x; -R123i.x = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R124i.x)):(-(intBitsToFloat(R124i.x))))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R127i.w)):(-(intBitsToFloat(R127i.w))))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R126i.z)):(-(intBitsToFloat(R126i.z))))); -PV1i.z = R123i.z; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.z)); -R127i.x = clampFI32(R127i.x); -PS1i = R127i.x; -// 14 -backupReg0i = R126i.y; -backupReg1i = R0i.x; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.y) + intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -// 15 -backupReg0i = R127i.x; -R127i.x = ((R124i.w == 0)?(PS0i):(R127i.y)); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(R0i.x) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); -R123i.w = ((R124i.w == 0)?(R0i.x):(R127i.y)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = clampFI32(PS1i); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.y)); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -// 17 -R123i.y = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(PV0i.z) + 1.0)); -PV1i.y = R123i.y; -R123i.z = ((R124i.w == 0)?(PV0i.x):(0x3f800000)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.y))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.w))); -// 19 -backupReg0i = R127i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].x))); -R127i.z = ((R124i.w == 0)?(PV0i.x):(backupReg0i)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].z))); -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); -// 21 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.y))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.x))); -PV1i.z = R4i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_2880p/ce13b60ad9985473_000000000001fe49_ps_source.txt b/Enthusiast/BreathOfTheWild_2880p/ce13b60ad9985473_000000000001fe49_ps_source.txt deleted file mode 100644 index ca773555..00000000 --- a/Enthusiast/BreathOfTheWild_2880p/ce13b60ad9985473_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,456 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // chest opening light. Dependency 640x360x1 upres must be in proportion to 1280 upres. -const float overwriteWidth = 5120.0; //overwidth value.0 -const float overwriteHeight = 2880.0; - -// shader ce13b60ad9985473 -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.y = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R127i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R5i.w = floatBitsToInt((0.0 * intBitsToFloat(uf_remappedPS[2].w) + 1.0)); -PV1i.w = R5i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.y))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R8i.w = 0; -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS1i = R124i.x; -// 2 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R4i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV0i.y = R2i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PV0i.z = R125i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R0i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R5i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R1i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R1i.w; -PS1i = int(intBitsToFloat(R126i.w)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * -(intBitsToFloat(R124i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R125i.z)) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.x = PS1i & 0x00000002; -PS0i = R1i.x; -// 5 -R125i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R125i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(R0i.x) + 1.0)); -R7i.z = clampFI32(R7i.z); -PV1i.z = R7i.z; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R1i.w))); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R0i.w) + intBitsToFloat(PS1i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.w = PV0i.x; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -PS1i = R126i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R124i.y; -// 9 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R4i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R1i.w)))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -R126i.y = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PS1i = R126i.y; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV1i.y) + -(intBitsToFloat(R125i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 11 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.x))); -PV1i.x = R127i.x; -R3i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R2i.y))); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.z))); -PV1i.z = R127i.z; -R2i.w = floatBitsToInt(intBitsToFloat(PS0i) + -(1.0)); -PV1i.w = R2i.w; -R127i.y = floatBitsToInt(max(intBitsToFloat(R126i.z), -(1.0))); -PS1i = R127i.y; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PS0i = R2i.x; -// 13 -R3i.x = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.x = R3i.x; -PV1i.y = R126i.x; -PV1i.y = clampFI32(PV1i.y); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(0x3ea2f983))); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 14 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[2].y))); -R127i.y = clampFI32(R127i.y); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(uf_remappedPS[6].w))); -PV0i.z = R126i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV0i.w = R4i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 15 -backupReg0i = R124i.y; -R0i.x = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.x = R0i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.y = R124i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.z = R2i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS1i = R126i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.x)))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R2i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.z)))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(0x40400000))); -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R125i.x)); -PS0i = R3i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R124i.y))); -R6i.y = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R127i.y) + 1.0)); -PV0i.y = R6i.y; -R3i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(uf_remappedPS[6].y))); -PV0i.z = R3i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); -PV1i.y = R2i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R1i.z; -R123i.w = ((backupReg0i == 0)?(0):(PV0i.x)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 20 -backupReg0i = R1i.x; -backupReg1i = R0i.y; -R1i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R1i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.y)); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.z)); -PV0i.z = R0i.z; -R3i.w = ((backupReg0i == 0)?(R126i.z):(PV1i.w)); -PV0i.w = R3i.w; -R4i.y = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(PS1i)); -PS0i = R4i.y; -R5i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.zw)).x); -// 0 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = ((intBitsToFloat(R3i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS0i = R127i.y; -// 1 -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R2i.x))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R2i.z))); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.w; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 5 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R4i.y))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -// 6 -R126i.x = ((R127i.y == 0)?(R5i.y):(R127i.w)); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R6i.y))); -PV1i.y = R124i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.x))); -PS1i = R127i.x; -// 8 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R125i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R125i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R126i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.y))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R125i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS1i))); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -R8i.x = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PS1i = R8i.x; -// 12 -R8i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R8i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e800000)); -R8i.z = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PS0i = R8i.z; -// 13 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.z))); -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.y))); -// 15 -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.x))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.w))); -// 17 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 19 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 20 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R7i.z; -// 21 -R0i.x = R8i.x; -PV1i.x = R0i.x; -R0i.y = R8i.y; -PV1i.y = R0i.y; -R0i.z = R8i.z; -PV1i.z = R0i.z; -R0i.w = R8i.w; -PV1i.w = R0i.w; -// 22 -R1i.x = R7i.x; -PV0i.x = R1i.x; -R1i.y = R7i.y; -PV0i.y = R1i.y; -R1i.z = R7i.z; -PV0i.z = R1i.z; -R1i.w = R7i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_2880p/ceba17482659c1bd_0000000000003fc9_ps_source.txt b/Enthusiast/BreathOfTheWild_2880p/ceba17482659c1bd_0000000000003fc9_ps_source.txt deleted file mode 100644 index 604a1549..00000000 --- a/Enthusiast/BreathOfTheWild_2880p/ceba17482659c1bd_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,182 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader ceba17482659c1bd //temple of time light fix. -const float overwriteWidth = 5120.0; //overwidth value.0 -const float overwriteHeight = 2880.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = gl_FragCoord.xyzw; -R1f = passParameter1; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R0f.xy = R0f.xy / scaleFactor; -// 0 -R4f.x = 0.0; -PV0f.x = R4f.x; -R3f.w = 0.0; -PV0f.w = R3f.w; -PS0f = 1.0 / intBitsToFloat(uf_remappedPS[0].x); -// 1 -R2f.x = R0f.x * PS0f; -PV1f.x = R2f.x; -PS1f = 1.0 / intBitsToFloat(uf_remappedPS[0].y); -// 2 -R2f.y = R0f.y * PS1f; -PV0f.y = R2f.y; -R0f.w = (texture(textureUnitPS0, R2f.xy).x); -R2f.xyz = (texture(textureUnitPS1, R2f.xy).xyz); -// 0 -R126f.x = (R2f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R126f.x; -R126f.y = (R2f.y * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R126f.y; -R125f.z = (R2f.z * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.z = R125f.z; -R123f.w = (intBitsToFloat(uf_remappedPS[1].y) * R0f.w + intBitsToFloat(uf_remappedPS[1].x)); -PV0f.w = R123f.w; -// 1 -R127f.x = (R1f.x * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV1f.x = R127f.x; -R127f.y = (R1f.y * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1f.y = R127f.y; -R127f.z = (R1f.z * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].z))); -PV1f.z = R127f.z; -PS1f = PV0f.z * PV0f.z; -// 2 -tempf.x = PV1f.x * PV1f.x + PV1f.y * PV1f.y + PV1f.z * PV1f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (R126f.y * R126f.y + PS1f); -PS0f = R122f.x; -// 3 -R126f.z = (R126f.x * R126f.x + PS0f); -PV1f.z = R126f.z; -tempResultf = 1.0 / sqrt(PV0f.x); -PS1f = tempResultf; -// 4 -backupReg0f = R127f.x; -backupReg1f = R127f.y; -backupReg2f = R127f.z; -R127f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R127f.x; -R127f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R127f.y; -R127f.z = mul_nonIEEE(backupReg2f, PS1f); -PV0f.z = R127f.z; -PS0f = 1.0 / PS1f; -// 5 -PV1f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[3].z)); -PV1f.w = intBitsToFloat(uf_remappedPS[4].w) * PS0f; -PV1f.w = clamp(PV1f.w, 0.0, 1.0); -tempResultf = 1.0 / sqrt(R126f.z); -PS1f = tempResultf; -// 6 -backupReg0f = R126f.x; -backupReg1f = R126f.y; -R126f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R126f.x; -R126f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R126f.y; -PV0f.z = mul_nonIEEE(R125f.z, PS1f); -PV0f.w = -(PV1f.w) + 1.0; -R122f.x = (R127f.y * intBitsToFloat(uf_remappedPS[3].y) + PV1f.x); -PS0f = R122f.x; -// 7 -PV1f.x = mul_nonIEEE(PV0f.z, R127f.z); -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[3].x) + PS0f); -PV1f.w = R123f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS1f = R125f.y; -// 8 -tempf.x = R126f.x * R127f.x + R126f.y * R127f.y + PV1f.x * 1.0 + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (PV1f.w * intBitsToFloat(uf_remappedPS[5].y) + -(intBitsToFloat(uf_remappedPS[5].z))); -R122f.x = clamp(R122f.x, 0.0, 1.0); -PS0f = R122f.x; -// 9 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].w), R125f.y); -PV1f.y = max(-(PV0f.x), 0.0); -tempResultf = log2(PS0f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 10 -PV0f.x = min(PV1f.y, 1.0); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].w), PS1f); -PS0f = exp2(PV1f.x); -// 11 -PV1f.z = mul_nonIEEE(PS0f, PV0f.x); -PS1f = exp2(PV0f.y); -// 12 -PV0f.y = mul_nonIEEE(PS1f, PV1f.z); -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -// 13 -R3f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), PV0f.y); -PV1f.x = R3f.x; -R3f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), PV0f.y); -PV1f.y = R3f.y; -R3f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), PV0f.y); -PV1f.z = R3f.z; -// 14 -R0f.x = PV1f.x; -PV0f.x = R0f.x; -R0f.y = PV1f.y; -PV0f.y = R0f.y; -R0f.z = PV1f.z; -PV0f.z = R0f.z; -R0f.w = R3f.w; -PV0f.w = R0f.w; -// 15 -R1f.x = R4f.x; -PV1f.x = R1f.x; -R1f.y = R4f.x; -PV1f.y = R1f.y; -R1f.z = R4f.x; -PV1f.z = R1f.z; -R1f.w = R4f.w; -PV1f.w = R1f.w; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -passPixelColor1 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Enthusiast/BreathOfTheWild_2880p/f819754f9c220aaa_0000000000003fc9_ps_source.txt b/Enthusiast/BreathOfTheWild_2880p/f819754f9c220aaa_0000000000003fc9_ps_source.txt deleted file mode 100644 index 461ded94..00000000 --- a/Enthusiast/BreathOfTheWild_2880p/f819754f9c220aaa_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,428 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader f819754f9c220aaa //mag temple -const float overwriteWidth = 5120.0; //overwidth value.0 -const float overwriteHeight = 2880.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(uf_remappedPS[0].w))); -PV0i.x = R4i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.y = R123i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z), intBitsToFloat(0x42480000))); -PV0i.z = R6i.z; -R7i.w = 0; -PV0i.w = R7i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[2].x))); -R1i.w = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(0x42480000))); -PV0i.z = R5i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y), intBitsToFloat(0x42480000))); -PV0i.w = R6i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.y)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.w))); -PV0i.w = R124i.w; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); -PS0i = R5i.x; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg0i))); -PS1i = R125i.y; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(R1i.w) + intBitsToFloat(R0i.x))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PS1i = R124i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(R126i.y)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS0i = R125i.x; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R4i.w) + intBitsToFloat(0x3d4ccccd))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.5 + 0.5)); -PV1i.y = R123i.y; -R126i.z = PV0i.x; -R126i.z = clampFI32(R126i.z); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R126i.w = int(intBitsToFloat(R126i.x)); -PS1i = R126i.w; -// 6 -R126i.x = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.y)))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.w)))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -PV0i.w = R127i.w; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -R1i.z = floatBitsToInt(intBitsToFloat(R1i.z) / 2.0); -PS0i = R1i.z; -// 7 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R125i.w)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R124i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -PS1i = R0i.z; -// 8 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -backupReg3i = R127i.w; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R124i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(R1i.z)) + 1.0); -PV0i.w = R127i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg3i), intBitsToFloat(0x3ea2f983))); -PS0i = R0i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.w) + intBitsToFloat(R1i.z))); -PS1i = R127i.x; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + -(intBitsToFloat(R125i.w)) * -(intBitsToFloat(R125i.w)) + -(intBitsToFloat(R124i.z)) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 11 -R1i.x = R126i.w & 0x00000002; -PV1i.x = R1i.x; -R4i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].z)) * intBitsToFloat(R125i.z) + 1.0)); -R4i.y = clampFI32(R4i.y); -PV1i.y = R4i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 12 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R4i.x))); -R124i.x = clampFI32(R124i.x); -PV0i.x = R124i.x; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 13 -backupReg0i = R126i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.x)))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.w)))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R124i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(backupReg2i)); -PS1i = R3i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.x; -// 15 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(R126i.w))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.w)), intBitsToFloat(R126i.w))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.z)), intBitsToFloat(R126i.w))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.w = R5i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 17 -backupReg0i = R127i.y; -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R127i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PS1i = R122i.x; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.x) + intBitsToFloat(PS1i))); -R2i.w = clampFI32(R2i.w); -PS0i = R2i.w; -// 19 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 20 -backupReg0i = R1i.z; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS1i))); -PV0i.z = R1i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.w) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R2i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R124i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 0 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R4i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); -PS0i = R124i.w; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(R0i.y))); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R2i.w))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(-(intBitsToFloat(R2i.z)) + 1.0); -R124i.w = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PS1i)); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.y = ((intBitsToFloat(R2i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -tempResultf = log2(intBitsToFloat(PV0i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 4 -R123i.x = ((PV1i.y == 0)?(0):(R125i.y)); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -// 5 -backupReg0i = R124i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(PS0i)); -R124i.w = ((R1i.x == 0)?(R2i.w):(PV0i.x)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PV1i.w = R124i.w; -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e800000)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(0x3ea2f983))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.x))); -// 10 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.w))); -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PS0i = R7i.z; -// 11 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.z))); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.y))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.z))); -// 14 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 15 -R0i.x = R7i.x; -PV1i.x = R0i.x; -R0i.y = R7i.y; -PV1i.y = R0i.y; -R0i.z = R7i.z; -PV1i.z = R0i.z; -R0i.w = R7i.w; -PV1i.w = R0i.w; -// 16 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_2880p/rules.txt b/Enthusiast/BreathOfTheWild_2880p/rules.txt index 29a49f5d..e8a0bce4 100644 --- a/Enthusiast/BreathOfTheWild_2880p/rules.txt +++ b/Enthusiast/BreathOfTheWild_2880p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 2880p (5K)" +version = 2 [TextureRedefine] #TV width = 1280 diff --git a/Enthusiast/BreathOfTheWild_4320p/1f2005679839f0ca_00000000000ff259_ps_source.txt b/Enthusiast/BreathOfTheWild_4320p/1f2005679839f0ca_00000000000ff259_ps_source.txt deleted file mode 100644 index 22ee82b2..00000000 --- a/Enthusiast/BreathOfTheWild_4320p/1f2005679839f0ca_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,673 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //wall lights when running closer. - -const float overwriteWidth = 7680.0; //overwidth value.0 -const float overwriteHeight = 4320.0; - -// shader 1f2005679839f0ca -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_4320p/5c8493f4fb8147f3_000000000000007a_ps_source.txt b/Enthusiast/BreathOfTheWild_4320p/5c8493f4fb8147f3_000000000000007a_ps_source.txt deleted file mode 100644 index 7ff7ba60..00000000 --- a/Enthusiast/BreathOfTheWild_4320p/5c8493f4fb8147f3_000000000000007a_ps_source.txt +++ /dev/null @@ -1,211 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //DOF light bath scene -const float overwriteWidth = 7680.0; //overwidth value.0 -const float overwriteHeight = 4320.0; - - -// shader 5c8493f4fb8147f3 -uniform ivec4 uf_remappedPS[4]; -uniform sampler3D textureUnitPS1;// Tex1 addr 0x3dd9c800 res 32x32x32 dim 2 tm: 7 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler1 ClampX/Y/Z: 0 0 0 border: 1 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[3]; -bool activeMaskStackC[4]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R1i.y; -backupReg1i = R1i.z; -backupReg2i = R1i.x; -R1i.x = floatBitsToInt(1.0); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.z = R1i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[1].w)) + intBitsToFloat(0x3f59999a)); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(uf_remappedPS[0].x))); -PS0i = R3i.x; -// 1 -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3f969696))); -R0i.z = clampFI32(R0i.z); -PV1i.z = R0i.z; -// 2 -predResult = (1.0 > intBitsToFloat(uf_remappedPS[1].w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.z = R2i.z; -R3i.y = R1i.z; -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -} -if( activeMaskStackC[2] == true ) { -R0i.w = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = R3i.x; -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].y))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].w) * intBitsToFloat(R0i.w) + intBitsToFloat(R3i.y))); -PV0i.z = R2i.z; -} -if( activeMaskStackC[2] == true ) { -R1i.z = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -if( (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z))) discard; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedPS[1].w) >= 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3e800000))); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(uf_remappedPS[3].w)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e800000))); -// 1 -PV1i.y = floatBitsToInt(fract(intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 4.0); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40e00000) + 1.0)); -PV1i.w = R123i.w; -// 2 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y)); -R127i.z = int(intBitsToFloat(PV1i.w)); -PS0i = R127i.z; -// 3 -R127i.x = int(intBitsToFloat(PV0i.y)); -PS1i = R127i.x; -// 4 -R127i.w = floatBitsToInt(float(R127i.z)); -PS0i = R127i.w; -// 5 -R127i.z = floatBitsToInt(abs(intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R126i.z = floatBitsToInt(float(R127i.x)); -PS1i = R126i.z; -// 6 -R127i.y = floatBitsToInt(abs(intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(R127i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R126i.z)), intBitsToFloat(PS0i))); -// 8 -PV0i.w = floatBitsToInt(trunc(intBitsToFloat(PV1i.x))); -// 9 -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(R127i.z) + intBitsToFloat(R127i.y))); -PV1i.x = R127i.x; -// 10 -PV0i.z = floatBitsToInt((intBitsToFloat(PV1i.x) >= abs(intBitsToFloat(R127i.w)))?1.0:0.0); -PV0i.w = floatBitsToInt(-(abs(intBitsToFloat(R127i.w))) + intBitsToFloat(PV1i.x)); -// 11 -R127i.y = ((intBitsToFloat(PV0i.z) == 0.0)?(R127i.x):(PV0i.w)); -PV1i.y = R127i.y; -// 12 -PV0i.x = floatBitsToInt(abs(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.y)); -// 13 -R123i.w = ((-(intBitsToFloat(R127i.y)) > 0.0)?(PV0i.x):(R127i.y)); -PV1i.w = R123i.w; -// 14 -R123i.z = ((-(intBitsToFloat(R126i.z)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.w)))):(PV1i.w)); -PV0i.z = R123i.z; -// 15 -R123i.y = ((intBitsToFloat(R127i.w) == 0.0)?(R126i.z):(PV0i.z)); -PV1i.y = R123i.y; -// 16 -PS0i = int(intBitsToFloat(PV1i.y)); -// 17 -if( (PS0i == 0)) discard; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x)); -} diff --git a/Enthusiast/BreathOfTheWild_4320p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt b/Enthusiast/BreathOfTheWild_4320p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt deleted file mode 100644 index daa70b0f..00000000 --- a/Enthusiast/BreathOfTheWild_4320p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,667 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7354e1fdfa8a188d//mag temple -const float overwriteWidth = 7860.0; //overwidth value.0 -const float overwriteHeight = 4320.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_4320p/7e31e6960354adb3_000000000001fe49_ps_source.txt b/Enthusiast/BreathOfTheWild_4320p/7e31e6960354adb3_000000000001fe49_ps_source.txt deleted file mode 100644 index 3b73dc3f..00000000 --- a/Enthusiast/BreathOfTheWild_4320p/7e31e6960354adb3_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,651 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7e31e6960354adb3//mag temple -const float overwriteWidth = 7860.0; //overwidth value.0 -const float overwriteHeight = 4320.0; -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -if( activeMaskStackC[1] == true ) { -// 0 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].w)); -PS0i = R0i.y; -} -if( activeMaskStackC[1] == true ) { -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R123i.w; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R126i.z; -PS1i = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -// 2 -R5i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(uf_remappedPS[3].x)); -PV0i.x = R5i.x; -R7i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[3].y)); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(uf_remappedPS[3].z)); -PV0i.z = R7i.z; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * intBitsToFloat(uf_remappedPS[1].x) + -(intBitsToFloat(PV0i.y)) * intBitsToFloat(uf_remappedPS[1].y) + -(intBitsToFloat(PV0i.z)) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 4 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y)); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(tempResultf); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R7i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R8i.y; -R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV1i.w = R123i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PS1i = R8i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[3].z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(PV1i.z))); -PV0i.z = R127i.z; -// 7 -backupReg0i = R126i.z; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -// 8 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.z)) * -(intBitsToFloat(R127i.z)) + -(intBitsToFloat(PV1i.z)) * -(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.w = tempi.x; -// 9 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -R6i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.z)), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedPS[4].w))); -PV0i.w = R0i.w; -// 11 -R5i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R5i.w; -// 12 -predResult = (intBitsToFloat(R0i.w) > 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(R6i.z)); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R6i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R6i.x)); -R1i.w = 0x3f800000; -PS0i = R1i.w; -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].z)))); -PV1i.z = R127i.z; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 3 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -// 5 -R0i.w = R1i.w; -PV1i.w = R0i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R1i.w = R5i.w; -PV0i.w = R1i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(R6i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(uf_remappedPS[5].y))); -PS0i = R2i.x; -// 1 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -R3i.y = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV1i.y = R3i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(uf_remappedPS[7].x)); -PV1i.w = R2i.w; -R4i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].y)) + intBitsToFloat(uf_remappedPS[7].y)); -PS1i = R4i.y; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -R2i.z = 0; -PS0i = R2i.z; -// 3 -backupReg0i = R1i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R127i.x; -R2i.y = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(uf_remappedPS[5].w))); -PV1i.y = R2i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R4i.z = floatBitsToInt(intBitsToFloat(R4i.z) / 2.0); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); -PV0i.y = R5i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); -PV0i.z = R5i.z; -R4i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -PS0i = R3i.w; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x3ea2f983))); -PS1i = R6i.y; -// 6 -R0i.x = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0xbf666666)); -PV0i.x = R0i.x; -R0i.y = PV1i.x; -R0i.y = clampFI32(R0i.y); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R0i.w))); -PV0i.z = R0i.z; -R0i.w = PV1i.x; -R0i.w = floatBitsToInt(intBitsToFloat(R0i.w) * 2.0); -PV0i.w = R0i.w; -R3i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[6].x)); -PS0i = R3i.x; -} -if( activeMaskStackC[1] == true ) { -R3i.z = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R124i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R4i.x)))); -PV0i.x = R124i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.y)))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.z)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(0x40a00000))); -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R7i.y) * intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(R124i.x) + intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R126i.y) + intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R125i.x = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R125i.x; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R7i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R7i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.x))); -// 5 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.w) + intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[6].y)); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.x))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[1].w)) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(R125i.x)); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(R2i.w) + intBitsToFloat(R4i.y) * intBitsToFloat(R4i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R4i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 7 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(uf_remappedPS[8].y))); -R127i.x = clampFI32(R127i.x); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.y = R127i.y; -R124i.z = ((intBitsToFloat(R2i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.w = R1i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R126i.w; -// 8 -R126i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.y))); -PV0i.y = R124i.y; -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.z))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.w = clampFI32(PV0i.w); -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R127i.w)); -PS0i = R125i.z; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.z))); -PS1i = R1i.z; -// 10 -backupReg0i = R126i.y; -backupReg1i = R125i.z; -backupReg2i = R127i.x; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R126i.x)))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R124i.y)))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R0i.z)))); -PV0i.z = R125i.z; -R5i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(backupReg1i)); -PV0i.w = R5i.w; -R126i.z = floatBitsToInt((-(intBitsToFloat(backupReg2i)) * intBitsToFloat(backupReg2i) + 1.0)); -PS0i = R126i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].z)) + intBitsToFloat(uf_remappedPS[7].z)); -PS1i = R127i.w; -// 12 -tempi.x = floatBitsToInt(-(intBitsToFloat(R3i.x)) * intBitsToFloat(R2i.w) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R4i.y) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(max(-(intBitsToFloat(R6i.z)), 0.0)); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R126i.w)); -PV1i.z = clampFI32(PV1i.z); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 14 -backupReg0i = R124i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); -R123i.y = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R3i.x))); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.y))); -PV0i.z = R124i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[6].z))); -PV0i.w = R126i.w; -R2i.w = ((backupReg0i == 0)?(R3i.z):(PV1i.x)); -PS0i = R2i.w; -// 15 -backupReg0i = R0i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R126i.z = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = clampFI32(PV1i.w); -R124i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R124i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.x))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.y))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R0i.z))); -PV0i.z = R125i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.y))); -PV0i.w = R125i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.w; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = ((0.0 > intBitsToFloat(PS0i))?int(0xFFFFFFFF):int(0x0)); -PS1i = R124i.z; -// 18 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), -(1.0))); -R8i.w = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(R0i.w))); -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); -PV1i.z = R0i.z; -R123i.w = ((R124i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -R7i.w = floatBitsToInt((-(intBitsToFloat(R126i.w)) * intBitsToFloat(R125i.w) + 1.0)); -R7i.w = clampFI32(R7i.w); -PS1i = R7i.w; -// 20 -R2i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R5i.y) + intBitsToFloat(PV1i.y)); -PV0i.y = R2i.y; -R3i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(PV1i.z)); -PV0i.z = R3i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3dcccccd))); -R6i.w = clampFI32(R6i.w); -PV0i.w = R6i.w; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(R2i.w))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(R2i.w))); -PS1i = R1i.y; -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.y)); -PS0i = floatBitsToInt(tempResultf); -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS0i))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV1i.w = R123i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R2i.w))); -PS1i = R124i.x; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R127i.w))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PS1i) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(0x3ea2f983))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.z; -// 5 -backupReg0i = R124i.x; -backupReg1i = R0i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R124i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(0x41200000) + 1.0)); -R124i.z = clampFI32(R124i.z); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV0i.w))); -PS1i = R2i.x; -// 6 -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R125i.z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV1i.w))); -PV0i.z = R2i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 7 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PS0i)); -PV1i.x = R124i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R2i.w = 0; -PV1i.w = R2i.w; -// 8 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R123i.y; -// 9 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -// 10 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e800000)); -// 12 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.x))); -// 13 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV0i.w))); -// 14 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 16 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.x))); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.z))); -// 19 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.x))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.w))); -PV1i.z = R0i.z; -// 20 -R1i.x = R2i.x; -PV0i.x = R1i.x; -R1i.y = R2i.y; -PV0i.y = R1i.y; -R1i.z = R2i.z; -PV0i.z = R1i.z; -R1i.w = R2i.w; -PV0i.w = R1i.w; -// 21 -R2i.x = R0i.x; -PV1i.x = R2i.x; -R2i.y = R0i.y; -PV1i.y = R2i.y; -R2i.z = R0i.z; -PV1i.z = R2i.z; -R2i.w = R0i.w; -PV1i.w = R2i.w; -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -passPixelColor1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_4320p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt b/Enthusiast/BreathOfTheWild_4320p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt deleted file mode 100644 index dcd9330d..00000000 --- a/Enthusiast/BreathOfTheWild_4320p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,683 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 9f547256a5f2f2f6 // cooking fire? -const float overwriteWidth = 7860.0; //overwidth value.0 -const float overwriteHeight = 4320.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de0e000 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R7i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R7i.z; -R11i.w = 0; -PV0i.w = R11i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R0i.z = floatBitsToInt(tempResultf); -PS0i = R0i.z; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R127i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.y; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R2i.x; -// 2 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.z))); -PV0i.x = R5i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R2i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.z))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R5i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.z))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R126i.y)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * -(intBitsToFloat(R2i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R2i.z)) * -(intBitsToFloat(R2i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = PS1i & 0x00000002; -PS0i = R124i.w; -// 5 -R0i.x = floatBitsToInt(-(intBitsToFloat(R127i.w))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV1i.y = R0i.y; -R3i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.w = R125i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R127i.w)))); -PS1i = R4i.y; -// 6 -R10i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R10i.x; -PV0i.y = R10i.x; -PV0i.z = R10i.x; -PV0i.w = R10i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R126i.z = floatBitsToInt(tempResultf); -PS0i = R126i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x3d4ccccd))); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R10i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.z = tempi.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R127i.y; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R10i.x),intBitsToFloat(R10i.y)),vec4(intBitsToFloat(R10i.y),intBitsToFloat(R10i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = R126i.y; -// 12 -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -PV0i.y = R127i.y; -R6i.z = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.z = R6i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * 0.5 + 0.5)); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -R127i.z = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R7i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R7i.y; -// 14 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.x = R6i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -R9i.y = floatBitsToInt(intBitsToFloat(R9i.y) / 2.0); -PV0i.y = R9i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -PS0i = R8i.z; -// 15 -R123i.x = ((R127i.z == 0)?(0):(PV0i.z)); -PV1i.x = R123i.x; -R8i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.y = R8i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(R10i.z))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(uf_remappedPS[9].y))); -R3i.w = clampFI32(R3i.w); -PV1i.w = R3i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R3i.x = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PS1i)); -R3i.x = clampFI32(R3i.x); -PV0i.x = R3i.x; -R6i.y = ((R124i.w == 0)?(R127i.x):(PV1i.x)); -PV0i.y = R6i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3fc00000))); -PV0i.z = R0i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_remappedPS[10].y))); -PV0i.w = R0i.w; -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.z)); -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R1i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R6i.zy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R4i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((-(intBitsToFloat(R3i.w)) * intBitsToFloat(R3i.w) + 1.0)); -PV1i.y = R124i.y; -PV1i.z = PV0i.x; -PV1i.z = clampFI32(PV1i.z); -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R124i.w = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R124i.w; -// 2 -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R8i.y) + intBitsToFloat(R9i.y))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[9].z) * intBitsToFloat(PV1i.x) + intBitsToFloat(0x40800000))/2.0); -PS0i = R127i.z; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R2i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R1i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(intBitsToFloat(R3i.y))); -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_remappedPS[4].w))); -PS0i = R127i.x; -// 5 -backupReg0i = R3i.z; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.w)); -PS1i = R3i.z; -// 6 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R0i.x) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(backupReg0i) * 1.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -backupReg1i = R0i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.x = clampFI32(R125i.x); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(uf_remappedPS[11].x)); -R126i.y = clampFI32(R126i.y); -PV0i.y = R126i.y; -R0i.z = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg1i))); -PS0i = R125i.y; -// 9 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -backupReg3i = R124i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg2i) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R124i.w = clampFI32(R124i.w); -PS1i = R124i.w; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(max(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.w))); -PS0i = R125i.w; -// 11 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R127i.y; -backupReg2i = R124i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.x), intBitsToFloat(backupReg2i))); -PV0i.w = R124i.w; -R127i.z = floatBitsToInt(-(intBitsToFloat(R125i.w)) + 1.0); -PS0i = R127i.z; -// 13 -backupReg0i = R126i.z; -backupReg0i = R126i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R124i.z = clampFI32(R124i.z); -PS1i = R124i.z; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.z))); -PS0i = R0i.y; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R125i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R124i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R124i.z))); -PV0i.w = R124i.w; -R127i.y = floatBitsToInt(-(intBitsToFloat(backupReg3i)) + 1.0); -PS0i = R127i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = ((intBitsToFloat(R6i.z) > intBitsToFloat(uf_remappedPS[10].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = R125i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -// 19 -backupReg0i = R1i.y; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PV1i.x = R3i.x; -R1i.y = ((R125i.w == 0)?(backupReg0i):(R125i.y)); -PV1i.y = R1i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PV1i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(PS0i) + 1.0)); -PV1i.w = R123i.w; -R2i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PS1i = R2i.x; -// 20 -backupReg0i = R8i.y; -backupReg1i = R0i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.y = R8i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R9i.y))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(max(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e4ccccd))); -PV0i.w = R4i.w; -R0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -PS0i = R0i.x; -// 21 -backupReg0i = R0i.y; -backupReg1i = R7i.z; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R5i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); -PV1i.z = R7i.z; -R5i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R5i.w = clampFI32(R5i.w); -PV1i.w = R5i.w; -R4i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R4i.x; -// 0 -R125i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R4i.x)); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(0x80000000)); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(R0i.y)) + 1.0); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(R5i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(R0i.x) + -(1.0))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(min(intBitsToFloat(R2i.x), 1.0)); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS0i))); -PV1i.w = R124i.w; -R124i.z = floatBitsToInt(intBitsToFloat(R4i.w) + 0.5); -PS1i = R124i.z; -// 2 -backupReg0i = R125i.x; -backupReg1i = R0i.y; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R1i.y))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R1i.y))); -R124i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z) + intBitsToFloat(backupReg1i))); -PS0i = R124i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(R124i.z)); -PV1i.y = clampFI32(PV1i.y); -R123i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[9].w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV1i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -// 5 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.x))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV0i.z))); -// 6 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.z))); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); -PV0i.z = R11i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV0i.y))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.x))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.z))); -// 11 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); -PV1i.z = R3i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R3i.x; -PV1i.x = R1i.x; -R1i.y = R3i.y; -PV1i.y = R1i.y; -R1i.z = R3i.z; -PV1i.z = R1i.z; -R1i.w = R3i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_4320p/b44e557a637e76dc_000000000001fe49_ps_source.txt b/Enthusiast/BreathOfTheWild_4320p/b44e557a637e76dc_000000000001fe49_ps_source.txt deleted file mode 100644 index 47703e72..00000000 --- a/Enthusiast/BreathOfTheWild_4320p/b44e557a637e76dc_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,561 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // overhad bath scene. dependency on depth shader -const float overwriteWidth = 7680.0; //overwidth value.0 -const float overwriteHeight = 4320.0; - -// shader b44e557a637e76dc -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -R6i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[0].y)); -PV0i.y = R6i.y; -R0i.z = 0; -PV0i.z = R0i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[0].x)); -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R0i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R13i.w = 0; -PV0i.w = R13i.w; -R1i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[2].w)); -PS0i = R1i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.w)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PS1i = R126i.y; -// 2 -backupReg0i = R127i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + intBitsToFloat(uf_remappedPS[4].z)); -PV0i.x = R125i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R126i.w))); -PV0i.y = R9i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(backupReg0i)))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R6i.z; -R124i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[4].x)); -PV1i.w = R124i.w; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(uf_remappedPS[4].y)); -PS1i = R125i.y; -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) * intBitsToFloat(uf_remappedPS[2].x) + -(intBitsToFloat(PS1i)) * intBitsToFloat(uf_remappedPS[2].y) + -(intBitsToFloat(R125i.x)) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R126i.w))); -PS0i = R10i.y; -// 5 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R126i.w))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R1i.w)); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[5].x)); -PV1i.w = R0i.w; -R5i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].y)) + intBitsToFloat(uf_remappedPS[5].y)); -PS1i = R5i.y; -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].y))); -PV0i.y = R123i.y; -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.x))); -// 7 -R126i.x = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.x))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.w) + -(intBitsToFloat(PV0i.y))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R127i.z) + intBitsToFloat(uf_remappedPS[4].z))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(R10i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 8 -backupReg0i = R125i.z; -backupReg0i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(R9i.y) + intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R12i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -PV0i.y = R12i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); -R4i.w = floatBitsToInt(intBitsToFloat(R4i.w) / 2.0); -PV0i.w = R4i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); -PS0i = R8i.z; -// 9 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.y)) * -(intBitsToFloat(R127i.y)) + -(intBitsToFloat(PV0i.z)) * -(intBitsToFloat(PV0i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = tempi.x; -PS1i = PV0i.x; -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); -// 10 -R1i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PS1i) + -(intBitsToFloat(R9i.y)))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(PS1i) + -(intBitsToFloat(R10i.y)))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(PS1i) + -(intBitsToFloat(R0i.x)))); -PV0i.z = R1i.z; -R127i.w = R127i.x; -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -R2i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -PS1i = R2i.x; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = tempi.x; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R126i.y; -// 13 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(R1i.x) + intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R1i.y) + intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PS1i = R122i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R7i.z = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R7i.z; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R1i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = tempi.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R127i.y))); -PS1i = R126i.x; -// 16 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); -// 17 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(max(intBitsToFloat(R126i.w), -(1.0))); -PV1i.x = R126i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].w)) * intBitsToFloat(R125i.z) + intBitsToFloat(backupReg0i))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.y) + intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -PV1i.w = R126i.w; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R5i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(R5i.y) * intBitsToFloat(R5i.y) + intBitsToFloat(R0i.z) * intBitsToFloat(R5i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = R0i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -// 20 -R3i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.w))); -PV0i.x = R3i.x; -R8i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.y))); -PV0i.y = R8i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); -PV0i.z = R2i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); -PS0i = R2i.y; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.w = tempi.x; -R4i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PS1i = R4i.y; -R7i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zy)).x); -// 0 -R126i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R3i.x)))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R8i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R2i.z)))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(uf_remappedPS[9].y))); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PS0i)); -PS1i = R126i.w; -// 2 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(R5i.y) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 3 -backupReg0i = R0i.y; -R125i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R2i.y)); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(backupReg0i))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R124i.w)) * intBitsToFloat(R124i.w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = ((intBitsToFloat(R4i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 4 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.w))); -PV0i.x = R123i.x; -R126i.y = ((PV1i.w == 0)?(R7i.y):(PV1i.y)); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y))); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[6].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PS0i = R5i.y; -// 5 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R3i.x))); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R8i.y))); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R2i.z))); -PV1i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].z)) + intBitsToFloat(uf_remappedPS[5].z)); -// 6 -backupReg0i = R125i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[0].z))); -PS0i = R125i.x; -// 7 -R127i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(R126i.y))); -PV1i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R124i.w))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(R126i.y))); -PV1i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 8 -backupReg0i = R126i.x; -backupReg1i = R127i.z; -backupReg2i = R126i.y; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt((-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV1i.z) + 1.0)); -R125i.w = clampFI32(R125i.w); -PV0i.w = R125i.w; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(backupReg2i))); -PS0i = R124i.y; -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R9i.y) + intBitsToFloat(PV0i.x)); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PS1i = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PS1i) + intBitsToFloat(R5i.y))); -PS0i = R8i.y; -// 11 -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R6i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.x; -// 13 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R9i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R10i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.z; -// 15 -backupReg0i = R127i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R126i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(0x3ea2f983))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R125i.x))); -R123i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(PV1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PV1i.z))); -// 17 -R13i.x = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PV1i.x = R13i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R13i.z = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.z = R13i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -R13i.y = floatBitsToInt(min(intBitsToFloat(PS0i), intBitsToFloat(0x42000000))); -PS1i = R13i.y; -// 18 -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.z = R125i.z; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -PV1i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(PS0i)); -// 20 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R125i.z))); -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -// 22 -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -// 23 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -// 24 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 25 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -// 26 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(PV1i.x))); -// 27 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.z))); -// 28 -backupReg0i = R8i.y; -backupReg0i = R8i.y; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV1i.w))); -PV0i.x = R4i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -PV0i.y = R8i.y; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.w = R5i.w; -// 0 -backupReg0i = R4i.x; -R4i.x = floatBitsToInt(min(intBitsToFloat(R8i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(backupReg0i), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(R5i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 1 -R0i.x = R13i.x; -PV1i.x = R0i.x; -R0i.y = R13i.y; -PV1i.y = R0i.y; -R0i.z = R13i.z; -PV1i.z = R0i.z; -R0i.w = R13i.w; -PV1i.w = R0i.w; -// 2 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_4320p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt b/Enthusiast/BreathOfTheWild_4320p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt deleted file mode 100644 index 440bb0c1..00000000 --- a/Enthusiast/BreathOfTheWild_4320p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt +++ /dev/null @@ -1,280 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader c797a1f793b1e3ac//mag temple -const float overwriteWidth = 7860.0; //overwidth value.0 -const float overwriteHeight = 4320.0; -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R3i.x = uf_remappedPS[0].y; -R3i.x = floatBitsToInt(intBitsToFloat(R3i.x) / 2.0); -PV0i.x = R3i.x; -R127i.y = uf_remappedPS[0].x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); -PV0i.y = R127i.y; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R1i.w = uf_remappedPS[0].z; -R1i.w = floatBitsToInt(intBitsToFloat(R1i.w) / 2.0); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = uf_remappedPS[2].x; -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.z = uf_remappedPS[2].z; -R0i.z = floatBitsToInt(intBitsToFloat(R0i.z) / 2.0); -PV0i.z = R0i.z; -R4i.w = 0; -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -PS0i = R3i.w; -R0i.w = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyz); -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R124i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R0i.w) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R126i.y; -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R126i.z; -// 2 -R124i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(PV1i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.w))); -PS0i = R126i.x; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[5].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.z = tempi.x; -R125i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PS1i = R125i.z; -// 4 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PS0i = R127i.x; -// 5 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(R3i.w)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(R126i.y)); -R123i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -R1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS1i)); -R1i.x = clampFI32(R1i.x); -PV0i.x = R1i.x; -R126i.y = floatBitsToInt(max(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.z))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z)); -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z)); -PV0i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.z) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.y))); -PS1i = R127i.z; -// 8 -backupReg0i = R125i.x; -backupReg1i = R125i.y; -backupReg2i = R124i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R127i.w))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PV0i.z = R124i.z; -R124i.w = ((1.0 > intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PV0i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R124i.x; -backupReg1i = R127i.y; -R124i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg1i)), intBitsToFloat(PS0i))); -PV1i.w = R127i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS1i = R0i.x; -// 10 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS0i = R125i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R126i.w; -// 12 -backupReg0i = R124i.z; -backupReg1i = R127i.y; -backupReg1i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.z = tempi.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -PS0i = R127i.y; -// 13 -backupReg0i = R127i.x; -R123i.x = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R124i.x)):(-(intBitsToFloat(R124i.x))))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R127i.w)):(-(intBitsToFloat(R127i.w))))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R126i.z)):(-(intBitsToFloat(R126i.z))))); -PV1i.z = R123i.z; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.z)); -R127i.x = clampFI32(R127i.x); -PS1i = R127i.x; -// 14 -backupReg0i = R126i.y; -backupReg1i = R0i.x; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.y) + intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -// 15 -backupReg0i = R127i.x; -R127i.x = ((R124i.w == 0)?(PS0i):(R127i.y)); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(R0i.x) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); -R123i.w = ((R124i.w == 0)?(R0i.x):(R127i.y)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = clampFI32(PS1i); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.y)); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -// 17 -R123i.y = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(PV0i.z) + 1.0)); -PV1i.y = R123i.y; -R123i.z = ((R124i.w == 0)?(PV0i.x):(0x3f800000)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.y))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.w))); -// 19 -backupReg0i = R127i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].x))); -R127i.z = ((R124i.w == 0)?(PV0i.x):(backupReg0i)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].z))); -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); -// 21 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.y))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.x))); -PV1i.z = R4i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_4320p/ce13b60ad9985473_000000000001fe49_ps_source.txt b/Enthusiast/BreathOfTheWild_4320p/ce13b60ad9985473_000000000001fe49_ps_source.txt deleted file mode 100644 index 620a5d42..00000000 --- a/Enthusiast/BreathOfTheWild_4320p/ce13b60ad9985473_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,456 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // chest opening light. Dependency 640x360x1 upres must be in proportion to 1280 upres. -const float overwriteWidth = 7680.0; //overwidth value.0 -const float overwriteHeight = 4320.0; - -// shader ce13b60ad9985473 -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.y = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R127i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R5i.w = floatBitsToInt((0.0 * intBitsToFloat(uf_remappedPS[2].w) + 1.0)); -PV1i.w = R5i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.y))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R8i.w = 0; -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS1i = R124i.x; -// 2 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R4i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV0i.y = R2i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PV0i.z = R125i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R0i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R5i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R1i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R1i.w; -PS1i = int(intBitsToFloat(R126i.w)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * -(intBitsToFloat(R124i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R125i.z)) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.x = PS1i & 0x00000002; -PS0i = R1i.x; -// 5 -R125i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R125i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(R0i.x) + 1.0)); -R7i.z = clampFI32(R7i.z); -PV1i.z = R7i.z; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R1i.w))); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R0i.w) + intBitsToFloat(PS1i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.w = PV0i.x; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -PS1i = R126i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R124i.y; -// 9 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R4i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R1i.w)))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -R126i.y = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PS1i = R126i.y; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV1i.y) + -(intBitsToFloat(R125i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 11 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.x))); -PV1i.x = R127i.x; -R3i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R2i.y))); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.z))); -PV1i.z = R127i.z; -R2i.w = floatBitsToInt(intBitsToFloat(PS0i) + -(1.0)); -PV1i.w = R2i.w; -R127i.y = floatBitsToInt(max(intBitsToFloat(R126i.z), -(1.0))); -PS1i = R127i.y; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PS0i = R2i.x; -// 13 -R3i.x = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.x = R3i.x; -PV1i.y = R126i.x; -PV1i.y = clampFI32(PV1i.y); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(0x3ea2f983))); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 14 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[2].y))); -R127i.y = clampFI32(R127i.y); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(uf_remappedPS[6].w))); -PV0i.z = R126i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV0i.w = R4i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 15 -backupReg0i = R124i.y; -R0i.x = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.x = R0i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.y = R124i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.z = R2i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS1i = R126i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.x)))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R2i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.z)))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(0x40400000))); -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R125i.x)); -PS0i = R3i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R124i.y))); -R6i.y = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R127i.y) + 1.0)); -PV0i.y = R6i.y; -R3i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(uf_remappedPS[6].y))); -PV0i.z = R3i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); -PV1i.y = R2i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R1i.z; -R123i.w = ((backupReg0i == 0)?(0):(PV0i.x)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 20 -backupReg0i = R1i.x; -backupReg1i = R0i.y; -R1i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R1i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.y)); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.z)); -PV0i.z = R0i.z; -R3i.w = ((backupReg0i == 0)?(R126i.z):(PV1i.w)); -PV0i.w = R3i.w; -R4i.y = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(PS1i)); -PS0i = R4i.y; -R5i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.zw)).x); -// 0 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = ((intBitsToFloat(R3i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS0i = R127i.y; -// 1 -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R2i.x))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R2i.z))); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.w; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 5 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R4i.y))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -// 6 -R126i.x = ((R127i.y == 0)?(R5i.y):(R127i.w)); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R6i.y))); -PV1i.y = R124i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.x))); -PS1i = R127i.x; -// 8 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R125i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R125i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R126i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.y))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R125i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS1i))); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -R8i.x = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PS1i = R8i.x; -// 12 -R8i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R8i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e800000)); -R8i.z = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PS0i = R8i.z; -// 13 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.z))); -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.y))); -// 15 -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.x))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.w))); -// 17 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 19 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 20 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R7i.z; -// 21 -R0i.x = R8i.x; -PV1i.x = R0i.x; -R0i.y = R8i.y; -PV1i.y = R0i.y; -R0i.z = R8i.z; -PV1i.z = R0i.z; -R0i.w = R8i.w; -PV1i.w = R0i.w; -// 22 -R1i.x = R7i.x; -PV0i.x = R1i.x; -R1i.y = R7i.y; -PV0i.y = R1i.y; -R1i.z = R7i.z; -PV0i.z = R1i.z; -R1i.w = R7i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_4320p/ceba17482659c1bd_0000000000003fc9_ps_source.txt b/Enthusiast/BreathOfTheWild_4320p/ceba17482659c1bd_0000000000003fc9_ps_source.txt deleted file mode 100644 index 5cc63306..00000000 --- a/Enthusiast/BreathOfTheWild_4320p/ceba17482659c1bd_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,182 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader ceba17482659c1bd //temple of time light fix. -const float overwriteWidth = 7860.0; //overwidth value.0 -const float overwriteHeight = 4320.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = gl_FragCoord.xyzw; -R1f = passParameter1; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R0f.xy = R0f.xy / scaleFactor; -// 0 -R4f.x = 0.0; -PV0f.x = R4f.x; -R3f.w = 0.0; -PV0f.w = R3f.w; -PS0f = 1.0 / intBitsToFloat(uf_remappedPS[0].x); -// 1 -R2f.x = R0f.x * PS0f; -PV1f.x = R2f.x; -PS1f = 1.0 / intBitsToFloat(uf_remappedPS[0].y); -// 2 -R2f.y = R0f.y * PS1f; -PV0f.y = R2f.y; -R0f.w = (texture(textureUnitPS0, R2f.xy).x); -R2f.xyz = (texture(textureUnitPS1, R2f.xy).xyz); -// 0 -R126f.x = (R2f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R126f.x; -R126f.y = (R2f.y * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R126f.y; -R125f.z = (R2f.z * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.z = R125f.z; -R123f.w = (intBitsToFloat(uf_remappedPS[1].y) * R0f.w + intBitsToFloat(uf_remappedPS[1].x)); -PV0f.w = R123f.w; -// 1 -R127f.x = (R1f.x * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV1f.x = R127f.x; -R127f.y = (R1f.y * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1f.y = R127f.y; -R127f.z = (R1f.z * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].z))); -PV1f.z = R127f.z; -PS1f = PV0f.z * PV0f.z; -// 2 -tempf.x = PV1f.x * PV1f.x + PV1f.y * PV1f.y + PV1f.z * PV1f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (R126f.y * R126f.y + PS1f); -PS0f = R122f.x; -// 3 -R126f.z = (R126f.x * R126f.x + PS0f); -PV1f.z = R126f.z; -tempResultf = 1.0 / sqrt(PV0f.x); -PS1f = tempResultf; -// 4 -backupReg0f = R127f.x; -backupReg1f = R127f.y; -backupReg2f = R127f.z; -R127f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R127f.x; -R127f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R127f.y; -R127f.z = mul_nonIEEE(backupReg2f, PS1f); -PV0f.z = R127f.z; -PS0f = 1.0 / PS1f; -// 5 -PV1f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[3].z)); -PV1f.w = intBitsToFloat(uf_remappedPS[4].w) * PS0f; -PV1f.w = clamp(PV1f.w, 0.0, 1.0); -tempResultf = 1.0 / sqrt(R126f.z); -PS1f = tempResultf; -// 6 -backupReg0f = R126f.x; -backupReg1f = R126f.y; -R126f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R126f.x; -R126f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R126f.y; -PV0f.z = mul_nonIEEE(R125f.z, PS1f); -PV0f.w = -(PV1f.w) + 1.0; -R122f.x = (R127f.y * intBitsToFloat(uf_remappedPS[3].y) + PV1f.x); -PS0f = R122f.x; -// 7 -PV1f.x = mul_nonIEEE(PV0f.z, R127f.z); -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[3].x) + PS0f); -PV1f.w = R123f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS1f = R125f.y; -// 8 -tempf.x = R126f.x * R127f.x + R126f.y * R127f.y + PV1f.x * 1.0 + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (PV1f.w * intBitsToFloat(uf_remappedPS[5].y) + -(intBitsToFloat(uf_remappedPS[5].z))); -R122f.x = clamp(R122f.x, 0.0, 1.0); -PS0f = R122f.x; -// 9 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].w), R125f.y); -PV1f.y = max(-(PV0f.x), 0.0); -tempResultf = log2(PS0f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 10 -PV0f.x = min(PV1f.y, 1.0); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].w), PS1f); -PS0f = exp2(PV1f.x); -// 11 -PV1f.z = mul_nonIEEE(PS0f, PV0f.x); -PS1f = exp2(PV0f.y); -// 12 -PV0f.y = mul_nonIEEE(PS1f, PV1f.z); -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -// 13 -R3f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), PV0f.y); -PV1f.x = R3f.x; -R3f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), PV0f.y); -PV1f.y = R3f.y; -R3f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), PV0f.y); -PV1f.z = R3f.z; -// 14 -R0f.x = PV1f.x; -PV0f.x = R0f.x; -R0f.y = PV1f.y; -PV0f.y = R0f.y; -R0f.z = PV1f.z; -PV0f.z = R0f.z; -R0f.w = R3f.w; -PV0f.w = R0f.w; -// 15 -R1f.x = R4f.x; -PV1f.x = R1f.x; -R1f.y = R4f.x; -PV1f.y = R1f.y; -R1f.z = R4f.x; -PV1f.z = R1f.z; -R1f.w = R4f.w; -PV1f.w = R1f.w; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -passPixelColor1 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Enthusiast/BreathOfTheWild_4320p/f819754f9c220aaa_0000000000003fc9_ps_source.txt b/Enthusiast/BreathOfTheWild_4320p/f819754f9c220aaa_0000000000003fc9_ps_source.txt deleted file mode 100644 index f3450606..00000000 --- a/Enthusiast/BreathOfTheWild_4320p/f819754f9c220aaa_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,428 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader f819754f9c220aaa //mag temple -const float overwriteWidth = 7860.0; //overwidth value.0 -const float overwriteHeight = 4320.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(uf_remappedPS[0].w))); -PV0i.x = R4i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.y = R123i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z), intBitsToFloat(0x42480000))); -PV0i.z = R6i.z; -R7i.w = 0; -PV0i.w = R7i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[2].x))); -R1i.w = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(0x42480000))); -PV0i.z = R5i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y), intBitsToFloat(0x42480000))); -PV0i.w = R6i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.y)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.w))); -PV0i.w = R124i.w; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); -PS0i = R5i.x; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg0i))); -PS1i = R125i.y; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(R1i.w) + intBitsToFloat(R0i.x))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PS1i = R124i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(R126i.y)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS0i = R125i.x; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R4i.w) + intBitsToFloat(0x3d4ccccd))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.5 + 0.5)); -PV1i.y = R123i.y; -R126i.z = PV0i.x; -R126i.z = clampFI32(R126i.z); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R126i.w = int(intBitsToFloat(R126i.x)); -PS1i = R126i.w; -// 6 -R126i.x = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.y)))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.w)))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -PV0i.w = R127i.w; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -R1i.z = floatBitsToInt(intBitsToFloat(R1i.z) / 2.0); -PS0i = R1i.z; -// 7 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R125i.w)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R124i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -PS1i = R0i.z; -// 8 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -backupReg3i = R127i.w; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R124i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(R1i.z)) + 1.0); -PV0i.w = R127i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg3i), intBitsToFloat(0x3ea2f983))); -PS0i = R0i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.w) + intBitsToFloat(R1i.z))); -PS1i = R127i.x; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + -(intBitsToFloat(R125i.w)) * -(intBitsToFloat(R125i.w)) + -(intBitsToFloat(R124i.z)) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 11 -R1i.x = R126i.w & 0x00000002; -PV1i.x = R1i.x; -R4i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].z)) * intBitsToFloat(R125i.z) + 1.0)); -R4i.y = clampFI32(R4i.y); -PV1i.y = R4i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 12 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R4i.x))); -R124i.x = clampFI32(R124i.x); -PV0i.x = R124i.x; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 13 -backupReg0i = R126i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.x)))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.w)))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R124i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(backupReg2i)); -PS1i = R3i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.x; -// 15 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(R126i.w))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.w)), intBitsToFloat(R126i.w))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.z)), intBitsToFloat(R126i.w))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.w = R5i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 17 -backupReg0i = R127i.y; -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R127i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PS1i = R122i.x; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.x) + intBitsToFloat(PS1i))); -R2i.w = clampFI32(R2i.w); -PS0i = R2i.w; -// 19 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 20 -backupReg0i = R1i.z; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS1i))); -PV0i.z = R1i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.w) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R2i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R124i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 0 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R4i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); -PS0i = R124i.w; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(R0i.y))); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R2i.w))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(-(intBitsToFloat(R2i.z)) + 1.0); -R124i.w = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PS1i)); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.y = ((intBitsToFloat(R2i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -tempResultf = log2(intBitsToFloat(PV0i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 4 -R123i.x = ((PV1i.y == 0)?(0):(R125i.y)); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -// 5 -backupReg0i = R124i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(PS0i)); -R124i.w = ((R1i.x == 0)?(R2i.w):(PV0i.x)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PV1i.w = R124i.w; -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e800000)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(0x3ea2f983))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.x))); -// 10 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.w))); -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PS0i = R7i.z; -// 11 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.z))); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.y))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.z))); -// 14 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 15 -R0i.x = R7i.x; -PV1i.x = R0i.x; -R0i.y = R7i.y; -PV1i.y = R0i.y; -R0i.z = R7i.z; -PV1i.z = R0i.z; -R0i.w = R7i.w; -PV1i.w = R0i.w; -// 16 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_4320p/rules.txt b/Enthusiast/BreathOfTheWild_4320p/rules.txt index 78264e3e..ab91cd6b 100644 --- a/Enthusiast/BreathOfTheWild_4320p/rules.txt +++ b/Enthusiast/BreathOfTheWild_4320p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 4320p (8K)" +version = 2 [TextureRedefine] #TV width = 1280 diff --git a/Enthusiast/BreathOfTheWild_5760p/1f2005679839f0ca_00000000000ff259_ps_source.txt b/Enthusiast/BreathOfTheWild_5760p/1f2005679839f0ca_00000000000ff259_ps_source.txt deleted file mode 100644 index 32cdce53..00000000 --- a/Enthusiast/BreathOfTheWild_5760p/1f2005679839f0ca_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,673 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //wall lights when running closer. - -const float overwriteWidth = 10240.0; //overwidth value.0 -const float overwriteHeight = 5760.0; - -// shader 1f2005679839f0ca -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_5760p/5c8493f4fb8147f3_000000000000007a_ps_source.txt b/Enthusiast/BreathOfTheWild_5760p/5c8493f4fb8147f3_000000000000007a_ps_source.txt deleted file mode 100644 index 5e232c2d..00000000 --- a/Enthusiast/BreathOfTheWild_5760p/5c8493f4fb8147f3_000000000000007a_ps_source.txt +++ /dev/null @@ -1,211 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //DOF light bath scene -const float overwriteWidth = 10240.0; //overwidth value.0 -const float overwriteHeight = 5760.0; - - -// shader 5c8493f4fb8147f3 -uniform ivec4 uf_remappedPS[4]; -uniform sampler3D textureUnitPS1;// Tex1 addr 0x3dd9c800 res 32x32x32 dim 2 tm: 7 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler1 ClampX/Y/Z: 0 0 0 border: 1 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[3]; -bool activeMaskStackC[4]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R1i.y; -backupReg1i = R1i.z; -backupReg2i = R1i.x; -R1i.x = floatBitsToInt(1.0); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.z = R1i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[1].w)) + intBitsToFloat(0x3f59999a)); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(uf_remappedPS[0].x))); -PS0i = R3i.x; -// 1 -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3f969696))); -R0i.z = clampFI32(R0i.z); -PV1i.z = R0i.z; -// 2 -predResult = (1.0 > intBitsToFloat(uf_remappedPS[1].w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.z = R2i.z; -R3i.y = R1i.z; -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -} -if( activeMaskStackC[2] == true ) { -R0i.w = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = R3i.x; -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].y))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].w) * intBitsToFloat(R0i.w) + intBitsToFloat(R3i.y))); -PV0i.z = R2i.z; -} -if( activeMaskStackC[2] == true ) { -R1i.z = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -if( (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z))) discard; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedPS[1].w) >= 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3e800000))); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(uf_remappedPS[3].w)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e800000))); -// 1 -PV1i.y = floatBitsToInt(fract(intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 4.0); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40e00000) + 1.0)); -PV1i.w = R123i.w; -// 2 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y)); -R127i.z = int(intBitsToFloat(PV1i.w)); -PS0i = R127i.z; -// 3 -R127i.x = int(intBitsToFloat(PV0i.y)); -PS1i = R127i.x; -// 4 -R127i.w = floatBitsToInt(float(R127i.z)); -PS0i = R127i.w; -// 5 -R127i.z = floatBitsToInt(abs(intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R126i.z = floatBitsToInt(float(R127i.x)); -PS1i = R126i.z; -// 6 -R127i.y = floatBitsToInt(abs(intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(R127i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R126i.z)), intBitsToFloat(PS0i))); -// 8 -PV0i.w = floatBitsToInt(trunc(intBitsToFloat(PV1i.x))); -// 9 -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(R127i.z) + intBitsToFloat(R127i.y))); -PV1i.x = R127i.x; -// 10 -PV0i.z = floatBitsToInt((intBitsToFloat(PV1i.x) >= abs(intBitsToFloat(R127i.w)))?1.0:0.0); -PV0i.w = floatBitsToInt(-(abs(intBitsToFloat(R127i.w))) + intBitsToFloat(PV1i.x)); -// 11 -R127i.y = ((intBitsToFloat(PV0i.z) == 0.0)?(R127i.x):(PV0i.w)); -PV1i.y = R127i.y; -// 12 -PV0i.x = floatBitsToInt(abs(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.y)); -// 13 -R123i.w = ((-(intBitsToFloat(R127i.y)) > 0.0)?(PV0i.x):(R127i.y)); -PV1i.w = R123i.w; -// 14 -R123i.z = ((-(intBitsToFloat(R126i.z)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.w)))):(PV1i.w)); -PV0i.z = R123i.z; -// 15 -R123i.y = ((intBitsToFloat(R127i.w) == 0.0)?(R126i.z):(PV0i.z)); -PV1i.y = R123i.y; -// 16 -PS0i = int(intBitsToFloat(PV1i.y)); -// 17 -if( (PS0i == 0)) discard; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x)); -} diff --git a/Enthusiast/BreathOfTheWild_5760p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt b/Enthusiast/BreathOfTheWild_5760p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt deleted file mode 100644 index 7552282b..00000000 --- a/Enthusiast/BreathOfTheWild_5760p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,667 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7354e1fdfa8a188d//mag temple -const float overwriteWidth = 10240.0; //overwidth value.0 -const float overwriteHeight = 5760.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_5760p/7e31e6960354adb3_000000000001fe49_ps_source.txt b/Enthusiast/BreathOfTheWild_5760p/7e31e6960354adb3_000000000001fe49_ps_source.txt deleted file mode 100644 index 79f4e99e..00000000 --- a/Enthusiast/BreathOfTheWild_5760p/7e31e6960354adb3_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,651 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7e31e6960354adb3//mag temple -const float overwriteWidth = 10240.0; //overwidth value.0 -const float overwriteHeight = 5760.0; -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -if( activeMaskStackC[1] == true ) { -// 0 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].w)); -PS0i = R0i.y; -} -if( activeMaskStackC[1] == true ) { -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R123i.w; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R126i.z; -PS1i = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -// 2 -R5i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(uf_remappedPS[3].x)); -PV0i.x = R5i.x; -R7i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[3].y)); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(uf_remappedPS[3].z)); -PV0i.z = R7i.z; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * intBitsToFloat(uf_remappedPS[1].x) + -(intBitsToFloat(PV0i.y)) * intBitsToFloat(uf_remappedPS[1].y) + -(intBitsToFloat(PV0i.z)) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 4 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y)); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(tempResultf); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R7i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R8i.y; -R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV1i.w = R123i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PS1i = R8i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[3].z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(PV1i.z))); -PV0i.z = R127i.z; -// 7 -backupReg0i = R126i.z; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -// 8 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.z)) * -(intBitsToFloat(R127i.z)) + -(intBitsToFloat(PV1i.z)) * -(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.w = tempi.x; -// 9 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -R6i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.z)), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedPS[4].w))); -PV0i.w = R0i.w; -// 11 -R5i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R5i.w; -// 12 -predResult = (intBitsToFloat(R0i.w) > 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(R6i.z)); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R6i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R6i.x)); -R1i.w = 0x3f800000; -PS0i = R1i.w; -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].z)))); -PV1i.z = R127i.z; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 3 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -// 5 -R0i.w = R1i.w; -PV1i.w = R0i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R1i.w = R5i.w; -PV0i.w = R1i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(R6i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(uf_remappedPS[5].y))); -PS0i = R2i.x; -// 1 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -R3i.y = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV1i.y = R3i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(uf_remappedPS[7].x)); -PV1i.w = R2i.w; -R4i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].y)) + intBitsToFloat(uf_remappedPS[7].y)); -PS1i = R4i.y; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -R2i.z = 0; -PS0i = R2i.z; -// 3 -backupReg0i = R1i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R127i.x; -R2i.y = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(uf_remappedPS[5].w))); -PV1i.y = R2i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R4i.z = floatBitsToInt(intBitsToFloat(R4i.z) / 2.0); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); -PV0i.y = R5i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); -PV0i.z = R5i.z; -R4i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -PS0i = R3i.w; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x3ea2f983))); -PS1i = R6i.y; -// 6 -R0i.x = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0xbf666666)); -PV0i.x = R0i.x; -R0i.y = PV1i.x; -R0i.y = clampFI32(R0i.y); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R0i.w))); -PV0i.z = R0i.z; -R0i.w = PV1i.x; -R0i.w = floatBitsToInt(intBitsToFloat(R0i.w) * 2.0); -PV0i.w = R0i.w; -R3i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[6].x)); -PS0i = R3i.x; -} -if( activeMaskStackC[1] == true ) { -R3i.z = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R124i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R4i.x)))); -PV0i.x = R124i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.y)))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.z)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(0x40a00000))); -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R7i.y) * intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(R124i.x) + intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R126i.y) + intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R125i.x = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R125i.x; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R7i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R7i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.x))); -// 5 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.w) + intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[6].y)); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.x))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[1].w)) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(R125i.x)); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(R2i.w) + intBitsToFloat(R4i.y) * intBitsToFloat(R4i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R4i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 7 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(uf_remappedPS[8].y))); -R127i.x = clampFI32(R127i.x); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.y = R127i.y; -R124i.z = ((intBitsToFloat(R2i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.w = R1i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R126i.w; -// 8 -R126i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.y))); -PV0i.y = R124i.y; -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.z))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.w = clampFI32(PV0i.w); -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R127i.w)); -PS0i = R125i.z; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.z))); -PS1i = R1i.z; -// 10 -backupReg0i = R126i.y; -backupReg1i = R125i.z; -backupReg2i = R127i.x; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R126i.x)))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R124i.y)))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R0i.z)))); -PV0i.z = R125i.z; -R5i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(backupReg1i)); -PV0i.w = R5i.w; -R126i.z = floatBitsToInt((-(intBitsToFloat(backupReg2i)) * intBitsToFloat(backupReg2i) + 1.0)); -PS0i = R126i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].z)) + intBitsToFloat(uf_remappedPS[7].z)); -PS1i = R127i.w; -// 12 -tempi.x = floatBitsToInt(-(intBitsToFloat(R3i.x)) * intBitsToFloat(R2i.w) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R4i.y) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(max(-(intBitsToFloat(R6i.z)), 0.0)); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R126i.w)); -PV1i.z = clampFI32(PV1i.z); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 14 -backupReg0i = R124i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); -R123i.y = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R3i.x))); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.y))); -PV0i.z = R124i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[6].z))); -PV0i.w = R126i.w; -R2i.w = ((backupReg0i == 0)?(R3i.z):(PV1i.x)); -PS0i = R2i.w; -// 15 -backupReg0i = R0i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R126i.z = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = clampFI32(PV1i.w); -R124i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R124i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.x))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.y))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R0i.z))); -PV0i.z = R125i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.y))); -PV0i.w = R125i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.w; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = ((0.0 > intBitsToFloat(PS0i))?int(0xFFFFFFFF):int(0x0)); -PS1i = R124i.z; -// 18 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), -(1.0))); -R8i.w = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(R0i.w))); -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); -PV1i.z = R0i.z; -R123i.w = ((R124i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -R7i.w = floatBitsToInt((-(intBitsToFloat(R126i.w)) * intBitsToFloat(R125i.w) + 1.0)); -R7i.w = clampFI32(R7i.w); -PS1i = R7i.w; -// 20 -R2i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R5i.y) + intBitsToFloat(PV1i.y)); -PV0i.y = R2i.y; -R3i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(PV1i.z)); -PV0i.z = R3i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3dcccccd))); -R6i.w = clampFI32(R6i.w); -PV0i.w = R6i.w; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(R2i.w))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(R2i.w))); -PS1i = R1i.y; -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.y)); -PS0i = floatBitsToInt(tempResultf); -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS0i))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV1i.w = R123i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R2i.w))); -PS1i = R124i.x; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R127i.w))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PS1i) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(0x3ea2f983))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.z; -// 5 -backupReg0i = R124i.x; -backupReg1i = R0i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R124i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(0x41200000) + 1.0)); -R124i.z = clampFI32(R124i.z); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV0i.w))); -PS1i = R2i.x; -// 6 -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R125i.z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV1i.w))); -PV0i.z = R2i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 7 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PS0i)); -PV1i.x = R124i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R2i.w = 0; -PV1i.w = R2i.w; -// 8 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R123i.y; -// 9 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -// 10 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e800000)); -// 12 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.x))); -// 13 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV0i.w))); -// 14 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 16 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.x))); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.z))); -// 19 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.x))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.w))); -PV1i.z = R0i.z; -// 20 -R1i.x = R2i.x; -PV0i.x = R1i.x; -R1i.y = R2i.y; -PV0i.y = R1i.y; -R1i.z = R2i.z; -PV0i.z = R1i.z; -R1i.w = R2i.w; -PV0i.w = R1i.w; -// 21 -R2i.x = R0i.x; -PV1i.x = R2i.x; -R2i.y = R0i.y; -PV1i.y = R2i.y; -R2i.z = R0i.z; -PV1i.z = R2i.z; -R2i.w = R0i.w; -PV1i.w = R2i.w; -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -passPixelColor1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_5760p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt b/Enthusiast/BreathOfTheWild_5760p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt deleted file mode 100644 index f972770b..00000000 --- a/Enthusiast/BreathOfTheWild_5760p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,683 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 9f547256a5f2f2f6 // cooking fire? -const float overwriteWidth = 10240.0; //overwidth value.0 -const float overwriteHeight = 5760.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de0e000 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R7i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R7i.z; -R11i.w = 0; -PV0i.w = R11i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R0i.z = floatBitsToInt(tempResultf); -PS0i = R0i.z; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R127i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.y; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R2i.x; -// 2 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.z))); -PV0i.x = R5i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R2i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.z))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R5i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.z))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R126i.y)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * -(intBitsToFloat(R2i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R2i.z)) * -(intBitsToFloat(R2i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = PS1i & 0x00000002; -PS0i = R124i.w; -// 5 -R0i.x = floatBitsToInt(-(intBitsToFloat(R127i.w))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV1i.y = R0i.y; -R3i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.w = R125i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R127i.w)))); -PS1i = R4i.y; -// 6 -R10i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R10i.x; -PV0i.y = R10i.x; -PV0i.z = R10i.x; -PV0i.w = R10i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R126i.z = floatBitsToInt(tempResultf); -PS0i = R126i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x3d4ccccd))); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R10i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.z = tempi.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R127i.y; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R10i.x),intBitsToFloat(R10i.y)),vec4(intBitsToFloat(R10i.y),intBitsToFloat(R10i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = R126i.y; -// 12 -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -PV0i.y = R127i.y; -R6i.z = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.z = R6i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * 0.5 + 0.5)); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -R127i.z = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R7i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R7i.y; -// 14 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.x = R6i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -R9i.y = floatBitsToInt(intBitsToFloat(R9i.y) / 2.0); -PV0i.y = R9i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -PS0i = R8i.z; -// 15 -R123i.x = ((R127i.z == 0)?(0):(PV0i.z)); -PV1i.x = R123i.x; -R8i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.y = R8i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(R10i.z))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(uf_remappedPS[9].y))); -R3i.w = clampFI32(R3i.w); -PV1i.w = R3i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R3i.x = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PS1i)); -R3i.x = clampFI32(R3i.x); -PV0i.x = R3i.x; -R6i.y = ((R124i.w == 0)?(R127i.x):(PV1i.x)); -PV0i.y = R6i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3fc00000))); -PV0i.z = R0i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_remappedPS[10].y))); -PV0i.w = R0i.w; -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.z)); -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R1i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R6i.zy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R4i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((-(intBitsToFloat(R3i.w)) * intBitsToFloat(R3i.w) + 1.0)); -PV1i.y = R124i.y; -PV1i.z = PV0i.x; -PV1i.z = clampFI32(PV1i.z); -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R124i.w = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R124i.w; -// 2 -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R8i.y) + intBitsToFloat(R9i.y))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[9].z) * intBitsToFloat(PV1i.x) + intBitsToFloat(0x40800000))/2.0); -PS0i = R127i.z; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R2i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R1i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(intBitsToFloat(R3i.y))); -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_remappedPS[4].w))); -PS0i = R127i.x; -// 5 -backupReg0i = R3i.z; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.w)); -PS1i = R3i.z; -// 6 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R0i.x) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(backupReg0i) * 1.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -backupReg1i = R0i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.x = clampFI32(R125i.x); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(uf_remappedPS[11].x)); -R126i.y = clampFI32(R126i.y); -PV0i.y = R126i.y; -R0i.z = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg1i))); -PS0i = R125i.y; -// 9 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -backupReg3i = R124i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg2i) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R124i.w = clampFI32(R124i.w); -PS1i = R124i.w; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(max(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.w))); -PS0i = R125i.w; -// 11 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R127i.y; -backupReg2i = R124i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.x), intBitsToFloat(backupReg2i))); -PV0i.w = R124i.w; -R127i.z = floatBitsToInt(-(intBitsToFloat(R125i.w)) + 1.0); -PS0i = R127i.z; -// 13 -backupReg0i = R126i.z; -backupReg0i = R126i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R124i.z = clampFI32(R124i.z); -PS1i = R124i.z; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.z))); -PS0i = R0i.y; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R125i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R124i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R124i.z))); -PV0i.w = R124i.w; -R127i.y = floatBitsToInt(-(intBitsToFloat(backupReg3i)) + 1.0); -PS0i = R127i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = ((intBitsToFloat(R6i.z) > intBitsToFloat(uf_remappedPS[10].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = R125i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -// 19 -backupReg0i = R1i.y; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PV1i.x = R3i.x; -R1i.y = ((R125i.w == 0)?(backupReg0i):(R125i.y)); -PV1i.y = R1i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PV1i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(PS0i) + 1.0)); -PV1i.w = R123i.w; -R2i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PS1i = R2i.x; -// 20 -backupReg0i = R8i.y; -backupReg1i = R0i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.y = R8i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R9i.y))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(max(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e4ccccd))); -PV0i.w = R4i.w; -R0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -PS0i = R0i.x; -// 21 -backupReg0i = R0i.y; -backupReg1i = R7i.z; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R5i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); -PV1i.z = R7i.z; -R5i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R5i.w = clampFI32(R5i.w); -PV1i.w = R5i.w; -R4i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R4i.x; -// 0 -R125i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R4i.x)); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(0x80000000)); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(R0i.y)) + 1.0); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(R5i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(R0i.x) + -(1.0))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(min(intBitsToFloat(R2i.x), 1.0)); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS0i))); -PV1i.w = R124i.w; -R124i.z = floatBitsToInt(intBitsToFloat(R4i.w) + 0.5); -PS1i = R124i.z; -// 2 -backupReg0i = R125i.x; -backupReg1i = R0i.y; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R1i.y))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R1i.y))); -R124i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z) + intBitsToFloat(backupReg1i))); -PS0i = R124i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(R124i.z)); -PV1i.y = clampFI32(PV1i.y); -R123i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[9].w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV1i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -// 5 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.x))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV0i.z))); -// 6 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.z))); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); -PV0i.z = R11i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV0i.y))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.x))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.z))); -// 11 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); -PV1i.z = R3i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R3i.x; -PV1i.x = R1i.x; -R1i.y = R3i.y; -PV1i.y = R1i.y; -R1i.z = R3i.z; -PV1i.z = R1i.z; -R1i.w = R3i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_5760p/b44e557a637e76dc_000000000001fe49_ps_source.txt b/Enthusiast/BreathOfTheWild_5760p/b44e557a637e76dc_000000000001fe49_ps_source.txt deleted file mode 100644 index d1f8cc72..00000000 --- a/Enthusiast/BreathOfTheWild_5760p/b44e557a637e76dc_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,561 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // overhad bath scene. dependency on depth shader -const float overwriteWidth = 10240.0; //overwidth value.0 -const float overwriteHeight = 5760.0; - -// shader b44e557a637e76dc -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -R6i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[0].y)); -PV0i.y = R6i.y; -R0i.z = 0; -PV0i.z = R0i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[0].x)); -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R0i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R13i.w = 0; -PV0i.w = R13i.w; -R1i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[2].w)); -PS0i = R1i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.w)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PS1i = R126i.y; -// 2 -backupReg0i = R127i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + intBitsToFloat(uf_remappedPS[4].z)); -PV0i.x = R125i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R126i.w))); -PV0i.y = R9i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(backupReg0i)))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R6i.z; -R124i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[4].x)); -PV1i.w = R124i.w; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(uf_remappedPS[4].y)); -PS1i = R125i.y; -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) * intBitsToFloat(uf_remappedPS[2].x) + -(intBitsToFloat(PS1i)) * intBitsToFloat(uf_remappedPS[2].y) + -(intBitsToFloat(R125i.x)) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R126i.w))); -PS0i = R10i.y; -// 5 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R126i.w))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R1i.w)); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[5].x)); -PV1i.w = R0i.w; -R5i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].y)) + intBitsToFloat(uf_remappedPS[5].y)); -PS1i = R5i.y; -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].y))); -PV0i.y = R123i.y; -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.x))); -// 7 -R126i.x = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.x))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.w) + -(intBitsToFloat(PV0i.y))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R127i.z) + intBitsToFloat(uf_remappedPS[4].z))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(R10i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 8 -backupReg0i = R125i.z; -backupReg0i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(R9i.y) + intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R12i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -PV0i.y = R12i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); -R4i.w = floatBitsToInt(intBitsToFloat(R4i.w) / 2.0); -PV0i.w = R4i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); -PS0i = R8i.z; -// 9 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.y)) * -(intBitsToFloat(R127i.y)) + -(intBitsToFloat(PV0i.z)) * -(intBitsToFloat(PV0i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = tempi.x; -PS1i = PV0i.x; -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); -// 10 -R1i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PS1i) + -(intBitsToFloat(R9i.y)))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(PS1i) + -(intBitsToFloat(R10i.y)))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(PS1i) + -(intBitsToFloat(R0i.x)))); -PV0i.z = R1i.z; -R127i.w = R127i.x; -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -R2i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -PS1i = R2i.x; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = tempi.x; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R126i.y; -// 13 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(R1i.x) + intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R1i.y) + intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PS1i = R122i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R7i.z = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R7i.z; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R1i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = tempi.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R127i.y))); -PS1i = R126i.x; -// 16 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); -// 17 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(max(intBitsToFloat(R126i.w), -(1.0))); -PV1i.x = R126i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].w)) * intBitsToFloat(R125i.z) + intBitsToFloat(backupReg0i))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.y) + intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -PV1i.w = R126i.w; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R5i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(R5i.y) * intBitsToFloat(R5i.y) + intBitsToFloat(R0i.z) * intBitsToFloat(R5i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = R0i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -// 20 -R3i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.w))); -PV0i.x = R3i.x; -R8i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.y))); -PV0i.y = R8i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); -PV0i.z = R2i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); -PS0i = R2i.y; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.w = tempi.x; -R4i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PS1i = R4i.y; -R7i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zy)).x); -// 0 -R126i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R3i.x)))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R8i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R2i.z)))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(uf_remappedPS[9].y))); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PS0i)); -PS1i = R126i.w; -// 2 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(R5i.y) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 3 -backupReg0i = R0i.y; -R125i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R2i.y)); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(backupReg0i))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R124i.w)) * intBitsToFloat(R124i.w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = ((intBitsToFloat(R4i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 4 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.w))); -PV0i.x = R123i.x; -R126i.y = ((PV1i.w == 0)?(R7i.y):(PV1i.y)); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y))); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[6].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PS0i = R5i.y; -// 5 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R3i.x))); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R8i.y))); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R2i.z))); -PV1i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].z)) + intBitsToFloat(uf_remappedPS[5].z)); -// 6 -backupReg0i = R125i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[0].z))); -PS0i = R125i.x; -// 7 -R127i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(R126i.y))); -PV1i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R124i.w))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(R126i.y))); -PV1i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 8 -backupReg0i = R126i.x; -backupReg1i = R127i.z; -backupReg2i = R126i.y; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt((-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV1i.z) + 1.0)); -R125i.w = clampFI32(R125i.w); -PV0i.w = R125i.w; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(backupReg2i))); -PS0i = R124i.y; -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R9i.y) + intBitsToFloat(PV0i.x)); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PS1i = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PS1i) + intBitsToFloat(R5i.y))); -PS0i = R8i.y; -// 11 -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R6i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.x; -// 13 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R9i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R10i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.z; -// 15 -backupReg0i = R127i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R126i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(0x3ea2f983))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R125i.x))); -R123i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(PV1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PV1i.z))); -// 17 -R13i.x = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PV1i.x = R13i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R13i.z = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.z = R13i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -R13i.y = floatBitsToInt(min(intBitsToFloat(PS0i), intBitsToFloat(0x42000000))); -PS1i = R13i.y; -// 18 -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.z = R125i.z; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -PV1i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(PS0i)); -// 20 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R125i.z))); -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -// 22 -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -// 23 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -// 24 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 25 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -// 26 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(PV1i.x))); -// 27 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.z))); -// 28 -backupReg0i = R8i.y; -backupReg0i = R8i.y; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV1i.w))); -PV0i.x = R4i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -PV0i.y = R8i.y; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.w = R5i.w; -// 0 -backupReg0i = R4i.x; -R4i.x = floatBitsToInt(min(intBitsToFloat(R8i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(backupReg0i), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(R5i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 1 -R0i.x = R13i.x; -PV1i.x = R0i.x; -R0i.y = R13i.y; -PV1i.y = R0i.y; -R0i.z = R13i.z; -PV1i.z = R0i.z; -R0i.w = R13i.w; -PV1i.w = R0i.w; -// 2 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_5760p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt b/Enthusiast/BreathOfTheWild_5760p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt deleted file mode 100644 index 2ca8b747..00000000 --- a/Enthusiast/BreathOfTheWild_5760p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt +++ /dev/null @@ -1,280 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader c797a1f793b1e3ac//mag temple -const float overwriteWidth = 10240.0; //overwidth value.0 -const float overwriteHeight = 5760.0; -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R3i.x = uf_remappedPS[0].y; -R3i.x = floatBitsToInt(intBitsToFloat(R3i.x) / 2.0); -PV0i.x = R3i.x; -R127i.y = uf_remappedPS[0].x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); -PV0i.y = R127i.y; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R1i.w = uf_remappedPS[0].z; -R1i.w = floatBitsToInt(intBitsToFloat(R1i.w) / 2.0); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = uf_remappedPS[2].x; -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.z = uf_remappedPS[2].z; -R0i.z = floatBitsToInt(intBitsToFloat(R0i.z) / 2.0); -PV0i.z = R0i.z; -R4i.w = 0; -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -PS0i = R3i.w; -R0i.w = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyz); -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R124i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R0i.w) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R126i.y; -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R126i.z; -// 2 -R124i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(PV1i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.w))); -PS0i = R126i.x; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[5].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.z = tempi.x; -R125i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PS1i = R125i.z; -// 4 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PS0i = R127i.x; -// 5 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(R3i.w)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(R126i.y)); -R123i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -R1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS1i)); -R1i.x = clampFI32(R1i.x); -PV0i.x = R1i.x; -R126i.y = floatBitsToInt(max(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.z))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z)); -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z)); -PV0i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.z) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.y))); -PS1i = R127i.z; -// 8 -backupReg0i = R125i.x; -backupReg1i = R125i.y; -backupReg2i = R124i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R127i.w))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PV0i.z = R124i.z; -R124i.w = ((1.0 > intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PV0i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R124i.x; -backupReg1i = R127i.y; -R124i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg1i)), intBitsToFloat(PS0i))); -PV1i.w = R127i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS1i = R0i.x; -// 10 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS0i = R125i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R126i.w; -// 12 -backupReg0i = R124i.z; -backupReg1i = R127i.y; -backupReg1i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.z = tempi.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -PS0i = R127i.y; -// 13 -backupReg0i = R127i.x; -R123i.x = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R124i.x)):(-(intBitsToFloat(R124i.x))))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R127i.w)):(-(intBitsToFloat(R127i.w))))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R126i.z)):(-(intBitsToFloat(R126i.z))))); -PV1i.z = R123i.z; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.z)); -R127i.x = clampFI32(R127i.x); -PS1i = R127i.x; -// 14 -backupReg0i = R126i.y; -backupReg1i = R0i.x; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.y) + intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -// 15 -backupReg0i = R127i.x; -R127i.x = ((R124i.w == 0)?(PS0i):(R127i.y)); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(R0i.x) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); -R123i.w = ((R124i.w == 0)?(R0i.x):(R127i.y)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = clampFI32(PS1i); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.y)); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -// 17 -R123i.y = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(PV0i.z) + 1.0)); -PV1i.y = R123i.y; -R123i.z = ((R124i.w == 0)?(PV0i.x):(0x3f800000)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.y))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.w))); -// 19 -backupReg0i = R127i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].x))); -R127i.z = ((R124i.w == 0)?(PV0i.x):(backupReg0i)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].z))); -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); -// 21 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.y))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.x))); -PV1i.z = R4i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_5760p/ce13b60ad9985473_000000000001fe49_ps_source.txt b/Enthusiast/BreathOfTheWild_5760p/ce13b60ad9985473_000000000001fe49_ps_source.txt deleted file mode 100644 index a78224e3..00000000 --- a/Enthusiast/BreathOfTheWild_5760p/ce13b60ad9985473_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,456 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // chest opening light. Dependency 640x360x1 upres must be in proportion to 1280 upres. -const float overwriteWidth = 10240.0; //overwidth value.0 -const float overwriteHeight = 5760.0; - -// shader ce13b60ad9985473 -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.y = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R127i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R5i.w = floatBitsToInt((0.0 * intBitsToFloat(uf_remappedPS[2].w) + 1.0)); -PV1i.w = R5i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.y))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R8i.w = 0; -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS1i = R124i.x; -// 2 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R4i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV0i.y = R2i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PV0i.z = R125i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R0i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R5i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R1i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R1i.w; -PS1i = int(intBitsToFloat(R126i.w)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * -(intBitsToFloat(R124i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R125i.z)) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.x = PS1i & 0x00000002; -PS0i = R1i.x; -// 5 -R125i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R125i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(R0i.x) + 1.0)); -R7i.z = clampFI32(R7i.z); -PV1i.z = R7i.z; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R1i.w))); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R0i.w) + intBitsToFloat(PS1i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.w = PV0i.x; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -PS1i = R126i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R124i.y; -// 9 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R4i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R1i.w)))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -R126i.y = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PS1i = R126i.y; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV1i.y) + -(intBitsToFloat(R125i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 11 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.x))); -PV1i.x = R127i.x; -R3i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R2i.y))); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.z))); -PV1i.z = R127i.z; -R2i.w = floatBitsToInt(intBitsToFloat(PS0i) + -(1.0)); -PV1i.w = R2i.w; -R127i.y = floatBitsToInt(max(intBitsToFloat(R126i.z), -(1.0))); -PS1i = R127i.y; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PS0i = R2i.x; -// 13 -R3i.x = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.x = R3i.x; -PV1i.y = R126i.x; -PV1i.y = clampFI32(PV1i.y); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(0x3ea2f983))); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 14 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[2].y))); -R127i.y = clampFI32(R127i.y); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(uf_remappedPS[6].w))); -PV0i.z = R126i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV0i.w = R4i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 15 -backupReg0i = R124i.y; -R0i.x = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.x = R0i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.y = R124i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.z = R2i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS1i = R126i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.x)))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R2i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.z)))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(0x40400000))); -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R125i.x)); -PS0i = R3i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R124i.y))); -R6i.y = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R127i.y) + 1.0)); -PV0i.y = R6i.y; -R3i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(uf_remappedPS[6].y))); -PV0i.z = R3i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); -PV1i.y = R2i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R1i.z; -R123i.w = ((backupReg0i == 0)?(0):(PV0i.x)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 20 -backupReg0i = R1i.x; -backupReg1i = R0i.y; -R1i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R1i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.y)); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.z)); -PV0i.z = R0i.z; -R3i.w = ((backupReg0i == 0)?(R126i.z):(PV1i.w)); -PV0i.w = R3i.w; -R4i.y = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(PS1i)); -PS0i = R4i.y; -R5i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.zw)).x); -// 0 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = ((intBitsToFloat(R3i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS0i = R127i.y; -// 1 -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R2i.x))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R2i.z))); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.w; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 5 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R4i.y))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -// 6 -R126i.x = ((R127i.y == 0)?(R5i.y):(R127i.w)); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R6i.y))); -PV1i.y = R124i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.x))); -PS1i = R127i.x; -// 8 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R125i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R125i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R126i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.y))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R125i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS1i))); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -R8i.x = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PS1i = R8i.x; -// 12 -R8i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R8i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e800000)); -R8i.z = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PS0i = R8i.z; -// 13 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.z))); -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.y))); -// 15 -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.x))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.w))); -// 17 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 19 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 20 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R7i.z; -// 21 -R0i.x = R8i.x; -PV1i.x = R0i.x; -R0i.y = R8i.y; -PV1i.y = R0i.y; -R0i.z = R8i.z; -PV1i.z = R0i.z; -R0i.w = R8i.w; -PV1i.w = R0i.w; -// 22 -R1i.x = R7i.x; -PV0i.x = R1i.x; -R1i.y = R7i.y; -PV0i.y = R1i.y; -R1i.z = R7i.z; -PV0i.z = R1i.z; -R1i.w = R7i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_5760p/ceba17482659c1bd_0000000000003fc9_ps_source.txt b/Enthusiast/BreathOfTheWild_5760p/ceba17482659c1bd_0000000000003fc9_ps_source.txt deleted file mode 100644 index 2dd6b4df..00000000 --- a/Enthusiast/BreathOfTheWild_5760p/ceba17482659c1bd_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,182 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader ceba17482659c1bd //temple of time light fix. -const float overwriteWidth = 10240.0; //overwidth value.0 -const float overwriteHeight = 5760.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = gl_FragCoord.xyzw; -R1f = passParameter1; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R0f.xy = R0f.xy / scaleFactor; -// 0 -R4f.x = 0.0; -PV0f.x = R4f.x; -R3f.w = 0.0; -PV0f.w = R3f.w; -PS0f = 1.0 / intBitsToFloat(uf_remappedPS[0].x); -// 1 -R2f.x = R0f.x * PS0f; -PV1f.x = R2f.x; -PS1f = 1.0 / intBitsToFloat(uf_remappedPS[0].y); -// 2 -R2f.y = R0f.y * PS1f; -PV0f.y = R2f.y; -R0f.w = (texture(textureUnitPS0, R2f.xy).x); -R2f.xyz = (texture(textureUnitPS1, R2f.xy).xyz); -// 0 -R126f.x = (R2f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R126f.x; -R126f.y = (R2f.y * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R126f.y; -R125f.z = (R2f.z * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.z = R125f.z; -R123f.w = (intBitsToFloat(uf_remappedPS[1].y) * R0f.w + intBitsToFloat(uf_remappedPS[1].x)); -PV0f.w = R123f.w; -// 1 -R127f.x = (R1f.x * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV1f.x = R127f.x; -R127f.y = (R1f.y * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1f.y = R127f.y; -R127f.z = (R1f.z * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].z))); -PV1f.z = R127f.z; -PS1f = PV0f.z * PV0f.z; -// 2 -tempf.x = PV1f.x * PV1f.x + PV1f.y * PV1f.y + PV1f.z * PV1f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (R126f.y * R126f.y + PS1f); -PS0f = R122f.x; -// 3 -R126f.z = (R126f.x * R126f.x + PS0f); -PV1f.z = R126f.z; -tempResultf = 1.0 / sqrt(PV0f.x); -PS1f = tempResultf; -// 4 -backupReg0f = R127f.x; -backupReg1f = R127f.y; -backupReg2f = R127f.z; -R127f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R127f.x; -R127f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R127f.y; -R127f.z = mul_nonIEEE(backupReg2f, PS1f); -PV0f.z = R127f.z; -PS0f = 1.0 / PS1f; -// 5 -PV1f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[3].z)); -PV1f.w = intBitsToFloat(uf_remappedPS[4].w) * PS0f; -PV1f.w = clamp(PV1f.w, 0.0, 1.0); -tempResultf = 1.0 / sqrt(R126f.z); -PS1f = tempResultf; -// 6 -backupReg0f = R126f.x; -backupReg1f = R126f.y; -R126f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R126f.x; -R126f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R126f.y; -PV0f.z = mul_nonIEEE(R125f.z, PS1f); -PV0f.w = -(PV1f.w) + 1.0; -R122f.x = (R127f.y * intBitsToFloat(uf_remappedPS[3].y) + PV1f.x); -PS0f = R122f.x; -// 7 -PV1f.x = mul_nonIEEE(PV0f.z, R127f.z); -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[3].x) + PS0f); -PV1f.w = R123f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS1f = R125f.y; -// 8 -tempf.x = R126f.x * R127f.x + R126f.y * R127f.y + PV1f.x * 1.0 + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (PV1f.w * intBitsToFloat(uf_remappedPS[5].y) + -(intBitsToFloat(uf_remappedPS[5].z))); -R122f.x = clamp(R122f.x, 0.0, 1.0); -PS0f = R122f.x; -// 9 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].w), R125f.y); -PV1f.y = max(-(PV0f.x), 0.0); -tempResultf = log2(PS0f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 10 -PV0f.x = min(PV1f.y, 1.0); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].w), PS1f); -PS0f = exp2(PV1f.x); -// 11 -PV1f.z = mul_nonIEEE(PS0f, PV0f.x); -PS1f = exp2(PV0f.y); -// 12 -PV0f.y = mul_nonIEEE(PS1f, PV1f.z); -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -// 13 -R3f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), PV0f.y); -PV1f.x = R3f.x; -R3f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), PV0f.y); -PV1f.y = R3f.y; -R3f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), PV0f.y); -PV1f.z = R3f.z; -// 14 -R0f.x = PV1f.x; -PV0f.x = R0f.x; -R0f.y = PV1f.y; -PV0f.y = R0f.y; -R0f.z = PV1f.z; -PV0f.z = R0f.z; -R0f.w = R3f.w; -PV0f.w = R0f.w; -// 15 -R1f.x = R4f.x; -PV1f.x = R1f.x; -R1f.y = R4f.x; -PV1f.y = R1f.y; -R1f.z = R4f.x; -PV1f.z = R1f.z; -R1f.w = R4f.w; -PV1f.w = R1f.w; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -passPixelColor1 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Enthusiast/BreathOfTheWild_5760p/f819754f9c220aaa_0000000000003fc9_ps_source.txt b/Enthusiast/BreathOfTheWild_5760p/f819754f9c220aaa_0000000000003fc9_ps_source.txt deleted file mode 100644 index 2282d520..00000000 --- a/Enthusiast/BreathOfTheWild_5760p/f819754f9c220aaa_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,428 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader f819754f9c220aaa //mag temple -const float overwriteWidth = 10240.0; //overwidth value.0 -const float overwriteHeight = 5760.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(uf_remappedPS[0].w))); -PV0i.x = R4i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.y = R123i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z), intBitsToFloat(0x42480000))); -PV0i.z = R6i.z; -R7i.w = 0; -PV0i.w = R7i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[2].x))); -R1i.w = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(0x42480000))); -PV0i.z = R5i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y), intBitsToFloat(0x42480000))); -PV0i.w = R6i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.y)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.w))); -PV0i.w = R124i.w; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); -PS0i = R5i.x; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg0i))); -PS1i = R125i.y; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(R1i.w) + intBitsToFloat(R0i.x))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PS1i = R124i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(R126i.y)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS0i = R125i.x; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R4i.w) + intBitsToFloat(0x3d4ccccd))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.5 + 0.5)); -PV1i.y = R123i.y; -R126i.z = PV0i.x; -R126i.z = clampFI32(R126i.z); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R126i.w = int(intBitsToFloat(R126i.x)); -PS1i = R126i.w; -// 6 -R126i.x = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.y)))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.w)))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -PV0i.w = R127i.w; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -R1i.z = floatBitsToInt(intBitsToFloat(R1i.z) / 2.0); -PS0i = R1i.z; -// 7 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R125i.w)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R124i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -PS1i = R0i.z; -// 8 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -backupReg3i = R127i.w; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R124i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(R1i.z)) + 1.0); -PV0i.w = R127i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg3i), intBitsToFloat(0x3ea2f983))); -PS0i = R0i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.w) + intBitsToFloat(R1i.z))); -PS1i = R127i.x; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + -(intBitsToFloat(R125i.w)) * -(intBitsToFloat(R125i.w)) + -(intBitsToFloat(R124i.z)) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 11 -R1i.x = R126i.w & 0x00000002; -PV1i.x = R1i.x; -R4i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].z)) * intBitsToFloat(R125i.z) + 1.0)); -R4i.y = clampFI32(R4i.y); -PV1i.y = R4i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 12 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R4i.x))); -R124i.x = clampFI32(R124i.x); -PV0i.x = R124i.x; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 13 -backupReg0i = R126i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.x)))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.w)))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R124i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(backupReg2i)); -PS1i = R3i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.x; -// 15 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(R126i.w))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.w)), intBitsToFloat(R126i.w))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.z)), intBitsToFloat(R126i.w))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.w = R5i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 17 -backupReg0i = R127i.y; -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R127i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PS1i = R122i.x; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.x) + intBitsToFloat(PS1i))); -R2i.w = clampFI32(R2i.w); -PS0i = R2i.w; -// 19 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 20 -backupReg0i = R1i.z; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS1i))); -PV0i.z = R1i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.w) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R2i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R124i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 0 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R4i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); -PS0i = R124i.w; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(R0i.y))); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R2i.w))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(-(intBitsToFloat(R2i.z)) + 1.0); -R124i.w = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PS1i)); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.y = ((intBitsToFloat(R2i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -tempResultf = log2(intBitsToFloat(PV0i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 4 -R123i.x = ((PV1i.y == 0)?(0):(R125i.y)); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -// 5 -backupReg0i = R124i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(PS0i)); -R124i.w = ((R1i.x == 0)?(R2i.w):(PV0i.x)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PV1i.w = R124i.w; -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e800000)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(0x3ea2f983))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.x))); -// 10 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.w))); -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PS0i = R7i.z; -// 11 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.z))); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.y))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.z))); -// 14 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 15 -R0i.x = R7i.x; -PV1i.x = R0i.x; -R0i.y = R7i.y; -PV1i.y = R0i.y; -R0i.z = R7i.z; -PV1i.z = R0i.z; -R0i.w = R7i.w; -PV1i.w = R0i.w; -// 16 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Enthusiast/BreathOfTheWild_5760p/rules.txt b/Enthusiast/BreathOfTheWild_5760p/rules.txt index 736af285..7df8dde6 100644 --- a/Enthusiast/BreathOfTheWild_5760p/rules.txt +++ b/Enthusiast/BreathOfTheWild_5760p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 5760p (10K)" +version = 2 [TextureRedefine] #TV width = 1280 diff --git a/Enthusiast/ColorSplash_2880p/rules.txt b/Enthusiast/ColorSplash_2880p/rules.txt index 83b57222..919c0aea 100644 --- a/Enthusiast/ColorSplash_2880p/rules.txt +++ b/Enthusiast/ColorSplash_2880p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 500001f600900,500001f600a00,500001f600b00 name = "Paper Mario: Color Splash - 2880p (5K)" +version = 2 [TextureRedefine] width = 1280 diff --git a/Enthusiast/ColorSplash_4320p/rules.txt b/Enthusiast/ColorSplash_4320p/rules.txt index f7fe59fe..ccd5eedc 100644 --- a/Enthusiast/ColorSplash_4320p/rules.txt +++ b/Enthusiast/ColorSplash_4320p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 500001f600900,500001f600a00,500001f600b00 name = "Paper Mario: Color Splash - 4320p (8K)" +version = 2 [TextureRedefine] width = 1280 diff --git a/Enthusiast/ColorSplash_5760p/rules.txt b/Enthusiast/ColorSplash_5760p/rules.txt index 44c83421..1addd45c 100644 --- a/Enthusiast/ColorSplash_5760p/rules.txt +++ b/Enthusiast/ColorSplash_5760p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 500001f600900,500001f600a00,500001f600b00 name = "Paper Mario: Color Splash - 5760p (10K)" +version = 2 [TextureRedefine] width = 1280 diff --git a/Enthusiast/MK8_2880p/rules.txt b/Enthusiast/MK8_2880p/rules.txt index 5f318f76..cf4d1486 100644 --- a/Enthusiast/MK8_2880p/rules.txt +++ b/Enthusiast/MK8_2880p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1 name = "Mario Kart 8 - 2880p (5K)" +version = 2 # Main Screen Resolution [TextureRedefine] diff --git a/Enthusiast/MK8_4320p/rules.txt b/Enthusiast/MK8_4320p/rules.txt index d188c811..d98180e3 100644 --- a/Enthusiast/MK8_4320p/rules.txt +++ b/Enthusiast/MK8_4320p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1 name = "Mario Kart 8 - 4320p (8K)" +version = 2 # Main Screen Resolution [TextureRedefine] diff --git a/Enthusiast/MK8_5760p/rules.txt b/Enthusiast/MK8_5760p/rules.txt index d56c2cd3..23b5fb3e 100644 --- a/Enthusiast/MK8_5760p/rules.txt +++ b/Enthusiast/MK8_5760p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1 name = "Mario Kart 8 - 5760p (10K)" +version = 2 # Main Screen Resolution [TextureRedefine] diff --git a/Enthusiast/Smash_2880p/rules.txt b/Enthusiast/Smash_2880p/rules.txt index d4549212..c6f383cd 100644 --- a/Enthusiast/Smash_2880p/rules.txt +++ b/Enthusiast/Smash_2880p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010110E00,0005000010145000,0005000010144F00 name = "Super Smash Bros. - 2880p (5K)" +version = 2 [TextureRedefine] # tv width = 1920 diff --git a/Enthusiast/Smash_4320p/rules.txt b/Enthusiast/Smash_4320p/rules.txt index d35c87c3..3ed71a53 100644 --- a/Enthusiast/Smash_4320p/rules.txt +++ b/Enthusiast/Smash_4320p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010110E00,0005000010145000,0005000010144F00 name = "Super Smash Bros. - 4320p (8K)" +version = 2 [TextureRedefine] # tv width = 1920 diff --git a/Enthusiast/Smash_5760p/rules.txt b/Enthusiast/Smash_5760p/rules.txt index 3732ac1e..3da225ea 100644 --- a/Enthusiast/Smash_5760p/rules.txt +++ b/Enthusiast/Smash_5760p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010110E00,0005000010145000,0005000010144F00 name = "Super Smash Bros. - 5760p (10K)" +version = 2 [TextureRedefine] # tv width = 1920 diff --git a/Enthusiast/SuperMario3DWorld_2880p/rules.txt b/Enthusiast/SuperMario3DWorld_2880p/rules.txt index 4771b75e..6807d16e 100644 --- a/Enthusiast/SuperMario3DWorld_2880p/rules.txt +++ b/Enthusiast/SuperMario3DWorld_2880p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010145d00,0005000010145c00,0005000010106100,0005000010180600,0005000010180700,0005000010180500 name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 2880p (5K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Enthusiast/SuperMario3DWorld_4320p/rules.txt b/Enthusiast/SuperMario3DWorld_4320p/rules.txt index edba0869..d3b8fe31 100644 --- a/Enthusiast/SuperMario3DWorld_4320p/rules.txt +++ b/Enthusiast/SuperMario3DWorld_4320p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010145d00,0005000010145c00,0005000010106100,0005000010180600,0005000010180700,0005000010180500 name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 4320p (8K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Enthusiast/SuperMario3DWorld_5760p/rules.txt b/Enthusiast/SuperMario3DWorld_5760p/rules.txt index 768c3e44..12d271ca 100644 --- a/Enthusiast/SuperMario3DWorld_5760p/rules.txt +++ b/Enthusiast/SuperMario3DWorld_5760p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010145d00,0005000010145c00,0005000010106100,0005000010180600,0005000010180700,0005000010180500 name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 5760p (10K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Enthusiast/TheWindWaker_2880p/rules.txt b/Enthusiast/TheWindWaker_2880p/rules.txt index bf42cad6..33bd5247 100644 --- a/Enthusiast/TheWindWaker_2880p/rules.txt +++ b/Enthusiast/TheWindWaker_2880p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010143400,0005000010143600,0005000010143500 name = "The Wind Waker HD - 2880p (5K)" +version = 2 [TextureRedefine] # tv diff --git a/Enthusiast/TheWindWaker_4320p/rules.txt b/Enthusiast/TheWindWaker_4320p/rules.txt index 07bfa770..364cd608 100644 --- a/Enthusiast/TheWindWaker_4320p/rules.txt +++ b/Enthusiast/TheWindWaker_4320p/rules.txt @@ -1,6 +1,7 @@ [Definition]# EUR, USA, JPN titles titleIds = 0005000010143400,0005000010143600,0005000010143500 # -name ="The Wind Waker HD - 4320p (8K)" +name = "The Wind Waker HD - 4320p (8K)" +version = 2 [TextureRedefine] # game rendering resolution. #Change this value width = 1920 diff --git a/Enthusiast/TheWindWaker_5760p/rules.txt b/Enthusiast/TheWindWaker_5760p/rules.txt index 68c60741..225ff641 100644 --- a/Enthusiast/TheWindWaker_5760p/rules.txt +++ b/Enthusiast/TheWindWaker_5760p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010143400,0005000010143600,0005000010143500 name = "The Wind Waker HD - 5760p (10K)" +version = 2 [TextureRedefine] # tv diff --git a/Enthusiast/TwilightPrincess_2880p/rules.txt b/Enthusiast/TwilightPrincess_2880p/rules.txt index 87dbde71..23957314 100644 --- a/Enthusiast/TwilightPrincess_2880p/rules.txt +++ b/Enthusiast/TwilightPrincess_2880p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001019C800,000500001019E600,000500001019E500 name = "Twilight Princess HD - 2880p (5K)" +version = 2 [TextureRedefine] # tv width = 1920 diff --git a/Enthusiast/TwilightPrincess_4320p/rules.txt b/Enthusiast/TwilightPrincess_4320p/rules.txt index 2933f30a..df5d39fb 100644 --- a/Enthusiast/TwilightPrincess_4320p/rules.txt +++ b/Enthusiast/TwilightPrincess_4320p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001019C800,000500001019E600,000500001019E500 name ="Twilight Princess HD - 4320p (8K)" +version = 2 [TextureRedefine] # width = 1920 diff --git a/Enthusiast/TwilightPrincess_5760p/rules.txt b/Enthusiast/TwilightPrincess_5760p/rules.txt index 8d2035a9..87b1e96f 100644 --- a/Enthusiast/TwilightPrincess_5760p/rules.txt +++ b/Enthusiast/TwilightPrincess_5760p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001019C800,000500001019E600,000500001019E500 name = "Twilight Princess HD - 5760p (10K)" +version = 2 [TextureRedefine] # tv width = 1920 diff --git a/Enthusiast/XCX_2880p/rules.txt b/Enthusiast/XCX_2880p/rules.txt index 3c8cf7e7..c459a92f 100644 --- a/Enthusiast/XCX_2880p/rules.txt +++ b/Enthusiast/XCX_2880p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00,ffffffff0cd546a9 name = "Xenoblade Chronicles X - 2880p (5K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Enthusiast/XCX_4320p/rules.txt b/Enthusiast/XCX_4320p/rules.txt index 063f5230..fdd1ff8c 100644 --- a/Enthusiast/XCX_4320p/rules.txt +++ b/Enthusiast/XCX_4320p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00,ffffffff0cd546a9 name = "Xenoblade Chronicles X - 4320p (8K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Enthusiast/XCX_5760p/rules.txt b/Enthusiast/XCX_5760p/rules.txt index 346c72e9..ed4c4809 100644 --- a/Enthusiast/XCX_5760p/rules.txt +++ b/Enthusiast/XCX_5760p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00,ffffffff0cd546a9 name = "Xenoblade Chronicles X - 5760p (10K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Fun/BreathOfTheWild_32Bit/rules.txt b/Fun/BreathOfTheWild_32Bit/rules.txt index 49dfb5c4..7a87e6b4 100644 --- a/Fun/BreathOfTheWild_32Bit/rules.txt +++ b/Fun/BreathOfTheWild_32Bit/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 32-Bit Mode" +version = 2 [TextureRedefine] #TV width = 1280 diff --git a/Fun/BreathOfTheWild_TwilightRealm/rules.txt b/Fun/BreathOfTheWild_TwilightRealm/rules.txt index f36d360e..cdbba5e8 100644 --- a/Fun/BreathOfTheWild_TwilightRealm/rules.txt +++ b/Fun/BreathOfTheWild_TwilightRealm/rules.txt @@ -3,6 +3,7 @@ [Definition] titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - Twilight Realm" +version = 2 [TextureRedefine] width = 360 diff --git a/Fun/BreathOfTheWild_VirtualBoy/rules.txt b/Fun/BreathOfTheWild_VirtualBoy/rules.txt index 98fa867c..02447290 100644 --- a/Fun/BreathOfTheWild_VirtualBoy/rules.txt +++ b/Fun/BreathOfTheWild_VirtualBoy/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - Virtual Boy Mode" +version = 2 [TextureRedefine] width = 1280 diff --git a/Fun/ColorSplash_VirtualBoy/rules.txt b/Fun/ColorSplash_VirtualBoy/rules.txt index 7519aa47..7fab5eeb 100644 --- a/Fun/ColorSplash_VirtualBoy/rules.txt +++ b/Fun/ColorSplash_VirtualBoy/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 500001f600900,500001f600a00,500001f600b00 name = "Paper Mario: Color Splash - Virtual Boy Mode" +version = 2 [TextureRedefine] width = 1280 diff --git a/Performance/Bayonetta2_360p/rules.txt b/Performance/Bayonetta2_360p/rules.txt index c37fc91d..1ce387c3 100644 --- a/Performance/Bayonetta2_360p/rules.txt +++ b/Performance/Bayonetta2_360p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 name = "Bayonetta 1 + 2 - 360p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Performance/Bayonetta2_540p/rules.txt b/Performance/Bayonetta2_540p/rules.txt index 8e61837b..17dbb2a3 100644 --- a/Performance/Bayonetta2_540p/rules.txt +++ b/Performance/Bayonetta2_540p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 name = "Bayonetta 1 + 2 - 540p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Performance/BreathOfTheWild_360p/1f2005679839f0ca_00000000000ff259_ps_source.txt b/Performance/BreathOfTheWild_360p/1f2005679839f0ca_00000000000ff259_ps_source.txt deleted file mode 100644 index d549b270..00000000 --- a/Performance/BreathOfTheWild_360p/1f2005679839f0ca_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,673 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //wall lights when running closer. - -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; - -// shader 1f2005679839f0ca -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Performance/BreathOfTheWild_360p/5c8493f4fb8147f3_000000000000007a_ps_source.txt b/Performance/BreathOfTheWild_360p/5c8493f4fb8147f3_000000000000007a_ps_source.txt deleted file mode 100644 index 43ad0e9e..00000000 --- a/Performance/BreathOfTheWild_360p/5c8493f4fb8147f3_000000000000007a_ps_source.txt +++ /dev/null @@ -1,211 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //DOF light bath scene -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; - - -// shader 5c8493f4fb8147f3 -uniform ivec4 uf_remappedPS[4]; -uniform sampler3D textureUnitPS1;// Tex1 addr 0x3dd9c800 res 32x32x32 dim 2 tm: 7 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler1 ClampX/Y/Z: 0 0 0 border: 1 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[3]; -bool activeMaskStackC[4]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R1i.y; -backupReg1i = R1i.z; -backupReg2i = R1i.x; -R1i.x = floatBitsToInt(1.0); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.z = R1i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[1].w)) + intBitsToFloat(0x3f59999a)); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(uf_remappedPS[0].x))); -PS0i = R3i.x; -// 1 -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3f969696))); -R0i.z = clampFI32(R0i.z); -PV1i.z = R0i.z; -// 2 -predResult = (1.0 > intBitsToFloat(uf_remappedPS[1].w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.z = R2i.z; -R3i.y = R1i.z; -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -} -if( activeMaskStackC[2] == true ) { -R0i.w = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = R3i.x; -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].y))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].w) * intBitsToFloat(R0i.w) + intBitsToFloat(R3i.y))); -PV0i.z = R2i.z; -} -if( activeMaskStackC[2] == true ) { -R1i.z = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -if( (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z))) discard; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedPS[1].w) >= 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3e800000))); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(uf_remappedPS[3].w)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e800000))); -// 1 -PV1i.y = floatBitsToInt(fract(intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 4.0); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40e00000) + 1.0)); -PV1i.w = R123i.w; -// 2 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y)); -R127i.z = int(intBitsToFloat(PV1i.w)); -PS0i = R127i.z; -// 3 -R127i.x = int(intBitsToFloat(PV0i.y)); -PS1i = R127i.x; -// 4 -R127i.w = floatBitsToInt(float(R127i.z)); -PS0i = R127i.w; -// 5 -R127i.z = floatBitsToInt(abs(intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R126i.z = floatBitsToInt(float(R127i.x)); -PS1i = R126i.z; -// 6 -R127i.y = floatBitsToInt(abs(intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(R127i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R126i.z)), intBitsToFloat(PS0i))); -// 8 -PV0i.w = floatBitsToInt(trunc(intBitsToFloat(PV1i.x))); -// 9 -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(R127i.z) + intBitsToFloat(R127i.y))); -PV1i.x = R127i.x; -// 10 -PV0i.z = floatBitsToInt((intBitsToFloat(PV1i.x) >= abs(intBitsToFloat(R127i.w)))?1.0:0.0); -PV0i.w = floatBitsToInt(-(abs(intBitsToFloat(R127i.w))) + intBitsToFloat(PV1i.x)); -// 11 -R127i.y = ((intBitsToFloat(PV0i.z) == 0.0)?(R127i.x):(PV0i.w)); -PV1i.y = R127i.y; -// 12 -PV0i.x = floatBitsToInt(abs(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.y)); -// 13 -R123i.w = ((-(intBitsToFloat(R127i.y)) > 0.0)?(PV0i.x):(R127i.y)); -PV1i.w = R123i.w; -// 14 -R123i.z = ((-(intBitsToFloat(R126i.z)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.w)))):(PV1i.w)); -PV0i.z = R123i.z; -// 15 -R123i.y = ((intBitsToFloat(R127i.w) == 0.0)?(R126i.z):(PV0i.z)); -PV1i.y = R123i.y; -// 16 -PS0i = int(intBitsToFloat(PV1i.y)); -// 17 -if( (PS0i == 0)) discard; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x)); -} diff --git a/Performance/BreathOfTheWild_360p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt b/Performance/BreathOfTheWild_360p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt deleted file mode 100644 index f8a59bbf..00000000 --- a/Performance/BreathOfTheWild_360p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,667 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7354e1fdfa8a188d//mag temple -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Performance/BreathOfTheWild_360p/7e31e6960354adb3_000000000001fe49_ps_source.txt b/Performance/BreathOfTheWild_360p/7e31e6960354adb3_000000000001fe49_ps_source.txt deleted file mode 100644 index af14e627..00000000 --- a/Performance/BreathOfTheWild_360p/7e31e6960354adb3_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,651 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7e31e6960354adb3//mag temple -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -if( activeMaskStackC[1] == true ) { -// 0 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].w)); -PS0i = R0i.y; -} -if( activeMaskStackC[1] == true ) { -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R123i.w; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R126i.z; -PS1i = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -// 2 -R5i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(uf_remappedPS[3].x)); -PV0i.x = R5i.x; -R7i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[3].y)); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(uf_remappedPS[3].z)); -PV0i.z = R7i.z; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * intBitsToFloat(uf_remappedPS[1].x) + -(intBitsToFloat(PV0i.y)) * intBitsToFloat(uf_remappedPS[1].y) + -(intBitsToFloat(PV0i.z)) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 4 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y)); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(tempResultf); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R7i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R8i.y; -R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV1i.w = R123i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PS1i = R8i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[3].z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(PV1i.z))); -PV0i.z = R127i.z; -// 7 -backupReg0i = R126i.z; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -// 8 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.z)) * -(intBitsToFloat(R127i.z)) + -(intBitsToFloat(PV1i.z)) * -(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.w = tempi.x; -// 9 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -R6i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.z)), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedPS[4].w))); -PV0i.w = R0i.w; -// 11 -R5i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R5i.w; -// 12 -predResult = (intBitsToFloat(R0i.w) > 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(R6i.z)); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R6i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R6i.x)); -R1i.w = 0x3f800000; -PS0i = R1i.w; -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].z)))); -PV1i.z = R127i.z; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 3 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -// 5 -R0i.w = R1i.w; -PV1i.w = R0i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R1i.w = R5i.w; -PV0i.w = R1i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(R6i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(uf_remappedPS[5].y))); -PS0i = R2i.x; -// 1 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -R3i.y = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV1i.y = R3i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(uf_remappedPS[7].x)); -PV1i.w = R2i.w; -R4i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].y)) + intBitsToFloat(uf_remappedPS[7].y)); -PS1i = R4i.y; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -R2i.z = 0; -PS0i = R2i.z; -// 3 -backupReg0i = R1i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R127i.x; -R2i.y = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(uf_remappedPS[5].w))); -PV1i.y = R2i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R4i.z = floatBitsToInt(intBitsToFloat(R4i.z) / 2.0); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); -PV0i.y = R5i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); -PV0i.z = R5i.z; -R4i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -PS0i = R3i.w; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x3ea2f983))); -PS1i = R6i.y; -// 6 -R0i.x = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0xbf666666)); -PV0i.x = R0i.x; -R0i.y = PV1i.x; -R0i.y = clampFI32(R0i.y); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R0i.w))); -PV0i.z = R0i.z; -R0i.w = PV1i.x; -R0i.w = floatBitsToInt(intBitsToFloat(R0i.w) * 2.0); -PV0i.w = R0i.w; -R3i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[6].x)); -PS0i = R3i.x; -} -if( activeMaskStackC[1] == true ) { -R3i.z = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R124i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R4i.x)))); -PV0i.x = R124i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.y)))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.z)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(0x40a00000))); -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R7i.y) * intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(R124i.x) + intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R126i.y) + intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R125i.x = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R125i.x; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R7i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R7i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.x))); -// 5 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.w) + intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[6].y)); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.x))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[1].w)) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(R125i.x)); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(R2i.w) + intBitsToFloat(R4i.y) * intBitsToFloat(R4i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R4i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 7 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(uf_remappedPS[8].y))); -R127i.x = clampFI32(R127i.x); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.y = R127i.y; -R124i.z = ((intBitsToFloat(R2i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.w = R1i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R126i.w; -// 8 -R126i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.y))); -PV0i.y = R124i.y; -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.z))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.w = clampFI32(PV0i.w); -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R127i.w)); -PS0i = R125i.z; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.z))); -PS1i = R1i.z; -// 10 -backupReg0i = R126i.y; -backupReg1i = R125i.z; -backupReg2i = R127i.x; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R126i.x)))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R124i.y)))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R0i.z)))); -PV0i.z = R125i.z; -R5i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(backupReg1i)); -PV0i.w = R5i.w; -R126i.z = floatBitsToInt((-(intBitsToFloat(backupReg2i)) * intBitsToFloat(backupReg2i) + 1.0)); -PS0i = R126i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].z)) + intBitsToFloat(uf_remappedPS[7].z)); -PS1i = R127i.w; -// 12 -tempi.x = floatBitsToInt(-(intBitsToFloat(R3i.x)) * intBitsToFloat(R2i.w) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R4i.y) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(max(-(intBitsToFloat(R6i.z)), 0.0)); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R126i.w)); -PV1i.z = clampFI32(PV1i.z); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 14 -backupReg0i = R124i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); -R123i.y = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R3i.x))); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.y))); -PV0i.z = R124i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[6].z))); -PV0i.w = R126i.w; -R2i.w = ((backupReg0i == 0)?(R3i.z):(PV1i.x)); -PS0i = R2i.w; -// 15 -backupReg0i = R0i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R126i.z = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = clampFI32(PV1i.w); -R124i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R124i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.x))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.y))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R0i.z))); -PV0i.z = R125i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.y))); -PV0i.w = R125i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.w; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = ((0.0 > intBitsToFloat(PS0i))?int(0xFFFFFFFF):int(0x0)); -PS1i = R124i.z; -// 18 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), -(1.0))); -R8i.w = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(R0i.w))); -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); -PV1i.z = R0i.z; -R123i.w = ((R124i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -R7i.w = floatBitsToInt((-(intBitsToFloat(R126i.w)) * intBitsToFloat(R125i.w) + 1.0)); -R7i.w = clampFI32(R7i.w); -PS1i = R7i.w; -// 20 -R2i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R5i.y) + intBitsToFloat(PV1i.y)); -PV0i.y = R2i.y; -R3i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(PV1i.z)); -PV0i.z = R3i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3dcccccd))); -R6i.w = clampFI32(R6i.w); -PV0i.w = R6i.w; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(R2i.w))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(R2i.w))); -PS1i = R1i.y; -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.y)); -PS0i = floatBitsToInt(tempResultf); -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS0i))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV1i.w = R123i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R2i.w))); -PS1i = R124i.x; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R127i.w))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PS1i) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(0x3ea2f983))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.z; -// 5 -backupReg0i = R124i.x; -backupReg1i = R0i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R124i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(0x41200000) + 1.0)); -R124i.z = clampFI32(R124i.z); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV0i.w))); -PS1i = R2i.x; -// 6 -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R125i.z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV1i.w))); -PV0i.z = R2i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 7 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PS0i)); -PV1i.x = R124i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R2i.w = 0; -PV1i.w = R2i.w; -// 8 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R123i.y; -// 9 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -// 10 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e800000)); -// 12 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.x))); -// 13 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV0i.w))); -// 14 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 16 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.x))); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.z))); -// 19 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.x))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.w))); -PV1i.z = R0i.z; -// 20 -R1i.x = R2i.x; -PV0i.x = R1i.x; -R1i.y = R2i.y; -PV0i.y = R1i.y; -R1i.z = R2i.z; -PV0i.z = R1i.z; -R1i.w = R2i.w; -PV0i.w = R1i.w; -// 21 -R2i.x = R0i.x; -PV1i.x = R2i.x; -R2i.y = R0i.y; -PV1i.y = R2i.y; -R2i.z = R0i.z; -PV1i.z = R2i.z; -R2i.w = R0i.w; -PV1i.w = R2i.w; -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -passPixelColor1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -} diff --git a/Performance/BreathOfTheWild_360p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt b/Performance/BreathOfTheWild_360p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt deleted file mode 100644 index c59285a8..00000000 --- a/Performance/BreathOfTheWild_360p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,683 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 9f547256a5f2f2f6 // cooking fire? -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de0e000 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R7i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R7i.z; -R11i.w = 0; -PV0i.w = R11i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R0i.z = floatBitsToInt(tempResultf); -PS0i = R0i.z; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R127i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.y; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R2i.x; -// 2 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.z))); -PV0i.x = R5i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R2i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.z))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R5i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.z))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R126i.y)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * -(intBitsToFloat(R2i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R2i.z)) * -(intBitsToFloat(R2i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = PS1i & 0x00000002; -PS0i = R124i.w; -// 5 -R0i.x = floatBitsToInt(-(intBitsToFloat(R127i.w))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV1i.y = R0i.y; -R3i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.w = R125i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R127i.w)))); -PS1i = R4i.y; -// 6 -R10i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R10i.x; -PV0i.y = R10i.x; -PV0i.z = R10i.x; -PV0i.w = R10i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R126i.z = floatBitsToInt(tempResultf); -PS0i = R126i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x3d4ccccd))); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R10i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.z = tempi.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R127i.y; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R10i.x),intBitsToFloat(R10i.y)),vec4(intBitsToFloat(R10i.y),intBitsToFloat(R10i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = R126i.y; -// 12 -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -PV0i.y = R127i.y; -R6i.z = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.z = R6i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * 0.5 + 0.5)); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -R127i.z = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R7i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R7i.y; -// 14 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.x = R6i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -R9i.y = floatBitsToInt(intBitsToFloat(R9i.y) / 2.0); -PV0i.y = R9i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -PS0i = R8i.z; -// 15 -R123i.x = ((R127i.z == 0)?(0):(PV0i.z)); -PV1i.x = R123i.x; -R8i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.y = R8i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(R10i.z))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(uf_remappedPS[9].y))); -R3i.w = clampFI32(R3i.w); -PV1i.w = R3i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R3i.x = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PS1i)); -R3i.x = clampFI32(R3i.x); -PV0i.x = R3i.x; -R6i.y = ((R124i.w == 0)?(R127i.x):(PV1i.x)); -PV0i.y = R6i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3fc00000))); -PV0i.z = R0i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_remappedPS[10].y))); -PV0i.w = R0i.w; -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.z)); -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R1i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R6i.zy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R4i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((-(intBitsToFloat(R3i.w)) * intBitsToFloat(R3i.w) + 1.0)); -PV1i.y = R124i.y; -PV1i.z = PV0i.x; -PV1i.z = clampFI32(PV1i.z); -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R124i.w = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R124i.w; -// 2 -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R8i.y) + intBitsToFloat(R9i.y))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[9].z) * intBitsToFloat(PV1i.x) + intBitsToFloat(0x40800000))/2.0); -PS0i = R127i.z; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R2i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R1i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(intBitsToFloat(R3i.y))); -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_remappedPS[4].w))); -PS0i = R127i.x; -// 5 -backupReg0i = R3i.z; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.w)); -PS1i = R3i.z; -// 6 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R0i.x) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(backupReg0i) * 1.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -backupReg1i = R0i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.x = clampFI32(R125i.x); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(uf_remappedPS[11].x)); -R126i.y = clampFI32(R126i.y); -PV0i.y = R126i.y; -R0i.z = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg1i))); -PS0i = R125i.y; -// 9 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -backupReg3i = R124i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg2i) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R124i.w = clampFI32(R124i.w); -PS1i = R124i.w; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(max(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.w))); -PS0i = R125i.w; -// 11 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R127i.y; -backupReg2i = R124i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.x), intBitsToFloat(backupReg2i))); -PV0i.w = R124i.w; -R127i.z = floatBitsToInt(-(intBitsToFloat(R125i.w)) + 1.0); -PS0i = R127i.z; -// 13 -backupReg0i = R126i.z; -backupReg0i = R126i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R124i.z = clampFI32(R124i.z); -PS1i = R124i.z; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.z))); -PS0i = R0i.y; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R125i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R124i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R124i.z))); -PV0i.w = R124i.w; -R127i.y = floatBitsToInt(-(intBitsToFloat(backupReg3i)) + 1.0); -PS0i = R127i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = ((intBitsToFloat(R6i.z) > intBitsToFloat(uf_remappedPS[10].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = R125i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -// 19 -backupReg0i = R1i.y; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PV1i.x = R3i.x; -R1i.y = ((R125i.w == 0)?(backupReg0i):(R125i.y)); -PV1i.y = R1i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PV1i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(PS0i) + 1.0)); -PV1i.w = R123i.w; -R2i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PS1i = R2i.x; -// 20 -backupReg0i = R8i.y; -backupReg1i = R0i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.y = R8i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R9i.y))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(max(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e4ccccd))); -PV0i.w = R4i.w; -R0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -PS0i = R0i.x; -// 21 -backupReg0i = R0i.y; -backupReg1i = R7i.z; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R5i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); -PV1i.z = R7i.z; -R5i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R5i.w = clampFI32(R5i.w); -PV1i.w = R5i.w; -R4i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R4i.x; -// 0 -R125i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R4i.x)); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(0x80000000)); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(R0i.y)) + 1.0); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(R5i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(R0i.x) + -(1.0))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(min(intBitsToFloat(R2i.x), 1.0)); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS0i))); -PV1i.w = R124i.w; -R124i.z = floatBitsToInt(intBitsToFloat(R4i.w) + 0.5); -PS1i = R124i.z; -// 2 -backupReg0i = R125i.x; -backupReg1i = R0i.y; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R1i.y))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R1i.y))); -R124i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z) + intBitsToFloat(backupReg1i))); -PS0i = R124i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(R124i.z)); -PV1i.y = clampFI32(PV1i.y); -R123i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[9].w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV1i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -// 5 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.x))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV0i.z))); -// 6 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.z))); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); -PV0i.z = R11i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV0i.y))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.x))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.z))); -// 11 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); -PV1i.z = R3i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R3i.x; -PV1i.x = R1i.x; -R1i.y = R3i.y; -PV1i.y = R1i.y; -R1i.z = R3i.z; -PV1i.z = R1i.z; -R1i.w = R3i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Performance/BreathOfTheWild_360p/b44e557a637e76dc_000000000001fe49_ps_source.txt b/Performance/BreathOfTheWild_360p/b44e557a637e76dc_000000000001fe49_ps_source.txt deleted file mode 100644 index 655e15dc..00000000 --- a/Performance/BreathOfTheWild_360p/b44e557a637e76dc_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,561 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // overhad bath scene. dependency on depth shader -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; - -// shader b44e557a637e76dc -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -R6i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[0].y)); -PV0i.y = R6i.y; -R0i.z = 0; -PV0i.z = R0i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[0].x)); -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R0i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R13i.w = 0; -PV0i.w = R13i.w; -R1i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[2].w)); -PS0i = R1i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.w)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PS1i = R126i.y; -// 2 -backupReg0i = R127i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + intBitsToFloat(uf_remappedPS[4].z)); -PV0i.x = R125i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R126i.w))); -PV0i.y = R9i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(backupReg0i)))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R6i.z; -R124i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[4].x)); -PV1i.w = R124i.w; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(uf_remappedPS[4].y)); -PS1i = R125i.y; -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) * intBitsToFloat(uf_remappedPS[2].x) + -(intBitsToFloat(PS1i)) * intBitsToFloat(uf_remappedPS[2].y) + -(intBitsToFloat(R125i.x)) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R126i.w))); -PS0i = R10i.y; -// 5 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R126i.w))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R1i.w)); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[5].x)); -PV1i.w = R0i.w; -R5i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].y)) + intBitsToFloat(uf_remappedPS[5].y)); -PS1i = R5i.y; -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].y))); -PV0i.y = R123i.y; -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.x))); -// 7 -R126i.x = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.x))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.w) + -(intBitsToFloat(PV0i.y))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R127i.z) + intBitsToFloat(uf_remappedPS[4].z))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(R10i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 8 -backupReg0i = R125i.z; -backupReg0i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(R9i.y) + intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R12i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -PV0i.y = R12i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); -R4i.w = floatBitsToInt(intBitsToFloat(R4i.w) / 2.0); -PV0i.w = R4i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); -PS0i = R8i.z; -// 9 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.y)) * -(intBitsToFloat(R127i.y)) + -(intBitsToFloat(PV0i.z)) * -(intBitsToFloat(PV0i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = tempi.x; -PS1i = PV0i.x; -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); -// 10 -R1i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PS1i) + -(intBitsToFloat(R9i.y)))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(PS1i) + -(intBitsToFloat(R10i.y)))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(PS1i) + -(intBitsToFloat(R0i.x)))); -PV0i.z = R1i.z; -R127i.w = R127i.x; -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -R2i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -PS1i = R2i.x; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = tempi.x; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R126i.y; -// 13 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(R1i.x) + intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R1i.y) + intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PS1i = R122i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R7i.z = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R7i.z; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R1i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = tempi.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R127i.y))); -PS1i = R126i.x; -// 16 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); -// 17 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(max(intBitsToFloat(R126i.w), -(1.0))); -PV1i.x = R126i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].w)) * intBitsToFloat(R125i.z) + intBitsToFloat(backupReg0i))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.y) + intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -PV1i.w = R126i.w; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R5i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(R5i.y) * intBitsToFloat(R5i.y) + intBitsToFloat(R0i.z) * intBitsToFloat(R5i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = R0i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -// 20 -R3i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.w))); -PV0i.x = R3i.x; -R8i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.y))); -PV0i.y = R8i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); -PV0i.z = R2i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); -PS0i = R2i.y; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.w = tempi.x; -R4i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PS1i = R4i.y; -R7i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zy)).x); -// 0 -R126i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R3i.x)))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R8i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R2i.z)))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(uf_remappedPS[9].y))); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PS0i)); -PS1i = R126i.w; -// 2 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(R5i.y) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 3 -backupReg0i = R0i.y; -R125i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R2i.y)); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(backupReg0i))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R124i.w)) * intBitsToFloat(R124i.w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = ((intBitsToFloat(R4i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 4 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.w))); -PV0i.x = R123i.x; -R126i.y = ((PV1i.w == 0)?(R7i.y):(PV1i.y)); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y))); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[6].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PS0i = R5i.y; -// 5 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R3i.x))); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R8i.y))); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R2i.z))); -PV1i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].z)) + intBitsToFloat(uf_remappedPS[5].z)); -// 6 -backupReg0i = R125i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[0].z))); -PS0i = R125i.x; -// 7 -R127i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(R126i.y))); -PV1i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R124i.w))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(R126i.y))); -PV1i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 8 -backupReg0i = R126i.x; -backupReg1i = R127i.z; -backupReg2i = R126i.y; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt((-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV1i.z) + 1.0)); -R125i.w = clampFI32(R125i.w); -PV0i.w = R125i.w; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(backupReg2i))); -PS0i = R124i.y; -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R9i.y) + intBitsToFloat(PV0i.x)); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PS1i = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PS1i) + intBitsToFloat(R5i.y))); -PS0i = R8i.y; -// 11 -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R6i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.x; -// 13 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R9i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R10i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.z; -// 15 -backupReg0i = R127i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R126i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(0x3ea2f983))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R125i.x))); -R123i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(PV1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PV1i.z))); -// 17 -R13i.x = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PV1i.x = R13i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R13i.z = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.z = R13i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -R13i.y = floatBitsToInt(min(intBitsToFloat(PS0i), intBitsToFloat(0x42000000))); -PS1i = R13i.y; -// 18 -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.z = R125i.z; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -PV1i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(PS0i)); -// 20 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R125i.z))); -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -// 22 -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -// 23 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -// 24 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 25 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -// 26 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(PV1i.x))); -// 27 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.z))); -// 28 -backupReg0i = R8i.y; -backupReg0i = R8i.y; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV1i.w))); -PV0i.x = R4i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -PV0i.y = R8i.y; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.w = R5i.w; -// 0 -backupReg0i = R4i.x; -R4i.x = floatBitsToInt(min(intBitsToFloat(R8i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(backupReg0i), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(R5i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 1 -R0i.x = R13i.x; -PV1i.x = R0i.x; -R0i.y = R13i.y; -PV1i.y = R0i.y; -R0i.z = R13i.z; -PV1i.z = R0i.z; -R0i.w = R13i.w; -PV1i.w = R0i.w; -// 2 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Performance/BreathOfTheWild_360p/bd65eab89d34499f_0000000000003fc9_ps_source.txt b/Performance/BreathOfTheWild_360p/bd65eab89d34499f_0000000000003fc9_ps_source.txt deleted file mode 100644 index 2e922a53..00000000 --- a/Performance/BreathOfTheWild_360p/bd65eab89d34499f_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,523 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader bd65eab89d34499f //Dark statues fix -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R7i.x = 0; -PV0i.x = R7i.x; -R5i.y = 0; -PV0i.y = R5i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R12i.w = 0; -PV1i.w = R12i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.w = R127i.w; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); -PS0i = R3i.x; -// 1 -backupReg0i = R0i.w; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.w))); -PV1i.x = R4i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(backupReg0i))); -PS1i = R3i.z; -// 2 -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedPS[2].z))); -PV0i.z = R126i.z; -R3i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w)); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[3].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[3].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[3].x))); -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(0x3d4ccccd))); -R122i.x = clampFI32(R122i.x); -PS1i = R122i.x; -// 4 -R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((-(intBitsToFloat(R127i.x)) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); -PS0i = R126i.x; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.w)); -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = tempi.x; -R124i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R124i.w; -// 7 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.w))); -PV1i.x = R6i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.w))); -PV1i.y = R3i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R126i.w))); -PV1i.z = R4i.z; -R127i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].x)) * intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.x))); -PV1i.w = R127i.w; -R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -PS1i = R127i.z; -// 8 -backupReg0i = R126i.y; -backupReg1i = R126i.x; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].z)) * intBitsToFloat(R125i.w) + intBitsToFloat(R126i.z))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].y)) * intBitsToFloat(R125i.w) + intBitsToFloat(backupReg0i))); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R3i.w) * 0.5 + 0.5)); -PV0i.z = R123i.z; -R1i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(1.0)); -PV0i.w = R1i.w; -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3ea2f983))); -PS0i = R8i.x; -// 9 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PV1i.x = R0i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(R127i.z)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R3i.z))); -R125i.w = ((intBitsToFloat(R124i.w) > intBitsToFloat(uf_remappedPS[4].w))?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[4].w)); -PS1i = R126i.w; -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.y))); -R0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = R0i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.y))); -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.z))); -PS0i = R122i.x; -// 11 -R123i.x = ((R125i.w == 0)?(R127i.w):(PV0i.x)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS0i))); -PV1i.y = R123i.y; -R123i.z = ((R125i.w == 0)?(R126i.y):(PV0i.w)); -PV1i.z = R123i.z; -R123i.w = ((R125i.w == 0)?(R126i.x):(PV0i.z)); -PV1i.w = R123i.w; -// 12 -PV0i.x = PV1i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV1i.z)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV1i.x)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(PV1i.w)); -PV0i.w = R127i.w; -R126i.x = PV1i.y; -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 13 -R10i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.x)))); -PV1i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R4i.x)))); -PV1i.y = R4i.y; -R5i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.z)))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R126i.w)); -// 14 -backupReg0i = R125i.x; -backupReg1i = R1i.y; -backupReg0i = R125i.x; -backupReg2i = R1i.z; -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.z)))); -PV0i.x = R125i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R126i.y)))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.w)))); -PV0i.z = R1i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(PV1i.z))); -// 15 -backupReg0i = R0i.y; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * intBitsToFloat(R10i.x) + intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R4i.y) + intBitsToFloat(PS0i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PS1i = R126i.y; -// 16 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R1i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 17 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), -(intBitsToFloat(R1i.z)))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PS0i)); -R5i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS1i = R5i.x; -// 18 -R126i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.y))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.z))); -PV0i.z = R127i.z; -R4i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.w = R4i.w; -R122i.x = floatBitsToInt((-(intBitsToFloat(R1i.y)) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(PV1i.y))); -PS0i = R122i.x; -// 19 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 20 -R9i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -PV0i.x = R9i.x; -R0i.z = floatBitsToInt(max(intBitsToFloat(PS1i), intBitsToFloat(0x38d1b717))); -PV0i.z = R0i.z; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 21 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[5].y))); -PV1i.z = clampFI32(PV1i.z); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 22 -R1i.x = floatBitsToInt((-(intBitsToFloat(PV1i.z)) * intBitsToFloat(PV1i.z) + 1.0)); -PV0i.x = R1i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); -PV0i.y = clampFI32(PV0i.y); -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -// 23 -R2i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R125i.x)))); -PV1i.x = R2i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.y)))); -PV1i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.z)))); -PV1i.z = R2i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS0i))); -PV1i.w = R2i.w; -R11i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.x)), intBitsToFloat(PS0i))); -PS1i = R11i.x; -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(R2i.w), 1.0)); -PS0i = R126i.x; -// 1 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x))); -PV1i.x = R124i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.y)), intBitsToFloat(R0i.w))); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), intBitsToFloat(R0i.w))); -PV1i.z = R125i.z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS1i))); -PV0i.y = R124i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.z)), 0.0)); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 3 -R126i.x = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV0i.y)); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PV0i.z)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); -R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS1i = R2i.y; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R126i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 6 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y) + intBitsToFloat(R0i.x))); -PV0i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(R126i.z)); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R126i.x; -// 9 -backupReg0i = R127i.y; -R125i.x = floatBitsToInt(min(intBitsToFloat(R127i.w), 1.0)); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R126i.z))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.w = R127i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(PS1i)); -R123i.y = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(PV1i.z) + 1.0)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.z))); -// 11 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.z))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(R124i.x))); -PS1i = R126i.x; -// 12 -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R124i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R7i.x)))); -R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R11i.x) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PS0i)); -R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(R9i.x))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R5i.y)))); -R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.z))); -PS1i = R122i.x; -// 14 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R2i.y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.x))); -R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R11i.x)) + intBitsToFloat(PS0i))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R127i.w; -// 16 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e800000)); -R126i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R126i.z = clampFI32(R126i.z); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.y))); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV0i.w))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV1i.x))); -// 19 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.x))); -PV1i.x = R12i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.w))); -PV1i.y = clampFI32(PV1i.y); -R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -PV1i.z = R12i.z; -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.z))); -PS1i = R12i.y; -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.y))); -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -// 22 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.y))); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.x))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.w))); -PV0i.z = R2i.z; -// 23 -R0i.x = R12i.x; -PV1i.x = R0i.x; -R0i.y = R12i.y; -PV1i.y = R0i.y; -R0i.z = R12i.z; -PV1i.z = R0i.z; -R0i.w = R12i.w; -PV1i.w = R0i.w; -// 24 -R1i.x = R2i.x; -PV0i.x = R1i.x; -R1i.y = R2i.y; -PV0i.y = R1i.y; -R1i.z = R2i.z; -PV0i.z = R1i.z; -R1i.w = R2i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Performance/BreathOfTheWild_360p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt b/Performance/BreathOfTheWild_360p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt deleted file mode 100644 index b4d8bbf6..00000000 --- a/Performance/BreathOfTheWild_360p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt +++ /dev/null @@ -1,280 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader c797a1f793b1e3ac//mag temple -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R3i.x = uf_remappedPS[0].y; -R3i.x = floatBitsToInt(intBitsToFloat(R3i.x) / 2.0); -PV0i.x = R3i.x; -R127i.y = uf_remappedPS[0].x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); -PV0i.y = R127i.y; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R1i.w = uf_remappedPS[0].z; -R1i.w = floatBitsToInt(intBitsToFloat(R1i.w) / 2.0); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = uf_remappedPS[2].x; -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.z = uf_remappedPS[2].z; -R0i.z = floatBitsToInt(intBitsToFloat(R0i.z) / 2.0); -PV0i.z = R0i.z; -R4i.w = 0; -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -PS0i = R3i.w; -R0i.w = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyz); -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R124i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R0i.w) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R126i.y; -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R126i.z; -// 2 -R124i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(PV1i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.w))); -PS0i = R126i.x; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[5].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.z = tempi.x; -R125i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PS1i = R125i.z; -// 4 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PS0i = R127i.x; -// 5 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(R3i.w)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(R126i.y)); -R123i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -R1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS1i)); -R1i.x = clampFI32(R1i.x); -PV0i.x = R1i.x; -R126i.y = floatBitsToInt(max(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.z))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z)); -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z)); -PV0i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.z) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.y))); -PS1i = R127i.z; -// 8 -backupReg0i = R125i.x; -backupReg1i = R125i.y; -backupReg2i = R124i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R127i.w))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PV0i.z = R124i.z; -R124i.w = ((1.0 > intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PV0i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R124i.x; -backupReg1i = R127i.y; -R124i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg1i)), intBitsToFloat(PS0i))); -PV1i.w = R127i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS1i = R0i.x; -// 10 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS0i = R125i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R126i.w; -// 12 -backupReg0i = R124i.z; -backupReg1i = R127i.y; -backupReg1i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.z = tempi.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -PS0i = R127i.y; -// 13 -backupReg0i = R127i.x; -R123i.x = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R124i.x)):(-(intBitsToFloat(R124i.x))))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R127i.w)):(-(intBitsToFloat(R127i.w))))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R126i.z)):(-(intBitsToFloat(R126i.z))))); -PV1i.z = R123i.z; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.z)); -R127i.x = clampFI32(R127i.x); -PS1i = R127i.x; -// 14 -backupReg0i = R126i.y; -backupReg1i = R0i.x; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.y) + intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -// 15 -backupReg0i = R127i.x; -R127i.x = ((R124i.w == 0)?(PS0i):(R127i.y)); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(R0i.x) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); -R123i.w = ((R124i.w == 0)?(R0i.x):(R127i.y)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = clampFI32(PS1i); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.y)); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -// 17 -R123i.y = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(PV0i.z) + 1.0)); -PV1i.y = R123i.y; -R123i.z = ((R124i.w == 0)?(PV0i.x):(0x3f800000)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.y))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.w))); -// 19 -backupReg0i = R127i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].x))); -R127i.z = ((R124i.w == 0)?(PV0i.x):(backupReg0i)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].z))); -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); -// 21 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.y))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.x))); -PV1i.z = R4i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -} diff --git a/Performance/BreathOfTheWild_360p/ce13b60ad9985473_000000000001fe49_ps_source.txt b/Performance/BreathOfTheWild_360p/ce13b60ad9985473_000000000001fe49_ps_source.txt deleted file mode 100644 index 2d95af6b..00000000 --- a/Performance/BreathOfTheWild_360p/ce13b60ad9985473_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,456 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // chest opening light. Dependency 640x360x1 upres must be in proportion to 1280 upres. -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; - -// shader ce13b60ad9985473 -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.y = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R127i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R5i.w = floatBitsToInt((0.0 * intBitsToFloat(uf_remappedPS[2].w) + 1.0)); -PV1i.w = R5i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.y))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R8i.w = 0; -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS1i = R124i.x; -// 2 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R4i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV0i.y = R2i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PV0i.z = R125i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R0i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R5i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R1i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R1i.w; -PS1i = int(intBitsToFloat(R126i.w)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * -(intBitsToFloat(R124i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R125i.z)) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.x = PS1i & 0x00000002; -PS0i = R1i.x; -// 5 -R125i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R125i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(R0i.x) + 1.0)); -R7i.z = clampFI32(R7i.z); -PV1i.z = R7i.z; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R1i.w))); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R0i.w) + intBitsToFloat(PS1i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.w = PV0i.x; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -PS1i = R126i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R124i.y; -// 9 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R4i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R1i.w)))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -R126i.y = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PS1i = R126i.y; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV1i.y) + -(intBitsToFloat(R125i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 11 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.x))); -PV1i.x = R127i.x; -R3i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R2i.y))); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.z))); -PV1i.z = R127i.z; -R2i.w = floatBitsToInt(intBitsToFloat(PS0i) + -(1.0)); -PV1i.w = R2i.w; -R127i.y = floatBitsToInt(max(intBitsToFloat(R126i.z), -(1.0))); -PS1i = R127i.y; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PS0i = R2i.x; -// 13 -R3i.x = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.x = R3i.x; -PV1i.y = R126i.x; -PV1i.y = clampFI32(PV1i.y); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(0x3ea2f983))); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 14 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[2].y))); -R127i.y = clampFI32(R127i.y); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(uf_remappedPS[6].w))); -PV0i.z = R126i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV0i.w = R4i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 15 -backupReg0i = R124i.y; -R0i.x = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.x = R0i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.y = R124i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.z = R2i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS1i = R126i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.x)))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R2i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.z)))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(0x40400000))); -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R125i.x)); -PS0i = R3i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R124i.y))); -R6i.y = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R127i.y) + 1.0)); -PV0i.y = R6i.y; -R3i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(uf_remappedPS[6].y))); -PV0i.z = R3i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); -PV1i.y = R2i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R1i.z; -R123i.w = ((backupReg0i == 0)?(0):(PV0i.x)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 20 -backupReg0i = R1i.x; -backupReg1i = R0i.y; -R1i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R1i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.y)); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.z)); -PV0i.z = R0i.z; -R3i.w = ((backupReg0i == 0)?(R126i.z):(PV1i.w)); -PV0i.w = R3i.w; -R4i.y = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(PS1i)); -PS0i = R4i.y; -R5i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.zw)).x); -// 0 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = ((intBitsToFloat(R3i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS0i = R127i.y; -// 1 -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R2i.x))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R2i.z))); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.w; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 5 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R4i.y))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -// 6 -R126i.x = ((R127i.y == 0)?(R5i.y):(R127i.w)); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R6i.y))); -PV1i.y = R124i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.x))); -PS1i = R127i.x; -// 8 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R125i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R125i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R126i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.y))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R125i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS1i))); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -R8i.x = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PS1i = R8i.x; -// 12 -R8i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R8i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e800000)); -R8i.z = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PS0i = R8i.z; -// 13 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.z))); -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.y))); -// 15 -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.x))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.w))); -// 17 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 19 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 20 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R7i.z; -// 21 -R0i.x = R8i.x; -PV1i.x = R0i.x; -R0i.y = R8i.y; -PV1i.y = R0i.y; -R0i.z = R8i.z; -PV1i.z = R0i.z; -R0i.w = R8i.w; -PV1i.w = R0i.w; -// 22 -R1i.x = R7i.x; -PV0i.x = R1i.x; -R1i.y = R7i.y; -PV0i.y = R1i.y; -R1i.z = R7i.z; -PV0i.z = R1i.z; -R1i.w = R7i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Performance/BreathOfTheWild_360p/ceba17482659c1bd_0000000000003fc9_ps_source.txt b/Performance/BreathOfTheWild_360p/ceba17482659c1bd_0000000000003fc9_ps_source.txt deleted file mode 100644 index ba436024..00000000 --- a/Performance/BreathOfTheWild_360p/ceba17482659c1bd_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,182 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader ceba17482659c1bd //temple of time light fix. -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = gl_FragCoord.xyzw; -R1f = passParameter1; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R0f.xy = R0f.xy / scaleFactor; -// 0 -R4f.x = 0.0; -PV0f.x = R4f.x; -R3f.w = 0.0; -PV0f.w = R3f.w; -PS0f = 1.0 / intBitsToFloat(uf_remappedPS[0].x); -// 1 -R2f.x = R0f.x * PS0f; -PV1f.x = R2f.x; -PS1f = 1.0 / intBitsToFloat(uf_remappedPS[0].y); -// 2 -R2f.y = R0f.y * PS1f; -PV0f.y = R2f.y; -R0f.w = (texture(textureUnitPS0, R2f.xy).x); -R2f.xyz = (texture(textureUnitPS1, R2f.xy).xyz); -// 0 -R126f.x = (R2f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R126f.x; -R126f.y = (R2f.y * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R126f.y; -R125f.z = (R2f.z * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.z = R125f.z; -R123f.w = (intBitsToFloat(uf_remappedPS[1].y) * R0f.w + intBitsToFloat(uf_remappedPS[1].x)); -PV0f.w = R123f.w; -// 1 -R127f.x = (R1f.x * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV1f.x = R127f.x; -R127f.y = (R1f.y * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1f.y = R127f.y; -R127f.z = (R1f.z * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].z))); -PV1f.z = R127f.z; -PS1f = PV0f.z * PV0f.z; -// 2 -tempf.x = PV1f.x * PV1f.x + PV1f.y * PV1f.y + PV1f.z * PV1f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (R126f.y * R126f.y + PS1f); -PS0f = R122f.x; -// 3 -R126f.z = (R126f.x * R126f.x + PS0f); -PV1f.z = R126f.z; -tempResultf = 1.0 / sqrt(PV0f.x); -PS1f = tempResultf; -// 4 -backupReg0f = R127f.x; -backupReg1f = R127f.y; -backupReg2f = R127f.z; -R127f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R127f.x; -R127f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R127f.y; -R127f.z = mul_nonIEEE(backupReg2f, PS1f); -PV0f.z = R127f.z; -PS0f = 1.0 / PS1f; -// 5 -PV1f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[3].z)); -PV1f.w = intBitsToFloat(uf_remappedPS[4].w) * PS0f; -PV1f.w = clamp(PV1f.w, 0.0, 1.0); -tempResultf = 1.0 / sqrt(R126f.z); -PS1f = tempResultf; -// 6 -backupReg0f = R126f.x; -backupReg1f = R126f.y; -R126f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R126f.x; -R126f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R126f.y; -PV0f.z = mul_nonIEEE(R125f.z, PS1f); -PV0f.w = -(PV1f.w) + 1.0; -R122f.x = (R127f.y * intBitsToFloat(uf_remappedPS[3].y) + PV1f.x); -PS0f = R122f.x; -// 7 -PV1f.x = mul_nonIEEE(PV0f.z, R127f.z); -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[3].x) + PS0f); -PV1f.w = R123f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS1f = R125f.y; -// 8 -tempf.x = R126f.x * R127f.x + R126f.y * R127f.y + PV1f.x * 1.0 + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (PV1f.w * intBitsToFloat(uf_remappedPS[5].y) + -(intBitsToFloat(uf_remappedPS[5].z))); -R122f.x = clamp(R122f.x, 0.0, 1.0); -PS0f = R122f.x; -// 9 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].w), R125f.y); -PV1f.y = max(-(PV0f.x), 0.0); -tempResultf = log2(PS0f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 10 -PV0f.x = min(PV1f.y, 1.0); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].w), PS1f); -PS0f = exp2(PV1f.x); -// 11 -PV1f.z = mul_nonIEEE(PS0f, PV0f.x); -PS1f = exp2(PV0f.y); -// 12 -PV0f.y = mul_nonIEEE(PS1f, PV1f.z); -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -// 13 -R3f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), PV0f.y); -PV1f.x = R3f.x; -R3f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), PV0f.y); -PV1f.y = R3f.y; -R3f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), PV0f.y); -PV1f.z = R3f.z; -// 14 -R0f.x = PV1f.x; -PV0f.x = R0f.x; -R0f.y = PV1f.y; -PV0f.y = R0f.y; -R0f.z = PV1f.z; -PV0f.z = R0f.z; -R0f.w = R3f.w; -PV0f.w = R0f.w; -// 15 -R1f.x = R4f.x; -PV1f.x = R1f.x; -R1f.y = R4f.x; -PV1f.y = R1f.y; -R1f.z = R4f.x; -PV1f.z = R1f.z; -R1f.w = R4f.w; -PV1f.w = R1f.w; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -passPixelColor1 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Performance/BreathOfTheWild_360p/f819754f9c220aaa_0000000000003fc9_ps_source.txt b/Performance/BreathOfTheWild_360p/f819754f9c220aaa_0000000000003fc9_ps_source.txt deleted file mode 100644 index 56433321..00000000 --- a/Performance/BreathOfTheWild_360p/f819754f9c220aaa_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,428 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader f819754f9c220aaa //mag temple -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(uf_remappedPS[0].w))); -PV0i.x = R4i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.y = R123i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z), intBitsToFloat(0x42480000))); -PV0i.z = R6i.z; -R7i.w = 0; -PV0i.w = R7i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[2].x))); -R1i.w = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(0x42480000))); -PV0i.z = R5i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y), intBitsToFloat(0x42480000))); -PV0i.w = R6i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.y)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.w))); -PV0i.w = R124i.w; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); -PS0i = R5i.x; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg0i))); -PS1i = R125i.y; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(R1i.w) + intBitsToFloat(R0i.x))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PS1i = R124i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(R126i.y)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS0i = R125i.x; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R4i.w) + intBitsToFloat(0x3d4ccccd))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.5 + 0.5)); -PV1i.y = R123i.y; -R126i.z = PV0i.x; -R126i.z = clampFI32(R126i.z); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R126i.w = int(intBitsToFloat(R126i.x)); -PS1i = R126i.w; -// 6 -R126i.x = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.y)))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.w)))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -PV0i.w = R127i.w; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -R1i.z = floatBitsToInt(intBitsToFloat(R1i.z) / 2.0); -PS0i = R1i.z; -// 7 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R125i.w)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R124i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -PS1i = R0i.z; -// 8 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -backupReg3i = R127i.w; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R124i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(R1i.z)) + 1.0); -PV0i.w = R127i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg3i), intBitsToFloat(0x3ea2f983))); -PS0i = R0i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.w) + intBitsToFloat(R1i.z))); -PS1i = R127i.x; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + -(intBitsToFloat(R125i.w)) * -(intBitsToFloat(R125i.w)) + -(intBitsToFloat(R124i.z)) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 11 -R1i.x = R126i.w & 0x00000002; -PV1i.x = R1i.x; -R4i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].z)) * intBitsToFloat(R125i.z) + 1.0)); -R4i.y = clampFI32(R4i.y); -PV1i.y = R4i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 12 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R4i.x))); -R124i.x = clampFI32(R124i.x); -PV0i.x = R124i.x; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 13 -backupReg0i = R126i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.x)))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.w)))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R124i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(backupReg2i)); -PS1i = R3i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.x; -// 15 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(R126i.w))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.w)), intBitsToFloat(R126i.w))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.z)), intBitsToFloat(R126i.w))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.w = R5i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 17 -backupReg0i = R127i.y; -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R127i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PS1i = R122i.x; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.x) + intBitsToFloat(PS1i))); -R2i.w = clampFI32(R2i.w); -PS0i = R2i.w; -// 19 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 20 -backupReg0i = R1i.z; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS1i))); -PV0i.z = R1i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.w) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R2i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R124i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 0 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R4i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); -PS0i = R124i.w; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(R0i.y))); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R2i.w))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(-(intBitsToFloat(R2i.z)) + 1.0); -R124i.w = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PS1i)); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.y = ((intBitsToFloat(R2i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -tempResultf = log2(intBitsToFloat(PV0i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 4 -R123i.x = ((PV1i.y == 0)?(0):(R125i.y)); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -// 5 -backupReg0i = R124i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(PS0i)); -R124i.w = ((R1i.x == 0)?(R2i.w):(PV0i.x)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PV1i.w = R124i.w; -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e800000)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(0x3ea2f983))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.x))); -// 10 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.w))); -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PS0i = R7i.z; -// 11 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.z))); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.y))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.z))); -// 14 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 15 -R0i.x = R7i.x; -PV1i.x = R0i.x; -R0i.y = R7i.y; -PV1i.y = R0i.y; -R0i.z = R7i.z; -PV1i.z = R0i.z; -R0i.w = R7i.w; -PV1i.w = R0i.w; -// 16 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Performance/BreathOfTheWild_360p/rules.txt b/Performance/BreathOfTheWild_360p/rules.txt index 8c81043b..3148e3da 100644 --- a/Performance/BreathOfTheWild_360p/rules.txt +++ b/Performance/BreathOfTheWild_360p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 360p" +version = 2 [TextureRedefine] #TV width = 1280 diff --git a/Performance/BreathOfTheWild_540p/1f2005679839f0ca_00000000000ff259_ps_source.txt b/Performance/BreathOfTheWild_540p/1f2005679839f0ca_00000000000ff259_ps_source.txt deleted file mode 100644 index 85a088a6..00000000 --- a/Performance/BreathOfTheWild_540p/1f2005679839f0ca_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,673 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //wall lights when running closer. - -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; - -// shader 1f2005679839f0ca -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Performance/BreathOfTheWild_540p/5c8493f4fb8147f3_000000000000007a_ps_source.txt b/Performance/BreathOfTheWild_540p/5c8493f4fb8147f3_000000000000007a_ps_source.txt deleted file mode 100644 index a91e2bfc..00000000 --- a/Performance/BreathOfTheWild_540p/5c8493f4fb8147f3_000000000000007a_ps_source.txt +++ /dev/null @@ -1,211 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //DOF light bath scene -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; - - -// shader 5c8493f4fb8147f3 -uniform ivec4 uf_remappedPS[4]; -uniform sampler3D textureUnitPS1;// Tex1 addr 0x3dd9c800 res 32x32x32 dim 2 tm: 7 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler1 ClampX/Y/Z: 0 0 0 border: 1 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[3]; -bool activeMaskStackC[4]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R1i.y; -backupReg1i = R1i.z; -backupReg2i = R1i.x; -R1i.x = floatBitsToInt(1.0); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.z = R1i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[1].w)) + intBitsToFloat(0x3f59999a)); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(uf_remappedPS[0].x))); -PS0i = R3i.x; -// 1 -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3f969696))); -R0i.z = clampFI32(R0i.z); -PV1i.z = R0i.z; -// 2 -predResult = (1.0 > intBitsToFloat(uf_remappedPS[1].w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.z = R2i.z; -R3i.y = R1i.z; -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -} -if( activeMaskStackC[2] == true ) { -R0i.w = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = R3i.x; -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].y))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].w) * intBitsToFloat(R0i.w) + intBitsToFloat(R3i.y))); -PV0i.z = R2i.z; -} -if( activeMaskStackC[2] == true ) { -R1i.z = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -if( (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z))) discard; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedPS[1].w) >= 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3e800000))); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(uf_remappedPS[3].w)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e800000))); -// 1 -PV1i.y = floatBitsToInt(fract(intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 4.0); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40e00000) + 1.0)); -PV1i.w = R123i.w; -// 2 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y)); -R127i.z = int(intBitsToFloat(PV1i.w)); -PS0i = R127i.z; -// 3 -R127i.x = int(intBitsToFloat(PV0i.y)); -PS1i = R127i.x; -// 4 -R127i.w = floatBitsToInt(float(R127i.z)); -PS0i = R127i.w; -// 5 -R127i.z = floatBitsToInt(abs(intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R126i.z = floatBitsToInt(float(R127i.x)); -PS1i = R126i.z; -// 6 -R127i.y = floatBitsToInt(abs(intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(R127i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R126i.z)), intBitsToFloat(PS0i))); -// 8 -PV0i.w = floatBitsToInt(trunc(intBitsToFloat(PV1i.x))); -// 9 -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(R127i.z) + intBitsToFloat(R127i.y))); -PV1i.x = R127i.x; -// 10 -PV0i.z = floatBitsToInt((intBitsToFloat(PV1i.x) >= abs(intBitsToFloat(R127i.w)))?1.0:0.0); -PV0i.w = floatBitsToInt(-(abs(intBitsToFloat(R127i.w))) + intBitsToFloat(PV1i.x)); -// 11 -R127i.y = ((intBitsToFloat(PV0i.z) == 0.0)?(R127i.x):(PV0i.w)); -PV1i.y = R127i.y; -// 12 -PV0i.x = floatBitsToInt(abs(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.y)); -// 13 -R123i.w = ((-(intBitsToFloat(R127i.y)) > 0.0)?(PV0i.x):(R127i.y)); -PV1i.w = R123i.w; -// 14 -R123i.z = ((-(intBitsToFloat(R126i.z)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.w)))):(PV1i.w)); -PV0i.z = R123i.z; -// 15 -R123i.y = ((intBitsToFloat(R127i.w) == 0.0)?(R126i.z):(PV0i.z)); -PV1i.y = R123i.y; -// 16 -PS0i = int(intBitsToFloat(PV1i.y)); -// 17 -if( (PS0i == 0)) discard; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x)); -} diff --git a/Performance/BreathOfTheWild_540p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt b/Performance/BreathOfTheWild_540p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt deleted file mode 100644 index 563e6775..00000000 --- a/Performance/BreathOfTheWild_540p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,667 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7354e1fdfa8a188d//mag temple -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Performance/BreathOfTheWild_540p/7e31e6960354adb3_000000000001fe49_ps_source.txt b/Performance/BreathOfTheWild_540p/7e31e6960354adb3_000000000001fe49_ps_source.txt deleted file mode 100644 index 0b75c802..00000000 --- a/Performance/BreathOfTheWild_540p/7e31e6960354adb3_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,651 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7e31e6960354adb3//mag temple -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -if( activeMaskStackC[1] == true ) { -// 0 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].w)); -PS0i = R0i.y; -} -if( activeMaskStackC[1] == true ) { -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R123i.w; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R126i.z; -PS1i = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -// 2 -R5i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(uf_remappedPS[3].x)); -PV0i.x = R5i.x; -R7i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[3].y)); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(uf_remappedPS[3].z)); -PV0i.z = R7i.z; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * intBitsToFloat(uf_remappedPS[1].x) + -(intBitsToFloat(PV0i.y)) * intBitsToFloat(uf_remappedPS[1].y) + -(intBitsToFloat(PV0i.z)) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 4 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y)); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(tempResultf); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R7i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R8i.y; -R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV1i.w = R123i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PS1i = R8i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[3].z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(PV1i.z))); -PV0i.z = R127i.z; -// 7 -backupReg0i = R126i.z; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -// 8 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.z)) * -(intBitsToFloat(R127i.z)) + -(intBitsToFloat(PV1i.z)) * -(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.w = tempi.x; -// 9 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -R6i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.z)), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedPS[4].w))); -PV0i.w = R0i.w; -// 11 -R5i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R5i.w; -// 12 -predResult = (intBitsToFloat(R0i.w) > 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(R6i.z)); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R6i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R6i.x)); -R1i.w = 0x3f800000; -PS0i = R1i.w; -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].z)))); -PV1i.z = R127i.z; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 3 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -// 5 -R0i.w = R1i.w; -PV1i.w = R0i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R1i.w = R5i.w; -PV0i.w = R1i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(R6i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(uf_remappedPS[5].y))); -PS0i = R2i.x; -// 1 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -R3i.y = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV1i.y = R3i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(uf_remappedPS[7].x)); -PV1i.w = R2i.w; -R4i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].y)) + intBitsToFloat(uf_remappedPS[7].y)); -PS1i = R4i.y; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -R2i.z = 0; -PS0i = R2i.z; -// 3 -backupReg0i = R1i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R127i.x; -R2i.y = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(uf_remappedPS[5].w))); -PV1i.y = R2i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R4i.z = floatBitsToInt(intBitsToFloat(R4i.z) / 2.0); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); -PV0i.y = R5i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); -PV0i.z = R5i.z; -R4i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -PS0i = R3i.w; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x3ea2f983))); -PS1i = R6i.y; -// 6 -R0i.x = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0xbf666666)); -PV0i.x = R0i.x; -R0i.y = PV1i.x; -R0i.y = clampFI32(R0i.y); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R0i.w))); -PV0i.z = R0i.z; -R0i.w = PV1i.x; -R0i.w = floatBitsToInt(intBitsToFloat(R0i.w) * 2.0); -PV0i.w = R0i.w; -R3i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[6].x)); -PS0i = R3i.x; -} -if( activeMaskStackC[1] == true ) { -R3i.z = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R124i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R4i.x)))); -PV0i.x = R124i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.y)))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.z)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(0x40a00000))); -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R7i.y) * intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(R124i.x) + intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R126i.y) + intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R125i.x = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R125i.x; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R7i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R7i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.x))); -// 5 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.w) + intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[6].y)); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.x))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[1].w)) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(R125i.x)); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(R2i.w) + intBitsToFloat(R4i.y) * intBitsToFloat(R4i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R4i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 7 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(uf_remappedPS[8].y))); -R127i.x = clampFI32(R127i.x); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.y = R127i.y; -R124i.z = ((intBitsToFloat(R2i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.w = R1i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R126i.w; -// 8 -R126i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.y))); -PV0i.y = R124i.y; -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.z))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.w = clampFI32(PV0i.w); -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R127i.w)); -PS0i = R125i.z; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.z))); -PS1i = R1i.z; -// 10 -backupReg0i = R126i.y; -backupReg1i = R125i.z; -backupReg2i = R127i.x; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R126i.x)))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R124i.y)))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R0i.z)))); -PV0i.z = R125i.z; -R5i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(backupReg1i)); -PV0i.w = R5i.w; -R126i.z = floatBitsToInt((-(intBitsToFloat(backupReg2i)) * intBitsToFloat(backupReg2i) + 1.0)); -PS0i = R126i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].z)) + intBitsToFloat(uf_remappedPS[7].z)); -PS1i = R127i.w; -// 12 -tempi.x = floatBitsToInt(-(intBitsToFloat(R3i.x)) * intBitsToFloat(R2i.w) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R4i.y) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(max(-(intBitsToFloat(R6i.z)), 0.0)); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R126i.w)); -PV1i.z = clampFI32(PV1i.z); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 14 -backupReg0i = R124i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); -R123i.y = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R3i.x))); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.y))); -PV0i.z = R124i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[6].z))); -PV0i.w = R126i.w; -R2i.w = ((backupReg0i == 0)?(R3i.z):(PV1i.x)); -PS0i = R2i.w; -// 15 -backupReg0i = R0i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R126i.z = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = clampFI32(PV1i.w); -R124i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R124i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.x))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.y))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R0i.z))); -PV0i.z = R125i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.y))); -PV0i.w = R125i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.w; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = ((0.0 > intBitsToFloat(PS0i))?int(0xFFFFFFFF):int(0x0)); -PS1i = R124i.z; -// 18 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), -(1.0))); -R8i.w = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(R0i.w))); -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); -PV1i.z = R0i.z; -R123i.w = ((R124i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -R7i.w = floatBitsToInt((-(intBitsToFloat(R126i.w)) * intBitsToFloat(R125i.w) + 1.0)); -R7i.w = clampFI32(R7i.w); -PS1i = R7i.w; -// 20 -R2i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R5i.y) + intBitsToFloat(PV1i.y)); -PV0i.y = R2i.y; -R3i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(PV1i.z)); -PV0i.z = R3i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3dcccccd))); -R6i.w = clampFI32(R6i.w); -PV0i.w = R6i.w; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(R2i.w))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(R2i.w))); -PS1i = R1i.y; -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.y)); -PS0i = floatBitsToInt(tempResultf); -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS0i))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV1i.w = R123i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R2i.w))); -PS1i = R124i.x; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R127i.w))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PS1i) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(0x3ea2f983))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.z; -// 5 -backupReg0i = R124i.x; -backupReg1i = R0i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R124i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(0x41200000) + 1.0)); -R124i.z = clampFI32(R124i.z); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV0i.w))); -PS1i = R2i.x; -// 6 -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R125i.z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV1i.w))); -PV0i.z = R2i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 7 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PS0i)); -PV1i.x = R124i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R2i.w = 0; -PV1i.w = R2i.w; -// 8 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R123i.y; -// 9 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -// 10 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e800000)); -// 12 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.x))); -// 13 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV0i.w))); -// 14 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 16 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.x))); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.z))); -// 19 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.x))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.w))); -PV1i.z = R0i.z; -// 20 -R1i.x = R2i.x; -PV0i.x = R1i.x; -R1i.y = R2i.y; -PV0i.y = R1i.y; -R1i.z = R2i.z; -PV0i.z = R1i.z; -R1i.w = R2i.w; -PV0i.w = R1i.w; -// 21 -R2i.x = R0i.x; -PV1i.x = R2i.x; -R2i.y = R0i.y; -PV1i.y = R2i.y; -R2i.z = R0i.z; -PV1i.z = R2i.z; -R2i.w = R0i.w; -PV1i.w = R2i.w; -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -passPixelColor1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -} diff --git a/Performance/BreathOfTheWild_540p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt b/Performance/BreathOfTheWild_540p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt deleted file mode 100644 index e7b4dc74..00000000 --- a/Performance/BreathOfTheWild_540p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,683 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 9f547256a5f2f2f6 // cooking fire? -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de0e000 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R7i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R7i.z; -R11i.w = 0; -PV0i.w = R11i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R0i.z = floatBitsToInt(tempResultf); -PS0i = R0i.z; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R127i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.y; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R2i.x; -// 2 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.z))); -PV0i.x = R5i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R2i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.z))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R5i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.z))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R126i.y)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * -(intBitsToFloat(R2i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R2i.z)) * -(intBitsToFloat(R2i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = PS1i & 0x00000002; -PS0i = R124i.w; -// 5 -R0i.x = floatBitsToInt(-(intBitsToFloat(R127i.w))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV1i.y = R0i.y; -R3i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.w = R125i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R127i.w)))); -PS1i = R4i.y; -// 6 -R10i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R10i.x; -PV0i.y = R10i.x; -PV0i.z = R10i.x; -PV0i.w = R10i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R126i.z = floatBitsToInt(tempResultf); -PS0i = R126i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x3d4ccccd))); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R10i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.z = tempi.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R127i.y; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R10i.x),intBitsToFloat(R10i.y)),vec4(intBitsToFloat(R10i.y),intBitsToFloat(R10i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = R126i.y; -// 12 -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -PV0i.y = R127i.y; -R6i.z = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.z = R6i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * 0.5 + 0.5)); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -R127i.z = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R7i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R7i.y; -// 14 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.x = R6i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -R9i.y = floatBitsToInt(intBitsToFloat(R9i.y) / 2.0); -PV0i.y = R9i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -PS0i = R8i.z; -// 15 -R123i.x = ((R127i.z == 0)?(0):(PV0i.z)); -PV1i.x = R123i.x; -R8i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.y = R8i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(R10i.z))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(uf_remappedPS[9].y))); -R3i.w = clampFI32(R3i.w); -PV1i.w = R3i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R3i.x = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PS1i)); -R3i.x = clampFI32(R3i.x); -PV0i.x = R3i.x; -R6i.y = ((R124i.w == 0)?(R127i.x):(PV1i.x)); -PV0i.y = R6i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3fc00000))); -PV0i.z = R0i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_remappedPS[10].y))); -PV0i.w = R0i.w; -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.z)); -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R1i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R6i.zy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R4i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((-(intBitsToFloat(R3i.w)) * intBitsToFloat(R3i.w) + 1.0)); -PV1i.y = R124i.y; -PV1i.z = PV0i.x; -PV1i.z = clampFI32(PV1i.z); -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R124i.w = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R124i.w; -// 2 -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R8i.y) + intBitsToFloat(R9i.y))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[9].z) * intBitsToFloat(PV1i.x) + intBitsToFloat(0x40800000))/2.0); -PS0i = R127i.z; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R2i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R1i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(intBitsToFloat(R3i.y))); -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_remappedPS[4].w))); -PS0i = R127i.x; -// 5 -backupReg0i = R3i.z; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.w)); -PS1i = R3i.z; -// 6 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R0i.x) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(backupReg0i) * 1.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -backupReg1i = R0i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.x = clampFI32(R125i.x); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(uf_remappedPS[11].x)); -R126i.y = clampFI32(R126i.y); -PV0i.y = R126i.y; -R0i.z = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg1i))); -PS0i = R125i.y; -// 9 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -backupReg3i = R124i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg2i) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R124i.w = clampFI32(R124i.w); -PS1i = R124i.w; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(max(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.w))); -PS0i = R125i.w; -// 11 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R127i.y; -backupReg2i = R124i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.x), intBitsToFloat(backupReg2i))); -PV0i.w = R124i.w; -R127i.z = floatBitsToInt(-(intBitsToFloat(R125i.w)) + 1.0); -PS0i = R127i.z; -// 13 -backupReg0i = R126i.z; -backupReg0i = R126i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R124i.z = clampFI32(R124i.z); -PS1i = R124i.z; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.z))); -PS0i = R0i.y; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R125i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R124i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R124i.z))); -PV0i.w = R124i.w; -R127i.y = floatBitsToInt(-(intBitsToFloat(backupReg3i)) + 1.0); -PS0i = R127i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = ((intBitsToFloat(R6i.z) > intBitsToFloat(uf_remappedPS[10].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = R125i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -// 19 -backupReg0i = R1i.y; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PV1i.x = R3i.x; -R1i.y = ((R125i.w == 0)?(backupReg0i):(R125i.y)); -PV1i.y = R1i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PV1i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(PS0i) + 1.0)); -PV1i.w = R123i.w; -R2i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PS1i = R2i.x; -// 20 -backupReg0i = R8i.y; -backupReg1i = R0i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.y = R8i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R9i.y))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(max(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e4ccccd))); -PV0i.w = R4i.w; -R0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -PS0i = R0i.x; -// 21 -backupReg0i = R0i.y; -backupReg1i = R7i.z; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R5i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); -PV1i.z = R7i.z; -R5i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R5i.w = clampFI32(R5i.w); -PV1i.w = R5i.w; -R4i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R4i.x; -// 0 -R125i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R4i.x)); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(0x80000000)); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(R0i.y)) + 1.0); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(R5i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(R0i.x) + -(1.0))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(min(intBitsToFloat(R2i.x), 1.0)); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS0i))); -PV1i.w = R124i.w; -R124i.z = floatBitsToInt(intBitsToFloat(R4i.w) + 0.5); -PS1i = R124i.z; -// 2 -backupReg0i = R125i.x; -backupReg1i = R0i.y; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R1i.y))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R1i.y))); -R124i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z) + intBitsToFloat(backupReg1i))); -PS0i = R124i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(R124i.z)); -PV1i.y = clampFI32(PV1i.y); -R123i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[9].w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV1i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -// 5 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.x))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV0i.z))); -// 6 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.z))); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); -PV0i.z = R11i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV0i.y))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.x))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.z))); -// 11 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); -PV1i.z = R3i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R3i.x; -PV1i.x = R1i.x; -R1i.y = R3i.y; -PV1i.y = R1i.y; -R1i.z = R3i.z; -PV1i.z = R1i.z; -R1i.w = R3i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Performance/BreathOfTheWild_540p/b44e557a637e76dc_000000000001fe49_ps_source.txt b/Performance/BreathOfTheWild_540p/b44e557a637e76dc_000000000001fe49_ps_source.txt deleted file mode 100644 index 20a64ec9..00000000 --- a/Performance/BreathOfTheWild_540p/b44e557a637e76dc_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,561 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // overhad bath scene. dependency on depth shader -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; - -// shader b44e557a637e76dc -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -R6i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[0].y)); -PV0i.y = R6i.y; -R0i.z = 0; -PV0i.z = R0i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[0].x)); -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R0i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R13i.w = 0; -PV0i.w = R13i.w; -R1i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[2].w)); -PS0i = R1i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.w)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PS1i = R126i.y; -// 2 -backupReg0i = R127i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + intBitsToFloat(uf_remappedPS[4].z)); -PV0i.x = R125i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R126i.w))); -PV0i.y = R9i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(backupReg0i)))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R6i.z; -R124i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[4].x)); -PV1i.w = R124i.w; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(uf_remappedPS[4].y)); -PS1i = R125i.y; -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) * intBitsToFloat(uf_remappedPS[2].x) + -(intBitsToFloat(PS1i)) * intBitsToFloat(uf_remappedPS[2].y) + -(intBitsToFloat(R125i.x)) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R126i.w))); -PS0i = R10i.y; -// 5 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R126i.w))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R1i.w)); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[5].x)); -PV1i.w = R0i.w; -R5i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].y)) + intBitsToFloat(uf_remappedPS[5].y)); -PS1i = R5i.y; -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].y))); -PV0i.y = R123i.y; -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.x))); -// 7 -R126i.x = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.x))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.w) + -(intBitsToFloat(PV0i.y))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R127i.z) + intBitsToFloat(uf_remappedPS[4].z))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(R10i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 8 -backupReg0i = R125i.z; -backupReg0i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(R9i.y) + intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R12i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -PV0i.y = R12i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); -R4i.w = floatBitsToInt(intBitsToFloat(R4i.w) / 2.0); -PV0i.w = R4i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); -PS0i = R8i.z; -// 9 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.y)) * -(intBitsToFloat(R127i.y)) + -(intBitsToFloat(PV0i.z)) * -(intBitsToFloat(PV0i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = tempi.x; -PS1i = PV0i.x; -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); -// 10 -R1i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PS1i) + -(intBitsToFloat(R9i.y)))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(PS1i) + -(intBitsToFloat(R10i.y)))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(PS1i) + -(intBitsToFloat(R0i.x)))); -PV0i.z = R1i.z; -R127i.w = R127i.x; -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -R2i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -PS1i = R2i.x; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = tempi.x; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R126i.y; -// 13 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(R1i.x) + intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R1i.y) + intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PS1i = R122i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R7i.z = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R7i.z; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R1i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = tempi.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R127i.y))); -PS1i = R126i.x; -// 16 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); -// 17 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(max(intBitsToFloat(R126i.w), -(1.0))); -PV1i.x = R126i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].w)) * intBitsToFloat(R125i.z) + intBitsToFloat(backupReg0i))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.y) + intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -PV1i.w = R126i.w; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R5i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(R5i.y) * intBitsToFloat(R5i.y) + intBitsToFloat(R0i.z) * intBitsToFloat(R5i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = R0i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -// 20 -R3i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.w))); -PV0i.x = R3i.x; -R8i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.y))); -PV0i.y = R8i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); -PV0i.z = R2i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); -PS0i = R2i.y; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.w = tempi.x; -R4i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PS1i = R4i.y; -R7i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zy)).x); -// 0 -R126i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R3i.x)))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R8i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R2i.z)))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(uf_remappedPS[9].y))); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PS0i)); -PS1i = R126i.w; -// 2 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(R5i.y) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 3 -backupReg0i = R0i.y; -R125i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R2i.y)); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(backupReg0i))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R124i.w)) * intBitsToFloat(R124i.w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = ((intBitsToFloat(R4i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 4 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.w))); -PV0i.x = R123i.x; -R126i.y = ((PV1i.w == 0)?(R7i.y):(PV1i.y)); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y))); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[6].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PS0i = R5i.y; -// 5 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R3i.x))); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R8i.y))); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R2i.z))); -PV1i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].z)) + intBitsToFloat(uf_remappedPS[5].z)); -// 6 -backupReg0i = R125i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[0].z))); -PS0i = R125i.x; -// 7 -R127i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(R126i.y))); -PV1i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R124i.w))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(R126i.y))); -PV1i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 8 -backupReg0i = R126i.x; -backupReg1i = R127i.z; -backupReg2i = R126i.y; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt((-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV1i.z) + 1.0)); -R125i.w = clampFI32(R125i.w); -PV0i.w = R125i.w; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(backupReg2i))); -PS0i = R124i.y; -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R9i.y) + intBitsToFloat(PV0i.x)); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PS1i = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PS1i) + intBitsToFloat(R5i.y))); -PS0i = R8i.y; -// 11 -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R6i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.x; -// 13 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R9i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R10i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.z; -// 15 -backupReg0i = R127i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R126i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(0x3ea2f983))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R125i.x))); -R123i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(PV1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PV1i.z))); -// 17 -R13i.x = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PV1i.x = R13i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R13i.z = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.z = R13i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -R13i.y = floatBitsToInt(min(intBitsToFloat(PS0i), intBitsToFloat(0x42000000))); -PS1i = R13i.y; -// 18 -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.z = R125i.z; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -PV1i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(PS0i)); -// 20 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R125i.z))); -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -// 22 -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -// 23 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -// 24 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 25 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -// 26 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(PV1i.x))); -// 27 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.z))); -// 28 -backupReg0i = R8i.y; -backupReg0i = R8i.y; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV1i.w))); -PV0i.x = R4i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -PV0i.y = R8i.y; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.w = R5i.w; -// 0 -backupReg0i = R4i.x; -R4i.x = floatBitsToInt(min(intBitsToFloat(R8i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(backupReg0i), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(R5i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 1 -R0i.x = R13i.x; -PV1i.x = R0i.x; -R0i.y = R13i.y; -PV1i.y = R0i.y; -R0i.z = R13i.z; -PV1i.z = R0i.z; -R0i.w = R13i.w; -PV1i.w = R0i.w; -// 2 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Performance/BreathOfTheWild_540p/bd65eab89d34499f_0000000000003fc9_ps_source.txt b/Performance/BreathOfTheWild_540p/bd65eab89d34499f_0000000000003fc9_ps_source.txt deleted file mode 100644 index feddf40d..00000000 --- a/Performance/BreathOfTheWild_540p/bd65eab89d34499f_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,523 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader bd65eab89d34499f //Dark statues fix -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R7i.x = 0; -PV0i.x = R7i.x; -R5i.y = 0; -PV0i.y = R5i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R12i.w = 0; -PV1i.w = R12i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.w = R127i.w; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); -PS0i = R3i.x; -// 1 -backupReg0i = R0i.w; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.w))); -PV1i.x = R4i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(backupReg0i))); -PS1i = R3i.z; -// 2 -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedPS[2].z))); -PV0i.z = R126i.z; -R3i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w)); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[3].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[3].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[3].x))); -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(0x3d4ccccd))); -R122i.x = clampFI32(R122i.x); -PS1i = R122i.x; -// 4 -R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((-(intBitsToFloat(R127i.x)) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); -PS0i = R126i.x; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.w)); -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = tempi.x; -R124i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R124i.w; -// 7 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.w))); -PV1i.x = R6i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.w))); -PV1i.y = R3i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R126i.w))); -PV1i.z = R4i.z; -R127i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].x)) * intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.x))); -PV1i.w = R127i.w; -R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -PS1i = R127i.z; -// 8 -backupReg0i = R126i.y; -backupReg1i = R126i.x; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].z)) * intBitsToFloat(R125i.w) + intBitsToFloat(R126i.z))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].y)) * intBitsToFloat(R125i.w) + intBitsToFloat(backupReg0i))); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R3i.w) * 0.5 + 0.5)); -PV0i.z = R123i.z; -R1i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(1.0)); -PV0i.w = R1i.w; -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3ea2f983))); -PS0i = R8i.x; -// 9 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PV1i.x = R0i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(R127i.z)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R3i.z))); -R125i.w = ((intBitsToFloat(R124i.w) > intBitsToFloat(uf_remappedPS[4].w))?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[4].w)); -PS1i = R126i.w; -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.y))); -R0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = R0i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.y))); -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.z))); -PS0i = R122i.x; -// 11 -R123i.x = ((R125i.w == 0)?(R127i.w):(PV0i.x)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS0i))); -PV1i.y = R123i.y; -R123i.z = ((R125i.w == 0)?(R126i.y):(PV0i.w)); -PV1i.z = R123i.z; -R123i.w = ((R125i.w == 0)?(R126i.x):(PV0i.z)); -PV1i.w = R123i.w; -// 12 -PV0i.x = PV1i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV1i.z)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV1i.x)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(PV1i.w)); -PV0i.w = R127i.w; -R126i.x = PV1i.y; -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 13 -R10i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.x)))); -PV1i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R4i.x)))); -PV1i.y = R4i.y; -R5i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.z)))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R126i.w)); -// 14 -backupReg0i = R125i.x; -backupReg1i = R1i.y; -backupReg0i = R125i.x; -backupReg2i = R1i.z; -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.z)))); -PV0i.x = R125i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R126i.y)))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.w)))); -PV0i.z = R1i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(PV1i.z))); -// 15 -backupReg0i = R0i.y; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * intBitsToFloat(R10i.x) + intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R4i.y) + intBitsToFloat(PS0i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PS1i = R126i.y; -// 16 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R1i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 17 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), -(intBitsToFloat(R1i.z)))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PS0i)); -R5i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS1i = R5i.x; -// 18 -R126i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.y))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.z))); -PV0i.z = R127i.z; -R4i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.w = R4i.w; -R122i.x = floatBitsToInt((-(intBitsToFloat(R1i.y)) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(PV1i.y))); -PS0i = R122i.x; -// 19 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 20 -R9i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -PV0i.x = R9i.x; -R0i.z = floatBitsToInt(max(intBitsToFloat(PS1i), intBitsToFloat(0x38d1b717))); -PV0i.z = R0i.z; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 21 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[5].y))); -PV1i.z = clampFI32(PV1i.z); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 22 -R1i.x = floatBitsToInt((-(intBitsToFloat(PV1i.z)) * intBitsToFloat(PV1i.z) + 1.0)); -PV0i.x = R1i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); -PV0i.y = clampFI32(PV0i.y); -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -// 23 -R2i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R125i.x)))); -PV1i.x = R2i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.y)))); -PV1i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.z)))); -PV1i.z = R2i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS0i))); -PV1i.w = R2i.w; -R11i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.x)), intBitsToFloat(PS0i))); -PS1i = R11i.x; -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(R2i.w), 1.0)); -PS0i = R126i.x; -// 1 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x))); -PV1i.x = R124i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.y)), intBitsToFloat(R0i.w))); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), intBitsToFloat(R0i.w))); -PV1i.z = R125i.z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS1i))); -PV0i.y = R124i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.z)), 0.0)); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 3 -R126i.x = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV0i.y)); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PV0i.z)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); -R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS1i = R2i.y; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R126i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 6 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y) + intBitsToFloat(R0i.x))); -PV0i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(R126i.z)); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R126i.x; -// 9 -backupReg0i = R127i.y; -R125i.x = floatBitsToInt(min(intBitsToFloat(R127i.w), 1.0)); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R126i.z))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.w = R127i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(PS1i)); -R123i.y = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(PV1i.z) + 1.0)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.z))); -// 11 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.z))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(R124i.x))); -PS1i = R126i.x; -// 12 -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R124i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R7i.x)))); -R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R11i.x) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PS0i)); -R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(R9i.x))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R5i.y)))); -R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.z))); -PS1i = R122i.x; -// 14 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R2i.y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.x))); -R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R11i.x)) + intBitsToFloat(PS0i))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R127i.w; -// 16 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e800000)); -R126i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R126i.z = clampFI32(R126i.z); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.y))); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV0i.w))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV1i.x))); -// 19 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.x))); -PV1i.x = R12i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.w))); -PV1i.y = clampFI32(PV1i.y); -R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -PV1i.z = R12i.z; -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.z))); -PS1i = R12i.y; -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.y))); -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -// 22 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.y))); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.x))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.w))); -PV0i.z = R2i.z; -// 23 -R0i.x = R12i.x; -PV1i.x = R0i.x; -R0i.y = R12i.y; -PV1i.y = R0i.y; -R0i.z = R12i.z; -PV1i.z = R0i.z; -R0i.w = R12i.w; -PV1i.w = R0i.w; -// 24 -R1i.x = R2i.x; -PV0i.x = R1i.x; -R1i.y = R2i.y; -PV0i.y = R1i.y; -R1i.z = R2i.z; -PV0i.z = R1i.z; -R1i.w = R2i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Performance/BreathOfTheWild_540p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt b/Performance/BreathOfTheWild_540p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt deleted file mode 100644 index 8fa48597..00000000 --- a/Performance/BreathOfTheWild_540p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt +++ /dev/null @@ -1,280 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader c797a1f793b1e3ac//mag temple -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R3i.x = uf_remappedPS[0].y; -R3i.x = floatBitsToInt(intBitsToFloat(R3i.x) / 2.0); -PV0i.x = R3i.x; -R127i.y = uf_remappedPS[0].x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); -PV0i.y = R127i.y; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R1i.w = uf_remappedPS[0].z; -R1i.w = floatBitsToInt(intBitsToFloat(R1i.w) / 2.0); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = uf_remappedPS[2].x; -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.z = uf_remappedPS[2].z; -R0i.z = floatBitsToInt(intBitsToFloat(R0i.z) / 2.0); -PV0i.z = R0i.z; -R4i.w = 0; -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -PS0i = R3i.w; -R0i.w = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyz); -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R124i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R0i.w) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R126i.y; -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R126i.z; -// 2 -R124i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(PV1i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.w))); -PS0i = R126i.x; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[5].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.z = tempi.x; -R125i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PS1i = R125i.z; -// 4 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PS0i = R127i.x; -// 5 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(R3i.w)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(R126i.y)); -R123i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -R1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS1i)); -R1i.x = clampFI32(R1i.x); -PV0i.x = R1i.x; -R126i.y = floatBitsToInt(max(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.z))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z)); -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z)); -PV0i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.z) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.y))); -PS1i = R127i.z; -// 8 -backupReg0i = R125i.x; -backupReg1i = R125i.y; -backupReg2i = R124i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R127i.w))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PV0i.z = R124i.z; -R124i.w = ((1.0 > intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PV0i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R124i.x; -backupReg1i = R127i.y; -R124i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg1i)), intBitsToFloat(PS0i))); -PV1i.w = R127i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS1i = R0i.x; -// 10 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS0i = R125i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R126i.w; -// 12 -backupReg0i = R124i.z; -backupReg1i = R127i.y; -backupReg1i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.z = tempi.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -PS0i = R127i.y; -// 13 -backupReg0i = R127i.x; -R123i.x = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R124i.x)):(-(intBitsToFloat(R124i.x))))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R127i.w)):(-(intBitsToFloat(R127i.w))))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R126i.z)):(-(intBitsToFloat(R126i.z))))); -PV1i.z = R123i.z; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.z)); -R127i.x = clampFI32(R127i.x); -PS1i = R127i.x; -// 14 -backupReg0i = R126i.y; -backupReg1i = R0i.x; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.y) + intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -// 15 -backupReg0i = R127i.x; -R127i.x = ((R124i.w == 0)?(PS0i):(R127i.y)); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(R0i.x) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); -R123i.w = ((R124i.w == 0)?(R0i.x):(R127i.y)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = clampFI32(PS1i); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.y)); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -// 17 -R123i.y = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(PV0i.z) + 1.0)); -PV1i.y = R123i.y; -R123i.z = ((R124i.w == 0)?(PV0i.x):(0x3f800000)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.y))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.w))); -// 19 -backupReg0i = R127i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].x))); -R127i.z = ((R124i.w == 0)?(PV0i.x):(backupReg0i)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].z))); -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); -// 21 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.y))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.x))); -PV1i.z = R4i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -} diff --git a/Performance/BreathOfTheWild_540p/ce13b60ad9985473_000000000001fe49_ps_source.txt b/Performance/BreathOfTheWild_540p/ce13b60ad9985473_000000000001fe49_ps_source.txt deleted file mode 100644 index 8017260b..00000000 --- a/Performance/BreathOfTheWild_540p/ce13b60ad9985473_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,456 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // chest opening light. Dependency 640x360x1 upres must be in proportion to 1280 upres. -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; - -// shader ce13b60ad9985473 -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.y = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R127i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R5i.w = floatBitsToInt((0.0 * intBitsToFloat(uf_remappedPS[2].w) + 1.0)); -PV1i.w = R5i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.y))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R8i.w = 0; -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS1i = R124i.x; -// 2 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R4i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV0i.y = R2i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PV0i.z = R125i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R0i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R5i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R1i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R1i.w; -PS1i = int(intBitsToFloat(R126i.w)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * -(intBitsToFloat(R124i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R125i.z)) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.x = PS1i & 0x00000002; -PS0i = R1i.x; -// 5 -R125i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R125i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(R0i.x) + 1.0)); -R7i.z = clampFI32(R7i.z); -PV1i.z = R7i.z; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R1i.w))); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R0i.w) + intBitsToFloat(PS1i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.w = PV0i.x; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -PS1i = R126i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R124i.y; -// 9 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R4i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R1i.w)))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -R126i.y = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PS1i = R126i.y; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV1i.y) + -(intBitsToFloat(R125i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 11 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.x))); -PV1i.x = R127i.x; -R3i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R2i.y))); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.z))); -PV1i.z = R127i.z; -R2i.w = floatBitsToInt(intBitsToFloat(PS0i) + -(1.0)); -PV1i.w = R2i.w; -R127i.y = floatBitsToInt(max(intBitsToFloat(R126i.z), -(1.0))); -PS1i = R127i.y; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PS0i = R2i.x; -// 13 -R3i.x = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.x = R3i.x; -PV1i.y = R126i.x; -PV1i.y = clampFI32(PV1i.y); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(0x3ea2f983))); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 14 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[2].y))); -R127i.y = clampFI32(R127i.y); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(uf_remappedPS[6].w))); -PV0i.z = R126i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV0i.w = R4i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 15 -backupReg0i = R124i.y; -R0i.x = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.x = R0i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.y = R124i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.z = R2i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS1i = R126i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.x)))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R2i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.z)))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(0x40400000))); -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R125i.x)); -PS0i = R3i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R124i.y))); -R6i.y = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R127i.y) + 1.0)); -PV0i.y = R6i.y; -R3i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(uf_remappedPS[6].y))); -PV0i.z = R3i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); -PV1i.y = R2i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R1i.z; -R123i.w = ((backupReg0i == 0)?(0):(PV0i.x)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 20 -backupReg0i = R1i.x; -backupReg1i = R0i.y; -R1i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R1i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.y)); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.z)); -PV0i.z = R0i.z; -R3i.w = ((backupReg0i == 0)?(R126i.z):(PV1i.w)); -PV0i.w = R3i.w; -R4i.y = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(PS1i)); -PS0i = R4i.y; -R5i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.zw)).x); -// 0 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = ((intBitsToFloat(R3i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS0i = R127i.y; -// 1 -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R2i.x))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R2i.z))); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.w; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 5 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R4i.y))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -// 6 -R126i.x = ((R127i.y == 0)?(R5i.y):(R127i.w)); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R6i.y))); -PV1i.y = R124i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.x))); -PS1i = R127i.x; -// 8 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R125i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R125i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R126i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.y))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R125i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS1i))); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -R8i.x = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PS1i = R8i.x; -// 12 -R8i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R8i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e800000)); -R8i.z = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PS0i = R8i.z; -// 13 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.z))); -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.y))); -// 15 -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.x))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.w))); -// 17 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 19 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 20 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R7i.z; -// 21 -R0i.x = R8i.x; -PV1i.x = R0i.x; -R0i.y = R8i.y; -PV1i.y = R0i.y; -R0i.z = R8i.z; -PV1i.z = R0i.z; -R0i.w = R8i.w; -PV1i.w = R0i.w; -// 22 -R1i.x = R7i.x; -PV0i.x = R1i.x; -R1i.y = R7i.y; -PV0i.y = R1i.y; -R1i.z = R7i.z; -PV0i.z = R1i.z; -R1i.w = R7i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Performance/BreathOfTheWild_540p/ceba17482659c1bd_0000000000003fc9_ps_source.txt b/Performance/BreathOfTheWild_540p/ceba17482659c1bd_0000000000003fc9_ps_source.txt deleted file mode 100644 index fde6accf..00000000 --- a/Performance/BreathOfTheWild_540p/ceba17482659c1bd_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,182 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader ceba17482659c1bd //temple of time light fix. -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = gl_FragCoord.xyzw; -R1f = passParameter1; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R0f.xy = R0f.xy / scaleFactor; -// 0 -R4f.x = 0.0; -PV0f.x = R4f.x; -R3f.w = 0.0; -PV0f.w = R3f.w; -PS0f = 1.0 / intBitsToFloat(uf_remappedPS[0].x); -// 1 -R2f.x = R0f.x * PS0f; -PV1f.x = R2f.x; -PS1f = 1.0 / intBitsToFloat(uf_remappedPS[0].y); -// 2 -R2f.y = R0f.y * PS1f; -PV0f.y = R2f.y; -R0f.w = (texture(textureUnitPS0, R2f.xy).x); -R2f.xyz = (texture(textureUnitPS1, R2f.xy).xyz); -// 0 -R126f.x = (R2f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R126f.x; -R126f.y = (R2f.y * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R126f.y; -R125f.z = (R2f.z * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.z = R125f.z; -R123f.w = (intBitsToFloat(uf_remappedPS[1].y) * R0f.w + intBitsToFloat(uf_remappedPS[1].x)); -PV0f.w = R123f.w; -// 1 -R127f.x = (R1f.x * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV1f.x = R127f.x; -R127f.y = (R1f.y * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1f.y = R127f.y; -R127f.z = (R1f.z * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].z))); -PV1f.z = R127f.z; -PS1f = PV0f.z * PV0f.z; -// 2 -tempf.x = PV1f.x * PV1f.x + PV1f.y * PV1f.y + PV1f.z * PV1f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (R126f.y * R126f.y + PS1f); -PS0f = R122f.x; -// 3 -R126f.z = (R126f.x * R126f.x + PS0f); -PV1f.z = R126f.z; -tempResultf = 1.0 / sqrt(PV0f.x); -PS1f = tempResultf; -// 4 -backupReg0f = R127f.x; -backupReg1f = R127f.y; -backupReg2f = R127f.z; -R127f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R127f.x; -R127f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R127f.y; -R127f.z = mul_nonIEEE(backupReg2f, PS1f); -PV0f.z = R127f.z; -PS0f = 1.0 / PS1f; -// 5 -PV1f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[3].z)); -PV1f.w = intBitsToFloat(uf_remappedPS[4].w) * PS0f; -PV1f.w = clamp(PV1f.w, 0.0, 1.0); -tempResultf = 1.0 / sqrt(R126f.z); -PS1f = tempResultf; -// 6 -backupReg0f = R126f.x; -backupReg1f = R126f.y; -R126f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R126f.x; -R126f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R126f.y; -PV0f.z = mul_nonIEEE(R125f.z, PS1f); -PV0f.w = -(PV1f.w) + 1.0; -R122f.x = (R127f.y * intBitsToFloat(uf_remappedPS[3].y) + PV1f.x); -PS0f = R122f.x; -// 7 -PV1f.x = mul_nonIEEE(PV0f.z, R127f.z); -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[3].x) + PS0f); -PV1f.w = R123f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS1f = R125f.y; -// 8 -tempf.x = R126f.x * R127f.x + R126f.y * R127f.y + PV1f.x * 1.0 + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (PV1f.w * intBitsToFloat(uf_remappedPS[5].y) + -(intBitsToFloat(uf_remappedPS[5].z))); -R122f.x = clamp(R122f.x, 0.0, 1.0); -PS0f = R122f.x; -// 9 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].w), R125f.y); -PV1f.y = max(-(PV0f.x), 0.0); -tempResultf = log2(PS0f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 10 -PV0f.x = min(PV1f.y, 1.0); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].w), PS1f); -PS0f = exp2(PV1f.x); -// 11 -PV1f.z = mul_nonIEEE(PS0f, PV0f.x); -PS1f = exp2(PV0f.y); -// 12 -PV0f.y = mul_nonIEEE(PS1f, PV1f.z); -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -// 13 -R3f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), PV0f.y); -PV1f.x = R3f.x; -R3f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), PV0f.y); -PV1f.y = R3f.y; -R3f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), PV0f.y); -PV1f.z = R3f.z; -// 14 -R0f.x = PV1f.x; -PV0f.x = R0f.x; -R0f.y = PV1f.y; -PV0f.y = R0f.y; -R0f.z = PV1f.z; -PV0f.z = R0f.z; -R0f.w = R3f.w; -PV0f.w = R0f.w; -// 15 -R1f.x = R4f.x; -PV1f.x = R1f.x; -R1f.y = R4f.x; -PV1f.y = R1f.y; -R1f.z = R4f.x; -PV1f.z = R1f.z; -R1f.w = R4f.w; -PV1f.w = R1f.w; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -passPixelColor1 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Performance/BreathOfTheWild_540p/f819754f9c220aaa_0000000000003fc9_ps_source.txt b/Performance/BreathOfTheWild_540p/f819754f9c220aaa_0000000000003fc9_ps_source.txt deleted file mode 100644 index 28dd0e1b..00000000 --- a/Performance/BreathOfTheWild_540p/f819754f9c220aaa_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,428 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader f819754f9c220aaa //mag temple -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(uf_remappedPS[0].w))); -PV0i.x = R4i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.y = R123i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z), intBitsToFloat(0x42480000))); -PV0i.z = R6i.z; -R7i.w = 0; -PV0i.w = R7i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[2].x))); -R1i.w = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(0x42480000))); -PV0i.z = R5i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y), intBitsToFloat(0x42480000))); -PV0i.w = R6i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.y)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.w))); -PV0i.w = R124i.w; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); -PS0i = R5i.x; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg0i))); -PS1i = R125i.y; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(R1i.w) + intBitsToFloat(R0i.x))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PS1i = R124i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(R126i.y)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS0i = R125i.x; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R4i.w) + intBitsToFloat(0x3d4ccccd))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.5 + 0.5)); -PV1i.y = R123i.y; -R126i.z = PV0i.x; -R126i.z = clampFI32(R126i.z); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R126i.w = int(intBitsToFloat(R126i.x)); -PS1i = R126i.w; -// 6 -R126i.x = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.y)))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.w)))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -PV0i.w = R127i.w; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -R1i.z = floatBitsToInt(intBitsToFloat(R1i.z) / 2.0); -PS0i = R1i.z; -// 7 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R125i.w)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R124i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -PS1i = R0i.z; -// 8 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -backupReg3i = R127i.w; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R124i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(R1i.z)) + 1.0); -PV0i.w = R127i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg3i), intBitsToFloat(0x3ea2f983))); -PS0i = R0i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.w) + intBitsToFloat(R1i.z))); -PS1i = R127i.x; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + -(intBitsToFloat(R125i.w)) * -(intBitsToFloat(R125i.w)) + -(intBitsToFloat(R124i.z)) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 11 -R1i.x = R126i.w & 0x00000002; -PV1i.x = R1i.x; -R4i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].z)) * intBitsToFloat(R125i.z) + 1.0)); -R4i.y = clampFI32(R4i.y); -PV1i.y = R4i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 12 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R4i.x))); -R124i.x = clampFI32(R124i.x); -PV0i.x = R124i.x; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 13 -backupReg0i = R126i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.x)))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.w)))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R124i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(backupReg2i)); -PS1i = R3i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.x; -// 15 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(R126i.w))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.w)), intBitsToFloat(R126i.w))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.z)), intBitsToFloat(R126i.w))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.w = R5i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 17 -backupReg0i = R127i.y; -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R127i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PS1i = R122i.x; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.x) + intBitsToFloat(PS1i))); -R2i.w = clampFI32(R2i.w); -PS0i = R2i.w; -// 19 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 20 -backupReg0i = R1i.z; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS1i))); -PV0i.z = R1i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.w) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R2i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R124i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 0 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R4i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); -PS0i = R124i.w; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(R0i.y))); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R2i.w))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(-(intBitsToFloat(R2i.z)) + 1.0); -R124i.w = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PS1i)); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.y = ((intBitsToFloat(R2i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -tempResultf = log2(intBitsToFloat(PV0i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 4 -R123i.x = ((PV1i.y == 0)?(0):(R125i.y)); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -// 5 -backupReg0i = R124i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(PS0i)); -R124i.w = ((R1i.x == 0)?(R2i.w):(PV0i.x)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PV1i.w = R124i.w; -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e800000)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(0x3ea2f983))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.x))); -// 10 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.w))); -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PS0i = R7i.z; -// 11 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.z))); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.y))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.z))); -// 14 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 15 -R0i.x = R7i.x; -PV1i.x = R0i.x; -R0i.y = R7i.y; -PV1i.y = R0i.y; -R0i.z = R7i.z; -PV1i.z = R0i.z; -R0i.w = R7i.w; -PV1i.w = R0i.w; -// 16 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Performance/BreathOfTheWild_540p/rules.txt b/Performance/BreathOfTheWild_540p/rules.txt index d29c6a27..1418035d 100644 --- a/Performance/BreathOfTheWild_540p/rules.txt +++ b/Performance/BreathOfTheWild_540p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 540p" +version = 2 [TextureRedefine] #TV width = 1280 diff --git a/Performance/ColorSplash_360p/rules.txt b/Performance/ColorSplash_360p/rules.txt index abe149df..46c86ff5 100644 --- a/Performance/ColorSplash_360p/rules.txt +++ b/Performance/ColorSplash_360p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 500001f600900,500001f600a00,500001f600b00 name = "Paper Mario: Color Splash - 360p" +version = 2 [TextureRedefine] width = 1280 diff --git a/Performance/ColorSplash_540p/rules.txt b/Performance/ColorSplash_540p/rules.txt index 240c53e3..0ba02b0e 100644 --- a/Performance/ColorSplash_540p/rules.txt +++ b/Performance/ColorSplash_540p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 500001f600900,500001f600a00,500001f600b00 name = "Paper Mario: Color Splash - 540p" +version = 2 [TextureRedefine] width = 1280 diff --git a/Performance/MK8_360p/rules.txt b/Performance/MK8_360p/rules.txt index e3694902..5d54ef49 100644 --- a/Performance/MK8_360p/rules.txt +++ b/Performance/MK8_360p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1 name = "Mario Kart 8 - 360p" +version = 2 # Main Screen Resolution [TextureRedefine] diff --git a/Performance/MK8_540p/rules.txt b/Performance/MK8_540p/rules.txt index c1e42403..646026e8 100644 --- a/Performance/MK8_540p/rules.txt +++ b/Performance/MK8_540p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1 name = "Mario Kart 8 - 540p" +version = 2 # Main Screen Resolution [TextureRedefine] diff --git a/Performance/NSMBU_360p/rules.txt b/Performance/NSMBU_360p/rules.txt index aef6b518..4d710800 100644 --- a/Performance/NSMBU_360p/rules.txt +++ b/Performance/NSMBU_360p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200 name = "New Super Mario Bros. U + New Super Luigi U - 360p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Performance/NSMBU_540p/rules.txt b/Performance/NSMBU_540p/rules.txt index 81db6323..02d46a9b 100644 --- a/Performance/NSMBU_540p/rules.txt +++ b/Performance/NSMBU_540p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200 name = "New Super Mario Bros. U + New Super Luigi U - 540p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Performance/Pikmin3_360p/rules.txt b/Performance/Pikmin3_360p/rules.txt index 07d6e3c9..b67ca6bd 100644 --- a/Performance/Pikmin3_360p/rules.txt +++ b/Performance/Pikmin3_360p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001012be00,000500001012bd00,000500001012bc00 name = "Pikmin 3 - 360p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Performance/Pikmin3_540p/rules.txt b/Performance/Pikmin3_540p/rules.txt index 3f83551f..a2eb1802 100644 --- a/Performance/Pikmin3_540p/rules.txt +++ b/Performance/Pikmin3_540p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001012be00,000500001012bd00,000500001012bc00 name = "Pikmin 3 - 540p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Performance/RiseOfLyric_360p/rules.txt b/Performance/RiseOfLyric_360p/rules.txt index cdfccf13..7b891b51 100644 --- a/Performance/RiseOfLyric_360p/rules.txt +++ b/Performance/RiseOfLyric_360p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 5000010175b00,0005000210175B01 name = "Sonic Boom: Rise of Lyric - 360p" +version = 2 [TextureRedefine] width = 1280 diff --git a/Performance/RiseOfLyric_540p/rules.txt b/Performance/RiseOfLyric_540p/rules.txt index b3740cb9..c26c1176 100644 --- a/Performance/RiseOfLyric_540p/rules.txt +++ b/Performance/RiseOfLyric_540p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 5000010175b00,0005000210175B01 name = "Sonic Boom: Rise of Lyric - 540p" +version = 2 [TextureRedefine] width = 1280 diff --git a/Performance/Smash_360p/rules.txt b/Performance/Smash_360p/rules.txt index 5dc3f29e..0aea8f1a 100644 --- a/Performance/Smash_360p/rules.txt +++ b/Performance/Smash_360p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010110E00,0005000010145000,0005000010144F00,ffffffffd72e798a name = "Super Smash Bros. - 360p" +version = 2 [TextureRedefine] # tv width = 1920 diff --git a/Performance/Smash_540p/rules.txt b/Performance/Smash_540p/rules.txt index b04abc45..92052011 100644 --- a/Performance/Smash_540p/rules.txt +++ b/Performance/Smash_540p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010110E00,0005000010145000,0005000010144F00,ffffffffd72e798a name = "Super Smash Bros. - 540p" +version = 2 [TextureRedefine] # tv width = 1920 diff --git a/Performance/Smash_720p/rules.txt b/Performance/Smash_720p/rules.txt index 6c30cc97..07bcf5a4 100644 --- a/Performance/Smash_720p/rules.txt +++ b/Performance/Smash_720p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010110E00,0005000010145000,0005000010144F00,ffffffffd72e798a name = "Super Smash Bros. - 720p" +version = 2 [TextureRedefine] # tv width = 1920 diff --git a/Performance/Smash_NoBoxingRingScreen/rules.txt b/Performance/Smash_NoBoxingRingScreen/rules.txt index 6c72ec75..18fd58df 100644 --- a/Performance/Smash_NoBoxingRingScreen/rules.txt +++ b/Performance/Smash_NoBoxingRingScreen/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010110E00,0005000010145000,0005000010144F00,ffffffffd72e798a name = "Super Smash Bros. - No Boxing Ring Screen" +version = 2 [TextureRedefine] # boxing ring screen width = 220 diff --git a/Performance/SuperMario3DWorld_360p/rules.txt b/Performance/SuperMario3DWorld_360p/rules.txt index dd2c8b88..4437f071 100644 --- a/Performance/SuperMario3DWorld_360p/rules.txt +++ b/Performance/SuperMario3DWorld_360p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010145d00,0005000010145c00,0005000010106100,0005000010180600,0005000010180700,0005000010180500 name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 360p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Performance/SuperMario3DWorld_540p/rules.txt b/Performance/SuperMario3DWorld_540p/rules.txt index b1d935ed..d6010c25 100644 --- a/Performance/SuperMario3DWorld_540p/rules.txt +++ b/Performance/SuperMario3DWorld_540p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010145d00,0005000010145c00,0005000010106100,0005000010180600,0005000010180700,0005000010180500 name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 540p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Performance/Tekken_360p/rules.txt b/Performance/Tekken_360p/rules.txt index 109feb2d..be43f2c6 100644 --- a/Performance/Tekken_360p/rules.txt +++ b/Performance/Tekken_360p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001010f800,5000010110000 name = "TEKKEN TAG TOURNAMENT 2 - 360p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Performance/Tekken_540p/rules.txt b/Performance/Tekken_540p/rules.txt index c0b7ccec..0ca1078f 100644 --- a/Performance/Tekken_540p/rules.txt +++ b/Performance/Tekken_540p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001010f800,5000010110000 name = "TEKKEN TAG TOURNAMENT 2 - 540p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Performance/TheWindWaker_360p/rules.txt b/Performance/TheWindWaker_360p/rules.txt index 88dad548..9f675caf 100644 --- a/Performance/TheWindWaker_360p/rules.txt +++ b/Performance/TheWindWaker_360p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010143400,0005000010143600,0005000010143500 name = "The Wind Waker HD - 360p" +version = 2 [TextureRedefine] # tv width = 1920 diff --git a/Performance/TheWindWaker_540p/rules.txt b/Performance/TheWindWaker_540p/rules.txt index eaf5feca..24183dd0 100644 --- a/Performance/TheWindWaker_540p/rules.txt +++ b/Performance/TheWindWaker_540p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010143400,0005000010143600,0005000010143500 name = "The Wind Waker HD - 540p" +version = 2 [TextureRedefine] # tv width = 1920 diff --git a/Performance/TheWindWaker_720p/rules.txt b/Performance/TheWindWaker_720p/rules.txt index 4b6dcc2c..b5f84551 100644 --- a/Performance/TheWindWaker_720p/rules.txt +++ b/Performance/TheWindWaker_720p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010143400,0005000010143600,0005000010143500 name = "The Wind Waker HD - 720p" +version = 2 [TextureRedefine] # tv width = 1920 diff --git a/Performance/TheWindWaker_NoBloom/rules.txt b/Performance/TheWindWaker_NoBloom/rules.txt index bd64ab95..337e0b01 100644 --- a/Performance/TheWindWaker_NoBloom/rules.txt +++ b/Performance/TheWindWaker_NoBloom/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010143400,0005000010143600,0005000010143500 name = "The Wind Waker HD - No Bloom" +version = 2 [TextureRedefine] width = 480 diff --git a/Performance/TropicalFreeze_360p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt b/Performance/TropicalFreeze_360p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt deleted file mode 100644 index 02206a2f..00000000 --- a/Performance/TropicalFreeze_360p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,500 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //water 1.2 opening -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader 1bfa8cd906df24d9 -uniform ivec4 uf_remappedPS[14]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x34958000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x35828000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x19ba0000 res 256x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x34328000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R7i.xy = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xy); -R8i.xyz = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R5i.xy)).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6i.xy = floatBitsToInt(intBitsToFloat(R6i.xy) / scaleFactor); -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R9i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R9i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.w; -// 1 -R6i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.x = R6i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R126i.w; -// 2 -R4i.x = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.y)); -PV0i.x = R4i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.w))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R4i.w; -R5i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R5i.z; -// 3 -R127i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PV1i.x = R127i.x; -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.y = R7i.y; -R6i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R126i.w)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R127i.y = floatBitsToInt(max(intBitsToFloat(R9i.x), -(intBitsToFloat(R9i.x)))); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); -PS1i = R127i.y; -// 4 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.w))); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.x))); -// 6 -R5i.x = floatBitsToInt(max(intBitsToFloat(R9i.y), -(intBitsToFloat(R9i.y)))); -R5i.x = floatBitsToInt(intBitsToFloat(R5i.x) / 2.0); -PV0i.x = R5i.x; -R5i.y = floatBitsToInt(intBitsToFloat(R127i.y) + -(intBitsToFloat(0x3ee66666))); -PV0i.y = R5i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R0i.w = floatBitsToInt(intBitsToFloat(R8i.x) + 0.0); -PV0i.w = R0i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.x)); -R6i.y = floatBitsToInt(tempResultf); -PS0i = R6i.y; -R7i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R9i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.y)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 1 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R6i.y))); -PV1i.x = R0i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R6i.y))); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R6i.y))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS1i = R127i.z; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R126i.w))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R126i.w))); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.y))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); -PS0i = R127i.w; -// 3 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R127i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.x))); -PV1i.w = R126i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(backupReg1i))); -PS1i = R127i.x; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.x))); -PS0i = R126i.y; -// 5 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R127i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(R125i.z) + intBitsToFloat(R126i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(R125i.w) + intBitsToFloat(R127i.z))); -PV1i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 6 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.x = R124i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R126i.z) + intBitsToFloat(R126i.y))); -PV0i.w = R127i.w; -R125i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PS0i = R125i.x; -// 7 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R126i.x) + intBitsToFloat(PV0i.z))); -PV1i.y = R125i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg1i) + intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); -R122i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R4i.w))); -PS1i = R122i.x; -// 8 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R126i.w))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R7i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(PS1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R5i.x) + -(intBitsToFloat(0x3ee66666))); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.z))*2.0); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(0x41a00000)); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -R125i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41a00000)); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -backupReg0i = R126i.z; -R123i.x = floatBitsToInt((-(intBitsToFloat(R127i.w)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R124i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.w))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R126i.x))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R127i.x))); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].x))); -R6i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(PS0i)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].y))); -R124i.z = floatBitsToInt(-(intBitsToFloat(R127i.z)) + 1.0); -PS1i = R124i.z; -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(-(intBitsToFloat(R125i.x)) + 1.0); -PV0i.w = R126i.w; -R127i.z = floatBitsToInt(1.0 / -(intBitsToFloat(PV1i.z))); -PS0i = R127i.z; -// 13 -backupReg0i = R125i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R124i.x))); -PV1i.w = R125i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R8i.y) + 0.0); -PS1i = R126i.y; -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R5i.x = floatBitsToInt(cubeMapSTM.x); -R5i.y = floatBitsToInt(cubeMapSTM.y); -R5i.z = floatBitsToInt(cubeMapSTM.z); -R5i.w = cubeMapFaceId; -PV0i.x = R5i.x; -PV0i.y = R5i.y; -PV0i.z = R5i.z; -PV0i.w = R5i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(R127i.z)); -// 15 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.w))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R8i.z) + 0.0); -PV1i.y = R125i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R127i.w; -// 16 -backupReg0i = R9i.x; -backupReg1i = R9i.y; -backupReg2i = R0i.w; -backupReg3i = R5i.x; -R9i.x = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(backupReg0i))); -PV0i.x = R9i.x; -R9i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg1i))); -PV0i.y = R9i.y; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), intBitsToFloat(R126i.y))); -PV0i.z = R8i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), intBitsToFloat(backupReg2i))); -PV0i.w = R0i.w; -R5i.x = floatBitsToInt((intBitsToFloat(backupReg3i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R5i.x; -// 17 -backupReg0i = R5i.y; -backupReg1i = R1i.w; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), intBitsToFloat(R125i.y))); -PV1i.x = R1i.x; -R5i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(0x3fc00000))); -PV1i.y = R5i.y; -R1i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[9].x) + intBitsToFloat(uf_remappedPS[9].y))); -R1i.z = clampFI32(R1i.z); -PV1i.z = R1i.z; -R1i.w = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R127i.x))); -PV1i.w = R1i.w; -R0i.x = floatBitsToInt(-(intBitsToFloat(backupReg1i)) + -(intBitsToFloat(R6i.z))); -PS1i = R0i.x; -R9i.xyz = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R9i.xy)).xyz); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS4, vec4(redcCUBEReverse(intBitsToFloat(R5i.yx),R5i.w),cubeMapArrayIndex4)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[10].x) + -(intBitsToFloat(R9i.x)))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[10].z) + -(intBitsToFloat(R9i.z)))); -PV0i.y = R125i.y; -PV0i.z = floatBitsToInt(max(intBitsToFloat(R1i.w), -(intBitsToFloat(R1i.w)))); -PV0i.z = clampFI32(PV0i.z); -R127i.w = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(uf_remappedPS[10].y) + -(intBitsToFloat(R9i.y)))); -PV0i.w = R127i.w; -// 1 -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R0i.x))); -R6i.w = clampFI32(R6i.w); -PV1i.w = R6i.w; -// 2 -tempResultf = log2(intBitsToFloat(PV1i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 3 -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), intBitsToFloat(PS0i))); -// 4 -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -// 5 -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[11].x) + intBitsToFloat(PS0i)); -PV1i.y = clampFI32(PV1i.y); -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.x))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.z))); -PV0i.w = R123i.w; -// 7 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.y) + 0.0)); -PV1i.z = R123i.z; -// 8 -R125i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].z) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].y) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].x) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.z))); -PV0i.w = R127i.w; -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[13].z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[13].y)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(uf_remappedPS[13].x)); -// 10 -R6i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(R127i.w))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R1i.z) + intBitsToFloat(R124i.z))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R1i.z) + intBitsToFloat(R125i.y))); -PV0i.z = R6i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); -} diff --git a/Performance/TropicalFreeze_360p/20f97170721a8c83_000000000007924b_ps_source.txt b/Performance/TropicalFreeze_360p/20f97170721a8c83_000000000007924b_ps_source.txt deleted file mode 100644 index f6f030c0..00000000 --- a/Performance/TropicalFreeze_360p/20f97170721a8c83_000000000007924b_ps_source.txt +++ /dev/null @@ -1,416 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader 20f97170721a8c83 //Cutscene fixes -uniform ivec4 uf_remappedPS[11]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4384800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x3b60e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3a54a000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3b903000 res 512x512x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x37864000 res 256x256x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R127f.x = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R127f.z; -R123f.w = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -PV1f.x = mul_nonIEEE(PV0f.y, PV0f.y); -R125f.y = PV0f.w + PV0f.y; -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R125f.w = PV0f.x + PV0f.z; -PV1f.w = R125f.w; -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R123f.x = (R127f.x * R127f.x + PV1f.z); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R6f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.y = R6f.y; -R123f.z = (R127f.z * R127f.z + PV1f.x); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R4f.w; -PS0f = 1.0 / R1f.z; -// 3 -R6f.x = R1f.y * PS0f; -PV1f.x = R6f.x; -R127f.y = -(PV0f.z) + 1.0; -PV1f.y = R127f.y; -R4f.z = R1f.x * PS0f; -PV1f.z = R4f.z; -PV1f.w = -(PV0f.x) + 1.0; -R127f.x = R5f.x + 0.0; -PS1f = R127f.x; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -tempf.x = backupReg0f * backupReg0f + R0f.y * R0f.y + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.y = tempf.x; -R127f.z = sqrt(PV1f.w); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.w = tempf.x; -PS1f = sqrt(R127f.y); -// 6 -backupReg0f = R127f.z; -R125f.x = R5f.y + 0.0; -PV0f.x = R125f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].x), R127f.x); -PV0f.y = R5f.y; -R127f.z = backupReg0f + PS1f; -PV0f.z = R127f.z; -R124f.w = R5f.z + 0.0; -PV0f.w = R124f.w; -tempResultf = 1.0 / sqrt(R126f.y); -R126f.w = tempResultf; -PS0f = R126f.w; -// 7 -tempf.x = R125f.y * R125f.y + R125f.w * R125f.w + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.w); -R127f.x = tempResultf; -PS1f = R127f.x; -// 8 -R126f.x = mul_nonIEEE(R0f.x, R126f.w); -PV0f.x = R126f.x; -R126f.y = mul_nonIEEE(R0f.z, R126f.w); -PV0f.y = R126f.y; -R126f.z = mul_nonIEEE(R0f.y, R126f.w); -PV0f.z = R126f.z; -R127f.w = mul_nonIEEE(R2f.z, PS1f); -PV0f.w = R127f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.w = tempResultf; -PS0f = R126f.w; -// 9 -backupReg0f = R125f.w; -PV1f.x = mul_nonIEEE(PV0f.z, PV0f.w); -R124f.y = mul_nonIEEE(R2f.y, R127f.x); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(R2f.x, R127f.x); -PV1f.z = R125f.z; -R125f.w = mul_nonIEEE(R127f.z, PS0f); -PV1f.w = R125f.w; -R127f.y = mul_nonIEEE(backupReg0f, PS0f); -PS1f = R127f.y; -// 10 -backupReg0f = R125f.y; -PV0f.x = mul_nonIEEE(R126f.x, PV1f.w); -R125f.y = mul_nonIEEE(R126f.x, PV1f.y); -PV0f.y = R125f.y; -R127f.z = mul_nonIEEE(R126f.y, PV1f.z); -PV0f.z = R127f.z; -R123f.w = (-(PV1f.y) * R126f.y + PV1f.x); -PV0f.w = R123f.w; -R124f.z = mul_nonIEEE(backupReg0f, R126f.w); -PS0f = R124f.z; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.x = (R127f.y * PV0f.w + PV0f.x); -PS1f = R127f.x; -// 12 -R123f.x = (-(R127f.w) * R126f.x + R127f.z); -PV0f.x = R123f.x; -R123f.y = (-(R125f.z) * R126f.z + R125f.y); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R126f.z, R125f.w); -PV0f.w = mul_nonIEEE(R126f.y, R125f.w); -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.y = tempResultf; -PS0f = R126f.y; -// 13 -backupReg0f = R127f.x; -backupReg1f = R127f.y; -backupReg1f = R127f.y; -R127f.x = mul_nonIEEE(R3f.x, PS0f); -PV1f.x = R127f.x; -R127f.y = (R124f.z * R125f.z + backupReg0f); -PV1f.y = R127f.y; -R123f.z = (backupReg1f * PV0f.y + PV0f.w); -PV1f.z = R123f.z; -R123f.w = (backupReg1f * PV0f.x + PV0f.z); -PV1f.w = R123f.w; -R125f.z = mul_nonIEEE(R3f.y, PS0f); -PS1f = R125f.z; -// 14 -backupReg0f = R124f.z; -backupReg1f = R127f.w; -backupReg2f = R125f.x; -R125f.x = (R124f.z * R124f.y + PV1f.w); -PV0f.x = R125f.x; -PV0f.y = mul_nonIEEE(PV1f.y, PV1f.x); -R124f.z = mul_nonIEEE(R3f.z, R126f.y); -PV0f.z = R124f.z; -R127f.w = (backupReg0f * backupReg1f + PV1f.z); -PV0f.w = R127f.w; -R2f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y), backupReg2f); -PS0f = R2f.x; -// 15 -R123f.x = (PV0f.x * R125f.z + PV0f.y); -PV1f.x = R123f.x; -R2f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), R124f.w); -PV1f.z = R2f.z; -// 16 -R123f.z = (R127f.w * R124f.z + PV1f.x)*2.0; -PV0f.z = R123f.z; -// 17 -backupReg0f = R127f.y; -backupReg1f = R127f.x; -R127f.x = (-(R127f.w) * PV0f.z + R124f.z); -PV1f.x = R127f.x; -R127f.y = (-(R125f.x) * PV0f.z + R125f.z); -PV1f.y = R127f.y; -R123f.w = (-(backupReg0f) * PV0f.z + backupReg1f); -PV1f.w = R123f.w; -// 18 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].z)); -PV0f.y = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].y)); -PV0f.z = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].x)); -// 19 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedPS[4].z) + PV0f.x); -PV1f.x = R123f.x; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[4].y) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R127f.y * intBitsToFloat(uf_remappedPS[4].x) + PV0f.z); -PV1f.w = R123f.w; -// 20 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[5].x) + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[5].y) + PV1f.z); -PV0f.y = R123f.y; -R123f.z = (R127f.x * intBitsToFloat(uf_remappedPS[5].z) + PV1f.x); -PV0f.z = R123f.z; -// 21 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R3f.x = cubeMapSTM.x; -R3f.y = cubeMapSTM.y; -R3f.z = cubeMapSTM.z; -R3f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R3f.x; -PV1f.y = R3f.y; -PV1f.z = R3f.z; -PV1f.w = R3f.w; -// 22 -PS0f = 1.0 / abs(PV1f.z); -// 23 -backupReg0f = R3f.x; -backupReg1f = R3f.y; -R3f.x = (backupReg0f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.x = R3f.x; -R3f.y = (backupReg1f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.y = R3f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R3f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R3f.yx,floatBitsToInt(R3f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -PV0f.x = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[6].x)); -PV0f.y = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedPS[6].y)); -R123f.z = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.z = R123f.z; -PV0f.w = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedPS[6].z)); -// 1 -R123f.x = (R5f.y * PV0f.x + 0.0); -PV1f.x = R123f.x; -R127f.y = (R2f.x * PV0f.y + 0.0); -PV1f.y = R127f.y; -R123f.z = (PV0f.z * intBitsToFloat(uf_remappedPS[7].w) + R6f.y); -PV1f.z = R123f.z; -R123f.w = (PV0f.z * intBitsToFloat(uf_remappedPS[7].z) + R4f.w); -PV1f.w = R123f.w; -R126f.y = (R2f.z * PV0f.w + 0.0); -PS1f = R126f.y; -// 2 -R123f.x = (R6f.x * intBitsToFloat(uf_remappedPS[8].w) + PV1f.z); -PV0f.x = R123f.x; -R123f.y = (R6f.x * intBitsToFloat(uf_remappedPS[8].z) + PV1f.w); -PV0f.y = R123f.y; -R6f.x = (intBitsToFloat(uf_remappedPS[9].x) * R3f.w + PV1f.x); -PS0f = R6f.x; -// 3 -R6f.y = (intBitsToFloat(uf_remappedPS[9].y) * R3f.w + R127f.y); -PV1f.y = R6f.y; -R123f.z = (R4f.z * intBitsToFloat(uf_remappedPS[10].w) + PV0f.x); -PV1f.z = R123f.z; -R127f.w = (R4f.z * intBitsToFloat(uf_remappedPS[10].z) + PV0f.y); -PV1f.w = R127f.w; -// 4 -R6f.z = (intBitsToFloat(uf_remappedPS[9].z) * R3f.w + R126f.y); -PV0f.z = R6f.z; -PS0f = 1.0 / PV1f.z; -// 5 -PV1f.w = R127f.w * PS0f; -// 6 -PV0f.x = -(R1f.w) + -(PV1f.w); -// 7 -R6f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.x); -R6f.w = clamp(R6f.w, 0.0, 1.0); -PV1f.w = R6f.w; -// export -passPixelColor0 = vec4(R6f.x, R6f.y, R6f.z, R6f.w); -} diff --git a/Performance/TropicalFreeze_360p/276a70e8cf31efb9_0000000000079259_ps_source.txt b/Performance/TropicalFreeze_360p/276a70e8cf31efb9_0000000000079259_ps_source.txt deleted file mode 100644 index 4f40f58b..00000000 --- a/Performance/TropicalFreeze_360p/276a70e8cf31efb9_0000000000079259_ps_source.txt +++ /dev/null @@ -1,962 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader 276a70e8cf31efb9 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[38]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2e78a000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2ecc4000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x167f4000 res 64x64x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R12f = vec4(0.0); -vec4 R13f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -R7f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R7f.x; -R7f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R7f.y; -R123f.z = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.y = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.y; -// 1 -PV1f.x = mul_nonIEEE(PV0f.w, PV0f.w); -R5f.y = PV0f.z + PV0f.w; -PV1f.y = R5f.y; -R123f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R126f.y = 1.0 / R1f.z; -PS1f = R126f.y; -// 2 -R123f.x = (R127f.y * R127f.y + PV1f.w); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R4f.y = R127f.y + PV1f.z; -PV0f.y = R4f.y; -R7f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R7f.z; -R123f.w = (PV1f.z * PV1f.z + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R8f.z = R1f.y * PS1f; -PS0f = R8f.z; -// 3 -backupReg0f = R126f.y; -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.x = R5f.x; -R126f.y = -(PV0f.w) + 1.0; -PV1f.y = R126f.y; -PV1f.z = -(PV0f.x) + 1.0; -R4f.w = R1f.x * backupReg0f; -PV1f.w = R4f.w; -R126f.w = max(R7f.x, -(R7f.x)); -R126f.w /= 2.0; -PS1f = R126f.w; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -tempf.x = backupReg0f * backupReg0f + R0f.y * R0f.y + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R127f.y = tempf.x; -R127f.w = sqrt(PV1f.z); -PS0f = R127f.w; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.z = tempf.x; -PS1f = sqrt(R126f.y); -// 6 -R6f.x = R126f.w + -(intBitsToFloat(0x3ee66666)); -PV0f.x = R6f.x; -R6f.y = max(R7f.y, -(R7f.y)); -R6f.y /= 2.0; -PV0f.y = R6f.y; -R6f.z = R127f.w + PS1f; -PV0f.z = R6f.z; -R0f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R127f.y); -R5f.z = tempResultf; -PS0f = R5f.z; -R4f.x = (texture(textureUnitPS0, R7f.xy).x); -// 0 -tempf.x = R5f.y * R5f.y + R4f.y * R4f.y + R6f.z * R6f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.z); -R127f.x = tempResultf; -PS0f = R127f.x; -// 1 -R125f.x = mul_nonIEEE(R0f.x, R5f.z); -PV1f.x = R125f.x; -R127f.y = mul_nonIEEE(R2f.x, PS0f); -PV1f.y = R127f.y; -R126f.z = mul_nonIEEE(R2f.z, PS0f); -PV1f.z = R126f.z; -R124f.w = mul_nonIEEE(R0f.y, R5f.z); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.x = tempResultf; -PS1f = R126f.x; -// 2 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(R2f.y, backupReg0f); -PV0f.x = R127f.x; -R0f.y = mul_nonIEEE(R0f.z, R5f.z); -PV0f.y = R0f.y; -PV0f.z = mul_nonIEEE(PV1f.w, PV1f.z); -R127f.w = mul_nonIEEE(R6f.z, PS1f); -PV0f.w = R127f.w; -R126f.w = mul_nonIEEE(R4f.y, PS1f); -PS0f = R126f.w; -// 3 -PV1f.x = mul_nonIEEE(R125f.x, PV0f.w); -PV1f.y = mul_nonIEEE(R125f.x, PV0f.x); -R123f.z = (-(PV0f.x) * PV0f.y + PV0f.z); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(PV0f.y, R127f.y); -R126f.y = mul_nonIEEE(R5f.y, R126f.x); -PS1f = R126f.y; -// 4 -backupReg0f = R0f.y; -backupReg1f = R127f.w; -R123f.x = (-(R126f.z) * R125f.x + PV1f.w); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(R124f.w, R127f.w); -R127f.z = (R126f.w * PV1f.z + PV1f.x); -PV0f.z = R127f.z; -R127f.w = (-(R127f.y) * R124f.w + PV1f.y); -PV0f.w = R127f.w; -R125f.w = mul_nonIEEE(backupReg0f, backupReg1f); -PS0f = R125f.w; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.w * PV0f.x + PV0f.y); -PS1f = R122f.x; -// 6 -backupReg0f = R127f.x; -R127f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R126f.w * R127f.w + R125f.w); -PV0f.y = R123f.y; -R9f.z = (R126f.y * backupReg0f + PS1f); -PV0f.z = R9f.z; -R8f.w = (R126f.y * R127f.y + R127f.z); -PV0f.w = R8f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -PS0f = tempResultf; -// 7 -R2f.x = (R126f.y * R126f.z + PV0f.y); -PV1f.x = R2f.x; -R5f.y = mul_nonIEEE(R3f.y, PS0f); -PV1f.y = R5f.y; -R0f.z = mul_nonIEEE(R3f.x, PS0f); -PV1f.z = R0f.z; -R123f.w = (PV0f.x * intBitsToFloat(uf_remappedPS[3].w) + R7f.z); -PV1f.w = R123f.w; -R0f.x = mul_nonIEEE(R3f.z, PS0f); -PS1f = R0f.x; -// 8 -PV0f.x = mul_nonIEEE(R8f.w, PV1f.z); -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[3].z) + R5f.x); -PV0f.y = R123f.y; -R123f.z = (R8f.z * intBitsToFloat(uf_remappedPS[4].w) + PV1f.w); -PV0f.z = R123f.z; -PV0f.w = R6f.y + -(intBitsToFloat(0x3ee66666)); -PS0f = R6f.x * intBitsToFloat(0x41a00000); -PS0f = clamp(PS0f, 0.0, 1.0); -// 9 -R123f.x = (R4f.w * intBitsToFloat(uf_remappedPS[5].w) + PV0f.z); -PV1f.x = R123f.x; -PV1f.y = PV0f.w * intBitsToFloat(0x41a00000); -PV1f.y = clamp(PV1f.y, 0.0, 1.0); -R123f.z = (R8f.z * intBitsToFloat(uf_remappedPS[4].z) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R9f.z * R5f.y + PV0f.x); -PV1f.w = R123f.w; -R124f.x = -(PS0f) + 1.0; -PS1f = R124f.x; -// 10 -R123f.x = (R4f.w * intBitsToFloat(uf_remappedPS[5].z) + PV1f.z); -PV0f.x = R123f.x; -R126f.y = -(PV1f.y) + 1.0; -PV0f.y = R126f.y; -R123f.z = (R2f.x * R0f.x + PV1f.w)*2.0; -PV0f.z = R123f.z; -R2f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PV0f.w = R2f.w; -PS0f = 1.0 / PV1f.x; -// 11 -R127f.x = (-(R9f.z) * PV0f.z + R5f.y); -PV1f.x = R127f.x; -R123f.y = (-(R8f.w) * PV0f.z + R0f.z); -PV1f.y = R123f.y; -R126f.z = PV0f.x * PS0f; -PV1f.z = R126f.z; -R127f.w = (-(R2f.x) * PV0f.z + R0f.x); -PV1f.w = R127f.w; -PS1f = mul_nonIEEE(R0f.w, R0f.w); -// 12 -PV0f.x = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].y)); -PV0f.y = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].z)); -PV0f.z = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].x)); -R126f.w = (R2f.w * R2f.w + PS1f); -PV0f.w = R126f.w; -R126f.x = 1.0 / -(PV1f.z); -PS0f = R126f.x; -// 13 -backupReg0f = R0f.z; -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[7].z) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[7].x) + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(R125f.x, backupReg0f); -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.w = R123f.w; -R13f.z = -(R1f.w) + -(R126f.z); -PS1f = R13f.z; -// 14 -R123f.x = (R127f.w * intBitsToFloat(uf_remappedPS[8].x) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[8].y) + PV1f.w); -PV0f.y = R123f.y; -R123f.z = (R127f.w * intBitsToFloat(uf_remappedPS[8].z) + PV1f.x); -PV0f.z = R123f.z; -R6f.w = (R124f.w * R5f.y + PV1f.z); -PV0f.w = R6f.w; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R4f.x = cubeMapSTM.x; -R4f.y = cubeMapSTM.y; -R4f.z = cubeMapSTM.z; -R4f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R4f.x; -PV1f.y = R4f.y; -PV1f.z = R4f.z; -PV1f.w = R4f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R126f.x; -// 16 -PV0f.x = mul_nonIEEE(R9f.z, PS1f); -R6f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[9].x); -PV0f.y = R6f.y; -R8f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.z = R8f.z; -PV0f.w = mul_nonIEEE(R8f.w, PS1f); -R127f.w = 1.0 / abs(PV1f.z); -PS0f = R127f.w; -// 17 -backupReg0f = R7f.x; -backupReg1f = R7f.y; -backupReg2f = R4f.x; -R7f.x = (R124f.x * PV0f.w + backupReg0f); -PV1f.x = R7f.x; -R7f.y = (R126f.y * PV0f.x + backupReg1f); -PV1f.y = R7f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.y); -R3f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[9].y); -PV1f.w = R3f.w; -R4f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R4f.x; -// 18 -backupReg0f = R4f.y; -R6f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV0f.x = R6f.x; -R4f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV0f.y = R4f.y; -R7f.z = (R8f.z * R8f.z + R126f.w); -PV0f.z = R7f.z; -R5f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[9].z); -PV0f.w = R5f.w; -R5f.x = (PV1f.w * PV1f.w + PV1f.z); -PS0f = R5f.x; -R12f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R4f.yx,floatBitsToInt(R4f.w)),cubeMapArrayIndex3)).xyzw); -R11f.xyz = (texture(textureUnitPS4, R7f.xy).xyz); -// 0 -R124f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.x = R124f.x; -R126f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PV0f.y = R126f.y; -PV0f.z = mul_nonIEEE(R6f.x, R6f.x); -R126f.w = (R5f.w * R5f.w + R5f.x); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(R7f.z); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R126f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV1f.x = R126f.x; -R123f.y = (PV0f.x * PV0f.x + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.y); -R127f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV1f.w = R127f.w; -R124f.w = mul_nonIEEE(R0f.w, PS0f); -PS1f = R124f.w; -// 2 -backupReg0f = R2f.w; -R127f.x = (PV1f.w * PV1f.w + PV1f.y); -PV0f.x = R127f.x; -R125f.y = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV0f.y = R125f.y; -R123f.z = (PV1f.x * PV1f.x + PV1f.z); -PV0f.z = R123f.z; -R2f.w = mul_nonIEEE(backupReg0f, R127f.y); -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R126f.z = tempResultf; -PS0f = R126f.z; -// 3 -R5f.x = mul_nonIEEE(R6f.y, PS0f); -PV1f.x = R5f.x; -R124f.y = (PV0f.y * PV0f.y + PV0f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(R8f.w, -(R124f.w)); -R0f.w = mul_nonIEEE(R8f.z, R127f.y); -PV1f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R125f.w = tempResultf; -PS1f = R125f.w; -// 4 -backupReg0f = R3f.w; -PV0f.x = mul_nonIEEE(R8f.w, -(PV1f.x)); -R123f.y = (R9f.z * -(R2f.w) + PV1f.z); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(R6f.x, PS1f); -PV0f.z = R4f.z; -R3f.w = mul_nonIEEE(backupReg0f, R126f.z); -PV0f.w = R3f.w; -tempResultf = 1.0 / sqrt(PV1f.y); -R125f.x = tempResultf; -PS0f = R125f.x; -// 5 -backupReg0f = R124f.x; -R124f.x = (R2f.x * -(R0f.w) + PV0f.y)*2.0; -PV1f.x = R124f.x; -R123f.y = (R9f.z * -(PV0f.w) + PV0f.x); -PV1f.y = R123f.y; -R2f.z = mul_nonIEEE(R5f.w, R126f.z); -PV1f.z = R2f.z; -R7f.w = mul_nonIEEE(backupReg0f, R125f.w); -PV1f.w = R7f.w; -R6f.z = mul_nonIEEE(R126f.y, PS0f); -PS1f = R6f.z; -// 6 -PV0f.x = mul_nonIEEE(R8f.w, -(R4f.z)); -PV0f.y = mul_nonIEEE(R7f.z, R127f.y); -R125f.z = (R2f.x * -(PV1f.z) + PV1f.y)*2.0; -PV0f.z = R125f.z; -R123f.w = (-(R8f.w) * PV1f.x + -(R124f.w)); -PV0f.w = R123f.w; -R7f.y = mul_nonIEEE(R126f.x, R125f.x); -PS0f = R7f.y; -// 7 -R123f.x = (R9f.z * -(R7f.w) + PV0f.x); -PV1f.x = R123f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[12].w) * PV0f.y + intBitsToFloat(uf_remappedPS[13].w)); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(-(R0f.z), PV0f.w); -PV1f.z = R127f.z; -R9f.w = mul_nonIEEE(R127f.w, R125f.w); -PV1f.w = R9f.w; -R6f.x = mul_nonIEEE(R125f.y, R125f.x); -PS1f = R6f.x; -// 8 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R124f.w); -PV0f.y = mul_nonIEEE(R8f.w, -(R6f.z)); -R123f.z = (-(R9f.z) * R124f.x + -(R2f.w)); -PV0f.z = R123f.z; -R127f.w = (-(R8f.w) * R125f.z + -(R5f.x)); -PV0f.w = R127f.w; -R5f.z = (R2f.x * -(PV1f.w) + PV1f.x)*2.0; -PS0f = R5f.z; -// 9 -backupReg0f = R127f.z; -R123f.x = (R9f.z * -(R7f.y) + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R126f.w, R126f.z); -R127f.z = (intBitsToFloat(uf_remappedPS[15].x) * R127f.y + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.z = R127f.z; -R126f.w = (-(R5f.y) * PV0f.z + backupReg0f); -PV1f.w = R126f.w; -R5f.w = (intBitsToFloat(uf_remappedPS[14].y) * R2f.w + PV0f.x); -PS1f = R5f.w; -// 10 -backupReg0f = R124f.w; -R126f.x = (intBitsToFloat(uf_remappedPS[16].w) * PV1f.y + intBitsToFloat(uf_remappedPS[17].w)); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV0f.x = R126f.x; -R125f.y = (-(R2f.x) * R124f.x + -(R0f.w)); -PV0f.y = R125f.y; -R124f.z = (-(R8f.w) * R5f.z + -(R4f.z)); -PV0f.z = R124f.z; -R124f.w = mul_nonIEEE(R8f.w, backupReg0f); -PV0f.w = R124f.w; -R4f.w = (R2f.x * -(R6f.x) + PV1f.x)*2.0; -PS0f = R4f.w; -// 11 -PV1f.x = mul_nonIEEE(-(R0f.z), R127f.w); -R126f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R5f.x); -PV1f.y = R126f.y; -R126f.z = mul_nonIEEE(R127f.x, R125f.w); -PV1f.z = R126f.z; -R123f.w = (-(R9f.z) * R125f.z + -(R3f.w)); -PV1f.w = R123f.w; -R124f.x = (intBitsToFloat(uf_remappedPS[19].x) * PV0f.x + intBitsToFloat(uf_remappedPS[19].y)); -PS1f = R124f.x; -// 12 -R127f.x = (-(R0f.x) * R125f.y + R126f.w); -R127f.x = clamp(R127f.x, 0.0, 1.0); -PV0f.x = R127f.x; -R125f.y = (-(R5f.y) * PV1f.w + PV1f.x); -PV0f.y = R125f.y; -R7f.z = (R9f.z * R2f.w + R124f.w); -PV0f.z = R7f.z; -R123f.w = (R127f.y * R127f.z + intBitsToFloat(uf_remappedPS[15].z)); -PV0f.w = R123f.w; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R4f.z); -PS0f = R8f.z; -// 13 -backupReg0f = R125f.x; -backupReg1f = R127f.y; -R125f.x = (R0f.y * R0f.x + R6f.w); -PV1f.x = R125f.x; -R123f.y = (-(R2f.x) * R125f.z + -(R2f.z)); -PV1f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[14].z) * R0f.w + R5f.w); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(R124f.y, backupReg0f); -PV1f.w = R127f.w; -R127f.y = (backupReg1f * PV0f.w + intBitsToFloat(uf_remappedPS[15].w)); -PS1f = R127f.y; -// 14 -backupReg0f = R127f.x; -R127f.x = (intBitsToFloat(uf_remappedPS[18].y) * R3f.w + R126f.y); -PV0f.x = R127f.x; -R126f.y = mul_nonIEEE(R8f.w, R5f.x); -PV0f.y = R126f.y; -R125f.z = (-(R9f.z) * R5f.z + -(R7f.w)); -PV0f.z = R125f.z; -R123f.w = (-(R0f.x) * PV1f.y + R125f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -tempResultf = log2(backupReg0f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS0f = R125f.y; -// 15 -PV1f.x = mul_nonIEEE(-(R0f.z), R124f.z); -R0f.y = (-(R2f.x) * R4f.w + -(R6f.x)); -PV1f.y = R0f.y; -R10f.z = (intBitsToFloat(uf_remappedPS[21].w) * R126f.z + intBitsToFloat(uf_remappedPS[22].w)); -R10f.z = clamp(R10f.z, 0.0, 1.0); -PV1f.z = R10f.z; -R126f.w = max(R125f.x, -(R125f.x)); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126f.z = tempResultf; -PS1f = R126f.z; -// 16 -backupReg0f = R124f.x; -backupReg1f = R126f.y; -R124f.x = (R126f.x * backupReg0f + intBitsToFloat(uf_remappedPS[19].z)); -PV0f.x = R124f.x; -R126f.y = (-(R5f.y) * R125f.z + PV1f.x); -PV0f.y = R126f.y; -R123f.z = (-(R8f.w) * R4f.w + -(R6f.z)); -PV0f.z = R123f.z; -R124f.w = (R9f.z * R3f.w + backupReg1f); -PV0f.w = R124f.w; -R124f.y = (intBitsToFloat(uf_remappedPS[23].x) * PV1f.z + intBitsToFloat(uf_remappedPS[23].y)); -PS0f = R124f.y; -// 17 -R125f.x = (R2f.x * R0f.w + R7f.z); -R125f.x = clamp(R125f.x, 0.0, 1.0); -PV1f.x = R125f.x; -R123f.y = (intBitsToFloat(uf_remappedPS[2].w) * R127f.z + intBitsToFloat(uf_remappedPS[14].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV1f.y = R123f.y; -R127f.z = -(R126f.w) + 1.0; -PV1f.z = R127f.z; -R126f.w = mul_nonIEEE(-(R0f.z), PV0f.z); -PV1f.w = R126f.w; -// 18 -backupReg0f = R127f.x; -backupReg1f = R2f.z; -backupReg2f = R124f.w; -R127f.x = mul_nonIEEE(R8f.w, R4f.z); -PV0f.x = R127f.x; -R6f.y = (intBitsToFloat(uf_remappedPS[20].y) * R7f.w + R8f.z); -PV0f.y = R6f.y; -R4f.z = mul_nonIEEE(R127f.y, PV1f.y); -PV0f.z = R4f.z; -R124f.w = (intBitsToFloat(uf_remappedPS[18].z) * R2f.z + backupReg0f); -PV0f.w = R124f.w; -R2f.z = (R2f.x * backupReg1f + backupReg2f); -R2f.z = clamp(R2f.z, 0.0, 1.0); -PS0f = R2f.z; -// 19 -R5f.x = (intBitsToFloat(uf_remappedPS[24].w) * R127f.w + intBitsToFloat(uf_remappedPS[25].w)); -R5f.x = clamp(R5f.x, 0.0, 1.0); -PV1f.x = R5f.x; -R123f.y = (-(R9f.z) * R4f.w + -(R7f.y)); -PV1f.y = R123f.y; -R127f.w = (-(R2f.x) * R5f.z + -(R9f.w)); -PV1f.w = R127f.w; -tempResultf = log2(R127f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R4f.y = tempResultf; -PS1f = R4f.y; -// 20 -backupReg0f = R127f.x; -R127f.x = (R126f.x * R124f.x + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.x = R127f.x; -R127f.y = (R9f.z * R7f.w + backupReg0f); -PV0f.y = R127f.y; -R127f.z = (-(R5f.y) * PV1f.y + R126f.w); -PV0f.z = R127f.z; -R7f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R6f.z); -PV0f.w = R7f.w; -PS0f = mul_nonIEEE(R8f.w, R6f.z); -// 21 -R123f.x = (-(R0f.x) * R127f.w + R126f.y); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV1f.x = R123f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R125f.x); -PV1f.y = R5f.y; -R6f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), R125f.x); -PV1f.z = R6f.z; -R8f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R125f.x); -PV1f.w = R8f.w; -R126f.y = (R9f.z * R7f.y + PS0f); -PS1f = R126f.y; -// 22 -backupReg0f = R0f.x; -backupReg1f = R0f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.y); -R0f.y = (R10f.z * R124f.y + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.y = R0f.y; -R9f.z = (-(backupReg0f) * backupReg1f + R127f.z); -R9f.z = clamp(R9f.z, 0.0, 1.0); -PV0f.z = R9f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R126f.z); -PV0f.w = R127f.w; -tempResultf = log2(PV1f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R3f.w = tempResultf; -PS0f = R3f.w; -// 23 -R7f.x = (R2f.x * R6f.x + R126f.y); -R7f.x = clamp(R7f.x, 0.0, 1.0); -PV1f.x = R7f.x; -R123f.z = (intBitsToFloat(uf_remappedPS[9].w) * R124f.w + intBitsToFloat(uf_remappedPS[18].w)); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV1f.z = R123f.z; -R0f.w = (R2f.x * R9f.w + R127f.y); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV1f.w = R0f.w; -R4f.w = exp2(PV0f.x); -PS1f = R4f.w; -// 24 -R2f.x = (intBitsToFloat(uf_remappedPS[20].z) * R9f.w + R6f.y); -PV0f.x = R2f.x; -R6f.y = mul_nonIEEE(R127f.x, PV1f.z); -PV0f.y = R6f.y; -R5f.z = (intBitsToFloat(uf_remappedPS[28].x) * R5f.x + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.z = R5f.z; -R0f.x = exp2(R127f.w); -PS0f = R0f.x; -// 0 -R123f.z = (intBitsToFloat(uf_remappedPS[26].y) * R7f.y + R7f.w); -PV0f.z = R123f.z; -R124f.w = (R10f.z * R0f.y + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.w = R124f.w; -tempResultf = log2(R9f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R124f.x = tempResultf; -PS0f = R124f.x; -// 1 -R127f.x = (R4f.z * R5f.y + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R127f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[26].z) * R6f.x + PV0f.z); -PV1f.y = R126f.y; -R127f.z = (R4f.z * R8f.w + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.z = R127f.z; -// 2 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R2f.z); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R2f.z); -R127f.w = (R4f.z * R6f.z + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.w = R127f.w; -// 3 -backupReg0f = R127f.x; -R127f.x = (R6f.y * PV0f.x + R127f.z); -PV1f.x = R127f.x; -R127f.y = (R5f.x * R5f.z + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.y = R127f.y; -R127f.z = (R6f.y * PV0f.y + backupReg0f); -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R2f.z); -// 4 -R125f.x = (R6f.y * PV1f.w + R127f.w); -PV0f.x = R125f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[10].w) * R2f.x + intBitsToFloat(uf_remappedPS[20].w)); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -// 5 -R126f.x = (R5f.x * R127f.y + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.x = R126f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), R4f.w); -R124f.z = mul_nonIEEE(R124f.w, PV0f.w); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), R4f.w); -// 6 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R4f.w); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R0f.w); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R0f.w); -R124f.w = (R4f.z * PV1f.y + 0.0); -PV0f.w = R124f.w; -R126f.z = (R4f.z * PV1f.w + 0.0); -PS0f = R126f.z; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R0f.w); -R125f.y = (R124f.z * PV0f.y + R127f.x); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R3f.w); -R127f.w = (R124f.z * PV0f.z + R127f.z); -PV1f.w = R127f.w; -R127f.y = (R4f.z * PV0f.x + 0.0); -PS1f = R127f.y; -// 8 -R123f.x = (intBitsToFloat(uf_remappedPS[11].w) * R126f.y + intBitsToFloat(uf_remappedPS[26].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R126f.y = (R124f.z * PV1f.x + R125f.x); -PV0f.y = R126f.y; -R124f.y = exp2(PV1f.z); -PS0f = R124f.y; -// 9 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R4f.y); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), backupReg0f); -R127f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), backupReg0f); -PV1f.z = R127f.z; -R125f.w = mul_nonIEEE(R126f.x, PV0f.x); -PV1f.w = R125f.w; -// 10 -R126f.x = (R6f.y * PV1f.y + R124f.w); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R0f.x); -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R7f.x); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R7f.x); -R124f.w = exp2(PV1f.x); -PS0f = R124f.w; -// 11 -backupReg0f = R124f.x; -backupReg1f = R127f.w; -R124f.x = (R6f.y * R127f.z + R126f.z); -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R7f.x); -R127f.z = (R6f.y * PV0f.y + R127f.y); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), backupReg0f); -PV1f.w = R127f.w; -R125f.x = (R125f.w * PV0f.w + backupReg1f); -PS1f = R125f.x; -// 12 -backupReg0f = R126f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R124f.y); -R126f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].y), R124f.y); -PV0f.y = R126f.y; -R2f.z = (R125f.w * PV1f.y + backupReg0f); -PV0f.z = R2f.z; -R126f.w = (R125f.w * R125f.z + R125f.y); -PV0f.w = R126f.w; -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].z), R124f.y); -PS0f = R125f.z; -// 13 -backupReg0f = R127f.w; -R123f.x = (R12f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R11f.y)); -PV1f.x = R123f.x; -R123f.y = (R12f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R11f.x)); -PV1f.y = R123f.y; -R126f.z = intBitsToFloat(uf_remappedPS[30].x) + R124f.w; -R126f.z = clamp(R126f.z, 0.0, 1.0); -PV1f.z = R126f.z; -R127f.w = (R124f.z * PV0f.x + R126f.x); -PV1f.w = R127f.w; -R4f.z = exp2(backupReg0f); -PS1f = R4f.z; -// 14 -backupReg0f = R124f.x; -R124f.x = (R124f.z * R126f.y + backupReg0f); -PV0f.x = R124f.x; -R126f.y = (PV1f.x * PV1f.z + R11f.y); -PV0f.y = R126f.y; -R5f.z = (PV1f.y * PV1f.z + R11f.x); -PV0f.z = R5f.z; -R124f.w = (R12f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R11f.z)); -PV0f.w = R124f.w; -PS0f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), PS1f); -// 15 -backupReg0f = R125f.x; -backupReg1f = R127f.w; -R125f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), backupReg0f); -PV1f.x = R125f.x; -R125f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[33].x)); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), R126f.w); -R127f.w = (R124f.z * R125f.z + R127f.z); -PV1f.w = R127f.w; -R127f.z = (R125f.w * PS0f + backupReg1f); -PS1f = R127f.z; -// 16 -R126f.x = (R124f.w * R126f.z + R11f.z); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), R4f.z); -R126f.z = mul_nonIEEE(PV1f.z, R126f.y); -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), R4f.z); -// 17 -R123f.x = (R125f.w * PV0f.y + R124f.x); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R2f.z); -R125f.z = (R125f.w * PV0f.w + R127f.w); -PV1f.z = R125f.z; -R123f.w = (R3f.y * intBitsToFloat(uf_remappedPS[33].y) + R125f.y); -PV1f.w = R123f.w; -PS1f = mul_nonIEEE(R125f.x, R5f.z); -// 18 -backupReg0f = R126f.x; -R126f.x = (intBitsToFloat(uf_remappedPS[27].x) * R127f.z + PS1f); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(PV1f.y, backupReg0f); -R123f.z = (R3f.z * intBitsToFloat(uf_remappedPS[33].z) + PV1f.w); -PV0f.z = R123f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[27].y) * PV1f.x + R126f.z); -PV0f.w = R127f.w; -// 19 -R125f.y = -(intBitsToFloat(uf_remappedPS[33].w)) + PV0f.z; -PV1f.y = R125f.y; -R123f.z = (intBitsToFloat(uf_remappedPS[27].z) * R125f.z + PV0f.y); -PV1f.z = R123f.z; -// 20 -R125f.x = (intBitsToFloat(uf_remappedPS[27].y) * R12f.w + R127f.w); -PV0f.x = R125f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[27].x) * R12f.w + R126f.x); -PV0f.y = R126f.y; -R127f.w = (intBitsToFloat(uf_remappedPS[27].z) * R12f.w + PV1f.z); -PV0f.w = R127f.w; -// 21 -R126f.x = (R125f.y * intBitsToFloat(uf_remappedPS[34].w) + intBitsToFloat(uf_remappedPS[32].w)); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV1f.x = R126f.x; -PV1f.y = -(PV0f.w) + intBitsToFloat(uf_remappedPS[34].z); -// 22 -R123f.x = (PV1f.y * PV1f.x + R127f.w); -PV0f.x = R123f.x; -R125f.y = -(intBitsToFloat(uf_remappedPS[35].w)) + 0.0; -R125f.y *= 2.0; -R125f.y = clamp(R125f.y, 0.0, 1.0); -PV0f.y = R125f.y; -PV0f.z = -(R125f.x) + intBitsToFloat(uf_remappedPS[34].y); -PV0f.w = -(R126f.y) + intBitsToFloat(uf_remappedPS[34].x); -// 23 -R123f.x = (PV0f.w * R126f.x + R126f.y); -PV1f.x = R123f.x; -PV1f.y = -(R127f.w) + PV0f.x; -R126f.z = (R1f.w * intBitsToFloat(uf_remappedPS[36].x) + intBitsToFloat(uf_remappedPS[36].y)); -R126f.z = clamp(R126f.z, 0.0, 1.0); -PV1f.z = R126f.z; -R123f.w = (PV0f.z * R126f.x + R125f.x); -PV1f.w = R123f.w; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R13f.z); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 24 -PV0f.x = -(R125f.x) + PV1f.w; -PV0f.y = -(R126f.y) + PV1f.x; -R125f.z = (PV1f.y * R125f.y + R127f.w); -PV0f.z = R125f.z; -// 25 -backupReg0f = R126f.y; -PV1f.x = -(PV0f.z) + intBitsToFloat(uf_remappedPS[37].z); -R126f.y = (PV0f.x * R125f.y + R125f.x); -PV1f.y = R126f.y; -R127f.z = (PV0f.y * R125f.y + backupReg0f); -PV1f.z = R127f.z; -// 26 -PV0f.y = -(PV1f.y) + intBitsToFloat(uf_remappedPS[37].y); -PV0f.z = -(PV1f.z) + intBitsToFloat(uf_remappedPS[37].x); -R1f.z = (PV1f.x * R126f.z + R125f.z); -PS0f = R1f.z; -// 27 -R1f.x = (PV0f.z * R126f.z + R127f.z); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R126f.z + R126f.y); -PV1f.y = R1f.y; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Performance/TropicalFreeze_360p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt b/Performance/TropicalFreeze_360p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt deleted file mode 100644 index 69c0e386..00000000 --- a/Performance/TropicalFreeze_360p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,527 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader 28e3326ad7d5c7b0 -uniform ivec4 uf_remappedPS[17]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x35026000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2f282000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x1e9ce000 res 512x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x365b8000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R8f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R5f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R5f.x; -R5f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R5f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.y = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.y; -// 1 -PV1f.x = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.y = mul_nonIEEE(PV0f.w, PV0f.w); -R123f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.z = R123f.z; -R4f.w = PV0f.z + PV0f.w; -PV1f.w = R4f.w; -R126f.y = 1.0 / R1f.z; -PS1f = R126f.y; -// 2 -R4f.x = R127f.y + PV1f.z; -PV0f.x = R4f.x; -R123f.y = (PV1f.z * PV1f.z + PV1f.y); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R7f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R7f.z; -R123f.w = (R127f.y * R127f.y + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R2f.w = R1f.y * PS1f; -PS0f = R2f.w; -// 3 -R7f.x = R1f.x * R126f.y; -PV1f.x = R7f.x; -R4f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R4f.y; -PV1f.z = -(PV0f.w) + 1.0; -R127f.w = -(PV0f.y) + 1.0; -PV1f.w = R127f.w; -R127f.z = max(R5f.x, -(R5f.x)); -R127f.z /= 2.0; -PS1f = R127f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R126f.y = sqrt(PV1f.z); -PS0f = R126f.y; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.z = tempf.x; -PS1f = sqrt(R127f.w); -// 6 -R9f.x = R8f.x + 0.0; -PV0f.x = R9f.x; -R6f.y = R127f.z + -(intBitsToFloat(0x3ee66666)); -PV0f.y = R6f.y; -R6f.z = R126f.y + PS1f; -PV0f.z = R6f.z; -R0f.w = max(R5f.y, -(R5f.y)); -R0f.w /= 2.0; -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R5f.z = tempResultf; -PS0f = R5f.z; -R6f.x = (texture(textureUnitPS0, R5f.xy).x); -// 0 -tempf.x = R4f.w * R4f.w + R4f.x * R4f.x + R6f.z * R6f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.z); -R127f.x = tempResultf; -PS0f = R127f.x; -// 1 -R125f.x = mul_nonIEEE(R0f.x, R5f.z); -PV1f.x = R125f.x; -R124f.y = mul_nonIEEE(R0f.y, R5f.z); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(R2f.z, PS0f); -PV1f.z = R125f.z; -R124f.w = mul_nonIEEE(R0f.z, R5f.z); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.w = tempResultf; -PS1f = R126f.w; -// 2 -PV0f.x = mul_nonIEEE(PV1f.y, PV1f.z); -R127f.y = mul_nonIEEE(R2f.x, R127f.x); -PV0f.y = R127f.y; -R127f.z = mul_nonIEEE(R6f.z, PS1f); -PV0f.z = R127f.z; -R127f.w = mul_nonIEEE(R2f.y, R127f.x); -PV0f.w = R127f.w; -R126f.z = mul_nonIEEE(R4f.x, PS1f); -PS0f = R126f.z; -// 3 -R127f.x = mul_nonIEEE(R125f.x, PV0f.w); -PV1f.x = R127f.x; -R126f.y = mul_nonIEEE(R124f.w, PV0f.y); -PV1f.y = R126f.y; -R123f.z = (-(PV0f.w) * R124f.w + PV0f.x); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(R125f.x, PV0f.z); -R125f.y = mul_nonIEEE(R4f.w, R126f.w); -PS1f = R125f.y; -// 4 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.x = (R126f.z * PV1f.z + PV1f.w); -PS0f = R126f.x; -// 5 -R123f.x = (-(R125f.z) * R125f.x + R126f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R124f.y, R127f.z); -PV1f.z = mul_nonIEEE(R124f.w, R127f.z); -R123f.w = (-(R127f.y) * R124f.y + R127f.x); -PV1f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.y = tempResultf; -PS1f = R126f.y; -// 6 -R124f.x = mul_nonIEEE(R3f.x, PS1f); -PV0f.x = R124f.x; -R123f.y = (R126f.z * PV1f.w + PV1f.z); -PV0f.y = R123f.y; -R127f.z = (R125f.y * R127f.y + R126f.x); -PV0f.z = R127f.z; -R123f.w = (R126f.z * PV1f.x + PV1f.y); -PV0f.w = R123f.w; -R126f.z = (R6f.x * intBitsToFloat(0x40000000) + -(1.0)); -PS0f = R126f.z; -// 7 -backupReg0f = R125f.z; -R6f.x = (R125f.y * R127f.w + PV0f.w); -PV1f.x = R6f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.x); -R125f.z = (R125f.y * backupReg0f + PV0f.y); -PV1f.z = R125f.z; -R126f.w = mul_nonIEEE(R3f.y, R126f.y); -PV1f.w = R126f.w; -R122f.x = (PS0f * intBitsToFloat(uf_remappedPS[2].w) + R7f.z); -PS1f = R122f.x; -// 8 -backupReg0f = R126f.z; -R123f.x = (PV1f.x * PV1f.w + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R2f.w * intBitsToFloat(uf_remappedPS[3].w) + PS1f); -PV0f.y = R123f.y; -R126f.z = mul_nonIEEE(R3f.z, R126f.y); -PV0f.z = R126f.z; -R123f.w = (backupReg0f * intBitsToFloat(uf_remappedPS[2].z) + R4f.y); -PV0f.w = R123f.w; -PS0f = R0f.w + -(intBitsToFloat(0x3ee66666)); -// 9 -R126f.x = R6f.y * intBitsToFloat(0x41a00000); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV1f.x = R126f.x; -R123f.y = (R2f.w * intBitsToFloat(uf_remappedPS[3].z) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R7f.x * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R125f.z * PV0f.z + PV0f.x)*2.0; -PV1f.w = R123f.w; -R127f.w = PS0f * intBitsToFloat(0x41a00000); -R127f.w = clamp(R127f.w, 0.0, 1.0); -PS1f = R127f.w; -// 10 -R127f.x = (-(R125f.z) * PV1f.w + R126f.z); -PV0f.x = R127f.x; -R126f.y = (-(R6f.x) * PV1f.w + R126f.w); -PV0f.y = R126f.y; -R123f.z = (-(R127f.z) * PV1f.w + R124f.x); -PV0f.z = R123f.z; -R123f.w = (R7f.x * intBitsToFloat(uf_remappedPS[4].z) + PV1f.y); -PV0f.w = R123f.w; -PS0f = 1.0 / PV1f.z; -// 11 -PV1f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].z)); -PV1f.y = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].y)); -R2f.z = PV0f.w * PS0f; -PV1f.z = R2f.z; -PV1f.w = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].x)); -R125f.y = -(R126f.x) + 1.0; -PS1f = R125f.y; -// 12 -R123f.x = (R126f.y * intBitsToFloat(uf_remappedPS[6].y) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R126f.y * intBitsToFloat(uf_remappedPS[6].z) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R126f.y * intBitsToFloat(uf_remappedPS[6].x) + PV1f.w); -PV0f.z = R123f.z; -R125f.w = -(R127f.w) + 1.0; -PV0f.w = R125f.w; -R126f.y = 1.0 / -(PV1f.z); -PS0f = R126f.y; -// 13 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[7].x) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R127f.x * intBitsToFloat(uf_remappedPS[7].z) + PV0f.y); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R125f.x, R124f.x); -PV1f.w = R127f.w; -R2f.w = R8f.y + 0.0; -PS1f = R2f.w; -// 14 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R7f.x = cubeMapSTM.x; -R7f.y = cubeMapSTM.y; -R7f.z = cubeMapSTM.z; -R7f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R7f.x; -PV0f.y = R7f.y; -PV0f.z = R7f.z; -PV0f.w = R7f.w; -PS0f = intBitsToFloat(uf_remappedPS[0].z) * R126f.y; -// 15 -R123f.x = (R124f.y * R126f.w + R127f.w); -PV1f.x = R123f.x; -R8f.y = R8f.z + 0.0; -PV1f.y = R8f.y; -PV1f.z = mul_nonIEEE(R127f.z, PS0f); -PV1f.w = mul_nonIEEE(R6f.x, PS0f); -R127f.w = 1.0 / abs(PV0f.z); -PS1f = R127f.w; -// 16 -backupReg0f = R5f.x; -backupReg1f = R5f.y; -backupReg2f = R7f.x; -R5f.x = (R125f.y * PV1f.z + backupReg0f); -PV0f.x = R5f.x; -R5f.y = (R125f.w * PV1f.w + backupReg1f); -PV0f.y = R5f.y; -R123f.z = (R124f.w * R126f.z + PV1f.x); -PV0f.z = R123f.z; -PV0f.w = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[8].x)); -R7f.x = (backupReg2f * PS1f + intBitsToFloat(0x3fc00000)); -PS0f = R7f.x; -// 17 -backupReg0f = R7f.y; -backupReg1f = R9f.x; -backupReg2f = R2f.w; -R9f.x = max(PV0f.z, -(PV0f.z)); -R9f.x = clamp(R9f.x, 0.0, 1.0); -PV1f.x = R9f.x; -R7f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV1f.y = R7f.y; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), backupReg1f); -PV1f.z = R8f.z; -R2f.w = (R3f.y * intBitsToFloat(uf_remappedPS[8].y) + PV0f.w); -PV1f.w = R2f.w; -R6f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), backupReg2f); -PS1f = R6f.x; -R7f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R7f.yx,floatBitsToInt(R7f.w)),cubeMapArrayIndex4)).xyzw); -R5f.xyz = (texture(textureUnitPS5, R5f.xy).xyz); -// 0 -R127f.x = (R7f.z * intBitsToFloat(uf_remappedPS[10].z) + -(R5f.z)); -PV0f.x = R127f.x; -R125f.y = (R7f.y * intBitsToFloat(uf_remappedPS[10].y) + -(R5f.y)); -PV0f.y = R125f.y; -R126f.z = (R7f.x * intBitsToFloat(uf_remappedPS[10].x) + -(R5f.x)); -PV0f.z = R126f.z; -PV0f.w = -(R9f.x) + 1.0; -R127f.z = -(R1f.w) + -(R2f.z); -PS0f = R127f.z; -// 1 -R123f.z = (R3f.z * intBitsToFloat(uf_remappedPS[8].z) + R2f.w); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), R8f.y); -PV1f.w = R127f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 2 -PV0f.x = -(intBitsToFloat(uf_remappedPS[8].w)) + PV1f.z; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), PS1f); -// 3 -R125f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(uf_remappedPS[9].w)); -R125f.x = clamp(R125f.x, 0.0, 1.0); -PV1f.x = R125f.x; -PS1f = exp2(PV0f.y); -// 4 -R124f.y = -(intBitsToFloat(uf_remappedPS[13].w)) + 0.0; -R124f.y *= 2.0; -R124f.y = clamp(R124f.y, 0.0, 1.0); -PV0f.y = R124f.y; -PV0f.w = intBitsToFloat(uf_remappedPS[11].x) + PS1f; -PV0f.w = clamp(PV0f.w, 0.0, 1.0); -// 5 -R124f.x = (R1f.w * intBitsToFloat(uf_remappedPS[14].x) + intBitsToFloat(uf_remappedPS[14].y)); -R124f.x = clamp(R124f.x, 0.0, 1.0); -PV1f.x = R124f.x; -R123f.y = (R127f.x * PV0f.w + R5f.z); -PV1f.y = R123f.y; -R123f.z = (R125f.y * PV0f.w + R5f.y); -PV1f.z = R123f.z; -R123f.w = (R126f.z * PV0f.w + R5f.x); -PV1f.w = R123f.w; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R127f.z); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 6 -R123f.x = (R8f.z * PV1f.w + 0.0); -PV0f.x = R123f.x; -R123f.z = (R127f.w * PV1f.y + 0.0); -PV0f.z = R123f.z; -R123f.w = (R6f.x * PV1f.z + 0.0); -PV0f.w = R123f.w; -// 7 -R127f.x = (intBitsToFloat(uf_remappedPS[15].y) * R7f.w + PV0f.w); -PV1f.x = R127f.x; -R125f.y = (intBitsToFloat(uf_remappedPS[15].x) * R7f.w + PV0f.x); -PV1f.y = R125f.y; -R127f.w = (intBitsToFloat(uf_remappedPS[15].z) * R7f.w + PV0f.z); -PV1f.w = R127f.w; -// 8 -PV0f.y = -(PV1f.w) + intBitsToFloat(uf_remappedPS[12].z); -PV0f.z = -(PV1f.x) + intBitsToFloat(uf_remappedPS[12].y); -PV0f.w = -(PV1f.y) + intBitsToFloat(uf_remappedPS[12].x); -// 9 -R123f.x = (PV0f.w * R125f.x + R125f.y); -PV1f.x = R123f.x; -R123f.z = (PV0f.y * R125f.x + R127f.w); -PV1f.z = R123f.z; -R123f.w = (PV0f.z * R125f.x + R127f.x); -PV1f.w = R123f.w; -// 10 -PV0f.x = -(R127f.x) + PV1f.w; -PV0f.y = -(R125f.y) + PV1f.x; -PV0f.w = -(R127f.w) + PV1f.z; -// 11 -backupReg0f = R127f.x; -backupReg1f = R125f.y; -R127f.x = (PV0f.w * R124f.y + R127f.w); -PV1f.x = R127f.x; -R125f.y = (PV0f.x * R124f.y + backupReg0f); -PV1f.y = R125f.y; -R127f.z = (PV0f.y * R124f.y + backupReg1f); -PV1f.z = R127f.z; -// 12 -PV0f.x = -(PV1f.x) + intBitsToFloat(uf_remappedPS[16].z); -PV0f.y = -(PV1f.y) + intBitsToFloat(uf_remappedPS[16].y); -PV0f.z = -(PV1f.z) + intBitsToFloat(uf_remappedPS[16].x); -// 13 -R1f.x = (PV0f.z * R124f.x + R127f.z); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R124f.x + R125f.y); -PV1f.y = R1f.y; -R1f.z = (PV0f.x * R124f.x + R127f.x); -PV1f.z = R1f.z; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Performance/TropicalFreeze_360p/44827208f158a95c_000000000007924b_ps_source.txt b/Performance/TropicalFreeze_360p/44827208f158a95c_000000000007924b_ps_source.txt deleted file mode 100644 index 983b74b6..00000000 --- a/Performance/TropicalFreeze_360p/44827208f158a95c_000000000007924b_ps_source.txt +++ /dev/null @@ -1,449 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader 44827208f158a95c -uniform ivec4 uf_remappedPS[14]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x30fac000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2f38e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3618b000 res 1024x512x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x2dc62000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R123f.x = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R123f.x; -R127f.y = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R127f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R127f.w = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R127f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -R124f.x = PV0f.z + PV0f.x; -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(PV0f.x, PV0f.x); -R124f.z = PV0f.y + PV0f.w; -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R125f.x = R5f.x + 0.0; -PV0f.x = R125f.x; -R123f.y = (R127f.y * R127f.y + PV1f.w); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R4f.z; -R123f.w = (R127f.w * R127f.w + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R4f.w = 1.0 / R1f.z; -PS0f = R4f.w; -// 3 -backupReg0f = R5f.y; -R127f.x = -(PV0f.w) + 1.0; -PV1f.x = R127f.x; -R5f.y = backupReg0f + 0.0; -PV1f.y = R5f.y; -PV1f.z = -(PV0f.y) + 1.0; -R124f.w = R5f.z + 0.0; -PV1f.w = R124f.w; -R124f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[2].x)); -PS1f = R124f.y; -// 4 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -R126f.x = R0f.x * R0f.x + backupReg0f * backupReg0f + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = R126f.x; -PV0f.y = R126f.x; -PV0f.z = R126f.x; -PV0f.w = R126f.x; -R127f.w = sqrt(PV1f.z); -PS0f = R127f.w; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.z = tempf.x; -PS1f = sqrt(R127f.x); -// 6 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), R125f.x); -PV0f.x = R5f.x; -R6f.y = R1f.y * R4f.w; -PV0f.y = R6f.y; -R125f.z = R127f.w + PS1f; -PV0f.z = R125f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.x); -R126f.z = tempResultf; -PS0f = R126f.z; -// 7 -tempf.x = R124f.x * R124f.x + R124f.z * R124f.z + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.z); -R127f.y = tempResultf; -PS1f = R127f.y; -// 8 -R125f.x = mul_nonIEEE(R2f.x, PS1f); -PV0f.x = R125f.x; -R125f.y = mul_nonIEEE(R0f.x, R126f.z); -PV0f.y = R125f.y; -R127f.z = mul_nonIEEE(R2f.z, PS1f); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R0f.y, R126f.z); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.y = tempResultf; -PS0f = R126f.y; -// 9 -backupReg0f = R127f.y; -R126f.x = mul_nonIEEE(R0f.z, R126f.z); -PV1f.x = R126f.x; -R127f.y = mul_nonIEEE(R2f.y, backupReg0f); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.z); -R125f.w = mul_nonIEEE(R125f.z, PS0f); -PV1f.w = R125f.w; -R0f.x = mul_nonIEEE(R124f.x, PS0f); -PS1f = R0f.x; -// 10 -R127f.x = mul_nonIEEE(R124f.z, R126f.y); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(R125f.y, PV1f.w); -R123f.z = (-(PV1f.y) * PV1f.x + PV1f.z); -PV0f.z = R123f.z; -R127f.w = mul_nonIEEE(PV1f.x, R125f.x); -PV0f.w = R127f.w; -R124f.x = mul_nonIEEE(R125f.y, PV1f.y); -PS0f = R124f.x; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R124f.z = (PV0f.x * PV0f.z + PV0f.y); -PS1f = R124f.z; -// 12 -PV0f.x = mul_nonIEEE(R126f.w, R125f.w); -R123f.y = (-(R127f.z) * R125f.y + R127f.w); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R126f.x, R125f.w); -R123f.w = (-(R125f.x) * R126f.w + R124f.x); -PV0f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.z = tempResultf; -PS0f = R126f.z; -// 13 -backupReg0f = R124f.z; -R123f.x = (R127f.x * PV0f.w + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * PV0f.y + PV0f.x); -PV1f.y = R123f.y; -R124f.z = mul_nonIEEE(R3f.y, PS0f); -PV1f.z = R124f.z; -R127f.w = (R0f.x * R125f.x + backupReg0f); -PV1f.w = R127f.w; -R127f.x = mul_nonIEEE(R3f.z, PS0f); -PS1f = R127f.x; -// 14 -backupReg0f = R127f.y; -backupReg1f = R124f.w; -R123f.x = (R3f.y * intBitsToFloat(uf_remappedPS[2].y) + R124f.y); -PV0f.x = R123f.x; -R127f.y = (R0f.x * R127f.z + PV1f.x); -PV0f.y = R127f.y; -R127f.z = (R0f.x * backupReg0f + PV1f.y); -PV0f.z = R127f.z; -R124f.w = mul_nonIEEE(R3f.x, R126f.z); -PV0f.w = R124f.w; -R0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), backupReg1f); -PS0f = R0f.y; -// 15 -backupReg0f = R5f.y; -R123f.x = (R3f.z * intBitsToFloat(uf_remappedPS[2].z) + PV0f.x); -PV1f.x = R123f.x; -R5f.y = R1f.x * R4f.w; -PV1f.y = R5f.y; -PV1f.z = mul_nonIEEE(R127f.w, PV0f.w); -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), backupReg0f); -PV1f.w = R4f.w; -// 16 -R2f.x = -(intBitsToFloat(uf_remappedPS[4].w)) + 0.0; -R2f.x *= 2.0; -R2f.x = clamp(R2f.x, 0.0, 1.0); -PV0f.x = R2f.x; -PV0f.z = -(intBitsToFloat(uf_remappedPS[2].w)) + PV1f.x; -R123f.w = (R127f.z * R124f.z + PV1f.z); -PV0f.w = R123f.w; -// 17 -R0f.x = (PV0f.z * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[3].w)); -R0f.x = clamp(R0f.x, 0.0, 1.0); -PV1f.x = R0f.x; -R123f.y = (R127f.y * R127f.x + PV0f.w)*2.0; -PV1f.y = R123f.y; -// 18 -backupReg0f = R127f.z; -R123f.x = (-(R127f.w) * PV1f.y + R124f.w); -PV0f.x = R123f.x; -R127f.z = (-(backupReg0f) * PV1f.y + R124f.z); -PV0f.z = R127f.z; -R127f.w = (-(R127f.y) * PV1f.y + R127f.x); -PV0f.w = R127f.w; -// 19 -PV1f.x = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].y)); -PV1f.y = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].x)); -PV1f.z = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].z)); -// 20 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedPS[7].z) + PV1f.z); -PV0f.x = R123f.x; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedPS[7].x) + PV1f.y); -PV0f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[7].y) + PV1f.x); -PV0f.w = R123f.w; -// 21 -R123f.x = (R127f.w * intBitsToFloat(uf_remappedPS[8].x) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[8].y) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R127f.w * intBitsToFloat(uf_remappedPS[8].z) + PV0f.x); -PV1f.z = R123f.z; -// 22 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R3f.x = cubeMapSTM.x; -R3f.y = cubeMapSTM.y; -R3f.z = cubeMapSTM.z; -R3f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R3f.x; -PV0f.y = R3f.y; -PV0f.z = R3f.z; -PV0f.w = R3f.w; -// 23 -PS1f = 1.0 / abs(PV0f.z); -// 24 -backupReg0f = R3f.x; -backupReg1f = R3f.y; -R3f.x = (backupReg0f * PS1f + intBitsToFloat(0x3fc00000)); -PV0f.x = R3f.x; -R3f.y = (backupReg1f * PS1f + intBitsToFloat(0x3fc00000)); -PV0f.y = R3f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R3f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R3f.yx,floatBitsToInt(R3f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -R123f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[9].x)); -PV0f.z = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedPS[9].z)); -PV0f.w = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedPS[9].y)); -// 1 -R123f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[10].w) + R4f.z); -PV1f.x = R123f.x; -R123f.y = (R5f.x * PV0f.y + 0.0); -PV1f.y = R123f.y; -R123f.z = (R4f.w * PV0f.w + 0.0); -PV1f.z = R123f.z; -R127f.w = (R0f.y * PV0f.z + 0.0); -PV1f.w = R127f.w; -R122f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[10].z) + R0f.w); -PS1f = R122f.x; -// 2 -R127f.x = (intBitsToFloat(uf_remappedPS[11].x) * R3f.w + PV1f.y); -PV0f.x = R127f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[11].y) * R3f.w + PV1f.z); -PV0f.y = R127f.y; -R123f.z = (R6f.y * intBitsToFloat(uf_remappedPS[12].w) + PV1f.x); -PV0f.z = R123f.z; -R123f.w = (R6f.y * intBitsToFloat(uf_remappedPS[12].z) + PS1f); -PV0f.w = R123f.w; -// 3 -R123f.x = (R5f.y * intBitsToFloat(uf_remappedPS[13].w) + PV0f.z); -PV1f.x = R123f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[11].z) * R3f.w + R127f.w); -PV1f.y = R124f.y; -R127f.z = (R5f.y * intBitsToFloat(uf_remappedPS[13].z) + PV0f.w); -PV1f.z = R127f.z; -// 4 -PV0f.x = -(R127f.x) + intBitsToFloat(uf_remappedPS[5].x); -PV0f.z = -(PV1f.y) + intBitsToFloat(uf_remappedPS[5].z); -PV0f.w = -(R127f.y) + intBitsToFloat(uf_remappedPS[5].y); -PS0f = 1.0 / PV1f.x; -// 5 -R123f.x = (PV0f.w * R0f.x + R127f.y); -PV1f.x = R123f.x; -R123f.y = (PV0f.x * R0f.x + R127f.x); -PV1f.y = R123f.y; -PV1f.z = R127f.z * PS0f; -R123f.w = (PV0f.z * R0f.x + R124f.y); -PV1f.w = R123f.w; -// 6 -PV0f.x = -(R124f.y) + PV1f.w; -PV0f.y = -(R127f.y) + PV1f.x; -PV0f.z = -(R127f.x) + PV1f.y; -PV0f.w = -(R1f.w) + -(PV1f.z); -// 7 -backupReg0f = R2f.x; -backupReg0f = R2f.x; -backupReg0f = R2f.x; -R2f.x = (PV0f.z * backupReg0f + R127f.x); -PV1f.x = R2f.x; -R2f.y = (PV0f.y * backupReg0f + R127f.y); -PV1f.y = R2f.y; -R2f.z = (PV0f.x * backupReg0f + R124f.y); -PV1f.z = R2f.z; -R2f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.w); -R2f.w = clamp(R2f.w, 0.0, 1.0); -PV1f.w = R2f.w; -// export -passPixelColor0 = vec4(R2f.x, R2f.y, R2f.z, R2f.w); -} diff --git a/Performance/TropicalFreeze_360p/51b861378e483368_0000000000000079_ps_source.txt b/Performance/TropicalFreeze_360p/51b861378e483368_0000000000000079_ps_source.txt deleted file mode 100644 index 20eea4c5..00000000 --- a/Performance/TropicalFreeze_360p/51b861378e483368_0000000000000079_ps_source.txt +++ /dev/null @@ -1,138 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader 51b861378e483368 //Cutscene fixes -uniform ivec4 uf_remappedPS[9]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1f = gl_FragCoord.xyzw; -R0f = passParameter1; -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1f.xy = R1f.xy / scaleFactor; -backupReg0f = R1f.x; -backupReg1f = R1f.y; -R1f.x = mul_nonIEEE(backupReg0f, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R1f.x; -R1f.y = mul_nonIEEE(backupReg1f, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R1f.y; -R2f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R2f.z; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R1f.w; -R1f.z = 1.0 / R0f.z; -PS0f = R1f.z; -R1f.x = (texture(textureUnitPS0, R1f.xy).x); -// 0 -backupReg0f = R0f.x; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x), 1.0); -R123f.y = (R1f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = R0f.y * R1f.z; -PV0f.z = R127f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y), 1.0); -R127f.w = backupReg0f * R1f.z; -PS0f = R127f.w; -// 1 -R123f.x = (PV0f.y * intBitsToFloat(uf_remappedPS[2].x) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (PV0f.y * intBitsToFloat(uf_remappedPS[2].w) + R2f.z); -PV1f.y = R123f.y; -R123f.z = (PV0f.y * intBitsToFloat(uf_remappedPS[2].z) + R1f.w); -PV1f.z = R123f.z; -R123f.w = (PV0f.y * intBitsToFloat(uf_remappedPS[2].y) + PV0f.w); -PV1f.w = R123f.w; -// 2 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedPS[3].x) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R127f.z * intBitsToFloat(uf_remappedPS[3].w) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedPS[3].z) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[3].y) + PV1f.w); -PV0f.w = R123f.w; -// 3 -backupReg0f = R127f.w; -R127f.x = (R127f.w * intBitsToFloat(uf_remappedPS[4].x) + PV0f.x); -PV1f.x = R127f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.y = R123f.y; -R127f.z = (R127f.w * intBitsToFloat(uf_remappedPS[4].z) + PV0f.z); -PV1f.z = R127f.z; -R127f.w = (backupReg0f * intBitsToFloat(uf_remappedPS[4].y) + PV0f.w); -PV1f.w = R127f.w; -// 4 -R126f.y = -(intBitsToFloat(uf_remappedPS[5].y)) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R126f.y; -R126f.z = -(intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(uf_remappedPS[6].x); -PV0f.z = R126f.z; -PS0f = 1.0 / PV1f.y; -// 5 -backupReg0f = R127f.x; -R127f.x = -(intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(uf_remappedPS[6].z); -PV1f.x = R127f.x; -R127f.y = R127f.z * PS0f; -PV1f.y = R127f.y; -R127f.z = R127f.w * PS0f; -PV1f.z = R127f.z; -PV1f.w = backupReg0f * PS0f; -// 6 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].x)); -R125f.y = -(R0f.w) + -(PV1f.y); -PV0f.y = R125f.y; -// 7 -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.w = R123f.w; -// 8 -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[7].z) + PV1f.w); -PV0f.z = R123f.z; -// 9 -PV1f.y = -(intBitsToFloat(uf_remappedPS[7].w)) + PV0f.z; -// 10 -PV0f.w = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].w)); -PV0f.w = clamp(PV0f.w, 0.0, 1.0); -// 11 -R0f.x = (R126f.z * PV0f.w + intBitsToFloat(uf_remappedPS[5].x)); -PV1f.x = R0f.x; -R0f.y = (R126f.y * PV0f.w + intBitsToFloat(uf_remappedPS[5].y)); -PV1f.y = R0f.y; -R0f.z = (R127f.x * PV0f.w + intBitsToFloat(uf_remappedPS[5].z)); -PV1f.z = R0f.z; -// 12 -R0f.w = (R125f.y * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[8].w)); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV0f.w = R0f.w; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -} diff --git a/Performance/TropicalFreeze_360p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt b/Performance/TropicalFreeze_360p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt deleted file mode 100644 index cb623ee8..00000000 --- a/Performance/TropicalFreeze_360p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt +++ /dev/null @@ -1,119 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader 76e37ae2a66fcff2 -uniform ivec4 uf_remappedPS[2]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0x19fc6000 res 128x128x1 dim 1 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x19fc2000 res 64x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -in Vertex2 -{ - vec4 passG2PParameter0; - vec4 passG2PParameter1; - vec4 passG2PParameter2; - vec4 passG2PParameter3; -} g2p; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R4i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(g2p.passG2PParameter0); -R1i = floatBitsToInt(g2p.passG2PParameter1); -R2i = floatBitsToInt(g2p.passG2PParameter2); -R3i = floatBitsToInt(g2p.passG2PParameter3); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R4i.xy = floatBitsToInt(intBitsToFloat(R4i.xy) / scaleFactor); -R2i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).xy); -R1i.xyzw = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).xyzw); -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(0x437f0000))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(0x437f0000))); -PV0i.z = R3i.x; -PV0i.z = clampFI32(PV0i.z); -PV0i.w = R3i.y; -PV0i.w = clampFI32(PV0i.w); -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -PS0i = R127i.x; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[0].z))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[0].z))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3b800000)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 2.0); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3b800000)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R127i.z = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(PS1i)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x)); -PV0i.w = R127i.w; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[1].x))); -PS0i = R2i.w; -// 3 -backupReg0i = R0i.w; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(uf_remappedPS[1].x))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(uf_remappedPS[1].x))); -PV1i.y = R4i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R126i.x))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R1i.w))); -PS1i = R3i.w; -// 4 -R0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.w)); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w))); -// 5 -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R127i.z)); -PV1i.y = R0i.y; -R0i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyz); -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(R0i.z)); -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.y) + intBitsToFloat(backupReg0i)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(backupReg1i)); -// 1 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV0i.z))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV0i.y))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.x))); -PV1i.z = R3i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Performance/TropicalFreeze_360p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt b/Performance/TropicalFreeze_360p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt deleted file mode 100644 index aa99cf6a..00000000 --- a/Performance/TropicalFreeze_360p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt +++ /dev/null @@ -1,926 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader 7c6ab43de5c1d74a //Cutscene fixes -uniform ivec4 uf_remappedPS[35]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x36556000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x36ee4000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x35d0a000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R12f = vec4(0.0); -vec4 R13f = vec4(0.0); -vec4 R14f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -R8f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R8f.x; -R8f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R8f.y; -R123f.z = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.x = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.x; -// 1 -R5f.x = PV0f.w + PV0f.z; -PV1f.x = R5f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R123f.w = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.w = R123f.w; -R127f.z = 1.0 / R1f.z; -PS1f = R127f.z; -// 2 -R4f.x = R127f.x + PV1f.w; -PV0f.x = R4f.x; -R123f.y = (R127f.x * R127f.x + PV1f.z); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R123f.z = (PV1f.w * PV1f.w + PV1f.y); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R3f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.w = R3f.w; -R5f.z = R1f.y * PS1f; -PS0f = R5f.z; -// 3 -R127f.x = -(PV0f.z) + 1.0; -PV1f.x = R127f.x; -R4f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R4f.y; -R6f.z = R1f.x * R127f.z; -PV1f.z = R6f.z; -PV1f.w = -(PV0f.y) + 1.0; -R125f.x = max(R8f.x, -(R8f.x)); -R125f.x /= 2.0; -PS1f = R125f.x; -// 4 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -R126f.x = R0f.x * R0f.x + backupReg0f * backupReg0f + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = R126f.x; -PV0f.y = R126f.x; -PV0f.z = R126f.x; -PV0f.w = R126f.x; -R127f.z = sqrt(PV1f.w); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.w = tempf.x; -PS1f = sqrt(R127f.x); -// 6 -R7f.x = max(R8f.y, -(R8f.y)); -R7f.x /= 2.0; -PV0f.x = R7f.x; -R5f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.y = R5f.y; -R4f.z = R127f.z + PS1f; -PV0f.z = R4f.z; -R2f.w = R125f.x + -(intBitsToFloat(0x3ee66666)); -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.x); -R0f.w = tempResultf; -PS0f = R0f.w; -R6f.x = (texture(textureUnitPS0, R8f.xy).x); -// 0 -tempf.x = R5f.x * R5f.x + R4f.x * R4f.x + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.w); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R9f.x = mul_nonIEEE(R0f.z, R0f.w); -PV1f.x = R9f.x; -R126f.y = mul_nonIEEE(R0f.x, R0f.w); -PV1f.y = R126f.y; -R0f.z = mul_nonIEEE(R0f.y, R0f.w); -PV1f.z = R0f.z; -R125f.w = mul_nonIEEE(R2f.z, PS0f); -PV1f.w = R125f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R127f.w = tempResultf; -PS1f = R127f.w; -// 2 -R127f.x = mul_nonIEEE(R2f.y, R127f.y); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(PV1f.z, PV1f.w); -R127f.z = mul_nonIEEE(R2f.x, R127f.y); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R4f.z, PS1f); -PV0f.w = R126f.w; -R126f.x = mul_nonIEEE(R4f.x, PS1f); -PS0f = R126f.x; -// 3 -PV1f.x = mul_nonIEEE(R126f.y, PV0f.w); -PV1f.y = mul_nonIEEE(R126f.y, PV0f.x); -PV1f.z = mul_nonIEEE(R9f.x, PV0f.z); -R123f.w = (-(PV0f.x) * R9f.x + PV0f.y); -PV1f.w = R123f.w; -R126f.z = mul_nonIEEE(R5f.x, R127f.w); -PS1f = R126f.z; -// 4 -backupReg0f = R0f.z; -backupReg0f = R0f.z; -backupReg1f = R126f.w; -R123f.x = (-(R125f.w) * R126f.y + PV1f.z); -PV0f.x = R123f.x; -R127f.y = (R126f.x * PV1f.w + PV1f.x); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(backupReg0f, R126f.w); -R126f.w = (-(R127f.z) * backupReg0f + PV1f.y); -PV0f.w = R126f.w; -R125f.x = mul_nonIEEE(R9f.x, backupReg1f); -PS0f = R125f.x; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.x * PV0f.x + PV0f.z); -PS1f = R122f.x; -// 6 -R11f.x = (R126f.z * R127f.z + R127f.y); -PV0f.x = R11f.x; -R2f.y = (R126f.z * R127f.x + PS1f); -PV0f.y = R2f.y; -R123f.z = (R126f.x * R126f.w + R125f.x); -PV0f.z = R123f.z; -R126f.w = R2f.w * intBitsToFloat(0x41a00000); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -PS0f = tempResultf; -// 7 -R10f.x = mul_nonIEEE(R3f.x, PS0f); -PV1f.x = R10f.x; -R123f.y = (R6f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV1f.y = R123f.y; -R7f.z = mul_nonIEEE(R3f.y, PS0f); -PV1f.z = R7f.z; -R5f.w = (R126f.z * R125f.w + PV0f.z); -PV1f.w = R5f.w; -R8f.z = mul_nonIEEE(R3f.z, PS0f); -PS1f = R8f.z; -// 8 -R123f.x = (PV1f.y * intBitsToFloat(uf_remappedPS[3].z) + R4f.y); -PV0f.x = R123f.x; -R123f.y = (PV1f.y * intBitsToFloat(uf_remappedPS[3].w) + R3f.w); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R11f.x, PV1f.x); -PV0f.w = R7f.x + -(intBitsToFloat(0x3ee66666)); -R127f.w = -(R126f.w) + 1.0; -PS0f = R127f.w; -// 9 -R123f.x = (R5f.z * intBitsToFloat(uf_remappedPS[4].z) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R2f.y * R7f.z + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = PV0f.w * intBitsToFloat(0x41a00000); -PV1f.z = clamp(PV1f.z, 0.0, 1.0); -R123f.w = (R5f.z * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.w = R123f.w; -R5f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PS1f = R5f.x; -// 10 -R123f.x = (R5f.w * R8f.z + PV1f.y)*2.0; -PV0f.x = R123f.x; -R123f.y = (R6f.z * intBitsToFloat(uf_remappedPS[5].w) + PV1f.w); -PV0f.y = R123f.y; -R126f.z = (R6f.z * intBitsToFloat(uf_remappedPS[5].z) + PV1f.x); -PV0f.z = R126f.z; -R124f.w = -(PV1f.z) + 1.0; -PV0f.w = R124f.w; -R127f.z = mul_nonIEEE(R5f.y, R5f.y); -PS0f = R127f.z; -// 11 -R2f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[6].x); -PV1f.x = R2f.x; -R127f.y = (-(R5f.w) * PV0f.x + R8f.z); -PV1f.y = R127f.y; -R125f.z = (-(R2f.y) * PV0f.x + R7f.z); -PV1f.z = R125f.z; -R123f.w = (-(R11f.x) * PV0f.x + R10f.x); -PV1f.w = R123f.w; -PS1f = 1.0 / PV0f.y; -// 12 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].x)); -PV0f.y = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].z)); -PV0f.z = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].y)); -R126f.w = R126f.z * PS1f; -PV0f.w = R126f.w; -R125f.y = (R5f.x * R5f.x + R127f.z); -PS0f = R125f.y; -// 13 -R123f.x = (R125f.z * intBitsToFloat(uf_remappedPS[8].z) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.z * intBitsToFloat(uf_remappedPS[8].y) + PV0f.z); -PV1f.y = R123f.y; -R127f.z = mul_nonIEEE(R2f.x, R2f.x); -PV1f.z = R127f.z; -R123f.w = (R125f.z * intBitsToFloat(uf_remappedPS[8].x) + PV0f.x); -PV1f.w = R123f.w; -R125f.w = 1.0 / -(PV0f.w); -PS1f = R125f.w; -// 14 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedPS[9].x) + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (R127f.y * intBitsToFloat(uf_remappedPS[9].y) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[9].z) + PV1f.x); -PV0f.z = R123f.z; -R0f.w = mul_nonIEEE(R126f.y, R10f.x); -PV0f.w = R0f.w; -R13f.x = -(R1f.w) + -(R126f.w); -PS0f = R13f.x; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R6f.x = cubeMapSTM.x; -R6f.y = cubeMapSTM.y; -R6f.z = cubeMapSTM.z; -R6f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R6f.x; -PV1f.y = R6f.y; -PV1f.z = R6f.z; -PV1f.w = R6f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R125f.w; -// 16 -R4f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.x = R4f.x; -R4f.y = -(R3f.y) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R4f.y; -PV0f.z = mul_nonIEEE(R11f.x, PS1f); -PV0f.w = mul_nonIEEE(R2f.y, PS1f); -R125f.z = 1.0 / abs(PV1f.z); -PS0f = R125f.z; -// 17 -backupReg0f = R8f.x; -backupReg1f = R8f.y; -backupReg2f = R6f.x; -R8f.x = (R127f.w * PV0f.z + backupReg0f); -PV1f.x = R8f.x; -R8f.y = (R124f.w * PV0f.w + backupReg1f); -PV1f.y = R8f.y; -R2f.z = (PV0f.x * PV0f.x + R125f.y); -PV1f.z = R2f.z; -R3f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV1f.w = R3f.w; -R6f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R6f.x; -// 18 -backupReg0f = R6f.y; -R0f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[6].z); -PV0f.x = R0f.x; -R6f.y = (backupReg0f * R125f.z + intBitsToFloat(0x3fc00000)); -PV0f.y = R6f.y; -R5f.z = (R4f.y * R4f.y + R127f.z); -PV0f.z = R5f.z; -R2f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.w = R2f.w; -R7f.x = mul_nonIEEE(PV1f.w, PV1f.w); -PS0f = R7f.x; -R14f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R6f.yx,floatBitsToInt(R6f.w)),cubeMapArrayIndex3)).xyzw); -R12f.xyz = (texture(textureUnitPS4, R8f.xy).xyz); -// 0 -R127f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PV0f.x = R127f.x; -R125f.y = (R0f.x * R0f.x + R5f.z); -PV0f.y = R125f.y; -R127f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV0f.z = R127f.z; -R123f.w = (R2f.w * R2f.w + R7f.x); -PV0f.w = R123f.w; -tempResultf = 1.0 / sqrt(R2f.z); -R127f.w = tempResultf; -PS0f = R127f.w; -// 1 -R125f.x = mul_nonIEEE(R5f.y, PS0f); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(PV0f.x, PV0f.x); -R5f.z = (PV0f.z * PV0f.z + PV0f.w); -PV1f.z = R5f.z; -R124f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.y); -R126f.x = tempResultf; -PS1f = R126f.x; -// 2 -R123f.x = (PV1f.w * PV1f.w + PV1f.y); -PV0f.x = R123f.x; -R127f.y = mul_nonIEEE(R5f.x, R127f.w); -PV0f.y = R127f.y; -R126f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(R11f.x, -(PV1f.x)); -R3f.z = mul_nonIEEE(R2f.x, PS1f); -PS0f = R3f.z; -// 3 -backupReg0f = R4f.x; -R4f.x = mul_nonIEEE(backupReg0f, R127f.w); -PV1f.x = R4f.x; -R123f.y = (R2f.y * -(PV0f.y) + PV0f.w); -PV1f.y = R123f.y; -R4f.z = mul_nonIEEE(R4f.y, R126f.x); -PV1f.z = R4f.z; -R6f.w = (PV0f.z * PV0f.z + PV0f.x); -PV1f.w = R6f.w; -tempResultf = 1.0 / sqrt(R5f.z); -R126f.y = tempResultf; -PS1f = R126f.y; -// 4 -backupReg0f = R0f.x; -backupReg1f = R3f.w; -R0f.x = mul_nonIEEE(backupReg0f, R126f.x); -PV0f.x = R0f.x; -PV0f.y = mul_nonIEEE(R11f.x, -(R3f.z)); -R124f.z = (R5f.w * -(PV1f.x) + PV1f.y)*2.0; -PV0f.z = R124f.z; -R3f.w = mul_nonIEEE(backupReg1f, PS1f); -PV0f.w = R3f.w; -tempResultf = 1.0 / sqrt(PV1f.w); -R6f.z = tempResultf; -PS0f = R6f.z; -// 5 -backupReg0f = R2f.z; -R123f.x = (R2f.y * -(R4f.z) + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R11f.x, -(PV0f.w)); -R2f.z = mul_nonIEEE(R2f.w, R126f.y); -PV1f.z = R2f.z; -R4f.w = mul_nonIEEE(R127f.x, PS0f); -PV1f.w = R4f.w; -R125f.z = mul_nonIEEE(backupReg0f, R127f.w); -PS1f = R125f.z; -// 6 -R2f.x = mul_nonIEEE(R127f.z, R126f.y); -PV0f.x = R2f.x; -R123f.y = (-(R11f.x) * R124f.z + -(R125f.x)); -PV0f.y = R123f.y; -R127f.z = (R2f.y * -(PV1f.z) + PV1f.y); -PV0f.z = R127f.z; -R2f.w = (R5f.w * -(R0f.x) + PV1f.x)*2.0; -PV0f.w = R2f.w; -R7f.w = mul_nonIEEE(R124f.w, R6f.z); -PS0f = R7f.w; -// 7 -backupReg0f = R125f.z; -R123f.x = (-(R2f.y) * R124f.z + -(R127f.y)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(-(R10f.x), PV0f.y); -R125f.z = (intBitsToFloat(uf_remappedPS[12].w) * backupReg0f + intBitsToFloat(uf_remappedPS[13].w)); -R125f.z = clamp(R125f.z, 0.0, 1.0); -PV1f.z = R125f.z; -PV1f.w = mul_nonIEEE(R11f.x, -(R4f.w)); -R124f.w = mul_nonIEEE(R125f.y, R126f.x); -PS1f = R124f.w; -// 8 -R123f.x = (-(R11f.x) * R2f.w + -(R3f.z)); -PV0f.x = R123f.x; -R4f.y = (R5f.w * -(R2f.x) + R127f.z)*2.0; -PV0f.y = R4f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R125f.x); -R127f.w = (R2f.y * -(R7f.w) + PV1f.w); -PV0f.w = R127f.w; -R125f.y = (-(R7f.z) * PV1f.x + PV1f.y); -PS0f = R125f.y; -// 9 -backupReg0f = R125f.x; -R125f.x = (intBitsToFloat(uf_remappedPS[14].y) * R127f.y + PV0f.z); -PV1f.x = R125f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[15].x) * R125f.z + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.y = R124f.y; -R9f.z = mul_nonIEEE(R126f.z, R6f.z); -PV1f.z = R9f.z; -PV1f.w = mul_nonIEEE(R11f.x, backupReg0f); -R125f.w = mul_nonIEEE(-(R10f.x), PV0f.x); -PS1f = R125f.w; -// 10 -R126f.x = (-(R5f.w) * R124f.z + -(R4f.x)); -PV0f.x = R126f.x; -R5f.y = (intBitsToFloat(uf_remappedPS[16].w) * R124f.w + intBitsToFloat(uf_remappedPS[17].w)); -R5f.y = clamp(R5f.y, 0.0, 1.0); -PV0f.y = R5f.y; -R126f.z = (R2f.y * R127f.y + PV1f.w); -PV0f.z = R126f.z; -R124f.w = (R0f.z * R7f.z + R0f.w); -PV0f.w = R124f.w; -R127f.y = (-(R5f.w) * R4f.y + -(R2f.x)); -PS0f = R127f.y; -// 11 -backupReg0f = R125f.x; -R125f.x = mul_nonIEEE(R5f.z, R126f.y); -PV1f.x = R125f.x; -R123f.y = (-(R2f.y) * R2f.w + -(R4f.z)); -PV1f.y = R123f.y; -R123f.z = (-(R11f.x) * R4f.y + -(R3f.w)); -PV1f.z = R123f.z; -R126f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R3f.z); -PV1f.w = R126f.w; -R124f.x = (intBitsToFloat(uf_remappedPS[14].z) * R4f.x + backupReg0f); -PS1f = R124f.x; -// 12 -R123f.x = (-(R8f.z) * R126f.x + R125f.y); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R3f.y = (R5f.w * -(R9f.z) + R127f.w)*2.0; -PV0f.y = R3f.y; -R124f.z = (-(R7f.z) * PV1f.y + R125f.w); -PV0f.z = R124f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[19].x) * R5f.y + intBitsToFloat(uf_remappedPS[19].y)); -PV0f.w = R127f.w; -R127f.x = mul_nonIEEE(-(R10f.x), PV1f.z); -PS0f = R127f.x; -// 13 -R126f.x = (R125f.z * R124f.y + intBitsToFloat(uf_remappedPS[15].z)); -PV1f.x = R126f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[18].y) * R4f.z + R126f.w); -PV1f.y = R124f.y; -R127f.z = (R9f.x * R8f.z + R124f.w); -PV1f.z = R127f.z; -R126f.w = (-(R11f.x) * PV0f.y + -(R4f.w)); -PV1f.w = R126f.w; -tempResultf = log2(PV0f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.w = tempResultf; -PS1f = R125f.w; -// 14 -backupReg0f = R125f.x; -R125f.x = (-(R5f.w) * R2f.w + -(R0f.x)); -PV0f.x = R125f.x; -R8f.y = (intBitsToFloat(uf_remappedPS[20].w) * backupReg0f + intBitsToFloat(uf_remappedPS[21].w)); -R8f.y = clamp(R8f.y, 0.0, 1.0); -PV0f.y = R8f.y; -PV0f.z = mul_nonIEEE(R11f.x, R3f.z); -R123f.w = (-(R2f.y) * R4f.y + -(R2f.z)); -PV0f.w = R123f.w; -R4f.y = mul_nonIEEE(R6f.w, R6f.z); -PS0f = R4f.y; -// 15 -backupReg0f = R127f.x; -backupReg1f = R126f.w; -R127f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R3f.w); -PV1f.x = R127f.x; -R126f.y = (R2f.y * R4f.z + PV0f.z); -PV1f.y = R126f.y; -R123f.z = (-(R7f.z) * PV0f.w + backupReg0f); -PV1f.z = R123f.z; -R126f.w = (R125f.z * R126f.x + intBitsToFloat(uf_remappedPS[15].w)); -PV1f.w = R126f.w; -R125f.y = mul_nonIEEE(-(R10f.x), backupReg1f); -PS1f = R125f.y; -// 16 -backupReg0f = R124f.x; -backupReg1f = R127f.y; -R124f.x = (R5f.w * R4f.x + R126f.z); -R124f.x = clamp(R124f.x, 0.0, 1.0); -PV0f.x = R124f.x; -R127f.y = (-(R8f.z) * R125f.x + R124f.z); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV0f.y = R127f.y; -R123f.z = (-(R2f.y) * R3f.y + -(R7f.w)); -PV0f.z = R123f.z; -R124f.w = (intBitsToFloat(uf_remappedPS[2].w) * backupReg0f + intBitsToFloat(uf_remappedPS[14].w)); -R124f.w = clamp(R124f.w, 0.0, 1.0); -PV0f.w = R124f.w; -R126f.z = (-(R8f.z) * backupReg1f + PV1f.z); -R126f.z = clamp(R126f.z, 0.0, 1.0); -PS0f = R126f.z; -// 17 -backupReg0f = R127f.z; -backupReg0f = R127f.z; -backupReg1f = R125f.y; -R4f.x = (intBitsToFloat(uf_remappedPS[18].z) * R0f.x + R124f.y); -PV1f.x = R4f.x; -R125f.y = (R5f.y * R127f.w + intBitsToFloat(uf_remappedPS[19].z)); -PV1f.y = R125f.y; -R127f.z = max(backupReg0f, -(backupReg0f)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(R11f.x, R3f.w); -PV1f.w = R127f.w; -R125f.x = (-(R7f.z) * PV0f.z + backupReg1f); -PS1f = R125f.x; -// 18 -backupReg0f = R0f.x; -R0f.x = (intBitsToFloat(uf_remappedPS[22].y) * R2f.z + R127f.x); -PV0f.x = R0f.x; -R6f.y = (R5f.w * backupReg0f + R126f.y); -R6f.y = clamp(R6f.y, 0.0, 1.0); -PV0f.y = R6f.y; -R7f.z = mul_nonIEEE(R126f.w, R124f.w); -PV0f.z = R7f.z; -R126f.w = (intBitsToFloat(uf_remappedPS[23].x) * R8f.y + intBitsToFloat(uf_remappedPS[23].y)); -PV0f.w = R126f.w; -tempResultf = log2(R127f.y); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127f.x = tempResultf; -PS0f = R127f.x; -// 19 -backupReg0f = R4f.y; -PV1f.x = mul_nonIEEE(R11f.x, R4f.w); -R4f.y = (intBitsToFloat(uf_remappedPS[24].w) * backupReg0f + intBitsToFloat(uf_remappedPS[25].w)); -R4f.y = clamp(R4f.y, 0.0, 1.0); -PV1f.y = R4f.y; -R123f.z = (R2f.y * R2f.z + R127f.w); -PV1f.z = R123f.z; -R123f.w = (-(R5f.w) * R3f.y + -(R9f.z)); -PV1f.w = R123f.w; -R126f.x = -(R127f.z) + 1.0; -PS1f = R126f.x; -// 20 -backupReg0f = R2f.y; -backupReg1f = R125f.x; -R125f.x = (R5f.y * R125f.y + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.x = R125f.x; -R2f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R4f.w); -PV0f.y = R2f.y; -R123f.z = (backupReg0f * R7f.w + PV1f.x); -PV0f.z = R123f.z; -R4f.w = (-(R8f.z) * PV1f.w + backupReg1f); -R4f.w = clamp(R4f.w, 0.0, 1.0); -PV0f.w = R4f.w; -R7f.y = (R5f.w * R2f.x + PV1f.z); -R7f.y = clamp(R7f.y, 0.0, 1.0); -PS0f = R7f.y; -// 21 -R10f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), R124f.x); -PV1f.x = R10f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R124f.x); -PV1f.y = R5f.y; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R124f.x); -PV1f.z = R8f.z; -R3f.w = (R5f.w * R9f.z + PV0f.z); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -tempResultf = log2(R126f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 22 -R11f.x = (R8f.y * R126f.w + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.x = R11f.x; -R3f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), PS1f); -PV0f.y = R3f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.w); -R126f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R127f.x); -PV0f.w = R126f.w; -tempResultf = log2(R126f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R5f.w = tempResultf; -PS0f = R5f.w; -// 23 -R123f.x = (intBitsToFloat(uf_remappedPS[6].w) * R4f.x + intBitsToFloat(uf_remappedPS[18].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV1f.x = R123f.x; -R0f.y = exp2(PV0f.z); -PS1f = R0f.y; -// 24 -backupReg0f = R0f.x; -R0f.x = (intBitsToFloat(uf_remappedPS[28].x) * R4f.y + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.x = R0f.x; -R2f.z = (intBitsToFloat(uf_remappedPS[22].z) * R2f.x + backupReg0f); -PV0f.z = R2f.z; -R2f.w = mul_nonIEEE(R125f.x, PV1f.x); -PV0f.w = R2f.w; -R4f.z = exp2(R126f.w); -PS0f = R4f.z; -// 0 -R123f.x = (intBitsToFloat(uf_remappedPS[26].y) * R7f.w + R2f.y); -PV0f.x = R123f.x; -R127f.y = (R8f.y * R11f.x + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.y = R127f.y; -tempResultf = log2(R4f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.z = tempResultf; -PS0f = R125f.z; -// 1 -R125f.x = (R7f.z * R8f.z + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R125f.x; -R126f.z = (R7f.z * R5f.y + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.z = R126f.z; -R125f.w = (intBitsToFloat(uf_remappedPS[26].z) * R9f.z + PV0f.x); -PV1f.w = R125f.w; -R4f.w = exp2(R3f.y); -PS1f = R4f.w; -// 2 -R125f.y = (R7f.z * R10f.x + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.y = R125f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R6f.y); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R6f.y); -// 3 -backupReg0f = R125f.x; -backupReg1f = R126f.z; -R125f.x = (R2f.w * PV0f.w + backupReg0f); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R6f.y); -R126f.z = (R2f.w * PV0f.z + backupReg1f); -PV1f.z = R126f.z; -R126f.w = (R4f.y * R0f.x + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.w = R126f.w; -// 4 -R123f.y = (intBitsToFloat(uf_remappedPS[10].w) * R2f.z + intBitsToFloat(uf_remappedPS[22].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R127f.z = (R2f.w * PV1f.y + R125f.y); -PV0f.z = R127f.z; -// 5 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -R126f.x = mul_nonIEEE(R127f.y, PV0f.y); -PV1f.x = R126f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), backupReg0f); -R124f.z = (R4f.y * R126f.w + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), backupReg0f); -// 6 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R7f.y); -R127f.y = (R7f.z * PV1f.y + 0.0); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R0f.y); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].y), R7f.y); -R127f.x = (R7f.z * PV1f.w + 0.0); -PS0f = R127f.x; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R5f.w); -R125f.y = (R126f.x * PV0f.x + R125f.x); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].z), R7f.y); -R127f.w = (R126f.x * PV0f.w + R126f.z); -PV1f.w = R127f.w; -R126f.w = (R7f.z * PV0f.z + 0.0); -PS1f = R126f.w; -// 8 -R123f.z = (intBitsToFloat(uf_remappedPS[11].w) * R125f.w + intBitsToFloat(uf_remappedPS[26].w)); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R5f.w = (R126f.x * PV1f.z + R127f.z); -PV0f.w = R5f.w; -R126f.y = exp2(PV1f.x); -PS0f = R126f.y; -// 9 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), R4f.z); -R124f.y = mul_nonIEEE(R124f.z, PV0f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), R4f.z); -R125f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R4f.z); -PV1f.w = R125f.w; -// 10 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R3f.w); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R3f.w); -R124f.z = (R2f.w * PV1f.x + R127f.y); -PV0f.z = R124f.z; -R124f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R3f.w); -PV0f.w = R124f.w; -R127f.y = (R2f.w * PV1f.z + backupReg0f); -PS0f = R127f.y; -// 11 -R125f.x = (R2f.w * R125f.w + R126f.w); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.z); -R125f.z = (R124f.y * PV0f.y + R125f.y); -PV1f.z = R125f.z; -R126f.w = intBitsToFloat(uf_remappedPS[30].x) + R126f.y; -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -// 12 -R124f.x = (R124f.y * R124f.w + R5f.w); -PV0f.x = R124f.x; -R126f.y = (R124f.y * R127f.x + R127f.w); -PV0f.y = R126f.y; -R123f.z = (R14f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R12f.z)); -PV0f.z = R123f.z; -R123f.w = (R14f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R12f.x)); -PV0f.w = R123f.w; -R127f.x = exp2(PV1f.y); -PS0f = R127f.x; -// 13 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R4f.w); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R4f.w); -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R4f.w); -R127f.w = (PV0f.w * R126f.w + R12f.x); -PV1f.w = R127f.w; -R127f.z = (PV0f.z * R126f.w + R12f.z); -PS1f = R127f.z; -// 14 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = (backupReg0f * PV1f.y + R127f.y); -PV0f.x = R126f.x; -R127f.y = (backupReg0f * PV1f.x + R125f.x); -PV0f.y = R127f.y; -R123f.z = (R14f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R12f.y)); -PV0f.z = R123f.z; -R123f.w = (backupReg0f * PV1f.z + R124f.z); -PV0f.w = R123f.w; -PS0f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), R127f.x); -// 15 -backupReg0f = R127f.x; -backupReg0f = R127f.x; -backupReg1f = R126f.w; -R127f.x = (R124f.y * PS0f + PV0f.w); -PV1f.x = R127f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), backupReg0f); -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), backupReg0f); -R126f.w = (PV0f.z * backupReg1f + R12f.y); -PV1f.w = R126f.w; -// 16 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), R126f.y); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), R125f.z); -R125f.z = (R124f.y * PV1f.z + R126f.x); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R124f.x); -R124f.z = (R124f.y * PV1f.y + R127f.y); -PS0f = R124f.z; -// 17 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(PV0f.x, R126f.w); -PV1f.y = mul_nonIEEE(PV0f.y, R127f.w); -R127f.z = (R1f.w * intBitsToFloat(uf_remappedPS[33].x) + intBitsToFloat(uf_remappedPS[33].y)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(PV0f.w, backupReg0f); -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R13f.x); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 18 -R123f.x = (intBitsToFloat(uf_remappedPS[27].z) * R124f.z + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (intBitsToFloat(uf_remappedPS[27].y) * R125f.z + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (intBitsToFloat(uf_remappedPS[27].x) * R127f.x + PV1f.y); -PV0f.z = R123f.z; -// 19 -R127f.y = (intBitsToFloat(uf_remappedPS[27].z) * R14f.w + PV0f.x); -PV1f.y = R127f.y; -R125f.z = (intBitsToFloat(uf_remappedPS[27].y) * R14f.w + PV0f.y); -PV1f.z = R125f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[27].x) * R14f.w + PV0f.z); -PV1f.w = R127f.w; -// 20 -PV0f.x = -(PV1f.y) + intBitsToFloat(uf_remappedPS[34].z); -PV0f.y = -(PV1f.z) + intBitsToFloat(uf_remappedPS[34].y); -PV0f.z = -(PV1f.w) + intBitsToFloat(uf_remappedPS[34].x); -// 21 -R1f.x = (PV0f.z * R127f.z + R127f.w); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R127f.z + R125f.z); -PV1f.y = R1f.y; -R1f.z = (PV0f.x * R127f.z + R127f.y); -PV1f.z = R1f.z; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Performance/TropicalFreeze_360p/940e6df8edff7c01_00000000003c9259_ps_source.txt b/Performance/TropicalFreeze_360p/940e6df8edff7c01_00000000003c9259_ps_source.txt deleted file mode 100644 index b9624de5..00000000 --- a/Performance/TropicalFreeze_360p/940e6df8edff7c01_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,508 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader 940e6df8edff7c01 -uniform ivec4 uf_remappedPS[15]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2d3b2000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2df00000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x21cc5000 res 512x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x2fd50000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R7i.xy = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xy); -R9i.xyz = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R5i.xy)).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6i.xy = floatBitsToInt(intBitsToFloat(R6i.xy) / scaleFactor); -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R8i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R8i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.z; -// 1 -R4i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(PV0i.z)); -PV1i.x = R4i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R127i.w; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R5i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.w)); -PV0i.z = R5i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R2i.w; -R7i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R7i.z; -// 3 -R5i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R127i.w)); -PV1i.x = R5i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.y = R127i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R127i.x = floatBitsToInt(max(intBitsToFloat(R8i.x), -(intBitsToFloat(R8i.x)))); -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) / 2.0); -PS1i = R127i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.w))); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.w = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.y))); -// 6 -R7i.x = floatBitsToInt(max(intBitsToFloat(R8i.y), -(intBitsToFloat(R8i.y)))); -R7i.x = floatBitsToInt(intBitsToFloat(R7i.x) / 2.0); -PV0i.x = R7i.x; -R4i.y = floatBitsToInt(intBitsToFloat(R9i.x) + 0.0); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R127i.x) + -(intBitsToFloat(0x3ee66666))); -PV0i.w = R3i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R6i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R8i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.z) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.w)); -R127i.z = floatBitsToInt(tempResultf); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R0i.w))); -PV1i.x = R125i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R0i.w))); -PV1i.y = R124i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R0i.w))); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.z))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.w = R127i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PS1i))); -PS0i = R126i.y; -// 3 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.x))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.y))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(PV0i.y)) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(backupReg0i))); -PS1i = R126i.w; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.y))); -PS0i = R126i.z; -// 5 -R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.x)) * intBitsToFloat(R125i.x) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R127i.w))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(R125i.z) + intBitsToFloat(R127i.x))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R127i.w))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS1i = R127i.z; -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.w))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(R126i.x) + intBitsToFloat(R126i.z))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PS0i = R127i.w; -// 7 -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R127i.z))); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z))); -R124i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.x))); -PV1i.z = R124i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R2i.w))); -PS1i = R126i.w; -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R6i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R7i.x) + -(intBitsToFloat(0x3ee66666))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.z))); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(0x41a00000)); -PS0i = clampFI32(PS0i); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(PV0i.y))*2.0); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R126i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x41a00000)); -R126i.w = clampFI32(R126i.w); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PS1i = R124i.w; -// 10 -R123i.x = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R126i.z))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((-(intBitsToFloat(R124i.z)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R126i.x))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.w))); -PS0i = R126i.y; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].y))); -R125i.w = floatBitsToInt(-(intBitsToFloat(R126i.w)) + 1.0); -PV1i.w = R125i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS1i)); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.z))); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(PS0i))); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(1.0 / -(intBitsToFloat(PV0i.w))); -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R5i.x = floatBitsToInt(cubeMapSTM.x); -R5i.y = floatBitsToInt(cubeMapSTM.y); -R5i.z = floatBitsToInt(cubeMapSTM.z); -R5i.w = cubeMapFaceId; -PV0i.x = R5i.x; -PV0i.y = R5i.y; -PV0i.z = R5i.z; -PV0i.w = R5i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(PS1i)); -// 15 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(R127i.w) + intBitsToFloat(R126i.w))); -PV1i.x = R123i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R9i.y) + 0.0); -PV1i.y = R125i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS0i))); -R124i.z = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R124i.z; -// 16 -backupReg0i = R8i.x; -backupReg1i = R8i.y; -backupReg2i = R5i.x; -R8i.x = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(backupReg0i))); -PV0i.x = R8i.x; -R8i.y = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg1i))); -PV0i.y = R8i.y; -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.z = clampFI32(PV0i.z); -R2i.w = floatBitsToInt(intBitsToFloat(R9i.z) + 0.0); -PV0i.w = R2i.w; -R5i.x = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R5i.x; -// 17 -backupReg0i = R5i.y; -R9i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PV1i.x = R9i.x; -R5i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.z) + intBitsToFloat(0x3fc00000))); -PV1i.y = R5i.y; -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_remappedPS[8].x))); -PV1i.z = R9i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R4i.y))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), intBitsToFloat(R125i.y))); -PS1i = R4i.y; -R5i.xyzw = floatBitsToInt(texture(textureUnitPS4, vec4(redcCUBEReverse(intBitsToFloat(R5i.yx),R5i.w),cubeMapArrayIndex4)).xyzw); -R8i.xyz = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R8i.xy)).xyz); -// 0 -R125i.x = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(R3i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[10].z) + -(intBitsToFloat(R8i.z)))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(uf_remappedPS[10].y) + -(intBitsToFloat(R8i.y)))); -PV0i.z = R124i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[10].x) + -(intBitsToFloat(R8i.x)))); -PV0i.w = R125i.w; -tempResultf = log2(intBitsToFloat(R9i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(uf_remappedPS[8].y) + intBitsToFloat(R9i.z))); -PV1i.x = R123i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), intBitsToFloat(PS0i))); -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), intBitsToFloat(R2i.w))); -PV0i.x = R126i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[11].x) + intBitsToFloat(PS0i)); -PV1i.x = clampFI32(PV1i.x); -PV1i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[8].w)) + intBitsToFloat(PV0i.w)); -// 4 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.x))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(uf_remappedPS[9].w))); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.y))); -PV0i.w = R123i.w; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[13].w)) + 0.0); -R127i.z = floatBitsToInt(intBitsToFloat(R127i.z) * 2.0); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.z) + 0.0)); -PV1i.w = R123i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R125i.x))); -R0i.w = clampFI32(R0i.w); -PS1i = R0i.w; -// 6 -R126i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.w))); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R124i.y; -R124i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R124i.z; -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[12].x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(uf_remappedPS[12].z)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[12].y)); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(R124i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R125i.y) + intBitsToFloat(R124i.z))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R125i.y) + intBitsToFloat(R126i.x))); -PV0i.w = R123i.w; -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R124i.z)) + intBitsToFloat(PV0i.y)); -// 10 -R0i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(R124i.z))); -PV0i.x = R0i.x; -R0i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.z) + intBitsToFloat(R124i.y))); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.z) + intBitsToFloat(R126i.x))); -PV0i.z = R0i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -} diff --git a/Performance/TropicalFreeze_360p/b96e10151a15e243_0000000000000079_ps_source.txt b/Performance/TropicalFreeze_360p/b96e10151a15e243_0000000000000079_ps_source.txt deleted file mode 100644 index 41de47fc..00000000 --- a/Performance/TropicalFreeze_360p/b96e10151a15e243_0000000000000079_ps_source.txt +++ /dev/null @@ -1,140 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //water 1.2 //ne -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader b96e10151a15e243 -uniform ivec4 uf_remappedPS[9]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x), 1.0)); -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y), 1.0)); -R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R1i.z)); -PS0i = R127i.w; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R2i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R1i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -backupReg0i = R127i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(PV0i.w))); -PV1i.w = R127i.w; -// 4 -R126i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].y)) + intBitsToFloat(uf_remappedPS[6].y)); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(uf_remappedPS[6].x)); -PV0i.z = R126i.z; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(uf_remappedPS[6].z)); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(uf_remappedPS[7].x))); -R125i.y = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.y))); -PV0i.y = R125i.y; -// 7 -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -// 8 -R123i.z = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -// 9 -PV1i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[7].w)) + intBitsToFloat(PV0i.z)); -// 10 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.w = clampFI32(PV0i.w); -// 11 -R0i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].x))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].y))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].z))); -PV1i.z = R0i.z; -// 12 -R0i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[8].w))); -R0i.w = clampFI32(R0i.w); -PV0i.w = R0i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -} diff --git a/Performance/TropicalFreeze_360p/b978b87d9600dc63_0000000000000079_ps_source.txt b/Performance/TropicalFreeze_360p/b978b87d9600dc63_0000000000000079_ps_source.txt deleted file mode 100644 index 9fe259ec..00000000 --- a/Performance/TropicalFreeze_360p/b978b87d9600dc63_0000000000000079_ps_source.txt +++ /dev/null @@ -1,103 +0,0 @@ -#version 400 // water tropical freeze -#extension GL_ARB_texture_gather : enable //water 1.2 //opening water l2 -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader b978b87d9600dc63 -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); - -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -R3i.x = uf_remappedPS[2].x; -PV0i.x = R3i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R1i.z)); -PV0i.w = R127i.w; -R3i.y = uf_remappedPS[2].y; -PS0i = R3i.y; -// 1 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R1i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R2i.z))); -PV1i.z = R123i.z; -R3i.z = uf_remappedPS[2].z; -PS1i = R3i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -// 4 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -PV1i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -// 6 -PV0i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(PV0i.z))); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[2].w))); -PV1i.y = clampFI32(PV1i.y); -// 8 -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.w = R3i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Performance/TropicalFreeze_360p/d878b867ab805ffa_0000000000000079_ps_source.txt b/Performance/TropicalFreeze_360p/d878b867ab805ffa_0000000000000079_ps_source.txt deleted file mode 100644 index 1ed4c1dd..00000000 --- a/Performance/TropicalFreeze_360p/d878b867ab805ffa_0000000000000079_ps_source.txt +++ /dev/null @@ -1,103 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // water 1.2 // surface trp. -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader d878b867ab805ffa -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); - -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -R3i.x = uf_remappedPS[2].x; -PV0i.x = R3i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R1i.z)); -PV0i.w = R127i.w; -R3i.y = uf_remappedPS[2].y; -PS0i = R3i.y; -// 1 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R1i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R2i.z))); -PV1i.z = R123i.z; -R3i.z = uf_remappedPS[2].z; -PS1i = R3i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -// 4 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -PV1i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -// 6 -PV0i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(PV0i.z))); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[2].w))); -PV1i.y = clampFI32(PV1i.y); -// 8 -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.w = R3i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Performance/TropicalFreeze_360p/d889047006ea1b85_0000000000001e49_ps_source.txt b/Performance/TropicalFreeze_360p/d889047006ea1b85_0000000000001e49_ps_source.txt deleted file mode 100644 index 815bdf41..00000000 --- a/Performance/TropicalFreeze_360p/d889047006ea1b85_0000000000001e49_ps_source.txt +++ /dev/null @@ -1,131 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader d889047006ea1b85 //Cutscene fixes -uniform ivec4 uf_remappedPS[2]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0x19f9c000 res 128x128x1 dim 1 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x19f99000 res 64x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -in Vertex2 -{ - vec4 passG2PParameter0; - vec4 passG2PParameter1; - vec4 passG2PParameter2; - vec4 passG2PParameter3; - vec4 passG2PParameter4; -} g2p; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R5f = gl_FragCoord.xyzw; -R0f = g2p.passG2PParameter0; -R1f = g2p.passG2PParameter1; -R2f = g2p.passG2PParameter2; -R3f = g2p.passG2PParameter3; -R4f = g2p.passG2PParameter4; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R2f.xy = (texture(textureUnitPS2, R2f.xy).xy); -R1f.xyzw = (texture(textureUnitPS0, R1f.xy).xyzw); -// 0 -PV0f.x = R3f.y; -PV0f.x = clamp(PV0f.x, 0.0, 1.0); -PV0f.y = R3f.x; -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -PV0f.z = mul_nonIEEE(R2f.x, intBitsToFloat(0x437f0000)); -PV0f.w = mul_nonIEEE(R2f.y, intBitsToFloat(0x437f0000)); -R127f.w = 1.0 / intBitsToFloat(uf_remappedPS[0].x); -PS0f = R127f.w; -// 1 -PV1f.x = PV0f.w * intBitsToFloat(0x3b800000); -PV1f.x *= 2.0; -PV1f.y = PV0f.z * intBitsToFloat(0x3b800000); -PV1f.y *= 2.0; -R127f.z = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[0].z)); -PV1f.z = R127f.z; -R126f.w = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[0].z)); -PV1f.w = R126f.w; -PS1f = 1.0 / intBitsToFloat(uf_remappedPS[0].y); -// 2 -R127f.x = R5f.x * R127f.w; -PV0f.x = R127f.x; -R127f.y = R5f.y * PS1f; -PV0f.y = R127f.y; -PV0f.z = PV1f.y + -(1.0); -PV0f.w = PV1f.x + -(1.0); -R5f.y = mul_nonIEEE(R0f.x, intBitsToFloat(uf_remappedPS[1].x)); -PS0f = R5f.y; -// 3 -backupReg0f = R0f.y; -backupReg1f = R0f.w; -PV1f.x = mul_nonIEEE(PV0f.w, R126f.w); -PV1f.y = mul_nonIEEE(PV0f.z, R127f.z); -R2f.z = mul_nonIEEE(backupReg0f, intBitsToFloat(uf_remappedPS[1].x)); -PV1f.z = R2f.z; -R0f.w = mul_nonIEEE(R0f.z, intBitsToFloat(uf_remappedPS[1].x)); -PV1f.w = R0f.w; -R3f.w = mul_nonIEEE(backupReg1f, R1f.w); -PS1f = R3f.w; -// 4 -R0f.x = PV1f.y + R127f.x; -PV0f.x = R0f.x; -PV0f.z = -(PV1f.x); -// 5 -R0f.y = PV0f.z + R127f.y; -PV1f.y = R0f.y; -R0f.xyz = (texture(textureUnitPS1, R0f.xy).xyz); -// 0 -backupReg0f = R0f.x; -backupReg1f = R0f.z; -PV0f.x = R1f.x + backupReg0f; -PV0f.z = R1f.z + backupReg1f; -PV0f.w = R1f.y + R0f.y; -// 1 -R127f.x = mul_nonIEEE(R2f.z, PV0f.w); -PV1f.x = R127f.x; -R127f.y = mul_nonIEEE(R5f.y, PV0f.x); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(R0f.w, PV0f.z); -PV1f.z = R127f.z; -// 2 -PV0f.x = R4f.y + -(PV1f.x); -PV0f.y = R4f.x + -(PV1f.y); -PV0f.w = R4f.z + -(PV1f.z); -// 3 -R3f.x = (PV0f.y * R4f.w + R127f.y); -PV1f.x = R3f.x; -R3f.y = (PV0f.x * R4f.w + R127f.x); -PV1f.y = R3f.y; -R3f.z = (PV0f.w * R4f.w + R127f.z); -PV1f.z = R3f.z; -// export -passPixelColor0 = vec4(R3f.x, R3f.y, R3f.z, R3f.w); -} diff --git a/Performance/TropicalFreeze_360p/dfb1f9ec47563259_000000000f36d259_ps_source.txt b/Performance/TropicalFreeze_360p/dfb1f9ec47563259_000000000f36d259_ps_source.txt deleted file mode 100644 index 4b80c8de..00000000 --- a/Performance/TropicalFreeze_360p/dfb1f9ec47563259_000000000f36d259_ps_source.txt +++ /dev/null @@ -1,614 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader dfb1f9ec47563259 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[15]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2DArray textureUnitPS1;// Tex1 addr 0x29f32000 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS2;// Tex2 addr 0x2ccec000 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS3;// Tex3 addr 0x2eb0c000 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0x2ca0e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0x2bbea000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS6;// Tex6 addr 0x30b8a000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler6 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS7;// Tex7 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -in vec4 passParameter7; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex6 = 0.0; -R7i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R6i = floatBitsToInt(passParameter7); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R7i.xy = floatBitsToInt(intBitsToFloat(R7i.xy) / scaleFactor); -R8i.xy = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R4i.zw)).xy); -// 0 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R12i.x; -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R12i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R123i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R0i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.w = R0i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R127i.w; -// 2 -R7i.x = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y)); -PV0i.x = R7i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.z = R7i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.x))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R3i.w; -// 3 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.x = R10i.x; -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R8i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R127i.w)); -PV1i.z = R8i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R127i.w; -R11i.x = floatBitsToInt(float(uf_remappedPS[2].x)); -PS1i = R11i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.y))); -PS0i = R127i.z; -// 5 -R4i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = R4i.x; -PV1i.y = R4i.x; -PV1i.z = R4i.x; -PV1i.w = R4i.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.w))); -// 6 -R8i.x = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z)); -PV0i.x = R8i.x; -R4i.y = floatBitsToInt(max(intBitsToFloat(R12i.y), -(intBitsToFloat(R12i.y)))); -R4i.y = floatBitsToInt(intBitsToFloat(R4i.y) / 2.0); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R2i.w = floatBitsToInt(max(intBitsToFloat(R12i.x), -(intBitsToFloat(R12i.x)))); -R2i.w = floatBitsToInt(intBitsToFloat(R2i.w) / 2.0); -PV0i.w = R2i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.y)); -R4i.w = floatBitsToInt(tempResultf); -PS0i = R4i.w; -R9i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R12i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(R7i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS0i = R127i.z; -// 1 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg2i = R4i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R4i.w))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R4i.w))); -PV1i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg2i))); -PV1i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R126i.z = floatBitsToInt(tempResultf); -PS1i = R126i.z; -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.z))); -PV0i.w = R126i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS1i))); -PS0i = R126i.x; -// 3 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -R123i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R8i.x))); -PS1i = R122i.x; -// 4 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R126i.z))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS1i))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(R124i.x)) * intBitsToFloat(R0i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R0i.y) + intBitsToFloat(PV1i.w))); -PS0i = R127i.w; -// 5 -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R127i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.x))); -R4i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R4i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 6 -backupReg0i = R126i.x; -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.w = R127i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R7i.z))); -PS0i = R122i.x; -// 7 -backupReg0i = R3i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -R3i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.z))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R3i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.x))); -PV1i.w = R126i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R10i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PS1i))); -PV0i.y = R123i.y; -R5i.z = floatBitsToInt(roundEven(intBitsToFloat(R11i.x))); -PV0i.z = R5i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.x) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(0x3ee66666))); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R4i.y) + -(intBitsToFloat(0x3ee66666))); -R123i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.w))*2.0); -PV1i.z = R123i.z; -R125i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41a00000)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -PS1i = R127i.x; -// 10 -R125i.x = floatBitsToInt((-(intBitsToFloat(R3i.y)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R126i.x))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R4i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.w))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(R3i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R126i.w))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x41a00000)); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 11 -backupReg0i = R125i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].x))); -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(R127i.x)); -PV1i.w = R125i.w; -R127i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R127i.x; -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(1.0 / -(intBitsToFloat(PV1i.w))); -PS0i = R125i.x; -// 13 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].y) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(backupReg0i))); -PV1i.w = R127i.w; -R124i.x = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(R125i.w))); -PS1i = R124i.x; -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV0i.x = R1i.x; -PV0i.y = R1i.y; -PV0i.z = R1i.z; -PV0i.w = R1i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(R125i.x)); -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); -R123i.y = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R126i.x) + intBitsToFloat(R127i.w))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R6i.z)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R127i.w; -// 16 -backupReg0i = R12i.x; -backupReg1i = R12i.y; -backupReg2i = R1i.x; -R12i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg0i))); -PV0i.x = R12i.x; -R12i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg1i))); -PV0i.y = R12i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R126i.w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R1i.x; -// 17 -backupReg0i = R1i.y; -R10i.x = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -R10i.x = clampFI32(R10i.x); -PV1i.x = R10i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R3i.z))); -PV1i.z = R7i.z; -R3i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(PV0i.z))); -PV1i.w = R3i.w; -R11i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R124i.x))); -R11i.w = clampFI32(R11i.w); -PS1i = R11i.w; -R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS2, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS3, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R1i.xyzw = floatBitsToInt(texture(textureUnitPS6, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex6)).xyzw); -R12i.xyz = floatBitsToInt(texture(textureUnitPS7, intBitsToFloat(R12i.xy)).xyz); -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R8i.y) + -(0.5)); -R127i.y = floatBitsToInt(intBitsToFloat(R8i.z) + -(0.5)); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R8i.x) + -(0.5)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R3i.w)); -PS0i = floatBitsToInt(tempResultf); -// 1 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS0i))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.z))); -PV1i.w = R126i.w; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); -PS1i = R125i.w; -// 2 -backupReg0i = R0i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV1i.z))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.y))); -PV0i.y = R124i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.x))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(0x40ddb3d7))); -PS0i = R126i.x; -// 3 -R123i.x = floatBitsToInt((-(intBitsToFloat(R127i.z)) * intBitsToFloat(R0i.z) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R2i.x) + -(0.5)); -R123i.w = floatBitsToInt((-(intBitsToFloat(R124i.x)) * intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(R2i.y) + -(0.5)); -PS1i = R127i.y; -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.y))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.x))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.w))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R2i.z) + -(0.5)); -PV0i.w = R127i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.z))); -PS0i = R125i.z; -// 5 -backupReg0i = R127i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R127i.y))); -PS1i = R124i.x; -// 6 -backupReg0i = R127i.w; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(backupReg0i))); -PS0i = R126i.z; -// 7 -backupReg0i = R126i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R5i.x) + -(0.5)); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x40ddb3d7))); -PV1i.y = R125i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R5i.y) + -(0.5)); -PV1i.z = R124i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R5i.z) + -(0.5)); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(backupReg0i))); -// 8 -backupReg0i = R0i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R124i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R125i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R125i.z) + intBitsToFloat(PS1i))); -PV0i.w = R125i.w; -R122i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R3i.y) + intBitsToFloat(R7i.z))); -PS0i = R122i.x; -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(PS0i))); -PV1i.y = R124i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R126i.w))); -PS1i = floatBitsToInt(-(intBitsToFloat(R10i.x)) + 1.0); -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.z) + intBitsToFloat(R125i.w))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R124i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(uf_remappedPS[9].x) + -(intBitsToFloat(R12i.x)))); -PV0i.w = R127i.w; -tempResultf = log2(intBitsToFloat(PS1i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 11 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.z), 0.0)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), 0.0)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].y), intBitsToFloat(PS0i))); -R123i.w = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.z))); -PV1i.w = R123i.w; -R124i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(uf_remappedPS[9].y) + -(intBitsToFloat(R12i.y)))); -PS1i = R124i.x; -// 12 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); -R124i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(uf_remappedPS[11].z)); -PV0i.y = R124i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -PS0i = R125i.w; -// 13 -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[11].y)); -R126i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedPS[12].x) + 0.0)); -PV1i.w = R126i.w; -// 14 -backupReg0i = R124i.y; -R124i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[12].z) + 0.0)); -PV0i.y = R124i.y; -R126i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedPS[12].y) + 0.0)); -PV0i.z = R126i.z; -// 15 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[10].x) + intBitsToFloat(R125i.w)); -PV1i.z = clampFI32(PV1i.z); -R123i.w = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(uf_remappedPS[9].z) + -(intBitsToFloat(R12i.z)))); -PV1i.w = R123i.w; -// 16 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.z))); -PV0i.x = R124i.x; -R123i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.x))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R126i.w))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R126i.z))); -// 17 -R123i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(PV0i.y) + 0.0)); -PV1i.x = R123i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(R124i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.z) + 0.0)); -PV1i.w = R123i.w; -// 18 -R11i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.w))); -PV0i.x = R11i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.x) + 0.0)); -PV0i.y = R123i.y; -R11i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.x))); -PS0i = R11i.y; -// 19 -R11i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R1i.w) + intBitsToFloat(PV0i.y))); -PV1i.z = R11i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R11i.x), intBitsToFloat(R11i.y), intBitsToFloat(R11i.z), intBitsToFloat(R11i.w)); -} diff --git a/Performance/TropicalFreeze_360p/e140e0d37005bddb_0000000000079259_ps_source.txt b/Performance/TropicalFreeze_360p/e140e0d37005bddb_0000000000079259_ps_source.txt deleted file mode 100644 index e732f716..00000000 --- a/Performance/TropicalFreeze_360p/e140e0d37005bddb_0000000000079259_ps_source.txt +++ /dev/null @@ -1,951 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader e140e0d37005bddb -uniform ivec4 uf_remappedPS[36]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x3ab78000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x30060000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x2b630000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R9f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R9f.x; -R9f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R9f.y; -R123f.z = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.z = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.z; -// 1 -R123f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R4f.w = PV0f.z + PV0f.w; -PV1f.w = R4f.w; -R127f.y = 1.0 / R1f.z; -PS1f = R127f.y; -// 2 -R123f.x = (PV1f.x * PV1f.x + PV1f.z); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R6f.y = R127f.z + PV1f.x; -PV0f.y = R6f.y; -R5f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R5f.z; -R123f.w = (R127f.z * R127f.z + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R6f.z = R1f.y * PS1f; -PS0f = R6f.z; -// 3 -PV1f.x = -(PV0f.w) + 1.0; -R7f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R7f.y; -R7f.z = R1f.x * R127f.y; -PV1f.z = R7f.z; -R127f.w = -(PV0f.x) + 1.0; -PV1f.w = R127f.w; -R126f.z = max(R9f.x, -(R9f.x)); -R126f.z /= 2.0; -PS1f = R126f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R127f.z = sqrt(PV1f.x); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.y = tempf.x; -PS1f = sqrt(R127f.w); -// 6 -R5f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.x = R5f.x; -R8f.y = R126f.z + -(intBitsToFloat(0x3ee66666)); -PV0f.y = R8f.y; -R4f.z = R127f.z + PS1f; -PV0f.z = R4f.z; -R0f.w = max(R9f.y, -(R9f.y)); -R0f.w /= 2.0; -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R5f.y = tempResultf; -PS0f = R5f.y; -R4f.x = (texture(textureUnitPS0, R9f.xy).x); -// 0 -tempf.x = R4f.w * R4f.w + R6f.y * R6f.y + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.y); -R127f.z = tempResultf; -PS0f = R127f.z; -// 1 -backupReg0f = R0f.x; -R0f.x = mul_nonIEEE(R0f.y, R5f.y); -PV1f.x = R0f.x; -R124f.y = mul_nonIEEE(R2f.z, PS0f); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(backupReg0f, R5f.y); -PV1f.z = R125f.z; -R5f.w = mul_nonIEEE(R0f.z, R5f.y); -PV1f.w = R5f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.z = tempResultf; -PS1f = R126f.z; -// 2 -R127f.x = mul_nonIEEE(R2f.x, R127f.z); -PV0f.x = R127f.x; -R127f.y = mul_nonIEEE(R4f.z, PS1f); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(PV1f.x, PV1f.y); -R127f.w = mul_nonIEEE(R2f.y, R127f.z); -PV0f.w = R127f.w; -R126f.y = mul_nonIEEE(R6f.y, PS1f); -PS0f = R126f.y; -// 3 -PV1f.x = mul_nonIEEE(R5f.w, PV0f.x); -R123f.y = (-(PV0f.w) * R5f.w + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(R125f.z, PV0f.y); -PV1f.w = mul_nonIEEE(R125f.z, PV0f.w); -R126f.x = mul_nonIEEE(R4f.w, R126f.z); -PS1f = R126f.x; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R127f.y; -PV0f.x = mul_nonIEEE(backupReg0f, R127f.y); -R127f.y = (-(R127f.x) * backupReg0f + PV1f.w); -PV0f.y = R127f.y; -R123f.z = (-(R124f.y) * R125f.z + PV1f.x); -PV0f.z = R123f.z; -R126f.w = (R126f.y * PV1f.y + PV1f.z); -PV0f.w = R126f.w; -R125f.y = mul_nonIEEE(R5f.w, backupReg1f); -PS0f = R125f.y; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.y * PV0f.z + PV0f.x); -PS1f = R122f.x; -// 6 -R125f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R125f.x; -R2f.y = (R126f.x * R127f.x + R126f.w); -PV0f.y = R2f.y; -PV0f.z = R0f.w + -(intBitsToFloat(0x3ee66666)); -R7f.w = (R126f.x * R127f.w + PS1f); -PV0f.w = R7f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R127f.x = tempResultf; -PS0f = R127f.x; -// 7 -R123f.x = (R126f.y * R127f.y + R125f.y); -PV1f.x = R123f.x; -R123f.y = (PV0f.x * intBitsToFloat(uf_remappedPS[3].w) + R5f.z); -PV1f.y = R123f.y; -R2f.z = mul_nonIEEE(R3f.z, PS0f); -PV1f.z = R2f.z; -R6f.w = mul_nonIEEE(R3f.x, PS0f); -PV1f.w = R6f.w; -PS1f = PV0f.z * intBitsToFloat(0x41a00000); -PS1f = clamp(PS1f, 0.0, 1.0); -// 8 -R6f.x = mul_nonIEEE(R3f.y, R127f.x); -PV0f.x = R6f.x; -PV0f.y = mul_nonIEEE(R2f.y, PV1f.w); -R4f.z = (R126f.x * R124f.y + PV1f.x); -PV0f.z = R4f.z; -R123f.w = (R6f.z * intBitsToFloat(uf_remappedPS[4].w) + PV1f.y); -PV0f.w = R123f.w; -R127f.x = -(PS1f) + 1.0; -PS0f = R127f.x; -// 9 -R123f.x = (R7f.w * PV0f.x + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * intBitsToFloat(uf_remappedPS[3].z) + R7f.y); -PV1f.y = R123f.y; -R123f.z = (R7f.z * intBitsToFloat(uf_remappedPS[5].w) + PV0f.w); -PV1f.z = R123f.z; -PV1f.w = R8f.y * intBitsToFloat(0x41a00000); -PV1f.w = clamp(PV1f.w, 0.0, 1.0); -R124f.y = mul_nonIEEE(R5f.x, R5f.x); -PS1f = R124f.y; -// 10 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[4].z) + PV1f.y); -PV0f.x = R123f.x; -R127f.y = -(PV1f.w) + 1.0; -PV0f.y = R127f.y; -R6f.z = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PV0f.z = R6f.z; -R123f.w = (R4f.z * R2f.z + PV1f.x)*2.0; -PV0f.w = R123f.w; -R127f.w = 1.0 / PV1f.z; -PS0f = R127f.w; -// 11 -R125f.x = (-(R7f.w) * PV0f.w + R6f.x); -PV1f.x = R125f.x; -R123f.y = (R7f.z * intBitsToFloat(uf_remappedPS[5].z) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (-(R2f.y) * PV0f.w + R6f.w); -PV1f.z = R123f.z; -R126f.w = (-(R4f.z) * PV0f.w + R2f.z); -PV1f.w = R126f.w; -R7f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[6].x); -PS1f = R7f.y; -// 12 -PV0f.x = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].z)); -PV0f.y = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].y)); -R126f.z = PV1f.y * R127f.w; -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].x)); -R126f.x = (R6f.z * R6f.z + R124f.y); -PS0f = R126f.x; -// 13 -R123f.x = (R125f.x * intBitsToFloat(uf_remappedPS[8].y) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * intBitsToFloat(uf_remappedPS[8].z) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R125f.x * intBitsToFloat(uf_remappedPS[8].x) + PV0f.w); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R7f.y, R7f.y); -PV1f.w = R127f.w; -R124f.y = 1.0 / -(PV0f.z); -PS1f = R124f.y; -// 14 -R123f.x = (R126f.w * intBitsToFloat(uf_remappedPS[9].x) + PV1f.z); -PV0f.x = R123f.x; -R123f.y = (R126f.w * intBitsToFloat(uf_remappedPS[9].y) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R126f.w * intBitsToFloat(uf_remappedPS[9].z) + PV1f.y); -PV0f.z = R123f.z; -R3f.w = mul_nonIEEE(R125f.z, R6f.w); -PV0f.w = R3f.w; -R8f.w = -(R1f.w) + -(R126f.z); -PS0f = R8f.w; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R1f.x = cubeMapSTM.x; -R1f.y = cubeMapSTM.y; -R1f.z = cubeMapSTM.z; -R1f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R1f.x; -PV1f.y = R1f.y; -PV1f.z = R1f.z; -PV1f.w = R1f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R124f.y; -// 16 -R4f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.x = R4f.x; -R8f.y = -(R3f.y) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R8f.y; -PV0f.z = mul_nonIEEE(R2f.y, PS1f); -PV0f.w = mul_nonIEEE(R7f.w, PS1f); -R126f.w = 1.0 / abs(PV1f.z); -PS0f = R126f.w; -// 17 -backupReg0f = R9f.x; -backupReg1f = R9f.y; -backupReg2f = R1f.x; -R9f.x = (R127f.y * PV0f.z + backupReg0f); -PV1f.x = R9f.x; -R9f.y = (R127f.x * PV0f.w + backupReg1f); -PV1f.y = R9f.y; -R7f.z = (PV0f.y * PV0f.y + R127f.w); -PV1f.z = R7f.z; -R0f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[6].z); -PV1f.w = R0f.w; -R1f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R1f.x; -// 18 -backupReg0f = R1f.y; -R2f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.x = R2f.x; -R1f.y = (backupReg0f * R126f.w + intBitsToFloat(0x3fc00000)); -PV0f.y = R1f.y; -R5f.z = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV0f.z = R5f.z; -R2f.w = (R4f.x * R4f.x + R126f.x); -PV0f.w = R2f.w; -R4f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PS0f = R4f.w; -R11f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R1f.yx,floatBitsToInt(R1f.w)),cubeMapArrayIndex3)).xyzw); -R10f.xyz = (texture(textureUnitPS4, R9f.xy).xyz); -// 0 -R127f.x = (R0f.w * R0f.w + R7f.z); -PV0f.x = R127f.x; -R127f.y = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV0f.y = R127f.y; -R125f.z = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(R5f.z, R5f.z); -tempResultf = 1.0 / sqrt(R2f.w); -R126f.z = tempResultf; -PS0f = R126f.z; -// 1 -PV1f.x = mul_nonIEEE(R4f.w, R4f.w); -R124f.y = mul_nonIEEE(R5f.x, PS0f); -PV1f.y = R124f.y; -R123f.z = (R2f.x * R2f.x + PV0f.w); -PV1f.z = R123f.z; -R125f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV1f.w = R125f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.w = tempResultf; -PS1f = R126f.w; -// 2 -backupReg0f = R7f.y; -R124f.x = mul_nonIEEE(R6f.z, R126f.z); -PV0f.x = R124f.x; -R125f.y = (R127f.y * R127f.y + PV1f.z); -PV0f.y = R125f.y; -PV0f.z = mul_nonIEEE(R2f.y, -(PV1f.y)); -R123f.w = (R125f.z * R125f.z + PV1f.x); -PV0f.w = R123f.w; -R7f.y = mul_nonIEEE(backupReg0f, PS1f); -PS0f = R7f.y; -// 3 -backupReg0f = R4f.x; -R4f.x = mul_nonIEEE(backupReg0f, R126f.z); -PV1f.x = R4f.x; -R123f.y = (R7f.w * -(PV0f.x) + PV0f.z); -PV1f.y = R123f.y; -R6f.z = (R125f.w * R125f.w + PV0f.w); -PV1f.z = R6f.z; -R1f.w = mul_nonIEEE(R8f.y, R126f.w); -PV1f.w = R1f.w; -tempResultf = 1.0 / sqrt(PV0f.y); -R125f.x = tempResultf; -PS1f = R125f.x; -// 4 -backupReg0f = R0f.w; -PV0f.x = mul_nonIEEE(R2f.y, -(R7f.y)); -R126f.y = (R4f.z * -(PV1f.x) + PV1f.y)*2.0; -PV0f.y = R126f.y; -R7f.z = mul_nonIEEE(R5f.z, PS1f); -PV0f.z = R7f.z; -R0f.w = mul_nonIEEE(backupReg0f, R126f.w); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV1f.z); -R8f.y = tempResultf; -PS0f = R8f.y; -// 5 -PV1f.x = mul_nonIEEE(R2f.y, -(PV0f.z)); -R9f.y = mul_nonIEEE(R2f.x, R125f.x); -PV1f.y = R9f.y; -R1f.z = mul_nonIEEE(R4f.w, PS0f); -PV1f.z = R1f.z; -R123f.w = (R7f.w * -(R1f.w) + PV0f.x); -PV1f.w = R123f.w; -R126f.x = (-(R2f.y) * PV0f.y + -(R124f.y)); -PS1f = R126f.x; -// 6 -backupReg0f = R125f.z; -R2f.x = mul_nonIEEE(R127f.y, R125f.x); -PV0f.x = R2f.x; -PV0f.y = mul_nonIEEE(R2f.w, R126f.z); -R125f.z = (R4f.z * -(R0f.w) + PV1f.w)*2.0; -PV0f.z = R125f.z; -R127f.w = (R7f.w * -(PV1f.y) + PV1f.x); -PV0f.w = R127f.w; -R0f.z = mul_nonIEEE(backupReg0f, R8f.y); -PS0f = R0f.z; -// 7 -PV1f.x = mul_nonIEEE(-(R6f.w), R126f.x); -R127f.y = (intBitsToFloat(uf_remappedPS[12].w) * PV0f.y + intBitsToFloat(uf_remappedPS[13].w)); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(R2f.y, -(R1f.z)); -R123f.w = (-(R7f.w) * R126f.y + -(R124f.x)); -PV1f.w = R123f.w; -R126f.z = mul_nonIEEE(R127f.x, R126f.w); -PS1f = R126f.z; -// 8 -R123f.x = (-(R2f.y) * R125f.z + -(R7f.y)); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R124f.y); -R127f.z = (R7f.w * -(R0f.z) + PV1f.z); -PV0f.z = R127f.z; -R2f.w = (R4f.z * -(R2f.x) + R127f.w)*2.0; -PV0f.w = R2f.w; -R127f.x = (-(R6f.x) * PV1f.w + PV1f.x); -PS0f = R127f.x; -// 9 -R126f.x = (intBitsToFloat(uf_remappedPS[15].x) * R127f.y + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.x = R126f.x; -R1f.y = mul_nonIEEE(R125f.w, R8f.y); -PV1f.y = R1f.y; -R5f.z = (R0f.x * R6f.x + R3f.w); -PV1f.z = R5f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[14].y) * R124f.x + PV0f.y); -PV1f.w = R127f.w; -R124f.z = mul_nonIEEE(-(R6f.w), PV0f.x); -PS1f = R124f.z; -// 10 -PV0f.x = mul_nonIEEE(R2f.y, R124f.y); -R124f.y = (intBitsToFloat(uf_remappedPS[16].w) * R126f.z + intBitsToFloat(uf_remappedPS[17].w)); -R124f.y = clamp(R124f.y, 0.0, 1.0); -PV0f.y = R124f.y; -R123f.z = (-(R4f.z) * R126f.y + -(R4f.x)); -PV0f.z = R123f.z; -R125f.w = (-(R7f.w) * R125f.z + -(R1f.w)); -PV0f.w = R125f.w; -R126f.w = (-(R4f.z) * R125f.z + -(R0f.w)); -PS0f = R126f.w; -// 11 -backupReg0f = R125f.y; -R123f.x = (-(R2f.y) * R2f.w + -(R7f.z)); -PV1f.x = R123f.x; -R125f.y = (R7f.w * R124f.x + PV0f.x); -PV1f.y = R125f.y; -R126f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R7f.y); -PV1f.z = R126f.z; -R124f.w = mul_nonIEEE(backupReg0f, R125f.x); -PV1f.w = R124f.w; -R3f.w = (-(R2f.z) * PV0f.z + R127f.x); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PS1f = R3f.w; -// 12 -R0f.x = (R4f.z * -(R1f.y) + R127f.z)*2.0; -PV0f.x = R0f.x; -R123f.y = (-(R6f.x) * R125f.w + R124f.z); -PV0f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[14].z) * R4f.x + R127f.w); -PV0f.z = R127f.z; -R127f.w = (R127f.y * R126f.x + intBitsToFloat(uf_remappedPS[15].z)); -PV0f.w = R127f.w; -R125f.w = mul_nonIEEE(-(R6f.w), PV1f.x); -PS0f = R125f.w; -// 13 -backupReg0f = R126f.z; -backupReg1f = R126f.w; -R127f.x = (intBitsToFloat(uf_remappedPS[19].x) * R124f.y + intBitsToFloat(uf_remappedPS[19].y)); -PV1f.x = R127f.x; -R126f.y = (R5f.w * R2f.z + R5f.z); -PV1f.y = R126f.y; -R126f.z = (intBitsToFloat(uf_remappedPS[18].y) * R1f.w + backupReg0f); -PV1f.z = R126f.z; -R126f.w = mul_nonIEEE(R2f.y, R7f.y); -PV1f.w = R126f.w; -R126f.x = (-(R2f.z) * backupReg1f + PV0f.y); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PS1f = R126f.x; -// 14 -R124f.x = mul_nonIEEE(R6f.z, R8f.y); -PV0f.x = R124f.x; -R123f.y = (-(R7f.w) * R2f.w + -(R9f.y)); -PV0f.y = R123f.y; -R123f.z = (-(R2f.y) * R0f.x + -(R1f.z)); -PV0f.z = R123f.z; -R5f.w = (intBitsToFloat(uf_remappedPS[20].w) * R124f.w + intBitsToFloat(uf_remappedPS[21].w)); -R5f.w = clamp(R5f.w, 0.0, 1.0); -PV0f.w = R5f.w; -R125f.z = mul_nonIEEE(R2f.y, R7f.z); -PS0f = R125f.z; -// 15 -backupReg0f = R127f.y; -R125f.x = (-(R6f.x) * PV0f.y + R125f.w); -PV1f.x = R125f.x; -R127f.y = mul_nonIEEE(-(R6f.w), PV0f.z); -PV1f.y = R127f.y; -R124f.z = (backupReg0f * R127f.w + intBitsToFloat(uf_remappedPS[15].w)); -PV1f.z = R124f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R7f.z); -PV1f.w = R127f.w; -R7f.z = (R4f.z * R4f.x + R125f.y); -R7f.z = clamp(R7f.z, 0.0, 1.0); -PS1f = R7f.z; -// 16 -backupReg0f = R127f.z; -backupReg1f = R126f.x; -R126f.x = (R7f.w * R1f.w + R126f.w); -PV0f.x = R126f.x; -R123f.y = (-(R7f.w) * R0f.x + -(R0f.z)); -PV0f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[2].w) * backupReg0f + intBitsToFloat(uf_remappedPS[14].w)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV0f.z = R127f.z; -R126f.w = max(R126f.y, -(R126f.y)); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV0f.w = R126f.w; -tempResultf = log2(backupReg1f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R124f.w = tempResultf; -PS0f = R124f.w; -// 17 -backupReg0f = R127f.x; -R127f.x = (R124f.y * backupReg0f + intBitsToFloat(uf_remappedPS[19].z)); -PV1f.x = R127f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[18].z) * R0f.w + R126f.z); -PV1f.y = R126f.y; -R123f.z = (-(R4f.z) * R2f.w + -(R2f.x)); -PV1f.z = R123f.z; -R125f.w = (-(R6f.x) * PV0f.y + R127f.y); -PV1f.w = R125f.w; -tempResultf = log2(R3f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126f.z = tempResultf; -PS1f = R126f.z; -// 18 -backupReg0f = R125f.x; -backupReg1f = R126f.w; -R125f.x = (intBitsToFloat(uf_remappedPS[22].y) * R9f.y + R127f.w); -PV0f.x = R125f.x; -R8f.y = mul_nonIEEE(R124f.z, R127f.z); -PV0f.y = R8f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[23].x) * R5f.w + intBitsToFloat(uf_remappedPS[23].y)); -PV0f.z = R127f.z; -R127f.w = (-(R2f.z) * PV1f.z + backupReg0f); -R127f.w = clamp(R127f.w, 0.0, 1.0); -PV0f.w = R127f.w; -R126f.w = -(backupReg1f) + 1.0; -PS0f = R126f.w; -// 19 -R5f.x = (intBitsToFloat(uf_remappedPS[24].w) * R124f.x + intBitsToFloat(uf_remappedPS[25].w)); -R5f.x = clamp(R5f.x, 0.0, 1.0); -PV1f.x = R5f.x; -R127f.y = (R7f.w * R9f.y + R125f.z); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(R2f.y, R1f.z); -R2f.w = (R4f.z * R0f.w + R126f.x); -R2f.w = clamp(R2f.w, 0.0, 1.0); -PV1f.w = R2f.w; -R122f.x = (-(R4f.z) * R0f.x + -(R1f.y)); -PS1f = R122f.x; -// 20 -backupReg0f = R124f.y; -backupReg1f = R127f.w; -R0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R1f.z); -PV0f.x = R0f.x; -R124f.y = (R7f.w * R0f.z + PV1f.z); -PV0f.y = R124f.y; -R1f.z = (-(R2f.z) * PS1f + R125f.w); -R1f.z = clamp(R1f.z, 0.0, 1.0); -PV0f.z = R1f.z; -R127f.w = (backupReg0f * R127f.x + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.w = R127f.w; -tempResultf = log2(backupReg1f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127f.x = tempResultf; -PS0f = R127f.x; -// 21 -backupReg0f = R7f.z; -R4f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R7f.z); -PV1f.x = R4f.x; -R2f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R7f.z); -PV1f.y = R2f.y; -R7f.z = (R4f.z * R2f.x + R127f.y); -R7f.z = clamp(R7f.z, 0.0, 1.0); -PV1f.z = R7f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), backupReg0f); -PV1f.w = R0f.w; -tempResultf = log2(R126f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R2f.z = tempResultf; -PS1f = R2f.z; -// 22 -R6f.x = (R5f.w * R127f.z + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.x = R6f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R126f.z); -R127f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R124f.w); -PV0f.z = R127f.z; -R7f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R127f.x); -PV0f.w = R7f.w; -R6f.y = (R4f.z * R1f.y + R124f.y); -R6f.y = clamp(R6f.y, 0.0, 1.0); -PS0f = R6f.y; -// 23 -R123f.w = (intBitsToFloat(uf_remappedPS[6].w) * R126f.y + intBitsToFloat(uf_remappedPS[18].w)); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV1f.w = R123f.w; -R9f.x = exp2(PV0f.y); -PS1f = R9f.x; -// 24 -R9f.y = (intBitsToFloat(uf_remappedPS[22].z) * R2f.x + R125f.x); -PV0f.y = R9f.y; -R4f.z = mul_nonIEEE(R127f.w, PV1f.w); -PV0f.z = R4f.z; -R3f.w = (intBitsToFloat(uf_remappedPS[28].x) * R5f.x + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.w = R3f.w; -R7f.y = exp2(R127f.z); -PS0f = R7f.y; -// 0 -R126f.x = (R5f.w * R6f.x + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.x = R126f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[26].y) * R0f.z + R0f.x); -PV0f.w = R123f.w; -tempResultf = log2(R1f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS0f = R125f.y; -// 1 -R125f.x = (R8f.y * R2f.y + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R125f.x; -R126f.y = (R8f.y * R4f.x + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.y = R126f.y; -R126f.z = (intBitsToFloat(uf_remappedPS[26].z) * R1f.y + PV0f.w); -PV1f.z = R126f.z; -R0f.z = exp2(R7f.w); -PS1f = R0f.z; -// 2 -R127f.x = (R8f.y * R0f.w + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R2f.w); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R2f.w); -// 3 -backupReg0f = R126f.y; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R2f.w); -R126f.y = (R4f.z * PV0f.y + backupReg0f); -PV1f.y = R126f.y; -R127f.z = (R5f.x * R3f.w + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.z = R127f.z; -R127f.w = (R4f.z * PV0f.z + R125f.x); -PV1f.w = R127f.w; -// 4 -R123f.x = (intBitsToFloat(uf_remappedPS[10].w) * R9f.y + intBitsToFloat(uf_remappedPS[22].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R124f.y = (R4f.z * PV1f.x + R127f.x); -PV0f.y = R124f.y; -// 5 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), R9f.x); -R127f.y = (R5f.x * R127f.z + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), R9f.x); -R126f.w = mul_nonIEEE(R126f.x, PV0f.x); -PV1f.w = R126f.w; -// 6 -R126f.x = (R8f.y * PV1f.x + 0.0); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R9f.x); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].y), R7f.z); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R7f.z); -R124f.w = (R8f.y * PV1f.z + 0.0); -PS0f = R124f.w; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R2f.z); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].z), R7f.z); -R125f.z = (R126f.w * PV0f.w + R127f.w); -PV1f.z = R125f.z; -R127f.w = (R126f.w * PV0f.z + R126f.y); -PV1f.w = R127f.w; -R127f.z = (R8f.y * PV0f.y + 0.0); -PS1f = R127f.z; -// 8 -R123f.y = (intBitsToFloat(uf_remappedPS[11].w) * R126f.z + intBitsToFloat(uf_remappedPS[26].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R2f.z = (R126f.w * PV1f.y + R124f.y); -PV0f.z = R2f.z; -R127f.x = exp2(PV1f.x); -PS0f = R127f.x; -// 9 -R124f.x = mul_nonIEEE(R127f.y, PV0f.y); -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), R7f.y); -R126f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R7f.y); -PV1f.z = R126f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), R7f.y); -// 10 -backupReg0f = R126f.x; -R126f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R6f.y); -PV0f.x = R126f.x; -R127f.y = (R4f.z * PV1f.y + backupReg0f); -PV0f.y = R127f.y; -R124f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R6f.y); -PV0f.z = R124f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R6f.y); -R125f.x = (R4f.z * PV1f.w + R124f.w); -PS0f = R125f.x; -// 11 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.y); -R123f.y = (R124f.x * PV0f.w + R127f.w); -PV1f.y = R123f.y; -R127f.z = intBitsToFloat(uf_remappedPS[30].x) + R127f.x; -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -R127f.w = (R4f.z * R126f.z + backupReg0f); -PV1f.w = R127f.w; -// 12 -R123f.x = (R11f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R10f.y)); -PV0f.x = R123f.x; -R125f.y = (R124f.x * R126f.x + R125f.z); -PV0f.y = R125f.y; -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), PV1f.y); -PV0f.z = R125f.z; -R125f.w = (R124f.x * R124f.z + R2f.z); -PV0f.w = R125f.w; -R124f.w = exp2(PV1f.x); -PS0f = R124f.w; -// 13 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R0f.z); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R0f.z); -R124f.z = (PV0f.x * R127f.z + R10f.y); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R0f.z); -// 14 -backupReg0f = R127f.y; -backupReg1f = R127f.w; -R123f.x = (R11f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R10f.z)); -PV0f.x = R123f.x; -R127f.y = (R126f.w * PV1f.y + backupReg0f); -PV0f.y = R127f.y; -R123f.z = (R11f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R10f.x)); -PV0f.z = R123f.z; -R127f.w = (R126f.w * PV1f.x + R125f.x); -PV0f.w = R127f.w; -R125f.x = (R126f.w * PV1f.w + backupReg1f); -PS0f = R125f.x; -// 15 -backupReg0f = R124f.w; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), R124f.w); -R124f.y = (PV0f.x * R127f.z + R10f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), R124f.w); -R124f.w = (PV0f.z * R127f.z + R10f.x); -PV1f.w = R124f.w; -PS1f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), backupReg0f); -// 16 -backupReg0f = R127f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), R125f.y); -R127f.y = (R124f.x * PV1f.x + R127f.w); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R125f.w); -R127f.w = (R124f.x * PV1f.z + backupReg0f); -PV0f.w = R127f.w; -R125f.y = (R124f.x * PS1f + R125f.x); -PS0f = R125f.y; -// 17 -backupReg0f = R125f.z; -PV1f.x = mul_nonIEEE(PV0f.x, R124f.w); -PV1f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[33].x)); -R125f.z = mul_nonIEEE(PV0f.z, R124f.y); -PV1f.z = R125f.z; -PV1f.w = mul_nonIEEE(backupReg0f, R124f.z); -R127f.z = -(intBitsToFloat(uf_remappedPS[34].w)) + 0.0; -R127f.z *= 2.0; -R127f.z = clamp(R127f.z, 0.0, 1.0); -PS1f = R127f.z; -// 18 -backupReg0f = R127f.y; -R123f.x = (R3f.y * intBitsToFloat(uf_remappedPS[33].y) + PV1f.y); -PV0f.x = R123f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[27].x) * R127f.w + PV1f.x); -PV0f.y = R127f.y; -R124f.z = (intBitsToFloat(uf_remappedPS[27].y) * backupReg0f + PV1f.w); -PV0f.z = R124f.z; -// 19 -R125f.x = (R3f.z * intBitsToFloat(uf_remappedPS[33].z) + PV0f.x); -PV1f.x = R125f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[27].z) * R125f.y + R125f.z); -PV1f.w = R123f.w; -// 20 -backupReg0f = R127f.y; -R124f.x = (intBitsToFloat(uf_remappedPS[27].z) * R11f.w + PV1f.w); -PV0f.x = R124f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[27].y) * R11f.w + R124f.z); -PV0f.y = R127f.y; -R124f.z = (intBitsToFloat(uf_remappedPS[27].x) * R11f.w + backupReg0f); -PV0f.z = R124f.z; -// 21 -backupReg0f = R125f.x; -R125f.x = -(PV0f.z) + intBitsToFloat(uf_remappedPS[35].x); -PV1f.x = R125f.x; -PV1f.z = -(intBitsToFloat(uf_remappedPS[33].w)) + backupReg0f; -R127f.w = -(PV0f.y) + intBitsToFloat(uf_remappedPS[35].y); -PV1f.w = R127f.w; -// 22 -R123f.y = (PV1f.z * intBitsToFloat(uf_remappedPS[35].w) + intBitsToFloat(uf_remappedPS[32].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -PV0f.z = -(R124f.x) + intBitsToFloat(uf_remappedPS[35].z); -// 23 -backupReg0f = R8f.w; -R123f.x = (R127f.w * PV0f.y + R127f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * PV0f.y + R124f.z); -PV1f.y = R123f.y; -R123f.w = (PV0f.z * PV0f.y + R124f.x); -PV1f.w = R123f.w; -R8f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), backupReg0f); -R8f.w = clamp(R8f.w, 0.0, 1.0); -PS1f = R8f.w; -// 24 -PV0f.x = -(R124f.x) + PV1f.w; -PV0f.y = -(R127f.y) + PV1f.x; -PV0f.z = -(R124f.z) + PV1f.y; -// 25 -R8f.x = (PV0f.z * R127f.z + R124f.z); -PV1f.x = R8f.x; -R8f.y = (PV0f.y * R127f.z + R127f.y); -PV1f.y = R8f.y; -R8f.z = (PV0f.x * R127f.z + R124f.x); -PV1f.z = R8f.z; -// export -passPixelColor0 = vec4(R8f.x, R8f.y, R8f.z, R8f.w); -} diff --git a/Performance/TropicalFreeze_360p/e1e74c17c6b17e64_000000000007924b_ps_source.txt b/Performance/TropicalFreeze_360p/e1e74c17c6b17e64_000000000007924b_ps_source.txt deleted file mode 100644 index 82b2f959..00000000 --- a/Performance/TropicalFreeze_360p/e1e74c17c6b17e64_000000000007924b_ps_source.txt +++ /dev/null @@ -1,427 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader e1e74c17c6b17e64 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2c210000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2c210000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x364c6000 res 256x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x29db2000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R127f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R127f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -PV1f.x = mul_nonIEEE(PV0f.y, PV0f.y); -R127f.y = PV0f.y + PV0f.w; -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R125f.w = PV0f.z + PV0f.x; -PV1f.w = R125f.w; -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R6f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.x = R6f.x; -R123f.y = (R127f.x * R127f.x + PV1f.z); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.z = R4f.z; -R123f.w = (R127f.z * R127f.z + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -PS0f = 1.0 / R1f.z; -// 3 -R7f.x = R1f.x * PS0f; -PV1f.x = R7f.x; -PV1f.y = -(PV0f.w) + 1.0; -R6f.z = R1f.y * PS0f; -PV1f.z = R6f.z; -R127f.w = -(PV0f.y) + 1.0; -PV1f.w = R127f.w; -R126f.z = R5f.x + 0.0; -PS1f = R126f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R127f.z = sqrt(PV1f.y); -PS0f = R127f.z; -// 5 -R127f.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = R127f.x; -PV1f.y = R127f.x; -PV1f.z = R127f.x; -PV1f.w = R127f.x; -PS1f = sqrt(R127f.w); -// 6 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].x), R126f.z); -PV0f.x = R5f.x; -R124f.y = R5f.z + 0.0; -PV0f.y = R124f.y; -R126f.z = R127f.z + PS1f; -PV0f.z = R126f.z; -R127f.w = R5f.y + 0.0; -PV0f.w = R127f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R126f.x = tempResultf; -PS0f = R126f.x; -// 7 -tempf.x = R127f.y * R127f.y + R125f.w * R125f.w + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.x); -R127f.z = tempResultf; -PS1f = R127f.z; -// 8 -R124f.x = mul_nonIEEE(R2f.z, PS1f); -PV0f.x = R124f.x; -R126f.y = mul_nonIEEE(R0f.y, R126f.x); -PV0f.y = R126f.y; -R124f.z = mul_nonIEEE(R0f.x, R126f.x); -PV0f.z = R124f.z; -R126f.w = mul_nonIEEE(R0f.z, R126f.x); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R125f.z = tempResultf; -PS0f = R125f.z; -// 9 -R126f.x = mul_nonIEEE(R126f.z, PS0f); -PV1f.x = R126f.x; -R125f.y = mul_nonIEEE(R2f.x, R127f.z); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.x); -R4f.w = mul_nonIEEE(R2f.y, R127f.z); -PV1f.w = R4f.w; -R127f.x = mul_nonIEEE(R125f.w, PS0f); -PS1f = R127f.x; -// 10 -backupReg0f = R127f.y; -R123f.x = (-(PV1f.w) * R126f.w + PV1f.z); -PV0f.x = R123f.x; -R127f.y = mul_nonIEEE(R126f.w, PV1f.y); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(R124f.z, PV1f.x); -R125f.w = mul_nonIEEE(R124f.z, PV1f.w); -PV0f.w = R125f.w; -R2f.y = mul_nonIEEE(backupReg0f, R125f.z); -PS0f = R2f.y; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R124f.w = (R127f.x * PV0f.x + PV0f.z); -PS1f = R124f.w; -// 12 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = mul_nonIEEE(R126f.w, backupReg0f); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(R126f.y, backupReg0f); -R123f.z = (-(R124f.x) * R124f.z + R127f.y); -PV0f.z = R123f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y), R127f.w); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R125f.x = tempResultf; -PS0f = R125f.x; -// 13 -backupReg0f = R126f.y; -R2f.x = (R2f.y * R125f.y + R124f.w); -PV1f.x = R2f.x; -R126f.y = mul_nonIEEE(R3f.x, PS0f); -PV1f.y = R126f.y; -R123f.z = (R127f.x * PV0f.z + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (-(R125f.y) * backupReg0f + R125f.w); -PV1f.w = R123f.w; -R125f.y = mul_nonIEEE(R3f.z, PS0f); -PS1f = R125f.y; -// 14 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(R3f.y, R125f.x); -PV0f.x = R127f.x; -R123f.y = (backupReg0f * PV1f.w + R126f.x); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(PV1f.x, PV1f.y); -R125f.w = (R2f.y * R4f.w + PV1f.z); -PV0f.w = R125f.w; -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), R124f.y); -PS0f = R4f.w; -// 15 -R123f.x = (PV0f.w * PV0f.x + PV0f.z); -PV1f.x = R123f.x; -R124f.z = (R2f.y * R124f.x + PV0f.y); -PV1f.z = R124f.z; -R3f.w = (R1f.w * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(uf_remappedPS[3].y)); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -// 16 -R123f.w = (PV1f.z * R125f.y + PV1f.x)*2.0; -PV0f.w = R123f.w; -// 17 -backupReg0f = R127f.x; -backupReg1f = R124f.z; -R127f.x = (-(R125f.w) * PV0f.w + backupReg0f); -PV1f.x = R127f.x; -R123f.y = (-(R2f.x) * PV0f.w + R126f.y); -PV1f.y = R123f.y; -R124f.z = (-(backupReg1f) * PV0f.w + R125f.y); -PV1f.z = R124f.z; -// 18 -PV0f.x = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].z)); -PV0f.z = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].y)); -PV0f.w = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].x)); -// 19 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[5].y) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[5].x) + PV0f.w); -PV1f.y = R123f.y; -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[5].z) + PV0f.x); -PV1f.w = R123f.w; -// 20 -R123f.x = (R124f.z * intBitsToFloat(uf_remappedPS[6].x) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R124f.z * intBitsToFloat(uf_remappedPS[6].y) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R124f.z * intBitsToFloat(uf_remappedPS[6].z) + PV1f.w); -PV0f.z = R123f.z; -// 21 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R2f.x = cubeMapSTM.x; -R2f.y = cubeMapSTM.y; -R2f.z = cubeMapSTM.z; -R2f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R2f.x; -PV1f.y = R2f.y; -PV1f.z = R2f.z; -PV1f.w = R2f.w; -// 22 -PS0f = 1.0 / abs(PV1f.z); -// 23 -backupReg0f = R2f.x; -backupReg1f = R2f.y; -R2f.x = (backupReg0f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.x = R2f.x; -R2f.y = (backupReg1f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.y = R2f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R2f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R2f.yx,floatBitsToInt(R2f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -PV0f.x = mul_nonIEEE(R2f.x, intBitsToFloat(uf_remappedPS[7].x)); -R123f.y = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R2f.y, intBitsToFloat(uf_remappedPS[7].y)); -PV0f.w = mul_nonIEEE(R2f.z, intBitsToFloat(uf_remappedPS[7].z)); -// 1 -R123f.x = (R5f.x * PV0f.x + 0.0); -PV1f.x = R123f.x; -R123f.y = (PV0f.y * intBitsToFloat(uf_remappedPS[8].w) + R6f.x); -PV1f.y = R123f.y; -R123f.z = (PV0f.y * intBitsToFloat(uf_remappedPS[8].z) + R4f.z); -PV1f.z = R123f.z; -R123f.w = (R0f.w * PV0f.z + 0.0); -PV1f.w = R123f.w; -R127f.x = (R4f.w * PV0f.w + 0.0); -PS1f = R127f.x; -// 2 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[9].z) + PV1f.z); -PV0f.x = R123f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[10].x) * R2f.w + PV1f.x); -PV0f.y = R126f.y; -R125f.z = (intBitsToFloat(uf_remappedPS[10].y) * R2f.w + PV1f.w); -PV0f.z = R125f.z; -R123f.w = (R6f.z * intBitsToFloat(uf_remappedPS[9].w) + PV1f.y); -PV0f.w = R123f.w; -// 3 -backupReg0f = R127f.x; -R127f.x = (intBitsToFloat(uf_remappedPS[10].z) * R2f.w + backupReg0f); -PV1f.x = R127f.x; -R123f.y = (R7f.x * intBitsToFloat(uf_remappedPS[11].w) + PV0f.w); -PV1f.y = R123f.y; -R124f.z = (R7f.x * intBitsToFloat(uf_remappedPS[11].z) + PV0f.x); -PV1f.z = R124f.z; -// 4 -PV0f.x = -(PV1f.x) + intBitsToFloat(uf_remappedPS[12].z); -PV0f.y = -(R125f.z) + intBitsToFloat(uf_remappedPS[12].y); -PV0f.z = -(R126f.y) + intBitsToFloat(uf_remappedPS[12].x); -PS0f = 1.0 / PV1f.y; -// 5 -R3f.x = (PV0f.z * R3f.w + R126f.y); -PV1f.x = R3f.x; -R3f.y = (PV0f.y * R3f.w + R125f.z); -PV1f.y = R3f.y; -R3f.z = (PV0f.x * R3f.w + R127f.x); -PV1f.z = R3f.z; -PV1f.w = R124f.z * PS0f; -// 6 -PV0f.x = -(R1f.w) + -(PV1f.w); -// 7 -R3f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.x); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -// export -passPixelColor0 = vec4(R3f.x, R3f.y, R3f.z, R3f.w); -} diff --git a/Performance/TropicalFreeze_360p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt b/Performance/TropicalFreeze_360p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt deleted file mode 100644 index 5ed2ff2c..00000000 --- a/Performance/TropicalFreeze_360p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt +++ /dev/null @@ -1,552 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader e69e73f7e5e242b1 -uniform ivec4 uf_remappedPS[16]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2DArray textureUnitPS1;// Tex1 addr 0x2dfd6000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS2;// Tex2 addr 0x2ebd8000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS3;// Tex3 addr 0x30a94000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0x36cd2000 res 64x64x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0x30924000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS6;// Tex6 addr 0x358f2000 res 256x256x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x6) Sampler6 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -in vec4 passParameter7; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex6 = 0.0; -R7i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R6i = floatBitsToInt(passParameter7); -R8i.xy = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R4i.zw)).xy); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R7i.xy = floatBitsToInt(intBitsToFloat(R7i.xy) / scaleFactor); -R127i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(float(uf_remappedPS[0].x)); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R125i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.x)); -PV1i.w = R125i.w; -R5i.z = floatBitsToInt(roundEven(intBitsToFloat(PS0i))); -PS1i = R5i.z; -// 2 -backupReg0i = R7i.x; -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[1].x))); -PV0i.x = R7i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.y))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(uf_remappedPS[1].y))); -PV0i.z = R7i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS0i = R126i.w; -// 3 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].w), 1.0)); -PV1i.x = R9i.x; -R9i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS0i)); -PV1i.y = R9i.y; -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R127i.w; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), 1.0)); -PS1i = R8i.y; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.y = floatBitsToInt(sqrt(intBitsToFloat(PV1i.z))); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.w))); -// 6 -backupReg0i = R127i.y; -R10i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R126i.w)); -PV0i.x = R10i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z)); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PS1i)); -PV0i.z = R126i.z; -R7i.w = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(uf_remappedPS[3].y))); -R7i.w = clampFI32(R7i.w); -PV0i.w = R7i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R125i.w) * intBitsToFloat(R125i.w) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.z)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 8 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R126i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R126i.w))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); -PV0i.z = R124i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.w))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 9 -backupReg0i = R126i.z; -backupReg1i = R125i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.x))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.x))); -PV1i.w = R125i.w; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -PS1i = R127i.z; -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R127i.y))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.y))); -R123i.z = floatBitsToInt((-(intBitsToFloat(PV1i.w)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.w))); -// 11 -backupReg0i = R125i.z; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt((-(intBitsToFloat(R124i.z)) * intBitsToFloat(R125i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R125i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.w))); -PV1i.w = R127i.w; -R126i.w = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PS1i = R126i.w; -// 12 -R0i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.x))); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R126i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R126i.z))); -R124i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R6i.z)); -PV0i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(tempResultf); -// 13 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.z) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); -PS1i = R126i.y; -// 14 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -R7i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R125i.w) + intBitsToFloat(PV1i.w))); -PV0i.y = R7i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R125i.z; -R122i.x = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(R124i.w))); -PS0i = R122i.x; -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(R127i.x) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -// 16 -R124i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R7i.y) + intBitsToFloat(PV1i.x))); -PV0i.x = R124i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.z))*2.0); -PV0i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R124i.z = floatBitsToInt(tempResultf); -PS0i = R124i.z; -// 17 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((-(intBitsToFloat(R7i.y)) * intBitsToFloat(PV0i.w) + intBitsToFloat(backupReg0i))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R0i.x)) * intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.z))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((-(intBitsToFloat(R125i.z)) * intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.y))); -PV1i.z = R127i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS0i))); -PV1i.w = R0i.w; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS0i))); -PS1i = R3i.y; -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].z))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R124i.z))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].x))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.w))); -PS0i = R126i.x; -// 19 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R3i.y))); -// 20 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((-(intBitsToFloat(R3i.y)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.z))); -PV0i.w = R127i.w; -R125i.w = floatBitsToInt((-(intBitsToFloat(R0i.w)) * intBitsToFloat(R125i.y) + intBitsToFloat(PS1i))); -PS0i = R125i.w; -// 21 -redcCUBE(vec4(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)),vec4(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.z)),cubeMapSTM,cubeMapFaceId); -R4i.x = floatBitsToInt(cubeMapSTM.x); -R4i.y = floatBitsToInt(cubeMapSTM.y); -R4i.z = floatBitsToInt(cubeMapSTM.z); -R4i.w = cubeMapFaceId; -PV1i.x = R4i.x; -PV1i.y = R4i.y; -PV1i.z = R4i.z; -PV1i.w = R4i.w; -R122i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x))); -PS1i = R122i.x; -// 22 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R127i.w))); -PV0i.x = R8i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PS1i))); -PV0i.y = R0i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R125i.w))); -R3i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(R124i.x))); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 23 -backupReg0i = R4i.x; -backupReg1i = R4i.y; -R4i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R4i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.z))); -PV1i.z = R3i.z; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.y))); -PS1i = R3i.x; -R6i.xyzw = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS2, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS3, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R7i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R7i.xz)).x); -R4i.xyzw = floatBitsToInt(texture(textureUnitPS6, vec4(redcCUBEReverse(intBitsToFloat(R4i.yx),R4i.w),cubeMapArrayIndex6)).xyzw); -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R6i.y) + -(0.5)); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) + -(0.5)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = floatBitsToInt(intBitsToFloat(R6i.x) + -(0.5)); -R122i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.x))); -PS0i = R122i.x; -// 1 -R124i.x = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R0i.w) + intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.w))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.x))); -PV1i.z = R125i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.y))); -PV1i.w = R127i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(0x40ddb3d7))); -PS1i = R125i.x; -// 2 -backupReg0i = R0i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R2i.z) + -(0.5)); -PV0i.y = floatBitsToInt(intBitsToFloat(R2i.y) + -(0.5)); -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.x) + -(0.5)); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = R126i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R3i.z))); -PS0i = R122i.x; -// 3 -backupReg0i = R125i.x; -backupReg0i = R125i.x; -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); -PV1i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.y))); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R8i.x) + intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -R124i.w = floatBitsToInt(intBitsToFloat(R5i.y) + -(0.5)); -PS1i = R124i.w; -// 4 -backupReg0i = R126i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R5i.x) + -(0.5)); -R126i.y = floatBitsToInt(intBitsToFloat(R5i.z) + -(0.5)); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(R125i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(backupReg0i))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(R127i.w))); -// 5 -backupReg0i = R125i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); -PV1i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(R125i.x) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R124i.w))); -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PS1i) + intBitsToFloat(PV1i.w))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(uf_remappedPS[7].x))); -PS0i = R126i.y; -// 7 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.y), 0.0)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), 0.0)); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[8].w) + intBitsToFloat(R9i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.y))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(R8i.y))); -PS1i = R122i.x; -// 8 -R125i.x = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(uf_remappedPS[9].w) + intBitsToFloat(PV1i.z))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(uf_remappedPS[10].y)); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(uf_remappedPS[10].x)); -R125i.y = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(uf_remappedPS[9].z) + intBitsToFloat(PS1i))); -PS0i = R125i.y; -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(uf_remappedPS[10].z)); -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[11].x) + 0.0)); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[11].y) + 0.0)); -PV1i.w = R126i.w; -// 10 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedPS[11].z) + 0.0)); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(R125i.x))); -PV0i.z = R123i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(uf_remappedPS[12].z) + intBitsToFloat(R125i.y))); -PV0i.w = R125i.w; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R126i.w))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(PV0i.y))); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(uf_remappedPS[7].y))); -PV0i.y = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS1i)); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R126i.y) + 0.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(uf_remappedPS[7].z))); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(PV0i.y))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.z))); -PV1i.w = R126i.w; -// 14 -R126i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R127i.z; -// 15 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[15].z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[15].y)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(uf_remappedPS[15].x)); -// 16 -R7i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R7i.w) + intBitsToFloat(R126i.w))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R7i.w) + intBitsToFloat(R127i.z))); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R7i.w) + intBitsToFloat(R126i.y))); -PV0i.z = R7i.z; -R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), intBitsToFloat(R125i.z))); -R7i.w = clampFI32(R7i.w); -PV0i.w = R7i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -} diff --git a/Performance/TropicalFreeze_360p/ec892debcac98ee8_00000000003c9259_ps_source.txt b/Performance/TropicalFreeze_360p/ec892debcac98ee8_00000000003c9259_ps_source.txt deleted file mode 100644 index 3d3b67be..00000000 --- a/Performance/TropicalFreeze_360p/ec892debcac98ee8_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,480 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 640.0; //overwidth value.0 -const float overwriteHeight = 360.0; -// shader ec892debcac98ee8 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[12]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x36d08000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x380d0000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x1e0a0000 res 128x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x30746000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R10f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R11f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R11f.x; -R11f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R11f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.x = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.x; -// 1 -R123f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(PV0f.w, PV0f.w); -R5f.z = PV0f.z + PV0f.w; -PV1f.z = R5f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R127f.z = 1.0 / R1f.z; -PS1f = R127f.z; -// 2 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.x = R5f.x; -R4f.y = R127f.x + PV1f.x; -PV0f.y = R4f.y; -R123f.z = (R127f.x * R127f.x + PV1f.w); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R123f.w = (PV1f.x * PV1f.x + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R6f.z = R1f.y * PS1f; -PS0f = R6f.z; -// 3 -backupReg0f = R127f.z; -R8f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.x = R8f.x; -PV1f.y = -(PV0f.z) + 1.0; -R127f.z = -(PV0f.w) + 1.0; -PV1f.z = R127f.z; -R4f.w = R1f.x * backupReg0f; -PV1f.w = R4f.w; -R126f.w = max(R11f.x, -(R11f.x)); -R126f.w /= 2.0; -PS1f = R126f.w; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + R0f.z * R0f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.z = tempf.x; -R127f.w = sqrt(PV1f.y); -PS0f = R127f.w; -// 5 -R4f.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = R4f.x; -PV1f.y = R4f.x; -PV1f.z = R4f.x; -PV1f.w = R4f.x; -PS1f = sqrt(R127f.z); -// 6 -R9f.x = R126f.w + -(intBitsToFloat(0x3ee66666)); -PV0f.x = R9f.x; -R6f.y = max(R11f.y, -(R11f.y)); -R6f.y /= 2.0; -PV0f.y = R6f.y; -R4f.z = R127f.w + PS1f; -PV0f.z = R4f.z; -R2f.w = R10f.x + 0.0; -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.z); -R6f.x = tempResultf; -PS0f = R6f.x; -R7f.x = (texture(textureUnitPS0, R11f.xy).x); -// 0 -tempf.x = R5f.z * R5f.z + R4f.y * R4f.y + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.x); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R125f.x = mul_nonIEEE(R2f.z, PS0f); -PV1f.x = R125f.x; -R125f.y = mul_nonIEEE(R0f.x, R6f.x); -PV1f.y = R125f.y; -R124f.z = mul_nonIEEE(R0f.z, R6f.x); -PV1f.z = R124f.z; -R0f.w = mul_nonIEEE(R0f.y, R6f.x); -PV1f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.y = tempResultf; -PS1f = R126f.y; -// 2 -R127f.x = mul_nonIEEE(R4f.z, PS1f); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(PV1f.w, PV1f.x); -R127f.z = mul_nonIEEE(R2f.y, R127f.y); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R2f.x, R127f.y); -PV0f.w = R126f.w; -R126f.x = mul_nonIEEE(R4f.y, PS1f); -PS0f = R126f.x; -// 3 -R123f.x = (-(PV0f.z) * R124f.z + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R125f.y, PV0f.x); -R126f.z = mul_nonIEEE(R125f.y, PV0f.z); -PV1f.z = R126f.z; -R127f.w = mul_nonIEEE(R124f.z, PV0f.w); -PV1f.w = R127f.w; -R125f.z = mul_nonIEEE(R5f.z, R126f.y); -PS1f = R125f.z; -// 4 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R125f.w = (R126f.x * PV1f.x + PV1f.y); -PS0f = R125f.w; -// 5 -R123f.x = (-(R126f.w) * R0f.w + R126f.z); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R124f.z, R127f.x); -PV1f.z = mul_nonIEEE(R0f.w, R127f.x); -R123f.w = (-(R125f.x) * R125f.y + R127f.w); -PV1f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R127f.x = tempResultf; -PS1f = R127f.x; -// 6 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = (R125f.z * R126f.w + R125f.w); -PV0f.x = R126f.x; -R123f.y = (backupReg0f * PV1f.w + PV1f.z); -PV0f.y = R123f.y; -R123f.z = (backupReg0f * PV1f.x + PV1f.y); -PV0f.z = R123f.z; -R127f.w = mul_nonIEEE(R3f.x, PS1f); -PV0f.w = R127f.w; -R126f.y = (R7f.x * intBitsToFloat(0x40000000) + -(1.0)); -PS0f = R126f.y; -// 7 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(PV0f.x, PV0f.w); -R127f.y = (R125f.z * R125f.x + PV0f.z); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(R3f.y, R127f.x); -PV1f.z = R127f.z; -R124f.w = (R125f.z * backupReg0f + PV0f.y); -PV1f.w = R124f.w; -R122f.x = (PS0f * intBitsToFloat(uf_remappedPS[2].w) + R5f.x); -PS1f = R122f.x; -// 8 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[3].w) + PS1f); -PV0f.x = R123f.x; -R124f.y = mul_nonIEEE(R3f.z, R127f.x); -PV0f.y = R124f.y; -R123f.z = (R126f.y * intBitsToFloat(uf_remappedPS[2].z) + R8f.x); -PV0f.z = R123f.z; -R123f.w = (PV1f.w * PV1f.z + PV1f.x); -PV0f.w = R123f.w; -PS0f = R6f.y + -(intBitsToFloat(0x3ee66666)); -// 9 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[3].z) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R4f.w * intBitsToFloat(uf_remappedPS[4].w) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R127f.y * PV0f.y + PV0f.w)*2.0; -PV1f.z = R123f.z; -R126f.w = R9f.x * intBitsToFloat(0x41a00000); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -R126f.y = PS0f * intBitsToFloat(0x41a00000); -R126f.y = clamp(R126f.y, 0.0, 1.0); -PS1f = R126f.y; -// 10 -R127f.x = (-(R124f.w) * PV1f.z + R127f.z); -PV0f.x = R127f.x; -R123f.y = (-(R126f.x) * PV1f.z + R127f.w); -PV0f.y = R123f.y; -R123f.z = (R4f.w * intBitsToFloat(uf_remappedPS[4].z) + PV1f.x); -PV0f.z = R123f.z; -R125f.w = (-(R127f.y) * PV1f.z + R124f.y); -PV0f.w = R125f.w; -PS0f = 1.0 / PV1f.y; -// 11 -backupReg0f = R126f.w; -PV1f.x = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].y)); -PV1f.y = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].z)); -PV1f.z = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].x)); -R126f.w = PV0f.z * PS0f; -PV1f.w = R126f.w; -R125f.x = -(backupReg0f) + 1.0; -PS1f = R125f.x; -// 12 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[6].z) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[6].x) + PV1f.z); -PV0f.y = R123f.y; -R125f.z = -(R126f.y) + 1.0; -PV0f.z = R125f.z; -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[6].y) + PV1f.x); -PV0f.w = R123f.w; -R127f.x = 1.0 / -(PV1f.w); -PS0f = R127f.x; -// 13 -backupReg0f = R127f.w; -R123f.x = (R125f.w * intBitsToFloat(uf_remappedPS[7].x) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.w * intBitsToFloat(uf_remappedPS[7].y) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R125f.w * intBitsToFloat(uf_remappedPS[7].z) + PV0f.x); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R125f.y, backupReg0f); -PV1f.w = R127f.w; -R126f.z = R10f.y + 0.0; -PS1f = R126f.z; -// 14 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R4f.x = cubeMapSTM.x; -R4f.y = cubeMapSTM.y; -R4f.z = cubeMapSTM.z; -R4f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R4f.x; -PV0f.y = R4f.y; -PV0f.z = R4f.z; -PV0f.w = R4f.w; -PS0f = intBitsToFloat(uf_remappedPS[0].z) * R127f.x; -// 15 -PV1f.x = mul_nonIEEE(R124f.w, PS0f); -R123f.y = (R0f.w * R127f.z + R127f.w); -PV1f.y = R123f.y; -R127f.z = R10f.z + 0.0; -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(R126f.x, PS0f); -R127f.w = 1.0 / abs(PV0f.z); -PS1f = R127f.w; -// 16 -backupReg0f = R11f.x; -backupReg1f = R11f.y; -backupReg2f = R2f.w; -backupReg3f = R4f.x; -R11f.x = (R125f.x * PV1f.w + backupReg0f); -PV0f.x = R11f.x; -R11f.y = (R125f.z * PV1f.x + backupReg1f); -PV0f.y = R11f.y; -R123f.z = (R124f.z * R124f.y + PV1f.y); -PV0f.z = R123f.z; -R2f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), backupReg2f); -PV0f.w = R2f.w; -R4f.x = (backupReg3f * PS1f + intBitsToFloat(0x3fc00000)); -PS0f = R4f.x; -// 17 -backupReg0f = R4f.y; -backupReg1f = R1f.w; -R10f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), R126f.z); -PV1f.x = R10f.x; -R4f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV1f.y = R4f.y; -R1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), R127f.z); -PV1f.z = R1f.z; -R1f.w = max(PV0f.z, -(PV0f.z)); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PV1f.w = R1f.w; -R1f.x = -(backupReg1f) + -(R126f.w); -PS1f = R1f.x; -R4f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R4f.yx,floatBitsToInt(R4f.w)),cubeMapArrayIndex4)).xyzw); -R11f.xyz = (texture(textureUnitPS5, R11f.xy).xyz); -// 0 -R125f.x = (R4f.y * intBitsToFloat(uf_remappedPS[9].y) + -(R11f.y)); -PV0f.x = R125f.x; -R124f.y = (R4f.x * intBitsToFloat(uf_remappedPS[9].x) + -(R11f.x)); -PV0f.y = R124f.y; -PV0f.z = -(R1f.w) + 1.0; -R127f.w = (R4f.z * intBitsToFloat(uf_remappedPS[9].z) + -(R11f.z)); -PV0f.w = R127f.w; -// 1 -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R1f.x); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV1f.w = R0f.w; -tempResultf = log2(PV0f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 2 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].y), PS1f); -// 3 -PS1f = exp2(PV0f.x); -// 4 -PV0f.z = intBitsToFloat(uf_remappedPS[10].x) + PS1f; -PV0f.z = clamp(PV0f.z, 0.0, 1.0); -// 5 -R123f.x = (R127f.w * PV0f.z + R11f.z); -PV1f.x = R123f.x; -R123f.y = (R125f.x * PV0f.z + R11f.y); -PV1f.y = R123f.y; -R123f.z = (R124f.y * PV0f.z + R11f.x); -PV1f.z = R123f.z; -// 6 -R123f.y = (R1f.z * PV1f.x + 0.0); -PV0f.y = R123f.y; -R123f.z = (R10f.x * PV1f.y + 0.0); -PV0f.z = R123f.z; -R123f.w = (R2f.w * PV1f.z + 0.0); -PV0f.w = R123f.w; -// 7 -R0f.x = (intBitsToFloat(uf_remappedPS[11].x) * R4f.w + PV0f.w); -PV1f.x = R0f.x; -R0f.y = (intBitsToFloat(uf_remappedPS[11].y) * R4f.w + PV0f.z); -PV1f.y = R0f.y; -R0f.z = (intBitsToFloat(uf_remappedPS[11].z) * R4f.w + PV0f.y); -PV1f.z = R0f.z; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -} diff --git a/Performance/TropicalFreeze_360p/rules.txt b/Performance/TropicalFreeze_360p/rules.txt index 41184f80..b8d0ef29 100644 --- a/Performance/TropicalFreeze_360p/rules.txt +++ b/Performance/TropicalFreeze_360p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010137F00,0005000010138300,0005000010144800 name = "Donkey Kong Country: Tropical Freeze - 360p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Performance/TropicalFreeze_540p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt b/Performance/TropicalFreeze_540p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt deleted file mode 100644 index 0164ca8c..00000000 --- a/Performance/TropicalFreeze_540p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,500 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //water 1.2 opening -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader 1bfa8cd906df24d9 -uniform ivec4 uf_remappedPS[14]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x34958000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x35828000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x19ba0000 res 256x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x34328000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R7i.xy = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xy); -R8i.xyz = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R5i.xy)).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6i.xy = floatBitsToInt(intBitsToFloat(R6i.xy) / scaleFactor); -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R9i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R9i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.w; -// 1 -R6i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.x = R6i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R126i.w; -// 2 -R4i.x = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.y)); -PV0i.x = R4i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.w))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R4i.w; -R5i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R5i.z; -// 3 -R127i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PV1i.x = R127i.x; -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.y = R7i.y; -R6i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R126i.w)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R127i.y = floatBitsToInt(max(intBitsToFloat(R9i.x), -(intBitsToFloat(R9i.x)))); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); -PS1i = R127i.y; -// 4 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.w))); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.x))); -// 6 -R5i.x = floatBitsToInt(max(intBitsToFloat(R9i.y), -(intBitsToFloat(R9i.y)))); -R5i.x = floatBitsToInt(intBitsToFloat(R5i.x) / 2.0); -PV0i.x = R5i.x; -R5i.y = floatBitsToInt(intBitsToFloat(R127i.y) + -(intBitsToFloat(0x3ee66666))); -PV0i.y = R5i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R0i.w = floatBitsToInt(intBitsToFloat(R8i.x) + 0.0); -PV0i.w = R0i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.x)); -R6i.y = floatBitsToInt(tempResultf); -PS0i = R6i.y; -R7i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R9i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.y)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 1 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R6i.y))); -PV1i.x = R0i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R6i.y))); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R6i.y))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS1i = R127i.z; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R126i.w))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R126i.w))); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.y))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); -PS0i = R127i.w; -// 3 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R127i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.x))); -PV1i.w = R126i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(backupReg1i))); -PS1i = R127i.x; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.x))); -PS0i = R126i.y; -// 5 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R127i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(R125i.z) + intBitsToFloat(R126i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(R125i.w) + intBitsToFloat(R127i.z))); -PV1i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 6 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.x = R124i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R126i.z) + intBitsToFloat(R126i.y))); -PV0i.w = R127i.w; -R125i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PS0i = R125i.x; -// 7 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R126i.x) + intBitsToFloat(PV0i.z))); -PV1i.y = R125i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg1i) + intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); -R122i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R4i.w))); -PS1i = R122i.x; -// 8 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R126i.w))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R7i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(PS1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R5i.x) + -(intBitsToFloat(0x3ee66666))); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.z))*2.0); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(0x41a00000)); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -R125i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41a00000)); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -backupReg0i = R126i.z; -R123i.x = floatBitsToInt((-(intBitsToFloat(R127i.w)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R124i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.w))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R126i.x))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R127i.x))); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].x))); -R6i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(PS0i)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].y))); -R124i.z = floatBitsToInt(-(intBitsToFloat(R127i.z)) + 1.0); -PS1i = R124i.z; -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(-(intBitsToFloat(R125i.x)) + 1.0); -PV0i.w = R126i.w; -R127i.z = floatBitsToInt(1.0 / -(intBitsToFloat(PV1i.z))); -PS0i = R127i.z; -// 13 -backupReg0i = R125i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R124i.x))); -PV1i.w = R125i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R8i.y) + 0.0); -PS1i = R126i.y; -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R5i.x = floatBitsToInt(cubeMapSTM.x); -R5i.y = floatBitsToInt(cubeMapSTM.y); -R5i.z = floatBitsToInt(cubeMapSTM.z); -R5i.w = cubeMapFaceId; -PV0i.x = R5i.x; -PV0i.y = R5i.y; -PV0i.z = R5i.z; -PV0i.w = R5i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(R127i.z)); -// 15 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.w))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R8i.z) + 0.0); -PV1i.y = R125i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R127i.w; -// 16 -backupReg0i = R9i.x; -backupReg1i = R9i.y; -backupReg2i = R0i.w; -backupReg3i = R5i.x; -R9i.x = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(backupReg0i))); -PV0i.x = R9i.x; -R9i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg1i))); -PV0i.y = R9i.y; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), intBitsToFloat(R126i.y))); -PV0i.z = R8i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), intBitsToFloat(backupReg2i))); -PV0i.w = R0i.w; -R5i.x = floatBitsToInt((intBitsToFloat(backupReg3i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R5i.x; -// 17 -backupReg0i = R5i.y; -backupReg1i = R1i.w; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), intBitsToFloat(R125i.y))); -PV1i.x = R1i.x; -R5i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(0x3fc00000))); -PV1i.y = R5i.y; -R1i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[9].x) + intBitsToFloat(uf_remappedPS[9].y))); -R1i.z = clampFI32(R1i.z); -PV1i.z = R1i.z; -R1i.w = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R127i.x))); -PV1i.w = R1i.w; -R0i.x = floatBitsToInt(-(intBitsToFloat(backupReg1i)) + -(intBitsToFloat(R6i.z))); -PS1i = R0i.x; -R9i.xyz = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R9i.xy)).xyz); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS4, vec4(redcCUBEReverse(intBitsToFloat(R5i.yx),R5i.w),cubeMapArrayIndex4)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[10].x) + -(intBitsToFloat(R9i.x)))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[10].z) + -(intBitsToFloat(R9i.z)))); -PV0i.y = R125i.y; -PV0i.z = floatBitsToInt(max(intBitsToFloat(R1i.w), -(intBitsToFloat(R1i.w)))); -PV0i.z = clampFI32(PV0i.z); -R127i.w = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(uf_remappedPS[10].y) + -(intBitsToFloat(R9i.y)))); -PV0i.w = R127i.w; -// 1 -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R0i.x))); -R6i.w = clampFI32(R6i.w); -PV1i.w = R6i.w; -// 2 -tempResultf = log2(intBitsToFloat(PV1i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 3 -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), intBitsToFloat(PS0i))); -// 4 -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -// 5 -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[11].x) + intBitsToFloat(PS0i)); -PV1i.y = clampFI32(PV1i.y); -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.x))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.z))); -PV0i.w = R123i.w; -// 7 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.y) + 0.0)); -PV1i.z = R123i.z; -// 8 -R125i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].z) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].y) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].x) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.z))); -PV0i.w = R127i.w; -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[13].z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[13].y)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(uf_remappedPS[13].x)); -// 10 -R6i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(R127i.w))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R1i.z) + intBitsToFloat(R124i.z))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R1i.z) + intBitsToFloat(R125i.y))); -PV0i.z = R6i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); -} diff --git a/Performance/TropicalFreeze_540p/20f97170721a8c83_000000000007924b_ps_source.txt b/Performance/TropicalFreeze_540p/20f97170721a8c83_000000000007924b_ps_source.txt deleted file mode 100644 index 8520c808..00000000 --- a/Performance/TropicalFreeze_540p/20f97170721a8c83_000000000007924b_ps_source.txt +++ /dev/null @@ -1,416 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader 20f97170721a8c83 //Cutscene fixes -uniform ivec4 uf_remappedPS[11]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4384800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x3b60e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3a54a000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3b903000 res 512x512x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x37864000 res 256x256x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R127f.x = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R127f.z; -R123f.w = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -PV1f.x = mul_nonIEEE(PV0f.y, PV0f.y); -R125f.y = PV0f.w + PV0f.y; -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R125f.w = PV0f.x + PV0f.z; -PV1f.w = R125f.w; -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R123f.x = (R127f.x * R127f.x + PV1f.z); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R6f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.y = R6f.y; -R123f.z = (R127f.z * R127f.z + PV1f.x); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R4f.w; -PS0f = 1.0 / R1f.z; -// 3 -R6f.x = R1f.y * PS0f; -PV1f.x = R6f.x; -R127f.y = -(PV0f.z) + 1.0; -PV1f.y = R127f.y; -R4f.z = R1f.x * PS0f; -PV1f.z = R4f.z; -PV1f.w = -(PV0f.x) + 1.0; -R127f.x = R5f.x + 0.0; -PS1f = R127f.x; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -tempf.x = backupReg0f * backupReg0f + R0f.y * R0f.y + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.y = tempf.x; -R127f.z = sqrt(PV1f.w); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.w = tempf.x; -PS1f = sqrt(R127f.y); -// 6 -backupReg0f = R127f.z; -R125f.x = R5f.y + 0.0; -PV0f.x = R125f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].x), R127f.x); -PV0f.y = R5f.y; -R127f.z = backupReg0f + PS1f; -PV0f.z = R127f.z; -R124f.w = R5f.z + 0.0; -PV0f.w = R124f.w; -tempResultf = 1.0 / sqrt(R126f.y); -R126f.w = tempResultf; -PS0f = R126f.w; -// 7 -tempf.x = R125f.y * R125f.y + R125f.w * R125f.w + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.w); -R127f.x = tempResultf; -PS1f = R127f.x; -// 8 -R126f.x = mul_nonIEEE(R0f.x, R126f.w); -PV0f.x = R126f.x; -R126f.y = mul_nonIEEE(R0f.z, R126f.w); -PV0f.y = R126f.y; -R126f.z = mul_nonIEEE(R0f.y, R126f.w); -PV0f.z = R126f.z; -R127f.w = mul_nonIEEE(R2f.z, PS1f); -PV0f.w = R127f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.w = tempResultf; -PS0f = R126f.w; -// 9 -backupReg0f = R125f.w; -PV1f.x = mul_nonIEEE(PV0f.z, PV0f.w); -R124f.y = mul_nonIEEE(R2f.y, R127f.x); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(R2f.x, R127f.x); -PV1f.z = R125f.z; -R125f.w = mul_nonIEEE(R127f.z, PS0f); -PV1f.w = R125f.w; -R127f.y = mul_nonIEEE(backupReg0f, PS0f); -PS1f = R127f.y; -// 10 -backupReg0f = R125f.y; -PV0f.x = mul_nonIEEE(R126f.x, PV1f.w); -R125f.y = mul_nonIEEE(R126f.x, PV1f.y); -PV0f.y = R125f.y; -R127f.z = mul_nonIEEE(R126f.y, PV1f.z); -PV0f.z = R127f.z; -R123f.w = (-(PV1f.y) * R126f.y + PV1f.x); -PV0f.w = R123f.w; -R124f.z = mul_nonIEEE(backupReg0f, R126f.w); -PS0f = R124f.z; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.x = (R127f.y * PV0f.w + PV0f.x); -PS1f = R127f.x; -// 12 -R123f.x = (-(R127f.w) * R126f.x + R127f.z); -PV0f.x = R123f.x; -R123f.y = (-(R125f.z) * R126f.z + R125f.y); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R126f.z, R125f.w); -PV0f.w = mul_nonIEEE(R126f.y, R125f.w); -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.y = tempResultf; -PS0f = R126f.y; -// 13 -backupReg0f = R127f.x; -backupReg1f = R127f.y; -backupReg1f = R127f.y; -R127f.x = mul_nonIEEE(R3f.x, PS0f); -PV1f.x = R127f.x; -R127f.y = (R124f.z * R125f.z + backupReg0f); -PV1f.y = R127f.y; -R123f.z = (backupReg1f * PV0f.y + PV0f.w); -PV1f.z = R123f.z; -R123f.w = (backupReg1f * PV0f.x + PV0f.z); -PV1f.w = R123f.w; -R125f.z = mul_nonIEEE(R3f.y, PS0f); -PS1f = R125f.z; -// 14 -backupReg0f = R124f.z; -backupReg1f = R127f.w; -backupReg2f = R125f.x; -R125f.x = (R124f.z * R124f.y + PV1f.w); -PV0f.x = R125f.x; -PV0f.y = mul_nonIEEE(PV1f.y, PV1f.x); -R124f.z = mul_nonIEEE(R3f.z, R126f.y); -PV0f.z = R124f.z; -R127f.w = (backupReg0f * backupReg1f + PV1f.z); -PV0f.w = R127f.w; -R2f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y), backupReg2f); -PS0f = R2f.x; -// 15 -R123f.x = (PV0f.x * R125f.z + PV0f.y); -PV1f.x = R123f.x; -R2f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), R124f.w); -PV1f.z = R2f.z; -// 16 -R123f.z = (R127f.w * R124f.z + PV1f.x)*2.0; -PV0f.z = R123f.z; -// 17 -backupReg0f = R127f.y; -backupReg1f = R127f.x; -R127f.x = (-(R127f.w) * PV0f.z + R124f.z); -PV1f.x = R127f.x; -R127f.y = (-(R125f.x) * PV0f.z + R125f.z); -PV1f.y = R127f.y; -R123f.w = (-(backupReg0f) * PV0f.z + backupReg1f); -PV1f.w = R123f.w; -// 18 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].z)); -PV0f.y = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].y)); -PV0f.z = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].x)); -// 19 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedPS[4].z) + PV0f.x); -PV1f.x = R123f.x; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[4].y) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R127f.y * intBitsToFloat(uf_remappedPS[4].x) + PV0f.z); -PV1f.w = R123f.w; -// 20 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[5].x) + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[5].y) + PV1f.z); -PV0f.y = R123f.y; -R123f.z = (R127f.x * intBitsToFloat(uf_remappedPS[5].z) + PV1f.x); -PV0f.z = R123f.z; -// 21 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R3f.x = cubeMapSTM.x; -R3f.y = cubeMapSTM.y; -R3f.z = cubeMapSTM.z; -R3f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R3f.x; -PV1f.y = R3f.y; -PV1f.z = R3f.z; -PV1f.w = R3f.w; -// 22 -PS0f = 1.0 / abs(PV1f.z); -// 23 -backupReg0f = R3f.x; -backupReg1f = R3f.y; -R3f.x = (backupReg0f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.x = R3f.x; -R3f.y = (backupReg1f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.y = R3f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R3f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R3f.yx,floatBitsToInt(R3f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -PV0f.x = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[6].x)); -PV0f.y = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedPS[6].y)); -R123f.z = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.z = R123f.z; -PV0f.w = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedPS[6].z)); -// 1 -R123f.x = (R5f.y * PV0f.x + 0.0); -PV1f.x = R123f.x; -R127f.y = (R2f.x * PV0f.y + 0.0); -PV1f.y = R127f.y; -R123f.z = (PV0f.z * intBitsToFloat(uf_remappedPS[7].w) + R6f.y); -PV1f.z = R123f.z; -R123f.w = (PV0f.z * intBitsToFloat(uf_remappedPS[7].z) + R4f.w); -PV1f.w = R123f.w; -R126f.y = (R2f.z * PV0f.w + 0.0); -PS1f = R126f.y; -// 2 -R123f.x = (R6f.x * intBitsToFloat(uf_remappedPS[8].w) + PV1f.z); -PV0f.x = R123f.x; -R123f.y = (R6f.x * intBitsToFloat(uf_remappedPS[8].z) + PV1f.w); -PV0f.y = R123f.y; -R6f.x = (intBitsToFloat(uf_remappedPS[9].x) * R3f.w + PV1f.x); -PS0f = R6f.x; -// 3 -R6f.y = (intBitsToFloat(uf_remappedPS[9].y) * R3f.w + R127f.y); -PV1f.y = R6f.y; -R123f.z = (R4f.z * intBitsToFloat(uf_remappedPS[10].w) + PV0f.x); -PV1f.z = R123f.z; -R127f.w = (R4f.z * intBitsToFloat(uf_remappedPS[10].z) + PV0f.y); -PV1f.w = R127f.w; -// 4 -R6f.z = (intBitsToFloat(uf_remappedPS[9].z) * R3f.w + R126f.y); -PV0f.z = R6f.z; -PS0f = 1.0 / PV1f.z; -// 5 -PV1f.w = R127f.w * PS0f; -// 6 -PV0f.x = -(R1f.w) + -(PV1f.w); -// 7 -R6f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.x); -R6f.w = clamp(R6f.w, 0.0, 1.0); -PV1f.w = R6f.w; -// export -passPixelColor0 = vec4(R6f.x, R6f.y, R6f.z, R6f.w); -} diff --git a/Performance/TropicalFreeze_540p/276a70e8cf31efb9_0000000000079259_ps_source.txt b/Performance/TropicalFreeze_540p/276a70e8cf31efb9_0000000000079259_ps_source.txt deleted file mode 100644 index 8f3602f1..00000000 --- a/Performance/TropicalFreeze_540p/276a70e8cf31efb9_0000000000079259_ps_source.txt +++ /dev/null @@ -1,962 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader 276a70e8cf31efb9 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[38]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2e78a000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2ecc4000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x167f4000 res 64x64x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R12f = vec4(0.0); -vec4 R13f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -R7f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R7f.x; -R7f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R7f.y; -R123f.z = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.y = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.y; -// 1 -PV1f.x = mul_nonIEEE(PV0f.w, PV0f.w); -R5f.y = PV0f.z + PV0f.w; -PV1f.y = R5f.y; -R123f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R126f.y = 1.0 / R1f.z; -PS1f = R126f.y; -// 2 -R123f.x = (R127f.y * R127f.y + PV1f.w); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R4f.y = R127f.y + PV1f.z; -PV0f.y = R4f.y; -R7f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R7f.z; -R123f.w = (PV1f.z * PV1f.z + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R8f.z = R1f.y * PS1f; -PS0f = R8f.z; -// 3 -backupReg0f = R126f.y; -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.x = R5f.x; -R126f.y = -(PV0f.w) + 1.0; -PV1f.y = R126f.y; -PV1f.z = -(PV0f.x) + 1.0; -R4f.w = R1f.x * backupReg0f; -PV1f.w = R4f.w; -R126f.w = max(R7f.x, -(R7f.x)); -R126f.w /= 2.0; -PS1f = R126f.w; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -tempf.x = backupReg0f * backupReg0f + R0f.y * R0f.y + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R127f.y = tempf.x; -R127f.w = sqrt(PV1f.z); -PS0f = R127f.w; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.z = tempf.x; -PS1f = sqrt(R126f.y); -// 6 -R6f.x = R126f.w + -(intBitsToFloat(0x3ee66666)); -PV0f.x = R6f.x; -R6f.y = max(R7f.y, -(R7f.y)); -R6f.y /= 2.0; -PV0f.y = R6f.y; -R6f.z = R127f.w + PS1f; -PV0f.z = R6f.z; -R0f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R127f.y); -R5f.z = tempResultf; -PS0f = R5f.z; -R4f.x = (texture(textureUnitPS0, R7f.xy).x); -// 0 -tempf.x = R5f.y * R5f.y + R4f.y * R4f.y + R6f.z * R6f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.z); -R127f.x = tempResultf; -PS0f = R127f.x; -// 1 -R125f.x = mul_nonIEEE(R0f.x, R5f.z); -PV1f.x = R125f.x; -R127f.y = mul_nonIEEE(R2f.x, PS0f); -PV1f.y = R127f.y; -R126f.z = mul_nonIEEE(R2f.z, PS0f); -PV1f.z = R126f.z; -R124f.w = mul_nonIEEE(R0f.y, R5f.z); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.x = tempResultf; -PS1f = R126f.x; -// 2 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(R2f.y, backupReg0f); -PV0f.x = R127f.x; -R0f.y = mul_nonIEEE(R0f.z, R5f.z); -PV0f.y = R0f.y; -PV0f.z = mul_nonIEEE(PV1f.w, PV1f.z); -R127f.w = mul_nonIEEE(R6f.z, PS1f); -PV0f.w = R127f.w; -R126f.w = mul_nonIEEE(R4f.y, PS1f); -PS0f = R126f.w; -// 3 -PV1f.x = mul_nonIEEE(R125f.x, PV0f.w); -PV1f.y = mul_nonIEEE(R125f.x, PV0f.x); -R123f.z = (-(PV0f.x) * PV0f.y + PV0f.z); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(PV0f.y, R127f.y); -R126f.y = mul_nonIEEE(R5f.y, R126f.x); -PS1f = R126f.y; -// 4 -backupReg0f = R0f.y; -backupReg1f = R127f.w; -R123f.x = (-(R126f.z) * R125f.x + PV1f.w); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(R124f.w, R127f.w); -R127f.z = (R126f.w * PV1f.z + PV1f.x); -PV0f.z = R127f.z; -R127f.w = (-(R127f.y) * R124f.w + PV1f.y); -PV0f.w = R127f.w; -R125f.w = mul_nonIEEE(backupReg0f, backupReg1f); -PS0f = R125f.w; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.w * PV0f.x + PV0f.y); -PS1f = R122f.x; -// 6 -backupReg0f = R127f.x; -R127f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R126f.w * R127f.w + R125f.w); -PV0f.y = R123f.y; -R9f.z = (R126f.y * backupReg0f + PS1f); -PV0f.z = R9f.z; -R8f.w = (R126f.y * R127f.y + R127f.z); -PV0f.w = R8f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -PS0f = tempResultf; -// 7 -R2f.x = (R126f.y * R126f.z + PV0f.y); -PV1f.x = R2f.x; -R5f.y = mul_nonIEEE(R3f.y, PS0f); -PV1f.y = R5f.y; -R0f.z = mul_nonIEEE(R3f.x, PS0f); -PV1f.z = R0f.z; -R123f.w = (PV0f.x * intBitsToFloat(uf_remappedPS[3].w) + R7f.z); -PV1f.w = R123f.w; -R0f.x = mul_nonIEEE(R3f.z, PS0f); -PS1f = R0f.x; -// 8 -PV0f.x = mul_nonIEEE(R8f.w, PV1f.z); -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[3].z) + R5f.x); -PV0f.y = R123f.y; -R123f.z = (R8f.z * intBitsToFloat(uf_remappedPS[4].w) + PV1f.w); -PV0f.z = R123f.z; -PV0f.w = R6f.y + -(intBitsToFloat(0x3ee66666)); -PS0f = R6f.x * intBitsToFloat(0x41a00000); -PS0f = clamp(PS0f, 0.0, 1.0); -// 9 -R123f.x = (R4f.w * intBitsToFloat(uf_remappedPS[5].w) + PV0f.z); -PV1f.x = R123f.x; -PV1f.y = PV0f.w * intBitsToFloat(0x41a00000); -PV1f.y = clamp(PV1f.y, 0.0, 1.0); -R123f.z = (R8f.z * intBitsToFloat(uf_remappedPS[4].z) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R9f.z * R5f.y + PV0f.x); -PV1f.w = R123f.w; -R124f.x = -(PS0f) + 1.0; -PS1f = R124f.x; -// 10 -R123f.x = (R4f.w * intBitsToFloat(uf_remappedPS[5].z) + PV1f.z); -PV0f.x = R123f.x; -R126f.y = -(PV1f.y) + 1.0; -PV0f.y = R126f.y; -R123f.z = (R2f.x * R0f.x + PV1f.w)*2.0; -PV0f.z = R123f.z; -R2f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PV0f.w = R2f.w; -PS0f = 1.0 / PV1f.x; -// 11 -R127f.x = (-(R9f.z) * PV0f.z + R5f.y); -PV1f.x = R127f.x; -R123f.y = (-(R8f.w) * PV0f.z + R0f.z); -PV1f.y = R123f.y; -R126f.z = PV0f.x * PS0f; -PV1f.z = R126f.z; -R127f.w = (-(R2f.x) * PV0f.z + R0f.x); -PV1f.w = R127f.w; -PS1f = mul_nonIEEE(R0f.w, R0f.w); -// 12 -PV0f.x = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].y)); -PV0f.y = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].z)); -PV0f.z = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].x)); -R126f.w = (R2f.w * R2f.w + PS1f); -PV0f.w = R126f.w; -R126f.x = 1.0 / -(PV1f.z); -PS0f = R126f.x; -// 13 -backupReg0f = R0f.z; -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[7].z) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[7].x) + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(R125f.x, backupReg0f); -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.w = R123f.w; -R13f.z = -(R1f.w) + -(R126f.z); -PS1f = R13f.z; -// 14 -R123f.x = (R127f.w * intBitsToFloat(uf_remappedPS[8].x) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[8].y) + PV1f.w); -PV0f.y = R123f.y; -R123f.z = (R127f.w * intBitsToFloat(uf_remappedPS[8].z) + PV1f.x); -PV0f.z = R123f.z; -R6f.w = (R124f.w * R5f.y + PV1f.z); -PV0f.w = R6f.w; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R4f.x = cubeMapSTM.x; -R4f.y = cubeMapSTM.y; -R4f.z = cubeMapSTM.z; -R4f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R4f.x; -PV1f.y = R4f.y; -PV1f.z = R4f.z; -PV1f.w = R4f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R126f.x; -// 16 -PV0f.x = mul_nonIEEE(R9f.z, PS1f); -R6f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[9].x); -PV0f.y = R6f.y; -R8f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.z = R8f.z; -PV0f.w = mul_nonIEEE(R8f.w, PS1f); -R127f.w = 1.0 / abs(PV1f.z); -PS0f = R127f.w; -// 17 -backupReg0f = R7f.x; -backupReg1f = R7f.y; -backupReg2f = R4f.x; -R7f.x = (R124f.x * PV0f.w + backupReg0f); -PV1f.x = R7f.x; -R7f.y = (R126f.y * PV0f.x + backupReg1f); -PV1f.y = R7f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.y); -R3f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[9].y); -PV1f.w = R3f.w; -R4f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R4f.x; -// 18 -backupReg0f = R4f.y; -R6f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV0f.x = R6f.x; -R4f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV0f.y = R4f.y; -R7f.z = (R8f.z * R8f.z + R126f.w); -PV0f.z = R7f.z; -R5f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[9].z); -PV0f.w = R5f.w; -R5f.x = (PV1f.w * PV1f.w + PV1f.z); -PS0f = R5f.x; -R12f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R4f.yx,floatBitsToInt(R4f.w)),cubeMapArrayIndex3)).xyzw); -R11f.xyz = (texture(textureUnitPS4, R7f.xy).xyz); -// 0 -R124f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.x = R124f.x; -R126f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PV0f.y = R126f.y; -PV0f.z = mul_nonIEEE(R6f.x, R6f.x); -R126f.w = (R5f.w * R5f.w + R5f.x); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(R7f.z); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R126f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV1f.x = R126f.x; -R123f.y = (PV0f.x * PV0f.x + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.y); -R127f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV1f.w = R127f.w; -R124f.w = mul_nonIEEE(R0f.w, PS0f); -PS1f = R124f.w; -// 2 -backupReg0f = R2f.w; -R127f.x = (PV1f.w * PV1f.w + PV1f.y); -PV0f.x = R127f.x; -R125f.y = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV0f.y = R125f.y; -R123f.z = (PV1f.x * PV1f.x + PV1f.z); -PV0f.z = R123f.z; -R2f.w = mul_nonIEEE(backupReg0f, R127f.y); -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R126f.z = tempResultf; -PS0f = R126f.z; -// 3 -R5f.x = mul_nonIEEE(R6f.y, PS0f); -PV1f.x = R5f.x; -R124f.y = (PV0f.y * PV0f.y + PV0f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(R8f.w, -(R124f.w)); -R0f.w = mul_nonIEEE(R8f.z, R127f.y); -PV1f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R125f.w = tempResultf; -PS1f = R125f.w; -// 4 -backupReg0f = R3f.w; -PV0f.x = mul_nonIEEE(R8f.w, -(PV1f.x)); -R123f.y = (R9f.z * -(R2f.w) + PV1f.z); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(R6f.x, PS1f); -PV0f.z = R4f.z; -R3f.w = mul_nonIEEE(backupReg0f, R126f.z); -PV0f.w = R3f.w; -tempResultf = 1.0 / sqrt(PV1f.y); -R125f.x = tempResultf; -PS0f = R125f.x; -// 5 -backupReg0f = R124f.x; -R124f.x = (R2f.x * -(R0f.w) + PV0f.y)*2.0; -PV1f.x = R124f.x; -R123f.y = (R9f.z * -(PV0f.w) + PV0f.x); -PV1f.y = R123f.y; -R2f.z = mul_nonIEEE(R5f.w, R126f.z); -PV1f.z = R2f.z; -R7f.w = mul_nonIEEE(backupReg0f, R125f.w); -PV1f.w = R7f.w; -R6f.z = mul_nonIEEE(R126f.y, PS0f); -PS1f = R6f.z; -// 6 -PV0f.x = mul_nonIEEE(R8f.w, -(R4f.z)); -PV0f.y = mul_nonIEEE(R7f.z, R127f.y); -R125f.z = (R2f.x * -(PV1f.z) + PV1f.y)*2.0; -PV0f.z = R125f.z; -R123f.w = (-(R8f.w) * PV1f.x + -(R124f.w)); -PV0f.w = R123f.w; -R7f.y = mul_nonIEEE(R126f.x, R125f.x); -PS0f = R7f.y; -// 7 -R123f.x = (R9f.z * -(R7f.w) + PV0f.x); -PV1f.x = R123f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[12].w) * PV0f.y + intBitsToFloat(uf_remappedPS[13].w)); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(-(R0f.z), PV0f.w); -PV1f.z = R127f.z; -R9f.w = mul_nonIEEE(R127f.w, R125f.w); -PV1f.w = R9f.w; -R6f.x = mul_nonIEEE(R125f.y, R125f.x); -PS1f = R6f.x; -// 8 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R124f.w); -PV0f.y = mul_nonIEEE(R8f.w, -(R6f.z)); -R123f.z = (-(R9f.z) * R124f.x + -(R2f.w)); -PV0f.z = R123f.z; -R127f.w = (-(R8f.w) * R125f.z + -(R5f.x)); -PV0f.w = R127f.w; -R5f.z = (R2f.x * -(PV1f.w) + PV1f.x)*2.0; -PS0f = R5f.z; -// 9 -backupReg0f = R127f.z; -R123f.x = (R9f.z * -(R7f.y) + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R126f.w, R126f.z); -R127f.z = (intBitsToFloat(uf_remappedPS[15].x) * R127f.y + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.z = R127f.z; -R126f.w = (-(R5f.y) * PV0f.z + backupReg0f); -PV1f.w = R126f.w; -R5f.w = (intBitsToFloat(uf_remappedPS[14].y) * R2f.w + PV0f.x); -PS1f = R5f.w; -// 10 -backupReg0f = R124f.w; -R126f.x = (intBitsToFloat(uf_remappedPS[16].w) * PV1f.y + intBitsToFloat(uf_remappedPS[17].w)); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV0f.x = R126f.x; -R125f.y = (-(R2f.x) * R124f.x + -(R0f.w)); -PV0f.y = R125f.y; -R124f.z = (-(R8f.w) * R5f.z + -(R4f.z)); -PV0f.z = R124f.z; -R124f.w = mul_nonIEEE(R8f.w, backupReg0f); -PV0f.w = R124f.w; -R4f.w = (R2f.x * -(R6f.x) + PV1f.x)*2.0; -PS0f = R4f.w; -// 11 -PV1f.x = mul_nonIEEE(-(R0f.z), R127f.w); -R126f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R5f.x); -PV1f.y = R126f.y; -R126f.z = mul_nonIEEE(R127f.x, R125f.w); -PV1f.z = R126f.z; -R123f.w = (-(R9f.z) * R125f.z + -(R3f.w)); -PV1f.w = R123f.w; -R124f.x = (intBitsToFloat(uf_remappedPS[19].x) * PV0f.x + intBitsToFloat(uf_remappedPS[19].y)); -PS1f = R124f.x; -// 12 -R127f.x = (-(R0f.x) * R125f.y + R126f.w); -R127f.x = clamp(R127f.x, 0.0, 1.0); -PV0f.x = R127f.x; -R125f.y = (-(R5f.y) * PV1f.w + PV1f.x); -PV0f.y = R125f.y; -R7f.z = (R9f.z * R2f.w + R124f.w); -PV0f.z = R7f.z; -R123f.w = (R127f.y * R127f.z + intBitsToFloat(uf_remappedPS[15].z)); -PV0f.w = R123f.w; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R4f.z); -PS0f = R8f.z; -// 13 -backupReg0f = R125f.x; -backupReg1f = R127f.y; -R125f.x = (R0f.y * R0f.x + R6f.w); -PV1f.x = R125f.x; -R123f.y = (-(R2f.x) * R125f.z + -(R2f.z)); -PV1f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[14].z) * R0f.w + R5f.w); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(R124f.y, backupReg0f); -PV1f.w = R127f.w; -R127f.y = (backupReg1f * PV0f.w + intBitsToFloat(uf_remappedPS[15].w)); -PS1f = R127f.y; -// 14 -backupReg0f = R127f.x; -R127f.x = (intBitsToFloat(uf_remappedPS[18].y) * R3f.w + R126f.y); -PV0f.x = R127f.x; -R126f.y = mul_nonIEEE(R8f.w, R5f.x); -PV0f.y = R126f.y; -R125f.z = (-(R9f.z) * R5f.z + -(R7f.w)); -PV0f.z = R125f.z; -R123f.w = (-(R0f.x) * PV1f.y + R125f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -tempResultf = log2(backupReg0f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS0f = R125f.y; -// 15 -PV1f.x = mul_nonIEEE(-(R0f.z), R124f.z); -R0f.y = (-(R2f.x) * R4f.w + -(R6f.x)); -PV1f.y = R0f.y; -R10f.z = (intBitsToFloat(uf_remappedPS[21].w) * R126f.z + intBitsToFloat(uf_remappedPS[22].w)); -R10f.z = clamp(R10f.z, 0.0, 1.0); -PV1f.z = R10f.z; -R126f.w = max(R125f.x, -(R125f.x)); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126f.z = tempResultf; -PS1f = R126f.z; -// 16 -backupReg0f = R124f.x; -backupReg1f = R126f.y; -R124f.x = (R126f.x * backupReg0f + intBitsToFloat(uf_remappedPS[19].z)); -PV0f.x = R124f.x; -R126f.y = (-(R5f.y) * R125f.z + PV1f.x); -PV0f.y = R126f.y; -R123f.z = (-(R8f.w) * R4f.w + -(R6f.z)); -PV0f.z = R123f.z; -R124f.w = (R9f.z * R3f.w + backupReg1f); -PV0f.w = R124f.w; -R124f.y = (intBitsToFloat(uf_remappedPS[23].x) * PV1f.z + intBitsToFloat(uf_remappedPS[23].y)); -PS0f = R124f.y; -// 17 -R125f.x = (R2f.x * R0f.w + R7f.z); -R125f.x = clamp(R125f.x, 0.0, 1.0); -PV1f.x = R125f.x; -R123f.y = (intBitsToFloat(uf_remappedPS[2].w) * R127f.z + intBitsToFloat(uf_remappedPS[14].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV1f.y = R123f.y; -R127f.z = -(R126f.w) + 1.0; -PV1f.z = R127f.z; -R126f.w = mul_nonIEEE(-(R0f.z), PV0f.z); -PV1f.w = R126f.w; -// 18 -backupReg0f = R127f.x; -backupReg1f = R2f.z; -backupReg2f = R124f.w; -R127f.x = mul_nonIEEE(R8f.w, R4f.z); -PV0f.x = R127f.x; -R6f.y = (intBitsToFloat(uf_remappedPS[20].y) * R7f.w + R8f.z); -PV0f.y = R6f.y; -R4f.z = mul_nonIEEE(R127f.y, PV1f.y); -PV0f.z = R4f.z; -R124f.w = (intBitsToFloat(uf_remappedPS[18].z) * R2f.z + backupReg0f); -PV0f.w = R124f.w; -R2f.z = (R2f.x * backupReg1f + backupReg2f); -R2f.z = clamp(R2f.z, 0.0, 1.0); -PS0f = R2f.z; -// 19 -R5f.x = (intBitsToFloat(uf_remappedPS[24].w) * R127f.w + intBitsToFloat(uf_remappedPS[25].w)); -R5f.x = clamp(R5f.x, 0.0, 1.0); -PV1f.x = R5f.x; -R123f.y = (-(R9f.z) * R4f.w + -(R7f.y)); -PV1f.y = R123f.y; -R127f.w = (-(R2f.x) * R5f.z + -(R9f.w)); -PV1f.w = R127f.w; -tempResultf = log2(R127f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R4f.y = tempResultf; -PS1f = R4f.y; -// 20 -backupReg0f = R127f.x; -R127f.x = (R126f.x * R124f.x + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.x = R127f.x; -R127f.y = (R9f.z * R7f.w + backupReg0f); -PV0f.y = R127f.y; -R127f.z = (-(R5f.y) * PV1f.y + R126f.w); -PV0f.z = R127f.z; -R7f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R6f.z); -PV0f.w = R7f.w; -PS0f = mul_nonIEEE(R8f.w, R6f.z); -// 21 -R123f.x = (-(R0f.x) * R127f.w + R126f.y); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV1f.x = R123f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R125f.x); -PV1f.y = R5f.y; -R6f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), R125f.x); -PV1f.z = R6f.z; -R8f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R125f.x); -PV1f.w = R8f.w; -R126f.y = (R9f.z * R7f.y + PS0f); -PS1f = R126f.y; -// 22 -backupReg0f = R0f.x; -backupReg1f = R0f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.y); -R0f.y = (R10f.z * R124f.y + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.y = R0f.y; -R9f.z = (-(backupReg0f) * backupReg1f + R127f.z); -R9f.z = clamp(R9f.z, 0.0, 1.0); -PV0f.z = R9f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R126f.z); -PV0f.w = R127f.w; -tempResultf = log2(PV1f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R3f.w = tempResultf; -PS0f = R3f.w; -// 23 -R7f.x = (R2f.x * R6f.x + R126f.y); -R7f.x = clamp(R7f.x, 0.0, 1.0); -PV1f.x = R7f.x; -R123f.z = (intBitsToFloat(uf_remappedPS[9].w) * R124f.w + intBitsToFloat(uf_remappedPS[18].w)); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV1f.z = R123f.z; -R0f.w = (R2f.x * R9f.w + R127f.y); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV1f.w = R0f.w; -R4f.w = exp2(PV0f.x); -PS1f = R4f.w; -// 24 -R2f.x = (intBitsToFloat(uf_remappedPS[20].z) * R9f.w + R6f.y); -PV0f.x = R2f.x; -R6f.y = mul_nonIEEE(R127f.x, PV1f.z); -PV0f.y = R6f.y; -R5f.z = (intBitsToFloat(uf_remappedPS[28].x) * R5f.x + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.z = R5f.z; -R0f.x = exp2(R127f.w); -PS0f = R0f.x; -// 0 -R123f.z = (intBitsToFloat(uf_remappedPS[26].y) * R7f.y + R7f.w); -PV0f.z = R123f.z; -R124f.w = (R10f.z * R0f.y + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.w = R124f.w; -tempResultf = log2(R9f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R124f.x = tempResultf; -PS0f = R124f.x; -// 1 -R127f.x = (R4f.z * R5f.y + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R127f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[26].z) * R6f.x + PV0f.z); -PV1f.y = R126f.y; -R127f.z = (R4f.z * R8f.w + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.z = R127f.z; -// 2 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R2f.z); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R2f.z); -R127f.w = (R4f.z * R6f.z + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.w = R127f.w; -// 3 -backupReg0f = R127f.x; -R127f.x = (R6f.y * PV0f.x + R127f.z); -PV1f.x = R127f.x; -R127f.y = (R5f.x * R5f.z + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.y = R127f.y; -R127f.z = (R6f.y * PV0f.y + backupReg0f); -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R2f.z); -// 4 -R125f.x = (R6f.y * PV1f.w + R127f.w); -PV0f.x = R125f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[10].w) * R2f.x + intBitsToFloat(uf_remappedPS[20].w)); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -// 5 -R126f.x = (R5f.x * R127f.y + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.x = R126f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), R4f.w); -R124f.z = mul_nonIEEE(R124f.w, PV0f.w); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), R4f.w); -// 6 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R4f.w); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R0f.w); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R0f.w); -R124f.w = (R4f.z * PV1f.y + 0.0); -PV0f.w = R124f.w; -R126f.z = (R4f.z * PV1f.w + 0.0); -PS0f = R126f.z; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R0f.w); -R125f.y = (R124f.z * PV0f.y + R127f.x); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R3f.w); -R127f.w = (R124f.z * PV0f.z + R127f.z); -PV1f.w = R127f.w; -R127f.y = (R4f.z * PV0f.x + 0.0); -PS1f = R127f.y; -// 8 -R123f.x = (intBitsToFloat(uf_remappedPS[11].w) * R126f.y + intBitsToFloat(uf_remappedPS[26].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R126f.y = (R124f.z * PV1f.x + R125f.x); -PV0f.y = R126f.y; -R124f.y = exp2(PV1f.z); -PS0f = R124f.y; -// 9 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R4f.y); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), backupReg0f); -R127f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), backupReg0f); -PV1f.z = R127f.z; -R125f.w = mul_nonIEEE(R126f.x, PV0f.x); -PV1f.w = R125f.w; -// 10 -R126f.x = (R6f.y * PV1f.y + R124f.w); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R0f.x); -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R7f.x); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R7f.x); -R124f.w = exp2(PV1f.x); -PS0f = R124f.w; -// 11 -backupReg0f = R124f.x; -backupReg1f = R127f.w; -R124f.x = (R6f.y * R127f.z + R126f.z); -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R7f.x); -R127f.z = (R6f.y * PV0f.y + R127f.y); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), backupReg0f); -PV1f.w = R127f.w; -R125f.x = (R125f.w * PV0f.w + backupReg1f); -PS1f = R125f.x; -// 12 -backupReg0f = R126f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R124f.y); -R126f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].y), R124f.y); -PV0f.y = R126f.y; -R2f.z = (R125f.w * PV1f.y + backupReg0f); -PV0f.z = R2f.z; -R126f.w = (R125f.w * R125f.z + R125f.y); -PV0f.w = R126f.w; -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].z), R124f.y); -PS0f = R125f.z; -// 13 -backupReg0f = R127f.w; -R123f.x = (R12f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R11f.y)); -PV1f.x = R123f.x; -R123f.y = (R12f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R11f.x)); -PV1f.y = R123f.y; -R126f.z = intBitsToFloat(uf_remappedPS[30].x) + R124f.w; -R126f.z = clamp(R126f.z, 0.0, 1.0); -PV1f.z = R126f.z; -R127f.w = (R124f.z * PV0f.x + R126f.x); -PV1f.w = R127f.w; -R4f.z = exp2(backupReg0f); -PS1f = R4f.z; -// 14 -backupReg0f = R124f.x; -R124f.x = (R124f.z * R126f.y + backupReg0f); -PV0f.x = R124f.x; -R126f.y = (PV1f.x * PV1f.z + R11f.y); -PV0f.y = R126f.y; -R5f.z = (PV1f.y * PV1f.z + R11f.x); -PV0f.z = R5f.z; -R124f.w = (R12f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R11f.z)); -PV0f.w = R124f.w; -PS0f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), PS1f); -// 15 -backupReg0f = R125f.x; -backupReg1f = R127f.w; -R125f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), backupReg0f); -PV1f.x = R125f.x; -R125f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[33].x)); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), R126f.w); -R127f.w = (R124f.z * R125f.z + R127f.z); -PV1f.w = R127f.w; -R127f.z = (R125f.w * PS0f + backupReg1f); -PS1f = R127f.z; -// 16 -R126f.x = (R124f.w * R126f.z + R11f.z); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), R4f.z); -R126f.z = mul_nonIEEE(PV1f.z, R126f.y); -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), R4f.z); -// 17 -R123f.x = (R125f.w * PV0f.y + R124f.x); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R2f.z); -R125f.z = (R125f.w * PV0f.w + R127f.w); -PV1f.z = R125f.z; -R123f.w = (R3f.y * intBitsToFloat(uf_remappedPS[33].y) + R125f.y); -PV1f.w = R123f.w; -PS1f = mul_nonIEEE(R125f.x, R5f.z); -// 18 -backupReg0f = R126f.x; -R126f.x = (intBitsToFloat(uf_remappedPS[27].x) * R127f.z + PS1f); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(PV1f.y, backupReg0f); -R123f.z = (R3f.z * intBitsToFloat(uf_remappedPS[33].z) + PV1f.w); -PV0f.z = R123f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[27].y) * PV1f.x + R126f.z); -PV0f.w = R127f.w; -// 19 -R125f.y = -(intBitsToFloat(uf_remappedPS[33].w)) + PV0f.z; -PV1f.y = R125f.y; -R123f.z = (intBitsToFloat(uf_remappedPS[27].z) * R125f.z + PV0f.y); -PV1f.z = R123f.z; -// 20 -R125f.x = (intBitsToFloat(uf_remappedPS[27].y) * R12f.w + R127f.w); -PV0f.x = R125f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[27].x) * R12f.w + R126f.x); -PV0f.y = R126f.y; -R127f.w = (intBitsToFloat(uf_remappedPS[27].z) * R12f.w + PV1f.z); -PV0f.w = R127f.w; -// 21 -R126f.x = (R125f.y * intBitsToFloat(uf_remappedPS[34].w) + intBitsToFloat(uf_remappedPS[32].w)); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV1f.x = R126f.x; -PV1f.y = -(PV0f.w) + intBitsToFloat(uf_remappedPS[34].z); -// 22 -R123f.x = (PV1f.y * PV1f.x + R127f.w); -PV0f.x = R123f.x; -R125f.y = -(intBitsToFloat(uf_remappedPS[35].w)) + 0.0; -R125f.y *= 2.0; -R125f.y = clamp(R125f.y, 0.0, 1.0); -PV0f.y = R125f.y; -PV0f.z = -(R125f.x) + intBitsToFloat(uf_remappedPS[34].y); -PV0f.w = -(R126f.y) + intBitsToFloat(uf_remappedPS[34].x); -// 23 -R123f.x = (PV0f.w * R126f.x + R126f.y); -PV1f.x = R123f.x; -PV1f.y = -(R127f.w) + PV0f.x; -R126f.z = (R1f.w * intBitsToFloat(uf_remappedPS[36].x) + intBitsToFloat(uf_remappedPS[36].y)); -R126f.z = clamp(R126f.z, 0.0, 1.0); -PV1f.z = R126f.z; -R123f.w = (PV0f.z * R126f.x + R125f.x); -PV1f.w = R123f.w; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R13f.z); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 24 -PV0f.x = -(R125f.x) + PV1f.w; -PV0f.y = -(R126f.y) + PV1f.x; -R125f.z = (PV1f.y * R125f.y + R127f.w); -PV0f.z = R125f.z; -// 25 -backupReg0f = R126f.y; -PV1f.x = -(PV0f.z) + intBitsToFloat(uf_remappedPS[37].z); -R126f.y = (PV0f.x * R125f.y + R125f.x); -PV1f.y = R126f.y; -R127f.z = (PV0f.y * R125f.y + backupReg0f); -PV1f.z = R127f.z; -// 26 -PV0f.y = -(PV1f.y) + intBitsToFloat(uf_remappedPS[37].y); -PV0f.z = -(PV1f.z) + intBitsToFloat(uf_remappedPS[37].x); -R1f.z = (PV1f.x * R126f.z + R125f.z); -PS0f = R1f.z; -// 27 -R1f.x = (PV0f.z * R126f.z + R127f.z); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R126f.z + R126f.y); -PV1f.y = R1f.y; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Performance/TropicalFreeze_540p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt b/Performance/TropicalFreeze_540p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt deleted file mode 100644 index 830e881c..00000000 --- a/Performance/TropicalFreeze_540p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,527 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader 28e3326ad7d5c7b0 -uniform ivec4 uf_remappedPS[17]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x35026000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2f282000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x1e9ce000 res 512x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x365b8000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R8f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R5f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R5f.x; -R5f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R5f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.y = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.y; -// 1 -PV1f.x = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.y = mul_nonIEEE(PV0f.w, PV0f.w); -R123f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.z = R123f.z; -R4f.w = PV0f.z + PV0f.w; -PV1f.w = R4f.w; -R126f.y = 1.0 / R1f.z; -PS1f = R126f.y; -// 2 -R4f.x = R127f.y + PV1f.z; -PV0f.x = R4f.x; -R123f.y = (PV1f.z * PV1f.z + PV1f.y); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R7f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R7f.z; -R123f.w = (R127f.y * R127f.y + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R2f.w = R1f.y * PS1f; -PS0f = R2f.w; -// 3 -R7f.x = R1f.x * R126f.y; -PV1f.x = R7f.x; -R4f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R4f.y; -PV1f.z = -(PV0f.w) + 1.0; -R127f.w = -(PV0f.y) + 1.0; -PV1f.w = R127f.w; -R127f.z = max(R5f.x, -(R5f.x)); -R127f.z /= 2.0; -PS1f = R127f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R126f.y = sqrt(PV1f.z); -PS0f = R126f.y; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.z = tempf.x; -PS1f = sqrt(R127f.w); -// 6 -R9f.x = R8f.x + 0.0; -PV0f.x = R9f.x; -R6f.y = R127f.z + -(intBitsToFloat(0x3ee66666)); -PV0f.y = R6f.y; -R6f.z = R126f.y + PS1f; -PV0f.z = R6f.z; -R0f.w = max(R5f.y, -(R5f.y)); -R0f.w /= 2.0; -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R5f.z = tempResultf; -PS0f = R5f.z; -R6f.x = (texture(textureUnitPS0, R5f.xy).x); -// 0 -tempf.x = R4f.w * R4f.w + R4f.x * R4f.x + R6f.z * R6f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.z); -R127f.x = tempResultf; -PS0f = R127f.x; -// 1 -R125f.x = mul_nonIEEE(R0f.x, R5f.z); -PV1f.x = R125f.x; -R124f.y = mul_nonIEEE(R0f.y, R5f.z); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(R2f.z, PS0f); -PV1f.z = R125f.z; -R124f.w = mul_nonIEEE(R0f.z, R5f.z); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.w = tempResultf; -PS1f = R126f.w; -// 2 -PV0f.x = mul_nonIEEE(PV1f.y, PV1f.z); -R127f.y = mul_nonIEEE(R2f.x, R127f.x); -PV0f.y = R127f.y; -R127f.z = mul_nonIEEE(R6f.z, PS1f); -PV0f.z = R127f.z; -R127f.w = mul_nonIEEE(R2f.y, R127f.x); -PV0f.w = R127f.w; -R126f.z = mul_nonIEEE(R4f.x, PS1f); -PS0f = R126f.z; -// 3 -R127f.x = mul_nonIEEE(R125f.x, PV0f.w); -PV1f.x = R127f.x; -R126f.y = mul_nonIEEE(R124f.w, PV0f.y); -PV1f.y = R126f.y; -R123f.z = (-(PV0f.w) * R124f.w + PV0f.x); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(R125f.x, PV0f.z); -R125f.y = mul_nonIEEE(R4f.w, R126f.w); -PS1f = R125f.y; -// 4 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.x = (R126f.z * PV1f.z + PV1f.w); -PS0f = R126f.x; -// 5 -R123f.x = (-(R125f.z) * R125f.x + R126f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R124f.y, R127f.z); -PV1f.z = mul_nonIEEE(R124f.w, R127f.z); -R123f.w = (-(R127f.y) * R124f.y + R127f.x); -PV1f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.y = tempResultf; -PS1f = R126f.y; -// 6 -R124f.x = mul_nonIEEE(R3f.x, PS1f); -PV0f.x = R124f.x; -R123f.y = (R126f.z * PV1f.w + PV1f.z); -PV0f.y = R123f.y; -R127f.z = (R125f.y * R127f.y + R126f.x); -PV0f.z = R127f.z; -R123f.w = (R126f.z * PV1f.x + PV1f.y); -PV0f.w = R123f.w; -R126f.z = (R6f.x * intBitsToFloat(0x40000000) + -(1.0)); -PS0f = R126f.z; -// 7 -backupReg0f = R125f.z; -R6f.x = (R125f.y * R127f.w + PV0f.w); -PV1f.x = R6f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.x); -R125f.z = (R125f.y * backupReg0f + PV0f.y); -PV1f.z = R125f.z; -R126f.w = mul_nonIEEE(R3f.y, R126f.y); -PV1f.w = R126f.w; -R122f.x = (PS0f * intBitsToFloat(uf_remappedPS[2].w) + R7f.z); -PS1f = R122f.x; -// 8 -backupReg0f = R126f.z; -R123f.x = (PV1f.x * PV1f.w + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R2f.w * intBitsToFloat(uf_remappedPS[3].w) + PS1f); -PV0f.y = R123f.y; -R126f.z = mul_nonIEEE(R3f.z, R126f.y); -PV0f.z = R126f.z; -R123f.w = (backupReg0f * intBitsToFloat(uf_remappedPS[2].z) + R4f.y); -PV0f.w = R123f.w; -PS0f = R0f.w + -(intBitsToFloat(0x3ee66666)); -// 9 -R126f.x = R6f.y * intBitsToFloat(0x41a00000); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV1f.x = R126f.x; -R123f.y = (R2f.w * intBitsToFloat(uf_remappedPS[3].z) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R7f.x * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R125f.z * PV0f.z + PV0f.x)*2.0; -PV1f.w = R123f.w; -R127f.w = PS0f * intBitsToFloat(0x41a00000); -R127f.w = clamp(R127f.w, 0.0, 1.0); -PS1f = R127f.w; -// 10 -R127f.x = (-(R125f.z) * PV1f.w + R126f.z); -PV0f.x = R127f.x; -R126f.y = (-(R6f.x) * PV1f.w + R126f.w); -PV0f.y = R126f.y; -R123f.z = (-(R127f.z) * PV1f.w + R124f.x); -PV0f.z = R123f.z; -R123f.w = (R7f.x * intBitsToFloat(uf_remappedPS[4].z) + PV1f.y); -PV0f.w = R123f.w; -PS0f = 1.0 / PV1f.z; -// 11 -PV1f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].z)); -PV1f.y = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].y)); -R2f.z = PV0f.w * PS0f; -PV1f.z = R2f.z; -PV1f.w = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].x)); -R125f.y = -(R126f.x) + 1.0; -PS1f = R125f.y; -// 12 -R123f.x = (R126f.y * intBitsToFloat(uf_remappedPS[6].y) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R126f.y * intBitsToFloat(uf_remappedPS[6].z) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R126f.y * intBitsToFloat(uf_remappedPS[6].x) + PV1f.w); -PV0f.z = R123f.z; -R125f.w = -(R127f.w) + 1.0; -PV0f.w = R125f.w; -R126f.y = 1.0 / -(PV1f.z); -PS0f = R126f.y; -// 13 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[7].x) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R127f.x * intBitsToFloat(uf_remappedPS[7].z) + PV0f.y); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R125f.x, R124f.x); -PV1f.w = R127f.w; -R2f.w = R8f.y + 0.0; -PS1f = R2f.w; -// 14 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R7f.x = cubeMapSTM.x; -R7f.y = cubeMapSTM.y; -R7f.z = cubeMapSTM.z; -R7f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R7f.x; -PV0f.y = R7f.y; -PV0f.z = R7f.z; -PV0f.w = R7f.w; -PS0f = intBitsToFloat(uf_remappedPS[0].z) * R126f.y; -// 15 -R123f.x = (R124f.y * R126f.w + R127f.w); -PV1f.x = R123f.x; -R8f.y = R8f.z + 0.0; -PV1f.y = R8f.y; -PV1f.z = mul_nonIEEE(R127f.z, PS0f); -PV1f.w = mul_nonIEEE(R6f.x, PS0f); -R127f.w = 1.0 / abs(PV0f.z); -PS1f = R127f.w; -// 16 -backupReg0f = R5f.x; -backupReg1f = R5f.y; -backupReg2f = R7f.x; -R5f.x = (R125f.y * PV1f.z + backupReg0f); -PV0f.x = R5f.x; -R5f.y = (R125f.w * PV1f.w + backupReg1f); -PV0f.y = R5f.y; -R123f.z = (R124f.w * R126f.z + PV1f.x); -PV0f.z = R123f.z; -PV0f.w = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[8].x)); -R7f.x = (backupReg2f * PS1f + intBitsToFloat(0x3fc00000)); -PS0f = R7f.x; -// 17 -backupReg0f = R7f.y; -backupReg1f = R9f.x; -backupReg2f = R2f.w; -R9f.x = max(PV0f.z, -(PV0f.z)); -R9f.x = clamp(R9f.x, 0.0, 1.0); -PV1f.x = R9f.x; -R7f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV1f.y = R7f.y; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), backupReg1f); -PV1f.z = R8f.z; -R2f.w = (R3f.y * intBitsToFloat(uf_remappedPS[8].y) + PV0f.w); -PV1f.w = R2f.w; -R6f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), backupReg2f); -PS1f = R6f.x; -R7f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R7f.yx,floatBitsToInt(R7f.w)),cubeMapArrayIndex4)).xyzw); -R5f.xyz = (texture(textureUnitPS5, R5f.xy).xyz); -// 0 -R127f.x = (R7f.z * intBitsToFloat(uf_remappedPS[10].z) + -(R5f.z)); -PV0f.x = R127f.x; -R125f.y = (R7f.y * intBitsToFloat(uf_remappedPS[10].y) + -(R5f.y)); -PV0f.y = R125f.y; -R126f.z = (R7f.x * intBitsToFloat(uf_remappedPS[10].x) + -(R5f.x)); -PV0f.z = R126f.z; -PV0f.w = -(R9f.x) + 1.0; -R127f.z = -(R1f.w) + -(R2f.z); -PS0f = R127f.z; -// 1 -R123f.z = (R3f.z * intBitsToFloat(uf_remappedPS[8].z) + R2f.w); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), R8f.y); -PV1f.w = R127f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 2 -PV0f.x = -(intBitsToFloat(uf_remappedPS[8].w)) + PV1f.z; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), PS1f); -// 3 -R125f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(uf_remappedPS[9].w)); -R125f.x = clamp(R125f.x, 0.0, 1.0); -PV1f.x = R125f.x; -PS1f = exp2(PV0f.y); -// 4 -R124f.y = -(intBitsToFloat(uf_remappedPS[13].w)) + 0.0; -R124f.y *= 2.0; -R124f.y = clamp(R124f.y, 0.0, 1.0); -PV0f.y = R124f.y; -PV0f.w = intBitsToFloat(uf_remappedPS[11].x) + PS1f; -PV0f.w = clamp(PV0f.w, 0.0, 1.0); -// 5 -R124f.x = (R1f.w * intBitsToFloat(uf_remappedPS[14].x) + intBitsToFloat(uf_remappedPS[14].y)); -R124f.x = clamp(R124f.x, 0.0, 1.0); -PV1f.x = R124f.x; -R123f.y = (R127f.x * PV0f.w + R5f.z); -PV1f.y = R123f.y; -R123f.z = (R125f.y * PV0f.w + R5f.y); -PV1f.z = R123f.z; -R123f.w = (R126f.z * PV0f.w + R5f.x); -PV1f.w = R123f.w; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R127f.z); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 6 -R123f.x = (R8f.z * PV1f.w + 0.0); -PV0f.x = R123f.x; -R123f.z = (R127f.w * PV1f.y + 0.0); -PV0f.z = R123f.z; -R123f.w = (R6f.x * PV1f.z + 0.0); -PV0f.w = R123f.w; -// 7 -R127f.x = (intBitsToFloat(uf_remappedPS[15].y) * R7f.w + PV0f.w); -PV1f.x = R127f.x; -R125f.y = (intBitsToFloat(uf_remappedPS[15].x) * R7f.w + PV0f.x); -PV1f.y = R125f.y; -R127f.w = (intBitsToFloat(uf_remappedPS[15].z) * R7f.w + PV0f.z); -PV1f.w = R127f.w; -// 8 -PV0f.y = -(PV1f.w) + intBitsToFloat(uf_remappedPS[12].z); -PV0f.z = -(PV1f.x) + intBitsToFloat(uf_remappedPS[12].y); -PV0f.w = -(PV1f.y) + intBitsToFloat(uf_remappedPS[12].x); -// 9 -R123f.x = (PV0f.w * R125f.x + R125f.y); -PV1f.x = R123f.x; -R123f.z = (PV0f.y * R125f.x + R127f.w); -PV1f.z = R123f.z; -R123f.w = (PV0f.z * R125f.x + R127f.x); -PV1f.w = R123f.w; -// 10 -PV0f.x = -(R127f.x) + PV1f.w; -PV0f.y = -(R125f.y) + PV1f.x; -PV0f.w = -(R127f.w) + PV1f.z; -// 11 -backupReg0f = R127f.x; -backupReg1f = R125f.y; -R127f.x = (PV0f.w * R124f.y + R127f.w); -PV1f.x = R127f.x; -R125f.y = (PV0f.x * R124f.y + backupReg0f); -PV1f.y = R125f.y; -R127f.z = (PV0f.y * R124f.y + backupReg1f); -PV1f.z = R127f.z; -// 12 -PV0f.x = -(PV1f.x) + intBitsToFloat(uf_remappedPS[16].z); -PV0f.y = -(PV1f.y) + intBitsToFloat(uf_remappedPS[16].y); -PV0f.z = -(PV1f.z) + intBitsToFloat(uf_remappedPS[16].x); -// 13 -R1f.x = (PV0f.z * R124f.x + R127f.z); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R124f.x + R125f.y); -PV1f.y = R1f.y; -R1f.z = (PV0f.x * R124f.x + R127f.x); -PV1f.z = R1f.z; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Performance/TropicalFreeze_540p/44827208f158a95c_000000000007924b_ps_source.txt b/Performance/TropicalFreeze_540p/44827208f158a95c_000000000007924b_ps_source.txt deleted file mode 100644 index d08db3ae..00000000 --- a/Performance/TropicalFreeze_540p/44827208f158a95c_000000000007924b_ps_source.txt +++ /dev/null @@ -1,449 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader 44827208f158a95c -uniform ivec4 uf_remappedPS[14]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x30fac000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2f38e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3618b000 res 1024x512x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x2dc62000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R123f.x = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R123f.x; -R127f.y = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R127f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R127f.w = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R127f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -R124f.x = PV0f.z + PV0f.x; -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(PV0f.x, PV0f.x); -R124f.z = PV0f.y + PV0f.w; -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R125f.x = R5f.x + 0.0; -PV0f.x = R125f.x; -R123f.y = (R127f.y * R127f.y + PV1f.w); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R4f.z; -R123f.w = (R127f.w * R127f.w + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R4f.w = 1.0 / R1f.z; -PS0f = R4f.w; -// 3 -backupReg0f = R5f.y; -R127f.x = -(PV0f.w) + 1.0; -PV1f.x = R127f.x; -R5f.y = backupReg0f + 0.0; -PV1f.y = R5f.y; -PV1f.z = -(PV0f.y) + 1.0; -R124f.w = R5f.z + 0.0; -PV1f.w = R124f.w; -R124f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[2].x)); -PS1f = R124f.y; -// 4 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -R126f.x = R0f.x * R0f.x + backupReg0f * backupReg0f + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = R126f.x; -PV0f.y = R126f.x; -PV0f.z = R126f.x; -PV0f.w = R126f.x; -R127f.w = sqrt(PV1f.z); -PS0f = R127f.w; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.z = tempf.x; -PS1f = sqrt(R127f.x); -// 6 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), R125f.x); -PV0f.x = R5f.x; -R6f.y = R1f.y * R4f.w; -PV0f.y = R6f.y; -R125f.z = R127f.w + PS1f; -PV0f.z = R125f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.x); -R126f.z = tempResultf; -PS0f = R126f.z; -// 7 -tempf.x = R124f.x * R124f.x + R124f.z * R124f.z + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.z); -R127f.y = tempResultf; -PS1f = R127f.y; -// 8 -R125f.x = mul_nonIEEE(R2f.x, PS1f); -PV0f.x = R125f.x; -R125f.y = mul_nonIEEE(R0f.x, R126f.z); -PV0f.y = R125f.y; -R127f.z = mul_nonIEEE(R2f.z, PS1f); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R0f.y, R126f.z); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.y = tempResultf; -PS0f = R126f.y; -// 9 -backupReg0f = R127f.y; -R126f.x = mul_nonIEEE(R0f.z, R126f.z); -PV1f.x = R126f.x; -R127f.y = mul_nonIEEE(R2f.y, backupReg0f); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.z); -R125f.w = mul_nonIEEE(R125f.z, PS0f); -PV1f.w = R125f.w; -R0f.x = mul_nonIEEE(R124f.x, PS0f); -PS1f = R0f.x; -// 10 -R127f.x = mul_nonIEEE(R124f.z, R126f.y); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(R125f.y, PV1f.w); -R123f.z = (-(PV1f.y) * PV1f.x + PV1f.z); -PV0f.z = R123f.z; -R127f.w = mul_nonIEEE(PV1f.x, R125f.x); -PV0f.w = R127f.w; -R124f.x = mul_nonIEEE(R125f.y, PV1f.y); -PS0f = R124f.x; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R124f.z = (PV0f.x * PV0f.z + PV0f.y); -PS1f = R124f.z; -// 12 -PV0f.x = mul_nonIEEE(R126f.w, R125f.w); -R123f.y = (-(R127f.z) * R125f.y + R127f.w); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R126f.x, R125f.w); -R123f.w = (-(R125f.x) * R126f.w + R124f.x); -PV0f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.z = tempResultf; -PS0f = R126f.z; -// 13 -backupReg0f = R124f.z; -R123f.x = (R127f.x * PV0f.w + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * PV0f.y + PV0f.x); -PV1f.y = R123f.y; -R124f.z = mul_nonIEEE(R3f.y, PS0f); -PV1f.z = R124f.z; -R127f.w = (R0f.x * R125f.x + backupReg0f); -PV1f.w = R127f.w; -R127f.x = mul_nonIEEE(R3f.z, PS0f); -PS1f = R127f.x; -// 14 -backupReg0f = R127f.y; -backupReg1f = R124f.w; -R123f.x = (R3f.y * intBitsToFloat(uf_remappedPS[2].y) + R124f.y); -PV0f.x = R123f.x; -R127f.y = (R0f.x * R127f.z + PV1f.x); -PV0f.y = R127f.y; -R127f.z = (R0f.x * backupReg0f + PV1f.y); -PV0f.z = R127f.z; -R124f.w = mul_nonIEEE(R3f.x, R126f.z); -PV0f.w = R124f.w; -R0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), backupReg1f); -PS0f = R0f.y; -// 15 -backupReg0f = R5f.y; -R123f.x = (R3f.z * intBitsToFloat(uf_remappedPS[2].z) + PV0f.x); -PV1f.x = R123f.x; -R5f.y = R1f.x * R4f.w; -PV1f.y = R5f.y; -PV1f.z = mul_nonIEEE(R127f.w, PV0f.w); -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), backupReg0f); -PV1f.w = R4f.w; -// 16 -R2f.x = -(intBitsToFloat(uf_remappedPS[4].w)) + 0.0; -R2f.x *= 2.0; -R2f.x = clamp(R2f.x, 0.0, 1.0); -PV0f.x = R2f.x; -PV0f.z = -(intBitsToFloat(uf_remappedPS[2].w)) + PV1f.x; -R123f.w = (R127f.z * R124f.z + PV1f.z); -PV0f.w = R123f.w; -// 17 -R0f.x = (PV0f.z * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[3].w)); -R0f.x = clamp(R0f.x, 0.0, 1.0); -PV1f.x = R0f.x; -R123f.y = (R127f.y * R127f.x + PV0f.w)*2.0; -PV1f.y = R123f.y; -// 18 -backupReg0f = R127f.z; -R123f.x = (-(R127f.w) * PV1f.y + R124f.w); -PV0f.x = R123f.x; -R127f.z = (-(backupReg0f) * PV1f.y + R124f.z); -PV0f.z = R127f.z; -R127f.w = (-(R127f.y) * PV1f.y + R127f.x); -PV0f.w = R127f.w; -// 19 -PV1f.x = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].y)); -PV1f.y = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].x)); -PV1f.z = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].z)); -// 20 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedPS[7].z) + PV1f.z); -PV0f.x = R123f.x; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedPS[7].x) + PV1f.y); -PV0f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[7].y) + PV1f.x); -PV0f.w = R123f.w; -// 21 -R123f.x = (R127f.w * intBitsToFloat(uf_remappedPS[8].x) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[8].y) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R127f.w * intBitsToFloat(uf_remappedPS[8].z) + PV0f.x); -PV1f.z = R123f.z; -// 22 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R3f.x = cubeMapSTM.x; -R3f.y = cubeMapSTM.y; -R3f.z = cubeMapSTM.z; -R3f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R3f.x; -PV0f.y = R3f.y; -PV0f.z = R3f.z; -PV0f.w = R3f.w; -// 23 -PS1f = 1.0 / abs(PV0f.z); -// 24 -backupReg0f = R3f.x; -backupReg1f = R3f.y; -R3f.x = (backupReg0f * PS1f + intBitsToFloat(0x3fc00000)); -PV0f.x = R3f.x; -R3f.y = (backupReg1f * PS1f + intBitsToFloat(0x3fc00000)); -PV0f.y = R3f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R3f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R3f.yx,floatBitsToInt(R3f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -R123f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[9].x)); -PV0f.z = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedPS[9].z)); -PV0f.w = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedPS[9].y)); -// 1 -R123f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[10].w) + R4f.z); -PV1f.x = R123f.x; -R123f.y = (R5f.x * PV0f.y + 0.0); -PV1f.y = R123f.y; -R123f.z = (R4f.w * PV0f.w + 0.0); -PV1f.z = R123f.z; -R127f.w = (R0f.y * PV0f.z + 0.0); -PV1f.w = R127f.w; -R122f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[10].z) + R0f.w); -PS1f = R122f.x; -// 2 -R127f.x = (intBitsToFloat(uf_remappedPS[11].x) * R3f.w + PV1f.y); -PV0f.x = R127f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[11].y) * R3f.w + PV1f.z); -PV0f.y = R127f.y; -R123f.z = (R6f.y * intBitsToFloat(uf_remappedPS[12].w) + PV1f.x); -PV0f.z = R123f.z; -R123f.w = (R6f.y * intBitsToFloat(uf_remappedPS[12].z) + PS1f); -PV0f.w = R123f.w; -// 3 -R123f.x = (R5f.y * intBitsToFloat(uf_remappedPS[13].w) + PV0f.z); -PV1f.x = R123f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[11].z) * R3f.w + R127f.w); -PV1f.y = R124f.y; -R127f.z = (R5f.y * intBitsToFloat(uf_remappedPS[13].z) + PV0f.w); -PV1f.z = R127f.z; -// 4 -PV0f.x = -(R127f.x) + intBitsToFloat(uf_remappedPS[5].x); -PV0f.z = -(PV1f.y) + intBitsToFloat(uf_remappedPS[5].z); -PV0f.w = -(R127f.y) + intBitsToFloat(uf_remappedPS[5].y); -PS0f = 1.0 / PV1f.x; -// 5 -R123f.x = (PV0f.w * R0f.x + R127f.y); -PV1f.x = R123f.x; -R123f.y = (PV0f.x * R0f.x + R127f.x); -PV1f.y = R123f.y; -PV1f.z = R127f.z * PS0f; -R123f.w = (PV0f.z * R0f.x + R124f.y); -PV1f.w = R123f.w; -// 6 -PV0f.x = -(R124f.y) + PV1f.w; -PV0f.y = -(R127f.y) + PV1f.x; -PV0f.z = -(R127f.x) + PV1f.y; -PV0f.w = -(R1f.w) + -(PV1f.z); -// 7 -backupReg0f = R2f.x; -backupReg0f = R2f.x; -backupReg0f = R2f.x; -R2f.x = (PV0f.z * backupReg0f + R127f.x); -PV1f.x = R2f.x; -R2f.y = (PV0f.y * backupReg0f + R127f.y); -PV1f.y = R2f.y; -R2f.z = (PV0f.x * backupReg0f + R124f.y); -PV1f.z = R2f.z; -R2f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.w); -R2f.w = clamp(R2f.w, 0.0, 1.0); -PV1f.w = R2f.w; -// export -passPixelColor0 = vec4(R2f.x, R2f.y, R2f.z, R2f.w); -} diff --git a/Performance/TropicalFreeze_540p/51b861378e483368_0000000000000079_ps_source.txt b/Performance/TropicalFreeze_540p/51b861378e483368_0000000000000079_ps_source.txt deleted file mode 100644 index 35f57e5f..00000000 --- a/Performance/TropicalFreeze_540p/51b861378e483368_0000000000000079_ps_source.txt +++ /dev/null @@ -1,138 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader 51b861378e483368 //Cutscene fixes -uniform ivec4 uf_remappedPS[9]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1f = gl_FragCoord.xyzw; -R0f = passParameter1; -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1f.xy = R1f.xy / scaleFactor; -backupReg0f = R1f.x; -backupReg1f = R1f.y; -R1f.x = mul_nonIEEE(backupReg0f, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R1f.x; -R1f.y = mul_nonIEEE(backupReg1f, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R1f.y; -R2f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R2f.z; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R1f.w; -R1f.z = 1.0 / R0f.z; -PS0f = R1f.z; -R1f.x = (texture(textureUnitPS0, R1f.xy).x); -// 0 -backupReg0f = R0f.x; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x), 1.0); -R123f.y = (R1f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = R0f.y * R1f.z; -PV0f.z = R127f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y), 1.0); -R127f.w = backupReg0f * R1f.z; -PS0f = R127f.w; -// 1 -R123f.x = (PV0f.y * intBitsToFloat(uf_remappedPS[2].x) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (PV0f.y * intBitsToFloat(uf_remappedPS[2].w) + R2f.z); -PV1f.y = R123f.y; -R123f.z = (PV0f.y * intBitsToFloat(uf_remappedPS[2].z) + R1f.w); -PV1f.z = R123f.z; -R123f.w = (PV0f.y * intBitsToFloat(uf_remappedPS[2].y) + PV0f.w); -PV1f.w = R123f.w; -// 2 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedPS[3].x) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R127f.z * intBitsToFloat(uf_remappedPS[3].w) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedPS[3].z) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[3].y) + PV1f.w); -PV0f.w = R123f.w; -// 3 -backupReg0f = R127f.w; -R127f.x = (R127f.w * intBitsToFloat(uf_remappedPS[4].x) + PV0f.x); -PV1f.x = R127f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.y = R123f.y; -R127f.z = (R127f.w * intBitsToFloat(uf_remappedPS[4].z) + PV0f.z); -PV1f.z = R127f.z; -R127f.w = (backupReg0f * intBitsToFloat(uf_remappedPS[4].y) + PV0f.w); -PV1f.w = R127f.w; -// 4 -R126f.y = -(intBitsToFloat(uf_remappedPS[5].y)) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R126f.y; -R126f.z = -(intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(uf_remappedPS[6].x); -PV0f.z = R126f.z; -PS0f = 1.0 / PV1f.y; -// 5 -backupReg0f = R127f.x; -R127f.x = -(intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(uf_remappedPS[6].z); -PV1f.x = R127f.x; -R127f.y = R127f.z * PS0f; -PV1f.y = R127f.y; -R127f.z = R127f.w * PS0f; -PV1f.z = R127f.z; -PV1f.w = backupReg0f * PS0f; -// 6 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].x)); -R125f.y = -(R0f.w) + -(PV1f.y); -PV0f.y = R125f.y; -// 7 -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.w = R123f.w; -// 8 -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[7].z) + PV1f.w); -PV0f.z = R123f.z; -// 9 -PV1f.y = -(intBitsToFloat(uf_remappedPS[7].w)) + PV0f.z; -// 10 -PV0f.w = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].w)); -PV0f.w = clamp(PV0f.w, 0.0, 1.0); -// 11 -R0f.x = (R126f.z * PV0f.w + intBitsToFloat(uf_remappedPS[5].x)); -PV1f.x = R0f.x; -R0f.y = (R126f.y * PV0f.w + intBitsToFloat(uf_remappedPS[5].y)); -PV1f.y = R0f.y; -R0f.z = (R127f.x * PV0f.w + intBitsToFloat(uf_remappedPS[5].z)); -PV1f.z = R0f.z; -// 12 -R0f.w = (R125f.y * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[8].w)); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV0f.w = R0f.w; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -} diff --git a/Performance/TropicalFreeze_540p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt b/Performance/TropicalFreeze_540p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt deleted file mode 100644 index acd7ed9f..00000000 --- a/Performance/TropicalFreeze_540p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt +++ /dev/null @@ -1,119 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader 76e37ae2a66fcff2 -uniform ivec4 uf_remappedPS[2]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0x19fc6000 res 128x128x1 dim 1 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x19fc2000 res 64x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -in Vertex2 -{ - vec4 passG2PParameter0; - vec4 passG2PParameter1; - vec4 passG2PParameter2; - vec4 passG2PParameter3; -} g2p; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R4i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(g2p.passG2PParameter0); -R1i = floatBitsToInt(g2p.passG2PParameter1); -R2i = floatBitsToInt(g2p.passG2PParameter2); -R3i = floatBitsToInt(g2p.passG2PParameter3); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R4i.xy = floatBitsToInt(intBitsToFloat(R4i.xy) / scaleFactor); -R2i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).xy); -R1i.xyzw = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).xyzw); -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(0x437f0000))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(0x437f0000))); -PV0i.z = R3i.x; -PV0i.z = clampFI32(PV0i.z); -PV0i.w = R3i.y; -PV0i.w = clampFI32(PV0i.w); -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -PS0i = R127i.x; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[0].z))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[0].z))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3b800000)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 2.0); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3b800000)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R127i.z = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(PS1i)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x)); -PV0i.w = R127i.w; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[1].x))); -PS0i = R2i.w; -// 3 -backupReg0i = R0i.w; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(uf_remappedPS[1].x))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(uf_remappedPS[1].x))); -PV1i.y = R4i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R126i.x))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R1i.w))); -PS1i = R3i.w; -// 4 -R0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.w)); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w))); -// 5 -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R127i.z)); -PV1i.y = R0i.y; -R0i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyz); -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(R0i.z)); -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.y) + intBitsToFloat(backupReg0i)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(backupReg1i)); -// 1 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV0i.z))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV0i.y))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.x))); -PV1i.z = R3i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Performance/TropicalFreeze_540p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt b/Performance/TropicalFreeze_540p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt deleted file mode 100644 index 8f297e2a..00000000 --- a/Performance/TropicalFreeze_540p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt +++ /dev/null @@ -1,926 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader 7c6ab43de5c1d74a //Cutscene fixes -uniform ivec4 uf_remappedPS[35]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x36556000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x36ee4000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x35d0a000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R12f = vec4(0.0); -vec4 R13f = vec4(0.0); -vec4 R14f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -R8f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R8f.x; -R8f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R8f.y; -R123f.z = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.x = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.x; -// 1 -R5f.x = PV0f.w + PV0f.z; -PV1f.x = R5f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R123f.w = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.w = R123f.w; -R127f.z = 1.0 / R1f.z; -PS1f = R127f.z; -// 2 -R4f.x = R127f.x + PV1f.w; -PV0f.x = R4f.x; -R123f.y = (R127f.x * R127f.x + PV1f.z); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R123f.z = (PV1f.w * PV1f.w + PV1f.y); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R3f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.w = R3f.w; -R5f.z = R1f.y * PS1f; -PS0f = R5f.z; -// 3 -R127f.x = -(PV0f.z) + 1.0; -PV1f.x = R127f.x; -R4f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R4f.y; -R6f.z = R1f.x * R127f.z; -PV1f.z = R6f.z; -PV1f.w = -(PV0f.y) + 1.0; -R125f.x = max(R8f.x, -(R8f.x)); -R125f.x /= 2.0; -PS1f = R125f.x; -// 4 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -R126f.x = R0f.x * R0f.x + backupReg0f * backupReg0f + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = R126f.x; -PV0f.y = R126f.x; -PV0f.z = R126f.x; -PV0f.w = R126f.x; -R127f.z = sqrt(PV1f.w); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.w = tempf.x; -PS1f = sqrt(R127f.x); -// 6 -R7f.x = max(R8f.y, -(R8f.y)); -R7f.x /= 2.0; -PV0f.x = R7f.x; -R5f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.y = R5f.y; -R4f.z = R127f.z + PS1f; -PV0f.z = R4f.z; -R2f.w = R125f.x + -(intBitsToFloat(0x3ee66666)); -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.x); -R0f.w = tempResultf; -PS0f = R0f.w; -R6f.x = (texture(textureUnitPS0, R8f.xy).x); -// 0 -tempf.x = R5f.x * R5f.x + R4f.x * R4f.x + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.w); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R9f.x = mul_nonIEEE(R0f.z, R0f.w); -PV1f.x = R9f.x; -R126f.y = mul_nonIEEE(R0f.x, R0f.w); -PV1f.y = R126f.y; -R0f.z = mul_nonIEEE(R0f.y, R0f.w); -PV1f.z = R0f.z; -R125f.w = mul_nonIEEE(R2f.z, PS0f); -PV1f.w = R125f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R127f.w = tempResultf; -PS1f = R127f.w; -// 2 -R127f.x = mul_nonIEEE(R2f.y, R127f.y); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(PV1f.z, PV1f.w); -R127f.z = mul_nonIEEE(R2f.x, R127f.y); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R4f.z, PS1f); -PV0f.w = R126f.w; -R126f.x = mul_nonIEEE(R4f.x, PS1f); -PS0f = R126f.x; -// 3 -PV1f.x = mul_nonIEEE(R126f.y, PV0f.w); -PV1f.y = mul_nonIEEE(R126f.y, PV0f.x); -PV1f.z = mul_nonIEEE(R9f.x, PV0f.z); -R123f.w = (-(PV0f.x) * R9f.x + PV0f.y); -PV1f.w = R123f.w; -R126f.z = mul_nonIEEE(R5f.x, R127f.w); -PS1f = R126f.z; -// 4 -backupReg0f = R0f.z; -backupReg0f = R0f.z; -backupReg1f = R126f.w; -R123f.x = (-(R125f.w) * R126f.y + PV1f.z); -PV0f.x = R123f.x; -R127f.y = (R126f.x * PV1f.w + PV1f.x); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(backupReg0f, R126f.w); -R126f.w = (-(R127f.z) * backupReg0f + PV1f.y); -PV0f.w = R126f.w; -R125f.x = mul_nonIEEE(R9f.x, backupReg1f); -PS0f = R125f.x; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.x * PV0f.x + PV0f.z); -PS1f = R122f.x; -// 6 -R11f.x = (R126f.z * R127f.z + R127f.y); -PV0f.x = R11f.x; -R2f.y = (R126f.z * R127f.x + PS1f); -PV0f.y = R2f.y; -R123f.z = (R126f.x * R126f.w + R125f.x); -PV0f.z = R123f.z; -R126f.w = R2f.w * intBitsToFloat(0x41a00000); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -PS0f = tempResultf; -// 7 -R10f.x = mul_nonIEEE(R3f.x, PS0f); -PV1f.x = R10f.x; -R123f.y = (R6f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV1f.y = R123f.y; -R7f.z = mul_nonIEEE(R3f.y, PS0f); -PV1f.z = R7f.z; -R5f.w = (R126f.z * R125f.w + PV0f.z); -PV1f.w = R5f.w; -R8f.z = mul_nonIEEE(R3f.z, PS0f); -PS1f = R8f.z; -// 8 -R123f.x = (PV1f.y * intBitsToFloat(uf_remappedPS[3].z) + R4f.y); -PV0f.x = R123f.x; -R123f.y = (PV1f.y * intBitsToFloat(uf_remappedPS[3].w) + R3f.w); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R11f.x, PV1f.x); -PV0f.w = R7f.x + -(intBitsToFloat(0x3ee66666)); -R127f.w = -(R126f.w) + 1.0; -PS0f = R127f.w; -// 9 -R123f.x = (R5f.z * intBitsToFloat(uf_remappedPS[4].z) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R2f.y * R7f.z + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = PV0f.w * intBitsToFloat(0x41a00000); -PV1f.z = clamp(PV1f.z, 0.0, 1.0); -R123f.w = (R5f.z * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.w = R123f.w; -R5f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PS1f = R5f.x; -// 10 -R123f.x = (R5f.w * R8f.z + PV1f.y)*2.0; -PV0f.x = R123f.x; -R123f.y = (R6f.z * intBitsToFloat(uf_remappedPS[5].w) + PV1f.w); -PV0f.y = R123f.y; -R126f.z = (R6f.z * intBitsToFloat(uf_remappedPS[5].z) + PV1f.x); -PV0f.z = R126f.z; -R124f.w = -(PV1f.z) + 1.0; -PV0f.w = R124f.w; -R127f.z = mul_nonIEEE(R5f.y, R5f.y); -PS0f = R127f.z; -// 11 -R2f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[6].x); -PV1f.x = R2f.x; -R127f.y = (-(R5f.w) * PV0f.x + R8f.z); -PV1f.y = R127f.y; -R125f.z = (-(R2f.y) * PV0f.x + R7f.z); -PV1f.z = R125f.z; -R123f.w = (-(R11f.x) * PV0f.x + R10f.x); -PV1f.w = R123f.w; -PS1f = 1.0 / PV0f.y; -// 12 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].x)); -PV0f.y = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].z)); -PV0f.z = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].y)); -R126f.w = R126f.z * PS1f; -PV0f.w = R126f.w; -R125f.y = (R5f.x * R5f.x + R127f.z); -PS0f = R125f.y; -// 13 -R123f.x = (R125f.z * intBitsToFloat(uf_remappedPS[8].z) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.z * intBitsToFloat(uf_remappedPS[8].y) + PV0f.z); -PV1f.y = R123f.y; -R127f.z = mul_nonIEEE(R2f.x, R2f.x); -PV1f.z = R127f.z; -R123f.w = (R125f.z * intBitsToFloat(uf_remappedPS[8].x) + PV0f.x); -PV1f.w = R123f.w; -R125f.w = 1.0 / -(PV0f.w); -PS1f = R125f.w; -// 14 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedPS[9].x) + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (R127f.y * intBitsToFloat(uf_remappedPS[9].y) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[9].z) + PV1f.x); -PV0f.z = R123f.z; -R0f.w = mul_nonIEEE(R126f.y, R10f.x); -PV0f.w = R0f.w; -R13f.x = -(R1f.w) + -(R126f.w); -PS0f = R13f.x; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R6f.x = cubeMapSTM.x; -R6f.y = cubeMapSTM.y; -R6f.z = cubeMapSTM.z; -R6f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R6f.x; -PV1f.y = R6f.y; -PV1f.z = R6f.z; -PV1f.w = R6f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R125f.w; -// 16 -R4f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.x = R4f.x; -R4f.y = -(R3f.y) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R4f.y; -PV0f.z = mul_nonIEEE(R11f.x, PS1f); -PV0f.w = mul_nonIEEE(R2f.y, PS1f); -R125f.z = 1.0 / abs(PV1f.z); -PS0f = R125f.z; -// 17 -backupReg0f = R8f.x; -backupReg1f = R8f.y; -backupReg2f = R6f.x; -R8f.x = (R127f.w * PV0f.z + backupReg0f); -PV1f.x = R8f.x; -R8f.y = (R124f.w * PV0f.w + backupReg1f); -PV1f.y = R8f.y; -R2f.z = (PV0f.x * PV0f.x + R125f.y); -PV1f.z = R2f.z; -R3f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV1f.w = R3f.w; -R6f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R6f.x; -// 18 -backupReg0f = R6f.y; -R0f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[6].z); -PV0f.x = R0f.x; -R6f.y = (backupReg0f * R125f.z + intBitsToFloat(0x3fc00000)); -PV0f.y = R6f.y; -R5f.z = (R4f.y * R4f.y + R127f.z); -PV0f.z = R5f.z; -R2f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.w = R2f.w; -R7f.x = mul_nonIEEE(PV1f.w, PV1f.w); -PS0f = R7f.x; -R14f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R6f.yx,floatBitsToInt(R6f.w)),cubeMapArrayIndex3)).xyzw); -R12f.xyz = (texture(textureUnitPS4, R8f.xy).xyz); -// 0 -R127f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PV0f.x = R127f.x; -R125f.y = (R0f.x * R0f.x + R5f.z); -PV0f.y = R125f.y; -R127f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV0f.z = R127f.z; -R123f.w = (R2f.w * R2f.w + R7f.x); -PV0f.w = R123f.w; -tempResultf = 1.0 / sqrt(R2f.z); -R127f.w = tempResultf; -PS0f = R127f.w; -// 1 -R125f.x = mul_nonIEEE(R5f.y, PS0f); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(PV0f.x, PV0f.x); -R5f.z = (PV0f.z * PV0f.z + PV0f.w); -PV1f.z = R5f.z; -R124f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.y); -R126f.x = tempResultf; -PS1f = R126f.x; -// 2 -R123f.x = (PV1f.w * PV1f.w + PV1f.y); -PV0f.x = R123f.x; -R127f.y = mul_nonIEEE(R5f.x, R127f.w); -PV0f.y = R127f.y; -R126f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(R11f.x, -(PV1f.x)); -R3f.z = mul_nonIEEE(R2f.x, PS1f); -PS0f = R3f.z; -// 3 -backupReg0f = R4f.x; -R4f.x = mul_nonIEEE(backupReg0f, R127f.w); -PV1f.x = R4f.x; -R123f.y = (R2f.y * -(PV0f.y) + PV0f.w); -PV1f.y = R123f.y; -R4f.z = mul_nonIEEE(R4f.y, R126f.x); -PV1f.z = R4f.z; -R6f.w = (PV0f.z * PV0f.z + PV0f.x); -PV1f.w = R6f.w; -tempResultf = 1.0 / sqrt(R5f.z); -R126f.y = tempResultf; -PS1f = R126f.y; -// 4 -backupReg0f = R0f.x; -backupReg1f = R3f.w; -R0f.x = mul_nonIEEE(backupReg0f, R126f.x); -PV0f.x = R0f.x; -PV0f.y = mul_nonIEEE(R11f.x, -(R3f.z)); -R124f.z = (R5f.w * -(PV1f.x) + PV1f.y)*2.0; -PV0f.z = R124f.z; -R3f.w = mul_nonIEEE(backupReg1f, PS1f); -PV0f.w = R3f.w; -tempResultf = 1.0 / sqrt(PV1f.w); -R6f.z = tempResultf; -PS0f = R6f.z; -// 5 -backupReg0f = R2f.z; -R123f.x = (R2f.y * -(R4f.z) + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R11f.x, -(PV0f.w)); -R2f.z = mul_nonIEEE(R2f.w, R126f.y); -PV1f.z = R2f.z; -R4f.w = mul_nonIEEE(R127f.x, PS0f); -PV1f.w = R4f.w; -R125f.z = mul_nonIEEE(backupReg0f, R127f.w); -PS1f = R125f.z; -// 6 -R2f.x = mul_nonIEEE(R127f.z, R126f.y); -PV0f.x = R2f.x; -R123f.y = (-(R11f.x) * R124f.z + -(R125f.x)); -PV0f.y = R123f.y; -R127f.z = (R2f.y * -(PV1f.z) + PV1f.y); -PV0f.z = R127f.z; -R2f.w = (R5f.w * -(R0f.x) + PV1f.x)*2.0; -PV0f.w = R2f.w; -R7f.w = mul_nonIEEE(R124f.w, R6f.z); -PS0f = R7f.w; -// 7 -backupReg0f = R125f.z; -R123f.x = (-(R2f.y) * R124f.z + -(R127f.y)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(-(R10f.x), PV0f.y); -R125f.z = (intBitsToFloat(uf_remappedPS[12].w) * backupReg0f + intBitsToFloat(uf_remappedPS[13].w)); -R125f.z = clamp(R125f.z, 0.0, 1.0); -PV1f.z = R125f.z; -PV1f.w = mul_nonIEEE(R11f.x, -(R4f.w)); -R124f.w = mul_nonIEEE(R125f.y, R126f.x); -PS1f = R124f.w; -// 8 -R123f.x = (-(R11f.x) * R2f.w + -(R3f.z)); -PV0f.x = R123f.x; -R4f.y = (R5f.w * -(R2f.x) + R127f.z)*2.0; -PV0f.y = R4f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R125f.x); -R127f.w = (R2f.y * -(R7f.w) + PV1f.w); -PV0f.w = R127f.w; -R125f.y = (-(R7f.z) * PV1f.x + PV1f.y); -PS0f = R125f.y; -// 9 -backupReg0f = R125f.x; -R125f.x = (intBitsToFloat(uf_remappedPS[14].y) * R127f.y + PV0f.z); -PV1f.x = R125f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[15].x) * R125f.z + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.y = R124f.y; -R9f.z = mul_nonIEEE(R126f.z, R6f.z); -PV1f.z = R9f.z; -PV1f.w = mul_nonIEEE(R11f.x, backupReg0f); -R125f.w = mul_nonIEEE(-(R10f.x), PV0f.x); -PS1f = R125f.w; -// 10 -R126f.x = (-(R5f.w) * R124f.z + -(R4f.x)); -PV0f.x = R126f.x; -R5f.y = (intBitsToFloat(uf_remappedPS[16].w) * R124f.w + intBitsToFloat(uf_remappedPS[17].w)); -R5f.y = clamp(R5f.y, 0.0, 1.0); -PV0f.y = R5f.y; -R126f.z = (R2f.y * R127f.y + PV1f.w); -PV0f.z = R126f.z; -R124f.w = (R0f.z * R7f.z + R0f.w); -PV0f.w = R124f.w; -R127f.y = (-(R5f.w) * R4f.y + -(R2f.x)); -PS0f = R127f.y; -// 11 -backupReg0f = R125f.x; -R125f.x = mul_nonIEEE(R5f.z, R126f.y); -PV1f.x = R125f.x; -R123f.y = (-(R2f.y) * R2f.w + -(R4f.z)); -PV1f.y = R123f.y; -R123f.z = (-(R11f.x) * R4f.y + -(R3f.w)); -PV1f.z = R123f.z; -R126f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R3f.z); -PV1f.w = R126f.w; -R124f.x = (intBitsToFloat(uf_remappedPS[14].z) * R4f.x + backupReg0f); -PS1f = R124f.x; -// 12 -R123f.x = (-(R8f.z) * R126f.x + R125f.y); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R3f.y = (R5f.w * -(R9f.z) + R127f.w)*2.0; -PV0f.y = R3f.y; -R124f.z = (-(R7f.z) * PV1f.y + R125f.w); -PV0f.z = R124f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[19].x) * R5f.y + intBitsToFloat(uf_remappedPS[19].y)); -PV0f.w = R127f.w; -R127f.x = mul_nonIEEE(-(R10f.x), PV1f.z); -PS0f = R127f.x; -// 13 -R126f.x = (R125f.z * R124f.y + intBitsToFloat(uf_remappedPS[15].z)); -PV1f.x = R126f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[18].y) * R4f.z + R126f.w); -PV1f.y = R124f.y; -R127f.z = (R9f.x * R8f.z + R124f.w); -PV1f.z = R127f.z; -R126f.w = (-(R11f.x) * PV0f.y + -(R4f.w)); -PV1f.w = R126f.w; -tempResultf = log2(PV0f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.w = tempResultf; -PS1f = R125f.w; -// 14 -backupReg0f = R125f.x; -R125f.x = (-(R5f.w) * R2f.w + -(R0f.x)); -PV0f.x = R125f.x; -R8f.y = (intBitsToFloat(uf_remappedPS[20].w) * backupReg0f + intBitsToFloat(uf_remappedPS[21].w)); -R8f.y = clamp(R8f.y, 0.0, 1.0); -PV0f.y = R8f.y; -PV0f.z = mul_nonIEEE(R11f.x, R3f.z); -R123f.w = (-(R2f.y) * R4f.y + -(R2f.z)); -PV0f.w = R123f.w; -R4f.y = mul_nonIEEE(R6f.w, R6f.z); -PS0f = R4f.y; -// 15 -backupReg0f = R127f.x; -backupReg1f = R126f.w; -R127f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R3f.w); -PV1f.x = R127f.x; -R126f.y = (R2f.y * R4f.z + PV0f.z); -PV1f.y = R126f.y; -R123f.z = (-(R7f.z) * PV0f.w + backupReg0f); -PV1f.z = R123f.z; -R126f.w = (R125f.z * R126f.x + intBitsToFloat(uf_remappedPS[15].w)); -PV1f.w = R126f.w; -R125f.y = mul_nonIEEE(-(R10f.x), backupReg1f); -PS1f = R125f.y; -// 16 -backupReg0f = R124f.x; -backupReg1f = R127f.y; -R124f.x = (R5f.w * R4f.x + R126f.z); -R124f.x = clamp(R124f.x, 0.0, 1.0); -PV0f.x = R124f.x; -R127f.y = (-(R8f.z) * R125f.x + R124f.z); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV0f.y = R127f.y; -R123f.z = (-(R2f.y) * R3f.y + -(R7f.w)); -PV0f.z = R123f.z; -R124f.w = (intBitsToFloat(uf_remappedPS[2].w) * backupReg0f + intBitsToFloat(uf_remappedPS[14].w)); -R124f.w = clamp(R124f.w, 0.0, 1.0); -PV0f.w = R124f.w; -R126f.z = (-(R8f.z) * backupReg1f + PV1f.z); -R126f.z = clamp(R126f.z, 0.0, 1.0); -PS0f = R126f.z; -// 17 -backupReg0f = R127f.z; -backupReg0f = R127f.z; -backupReg1f = R125f.y; -R4f.x = (intBitsToFloat(uf_remappedPS[18].z) * R0f.x + R124f.y); -PV1f.x = R4f.x; -R125f.y = (R5f.y * R127f.w + intBitsToFloat(uf_remappedPS[19].z)); -PV1f.y = R125f.y; -R127f.z = max(backupReg0f, -(backupReg0f)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(R11f.x, R3f.w); -PV1f.w = R127f.w; -R125f.x = (-(R7f.z) * PV0f.z + backupReg1f); -PS1f = R125f.x; -// 18 -backupReg0f = R0f.x; -R0f.x = (intBitsToFloat(uf_remappedPS[22].y) * R2f.z + R127f.x); -PV0f.x = R0f.x; -R6f.y = (R5f.w * backupReg0f + R126f.y); -R6f.y = clamp(R6f.y, 0.0, 1.0); -PV0f.y = R6f.y; -R7f.z = mul_nonIEEE(R126f.w, R124f.w); -PV0f.z = R7f.z; -R126f.w = (intBitsToFloat(uf_remappedPS[23].x) * R8f.y + intBitsToFloat(uf_remappedPS[23].y)); -PV0f.w = R126f.w; -tempResultf = log2(R127f.y); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127f.x = tempResultf; -PS0f = R127f.x; -// 19 -backupReg0f = R4f.y; -PV1f.x = mul_nonIEEE(R11f.x, R4f.w); -R4f.y = (intBitsToFloat(uf_remappedPS[24].w) * backupReg0f + intBitsToFloat(uf_remappedPS[25].w)); -R4f.y = clamp(R4f.y, 0.0, 1.0); -PV1f.y = R4f.y; -R123f.z = (R2f.y * R2f.z + R127f.w); -PV1f.z = R123f.z; -R123f.w = (-(R5f.w) * R3f.y + -(R9f.z)); -PV1f.w = R123f.w; -R126f.x = -(R127f.z) + 1.0; -PS1f = R126f.x; -// 20 -backupReg0f = R2f.y; -backupReg1f = R125f.x; -R125f.x = (R5f.y * R125f.y + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.x = R125f.x; -R2f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R4f.w); -PV0f.y = R2f.y; -R123f.z = (backupReg0f * R7f.w + PV1f.x); -PV0f.z = R123f.z; -R4f.w = (-(R8f.z) * PV1f.w + backupReg1f); -R4f.w = clamp(R4f.w, 0.0, 1.0); -PV0f.w = R4f.w; -R7f.y = (R5f.w * R2f.x + PV1f.z); -R7f.y = clamp(R7f.y, 0.0, 1.0); -PS0f = R7f.y; -// 21 -R10f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), R124f.x); -PV1f.x = R10f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R124f.x); -PV1f.y = R5f.y; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R124f.x); -PV1f.z = R8f.z; -R3f.w = (R5f.w * R9f.z + PV0f.z); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -tempResultf = log2(R126f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 22 -R11f.x = (R8f.y * R126f.w + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.x = R11f.x; -R3f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), PS1f); -PV0f.y = R3f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.w); -R126f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R127f.x); -PV0f.w = R126f.w; -tempResultf = log2(R126f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R5f.w = tempResultf; -PS0f = R5f.w; -// 23 -R123f.x = (intBitsToFloat(uf_remappedPS[6].w) * R4f.x + intBitsToFloat(uf_remappedPS[18].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV1f.x = R123f.x; -R0f.y = exp2(PV0f.z); -PS1f = R0f.y; -// 24 -backupReg0f = R0f.x; -R0f.x = (intBitsToFloat(uf_remappedPS[28].x) * R4f.y + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.x = R0f.x; -R2f.z = (intBitsToFloat(uf_remappedPS[22].z) * R2f.x + backupReg0f); -PV0f.z = R2f.z; -R2f.w = mul_nonIEEE(R125f.x, PV1f.x); -PV0f.w = R2f.w; -R4f.z = exp2(R126f.w); -PS0f = R4f.z; -// 0 -R123f.x = (intBitsToFloat(uf_remappedPS[26].y) * R7f.w + R2f.y); -PV0f.x = R123f.x; -R127f.y = (R8f.y * R11f.x + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.y = R127f.y; -tempResultf = log2(R4f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.z = tempResultf; -PS0f = R125f.z; -// 1 -R125f.x = (R7f.z * R8f.z + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R125f.x; -R126f.z = (R7f.z * R5f.y + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.z = R126f.z; -R125f.w = (intBitsToFloat(uf_remappedPS[26].z) * R9f.z + PV0f.x); -PV1f.w = R125f.w; -R4f.w = exp2(R3f.y); -PS1f = R4f.w; -// 2 -R125f.y = (R7f.z * R10f.x + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.y = R125f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R6f.y); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R6f.y); -// 3 -backupReg0f = R125f.x; -backupReg1f = R126f.z; -R125f.x = (R2f.w * PV0f.w + backupReg0f); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R6f.y); -R126f.z = (R2f.w * PV0f.z + backupReg1f); -PV1f.z = R126f.z; -R126f.w = (R4f.y * R0f.x + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.w = R126f.w; -// 4 -R123f.y = (intBitsToFloat(uf_remappedPS[10].w) * R2f.z + intBitsToFloat(uf_remappedPS[22].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R127f.z = (R2f.w * PV1f.y + R125f.y); -PV0f.z = R127f.z; -// 5 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -R126f.x = mul_nonIEEE(R127f.y, PV0f.y); -PV1f.x = R126f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), backupReg0f); -R124f.z = (R4f.y * R126f.w + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), backupReg0f); -// 6 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R7f.y); -R127f.y = (R7f.z * PV1f.y + 0.0); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R0f.y); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].y), R7f.y); -R127f.x = (R7f.z * PV1f.w + 0.0); -PS0f = R127f.x; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R5f.w); -R125f.y = (R126f.x * PV0f.x + R125f.x); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].z), R7f.y); -R127f.w = (R126f.x * PV0f.w + R126f.z); -PV1f.w = R127f.w; -R126f.w = (R7f.z * PV0f.z + 0.0); -PS1f = R126f.w; -// 8 -R123f.z = (intBitsToFloat(uf_remappedPS[11].w) * R125f.w + intBitsToFloat(uf_remappedPS[26].w)); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R5f.w = (R126f.x * PV1f.z + R127f.z); -PV0f.w = R5f.w; -R126f.y = exp2(PV1f.x); -PS0f = R126f.y; -// 9 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), R4f.z); -R124f.y = mul_nonIEEE(R124f.z, PV0f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), R4f.z); -R125f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R4f.z); -PV1f.w = R125f.w; -// 10 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R3f.w); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R3f.w); -R124f.z = (R2f.w * PV1f.x + R127f.y); -PV0f.z = R124f.z; -R124f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R3f.w); -PV0f.w = R124f.w; -R127f.y = (R2f.w * PV1f.z + backupReg0f); -PS0f = R127f.y; -// 11 -R125f.x = (R2f.w * R125f.w + R126f.w); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.z); -R125f.z = (R124f.y * PV0f.y + R125f.y); -PV1f.z = R125f.z; -R126f.w = intBitsToFloat(uf_remappedPS[30].x) + R126f.y; -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -// 12 -R124f.x = (R124f.y * R124f.w + R5f.w); -PV0f.x = R124f.x; -R126f.y = (R124f.y * R127f.x + R127f.w); -PV0f.y = R126f.y; -R123f.z = (R14f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R12f.z)); -PV0f.z = R123f.z; -R123f.w = (R14f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R12f.x)); -PV0f.w = R123f.w; -R127f.x = exp2(PV1f.y); -PS0f = R127f.x; -// 13 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R4f.w); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R4f.w); -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R4f.w); -R127f.w = (PV0f.w * R126f.w + R12f.x); -PV1f.w = R127f.w; -R127f.z = (PV0f.z * R126f.w + R12f.z); -PS1f = R127f.z; -// 14 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = (backupReg0f * PV1f.y + R127f.y); -PV0f.x = R126f.x; -R127f.y = (backupReg0f * PV1f.x + R125f.x); -PV0f.y = R127f.y; -R123f.z = (R14f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R12f.y)); -PV0f.z = R123f.z; -R123f.w = (backupReg0f * PV1f.z + R124f.z); -PV0f.w = R123f.w; -PS0f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), R127f.x); -// 15 -backupReg0f = R127f.x; -backupReg0f = R127f.x; -backupReg1f = R126f.w; -R127f.x = (R124f.y * PS0f + PV0f.w); -PV1f.x = R127f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), backupReg0f); -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), backupReg0f); -R126f.w = (PV0f.z * backupReg1f + R12f.y); -PV1f.w = R126f.w; -// 16 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), R126f.y); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), R125f.z); -R125f.z = (R124f.y * PV1f.z + R126f.x); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R124f.x); -R124f.z = (R124f.y * PV1f.y + R127f.y); -PS0f = R124f.z; -// 17 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(PV0f.x, R126f.w); -PV1f.y = mul_nonIEEE(PV0f.y, R127f.w); -R127f.z = (R1f.w * intBitsToFloat(uf_remappedPS[33].x) + intBitsToFloat(uf_remappedPS[33].y)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(PV0f.w, backupReg0f); -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R13f.x); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 18 -R123f.x = (intBitsToFloat(uf_remappedPS[27].z) * R124f.z + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (intBitsToFloat(uf_remappedPS[27].y) * R125f.z + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (intBitsToFloat(uf_remappedPS[27].x) * R127f.x + PV1f.y); -PV0f.z = R123f.z; -// 19 -R127f.y = (intBitsToFloat(uf_remappedPS[27].z) * R14f.w + PV0f.x); -PV1f.y = R127f.y; -R125f.z = (intBitsToFloat(uf_remappedPS[27].y) * R14f.w + PV0f.y); -PV1f.z = R125f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[27].x) * R14f.w + PV0f.z); -PV1f.w = R127f.w; -// 20 -PV0f.x = -(PV1f.y) + intBitsToFloat(uf_remappedPS[34].z); -PV0f.y = -(PV1f.z) + intBitsToFloat(uf_remappedPS[34].y); -PV0f.z = -(PV1f.w) + intBitsToFloat(uf_remappedPS[34].x); -// 21 -R1f.x = (PV0f.z * R127f.z + R127f.w); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R127f.z + R125f.z); -PV1f.y = R1f.y; -R1f.z = (PV0f.x * R127f.z + R127f.y); -PV1f.z = R1f.z; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Performance/TropicalFreeze_540p/940e6df8edff7c01_00000000003c9259_ps_source.txt b/Performance/TropicalFreeze_540p/940e6df8edff7c01_00000000003c9259_ps_source.txt deleted file mode 100644 index ab889eb7..00000000 --- a/Performance/TropicalFreeze_540p/940e6df8edff7c01_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,508 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader 940e6df8edff7c01 -uniform ivec4 uf_remappedPS[15]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2d3b2000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2df00000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x21cc5000 res 512x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x2fd50000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R7i.xy = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xy); -R9i.xyz = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R5i.xy)).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6i.xy = floatBitsToInt(intBitsToFloat(R6i.xy) / scaleFactor); -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R8i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R8i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.z; -// 1 -R4i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(PV0i.z)); -PV1i.x = R4i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R127i.w; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R5i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.w)); -PV0i.z = R5i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R2i.w; -R7i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R7i.z; -// 3 -R5i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R127i.w)); -PV1i.x = R5i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.y = R127i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R127i.x = floatBitsToInt(max(intBitsToFloat(R8i.x), -(intBitsToFloat(R8i.x)))); -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) / 2.0); -PS1i = R127i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.w))); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.w = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.y))); -// 6 -R7i.x = floatBitsToInt(max(intBitsToFloat(R8i.y), -(intBitsToFloat(R8i.y)))); -R7i.x = floatBitsToInt(intBitsToFloat(R7i.x) / 2.0); -PV0i.x = R7i.x; -R4i.y = floatBitsToInt(intBitsToFloat(R9i.x) + 0.0); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R127i.x) + -(intBitsToFloat(0x3ee66666))); -PV0i.w = R3i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R6i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R8i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.z) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.w)); -R127i.z = floatBitsToInt(tempResultf); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R0i.w))); -PV1i.x = R125i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R0i.w))); -PV1i.y = R124i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R0i.w))); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.z))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.w = R127i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PS1i))); -PS0i = R126i.y; -// 3 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.x))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.y))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(PV0i.y)) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(backupReg0i))); -PS1i = R126i.w; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.y))); -PS0i = R126i.z; -// 5 -R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.x)) * intBitsToFloat(R125i.x) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R127i.w))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(R125i.z) + intBitsToFloat(R127i.x))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R127i.w))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS1i = R127i.z; -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.w))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(R126i.x) + intBitsToFloat(R126i.z))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PS0i = R127i.w; -// 7 -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R127i.z))); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z))); -R124i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.x))); -PV1i.z = R124i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R2i.w))); -PS1i = R126i.w; -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R6i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R7i.x) + -(intBitsToFloat(0x3ee66666))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.z))); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(0x41a00000)); -PS0i = clampFI32(PS0i); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(PV0i.y))*2.0); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R126i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x41a00000)); -R126i.w = clampFI32(R126i.w); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PS1i = R124i.w; -// 10 -R123i.x = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R126i.z))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((-(intBitsToFloat(R124i.z)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R126i.x))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.w))); -PS0i = R126i.y; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].y))); -R125i.w = floatBitsToInt(-(intBitsToFloat(R126i.w)) + 1.0); -PV1i.w = R125i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS1i)); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.z))); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(PS0i))); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(1.0 / -(intBitsToFloat(PV0i.w))); -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R5i.x = floatBitsToInt(cubeMapSTM.x); -R5i.y = floatBitsToInt(cubeMapSTM.y); -R5i.z = floatBitsToInt(cubeMapSTM.z); -R5i.w = cubeMapFaceId; -PV0i.x = R5i.x; -PV0i.y = R5i.y; -PV0i.z = R5i.z; -PV0i.w = R5i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(PS1i)); -// 15 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(R127i.w) + intBitsToFloat(R126i.w))); -PV1i.x = R123i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R9i.y) + 0.0); -PV1i.y = R125i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS0i))); -R124i.z = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R124i.z; -// 16 -backupReg0i = R8i.x; -backupReg1i = R8i.y; -backupReg2i = R5i.x; -R8i.x = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(backupReg0i))); -PV0i.x = R8i.x; -R8i.y = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg1i))); -PV0i.y = R8i.y; -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.z = clampFI32(PV0i.z); -R2i.w = floatBitsToInt(intBitsToFloat(R9i.z) + 0.0); -PV0i.w = R2i.w; -R5i.x = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R5i.x; -// 17 -backupReg0i = R5i.y; -R9i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PV1i.x = R9i.x; -R5i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.z) + intBitsToFloat(0x3fc00000))); -PV1i.y = R5i.y; -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_remappedPS[8].x))); -PV1i.z = R9i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R4i.y))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), intBitsToFloat(R125i.y))); -PS1i = R4i.y; -R5i.xyzw = floatBitsToInt(texture(textureUnitPS4, vec4(redcCUBEReverse(intBitsToFloat(R5i.yx),R5i.w),cubeMapArrayIndex4)).xyzw); -R8i.xyz = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R8i.xy)).xyz); -// 0 -R125i.x = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(R3i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[10].z) + -(intBitsToFloat(R8i.z)))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(uf_remappedPS[10].y) + -(intBitsToFloat(R8i.y)))); -PV0i.z = R124i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[10].x) + -(intBitsToFloat(R8i.x)))); -PV0i.w = R125i.w; -tempResultf = log2(intBitsToFloat(R9i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(uf_remappedPS[8].y) + intBitsToFloat(R9i.z))); -PV1i.x = R123i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), intBitsToFloat(PS0i))); -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), intBitsToFloat(R2i.w))); -PV0i.x = R126i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[11].x) + intBitsToFloat(PS0i)); -PV1i.x = clampFI32(PV1i.x); -PV1i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[8].w)) + intBitsToFloat(PV0i.w)); -// 4 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.x))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(uf_remappedPS[9].w))); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.y))); -PV0i.w = R123i.w; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[13].w)) + 0.0); -R127i.z = floatBitsToInt(intBitsToFloat(R127i.z) * 2.0); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.z) + 0.0)); -PV1i.w = R123i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R125i.x))); -R0i.w = clampFI32(R0i.w); -PS1i = R0i.w; -// 6 -R126i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.w))); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R124i.y; -R124i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R124i.z; -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[12].x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(uf_remappedPS[12].z)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[12].y)); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(R124i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R125i.y) + intBitsToFloat(R124i.z))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R125i.y) + intBitsToFloat(R126i.x))); -PV0i.w = R123i.w; -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R124i.z)) + intBitsToFloat(PV0i.y)); -// 10 -R0i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(R124i.z))); -PV0i.x = R0i.x; -R0i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.z) + intBitsToFloat(R124i.y))); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.z) + intBitsToFloat(R126i.x))); -PV0i.z = R0i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -} diff --git a/Performance/TropicalFreeze_540p/b96e10151a15e243_0000000000000079_ps_source.txt b/Performance/TropicalFreeze_540p/b96e10151a15e243_0000000000000079_ps_source.txt deleted file mode 100644 index 9acacd41..00000000 --- a/Performance/TropicalFreeze_540p/b96e10151a15e243_0000000000000079_ps_source.txt +++ /dev/null @@ -1,140 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //water 1.2 //ne -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader b96e10151a15e243 -uniform ivec4 uf_remappedPS[9]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x), 1.0)); -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y), 1.0)); -R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R1i.z)); -PS0i = R127i.w; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R2i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R1i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -backupReg0i = R127i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(PV0i.w))); -PV1i.w = R127i.w; -// 4 -R126i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].y)) + intBitsToFloat(uf_remappedPS[6].y)); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(uf_remappedPS[6].x)); -PV0i.z = R126i.z; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(uf_remappedPS[6].z)); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(uf_remappedPS[7].x))); -R125i.y = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.y))); -PV0i.y = R125i.y; -// 7 -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -// 8 -R123i.z = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -// 9 -PV1i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[7].w)) + intBitsToFloat(PV0i.z)); -// 10 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.w = clampFI32(PV0i.w); -// 11 -R0i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].x))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].y))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].z))); -PV1i.z = R0i.z; -// 12 -R0i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[8].w))); -R0i.w = clampFI32(R0i.w); -PV0i.w = R0i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -} diff --git a/Performance/TropicalFreeze_540p/b978b87d9600dc63_0000000000000079_ps_source.txt b/Performance/TropicalFreeze_540p/b978b87d9600dc63_0000000000000079_ps_source.txt deleted file mode 100644 index 7b81d20a..00000000 --- a/Performance/TropicalFreeze_540p/b978b87d9600dc63_0000000000000079_ps_source.txt +++ /dev/null @@ -1,103 +0,0 @@ -#version 400 // water tropical freeze -#extension GL_ARB_texture_gather : enable //water 1.2 //opening water l2 -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader b978b87d9600dc63 -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); - -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -R3i.x = uf_remappedPS[2].x; -PV0i.x = R3i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R1i.z)); -PV0i.w = R127i.w; -R3i.y = uf_remappedPS[2].y; -PS0i = R3i.y; -// 1 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R1i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R2i.z))); -PV1i.z = R123i.z; -R3i.z = uf_remappedPS[2].z; -PS1i = R3i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -// 4 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -PV1i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -// 6 -PV0i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(PV0i.z))); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[2].w))); -PV1i.y = clampFI32(PV1i.y); -// 8 -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.w = R3i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Performance/TropicalFreeze_540p/d878b867ab805ffa_0000000000000079_ps_source.txt b/Performance/TropicalFreeze_540p/d878b867ab805ffa_0000000000000079_ps_source.txt deleted file mode 100644 index 62af2d16..00000000 --- a/Performance/TropicalFreeze_540p/d878b867ab805ffa_0000000000000079_ps_source.txt +++ /dev/null @@ -1,103 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // water 1.2 // surface trp. -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader d878b867ab805ffa -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); - -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -R3i.x = uf_remappedPS[2].x; -PV0i.x = R3i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R1i.z)); -PV0i.w = R127i.w; -R3i.y = uf_remappedPS[2].y; -PS0i = R3i.y; -// 1 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R1i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R2i.z))); -PV1i.z = R123i.z; -R3i.z = uf_remappedPS[2].z; -PS1i = R3i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -// 4 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -PV1i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -// 6 -PV0i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(PV0i.z))); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[2].w))); -PV1i.y = clampFI32(PV1i.y); -// 8 -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.w = R3i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Performance/TropicalFreeze_540p/d889047006ea1b85_0000000000001e49_ps_source.txt b/Performance/TropicalFreeze_540p/d889047006ea1b85_0000000000001e49_ps_source.txt deleted file mode 100644 index 6937e32f..00000000 --- a/Performance/TropicalFreeze_540p/d889047006ea1b85_0000000000001e49_ps_source.txt +++ /dev/null @@ -1,131 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader d889047006ea1b85 //Cutscene fixes -uniform ivec4 uf_remappedPS[2]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0x19f9c000 res 128x128x1 dim 1 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x19f99000 res 64x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -in Vertex2 -{ - vec4 passG2PParameter0; - vec4 passG2PParameter1; - vec4 passG2PParameter2; - vec4 passG2PParameter3; - vec4 passG2PParameter4; -} g2p; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R5f = gl_FragCoord.xyzw; -R0f = g2p.passG2PParameter0; -R1f = g2p.passG2PParameter1; -R2f = g2p.passG2PParameter2; -R3f = g2p.passG2PParameter3; -R4f = g2p.passG2PParameter4; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R2f.xy = (texture(textureUnitPS2, R2f.xy).xy); -R1f.xyzw = (texture(textureUnitPS0, R1f.xy).xyzw); -// 0 -PV0f.x = R3f.y; -PV0f.x = clamp(PV0f.x, 0.0, 1.0); -PV0f.y = R3f.x; -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -PV0f.z = mul_nonIEEE(R2f.x, intBitsToFloat(0x437f0000)); -PV0f.w = mul_nonIEEE(R2f.y, intBitsToFloat(0x437f0000)); -R127f.w = 1.0 / intBitsToFloat(uf_remappedPS[0].x); -PS0f = R127f.w; -// 1 -PV1f.x = PV0f.w * intBitsToFloat(0x3b800000); -PV1f.x *= 2.0; -PV1f.y = PV0f.z * intBitsToFloat(0x3b800000); -PV1f.y *= 2.0; -R127f.z = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[0].z)); -PV1f.z = R127f.z; -R126f.w = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[0].z)); -PV1f.w = R126f.w; -PS1f = 1.0 / intBitsToFloat(uf_remappedPS[0].y); -// 2 -R127f.x = R5f.x * R127f.w; -PV0f.x = R127f.x; -R127f.y = R5f.y * PS1f; -PV0f.y = R127f.y; -PV0f.z = PV1f.y + -(1.0); -PV0f.w = PV1f.x + -(1.0); -R5f.y = mul_nonIEEE(R0f.x, intBitsToFloat(uf_remappedPS[1].x)); -PS0f = R5f.y; -// 3 -backupReg0f = R0f.y; -backupReg1f = R0f.w; -PV1f.x = mul_nonIEEE(PV0f.w, R126f.w); -PV1f.y = mul_nonIEEE(PV0f.z, R127f.z); -R2f.z = mul_nonIEEE(backupReg0f, intBitsToFloat(uf_remappedPS[1].x)); -PV1f.z = R2f.z; -R0f.w = mul_nonIEEE(R0f.z, intBitsToFloat(uf_remappedPS[1].x)); -PV1f.w = R0f.w; -R3f.w = mul_nonIEEE(backupReg1f, R1f.w); -PS1f = R3f.w; -// 4 -R0f.x = PV1f.y + R127f.x; -PV0f.x = R0f.x; -PV0f.z = -(PV1f.x); -// 5 -R0f.y = PV0f.z + R127f.y; -PV1f.y = R0f.y; -R0f.xyz = (texture(textureUnitPS1, R0f.xy).xyz); -// 0 -backupReg0f = R0f.x; -backupReg1f = R0f.z; -PV0f.x = R1f.x + backupReg0f; -PV0f.z = R1f.z + backupReg1f; -PV0f.w = R1f.y + R0f.y; -// 1 -R127f.x = mul_nonIEEE(R2f.z, PV0f.w); -PV1f.x = R127f.x; -R127f.y = mul_nonIEEE(R5f.y, PV0f.x); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(R0f.w, PV0f.z); -PV1f.z = R127f.z; -// 2 -PV0f.x = R4f.y + -(PV1f.x); -PV0f.y = R4f.x + -(PV1f.y); -PV0f.w = R4f.z + -(PV1f.z); -// 3 -R3f.x = (PV0f.y * R4f.w + R127f.y); -PV1f.x = R3f.x; -R3f.y = (PV0f.x * R4f.w + R127f.x); -PV1f.y = R3f.y; -R3f.z = (PV0f.w * R4f.w + R127f.z); -PV1f.z = R3f.z; -// export -passPixelColor0 = vec4(R3f.x, R3f.y, R3f.z, R3f.w); -} diff --git a/Performance/TropicalFreeze_540p/dfb1f9ec47563259_000000000f36d259_ps_source.txt b/Performance/TropicalFreeze_540p/dfb1f9ec47563259_000000000f36d259_ps_source.txt deleted file mode 100644 index 9a873879..00000000 --- a/Performance/TropicalFreeze_540p/dfb1f9ec47563259_000000000f36d259_ps_source.txt +++ /dev/null @@ -1,614 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader dfb1f9ec47563259 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[15]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2DArray textureUnitPS1;// Tex1 addr 0x29f32000 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS2;// Tex2 addr 0x2ccec000 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS3;// Tex3 addr 0x2eb0c000 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0x2ca0e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0x2bbea000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS6;// Tex6 addr 0x30b8a000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler6 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS7;// Tex7 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -in vec4 passParameter7; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex6 = 0.0; -R7i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R6i = floatBitsToInt(passParameter7); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R7i.xy = floatBitsToInt(intBitsToFloat(R7i.xy) / scaleFactor); -R8i.xy = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R4i.zw)).xy); -// 0 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R12i.x; -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R12i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R123i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R0i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.w = R0i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R127i.w; -// 2 -R7i.x = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y)); -PV0i.x = R7i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.z = R7i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.x))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R3i.w; -// 3 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.x = R10i.x; -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R8i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R127i.w)); -PV1i.z = R8i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R127i.w; -R11i.x = floatBitsToInt(float(uf_remappedPS[2].x)); -PS1i = R11i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.y))); -PS0i = R127i.z; -// 5 -R4i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = R4i.x; -PV1i.y = R4i.x; -PV1i.z = R4i.x; -PV1i.w = R4i.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.w))); -// 6 -R8i.x = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z)); -PV0i.x = R8i.x; -R4i.y = floatBitsToInt(max(intBitsToFloat(R12i.y), -(intBitsToFloat(R12i.y)))); -R4i.y = floatBitsToInt(intBitsToFloat(R4i.y) / 2.0); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R2i.w = floatBitsToInt(max(intBitsToFloat(R12i.x), -(intBitsToFloat(R12i.x)))); -R2i.w = floatBitsToInt(intBitsToFloat(R2i.w) / 2.0); -PV0i.w = R2i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.y)); -R4i.w = floatBitsToInt(tempResultf); -PS0i = R4i.w; -R9i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R12i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(R7i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS0i = R127i.z; -// 1 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg2i = R4i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R4i.w))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R4i.w))); -PV1i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg2i))); -PV1i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R126i.z = floatBitsToInt(tempResultf); -PS1i = R126i.z; -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.z))); -PV0i.w = R126i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS1i))); -PS0i = R126i.x; -// 3 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -R123i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R8i.x))); -PS1i = R122i.x; -// 4 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R126i.z))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS1i))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(R124i.x)) * intBitsToFloat(R0i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R0i.y) + intBitsToFloat(PV1i.w))); -PS0i = R127i.w; -// 5 -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R127i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.x))); -R4i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R4i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 6 -backupReg0i = R126i.x; -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.w = R127i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R7i.z))); -PS0i = R122i.x; -// 7 -backupReg0i = R3i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -R3i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.z))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R3i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.x))); -PV1i.w = R126i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R10i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PS1i))); -PV0i.y = R123i.y; -R5i.z = floatBitsToInt(roundEven(intBitsToFloat(R11i.x))); -PV0i.z = R5i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.x) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(0x3ee66666))); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R4i.y) + -(intBitsToFloat(0x3ee66666))); -R123i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.w))*2.0); -PV1i.z = R123i.z; -R125i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41a00000)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -PS1i = R127i.x; -// 10 -R125i.x = floatBitsToInt((-(intBitsToFloat(R3i.y)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R126i.x))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R4i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.w))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(R3i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R126i.w))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x41a00000)); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 11 -backupReg0i = R125i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].x))); -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(R127i.x)); -PV1i.w = R125i.w; -R127i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R127i.x; -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(1.0 / -(intBitsToFloat(PV1i.w))); -PS0i = R125i.x; -// 13 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].y) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(backupReg0i))); -PV1i.w = R127i.w; -R124i.x = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(R125i.w))); -PS1i = R124i.x; -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV0i.x = R1i.x; -PV0i.y = R1i.y; -PV0i.z = R1i.z; -PV0i.w = R1i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(R125i.x)); -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); -R123i.y = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R126i.x) + intBitsToFloat(R127i.w))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R6i.z)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R127i.w; -// 16 -backupReg0i = R12i.x; -backupReg1i = R12i.y; -backupReg2i = R1i.x; -R12i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg0i))); -PV0i.x = R12i.x; -R12i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg1i))); -PV0i.y = R12i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R126i.w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R1i.x; -// 17 -backupReg0i = R1i.y; -R10i.x = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -R10i.x = clampFI32(R10i.x); -PV1i.x = R10i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R3i.z))); -PV1i.z = R7i.z; -R3i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(PV0i.z))); -PV1i.w = R3i.w; -R11i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R124i.x))); -R11i.w = clampFI32(R11i.w); -PS1i = R11i.w; -R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS2, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS3, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R1i.xyzw = floatBitsToInt(texture(textureUnitPS6, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex6)).xyzw); -R12i.xyz = floatBitsToInt(texture(textureUnitPS7, intBitsToFloat(R12i.xy)).xyz); -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R8i.y) + -(0.5)); -R127i.y = floatBitsToInt(intBitsToFloat(R8i.z) + -(0.5)); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R8i.x) + -(0.5)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R3i.w)); -PS0i = floatBitsToInt(tempResultf); -// 1 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS0i))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.z))); -PV1i.w = R126i.w; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); -PS1i = R125i.w; -// 2 -backupReg0i = R0i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV1i.z))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.y))); -PV0i.y = R124i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.x))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(0x40ddb3d7))); -PS0i = R126i.x; -// 3 -R123i.x = floatBitsToInt((-(intBitsToFloat(R127i.z)) * intBitsToFloat(R0i.z) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R2i.x) + -(0.5)); -R123i.w = floatBitsToInt((-(intBitsToFloat(R124i.x)) * intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(R2i.y) + -(0.5)); -PS1i = R127i.y; -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.y))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.x))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.w))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R2i.z) + -(0.5)); -PV0i.w = R127i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.z))); -PS0i = R125i.z; -// 5 -backupReg0i = R127i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R127i.y))); -PS1i = R124i.x; -// 6 -backupReg0i = R127i.w; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(backupReg0i))); -PS0i = R126i.z; -// 7 -backupReg0i = R126i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R5i.x) + -(0.5)); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x40ddb3d7))); -PV1i.y = R125i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R5i.y) + -(0.5)); -PV1i.z = R124i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R5i.z) + -(0.5)); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(backupReg0i))); -// 8 -backupReg0i = R0i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R124i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R125i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R125i.z) + intBitsToFloat(PS1i))); -PV0i.w = R125i.w; -R122i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R3i.y) + intBitsToFloat(R7i.z))); -PS0i = R122i.x; -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(PS0i))); -PV1i.y = R124i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R126i.w))); -PS1i = floatBitsToInt(-(intBitsToFloat(R10i.x)) + 1.0); -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.z) + intBitsToFloat(R125i.w))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R124i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(uf_remappedPS[9].x) + -(intBitsToFloat(R12i.x)))); -PV0i.w = R127i.w; -tempResultf = log2(intBitsToFloat(PS1i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 11 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.z), 0.0)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), 0.0)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].y), intBitsToFloat(PS0i))); -R123i.w = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.z))); -PV1i.w = R123i.w; -R124i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(uf_remappedPS[9].y) + -(intBitsToFloat(R12i.y)))); -PS1i = R124i.x; -// 12 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); -R124i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(uf_remappedPS[11].z)); -PV0i.y = R124i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -PS0i = R125i.w; -// 13 -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[11].y)); -R126i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedPS[12].x) + 0.0)); -PV1i.w = R126i.w; -// 14 -backupReg0i = R124i.y; -R124i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[12].z) + 0.0)); -PV0i.y = R124i.y; -R126i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedPS[12].y) + 0.0)); -PV0i.z = R126i.z; -// 15 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[10].x) + intBitsToFloat(R125i.w)); -PV1i.z = clampFI32(PV1i.z); -R123i.w = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(uf_remappedPS[9].z) + -(intBitsToFloat(R12i.z)))); -PV1i.w = R123i.w; -// 16 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.z))); -PV0i.x = R124i.x; -R123i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.x))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R126i.w))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R126i.z))); -// 17 -R123i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(PV0i.y) + 0.0)); -PV1i.x = R123i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(R124i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.z) + 0.0)); -PV1i.w = R123i.w; -// 18 -R11i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.w))); -PV0i.x = R11i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.x) + 0.0)); -PV0i.y = R123i.y; -R11i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.x))); -PS0i = R11i.y; -// 19 -R11i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R1i.w) + intBitsToFloat(PV0i.y))); -PV1i.z = R11i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R11i.x), intBitsToFloat(R11i.y), intBitsToFloat(R11i.z), intBitsToFloat(R11i.w)); -} diff --git a/Performance/TropicalFreeze_540p/e140e0d37005bddb_0000000000079259_ps_source.txt b/Performance/TropicalFreeze_540p/e140e0d37005bddb_0000000000079259_ps_source.txt deleted file mode 100644 index 2de6166d..00000000 --- a/Performance/TropicalFreeze_540p/e140e0d37005bddb_0000000000079259_ps_source.txt +++ /dev/null @@ -1,951 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader e140e0d37005bddb -uniform ivec4 uf_remappedPS[36]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x3ab78000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x30060000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x2b630000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R9f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R9f.x; -R9f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R9f.y; -R123f.z = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.z = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.z; -// 1 -R123f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R4f.w = PV0f.z + PV0f.w; -PV1f.w = R4f.w; -R127f.y = 1.0 / R1f.z; -PS1f = R127f.y; -// 2 -R123f.x = (PV1f.x * PV1f.x + PV1f.z); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R6f.y = R127f.z + PV1f.x; -PV0f.y = R6f.y; -R5f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R5f.z; -R123f.w = (R127f.z * R127f.z + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R6f.z = R1f.y * PS1f; -PS0f = R6f.z; -// 3 -PV1f.x = -(PV0f.w) + 1.0; -R7f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R7f.y; -R7f.z = R1f.x * R127f.y; -PV1f.z = R7f.z; -R127f.w = -(PV0f.x) + 1.0; -PV1f.w = R127f.w; -R126f.z = max(R9f.x, -(R9f.x)); -R126f.z /= 2.0; -PS1f = R126f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R127f.z = sqrt(PV1f.x); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.y = tempf.x; -PS1f = sqrt(R127f.w); -// 6 -R5f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.x = R5f.x; -R8f.y = R126f.z + -(intBitsToFloat(0x3ee66666)); -PV0f.y = R8f.y; -R4f.z = R127f.z + PS1f; -PV0f.z = R4f.z; -R0f.w = max(R9f.y, -(R9f.y)); -R0f.w /= 2.0; -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R5f.y = tempResultf; -PS0f = R5f.y; -R4f.x = (texture(textureUnitPS0, R9f.xy).x); -// 0 -tempf.x = R4f.w * R4f.w + R6f.y * R6f.y + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.y); -R127f.z = tempResultf; -PS0f = R127f.z; -// 1 -backupReg0f = R0f.x; -R0f.x = mul_nonIEEE(R0f.y, R5f.y); -PV1f.x = R0f.x; -R124f.y = mul_nonIEEE(R2f.z, PS0f); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(backupReg0f, R5f.y); -PV1f.z = R125f.z; -R5f.w = mul_nonIEEE(R0f.z, R5f.y); -PV1f.w = R5f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.z = tempResultf; -PS1f = R126f.z; -// 2 -R127f.x = mul_nonIEEE(R2f.x, R127f.z); -PV0f.x = R127f.x; -R127f.y = mul_nonIEEE(R4f.z, PS1f); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(PV1f.x, PV1f.y); -R127f.w = mul_nonIEEE(R2f.y, R127f.z); -PV0f.w = R127f.w; -R126f.y = mul_nonIEEE(R6f.y, PS1f); -PS0f = R126f.y; -// 3 -PV1f.x = mul_nonIEEE(R5f.w, PV0f.x); -R123f.y = (-(PV0f.w) * R5f.w + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(R125f.z, PV0f.y); -PV1f.w = mul_nonIEEE(R125f.z, PV0f.w); -R126f.x = mul_nonIEEE(R4f.w, R126f.z); -PS1f = R126f.x; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R127f.y; -PV0f.x = mul_nonIEEE(backupReg0f, R127f.y); -R127f.y = (-(R127f.x) * backupReg0f + PV1f.w); -PV0f.y = R127f.y; -R123f.z = (-(R124f.y) * R125f.z + PV1f.x); -PV0f.z = R123f.z; -R126f.w = (R126f.y * PV1f.y + PV1f.z); -PV0f.w = R126f.w; -R125f.y = mul_nonIEEE(R5f.w, backupReg1f); -PS0f = R125f.y; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.y * PV0f.z + PV0f.x); -PS1f = R122f.x; -// 6 -R125f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R125f.x; -R2f.y = (R126f.x * R127f.x + R126f.w); -PV0f.y = R2f.y; -PV0f.z = R0f.w + -(intBitsToFloat(0x3ee66666)); -R7f.w = (R126f.x * R127f.w + PS1f); -PV0f.w = R7f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R127f.x = tempResultf; -PS0f = R127f.x; -// 7 -R123f.x = (R126f.y * R127f.y + R125f.y); -PV1f.x = R123f.x; -R123f.y = (PV0f.x * intBitsToFloat(uf_remappedPS[3].w) + R5f.z); -PV1f.y = R123f.y; -R2f.z = mul_nonIEEE(R3f.z, PS0f); -PV1f.z = R2f.z; -R6f.w = mul_nonIEEE(R3f.x, PS0f); -PV1f.w = R6f.w; -PS1f = PV0f.z * intBitsToFloat(0x41a00000); -PS1f = clamp(PS1f, 0.0, 1.0); -// 8 -R6f.x = mul_nonIEEE(R3f.y, R127f.x); -PV0f.x = R6f.x; -PV0f.y = mul_nonIEEE(R2f.y, PV1f.w); -R4f.z = (R126f.x * R124f.y + PV1f.x); -PV0f.z = R4f.z; -R123f.w = (R6f.z * intBitsToFloat(uf_remappedPS[4].w) + PV1f.y); -PV0f.w = R123f.w; -R127f.x = -(PS1f) + 1.0; -PS0f = R127f.x; -// 9 -R123f.x = (R7f.w * PV0f.x + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * intBitsToFloat(uf_remappedPS[3].z) + R7f.y); -PV1f.y = R123f.y; -R123f.z = (R7f.z * intBitsToFloat(uf_remappedPS[5].w) + PV0f.w); -PV1f.z = R123f.z; -PV1f.w = R8f.y * intBitsToFloat(0x41a00000); -PV1f.w = clamp(PV1f.w, 0.0, 1.0); -R124f.y = mul_nonIEEE(R5f.x, R5f.x); -PS1f = R124f.y; -// 10 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[4].z) + PV1f.y); -PV0f.x = R123f.x; -R127f.y = -(PV1f.w) + 1.0; -PV0f.y = R127f.y; -R6f.z = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PV0f.z = R6f.z; -R123f.w = (R4f.z * R2f.z + PV1f.x)*2.0; -PV0f.w = R123f.w; -R127f.w = 1.0 / PV1f.z; -PS0f = R127f.w; -// 11 -R125f.x = (-(R7f.w) * PV0f.w + R6f.x); -PV1f.x = R125f.x; -R123f.y = (R7f.z * intBitsToFloat(uf_remappedPS[5].z) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (-(R2f.y) * PV0f.w + R6f.w); -PV1f.z = R123f.z; -R126f.w = (-(R4f.z) * PV0f.w + R2f.z); -PV1f.w = R126f.w; -R7f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[6].x); -PS1f = R7f.y; -// 12 -PV0f.x = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].z)); -PV0f.y = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].y)); -R126f.z = PV1f.y * R127f.w; -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].x)); -R126f.x = (R6f.z * R6f.z + R124f.y); -PS0f = R126f.x; -// 13 -R123f.x = (R125f.x * intBitsToFloat(uf_remappedPS[8].y) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * intBitsToFloat(uf_remappedPS[8].z) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R125f.x * intBitsToFloat(uf_remappedPS[8].x) + PV0f.w); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R7f.y, R7f.y); -PV1f.w = R127f.w; -R124f.y = 1.0 / -(PV0f.z); -PS1f = R124f.y; -// 14 -R123f.x = (R126f.w * intBitsToFloat(uf_remappedPS[9].x) + PV1f.z); -PV0f.x = R123f.x; -R123f.y = (R126f.w * intBitsToFloat(uf_remappedPS[9].y) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R126f.w * intBitsToFloat(uf_remappedPS[9].z) + PV1f.y); -PV0f.z = R123f.z; -R3f.w = mul_nonIEEE(R125f.z, R6f.w); -PV0f.w = R3f.w; -R8f.w = -(R1f.w) + -(R126f.z); -PS0f = R8f.w; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R1f.x = cubeMapSTM.x; -R1f.y = cubeMapSTM.y; -R1f.z = cubeMapSTM.z; -R1f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R1f.x; -PV1f.y = R1f.y; -PV1f.z = R1f.z; -PV1f.w = R1f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R124f.y; -// 16 -R4f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.x = R4f.x; -R8f.y = -(R3f.y) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R8f.y; -PV0f.z = mul_nonIEEE(R2f.y, PS1f); -PV0f.w = mul_nonIEEE(R7f.w, PS1f); -R126f.w = 1.0 / abs(PV1f.z); -PS0f = R126f.w; -// 17 -backupReg0f = R9f.x; -backupReg1f = R9f.y; -backupReg2f = R1f.x; -R9f.x = (R127f.y * PV0f.z + backupReg0f); -PV1f.x = R9f.x; -R9f.y = (R127f.x * PV0f.w + backupReg1f); -PV1f.y = R9f.y; -R7f.z = (PV0f.y * PV0f.y + R127f.w); -PV1f.z = R7f.z; -R0f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[6].z); -PV1f.w = R0f.w; -R1f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R1f.x; -// 18 -backupReg0f = R1f.y; -R2f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.x = R2f.x; -R1f.y = (backupReg0f * R126f.w + intBitsToFloat(0x3fc00000)); -PV0f.y = R1f.y; -R5f.z = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV0f.z = R5f.z; -R2f.w = (R4f.x * R4f.x + R126f.x); -PV0f.w = R2f.w; -R4f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PS0f = R4f.w; -R11f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R1f.yx,floatBitsToInt(R1f.w)),cubeMapArrayIndex3)).xyzw); -R10f.xyz = (texture(textureUnitPS4, R9f.xy).xyz); -// 0 -R127f.x = (R0f.w * R0f.w + R7f.z); -PV0f.x = R127f.x; -R127f.y = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV0f.y = R127f.y; -R125f.z = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(R5f.z, R5f.z); -tempResultf = 1.0 / sqrt(R2f.w); -R126f.z = tempResultf; -PS0f = R126f.z; -// 1 -PV1f.x = mul_nonIEEE(R4f.w, R4f.w); -R124f.y = mul_nonIEEE(R5f.x, PS0f); -PV1f.y = R124f.y; -R123f.z = (R2f.x * R2f.x + PV0f.w); -PV1f.z = R123f.z; -R125f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV1f.w = R125f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.w = tempResultf; -PS1f = R126f.w; -// 2 -backupReg0f = R7f.y; -R124f.x = mul_nonIEEE(R6f.z, R126f.z); -PV0f.x = R124f.x; -R125f.y = (R127f.y * R127f.y + PV1f.z); -PV0f.y = R125f.y; -PV0f.z = mul_nonIEEE(R2f.y, -(PV1f.y)); -R123f.w = (R125f.z * R125f.z + PV1f.x); -PV0f.w = R123f.w; -R7f.y = mul_nonIEEE(backupReg0f, PS1f); -PS0f = R7f.y; -// 3 -backupReg0f = R4f.x; -R4f.x = mul_nonIEEE(backupReg0f, R126f.z); -PV1f.x = R4f.x; -R123f.y = (R7f.w * -(PV0f.x) + PV0f.z); -PV1f.y = R123f.y; -R6f.z = (R125f.w * R125f.w + PV0f.w); -PV1f.z = R6f.z; -R1f.w = mul_nonIEEE(R8f.y, R126f.w); -PV1f.w = R1f.w; -tempResultf = 1.0 / sqrt(PV0f.y); -R125f.x = tempResultf; -PS1f = R125f.x; -// 4 -backupReg0f = R0f.w; -PV0f.x = mul_nonIEEE(R2f.y, -(R7f.y)); -R126f.y = (R4f.z * -(PV1f.x) + PV1f.y)*2.0; -PV0f.y = R126f.y; -R7f.z = mul_nonIEEE(R5f.z, PS1f); -PV0f.z = R7f.z; -R0f.w = mul_nonIEEE(backupReg0f, R126f.w); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV1f.z); -R8f.y = tempResultf; -PS0f = R8f.y; -// 5 -PV1f.x = mul_nonIEEE(R2f.y, -(PV0f.z)); -R9f.y = mul_nonIEEE(R2f.x, R125f.x); -PV1f.y = R9f.y; -R1f.z = mul_nonIEEE(R4f.w, PS0f); -PV1f.z = R1f.z; -R123f.w = (R7f.w * -(R1f.w) + PV0f.x); -PV1f.w = R123f.w; -R126f.x = (-(R2f.y) * PV0f.y + -(R124f.y)); -PS1f = R126f.x; -// 6 -backupReg0f = R125f.z; -R2f.x = mul_nonIEEE(R127f.y, R125f.x); -PV0f.x = R2f.x; -PV0f.y = mul_nonIEEE(R2f.w, R126f.z); -R125f.z = (R4f.z * -(R0f.w) + PV1f.w)*2.0; -PV0f.z = R125f.z; -R127f.w = (R7f.w * -(PV1f.y) + PV1f.x); -PV0f.w = R127f.w; -R0f.z = mul_nonIEEE(backupReg0f, R8f.y); -PS0f = R0f.z; -// 7 -PV1f.x = mul_nonIEEE(-(R6f.w), R126f.x); -R127f.y = (intBitsToFloat(uf_remappedPS[12].w) * PV0f.y + intBitsToFloat(uf_remappedPS[13].w)); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(R2f.y, -(R1f.z)); -R123f.w = (-(R7f.w) * R126f.y + -(R124f.x)); -PV1f.w = R123f.w; -R126f.z = mul_nonIEEE(R127f.x, R126f.w); -PS1f = R126f.z; -// 8 -R123f.x = (-(R2f.y) * R125f.z + -(R7f.y)); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R124f.y); -R127f.z = (R7f.w * -(R0f.z) + PV1f.z); -PV0f.z = R127f.z; -R2f.w = (R4f.z * -(R2f.x) + R127f.w)*2.0; -PV0f.w = R2f.w; -R127f.x = (-(R6f.x) * PV1f.w + PV1f.x); -PS0f = R127f.x; -// 9 -R126f.x = (intBitsToFloat(uf_remappedPS[15].x) * R127f.y + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.x = R126f.x; -R1f.y = mul_nonIEEE(R125f.w, R8f.y); -PV1f.y = R1f.y; -R5f.z = (R0f.x * R6f.x + R3f.w); -PV1f.z = R5f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[14].y) * R124f.x + PV0f.y); -PV1f.w = R127f.w; -R124f.z = mul_nonIEEE(-(R6f.w), PV0f.x); -PS1f = R124f.z; -// 10 -PV0f.x = mul_nonIEEE(R2f.y, R124f.y); -R124f.y = (intBitsToFloat(uf_remappedPS[16].w) * R126f.z + intBitsToFloat(uf_remappedPS[17].w)); -R124f.y = clamp(R124f.y, 0.0, 1.0); -PV0f.y = R124f.y; -R123f.z = (-(R4f.z) * R126f.y + -(R4f.x)); -PV0f.z = R123f.z; -R125f.w = (-(R7f.w) * R125f.z + -(R1f.w)); -PV0f.w = R125f.w; -R126f.w = (-(R4f.z) * R125f.z + -(R0f.w)); -PS0f = R126f.w; -// 11 -backupReg0f = R125f.y; -R123f.x = (-(R2f.y) * R2f.w + -(R7f.z)); -PV1f.x = R123f.x; -R125f.y = (R7f.w * R124f.x + PV0f.x); -PV1f.y = R125f.y; -R126f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R7f.y); -PV1f.z = R126f.z; -R124f.w = mul_nonIEEE(backupReg0f, R125f.x); -PV1f.w = R124f.w; -R3f.w = (-(R2f.z) * PV0f.z + R127f.x); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PS1f = R3f.w; -// 12 -R0f.x = (R4f.z * -(R1f.y) + R127f.z)*2.0; -PV0f.x = R0f.x; -R123f.y = (-(R6f.x) * R125f.w + R124f.z); -PV0f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[14].z) * R4f.x + R127f.w); -PV0f.z = R127f.z; -R127f.w = (R127f.y * R126f.x + intBitsToFloat(uf_remappedPS[15].z)); -PV0f.w = R127f.w; -R125f.w = mul_nonIEEE(-(R6f.w), PV1f.x); -PS0f = R125f.w; -// 13 -backupReg0f = R126f.z; -backupReg1f = R126f.w; -R127f.x = (intBitsToFloat(uf_remappedPS[19].x) * R124f.y + intBitsToFloat(uf_remappedPS[19].y)); -PV1f.x = R127f.x; -R126f.y = (R5f.w * R2f.z + R5f.z); -PV1f.y = R126f.y; -R126f.z = (intBitsToFloat(uf_remappedPS[18].y) * R1f.w + backupReg0f); -PV1f.z = R126f.z; -R126f.w = mul_nonIEEE(R2f.y, R7f.y); -PV1f.w = R126f.w; -R126f.x = (-(R2f.z) * backupReg1f + PV0f.y); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PS1f = R126f.x; -// 14 -R124f.x = mul_nonIEEE(R6f.z, R8f.y); -PV0f.x = R124f.x; -R123f.y = (-(R7f.w) * R2f.w + -(R9f.y)); -PV0f.y = R123f.y; -R123f.z = (-(R2f.y) * R0f.x + -(R1f.z)); -PV0f.z = R123f.z; -R5f.w = (intBitsToFloat(uf_remappedPS[20].w) * R124f.w + intBitsToFloat(uf_remappedPS[21].w)); -R5f.w = clamp(R5f.w, 0.0, 1.0); -PV0f.w = R5f.w; -R125f.z = mul_nonIEEE(R2f.y, R7f.z); -PS0f = R125f.z; -// 15 -backupReg0f = R127f.y; -R125f.x = (-(R6f.x) * PV0f.y + R125f.w); -PV1f.x = R125f.x; -R127f.y = mul_nonIEEE(-(R6f.w), PV0f.z); -PV1f.y = R127f.y; -R124f.z = (backupReg0f * R127f.w + intBitsToFloat(uf_remappedPS[15].w)); -PV1f.z = R124f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R7f.z); -PV1f.w = R127f.w; -R7f.z = (R4f.z * R4f.x + R125f.y); -R7f.z = clamp(R7f.z, 0.0, 1.0); -PS1f = R7f.z; -// 16 -backupReg0f = R127f.z; -backupReg1f = R126f.x; -R126f.x = (R7f.w * R1f.w + R126f.w); -PV0f.x = R126f.x; -R123f.y = (-(R7f.w) * R0f.x + -(R0f.z)); -PV0f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[2].w) * backupReg0f + intBitsToFloat(uf_remappedPS[14].w)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV0f.z = R127f.z; -R126f.w = max(R126f.y, -(R126f.y)); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV0f.w = R126f.w; -tempResultf = log2(backupReg1f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R124f.w = tempResultf; -PS0f = R124f.w; -// 17 -backupReg0f = R127f.x; -R127f.x = (R124f.y * backupReg0f + intBitsToFloat(uf_remappedPS[19].z)); -PV1f.x = R127f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[18].z) * R0f.w + R126f.z); -PV1f.y = R126f.y; -R123f.z = (-(R4f.z) * R2f.w + -(R2f.x)); -PV1f.z = R123f.z; -R125f.w = (-(R6f.x) * PV0f.y + R127f.y); -PV1f.w = R125f.w; -tempResultf = log2(R3f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126f.z = tempResultf; -PS1f = R126f.z; -// 18 -backupReg0f = R125f.x; -backupReg1f = R126f.w; -R125f.x = (intBitsToFloat(uf_remappedPS[22].y) * R9f.y + R127f.w); -PV0f.x = R125f.x; -R8f.y = mul_nonIEEE(R124f.z, R127f.z); -PV0f.y = R8f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[23].x) * R5f.w + intBitsToFloat(uf_remappedPS[23].y)); -PV0f.z = R127f.z; -R127f.w = (-(R2f.z) * PV1f.z + backupReg0f); -R127f.w = clamp(R127f.w, 0.0, 1.0); -PV0f.w = R127f.w; -R126f.w = -(backupReg1f) + 1.0; -PS0f = R126f.w; -// 19 -R5f.x = (intBitsToFloat(uf_remappedPS[24].w) * R124f.x + intBitsToFloat(uf_remappedPS[25].w)); -R5f.x = clamp(R5f.x, 0.0, 1.0); -PV1f.x = R5f.x; -R127f.y = (R7f.w * R9f.y + R125f.z); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(R2f.y, R1f.z); -R2f.w = (R4f.z * R0f.w + R126f.x); -R2f.w = clamp(R2f.w, 0.0, 1.0); -PV1f.w = R2f.w; -R122f.x = (-(R4f.z) * R0f.x + -(R1f.y)); -PS1f = R122f.x; -// 20 -backupReg0f = R124f.y; -backupReg1f = R127f.w; -R0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R1f.z); -PV0f.x = R0f.x; -R124f.y = (R7f.w * R0f.z + PV1f.z); -PV0f.y = R124f.y; -R1f.z = (-(R2f.z) * PS1f + R125f.w); -R1f.z = clamp(R1f.z, 0.0, 1.0); -PV0f.z = R1f.z; -R127f.w = (backupReg0f * R127f.x + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.w = R127f.w; -tempResultf = log2(backupReg1f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127f.x = tempResultf; -PS0f = R127f.x; -// 21 -backupReg0f = R7f.z; -R4f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R7f.z); -PV1f.x = R4f.x; -R2f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R7f.z); -PV1f.y = R2f.y; -R7f.z = (R4f.z * R2f.x + R127f.y); -R7f.z = clamp(R7f.z, 0.0, 1.0); -PV1f.z = R7f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), backupReg0f); -PV1f.w = R0f.w; -tempResultf = log2(R126f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R2f.z = tempResultf; -PS1f = R2f.z; -// 22 -R6f.x = (R5f.w * R127f.z + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.x = R6f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R126f.z); -R127f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R124f.w); -PV0f.z = R127f.z; -R7f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R127f.x); -PV0f.w = R7f.w; -R6f.y = (R4f.z * R1f.y + R124f.y); -R6f.y = clamp(R6f.y, 0.0, 1.0); -PS0f = R6f.y; -// 23 -R123f.w = (intBitsToFloat(uf_remappedPS[6].w) * R126f.y + intBitsToFloat(uf_remappedPS[18].w)); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV1f.w = R123f.w; -R9f.x = exp2(PV0f.y); -PS1f = R9f.x; -// 24 -R9f.y = (intBitsToFloat(uf_remappedPS[22].z) * R2f.x + R125f.x); -PV0f.y = R9f.y; -R4f.z = mul_nonIEEE(R127f.w, PV1f.w); -PV0f.z = R4f.z; -R3f.w = (intBitsToFloat(uf_remappedPS[28].x) * R5f.x + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.w = R3f.w; -R7f.y = exp2(R127f.z); -PS0f = R7f.y; -// 0 -R126f.x = (R5f.w * R6f.x + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.x = R126f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[26].y) * R0f.z + R0f.x); -PV0f.w = R123f.w; -tempResultf = log2(R1f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS0f = R125f.y; -// 1 -R125f.x = (R8f.y * R2f.y + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R125f.x; -R126f.y = (R8f.y * R4f.x + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.y = R126f.y; -R126f.z = (intBitsToFloat(uf_remappedPS[26].z) * R1f.y + PV0f.w); -PV1f.z = R126f.z; -R0f.z = exp2(R7f.w); -PS1f = R0f.z; -// 2 -R127f.x = (R8f.y * R0f.w + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R2f.w); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R2f.w); -// 3 -backupReg0f = R126f.y; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R2f.w); -R126f.y = (R4f.z * PV0f.y + backupReg0f); -PV1f.y = R126f.y; -R127f.z = (R5f.x * R3f.w + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.z = R127f.z; -R127f.w = (R4f.z * PV0f.z + R125f.x); -PV1f.w = R127f.w; -// 4 -R123f.x = (intBitsToFloat(uf_remappedPS[10].w) * R9f.y + intBitsToFloat(uf_remappedPS[22].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R124f.y = (R4f.z * PV1f.x + R127f.x); -PV0f.y = R124f.y; -// 5 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), R9f.x); -R127f.y = (R5f.x * R127f.z + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), R9f.x); -R126f.w = mul_nonIEEE(R126f.x, PV0f.x); -PV1f.w = R126f.w; -// 6 -R126f.x = (R8f.y * PV1f.x + 0.0); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R9f.x); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].y), R7f.z); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R7f.z); -R124f.w = (R8f.y * PV1f.z + 0.0); -PS0f = R124f.w; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R2f.z); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].z), R7f.z); -R125f.z = (R126f.w * PV0f.w + R127f.w); -PV1f.z = R125f.z; -R127f.w = (R126f.w * PV0f.z + R126f.y); -PV1f.w = R127f.w; -R127f.z = (R8f.y * PV0f.y + 0.0); -PS1f = R127f.z; -// 8 -R123f.y = (intBitsToFloat(uf_remappedPS[11].w) * R126f.z + intBitsToFloat(uf_remappedPS[26].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R2f.z = (R126f.w * PV1f.y + R124f.y); -PV0f.z = R2f.z; -R127f.x = exp2(PV1f.x); -PS0f = R127f.x; -// 9 -R124f.x = mul_nonIEEE(R127f.y, PV0f.y); -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), R7f.y); -R126f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R7f.y); -PV1f.z = R126f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), R7f.y); -// 10 -backupReg0f = R126f.x; -R126f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R6f.y); -PV0f.x = R126f.x; -R127f.y = (R4f.z * PV1f.y + backupReg0f); -PV0f.y = R127f.y; -R124f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R6f.y); -PV0f.z = R124f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R6f.y); -R125f.x = (R4f.z * PV1f.w + R124f.w); -PS0f = R125f.x; -// 11 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.y); -R123f.y = (R124f.x * PV0f.w + R127f.w); -PV1f.y = R123f.y; -R127f.z = intBitsToFloat(uf_remappedPS[30].x) + R127f.x; -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -R127f.w = (R4f.z * R126f.z + backupReg0f); -PV1f.w = R127f.w; -// 12 -R123f.x = (R11f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R10f.y)); -PV0f.x = R123f.x; -R125f.y = (R124f.x * R126f.x + R125f.z); -PV0f.y = R125f.y; -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), PV1f.y); -PV0f.z = R125f.z; -R125f.w = (R124f.x * R124f.z + R2f.z); -PV0f.w = R125f.w; -R124f.w = exp2(PV1f.x); -PS0f = R124f.w; -// 13 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R0f.z); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R0f.z); -R124f.z = (PV0f.x * R127f.z + R10f.y); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R0f.z); -// 14 -backupReg0f = R127f.y; -backupReg1f = R127f.w; -R123f.x = (R11f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R10f.z)); -PV0f.x = R123f.x; -R127f.y = (R126f.w * PV1f.y + backupReg0f); -PV0f.y = R127f.y; -R123f.z = (R11f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R10f.x)); -PV0f.z = R123f.z; -R127f.w = (R126f.w * PV1f.x + R125f.x); -PV0f.w = R127f.w; -R125f.x = (R126f.w * PV1f.w + backupReg1f); -PS0f = R125f.x; -// 15 -backupReg0f = R124f.w; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), R124f.w); -R124f.y = (PV0f.x * R127f.z + R10f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), R124f.w); -R124f.w = (PV0f.z * R127f.z + R10f.x); -PV1f.w = R124f.w; -PS1f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), backupReg0f); -// 16 -backupReg0f = R127f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), R125f.y); -R127f.y = (R124f.x * PV1f.x + R127f.w); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R125f.w); -R127f.w = (R124f.x * PV1f.z + backupReg0f); -PV0f.w = R127f.w; -R125f.y = (R124f.x * PS1f + R125f.x); -PS0f = R125f.y; -// 17 -backupReg0f = R125f.z; -PV1f.x = mul_nonIEEE(PV0f.x, R124f.w); -PV1f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[33].x)); -R125f.z = mul_nonIEEE(PV0f.z, R124f.y); -PV1f.z = R125f.z; -PV1f.w = mul_nonIEEE(backupReg0f, R124f.z); -R127f.z = -(intBitsToFloat(uf_remappedPS[34].w)) + 0.0; -R127f.z *= 2.0; -R127f.z = clamp(R127f.z, 0.0, 1.0); -PS1f = R127f.z; -// 18 -backupReg0f = R127f.y; -R123f.x = (R3f.y * intBitsToFloat(uf_remappedPS[33].y) + PV1f.y); -PV0f.x = R123f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[27].x) * R127f.w + PV1f.x); -PV0f.y = R127f.y; -R124f.z = (intBitsToFloat(uf_remappedPS[27].y) * backupReg0f + PV1f.w); -PV0f.z = R124f.z; -// 19 -R125f.x = (R3f.z * intBitsToFloat(uf_remappedPS[33].z) + PV0f.x); -PV1f.x = R125f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[27].z) * R125f.y + R125f.z); -PV1f.w = R123f.w; -// 20 -backupReg0f = R127f.y; -R124f.x = (intBitsToFloat(uf_remappedPS[27].z) * R11f.w + PV1f.w); -PV0f.x = R124f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[27].y) * R11f.w + R124f.z); -PV0f.y = R127f.y; -R124f.z = (intBitsToFloat(uf_remappedPS[27].x) * R11f.w + backupReg0f); -PV0f.z = R124f.z; -// 21 -backupReg0f = R125f.x; -R125f.x = -(PV0f.z) + intBitsToFloat(uf_remappedPS[35].x); -PV1f.x = R125f.x; -PV1f.z = -(intBitsToFloat(uf_remappedPS[33].w)) + backupReg0f; -R127f.w = -(PV0f.y) + intBitsToFloat(uf_remappedPS[35].y); -PV1f.w = R127f.w; -// 22 -R123f.y = (PV1f.z * intBitsToFloat(uf_remappedPS[35].w) + intBitsToFloat(uf_remappedPS[32].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -PV0f.z = -(R124f.x) + intBitsToFloat(uf_remappedPS[35].z); -// 23 -backupReg0f = R8f.w; -R123f.x = (R127f.w * PV0f.y + R127f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * PV0f.y + R124f.z); -PV1f.y = R123f.y; -R123f.w = (PV0f.z * PV0f.y + R124f.x); -PV1f.w = R123f.w; -R8f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), backupReg0f); -R8f.w = clamp(R8f.w, 0.0, 1.0); -PS1f = R8f.w; -// 24 -PV0f.x = -(R124f.x) + PV1f.w; -PV0f.y = -(R127f.y) + PV1f.x; -PV0f.z = -(R124f.z) + PV1f.y; -// 25 -R8f.x = (PV0f.z * R127f.z + R124f.z); -PV1f.x = R8f.x; -R8f.y = (PV0f.y * R127f.z + R127f.y); -PV1f.y = R8f.y; -R8f.z = (PV0f.x * R127f.z + R124f.x); -PV1f.z = R8f.z; -// export -passPixelColor0 = vec4(R8f.x, R8f.y, R8f.z, R8f.w); -} diff --git a/Performance/TropicalFreeze_540p/e1e74c17c6b17e64_000000000007924b_ps_source.txt b/Performance/TropicalFreeze_540p/e1e74c17c6b17e64_000000000007924b_ps_source.txt deleted file mode 100644 index c376e71a..00000000 --- a/Performance/TropicalFreeze_540p/e1e74c17c6b17e64_000000000007924b_ps_source.txt +++ /dev/null @@ -1,427 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader e1e74c17c6b17e64 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2c210000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2c210000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x364c6000 res 256x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x29db2000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R127f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R127f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -PV1f.x = mul_nonIEEE(PV0f.y, PV0f.y); -R127f.y = PV0f.y + PV0f.w; -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R125f.w = PV0f.z + PV0f.x; -PV1f.w = R125f.w; -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R6f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.x = R6f.x; -R123f.y = (R127f.x * R127f.x + PV1f.z); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.z = R4f.z; -R123f.w = (R127f.z * R127f.z + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -PS0f = 1.0 / R1f.z; -// 3 -R7f.x = R1f.x * PS0f; -PV1f.x = R7f.x; -PV1f.y = -(PV0f.w) + 1.0; -R6f.z = R1f.y * PS0f; -PV1f.z = R6f.z; -R127f.w = -(PV0f.y) + 1.0; -PV1f.w = R127f.w; -R126f.z = R5f.x + 0.0; -PS1f = R126f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R127f.z = sqrt(PV1f.y); -PS0f = R127f.z; -// 5 -R127f.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = R127f.x; -PV1f.y = R127f.x; -PV1f.z = R127f.x; -PV1f.w = R127f.x; -PS1f = sqrt(R127f.w); -// 6 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].x), R126f.z); -PV0f.x = R5f.x; -R124f.y = R5f.z + 0.0; -PV0f.y = R124f.y; -R126f.z = R127f.z + PS1f; -PV0f.z = R126f.z; -R127f.w = R5f.y + 0.0; -PV0f.w = R127f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R126f.x = tempResultf; -PS0f = R126f.x; -// 7 -tempf.x = R127f.y * R127f.y + R125f.w * R125f.w + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.x); -R127f.z = tempResultf; -PS1f = R127f.z; -// 8 -R124f.x = mul_nonIEEE(R2f.z, PS1f); -PV0f.x = R124f.x; -R126f.y = mul_nonIEEE(R0f.y, R126f.x); -PV0f.y = R126f.y; -R124f.z = mul_nonIEEE(R0f.x, R126f.x); -PV0f.z = R124f.z; -R126f.w = mul_nonIEEE(R0f.z, R126f.x); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R125f.z = tempResultf; -PS0f = R125f.z; -// 9 -R126f.x = mul_nonIEEE(R126f.z, PS0f); -PV1f.x = R126f.x; -R125f.y = mul_nonIEEE(R2f.x, R127f.z); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.x); -R4f.w = mul_nonIEEE(R2f.y, R127f.z); -PV1f.w = R4f.w; -R127f.x = mul_nonIEEE(R125f.w, PS0f); -PS1f = R127f.x; -// 10 -backupReg0f = R127f.y; -R123f.x = (-(PV1f.w) * R126f.w + PV1f.z); -PV0f.x = R123f.x; -R127f.y = mul_nonIEEE(R126f.w, PV1f.y); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(R124f.z, PV1f.x); -R125f.w = mul_nonIEEE(R124f.z, PV1f.w); -PV0f.w = R125f.w; -R2f.y = mul_nonIEEE(backupReg0f, R125f.z); -PS0f = R2f.y; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R124f.w = (R127f.x * PV0f.x + PV0f.z); -PS1f = R124f.w; -// 12 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = mul_nonIEEE(R126f.w, backupReg0f); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(R126f.y, backupReg0f); -R123f.z = (-(R124f.x) * R124f.z + R127f.y); -PV0f.z = R123f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y), R127f.w); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R125f.x = tempResultf; -PS0f = R125f.x; -// 13 -backupReg0f = R126f.y; -R2f.x = (R2f.y * R125f.y + R124f.w); -PV1f.x = R2f.x; -R126f.y = mul_nonIEEE(R3f.x, PS0f); -PV1f.y = R126f.y; -R123f.z = (R127f.x * PV0f.z + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (-(R125f.y) * backupReg0f + R125f.w); -PV1f.w = R123f.w; -R125f.y = mul_nonIEEE(R3f.z, PS0f); -PS1f = R125f.y; -// 14 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(R3f.y, R125f.x); -PV0f.x = R127f.x; -R123f.y = (backupReg0f * PV1f.w + R126f.x); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(PV1f.x, PV1f.y); -R125f.w = (R2f.y * R4f.w + PV1f.z); -PV0f.w = R125f.w; -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), R124f.y); -PS0f = R4f.w; -// 15 -R123f.x = (PV0f.w * PV0f.x + PV0f.z); -PV1f.x = R123f.x; -R124f.z = (R2f.y * R124f.x + PV0f.y); -PV1f.z = R124f.z; -R3f.w = (R1f.w * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(uf_remappedPS[3].y)); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -// 16 -R123f.w = (PV1f.z * R125f.y + PV1f.x)*2.0; -PV0f.w = R123f.w; -// 17 -backupReg0f = R127f.x; -backupReg1f = R124f.z; -R127f.x = (-(R125f.w) * PV0f.w + backupReg0f); -PV1f.x = R127f.x; -R123f.y = (-(R2f.x) * PV0f.w + R126f.y); -PV1f.y = R123f.y; -R124f.z = (-(backupReg1f) * PV0f.w + R125f.y); -PV1f.z = R124f.z; -// 18 -PV0f.x = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].z)); -PV0f.z = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].y)); -PV0f.w = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].x)); -// 19 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[5].y) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[5].x) + PV0f.w); -PV1f.y = R123f.y; -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[5].z) + PV0f.x); -PV1f.w = R123f.w; -// 20 -R123f.x = (R124f.z * intBitsToFloat(uf_remappedPS[6].x) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R124f.z * intBitsToFloat(uf_remappedPS[6].y) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R124f.z * intBitsToFloat(uf_remappedPS[6].z) + PV1f.w); -PV0f.z = R123f.z; -// 21 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R2f.x = cubeMapSTM.x; -R2f.y = cubeMapSTM.y; -R2f.z = cubeMapSTM.z; -R2f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R2f.x; -PV1f.y = R2f.y; -PV1f.z = R2f.z; -PV1f.w = R2f.w; -// 22 -PS0f = 1.0 / abs(PV1f.z); -// 23 -backupReg0f = R2f.x; -backupReg1f = R2f.y; -R2f.x = (backupReg0f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.x = R2f.x; -R2f.y = (backupReg1f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.y = R2f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R2f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R2f.yx,floatBitsToInt(R2f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -PV0f.x = mul_nonIEEE(R2f.x, intBitsToFloat(uf_remappedPS[7].x)); -R123f.y = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R2f.y, intBitsToFloat(uf_remappedPS[7].y)); -PV0f.w = mul_nonIEEE(R2f.z, intBitsToFloat(uf_remappedPS[7].z)); -// 1 -R123f.x = (R5f.x * PV0f.x + 0.0); -PV1f.x = R123f.x; -R123f.y = (PV0f.y * intBitsToFloat(uf_remappedPS[8].w) + R6f.x); -PV1f.y = R123f.y; -R123f.z = (PV0f.y * intBitsToFloat(uf_remappedPS[8].z) + R4f.z); -PV1f.z = R123f.z; -R123f.w = (R0f.w * PV0f.z + 0.0); -PV1f.w = R123f.w; -R127f.x = (R4f.w * PV0f.w + 0.0); -PS1f = R127f.x; -// 2 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[9].z) + PV1f.z); -PV0f.x = R123f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[10].x) * R2f.w + PV1f.x); -PV0f.y = R126f.y; -R125f.z = (intBitsToFloat(uf_remappedPS[10].y) * R2f.w + PV1f.w); -PV0f.z = R125f.z; -R123f.w = (R6f.z * intBitsToFloat(uf_remappedPS[9].w) + PV1f.y); -PV0f.w = R123f.w; -// 3 -backupReg0f = R127f.x; -R127f.x = (intBitsToFloat(uf_remappedPS[10].z) * R2f.w + backupReg0f); -PV1f.x = R127f.x; -R123f.y = (R7f.x * intBitsToFloat(uf_remappedPS[11].w) + PV0f.w); -PV1f.y = R123f.y; -R124f.z = (R7f.x * intBitsToFloat(uf_remappedPS[11].z) + PV0f.x); -PV1f.z = R124f.z; -// 4 -PV0f.x = -(PV1f.x) + intBitsToFloat(uf_remappedPS[12].z); -PV0f.y = -(R125f.z) + intBitsToFloat(uf_remappedPS[12].y); -PV0f.z = -(R126f.y) + intBitsToFloat(uf_remappedPS[12].x); -PS0f = 1.0 / PV1f.y; -// 5 -R3f.x = (PV0f.z * R3f.w + R126f.y); -PV1f.x = R3f.x; -R3f.y = (PV0f.y * R3f.w + R125f.z); -PV1f.y = R3f.y; -R3f.z = (PV0f.x * R3f.w + R127f.x); -PV1f.z = R3f.z; -PV1f.w = R124f.z * PS0f; -// 6 -PV0f.x = -(R1f.w) + -(PV1f.w); -// 7 -R3f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.x); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -// export -passPixelColor0 = vec4(R3f.x, R3f.y, R3f.z, R3f.w); -} diff --git a/Performance/TropicalFreeze_540p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt b/Performance/TropicalFreeze_540p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt deleted file mode 100644 index 01b99bad..00000000 --- a/Performance/TropicalFreeze_540p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt +++ /dev/null @@ -1,552 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader e69e73f7e5e242b1 -uniform ivec4 uf_remappedPS[16]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2DArray textureUnitPS1;// Tex1 addr 0x2dfd6000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS2;// Tex2 addr 0x2ebd8000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS3;// Tex3 addr 0x30a94000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0x36cd2000 res 64x64x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0x30924000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS6;// Tex6 addr 0x358f2000 res 256x256x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x6) Sampler6 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -in vec4 passParameter7; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex6 = 0.0; -R7i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R6i = floatBitsToInt(passParameter7); -R8i.xy = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R4i.zw)).xy); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R7i.xy = floatBitsToInt(intBitsToFloat(R7i.xy) / scaleFactor); -R127i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(float(uf_remappedPS[0].x)); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R125i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.x)); -PV1i.w = R125i.w; -R5i.z = floatBitsToInt(roundEven(intBitsToFloat(PS0i))); -PS1i = R5i.z; -// 2 -backupReg0i = R7i.x; -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[1].x))); -PV0i.x = R7i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.y))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(uf_remappedPS[1].y))); -PV0i.z = R7i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS0i = R126i.w; -// 3 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].w), 1.0)); -PV1i.x = R9i.x; -R9i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS0i)); -PV1i.y = R9i.y; -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R127i.w; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), 1.0)); -PS1i = R8i.y; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.y = floatBitsToInt(sqrt(intBitsToFloat(PV1i.z))); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.w))); -// 6 -backupReg0i = R127i.y; -R10i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R126i.w)); -PV0i.x = R10i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z)); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PS1i)); -PV0i.z = R126i.z; -R7i.w = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(uf_remappedPS[3].y))); -R7i.w = clampFI32(R7i.w); -PV0i.w = R7i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R125i.w) * intBitsToFloat(R125i.w) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.z)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 8 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R126i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R126i.w))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); -PV0i.z = R124i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.w))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 9 -backupReg0i = R126i.z; -backupReg1i = R125i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.x))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.x))); -PV1i.w = R125i.w; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -PS1i = R127i.z; -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R127i.y))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.y))); -R123i.z = floatBitsToInt((-(intBitsToFloat(PV1i.w)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.w))); -// 11 -backupReg0i = R125i.z; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt((-(intBitsToFloat(R124i.z)) * intBitsToFloat(R125i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R125i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.w))); -PV1i.w = R127i.w; -R126i.w = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PS1i = R126i.w; -// 12 -R0i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.x))); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R126i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R126i.z))); -R124i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R6i.z)); -PV0i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(tempResultf); -// 13 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.z) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); -PS1i = R126i.y; -// 14 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -R7i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R125i.w) + intBitsToFloat(PV1i.w))); -PV0i.y = R7i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R125i.z; -R122i.x = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(R124i.w))); -PS0i = R122i.x; -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(R127i.x) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -// 16 -R124i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R7i.y) + intBitsToFloat(PV1i.x))); -PV0i.x = R124i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.z))*2.0); -PV0i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R124i.z = floatBitsToInt(tempResultf); -PS0i = R124i.z; -// 17 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((-(intBitsToFloat(R7i.y)) * intBitsToFloat(PV0i.w) + intBitsToFloat(backupReg0i))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R0i.x)) * intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.z))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((-(intBitsToFloat(R125i.z)) * intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.y))); -PV1i.z = R127i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS0i))); -PV1i.w = R0i.w; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS0i))); -PS1i = R3i.y; -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].z))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R124i.z))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].x))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.w))); -PS0i = R126i.x; -// 19 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R3i.y))); -// 20 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((-(intBitsToFloat(R3i.y)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.z))); -PV0i.w = R127i.w; -R125i.w = floatBitsToInt((-(intBitsToFloat(R0i.w)) * intBitsToFloat(R125i.y) + intBitsToFloat(PS1i))); -PS0i = R125i.w; -// 21 -redcCUBE(vec4(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)),vec4(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.z)),cubeMapSTM,cubeMapFaceId); -R4i.x = floatBitsToInt(cubeMapSTM.x); -R4i.y = floatBitsToInt(cubeMapSTM.y); -R4i.z = floatBitsToInt(cubeMapSTM.z); -R4i.w = cubeMapFaceId; -PV1i.x = R4i.x; -PV1i.y = R4i.y; -PV1i.z = R4i.z; -PV1i.w = R4i.w; -R122i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x))); -PS1i = R122i.x; -// 22 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R127i.w))); -PV0i.x = R8i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PS1i))); -PV0i.y = R0i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R125i.w))); -R3i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(R124i.x))); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 23 -backupReg0i = R4i.x; -backupReg1i = R4i.y; -R4i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R4i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.z))); -PV1i.z = R3i.z; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.y))); -PS1i = R3i.x; -R6i.xyzw = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS2, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS3, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R7i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R7i.xz)).x); -R4i.xyzw = floatBitsToInt(texture(textureUnitPS6, vec4(redcCUBEReverse(intBitsToFloat(R4i.yx),R4i.w),cubeMapArrayIndex6)).xyzw); -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R6i.y) + -(0.5)); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) + -(0.5)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = floatBitsToInt(intBitsToFloat(R6i.x) + -(0.5)); -R122i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.x))); -PS0i = R122i.x; -// 1 -R124i.x = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R0i.w) + intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.w))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.x))); -PV1i.z = R125i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.y))); -PV1i.w = R127i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(0x40ddb3d7))); -PS1i = R125i.x; -// 2 -backupReg0i = R0i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R2i.z) + -(0.5)); -PV0i.y = floatBitsToInt(intBitsToFloat(R2i.y) + -(0.5)); -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.x) + -(0.5)); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = R126i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R3i.z))); -PS0i = R122i.x; -// 3 -backupReg0i = R125i.x; -backupReg0i = R125i.x; -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); -PV1i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.y))); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R8i.x) + intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -R124i.w = floatBitsToInt(intBitsToFloat(R5i.y) + -(0.5)); -PS1i = R124i.w; -// 4 -backupReg0i = R126i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R5i.x) + -(0.5)); -R126i.y = floatBitsToInt(intBitsToFloat(R5i.z) + -(0.5)); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(R125i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(backupReg0i))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(R127i.w))); -// 5 -backupReg0i = R125i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); -PV1i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(R125i.x) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R124i.w))); -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PS1i) + intBitsToFloat(PV1i.w))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(uf_remappedPS[7].x))); -PS0i = R126i.y; -// 7 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.y), 0.0)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), 0.0)); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[8].w) + intBitsToFloat(R9i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.y))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(R8i.y))); -PS1i = R122i.x; -// 8 -R125i.x = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(uf_remappedPS[9].w) + intBitsToFloat(PV1i.z))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(uf_remappedPS[10].y)); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(uf_remappedPS[10].x)); -R125i.y = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(uf_remappedPS[9].z) + intBitsToFloat(PS1i))); -PS0i = R125i.y; -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(uf_remappedPS[10].z)); -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[11].x) + 0.0)); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[11].y) + 0.0)); -PV1i.w = R126i.w; -// 10 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedPS[11].z) + 0.0)); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(R125i.x))); -PV0i.z = R123i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(uf_remappedPS[12].z) + intBitsToFloat(R125i.y))); -PV0i.w = R125i.w; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R126i.w))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(PV0i.y))); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(uf_remappedPS[7].y))); -PV0i.y = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS1i)); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R126i.y) + 0.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(uf_remappedPS[7].z))); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(PV0i.y))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.z))); -PV1i.w = R126i.w; -// 14 -R126i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R127i.z; -// 15 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[15].z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[15].y)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(uf_remappedPS[15].x)); -// 16 -R7i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R7i.w) + intBitsToFloat(R126i.w))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R7i.w) + intBitsToFloat(R127i.z))); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R7i.w) + intBitsToFloat(R126i.y))); -PV0i.z = R7i.z; -R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), intBitsToFloat(R125i.z))); -R7i.w = clampFI32(R7i.w); -PV0i.w = R7i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -} diff --git a/Performance/TropicalFreeze_540p/ec892debcac98ee8_00000000003c9259_ps_source.txt b/Performance/TropicalFreeze_540p/ec892debcac98ee8_00000000003c9259_ps_source.txt deleted file mode 100644 index 4f48c62e..00000000 --- a/Performance/TropicalFreeze_540p/ec892debcac98ee8_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,480 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 960.0; //overwidth value.0 -const float overwriteHeight = 540.0; -// shader ec892debcac98ee8 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[12]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x36d08000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x380d0000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x1e0a0000 res 128x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x30746000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R10f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R11f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R11f.x; -R11f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R11f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.x = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.x; -// 1 -R123f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(PV0f.w, PV0f.w); -R5f.z = PV0f.z + PV0f.w; -PV1f.z = R5f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R127f.z = 1.0 / R1f.z; -PS1f = R127f.z; -// 2 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.x = R5f.x; -R4f.y = R127f.x + PV1f.x; -PV0f.y = R4f.y; -R123f.z = (R127f.x * R127f.x + PV1f.w); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R123f.w = (PV1f.x * PV1f.x + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R6f.z = R1f.y * PS1f; -PS0f = R6f.z; -// 3 -backupReg0f = R127f.z; -R8f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.x = R8f.x; -PV1f.y = -(PV0f.z) + 1.0; -R127f.z = -(PV0f.w) + 1.0; -PV1f.z = R127f.z; -R4f.w = R1f.x * backupReg0f; -PV1f.w = R4f.w; -R126f.w = max(R11f.x, -(R11f.x)); -R126f.w /= 2.0; -PS1f = R126f.w; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + R0f.z * R0f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.z = tempf.x; -R127f.w = sqrt(PV1f.y); -PS0f = R127f.w; -// 5 -R4f.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = R4f.x; -PV1f.y = R4f.x; -PV1f.z = R4f.x; -PV1f.w = R4f.x; -PS1f = sqrt(R127f.z); -// 6 -R9f.x = R126f.w + -(intBitsToFloat(0x3ee66666)); -PV0f.x = R9f.x; -R6f.y = max(R11f.y, -(R11f.y)); -R6f.y /= 2.0; -PV0f.y = R6f.y; -R4f.z = R127f.w + PS1f; -PV0f.z = R4f.z; -R2f.w = R10f.x + 0.0; -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.z); -R6f.x = tempResultf; -PS0f = R6f.x; -R7f.x = (texture(textureUnitPS0, R11f.xy).x); -// 0 -tempf.x = R5f.z * R5f.z + R4f.y * R4f.y + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.x); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R125f.x = mul_nonIEEE(R2f.z, PS0f); -PV1f.x = R125f.x; -R125f.y = mul_nonIEEE(R0f.x, R6f.x); -PV1f.y = R125f.y; -R124f.z = mul_nonIEEE(R0f.z, R6f.x); -PV1f.z = R124f.z; -R0f.w = mul_nonIEEE(R0f.y, R6f.x); -PV1f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.y = tempResultf; -PS1f = R126f.y; -// 2 -R127f.x = mul_nonIEEE(R4f.z, PS1f); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(PV1f.w, PV1f.x); -R127f.z = mul_nonIEEE(R2f.y, R127f.y); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R2f.x, R127f.y); -PV0f.w = R126f.w; -R126f.x = mul_nonIEEE(R4f.y, PS1f); -PS0f = R126f.x; -// 3 -R123f.x = (-(PV0f.z) * R124f.z + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R125f.y, PV0f.x); -R126f.z = mul_nonIEEE(R125f.y, PV0f.z); -PV1f.z = R126f.z; -R127f.w = mul_nonIEEE(R124f.z, PV0f.w); -PV1f.w = R127f.w; -R125f.z = mul_nonIEEE(R5f.z, R126f.y); -PS1f = R125f.z; -// 4 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R125f.w = (R126f.x * PV1f.x + PV1f.y); -PS0f = R125f.w; -// 5 -R123f.x = (-(R126f.w) * R0f.w + R126f.z); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R124f.z, R127f.x); -PV1f.z = mul_nonIEEE(R0f.w, R127f.x); -R123f.w = (-(R125f.x) * R125f.y + R127f.w); -PV1f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R127f.x = tempResultf; -PS1f = R127f.x; -// 6 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = (R125f.z * R126f.w + R125f.w); -PV0f.x = R126f.x; -R123f.y = (backupReg0f * PV1f.w + PV1f.z); -PV0f.y = R123f.y; -R123f.z = (backupReg0f * PV1f.x + PV1f.y); -PV0f.z = R123f.z; -R127f.w = mul_nonIEEE(R3f.x, PS1f); -PV0f.w = R127f.w; -R126f.y = (R7f.x * intBitsToFloat(0x40000000) + -(1.0)); -PS0f = R126f.y; -// 7 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(PV0f.x, PV0f.w); -R127f.y = (R125f.z * R125f.x + PV0f.z); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(R3f.y, R127f.x); -PV1f.z = R127f.z; -R124f.w = (R125f.z * backupReg0f + PV0f.y); -PV1f.w = R124f.w; -R122f.x = (PS0f * intBitsToFloat(uf_remappedPS[2].w) + R5f.x); -PS1f = R122f.x; -// 8 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[3].w) + PS1f); -PV0f.x = R123f.x; -R124f.y = mul_nonIEEE(R3f.z, R127f.x); -PV0f.y = R124f.y; -R123f.z = (R126f.y * intBitsToFloat(uf_remappedPS[2].z) + R8f.x); -PV0f.z = R123f.z; -R123f.w = (PV1f.w * PV1f.z + PV1f.x); -PV0f.w = R123f.w; -PS0f = R6f.y + -(intBitsToFloat(0x3ee66666)); -// 9 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[3].z) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R4f.w * intBitsToFloat(uf_remappedPS[4].w) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R127f.y * PV0f.y + PV0f.w)*2.0; -PV1f.z = R123f.z; -R126f.w = R9f.x * intBitsToFloat(0x41a00000); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -R126f.y = PS0f * intBitsToFloat(0x41a00000); -R126f.y = clamp(R126f.y, 0.0, 1.0); -PS1f = R126f.y; -// 10 -R127f.x = (-(R124f.w) * PV1f.z + R127f.z); -PV0f.x = R127f.x; -R123f.y = (-(R126f.x) * PV1f.z + R127f.w); -PV0f.y = R123f.y; -R123f.z = (R4f.w * intBitsToFloat(uf_remappedPS[4].z) + PV1f.x); -PV0f.z = R123f.z; -R125f.w = (-(R127f.y) * PV1f.z + R124f.y); -PV0f.w = R125f.w; -PS0f = 1.0 / PV1f.y; -// 11 -backupReg0f = R126f.w; -PV1f.x = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].y)); -PV1f.y = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].z)); -PV1f.z = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].x)); -R126f.w = PV0f.z * PS0f; -PV1f.w = R126f.w; -R125f.x = -(backupReg0f) + 1.0; -PS1f = R125f.x; -// 12 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[6].z) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[6].x) + PV1f.z); -PV0f.y = R123f.y; -R125f.z = -(R126f.y) + 1.0; -PV0f.z = R125f.z; -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[6].y) + PV1f.x); -PV0f.w = R123f.w; -R127f.x = 1.0 / -(PV1f.w); -PS0f = R127f.x; -// 13 -backupReg0f = R127f.w; -R123f.x = (R125f.w * intBitsToFloat(uf_remappedPS[7].x) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.w * intBitsToFloat(uf_remappedPS[7].y) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R125f.w * intBitsToFloat(uf_remappedPS[7].z) + PV0f.x); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R125f.y, backupReg0f); -PV1f.w = R127f.w; -R126f.z = R10f.y + 0.0; -PS1f = R126f.z; -// 14 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R4f.x = cubeMapSTM.x; -R4f.y = cubeMapSTM.y; -R4f.z = cubeMapSTM.z; -R4f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R4f.x; -PV0f.y = R4f.y; -PV0f.z = R4f.z; -PV0f.w = R4f.w; -PS0f = intBitsToFloat(uf_remappedPS[0].z) * R127f.x; -// 15 -PV1f.x = mul_nonIEEE(R124f.w, PS0f); -R123f.y = (R0f.w * R127f.z + R127f.w); -PV1f.y = R123f.y; -R127f.z = R10f.z + 0.0; -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(R126f.x, PS0f); -R127f.w = 1.0 / abs(PV0f.z); -PS1f = R127f.w; -// 16 -backupReg0f = R11f.x; -backupReg1f = R11f.y; -backupReg2f = R2f.w; -backupReg3f = R4f.x; -R11f.x = (R125f.x * PV1f.w + backupReg0f); -PV0f.x = R11f.x; -R11f.y = (R125f.z * PV1f.x + backupReg1f); -PV0f.y = R11f.y; -R123f.z = (R124f.z * R124f.y + PV1f.y); -PV0f.z = R123f.z; -R2f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), backupReg2f); -PV0f.w = R2f.w; -R4f.x = (backupReg3f * PS1f + intBitsToFloat(0x3fc00000)); -PS0f = R4f.x; -// 17 -backupReg0f = R4f.y; -backupReg1f = R1f.w; -R10f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), R126f.z); -PV1f.x = R10f.x; -R4f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV1f.y = R4f.y; -R1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), R127f.z); -PV1f.z = R1f.z; -R1f.w = max(PV0f.z, -(PV0f.z)); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PV1f.w = R1f.w; -R1f.x = -(backupReg1f) + -(R126f.w); -PS1f = R1f.x; -R4f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R4f.yx,floatBitsToInt(R4f.w)),cubeMapArrayIndex4)).xyzw); -R11f.xyz = (texture(textureUnitPS5, R11f.xy).xyz); -// 0 -R125f.x = (R4f.y * intBitsToFloat(uf_remappedPS[9].y) + -(R11f.y)); -PV0f.x = R125f.x; -R124f.y = (R4f.x * intBitsToFloat(uf_remappedPS[9].x) + -(R11f.x)); -PV0f.y = R124f.y; -PV0f.z = -(R1f.w) + 1.0; -R127f.w = (R4f.z * intBitsToFloat(uf_remappedPS[9].z) + -(R11f.z)); -PV0f.w = R127f.w; -// 1 -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R1f.x); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV1f.w = R0f.w; -tempResultf = log2(PV0f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 2 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].y), PS1f); -// 3 -PS1f = exp2(PV0f.x); -// 4 -PV0f.z = intBitsToFloat(uf_remappedPS[10].x) + PS1f; -PV0f.z = clamp(PV0f.z, 0.0, 1.0); -// 5 -R123f.x = (R127f.w * PV0f.z + R11f.z); -PV1f.x = R123f.x; -R123f.y = (R125f.x * PV0f.z + R11f.y); -PV1f.y = R123f.y; -R123f.z = (R124f.y * PV0f.z + R11f.x); -PV1f.z = R123f.z; -// 6 -R123f.y = (R1f.z * PV1f.x + 0.0); -PV0f.y = R123f.y; -R123f.z = (R10f.x * PV1f.y + 0.0); -PV0f.z = R123f.z; -R123f.w = (R2f.w * PV1f.z + 0.0); -PV0f.w = R123f.w; -// 7 -R0f.x = (intBitsToFloat(uf_remappedPS[11].x) * R4f.w + PV0f.w); -PV1f.x = R0f.x; -R0f.y = (intBitsToFloat(uf_remappedPS[11].y) * R4f.w + PV0f.z); -PV1f.y = R0f.y; -R0f.z = (intBitsToFloat(uf_remappedPS[11].z) * R4f.w + PV0f.y); -PV1f.z = R0f.z; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -} diff --git a/Performance/TropicalFreeze_540p/rules.txt b/Performance/TropicalFreeze_540p/rules.txt index b9560ac6..455037cf 100644 --- a/Performance/TropicalFreeze_540p/rules.txt +++ b/Performance/TropicalFreeze_540p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010137F00,0005000010138300,0005000010144800 name = "Donkey Kong Country: Tropical Freeze - 540p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Performance/TwilightPrincess_360p/rules.txt b/Performance/TwilightPrincess_360p/rules.txt index 012929a3..0eda3329 100644 --- a/Performance/TwilightPrincess_360p/rules.txt +++ b/Performance/TwilightPrincess_360p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001019C800,000500001019E600,000500001019E500 name = "Twilight Princess HD - 360p" +version = 2 [TextureRedefine] # tv width = 1920 diff --git a/Performance/TwilightPrincess_540p/rules.txt b/Performance/TwilightPrincess_540p/rules.txt index 279c373e..ebd76803 100644 --- a/Performance/TwilightPrincess_540p/rules.txt +++ b/Performance/TwilightPrincess_540p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001019C800,000500001019E600,000500001019E500 name = "Twilight Princess HD - 540p" +version = 2 [TextureRedefine] # tv width = 1920 diff --git a/Performance/TwilightPrincess_720p/rules.txt b/Performance/TwilightPrincess_720p/rules.txt index 37cd9162..d5d692d0 100644 --- a/Performance/TwilightPrincess_720p/rules.txt +++ b/Performance/TwilightPrincess_720p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001019C800,000500001019E600,000500001019E500 name = "Twilight Princess HD - 720p" +version = 2 [TextureRedefine] # tv width = 1920 diff --git a/Performance/XCX_360p/rules.txt b/Performance/XCX_360p/rules.txt index 08484c0a..5b7b491d 100644 --- a/Performance/XCX_360p/rules.txt +++ b/Performance/XCX_360p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00,ffffffff0cd546a9 name = "Xenoblade Chronicles X - 360p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Performance/XCX_540p/rules.txt b/Performance/XCX_540p/rules.txt index 689e6f53..f5f93652 100644 --- a/Performance/XCX_540p/rules.txt +++ b/Performance/XCX_540p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00,ffffffff0cd546a9 name = "Xenoblade Chronicles X - 540p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/Bayonetta2_1080p/rules.txt b/Quality/Bayonetta2_1080p/rules.txt index a6715c66..e121e341 100644 --- a/Quality/Bayonetta2_1080p/rules.txt +++ b/Quality/Bayonetta2_1080p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 name = "Bayonetta 1 + 2 - 1080p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/Bayonetta2_1440p/rules.txt b/Quality/Bayonetta2_1440p/rules.txt index 4ca7ea19..16d26eab 100644 --- a/Quality/Bayonetta2_1440p/rules.txt +++ b/Quality/Bayonetta2_1440p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 name = "Bayonetta 1 + 2 - 1440p (2K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/Bayonetta2_1800p/rules.txt b/Quality/Bayonetta2_1800p/rules.txt index 0bd48351..233d40b1 100644 --- a/Quality/Bayonetta2_1800p/rules.txt +++ b/Quality/Bayonetta2_1800p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 name = "Bayonetta 1 + 2 - 1800p (3K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/Bayonetta2_2160p/rules.txt b/Quality/Bayonetta2_2160p/rules.txt index 448476fa..93f219b4 100644 --- a/Quality/Bayonetta2_2160p/rules.txt +++ b/Quality/Bayonetta2_2160p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 name = "Bayonetta 1 + 2 - 2160p (4K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/BreathOfTheWild_1080p/1f2005679839f0ca_00000000000ff259_ps_source.txt b/Quality/BreathOfTheWild_1080p/1f2005679839f0ca_00000000000ff259_ps_source.txt deleted file mode 100644 index a24707c7..00000000 --- a/Quality/BreathOfTheWild_1080p/1f2005679839f0ca_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,673 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //wall lights when running closer. - -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; - -// shader 1f2005679839f0ca -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1080p/5c8493f4fb8147f3_000000000000007a_ps_source.txt b/Quality/BreathOfTheWild_1080p/5c8493f4fb8147f3_000000000000007a_ps_source.txt deleted file mode 100644 index 14f71ff0..00000000 --- a/Quality/BreathOfTheWild_1080p/5c8493f4fb8147f3_000000000000007a_ps_source.txt +++ /dev/null @@ -1,211 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //DOF light bath scene -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; - - -// shader 5c8493f4fb8147f3 -uniform ivec4 uf_remappedPS[4]; -uniform sampler3D textureUnitPS1;// Tex1 addr 0x3dd9c800 res 32x32x32 dim 2 tm: 7 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler1 ClampX/Y/Z: 0 0 0 border: 1 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[3]; -bool activeMaskStackC[4]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R1i.y; -backupReg1i = R1i.z; -backupReg2i = R1i.x; -R1i.x = floatBitsToInt(1.0); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.z = R1i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[1].w)) + intBitsToFloat(0x3f59999a)); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(uf_remappedPS[0].x))); -PS0i = R3i.x; -// 1 -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3f969696))); -R0i.z = clampFI32(R0i.z); -PV1i.z = R0i.z; -// 2 -predResult = (1.0 > intBitsToFloat(uf_remappedPS[1].w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.z = R2i.z; -R3i.y = R1i.z; -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -} -if( activeMaskStackC[2] == true ) { -R0i.w = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = R3i.x; -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].y))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].w) * intBitsToFloat(R0i.w) + intBitsToFloat(R3i.y))); -PV0i.z = R2i.z; -} -if( activeMaskStackC[2] == true ) { -R1i.z = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -if( (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z))) discard; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedPS[1].w) >= 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3e800000))); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(uf_remappedPS[3].w)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e800000))); -// 1 -PV1i.y = floatBitsToInt(fract(intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 4.0); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40e00000) + 1.0)); -PV1i.w = R123i.w; -// 2 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y)); -R127i.z = int(intBitsToFloat(PV1i.w)); -PS0i = R127i.z; -// 3 -R127i.x = int(intBitsToFloat(PV0i.y)); -PS1i = R127i.x; -// 4 -R127i.w = floatBitsToInt(float(R127i.z)); -PS0i = R127i.w; -// 5 -R127i.z = floatBitsToInt(abs(intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R126i.z = floatBitsToInt(float(R127i.x)); -PS1i = R126i.z; -// 6 -R127i.y = floatBitsToInt(abs(intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(R127i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R126i.z)), intBitsToFloat(PS0i))); -// 8 -PV0i.w = floatBitsToInt(trunc(intBitsToFloat(PV1i.x))); -// 9 -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(R127i.z) + intBitsToFloat(R127i.y))); -PV1i.x = R127i.x; -// 10 -PV0i.z = floatBitsToInt((intBitsToFloat(PV1i.x) >= abs(intBitsToFloat(R127i.w)))?1.0:0.0); -PV0i.w = floatBitsToInt(-(abs(intBitsToFloat(R127i.w))) + intBitsToFloat(PV1i.x)); -// 11 -R127i.y = ((intBitsToFloat(PV0i.z) == 0.0)?(R127i.x):(PV0i.w)); -PV1i.y = R127i.y; -// 12 -PV0i.x = floatBitsToInt(abs(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.y)); -// 13 -R123i.w = ((-(intBitsToFloat(R127i.y)) > 0.0)?(PV0i.x):(R127i.y)); -PV1i.w = R123i.w; -// 14 -R123i.z = ((-(intBitsToFloat(R126i.z)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.w)))):(PV1i.w)); -PV0i.z = R123i.z; -// 15 -R123i.y = ((intBitsToFloat(R127i.w) == 0.0)?(R126i.z):(PV0i.z)); -PV1i.y = R123i.y; -// 16 -PS0i = int(intBitsToFloat(PV1i.y)); -// 17 -if( (PS0i == 0)) discard; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x)); -} diff --git a/Quality/BreathOfTheWild_1080p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt b/Quality/BreathOfTheWild_1080p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt deleted file mode 100644 index 09497f3b..00000000 --- a/Quality/BreathOfTheWild_1080p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,667 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7354e1fdfa8a188d//mag temple -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1080p/7e31e6960354adb3_000000000001fe49_ps_source.txt b/Quality/BreathOfTheWild_1080p/7e31e6960354adb3_000000000001fe49_ps_source.txt deleted file mode 100644 index d70288fb..00000000 --- a/Quality/BreathOfTheWild_1080p/7e31e6960354adb3_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,651 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7e31e6960354adb3//mag temple -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -if( activeMaskStackC[1] == true ) { -// 0 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].w)); -PS0i = R0i.y; -} -if( activeMaskStackC[1] == true ) { -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R123i.w; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R126i.z; -PS1i = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -// 2 -R5i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(uf_remappedPS[3].x)); -PV0i.x = R5i.x; -R7i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[3].y)); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(uf_remappedPS[3].z)); -PV0i.z = R7i.z; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * intBitsToFloat(uf_remappedPS[1].x) + -(intBitsToFloat(PV0i.y)) * intBitsToFloat(uf_remappedPS[1].y) + -(intBitsToFloat(PV0i.z)) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 4 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y)); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(tempResultf); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R7i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R8i.y; -R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV1i.w = R123i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PS1i = R8i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[3].z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(PV1i.z))); -PV0i.z = R127i.z; -// 7 -backupReg0i = R126i.z; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -// 8 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.z)) * -(intBitsToFloat(R127i.z)) + -(intBitsToFloat(PV1i.z)) * -(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.w = tempi.x; -// 9 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -R6i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.z)), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedPS[4].w))); -PV0i.w = R0i.w; -// 11 -R5i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R5i.w; -// 12 -predResult = (intBitsToFloat(R0i.w) > 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(R6i.z)); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R6i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R6i.x)); -R1i.w = 0x3f800000; -PS0i = R1i.w; -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].z)))); -PV1i.z = R127i.z; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 3 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -// 5 -R0i.w = R1i.w; -PV1i.w = R0i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R1i.w = R5i.w; -PV0i.w = R1i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(R6i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(uf_remappedPS[5].y))); -PS0i = R2i.x; -// 1 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -R3i.y = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV1i.y = R3i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(uf_remappedPS[7].x)); -PV1i.w = R2i.w; -R4i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].y)) + intBitsToFloat(uf_remappedPS[7].y)); -PS1i = R4i.y; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -R2i.z = 0; -PS0i = R2i.z; -// 3 -backupReg0i = R1i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R127i.x; -R2i.y = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(uf_remappedPS[5].w))); -PV1i.y = R2i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R4i.z = floatBitsToInt(intBitsToFloat(R4i.z) / 2.0); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); -PV0i.y = R5i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); -PV0i.z = R5i.z; -R4i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -PS0i = R3i.w; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x3ea2f983))); -PS1i = R6i.y; -// 6 -R0i.x = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0xbf666666)); -PV0i.x = R0i.x; -R0i.y = PV1i.x; -R0i.y = clampFI32(R0i.y); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R0i.w))); -PV0i.z = R0i.z; -R0i.w = PV1i.x; -R0i.w = floatBitsToInt(intBitsToFloat(R0i.w) * 2.0); -PV0i.w = R0i.w; -R3i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[6].x)); -PS0i = R3i.x; -} -if( activeMaskStackC[1] == true ) { -R3i.z = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R124i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R4i.x)))); -PV0i.x = R124i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.y)))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.z)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(0x40a00000))); -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R7i.y) * intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(R124i.x) + intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R126i.y) + intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R125i.x = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R125i.x; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R7i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R7i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.x))); -// 5 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.w) + intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[6].y)); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.x))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[1].w)) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(R125i.x)); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(R2i.w) + intBitsToFloat(R4i.y) * intBitsToFloat(R4i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R4i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 7 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(uf_remappedPS[8].y))); -R127i.x = clampFI32(R127i.x); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.y = R127i.y; -R124i.z = ((intBitsToFloat(R2i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.w = R1i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R126i.w; -// 8 -R126i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.y))); -PV0i.y = R124i.y; -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.z))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.w = clampFI32(PV0i.w); -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R127i.w)); -PS0i = R125i.z; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.z))); -PS1i = R1i.z; -// 10 -backupReg0i = R126i.y; -backupReg1i = R125i.z; -backupReg2i = R127i.x; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R126i.x)))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R124i.y)))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R0i.z)))); -PV0i.z = R125i.z; -R5i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(backupReg1i)); -PV0i.w = R5i.w; -R126i.z = floatBitsToInt((-(intBitsToFloat(backupReg2i)) * intBitsToFloat(backupReg2i) + 1.0)); -PS0i = R126i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].z)) + intBitsToFloat(uf_remappedPS[7].z)); -PS1i = R127i.w; -// 12 -tempi.x = floatBitsToInt(-(intBitsToFloat(R3i.x)) * intBitsToFloat(R2i.w) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R4i.y) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(max(-(intBitsToFloat(R6i.z)), 0.0)); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R126i.w)); -PV1i.z = clampFI32(PV1i.z); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 14 -backupReg0i = R124i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); -R123i.y = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R3i.x))); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.y))); -PV0i.z = R124i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[6].z))); -PV0i.w = R126i.w; -R2i.w = ((backupReg0i == 0)?(R3i.z):(PV1i.x)); -PS0i = R2i.w; -// 15 -backupReg0i = R0i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R126i.z = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = clampFI32(PV1i.w); -R124i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R124i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.x))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.y))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R0i.z))); -PV0i.z = R125i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.y))); -PV0i.w = R125i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.w; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = ((0.0 > intBitsToFloat(PS0i))?int(0xFFFFFFFF):int(0x0)); -PS1i = R124i.z; -// 18 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), -(1.0))); -R8i.w = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(R0i.w))); -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); -PV1i.z = R0i.z; -R123i.w = ((R124i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -R7i.w = floatBitsToInt((-(intBitsToFloat(R126i.w)) * intBitsToFloat(R125i.w) + 1.0)); -R7i.w = clampFI32(R7i.w); -PS1i = R7i.w; -// 20 -R2i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R5i.y) + intBitsToFloat(PV1i.y)); -PV0i.y = R2i.y; -R3i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(PV1i.z)); -PV0i.z = R3i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3dcccccd))); -R6i.w = clampFI32(R6i.w); -PV0i.w = R6i.w; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(R2i.w))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(R2i.w))); -PS1i = R1i.y; -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.y)); -PS0i = floatBitsToInt(tempResultf); -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS0i))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV1i.w = R123i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R2i.w))); -PS1i = R124i.x; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R127i.w))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PS1i) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(0x3ea2f983))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.z; -// 5 -backupReg0i = R124i.x; -backupReg1i = R0i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R124i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(0x41200000) + 1.0)); -R124i.z = clampFI32(R124i.z); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV0i.w))); -PS1i = R2i.x; -// 6 -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R125i.z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV1i.w))); -PV0i.z = R2i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 7 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PS0i)); -PV1i.x = R124i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R2i.w = 0; -PV1i.w = R2i.w; -// 8 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R123i.y; -// 9 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -// 10 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e800000)); -// 12 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.x))); -// 13 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV0i.w))); -// 14 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 16 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.x))); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.z))); -// 19 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.x))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.w))); -PV1i.z = R0i.z; -// 20 -R1i.x = R2i.x; -PV0i.x = R1i.x; -R1i.y = R2i.y; -PV0i.y = R1i.y; -R1i.z = R2i.z; -PV0i.z = R1i.z; -R1i.w = R2i.w; -PV0i.w = R1i.w; -// 21 -R2i.x = R0i.x; -PV1i.x = R2i.x; -R2i.y = R0i.y; -PV1i.y = R2i.y; -R2i.z = R0i.z; -PV1i.z = R2i.z; -R2i.w = R0i.w; -PV1i.w = R2i.w; -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -passPixelColor1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -} diff --git a/Quality/BreathOfTheWild_1080p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt b/Quality/BreathOfTheWild_1080p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt deleted file mode 100644 index f09ea348..00000000 --- a/Quality/BreathOfTheWild_1080p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,683 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 9f547256a5f2f2f6 // cooking fire? -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de0e000 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R7i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R7i.z; -R11i.w = 0; -PV0i.w = R11i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R0i.z = floatBitsToInt(tempResultf); -PS0i = R0i.z; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R127i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.y; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R2i.x; -// 2 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.z))); -PV0i.x = R5i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R2i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.z))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R5i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.z))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R126i.y)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * -(intBitsToFloat(R2i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R2i.z)) * -(intBitsToFloat(R2i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = PS1i & 0x00000002; -PS0i = R124i.w; -// 5 -R0i.x = floatBitsToInt(-(intBitsToFloat(R127i.w))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV1i.y = R0i.y; -R3i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.w = R125i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R127i.w)))); -PS1i = R4i.y; -// 6 -R10i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R10i.x; -PV0i.y = R10i.x; -PV0i.z = R10i.x; -PV0i.w = R10i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R126i.z = floatBitsToInt(tempResultf); -PS0i = R126i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x3d4ccccd))); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R10i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.z = tempi.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R127i.y; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R10i.x),intBitsToFloat(R10i.y)),vec4(intBitsToFloat(R10i.y),intBitsToFloat(R10i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = R126i.y; -// 12 -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -PV0i.y = R127i.y; -R6i.z = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.z = R6i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * 0.5 + 0.5)); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -R127i.z = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R7i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R7i.y; -// 14 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.x = R6i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -R9i.y = floatBitsToInt(intBitsToFloat(R9i.y) / 2.0); -PV0i.y = R9i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -PS0i = R8i.z; -// 15 -R123i.x = ((R127i.z == 0)?(0):(PV0i.z)); -PV1i.x = R123i.x; -R8i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.y = R8i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(R10i.z))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(uf_remappedPS[9].y))); -R3i.w = clampFI32(R3i.w); -PV1i.w = R3i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R3i.x = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PS1i)); -R3i.x = clampFI32(R3i.x); -PV0i.x = R3i.x; -R6i.y = ((R124i.w == 0)?(R127i.x):(PV1i.x)); -PV0i.y = R6i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3fc00000))); -PV0i.z = R0i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_remappedPS[10].y))); -PV0i.w = R0i.w; -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.z)); -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R1i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R6i.zy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R4i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((-(intBitsToFloat(R3i.w)) * intBitsToFloat(R3i.w) + 1.0)); -PV1i.y = R124i.y; -PV1i.z = PV0i.x; -PV1i.z = clampFI32(PV1i.z); -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R124i.w = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R124i.w; -// 2 -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R8i.y) + intBitsToFloat(R9i.y))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[9].z) * intBitsToFloat(PV1i.x) + intBitsToFloat(0x40800000))/2.0); -PS0i = R127i.z; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R2i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R1i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(intBitsToFloat(R3i.y))); -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_remappedPS[4].w))); -PS0i = R127i.x; -// 5 -backupReg0i = R3i.z; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.w)); -PS1i = R3i.z; -// 6 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R0i.x) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(backupReg0i) * 1.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -backupReg1i = R0i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.x = clampFI32(R125i.x); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(uf_remappedPS[11].x)); -R126i.y = clampFI32(R126i.y); -PV0i.y = R126i.y; -R0i.z = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg1i))); -PS0i = R125i.y; -// 9 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -backupReg3i = R124i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg2i) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R124i.w = clampFI32(R124i.w); -PS1i = R124i.w; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(max(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.w))); -PS0i = R125i.w; -// 11 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R127i.y; -backupReg2i = R124i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.x), intBitsToFloat(backupReg2i))); -PV0i.w = R124i.w; -R127i.z = floatBitsToInt(-(intBitsToFloat(R125i.w)) + 1.0); -PS0i = R127i.z; -// 13 -backupReg0i = R126i.z; -backupReg0i = R126i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R124i.z = clampFI32(R124i.z); -PS1i = R124i.z; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.z))); -PS0i = R0i.y; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R125i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R124i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R124i.z))); -PV0i.w = R124i.w; -R127i.y = floatBitsToInt(-(intBitsToFloat(backupReg3i)) + 1.0); -PS0i = R127i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = ((intBitsToFloat(R6i.z) > intBitsToFloat(uf_remappedPS[10].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = R125i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -// 19 -backupReg0i = R1i.y; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PV1i.x = R3i.x; -R1i.y = ((R125i.w == 0)?(backupReg0i):(R125i.y)); -PV1i.y = R1i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PV1i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(PS0i) + 1.0)); -PV1i.w = R123i.w; -R2i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PS1i = R2i.x; -// 20 -backupReg0i = R8i.y; -backupReg1i = R0i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.y = R8i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R9i.y))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(max(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e4ccccd))); -PV0i.w = R4i.w; -R0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -PS0i = R0i.x; -// 21 -backupReg0i = R0i.y; -backupReg1i = R7i.z; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R5i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); -PV1i.z = R7i.z; -R5i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R5i.w = clampFI32(R5i.w); -PV1i.w = R5i.w; -R4i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R4i.x; -// 0 -R125i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R4i.x)); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(0x80000000)); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(R0i.y)) + 1.0); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(R5i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(R0i.x) + -(1.0))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(min(intBitsToFloat(R2i.x), 1.0)); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS0i))); -PV1i.w = R124i.w; -R124i.z = floatBitsToInt(intBitsToFloat(R4i.w) + 0.5); -PS1i = R124i.z; -// 2 -backupReg0i = R125i.x; -backupReg1i = R0i.y; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R1i.y))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R1i.y))); -R124i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z) + intBitsToFloat(backupReg1i))); -PS0i = R124i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(R124i.z)); -PV1i.y = clampFI32(PV1i.y); -R123i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[9].w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV1i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -// 5 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.x))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV0i.z))); -// 6 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.z))); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); -PV0i.z = R11i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV0i.y))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.x))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.z))); -// 11 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); -PV1i.z = R3i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R3i.x; -PV1i.x = R1i.x; -R1i.y = R3i.y; -PV1i.y = R1i.y; -R1i.z = R3i.z; -PV1i.z = R1i.z; -R1i.w = R3i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1080p/b44e557a637e76dc_000000000001fe49_ps_source.txt b/Quality/BreathOfTheWild_1080p/b44e557a637e76dc_000000000001fe49_ps_source.txt deleted file mode 100644 index a767553a..00000000 --- a/Quality/BreathOfTheWild_1080p/b44e557a637e76dc_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,561 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // overhad bath scene. dependency on depth shader -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; - -// shader b44e557a637e76dc -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -R6i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[0].y)); -PV0i.y = R6i.y; -R0i.z = 0; -PV0i.z = R0i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[0].x)); -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R0i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R13i.w = 0; -PV0i.w = R13i.w; -R1i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[2].w)); -PS0i = R1i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.w)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PS1i = R126i.y; -// 2 -backupReg0i = R127i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + intBitsToFloat(uf_remappedPS[4].z)); -PV0i.x = R125i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R126i.w))); -PV0i.y = R9i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(backupReg0i)))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R6i.z; -R124i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[4].x)); -PV1i.w = R124i.w; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(uf_remappedPS[4].y)); -PS1i = R125i.y; -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) * intBitsToFloat(uf_remappedPS[2].x) + -(intBitsToFloat(PS1i)) * intBitsToFloat(uf_remappedPS[2].y) + -(intBitsToFloat(R125i.x)) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R126i.w))); -PS0i = R10i.y; -// 5 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R126i.w))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R1i.w)); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[5].x)); -PV1i.w = R0i.w; -R5i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].y)) + intBitsToFloat(uf_remappedPS[5].y)); -PS1i = R5i.y; -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].y))); -PV0i.y = R123i.y; -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.x))); -// 7 -R126i.x = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.x))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.w) + -(intBitsToFloat(PV0i.y))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R127i.z) + intBitsToFloat(uf_remappedPS[4].z))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(R10i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 8 -backupReg0i = R125i.z; -backupReg0i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(R9i.y) + intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R12i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -PV0i.y = R12i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); -R4i.w = floatBitsToInt(intBitsToFloat(R4i.w) / 2.0); -PV0i.w = R4i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); -PS0i = R8i.z; -// 9 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.y)) * -(intBitsToFloat(R127i.y)) + -(intBitsToFloat(PV0i.z)) * -(intBitsToFloat(PV0i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = tempi.x; -PS1i = PV0i.x; -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); -// 10 -R1i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PS1i) + -(intBitsToFloat(R9i.y)))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(PS1i) + -(intBitsToFloat(R10i.y)))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(PS1i) + -(intBitsToFloat(R0i.x)))); -PV0i.z = R1i.z; -R127i.w = R127i.x; -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -R2i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -PS1i = R2i.x; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = tempi.x; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R126i.y; -// 13 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(R1i.x) + intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R1i.y) + intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PS1i = R122i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R7i.z = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R7i.z; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R1i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = tempi.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R127i.y))); -PS1i = R126i.x; -// 16 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); -// 17 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(max(intBitsToFloat(R126i.w), -(1.0))); -PV1i.x = R126i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].w)) * intBitsToFloat(R125i.z) + intBitsToFloat(backupReg0i))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.y) + intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -PV1i.w = R126i.w; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R5i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(R5i.y) * intBitsToFloat(R5i.y) + intBitsToFloat(R0i.z) * intBitsToFloat(R5i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = R0i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -// 20 -R3i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.w))); -PV0i.x = R3i.x; -R8i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.y))); -PV0i.y = R8i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); -PV0i.z = R2i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); -PS0i = R2i.y; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.w = tempi.x; -R4i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PS1i = R4i.y; -R7i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zy)).x); -// 0 -R126i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R3i.x)))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R8i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R2i.z)))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(uf_remappedPS[9].y))); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PS0i)); -PS1i = R126i.w; -// 2 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(R5i.y) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 3 -backupReg0i = R0i.y; -R125i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R2i.y)); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(backupReg0i))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R124i.w)) * intBitsToFloat(R124i.w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = ((intBitsToFloat(R4i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 4 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.w))); -PV0i.x = R123i.x; -R126i.y = ((PV1i.w == 0)?(R7i.y):(PV1i.y)); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y))); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[6].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PS0i = R5i.y; -// 5 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R3i.x))); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R8i.y))); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R2i.z))); -PV1i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].z)) + intBitsToFloat(uf_remappedPS[5].z)); -// 6 -backupReg0i = R125i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[0].z))); -PS0i = R125i.x; -// 7 -R127i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(R126i.y))); -PV1i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R124i.w))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(R126i.y))); -PV1i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 8 -backupReg0i = R126i.x; -backupReg1i = R127i.z; -backupReg2i = R126i.y; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt((-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV1i.z) + 1.0)); -R125i.w = clampFI32(R125i.w); -PV0i.w = R125i.w; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(backupReg2i))); -PS0i = R124i.y; -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R9i.y) + intBitsToFloat(PV0i.x)); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PS1i = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PS1i) + intBitsToFloat(R5i.y))); -PS0i = R8i.y; -// 11 -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R6i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.x; -// 13 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R9i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R10i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.z; -// 15 -backupReg0i = R127i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R126i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(0x3ea2f983))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R125i.x))); -R123i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(PV1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PV1i.z))); -// 17 -R13i.x = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PV1i.x = R13i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R13i.z = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.z = R13i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -R13i.y = floatBitsToInt(min(intBitsToFloat(PS0i), intBitsToFloat(0x42000000))); -PS1i = R13i.y; -// 18 -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.z = R125i.z; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -PV1i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(PS0i)); -// 20 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R125i.z))); -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -// 22 -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -// 23 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -// 24 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 25 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -// 26 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(PV1i.x))); -// 27 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.z))); -// 28 -backupReg0i = R8i.y; -backupReg0i = R8i.y; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV1i.w))); -PV0i.x = R4i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -PV0i.y = R8i.y; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.w = R5i.w; -// 0 -backupReg0i = R4i.x; -R4i.x = floatBitsToInt(min(intBitsToFloat(R8i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(backupReg0i), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(R5i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 1 -R0i.x = R13i.x; -PV1i.x = R0i.x; -R0i.y = R13i.y; -PV1i.y = R0i.y; -R0i.z = R13i.z; -PV1i.z = R0i.z; -R0i.w = R13i.w; -PV1i.w = R0i.w; -// 2 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1080p/bd65eab89d34499f_0000000000003fc9_ps_source.txt b/Quality/BreathOfTheWild_1080p/bd65eab89d34499f_0000000000003fc9_ps_source.txt deleted file mode 100644 index 61db9ee4..00000000 --- a/Quality/BreathOfTheWild_1080p/bd65eab89d34499f_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,523 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader bd65eab89d34499f //Dark statues fix -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R7i.x = 0; -PV0i.x = R7i.x; -R5i.y = 0; -PV0i.y = R5i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R12i.w = 0; -PV1i.w = R12i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.w = R127i.w; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); -PS0i = R3i.x; -// 1 -backupReg0i = R0i.w; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.w))); -PV1i.x = R4i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(backupReg0i))); -PS1i = R3i.z; -// 2 -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedPS[2].z))); -PV0i.z = R126i.z; -R3i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w)); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[3].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[3].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[3].x))); -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(0x3d4ccccd))); -R122i.x = clampFI32(R122i.x); -PS1i = R122i.x; -// 4 -R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((-(intBitsToFloat(R127i.x)) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); -PS0i = R126i.x; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.w)); -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = tempi.x; -R124i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R124i.w; -// 7 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.w))); -PV1i.x = R6i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.w))); -PV1i.y = R3i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R126i.w))); -PV1i.z = R4i.z; -R127i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].x)) * intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.x))); -PV1i.w = R127i.w; -R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -PS1i = R127i.z; -// 8 -backupReg0i = R126i.y; -backupReg1i = R126i.x; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].z)) * intBitsToFloat(R125i.w) + intBitsToFloat(R126i.z))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].y)) * intBitsToFloat(R125i.w) + intBitsToFloat(backupReg0i))); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R3i.w) * 0.5 + 0.5)); -PV0i.z = R123i.z; -R1i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(1.0)); -PV0i.w = R1i.w; -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3ea2f983))); -PS0i = R8i.x; -// 9 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PV1i.x = R0i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(R127i.z)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R3i.z))); -R125i.w = ((intBitsToFloat(R124i.w) > intBitsToFloat(uf_remappedPS[4].w))?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[4].w)); -PS1i = R126i.w; -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.y))); -R0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = R0i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.y))); -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.z))); -PS0i = R122i.x; -// 11 -R123i.x = ((R125i.w == 0)?(R127i.w):(PV0i.x)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS0i))); -PV1i.y = R123i.y; -R123i.z = ((R125i.w == 0)?(R126i.y):(PV0i.w)); -PV1i.z = R123i.z; -R123i.w = ((R125i.w == 0)?(R126i.x):(PV0i.z)); -PV1i.w = R123i.w; -// 12 -PV0i.x = PV1i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV1i.z)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV1i.x)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(PV1i.w)); -PV0i.w = R127i.w; -R126i.x = PV1i.y; -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 13 -R10i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.x)))); -PV1i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R4i.x)))); -PV1i.y = R4i.y; -R5i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.z)))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R126i.w)); -// 14 -backupReg0i = R125i.x; -backupReg1i = R1i.y; -backupReg0i = R125i.x; -backupReg2i = R1i.z; -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.z)))); -PV0i.x = R125i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R126i.y)))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.w)))); -PV0i.z = R1i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(PV1i.z))); -// 15 -backupReg0i = R0i.y; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * intBitsToFloat(R10i.x) + intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R4i.y) + intBitsToFloat(PS0i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PS1i = R126i.y; -// 16 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R1i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 17 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), -(intBitsToFloat(R1i.z)))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PS0i)); -R5i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS1i = R5i.x; -// 18 -R126i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.y))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.z))); -PV0i.z = R127i.z; -R4i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.w = R4i.w; -R122i.x = floatBitsToInt((-(intBitsToFloat(R1i.y)) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(PV1i.y))); -PS0i = R122i.x; -// 19 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 20 -R9i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -PV0i.x = R9i.x; -R0i.z = floatBitsToInt(max(intBitsToFloat(PS1i), intBitsToFloat(0x38d1b717))); -PV0i.z = R0i.z; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 21 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[5].y))); -PV1i.z = clampFI32(PV1i.z); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 22 -R1i.x = floatBitsToInt((-(intBitsToFloat(PV1i.z)) * intBitsToFloat(PV1i.z) + 1.0)); -PV0i.x = R1i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); -PV0i.y = clampFI32(PV0i.y); -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -// 23 -R2i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R125i.x)))); -PV1i.x = R2i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.y)))); -PV1i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.z)))); -PV1i.z = R2i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS0i))); -PV1i.w = R2i.w; -R11i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.x)), intBitsToFloat(PS0i))); -PS1i = R11i.x; -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(R2i.w), 1.0)); -PS0i = R126i.x; -// 1 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x))); -PV1i.x = R124i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.y)), intBitsToFloat(R0i.w))); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), intBitsToFloat(R0i.w))); -PV1i.z = R125i.z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS1i))); -PV0i.y = R124i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.z)), 0.0)); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 3 -R126i.x = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV0i.y)); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PV0i.z)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); -R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS1i = R2i.y; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R126i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 6 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y) + intBitsToFloat(R0i.x))); -PV0i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(R126i.z)); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R126i.x; -// 9 -backupReg0i = R127i.y; -R125i.x = floatBitsToInt(min(intBitsToFloat(R127i.w), 1.0)); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R126i.z))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.w = R127i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(PS1i)); -R123i.y = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(PV1i.z) + 1.0)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.z))); -// 11 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.z))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(R124i.x))); -PS1i = R126i.x; -// 12 -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R124i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R7i.x)))); -R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R11i.x) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PS0i)); -R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(R9i.x))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R5i.y)))); -R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.z))); -PS1i = R122i.x; -// 14 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R2i.y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.x))); -R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R11i.x)) + intBitsToFloat(PS0i))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R127i.w; -// 16 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e800000)); -R126i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R126i.z = clampFI32(R126i.z); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.y))); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV0i.w))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV1i.x))); -// 19 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.x))); -PV1i.x = R12i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.w))); -PV1i.y = clampFI32(PV1i.y); -R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -PV1i.z = R12i.z; -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.z))); -PS1i = R12i.y; -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.y))); -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -// 22 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.y))); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.x))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.w))); -PV0i.z = R2i.z; -// 23 -R0i.x = R12i.x; -PV1i.x = R0i.x; -R0i.y = R12i.y; -PV1i.y = R0i.y; -R0i.z = R12i.z; -PV1i.z = R0i.z; -R0i.w = R12i.w; -PV1i.w = R0i.w; -// 24 -R1i.x = R2i.x; -PV0i.x = R1i.x; -R1i.y = R2i.y; -PV0i.y = R1i.y; -R1i.z = R2i.z; -PV0i.z = R1i.z; -R1i.w = R2i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1080p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt b/Quality/BreathOfTheWild_1080p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt deleted file mode 100644 index 02a33fd1..00000000 --- a/Quality/BreathOfTheWild_1080p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt +++ /dev/null @@ -1,280 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader c797a1f793b1e3ac//mag temple -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R3i.x = uf_remappedPS[0].y; -R3i.x = floatBitsToInt(intBitsToFloat(R3i.x) / 2.0); -PV0i.x = R3i.x; -R127i.y = uf_remappedPS[0].x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); -PV0i.y = R127i.y; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R1i.w = uf_remappedPS[0].z; -R1i.w = floatBitsToInt(intBitsToFloat(R1i.w) / 2.0); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = uf_remappedPS[2].x; -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.z = uf_remappedPS[2].z; -R0i.z = floatBitsToInt(intBitsToFloat(R0i.z) / 2.0); -PV0i.z = R0i.z; -R4i.w = 0; -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -PS0i = R3i.w; -R0i.w = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyz); -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R124i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R0i.w) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R126i.y; -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R126i.z; -// 2 -R124i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(PV1i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.w))); -PS0i = R126i.x; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[5].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.z = tempi.x; -R125i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PS1i = R125i.z; -// 4 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PS0i = R127i.x; -// 5 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(R3i.w)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(R126i.y)); -R123i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -R1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS1i)); -R1i.x = clampFI32(R1i.x); -PV0i.x = R1i.x; -R126i.y = floatBitsToInt(max(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.z))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z)); -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z)); -PV0i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.z) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.y))); -PS1i = R127i.z; -// 8 -backupReg0i = R125i.x; -backupReg1i = R125i.y; -backupReg2i = R124i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R127i.w))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PV0i.z = R124i.z; -R124i.w = ((1.0 > intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PV0i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R124i.x; -backupReg1i = R127i.y; -R124i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg1i)), intBitsToFloat(PS0i))); -PV1i.w = R127i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS1i = R0i.x; -// 10 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS0i = R125i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R126i.w; -// 12 -backupReg0i = R124i.z; -backupReg1i = R127i.y; -backupReg1i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.z = tempi.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -PS0i = R127i.y; -// 13 -backupReg0i = R127i.x; -R123i.x = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R124i.x)):(-(intBitsToFloat(R124i.x))))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R127i.w)):(-(intBitsToFloat(R127i.w))))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R126i.z)):(-(intBitsToFloat(R126i.z))))); -PV1i.z = R123i.z; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.z)); -R127i.x = clampFI32(R127i.x); -PS1i = R127i.x; -// 14 -backupReg0i = R126i.y; -backupReg1i = R0i.x; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.y) + intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -// 15 -backupReg0i = R127i.x; -R127i.x = ((R124i.w == 0)?(PS0i):(R127i.y)); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(R0i.x) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); -R123i.w = ((R124i.w == 0)?(R0i.x):(R127i.y)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = clampFI32(PS1i); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.y)); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -// 17 -R123i.y = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(PV0i.z) + 1.0)); -PV1i.y = R123i.y; -R123i.z = ((R124i.w == 0)?(PV0i.x):(0x3f800000)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.y))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.w))); -// 19 -backupReg0i = R127i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].x))); -R127i.z = ((R124i.w == 0)?(PV0i.x):(backupReg0i)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].z))); -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); -// 21 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.y))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.x))); -PV1i.z = R4i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -} diff --git a/Quality/BreathOfTheWild_1080p/ce13b60ad9985473_000000000001fe49_ps_source.txt b/Quality/BreathOfTheWild_1080p/ce13b60ad9985473_000000000001fe49_ps_source.txt deleted file mode 100644 index c29bf557..00000000 --- a/Quality/BreathOfTheWild_1080p/ce13b60ad9985473_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,456 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // chest opening light. Dependency 640x360x1 upres must be in proportion to 1280 upres. -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; - -// shader ce13b60ad9985473 -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.y = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R127i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R5i.w = floatBitsToInt((0.0 * intBitsToFloat(uf_remappedPS[2].w) + 1.0)); -PV1i.w = R5i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.y))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R8i.w = 0; -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS1i = R124i.x; -// 2 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R4i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV0i.y = R2i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PV0i.z = R125i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R0i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R5i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R1i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R1i.w; -PS1i = int(intBitsToFloat(R126i.w)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * -(intBitsToFloat(R124i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R125i.z)) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.x = PS1i & 0x00000002; -PS0i = R1i.x; -// 5 -R125i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R125i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(R0i.x) + 1.0)); -R7i.z = clampFI32(R7i.z); -PV1i.z = R7i.z; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R1i.w))); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R0i.w) + intBitsToFloat(PS1i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.w = PV0i.x; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -PS1i = R126i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R124i.y; -// 9 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R4i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R1i.w)))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -R126i.y = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PS1i = R126i.y; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV1i.y) + -(intBitsToFloat(R125i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 11 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.x))); -PV1i.x = R127i.x; -R3i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R2i.y))); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.z))); -PV1i.z = R127i.z; -R2i.w = floatBitsToInt(intBitsToFloat(PS0i) + -(1.0)); -PV1i.w = R2i.w; -R127i.y = floatBitsToInt(max(intBitsToFloat(R126i.z), -(1.0))); -PS1i = R127i.y; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PS0i = R2i.x; -// 13 -R3i.x = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.x = R3i.x; -PV1i.y = R126i.x; -PV1i.y = clampFI32(PV1i.y); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(0x3ea2f983))); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 14 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[2].y))); -R127i.y = clampFI32(R127i.y); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(uf_remappedPS[6].w))); -PV0i.z = R126i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV0i.w = R4i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 15 -backupReg0i = R124i.y; -R0i.x = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.x = R0i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.y = R124i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.z = R2i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS1i = R126i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.x)))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R2i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.z)))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(0x40400000))); -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R125i.x)); -PS0i = R3i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R124i.y))); -R6i.y = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R127i.y) + 1.0)); -PV0i.y = R6i.y; -R3i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(uf_remappedPS[6].y))); -PV0i.z = R3i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); -PV1i.y = R2i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R1i.z; -R123i.w = ((backupReg0i == 0)?(0):(PV0i.x)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 20 -backupReg0i = R1i.x; -backupReg1i = R0i.y; -R1i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R1i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.y)); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.z)); -PV0i.z = R0i.z; -R3i.w = ((backupReg0i == 0)?(R126i.z):(PV1i.w)); -PV0i.w = R3i.w; -R4i.y = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(PS1i)); -PS0i = R4i.y; -R5i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.zw)).x); -// 0 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = ((intBitsToFloat(R3i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS0i = R127i.y; -// 1 -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R2i.x))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R2i.z))); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.w; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 5 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R4i.y))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -// 6 -R126i.x = ((R127i.y == 0)?(R5i.y):(R127i.w)); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R6i.y))); -PV1i.y = R124i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.x))); -PS1i = R127i.x; -// 8 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R125i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R125i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R126i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.y))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R125i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS1i))); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -R8i.x = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PS1i = R8i.x; -// 12 -R8i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R8i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e800000)); -R8i.z = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PS0i = R8i.z; -// 13 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.z))); -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.y))); -// 15 -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.x))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.w))); -// 17 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 19 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 20 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R7i.z; -// 21 -R0i.x = R8i.x; -PV1i.x = R0i.x; -R0i.y = R8i.y; -PV1i.y = R0i.y; -R0i.z = R8i.z; -PV1i.z = R0i.z; -R0i.w = R8i.w; -PV1i.w = R0i.w; -// 22 -R1i.x = R7i.x; -PV0i.x = R1i.x; -R1i.y = R7i.y; -PV0i.y = R1i.y; -R1i.z = R7i.z; -PV0i.z = R1i.z; -R1i.w = R7i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1080p/ceba17482659c1bd_0000000000003fc9_ps_source.txt b/Quality/BreathOfTheWild_1080p/ceba17482659c1bd_0000000000003fc9_ps_source.txt deleted file mode 100644 index 80666d06..00000000 --- a/Quality/BreathOfTheWild_1080p/ceba17482659c1bd_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,182 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader ceba17482659c1bd //temple of time light fix. -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = gl_FragCoord.xyzw; -R1f = passParameter1; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R0f.xy = R0f.xy / scaleFactor; -// 0 -R4f.x = 0.0; -PV0f.x = R4f.x; -R3f.w = 0.0; -PV0f.w = R3f.w; -PS0f = 1.0 / intBitsToFloat(uf_remappedPS[0].x); -// 1 -R2f.x = R0f.x * PS0f; -PV1f.x = R2f.x; -PS1f = 1.0 / intBitsToFloat(uf_remappedPS[0].y); -// 2 -R2f.y = R0f.y * PS1f; -PV0f.y = R2f.y; -R0f.w = (texture(textureUnitPS0, R2f.xy).x); -R2f.xyz = (texture(textureUnitPS1, R2f.xy).xyz); -// 0 -R126f.x = (R2f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R126f.x; -R126f.y = (R2f.y * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R126f.y; -R125f.z = (R2f.z * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.z = R125f.z; -R123f.w = (intBitsToFloat(uf_remappedPS[1].y) * R0f.w + intBitsToFloat(uf_remappedPS[1].x)); -PV0f.w = R123f.w; -// 1 -R127f.x = (R1f.x * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV1f.x = R127f.x; -R127f.y = (R1f.y * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1f.y = R127f.y; -R127f.z = (R1f.z * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].z))); -PV1f.z = R127f.z; -PS1f = PV0f.z * PV0f.z; -// 2 -tempf.x = PV1f.x * PV1f.x + PV1f.y * PV1f.y + PV1f.z * PV1f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (R126f.y * R126f.y + PS1f); -PS0f = R122f.x; -// 3 -R126f.z = (R126f.x * R126f.x + PS0f); -PV1f.z = R126f.z; -tempResultf = 1.0 / sqrt(PV0f.x); -PS1f = tempResultf; -// 4 -backupReg0f = R127f.x; -backupReg1f = R127f.y; -backupReg2f = R127f.z; -R127f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R127f.x; -R127f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R127f.y; -R127f.z = mul_nonIEEE(backupReg2f, PS1f); -PV0f.z = R127f.z; -PS0f = 1.0 / PS1f; -// 5 -PV1f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[3].z)); -PV1f.w = intBitsToFloat(uf_remappedPS[4].w) * PS0f; -PV1f.w = clamp(PV1f.w, 0.0, 1.0); -tempResultf = 1.0 / sqrt(R126f.z); -PS1f = tempResultf; -// 6 -backupReg0f = R126f.x; -backupReg1f = R126f.y; -R126f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R126f.x; -R126f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R126f.y; -PV0f.z = mul_nonIEEE(R125f.z, PS1f); -PV0f.w = -(PV1f.w) + 1.0; -R122f.x = (R127f.y * intBitsToFloat(uf_remappedPS[3].y) + PV1f.x); -PS0f = R122f.x; -// 7 -PV1f.x = mul_nonIEEE(PV0f.z, R127f.z); -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[3].x) + PS0f); -PV1f.w = R123f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS1f = R125f.y; -// 8 -tempf.x = R126f.x * R127f.x + R126f.y * R127f.y + PV1f.x * 1.0 + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (PV1f.w * intBitsToFloat(uf_remappedPS[5].y) + -(intBitsToFloat(uf_remappedPS[5].z))); -R122f.x = clamp(R122f.x, 0.0, 1.0); -PS0f = R122f.x; -// 9 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].w), R125f.y); -PV1f.y = max(-(PV0f.x), 0.0); -tempResultf = log2(PS0f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 10 -PV0f.x = min(PV1f.y, 1.0); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].w), PS1f); -PS0f = exp2(PV1f.x); -// 11 -PV1f.z = mul_nonIEEE(PS0f, PV0f.x); -PS1f = exp2(PV0f.y); -// 12 -PV0f.y = mul_nonIEEE(PS1f, PV1f.z); -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -// 13 -R3f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), PV0f.y); -PV1f.x = R3f.x; -R3f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), PV0f.y); -PV1f.y = R3f.y; -R3f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), PV0f.y); -PV1f.z = R3f.z; -// 14 -R0f.x = PV1f.x; -PV0f.x = R0f.x; -R0f.y = PV1f.y; -PV0f.y = R0f.y; -R0f.z = PV1f.z; -PV0f.z = R0f.z; -R0f.w = R3f.w; -PV0f.w = R0f.w; -// 15 -R1f.x = R4f.x; -PV1f.x = R1f.x; -R1f.y = R4f.x; -PV1f.y = R1f.y; -R1f.z = R4f.x; -PV1f.z = R1f.z; -R1f.w = R4f.w; -PV1f.w = R1f.w; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -passPixelColor1 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Quality/BreathOfTheWild_1080p/f819754f9c220aaa_0000000000003fc9_ps_source.txt b/Quality/BreathOfTheWild_1080p/f819754f9c220aaa_0000000000003fc9_ps_source.txt deleted file mode 100644 index 8e2ac5d2..00000000 --- a/Quality/BreathOfTheWild_1080p/f819754f9c220aaa_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,428 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader f819754f9c220aaa //mag temple -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(uf_remappedPS[0].w))); -PV0i.x = R4i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.y = R123i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z), intBitsToFloat(0x42480000))); -PV0i.z = R6i.z; -R7i.w = 0; -PV0i.w = R7i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[2].x))); -R1i.w = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(0x42480000))); -PV0i.z = R5i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y), intBitsToFloat(0x42480000))); -PV0i.w = R6i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.y)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.w))); -PV0i.w = R124i.w; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); -PS0i = R5i.x; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg0i))); -PS1i = R125i.y; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(R1i.w) + intBitsToFloat(R0i.x))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PS1i = R124i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(R126i.y)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS0i = R125i.x; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R4i.w) + intBitsToFloat(0x3d4ccccd))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.5 + 0.5)); -PV1i.y = R123i.y; -R126i.z = PV0i.x; -R126i.z = clampFI32(R126i.z); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R126i.w = int(intBitsToFloat(R126i.x)); -PS1i = R126i.w; -// 6 -R126i.x = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.y)))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.w)))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -PV0i.w = R127i.w; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -R1i.z = floatBitsToInt(intBitsToFloat(R1i.z) / 2.0); -PS0i = R1i.z; -// 7 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R125i.w)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R124i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -PS1i = R0i.z; -// 8 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -backupReg3i = R127i.w; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R124i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(R1i.z)) + 1.0); -PV0i.w = R127i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg3i), intBitsToFloat(0x3ea2f983))); -PS0i = R0i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.w) + intBitsToFloat(R1i.z))); -PS1i = R127i.x; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + -(intBitsToFloat(R125i.w)) * -(intBitsToFloat(R125i.w)) + -(intBitsToFloat(R124i.z)) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 11 -R1i.x = R126i.w & 0x00000002; -PV1i.x = R1i.x; -R4i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].z)) * intBitsToFloat(R125i.z) + 1.0)); -R4i.y = clampFI32(R4i.y); -PV1i.y = R4i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 12 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R4i.x))); -R124i.x = clampFI32(R124i.x); -PV0i.x = R124i.x; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 13 -backupReg0i = R126i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.x)))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.w)))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R124i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(backupReg2i)); -PS1i = R3i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.x; -// 15 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(R126i.w))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.w)), intBitsToFloat(R126i.w))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.z)), intBitsToFloat(R126i.w))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.w = R5i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 17 -backupReg0i = R127i.y; -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R127i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PS1i = R122i.x; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.x) + intBitsToFloat(PS1i))); -R2i.w = clampFI32(R2i.w); -PS0i = R2i.w; -// 19 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 20 -backupReg0i = R1i.z; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS1i))); -PV0i.z = R1i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.w) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R2i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R124i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 0 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R4i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); -PS0i = R124i.w; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(R0i.y))); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R2i.w))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(-(intBitsToFloat(R2i.z)) + 1.0); -R124i.w = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PS1i)); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.y = ((intBitsToFloat(R2i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -tempResultf = log2(intBitsToFloat(PV0i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 4 -R123i.x = ((PV1i.y == 0)?(0):(R125i.y)); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -// 5 -backupReg0i = R124i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(PS0i)); -R124i.w = ((R1i.x == 0)?(R2i.w):(PV0i.x)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PV1i.w = R124i.w; -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e800000)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(0x3ea2f983))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.x))); -// 10 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.w))); -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PS0i = R7i.z; -// 11 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.z))); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.y))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.z))); -// 14 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 15 -R0i.x = R7i.x; -PV1i.x = R0i.x; -R0i.y = R7i.y; -PV1i.y = R0i.y; -R0i.z = R7i.z; -PV1i.z = R0i.z; -R0i.w = R7i.w; -PV1i.w = R0i.w; -// 16 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1080p/rules.txt b/Quality/BreathOfTheWild_1080p/rules.txt index 34c3d48d..b00081ca 100644 --- a/Quality/BreathOfTheWild_1080p/rules.txt +++ b/Quality/BreathOfTheWild_1080p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 1080p" +version = 2 [TextureRedefine] #TV width = 1280 diff --git a/Quality/BreathOfTheWild_1440p/1f2005679839f0ca_00000000000ff259_ps_source.txt b/Quality/BreathOfTheWild_1440p/1f2005679839f0ca_00000000000ff259_ps_source.txt deleted file mode 100644 index 713f8104..00000000 --- a/Quality/BreathOfTheWild_1440p/1f2005679839f0ca_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,673 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //wall lights when running closer. - -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; - -// shader 1f2005679839f0ca -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1440p/5c8493f4fb8147f3_000000000000007a_ps_source.txt b/Quality/BreathOfTheWild_1440p/5c8493f4fb8147f3_000000000000007a_ps_source.txt deleted file mode 100644 index 5b877485..00000000 --- a/Quality/BreathOfTheWild_1440p/5c8493f4fb8147f3_000000000000007a_ps_source.txt +++ /dev/null @@ -1,211 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //DOF light bath scene -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; - - -// shader 5c8493f4fb8147f3 -uniform ivec4 uf_remappedPS[4]; -uniform sampler3D textureUnitPS1;// Tex1 addr 0x3dd9c800 res 32x32x32 dim 2 tm: 7 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler1 ClampX/Y/Z: 0 0 0 border: 1 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[3]; -bool activeMaskStackC[4]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R1i.y; -backupReg1i = R1i.z; -backupReg2i = R1i.x; -R1i.x = floatBitsToInt(1.0); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.z = R1i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[1].w)) + intBitsToFloat(0x3f59999a)); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(uf_remappedPS[0].x))); -PS0i = R3i.x; -// 1 -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3f969696))); -R0i.z = clampFI32(R0i.z); -PV1i.z = R0i.z; -// 2 -predResult = (1.0 > intBitsToFloat(uf_remappedPS[1].w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.z = R2i.z; -R3i.y = R1i.z; -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -} -if( activeMaskStackC[2] == true ) { -R0i.w = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = R3i.x; -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].y))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].w) * intBitsToFloat(R0i.w) + intBitsToFloat(R3i.y))); -PV0i.z = R2i.z; -} -if( activeMaskStackC[2] == true ) { -R1i.z = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -if( (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z))) discard; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedPS[1].w) >= 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3e800000))); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(uf_remappedPS[3].w)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e800000))); -// 1 -PV1i.y = floatBitsToInt(fract(intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 4.0); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40e00000) + 1.0)); -PV1i.w = R123i.w; -// 2 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y)); -R127i.z = int(intBitsToFloat(PV1i.w)); -PS0i = R127i.z; -// 3 -R127i.x = int(intBitsToFloat(PV0i.y)); -PS1i = R127i.x; -// 4 -R127i.w = floatBitsToInt(float(R127i.z)); -PS0i = R127i.w; -// 5 -R127i.z = floatBitsToInt(abs(intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R126i.z = floatBitsToInt(float(R127i.x)); -PS1i = R126i.z; -// 6 -R127i.y = floatBitsToInt(abs(intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(R127i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R126i.z)), intBitsToFloat(PS0i))); -// 8 -PV0i.w = floatBitsToInt(trunc(intBitsToFloat(PV1i.x))); -// 9 -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(R127i.z) + intBitsToFloat(R127i.y))); -PV1i.x = R127i.x; -// 10 -PV0i.z = floatBitsToInt((intBitsToFloat(PV1i.x) >= abs(intBitsToFloat(R127i.w)))?1.0:0.0); -PV0i.w = floatBitsToInt(-(abs(intBitsToFloat(R127i.w))) + intBitsToFloat(PV1i.x)); -// 11 -R127i.y = ((intBitsToFloat(PV0i.z) == 0.0)?(R127i.x):(PV0i.w)); -PV1i.y = R127i.y; -// 12 -PV0i.x = floatBitsToInt(abs(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.y)); -// 13 -R123i.w = ((-(intBitsToFloat(R127i.y)) > 0.0)?(PV0i.x):(R127i.y)); -PV1i.w = R123i.w; -// 14 -R123i.z = ((-(intBitsToFloat(R126i.z)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.w)))):(PV1i.w)); -PV0i.z = R123i.z; -// 15 -R123i.y = ((intBitsToFloat(R127i.w) == 0.0)?(R126i.z):(PV0i.z)); -PV1i.y = R123i.y; -// 16 -PS0i = int(intBitsToFloat(PV1i.y)); -// 17 -if( (PS0i == 0)) discard; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x)); -} diff --git a/Quality/BreathOfTheWild_1440p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt b/Quality/BreathOfTheWild_1440p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt deleted file mode 100644 index fa711980..00000000 --- a/Quality/BreathOfTheWild_1440p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,667 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7354e1fdfa8a188d//mag temple -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1440p/7e31e6960354adb3_000000000001fe49_ps_source.txt b/Quality/BreathOfTheWild_1440p/7e31e6960354adb3_000000000001fe49_ps_source.txt deleted file mode 100644 index 5fa7ab85..00000000 --- a/Quality/BreathOfTheWild_1440p/7e31e6960354adb3_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,651 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7e31e6960354adb3//mag temple -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -if( activeMaskStackC[1] == true ) { -// 0 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].w)); -PS0i = R0i.y; -} -if( activeMaskStackC[1] == true ) { -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R123i.w; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R126i.z; -PS1i = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -// 2 -R5i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(uf_remappedPS[3].x)); -PV0i.x = R5i.x; -R7i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[3].y)); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(uf_remappedPS[3].z)); -PV0i.z = R7i.z; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * intBitsToFloat(uf_remappedPS[1].x) + -(intBitsToFloat(PV0i.y)) * intBitsToFloat(uf_remappedPS[1].y) + -(intBitsToFloat(PV0i.z)) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 4 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y)); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(tempResultf); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R7i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R8i.y; -R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV1i.w = R123i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PS1i = R8i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[3].z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(PV1i.z))); -PV0i.z = R127i.z; -// 7 -backupReg0i = R126i.z; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -// 8 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.z)) * -(intBitsToFloat(R127i.z)) + -(intBitsToFloat(PV1i.z)) * -(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.w = tempi.x; -// 9 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -R6i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.z)), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedPS[4].w))); -PV0i.w = R0i.w; -// 11 -R5i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R5i.w; -// 12 -predResult = (intBitsToFloat(R0i.w) > 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(R6i.z)); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R6i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R6i.x)); -R1i.w = 0x3f800000; -PS0i = R1i.w; -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].z)))); -PV1i.z = R127i.z; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 3 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -// 5 -R0i.w = R1i.w; -PV1i.w = R0i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R1i.w = R5i.w; -PV0i.w = R1i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(R6i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(uf_remappedPS[5].y))); -PS0i = R2i.x; -// 1 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -R3i.y = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV1i.y = R3i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(uf_remappedPS[7].x)); -PV1i.w = R2i.w; -R4i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].y)) + intBitsToFloat(uf_remappedPS[7].y)); -PS1i = R4i.y; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -R2i.z = 0; -PS0i = R2i.z; -// 3 -backupReg0i = R1i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R127i.x; -R2i.y = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(uf_remappedPS[5].w))); -PV1i.y = R2i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R4i.z = floatBitsToInt(intBitsToFloat(R4i.z) / 2.0); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); -PV0i.y = R5i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); -PV0i.z = R5i.z; -R4i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -PS0i = R3i.w; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x3ea2f983))); -PS1i = R6i.y; -// 6 -R0i.x = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0xbf666666)); -PV0i.x = R0i.x; -R0i.y = PV1i.x; -R0i.y = clampFI32(R0i.y); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R0i.w))); -PV0i.z = R0i.z; -R0i.w = PV1i.x; -R0i.w = floatBitsToInt(intBitsToFloat(R0i.w) * 2.0); -PV0i.w = R0i.w; -R3i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[6].x)); -PS0i = R3i.x; -} -if( activeMaskStackC[1] == true ) { -R3i.z = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R124i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R4i.x)))); -PV0i.x = R124i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.y)))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.z)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(0x40a00000))); -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R7i.y) * intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(R124i.x) + intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R126i.y) + intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R125i.x = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R125i.x; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R7i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R7i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.x))); -// 5 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.w) + intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[6].y)); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.x))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[1].w)) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(R125i.x)); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(R2i.w) + intBitsToFloat(R4i.y) * intBitsToFloat(R4i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R4i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 7 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(uf_remappedPS[8].y))); -R127i.x = clampFI32(R127i.x); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.y = R127i.y; -R124i.z = ((intBitsToFloat(R2i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.w = R1i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R126i.w; -// 8 -R126i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.y))); -PV0i.y = R124i.y; -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.z))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.w = clampFI32(PV0i.w); -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R127i.w)); -PS0i = R125i.z; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.z))); -PS1i = R1i.z; -// 10 -backupReg0i = R126i.y; -backupReg1i = R125i.z; -backupReg2i = R127i.x; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R126i.x)))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R124i.y)))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R0i.z)))); -PV0i.z = R125i.z; -R5i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(backupReg1i)); -PV0i.w = R5i.w; -R126i.z = floatBitsToInt((-(intBitsToFloat(backupReg2i)) * intBitsToFloat(backupReg2i) + 1.0)); -PS0i = R126i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].z)) + intBitsToFloat(uf_remappedPS[7].z)); -PS1i = R127i.w; -// 12 -tempi.x = floatBitsToInt(-(intBitsToFloat(R3i.x)) * intBitsToFloat(R2i.w) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R4i.y) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(max(-(intBitsToFloat(R6i.z)), 0.0)); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R126i.w)); -PV1i.z = clampFI32(PV1i.z); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 14 -backupReg0i = R124i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); -R123i.y = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R3i.x))); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.y))); -PV0i.z = R124i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[6].z))); -PV0i.w = R126i.w; -R2i.w = ((backupReg0i == 0)?(R3i.z):(PV1i.x)); -PS0i = R2i.w; -// 15 -backupReg0i = R0i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R126i.z = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = clampFI32(PV1i.w); -R124i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R124i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.x))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.y))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R0i.z))); -PV0i.z = R125i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.y))); -PV0i.w = R125i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.w; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = ((0.0 > intBitsToFloat(PS0i))?int(0xFFFFFFFF):int(0x0)); -PS1i = R124i.z; -// 18 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), -(1.0))); -R8i.w = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(R0i.w))); -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); -PV1i.z = R0i.z; -R123i.w = ((R124i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -R7i.w = floatBitsToInt((-(intBitsToFloat(R126i.w)) * intBitsToFloat(R125i.w) + 1.0)); -R7i.w = clampFI32(R7i.w); -PS1i = R7i.w; -// 20 -R2i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R5i.y) + intBitsToFloat(PV1i.y)); -PV0i.y = R2i.y; -R3i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(PV1i.z)); -PV0i.z = R3i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3dcccccd))); -R6i.w = clampFI32(R6i.w); -PV0i.w = R6i.w; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(R2i.w))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(R2i.w))); -PS1i = R1i.y; -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.y)); -PS0i = floatBitsToInt(tempResultf); -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS0i))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV1i.w = R123i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R2i.w))); -PS1i = R124i.x; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R127i.w))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PS1i) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(0x3ea2f983))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.z; -// 5 -backupReg0i = R124i.x; -backupReg1i = R0i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R124i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(0x41200000) + 1.0)); -R124i.z = clampFI32(R124i.z); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV0i.w))); -PS1i = R2i.x; -// 6 -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R125i.z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV1i.w))); -PV0i.z = R2i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 7 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PS0i)); -PV1i.x = R124i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R2i.w = 0; -PV1i.w = R2i.w; -// 8 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R123i.y; -// 9 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -// 10 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e800000)); -// 12 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.x))); -// 13 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV0i.w))); -// 14 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 16 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.x))); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.z))); -// 19 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.x))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.w))); -PV1i.z = R0i.z; -// 20 -R1i.x = R2i.x; -PV0i.x = R1i.x; -R1i.y = R2i.y; -PV0i.y = R1i.y; -R1i.z = R2i.z; -PV0i.z = R1i.z; -R1i.w = R2i.w; -PV0i.w = R1i.w; -// 21 -R2i.x = R0i.x; -PV1i.x = R2i.x; -R2i.y = R0i.y; -PV1i.y = R2i.y; -R2i.z = R0i.z; -PV1i.z = R2i.z; -R2i.w = R0i.w; -PV1i.w = R2i.w; -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -passPixelColor1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -} diff --git a/Quality/BreathOfTheWild_1440p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt b/Quality/BreathOfTheWild_1440p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt deleted file mode 100644 index 66630fc6..00000000 --- a/Quality/BreathOfTheWild_1440p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,683 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 9f547256a5f2f2f6 // cooking fire? -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de0e000 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R7i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R7i.z; -R11i.w = 0; -PV0i.w = R11i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R0i.z = floatBitsToInt(tempResultf); -PS0i = R0i.z; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R127i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.y; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R2i.x; -// 2 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.z))); -PV0i.x = R5i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R2i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.z))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R5i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.z))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R126i.y)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * -(intBitsToFloat(R2i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R2i.z)) * -(intBitsToFloat(R2i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = PS1i & 0x00000002; -PS0i = R124i.w; -// 5 -R0i.x = floatBitsToInt(-(intBitsToFloat(R127i.w))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV1i.y = R0i.y; -R3i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.w = R125i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R127i.w)))); -PS1i = R4i.y; -// 6 -R10i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R10i.x; -PV0i.y = R10i.x; -PV0i.z = R10i.x; -PV0i.w = R10i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R126i.z = floatBitsToInt(tempResultf); -PS0i = R126i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x3d4ccccd))); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R10i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.z = tempi.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R127i.y; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R10i.x),intBitsToFloat(R10i.y)),vec4(intBitsToFloat(R10i.y),intBitsToFloat(R10i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = R126i.y; -// 12 -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -PV0i.y = R127i.y; -R6i.z = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.z = R6i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * 0.5 + 0.5)); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -R127i.z = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R7i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R7i.y; -// 14 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.x = R6i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -R9i.y = floatBitsToInt(intBitsToFloat(R9i.y) / 2.0); -PV0i.y = R9i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -PS0i = R8i.z; -// 15 -R123i.x = ((R127i.z == 0)?(0):(PV0i.z)); -PV1i.x = R123i.x; -R8i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.y = R8i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(R10i.z))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(uf_remappedPS[9].y))); -R3i.w = clampFI32(R3i.w); -PV1i.w = R3i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R3i.x = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PS1i)); -R3i.x = clampFI32(R3i.x); -PV0i.x = R3i.x; -R6i.y = ((R124i.w == 0)?(R127i.x):(PV1i.x)); -PV0i.y = R6i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3fc00000))); -PV0i.z = R0i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_remappedPS[10].y))); -PV0i.w = R0i.w; -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.z)); -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R1i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R6i.zy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R4i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((-(intBitsToFloat(R3i.w)) * intBitsToFloat(R3i.w) + 1.0)); -PV1i.y = R124i.y; -PV1i.z = PV0i.x; -PV1i.z = clampFI32(PV1i.z); -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R124i.w = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R124i.w; -// 2 -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R8i.y) + intBitsToFloat(R9i.y))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[9].z) * intBitsToFloat(PV1i.x) + intBitsToFloat(0x40800000))/2.0); -PS0i = R127i.z; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R2i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R1i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(intBitsToFloat(R3i.y))); -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_remappedPS[4].w))); -PS0i = R127i.x; -// 5 -backupReg0i = R3i.z; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.w)); -PS1i = R3i.z; -// 6 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R0i.x) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(backupReg0i) * 1.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -backupReg1i = R0i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.x = clampFI32(R125i.x); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(uf_remappedPS[11].x)); -R126i.y = clampFI32(R126i.y); -PV0i.y = R126i.y; -R0i.z = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg1i))); -PS0i = R125i.y; -// 9 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -backupReg3i = R124i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg2i) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R124i.w = clampFI32(R124i.w); -PS1i = R124i.w; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(max(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.w))); -PS0i = R125i.w; -// 11 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R127i.y; -backupReg2i = R124i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.x), intBitsToFloat(backupReg2i))); -PV0i.w = R124i.w; -R127i.z = floatBitsToInt(-(intBitsToFloat(R125i.w)) + 1.0); -PS0i = R127i.z; -// 13 -backupReg0i = R126i.z; -backupReg0i = R126i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R124i.z = clampFI32(R124i.z); -PS1i = R124i.z; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.z))); -PS0i = R0i.y; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R125i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R124i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R124i.z))); -PV0i.w = R124i.w; -R127i.y = floatBitsToInt(-(intBitsToFloat(backupReg3i)) + 1.0); -PS0i = R127i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = ((intBitsToFloat(R6i.z) > intBitsToFloat(uf_remappedPS[10].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = R125i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -// 19 -backupReg0i = R1i.y; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PV1i.x = R3i.x; -R1i.y = ((R125i.w == 0)?(backupReg0i):(R125i.y)); -PV1i.y = R1i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PV1i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(PS0i) + 1.0)); -PV1i.w = R123i.w; -R2i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PS1i = R2i.x; -// 20 -backupReg0i = R8i.y; -backupReg1i = R0i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.y = R8i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R9i.y))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(max(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e4ccccd))); -PV0i.w = R4i.w; -R0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -PS0i = R0i.x; -// 21 -backupReg0i = R0i.y; -backupReg1i = R7i.z; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R5i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); -PV1i.z = R7i.z; -R5i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R5i.w = clampFI32(R5i.w); -PV1i.w = R5i.w; -R4i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R4i.x; -// 0 -R125i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R4i.x)); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(0x80000000)); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(R0i.y)) + 1.0); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(R5i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(R0i.x) + -(1.0))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(min(intBitsToFloat(R2i.x), 1.0)); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS0i))); -PV1i.w = R124i.w; -R124i.z = floatBitsToInt(intBitsToFloat(R4i.w) + 0.5); -PS1i = R124i.z; -// 2 -backupReg0i = R125i.x; -backupReg1i = R0i.y; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R1i.y))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R1i.y))); -R124i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z) + intBitsToFloat(backupReg1i))); -PS0i = R124i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(R124i.z)); -PV1i.y = clampFI32(PV1i.y); -R123i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[9].w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV1i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -// 5 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.x))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV0i.z))); -// 6 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.z))); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); -PV0i.z = R11i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV0i.y))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.x))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.z))); -// 11 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); -PV1i.z = R3i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R3i.x; -PV1i.x = R1i.x; -R1i.y = R3i.y; -PV1i.y = R1i.y; -R1i.z = R3i.z; -PV1i.z = R1i.z; -R1i.w = R3i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1440p/b44e557a637e76dc_000000000001fe49_ps_source.txt b/Quality/BreathOfTheWild_1440p/b44e557a637e76dc_000000000001fe49_ps_source.txt deleted file mode 100644 index a505fcdb..00000000 --- a/Quality/BreathOfTheWild_1440p/b44e557a637e76dc_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,561 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // overhad bath scene. dependency on depth shader -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; - -// shader b44e557a637e76dc -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -R6i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[0].y)); -PV0i.y = R6i.y; -R0i.z = 0; -PV0i.z = R0i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[0].x)); -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R0i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R13i.w = 0; -PV0i.w = R13i.w; -R1i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[2].w)); -PS0i = R1i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.w)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PS1i = R126i.y; -// 2 -backupReg0i = R127i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + intBitsToFloat(uf_remappedPS[4].z)); -PV0i.x = R125i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R126i.w))); -PV0i.y = R9i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(backupReg0i)))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R6i.z; -R124i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[4].x)); -PV1i.w = R124i.w; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(uf_remappedPS[4].y)); -PS1i = R125i.y; -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) * intBitsToFloat(uf_remappedPS[2].x) + -(intBitsToFloat(PS1i)) * intBitsToFloat(uf_remappedPS[2].y) + -(intBitsToFloat(R125i.x)) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R126i.w))); -PS0i = R10i.y; -// 5 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R126i.w))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R1i.w)); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[5].x)); -PV1i.w = R0i.w; -R5i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].y)) + intBitsToFloat(uf_remappedPS[5].y)); -PS1i = R5i.y; -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].y))); -PV0i.y = R123i.y; -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.x))); -// 7 -R126i.x = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.x))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.w) + -(intBitsToFloat(PV0i.y))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R127i.z) + intBitsToFloat(uf_remappedPS[4].z))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(R10i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 8 -backupReg0i = R125i.z; -backupReg0i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(R9i.y) + intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R12i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -PV0i.y = R12i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); -R4i.w = floatBitsToInt(intBitsToFloat(R4i.w) / 2.0); -PV0i.w = R4i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); -PS0i = R8i.z; -// 9 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.y)) * -(intBitsToFloat(R127i.y)) + -(intBitsToFloat(PV0i.z)) * -(intBitsToFloat(PV0i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = tempi.x; -PS1i = PV0i.x; -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); -// 10 -R1i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PS1i) + -(intBitsToFloat(R9i.y)))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(PS1i) + -(intBitsToFloat(R10i.y)))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(PS1i) + -(intBitsToFloat(R0i.x)))); -PV0i.z = R1i.z; -R127i.w = R127i.x; -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -R2i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -PS1i = R2i.x; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = tempi.x; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R126i.y; -// 13 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(R1i.x) + intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R1i.y) + intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PS1i = R122i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R7i.z = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R7i.z; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R1i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = tempi.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R127i.y))); -PS1i = R126i.x; -// 16 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); -// 17 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(max(intBitsToFloat(R126i.w), -(1.0))); -PV1i.x = R126i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].w)) * intBitsToFloat(R125i.z) + intBitsToFloat(backupReg0i))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.y) + intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -PV1i.w = R126i.w; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R5i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(R5i.y) * intBitsToFloat(R5i.y) + intBitsToFloat(R0i.z) * intBitsToFloat(R5i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = R0i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -// 20 -R3i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.w))); -PV0i.x = R3i.x; -R8i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.y))); -PV0i.y = R8i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); -PV0i.z = R2i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); -PS0i = R2i.y; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.w = tempi.x; -R4i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PS1i = R4i.y; -R7i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zy)).x); -// 0 -R126i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R3i.x)))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R8i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R2i.z)))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(uf_remappedPS[9].y))); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PS0i)); -PS1i = R126i.w; -// 2 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(R5i.y) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 3 -backupReg0i = R0i.y; -R125i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R2i.y)); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(backupReg0i))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R124i.w)) * intBitsToFloat(R124i.w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = ((intBitsToFloat(R4i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 4 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.w))); -PV0i.x = R123i.x; -R126i.y = ((PV1i.w == 0)?(R7i.y):(PV1i.y)); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y))); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[6].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PS0i = R5i.y; -// 5 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R3i.x))); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R8i.y))); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R2i.z))); -PV1i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].z)) + intBitsToFloat(uf_remappedPS[5].z)); -// 6 -backupReg0i = R125i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[0].z))); -PS0i = R125i.x; -// 7 -R127i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(R126i.y))); -PV1i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R124i.w))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(R126i.y))); -PV1i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 8 -backupReg0i = R126i.x; -backupReg1i = R127i.z; -backupReg2i = R126i.y; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt((-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV1i.z) + 1.0)); -R125i.w = clampFI32(R125i.w); -PV0i.w = R125i.w; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(backupReg2i))); -PS0i = R124i.y; -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R9i.y) + intBitsToFloat(PV0i.x)); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PS1i = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PS1i) + intBitsToFloat(R5i.y))); -PS0i = R8i.y; -// 11 -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R6i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.x; -// 13 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R9i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R10i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.z; -// 15 -backupReg0i = R127i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R126i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(0x3ea2f983))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R125i.x))); -R123i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(PV1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PV1i.z))); -// 17 -R13i.x = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PV1i.x = R13i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R13i.z = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.z = R13i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -R13i.y = floatBitsToInt(min(intBitsToFloat(PS0i), intBitsToFloat(0x42000000))); -PS1i = R13i.y; -// 18 -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.z = R125i.z; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -PV1i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(PS0i)); -// 20 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R125i.z))); -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -// 22 -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -// 23 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -// 24 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 25 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -// 26 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(PV1i.x))); -// 27 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.z))); -// 28 -backupReg0i = R8i.y; -backupReg0i = R8i.y; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV1i.w))); -PV0i.x = R4i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -PV0i.y = R8i.y; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.w = R5i.w; -// 0 -backupReg0i = R4i.x; -R4i.x = floatBitsToInt(min(intBitsToFloat(R8i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(backupReg0i), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(R5i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 1 -R0i.x = R13i.x; -PV1i.x = R0i.x; -R0i.y = R13i.y; -PV1i.y = R0i.y; -R0i.z = R13i.z; -PV1i.z = R0i.z; -R0i.w = R13i.w; -PV1i.w = R0i.w; -// 2 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1440p/bd65eab89d34499f_0000000000003fc9_ps_source.txt b/Quality/BreathOfTheWild_1440p/bd65eab89d34499f_0000000000003fc9_ps_source.txt deleted file mode 100644 index 8496f5a3..00000000 --- a/Quality/BreathOfTheWild_1440p/bd65eab89d34499f_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,523 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader bd65eab89d34499f //Dark statues fix -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R7i.x = 0; -PV0i.x = R7i.x; -R5i.y = 0; -PV0i.y = R5i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R12i.w = 0; -PV1i.w = R12i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.w = R127i.w; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); -PS0i = R3i.x; -// 1 -backupReg0i = R0i.w; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.w))); -PV1i.x = R4i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(backupReg0i))); -PS1i = R3i.z; -// 2 -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedPS[2].z))); -PV0i.z = R126i.z; -R3i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w)); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[3].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[3].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[3].x))); -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(0x3d4ccccd))); -R122i.x = clampFI32(R122i.x); -PS1i = R122i.x; -// 4 -R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((-(intBitsToFloat(R127i.x)) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); -PS0i = R126i.x; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.w)); -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = tempi.x; -R124i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R124i.w; -// 7 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.w))); -PV1i.x = R6i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.w))); -PV1i.y = R3i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R126i.w))); -PV1i.z = R4i.z; -R127i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].x)) * intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.x))); -PV1i.w = R127i.w; -R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -PS1i = R127i.z; -// 8 -backupReg0i = R126i.y; -backupReg1i = R126i.x; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].z)) * intBitsToFloat(R125i.w) + intBitsToFloat(R126i.z))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].y)) * intBitsToFloat(R125i.w) + intBitsToFloat(backupReg0i))); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R3i.w) * 0.5 + 0.5)); -PV0i.z = R123i.z; -R1i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(1.0)); -PV0i.w = R1i.w; -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3ea2f983))); -PS0i = R8i.x; -// 9 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PV1i.x = R0i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(R127i.z)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R3i.z))); -R125i.w = ((intBitsToFloat(R124i.w) > intBitsToFloat(uf_remappedPS[4].w))?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[4].w)); -PS1i = R126i.w; -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.y))); -R0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = R0i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.y))); -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.z))); -PS0i = R122i.x; -// 11 -R123i.x = ((R125i.w == 0)?(R127i.w):(PV0i.x)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS0i))); -PV1i.y = R123i.y; -R123i.z = ((R125i.w == 0)?(R126i.y):(PV0i.w)); -PV1i.z = R123i.z; -R123i.w = ((R125i.w == 0)?(R126i.x):(PV0i.z)); -PV1i.w = R123i.w; -// 12 -PV0i.x = PV1i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV1i.z)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV1i.x)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(PV1i.w)); -PV0i.w = R127i.w; -R126i.x = PV1i.y; -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 13 -R10i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.x)))); -PV1i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R4i.x)))); -PV1i.y = R4i.y; -R5i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.z)))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R126i.w)); -// 14 -backupReg0i = R125i.x; -backupReg1i = R1i.y; -backupReg0i = R125i.x; -backupReg2i = R1i.z; -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.z)))); -PV0i.x = R125i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R126i.y)))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.w)))); -PV0i.z = R1i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(PV1i.z))); -// 15 -backupReg0i = R0i.y; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * intBitsToFloat(R10i.x) + intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R4i.y) + intBitsToFloat(PS0i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PS1i = R126i.y; -// 16 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R1i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 17 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), -(intBitsToFloat(R1i.z)))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PS0i)); -R5i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS1i = R5i.x; -// 18 -R126i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.y))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.z))); -PV0i.z = R127i.z; -R4i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.w = R4i.w; -R122i.x = floatBitsToInt((-(intBitsToFloat(R1i.y)) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(PV1i.y))); -PS0i = R122i.x; -// 19 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 20 -R9i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -PV0i.x = R9i.x; -R0i.z = floatBitsToInt(max(intBitsToFloat(PS1i), intBitsToFloat(0x38d1b717))); -PV0i.z = R0i.z; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 21 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[5].y))); -PV1i.z = clampFI32(PV1i.z); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 22 -R1i.x = floatBitsToInt((-(intBitsToFloat(PV1i.z)) * intBitsToFloat(PV1i.z) + 1.0)); -PV0i.x = R1i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); -PV0i.y = clampFI32(PV0i.y); -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -// 23 -R2i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R125i.x)))); -PV1i.x = R2i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.y)))); -PV1i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.z)))); -PV1i.z = R2i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS0i))); -PV1i.w = R2i.w; -R11i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.x)), intBitsToFloat(PS0i))); -PS1i = R11i.x; -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(R2i.w), 1.0)); -PS0i = R126i.x; -// 1 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x))); -PV1i.x = R124i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.y)), intBitsToFloat(R0i.w))); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), intBitsToFloat(R0i.w))); -PV1i.z = R125i.z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS1i))); -PV0i.y = R124i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.z)), 0.0)); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 3 -R126i.x = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV0i.y)); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PV0i.z)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); -R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS1i = R2i.y; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R126i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 6 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y) + intBitsToFloat(R0i.x))); -PV0i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(R126i.z)); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R126i.x; -// 9 -backupReg0i = R127i.y; -R125i.x = floatBitsToInt(min(intBitsToFloat(R127i.w), 1.0)); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R126i.z))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.w = R127i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(PS1i)); -R123i.y = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(PV1i.z) + 1.0)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.z))); -// 11 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.z))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(R124i.x))); -PS1i = R126i.x; -// 12 -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R124i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R7i.x)))); -R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R11i.x) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PS0i)); -R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(R9i.x))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R5i.y)))); -R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.z))); -PS1i = R122i.x; -// 14 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R2i.y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.x))); -R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R11i.x)) + intBitsToFloat(PS0i))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R127i.w; -// 16 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e800000)); -R126i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R126i.z = clampFI32(R126i.z); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.y))); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV0i.w))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV1i.x))); -// 19 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.x))); -PV1i.x = R12i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.w))); -PV1i.y = clampFI32(PV1i.y); -R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -PV1i.z = R12i.z; -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.z))); -PS1i = R12i.y; -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.y))); -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -// 22 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.y))); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.x))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.w))); -PV0i.z = R2i.z; -// 23 -R0i.x = R12i.x; -PV1i.x = R0i.x; -R0i.y = R12i.y; -PV1i.y = R0i.y; -R0i.z = R12i.z; -PV1i.z = R0i.z; -R0i.w = R12i.w; -PV1i.w = R0i.w; -// 24 -R1i.x = R2i.x; -PV0i.x = R1i.x; -R1i.y = R2i.y; -PV0i.y = R1i.y; -R1i.z = R2i.z; -PV0i.z = R1i.z; -R1i.w = R2i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1440p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt b/Quality/BreathOfTheWild_1440p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt deleted file mode 100644 index 8830bc36..00000000 --- a/Quality/BreathOfTheWild_1440p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt +++ /dev/null @@ -1,280 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader c797a1f793b1e3ac//mag temple -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R3i.x = uf_remappedPS[0].y; -R3i.x = floatBitsToInt(intBitsToFloat(R3i.x) / 2.0); -PV0i.x = R3i.x; -R127i.y = uf_remappedPS[0].x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); -PV0i.y = R127i.y; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R1i.w = uf_remappedPS[0].z; -R1i.w = floatBitsToInt(intBitsToFloat(R1i.w) / 2.0); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = uf_remappedPS[2].x; -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.z = uf_remappedPS[2].z; -R0i.z = floatBitsToInt(intBitsToFloat(R0i.z) / 2.0); -PV0i.z = R0i.z; -R4i.w = 0; -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -PS0i = R3i.w; -R0i.w = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyz); -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R124i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R0i.w) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R126i.y; -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R126i.z; -// 2 -R124i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(PV1i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.w))); -PS0i = R126i.x; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[5].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.z = tempi.x; -R125i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PS1i = R125i.z; -// 4 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PS0i = R127i.x; -// 5 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(R3i.w)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(R126i.y)); -R123i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -R1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS1i)); -R1i.x = clampFI32(R1i.x); -PV0i.x = R1i.x; -R126i.y = floatBitsToInt(max(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.z))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z)); -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z)); -PV0i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.z) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.y))); -PS1i = R127i.z; -// 8 -backupReg0i = R125i.x; -backupReg1i = R125i.y; -backupReg2i = R124i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R127i.w))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PV0i.z = R124i.z; -R124i.w = ((1.0 > intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PV0i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R124i.x; -backupReg1i = R127i.y; -R124i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg1i)), intBitsToFloat(PS0i))); -PV1i.w = R127i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS1i = R0i.x; -// 10 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS0i = R125i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R126i.w; -// 12 -backupReg0i = R124i.z; -backupReg1i = R127i.y; -backupReg1i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.z = tempi.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -PS0i = R127i.y; -// 13 -backupReg0i = R127i.x; -R123i.x = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R124i.x)):(-(intBitsToFloat(R124i.x))))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R127i.w)):(-(intBitsToFloat(R127i.w))))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R126i.z)):(-(intBitsToFloat(R126i.z))))); -PV1i.z = R123i.z; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.z)); -R127i.x = clampFI32(R127i.x); -PS1i = R127i.x; -// 14 -backupReg0i = R126i.y; -backupReg1i = R0i.x; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.y) + intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -// 15 -backupReg0i = R127i.x; -R127i.x = ((R124i.w == 0)?(PS0i):(R127i.y)); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(R0i.x) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); -R123i.w = ((R124i.w == 0)?(R0i.x):(R127i.y)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = clampFI32(PS1i); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.y)); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -// 17 -R123i.y = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(PV0i.z) + 1.0)); -PV1i.y = R123i.y; -R123i.z = ((R124i.w == 0)?(PV0i.x):(0x3f800000)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.y))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.w))); -// 19 -backupReg0i = R127i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].x))); -R127i.z = ((R124i.w == 0)?(PV0i.x):(backupReg0i)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].z))); -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); -// 21 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.y))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.x))); -PV1i.z = R4i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -} diff --git a/Quality/BreathOfTheWild_1440p/ce13b60ad9985473_000000000001fe49_ps_source.txt b/Quality/BreathOfTheWild_1440p/ce13b60ad9985473_000000000001fe49_ps_source.txt deleted file mode 100644 index ac754539..00000000 --- a/Quality/BreathOfTheWild_1440p/ce13b60ad9985473_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,456 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // chest opening light. Dependency 640x360x1 upres must be in proportion to 1280 upres. -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; - -// shader ce13b60ad9985473 -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.y = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R127i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R5i.w = floatBitsToInt((0.0 * intBitsToFloat(uf_remappedPS[2].w) + 1.0)); -PV1i.w = R5i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.y))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R8i.w = 0; -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS1i = R124i.x; -// 2 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R4i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV0i.y = R2i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PV0i.z = R125i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R0i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R5i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R1i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R1i.w; -PS1i = int(intBitsToFloat(R126i.w)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * -(intBitsToFloat(R124i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R125i.z)) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.x = PS1i & 0x00000002; -PS0i = R1i.x; -// 5 -R125i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R125i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(R0i.x) + 1.0)); -R7i.z = clampFI32(R7i.z); -PV1i.z = R7i.z; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R1i.w))); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R0i.w) + intBitsToFloat(PS1i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.w = PV0i.x; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -PS1i = R126i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R124i.y; -// 9 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R4i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R1i.w)))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -R126i.y = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PS1i = R126i.y; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV1i.y) + -(intBitsToFloat(R125i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 11 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.x))); -PV1i.x = R127i.x; -R3i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R2i.y))); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.z))); -PV1i.z = R127i.z; -R2i.w = floatBitsToInt(intBitsToFloat(PS0i) + -(1.0)); -PV1i.w = R2i.w; -R127i.y = floatBitsToInt(max(intBitsToFloat(R126i.z), -(1.0))); -PS1i = R127i.y; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PS0i = R2i.x; -// 13 -R3i.x = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.x = R3i.x; -PV1i.y = R126i.x; -PV1i.y = clampFI32(PV1i.y); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(0x3ea2f983))); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 14 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[2].y))); -R127i.y = clampFI32(R127i.y); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(uf_remappedPS[6].w))); -PV0i.z = R126i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV0i.w = R4i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 15 -backupReg0i = R124i.y; -R0i.x = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.x = R0i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.y = R124i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.z = R2i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS1i = R126i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.x)))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R2i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.z)))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(0x40400000))); -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R125i.x)); -PS0i = R3i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R124i.y))); -R6i.y = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R127i.y) + 1.0)); -PV0i.y = R6i.y; -R3i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(uf_remappedPS[6].y))); -PV0i.z = R3i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); -PV1i.y = R2i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R1i.z; -R123i.w = ((backupReg0i == 0)?(0):(PV0i.x)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 20 -backupReg0i = R1i.x; -backupReg1i = R0i.y; -R1i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R1i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.y)); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.z)); -PV0i.z = R0i.z; -R3i.w = ((backupReg0i == 0)?(R126i.z):(PV1i.w)); -PV0i.w = R3i.w; -R4i.y = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(PS1i)); -PS0i = R4i.y; -R5i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.zw)).x); -// 0 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = ((intBitsToFloat(R3i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS0i = R127i.y; -// 1 -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R2i.x))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R2i.z))); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.w; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 5 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R4i.y))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -// 6 -R126i.x = ((R127i.y == 0)?(R5i.y):(R127i.w)); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R6i.y))); -PV1i.y = R124i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.x))); -PS1i = R127i.x; -// 8 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R125i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R125i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R126i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.y))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R125i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS1i))); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -R8i.x = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PS1i = R8i.x; -// 12 -R8i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R8i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e800000)); -R8i.z = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PS0i = R8i.z; -// 13 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.z))); -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.y))); -// 15 -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.x))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.w))); -// 17 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 19 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 20 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R7i.z; -// 21 -R0i.x = R8i.x; -PV1i.x = R0i.x; -R0i.y = R8i.y; -PV1i.y = R0i.y; -R0i.z = R8i.z; -PV1i.z = R0i.z; -R0i.w = R8i.w; -PV1i.w = R0i.w; -// 22 -R1i.x = R7i.x; -PV0i.x = R1i.x; -R1i.y = R7i.y; -PV0i.y = R1i.y; -R1i.z = R7i.z; -PV0i.z = R1i.z; -R1i.w = R7i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1440p/ceba17482659c1bd_0000000000003fc9_ps_source.txt b/Quality/BreathOfTheWild_1440p/ceba17482659c1bd_0000000000003fc9_ps_source.txt deleted file mode 100644 index 139f0299..00000000 --- a/Quality/BreathOfTheWild_1440p/ceba17482659c1bd_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,182 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader ceba17482659c1bd //temple of time light fix. -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = gl_FragCoord.xyzw; -R1f = passParameter1; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R0f.xy = R0f.xy / scaleFactor; -// 0 -R4f.x = 0.0; -PV0f.x = R4f.x; -R3f.w = 0.0; -PV0f.w = R3f.w; -PS0f = 1.0 / intBitsToFloat(uf_remappedPS[0].x); -// 1 -R2f.x = R0f.x * PS0f; -PV1f.x = R2f.x; -PS1f = 1.0 / intBitsToFloat(uf_remappedPS[0].y); -// 2 -R2f.y = R0f.y * PS1f; -PV0f.y = R2f.y; -R0f.w = (texture(textureUnitPS0, R2f.xy).x); -R2f.xyz = (texture(textureUnitPS1, R2f.xy).xyz); -// 0 -R126f.x = (R2f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R126f.x; -R126f.y = (R2f.y * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R126f.y; -R125f.z = (R2f.z * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.z = R125f.z; -R123f.w = (intBitsToFloat(uf_remappedPS[1].y) * R0f.w + intBitsToFloat(uf_remappedPS[1].x)); -PV0f.w = R123f.w; -// 1 -R127f.x = (R1f.x * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV1f.x = R127f.x; -R127f.y = (R1f.y * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1f.y = R127f.y; -R127f.z = (R1f.z * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].z))); -PV1f.z = R127f.z; -PS1f = PV0f.z * PV0f.z; -// 2 -tempf.x = PV1f.x * PV1f.x + PV1f.y * PV1f.y + PV1f.z * PV1f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (R126f.y * R126f.y + PS1f); -PS0f = R122f.x; -// 3 -R126f.z = (R126f.x * R126f.x + PS0f); -PV1f.z = R126f.z; -tempResultf = 1.0 / sqrt(PV0f.x); -PS1f = tempResultf; -// 4 -backupReg0f = R127f.x; -backupReg1f = R127f.y; -backupReg2f = R127f.z; -R127f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R127f.x; -R127f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R127f.y; -R127f.z = mul_nonIEEE(backupReg2f, PS1f); -PV0f.z = R127f.z; -PS0f = 1.0 / PS1f; -// 5 -PV1f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[3].z)); -PV1f.w = intBitsToFloat(uf_remappedPS[4].w) * PS0f; -PV1f.w = clamp(PV1f.w, 0.0, 1.0); -tempResultf = 1.0 / sqrt(R126f.z); -PS1f = tempResultf; -// 6 -backupReg0f = R126f.x; -backupReg1f = R126f.y; -R126f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R126f.x; -R126f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R126f.y; -PV0f.z = mul_nonIEEE(R125f.z, PS1f); -PV0f.w = -(PV1f.w) + 1.0; -R122f.x = (R127f.y * intBitsToFloat(uf_remappedPS[3].y) + PV1f.x); -PS0f = R122f.x; -// 7 -PV1f.x = mul_nonIEEE(PV0f.z, R127f.z); -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[3].x) + PS0f); -PV1f.w = R123f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS1f = R125f.y; -// 8 -tempf.x = R126f.x * R127f.x + R126f.y * R127f.y + PV1f.x * 1.0 + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (PV1f.w * intBitsToFloat(uf_remappedPS[5].y) + -(intBitsToFloat(uf_remappedPS[5].z))); -R122f.x = clamp(R122f.x, 0.0, 1.0); -PS0f = R122f.x; -// 9 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].w), R125f.y); -PV1f.y = max(-(PV0f.x), 0.0); -tempResultf = log2(PS0f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 10 -PV0f.x = min(PV1f.y, 1.0); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].w), PS1f); -PS0f = exp2(PV1f.x); -// 11 -PV1f.z = mul_nonIEEE(PS0f, PV0f.x); -PS1f = exp2(PV0f.y); -// 12 -PV0f.y = mul_nonIEEE(PS1f, PV1f.z); -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -// 13 -R3f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), PV0f.y); -PV1f.x = R3f.x; -R3f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), PV0f.y); -PV1f.y = R3f.y; -R3f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), PV0f.y); -PV1f.z = R3f.z; -// 14 -R0f.x = PV1f.x; -PV0f.x = R0f.x; -R0f.y = PV1f.y; -PV0f.y = R0f.y; -R0f.z = PV1f.z; -PV0f.z = R0f.z; -R0f.w = R3f.w; -PV0f.w = R0f.w; -// 15 -R1f.x = R4f.x; -PV1f.x = R1f.x; -R1f.y = R4f.x; -PV1f.y = R1f.y; -R1f.z = R4f.x; -PV1f.z = R1f.z; -R1f.w = R4f.w; -PV1f.w = R1f.w; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -passPixelColor1 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Quality/BreathOfTheWild_1440p/f819754f9c220aaa_0000000000003fc9_ps_source.txt b/Quality/BreathOfTheWild_1440p/f819754f9c220aaa_0000000000003fc9_ps_source.txt deleted file mode 100644 index bf77bf15..00000000 --- a/Quality/BreathOfTheWild_1440p/f819754f9c220aaa_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,428 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader f819754f9c220aaa //mag temple -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(uf_remappedPS[0].w))); -PV0i.x = R4i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.y = R123i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z), intBitsToFloat(0x42480000))); -PV0i.z = R6i.z; -R7i.w = 0; -PV0i.w = R7i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[2].x))); -R1i.w = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(0x42480000))); -PV0i.z = R5i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y), intBitsToFloat(0x42480000))); -PV0i.w = R6i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.y)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.w))); -PV0i.w = R124i.w; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); -PS0i = R5i.x; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg0i))); -PS1i = R125i.y; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(R1i.w) + intBitsToFloat(R0i.x))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PS1i = R124i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(R126i.y)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS0i = R125i.x; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R4i.w) + intBitsToFloat(0x3d4ccccd))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.5 + 0.5)); -PV1i.y = R123i.y; -R126i.z = PV0i.x; -R126i.z = clampFI32(R126i.z); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R126i.w = int(intBitsToFloat(R126i.x)); -PS1i = R126i.w; -// 6 -R126i.x = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.y)))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.w)))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -PV0i.w = R127i.w; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -R1i.z = floatBitsToInt(intBitsToFloat(R1i.z) / 2.0); -PS0i = R1i.z; -// 7 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R125i.w)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R124i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -PS1i = R0i.z; -// 8 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -backupReg3i = R127i.w; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R124i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(R1i.z)) + 1.0); -PV0i.w = R127i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg3i), intBitsToFloat(0x3ea2f983))); -PS0i = R0i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.w) + intBitsToFloat(R1i.z))); -PS1i = R127i.x; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + -(intBitsToFloat(R125i.w)) * -(intBitsToFloat(R125i.w)) + -(intBitsToFloat(R124i.z)) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 11 -R1i.x = R126i.w & 0x00000002; -PV1i.x = R1i.x; -R4i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].z)) * intBitsToFloat(R125i.z) + 1.0)); -R4i.y = clampFI32(R4i.y); -PV1i.y = R4i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 12 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R4i.x))); -R124i.x = clampFI32(R124i.x); -PV0i.x = R124i.x; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 13 -backupReg0i = R126i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.x)))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.w)))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R124i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(backupReg2i)); -PS1i = R3i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.x; -// 15 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(R126i.w))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.w)), intBitsToFloat(R126i.w))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.z)), intBitsToFloat(R126i.w))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.w = R5i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 17 -backupReg0i = R127i.y; -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R127i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PS1i = R122i.x; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.x) + intBitsToFloat(PS1i))); -R2i.w = clampFI32(R2i.w); -PS0i = R2i.w; -// 19 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 20 -backupReg0i = R1i.z; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS1i))); -PV0i.z = R1i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.w) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R2i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R124i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 0 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R4i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); -PS0i = R124i.w; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(R0i.y))); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R2i.w))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(-(intBitsToFloat(R2i.z)) + 1.0); -R124i.w = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PS1i)); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.y = ((intBitsToFloat(R2i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -tempResultf = log2(intBitsToFloat(PV0i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 4 -R123i.x = ((PV1i.y == 0)?(0):(R125i.y)); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -// 5 -backupReg0i = R124i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(PS0i)); -R124i.w = ((R1i.x == 0)?(R2i.w):(PV0i.x)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PV1i.w = R124i.w; -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e800000)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(0x3ea2f983))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.x))); -// 10 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.w))); -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PS0i = R7i.z; -// 11 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.z))); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.y))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.z))); -// 14 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 15 -R0i.x = R7i.x; -PV1i.x = R0i.x; -R0i.y = R7i.y; -PV1i.y = R0i.y; -R0i.z = R7i.z; -PV1i.z = R0i.z; -R0i.w = R7i.w; -PV1i.w = R0i.w; -// 16 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1440p/rules.txt b/Quality/BreathOfTheWild_1440p/rules.txt index afc35830..d84d6df9 100644 --- a/Quality/BreathOfTheWild_1440p/rules.txt +++ b/Quality/BreathOfTheWild_1440p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 1440p (2K)" +version = 2 [TextureRedefine] #TV width = 1280 diff --git a/Quality/BreathOfTheWild_1800p/1f2005679839f0ca_00000000000ff259_ps_source.txt b/Quality/BreathOfTheWild_1800p/1f2005679839f0ca_00000000000ff259_ps_source.txt deleted file mode 100644 index 056b607a..00000000 --- a/Quality/BreathOfTheWild_1800p/1f2005679839f0ca_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,673 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //wall lights when running closer. - -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; - -// shader 1f2005679839f0ca -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1800p/5c8493f4fb8147f3_000000000000007a_ps_source.txt b/Quality/BreathOfTheWild_1800p/5c8493f4fb8147f3_000000000000007a_ps_source.txt deleted file mode 100644 index c86665f9..00000000 --- a/Quality/BreathOfTheWild_1800p/5c8493f4fb8147f3_000000000000007a_ps_source.txt +++ /dev/null @@ -1,211 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //DOF light bath scene -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; - - -// shader 5c8493f4fb8147f3 -uniform ivec4 uf_remappedPS[4]; -uniform sampler3D textureUnitPS1;// Tex1 addr 0x3dd9c800 res 32x32x32 dim 2 tm: 7 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler1 ClampX/Y/Z: 0 0 0 border: 1 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[3]; -bool activeMaskStackC[4]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R1i.y; -backupReg1i = R1i.z; -backupReg2i = R1i.x; -R1i.x = floatBitsToInt(1.0); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.z = R1i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[1].w)) + intBitsToFloat(0x3f59999a)); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(uf_remappedPS[0].x))); -PS0i = R3i.x; -// 1 -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3f969696))); -R0i.z = clampFI32(R0i.z); -PV1i.z = R0i.z; -// 2 -predResult = (1.0 > intBitsToFloat(uf_remappedPS[1].w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.z = R2i.z; -R3i.y = R1i.z; -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -} -if( activeMaskStackC[2] == true ) { -R0i.w = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = R3i.x; -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].y))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].w) * intBitsToFloat(R0i.w) + intBitsToFloat(R3i.y))); -PV0i.z = R2i.z; -} -if( activeMaskStackC[2] == true ) { -R1i.z = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -if( (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z))) discard; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedPS[1].w) >= 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3e800000))); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(uf_remappedPS[3].w)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e800000))); -// 1 -PV1i.y = floatBitsToInt(fract(intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 4.0); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40e00000) + 1.0)); -PV1i.w = R123i.w; -// 2 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y)); -R127i.z = int(intBitsToFloat(PV1i.w)); -PS0i = R127i.z; -// 3 -R127i.x = int(intBitsToFloat(PV0i.y)); -PS1i = R127i.x; -// 4 -R127i.w = floatBitsToInt(float(R127i.z)); -PS0i = R127i.w; -// 5 -R127i.z = floatBitsToInt(abs(intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R126i.z = floatBitsToInt(float(R127i.x)); -PS1i = R126i.z; -// 6 -R127i.y = floatBitsToInt(abs(intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(R127i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R126i.z)), intBitsToFloat(PS0i))); -// 8 -PV0i.w = floatBitsToInt(trunc(intBitsToFloat(PV1i.x))); -// 9 -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(R127i.z) + intBitsToFloat(R127i.y))); -PV1i.x = R127i.x; -// 10 -PV0i.z = floatBitsToInt((intBitsToFloat(PV1i.x) >= abs(intBitsToFloat(R127i.w)))?1.0:0.0); -PV0i.w = floatBitsToInt(-(abs(intBitsToFloat(R127i.w))) + intBitsToFloat(PV1i.x)); -// 11 -R127i.y = ((intBitsToFloat(PV0i.z) == 0.0)?(R127i.x):(PV0i.w)); -PV1i.y = R127i.y; -// 12 -PV0i.x = floatBitsToInt(abs(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.y)); -// 13 -R123i.w = ((-(intBitsToFloat(R127i.y)) > 0.0)?(PV0i.x):(R127i.y)); -PV1i.w = R123i.w; -// 14 -R123i.z = ((-(intBitsToFloat(R126i.z)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.w)))):(PV1i.w)); -PV0i.z = R123i.z; -// 15 -R123i.y = ((intBitsToFloat(R127i.w) == 0.0)?(R126i.z):(PV0i.z)); -PV1i.y = R123i.y; -// 16 -PS0i = int(intBitsToFloat(PV1i.y)); -// 17 -if( (PS0i == 0)) discard; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x)); -} diff --git a/Quality/BreathOfTheWild_1800p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt b/Quality/BreathOfTheWild_1800p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt deleted file mode 100644 index 5f82eeb1..00000000 --- a/Quality/BreathOfTheWild_1800p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,667 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7354e1fdfa8a188d//mag temple -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1800p/7e31e6960354adb3_000000000001fe49_ps_source.txt b/Quality/BreathOfTheWild_1800p/7e31e6960354adb3_000000000001fe49_ps_source.txt deleted file mode 100644 index 7a4c1295..00000000 --- a/Quality/BreathOfTheWild_1800p/7e31e6960354adb3_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,651 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7e31e6960354adb3//mag temple -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -if( activeMaskStackC[1] == true ) { -// 0 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].w)); -PS0i = R0i.y; -} -if( activeMaskStackC[1] == true ) { -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R123i.w; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R126i.z; -PS1i = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -// 2 -R5i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(uf_remappedPS[3].x)); -PV0i.x = R5i.x; -R7i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[3].y)); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(uf_remappedPS[3].z)); -PV0i.z = R7i.z; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * intBitsToFloat(uf_remappedPS[1].x) + -(intBitsToFloat(PV0i.y)) * intBitsToFloat(uf_remappedPS[1].y) + -(intBitsToFloat(PV0i.z)) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 4 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y)); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(tempResultf); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R7i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R8i.y; -R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV1i.w = R123i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PS1i = R8i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[3].z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(PV1i.z))); -PV0i.z = R127i.z; -// 7 -backupReg0i = R126i.z; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -// 8 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.z)) * -(intBitsToFloat(R127i.z)) + -(intBitsToFloat(PV1i.z)) * -(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.w = tempi.x; -// 9 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -R6i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.z)), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedPS[4].w))); -PV0i.w = R0i.w; -// 11 -R5i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R5i.w; -// 12 -predResult = (intBitsToFloat(R0i.w) > 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(R6i.z)); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R6i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R6i.x)); -R1i.w = 0x3f800000; -PS0i = R1i.w; -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].z)))); -PV1i.z = R127i.z; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 3 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -// 5 -R0i.w = R1i.w; -PV1i.w = R0i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R1i.w = R5i.w; -PV0i.w = R1i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(R6i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(uf_remappedPS[5].y))); -PS0i = R2i.x; -// 1 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -R3i.y = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV1i.y = R3i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(uf_remappedPS[7].x)); -PV1i.w = R2i.w; -R4i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].y)) + intBitsToFloat(uf_remappedPS[7].y)); -PS1i = R4i.y; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -R2i.z = 0; -PS0i = R2i.z; -// 3 -backupReg0i = R1i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R127i.x; -R2i.y = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(uf_remappedPS[5].w))); -PV1i.y = R2i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R4i.z = floatBitsToInt(intBitsToFloat(R4i.z) / 2.0); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); -PV0i.y = R5i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); -PV0i.z = R5i.z; -R4i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -PS0i = R3i.w; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x3ea2f983))); -PS1i = R6i.y; -// 6 -R0i.x = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0xbf666666)); -PV0i.x = R0i.x; -R0i.y = PV1i.x; -R0i.y = clampFI32(R0i.y); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R0i.w))); -PV0i.z = R0i.z; -R0i.w = PV1i.x; -R0i.w = floatBitsToInt(intBitsToFloat(R0i.w) * 2.0); -PV0i.w = R0i.w; -R3i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[6].x)); -PS0i = R3i.x; -} -if( activeMaskStackC[1] == true ) { -R3i.z = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R124i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R4i.x)))); -PV0i.x = R124i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.y)))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.z)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(0x40a00000))); -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R7i.y) * intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(R124i.x) + intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R126i.y) + intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R125i.x = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R125i.x; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R7i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R7i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.x))); -// 5 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.w) + intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[6].y)); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.x))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[1].w)) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(R125i.x)); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(R2i.w) + intBitsToFloat(R4i.y) * intBitsToFloat(R4i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R4i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 7 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(uf_remappedPS[8].y))); -R127i.x = clampFI32(R127i.x); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.y = R127i.y; -R124i.z = ((intBitsToFloat(R2i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.w = R1i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R126i.w; -// 8 -R126i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.y))); -PV0i.y = R124i.y; -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.z))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.w = clampFI32(PV0i.w); -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R127i.w)); -PS0i = R125i.z; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.z))); -PS1i = R1i.z; -// 10 -backupReg0i = R126i.y; -backupReg1i = R125i.z; -backupReg2i = R127i.x; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R126i.x)))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R124i.y)))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R0i.z)))); -PV0i.z = R125i.z; -R5i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(backupReg1i)); -PV0i.w = R5i.w; -R126i.z = floatBitsToInt((-(intBitsToFloat(backupReg2i)) * intBitsToFloat(backupReg2i) + 1.0)); -PS0i = R126i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].z)) + intBitsToFloat(uf_remappedPS[7].z)); -PS1i = R127i.w; -// 12 -tempi.x = floatBitsToInt(-(intBitsToFloat(R3i.x)) * intBitsToFloat(R2i.w) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R4i.y) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(max(-(intBitsToFloat(R6i.z)), 0.0)); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R126i.w)); -PV1i.z = clampFI32(PV1i.z); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 14 -backupReg0i = R124i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); -R123i.y = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R3i.x))); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.y))); -PV0i.z = R124i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[6].z))); -PV0i.w = R126i.w; -R2i.w = ((backupReg0i == 0)?(R3i.z):(PV1i.x)); -PS0i = R2i.w; -// 15 -backupReg0i = R0i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R126i.z = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = clampFI32(PV1i.w); -R124i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R124i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.x))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.y))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R0i.z))); -PV0i.z = R125i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.y))); -PV0i.w = R125i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.w; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = ((0.0 > intBitsToFloat(PS0i))?int(0xFFFFFFFF):int(0x0)); -PS1i = R124i.z; -// 18 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), -(1.0))); -R8i.w = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(R0i.w))); -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); -PV1i.z = R0i.z; -R123i.w = ((R124i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -R7i.w = floatBitsToInt((-(intBitsToFloat(R126i.w)) * intBitsToFloat(R125i.w) + 1.0)); -R7i.w = clampFI32(R7i.w); -PS1i = R7i.w; -// 20 -R2i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R5i.y) + intBitsToFloat(PV1i.y)); -PV0i.y = R2i.y; -R3i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(PV1i.z)); -PV0i.z = R3i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3dcccccd))); -R6i.w = clampFI32(R6i.w); -PV0i.w = R6i.w; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(R2i.w))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(R2i.w))); -PS1i = R1i.y; -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.y)); -PS0i = floatBitsToInt(tempResultf); -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS0i))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV1i.w = R123i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R2i.w))); -PS1i = R124i.x; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R127i.w))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PS1i) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(0x3ea2f983))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.z; -// 5 -backupReg0i = R124i.x; -backupReg1i = R0i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R124i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(0x41200000) + 1.0)); -R124i.z = clampFI32(R124i.z); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV0i.w))); -PS1i = R2i.x; -// 6 -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R125i.z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV1i.w))); -PV0i.z = R2i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 7 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PS0i)); -PV1i.x = R124i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R2i.w = 0; -PV1i.w = R2i.w; -// 8 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R123i.y; -// 9 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -// 10 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e800000)); -// 12 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.x))); -// 13 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV0i.w))); -// 14 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 16 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.x))); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.z))); -// 19 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.x))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.w))); -PV1i.z = R0i.z; -// 20 -R1i.x = R2i.x; -PV0i.x = R1i.x; -R1i.y = R2i.y; -PV0i.y = R1i.y; -R1i.z = R2i.z; -PV0i.z = R1i.z; -R1i.w = R2i.w; -PV0i.w = R1i.w; -// 21 -R2i.x = R0i.x; -PV1i.x = R2i.x; -R2i.y = R0i.y; -PV1i.y = R2i.y; -R2i.z = R0i.z; -PV1i.z = R2i.z; -R2i.w = R0i.w; -PV1i.w = R2i.w; -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -passPixelColor1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -} diff --git a/Quality/BreathOfTheWild_1800p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt b/Quality/BreathOfTheWild_1800p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt deleted file mode 100644 index 064175e0..00000000 --- a/Quality/BreathOfTheWild_1800p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,683 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 9f547256a5f2f2f6 // cooking fire? -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de0e000 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R7i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R7i.z; -R11i.w = 0; -PV0i.w = R11i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R0i.z = floatBitsToInt(tempResultf); -PS0i = R0i.z; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R127i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.y; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R2i.x; -// 2 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.z))); -PV0i.x = R5i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R2i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.z))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R5i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.z))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R126i.y)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * -(intBitsToFloat(R2i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R2i.z)) * -(intBitsToFloat(R2i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = PS1i & 0x00000002; -PS0i = R124i.w; -// 5 -R0i.x = floatBitsToInt(-(intBitsToFloat(R127i.w))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV1i.y = R0i.y; -R3i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.w = R125i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R127i.w)))); -PS1i = R4i.y; -// 6 -R10i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R10i.x; -PV0i.y = R10i.x; -PV0i.z = R10i.x; -PV0i.w = R10i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R126i.z = floatBitsToInt(tempResultf); -PS0i = R126i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x3d4ccccd))); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R10i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.z = tempi.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R127i.y; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R10i.x),intBitsToFloat(R10i.y)),vec4(intBitsToFloat(R10i.y),intBitsToFloat(R10i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = R126i.y; -// 12 -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -PV0i.y = R127i.y; -R6i.z = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.z = R6i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * 0.5 + 0.5)); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -R127i.z = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R7i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R7i.y; -// 14 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.x = R6i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -R9i.y = floatBitsToInt(intBitsToFloat(R9i.y) / 2.0); -PV0i.y = R9i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -PS0i = R8i.z; -// 15 -R123i.x = ((R127i.z == 0)?(0):(PV0i.z)); -PV1i.x = R123i.x; -R8i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.y = R8i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(R10i.z))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(uf_remappedPS[9].y))); -R3i.w = clampFI32(R3i.w); -PV1i.w = R3i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R3i.x = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PS1i)); -R3i.x = clampFI32(R3i.x); -PV0i.x = R3i.x; -R6i.y = ((R124i.w == 0)?(R127i.x):(PV1i.x)); -PV0i.y = R6i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3fc00000))); -PV0i.z = R0i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_remappedPS[10].y))); -PV0i.w = R0i.w; -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.z)); -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R1i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R6i.zy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R4i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((-(intBitsToFloat(R3i.w)) * intBitsToFloat(R3i.w) + 1.0)); -PV1i.y = R124i.y; -PV1i.z = PV0i.x; -PV1i.z = clampFI32(PV1i.z); -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R124i.w = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R124i.w; -// 2 -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R8i.y) + intBitsToFloat(R9i.y))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[9].z) * intBitsToFloat(PV1i.x) + intBitsToFloat(0x40800000))/2.0); -PS0i = R127i.z; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R2i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R1i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(intBitsToFloat(R3i.y))); -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_remappedPS[4].w))); -PS0i = R127i.x; -// 5 -backupReg0i = R3i.z; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.w)); -PS1i = R3i.z; -// 6 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R0i.x) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(backupReg0i) * 1.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -backupReg1i = R0i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.x = clampFI32(R125i.x); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(uf_remappedPS[11].x)); -R126i.y = clampFI32(R126i.y); -PV0i.y = R126i.y; -R0i.z = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg1i))); -PS0i = R125i.y; -// 9 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -backupReg3i = R124i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg2i) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R124i.w = clampFI32(R124i.w); -PS1i = R124i.w; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(max(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.w))); -PS0i = R125i.w; -// 11 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R127i.y; -backupReg2i = R124i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.x), intBitsToFloat(backupReg2i))); -PV0i.w = R124i.w; -R127i.z = floatBitsToInt(-(intBitsToFloat(R125i.w)) + 1.0); -PS0i = R127i.z; -// 13 -backupReg0i = R126i.z; -backupReg0i = R126i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R124i.z = clampFI32(R124i.z); -PS1i = R124i.z; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.z))); -PS0i = R0i.y; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R125i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R124i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R124i.z))); -PV0i.w = R124i.w; -R127i.y = floatBitsToInt(-(intBitsToFloat(backupReg3i)) + 1.0); -PS0i = R127i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = ((intBitsToFloat(R6i.z) > intBitsToFloat(uf_remappedPS[10].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = R125i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -// 19 -backupReg0i = R1i.y; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PV1i.x = R3i.x; -R1i.y = ((R125i.w == 0)?(backupReg0i):(R125i.y)); -PV1i.y = R1i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PV1i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(PS0i) + 1.0)); -PV1i.w = R123i.w; -R2i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PS1i = R2i.x; -// 20 -backupReg0i = R8i.y; -backupReg1i = R0i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.y = R8i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R9i.y))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(max(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e4ccccd))); -PV0i.w = R4i.w; -R0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -PS0i = R0i.x; -// 21 -backupReg0i = R0i.y; -backupReg1i = R7i.z; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R5i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); -PV1i.z = R7i.z; -R5i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R5i.w = clampFI32(R5i.w); -PV1i.w = R5i.w; -R4i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R4i.x; -// 0 -R125i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R4i.x)); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(0x80000000)); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(R0i.y)) + 1.0); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(R5i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(R0i.x) + -(1.0))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(min(intBitsToFloat(R2i.x), 1.0)); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS0i))); -PV1i.w = R124i.w; -R124i.z = floatBitsToInt(intBitsToFloat(R4i.w) + 0.5); -PS1i = R124i.z; -// 2 -backupReg0i = R125i.x; -backupReg1i = R0i.y; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R1i.y))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R1i.y))); -R124i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z) + intBitsToFloat(backupReg1i))); -PS0i = R124i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(R124i.z)); -PV1i.y = clampFI32(PV1i.y); -R123i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[9].w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV1i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -// 5 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.x))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV0i.z))); -// 6 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.z))); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); -PV0i.z = R11i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV0i.y))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.x))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.z))); -// 11 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); -PV1i.z = R3i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R3i.x; -PV1i.x = R1i.x; -R1i.y = R3i.y; -PV1i.y = R1i.y; -R1i.z = R3i.z; -PV1i.z = R1i.z; -R1i.w = R3i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1800p/b44e557a637e76dc_000000000001fe49_ps_source.txt b/Quality/BreathOfTheWild_1800p/b44e557a637e76dc_000000000001fe49_ps_source.txt deleted file mode 100644 index 154a8596..00000000 --- a/Quality/BreathOfTheWild_1800p/b44e557a637e76dc_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,561 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // overhad bath scene. dependency on depth shader -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; - -// shader b44e557a637e76dc -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -R6i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[0].y)); -PV0i.y = R6i.y; -R0i.z = 0; -PV0i.z = R0i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[0].x)); -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R0i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R13i.w = 0; -PV0i.w = R13i.w; -R1i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[2].w)); -PS0i = R1i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.w)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PS1i = R126i.y; -// 2 -backupReg0i = R127i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + intBitsToFloat(uf_remappedPS[4].z)); -PV0i.x = R125i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R126i.w))); -PV0i.y = R9i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(backupReg0i)))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R6i.z; -R124i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[4].x)); -PV1i.w = R124i.w; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(uf_remappedPS[4].y)); -PS1i = R125i.y; -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) * intBitsToFloat(uf_remappedPS[2].x) + -(intBitsToFloat(PS1i)) * intBitsToFloat(uf_remappedPS[2].y) + -(intBitsToFloat(R125i.x)) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R126i.w))); -PS0i = R10i.y; -// 5 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R126i.w))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R1i.w)); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[5].x)); -PV1i.w = R0i.w; -R5i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].y)) + intBitsToFloat(uf_remappedPS[5].y)); -PS1i = R5i.y; -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].y))); -PV0i.y = R123i.y; -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.x))); -// 7 -R126i.x = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.x))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.w) + -(intBitsToFloat(PV0i.y))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R127i.z) + intBitsToFloat(uf_remappedPS[4].z))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(R10i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 8 -backupReg0i = R125i.z; -backupReg0i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(R9i.y) + intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R12i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -PV0i.y = R12i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); -R4i.w = floatBitsToInt(intBitsToFloat(R4i.w) / 2.0); -PV0i.w = R4i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); -PS0i = R8i.z; -// 9 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.y)) * -(intBitsToFloat(R127i.y)) + -(intBitsToFloat(PV0i.z)) * -(intBitsToFloat(PV0i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = tempi.x; -PS1i = PV0i.x; -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); -// 10 -R1i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PS1i) + -(intBitsToFloat(R9i.y)))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(PS1i) + -(intBitsToFloat(R10i.y)))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(PS1i) + -(intBitsToFloat(R0i.x)))); -PV0i.z = R1i.z; -R127i.w = R127i.x; -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -R2i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -PS1i = R2i.x; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = tempi.x; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R126i.y; -// 13 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(R1i.x) + intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R1i.y) + intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PS1i = R122i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R7i.z = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R7i.z; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R1i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = tempi.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R127i.y))); -PS1i = R126i.x; -// 16 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); -// 17 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(max(intBitsToFloat(R126i.w), -(1.0))); -PV1i.x = R126i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].w)) * intBitsToFloat(R125i.z) + intBitsToFloat(backupReg0i))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.y) + intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -PV1i.w = R126i.w; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R5i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(R5i.y) * intBitsToFloat(R5i.y) + intBitsToFloat(R0i.z) * intBitsToFloat(R5i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = R0i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -// 20 -R3i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.w))); -PV0i.x = R3i.x; -R8i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.y))); -PV0i.y = R8i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); -PV0i.z = R2i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); -PS0i = R2i.y; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.w = tempi.x; -R4i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PS1i = R4i.y; -R7i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zy)).x); -// 0 -R126i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R3i.x)))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R8i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R2i.z)))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(uf_remappedPS[9].y))); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PS0i)); -PS1i = R126i.w; -// 2 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(R5i.y) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 3 -backupReg0i = R0i.y; -R125i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R2i.y)); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(backupReg0i))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R124i.w)) * intBitsToFloat(R124i.w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = ((intBitsToFloat(R4i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 4 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.w))); -PV0i.x = R123i.x; -R126i.y = ((PV1i.w == 0)?(R7i.y):(PV1i.y)); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y))); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[6].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PS0i = R5i.y; -// 5 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R3i.x))); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R8i.y))); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R2i.z))); -PV1i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].z)) + intBitsToFloat(uf_remappedPS[5].z)); -// 6 -backupReg0i = R125i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[0].z))); -PS0i = R125i.x; -// 7 -R127i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(R126i.y))); -PV1i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R124i.w))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(R126i.y))); -PV1i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 8 -backupReg0i = R126i.x; -backupReg1i = R127i.z; -backupReg2i = R126i.y; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt((-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV1i.z) + 1.0)); -R125i.w = clampFI32(R125i.w); -PV0i.w = R125i.w; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(backupReg2i))); -PS0i = R124i.y; -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R9i.y) + intBitsToFloat(PV0i.x)); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PS1i = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PS1i) + intBitsToFloat(R5i.y))); -PS0i = R8i.y; -// 11 -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R6i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.x; -// 13 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R9i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R10i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.z; -// 15 -backupReg0i = R127i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R126i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(0x3ea2f983))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R125i.x))); -R123i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(PV1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PV1i.z))); -// 17 -R13i.x = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PV1i.x = R13i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R13i.z = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.z = R13i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -R13i.y = floatBitsToInt(min(intBitsToFloat(PS0i), intBitsToFloat(0x42000000))); -PS1i = R13i.y; -// 18 -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.z = R125i.z; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -PV1i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(PS0i)); -// 20 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R125i.z))); -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -// 22 -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -// 23 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -// 24 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 25 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -// 26 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(PV1i.x))); -// 27 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.z))); -// 28 -backupReg0i = R8i.y; -backupReg0i = R8i.y; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV1i.w))); -PV0i.x = R4i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -PV0i.y = R8i.y; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.w = R5i.w; -// 0 -backupReg0i = R4i.x; -R4i.x = floatBitsToInt(min(intBitsToFloat(R8i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(backupReg0i), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(R5i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 1 -R0i.x = R13i.x; -PV1i.x = R0i.x; -R0i.y = R13i.y; -PV1i.y = R0i.y; -R0i.z = R13i.z; -PV1i.z = R0i.z; -R0i.w = R13i.w; -PV1i.w = R0i.w; -// 2 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1800p/bd65eab89d34499f_0000000000003fc9_ps_source.txt b/Quality/BreathOfTheWild_1800p/bd65eab89d34499f_0000000000003fc9_ps_source.txt deleted file mode 100644 index 2362a6c0..00000000 --- a/Quality/BreathOfTheWild_1800p/bd65eab89d34499f_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,523 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader bd65eab89d34499f //Dark statues fix -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R7i.x = 0; -PV0i.x = R7i.x; -R5i.y = 0; -PV0i.y = R5i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R12i.w = 0; -PV1i.w = R12i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.w = R127i.w; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); -PS0i = R3i.x; -// 1 -backupReg0i = R0i.w; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.w))); -PV1i.x = R4i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(backupReg0i))); -PS1i = R3i.z; -// 2 -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedPS[2].z))); -PV0i.z = R126i.z; -R3i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w)); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[3].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[3].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[3].x))); -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(0x3d4ccccd))); -R122i.x = clampFI32(R122i.x); -PS1i = R122i.x; -// 4 -R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((-(intBitsToFloat(R127i.x)) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); -PS0i = R126i.x; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.w)); -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = tempi.x; -R124i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R124i.w; -// 7 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.w))); -PV1i.x = R6i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.w))); -PV1i.y = R3i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R126i.w))); -PV1i.z = R4i.z; -R127i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].x)) * intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.x))); -PV1i.w = R127i.w; -R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -PS1i = R127i.z; -// 8 -backupReg0i = R126i.y; -backupReg1i = R126i.x; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].z)) * intBitsToFloat(R125i.w) + intBitsToFloat(R126i.z))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].y)) * intBitsToFloat(R125i.w) + intBitsToFloat(backupReg0i))); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R3i.w) * 0.5 + 0.5)); -PV0i.z = R123i.z; -R1i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(1.0)); -PV0i.w = R1i.w; -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3ea2f983))); -PS0i = R8i.x; -// 9 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PV1i.x = R0i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(R127i.z)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R3i.z))); -R125i.w = ((intBitsToFloat(R124i.w) > intBitsToFloat(uf_remappedPS[4].w))?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[4].w)); -PS1i = R126i.w; -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.y))); -R0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = R0i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.y))); -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.z))); -PS0i = R122i.x; -// 11 -R123i.x = ((R125i.w == 0)?(R127i.w):(PV0i.x)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS0i))); -PV1i.y = R123i.y; -R123i.z = ((R125i.w == 0)?(R126i.y):(PV0i.w)); -PV1i.z = R123i.z; -R123i.w = ((R125i.w == 0)?(R126i.x):(PV0i.z)); -PV1i.w = R123i.w; -// 12 -PV0i.x = PV1i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV1i.z)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV1i.x)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(PV1i.w)); -PV0i.w = R127i.w; -R126i.x = PV1i.y; -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 13 -R10i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.x)))); -PV1i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R4i.x)))); -PV1i.y = R4i.y; -R5i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.z)))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R126i.w)); -// 14 -backupReg0i = R125i.x; -backupReg1i = R1i.y; -backupReg0i = R125i.x; -backupReg2i = R1i.z; -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.z)))); -PV0i.x = R125i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R126i.y)))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.w)))); -PV0i.z = R1i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(PV1i.z))); -// 15 -backupReg0i = R0i.y; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * intBitsToFloat(R10i.x) + intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R4i.y) + intBitsToFloat(PS0i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PS1i = R126i.y; -// 16 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R1i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 17 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), -(intBitsToFloat(R1i.z)))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PS0i)); -R5i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS1i = R5i.x; -// 18 -R126i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.y))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.z))); -PV0i.z = R127i.z; -R4i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.w = R4i.w; -R122i.x = floatBitsToInt((-(intBitsToFloat(R1i.y)) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(PV1i.y))); -PS0i = R122i.x; -// 19 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 20 -R9i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -PV0i.x = R9i.x; -R0i.z = floatBitsToInt(max(intBitsToFloat(PS1i), intBitsToFloat(0x38d1b717))); -PV0i.z = R0i.z; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 21 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[5].y))); -PV1i.z = clampFI32(PV1i.z); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 22 -R1i.x = floatBitsToInt((-(intBitsToFloat(PV1i.z)) * intBitsToFloat(PV1i.z) + 1.0)); -PV0i.x = R1i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); -PV0i.y = clampFI32(PV0i.y); -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -// 23 -R2i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R125i.x)))); -PV1i.x = R2i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.y)))); -PV1i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.z)))); -PV1i.z = R2i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS0i))); -PV1i.w = R2i.w; -R11i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.x)), intBitsToFloat(PS0i))); -PS1i = R11i.x; -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(R2i.w), 1.0)); -PS0i = R126i.x; -// 1 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x))); -PV1i.x = R124i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.y)), intBitsToFloat(R0i.w))); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), intBitsToFloat(R0i.w))); -PV1i.z = R125i.z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS1i))); -PV0i.y = R124i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.z)), 0.0)); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 3 -R126i.x = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV0i.y)); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PV0i.z)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); -R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS1i = R2i.y; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R126i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 6 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y) + intBitsToFloat(R0i.x))); -PV0i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(R126i.z)); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R126i.x; -// 9 -backupReg0i = R127i.y; -R125i.x = floatBitsToInt(min(intBitsToFloat(R127i.w), 1.0)); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R126i.z))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.w = R127i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(PS1i)); -R123i.y = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(PV1i.z) + 1.0)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.z))); -// 11 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.z))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(R124i.x))); -PS1i = R126i.x; -// 12 -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R124i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R7i.x)))); -R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R11i.x) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PS0i)); -R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(R9i.x))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R5i.y)))); -R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.z))); -PS1i = R122i.x; -// 14 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R2i.y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.x))); -R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R11i.x)) + intBitsToFloat(PS0i))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R127i.w; -// 16 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e800000)); -R126i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R126i.z = clampFI32(R126i.z); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.y))); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV0i.w))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV1i.x))); -// 19 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.x))); -PV1i.x = R12i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.w))); -PV1i.y = clampFI32(PV1i.y); -R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -PV1i.z = R12i.z; -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.z))); -PS1i = R12i.y; -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.y))); -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -// 22 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.y))); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.x))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.w))); -PV0i.z = R2i.z; -// 23 -R0i.x = R12i.x; -PV1i.x = R0i.x; -R0i.y = R12i.y; -PV1i.y = R0i.y; -R0i.z = R12i.z; -PV1i.z = R0i.z; -R0i.w = R12i.w; -PV1i.w = R0i.w; -// 24 -R1i.x = R2i.x; -PV0i.x = R1i.x; -R1i.y = R2i.y; -PV0i.y = R1i.y; -R1i.z = R2i.z; -PV0i.z = R1i.z; -R1i.w = R2i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1800p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt b/Quality/BreathOfTheWild_1800p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt deleted file mode 100644 index a8838321..00000000 --- a/Quality/BreathOfTheWild_1800p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt +++ /dev/null @@ -1,280 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader c797a1f793b1e3ac//mag temple -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R3i.x = uf_remappedPS[0].y; -R3i.x = floatBitsToInt(intBitsToFloat(R3i.x) / 2.0); -PV0i.x = R3i.x; -R127i.y = uf_remappedPS[0].x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); -PV0i.y = R127i.y; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R1i.w = uf_remappedPS[0].z; -R1i.w = floatBitsToInt(intBitsToFloat(R1i.w) / 2.0); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = uf_remappedPS[2].x; -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.z = uf_remappedPS[2].z; -R0i.z = floatBitsToInt(intBitsToFloat(R0i.z) / 2.0); -PV0i.z = R0i.z; -R4i.w = 0; -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -PS0i = R3i.w; -R0i.w = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyz); -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R124i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R0i.w) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R126i.y; -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R126i.z; -// 2 -R124i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(PV1i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.w))); -PS0i = R126i.x; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[5].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.z = tempi.x; -R125i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PS1i = R125i.z; -// 4 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PS0i = R127i.x; -// 5 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(R3i.w)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(R126i.y)); -R123i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -R1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS1i)); -R1i.x = clampFI32(R1i.x); -PV0i.x = R1i.x; -R126i.y = floatBitsToInt(max(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.z))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z)); -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z)); -PV0i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.z) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.y))); -PS1i = R127i.z; -// 8 -backupReg0i = R125i.x; -backupReg1i = R125i.y; -backupReg2i = R124i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R127i.w))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PV0i.z = R124i.z; -R124i.w = ((1.0 > intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PV0i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R124i.x; -backupReg1i = R127i.y; -R124i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg1i)), intBitsToFloat(PS0i))); -PV1i.w = R127i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS1i = R0i.x; -// 10 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS0i = R125i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R126i.w; -// 12 -backupReg0i = R124i.z; -backupReg1i = R127i.y; -backupReg1i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.z = tempi.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -PS0i = R127i.y; -// 13 -backupReg0i = R127i.x; -R123i.x = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R124i.x)):(-(intBitsToFloat(R124i.x))))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R127i.w)):(-(intBitsToFloat(R127i.w))))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R126i.z)):(-(intBitsToFloat(R126i.z))))); -PV1i.z = R123i.z; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.z)); -R127i.x = clampFI32(R127i.x); -PS1i = R127i.x; -// 14 -backupReg0i = R126i.y; -backupReg1i = R0i.x; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.y) + intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -// 15 -backupReg0i = R127i.x; -R127i.x = ((R124i.w == 0)?(PS0i):(R127i.y)); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(R0i.x) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); -R123i.w = ((R124i.w == 0)?(R0i.x):(R127i.y)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = clampFI32(PS1i); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.y)); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -// 17 -R123i.y = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(PV0i.z) + 1.0)); -PV1i.y = R123i.y; -R123i.z = ((R124i.w == 0)?(PV0i.x):(0x3f800000)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.y))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.w))); -// 19 -backupReg0i = R127i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].x))); -R127i.z = ((R124i.w == 0)?(PV0i.x):(backupReg0i)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].z))); -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); -// 21 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.y))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.x))); -PV1i.z = R4i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -} diff --git a/Quality/BreathOfTheWild_1800p/ce13b60ad9985473_000000000001fe49_ps_source.txt b/Quality/BreathOfTheWild_1800p/ce13b60ad9985473_000000000001fe49_ps_source.txt deleted file mode 100644 index 138027f7..00000000 --- a/Quality/BreathOfTheWild_1800p/ce13b60ad9985473_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,456 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // chest opening light. Dependency 640x360x1 upres must be in proportion to 1280 upres. -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; - -// shader ce13b60ad9985473 -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.y = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R127i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R5i.w = floatBitsToInt((0.0 * intBitsToFloat(uf_remappedPS[2].w) + 1.0)); -PV1i.w = R5i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.y))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R8i.w = 0; -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS1i = R124i.x; -// 2 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R4i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV0i.y = R2i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PV0i.z = R125i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R0i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R5i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R1i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R1i.w; -PS1i = int(intBitsToFloat(R126i.w)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * -(intBitsToFloat(R124i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R125i.z)) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.x = PS1i & 0x00000002; -PS0i = R1i.x; -// 5 -R125i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R125i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(R0i.x) + 1.0)); -R7i.z = clampFI32(R7i.z); -PV1i.z = R7i.z; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R1i.w))); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R0i.w) + intBitsToFloat(PS1i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.w = PV0i.x; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -PS1i = R126i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R124i.y; -// 9 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R4i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R1i.w)))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -R126i.y = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PS1i = R126i.y; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV1i.y) + -(intBitsToFloat(R125i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 11 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.x))); -PV1i.x = R127i.x; -R3i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R2i.y))); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.z))); -PV1i.z = R127i.z; -R2i.w = floatBitsToInt(intBitsToFloat(PS0i) + -(1.0)); -PV1i.w = R2i.w; -R127i.y = floatBitsToInt(max(intBitsToFloat(R126i.z), -(1.0))); -PS1i = R127i.y; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PS0i = R2i.x; -// 13 -R3i.x = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.x = R3i.x; -PV1i.y = R126i.x; -PV1i.y = clampFI32(PV1i.y); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(0x3ea2f983))); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 14 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[2].y))); -R127i.y = clampFI32(R127i.y); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(uf_remappedPS[6].w))); -PV0i.z = R126i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV0i.w = R4i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 15 -backupReg0i = R124i.y; -R0i.x = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.x = R0i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.y = R124i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.z = R2i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS1i = R126i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.x)))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R2i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.z)))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(0x40400000))); -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R125i.x)); -PS0i = R3i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R124i.y))); -R6i.y = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R127i.y) + 1.0)); -PV0i.y = R6i.y; -R3i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(uf_remappedPS[6].y))); -PV0i.z = R3i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); -PV1i.y = R2i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R1i.z; -R123i.w = ((backupReg0i == 0)?(0):(PV0i.x)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 20 -backupReg0i = R1i.x; -backupReg1i = R0i.y; -R1i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R1i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.y)); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.z)); -PV0i.z = R0i.z; -R3i.w = ((backupReg0i == 0)?(R126i.z):(PV1i.w)); -PV0i.w = R3i.w; -R4i.y = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(PS1i)); -PS0i = R4i.y; -R5i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.zw)).x); -// 0 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = ((intBitsToFloat(R3i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS0i = R127i.y; -// 1 -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R2i.x))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R2i.z))); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.w; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 5 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R4i.y))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -// 6 -R126i.x = ((R127i.y == 0)?(R5i.y):(R127i.w)); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R6i.y))); -PV1i.y = R124i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.x))); -PS1i = R127i.x; -// 8 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R125i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R125i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R126i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.y))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R125i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS1i))); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -R8i.x = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PS1i = R8i.x; -// 12 -R8i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R8i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e800000)); -R8i.z = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PS0i = R8i.z; -// 13 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.z))); -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.y))); -// 15 -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.x))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.w))); -// 17 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 19 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 20 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R7i.z; -// 21 -R0i.x = R8i.x; -PV1i.x = R0i.x; -R0i.y = R8i.y; -PV1i.y = R0i.y; -R0i.z = R8i.z; -PV1i.z = R0i.z; -R0i.w = R8i.w; -PV1i.w = R0i.w; -// 22 -R1i.x = R7i.x; -PV0i.x = R1i.x; -R1i.y = R7i.y; -PV0i.y = R1i.y; -R1i.z = R7i.z; -PV0i.z = R1i.z; -R1i.w = R7i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1800p/ceba17482659c1bd_0000000000003fc9_ps_source.txt b/Quality/BreathOfTheWild_1800p/ceba17482659c1bd_0000000000003fc9_ps_source.txt deleted file mode 100644 index aab703b4..00000000 --- a/Quality/BreathOfTheWild_1800p/ceba17482659c1bd_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,182 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader ceba17482659c1bd //temple of time light fix. -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = gl_FragCoord.xyzw; -R1f = passParameter1; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R0f.xy = R0f.xy / scaleFactor; -// 0 -R4f.x = 0.0; -PV0f.x = R4f.x; -R3f.w = 0.0; -PV0f.w = R3f.w; -PS0f = 1.0 / intBitsToFloat(uf_remappedPS[0].x); -// 1 -R2f.x = R0f.x * PS0f; -PV1f.x = R2f.x; -PS1f = 1.0 / intBitsToFloat(uf_remappedPS[0].y); -// 2 -R2f.y = R0f.y * PS1f; -PV0f.y = R2f.y; -R0f.w = (texture(textureUnitPS0, R2f.xy).x); -R2f.xyz = (texture(textureUnitPS1, R2f.xy).xyz); -// 0 -R126f.x = (R2f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R126f.x; -R126f.y = (R2f.y * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R126f.y; -R125f.z = (R2f.z * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.z = R125f.z; -R123f.w = (intBitsToFloat(uf_remappedPS[1].y) * R0f.w + intBitsToFloat(uf_remappedPS[1].x)); -PV0f.w = R123f.w; -// 1 -R127f.x = (R1f.x * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV1f.x = R127f.x; -R127f.y = (R1f.y * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1f.y = R127f.y; -R127f.z = (R1f.z * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].z))); -PV1f.z = R127f.z; -PS1f = PV0f.z * PV0f.z; -// 2 -tempf.x = PV1f.x * PV1f.x + PV1f.y * PV1f.y + PV1f.z * PV1f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (R126f.y * R126f.y + PS1f); -PS0f = R122f.x; -// 3 -R126f.z = (R126f.x * R126f.x + PS0f); -PV1f.z = R126f.z; -tempResultf = 1.0 / sqrt(PV0f.x); -PS1f = tempResultf; -// 4 -backupReg0f = R127f.x; -backupReg1f = R127f.y; -backupReg2f = R127f.z; -R127f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R127f.x; -R127f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R127f.y; -R127f.z = mul_nonIEEE(backupReg2f, PS1f); -PV0f.z = R127f.z; -PS0f = 1.0 / PS1f; -// 5 -PV1f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[3].z)); -PV1f.w = intBitsToFloat(uf_remappedPS[4].w) * PS0f; -PV1f.w = clamp(PV1f.w, 0.0, 1.0); -tempResultf = 1.0 / sqrt(R126f.z); -PS1f = tempResultf; -// 6 -backupReg0f = R126f.x; -backupReg1f = R126f.y; -R126f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R126f.x; -R126f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R126f.y; -PV0f.z = mul_nonIEEE(R125f.z, PS1f); -PV0f.w = -(PV1f.w) + 1.0; -R122f.x = (R127f.y * intBitsToFloat(uf_remappedPS[3].y) + PV1f.x); -PS0f = R122f.x; -// 7 -PV1f.x = mul_nonIEEE(PV0f.z, R127f.z); -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[3].x) + PS0f); -PV1f.w = R123f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS1f = R125f.y; -// 8 -tempf.x = R126f.x * R127f.x + R126f.y * R127f.y + PV1f.x * 1.0 + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (PV1f.w * intBitsToFloat(uf_remappedPS[5].y) + -(intBitsToFloat(uf_remappedPS[5].z))); -R122f.x = clamp(R122f.x, 0.0, 1.0); -PS0f = R122f.x; -// 9 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].w), R125f.y); -PV1f.y = max(-(PV0f.x), 0.0); -tempResultf = log2(PS0f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 10 -PV0f.x = min(PV1f.y, 1.0); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].w), PS1f); -PS0f = exp2(PV1f.x); -// 11 -PV1f.z = mul_nonIEEE(PS0f, PV0f.x); -PS1f = exp2(PV0f.y); -// 12 -PV0f.y = mul_nonIEEE(PS1f, PV1f.z); -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -// 13 -R3f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), PV0f.y); -PV1f.x = R3f.x; -R3f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), PV0f.y); -PV1f.y = R3f.y; -R3f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), PV0f.y); -PV1f.z = R3f.z; -// 14 -R0f.x = PV1f.x; -PV0f.x = R0f.x; -R0f.y = PV1f.y; -PV0f.y = R0f.y; -R0f.z = PV1f.z; -PV0f.z = R0f.z; -R0f.w = R3f.w; -PV0f.w = R0f.w; -// 15 -R1f.x = R4f.x; -PV1f.x = R1f.x; -R1f.y = R4f.x; -PV1f.y = R1f.y; -R1f.z = R4f.x; -PV1f.z = R1f.z; -R1f.w = R4f.w; -PV1f.w = R1f.w; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -passPixelColor1 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Quality/BreathOfTheWild_1800p/f819754f9c220aaa_0000000000003fc9_ps_source.txt b/Quality/BreathOfTheWild_1800p/f819754f9c220aaa_0000000000003fc9_ps_source.txt deleted file mode 100644 index c3bf2b71..00000000 --- a/Quality/BreathOfTheWild_1800p/f819754f9c220aaa_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,428 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader f819754f9c220aaa //mag temple -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(uf_remappedPS[0].w))); -PV0i.x = R4i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.y = R123i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z), intBitsToFloat(0x42480000))); -PV0i.z = R6i.z; -R7i.w = 0; -PV0i.w = R7i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[2].x))); -R1i.w = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(0x42480000))); -PV0i.z = R5i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y), intBitsToFloat(0x42480000))); -PV0i.w = R6i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.y)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.w))); -PV0i.w = R124i.w; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); -PS0i = R5i.x; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg0i))); -PS1i = R125i.y; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(R1i.w) + intBitsToFloat(R0i.x))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PS1i = R124i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(R126i.y)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS0i = R125i.x; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R4i.w) + intBitsToFloat(0x3d4ccccd))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.5 + 0.5)); -PV1i.y = R123i.y; -R126i.z = PV0i.x; -R126i.z = clampFI32(R126i.z); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R126i.w = int(intBitsToFloat(R126i.x)); -PS1i = R126i.w; -// 6 -R126i.x = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.y)))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.w)))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -PV0i.w = R127i.w; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -R1i.z = floatBitsToInt(intBitsToFloat(R1i.z) / 2.0); -PS0i = R1i.z; -// 7 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R125i.w)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R124i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -PS1i = R0i.z; -// 8 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -backupReg3i = R127i.w; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R124i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(R1i.z)) + 1.0); -PV0i.w = R127i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg3i), intBitsToFloat(0x3ea2f983))); -PS0i = R0i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.w) + intBitsToFloat(R1i.z))); -PS1i = R127i.x; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + -(intBitsToFloat(R125i.w)) * -(intBitsToFloat(R125i.w)) + -(intBitsToFloat(R124i.z)) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 11 -R1i.x = R126i.w & 0x00000002; -PV1i.x = R1i.x; -R4i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].z)) * intBitsToFloat(R125i.z) + 1.0)); -R4i.y = clampFI32(R4i.y); -PV1i.y = R4i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 12 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R4i.x))); -R124i.x = clampFI32(R124i.x); -PV0i.x = R124i.x; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 13 -backupReg0i = R126i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.x)))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.w)))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R124i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(backupReg2i)); -PS1i = R3i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.x; -// 15 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(R126i.w))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.w)), intBitsToFloat(R126i.w))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.z)), intBitsToFloat(R126i.w))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.w = R5i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 17 -backupReg0i = R127i.y; -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R127i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PS1i = R122i.x; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.x) + intBitsToFloat(PS1i))); -R2i.w = clampFI32(R2i.w); -PS0i = R2i.w; -// 19 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 20 -backupReg0i = R1i.z; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS1i))); -PV0i.z = R1i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.w) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R2i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R124i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 0 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R4i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); -PS0i = R124i.w; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(R0i.y))); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R2i.w))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(-(intBitsToFloat(R2i.z)) + 1.0); -R124i.w = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PS1i)); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.y = ((intBitsToFloat(R2i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -tempResultf = log2(intBitsToFloat(PV0i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 4 -R123i.x = ((PV1i.y == 0)?(0):(R125i.y)); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -// 5 -backupReg0i = R124i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(PS0i)); -R124i.w = ((R1i.x == 0)?(R2i.w):(PV0i.x)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PV1i.w = R124i.w; -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e800000)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(0x3ea2f983))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.x))); -// 10 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.w))); -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PS0i = R7i.z; -// 11 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.z))); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.y))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.z))); -// 14 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 15 -R0i.x = R7i.x; -PV1i.x = R0i.x; -R0i.y = R7i.y; -PV1i.y = R0i.y; -R0i.z = R7i.z; -PV1i.z = R0i.z; -R0i.w = R7i.w; -PV1i.w = R0i.w; -// 16 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_1800p/rules.txt b/Quality/BreathOfTheWild_1800p/rules.txt index a14bbada..ba01a652 100644 --- a/Quality/BreathOfTheWild_1800p/rules.txt +++ b/Quality/BreathOfTheWild_1800p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 1800p (3K)" +version = 2 [TextureRedefine] #TV width = 1280 diff --git a/Quality/BreathOfTheWild_2160p/1f2005679839f0ca_00000000000ff259_ps_source.txt b/Quality/BreathOfTheWild_2160p/1f2005679839f0ca_00000000000ff259_ps_source.txt deleted file mode 100644 index 9a63b2a0..00000000 --- a/Quality/BreathOfTheWild_2160p/1f2005679839f0ca_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,673 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //wall lights when running closer. - -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; - -// shader 1f2005679839f0ca -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_2160p/5c8493f4fb8147f3_000000000000007a_ps_source.txt b/Quality/BreathOfTheWild_2160p/5c8493f4fb8147f3_000000000000007a_ps_source.txt deleted file mode 100644 index daab22cc..00000000 --- a/Quality/BreathOfTheWild_2160p/5c8493f4fb8147f3_000000000000007a_ps_source.txt +++ /dev/null @@ -1,211 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //DOF light bath scene -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; - - -// shader 5c8493f4fb8147f3 -uniform ivec4 uf_remappedPS[4]; -uniform sampler3D textureUnitPS1;// Tex1 addr 0x3dd9c800 res 32x32x32 dim 2 tm: 7 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x6) sliceView: 0x0 (num 0x20) Sampler1 ClampX/Y/Z: 0 0 0 border: 1 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[3]; -bool activeMaskStackC[4]; -activeMaskStack[0] = false; -activeMaskStack[1] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStackC[2] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -backupReg0i = R1i.y; -backupReg1i = R1i.z; -backupReg2i = R1i.x; -R1i.x = floatBitsToInt(1.0); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.z = R1i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[1].w)) + intBitsToFloat(0x3f59999a)); -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(uf_remappedPS[0].x))); -PS0i = R3i.x; -// 1 -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3f969696))); -R0i.z = clampFI32(R0i.z); -PV1i.z = R0i.z; -// 2 -predResult = (1.0 > intBitsToFloat(uf_remappedPS[1].w)); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(uf_remappedPS[2].z))); -PV0i.z = R2i.z; -R3i.y = R1i.z; -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -} -if( activeMaskStackC[2] == true ) { -R0i.w = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -R2i.x = R3i.x; -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(uf_remappedPS[2].y))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].w) * intBitsToFloat(R0i.w) + intBitsToFloat(R3i.y))); -PV0i.z = R2i.z; -} -if( activeMaskStackC[2] == true ) { -R1i.z = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z))).x); -} -if( activeMaskStackC[2] == true ) { -// 0 -if( (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z))) discard; -} -if( activeMaskStackC[2] == true ) { -activeMaskStack[2] = activeMaskStack[1]; -activeMaskStackC[3] = activeMaskStackC[2]; -// 0 -predResult = (intBitsToFloat(R0i.z) > intBitsToFloat(R1i.z)); -activeMaskStack[2] = predResult; -activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true; -} -else { -activeMaskStack[2] = false; -activeMaskStackC[3] = false; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -predResult = (intBitsToFloat(uf_remappedPS[1].w) >= 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -backupReg0i = R0i.x; -backupReg1i = R0i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3e800000))); -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(uf_remappedPS[3].w)); -PV0i.y = clampFI32(PV0i.y); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e800000))); -// 1 -PV1i.y = floatBitsToInt(fract(intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * 4.0); -PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 4.0); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40e00000) + 1.0)); -PV1i.w = R123i.w; -// 2 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y)); -R127i.z = int(intBitsToFloat(PV1i.w)); -PS0i = R127i.z; -// 3 -R127i.x = int(intBitsToFloat(PV0i.y)); -PS1i = R127i.x; -// 4 -R127i.w = floatBitsToInt(float(R127i.z)); -PS0i = R127i.w; -// 5 -R127i.z = floatBitsToInt(abs(intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R126i.z = floatBitsToInt(float(R127i.x)); -PS1i = R126i.z; -// 6 -R127i.y = floatBitsToInt(abs(intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(R127i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(abs(intBitsToFloat(R126i.z)), intBitsToFloat(PS0i))); -// 8 -PV0i.w = floatBitsToInt(trunc(intBitsToFloat(PV1i.x))); -// 9 -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(R127i.z) + intBitsToFloat(R127i.y))); -PV1i.x = R127i.x; -// 10 -PV0i.z = floatBitsToInt((intBitsToFloat(PV1i.x) >= abs(intBitsToFloat(R127i.w)))?1.0:0.0); -PV0i.w = floatBitsToInt(-(abs(intBitsToFloat(R127i.w))) + intBitsToFloat(PV1i.x)); -// 11 -R127i.y = ((intBitsToFloat(PV0i.z) == 0.0)?(R127i.x):(PV0i.w)); -PV1i.y = R127i.y; -// 12 -PV0i.x = floatBitsToInt(abs(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.y)); -// 13 -R123i.w = ((-(intBitsToFloat(R127i.y)) > 0.0)?(PV0i.x):(R127i.y)); -PV1i.w = R123i.w; -// 14 -R123i.z = ((-(intBitsToFloat(R126i.z)) > 0.0)?(floatBitsToInt(-(intBitsToFloat(PV1i.w)))):(PV1i.w)); -PV0i.z = R123i.z; -// 15 -R123i.y = ((intBitsToFloat(R127i.w) == 0.0)?(R126i.z):(PV0i.z)); -PV1i.y = R123i.y; -// 16 -PS0i = int(intBitsToFloat(PV1i.y)); -// 17 -if( (PS0i == 0)) discard; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x), intBitsToFloat(R1i.x)); -} diff --git a/Quality/BreathOfTheWild_2160p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt b/Quality/BreathOfTheWild_2160p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt deleted file mode 100644 index 631bf665..00000000 --- a/Quality/BreathOfTheWild_2160p/7354e1fdfa8a188d_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,667 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7354e1fdfa8a188d//mag temple -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de10800 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R6i.x = 0x3f800000; -PV0i.x = R6i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R11i.w = 0; -PV1i.w = R11i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R9i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.x = R9i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R126i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R127i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R5i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R5i.x; -// 2 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R7i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R126i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R8i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R6i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R127i.w)); -// 4 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * -(intBitsToFloat(R5i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(backupReg0i)) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = PS1i & 0x00000002; -PS0i = R125i.x; -// 5 -R126i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R2i.z = floatBitsToInt(-(intBitsToFloat(R126i.w))); -PV1i.z = R2i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R126i.w)))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R126i.w)))); -PS1i = R4i.y; -// 6 -backupReg0i = R0i.z; -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R125i.w = floatBitsToInt(tempResultf); -PS0i = R125i.w; -// 7 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R5i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R4i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R0i.z)), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x3d4ccccd))); -R126i.z = clampFI32(R126i.z); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R125i.z; -// 9 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R126i.w; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R127i.x),intBitsToFloat(R127i.y)),vec4(intBitsToFloat(R127i.y),intBitsToFloat(R127i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.z)); -PS1i = R127i.x; -// 12 -R3i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.x = R3i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R127i.w = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R127i.w; -R10i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R10i.x; -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.z))); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -R5i.y = floatBitsToInt(intBitsToFloat(R5i.y) / 2.0); -PV0i.y = R5i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = R6i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x40400000))); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R125i.z))); -PS0i = R6i.w; -// 15 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[10].y))); -PV1i.y = clampFI32(PV1i.y); -R123i.z = ((R127i.w == 0)?(0):(PV0i.x)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R2i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R4i.x = ((intBitsToFloat(R3i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV0i.x = R4i.x; -R3i.y = ((R125i.x == 0)?(R126i.z):(PV1i.z)); -PV0i.y = R3i.y; -R3i.z = floatBitsToInt((-(intBitsToFloat(PV1i.y)) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.z = R3i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R125i.w)); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PS0i = R0i.x; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R3i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R3i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R126i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R126i.x; -PV1i.y = PV0i.x; -PV1i.y = clampFI32(PV1i.y); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R2i.x))); -PV1i.z = R125i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 2 -R125i.x = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R7i.x)))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PS0i = R126i.y; -// 3 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R5i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R124i.y; -// 4 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R126i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R0i.z))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[10].z) * intBitsToFloat(backupReg2i) + intBitsToFloat(0x40800000))/2.0); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -PS0i = R3i.w; -// 5 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(backupReg0i))); -R127i.z = clampFI32(R127i.z); -PS1i = R127i.z; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -R125i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -R124i.x = ((R4i.x == 0)?(R3i.y):(R125i.z)); -PV0i.x = R124i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.y)) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.z = clampFI32(R125i.z); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PS0i = R1i.w; -// 9 -backupReg0i = R126i.x; -backupReg1i = R127i.y; -backupReg2i = R126i.z; -backupReg3i = R125i.x; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R5i.x)))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R0i.z)))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R125i.x = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); -PS0i = R127i.x; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R6i.x) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.y; -backupReg1i = R126i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), intBitsToFloat(R125i.x))); -PV0i.w = R124i.w; -R127i.w = floatBitsToInt(-(intBitsToFloat(backupReg2i)) + 1.0); -PS0i = R127i.w; -// 13 -backupReg0i = R125i.w; -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R126i.w = clampFI32(R126i.w); -PS1i = R126i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.w = floatBitsToInt(max(-(intBitsToFloat(R4i.z)), 0.0)); -PS0i = R0i.w; -// 15 -R6i.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -R6i.x = clampFI32(R6i.x); -PV1i.x = R6i.x; -PV1i.y = R6i.x; -PV1i.z = R6i.x; -PV1i.w = R6i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.w) + intBitsToFloat(R5i.y))); -PV0i.w = R123i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PS0i = R125i.z; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R127i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R6i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 19 -backupReg0i = R124i.y; -backupReg1i = R9i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R126i.x; -R124i.y = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R126i.w))); -PV1i.y = R124i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R9i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R9i.x = clampFI32(R9i.x); -PS1i = R9i.x; -// 20 -backupReg0i = R125i.y; -PV0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -R125i.y = floatBitsToInt(min(intBitsToFloat(R0i.w), 1.0)); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.w)) + 1.0); -PS0i = R127i.y; -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R6i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + 1.0); -PV1i.y = R6i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R4i.w; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R124i.x))); -PS1i = R5i.y; -// 22 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R124i.x))); -PV0i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R1i.w))); -PV0i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R124i.x))); -PV0i.w = R5i.w; -R0i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R0i.w; -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R6i.y) + -(1.0))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R0i.w)); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(0x3ea2f983))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x3ea2f983))); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R4i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PV0i.w))); -R124i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(uf_remappedPS[10].w) + 1.0)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.w), intBitsToFloat(PS0i))); -// 2 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PS1i))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.x))); -// 3 -R11i.x = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e800000)); -R11i.z = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PS1i = R11i.z; -// 4 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PV1i.z))); -// 5 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 6 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.w))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.x), intBitsToFloat(PV1i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -// 11 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV0i.x), intBitsToFloat(0x42000000))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PV1i.z = R4i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R4i.x; -PV1i.x = R1i.x; -R1i.y = R4i.y; -PV1i.y = R1i.y; -R1i.z = R4i.z; -PV1i.z = R1i.z; -R1i.w = R4i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_2160p/7e31e6960354adb3_000000000001fe49_ps_source.txt b/Quality/BreathOfTheWild_2160p/7e31e6960354adb3_000000000001fe49_ps_source.txt deleted file mode 100644 index 0c664e82..00000000 --- a/Quality/BreathOfTheWild_2160p/7e31e6960354adb3_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,651 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 7e31e6960354adb3//mag temple -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -bool activeMaskStack[2]; -bool activeMaskStackC[3]; -activeMaskStack[0] = false; -activeMaskStackC[0] = false; -activeMaskStackC[1] = false; -activeMaskStack[0] = true; -activeMaskStackC[0] = true; -activeMaskStackC[1] = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -if( activeMaskStackC[1] == true ) { -// 0 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].w)); -PS0i = R0i.y; -} -if( activeMaskStackC[1] == true ) { -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -} -if( activeMaskStackC[1] == true ) { -activeMaskStack[1] = activeMaskStack[0]; -activeMaskStackC[2] = activeMaskStackC[1]; -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R123i.w; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R126i.z; -PS1i = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -// 2 -R5i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(uf_remappedPS[3].x)); -PV0i.x = R5i.x; -R7i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[3].y)); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + intBitsToFloat(uf_remappedPS[3].z)); -PV0i.z = R7i.z; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) * intBitsToFloat(uf_remappedPS[1].x) + -(intBitsToFloat(PV0i.y)) * intBitsToFloat(uf_remappedPS[1].y) + -(intBitsToFloat(PV0i.z)) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 4 -R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y)); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(tempResultf); -// 5 -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R7i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R8i.y; -R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].y))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV1i.w = R123i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PS1i = R8i.z; -// 6 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[3].z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(PV1i.z))); -PV0i.z = R127i.z; -// 7 -backupReg0i = R126i.z; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -// 8 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.z)) * -(intBitsToFloat(R127i.z)) + -(intBitsToFloat(PV1i.z)) * -(intBitsToFloat(PV1i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R6i.w = tempi.x; -// 9 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 10 -R6i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.z)), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.z)), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_remappedPS[4].w))); -PV0i.w = R0i.w; -// 11 -R5i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R5i.w; -// 12 -predResult = (intBitsToFloat(R0i.w) > 1.0); -activeMaskStack[1] = predResult; -activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; -} -else { -activeMaskStack[1] = false; -activeMaskStackC[2] = false; -} -if( activeMaskStackC[2] == true ) { -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(R6i.z)); -PV0i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R6i.y)); -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R6i.x)); -R1i.w = 0x3f800000; -PS0i = R1i.w; -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R5i.w) + -(intBitsToFloat(uf_remappedPS[1].z)))); -PV1i.z = R127i.z; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -// 3 -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS1i))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R6i.z; -// 5 -R0i.w = R1i.w; -PV1i.w = R0i.w; -} -activeMaskStack[1] = activeMaskStack[1] == false; -activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true; -if( activeMaskStackC[2] == true ) { -// 0 -R1i.w = R5i.w; -PV0i.w = R1i.w; -} -activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; -if( activeMaskStackC[1] == true ) { -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(R6i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(uf_remappedPS[5].y))); -PS0i = R2i.x; -// 1 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -R3i.y = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV1i.y = R3i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV1i.z = R123i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].x)) + intBitsToFloat(uf_remappedPS[7].x)); -PV1i.w = R2i.w; -R4i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].y)) + intBitsToFloat(uf_remappedPS[7].y)); -PS1i = R4i.y; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(min(intBitsToFloat(PV1i.x), 1.0)); -R2i.z = 0; -PS0i = R2i.z; -// 3 -backupReg0i = R1i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R127i.x; -R2i.y = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(uf_remappedPS[5].w))); -PV1i.y = R2i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R4i.z = floatBitsToInt(intBitsToFloat(R4i.z) / 2.0); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -PS1i = floatBitsToInt(tempResultf); -// 4 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS1i))); -PV0i.y = R5i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS1i))); -PV0i.z = R5i.z; -R4i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0); -PS0i = R3i.w; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R6i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(0x3ea2f983))); -PS1i = R6i.y; -// 6 -R0i.x = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(0xbf666666)); -PV0i.x = R0i.x; -R0i.y = PV1i.x; -R0i.y = clampFI32(R0i.y); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R0i.w))); -PV0i.z = R0i.z; -R0i.w = PV1i.x; -R0i.w = floatBitsToInt(intBitsToFloat(R0i.w) * 2.0); -PV0i.w = R0i.w; -R3i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[6].x)); -PS0i = R3i.x; -} -if( activeMaskStackC[1] == true ) { -R3i.z = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).x); -} -if( activeMaskStackC[1] == true ) { -// 0 -R124i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R4i.x)))); -PV0i.x = R124i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.y)))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R5i.z)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(0x40a00000))); -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[1].x) + intBitsToFloat(R7i.y) * intBitsToFloat(uf_remappedPS[1].y) + intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[1].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(R124i.x) + intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R126i.y) + intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R125i.x = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R125i.x; -// 3 -R127i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = R127i.x; -PV1i.y = R127i.x; -PV1i.z = R127i.x; -PV1i.w = R127i.x; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PS1i = R127i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R7i.y) * intBitsToFloat(R7i.y) + intBitsToFloat(R7i.z) * intBitsToFloat(R7i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.x))); -// 5 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.w) + intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[6].y)); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.x))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[1].w)) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(R125i.x)); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.w) * intBitsToFloat(R2i.w) + intBitsToFloat(R4i.y) * intBitsToFloat(R4i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R4i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 7 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(uf_remappedPS[8].y))); -R127i.x = clampFI32(R127i.x); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(uf_remappedPS[9].y))); -PV1i.y = R127i.y; -R124i.z = ((intBitsToFloat(R2i.x) > intBitsToFloat(uf_remappedPS[9].x))?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -PV1i.w = R1i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R126i.w; -// 8 -R126i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R5i.x))); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.y))); -PV0i.y = R124i.y; -R0i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R7i.z))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0); -PV0i.w = clampFI32(PV0i.w); -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(R127i.w)); -PS0i = R125i.z; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.z))); -PS1i = R1i.z; -// 10 -backupReg0i = R126i.y; -backupReg1i = R125i.z; -backupReg2i = R127i.x; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R124i.x) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R126i.x)))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R124i.y)))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R0i.z)))); -PV0i.z = R125i.z; -R5i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(backupReg1i)); -PV0i.w = R5i.w; -R126i.z = floatBitsToInt((-(intBitsToFloat(backupReg2i)) * intBitsToFloat(backupReg2i) + 1.0)); -PS0i = R126i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[6].z)) + intBitsToFloat(uf_remappedPS[7].z)); -PS1i = R127i.w; -// 12 -tempi.x = floatBitsToInt(-(intBitsToFloat(R3i.x)) * intBitsToFloat(R2i.w) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R4i.y) + -(intBitsToFloat(R125i.y)) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.y))); -R127i.y = floatBitsToInt(max(-(intBitsToFloat(R6i.z)), 0.0)); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R126i.w)); -PV1i.z = clampFI32(PV1i.z); -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R126i.z))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 14 -backupReg0i = R124i.z; -PV0i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); -R123i.y = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R3i.x))); -PV0i.y = R123i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.z) + intBitsToFloat(R125i.y))); -PV0i.z = R124i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[6].z))); -PV0i.w = R126i.w; -R2i.w = ((backupReg0i == 0)?(R3i.z):(PV1i.x)); -PS0i = R2i.w; -// 15 -backupReg0i = R0i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R126i.z = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = clampFI32(PV1i.w); -R124i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R124i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.x))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.y))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.w) + intBitsToFloat(R0i.z))); -PV0i.z = R125i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.y))); -PV0i.w = R125i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -PS0i = R127i.w; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.z = ((0.0 > intBitsToFloat(PS0i))?int(0xFFFFFFFF):int(0x0)); -PS1i = R124i.z; -// 18 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), -(1.0))); -R8i.w = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(R0i.w))); -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i))); -PV1i.z = R0i.z; -R123i.w = ((R124i.z == 0)?(R127i.w):(PV0i.y)); -PV1i.w = R123i.w; -R7i.w = floatBitsToInt((-(intBitsToFloat(R126i.w)) * intBitsToFloat(R125i.w) + 1.0)); -R7i.w = clampFI32(R7i.w); -PS1i = R7i.w; -// 20 -R2i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R5i.y) + intBitsToFloat(PV1i.y)); -PV0i.y = R2i.y; -R3i.z = floatBitsToInt(intBitsToFloat(R5i.z) + intBitsToFloat(PV1i.z)); -PV0i.z = R3i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3dcccccd))); -R6i.w = clampFI32(R6i.w); -PV0i.w = R6i.w; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(R2i.w))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(R2i.w))); -PS1i = R1i.y; -} -if( activeMaskStackC[1] == true ) { -// 0 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -R126i.x = clampFI32(R126i.x); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.y)); -PS0i = floatBitsToInt(tempResultf); -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS0i))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R3i.w) + intBitsToFloat(R4i.z))); -PV1i.w = R123i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(R2i.w))); -PS1i = R124i.x; -// 2 -tempi.x = floatBitsToInt(intBitsToFloat(R7i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R8i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R127i.w))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PS1i) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(0x3ea2f983))); -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.z; -// 5 -backupReg0i = R124i.x; -backupReg1i = R0i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R124i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(0x41200000) + 1.0)); -R124i.z = clampFI32(R124i.z); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PV0i.w))); -PS1i = R2i.x; -// 6 -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R125i.z))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV1i.w))); -PV0i.z = R2i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 7 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt(intBitsToFloat(R6i.y) * intBitsToFloat(PS0i)); -PV1i.x = R124i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R2i.w = 0; -PV1i.w = R2i.w; -// 8 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R123i.y; -// 9 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -// 10 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 11 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3e800000)); -// 12 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.x))); -// 13 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PV0i.w))); -// 14 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV0i.y))); -// 16 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.x))); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.w), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(PV1i.z))); -// 19 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.x))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.w))); -PV1i.z = R0i.z; -// 20 -R1i.x = R2i.x; -PV0i.x = R1i.x; -R1i.y = R2i.y; -PV0i.y = R1i.y; -R1i.z = R2i.z; -PV0i.z = R1i.z; -R1i.w = R2i.w; -PV0i.w = R1i.w; -// 21 -R2i.x = R0i.x; -PV1i.x = R2i.x; -R2i.y = R0i.y; -PV1i.y = R2i.y; -R2i.z = R0i.z; -PV1i.z = R2i.z; -R2i.w = R0i.w; -PV1i.w = R2i.w; -} -// export -passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -passPixelColor1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); -} diff --git a/Quality/BreathOfTheWild_2160p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt b/Quality/BreathOfTheWild_2160p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt deleted file mode 100644 index 56c346b5..00000000 --- a/Quality/BreathOfTheWild_2160p/9f547256a5f2f2f6_00000000000ff259_ps_source.txt +++ /dev/null @@ -1,683 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader 9f547256a5f2f2f6 // cooking fire? -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform samplerCubeArray textureUnitPS2;// Tex2 addr 0x3de0e000 res 3x3x1 dim 3 tm: 2 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x6) Sampler2 ClampX/Y/Z: 6 6 6 border: 1 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex2 = 0.0; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.z = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.z = R127i.z; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R7i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R7i.z; -R11i.w = 0; -PV0i.w = R11i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R0i.z = floatBitsToInt(tempResultf); -PS0i = R0i.z; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[2].x))); -PV0i.w = R127i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.y; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[3].x)))); -PS1i = R2i.x; -// 2 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.z))); -PV0i.x = R5i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].y)))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[3].z)))); -PV0i.z = R2i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.z))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R5i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.z))); -PV1i.w = R5i.w; -PS1i = int(intBitsToFloat(R126i.y)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * -(intBitsToFloat(R2i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R2i.z)) * -(intBitsToFloat(R2i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = PS1i & 0x00000002; -PS0i = R124i.w; -// 5 -R0i.x = floatBitsToInt(-(intBitsToFloat(R127i.w))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV1i.y = R0i.y; -R3i.z = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.w = R125i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(R127i.w)))); -PS1i = R4i.y; -// 6 -R10i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R10i.x; -PV0i.y = R10i.x; -PV0i.z = R10i.x; -PV0i.w = R10i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R126i.z = floatBitsToInt(tempResultf); -PS0i = R126i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x3d4ccccd))); -R127i.w = clampFI32(R127i.w); -PS1i = R127i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R10i.y = tempi.x; -PS1i = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(1.0))); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R2i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(R2i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.z = tempi.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PS0i = R127i.y; -// 11 -redcCUBE(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R10i.x),intBitsToFloat(R10i.y)),vec4(intBitsToFloat(R10i.y),intBitsToFloat(R10i.x),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.x)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV1i.x = R1i.x; -PV1i.y = R1i.y; -PV1i.z = R1i.z; -PV1i.w = R1i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = R126i.y; -// 12 -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -PV0i.y = R127i.y; -R6i.z = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV0i.z = R6i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R3i.z) * 0.5 + 0.5)); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 13 -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -R127i.z = ((intBitsToFloat(PV0i.x) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R7i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + -(1.0)); -PS1i = R7i.y; -// 14 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(0x3ea2f983))); -PV0i.x = R6i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); -R9i.y = floatBitsToInt(intBitsToFloat(R9i.y) / 2.0); -PV0i.y = R9i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.w))); -PS0i = R8i.z; -// 15 -R123i.x = ((R127i.z == 0)?(0):(PV0i.z)); -PV1i.x = R123i.x; -R8i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.y = R8i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.x), intBitsToFloat(R10i.z))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(uf_remappedPS[9].y))); -R3i.w = clampFI32(R3i.w); -PV1i.w = R3i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 16 -R3i.x = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PS1i)); -R3i.x = clampFI32(R3i.x); -PV0i.x = R3i.x; -R6i.y = ((R124i.w == 0)?(R127i.x):(PV1i.x)); -PV0i.y = R6i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3fc00000))); -PV0i.z = R0i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_remappedPS[10].y))); -PV0i.w = R0i.w; -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R126i.z)); -R3i.y = floatBitsToInt(intBitsToFloat(R3i.y) / 2.0); -PS0i = R3i.y; -R1i.w = floatBitsToInt(texture(textureUnitPS2, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex2)).x); -R1i.y = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R6i.zy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R4i.w) + intBitsToFloat(R4i.z) * intBitsToFloat(R5i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = ((intBitsToFloat(R1i.w) > intBitsToFloat(0x3f7ae148))?int(0xFFFFFFFF):int(0x0)); -// 1 -R123i.x = ((PS0i == 0)?(R1i.w):(0x42c80000)); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((-(intBitsToFloat(R3i.w)) * intBitsToFloat(R3i.w) + 1.0)); -PV1i.y = R124i.y; -PV1i.z = PV0i.x; -PV1i.z = clampFI32(PV1i.z); -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R124i.w = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R124i.w; -// 2 -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R4i.w)))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.w)))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R8i.y) + intBitsToFloat(R9i.y))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[9].z) * intBitsToFloat(PV1i.x) + intBitsToFloat(0x40800000))/2.0); -PS0i = R127i.z; -// 3 -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R2i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R1i.z; -// 4 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.y))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(intBitsToFloat(R3i.y))); -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_remappedPS[4].w))); -PS0i = R127i.x; -// 5 -backupReg0i = R3i.z; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.w)); -PS1i = R3i.z; -// 6 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R0i.x) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(backupReg0i) * 1.0); -PV0i.x = R127i.x; -PV0i.y = R127i.x; -PV0i.z = R127i.x; -PV0i.w = R127i.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 7 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 8 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -backupReg1i = R0i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_remappedPS[11].y)); -R125i.x = clampFI32(R125i.x); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(uf_remappedPS[11].x)); -R126i.y = clampFI32(R126i.y); -PV0i.y = R126i.y; -R0i.z = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); -PV0i.z = R0i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg1i))); -PS0i = R125i.y; -// 9 -backupReg0i = R127i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -backupReg3i = R124i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.y)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R2i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg2i) + -(intBitsToFloat(uf_remappedPS[12].x))); -PV1i.w = clampFI32(PV1i.w); -R124i.w = floatBitsToInt(intBitsToFloat(backupReg3i) + -(intBitsToFloat(uf_remappedPS[12].y))); -R124i.w = clampFI32(R124i.w); -PS1i = R124i.w; -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = floatBitsToInt(max(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.w))); -PS0i = R125i.w; -// 11 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(R4i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[7].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R127i.y; -backupReg2i = R124i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.x), intBitsToFloat(backupReg2i))); -PV0i.w = R124i.w; -R127i.z = floatBitsToInt(-(intBitsToFloat(R125i.w)) + 1.0); -PS0i = R127i.z; -// 13 -backupReg0i = R126i.z; -backupReg0i = R126i.z; -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R125i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.y)); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(uf_remappedPS[11].z)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(uf_remappedPS[12].z))); -R124i.z = clampFI32(R124i.z); -PS1i = R124i.z; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.z))); -PS0i = R0i.y; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R125i.x; -backupReg1i = R126i.y; -backupReg2i = R126i.z; -backupReg3i = R124i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R125i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R124i.w = floatBitsToInt(max(intBitsToFloat(R125i.w), intBitsToFloat(R124i.z))); -PV0i.w = R124i.w; -R127i.y = floatBitsToInt(-(intBitsToFloat(backupReg3i)) + 1.0); -PS0i = R127i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R5i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.w = ((intBitsToFloat(R6i.z) > intBitsToFloat(uf_remappedPS[10].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = R125i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R4i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(R5i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -// 19 -backupReg0i = R1i.y; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R3i.z))); -PV1i.x = R3i.x; -R1i.y = ((R125i.w == 0)?(backupReg0i):(R125i.y)); -PV1i.y = R1i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -PV1i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(PS0i) + 1.0)); -PV1i.w = R123i.w; -R2i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PS1i = R2i.x; -// 20 -backupReg0i = R8i.y; -backupReg1i = R0i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.y = R8i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R9i.y))); -PV0i.z = R0i.z; -R4i.w = floatBitsToInt(max(intBitsToFloat(backupReg1i), intBitsToFloat(0x3e4ccccd))); -PV0i.w = R4i.w; -R0i.x = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); -PS0i = R0i.x; -// 21 -backupReg0i = R0i.y; -backupReg1i = R7i.z; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.y))); -PV1i.x = R5i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); -PV1i.z = R7i.z; -R5i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(backupReg1i) + 1.0)); -R5i.w = clampFI32(R5i.w); -PV1i.w = R5i.w; -R4i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); -PS1i = R4i.x; -// 0 -R125i.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R4i.x)); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(0x80000000)); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) * 2.0); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(R0i.y)) + 1.0); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(R5i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -// 1 -R127i.x = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(R0i.x) + -(1.0))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(min(intBitsToFloat(R2i.x), 1.0)); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS0i))); -PV1i.w = R124i.w; -R124i.z = floatBitsToInt(intBitsToFloat(R4i.w) + 0.5); -PS1i = R124i.z; -// 2 -backupReg0i = R125i.x; -backupReg1i = R0i.y; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R1i.y))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(R1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(R1i.y))); -R124i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z) + intBitsToFloat(backupReg1i))); -PS0i = R124i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(R124i.z)); -PV1i.y = clampFI32(PV1i.y); -R123i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[9].w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -// 4 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV1i.w))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -// 5 -R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.x))); -PV1i.x = R11i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV0i.z))); -// 6 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.z))); -R11i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV1i.w))); -PV0i.z = R11i.z; -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PV0i.y))); -// 8 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.x))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.z))); -// 11 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.y))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); -PV1i.z = R3i.z; -// 12 -R0i.x = R11i.x; -PV0i.x = R0i.x; -R0i.y = R11i.y; -PV0i.y = R0i.y; -R0i.z = R11i.z; -PV0i.z = R0i.z; -R0i.w = R11i.w; -PV0i.w = R0i.w; -// 13 -R1i.x = R3i.x; -PV1i.x = R1i.x; -R1i.y = R3i.y; -PV1i.y = R1i.y; -R1i.z = R3i.z; -PV1i.z = R1i.z; -R1i.w = R3i.w; -PV1i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_2160p/b44e557a637e76dc_000000000001fe49_ps_source.txt b/Quality/BreathOfTheWild_2160p/b44e557a637e76dc_000000000001fe49_ps_source.txt deleted file mode 100644 index 2520cd91..00000000 --- a/Quality/BreathOfTheWild_2160p/b44e557a637e76dc_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,561 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // overhad bath scene. dependency on depth shader -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; - -// shader b44e557a637e76dc -uniform ivec4 uf_remappedPS[10]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R13i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.x = R123i.x; -R6i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[0].y)); -PV0i.y = R6i.y; -R0i.z = 0; -PV0i.z = R0i.z; -R2i.w = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[0].x)); -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R0i.w = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.x))); -PV1i.w = R0i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R13i.w = 0; -PV0i.w = R13i.w; -R1i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[2].w)); -PS0i = R1i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.w)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PS1i = R126i.y; -// 2 -backupReg0i = R127i.w; -R125i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + intBitsToFloat(uf_remappedPS[4].z)); -PV0i.x = R125i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R126i.w))); -PV0i.y = R9i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(R127i.w)))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(backupReg0i)))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R4i.x; -R11i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R11i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R6i.z; -R124i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[4].x)); -PV1i.w = R124i.w; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(uf_remappedPS[4].y)); -PS1i = R125i.y; -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(PV1i.w)) * intBitsToFloat(uf_remappedPS[2].x) + -(intBitsToFloat(PS1i)) * intBitsToFloat(uf_remappedPS[2].y) + -(intBitsToFloat(R125i.x)) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R126i.w))); -PS0i = R10i.y; -// 5 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R126i.w))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R1i.w)); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R0i.w = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[5].x)); -PV1i.w = R0i.w; -R5i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].y)) + intBitsToFloat(uf_remappedPS[5].y)); -PS1i = R5i.y; -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.z) + intBitsToFloat(uf_remappedPS[4].y))); -PV0i.y = R123i.y; -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * 0.5 + 0.5)); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.x))); -// 7 -R126i.x = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(PV0i.x))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.w) + -(intBitsToFloat(PV0i.y))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R127i.z) + intBitsToFloat(uf_remappedPS[4].z))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(R10i.y) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 8 -backupReg0i = R125i.z; -backupReg0i = R125i.z; -R127i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(R9i.y) + intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R12i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -PV0i.y = R12i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R126i.y) + -(intBitsToFloat(PV1i.w))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg0i))); -R4i.w = floatBitsToInt(intBitsToFloat(R4i.w) / 2.0); -PV0i.w = R4i.w; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); -PS0i = R8i.z; -// 9 -tempi.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) * -(intBitsToFloat(R126i.x)) + -(intBitsToFloat(R127i.y)) * -(intBitsToFloat(R127i.y)) + -(intBitsToFloat(PV0i.z)) * -(intBitsToFloat(PV0i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R3i.z = tempi.x; -PS1i = PV0i.x; -PS1i = floatBitsToInt(intBitsToFloat(PS1i) * 2.0); -// 10 -R1i.x = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(PS1i) + -(intBitsToFloat(R9i.y)))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt((intBitsToFloat(R11i.y) * intBitsToFloat(PS1i) + -(intBitsToFloat(R10i.y)))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(PS1i) + -(intBitsToFloat(R0i.x)))); -PV0i.z = R1i.z; -R127i.w = R127i.x; -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R126i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R127i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].w), intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -R2i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -PS1i = R2i.x; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.w = tempi.x; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R126i.y; -// 13 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(R1i.x) + intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(R1i.y) + intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.y = tempi.x; -R122i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PS1i = R122i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R7i.z = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -PS0i = R7i.z; -// 15 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R1i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.z = tempi.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R127i.y))); -PS1i = R126i.x; -// 16 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R124i.w) + intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.x))); -// 17 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(max(intBitsToFloat(R126i.w), -(1.0))); -PV1i.x = R126i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].w)) * intBitsToFloat(R125i.z) + intBitsToFloat(backupReg0i))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(R127i.y) + intBitsToFloat(PS0i))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(0x40400000))); -PV1i.w = R126i.w; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R5i.w; -// 18 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(R5i.y) * intBitsToFloat(R5i.y) + intBitsToFloat(R0i.z) * intBitsToFloat(R5i.y) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.z = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PV1i.x = R126i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = R0i.y; -R4i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(uf_remappedPS[8].y))); -PV1i.z = R4i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -// 20 -R3i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.w))); -PV0i.x = R3i.x; -R8i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.y))); -PV0i.y = R8i.y; -R2i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[2].z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); -PV0i.z = R2i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R3i.y) + intBitsToFloat(PS1i)); -R3i.w = clampFI32(R3i.w); -PV0i.w = R3i.w; -R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R127i.z)); -PS0i = R2i.y; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R1i.w = tempi.x; -R4i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(uf_remappedPS[8].w))); -PS1i = R4i.y; -R7i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zy)).x); -// 0 -R126i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R3i.x)))); -PV0i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R8i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(R1i.w) + -(intBitsToFloat(R2i.z)))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(uf_remappedPS[9].y))); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R3i.w)); -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(intBitsToFloat(R3i.y) * intBitsToFloat(PS0i)); -PS1i = R126i.w; -// 2 -backupReg0i = R0i.z; -tempi.x = floatBitsToInt(-(intBitsToFloat(R2i.w)) * intBitsToFloat(R0i.w) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(R5i.y) + -(intBitsToFloat(R6i.y)) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 3 -backupReg0i = R0i.y; -R125i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(R2i.y)); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(backupReg0i))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R124i.w)) * intBitsToFloat(R124i.w) + 1.0)); -PV1i.z = R123i.z; -PV1i.w = ((intBitsToFloat(R4i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 4 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.w))); -PV0i.x = R123i.x; -R126i.y = ((PV1i.w == 0)?(R7i.y):(PV1i.y)); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R6i.y))); -PV0i.z = R125i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[6].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PS0i = R5i.y; -// 5 -backupReg0i = R126i.x; -backupReg1i = R125i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R3i.x))); -PV1i.x = R126i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R8i.y))); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV0i.w) + intBitsToFloat(R2i.z))); -PV1i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[0].z)) + intBitsToFloat(uf_remappedPS[5].z)); -// 6 -backupReg0i = R125i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(backupReg0i) + intBitsToFloat(uf_remappedPS[0].z))); -PS0i = R125i.x; -// 7 -R127i.x = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(R126i.y))); -PV1i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R124i.w))); -PV1i.z = R123i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(R126i.y))); -PV1i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 8 -backupReg0i = R126i.x; -backupReg1i = R127i.z; -backupReg2i = R126i.y; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt((-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV1i.z) + 1.0)); -R125i.w = clampFI32(R125i.w); -PV0i.w = R125i.w; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(backupReg2i))); -PS0i = R124i.y; -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(intBitsToFloat(R9i.y) + intBitsToFloat(PV0i.x)); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R10i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(intBitsToFloat(R0i.x) + intBitsToFloat(PV0i.z)); -PV1i.z = R125i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(backupReg0i), 1.0)); -PS1i = floatBitsToInt(-(intBitsToFloat(R5i.y)) + 1.0); -// 10 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R8i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PS1i) + intBitsToFloat(R5i.y))); -PS0i = R8i.y; -// 11 -backupReg0i = R126i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R6i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 12 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -backupReg2i = R125i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R125i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R4i.w))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(0x3ea2f983))); -PS0i = R125i.x; -// 13 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R9i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R10i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.x; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R11i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R6i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.z = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.z; -// 15 -backupReg0i = R127i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R126i.x))); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(0x3ea2f983))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS1i))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R125i.x))); -R123i.w = floatBitsToInt((intBitsToFloat(R12i.y) * intBitsToFloat(PV1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PV1i.z))); -// 17 -R13i.x = floatBitsToInt(min(intBitsToFloat(PV0i.z), intBitsToFloat(0x42000000))); -PV1i.x = R13i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R13i.z = floatBitsToInt(min(intBitsToFloat(PV0i.y), intBitsToFloat(0x42000000))); -PV1i.z = R13i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.x))); -R13i.y = floatBitsToInt(min(intBitsToFloat(PS0i), intBitsToFloat(0x42000000))); -PS1i = R13i.y; -// 18 -R125i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.z = R125i.z; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 19 -PV1i.w = floatBitsToInt(intBitsToFloat(R8i.z) * intBitsToFloat(PS0i)); -// 20 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(R125i.z))); -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.y))); -// 22 -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e800000)); -// 23 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w))); -// 24 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.z))); -// 25 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -// 26 -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].z), intBitsToFloat(PV1i.x))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].y), intBitsToFloat(PV1i.x))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[6].x), intBitsToFloat(PV1i.x))); -// 27 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.z))); -// 28 -backupReg0i = R8i.y; -backupReg0i = R8i.y; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.y), intBitsToFloat(PV1i.w))); -PV0i.x = R4i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); -PV0i.y = R8i.y; -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -PV0i.w = R5i.w; -// 0 -backupReg0i = R4i.x; -R4i.x = floatBitsToInt(min(intBitsToFloat(R8i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(backupReg0i), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(R5i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 1 -R0i.x = R13i.x; -PV1i.x = R0i.x; -R0i.y = R13i.y; -PV1i.y = R0i.y; -R0i.z = R13i.z; -PV1i.z = R0i.z; -R0i.w = R13i.w; -PV1i.w = R0i.w; -// 2 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_2160p/bd65eab89d34499f_0000000000003fc9_ps_source.txt b/Quality/BreathOfTheWild_2160p/bd65eab89d34499f_0000000000003fc9_ps_source.txt deleted file mode 100644 index 6c0d5550..00000000 --- a/Quality/BreathOfTheWild_2160p/bd65eab89d34499f_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,523 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader bd65eab89d34499f //Dark statues fix -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R7i.x = 0; -PV0i.x = R7i.x; -R5i.y = 0; -PV0i.y = R5i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R12i.w = 0; -PV1i.w = R12i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[1].x))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.w = R127i.w; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); -PS0i = R3i.x; -// 1 -backupReg0i = R0i.w; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.w))); -PV1i.x = R4i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x))); -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(backupReg0i))); -PS1i = R3i.z; -// 2 -R127i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedPS[2].z))); -PV0i.z = R126i.z; -R3i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w)); -// 3 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[3].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[3].y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[3].x))); -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(0x3d4ccccd))); -R122i.x = clampFI32(R122i.x); -PS1i = R122i.x; -// 4 -R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((-(intBitsToFloat(R127i.x)) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); -PS0i = R126i.x; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.w)); -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 6 -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.w = tempi.x; -R124i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -PS0i = R124i.w; -// 7 -R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.w))); -PV1i.x = R6i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.w))); -PV1i.y = R3i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R126i.w))); -PV1i.z = R4i.z; -R127i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].x)) * intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.x))); -PV1i.w = R127i.w; -R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -PS1i = R127i.z; -// 8 -backupReg0i = R126i.y; -backupReg1i = R126i.x; -backupReg1i = R126i.x; -R126i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].z)) * intBitsToFloat(R125i.w) + intBitsToFloat(R126i.z))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].y)) * intBitsToFloat(R125i.w) + intBitsToFloat(backupReg0i))); -PV0i.y = R126i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R3i.w) * 0.5 + 0.5)); -PV0i.z = R123i.z; -R1i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(1.0)); -PV0i.w = R1i.w; -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3ea2f983))); -PS0i = R8i.x; -// 9 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PV1i.x = R0i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(R127i.z)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R3i.z))); -R125i.w = ((intBitsToFloat(R124i.w) > intBitsToFloat(uf_remappedPS[4].w))?int(0xFFFFFFFF):int(0x0)); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[4].w)); -PS1i = R126i.w; -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.y))); -R0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.y = R0i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.y))); -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.z))); -PS0i = R122i.x; -// 11 -R123i.x = ((R125i.w == 0)?(R127i.w):(PV0i.x)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS0i))); -PV1i.y = R123i.y; -R123i.z = ((R125i.w == 0)?(R126i.y):(PV0i.w)); -PV1i.z = R123i.z; -R123i.w = ((R125i.w == 0)?(R126i.x):(PV0i.z)); -PV1i.w = R123i.w; -// 12 -PV0i.x = PV1i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); -R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV1i.z)); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV1i.x)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(PV1i.w)); -PV0i.w = R127i.w; -R126i.x = PV1i.y; -R126i.x = clampFI32(R126i.x); -PS0i = R126i.x; -// 13 -R10i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.x)))); -PV1i.x = R10i.x; -R4i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R4i.x)))); -PV1i.y = R4i.y; -R5i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.z)))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R126i.w)); -// 14 -backupReg0i = R125i.x; -backupReg1i = R1i.y; -backupReg0i = R125i.x; -backupReg2i = R1i.z; -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.z)))); -PV0i.x = R125i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R126i.y)))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.w)))); -PV0i.z = R1i.z; -R127i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -R127i.w = clampFI32(R127i.w); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(PV1i.z))); -// 15 -backupReg0i = R0i.y; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * intBitsToFloat(R10i.x) + intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R4i.y) + intBitsToFloat(PS0i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); -PS1i = R126i.y; -// 16 -tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R1i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 17 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); -PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), -(intBitsToFloat(R1i.z)))); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PS0i)); -R5i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS1i = R5i.x; -// 18 -R126i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.y))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.z))); -PV0i.z = R127i.z; -R4i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PV0i.w = R4i.w; -R122i.x = floatBitsToInt((-(intBitsToFloat(R1i.y)) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(PV1i.y))); -PS0i = R122i.x; -// 19 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R122i.x = floatBitsToInt((-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 20 -R9i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); -PV0i.x = R9i.x; -R0i.z = floatBitsToInt(max(intBitsToFloat(PS1i), intBitsToFloat(0x38d1b717))); -PV0i.z = R0i.z; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 21 -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[5].y))); -PV1i.z = clampFI32(PV1i.z); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 22 -R1i.x = floatBitsToInt((-(intBitsToFloat(PV1i.z)) * intBitsToFloat(PV1i.z) + 1.0)); -PV0i.x = R1i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); -PV0i.y = clampFI32(PV0i.y); -tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -// 23 -R2i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R125i.x)))); -PV1i.x = R2i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.y)))); -PV1i.y = R2i.y; -R2i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.z)))); -PV1i.z = R2i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS0i))); -PV1i.w = R2i.w; -R11i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.x)), intBitsToFloat(PS0i))); -PS1i = R11i.x; -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(R2i.w), 1.0)); -PS0i = R126i.x; -// 1 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x))); -PV1i.x = R124i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.y)), intBitsToFloat(R0i.w))); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), intBitsToFloat(R0i.w))); -PV1i.z = R125i.z; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS1i))); -PV0i.y = R124i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.z)), 0.0)); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 3 -R126i.x = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV0i.y)); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PV0i.z)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); -R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS1i = R2i.y; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -PS0i = R126i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 6 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y) + intBitsToFloat(R0i.x))); -PV0i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(R126i.z)); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.z; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R126i.x; -// 9 -backupReg0i = R127i.y; -R125i.x = floatBitsToInt(min(intBitsToFloat(R127i.w), 1.0)); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R126i.z))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.w = R127i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 10 -PV0i.x = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(PS1i)); -R123i.y = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(PV1i.z) + 1.0)); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); -PV0i.w = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.z))); -// 11 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.z))); -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); -R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(R124i.x))); -PS1i = R126i.x; -// 12 -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R124i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R7i.x)))); -R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R11i.x) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PS0i)); -R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(R9i.x))); -R123i.z = clampFI32(R123i.z); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R5i.y)))); -R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.z))); -PS1i = R122i.x; -// 14 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R2i.y)); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.x))); -R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(PS1i))); -PS0i = R122i.x; -// 15 -R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R11i.x)) + intBitsToFloat(PS0i))); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -PV1i.w = R127i.w; -// 16 -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e800000)); -R126i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); -R126i.z = clampFI32(R126i.z); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.y))); -// 17 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV0i.w))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV1i.x))); -// 19 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.x))); -PV1i.x = R12i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.w))); -PV1i.y = clampFI32(PV1i.y); -R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); -PV1i.z = R12i.z; -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.z))); -PS1i = R12i.y; -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.y))); -// 21 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -// 22 -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.y))); -PV0i.x = R2i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.x))); -PV0i.y = R2i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.w))); -PV0i.z = R2i.z; -// 23 -R0i.x = R12i.x; -PV1i.x = R0i.x; -R0i.y = R12i.y; -PV1i.y = R0i.y; -R0i.z = R12i.z; -PV1i.z = R0i.z; -R0i.w = R12i.w; -PV1i.w = R0i.w; -// 24 -R1i.x = R2i.x; -PV0i.x = R1i.x; -R1i.y = R2i.y; -PV0i.y = R1i.y; -R1i.z = R2i.z; -PV0i.z = R1i.z; -R1i.w = R2i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_2160p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt b/Quality/BreathOfTheWild_2160p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt deleted file mode 100644 index 7aa98c8d..00000000 --- a/Quality/BreathOfTheWild_2160p/c797a1f793b1e3ac_00000000000003c9_ps_source.txt +++ /dev/null @@ -1,280 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader c797a1f793b1e3ac//mag temple -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R3i.x = uf_remappedPS[0].y; -R3i.x = floatBitsToInt(intBitsToFloat(R3i.x) / 2.0); -PV0i.x = R3i.x; -R127i.y = uf_remappedPS[0].x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); -PV0i.y = R127i.y; -R2i.w = 0x3f800000; -PV0i.w = R2i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R1i.w = uf_remappedPS[0].z; -R1i.w = floatBitsToInt(intBitsToFloat(R1i.w) / 2.0); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = uf_remappedPS[2].x; -R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R0i.z = uf_remappedPS[2].z; -R0i.z = floatBitsToInt(intBitsToFloat(R0i.z) / 2.0); -PV0i.z = R0i.z; -R4i.w = 0; -PV0i.w = R4i.w; -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(R127i.y)); -PS0i = R3i.w; -R0i.w = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -R2i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyz); -// 0 -R125i.x = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R124i.z; -R123i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R0i.w) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -PS0i = R126i.y; -// 1 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.w)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z)); -R126i.z = floatBitsToInt(1.0 / intBitsToFloat(R3i.x)); -PS1i = R126i.z; -// 2 -R124i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(PV1i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[4].w)); -PV0i.x = R124i.x; -PV0i.y = R124i.x; -PV0i.z = R124i.x; -PV0i.w = R124i.x; -R126i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.w))); -PS0i = R126i.x; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[5].w)); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.z = tempi.x; -R125i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PS1i = R125i.z; -// 4 -backupReg0i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(R2i.w) * intBitsToFloat(uf_remappedPS[6].w)); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R127i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PS0i = R127i.x; -// 5 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(R3i.w)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), -(intBitsToFloat(PV0i.x)))); -PV1i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(R126i.y)); -R123i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -R1i.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS1i)); -R1i.x = clampFI32(R1i.x); -PV0i.x = R1i.x; -R126i.y = floatBitsToInt(max(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.z))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z)); -R125i.w = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.z)); -PV0i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R127i.w = floatBitsToInt(tempResultf); -PS0i = R127i.w; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R124i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.z) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = floatBitsToInt(max(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.y))); -PS1i = R127i.z; -// 8 -backupReg0i = R125i.x; -backupReg1i = R125i.y; -backupReg2i = R124i.z; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R127i.w))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(R127i.w))); -PV0i.z = R124i.z; -R124i.w = ((1.0 > intBitsToFloat(PS1i))?int(0xFFFFFFFF):int(0x0)); -PV0i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 9 -backupReg0i = R124i.x; -backupReg1i = R127i.y; -R124i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R127i.z))); -PV1i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.z)), intBitsToFloat(PS0i))); -PV1i.z = R126i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg1i)), intBitsToFloat(PS0i))); -PV1i.w = R127i.w; -R0i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); -PS1i = R0i.x; -// 10 -backupReg0i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R125i.z = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS0i = R125i.z; -// 11 -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(R124i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.y = tempi.x; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(R125i.w))); -PS1i = R126i.w; -// 12 -backupReg0i = R124i.z; -backupReg1i = R127i.y; -backupReg1i = R127i.y; -tempi.x = floatBitsToInt(intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.z = tempi.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -PS0i = R127i.y; -// 13 -backupReg0i = R127i.x; -R123i.x = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R124i.x)):(-(intBitsToFloat(R124i.x))))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R127i.w)):(-(intBitsToFloat(R127i.w))))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt(((R124i.w == 0)?(intBitsToFloat(R126i.z)):(-(intBitsToFloat(R126i.z))))); -PV1i.z = R123i.z; -R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.z)); -R127i.x = clampFI32(R127i.x); -PS1i = R127i.x; -// 14 -backupReg0i = R126i.y; -backupReg1i = R0i.x; -backupReg1i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(R126i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.y) + intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg1i))); -// 15 -backupReg0i = R127i.x; -R127i.x = ((R124i.w == 0)?(PS0i):(R127i.y)); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(R0i.x) + 1.0)); -R123i.y = clampFI32(R123i.y); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i))); -R123i.w = ((R124i.w == 0)?(R0i.x):(R127i.y)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R126i.w)); -PS1i = clampFI32(PS1i); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.y))); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R126i.y)); -PV0i.y = clampFI32(PV0i.y); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -// 17 -R123i.y = floatBitsToInt((-(intBitsToFloat(PV0i.z)) * intBitsToFloat(PV0i.z) + 1.0)); -PV1i.y = R123i.y; -R123i.z = ((R124i.w == 0)?(PV0i.x):(0x3f800000)); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.y))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.w))); -// 19 -backupReg0i = R127i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].x))); -R127i.z = ((R124i.w == 0)?(PV0i.x):(backupReg0i)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[7].z))); -// 20 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(0x3ea2f983))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); -// 21 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.z))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.y))); -PV1i.y = R4i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.x))); -PV1i.z = R4i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); -} diff --git a/Quality/BreathOfTheWild_2160p/ce13b60ad9985473_000000000001fe49_ps_source.txt b/Quality/BreathOfTheWild_2160p/ce13b60ad9985473_000000000001fe49_ps_source.txt deleted file mode 100644 index 6ad8e127..00000000 --- a/Quality/BreathOfTheWild_2160p/ce13b60ad9985473_000000000001fe49_ps_source.txt +++ /dev/null @@ -1,456 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // chest opening light. Dependency 640x360x1 upres must be in proportion to 1280 upres. -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; - -// shader ce13b60ad9985473 -uniform ivec4 uf_remappedPS[8]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3de11800 res 64x64x1 dim 1 tm: 4 format 0806 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); - -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -// //R4i.xyzw = floatBitsToInt(textureGather(textureUnitPS1, intBitsToFloat(R0i.xy)).wzxy); -//vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(textureGather(textureUnitPS5.x), textureGather(textureUnitPS5.y)); -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); - - -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[0].x))); -R127i.y = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R127i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R5i.w = floatBitsToInt((0.0 * intBitsToFloat(uf_remappedPS[2].w) + 1.0)); -PV1i.w = R5i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.y))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R8i.w = 0; -PV0i.w = R8i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R0i.y = floatBitsToInt(tempResultf); -PS0i = R0i.y; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.w = R127i.w; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PS0i = R126i.w; -// 1 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R124i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(PV0i.w)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS1i = R124i.x; -// 2 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.y))); -PV0i.x = R4i.x; -R2i.y = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV0i.y = R2i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(R127i.w)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PV0i.z = R125i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.y))); -PV0i.w = R0i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R5i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R1i.y; -R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R4i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.y))); -PV1i.w = R1i.w; -PS1i = int(intBitsToFloat(R126i.w)); -// 4 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * -(intBitsToFloat(R124i.x)) + -(intBitsToFloat(R2i.y)) * -(intBitsToFloat(R2i.y)) + -(intBitsToFloat(R125i.z)) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R1i.x = PS1i & 0x00000002; -PS0i = R1i.x; -// 5 -R125i.x = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PV1i.x = R125i.x; -R0i.y = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV1i.y = R0i.y; -R7i.z = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[0].z)) * intBitsToFloat(R0i.x) + 1.0)); -R7i.z = clampFI32(R7i.z); -PV1i.z = R7i.z; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R1i.w))); -// 6 -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R0i.w) + intBitsToFloat(PS1i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.x)), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R2i.y)), intBitsToFloat(PS0i))); -R5i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.z)), intBitsToFloat(PS0i))); -PV1i.z = R5i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R126i.w = PV0i.x; -R126i.w = floatBitsToInt(intBitsToFloat(R126i.w) * 2.0); -PS1i = R126i.w; -// 8 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = tempi.x; -R124i.y = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R124i.y; -// 9 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R4i.x)))); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R0i.w)))); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(R126i.w) + -(intBitsToFloat(R1i.w)))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(0x3d4ccccd))); -R123i.w = clampFI32(R123i.w); -PV1i.w = R123i.w; -R126i.y = floatBitsToInt((intBitsToFloat(R0i.y) * 0.5 + 0.5)); -PS1i = R126i.y; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R124i.x)) * intBitsToFloat(PV1i.x) + -(intBitsToFloat(R2i.y)) * intBitsToFloat(PV1i.y) + -(intBitsToFloat(R125i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 11 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.x))); -PV1i.x = R127i.x; -R3i.y = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R2i.y))); -PV1i.y = R3i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.z))); -PV1i.z = R127i.z; -R2i.w = floatBitsToInt(intBitsToFloat(PS0i) + -(1.0)); -PV1i.w = R2i.w; -R127i.y = floatBitsToInt(max(intBitsToFloat(R126i.z), -(1.0))); -PS1i = R127i.y; -// 12 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.y))); -R2i.x = floatBitsToInt(intBitsToFloat(R2i.x) / 2.0); -PS0i = R2i.x; -// 13 -R3i.x = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PV1i.x = R3i.x; -PV1i.y = R126i.x; -PV1i.y = clampFI32(PV1i.y); -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(0x3ea2f983))); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(min(intBitsToFloat(R127i.y), 1.0)); -PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x))); -// 14 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(R2i.x))); -PV0i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[2].y))); -R127i.y = clampFI32(R127i.y); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(uf_remappedPS[6].w))); -PV0i.z = R126i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R124i.y))); -PV0i.w = R4i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PS1i)); -// 15 -backupReg0i = R124i.y; -R0i.x = ((intBitsToFloat(PV0i.z) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.x = R0i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.y = R124i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[7].y))); -PV1i.z = R2i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS0i)); -PV1i.w = clampFI32(PV1i.w); -R126i.x = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -PS1i = R126i.x; -// 16 -backupReg0i = R127i.x; -backupReg1i = R127i.z; -R127i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.x)))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R2i.y)))); -PV0i.y = R125i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.z)))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(0x40400000))); -R3i.y = floatBitsToInt(1.0 / intBitsToFloat(R125i.x)); -PS0i = R3i.y; -// 17 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R124i.y))); -R6i.y = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R127i.y) + 1.0)); -PV0i.y = R6i.y; -R3i.z = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(uf_remappedPS[6].y))); -PV0i.z = R3i.z; -PV0i.w = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 19 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); -PV1i.y = R2i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R1i.z; -R123i.w = ((backupReg0i == 0)?(0):(PV0i.x)); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 20 -backupReg0i = R1i.x; -backupReg1i = R0i.y; -R1i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.x)); -PV0i.x = R1i.x; -R0i.y = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(PV1i.y)); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.z)); -PV0i.z = R0i.z; -R3i.w = ((backupReg0i == 0)?(R126i.z):(PV1i.w)); -PV0i.w = R3i.w; -R4i.y = floatBitsToInt(intBitsToFloat(backupReg1i) * intBitsToFloat(PS1i)); -PS0i = R4i.y; -R5i.y = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R3i.zw)).x); -// 0 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = ((intBitsToFloat(R3i.z) > intBitsToFloat(uf_remappedPS[7].x))?int(0xFFFFFFFF):int(0x0)); -PS0i = R127i.y; -// 1 -R125i.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -R125i.x = clampFI32(R125i.x); -PV1i.x = R125i.x; -PV1i.y = R125i.x; -PV1i.z = R125i.x; -PV1i.w = R125i.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R2i.x))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(R2i.z))); -PS0i = R127i.w; -// 3 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.y) + intBitsToFloat(R1i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R126i.w; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); -PS0i = R125i.y; -// 5 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R4i.y))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -PS1i = floatBitsToInt(max(-(intBitsToFloat(R5i.z)), 0.0)); -// 6 -R126i.x = ((R127i.y == 0)?(R5i.y):(R127i.w)); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(min(intBitsToFloat(PS1i), 1.0)); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R2i.w) * intBitsToFloat(PV1i.w) + 1.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV1i.x))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(R6i.y))); -PV1i.y = R124i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV0i.w))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV0i.x))); -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV0i.x))); -PS1i = R127i.x; -// 8 -PV0i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0); -R125i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.y = R125i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(R126i.x))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 9 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(PV0i.x) + intBitsToFloat(R124i.y))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(PS0i)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.z))); -// 10 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R125i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PS1i))); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); -R8i.x = floatBitsToInt(min(intBitsToFloat(PV0i.w), intBitsToFloat(0x42000000))); -PS1i = R8i.x; -// 12 -R8i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R8i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e800000)); -R8i.z = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PS0i = R8i.z; -// 13 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV0i.z))); -// 14 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.y))); -// 15 -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.x))); -// 16 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].z), intBitsToFloat(PV1i.w))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].y), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].x), intBitsToFloat(PV1i.w))); -// 17 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.x))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV0i.z))); -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.w))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PV1i.z))); -// 19 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV0i.z))); -// 20 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R7i.z; -// 21 -R0i.x = R8i.x; -PV1i.x = R0i.x; -R0i.y = R8i.y; -PV1i.y = R0i.y; -R0i.z = R8i.z; -PV1i.z = R0i.z; -R0i.w = R8i.w; -PV1i.w = R0i.w; -// 22 -R1i.x = R7i.x; -PV0i.x = R1i.x; -R1i.y = R7i.y; -PV0i.y = R1i.y; -R1i.z = R7i.z; -PV0i.z = R1i.z; -R1i.w = R7i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_2160p/ceba17482659c1bd_0000000000003fc9_ps_source.txt b/Quality/BreathOfTheWild_2160p/ceba17482659c1bd_0000000000003fc9_ps_source.txt deleted file mode 100644 index 96128776..00000000 --- a/Quality/BreathOfTheWild_2160p/ceba17482659c1bd_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,182 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader ceba17482659c1bd //temple of time light fix. -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = gl_FragCoord.xyzw; -R1f = passParameter1; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R0f.xy = R0f.xy / scaleFactor; -// 0 -R4f.x = 0.0; -PV0f.x = R4f.x; -R3f.w = 0.0; -PV0f.w = R3f.w; -PS0f = 1.0 / intBitsToFloat(uf_remappedPS[0].x); -// 1 -R2f.x = R0f.x * PS0f; -PV1f.x = R2f.x; -PS1f = 1.0 / intBitsToFloat(uf_remappedPS[0].y); -// 2 -R2f.y = R0f.y * PS1f; -PV0f.y = R2f.y; -R0f.w = (texture(textureUnitPS0, R2f.xy).x); -R2f.xyz = (texture(textureUnitPS1, R2f.xy).xyz); -// 0 -R126f.x = (R2f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R126f.x; -R126f.y = (R2f.y * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R126f.y; -R125f.z = (R2f.z * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.z = R125f.z; -R123f.w = (intBitsToFloat(uf_remappedPS[1].y) * R0f.w + intBitsToFloat(uf_remappedPS[1].x)); -PV0f.w = R123f.w; -// 1 -R127f.x = (R1f.x * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].x))); -PV1f.x = R127f.x; -R127f.y = (R1f.y * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1f.y = R127f.y; -R127f.z = (R1f.z * -(PV0f.w) + -(intBitsToFloat(uf_remappedPS[2].z))); -PV1f.z = R127f.z; -PS1f = PV0f.z * PV0f.z; -// 2 -tempf.x = PV1f.x * PV1f.x + PV1f.y * PV1f.y + PV1f.z * PV1f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (R126f.y * R126f.y + PS1f); -PS0f = R122f.x; -// 3 -R126f.z = (R126f.x * R126f.x + PS0f); -PV1f.z = R126f.z; -tempResultf = 1.0 / sqrt(PV0f.x); -PS1f = tempResultf; -// 4 -backupReg0f = R127f.x; -backupReg1f = R127f.y; -backupReg2f = R127f.z; -R127f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R127f.x; -R127f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R127f.y; -R127f.z = mul_nonIEEE(backupReg2f, PS1f); -PV0f.z = R127f.z; -PS0f = 1.0 / PS1f; -// 5 -PV1f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[3].z)); -PV1f.w = intBitsToFloat(uf_remappedPS[4].w) * PS0f; -PV1f.w = clamp(PV1f.w, 0.0, 1.0); -tempResultf = 1.0 / sqrt(R126f.z); -PS1f = tempResultf; -// 6 -backupReg0f = R126f.x; -backupReg1f = R126f.y; -R126f.x = mul_nonIEEE(backupReg0f, PS1f); -PV0f.x = R126f.x; -R126f.y = mul_nonIEEE(backupReg1f, PS1f); -PV0f.y = R126f.y; -PV0f.z = mul_nonIEEE(R125f.z, PS1f); -PV0f.w = -(PV1f.w) + 1.0; -R122f.x = (R127f.y * intBitsToFloat(uf_remappedPS[3].y) + PV1f.x); -PS0f = R122f.x; -// 7 -PV1f.x = mul_nonIEEE(PV0f.z, R127f.z); -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[3].x) + PS0f); -PV1f.w = R123f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS1f = R125f.y; -// 8 -tempf.x = R126f.x * R127f.x + R126f.y * R127f.y + PV1f.x * 1.0 + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R122f.x = (PV1f.w * intBitsToFloat(uf_remappedPS[5].y) + -(intBitsToFloat(uf_remappedPS[5].z))); -R122f.x = clamp(R122f.x, 0.0, 1.0); -PS0f = R122f.x; -// 9 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].w), R125f.y); -PV1f.y = max(-(PV0f.x), 0.0); -tempResultf = log2(PS0f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 10 -PV0f.x = min(PV1f.y, 1.0); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].w), PS1f); -PS0f = exp2(PV1f.x); -// 11 -PV1f.z = mul_nonIEEE(PS0f, PV0f.x); -PS1f = exp2(PV0f.y); -// 12 -PV0f.y = mul_nonIEEE(PS1f, PV1f.z); -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -// 13 -R3f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), PV0f.y); -PV1f.x = R3f.x; -R3f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), PV0f.y); -PV1f.y = R3f.y; -R3f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), PV0f.y); -PV1f.z = R3f.z; -// 14 -R0f.x = PV1f.x; -PV0f.x = R0f.x; -R0f.y = PV1f.y; -PV0f.y = R0f.y; -R0f.z = PV1f.z; -PV0f.z = R0f.z; -R0f.w = R3f.w; -PV0f.w = R0f.w; -// 15 -R1f.x = R4f.x; -PV1f.x = R1f.x; -R1f.y = R4f.x; -PV1f.y = R1f.y; -R1f.z = R4f.x; -PV1f.z = R1f.z; -R1f.w = R4f.w; -PV1f.w = R1f.w; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -passPixelColor1 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Quality/BreathOfTheWild_2160p/f819754f9c220aaa_0000000000003fc9_ps_source.txt b/Quality/BreathOfTheWild_2160p/f819754f9c220aaa_0000000000003fc9_ps_source.txt deleted file mode 100644 index 558a2a61..00000000 --- a/Quality/BreathOfTheWild_2160p/f819754f9c220aaa_0000000000003fc9_ps_source.txt +++ /dev/null @@ -1,428 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -// shader f819754f9c220aaa //mag temple -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 -in vec4 passParameter0; -noperspective in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -layout(location = 1) out vec4 passPixelColor1; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0i = floatBitsToInt(gl_FragCoord.xyzw); -R1i = floatBitsToInt(passParameter1); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); // factor = newResolution / expectedResolution -R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); -// 0 -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(uf_remappedPS[0].w))); -PV0i.x = R4i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); -PV0i.y = R123i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].z), intBitsToFloat(0x42480000))); -PV0i.z = R6i.z; -R7i.w = 0; -PV0i.w = R7i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].x)); -// 1 -R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); -PV1i.x = R2i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R1i.x) + -(intBitsToFloat(uf_remappedPS[2].x))); -R1i.w = floatBitsToInt(intBitsToFloat(R1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); -PV1i.w = R1i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[1].y)); -// 2 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.z))); -PV0i.x = R0i.x; -R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); -PV0i.y = R2i.y; -R5i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].x), intBitsToFloat(0x42480000))); -PV0i.z = R5i.z; -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].y), intBitsToFloat(0x42480000))); -PV0i.w = R6i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.y)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R3i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); -R2i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.z = R127i.z; -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(R0i.w))); -PV0i.w = R124i.w; -R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); -PS0i = R5i.x; -// 1 -backupReg0i = R0i.w; -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(backupReg0i))); -PS1i = R125i.y; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(0x437f0000))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R2i.x) + intBitsToFloat(uf_remappedPS[3].x))); -PV0i.y = R126i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(R1i.w) + intBitsToFloat(R0i.x))); -PV0i.z = R125i.z; -R4i.w = floatBitsToInt(-(intBitsToFloat(R3i.w)) + 1.0); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -PS0i = floatBitsToInt(tempResultf); -// 3 -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); -PV1i.x = R0i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); -PV1i.z = R3i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R1i.y) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].y)))); -PV1i.w = R125i.w; -R124i.z = floatBitsToInt((intBitsToFloat(R1i.z) * -(intBitsToFloat(PV0i.y)) + -(intBitsToFloat(uf_remappedPS[4].z)))); -PS1i = R124i.z; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(R5i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.w) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(R126i.y)) + -(intBitsToFloat(uf_remappedPS[4].x)))); -PS0i = R125i.x; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R4i.w) + intBitsToFloat(0x3d4ccccd))); -R123i.x = clampFI32(R123i.x); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R4i.w) * 0.5 + 0.5)); -PV1i.y = R123i.y; -R126i.z = PV0i.x; -R126i.z = clampFI32(R126i.z); -PV1i.z = R126i.z; -PV1i.w = PV0i.x; -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -R126i.w = int(intBitsToFloat(R126i.x)); -PS1i = R126i.w; -// 6 -R126i.x = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R5i.x)))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R125i.y)))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(PV1i.w) + -(intBitsToFloat(R124i.w)))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.x))); -PV0i.w = R127i.w; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.y))); -R1i.z = floatBitsToInt(intBitsToFloat(R1i.z) / 2.0); -PS0i = R1i.z; -// 7 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R125i.w)) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R124i.z)) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R0i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + -(1.0)); -PS1i = R0i.z; -// 8 -backupReg0i = R126i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -backupReg3i = R127i.w; -R126i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.x))); -PV0i.x = R126i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R125i.w))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R124i.z))); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(R1i.z)) + 1.0); -PV0i.w = R127i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg3i), intBitsToFloat(0x3ea2f983))); -PS0i = R0i.w; -// 9 -tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.w) + intBitsToFloat(R1i.z))); -PS1i = R127i.x; -// 10 -tempi.x = floatBitsToInt(-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + -(intBitsToFloat(R125i.w)) * -(intBitsToFloat(R125i.w)) + -(intBitsToFloat(R124i.z)) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); -// 11 -R1i.x = R126i.w & 0x00000002; -PV1i.x = R1i.x; -R4i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[2].z)) * intBitsToFloat(R125i.z) + 1.0)); -R4i.y = clampFI32(R4i.y); -PV1i.y = R4i.y; -PV1i.z = floatBitsToInt(max(intBitsToFloat(PV0i.x), intBitsToFloat(0x3a83126f))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); -// 12 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R4i.x))); -R124i.x = clampFI32(R124i.x); -PV0i.x = R124i.x; -PV0i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[5].w) * intBitsToFloat(PS1i)); -PV0i.w = clampFI32(PV0i.w); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 13 -backupReg0i = R126i.y; -backupReg1i = R127i.z; -backupReg2i = R127i.x; -R127i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.x)))); -PV1i.x = R127i.x; -R126i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R125i.w)))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PV0i.w) + -(intBitsToFloat(R124i.z)))); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[5].w), intBitsToFloat(PS0i))); -R3i.w = floatBitsToInt(1.0 / intBitsToFloat(backupReg2i)); -PS1i = R3i.w; -// 14 -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.x = floatBitsToInt(min(intBitsToFloat(PV1i.w), 1.0)); -PS0i = R126i.x; -// 15 -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(backupReg0i)), intBitsToFloat(R126i.w))); -PV1i.x = R125i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.w)), intBitsToFloat(R126i.w))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R124i.z)), intBitsToFloat(R126i.w))); -R5i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.w = R5i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 16 -backupReg0i = R127i.x; -backupReg1i = R126i.y; -backupReg2i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); -// 17 -backupReg0i = R127i.y; -R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV0i.x)); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(PV0i.y)); -PV1i.y = R127i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R124i.w) + intBitsToFloat(PV0i.z)); -PV1i.z = R124i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); -PV1i.w = R1i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PS1i = R122i.x; -// 18 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R2i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.x) + intBitsToFloat(PS1i))); -R2i.w = clampFI32(R2i.w); -PS0i = R2i.w; -// 19 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.z = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -PS1i = floatBitsToInt(tempResultf); -// 20 -backupReg0i = R1i.z; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS1i))); -PV0i.x = R4i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS1i))); -PV0i.y = R1i.y; -R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS1i))); -PV0i.z = R1i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.w) + intBitsToFloat(backupReg0i))); -PV0i.w = R123i.w; -R2i.z = floatBitsToInt(sqrt(intBitsToFloat(R124i.x))); -PS0i = R2i.z; -// 21 -tempi.x = floatBitsToInt(intBitsToFloat(R5i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R125i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R124i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R2i.y = tempi.x; -R0i.y = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -PS1i = R0i.y; -// 0 -backupReg0i = R0i.x; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R4i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(0x80000000) * 0.0); -tempi.x = clampFI32(tempi.x); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R124i.w = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0); -PS0i = R124i.w; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(R0i.y))); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); -PV1i.z = R124i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R2i.w))); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(PV1i.y) + 1.0)); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.z))); -PV0i.z = floatBitsToInt(-(intBitsToFloat(R2i.z)) + 1.0); -R124i.w = floatBitsToInt(intBitsToFloat(R4i.w) + intBitsToFloat(PS1i)); -R124i.w = clampFI32(R124i.w); -PV0i.w = R124i.w; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV1i.w))); -PS0i = R125i.y; -// 3 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PV0i.y))); -PV1i.y = ((intBitsToFloat(R2i.w) > 0.0)?int(0xFFFFFFFF):int(0x0)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); -tempResultf = log2(intBitsToFloat(PV0i.z)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1i = floatBitsToInt(tempResultf); -// 4 -R123i.x = ((PV1i.y == 0)?(0):(R125i.y)); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS1i))); -PV0i.y = R125i.y; -R127i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.z)); -// 5 -backupReg0i = R124i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(PS0i)); -R124i.w = ((R1i.x == 0)?(R2i.w):(PV0i.x)); -PV1i.w = R124i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); -// 6 -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w))); -PV0i.w = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(PS1i)); -PS0i = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS0i))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); -R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PV1i.w = R124i.w; -// 8 -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e800000)); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R5i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.w))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R6i.z))); -// 9 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(0x3ea2f983))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(0x3ea2f983))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(0x3ea2f983))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.x))); -// 10 -R7i.x = floatBitsToInt(min(intBitsToFloat(PV1i.z), intBitsToFloat(0x42000000))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.y = R7i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(PV1i.w))); -R7i.z = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PS0i = R7i.z; -// 11 -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV0i.z))); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PV1i.y))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.y))); -// 13 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.w))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.z))); -// 14 -R4i.x = floatBitsToInt(min(intBitsToFloat(PV1i.y), intBitsToFloat(0x42000000))); -PV0i.x = R4i.x; -R4i.y = floatBitsToInt(min(intBitsToFloat(PV1i.x), intBitsToFloat(0x42000000))); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(0x42000000))); -PV0i.z = R4i.z; -// 15 -R0i.x = R7i.x; -PV1i.x = R0i.x; -R0i.y = R7i.y; -PV1i.y = R0i.y; -R0i.z = R7i.z; -PV1i.z = R0i.z; -R0i.w = R7i.w; -PV1i.w = R0i.w; -// 16 -R1i.x = R4i.x; -PV0i.x = R1i.x; -R1i.y = R4i.y; -PV0i.y = R1i.y; -R1i.z = R4i.z; -PV0i.z = R1i.z; -R1i.w = R4i.w; -PV0i.w = R1i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); -} diff --git a/Quality/BreathOfTheWild_2160p/rules.txt b/Quality/BreathOfTheWild_2160p/rules.txt index adae5d7c..f368ebaf 100644 --- a/Quality/BreathOfTheWild_2160p/rules.txt +++ b/Quality/BreathOfTheWild_2160p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = "The Legend of Zelda: Breath of the Wild - 2160p (4K)" +version = 2 [TextureRedefine] #TV width = 1280 diff --git a/Quality/ColorSplash_1080p/rules.txt b/Quality/ColorSplash_1080p/rules.txt index f875765f..e7716167 100644 --- a/Quality/ColorSplash_1080p/rules.txt +++ b/Quality/ColorSplash_1080p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 500001f600900,500001f600a00,500001f600b00 name = "Paper Mario: Color Splash - 1080p" +version = 2 [TextureRedefine] width = 1280 diff --git a/Quality/ColorSplash_1440p/rules.txt b/Quality/ColorSplash_1440p/rules.txt index 5a1fa858..e964dbf0 100644 --- a/Quality/ColorSplash_1440p/rules.txt +++ b/Quality/ColorSplash_1440p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 500001f600900,500001f600a00,500001f600b00 name = "Paper Mario: Color Splash - 1440p (2K)" +version = 2 [TextureRedefine] width = 1280 diff --git a/Quality/ColorSplash_1800p/rules.txt b/Quality/ColorSplash_1800p/rules.txt index 6db36b52..c33e3ab8 100644 --- a/Quality/ColorSplash_1800p/rules.txt +++ b/Quality/ColorSplash_1800p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 500001f600900,500001f600a00,500001f600b00 name = "Paper Mario: Color Splash - 1800p (3K)" +version = 2 [TextureRedefine] width = 1280 diff --git a/Quality/ColorSplash_2160p/rules.txt b/Quality/ColorSplash_2160p/rules.txt index dc510aa7..0aca44a6 100644 --- a/Quality/ColorSplash_2160p/rules.txt +++ b/Quality/ColorSplash_2160p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 500001f600900,500001f600a00,500001f600b00 name = "Paper Mario: Color Splash - 2160p (4K)" +version = 2 [TextureRedefine] width = 1280 diff --git a/Quality/MK8_1080p/rules.txt b/Quality/MK8_1080p/rules.txt index c1bf29b7..3d8ddf15 100644 --- a/Quality/MK8_1080p/rules.txt +++ b/Quality/MK8_1080p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1 name = "Mario Kart 8 - 1080p" +version = 2 # Main Screen Resolution [TextureRedefine] diff --git a/Quality/MK8_1440p/rules.txt b/Quality/MK8_1440p/rules.txt index fbc69df5..f0af25d8 100644 --- a/Quality/MK8_1440p/rules.txt +++ b/Quality/MK8_1440p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1 name = "Mario Kart 8 - 1440p (2K)" +version = 2 # Main Screen Resolution [TextureRedefine] diff --git a/Quality/MK8_1800p/rules.txt b/Quality/MK8_1800p/rules.txt index 3560aadf..b1643eb9 100644 --- a/Quality/MK8_1800p/rules.txt +++ b/Quality/MK8_1800p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1 name = "Mario Kart 8 - 1800p (3K)" +version = 2 # Main Screen Resolution [TextureRedefine] diff --git a/Quality/MK8_2160p/rules.txt b/Quality/MK8_2160p/rules.txt index 94ec3a20..1acc7d9c 100644 --- a/Quality/MK8_2160p/rules.txt +++ b/Quality/MK8_2160p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1 name = "Mario Kart 8 - 2160p (4K)" +version = 2 # Main Screen Resolution [TextureRedefine] diff --git a/Quality/NSMBU_1080p/rules.txt b/Quality/NSMBU_1080p/rules.txt index a3b40912..5860e2ba 100644 --- a/Quality/NSMBU_1080p/rules.txt +++ b/Quality/NSMBU_1080p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200 name = "New Super Mario Bros. U + New Super Luigi U - 1080p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/NSMBU_1440p/rules.txt b/Quality/NSMBU_1440p/rules.txt index b15818b0..776dcf4b 100644 --- a/Quality/NSMBU_1440p/rules.txt +++ b/Quality/NSMBU_1440p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200 name = "New Super Mario Bros. U + New Super Luigi U - 1440p (2K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/NSMBU_1800p/rules.txt b/Quality/NSMBU_1800p/rules.txt index df3f8f72..073cd59a 100644 --- a/Quality/NSMBU_1800p/rules.txt +++ b/Quality/NSMBU_1800p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200 name = "New Super Mario Bros. U + New Super Luigi U - 1800p (3K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/NSMBU_2160p/rules.txt b/Quality/NSMBU_2160p/rules.txt index d3522369..852539a6 100644 --- a/Quality/NSMBU_2160p/rules.txt +++ b/Quality/NSMBU_2160p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200 name = "New Super Mario Bros. U + New Super Luigi U - 2160p (4K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/Pikmin3_1080p/rules.txt b/Quality/Pikmin3_1080p/rules.txt index 88d8b2e0..c7e15fc6 100644 --- a/Quality/Pikmin3_1080p/rules.txt +++ b/Quality/Pikmin3_1080p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001012be00,000500001012bd00,000500001012bc00 name = "Pikmin 3 - 1080p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/Pikmin3_1440p/rules.txt b/Quality/Pikmin3_1440p/rules.txt index 7990c18e..eee1eb38 100644 --- a/Quality/Pikmin3_1440p/rules.txt +++ b/Quality/Pikmin3_1440p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001012be00,000500001012bd00,000500001012bc00 name = "Pikmin 3 - 1440p (2K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/Pikmin3_1800p/rules.txt b/Quality/Pikmin3_1800p/rules.txt index 76878de0..0f4e5d6f 100644 --- a/Quality/Pikmin3_1800p/rules.txt +++ b/Quality/Pikmin3_1800p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001012be00,000500001012bd00,000500001012bc00 name = "Pikmin 3 - 1800p (3K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/Pikmin3_2160p/rules.txt b/Quality/Pikmin3_2160p/rules.txt index a340a52a..84117c27 100644 --- a/Quality/Pikmin3_2160p/rules.txt +++ b/Quality/Pikmin3_2160p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001012be00,000500001012bd00,000500001012bc00 name = "Pikmin 3 - 2160p (4K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/RiseOfLyric_1080p/rules.txt b/Quality/RiseOfLyric_1080p/rules.txt index 17941411..9c0a5c69 100644 --- a/Quality/RiseOfLyric_1080p/rules.txt +++ b/Quality/RiseOfLyric_1080p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 5000010175b00,0005000210175B01 name = "Sonic Boom: Rise of Lyric - 1080p" +version = 2 [TextureRedefine] width = 1280 diff --git a/Quality/RiseOfLyric_1440p/rules.txt b/Quality/RiseOfLyric_1440p/rules.txt index c782b37d..ea575e8b 100644 --- a/Quality/RiseOfLyric_1440p/rules.txt +++ b/Quality/RiseOfLyric_1440p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 5000010175b00,0005000210175B01 name = "Sonic Boom: Rise of Lyric - 1440p (2K)" +version = 2 [TextureRedefine] width = 1280 diff --git a/Quality/RiseOfLyric_1800p/rules.txt b/Quality/RiseOfLyric_1800p/rules.txt index 1685f4cc..252c5ac4 100644 --- a/Quality/RiseOfLyric_1800p/rules.txt +++ b/Quality/RiseOfLyric_1800p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 5000010175b00,0005000210175B01 name = "Sonic Boom: Rise of Lyric - 1800p (3K)" +version = 2 [TextureRedefine] width = 1280 diff --git a/Quality/RiseOfLyric_2160p/rules.txt b/Quality/RiseOfLyric_2160p/rules.txt index 5d1d2983..c360bbeb 100644 --- a/Quality/RiseOfLyric_2160p/rules.txt +++ b/Quality/RiseOfLyric_2160p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 5000010175b00,0005000210175B01 name = "Sonic Boom: Rise of Lyric - 2160p (4K)" +version = 2 [TextureRedefine] width = 1280 diff --git a/Quality/Smash_1440p/rules.txt b/Quality/Smash_1440p/rules.txt index 9709bf7c..c29e8b5f 100644 --- a/Quality/Smash_1440p/rules.txt +++ b/Quality/Smash_1440p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010110E00,0005000010145000,0005000010144F00,ffffffffd72e798a name = "Super Smash Bros. - 1440p (2K)" +version = 2 [TextureRedefine] # tv width = 1920 diff --git a/Quality/Smash_1800p/rules.txt b/Quality/Smash_1800p/rules.txt index f62c46e9..cc1ecdcd 100644 --- a/Quality/Smash_1800p/rules.txt +++ b/Quality/Smash_1800p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010110E00,0005000010145000,0005000010144F00,ffffffffd72e798a name = "Super Smash Bros. - 1800p (3K)" +version = 2 [TextureRedefine] # tv width = 1920 diff --git a/Quality/Smash_2160p/rules.txt b/Quality/Smash_2160p/rules.txt index 2e2c4e40..d2d1f01c 100644 --- a/Quality/Smash_2160p/rules.txt +++ b/Quality/Smash_2160p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010110E00,0005000010145000,0005000010144F00,ffffffffd72e798a name = "Super Smash Bros. - 2160p (4K)" +version = 2 [TextureRedefine] # tv width = 1920 diff --git a/Quality/SuperMario3DWorld_1080p/rules.txt b/Quality/SuperMario3DWorld_1080p/rules.txt index 2703c0fd..231c83ab 100644 --- a/Quality/SuperMario3DWorld_1080p/rules.txt +++ b/Quality/SuperMario3DWorld_1080p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010145d00,0005000010145c00,0005000010106100,0005000010180600,0005000010180700,0005000010180500 name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 1080p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/SuperMario3DWorld_1440p/rules.txt b/Quality/SuperMario3DWorld_1440p/rules.txt index a0ac40fa..95a4b9f4 100644 --- a/Quality/SuperMario3DWorld_1440p/rules.txt +++ b/Quality/SuperMario3DWorld_1440p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010145d00,0005000010145c00,0005000010106100,0005000010180600,0005000010180700,0005000010180500 name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 1440p (2K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/SuperMario3DWorld_1800p/rules.txt b/Quality/SuperMario3DWorld_1800p/rules.txt index 07d7675e..2acce8f9 100644 --- a/Quality/SuperMario3DWorld_1800p/rules.txt +++ b/Quality/SuperMario3DWorld_1800p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010145d00,0005000010145c00,0005000010106100,0005000010180600,0005000010180700,0005000010180500 name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 1800p (3K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/SuperMario3DWorld_2160p/rules.txt b/Quality/SuperMario3DWorld_2160p/rules.txt index ccf161c2..47259276 100644 --- a/Quality/SuperMario3DWorld_2160p/rules.txt +++ b/Quality/SuperMario3DWorld_2160p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010145d00,0005000010145c00,0005000010106100,0005000010180600,0005000010180700,0005000010180500 name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 2160p (4K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/Tekken_1080p/rules.txt b/Quality/Tekken_1080p/rules.txt index f2f853a9..346669c1 100644 --- a/Quality/Tekken_1080p/rules.txt +++ b/Quality/Tekken_1080p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001010f800,5000010110000 name = "TEKKEN TAG TOURNAMENT 2 - 1080p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/Tekken_1440p/rules.txt b/Quality/Tekken_1440p/rules.txt index 584efb0f..af02be60 100644 --- a/Quality/Tekken_1440p/rules.txt +++ b/Quality/Tekken_1440p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001010f800,5000010110000 name = "TEKKEN TAG TOURNAMENT 2 - 1440p (2K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/Tekken_1800p/rules.txt b/Quality/Tekken_1800p/rules.txt index 808cf556..16bda6b2 100644 --- a/Quality/Tekken_1800p/rules.txt +++ b/Quality/Tekken_1800p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001010f800,5000010110000 name = "TEKKEN TAG TOURNAMENT 2 - 1800p (3K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/Tekken_2160p/rules.txt b/Quality/Tekken_2160p/rules.txt index 7621c989..06db6a9d 100644 --- a/Quality/Tekken_2160p/rules.txt +++ b/Quality/Tekken_2160p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001010f800,5000010110000 name = "TEKKEN TAG TOURNAMENT 2 - 2160p (4K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/TheWindWaker_1440p/rules.txt b/Quality/TheWindWaker_1440p/rules.txt index f1ad534a..777628f7 100644 --- a/Quality/TheWindWaker_1440p/rules.txt +++ b/Quality/TheWindWaker_1440p/rules.txt @@ -1,6 +1,7 @@ [Definition]# EUR, USA, JPN titles titleIds = 0005000010143400,0005000010143600,0005000010143500 # -name ="The Wind Waker HD - 1440p (2K)" +name = "The Wind Waker HD - 1440p (2K)" +version = 2 [TextureRedefine] # TV width = 1920 diff --git a/Quality/TheWindWaker_1800p/rules.txt b/Quality/TheWindWaker_1800p/rules.txt index 0b4b6e0d..8394251e 100644 --- a/Quality/TheWindWaker_1800p/rules.txt +++ b/Quality/TheWindWaker_1800p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010143400,0005000010143600,0005000010143500 name = "The Wind Waker HD - 1800p (3K)" +version = 2 [TextureRedefine] # TV width = 1920 diff --git a/Quality/TheWindWaker_2160p/rules.txt b/Quality/TheWindWaker_2160p/rules.txt index e0f20f8d..ebea8f4b 100644 --- a/Quality/TheWindWaker_2160p/rules.txt +++ b/Quality/TheWindWaker_2160p/rules.txt @@ -1,6 +1,7 @@ [Definition]# EUR, USA, JPN titles titleIds = 0005000010143400,0005000010143600,0005000010143500 # -name ="The Wind Waker HD - 2160p (4K)" +name = "The Wind Waker HD - 2160p (4K)" +version = 2 [TextureRedefine] # game rendering resolution. #Change this value width = 1920 diff --git a/Quality/TropicalFreeze_1080p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt b/Quality/TropicalFreeze_1080p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt deleted file mode 100644 index 69a1755b..00000000 --- a/Quality/TropicalFreeze_1080p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,500 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //water 1.2 opening -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader 1bfa8cd906df24d9 -uniform ivec4 uf_remappedPS[14]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x34958000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x35828000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x19ba0000 res 256x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x34328000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R7i.xy = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xy); -R8i.xyz = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R5i.xy)).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6i.xy = floatBitsToInt(intBitsToFloat(R6i.xy) / scaleFactor); -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R9i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R9i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.w; -// 1 -R6i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.x = R6i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R126i.w; -// 2 -R4i.x = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.y)); -PV0i.x = R4i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.w))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R4i.w; -R5i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R5i.z; -// 3 -R127i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PV1i.x = R127i.x; -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.y = R7i.y; -R6i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R126i.w)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R127i.y = floatBitsToInt(max(intBitsToFloat(R9i.x), -(intBitsToFloat(R9i.x)))); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); -PS1i = R127i.y; -// 4 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.w))); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.x))); -// 6 -R5i.x = floatBitsToInt(max(intBitsToFloat(R9i.y), -(intBitsToFloat(R9i.y)))); -R5i.x = floatBitsToInt(intBitsToFloat(R5i.x) / 2.0); -PV0i.x = R5i.x; -R5i.y = floatBitsToInt(intBitsToFloat(R127i.y) + -(intBitsToFloat(0x3ee66666))); -PV0i.y = R5i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R0i.w = floatBitsToInt(intBitsToFloat(R8i.x) + 0.0); -PV0i.w = R0i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.x)); -R6i.y = floatBitsToInt(tempResultf); -PS0i = R6i.y; -R7i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R9i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.y)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 1 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R6i.y))); -PV1i.x = R0i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R6i.y))); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R6i.y))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS1i = R127i.z; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R126i.w))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R126i.w))); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.y))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); -PS0i = R127i.w; -// 3 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R127i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.x))); -PV1i.w = R126i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(backupReg1i))); -PS1i = R127i.x; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.x))); -PS0i = R126i.y; -// 5 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R127i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(R125i.z) + intBitsToFloat(R126i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(R125i.w) + intBitsToFloat(R127i.z))); -PV1i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 6 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.x = R124i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R126i.z) + intBitsToFloat(R126i.y))); -PV0i.w = R127i.w; -R125i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PS0i = R125i.x; -// 7 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R126i.x) + intBitsToFloat(PV0i.z))); -PV1i.y = R125i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg1i) + intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); -R122i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R4i.w))); -PS1i = R122i.x; -// 8 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R126i.w))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R7i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(PS1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R5i.x) + -(intBitsToFloat(0x3ee66666))); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.z))*2.0); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(0x41a00000)); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -R125i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41a00000)); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -backupReg0i = R126i.z; -R123i.x = floatBitsToInt((-(intBitsToFloat(R127i.w)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R124i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.w))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R126i.x))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R127i.x))); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].x))); -R6i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(PS0i)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].y))); -R124i.z = floatBitsToInt(-(intBitsToFloat(R127i.z)) + 1.0); -PS1i = R124i.z; -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(-(intBitsToFloat(R125i.x)) + 1.0); -PV0i.w = R126i.w; -R127i.z = floatBitsToInt(1.0 / -(intBitsToFloat(PV1i.z))); -PS0i = R127i.z; -// 13 -backupReg0i = R125i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R124i.x))); -PV1i.w = R125i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R8i.y) + 0.0); -PS1i = R126i.y; -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R5i.x = floatBitsToInt(cubeMapSTM.x); -R5i.y = floatBitsToInt(cubeMapSTM.y); -R5i.z = floatBitsToInt(cubeMapSTM.z); -R5i.w = cubeMapFaceId; -PV0i.x = R5i.x; -PV0i.y = R5i.y; -PV0i.z = R5i.z; -PV0i.w = R5i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(R127i.z)); -// 15 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.w))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R8i.z) + 0.0); -PV1i.y = R125i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R127i.w; -// 16 -backupReg0i = R9i.x; -backupReg1i = R9i.y; -backupReg2i = R0i.w; -backupReg3i = R5i.x; -R9i.x = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(backupReg0i))); -PV0i.x = R9i.x; -R9i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg1i))); -PV0i.y = R9i.y; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), intBitsToFloat(R126i.y))); -PV0i.z = R8i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), intBitsToFloat(backupReg2i))); -PV0i.w = R0i.w; -R5i.x = floatBitsToInt((intBitsToFloat(backupReg3i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R5i.x; -// 17 -backupReg0i = R5i.y; -backupReg1i = R1i.w; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), intBitsToFloat(R125i.y))); -PV1i.x = R1i.x; -R5i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(0x3fc00000))); -PV1i.y = R5i.y; -R1i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[9].x) + intBitsToFloat(uf_remappedPS[9].y))); -R1i.z = clampFI32(R1i.z); -PV1i.z = R1i.z; -R1i.w = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R127i.x))); -PV1i.w = R1i.w; -R0i.x = floatBitsToInt(-(intBitsToFloat(backupReg1i)) + -(intBitsToFloat(R6i.z))); -PS1i = R0i.x; -R9i.xyz = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R9i.xy)).xyz); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS4, vec4(redcCUBEReverse(intBitsToFloat(R5i.yx),R5i.w),cubeMapArrayIndex4)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[10].x) + -(intBitsToFloat(R9i.x)))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[10].z) + -(intBitsToFloat(R9i.z)))); -PV0i.y = R125i.y; -PV0i.z = floatBitsToInt(max(intBitsToFloat(R1i.w), -(intBitsToFloat(R1i.w)))); -PV0i.z = clampFI32(PV0i.z); -R127i.w = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(uf_remappedPS[10].y) + -(intBitsToFloat(R9i.y)))); -PV0i.w = R127i.w; -// 1 -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R0i.x))); -R6i.w = clampFI32(R6i.w); -PV1i.w = R6i.w; -// 2 -tempResultf = log2(intBitsToFloat(PV1i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 3 -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), intBitsToFloat(PS0i))); -// 4 -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -// 5 -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[11].x) + intBitsToFloat(PS0i)); -PV1i.y = clampFI32(PV1i.y); -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.x))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.z))); -PV0i.w = R123i.w; -// 7 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.y) + 0.0)); -PV1i.z = R123i.z; -// 8 -R125i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].z) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].y) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].x) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.z))); -PV0i.w = R127i.w; -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[13].z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[13].y)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(uf_remappedPS[13].x)); -// 10 -R6i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(R127i.w))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R1i.z) + intBitsToFloat(R124i.z))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R1i.z) + intBitsToFloat(R125i.y))); -PV0i.z = R6i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); -} diff --git a/Quality/TropicalFreeze_1080p/20f97170721a8c83_000000000007924b_ps_source.txt b/Quality/TropicalFreeze_1080p/20f97170721a8c83_000000000007924b_ps_source.txt deleted file mode 100644 index b39905d2..00000000 --- a/Quality/TropicalFreeze_1080p/20f97170721a8c83_000000000007924b_ps_source.txt +++ /dev/null @@ -1,416 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader 20f97170721a8c83 //Cutscene fixes -uniform ivec4 uf_remappedPS[11]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4384800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x3b60e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3a54a000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3b903000 res 512x512x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x37864000 res 256x256x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R127f.x = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R127f.z; -R123f.w = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -PV1f.x = mul_nonIEEE(PV0f.y, PV0f.y); -R125f.y = PV0f.w + PV0f.y; -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R125f.w = PV0f.x + PV0f.z; -PV1f.w = R125f.w; -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R123f.x = (R127f.x * R127f.x + PV1f.z); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R6f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.y = R6f.y; -R123f.z = (R127f.z * R127f.z + PV1f.x); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R4f.w; -PS0f = 1.0 / R1f.z; -// 3 -R6f.x = R1f.y * PS0f; -PV1f.x = R6f.x; -R127f.y = -(PV0f.z) + 1.0; -PV1f.y = R127f.y; -R4f.z = R1f.x * PS0f; -PV1f.z = R4f.z; -PV1f.w = -(PV0f.x) + 1.0; -R127f.x = R5f.x + 0.0; -PS1f = R127f.x; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -tempf.x = backupReg0f * backupReg0f + R0f.y * R0f.y + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.y = tempf.x; -R127f.z = sqrt(PV1f.w); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.w = tempf.x; -PS1f = sqrt(R127f.y); -// 6 -backupReg0f = R127f.z; -R125f.x = R5f.y + 0.0; -PV0f.x = R125f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].x), R127f.x); -PV0f.y = R5f.y; -R127f.z = backupReg0f + PS1f; -PV0f.z = R127f.z; -R124f.w = R5f.z + 0.0; -PV0f.w = R124f.w; -tempResultf = 1.0 / sqrt(R126f.y); -R126f.w = tempResultf; -PS0f = R126f.w; -// 7 -tempf.x = R125f.y * R125f.y + R125f.w * R125f.w + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.w); -R127f.x = tempResultf; -PS1f = R127f.x; -// 8 -R126f.x = mul_nonIEEE(R0f.x, R126f.w); -PV0f.x = R126f.x; -R126f.y = mul_nonIEEE(R0f.z, R126f.w); -PV0f.y = R126f.y; -R126f.z = mul_nonIEEE(R0f.y, R126f.w); -PV0f.z = R126f.z; -R127f.w = mul_nonIEEE(R2f.z, PS1f); -PV0f.w = R127f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.w = tempResultf; -PS0f = R126f.w; -// 9 -backupReg0f = R125f.w; -PV1f.x = mul_nonIEEE(PV0f.z, PV0f.w); -R124f.y = mul_nonIEEE(R2f.y, R127f.x); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(R2f.x, R127f.x); -PV1f.z = R125f.z; -R125f.w = mul_nonIEEE(R127f.z, PS0f); -PV1f.w = R125f.w; -R127f.y = mul_nonIEEE(backupReg0f, PS0f); -PS1f = R127f.y; -// 10 -backupReg0f = R125f.y; -PV0f.x = mul_nonIEEE(R126f.x, PV1f.w); -R125f.y = mul_nonIEEE(R126f.x, PV1f.y); -PV0f.y = R125f.y; -R127f.z = mul_nonIEEE(R126f.y, PV1f.z); -PV0f.z = R127f.z; -R123f.w = (-(PV1f.y) * R126f.y + PV1f.x); -PV0f.w = R123f.w; -R124f.z = mul_nonIEEE(backupReg0f, R126f.w); -PS0f = R124f.z; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.x = (R127f.y * PV0f.w + PV0f.x); -PS1f = R127f.x; -// 12 -R123f.x = (-(R127f.w) * R126f.x + R127f.z); -PV0f.x = R123f.x; -R123f.y = (-(R125f.z) * R126f.z + R125f.y); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R126f.z, R125f.w); -PV0f.w = mul_nonIEEE(R126f.y, R125f.w); -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.y = tempResultf; -PS0f = R126f.y; -// 13 -backupReg0f = R127f.x; -backupReg1f = R127f.y; -backupReg1f = R127f.y; -R127f.x = mul_nonIEEE(R3f.x, PS0f); -PV1f.x = R127f.x; -R127f.y = (R124f.z * R125f.z + backupReg0f); -PV1f.y = R127f.y; -R123f.z = (backupReg1f * PV0f.y + PV0f.w); -PV1f.z = R123f.z; -R123f.w = (backupReg1f * PV0f.x + PV0f.z); -PV1f.w = R123f.w; -R125f.z = mul_nonIEEE(R3f.y, PS0f); -PS1f = R125f.z; -// 14 -backupReg0f = R124f.z; -backupReg1f = R127f.w; -backupReg2f = R125f.x; -R125f.x = (R124f.z * R124f.y + PV1f.w); -PV0f.x = R125f.x; -PV0f.y = mul_nonIEEE(PV1f.y, PV1f.x); -R124f.z = mul_nonIEEE(R3f.z, R126f.y); -PV0f.z = R124f.z; -R127f.w = (backupReg0f * backupReg1f + PV1f.z); -PV0f.w = R127f.w; -R2f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y), backupReg2f); -PS0f = R2f.x; -// 15 -R123f.x = (PV0f.x * R125f.z + PV0f.y); -PV1f.x = R123f.x; -R2f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), R124f.w); -PV1f.z = R2f.z; -// 16 -R123f.z = (R127f.w * R124f.z + PV1f.x)*2.0; -PV0f.z = R123f.z; -// 17 -backupReg0f = R127f.y; -backupReg1f = R127f.x; -R127f.x = (-(R127f.w) * PV0f.z + R124f.z); -PV1f.x = R127f.x; -R127f.y = (-(R125f.x) * PV0f.z + R125f.z); -PV1f.y = R127f.y; -R123f.w = (-(backupReg0f) * PV0f.z + backupReg1f); -PV1f.w = R123f.w; -// 18 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].z)); -PV0f.y = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].y)); -PV0f.z = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].x)); -// 19 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedPS[4].z) + PV0f.x); -PV1f.x = R123f.x; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[4].y) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R127f.y * intBitsToFloat(uf_remappedPS[4].x) + PV0f.z); -PV1f.w = R123f.w; -// 20 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[5].x) + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[5].y) + PV1f.z); -PV0f.y = R123f.y; -R123f.z = (R127f.x * intBitsToFloat(uf_remappedPS[5].z) + PV1f.x); -PV0f.z = R123f.z; -// 21 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R3f.x = cubeMapSTM.x; -R3f.y = cubeMapSTM.y; -R3f.z = cubeMapSTM.z; -R3f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R3f.x; -PV1f.y = R3f.y; -PV1f.z = R3f.z; -PV1f.w = R3f.w; -// 22 -PS0f = 1.0 / abs(PV1f.z); -// 23 -backupReg0f = R3f.x; -backupReg1f = R3f.y; -R3f.x = (backupReg0f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.x = R3f.x; -R3f.y = (backupReg1f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.y = R3f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R3f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R3f.yx,floatBitsToInt(R3f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -PV0f.x = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[6].x)); -PV0f.y = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedPS[6].y)); -R123f.z = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.z = R123f.z; -PV0f.w = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedPS[6].z)); -// 1 -R123f.x = (R5f.y * PV0f.x + 0.0); -PV1f.x = R123f.x; -R127f.y = (R2f.x * PV0f.y + 0.0); -PV1f.y = R127f.y; -R123f.z = (PV0f.z * intBitsToFloat(uf_remappedPS[7].w) + R6f.y); -PV1f.z = R123f.z; -R123f.w = (PV0f.z * intBitsToFloat(uf_remappedPS[7].z) + R4f.w); -PV1f.w = R123f.w; -R126f.y = (R2f.z * PV0f.w + 0.0); -PS1f = R126f.y; -// 2 -R123f.x = (R6f.x * intBitsToFloat(uf_remappedPS[8].w) + PV1f.z); -PV0f.x = R123f.x; -R123f.y = (R6f.x * intBitsToFloat(uf_remappedPS[8].z) + PV1f.w); -PV0f.y = R123f.y; -R6f.x = (intBitsToFloat(uf_remappedPS[9].x) * R3f.w + PV1f.x); -PS0f = R6f.x; -// 3 -R6f.y = (intBitsToFloat(uf_remappedPS[9].y) * R3f.w + R127f.y); -PV1f.y = R6f.y; -R123f.z = (R4f.z * intBitsToFloat(uf_remappedPS[10].w) + PV0f.x); -PV1f.z = R123f.z; -R127f.w = (R4f.z * intBitsToFloat(uf_remappedPS[10].z) + PV0f.y); -PV1f.w = R127f.w; -// 4 -R6f.z = (intBitsToFloat(uf_remappedPS[9].z) * R3f.w + R126f.y); -PV0f.z = R6f.z; -PS0f = 1.0 / PV1f.z; -// 5 -PV1f.w = R127f.w * PS0f; -// 6 -PV0f.x = -(R1f.w) + -(PV1f.w); -// 7 -R6f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.x); -R6f.w = clamp(R6f.w, 0.0, 1.0); -PV1f.w = R6f.w; -// export -passPixelColor0 = vec4(R6f.x, R6f.y, R6f.z, R6f.w); -} diff --git a/Quality/TropicalFreeze_1080p/276a70e8cf31efb9_0000000000079259_ps_source.txt b/Quality/TropicalFreeze_1080p/276a70e8cf31efb9_0000000000079259_ps_source.txt deleted file mode 100644 index f60dd07a..00000000 --- a/Quality/TropicalFreeze_1080p/276a70e8cf31efb9_0000000000079259_ps_source.txt +++ /dev/null @@ -1,962 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader 276a70e8cf31efb9 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[38]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2e78a000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2ecc4000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x167f4000 res 64x64x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R12f = vec4(0.0); -vec4 R13f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -R7f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R7f.x; -R7f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R7f.y; -R123f.z = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.y = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.y; -// 1 -PV1f.x = mul_nonIEEE(PV0f.w, PV0f.w); -R5f.y = PV0f.z + PV0f.w; -PV1f.y = R5f.y; -R123f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R126f.y = 1.0 / R1f.z; -PS1f = R126f.y; -// 2 -R123f.x = (R127f.y * R127f.y + PV1f.w); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R4f.y = R127f.y + PV1f.z; -PV0f.y = R4f.y; -R7f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R7f.z; -R123f.w = (PV1f.z * PV1f.z + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R8f.z = R1f.y * PS1f; -PS0f = R8f.z; -// 3 -backupReg0f = R126f.y; -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.x = R5f.x; -R126f.y = -(PV0f.w) + 1.0; -PV1f.y = R126f.y; -PV1f.z = -(PV0f.x) + 1.0; -R4f.w = R1f.x * backupReg0f; -PV1f.w = R4f.w; -R126f.w = max(R7f.x, -(R7f.x)); -R126f.w /= 2.0; -PS1f = R126f.w; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -tempf.x = backupReg0f * backupReg0f + R0f.y * R0f.y + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R127f.y = tempf.x; -R127f.w = sqrt(PV1f.z); -PS0f = R127f.w; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.z = tempf.x; -PS1f = sqrt(R126f.y); -// 6 -R6f.x = R126f.w + -(intBitsToFloat(0x3ee66666)); -PV0f.x = R6f.x; -R6f.y = max(R7f.y, -(R7f.y)); -R6f.y /= 2.0; -PV0f.y = R6f.y; -R6f.z = R127f.w + PS1f; -PV0f.z = R6f.z; -R0f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R127f.y); -R5f.z = tempResultf; -PS0f = R5f.z; -R4f.x = (texture(textureUnitPS0, R7f.xy).x); -// 0 -tempf.x = R5f.y * R5f.y + R4f.y * R4f.y + R6f.z * R6f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.z); -R127f.x = tempResultf; -PS0f = R127f.x; -// 1 -R125f.x = mul_nonIEEE(R0f.x, R5f.z); -PV1f.x = R125f.x; -R127f.y = mul_nonIEEE(R2f.x, PS0f); -PV1f.y = R127f.y; -R126f.z = mul_nonIEEE(R2f.z, PS0f); -PV1f.z = R126f.z; -R124f.w = mul_nonIEEE(R0f.y, R5f.z); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.x = tempResultf; -PS1f = R126f.x; -// 2 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(R2f.y, backupReg0f); -PV0f.x = R127f.x; -R0f.y = mul_nonIEEE(R0f.z, R5f.z); -PV0f.y = R0f.y; -PV0f.z = mul_nonIEEE(PV1f.w, PV1f.z); -R127f.w = mul_nonIEEE(R6f.z, PS1f); -PV0f.w = R127f.w; -R126f.w = mul_nonIEEE(R4f.y, PS1f); -PS0f = R126f.w; -// 3 -PV1f.x = mul_nonIEEE(R125f.x, PV0f.w); -PV1f.y = mul_nonIEEE(R125f.x, PV0f.x); -R123f.z = (-(PV0f.x) * PV0f.y + PV0f.z); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(PV0f.y, R127f.y); -R126f.y = mul_nonIEEE(R5f.y, R126f.x); -PS1f = R126f.y; -// 4 -backupReg0f = R0f.y; -backupReg1f = R127f.w; -R123f.x = (-(R126f.z) * R125f.x + PV1f.w); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(R124f.w, R127f.w); -R127f.z = (R126f.w * PV1f.z + PV1f.x); -PV0f.z = R127f.z; -R127f.w = (-(R127f.y) * R124f.w + PV1f.y); -PV0f.w = R127f.w; -R125f.w = mul_nonIEEE(backupReg0f, backupReg1f); -PS0f = R125f.w; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.w * PV0f.x + PV0f.y); -PS1f = R122f.x; -// 6 -backupReg0f = R127f.x; -R127f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R126f.w * R127f.w + R125f.w); -PV0f.y = R123f.y; -R9f.z = (R126f.y * backupReg0f + PS1f); -PV0f.z = R9f.z; -R8f.w = (R126f.y * R127f.y + R127f.z); -PV0f.w = R8f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -PS0f = tempResultf; -// 7 -R2f.x = (R126f.y * R126f.z + PV0f.y); -PV1f.x = R2f.x; -R5f.y = mul_nonIEEE(R3f.y, PS0f); -PV1f.y = R5f.y; -R0f.z = mul_nonIEEE(R3f.x, PS0f); -PV1f.z = R0f.z; -R123f.w = (PV0f.x * intBitsToFloat(uf_remappedPS[3].w) + R7f.z); -PV1f.w = R123f.w; -R0f.x = mul_nonIEEE(R3f.z, PS0f); -PS1f = R0f.x; -// 8 -PV0f.x = mul_nonIEEE(R8f.w, PV1f.z); -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[3].z) + R5f.x); -PV0f.y = R123f.y; -R123f.z = (R8f.z * intBitsToFloat(uf_remappedPS[4].w) + PV1f.w); -PV0f.z = R123f.z; -PV0f.w = R6f.y + -(intBitsToFloat(0x3ee66666)); -PS0f = R6f.x * intBitsToFloat(0x41a00000); -PS0f = clamp(PS0f, 0.0, 1.0); -// 9 -R123f.x = (R4f.w * intBitsToFloat(uf_remappedPS[5].w) + PV0f.z); -PV1f.x = R123f.x; -PV1f.y = PV0f.w * intBitsToFloat(0x41a00000); -PV1f.y = clamp(PV1f.y, 0.0, 1.0); -R123f.z = (R8f.z * intBitsToFloat(uf_remappedPS[4].z) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R9f.z * R5f.y + PV0f.x); -PV1f.w = R123f.w; -R124f.x = -(PS0f) + 1.0; -PS1f = R124f.x; -// 10 -R123f.x = (R4f.w * intBitsToFloat(uf_remappedPS[5].z) + PV1f.z); -PV0f.x = R123f.x; -R126f.y = -(PV1f.y) + 1.0; -PV0f.y = R126f.y; -R123f.z = (R2f.x * R0f.x + PV1f.w)*2.0; -PV0f.z = R123f.z; -R2f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PV0f.w = R2f.w; -PS0f = 1.0 / PV1f.x; -// 11 -R127f.x = (-(R9f.z) * PV0f.z + R5f.y); -PV1f.x = R127f.x; -R123f.y = (-(R8f.w) * PV0f.z + R0f.z); -PV1f.y = R123f.y; -R126f.z = PV0f.x * PS0f; -PV1f.z = R126f.z; -R127f.w = (-(R2f.x) * PV0f.z + R0f.x); -PV1f.w = R127f.w; -PS1f = mul_nonIEEE(R0f.w, R0f.w); -// 12 -PV0f.x = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].y)); -PV0f.y = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].z)); -PV0f.z = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].x)); -R126f.w = (R2f.w * R2f.w + PS1f); -PV0f.w = R126f.w; -R126f.x = 1.0 / -(PV1f.z); -PS0f = R126f.x; -// 13 -backupReg0f = R0f.z; -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[7].z) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[7].x) + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(R125f.x, backupReg0f); -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.w = R123f.w; -R13f.z = -(R1f.w) + -(R126f.z); -PS1f = R13f.z; -// 14 -R123f.x = (R127f.w * intBitsToFloat(uf_remappedPS[8].x) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[8].y) + PV1f.w); -PV0f.y = R123f.y; -R123f.z = (R127f.w * intBitsToFloat(uf_remappedPS[8].z) + PV1f.x); -PV0f.z = R123f.z; -R6f.w = (R124f.w * R5f.y + PV1f.z); -PV0f.w = R6f.w; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R4f.x = cubeMapSTM.x; -R4f.y = cubeMapSTM.y; -R4f.z = cubeMapSTM.z; -R4f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R4f.x; -PV1f.y = R4f.y; -PV1f.z = R4f.z; -PV1f.w = R4f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R126f.x; -// 16 -PV0f.x = mul_nonIEEE(R9f.z, PS1f); -R6f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[9].x); -PV0f.y = R6f.y; -R8f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.z = R8f.z; -PV0f.w = mul_nonIEEE(R8f.w, PS1f); -R127f.w = 1.0 / abs(PV1f.z); -PS0f = R127f.w; -// 17 -backupReg0f = R7f.x; -backupReg1f = R7f.y; -backupReg2f = R4f.x; -R7f.x = (R124f.x * PV0f.w + backupReg0f); -PV1f.x = R7f.x; -R7f.y = (R126f.y * PV0f.x + backupReg1f); -PV1f.y = R7f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.y); -R3f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[9].y); -PV1f.w = R3f.w; -R4f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R4f.x; -// 18 -backupReg0f = R4f.y; -R6f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV0f.x = R6f.x; -R4f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV0f.y = R4f.y; -R7f.z = (R8f.z * R8f.z + R126f.w); -PV0f.z = R7f.z; -R5f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[9].z); -PV0f.w = R5f.w; -R5f.x = (PV1f.w * PV1f.w + PV1f.z); -PS0f = R5f.x; -R12f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R4f.yx,floatBitsToInt(R4f.w)),cubeMapArrayIndex3)).xyzw); -R11f.xyz = (texture(textureUnitPS4, R7f.xy).xyz); -// 0 -R124f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.x = R124f.x; -R126f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PV0f.y = R126f.y; -PV0f.z = mul_nonIEEE(R6f.x, R6f.x); -R126f.w = (R5f.w * R5f.w + R5f.x); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(R7f.z); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R126f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV1f.x = R126f.x; -R123f.y = (PV0f.x * PV0f.x + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.y); -R127f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV1f.w = R127f.w; -R124f.w = mul_nonIEEE(R0f.w, PS0f); -PS1f = R124f.w; -// 2 -backupReg0f = R2f.w; -R127f.x = (PV1f.w * PV1f.w + PV1f.y); -PV0f.x = R127f.x; -R125f.y = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV0f.y = R125f.y; -R123f.z = (PV1f.x * PV1f.x + PV1f.z); -PV0f.z = R123f.z; -R2f.w = mul_nonIEEE(backupReg0f, R127f.y); -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R126f.z = tempResultf; -PS0f = R126f.z; -// 3 -R5f.x = mul_nonIEEE(R6f.y, PS0f); -PV1f.x = R5f.x; -R124f.y = (PV0f.y * PV0f.y + PV0f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(R8f.w, -(R124f.w)); -R0f.w = mul_nonIEEE(R8f.z, R127f.y); -PV1f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R125f.w = tempResultf; -PS1f = R125f.w; -// 4 -backupReg0f = R3f.w; -PV0f.x = mul_nonIEEE(R8f.w, -(PV1f.x)); -R123f.y = (R9f.z * -(R2f.w) + PV1f.z); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(R6f.x, PS1f); -PV0f.z = R4f.z; -R3f.w = mul_nonIEEE(backupReg0f, R126f.z); -PV0f.w = R3f.w; -tempResultf = 1.0 / sqrt(PV1f.y); -R125f.x = tempResultf; -PS0f = R125f.x; -// 5 -backupReg0f = R124f.x; -R124f.x = (R2f.x * -(R0f.w) + PV0f.y)*2.0; -PV1f.x = R124f.x; -R123f.y = (R9f.z * -(PV0f.w) + PV0f.x); -PV1f.y = R123f.y; -R2f.z = mul_nonIEEE(R5f.w, R126f.z); -PV1f.z = R2f.z; -R7f.w = mul_nonIEEE(backupReg0f, R125f.w); -PV1f.w = R7f.w; -R6f.z = mul_nonIEEE(R126f.y, PS0f); -PS1f = R6f.z; -// 6 -PV0f.x = mul_nonIEEE(R8f.w, -(R4f.z)); -PV0f.y = mul_nonIEEE(R7f.z, R127f.y); -R125f.z = (R2f.x * -(PV1f.z) + PV1f.y)*2.0; -PV0f.z = R125f.z; -R123f.w = (-(R8f.w) * PV1f.x + -(R124f.w)); -PV0f.w = R123f.w; -R7f.y = mul_nonIEEE(R126f.x, R125f.x); -PS0f = R7f.y; -// 7 -R123f.x = (R9f.z * -(R7f.w) + PV0f.x); -PV1f.x = R123f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[12].w) * PV0f.y + intBitsToFloat(uf_remappedPS[13].w)); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(-(R0f.z), PV0f.w); -PV1f.z = R127f.z; -R9f.w = mul_nonIEEE(R127f.w, R125f.w); -PV1f.w = R9f.w; -R6f.x = mul_nonIEEE(R125f.y, R125f.x); -PS1f = R6f.x; -// 8 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R124f.w); -PV0f.y = mul_nonIEEE(R8f.w, -(R6f.z)); -R123f.z = (-(R9f.z) * R124f.x + -(R2f.w)); -PV0f.z = R123f.z; -R127f.w = (-(R8f.w) * R125f.z + -(R5f.x)); -PV0f.w = R127f.w; -R5f.z = (R2f.x * -(PV1f.w) + PV1f.x)*2.0; -PS0f = R5f.z; -// 9 -backupReg0f = R127f.z; -R123f.x = (R9f.z * -(R7f.y) + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R126f.w, R126f.z); -R127f.z = (intBitsToFloat(uf_remappedPS[15].x) * R127f.y + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.z = R127f.z; -R126f.w = (-(R5f.y) * PV0f.z + backupReg0f); -PV1f.w = R126f.w; -R5f.w = (intBitsToFloat(uf_remappedPS[14].y) * R2f.w + PV0f.x); -PS1f = R5f.w; -// 10 -backupReg0f = R124f.w; -R126f.x = (intBitsToFloat(uf_remappedPS[16].w) * PV1f.y + intBitsToFloat(uf_remappedPS[17].w)); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV0f.x = R126f.x; -R125f.y = (-(R2f.x) * R124f.x + -(R0f.w)); -PV0f.y = R125f.y; -R124f.z = (-(R8f.w) * R5f.z + -(R4f.z)); -PV0f.z = R124f.z; -R124f.w = mul_nonIEEE(R8f.w, backupReg0f); -PV0f.w = R124f.w; -R4f.w = (R2f.x * -(R6f.x) + PV1f.x)*2.0; -PS0f = R4f.w; -// 11 -PV1f.x = mul_nonIEEE(-(R0f.z), R127f.w); -R126f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R5f.x); -PV1f.y = R126f.y; -R126f.z = mul_nonIEEE(R127f.x, R125f.w); -PV1f.z = R126f.z; -R123f.w = (-(R9f.z) * R125f.z + -(R3f.w)); -PV1f.w = R123f.w; -R124f.x = (intBitsToFloat(uf_remappedPS[19].x) * PV0f.x + intBitsToFloat(uf_remappedPS[19].y)); -PS1f = R124f.x; -// 12 -R127f.x = (-(R0f.x) * R125f.y + R126f.w); -R127f.x = clamp(R127f.x, 0.0, 1.0); -PV0f.x = R127f.x; -R125f.y = (-(R5f.y) * PV1f.w + PV1f.x); -PV0f.y = R125f.y; -R7f.z = (R9f.z * R2f.w + R124f.w); -PV0f.z = R7f.z; -R123f.w = (R127f.y * R127f.z + intBitsToFloat(uf_remappedPS[15].z)); -PV0f.w = R123f.w; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R4f.z); -PS0f = R8f.z; -// 13 -backupReg0f = R125f.x; -backupReg1f = R127f.y; -R125f.x = (R0f.y * R0f.x + R6f.w); -PV1f.x = R125f.x; -R123f.y = (-(R2f.x) * R125f.z + -(R2f.z)); -PV1f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[14].z) * R0f.w + R5f.w); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(R124f.y, backupReg0f); -PV1f.w = R127f.w; -R127f.y = (backupReg1f * PV0f.w + intBitsToFloat(uf_remappedPS[15].w)); -PS1f = R127f.y; -// 14 -backupReg0f = R127f.x; -R127f.x = (intBitsToFloat(uf_remappedPS[18].y) * R3f.w + R126f.y); -PV0f.x = R127f.x; -R126f.y = mul_nonIEEE(R8f.w, R5f.x); -PV0f.y = R126f.y; -R125f.z = (-(R9f.z) * R5f.z + -(R7f.w)); -PV0f.z = R125f.z; -R123f.w = (-(R0f.x) * PV1f.y + R125f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -tempResultf = log2(backupReg0f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS0f = R125f.y; -// 15 -PV1f.x = mul_nonIEEE(-(R0f.z), R124f.z); -R0f.y = (-(R2f.x) * R4f.w + -(R6f.x)); -PV1f.y = R0f.y; -R10f.z = (intBitsToFloat(uf_remappedPS[21].w) * R126f.z + intBitsToFloat(uf_remappedPS[22].w)); -R10f.z = clamp(R10f.z, 0.0, 1.0); -PV1f.z = R10f.z; -R126f.w = max(R125f.x, -(R125f.x)); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126f.z = tempResultf; -PS1f = R126f.z; -// 16 -backupReg0f = R124f.x; -backupReg1f = R126f.y; -R124f.x = (R126f.x * backupReg0f + intBitsToFloat(uf_remappedPS[19].z)); -PV0f.x = R124f.x; -R126f.y = (-(R5f.y) * R125f.z + PV1f.x); -PV0f.y = R126f.y; -R123f.z = (-(R8f.w) * R4f.w + -(R6f.z)); -PV0f.z = R123f.z; -R124f.w = (R9f.z * R3f.w + backupReg1f); -PV0f.w = R124f.w; -R124f.y = (intBitsToFloat(uf_remappedPS[23].x) * PV1f.z + intBitsToFloat(uf_remappedPS[23].y)); -PS0f = R124f.y; -// 17 -R125f.x = (R2f.x * R0f.w + R7f.z); -R125f.x = clamp(R125f.x, 0.0, 1.0); -PV1f.x = R125f.x; -R123f.y = (intBitsToFloat(uf_remappedPS[2].w) * R127f.z + intBitsToFloat(uf_remappedPS[14].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV1f.y = R123f.y; -R127f.z = -(R126f.w) + 1.0; -PV1f.z = R127f.z; -R126f.w = mul_nonIEEE(-(R0f.z), PV0f.z); -PV1f.w = R126f.w; -// 18 -backupReg0f = R127f.x; -backupReg1f = R2f.z; -backupReg2f = R124f.w; -R127f.x = mul_nonIEEE(R8f.w, R4f.z); -PV0f.x = R127f.x; -R6f.y = (intBitsToFloat(uf_remappedPS[20].y) * R7f.w + R8f.z); -PV0f.y = R6f.y; -R4f.z = mul_nonIEEE(R127f.y, PV1f.y); -PV0f.z = R4f.z; -R124f.w = (intBitsToFloat(uf_remappedPS[18].z) * R2f.z + backupReg0f); -PV0f.w = R124f.w; -R2f.z = (R2f.x * backupReg1f + backupReg2f); -R2f.z = clamp(R2f.z, 0.0, 1.0); -PS0f = R2f.z; -// 19 -R5f.x = (intBitsToFloat(uf_remappedPS[24].w) * R127f.w + intBitsToFloat(uf_remappedPS[25].w)); -R5f.x = clamp(R5f.x, 0.0, 1.0); -PV1f.x = R5f.x; -R123f.y = (-(R9f.z) * R4f.w + -(R7f.y)); -PV1f.y = R123f.y; -R127f.w = (-(R2f.x) * R5f.z + -(R9f.w)); -PV1f.w = R127f.w; -tempResultf = log2(R127f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R4f.y = tempResultf; -PS1f = R4f.y; -// 20 -backupReg0f = R127f.x; -R127f.x = (R126f.x * R124f.x + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.x = R127f.x; -R127f.y = (R9f.z * R7f.w + backupReg0f); -PV0f.y = R127f.y; -R127f.z = (-(R5f.y) * PV1f.y + R126f.w); -PV0f.z = R127f.z; -R7f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R6f.z); -PV0f.w = R7f.w; -PS0f = mul_nonIEEE(R8f.w, R6f.z); -// 21 -R123f.x = (-(R0f.x) * R127f.w + R126f.y); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV1f.x = R123f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R125f.x); -PV1f.y = R5f.y; -R6f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), R125f.x); -PV1f.z = R6f.z; -R8f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R125f.x); -PV1f.w = R8f.w; -R126f.y = (R9f.z * R7f.y + PS0f); -PS1f = R126f.y; -// 22 -backupReg0f = R0f.x; -backupReg1f = R0f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.y); -R0f.y = (R10f.z * R124f.y + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.y = R0f.y; -R9f.z = (-(backupReg0f) * backupReg1f + R127f.z); -R9f.z = clamp(R9f.z, 0.0, 1.0); -PV0f.z = R9f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R126f.z); -PV0f.w = R127f.w; -tempResultf = log2(PV1f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R3f.w = tempResultf; -PS0f = R3f.w; -// 23 -R7f.x = (R2f.x * R6f.x + R126f.y); -R7f.x = clamp(R7f.x, 0.0, 1.0); -PV1f.x = R7f.x; -R123f.z = (intBitsToFloat(uf_remappedPS[9].w) * R124f.w + intBitsToFloat(uf_remappedPS[18].w)); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV1f.z = R123f.z; -R0f.w = (R2f.x * R9f.w + R127f.y); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV1f.w = R0f.w; -R4f.w = exp2(PV0f.x); -PS1f = R4f.w; -// 24 -R2f.x = (intBitsToFloat(uf_remappedPS[20].z) * R9f.w + R6f.y); -PV0f.x = R2f.x; -R6f.y = mul_nonIEEE(R127f.x, PV1f.z); -PV0f.y = R6f.y; -R5f.z = (intBitsToFloat(uf_remappedPS[28].x) * R5f.x + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.z = R5f.z; -R0f.x = exp2(R127f.w); -PS0f = R0f.x; -// 0 -R123f.z = (intBitsToFloat(uf_remappedPS[26].y) * R7f.y + R7f.w); -PV0f.z = R123f.z; -R124f.w = (R10f.z * R0f.y + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.w = R124f.w; -tempResultf = log2(R9f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R124f.x = tempResultf; -PS0f = R124f.x; -// 1 -R127f.x = (R4f.z * R5f.y + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R127f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[26].z) * R6f.x + PV0f.z); -PV1f.y = R126f.y; -R127f.z = (R4f.z * R8f.w + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.z = R127f.z; -// 2 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R2f.z); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R2f.z); -R127f.w = (R4f.z * R6f.z + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.w = R127f.w; -// 3 -backupReg0f = R127f.x; -R127f.x = (R6f.y * PV0f.x + R127f.z); -PV1f.x = R127f.x; -R127f.y = (R5f.x * R5f.z + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.y = R127f.y; -R127f.z = (R6f.y * PV0f.y + backupReg0f); -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R2f.z); -// 4 -R125f.x = (R6f.y * PV1f.w + R127f.w); -PV0f.x = R125f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[10].w) * R2f.x + intBitsToFloat(uf_remappedPS[20].w)); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -// 5 -R126f.x = (R5f.x * R127f.y + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.x = R126f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), R4f.w); -R124f.z = mul_nonIEEE(R124f.w, PV0f.w); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), R4f.w); -// 6 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R4f.w); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R0f.w); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R0f.w); -R124f.w = (R4f.z * PV1f.y + 0.0); -PV0f.w = R124f.w; -R126f.z = (R4f.z * PV1f.w + 0.0); -PS0f = R126f.z; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R0f.w); -R125f.y = (R124f.z * PV0f.y + R127f.x); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R3f.w); -R127f.w = (R124f.z * PV0f.z + R127f.z); -PV1f.w = R127f.w; -R127f.y = (R4f.z * PV0f.x + 0.0); -PS1f = R127f.y; -// 8 -R123f.x = (intBitsToFloat(uf_remappedPS[11].w) * R126f.y + intBitsToFloat(uf_remappedPS[26].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R126f.y = (R124f.z * PV1f.x + R125f.x); -PV0f.y = R126f.y; -R124f.y = exp2(PV1f.z); -PS0f = R124f.y; -// 9 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R4f.y); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), backupReg0f); -R127f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), backupReg0f); -PV1f.z = R127f.z; -R125f.w = mul_nonIEEE(R126f.x, PV0f.x); -PV1f.w = R125f.w; -// 10 -R126f.x = (R6f.y * PV1f.y + R124f.w); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R0f.x); -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R7f.x); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R7f.x); -R124f.w = exp2(PV1f.x); -PS0f = R124f.w; -// 11 -backupReg0f = R124f.x; -backupReg1f = R127f.w; -R124f.x = (R6f.y * R127f.z + R126f.z); -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R7f.x); -R127f.z = (R6f.y * PV0f.y + R127f.y); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), backupReg0f); -PV1f.w = R127f.w; -R125f.x = (R125f.w * PV0f.w + backupReg1f); -PS1f = R125f.x; -// 12 -backupReg0f = R126f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R124f.y); -R126f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].y), R124f.y); -PV0f.y = R126f.y; -R2f.z = (R125f.w * PV1f.y + backupReg0f); -PV0f.z = R2f.z; -R126f.w = (R125f.w * R125f.z + R125f.y); -PV0f.w = R126f.w; -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].z), R124f.y); -PS0f = R125f.z; -// 13 -backupReg0f = R127f.w; -R123f.x = (R12f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R11f.y)); -PV1f.x = R123f.x; -R123f.y = (R12f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R11f.x)); -PV1f.y = R123f.y; -R126f.z = intBitsToFloat(uf_remappedPS[30].x) + R124f.w; -R126f.z = clamp(R126f.z, 0.0, 1.0); -PV1f.z = R126f.z; -R127f.w = (R124f.z * PV0f.x + R126f.x); -PV1f.w = R127f.w; -R4f.z = exp2(backupReg0f); -PS1f = R4f.z; -// 14 -backupReg0f = R124f.x; -R124f.x = (R124f.z * R126f.y + backupReg0f); -PV0f.x = R124f.x; -R126f.y = (PV1f.x * PV1f.z + R11f.y); -PV0f.y = R126f.y; -R5f.z = (PV1f.y * PV1f.z + R11f.x); -PV0f.z = R5f.z; -R124f.w = (R12f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R11f.z)); -PV0f.w = R124f.w; -PS0f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), PS1f); -// 15 -backupReg0f = R125f.x; -backupReg1f = R127f.w; -R125f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), backupReg0f); -PV1f.x = R125f.x; -R125f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[33].x)); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), R126f.w); -R127f.w = (R124f.z * R125f.z + R127f.z); -PV1f.w = R127f.w; -R127f.z = (R125f.w * PS0f + backupReg1f); -PS1f = R127f.z; -// 16 -R126f.x = (R124f.w * R126f.z + R11f.z); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), R4f.z); -R126f.z = mul_nonIEEE(PV1f.z, R126f.y); -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), R4f.z); -// 17 -R123f.x = (R125f.w * PV0f.y + R124f.x); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R2f.z); -R125f.z = (R125f.w * PV0f.w + R127f.w); -PV1f.z = R125f.z; -R123f.w = (R3f.y * intBitsToFloat(uf_remappedPS[33].y) + R125f.y); -PV1f.w = R123f.w; -PS1f = mul_nonIEEE(R125f.x, R5f.z); -// 18 -backupReg0f = R126f.x; -R126f.x = (intBitsToFloat(uf_remappedPS[27].x) * R127f.z + PS1f); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(PV1f.y, backupReg0f); -R123f.z = (R3f.z * intBitsToFloat(uf_remappedPS[33].z) + PV1f.w); -PV0f.z = R123f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[27].y) * PV1f.x + R126f.z); -PV0f.w = R127f.w; -// 19 -R125f.y = -(intBitsToFloat(uf_remappedPS[33].w)) + PV0f.z; -PV1f.y = R125f.y; -R123f.z = (intBitsToFloat(uf_remappedPS[27].z) * R125f.z + PV0f.y); -PV1f.z = R123f.z; -// 20 -R125f.x = (intBitsToFloat(uf_remappedPS[27].y) * R12f.w + R127f.w); -PV0f.x = R125f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[27].x) * R12f.w + R126f.x); -PV0f.y = R126f.y; -R127f.w = (intBitsToFloat(uf_remappedPS[27].z) * R12f.w + PV1f.z); -PV0f.w = R127f.w; -// 21 -R126f.x = (R125f.y * intBitsToFloat(uf_remappedPS[34].w) + intBitsToFloat(uf_remappedPS[32].w)); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV1f.x = R126f.x; -PV1f.y = -(PV0f.w) + intBitsToFloat(uf_remappedPS[34].z); -// 22 -R123f.x = (PV1f.y * PV1f.x + R127f.w); -PV0f.x = R123f.x; -R125f.y = -(intBitsToFloat(uf_remappedPS[35].w)) + 0.0; -R125f.y *= 2.0; -R125f.y = clamp(R125f.y, 0.0, 1.0); -PV0f.y = R125f.y; -PV0f.z = -(R125f.x) + intBitsToFloat(uf_remappedPS[34].y); -PV0f.w = -(R126f.y) + intBitsToFloat(uf_remappedPS[34].x); -// 23 -R123f.x = (PV0f.w * R126f.x + R126f.y); -PV1f.x = R123f.x; -PV1f.y = -(R127f.w) + PV0f.x; -R126f.z = (R1f.w * intBitsToFloat(uf_remappedPS[36].x) + intBitsToFloat(uf_remappedPS[36].y)); -R126f.z = clamp(R126f.z, 0.0, 1.0); -PV1f.z = R126f.z; -R123f.w = (PV0f.z * R126f.x + R125f.x); -PV1f.w = R123f.w; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R13f.z); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 24 -PV0f.x = -(R125f.x) + PV1f.w; -PV0f.y = -(R126f.y) + PV1f.x; -R125f.z = (PV1f.y * R125f.y + R127f.w); -PV0f.z = R125f.z; -// 25 -backupReg0f = R126f.y; -PV1f.x = -(PV0f.z) + intBitsToFloat(uf_remappedPS[37].z); -R126f.y = (PV0f.x * R125f.y + R125f.x); -PV1f.y = R126f.y; -R127f.z = (PV0f.y * R125f.y + backupReg0f); -PV1f.z = R127f.z; -// 26 -PV0f.y = -(PV1f.y) + intBitsToFloat(uf_remappedPS[37].y); -PV0f.z = -(PV1f.z) + intBitsToFloat(uf_remappedPS[37].x); -R1f.z = (PV1f.x * R126f.z + R125f.z); -PS0f = R1f.z; -// 27 -R1f.x = (PV0f.z * R126f.z + R127f.z); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R126f.z + R126f.y); -PV1f.y = R1f.y; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Quality/TropicalFreeze_1080p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt b/Quality/TropicalFreeze_1080p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt deleted file mode 100644 index 47471a08..00000000 --- a/Quality/TropicalFreeze_1080p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,527 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader 28e3326ad7d5c7b0 -uniform ivec4 uf_remappedPS[17]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x35026000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2f282000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x1e9ce000 res 512x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x365b8000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R8f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R5f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R5f.x; -R5f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R5f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.y = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.y; -// 1 -PV1f.x = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.y = mul_nonIEEE(PV0f.w, PV0f.w); -R123f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.z = R123f.z; -R4f.w = PV0f.z + PV0f.w; -PV1f.w = R4f.w; -R126f.y = 1.0 / R1f.z; -PS1f = R126f.y; -// 2 -R4f.x = R127f.y + PV1f.z; -PV0f.x = R4f.x; -R123f.y = (PV1f.z * PV1f.z + PV1f.y); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R7f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R7f.z; -R123f.w = (R127f.y * R127f.y + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R2f.w = R1f.y * PS1f; -PS0f = R2f.w; -// 3 -R7f.x = R1f.x * R126f.y; -PV1f.x = R7f.x; -R4f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R4f.y; -PV1f.z = -(PV0f.w) + 1.0; -R127f.w = -(PV0f.y) + 1.0; -PV1f.w = R127f.w; -R127f.z = max(R5f.x, -(R5f.x)); -R127f.z /= 2.0; -PS1f = R127f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R126f.y = sqrt(PV1f.z); -PS0f = R126f.y; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.z = tempf.x; -PS1f = sqrt(R127f.w); -// 6 -R9f.x = R8f.x + 0.0; -PV0f.x = R9f.x; -R6f.y = R127f.z + -(intBitsToFloat(0x3ee66666)); -PV0f.y = R6f.y; -R6f.z = R126f.y + PS1f; -PV0f.z = R6f.z; -R0f.w = max(R5f.y, -(R5f.y)); -R0f.w /= 2.0; -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R5f.z = tempResultf; -PS0f = R5f.z; -R6f.x = (texture(textureUnitPS0, R5f.xy).x); -// 0 -tempf.x = R4f.w * R4f.w + R4f.x * R4f.x + R6f.z * R6f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.z); -R127f.x = tempResultf; -PS0f = R127f.x; -// 1 -R125f.x = mul_nonIEEE(R0f.x, R5f.z); -PV1f.x = R125f.x; -R124f.y = mul_nonIEEE(R0f.y, R5f.z); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(R2f.z, PS0f); -PV1f.z = R125f.z; -R124f.w = mul_nonIEEE(R0f.z, R5f.z); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.w = tempResultf; -PS1f = R126f.w; -// 2 -PV0f.x = mul_nonIEEE(PV1f.y, PV1f.z); -R127f.y = mul_nonIEEE(R2f.x, R127f.x); -PV0f.y = R127f.y; -R127f.z = mul_nonIEEE(R6f.z, PS1f); -PV0f.z = R127f.z; -R127f.w = mul_nonIEEE(R2f.y, R127f.x); -PV0f.w = R127f.w; -R126f.z = mul_nonIEEE(R4f.x, PS1f); -PS0f = R126f.z; -// 3 -R127f.x = mul_nonIEEE(R125f.x, PV0f.w); -PV1f.x = R127f.x; -R126f.y = mul_nonIEEE(R124f.w, PV0f.y); -PV1f.y = R126f.y; -R123f.z = (-(PV0f.w) * R124f.w + PV0f.x); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(R125f.x, PV0f.z); -R125f.y = mul_nonIEEE(R4f.w, R126f.w); -PS1f = R125f.y; -// 4 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.x = (R126f.z * PV1f.z + PV1f.w); -PS0f = R126f.x; -// 5 -R123f.x = (-(R125f.z) * R125f.x + R126f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R124f.y, R127f.z); -PV1f.z = mul_nonIEEE(R124f.w, R127f.z); -R123f.w = (-(R127f.y) * R124f.y + R127f.x); -PV1f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.y = tempResultf; -PS1f = R126f.y; -// 6 -R124f.x = mul_nonIEEE(R3f.x, PS1f); -PV0f.x = R124f.x; -R123f.y = (R126f.z * PV1f.w + PV1f.z); -PV0f.y = R123f.y; -R127f.z = (R125f.y * R127f.y + R126f.x); -PV0f.z = R127f.z; -R123f.w = (R126f.z * PV1f.x + PV1f.y); -PV0f.w = R123f.w; -R126f.z = (R6f.x * intBitsToFloat(0x40000000) + -(1.0)); -PS0f = R126f.z; -// 7 -backupReg0f = R125f.z; -R6f.x = (R125f.y * R127f.w + PV0f.w); -PV1f.x = R6f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.x); -R125f.z = (R125f.y * backupReg0f + PV0f.y); -PV1f.z = R125f.z; -R126f.w = mul_nonIEEE(R3f.y, R126f.y); -PV1f.w = R126f.w; -R122f.x = (PS0f * intBitsToFloat(uf_remappedPS[2].w) + R7f.z); -PS1f = R122f.x; -// 8 -backupReg0f = R126f.z; -R123f.x = (PV1f.x * PV1f.w + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R2f.w * intBitsToFloat(uf_remappedPS[3].w) + PS1f); -PV0f.y = R123f.y; -R126f.z = mul_nonIEEE(R3f.z, R126f.y); -PV0f.z = R126f.z; -R123f.w = (backupReg0f * intBitsToFloat(uf_remappedPS[2].z) + R4f.y); -PV0f.w = R123f.w; -PS0f = R0f.w + -(intBitsToFloat(0x3ee66666)); -// 9 -R126f.x = R6f.y * intBitsToFloat(0x41a00000); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV1f.x = R126f.x; -R123f.y = (R2f.w * intBitsToFloat(uf_remappedPS[3].z) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R7f.x * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R125f.z * PV0f.z + PV0f.x)*2.0; -PV1f.w = R123f.w; -R127f.w = PS0f * intBitsToFloat(0x41a00000); -R127f.w = clamp(R127f.w, 0.0, 1.0); -PS1f = R127f.w; -// 10 -R127f.x = (-(R125f.z) * PV1f.w + R126f.z); -PV0f.x = R127f.x; -R126f.y = (-(R6f.x) * PV1f.w + R126f.w); -PV0f.y = R126f.y; -R123f.z = (-(R127f.z) * PV1f.w + R124f.x); -PV0f.z = R123f.z; -R123f.w = (R7f.x * intBitsToFloat(uf_remappedPS[4].z) + PV1f.y); -PV0f.w = R123f.w; -PS0f = 1.0 / PV1f.z; -// 11 -PV1f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].z)); -PV1f.y = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].y)); -R2f.z = PV0f.w * PS0f; -PV1f.z = R2f.z; -PV1f.w = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].x)); -R125f.y = -(R126f.x) + 1.0; -PS1f = R125f.y; -// 12 -R123f.x = (R126f.y * intBitsToFloat(uf_remappedPS[6].y) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R126f.y * intBitsToFloat(uf_remappedPS[6].z) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R126f.y * intBitsToFloat(uf_remappedPS[6].x) + PV1f.w); -PV0f.z = R123f.z; -R125f.w = -(R127f.w) + 1.0; -PV0f.w = R125f.w; -R126f.y = 1.0 / -(PV1f.z); -PS0f = R126f.y; -// 13 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[7].x) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R127f.x * intBitsToFloat(uf_remappedPS[7].z) + PV0f.y); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R125f.x, R124f.x); -PV1f.w = R127f.w; -R2f.w = R8f.y + 0.0; -PS1f = R2f.w; -// 14 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R7f.x = cubeMapSTM.x; -R7f.y = cubeMapSTM.y; -R7f.z = cubeMapSTM.z; -R7f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R7f.x; -PV0f.y = R7f.y; -PV0f.z = R7f.z; -PV0f.w = R7f.w; -PS0f = intBitsToFloat(uf_remappedPS[0].z) * R126f.y; -// 15 -R123f.x = (R124f.y * R126f.w + R127f.w); -PV1f.x = R123f.x; -R8f.y = R8f.z + 0.0; -PV1f.y = R8f.y; -PV1f.z = mul_nonIEEE(R127f.z, PS0f); -PV1f.w = mul_nonIEEE(R6f.x, PS0f); -R127f.w = 1.0 / abs(PV0f.z); -PS1f = R127f.w; -// 16 -backupReg0f = R5f.x; -backupReg1f = R5f.y; -backupReg2f = R7f.x; -R5f.x = (R125f.y * PV1f.z + backupReg0f); -PV0f.x = R5f.x; -R5f.y = (R125f.w * PV1f.w + backupReg1f); -PV0f.y = R5f.y; -R123f.z = (R124f.w * R126f.z + PV1f.x); -PV0f.z = R123f.z; -PV0f.w = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[8].x)); -R7f.x = (backupReg2f * PS1f + intBitsToFloat(0x3fc00000)); -PS0f = R7f.x; -// 17 -backupReg0f = R7f.y; -backupReg1f = R9f.x; -backupReg2f = R2f.w; -R9f.x = max(PV0f.z, -(PV0f.z)); -R9f.x = clamp(R9f.x, 0.0, 1.0); -PV1f.x = R9f.x; -R7f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV1f.y = R7f.y; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), backupReg1f); -PV1f.z = R8f.z; -R2f.w = (R3f.y * intBitsToFloat(uf_remappedPS[8].y) + PV0f.w); -PV1f.w = R2f.w; -R6f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), backupReg2f); -PS1f = R6f.x; -R7f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R7f.yx,floatBitsToInt(R7f.w)),cubeMapArrayIndex4)).xyzw); -R5f.xyz = (texture(textureUnitPS5, R5f.xy).xyz); -// 0 -R127f.x = (R7f.z * intBitsToFloat(uf_remappedPS[10].z) + -(R5f.z)); -PV0f.x = R127f.x; -R125f.y = (R7f.y * intBitsToFloat(uf_remappedPS[10].y) + -(R5f.y)); -PV0f.y = R125f.y; -R126f.z = (R7f.x * intBitsToFloat(uf_remappedPS[10].x) + -(R5f.x)); -PV0f.z = R126f.z; -PV0f.w = -(R9f.x) + 1.0; -R127f.z = -(R1f.w) + -(R2f.z); -PS0f = R127f.z; -// 1 -R123f.z = (R3f.z * intBitsToFloat(uf_remappedPS[8].z) + R2f.w); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), R8f.y); -PV1f.w = R127f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 2 -PV0f.x = -(intBitsToFloat(uf_remappedPS[8].w)) + PV1f.z; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), PS1f); -// 3 -R125f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(uf_remappedPS[9].w)); -R125f.x = clamp(R125f.x, 0.0, 1.0); -PV1f.x = R125f.x; -PS1f = exp2(PV0f.y); -// 4 -R124f.y = -(intBitsToFloat(uf_remappedPS[13].w)) + 0.0; -R124f.y *= 2.0; -R124f.y = clamp(R124f.y, 0.0, 1.0); -PV0f.y = R124f.y; -PV0f.w = intBitsToFloat(uf_remappedPS[11].x) + PS1f; -PV0f.w = clamp(PV0f.w, 0.0, 1.0); -// 5 -R124f.x = (R1f.w * intBitsToFloat(uf_remappedPS[14].x) + intBitsToFloat(uf_remappedPS[14].y)); -R124f.x = clamp(R124f.x, 0.0, 1.0); -PV1f.x = R124f.x; -R123f.y = (R127f.x * PV0f.w + R5f.z); -PV1f.y = R123f.y; -R123f.z = (R125f.y * PV0f.w + R5f.y); -PV1f.z = R123f.z; -R123f.w = (R126f.z * PV0f.w + R5f.x); -PV1f.w = R123f.w; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R127f.z); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 6 -R123f.x = (R8f.z * PV1f.w + 0.0); -PV0f.x = R123f.x; -R123f.z = (R127f.w * PV1f.y + 0.0); -PV0f.z = R123f.z; -R123f.w = (R6f.x * PV1f.z + 0.0); -PV0f.w = R123f.w; -// 7 -R127f.x = (intBitsToFloat(uf_remappedPS[15].y) * R7f.w + PV0f.w); -PV1f.x = R127f.x; -R125f.y = (intBitsToFloat(uf_remappedPS[15].x) * R7f.w + PV0f.x); -PV1f.y = R125f.y; -R127f.w = (intBitsToFloat(uf_remappedPS[15].z) * R7f.w + PV0f.z); -PV1f.w = R127f.w; -// 8 -PV0f.y = -(PV1f.w) + intBitsToFloat(uf_remappedPS[12].z); -PV0f.z = -(PV1f.x) + intBitsToFloat(uf_remappedPS[12].y); -PV0f.w = -(PV1f.y) + intBitsToFloat(uf_remappedPS[12].x); -// 9 -R123f.x = (PV0f.w * R125f.x + R125f.y); -PV1f.x = R123f.x; -R123f.z = (PV0f.y * R125f.x + R127f.w); -PV1f.z = R123f.z; -R123f.w = (PV0f.z * R125f.x + R127f.x); -PV1f.w = R123f.w; -// 10 -PV0f.x = -(R127f.x) + PV1f.w; -PV0f.y = -(R125f.y) + PV1f.x; -PV0f.w = -(R127f.w) + PV1f.z; -// 11 -backupReg0f = R127f.x; -backupReg1f = R125f.y; -R127f.x = (PV0f.w * R124f.y + R127f.w); -PV1f.x = R127f.x; -R125f.y = (PV0f.x * R124f.y + backupReg0f); -PV1f.y = R125f.y; -R127f.z = (PV0f.y * R124f.y + backupReg1f); -PV1f.z = R127f.z; -// 12 -PV0f.x = -(PV1f.x) + intBitsToFloat(uf_remappedPS[16].z); -PV0f.y = -(PV1f.y) + intBitsToFloat(uf_remappedPS[16].y); -PV0f.z = -(PV1f.z) + intBitsToFloat(uf_remappedPS[16].x); -// 13 -R1f.x = (PV0f.z * R124f.x + R127f.z); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R124f.x + R125f.y); -PV1f.y = R1f.y; -R1f.z = (PV0f.x * R124f.x + R127f.x); -PV1f.z = R1f.z; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Quality/TropicalFreeze_1080p/44827208f158a95c_000000000007924b_ps_source.txt b/Quality/TropicalFreeze_1080p/44827208f158a95c_000000000007924b_ps_source.txt deleted file mode 100644 index a6d11d96..00000000 --- a/Quality/TropicalFreeze_1080p/44827208f158a95c_000000000007924b_ps_source.txt +++ /dev/null @@ -1,449 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader 44827208f158a95c -uniform ivec4 uf_remappedPS[14]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x30fac000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2f38e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3618b000 res 1024x512x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x2dc62000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R123f.x = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R123f.x; -R127f.y = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R127f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R127f.w = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R127f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -R124f.x = PV0f.z + PV0f.x; -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(PV0f.x, PV0f.x); -R124f.z = PV0f.y + PV0f.w; -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R125f.x = R5f.x + 0.0; -PV0f.x = R125f.x; -R123f.y = (R127f.y * R127f.y + PV1f.w); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R4f.z; -R123f.w = (R127f.w * R127f.w + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R4f.w = 1.0 / R1f.z; -PS0f = R4f.w; -// 3 -backupReg0f = R5f.y; -R127f.x = -(PV0f.w) + 1.0; -PV1f.x = R127f.x; -R5f.y = backupReg0f + 0.0; -PV1f.y = R5f.y; -PV1f.z = -(PV0f.y) + 1.0; -R124f.w = R5f.z + 0.0; -PV1f.w = R124f.w; -R124f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[2].x)); -PS1f = R124f.y; -// 4 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -R126f.x = R0f.x * R0f.x + backupReg0f * backupReg0f + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = R126f.x; -PV0f.y = R126f.x; -PV0f.z = R126f.x; -PV0f.w = R126f.x; -R127f.w = sqrt(PV1f.z); -PS0f = R127f.w; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.z = tempf.x; -PS1f = sqrt(R127f.x); -// 6 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), R125f.x); -PV0f.x = R5f.x; -R6f.y = R1f.y * R4f.w; -PV0f.y = R6f.y; -R125f.z = R127f.w + PS1f; -PV0f.z = R125f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.x); -R126f.z = tempResultf; -PS0f = R126f.z; -// 7 -tempf.x = R124f.x * R124f.x + R124f.z * R124f.z + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.z); -R127f.y = tempResultf; -PS1f = R127f.y; -// 8 -R125f.x = mul_nonIEEE(R2f.x, PS1f); -PV0f.x = R125f.x; -R125f.y = mul_nonIEEE(R0f.x, R126f.z); -PV0f.y = R125f.y; -R127f.z = mul_nonIEEE(R2f.z, PS1f); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R0f.y, R126f.z); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.y = tempResultf; -PS0f = R126f.y; -// 9 -backupReg0f = R127f.y; -R126f.x = mul_nonIEEE(R0f.z, R126f.z); -PV1f.x = R126f.x; -R127f.y = mul_nonIEEE(R2f.y, backupReg0f); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.z); -R125f.w = mul_nonIEEE(R125f.z, PS0f); -PV1f.w = R125f.w; -R0f.x = mul_nonIEEE(R124f.x, PS0f); -PS1f = R0f.x; -// 10 -R127f.x = mul_nonIEEE(R124f.z, R126f.y); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(R125f.y, PV1f.w); -R123f.z = (-(PV1f.y) * PV1f.x + PV1f.z); -PV0f.z = R123f.z; -R127f.w = mul_nonIEEE(PV1f.x, R125f.x); -PV0f.w = R127f.w; -R124f.x = mul_nonIEEE(R125f.y, PV1f.y); -PS0f = R124f.x; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R124f.z = (PV0f.x * PV0f.z + PV0f.y); -PS1f = R124f.z; -// 12 -PV0f.x = mul_nonIEEE(R126f.w, R125f.w); -R123f.y = (-(R127f.z) * R125f.y + R127f.w); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R126f.x, R125f.w); -R123f.w = (-(R125f.x) * R126f.w + R124f.x); -PV0f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.z = tempResultf; -PS0f = R126f.z; -// 13 -backupReg0f = R124f.z; -R123f.x = (R127f.x * PV0f.w + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * PV0f.y + PV0f.x); -PV1f.y = R123f.y; -R124f.z = mul_nonIEEE(R3f.y, PS0f); -PV1f.z = R124f.z; -R127f.w = (R0f.x * R125f.x + backupReg0f); -PV1f.w = R127f.w; -R127f.x = mul_nonIEEE(R3f.z, PS0f); -PS1f = R127f.x; -// 14 -backupReg0f = R127f.y; -backupReg1f = R124f.w; -R123f.x = (R3f.y * intBitsToFloat(uf_remappedPS[2].y) + R124f.y); -PV0f.x = R123f.x; -R127f.y = (R0f.x * R127f.z + PV1f.x); -PV0f.y = R127f.y; -R127f.z = (R0f.x * backupReg0f + PV1f.y); -PV0f.z = R127f.z; -R124f.w = mul_nonIEEE(R3f.x, R126f.z); -PV0f.w = R124f.w; -R0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), backupReg1f); -PS0f = R0f.y; -// 15 -backupReg0f = R5f.y; -R123f.x = (R3f.z * intBitsToFloat(uf_remappedPS[2].z) + PV0f.x); -PV1f.x = R123f.x; -R5f.y = R1f.x * R4f.w; -PV1f.y = R5f.y; -PV1f.z = mul_nonIEEE(R127f.w, PV0f.w); -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), backupReg0f); -PV1f.w = R4f.w; -// 16 -R2f.x = -(intBitsToFloat(uf_remappedPS[4].w)) + 0.0; -R2f.x *= 2.0; -R2f.x = clamp(R2f.x, 0.0, 1.0); -PV0f.x = R2f.x; -PV0f.z = -(intBitsToFloat(uf_remappedPS[2].w)) + PV1f.x; -R123f.w = (R127f.z * R124f.z + PV1f.z); -PV0f.w = R123f.w; -// 17 -R0f.x = (PV0f.z * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[3].w)); -R0f.x = clamp(R0f.x, 0.0, 1.0); -PV1f.x = R0f.x; -R123f.y = (R127f.y * R127f.x + PV0f.w)*2.0; -PV1f.y = R123f.y; -// 18 -backupReg0f = R127f.z; -R123f.x = (-(R127f.w) * PV1f.y + R124f.w); -PV0f.x = R123f.x; -R127f.z = (-(backupReg0f) * PV1f.y + R124f.z); -PV0f.z = R127f.z; -R127f.w = (-(R127f.y) * PV1f.y + R127f.x); -PV0f.w = R127f.w; -// 19 -PV1f.x = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].y)); -PV1f.y = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].x)); -PV1f.z = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].z)); -// 20 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedPS[7].z) + PV1f.z); -PV0f.x = R123f.x; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedPS[7].x) + PV1f.y); -PV0f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[7].y) + PV1f.x); -PV0f.w = R123f.w; -// 21 -R123f.x = (R127f.w * intBitsToFloat(uf_remappedPS[8].x) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[8].y) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R127f.w * intBitsToFloat(uf_remappedPS[8].z) + PV0f.x); -PV1f.z = R123f.z; -// 22 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R3f.x = cubeMapSTM.x; -R3f.y = cubeMapSTM.y; -R3f.z = cubeMapSTM.z; -R3f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R3f.x; -PV0f.y = R3f.y; -PV0f.z = R3f.z; -PV0f.w = R3f.w; -// 23 -PS1f = 1.0 / abs(PV0f.z); -// 24 -backupReg0f = R3f.x; -backupReg1f = R3f.y; -R3f.x = (backupReg0f * PS1f + intBitsToFloat(0x3fc00000)); -PV0f.x = R3f.x; -R3f.y = (backupReg1f * PS1f + intBitsToFloat(0x3fc00000)); -PV0f.y = R3f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R3f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R3f.yx,floatBitsToInt(R3f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -R123f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[9].x)); -PV0f.z = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedPS[9].z)); -PV0f.w = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedPS[9].y)); -// 1 -R123f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[10].w) + R4f.z); -PV1f.x = R123f.x; -R123f.y = (R5f.x * PV0f.y + 0.0); -PV1f.y = R123f.y; -R123f.z = (R4f.w * PV0f.w + 0.0); -PV1f.z = R123f.z; -R127f.w = (R0f.y * PV0f.z + 0.0); -PV1f.w = R127f.w; -R122f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[10].z) + R0f.w); -PS1f = R122f.x; -// 2 -R127f.x = (intBitsToFloat(uf_remappedPS[11].x) * R3f.w + PV1f.y); -PV0f.x = R127f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[11].y) * R3f.w + PV1f.z); -PV0f.y = R127f.y; -R123f.z = (R6f.y * intBitsToFloat(uf_remappedPS[12].w) + PV1f.x); -PV0f.z = R123f.z; -R123f.w = (R6f.y * intBitsToFloat(uf_remappedPS[12].z) + PS1f); -PV0f.w = R123f.w; -// 3 -R123f.x = (R5f.y * intBitsToFloat(uf_remappedPS[13].w) + PV0f.z); -PV1f.x = R123f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[11].z) * R3f.w + R127f.w); -PV1f.y = R124f.y; -R127f.z = (R5f.y * intBitsToFloat(uf_remappedPS[13].z) + PV0f.w); -PV1f.z = R127f.z; -// 4 -PV0f.x = -(R127f.x) + intBitsToFloat(uf_remappedPS[5].x); -PV0f.z = -(PV1f.y) + intBitsToFloat(uf_remappedPS[5].z); -PV0f.w = -(R127f.y) + intBitsToFloat(uf_remappedPS[5].y); -PS0f = 1.0 / PV1f.x; -// 5 -R123f.x = (PV0f.w * R0f.x + R127f.y); -PV1f.x = R123f.x; -R123f.y = (PV0f.x * R0f.x + R127f.x); -PV1f.y = R123f.y; -PV1f.z = R127f.z * PS0f; -R123f.w = (PV0f.z * R0f.x + R124f.y); -PV1f.w = R123f.w; -// 6 -PV0f.x = -(R124f.y) + PV1f.w; -PV0f.y = -(R127f.y) + PV1f.x; -PV0f.z = -(R127f.x) + PV1f.y; -PV0f.w = -(R1f.w) + -(PV1f.z); -// 7 -backupReg0f = R2f.x; -backupReg0f = R2f.x; -backupReg0f = R2f.x; -R2f.x = (PV0f.z * backupReg0f + R127f.x); -PV1f.x = R2f.x; -R2f.y = (PV0f.y * backupReg0f + R127f.y); -PV1f.y = R2f.y; -R2f.z = (PV0f.x * backupReg0f + R124f.y); -PV1f.z = R2f.z; -R2f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.w); -R2f.w = clamp(R2f.w, 0.0, 1.0); -PV1f.w = R2f.w; -// export -passPixelColor0 = vec4(R2f.x, R2f.y, R2f.z, R2f.w); -} diff --git a/Quality/TropicalFreeze_1080p/51b861378e483368_0000000000000079_ps_source.txt b/Quality/TropicalFreeze_1080p/51b861378e483368_0000000000000079_ps_source.txt deleted file mode 100644 index b6563d79..00000000 --- a/Quality/TropicalFreeze_1080p/51b861378e483368_0000000000000079_ps_source.txt +++ /dev/null @@ -1,138 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader 51b861378e483368 //Cutscene fixes -uniform ivec4 uf_remappedPS[9]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1f = gl_FragCoord.xyzw; -R0f = passParameter1; -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1f.xy = R1f.xy / scaleFactor; -backupReg0f = R1f.x; -backupReg1f = R1f.y; -R1f.x = mul_nonIEEE(backupReg0f, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R1f.x; -R1f.y = mul_nonIEEE(backupReg1f, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R1f.y; -R2f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R2f.z; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R1f.w; -R1f.z = 1.0 / R0f.z; -PS0f = R1f.z; -R1f.x = (texture(textureUnitPS0, R1f.xy).x); -// 0 -backupReg0f = R0f.x; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x), 1.0); -R123f.y = (R1f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = R0f.y * R1f.z; -PV0f.z = R127f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y), 1.0); -R127f.w = backupReg0f * R1f.z; -PS0f = R127f.w; -// 1 -R123f.x = (PV0f.y * intBitsToFloat(uf_remappedPS[2].x) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (PV0f.y * intBitsToFloat(uf_remappedPS[2].w) + R2f.z); -PV1f.y = R123f.y; -R123f.z = (PV0f.y * intBitsToFloat(uf_remappedPS[2].z) + R1f.w); -PV1f.z = R123f.z; -R123f.w = (PV0f.y * intBitsToFloat(uf_remappedPS[2].y) + PV0f.w); -PV1f.w = R123f.w; -// 2 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedPS[3].x) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R127f.z * intBitsToFloat(uf_remappedPS[3].w) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedPS[3].z) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[3].y) + PV1f.w); -PV0f.w = R123f.w; -// 3 -backupReg0f = R127f.w; -R127f.x = (R127f.w * intBitsToFloat(uf_remappedPS[4].x) + PV0f.x); -PV1f.x = R127f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.y = R123f.y; -R127f.z = (R127f.w * intBitsToFloat(uf_remappedPS[4].z) + PV0f.z); -PV1f.z = R127f.z; -R127f.w = (backupReg0f * intBitsToFloat(uf_remappedPS[4].y) + PV0f.w); -PV1f.w = R127f.w; -// 4 -R126f.y = -(intBitsToFloat(uf_remappedPS[5].y)) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R126f.y; -R126f.z = -(intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(uf_remappedPS[6].x); -PV0f.z = R126f.z; -PS0f = 1.0 / PV1f.y; -// 5 -backupReg0f = R127f.x; -R127f.x = -(intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(uf_remappedPS[6].z); -PV1f.x = R127f.x; -R127f.y = R127f.z * PS0f; -PV1f.y = R127f.y; -R127f.z = R127f.w * PS0f; -PV1f.z = R127f.z; -PV1f.w = backupReg0f * PS0f; -// 6 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].x)); -R125f.y = -(R0f.w) + -(PV1f.y); -PV0f.y = R125f.y; -// 7 -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.w = R123f.w; -// 8 -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[7].z) + PV1f.w); -PV0f.z = R123f.z; -// 9 -PV1f.y = -(intBitsToFloat(uf_remappedPS[7].w)) + PV0f.z; -// 10 -PV0f.w = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].w)); -PV0f.w = clamp(PV0f.w, 0.0, 1.0); -// 11 -R0f.x = (R126f.z * PV0f.w + intBitsToFloat(uf_remappedPS[5].x)); -PV1f.x = R0f.x; -R0f.y = (R126f.y * PV0f.w + intBitsToFloat(uf_remappedPS[5].y)); -PV1f.y = R0f.y; -R0f.z = (R127f.x * PV0f.w + intBitsToFloat(uf_remappedPS[5].z)); -PV1f.z = R0f.z; -// 12 -R0f.w = (R125f.y * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[8].w)); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV0f.w = R0f.w; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -} diff --git a/Quality/TropicalFreeze_1080p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt b/Quality/TropicalFreeze_1080p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt deleted file mode 100644 index 29d1b832..00000000 --- a/Quality/TropicalFreeze_1080p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt +++ /dev/null @@ -1,119 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader 76e37ae2a66fcff2 -uniform ivec4 uf_remappedPS[2]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0x19fc6000 res 128x128x1 dim 1 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x19fc2000 res 64x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -in Vertex2 -{ - vec4 passG2PParameter0; - vec4 passG2PParameter1; - vec4 passG2PParameter2; - vec4 passG2PParameter3; -} g2p; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R4i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(g2p.passG2PParameter0); -R1i = floatBitsToInt(g2p.passG2PParameter1); -R2i = floatBitsToInt(g2p.passG2PParameter2); -R3i = floatBitsToInt(g2p.passG2PParameter3); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R4i.xy = floatBitsToInt(intBitsToFloat(R4i.xy) / scaleFactor); -R2i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).xy); -R1i.xyzw = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).xyzw); -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(0x437f0000))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(0x437f0000))); -PV0i.z = R3i.x; -PV0i.z = clampFI32(PV0i.z); -PV0i.w = R3i.y; -PV0i.w = clampFI32(PV0i.w); -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -PS0i = R127i.x; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[0].z))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[0].z))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3b800000)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 2.0); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3b800000)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R127i.z = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(PS1i)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x)); -PV0i.w = R127i.w; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[1].x))); -PS0i = R2i.w; -// 3 -backupReg0i = R0i.w; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(uf_remappedPS[1].x))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(uf_remappedPS[1].x))); -PV1i.y = R4i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R126i.x))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R1i.w))); -PS1i = R3i.w; -// 4 -R0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.w)); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w))); -// 5 -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R127i.z)); -PV1i.y = R0i.y; -R0i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyz); -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(R0i.z)); -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.y) + intBitsToFloat(backupReg0i)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(backupReg1i)); -// 1 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV0i.z))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV0i.y))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.x))); -PV1i.z = R3i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Quality/TropicalFreeze_1080p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt b/Quality/TropicalFreeze_1080p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt deleted file mode 100644 index 68325b3a..00000000 --- a/Quality/TropicalFreeze_1080p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt +++ /dev/null @@ -1,926 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader 7c6ab43de5c1d74a //Cutscene fixes -uniform ivec4 uf_remappedPS[35]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x36556000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x36ee4000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x35d0a000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R12f = vec4(0.0); -vec4 R13f = vec4(0.0); -vec4 R14f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -R8f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R8f.x; -R8f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R8f.y; -R123f.z = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.x = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.x; -// 1 -R5f.x = PV0f.w + PV0f.z; -PV1f.x = R5f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R123f.w = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.w = R123f.w; -R127f.z = 1.0 / R1f.z; -PS1f = R127f.z; -// 2 -R4f.x = R127f.x + PV1f.w; -PV0f.x = R4f.x; -R123f.y = (R127f.x * R127f.x + PV1f.z); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R123f.z = (PV1f.w * PV1f.w + PV1f.y); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R3f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.w = R3f.w; -R5f.z = R1f.y * PS1f; -PS0f = R5f.z; -// 3 -R127f.x = -(PV0f.z) + 1.0; -PV1f.x = R127f.x; -R4f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R4f.y; -R6f.z = R1f.x * R127f.z; -PV1f.z = R6f.z; -PV1f.w = -(PV0f.y) + 1.0; -R125f.x = max(R8f.x, -(R8f.x)); -R125f.x /= 2.0; -PS1f = R125f.x; -// 4 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -R126f.x = R0f.x * R0f.x + backupReg0f * backupReg0f + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = R126f.x; -PV0f.y = R126f.x; -PV0f.z = R126f.x; -PV0f.w = R126f.x; -R127f.z = sqrt(PV1f.w); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.w = tempf.x; -PS1f = sqrt(R127f.x); -// 6 -R7f.x = max(R8f.y, -(R8f.y)); -R7f.x /= 2.0; -PV0f.x = R7f.x; -R5f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.y = R5f.y; -R4f.z = R127f.z + PS1f; -PV0f.z = R4f.z; -R2f.w = R125f.x + -(intBitsToFloat(0x3ee66666)); -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.x); -R0f.w = tempResultf; -PS0f = R0f.w; -R6f.x = (texture(textureUnitPS0, R8f.xy).x); -// 0 -tempf.x = R5f.x * R5f.x + R4f.x * R4f.x + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.w); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R9f.x = mul_nonIEEE(R0f.z, R0f.w); -PV1f.x = R9f.x; -R126f.y = mul_nonIEEE(R0f.x, R0f.w); -PV1f.y = R126f.y; -R0f.z = mul_nonIEEE(R0f.y, R0f.w); -PV1f.z = R0f.z; -R125f.w = mul_nonIEEE(R2f.z, PS0f); -PV1f.w = R125f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R127f.w = tempResultf; -PS1f = R127f.w; -// 2 -R127f.x = mul_nonIEEE(R2f.y, R127f.y); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(PV1f.z, PV1f.w); -R127f.z = mul_nonIEEE(R2f.x, R127f.y); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R4f.z, PS1f); -PV0f.w = R126f.w; -R126f.x = mul_nonIEEE(R4f.x, PS1f); -PS0f = R126f.x; -// 3 -PV1f.x = mul_nonIEEE(R126f.y, PV0f.w); -PV1f.y = mul_nonIEEE(R126f.y, PV0f.x); -PV1f.z = mul_nonIEEE(R9f.x, PV0f.z); -R123f.w = (-(PV0f.x) * R9f.x + PV0f.y); -PV1f.w = R123f.w; -R126f.z = mul_nonIEEE(R5f.x, R127f.w); -PS1f = R126f.z; -// 4 -backupReg0f = R0f.z; -backupReg0f = R0f.z; -backupReg1f = R126f.w; -R123f.x = (-(R125f.w) * R126f.y + PV1f.z); -PV0f.x = R123f.x; -R127f.y = (R126f.x * PV1f.w + PV1f.x); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(backupReg0f, R126f.w); -R126f.w = (-(R127f.z) * backupReg0f + PV1f.y); -PV0f.w = R126f.w; -R125f.x = mul_nonIEEE(R9f.x, backupReg1f); -PS0f = R125f.x; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.x * PV0f.x + PV0f.z); -PS1f = R122f.x; -// 6 -R11f.x = (R126f.z * R127f.z + R127f.y); -PV0f.x = R11f.x; -R2f.y = (R126f.z * R127f.x + PS1f); -PV0f.y = R2f.y; -R123f.z = (R126f.x * R126f.w + R125f.x); -PV0f.z = R123f.z; -R126f.w = R2f.w * intBitsToFloat(0x41a00000); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -PS0f = tempResultf; -// 7 -R10f.x = mul_nonIEEE(R3f.x, PS0f); -PV1f.x = R10f.x; -R123f.y = (R6f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV1f.y = R123f.y; -R7f.z = mul_nonIEEE(R3f.y, PS0f); -PV1f.z = R7f.z; -R5f.w = (R126f.z * R125f.w + PV0f.z); -PV1f.w = R5f.w; -R8f.z = mul_nonIEEE(R3f.z, PS0f); -PS1f = R8f.z; -// 8 -R123f.x = (PV1f.y * intBitsToFloat(uf_remappedPS[3].z) + R4f.y); -PV0f.x = R123f.x; -R123f.y = (PV1f.y * intBitsToFloat(uf_remappedPS[3].w) + R3f.w); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R11f.x, PV1f.x); -PV0f.w = R7f.x + -(intBitsToFloat(0x3ee66666)); -R127f.w = -(R126f.w) + 1.0; -PS0f = R127f.w; -// 9 -R123f.x = (R5f.z * intBitsToFloat(uf_remappedPS[4].z) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R2f.y * R7f.z + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = PV0f.w * intBitsToFloat(0x41a00000); -PV1f.z = clamp(PV1f.z, 0.0, 1.0); -R123f.w = (R5f.z * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.w = R123f.w; -R5f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PS1f = R5f.x; -// 10 -R123f.x = (R5f.w * R8f.z + PV1f.y)*2.0; -PV0f.x = R123f.x; -R123f.y = (R6f.z * intBitsToFloat(uf_remappedPS[5].w) + PV1f.w); -PV0f.y = R123f.y; -R126f.z = (R6f.z * intBitsToFloat(uf_remappedPS[5].z) + PV1f.x); -PV0f.z = R126f.z; -R124f.w = -(PV1f.z) + 1.0; -PV0f.w = R124f.w; -R127f.z = mul_nonIEEE(R5f.y, R5f.y); -PS0f = R127f.z; -// 11 -R2f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[6].x); -PV1f.x = R2f.x; -R127f.y = (-(R5f.w) * PV0f.x + R8f.z); -PV1f.y = R127f.y; -R125f.z = (-(R2f.y) * PV0f.x + R7f.z); -PV1f.z = R125f.z; -R123f.w = (-(R11f.x) * PV0f.x + R10f.x); -PV1f.w = R123f.w; -PS1f = 1.0 / PV0f.y; -// 12 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].x)); -PV0f.y = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].z)); -PV0f.z = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].y)); -R126f.w = R126f.z * PS1f; -PV0f.w = R126f.w; -R125f.y = (R5f.x * R5f.x + R127f.z); -PS0f = R125f.y; -// 13 -R123f.x = (R125f.z * intBitsToFloat(uf_remappedPS[8].z) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.z * intBitsToFloat(uf_remappedPS[8].y) + PV0f.z); -PV1f.y = R123f.y; -R127f.z = mul_nonIEEE(R2f.x, R2f.x); -PV1f.z = R127f.z; -R123f.w = (R125f.z * intBitsToFloat(uf_remappedPS[8].x) + PV0f.x); -PV1f.w = R123f.w; -R125f.w = 1.0 / -(PV0f.w); -PS1f = R125f.w; -// 14 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedPS[9].x) + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (R127f.y * intBitsToFloat(uf_remappedPS[9].y) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[9].z) + PV1f.x); -PV0f.z = R123f.z; -R0f.w = mul_nonIEEE(R126f.y, R10f.x); -PV0f.w = R0f.w; -R13f.x = -(R1f.w) + -(R126f.w); -PS0f = R13f.x; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R6f.x = cubeMapSTM.x; -R6f.y = cubeMapSTM.y; -R6f.z = cubeMapSTM.z; -R6f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R6f.x; -PV1f.y = R6f.y; -PV1f.z = R6f.z; -PV1f.w = R6f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R125f.w; -// 16 -R4f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.x = R4f.x; -R4f.y = -(R3f.y) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R4f.y; -PV0f.z = mul_nonIEEE(R11f.x, PS1f); -PV0f.w = mul_nonIEEE(R2f.y, PS1f); -R125f.z = 1.0 / abs(PV1f.z); -PS0f = R125f.z; -// 17 -backupReg0f = R8f.x; -backupReg1f = R8f.y; -backupReg2f = R6f.x; -R8f.x = (R127f.w * PV0f.z + backupReg0f); -PV1f.x = R8f.x; -R8f.y = (R124f.w * PV0f.w + backupReg1f); -PV1f.y = R8f.y; -R2f.z = (PV0f.x * PV0f.x + R125f.y); -PV1f.z = R2f.z; -R3f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV1f.w = R3f.w; -R6f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R6f.x; -// 18 -backupReg0f = R6f.y; -R0f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[6].z); -PV0f.x = R0f.x; -R6f.y = (backupReg0f * R125f.z + intBitsToFloat(0x3fc00000)); -PV0f.y = R6f.y; -R5f.z = (R4f.y * R4f.y + R127f.z); -PV0f.z = R5f.z; -R2f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.w = R2f.w; -R7f.x = mul_nonIEEE(PV1f.w, PV1f.w); -PS0f = R7f.x; -R14f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R6f.yx,floatBitsToInt(R6f.w)),cubeMapArrayIndex3)).xyzw); -R12f.xyz = (texture(textureUnitPS4, R8f.xy).xyz); -// 0 -R127f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PV0f.x = R127f.x; -R125f.y = (R0f.x * R0f.x + R5f.z); -PV0f.y = R125f.y; -R127f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV0f.z = R127f.z; -R123f.w = (R2f.w * R2f.w + R7f.x); -PV0f.w = R123f.w; -tempResultf = 1.0 / sqrt(R2f.z); -R127f.w = tempResultf; -PS0f = R127f.w; -// 1 -R125f.x = mul_nonIEEE(R5f.y, PS0f); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(PV0f.x, PV0f.x); -R5f.z = (PV0f.z * PV0f.z + PV0f.w); -PV1f.z = R5f.z; -R124f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.y); -R126f.x = tempResultf; -PS1f = R126f.x; -// 2 -R123f.x = (PV1f.w * PV1f.w + PV1f.y); -PV0f.x = R123f.x; -R127f.y = mul_nonIEEE(R5f.x, R127f.w); -PV0f.y = R127f.y; -R126f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(R11f.x, -(PV1f.x)); -R3f.z = mul_nonIEEE(R2f.x, PS1f); -PS0f = R3f.z; -// 3 -backupReg0f = R4f.x; -R4f.x = mul_nonIEEE(backupReg0f, R127f.w); -PV1f.x = R4f.x; -R123f.y = (R2f.y * -(PV0f.y) + PV0f.w); -PV1f.y = R123f.y; -R4f.z = mul_nonIEEE(R4f.y, R126f.x); -PV1f.z = R4f.z; -R6f.w = (PV0f.z * PV0f.z + PV0f.x); -PV1f.w = R6f.w; -tempResultf = 1.0 / sqrt(R5f.z); -R126f.y = tempResultf; -PS1f = R126f.y; -// 4 -backupReg0f = R0f.x; -backupReg1f = R3f.w; -R0f.x = mul_nonIEEE(backupReg0f, R126f.x); -PV0f.x = R0f.x; -PV0f.y = mul_nonIEEE(R11f.x, -(R3f.z)); -R124f.z = (R5f.w * -(PV1f.x) + PV1f.y)*2.0; -PV0f.z = R124f.z; -R3f.w = mul_nonIEEE(backupReg1f, PS1f); -PV0f.w = R3f.w; -tempResultf = 1.0 / sqrt(PV1f.w); -R6f.z = tempResultf; -PS0f = R6f.z; -// 5 -backupReg0f = R2f.z; -R123f.x = (R2f.y * -(R4f.z) + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R11f.x, -(PV0f.w)); -R2f.z = mul_nonIEEE(R2f.w, R126f.y); -PV1f.z = R2f.z; -R4f.w = mul_nonIEEE(R127f.x, PS0f); -PV1f.w = R4f.w; -R125f.z = mul_nonIEEE(backupReg0f, R127f.w); -PS1f = R125f.z; -// 6 -R2f.x = mul_nonIEEE(R127f.z, R126f.y); -PV0f.x = R2f.x; -R123f.y = (-(R11f.x) * R124f.z + -(R125f.x)); -PV0f.y = R123f.y; -R127f.z = (R2f.y * -(PV1f.z) + PV1f.y); -PV0f.z = R127f.z; -R2f.w = (R5f.w * -(R0f.x) + PV1f.x)*2.0; -PV0f.w = R2f.w; -R7f.w = mul_nonIEEE(R124f.w, R6f.z); -PS0f = R7f.w; -// 7 -backupReg0f = R125f.z; -R123f.x = (-(R2f.y) * R124f.z + -(R127f.y)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(-(R10f.x), PV0f.y); -R125f.z = (intBitsToFloat(uf_remappedPS[12].w) * backupReg0f + intBitsToFloat(uf_remappedPS[13].w)); -R125f.z = clamp(R125f.z, 0.0, 1.0); -PV1f.z = R125f.z; -PV1f.w = mul_nonIEEE(R11f.x, -(R4f.w)); -R124f.w = mul_nonIEEE(R125f.y, R126f.x); -PS1f = R124f.w; -// 8 -R123f.x = (-(R11f.x) * R2f.w + -(R3f.z)); -PV0f.x = R123f.x; -R4f.y = (R5f.w * -(R2f.x) + R127f.z)*2.0; -PV0f.y = R4f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R125f.x); -R127f.w = (R2f.y * -(R7f.w) + PV1f.w); -PV0f.w = R127f.w; -R125f.y = (-(R7f.z) * PV1f.x + PV1f.y); -PS0f = R125f.y; -// 9 -backupReg0f = R125f.x; -R125f.x = (intBitsToFloat(uf_remappedPS[14].y) * R127f.y + PV0f.z); -PV1f.x = R125f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[15].x) * R125f.z + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.y = R124f.y; -R9f.z = mul_nonIEEE(R126f.z, R6f.z); -PV1f.z = R9f.z; -PV1f.w = mul_nonIEEE(R11f.x, backupReg0f); -R125f.w = mul_nonIEEE(-(R10f.x), PV0f.x); -PS1f = R125f.w; -// 10 -R126f.x = (-(R5f.w) * R124f.z + -(R4f.x)); -PV0f.x = R126f.x; -R5f.y = (intBitsToFloat(uf_remappedPS[16].w) * R124f.w + intBitsToFloat(uf_remappedPS[17].w)); -R5f.y = clamp(R5f.y, 0.0, 1.0); -PV0f.y = R5f.y; -R126f.z = (R2f.y * R127f.y + PV1f.w); -PV0f.z = R126f.z; -R124f.w = (R0f.z * R7f.z + R0f.w); -PV0f.w = R124f.w; -R127f.y = (-(R5f.w) * R4f.y + -(R2f.x)); -PS0f = R127f.y; -// 11 -backupReg0f = R125f.x; -R125f.x = mul_nonIEEE(R5f.z, R126f.y); -PV1f.x = R125f.x; -R123f.y = (-(R2f.y) * R2f.w + -(R4f.z)); -PV1f.y = R123f.y; -R123f.z = (-(R11f.x) * R4f.y + -(R3f.w)); -PV1f.z = R123f.z; -R126f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R3f.z); -PV1f.w = R126f.w; -R124f.x = (intBitsToFloat(uf_remappedPS[14].z) * R4f.x + backupReg0f); -PS1f = R124f.x; -// 12 -R123f.x = (-(R8f.z) * R126f.x + R125f.y); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R3f.y = (R5f.w * -(R9f.z) + R127f.w)*2.0; -PV0f.y = R3f.y; -R124f.z = (-(R7f.z) * PV1f.y + R125f.w); -PV0f.z = R124f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[19].x) * R5f.y + intBitsToFloat(uf_remappedPS[19].y)); -PV0f.w = R127f.w; -R127f.x = mul_nonIEEE(-(R10f.x), PV1f.z); -PS0f = R127f.x; -// 13 -R126f.x = (R125f.z * R124f.y + intBitsToFloat(uf_remappedPS[15].z)); -PV1f.x = R126f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[18].y) * R4f.z + R126f.w); -PV1f.y = R124f.y; -R127f.z = (R9f.x * R8f.z + R124f.w); -PV1f.z = R127f.z; -R126f.w = (-(R11f.x) * PV0f.y + -(R4f.w)); -PV1f.w = R126f.w; -tempResultf = log2(PV0f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.w = tempResultf; -PS1f = R125f.w; -// 14 -backupReg0f = R125f.x; -R125f.x = (-(R5f.w) * R2f.w + -(R0f.x)); -PV0f.x = R125f.x; -R8f.y = (intBitsToFloat(uf_remappedPS[20].w) * backupReg0f + intBitsToFloat(uf_remappedPS[21].w)); -R8f.y = clamp(R8f.y, 0.0, 1.0); -PV0f.y = R8f.y; -PV0f.z = mul_nonIEEE(R11f.x, R3f.z); -R123f.w = (-(R2f.y) * R4f.y + -(R2f.z)); -PV0f.w = R123f.w; -R4f.y = mul_nonIEEE(R6f.w, R6f.z); -PS0f = R4f.y; -// 15 -backupReg0f = R127f.x; -backupReg1f = R126f.w; -R127f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R3f.w); -PV1f.x = R127f.x; -R126f.y = (R2f.y * R4f.z + PV0f.z); -PV1f.y = R126f.y; -R123f.z = (-(R7f.z) * PV0f.w + backupReg0f); -PV1f.z = R123f.z; -R126f.w = (R125f.z * R126f.x + intBitsToFloat(uf_remappedPS[15].w)); -PV1f.w = R126f.w; -R125f.y = mul_nonIEEE(-(R10f.x), backupReg1f); -PS1f = R125f.y; -// 16 -backupReg0f = R124f.x; -backupReg1f = R127f.y; -R124f.x = (R5f.w * R4f.x + R126f.z); -R124f.x = clamp(R124f.x, 0.0, 1.0); -PV0f.x = R124f.x; -R127f.y = (-(R8f.z) * R125f.x + R124f.z); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV0f.y = R127f.y; -R123f.z = (-(R2f.y) * R3f.y + -(R7f.w)); -PV0f.z = R123f.z; -R124f.w = (intBitsToFloat(uf_remappedPS[2].w) * backupReg0f + intBitsToFloat(uf_remappedPS[14].w)); -R124f.w = clamp(R124f.w, 0.0, 1.0); -PV0f.w = R124f.w; -R126f.z = (-(R8f.z) * backupReg1f + PV1f.z); -R126f.z = clamp(R126f.z, 0.0, 1.0); -PS0f = R126f.z; -// 17 -backupReg0f = R127f.z; -backupReg0f = R127f.z; -backupReg1f = R125f.y; -R4f.x = (intBitsToFloat(uf_remappedPS[18].z) * R0f.x + R124f.y); -PV1f.x = R4f.x; -R125f.y = (R5f.y * R127f.w + intBitsToFloat(uf_remappedPS[19].z)); -PV1f.y = R125f.y; -R127f.z = max(backupReg0f, -(backupReg0f)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(R11f.x, R3f.w); -PV1f.w = R127f.w; -R125f.x = (-(R7f.z) * PV0f.z + backupReg1f); -PS1f = R125f.x; -// 18 -backupReg0f = R0f.x; -R0f.x = (intBitsToFloat(uf_remappedPS[22].y) * R2f.z + R127f.x); -PV0f.x = R0f.x; -R6f.y = (R5f.w * backupReg0f + R126f.y); -R6f.y = clamp(R6f.y, 0.0, 1.0); -PV0f.y = R6f.y; -R7f.z = mul_nonIEEE(R126f.w, R124f.w); -PV0f.z = R7f.z; -R126f.w = (intBitsToFloat(uf_remappedPS[23].x) * R8f.y + intBitsToFloat(uf_remappedPS[23].y)); -PV0f.w = R126f.w; -tempResultf = log2(R127f.y); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127f.x = tempResultf; -PS0f = R127f.x; -// 19 -backupReg0f = R4f.y; -PV1f.x = mul_nonIEEE(R11f.x, R4f.w); -R4f.y = (intBitsToFloat(uf_remappedPS[24].w) * backupReg0f + intBitsToFloat(uf_remappedPS[25].w)); -R4f.y = clamp(R4f.y, 0.0, 1.0); -PV1f.y = R4f.y; -R123f.z = (R2f.y * R2f.z + R127f.w); -PV1f.z = R123f.z; -R123f.w = (-(R5f.w) * R3f.y + -(R9f.z)); -PV1f.w = R123f.w; -R126f.x = -(R127f.z) + 1.0; -PS1f = R126f.x; -// 20 -backupReg0f = R2f.y; -backupReg1f = R125f.x; -R125f.x = (R5f.y * R125f.y + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.x = R125f.x; -R2f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R4f.w); -PV0f.y = R2f.y; -R123f.z = (backupReg0f * R7f.w + PV1f.x); -PV0f.z = R123f.z; -R4f.w = (-(R8f.z) * PV1f.w + backupReg1f); -R4f.w = clamp(R4f.w, 0.0, 1.0); -PV0f.w = R4f.w; -R7f.y = (R5f.w * R2f.x + PV1f.z); -R7f.y = clamp(R7f.y, 0.0, 1.0); -PS0f = R7f.y; -// 21 -R10f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), R124f.x); -PV1f.x = R10f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R124f.x); -PV1f.y = R5f.y; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R124f.x); -PV1f.z = R8f.z; -R3f.w = (R5f.w * R9f.z + PV0f.z); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -tempResultf = log2(R126f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 22 -R11f.x = (R8f.y * R126f.w + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.x = R11f.x; -R3f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), PS1f); -PV0f.y = R3f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.w); -R126f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R127f.x); -PV0f.w = R126f.w; -tempResultf = log2(R126f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R5f.w = tempResultf; -PS0f = R5f.w; -// 23 -R123f.x = (intBitsToFloat(uf_remappedPS[6].w) * R4f.x + intBitsToFloat(uf_remappedPS[18].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV1f.x = R123f.x; -R0f.y = exp2(PV0f.z); -PS1f = R0f.y; -// 24 -backupReg0f = R0f.x; -R0f.x = (intBitsToFloat(uf_remappedPS[28].x) * R4f.y + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.x = R0f.x; -R2f.z = (intBitsToFloat(uf_remappedPS[22].z) * R2f.x + backupReg0f); -PV0f.z = R2f.z; -R2f.w = mul_nonIEEE(R125f.x, PV1f.x); -PV0f.w = R2f.w; -R4f.z = exp2(R126f.w); -PS0f = R4f.z; -// 0 -R123f.x = (intBitsToFloat(uf_remappedPS[26].y) * R7f.w + R2f.y); -PV0f.x = R123f.x; -R127f.y = (R8f.y * R11f.x + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.y = R127f.y; -tempResultf = log2(R4f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.z = tempResultf; -PS0f = R125f.z; -// 1 -R125f.x = (R7f.z * R8f.z + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R125f.x; -R126f.z = (R7f.z * R5f.y + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.z = R126f.z; -R125f.w = (intBitsToFloat(uf_remappedPS[26].z) * R9f.z + PV0f.x); -PV1f.w = R125f.w; -R4f.w = exp2(R3f.y); -PS1f = R4f.w; -// 2 -R125f.y = (R7f.z * R10f.x + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.y = R125f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R6f.y); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R6f.y); -// 3 -backupReg0f = R125f.x; -backupReg1f = R126f.z; -R125f.x = (R2f.w * PV0f.w + backupReg0f); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R6f.y); -R126f.z = (R2f.w * PV0f.z + backupReg1f); -PV1f.z = R126f.z; -R126f.w = (R4f.y * R0f.x + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.w = R126f.w; -// 4 -R123f.y = (intBitsToFloat(uf_remappedPS[10].w) * R2f.z + intBitsToFloat(uf_remappedPS[22].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R127f.z = (R2f.w * PV1f.y + R125f.y); -PV0f.z = R127f.z; -// 5 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -R126f.x = mul_nonIEEE(R127f.y, PV0f.y); -PV1f.x = R126f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), backupReg0f); -R124f.z = (R4f.y * R126f.w + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), backupReg0f); -// 6 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R7f.y); -R127f.y = (R7f.z * PV1f.y + 0.0); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R0f.y); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].y), R7f.y); -R127f.x = (R7f.z * PV1f.w + 0.0); -PS0f = R127f.x; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R5f.w); -R125f.y = (R126f.x * PV0f.x + R125f.x); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].z), R7f.y); -R127f.w = (R126f.x * PV0f.w + R126f.z); -PV1f.w = R127f.w; -R126f.w = (R7f.z * PV0f.z + 0.0); -PS1f = R126f.w; -// 8 -R123f.z = (intBitsToFloat(uf_remappedPS[11].w) * R125f.w + intBitsToFloat(uf_remappedPS[26].w)); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R5f.w = (R126f.x * PV1f.z + R127f.z); -PV0f.w = R5f.w; -R126f.y = exp2(PV1f.x); -PS0f = R126f.y; -// 9 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), R4f.z); -R124f.y = mul_nonIEEE(R124f.z, PV0f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), R4f.z); -R125f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R4f.z); -PV1f.w = R125f.w; -// 10 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R3f.w); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R3f.w); -R124f.z = (R2f.w * PV1f.x + R127f.y); -PV0f.z = R124f.z; -R124f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R3f.w); -PV0f.w = R124f.w; -R127f.y = (R2f.w * PV1f.z + backupReg0f); -PS0f = R127f.y; -// 11 -R125f.x = (R2f.w * R125f.w + R126f.w); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.z); -R125f.z = (R124f.y * PV0f.y + R125f.y); -PV1f.z = R125f.z; -R126f.w = intBitsToFloat(uf_remappedPS[30].x) + R126f.y; -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -// 12 -R124f.x = (R124f.y * R124f.w + R5f.w); -PV0f.x = R124f.x; -R126f.y = (R124f.y * R127f.x + R127f.w); -PV0f.y = R126f.y; -R123f.z = (R14f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R12f.z)); -PV0f.z = R123f.z; -R123f.w = (R14f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R12f.x)); -PV0f.w = R123f.w; -R127f.x = exp2(PV1f.y); -PS0f = R127f.x; -// 13 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R4f.w); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R4f.w); -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R4f.w); -R127f.w = (PV0f.w * R126f.w + R12f.x); -PV1f.w = R127f.w; -R127f.z = (PV0f.z * R126f.w + R12f.z); -PS1f = R127f.z; -// 14 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = (backupReg0f * PV1f.y + R127f.y); -PV0f.x = R126f.x; -R127f.y = (backupReg0f * PV1f.x + R125f.x); -PV0f.y = R127f.y; -R123f.z = (R14f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R12f.y)); -PV0f.z = R123f.z; -R123f.w = (backupReg0f * PV1f.z + R124f.z); -PV0f.w = R123f.w; -PS0f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), R127f.x); -// 15 -backupReg0f = R127f.x; -backupReg0f = R127f.x; -backupReg1f = R126f.w; -R127f.x = (R124f.y * PS0f + PV0f.w); -PV1f.x = R127f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), backupReg0f); -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), backupReg0f); -R126f.w = (PV0f.z * backupReg1f + R12f.y); -PV1f.w = R126f.w; -// 16 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), R126f.y); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), R125f.z); -R125f.z = (R124f.y * PV1f.z + R126f.x); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R124f.x); -R124f.z = (R124f.y * PV1f.y + R127f.y); -PS0f = R124f.z; -// 17 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(PV0f.x, R126f.w); -PV1f.y = mul_nonIEEE(PV0f.y, R127f.w); -R127f.z = (R1f.w * intBitsToFloat(uf_remappedPS[33].x) + intBitsToFloat(uf_remappedPS[33].y)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(PV0f.w, backupReg0f); -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R13f.x); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 18 -R123f.x = (intBitsToFloat(uf_remappedPS[27].z) * R124f.z + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (intBitsToFloat(uf_remappedPS[27].y) * R125f.z + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (intBitsToFloat(uf_remappedPS[27].x) * R127f.x + PV1f.y); -PV0f.z = R123f.z; -// 19 -R127f.y = (intBitsToFloat(uf_remappedPS[27].z) * R14f.w + PV0f.x); -PV1f.y = R127f.y; -R125f.z = (intBitsToFloat(uf_remappedPS[27].y) * R14f.w + PV0f.y); -PV1f.z = R125f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[27].x) * R14f.w + PV0f.z); -PV1f.w = R127f.w; -// 20 -PV0f.x = -(PV1f.y) + intBitsToFloat(uf_remappedPS[34].z); -PV0f.y = -(PV1f.z) + intBitsToFloat(uf_remappedPS[34].y); -PV0f.z = -(PV1f.w) + intBitsToFloat(uf_remappedPS[34].x); -// 21 -R1f.x = (PV0f.z * R127f.z + R127f.w); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R127f.z + R125f.z); -PV1f.y = R1f.y; -R1f.z = (PV0f.x * R127f.z + R127f.y); -PV1f.z = R1f.z; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Quality/TropicalFreeze_1080p/940e6df8edff7c01_00000000003c9259_ps_source.txt b/Quality/TropicalFreeze_1080p/940e6df8edff7c01_00000000003c9259_ps_source.txt deleted file mode 100644 index b98f99cd..00000000 --- a/Quality/TropicalFreeze_1080p/940e6df8edff7c01_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,508 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader 940e6df8edff7c01 -uniform ivec4 uf_remappedPS[15]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2d3b2000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2df00000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x21cc5000 res 512x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x2fd50000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R7i.xy = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xy); -R9i.xyz = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R5i.xy)).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6i.xy = floatBitsToInt(intBitsToFloat(R6i.xy) / scaleFactor); -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R8i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R8i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.z; -// 1 -R4i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(PV0i.z)); -PV1i.x = R4i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R127i.w; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R5i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.w)); -PV0i.z = R5i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R2i.w; -R7i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R7i.z; -// 3 -R5i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R127i.w)); -PV1i.x = R5i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.y = R127i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R127i.x = floatBitsToInt(max(intBitsToFloat(R8i.x), -(intBitsToFloat(R8i.x)))); -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) / 2.0); -PS1i = R127i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.w))); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.w = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.y))); -// 6 -R7i.x = floatBitsToInt(max(intBitsToFloat(R8i.y), -(intBitsToFloat(R8i.y)))); -R7i.x = floatBitsToInt(intBitsToFloat(R7i.x) / 2.0); -PV0i.x = R7i.x; -R4i.y = floatBitsToInt(intBitsToFloat(R9i.x) + 0.0); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R127i.x) + -(intBitsToFloat(0x3ee66666))); -PV0i.w = R3i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R6i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R8i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.z) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.w)); -R127i.z = floatBitsToInt(tempResultf); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R0i.w))); -PV1i.x = R125i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R0i.w))); -PV1i.y = R124i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R0i.w))); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.z))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.w = R127i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PS1i))); -PS0i = R126i.y; -// 3 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.x))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.y))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(PV0i.y)) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(backupReg0i))); -PS1i = R126i.w; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.y))); -PS0i = R126i.z; -// 5 -R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.x)) * intBitsToFloat(R125i.x) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R127i.w))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(R125i.z) + intBitsToFloat(R127i.x))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R127i.w))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS1i = R127i.z; -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.w))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(R126i.x) + intBitsToFloat(R126i.z))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PS0i = R127i.w; -// 7 -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R127i.z))); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z))); -R124i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.x))); -PV1i.z = R124i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R2i.w))); -PS1i = R126i.w; -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R6i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R7i.x) + -(intBitsToFloat(0x3ee66666))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.z))); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(0x41a00000)); -PS0i = clampFI32(PS0i); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(PV0i.y))*2.0); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R126i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x41a00000)); -R126i.w = clampFI32(R126i.w); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PS1i = R124i.w; -// 10 -R123i.x = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R126i.z))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((-(intBitsToFloat(R124i.z)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R126i.x))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.w))); -PS0i = R126i.y; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].y))); -R125i.w = floatBitsToInt(-(intBitsToFloat(R126i.w)) + 1.0); -PV1i.w = R125i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS1i)); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.z))); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(PS0i))); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(1.0 / -(intBitsToFloat(PV0i.w))); -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R5i.x = floatBitsToInt(cubeMapSTM.x); -R5i.y = floatBitsToInt(cubeMapSTM.y); -R5i.z = floatBitsToInt(cubeMapSTM.z); -R5i.w = cubeMapFaceId; -PV0i.x = R5i.x; -PV0i.y = R5i.y; -PV0i.z = R5i.z; -PV0i.w = R5i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(PS1i)); -// 15 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(R127i.w) + intBitsToFloat(R126i.w))); -PV1i.x = R123i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R9i.y) + 0.0); -PV1i.y = R125i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS0i))); -R124i.z = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R124i.z; -// 16 -backupReg0i = R8i.x; -backupReg1i = R8i.y; -backupReg2i = R5i.x; -R8i.x = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(backupReg0i))); -PV0i.x = R8i.x; -R8i.y = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg1i))); -PV0i.y = R8i.y; -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.z = clampFI32(PV0i.z); -R2i.w = floatBitsToInt(intBitsToFloat(R9i.z) + 0.0); -PV0i.w = R2i.w; -R5i.x = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R5i.x; -// 17 -backupReg0i = R5i.y; -R9i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PV1i.x = R9i.x; -R5i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.z) + intBitsToFloat(0x3fc00000))); -PV1i.y = R5i.y; -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_remappedPS[8].x))); -PV1i.z = R9i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R4i.y))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), intBitsToFloat(R125i.y))); -PS1i = R4i.y; -R5i.xyzw = floatBitsToInt(texture(textureUnitPS4, vec4(redcCUBEReverse(intBitsToFloat(R5i.yx),R5i.w),cubeMapArrayIndex4)).xyzw); -R8i.xyz = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R8i.xy)).xyz); -// 0 -R125i.x = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(R3i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[10].z) + -(intBitsToFloat(R8i.z)))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(uf_remappedPS[10].y) + -(intBitsToFloat(R8i.y)))); -PV0i.z = R124i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[10].x) + -(intBitsToFloat(R8i.x)))); -PV0i.w = R125i.w; -tempResultf = log2(intBitsToFloat(R9i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(uf_remappedPS[8].y) + intBitsToFloat(R9i.z))); -PV1i.x = R123i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), intBitsToFloat(PS0i))); -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), intBitsToFloat(R2i.w))); -PV0i.x = R126i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[11].x) + intBitsToFloat(PS0i)); -PV1i.x = clampFI32(PV1i.x); -PV1i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[8].w)) + intBitsToFloat(PV0i.w)); -// 4 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.x))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(uf_remappedPS[9].w))); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.y))); -PV0i.w = R123i.w; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[13].w)) + 0.0); -R127i.z = floatBitsToInt(intBitsToFloat(R127i.z) * 2.0); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.z) + 0.0)); -PV1i.w = R123i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R125i.x))); -R0i.w = clampFI32(R0i.w); -PS1i = R0i.w; -// 6 -R126i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.w))); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R124i.y; -R124i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R124i.z; -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[12].x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(uf_remappedPS[12].z)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[12].y)); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(R124i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R125i.y) + intBitsToFloat(R124i.z))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R125i.y) + intBitsToFloat(R126i.x))); -PV0i.w = R123i.w; -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R124i.z)) + intBitsToFloat(PV0i.y)); -// 10 -R0i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(R124i.z))); -PV0i.x = R0i.x; -R0i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.z) + intBitsToFloat(R124i.y))); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.z) + intBitsToFloat(R126i.x))); -PV0i.z = R0i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -} diff --git a/Quality/TropicalFreeze_1080p/b96e10151a15e243_0000000000000079_ps_source.txt b/Quality/TropicalFreeze_1080p/b96e10151a15e243_0000000000000079_ps_source.txt deleted file mode 100644 index 650611b7..00000000 --- a/Quality/TropicalFreeze_1080p/b96e10151a15e243_0000000000000079_ps_source.txt +++ /dev/null @@ -1,140 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //water 1.2 //ne -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader b96e10151a15e243 -uniform ivec4 uf_remappedPS[9]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x), 1.0)); -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y), 1.0)); -R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R1i.z)); -PS0i = R127i.w; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R2i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R1i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -backupReg0i = R127i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(PV0i.w))); -PV1i.w = R127i.w; -// 4 -R126i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].y)) + intBitsToFloat(uf_remappedPS[6].y)); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(uf_remappedPS[6].x)); -PV0i.z = R126i.z; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(uf_remappedPS[6].z)); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(uf_remappedPS[7].x))); -R125i.y = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.y))); -PV0i.y = R125i.y; -// 7 -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -// 8 -R123i.z = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -// 9 -PV1i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[7].w)) + intBitsToFloat(PV0i.z)); -// 10 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.w = clampFI32(PV0i.w); -// 11 -R0i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].x))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].y))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].z))); -PV1i.z = R0i.z; -// 12 -R0i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[8].w))); -R0i.w = clampFI32(R0i.w); -PV0i.w = R0i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -} diff --git a/Quality/TropicalFreeze_1080p/b978b87d9600dc63_0000000000000079_ps_source.txt b/Quality/TropicalFreeze_1080p/b978b87d9600dc63_0000000000000079_ps_source.txt deleted file mode 100644 index 5f2ebd34..00000000 --- a/Quality/TropicalFreeze_1080p/b978b87d9600dc63_0000000000000079_ps_source.txt +++ /dev/null @@ -1,103 +0,0 @@ -#version 400 // water tropical freeze -#extension GL_ARB_texture_gather : enable //water 1.2 //opening water l2 -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader b978b87d9600dc63 -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); - -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -R3i.x = uf_remappedPS[2].x; -PV0i.x = R3i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R1i.z)); -PV0i.w = R127i.w; -R3i.y = uf_remappedPS[2].y; -PS0i = R3i.y; -// 1 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R1i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R2i.z))); -PV1i.z = R123i.z; -R3i.z = uf_remappedPS[2].z; -PS1i = R3i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -// 4 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -PV1i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -// 6 -PV0i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(PV0i.z))); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[2].w))); -PV1i.y = clampFI32(PV1i.y); -// 8 -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.w = R3i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Quality/TropicalFreeze_1080p/d878b867ab805ffa_0000000000000079_ps_source.txt b/Quality/TropicalFreeze_1080p/d878b867ab805ffa_0000000000000079_ps_source.txt deleted file mode 100644 index fd7512a1..00000000 --- a/Quality/TropicalFreeze_1080p/d878b867ab805ffa_0000000000000079_ps_source.txt +++ /dev/null @@ -1,103 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // water 1.2 // surface trp. -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader d878b867ab805ffa -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); - -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -R3i.x = uf_remappedPS[2].x; -PV0i.x = R3i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R1i.z)); -PV0i.w = R127i.w; -R3i.y = uf_remappedPS[2].y; -PS0i = R3i.y; -// 1 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R1i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R2i.z))); -PV1i.z = R123i.z; -R3i.z = uf_remappedPS[2].z; -PS1i = R3i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -// 4 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -PV1i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -// 6 -PV0i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(PV0i.z))); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[2].w))); -PV1i.y = clampFI32(PV1i.y); -// 8 -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.w = R3i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Quality/TropicalFreeze_1080p/d889047006ea1b85_0000000000001e49_ps_source.txt b/Quality/TropicalFreeze_1080p/d889047006ea1b85_0000000000001e49_ps_source.txt deleted file mode 100644 index 79c24798..00000000 --- a/Quality/TropicalFreeze_1080p/d889047006ea1b85_0000000000001e49_ps_source.txt +++ /dev/null @@ -1,131 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader d889047006ea1b85 //Cutscene fixes -uniform ivec4 uf_remappedPS[2]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0x19f9c000 res 128x128x1 dim 1 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x19f99000 res 64x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -in Vertex2 -{ - vec4 passG2PParameter0; - vec4 passG2PParameter1; - vec4 passG2PParameter2; - vec4 passG2PParameter3; - vec4 passG2PParameter4; -} g2p; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R5f = gl_FragCoord.xyzw; -R0f = g2p.passG2PParameter0; -R1f = g2p.passG2PParameter1; -R2f = g2p.passG2PParameter2; -R3f = g2p.passG2PParameter3; -R4f = g2p.passG2PParameter4; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R2f.xy = (texture(textureUnitPS2, R2f.xy).xy); -R1f.xyzw = (texture(textureUnitPS0, R1f.xy).xyzw); -// 0 -PV0f.x = R3f.y; -PV0f.x = clamp(PV0f.x, 0.0, 1.0); -PV0f.y = R3f.x; -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -PV0f.z = mul_nonIEEE(R2f.x, intBitsToFloat(0x437f0000)); -PV0f.w = mul_nonIEEE(R2f.y, intBitsToFloat(0x437f0000)); -R127f.w = 1.0 / intBitsToFloat(uf_remappedPS[0].x); -PS0f = R127f.w; -// 1 -PV1f.x = PV0f.w * intBitsToFloat(0x3b800000); -PV1f.x *= 2.0; -PV1f.y = PV0f.z * intBitsToFloat(0x3b800000); -PV1f.y *= 2.0; -R127f.z = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[0].z)); -PV1f.z = R127f.z; -R126f.w = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[0].z)); -PV1f.w = R126f.w; -PS1f = 1.0 / intBitsToFloat(uf_remappedPS[0].y); -// 2 -R127f.x = R5f.x * R127f.w; -PV0f.x = R127f.x; -R127f.y = R5f.y * PS1f; -PV0f.y = R127f.y; -PV0f.z = PV1f.y + -(1.0); -PV0f.w = PV1f.x + -(1.0); -R5f.y = mul_nonIEEE(R0f.x, intBitsToFloat(uf_remappedPS[1].x)); -PS0f = R5f.y; -// 3 -backupReg0f = R0f.y; -backupReg1f = R0f.w; -PV1f.x = mul_nonIEEE(PV0f.w, R126f.w); -PV1f.y = mul_nonIEEE(PV0f.z, R127f.z); -R2f.z = mul_nonIEEE(backupReg0f, intBitsToFloat(uf_remappedPS[1].x)); -PV1f.z = R2f.z; -R0f.w = mul_nonIEEE(R0f.z, intBitsToFloat(uf_remappedPS[1].x)); -PV1f.w = R0f.w; -R3f.w = mul_nonIEEE(backupReg1f, R1f.w); -PS1f = R3f.w; -// 4 -R0f.x = PV1f.y + R127f.x; -PV0f.x = R0f.x; -PV0f.z = -(PV1f.x); -// 5 -R0f.y = PV0f.z + R127f.y; -PV1f.y = R0f.y; -R0f.xyz = (texture(textureUnitPS1, R0f.xy).xyz); -// 0 -backupReg0f = R0f.x; -backupReg1f = R0f.z; -PV0f.x = R1f.x + backupReg0f; -PV0f.z = R1f.z + backupReg1f; -PV0f.w = R1f.y + R0f.y; -// 1 -R127f.x = mul_nonIEEE(R2f.z, PV0f.w); -PV1f.x = R127f.x; -R127f.y = mul_nonIEEE(R5f.y, PV0f.x); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(R0f.w, PV0f.z); -PV1f.z = R127f.z; -// 2 -PV0f.x = R4f.y + -(PV1f.x); -PV0f.y = R4f.x + -(PV1f.y); -PV0f.w = R4f.z + -(PV1f.z); -// 3 -R3f.x = (PV0f.y * R4f.w + R127f.y); -PV1f.x = R3f.x; -R3f.y = (PV0f.x * R4f.w + R127f.x); -PV1f.y = R3f.y; -R3f.z = (PV0f.w * R4f.w + R127f.z); -PV1f.z = R3f.z; -// export -passPixelColor0 = vec4(R3f.x, R3f.y, R3f.z, R3f.w); -} diff --git a/Quality/TropicalFreeze_1080p/dfb1f9ec47563259_000000000f36d259_ps_source.txt b/Quality/TropicalFreeze_1080p/dfb1f9ec47563259_000000000f36d259_ps_source.txt deleted file mode 100644 index 445adb9c..00000000 --- a/Quality/TropicalFreeze_1080p/dfb1f9ec47563259_000000000f36d259_ps_source.txt +++ /dev/null @@ -1,614 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader dfb1f9ec47563259 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[15]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2DArray textureUnitPS1;// Tex1 addr 0x29f32000 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS2;// Tex2 addr 0x2ccec000 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS3;// Tex3 addr 0x2eb0c000 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0x2ca0e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0x2bbea000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS6;// Tex6 addr 0x30b8a000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler6 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS7;// Tex7 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -in vec4 passParameter7; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex6 = 0.0; -R7i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R6i = floatBitsToInt(passParameter7); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R7i.xy = floatBitsToInt(intBitsToFloat(R7i.xy) / scaleFactor); -R8i.xy = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R4i.zw)).xy); -// 0 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R12i.x; -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R12i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R123i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R0i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.w = R0i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R127i.w; -// 2 -R7i.x = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y)); -PV0i.x = R7i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.z = R7i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.x))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R3i.w; -// 3 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.x = R10i.x; -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R8i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R127i.w)); -PV1i.z = R8i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R127i.w; -R11i.x = floatBitsToInt(float(uf_remappedPS[2].x)); -PS1i = R11i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.y))); -PS0i = R127i.z; -// 5 -R4i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = R4i.x; -PV1i.y = R4i.x; -PV1i.z = R4i.x; -PV1i.w = R4i.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.w))); -// 6 -R8i.x = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z)); -PV0i.x = R8i.x; -R4i.y = floatBitsToInt(max(intBitsToFloat(R12i.y), -(intBitsToFloat(R12i.y)))); -R4i.y = floatBitsToInt(intBitsToFloat(R4i.y) / 2.0); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R2i.w = floatBitsToInt(max(intBitsToFloat(R12i.x), -(intBitsToFloat(R12i.x)))); -R2i.w = floatBitsToInt(intBitsToFloat(R2i.w) / 2.0); -PV0i.w = R2i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.y)); -R4i.w = floatBitsToInt(tempResultf); -PS0i = R4i.w; -R9i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R12i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(R7i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS0i = R127i.z; -// 1 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg2i = R4i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R4i.w))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R4i.w))); -PV1i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg2i))); -PV1i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R126i.z = floatBitsToInt(tempResultf); -PS1i = R126i.z; -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.z))); -PV0i.w = R126i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS1i))); -PS0i = R126i.x; -// 3 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -R123i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R8i.x))); -PS1i = R122i.x; -// 4 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R126i.z))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS1i))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(R124i.x)) * intBitsToFloat(R0i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R0i.y) + intBitsToFloat(PV1i.w))); -PS0i = R127i.w; -// 5 -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R127i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.x))); -R4i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R4i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 6 -backupReg0i = R126i.x; -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.w = R127i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R7i.z))); -PS0i = R122i.x; -// 7 -backupReg0i = R3i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -R3i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.z))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R3i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.x))); -PV1i.w = R126i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R10i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PS1i))); -PV0i.y = R123i.y; -R5i.z = floatBitsToInt(roundEven(intBitsToFloat(R11i.x))); -PV0i.z = R5i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.x) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(0x3ee66666))); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R4i.y) + -(intBitsToFloat(0x3ee66666))); -R123i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.w))*2.0); -PV1i.z = R123i.z; -R125i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41a00000)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -PS1i = R127i.x; -// 10 -R125i.x = floatBitsToInt((-(intBitsToFloat(R3i.y)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R126i.x))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R4i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.w))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(R3i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R126i.w))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x41a00000)); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 11 -backupReg0i = R125i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].x))); -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(R127i.x)); -PV1i.w = R125i.w; -R127i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R127i.x; -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(1.0 / -(intBitsToFloat(PV1i.w))); -PS0i = R125i.x; -// 13 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].y) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(backupReg0i))); -PV1i.w = R127i.w; -R124i.x = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(R125i.w))); -PS1i = R124i.x; -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV0i.x = R1i.x; -PV0i.y = R1i.y; -PV0i.z = R1i.z; -PV0i.w = R1i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(R125i.x)); -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); -R123i.y = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R126i.x) + intBitsToFloat(R127i.w))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R6i.z)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R127i.w; -// 16 -backupReg0i = R12i.x; -backupReg1i = R12i.y; -backupReg2i = R1i.x; -R12i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg0i))); -PV0i.x = R12i.x; -R12i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg1i))); -PV0i.y = R12i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R126i.w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R1i.x; -// 17 -backupReg0i = R1i.y; -R10i.x = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -R10i.x = clampFI32(R10i.x); -PV1i.x = R10i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R3i.z))); -PV1i.z = R7i.z; -R3i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(PV0i.z))); -PV1i.w = R3i.w; -R11i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R124i.x))); -R11i.w = clampFI32(R11i.w); -PS1i = R11i.w; -R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS2, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS3, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R1i.xyzw = floatBitsToInt(texture(textureUnitPS6, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex6)).xyzw); -R12i.xyz = floatBitsToInt(texture(textureUnitPS7, intBitsToFloat(R12i.xy)).xyz); -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R8i.y) + -(0.5)); -R127i.y = floatBitsToInt(intBitsToFloat(R8i.z) + -(0.5)); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R8i.x) + -(0.5)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R3i.w)); -PS0i = floatBitsToInt(tempResultf); -// 1 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS0i))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.z))); -PV1i.w = R126i.w; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); -PS1i = R125i.w; -// 2 -backupReg0i = R0i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV1i.z))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.y))); -PV0i.y = R124i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.x))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(0x40ddb3d7))); -PS0i = R126i.x; -// 3 -R123i.x = floatBitsToInt((-(intBitsToFloat(R127i.z)) * intBitsToFloat(R0i.z) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R2i.x) + -(0.5)); -R123i.w = floatBitsToInt((-(intBitsToFloat(R124i.x)) * intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(R2i.y) + -(0.5)); -PS1i = R127i.y; -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.y))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.x))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.w))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R2i.z) + -(0.5)); -PV0i.w = R127i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.z))); -PS0i = R125i.z; -// 5 -backupReg0i = R127i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R127i.y))); -PS1i = R124i.x; -// 6 -backupReg0i = R127i.w; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(backupReg0i))); -PS0i = R126i.z; -// 7 -backupReg0i = R126i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R5i.x) + -(0.5)); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x40ddb3d7))); -PV1i.y = R125i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R5i.y) + -(0.5)); -PV1i.z = R124i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R5i.z) + -(0.5)); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(backupReg0i))); -// 8 -backupReg0i = R0i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R124i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R125i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R125i.z) + intBitsToFloat(PS1i))); -PV0i.w = R125i.w; -R122i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R3i.y) + intBitsToFloat(R7i.z))); -PS0i = R122i.x; -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(PS0i))); -PV1i.y = R124i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R126i.w))); -PS1i = floatBitsToInt(-(intBitsToFloat(R10i.x)) + 1.0); -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.z) + intBitsToFloat(R125i.w))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R124i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(uf_remappedPS[9].x) + -(intBitsToFloat(R12i.x)))); -PV0i.w = R127i.w; -tempResultf = log2(intBitsToFloat(PS1i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 11 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.z), 0.0)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), 0.0)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].y), intBitsToFloat(PS0i))); -R123i.w = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.z))); -PV1i.w = R123i.w; -R124i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(uf_remappedPS[9].y) + -(intBitsToFloat(R12i.y)))); -PS1i = R124i.x; -// 12 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); -R124i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(uf_remappedPS[11].z)); -PV0i.y = R124i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -PS0i = R125i.w; -// 13 -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[11].y)); -R126i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedPS[12].x) + 0.0)); -PV1i.w = R126i.w; -// 14 -backupReg0i = R124i.y; -R124i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[12].z) + 0.0)); -PV0i.y = R124i.y; -R126i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedPS[12].y) + 0.0)); -PV0i.z = R126i.z; -// 15 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[10].x) + intBitsToFloat(R125i.w)); -PV1i.z = clampFI32(PV1i.z); -R123i.w = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(uf_remappedPS[9].z) + -(intBitsToFloat(R12i.z)))); -PV1i.w = R123i.w; -// 16 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.z))); -PV0i.x = R124i.x; -R123i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.x))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R126i.w))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R126i.z))); -// 17 -R123i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(PV0i.y) + 0.0)); -PV1i.x = R123i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(R124i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.z) + 0.0)); -PV1i.w = R123i.w; -// 18 -R11i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.w))); -PV0i.x = R11i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.x) + 0.0)); -PV0i.y = R123i.y; -R11i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.x))); -PS0i = R11i.y; -// 19 -R11i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R1i.w) + intBitsToFloat(PV0i.y))); -PV1i.z = R11i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R11i.x), intBitsToFloat(R11i.y), intBitsToFloat(R11i.z), intBitsToFloat(R11i.w)); -} diff --git a/Quality/TropicalFreeze_1080p/e140e0d37005bddb_0000000000079259_ps_source.txt b/Quality/TropicalFreeze_1080p/e140e0d37005bddb_0000000000079259_ps_source.txt deleted file mode 100644 index 076a469c..00000000 --- a/Quality/TropicalFreeze_1080p/e140e0d37005bddb_0000000000079259_ps_source.txt +++ /dev/null @@ -1,951 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader e140e0d37005bddb -uniform ivec4 uf_remappedPS[36]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x3ab78000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x30060000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x2b630000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R9f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R9f.x; -R9f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R9f.y; -R123f.z = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.z = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.z; -// 1 -R123f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R4f.w = PV0f.z + PV0f.w; -PV1f.w = R4f.w; -R127f.y = 1.0 / R1f.z; -PS1f = R127f.y; -// 2 -R123f.x = (PV1f.x * PV1f.x + PV1f.z); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R6f.y = R127f.z + PV1f.x; -PV0f.y = R6f.y; -R5f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R5f.z; -R123f.w = (R127f.z * R127f.z + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R6f.z = R1f.y * PS1f; -PS0f = R6f.z; -// 3 -PV1f.x = -(PV0f.w) + 1.0; -R7f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R7f.y; -R7f.z = R1f.x * R127f.y; -PV1f.z = R7f.z; -R127f.w = -(PV0f.x) + 1.0; -PV1f.w = R127f.w; -R126f.z = max(R9f.x, -(R9f.x)); -R126f.z /= 2.0; -PS1f = R126f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R127f.z = sqrt(PV1f.x); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.y = tempf.x; -PS1f = sqrt(R127f.w); -// 6 -R5f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.x = R5f.x; -R8f.y = R126f.z + -(intBitsToFloat(0x3ee66666)); -PV0f.y = R8f.y; -R4f.z = R127f.z + PS1f; -PV0f.z = R4f.z; -R0f.w = max(R9f.y, -(R9f.y)); -R0f.w /= 2.0; -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R5f.y = tempResultf; -PS0f = R5f.y; -R4f.x = (texture(textureUnitPS0, R9f.xy).x); -// 0 -tempf.x = R4f.w * R4f.w + R6f.y * R6f.y + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.y); -R127f.z = tempResultf; -PS0f = R127f.z; -// 1 -backupReg0f = R0f.x; -R0f.x = mul_nonIEEE(R0f.y, R5f.y); -PV1f.x = R0f.x; -R124f.y = mul_nonIEEE(R2f.z, PS0f); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(backupReg0f, R5f.y); -PV1f.z = R125f.z; -R5f.w = mul_nonIEEE(R0f.z, R5f.y); -PV1f.w = R5f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.z = tempResultf; -PS1f = R126f.z; -// 2 -R127f.x = mul_nonIEEE(R2f.x, R127f.z); -PV0f.x = R127f.x; -R127f.y = mul_nonIEEE(R4f.z, PS1f); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(PV1f.x, PV1f.y); -R127f.w = mul_nonIEEE(R2f.y, R127f.z); -PV0f.w = R127f.w; -R126f.y = mul_nonIEEE(R6f.y, PS1f); -PS0f = R126f.y; -// 3 -PV1f.x = mul_nonIEEE(R5f.w, PV0f.x); -R123f.y = (-(PV0f.w) * R5f.w + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(R125f.z, PV0f.y); -PV1f.w = mul_nonIEEE(R125f.z, PV0f.w); -R126f.x = mul_nonIEEE(R4f.w, R126f.z); -PS1f = R126f.x; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R127f.y; -PV0f.x = mul_nonIEEE(backupReg0f, R127f.y); -R127f.y = (-(R127f.x) * backupReg0f + PV1f.w); -PV0f.y = R127f.y; -R123f.z = (-(R124f.y) * R125f.z + PV1f.x); -PV0f.z = R123f.z; -R126f.w = (R126f.y * PV1f.y + PV1f.z); -PV0f.w = R126f.w; -R125f.y = mul_nonIEEE(R5f.w, backupReg1f); -PS0f = R125f.y; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.y * PV0f.z + PV0f.x); -PS1f = R122f.x; -// 6 -R125f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R125f.x; -R2f.y = (R126f.x * R127f.x + R126f.w); -PV0f.y = R2f.y; -PV0f.z = R0f.w + -(intBitsToFloat(0x3ee66666)); -R7f.w = (R126f.x * R127f.w + PS1f); -PV0f.w = R7f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R127f.x = tempResultf; -PS0f = R127f.x; -// 7 -R123f.x = (R126f.y * R127f.y + R125f.y); -PV1f.x = R123f.x; -R123f.y = (PV0f.x * intBitsToFloat(uf_remappedPS[3].w) + R5f.z); -PV1f.y = R123f.y; -R2f.z = mul_nonIEEE(R3f.z, PS0f); -PV1f.z = R2f.z; -R6f.w = mul_nonIEEE(R3f.x, PS0f); -PV1f.w = R6f.w; -PS1f = PV0f.z * intBitsToFloat(0x41a00000); -PS1f = clamp(PS1f, 0.0, 1.0); -// 8 -R6f.x = mul_nonIEEE(R3f.y, R127f.x); -PV0f.x = R6f.x; -PV0f.y = mul_nonIEEE(R2f.y, PV1f.w); -R4f.z = (R126f.x * R124f.y + PV1f.x); -PV0f.z = R4f.z; -R123f.w = (R6f.z * intBitsToFloat(uf_remappedPS[4].w) + PV1f.y); -PV0f.w = R123f.w; -R127f.x = -(PS1f) + 1.0; -PS0f = R127f.x; -// 9 -R123f.x = (R7f.w * PV0f.x + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * intBitsToFloat(uf_remappedPS[3].z) + R7f.y); -PV1f.y = R123f.y; -R123f.z = (R7f.z * intBitsToFloat(uf_remappedPS[5].w) + PV0f.w); -PV1f.z = R123f.z; -PV1f.w = R8f.y * intBitsToFloat(0x41a00000); -PV1f.w = clamp(PV1f.w, 0.0, 1.0); -R124f.y = mul_nonIEEE(R5f.x, R5f.x); -PS1f = R124f.y; -// 10 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[4].z) + PV1f.y); -PV0f.x = R123f.x; -R127f.y = -(PV1f.w) + 1.0; -PV0f.y = R127f.y; -R6f.z = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PV0f.z = R6f.z; -R123f.w = (R4f.z * R2f.z + PV1f.x)*2.0; -PV0f.w = R123f.w; -R127f.w = 1.0 / PV1f.z; -PS0f = R127f.w; -// 11 -R125f.x = (-(R7f.w) * PV0f.w + R6f.x); -PV1f.x = R125f.x; -R123f.y = (R7f.z * intBitsToFloat(uf_remappedPS[5].z) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (-(R2f.y) * PV0f.w + R6f.w); -PV1f.z = R123f.z; -R126f.w = (-(R4f.z) * PV0f.w + R2f.z); -PV1f.w = R126f.w; -R7f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[6].x); -PS1f = R7f.y; -// 12 -PV0f.x = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].z)); -PV0f.y = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].y)); -R126f.z = PV1f.y * R127f.w; -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].x)); -R126f.x = (R6f.z * R6f.z + R124f.y); -PS0f = R126f.x; -// 13 -R123f.x = (R125f.x * intBitsToFloat(uf_remappedPS[8].y) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * intBitsToFloat(uf_remappedPS[8].z) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R125f.x * intBitsToFloat(uf_remappedPS[8].x) + PV0f.w); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R7f.y, R7f.y); -PV1f.w = R127f.w; -R124f.y = 1.0 / -(PV0f.z); -PS1f = R124f.y; -// 14 -R123f.x = (R126f.w * intBitsToFloat(uf_remappedPS[9].x) + PV1f.z); -PV0f.x = R123f.x; -R123f.y = (R126f.w * intBitsToFloat(uf_remappedPS[9].y) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R126f.w * intBitsToFloat(uf_remappedPS[9].z) + PV1f.y); -PV0f.z = R123f.z; -R3f.w = mul_nonIEEE(R125f.z, R6f.w); -PV0f.w = R3f.w; -R8f.w = -(R1f.w) + -(R126f.z); -PS0f = R8f.w; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R1f.x = cubeMapSTM.x; -R1f.y = cubeMapSTM.y; -R1f.z = cubeMapSTM.z; -R1f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R1f.x; -PV1f.y = R1f.y; -PV1f.z = R1f.z; -PV1f.w = R1f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R124f.y; -// 16 -R4f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.x = R4f.x; -R8f.y = -(R3f.y) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R8f.y; -PV0f.z = mul_nonIEEE(R2f.y, PS1f); -PV0f.w = mul_nonIEEE(R7f.w, PS1f); -R126f.w = 1.0 / abs(PV1f.z); -PS0f = R126f.w; -// 17 -backupReg0f = R9f.x; -backupReg1f = R9f.y; -backupReg2f = R1f.x; -R9f.x = (R127f.y * PV0f.z + backupReg0f); -PV1f.x = R9f.x; -R9f.y = (R127f.x * PV0f.w + backupReg1f); -PV1f.y = R9f.y; -R7f.z = (PV0f.y * PV0f.y + R127f.w); -PV1f.z = R7f.z; -R0f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[6].z); -PV1f.w = R0f.w; -R1f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R1f.x; -// 18 -backupReg0f = R1f.y; -R2f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.x = R2f.x; -R1f.y = (backupReg0f * R126f.w + intBitsToFloat(0x3fc00000)); -PV0f.y = R1f.y; -R5f.z = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV0f.z = R5f.z; -R2f.w = (R4f.x * R4f.x + R126f.x); -PV0f.w = R2f.w; -R4f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PS0f = R4f.w; -R11f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R1f.yx,floatBitsToInt(R1f.w)),cubeMapArrayIndex3)).xyzw); -R10f.xyz = (texture(textureUnitPS4, R9f.xy).xyz); -// 0 -R127f.x = (R0f.w * R0f.w + R7f.z); -PV0f.x = R127f.x; -R127f.y = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV0f.y = R127f.y; -R125f.z = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(R5f.z, R5f.z); -tempResultf = 1.0 / sqrt(R2f.w); -R126f.z = tempResultf; -PS0f = R126f.z; -// 1 -PV1f.x = mul_nonIEEE(R4f.w, R4f.w); -R124f.y = mul_nonIEEE(R5f.x, PS0f); -PV1f.y = R124f.y; -R123f.z = (R2f.x * R2f.x + PV0f.w); -PV1f.z = R123f.z; -R125f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV1f.w = R125f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.w = tempResultf; -PS1f = R126f.w; -// 2 -backupReg0f = R7f.y; -R124f.x = mul_nonIEEE(R6f.z, R126f.z); -PV0f.x = R124f.x; -R125f.y = (R127f.y * R127f.y + PV1f.z); -PV0f.y = R125f.y; -PV0f.z = mul_nonIEEE(R2f.y, -(PV1f.y)); -R123f.w = (R125f.z * R125f.z + PV1f.x); -PV0f.w = R123f.w; -R7f.y = mul_nonIEEE(backupReg0f, PS1f); -PS0f = R7f.y; -// 3 -backupReg0f = R4f.x; -R4f.x = mul_nonIEEE(backupReg0f, R126f.z); -PV1f.x = R4f.x; -R123f.y = (R7f.w * -(PV0f.x) + PV0f.z); -PV1f.y = R123f.y; -R6f.z = (R125f.w * R125f.w + PV0f.w); -PV1f.z = R6f.z; -R1f.w = mul_nonIEEE(R8f.y, R126f.w); -PV1f.w = R1f.w; -tempResultf = 1.0 / sqrt(PV0f.y); -R125f.x = tempResultf; -PS1f = R125f.x; -// 4 -backupReg0f = R0f.w; -PV0f.x = mul_nonIEEE(R2f.y, -(R7f.y)); -R126f.y = (R4f.z * -(PV1f.x) + PV1f.y)*2.0; -PV0f.y = R126f.y; -R7f.z = mul_nonIEEE(R5f.z, PS1f); -PV0f.z = R7f.z; -R0f.w = mul_nonIEEE(backupReg0f, R126f.w); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV1f.z); -R8f.y = tempResultf; -PS0f = R8f.y; -// 5 -PV1f.x = mul_nonIEEE(R2f.y, -(PV0f.z)); -R9f.y = mul_nonIEEE(R2f.x, R125f.x); -PV1f.y = R9f.y; -R1f.z = mul_nonIEEE(R4f.w, PS0f); -PV1f.z = R1f.z; -R123f.w = (R7f.w * -(R1f.w) + PV0f.x); -PV1f.w = R123f.w; -R126f.x = (-(R2f.y) * PV0f.y + -(R124f.y)); -PS1f = R126f.x; -// 6 -backupReg0f = R125f.z; -R2f.x = mul_nonIEEE(R127f.y, R125f.x); -PV0f.x = R2f.x; -PV0f.y = mul_nonIEEE(R2f.w, R126f.z); -R125f.z = (R4f.z * -(R0f.w) + PV1f.w)*2.0; -PV0f.z = R125f.z; -R127f.w = (R7f.w * -(PV1f.y) + PV1f.x); -PV0f.w = R127f.w; -R0f.z = mul_nonIEEE(backupReg0f, R8f.y); -PS0f = R0f.z; -// 7 -PV1f.x = mul_nonIEEE(-(R6f.w), R126f.x); -R127f.y = (intBitsToFloat(uf_remappedPS[12].w) * PV0f.y + intBitsToFloat(uf_remappedPS[13].w)); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(R2f.y, -(R1f.z)); -R123f.w = (-(R7f.w) * R126f.y + -(R124f.x)); -PV1f.w = R123f.w; -R126f.z = mul_nonIEEE(R127f.x, R126f.w); -PS1f = R126f.z; -// 8 -R123f.x = (-(R2f.y) * R125f.z + -(R7f.y)); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R124f.y); -R127f.z = (R7f.w * -(R0f.z) + PV1f.z); -PV0f.z = R127f.z; -R2f.w = (R4f.z * -(R2f.x) + R127f.w)*2.0; -PV0f.w = R2f.w; -R127f.x = (-(R6f.x) * PV1f.w + PV1f.x); -PS0f = R127f.x; -// 9 -R126f.x = (intBitsToFloat(uf_remappedPS[15].x) * R127f.y + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.x = R126f.x; -R1f.y = mul_nonIEEE(R125f.w, R8f.y); -PV1f.y = R1f.y; -R5f.z = (R0f.x * R6f.x + R3f.w); -PV1f.z = R5f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[14].y) * R124f.x + PV0f.y); -PV1f.w = R127f.w; -R124f.z = mul_nonIEEE(-(R6f.w), PV0f.x); -PS1f = R124f.z; -// 10 -PV0f.x = mul_nonIEEE(R2f.y, R124f.y); -R124f.y = (intBitsToFloat(uf_remappedPS[16].w) * R126f.z + intBitsToFloat(uf_remappedPS[17].w)); -R124f.y = clamp(R124f.y, 0.0, 1.0); -PV0f.y = R124f.y; -R123f.z = (-(R4f.z) * R126f.y + -(R4f.x)); -PV0f.z = R123f.z; -R125f.w = (-(R7f.w) * R125f.z + -(R1f.w)); -PV0f.w = R125f.w; -R126f.w = (-(R4f.z) * R125f.z + -(R0f.w)); -PS0f = R126f.w; -// 11 -backupReg0f = R125f.y; -R123f.x = (-(R2f.y) * R2f.w + -(R7f.z)); -PV1f.x = R123f.x; -R125f.y = (R7f.w * R124f.x + PV0f.x); -PV1f.y = R125f.y; -R126f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R7f.y); -PV1f.z = R126f.z; -R124f.w = mul_nonIEEE(backupReg0f, R125f.x); -PV1f.w = R124f.w; -R3f.w = (-(R2f.z) * PV0f.z + R127f.x); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PS1f = R3f.w; -// 12 -R0f.x = (R4f.z * -(R1f.y) + R127f.z)*2.0; -PV0f.x = R0f.x; -R123f.y = (-(R6f.x) * R125f.w + R124f.z); -PV0f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[14].z) * R4f.x + R127f.w); -PV0f.z = R127f.z; -R127f.w = (R127f.y * R126f.x + intBitsToFloat(uf_remappedPS[15].z)); -PV0f.w = R127f.w; -R125f.w = mul_nonIEEE(-(R6f.w), PV1f.x); -PS0f = R125f.w; -// 13 -backupReg0f = R126f.z; -backupReg1f = R126f.w; -R127f.x = (intBitsToFloat(uf_remappedPS[19].x) * R124f.y + intBitsToFloat(uf_remappedPS[19].y)); -PV1f.x = R127f.x; -R126f.y = (R5f.w * R2f.z + R5f.z); -PV1f.y = R126f.y; -R126f.z = (intBitsToFloat(uf_remappedPS[18].y) * R1f.w + backupReg0f); -PV1f.z = R126f.z; -R126f.w = mul_nonIEEE(R2f.y, R7f.y); -PV1f.w = R126f.w; -R126f.x = (-(R2f.z) * backupReg1f + PV0f.y); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PS1f = R126f.x; -// 14 -R124f.x = mul_nonIEEE(R6f.z, R8f.y); -PV0f.x = R124f.x; -R123f.y = (-(R7f.w) * R2f.w + -(R9f.y)); -PV0f.y = R123f.y; -R123f.z = (-(R2f.y) * R0f.x + -(R1f.z)); -PV0f.z = R123f.z; -R5f.w = (intBitsToFloat(uf_remappedPS[20].w) * R124f.w + intBitsToFloat(uf_remappedPS[21].w)); -R5f.w = clamp(R5f.w, 0.0, 1.0); -PV0f.w = R5f.w; -R125f.z = mul_nonIEEE(R2f.y, R7f.z); -PS0f = R125f.z; -// 15 -backupReg0f = R127f.y; -R125f.x = (-(R6f.x) * PV0f.y + R125f.w); -PV1f.x = R125f.x; -R127f.y = mul_nonIEEE(-(R6f.w), PV0f.z); -PV1f.y = R127f.y; -R124f.z = (backupReg0f * R127f.w + intBitsToFloat(uf_remappedPS[15].w)); -PV1f.z = R124f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R7f.z); -PV1f.w = R127f.w; -R7f.z = (R4f.z * R4f.x + R125f.y); -R7f.z = clamp(R7f.z, 0.0, 1.0); -PS1f = R7f.z; -// 16 -backupReg0f = R127f.z; -backupReg1f = R126f.x; -R126f.x = (R7f.w * R1f.w + R126f.w); -PV0f.x = R126f.x; -R123f.y = (-(R7f.w) * R0f.x + -(R0f.z)); -PV0f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[2].w) * backupReg0f + intBitsToFloat(uf_remappedPS[14].w)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV0f.z = R127f.z; -R126f.w = max(R126f.y, -(R126f.y)); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV0f.w = R126f.w; -tempResultf = log2(backupReg1f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R124f.w = tempResultf; -PS0f = R124f.w; -// 17 -backupReg0f = R127f.x; -R127f.x = (R124f.y * backupReg0f + intBitsToFloat(uf_remappedPS[19].z)); -PV1f.x = R127f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[18].z) * R0f.w + R126f.z); -PV1f.y = R126f.y; -R123f.z = (-(R4f.z) * R2f.w + -(R2f.x)); -PV1f.z = R123f.z; -R125f.w = (-(R6f.x) * PV0f.y + R127f.y); -PV1f.w = R125f.w; -tempResultf = log2(R3f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126f.z = tempResultf; -PS1f = R126f.z; -// 18 -backupReg0f = R125f.x; -backupReg1f = R126f.w; -R125f.x = (intBitsToFloat(uf_remappedPS[22].y) * R9f.y + R127f.w); -PV0f.x = R125f.x; -R8f.y = mul_nonIEEE(R124f.z, R127f.z); -PV0f.y = R8f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[23].x) * R5f.w + intBitsToFloat(uf_remappedPS[23].y)); -PV0f.z = R127f.z; -R127f.w = (-(R2f.z) * PV1f.z + backupReg0f); -R127f.w = clamp(R127f.w, 0.0, 1.0); -PV0f.w = R127f.w; -R126f.w = -(backupReg1f) + 1.0; -PS0f = R126f.w; -// 19 -R5f.x = (intBitsToFloat(uf_remappedPS[24].w) * R124f.x + intBitsToFloat(uf_remappedPS[25].w)); -R5f.x = clamp(R5f.x, 0.0, 1.0); -PV1f.x = R5f.x; -R127f.y = (R7f.w * R9f.y + R125f.z); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(R2f.y, R1f.z); -R2f.w = (R4f.z * R0f.w + R126f.x); -R2f.w = clamp(R2f.w, 0.0, 1.0); -PV1f.w = R2f.w; -R122f.x = (-(R4f.z) * R0f.x + -(R1f.y)); -PS1f = R122f.x; -// 20 -backupReg0f = R124f.y; -backupReg1f = R127f.w; -R0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R1f.z); -PV0f.x = R0f.x; -R124f.y = (R7f.w * R0f.z + PV1f.z); -PV0f.y = R124f.y; -R1f.z = (-(R2f.z) * PS1f + R125f.w); -R1f.z = clamp(R1f.z, 0.0, 1.0); -PV0f.z = R1f.z; -R127f.w = (backupReg0f * R127f.x + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.w = R127f.w; -tempResultf = log2(backupReg1f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127f.x = tempResultf; -PS0f = R127f.x; -// 21 -backupReg0f = R7f.z; -R4f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R7f.z); -PV1f.x = R4f.x; -R2f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R7f.z); -PV1f.y = R2f.y; -R7f.z = (R4f.z * R2f.x + R127f.y); -R7f.z = clamp(R7f.z, 0.0, 1.0); -PV1f.z = R7f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), backupReg0f); -PV1f.w = R0f.w; -tempResultf = log2(R126f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R2f.z = tempResultf; -PS1f = R2f.z; -// 22 -R6f.x = (R5f.w * R127f.z + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.x = R6f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R126f.z); -R127f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R124f.w); -PV0f.z = R127f.z; -R7f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R127f.x); -PV0f.w = R7f.w; -R6f.y = (R4f.z * R1f.y + R124f.y); -R6f.y = clamp(R6f.y, 0.0, 1.0); -PS0f = R6f.y; -// 23 -R123f.w = (intBitsToFloat(uf_remappedPS[6].w) * R126f.y + intBitsToFloat(uf_remappedPS[18].w)); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV1f.w = R123f.w; -R9f.x = exp2(PV0f.y); -PS1f = R9f.x; -// 24 -R9f.y = (intBitsToFloat(uf_remappedPS[22].z) * R2f.x + R125f.x); -PV0f.y = R9f.y; -R4f.z = mul_nonIEEE(R127f.w, PV1f.w); -PV0f.z = R4f.z; -R3f.w = (intBitsToFloat(uf_remappedPS[28].x) * R5f.x + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.w = R3f.w; -R7f.y = exp2(R127f.z); -PS0f = R7f.y; -// 0 -R126f.x = (R5f.w * R6f.x + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.x = R126f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[26].y) * R0f.z + R0f.x); -PV0f.w = R123f.w; -tempResultf = log2(R1f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS0f = R125f.y; -// 1 -R125f.x = (R8f.y * R2f.y + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R125f.x; -R126f.y = (R8f.y * R4f.x + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.y = R126f.y; -R126f.z = (intBitsToFloat(uf_remappedPS[26].z) * R1f.y + PV0f.w); -PV1f.z = R126f.z; -R0f.z = exp2(R7f.w); -PS1f = R0f.z; -// 2 -R127f.x = (R8f.y * R0f.w + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R2f.w); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R2f.w); -// 3 -backupReg0f = R126f.y; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R2f.w); -R126f.y = (R4f.z * PV0f.y + backupReg0f); -PV1f.y = R126f.y; -R127f.z = (R5f.x * R3f.w + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.z = R127f.z; -R127f.w = (R4f.z * PV0f.z + R125f.x); -PV1f.w = R127f.w; -// 4 -R123f.x = (intBitsToFloat(uf_remappedPS[10].w) * R9f.y + intBitsToFloat(uf_remappedPS[22].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R124f.y = (R4f.z * PV1f.x + R127f.x); -PV0f.y = R124f.y; -// 5 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), R9f.x); -R127f.y = (R5f.x * R127f.z + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), R9f.x); -R126f.w = mul_nonIEEE(R126f.x, PV0f.x); -PV1f.w = R126f.w; -// 6 -R126f.x = (R8f.y * PV1f.x + 0.0); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R9f.x); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].y), R7f.z); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R7f.z); -R124f.w = (R8f.y * PV1f.z + 0.0); -PS0f = R124f.w; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R2f.z); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].z), R7f.z); -R125f.z = (R126f.w * PV0f.w + R127f.w); -PV1f.z = R125f.z; -R127f.w = (R126f.w * PV0f.z + R126f.y); -PV1f.w = R127f.w; -R127f.z = (R8f.y * PV0f.y + 0.0); -PS1f = R127f.z; -// 8 -R123f.y = (intBitsToFloat(uf_remappedPS[11].w) * R126f.z + intBitsToFloat(uf_remappedPS[26].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R2f.z = (R126f.w * PV1f.y + R124f.y); -PV0f.z = R2f.z; -R127f.x = exp2(PV1f.x); -PS0f = R127f.x; -// 9 -R124f.x = mul_nonIEEE(R127f.y, PV0f.y); -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), R7f.y); -R126f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R7f.y); -PV1f.z = R126f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), R7f.y); -// 10 -backupReg0f = R126f.x; -R126f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R6f.y); -PV0f.x = R126f.x; -R127f.y = (R4f.z * PV1f.y + backupReg0f); -PV0f.y = R127f.y; -R124f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R6f.y); -PV0f.z = R124f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R6f.y); -R125f.x = (R4f.z * PV1f.w + R124f.w); -PS0f = R125f.x; -// 11 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.y); -R123f.y = (R124f.x * PV0f.w + R127f.w); -PV1f.y = R123f.y; -R127f.z = intBitsToFloat(uf_remappedPS[30].x) + R127f.x; -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -R127f.w = (R4f.z * R126f.z + backupReg0f); -PV1f.w = R127f.w; -// 12 -R123f.x = (R11f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R10f.y)); -PV0f.x = R123f.x; -R125f.y = (R124f.x * R126f.x + R125f.z); -PV0f.y = R125f.y; -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), PV1f.y); -PV0f.z = R125f.z; -R125f.w = (R124f.x * R124f.z + R2f.z); -PV0f.w = R125f.w; -R124f.w = exp2(PV1f.x); -PS0f = R124f.w; -// 13 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R0f.z); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R0f.z); -R124f.z = (PV0f.x * R127f.z + R10f.y); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R0f.z); -// 14 -backupReg0f = R127f.y; -backupReg1f = R127f.w; -R123f.x = (R11f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R10f.z)); -PV0f.x = R123f.x; -R127f.y = (R126f.w * PV1f.y + backupReg0f); -PV0f.y = R127f.y; -R123f.z = (R11f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R10f.x)); -PV0f.z = R123f.z; -R127f.w = (R126f.w * PV1f.x + R125f.x); -PV0f.w = R127f.w; -R125f.x = (R126f.w * PV1f.w + backupReg1f); -PS0f = R125f.x; -// 15 -backupReg0f = R124f.w; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), R124f.w); -R124f.y = (PV0f.x * R127f.z + R10f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), R124f.w); -R124f.w = (PV0f.z * R127f.z + R10f.x); -PV1f.w = R124f.w; -PS1f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), backupReg0f); -// 16 -backupReg0f = R127f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), R125f.y); -R127f.y = (R124f.x * PV1f.x + R127f.w); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R125f.w); -R127f.w = (R124f.x * PV1f.z + backupReg0f); -PV0f.w = R127f.w; -R125f.y = (R124f.x * PS1f + R125f.x); -PS0f = R125f.y; -// 17 -backupReg0f = R125f.z; -PV1f.x = mul_nonIEEE(PV0f.x, R124f.w); -PV1f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[33].x)); -R125f.z = mul_nonIEEE(PV0f.z, R124f.y); -PV1f.z = R125f.z; -PV1f.w = mul_nonIEEE(backupReg0f, R124f.z); -R127f.z = -(intBitsToFloat(uf_remappedPS[34].w)) + 0.0; -R127f.z *= 2.0; -R127f.z = clamp(R127f.z, 0.0, 1.0); -PS1f = R127f.z; -// 18 -backupReg0f = R127f.y; -R123f.x = (R3f.y * intBitsToFloat(uf_remappedPS[33].y) + PV1f.y); -PV0f.x = R123f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[27].x) * R127f.w + PV1f.x); -PV0f.y = R127f.y; -R124f.z = (intBitsToFloat(uf_remappedPS[27].y) * backupReg0f + PV1f.w); -PV0f.z = R124f.z; -// 19 -R125f.x = (R3f.z * intBitsToFloat(uf_remappedPS[33].z) + PV0f.x); -PV1f.x = R125f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[27].z) * R125f.y + R125f.z); -PV1f.w = R123f.w; -// 20 -backupReg0f = R127f.y; -R124f.x = (intBitsToFloat(uf_remappedPS[27].z) * R11f.w + PV1f.w); -PV0f.x = R124f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[27].y) * R11f.w + R124f.z); -PV0f.y = R127f.y; -R124f.z = (intBitsToFloat(uf_remappedPS[27].x) * R11f.w + backupReg0f); -PV0f.z = R124f.z; -// 21 -backupReg0f = R125f.x; -R125f.x = -(PV0f.z) + intBitsToFloat(uf_remappedPS[35].x); -PV1f.x = R125f.x; -PV1f.z = -(intBitsToFloat(uf_remappedPS[33].w)) + backupReg0f; -R127f.w = -(PV0f.y) + intBitsToFloat(uf_remappedPS[35].y); -PV1f.w = R127f.w; -// 22 -R123f.y = (PV1f.z * intBitsToFloat(uf_remappedPS[35].w) + intBitsToFloat(uf_remappedPS[32].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -PV0f.z = -(R124f.x) + intBitsToFloat(uf_remappedPS[35].z); -// 23 -backupReg0f = R8f.w; -R123f.x = (R127f.w * PV0f.y + R127f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * PV0f.y + R124f.z); -PV1f.y = R123f.y; -R123f.w = (PV0f.z * PV0f.y + R124f.x); -PV1f.w = R123f.w; -R8f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), backupReg0f); -R8f.w = clamp(R8f.w, 0.0, 1.0); -PS1f = R8f.w; -// 24 -PV0f.x = -(R124f.x) + PV1f.w; -PV0f.y = -(R127f.y) + PV1f.x; -PV0f.z = -(R124f.z) + PV1f.y; -// 25 -R8f.x = (PV0f.z * R127f.z + R124f.z); -PV1f.x = R8f.x; -R8f.y = (PV0f.y * R127f.z + R127f.y); -PV1f.y = R8f.y; -R8f.z = (PV0f.x * R127f.z + R124f.x); -PV1f.z = R8f.z; -// export -passPixelColor0 = vec4(R8f.x, R8f.y, R8f.z, R8f.w); -} diff --git a/Quality/TropicalFreeze_1080p/e1e74c17c6b17e64_000000000007924b_ps_source.txt b/Quality/TropicalFreeze_1080p/e1e74c17c6b17e64_000000000007924b_ps_source.txt deleted file mode 100644 index 210de6f5..00000000 --- a/Quality/TropicalFreeze_1080p/e1e74c17c6b17e64_000000000007924b_ps_source.txt +++ /dev/null @@ -1,427 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader e1e74c17c6b17e64 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2c210000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2c210000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x364c6000 res 256x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x29db2000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R127f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R127f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -PV1f.x = mul_nonIEEE(PV0f.y, PV0f.y); -R127f.y = PV0f.y + PV0f.w; -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R125f.w = PV0f.z + PV0f.x; -PV1f.w = R125f.w; -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R6f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.x = R6f.x; -R123f.y = (R127f.x * R127f.x + PV1f.z); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.z = R4f.z; -R123f.w = (R127f.z * R127f.z + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -PS0f = 1.0 / R1f.z; -// 3 -R7f.x = R1f.x * PS0f; -PV1f.x = R7f.x; -PV1f.y = -(PV0f.w) + 1.0; -R6f.z = R1f.y * PS0f; -PV1f.z = R6f.z; -R127f.w = -(PV0f.y) + 1.0; -PV1f.w = R127f.w; -R126f.z = R5f.x + 0.0; -PS1f = R126f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R127f.z = sqrt(PV1f.y); -PS0f = R127f.z; -// 5 -R127f.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = R127f.x; -PV1f.y = R127f.x; -PV1f.z = R127f.x; -PV1f.w = R127f.x; -PS1f = sqrt(R127f.w); -// 6 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].x), R126f.z); -PV0f.x = R5f.x; -R124f.y = R5f.z + 0.0; -PV0f.y = R124f.y; -R126f.z = R127f.z + PS1f; -PV0f.z = R126f.z; -R127f.w = R5f.y + 0.0; -PV0f.w = R127f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R126f.x = tempResultf; -PS0f = R126f.x; -// 7 -tempf.x = R127f.y * R127f.y + R125f.w * R125f.w + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.x); -R127f.z = tempResultf; -PS1f = R127f.z; -// 8 -R124f.x = mul_nonIEEE(R2f.z, PS1f); -PV0f.x = R124f.x; -R126f.y = mul_nonIEEE(R0f.y, R126f.x); -PV0f.y = R126f.y; -R124f.z = mul_nonIEEE(R0f.x, R126f.x); -PV0f.z = R124f.z; -R126f.w = mul_nonIEEE(R0f.z, R126f.x); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R125f.z = tempResultf; -PS0f = R125f.z; -// 9 -R126f.x = mul_nonIEEE(R126f.z, PS0f); -PV1f.x = R126f.x; -R125f.y = mul_nonIEEE(R2f.x, R127f.z); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.x); -R4f.w = mul_nonIEEE(R2f.y, R127f.z); -PV1f.w = R4f.w; -R127f.x = mul_nonIEEE(R125f.w, PS0f); -PS1f = R127f.x; -// 10 -backupReg0f = R127f.y; -R123f.x = (-(PV1f.w) * R126f.w + PV1f.z); -PV0f.x = R123f.x; -R127f.y = mul_nonIEEE(R126f.w, PV1f.y); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(R124f.z, PV1f.x); -R125f.w = mul_nonIEEE(R124f.z, PV1f.w); -PV0f.w = R125f.w; -R2f.y = mul_nonIEEE(backupReg0f, R125f.z); -PS0f = R2f.y; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R124f.w = (R127f.x * PV0f.x + PV0f.z); -PS1f = R124f.w; -// 12 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = mul_nonIEEE(R126f.w, backupReg0f); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(R126f.y, backupReg0f); -R123f.z = (-(R124f.x) * R124f.z + R127f.y); -PV0f.z = R123f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y), R127f.w); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R125f.x = tempResultf; -PS0f = R125f.x; -// 13 -backupReg0f = R126f.y; -R2f.x = (R2f.y * R125f.y + R124f.w); -PV1f.x = R2f.x; -R126f.y = mul_nonIEEE(R3f.x, PS0f); -PV1f.y = R126f.y; -R123f.z = (R127f.x * PV0f.z + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (-(R125f.y) * backupReg0f + R125f.w); -PV1f.w = R123f.w; -R125f.y = mul_nonIEEE(R3f.z, PS0f); -PS1f = R125f.y; -// 14 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(R3f.y, R125f.x); -PV0f.x = R127f.x; -R123f.y = (backupReg0f * PV1f.w + R126f.x); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(PV1f.x, PV1f.y); -R125f.w = (R2f.y * R4f.w + PV1f.z); -PV0f.w = R125f.w; -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), R124f.y); -PS0f = R4f.w; -// 15 -R123f.x = (PV0f.w * PV0f.x + PV0f.z); -PV1f.x = R123f.x; -R124f.z = (R2f.y * R124f.x + PV0f.y); -PV1f.z = R124f.z; -R3f.w = (R1f.w * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(uf_remappedPS[3].y)); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -// 16 -R123f.w = (PV1f.z * R125f.y + PV1f.x)*2.0; -PV0f.w = R123f.w; -// 17 -backupReg0f = R127f.x; -backupReg1f = R124f.z; -R127f.x = (-(R125f.w) * PV0f.w + backupReg0f); -PV1f.x = R127f.x; -R123f.y = (-(R2f.x) * PV0f.w + R126f.y); -PV1f.y = R123f.y; -R124f.z = (-(backupReg1f) * PV0f.w + R125f.y); -PV1f.z = R124f.z; -// 18 -PV0f.x = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].z)); -PV0f.z = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].y)); -PV0f.w = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].x)); -// 19 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[5].y) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[5].x) + PV0f.w); -PV1f.y = R123f.y; -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[5].z) + PV0f.x); -PV1f.w = R123f.w; -// 20 -R123f.x = (R124f.z * intBitsToFloat(uf_remappedPS[6].x) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R124f.z * intBitsToFloat(uf_remappedPS[6].y) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R124f.z * intBitsToFloat(uf_remappedPS[6].z) + PV1f.w); -PV0f.z = R123f.z; -// 21 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R2f.x = cubeMapSTM.x; -R2f.y = cubeMapSTM.y; -R2f.z = cubeMapSTM.z; -R2f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R2f.x; -PV1f.y = R2f.y; -PV1f.z = R2f.z; -PV1f.w = R2f.w; -// 22 -PS0f = 1.0 / abs(PV1f.z); -// 23 -backupReg0f = R2f.x; -backupReg1f = R2f.y; -R2f.x = (backupReg0f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.x = R2f.x; -R2f.y = (backupReg1f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.y = R2f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R2f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R2f.yx,floatBitsToInt(R2f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -PV0f.x = mul_nonIEEE(R2f.x, intBitsToFloat(uf_remappedPS[7].x)); -R123f.y = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R2f.y, intBitsToFloat(uf_remappedPS[7].y)); -PV0f.w = mul_nonIEEE(R2f.z, intBitsToFloat(uf_remappedPS[7].z)); -// 1 -R123f.x = (R5f.x * PV0f.x + 0.0); -PV1f.x = R123f.x; -R123f.y = (PV0f.y * intBitsToFloat(uf_remappedPS[8].w) + R6f.x); -PV1f.y = R123f.y; -R123f.z = (PV0f.y * intBitsToFloat(uf_remappedPS[8].z) + R4f.z); -PV1f.z = R123f.z; -R123f.w = (R0f.w * PV0f.z + 0.0); -PV1f.w = R123f.w; -R127f.x = (R4f.w * PV0f.w + 0.0); -PS1f = R127f.x; -// 2 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[9].z) + PV1f.z); -PV0f.x = R123f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[10].x) * R2f.w + PV1f.x); -PV0f.y = R126f.y; -R125f.z = (intBitsToFloat(uf_remappedPS[10].y) * R2f.w + PV1f.w); -PV0f.z = R125f.z; -R123f.w = (R6f.z * intBitsToFloat(uf_remappedPS[9].w) + PV1f.y); -PV0f.w = R123f.w; -// 3 -backupReg0f = R127f.x; -R127f.x = (intBitsToFloat(uf_remappedPS[10].z) * R2f.w + backupReg0f); -PV1f.x = R127f.x; -R123f.y = (R7f.x * intBitsToFloat(uf_remappedPS[11].w) + PV0f.w); -PV1f.y = R123f.y; -R124f.z = (R7f.x * intBitsToFloat(uf_remappedPS[11].z) + PV0f.x); -PV1f.z = R124f.z; -// 4 -PV0f.x = -(PV1f.x) + intBitsToFloat(uf_remappedPS[12].z); -PV0f.y = -(R125f.z) + intBitsToFloat(uf_remappedPS[12].y); -PV0f.z = -(R126f.y) + intBitsToFloat(uf_remappedPS[12].x); -PS0f = 1.0 / PV1f.y; -// 5 -R3f.x = (PV0f.z * R3f.w + R126f.y); -PV1f.x = R3f.x; -R3f.y = (PV0f.y * R3f.w + R125f.z); -PV1f.y = R3f.y; -R3f.z = (PV0f.x * R3f.w + R127f.x); -PV1f.z = R3f.z; -PV1f.w = R124f.z * PS0f; -// 6 -PV0f.x = -(R1f.w) + -(PV1f.w); -// 7 -R3f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.x); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -// export -passPixelColor0 = vec4(R3f.x, R3f.y, R3f.z, R3f.w); -} diff --git a/Quality/TropicalFreeze_1080p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt b/Quality/TropicalFreeze_1080p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt deleted file mode 100644 index 17746bb4..00000000 --- a/Quality/TropicalFreeze_1080p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt +++ /dev/null @@ -1,552 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader e69e73f7e5e242b1 -uniform ivec4 uf_remappedPS[16]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2DArray textureUnitPS1;// Tex1 addr 0x2dfd6000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS2;// Tex2 addr 0x2ebd8000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS3;// Tex3 addr 0x30a94000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0x36cd2000 res 64x64x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0x30924000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS6;// Tex6 addr 0x358f2000 res 256x256x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x6) Sampler6 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -in vec4 passParameter7; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex6 = 0.0; -R7i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R6i = floatBitsToInt(passParameter7); -R8i.xy = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R4i.zw)).xy); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R7i.xy = floatBitsToInt(intBitsToFloat(R7i.xy) / scaleFactor); -R127i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(float(uf_remappedPS[0].x)); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R125i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.x)); -PV1i.w = R125i.w; -R5i.z = floatBitsToInt(roundEven(intBitsToFloat(PS0i))); -PS1i = R5i.z; -// 2 -backupReg0i = R7i.x; -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[1].x))); -PV0i.x = R7i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.y))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(uf_remappedPS[1].y))); -PV0i.z = R7i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS0i = R126i.w; -// 3 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].w), 1.0)); -PV1i.x = R9i.x; -R9i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS0i)); -PV1i.y = R9i.y; -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R127i.w; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), 1.0)); -PS1i = R8i.y; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.y = floatBitsToInt(sqrt(intBitsToFloat(PV1i.z))); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.w))); -// 6 -backupReg0i = R127i.y; -R10i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R126i.w)); -PV0i.x = R10i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z)); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PS1i)); -PV0i.z = R126i.z; -R7i.w = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(uf_remappedPS[3].y))); -R7i.w = clampFI32(R7i.w); -PV0i.w = R7i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R125i.w) * intBitsToFloat(R125i.w) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.z)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 8 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R126i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R126i.w))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); -PV0i.z = R124i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.w))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 9 -backupReg0i = R126i.z; -backupReg1i = R125i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.x))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.x))); -PV1i.w = R125i.w; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -PS1i = R127i.z; -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R127i.y))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.y))); -R123i.z = floatBitsToInt((-(intBitsToFloat(PV1i.w)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.w))); -// 11 -backupReg0i = R125i.z; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt((-(intBitsToFloat(R124i.z)) * intBitsToFloat(R125i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R125i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.w))); -PV1i.w = R127i.w; -R126i.w = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PS1i = R126i.w; -// 12 -R0i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.x))); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R126i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R126i.z))); -R124i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R6i.z)); -PV0i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(tempResultf); -// 13 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.z) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); -PS1i = R126i.y; -// 14 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -R7i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R125i.w) + intBitsToFloat(PV1i.w))); -PV0i.y = R7i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R125i.z; -R122i.x = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(R124i.w))); -PS0i = R122i.x; -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(R127i.x) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -// 16 -R124i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R7i.y) + intBitsToFloat(PV1i.x))); -PV0i.x = R124i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.z))*2.0); -PV0i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R124i.z = floatBitsToInt(tempResultf); -PS0i = R124i.z; -// 17 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((-(intBitsToFloat(R7i.y)) * intBitsToFloat(PV0i.w) + intBitsToFloat(backupReg0i))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R0i.x)) * intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.z))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((-(intBitsToFloat(R125i.z)) * intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.y))); -PV1i.z = R127i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS0i))); -PV1i.w = R0i.w; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS0i))); -PS1i = R3i.y; -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].z))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R124i.z))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].x))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.w))); -PS0i = R126i.x; -// 19 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R3i.y))); -// 20 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((-(intBitsToFloat(R3i.y)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.z))); -PV0i.w = R127i.w; -R125i.w = floatBitsToInt((-(intBitsToFloat(R0i.w)) * intBitsToFloat(R125i.y) + intBitsToFloat(PS1i))); -PS0i = R125i.w; -// 21 -redcCUBE(vec4(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)),vec4(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.z)),cubeMapSTM,cubeMapFaceId); -R4i.x = floatBitsToInt(cubeMapSTM.x); -R4i.y = floatBitsToInt(cubeMapSTM.y); -R4i.z = floatBitsToInt(cubeMapSTM.z); -R4i.w = cubeMapFaceId; -PV1i.x = R4i.x; -PV1i.y = R4i.y; -PV1i.z = R4i.z; -PV1i.w = R4i.w; -R122i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x))); -PS1i = R122i.x; -// 22 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R127i.w))); -PV0i.x = R8i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PS1i))); -PV0i.y = R0i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R125i.w))); -R3i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(R124i.x))); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 23 -backupReg0i = R4i.x; -backupReg1i = R4i.y; -R4i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R4i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.z))); -PV1i.z = R3i.z; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.y))); -PS1i = R3i.x; -R6i.xyzw = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS2, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS3, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R7i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R7i.xz)).x); -R4i.xyzw = floatBitsToInt(texture(textureUnitPS6, vec4(redcCUBEReverse(intBitsToFloat(R4i.yx),R4i.w),cubeMapArrayIndex6)).xyzw); -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R6i.y) + -(0.5)); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) + -(0.5)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = floatBitsToInt(intBitsToFloat(R6i.x) + -(0.5)); -R122i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.x))); -PS0i = R122i.x; -// 1 -R124i.x = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R0i.w) + intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.w))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.x))); -PV1i.z = R125i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.y))); -PV1i.w = R127i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(0x40ddb3d7))); -PS1i = R125i.x; -// 2 -backupReg0i = R0i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R2i.z) + -(0.5)); -PV0i.y = floatBitsToInt(intBitsToFloat(R2i.y) + -(0.5)); -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.x) + -(0.5)); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = R126i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R3i.z))); -PS0i = R122i.x; -// 3 -backupReg0i = R125i.x; -backupReg0i = R125i.x; -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); -PV1i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.y))); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R8i.x) + intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -R124i.w = floatBitsToInt(intBitsToFloat(R5i.y) + -(0.5)); -PS1i = R124i.w; -// 4 -backupReg0i = R126i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R5i.x) + -(0.5)); -R126i.y = floatBitsToInt(intBitsToFloat(R5i.z) + -(0.5)); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(R125i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(backupReg0i))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(R127i.w))); -// 5 -backupReg0i = R125i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); -PV1i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(R125i.x) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R124i.w))); -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PS1i) + intBitsToFloat(PV1i.w))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(uf_remappedPS[7].x))); -PS0i = R126i.y; -// 7 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.y), 0.0)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), 0.0)); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[8].w) + intBitsToFloat(R9i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.y))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(R8i.y))); -PS1i = R122i.x; -// 8 -R125i.x = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(uf_remappedPS[9].w) + intBitsToFloat(PV1i.z))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(uf_remappedPS[10].y)); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(uf_remappedPS[10].x)); -R125i.y = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(uf_remappedPS[9].z) + intBitsToFloat(PS1i))); -PS0i = R125i.y; -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(uf_remappedPS[10].z)); -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[11].x) + 0.0)); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[11].y) + 0.0)); -PV1i.w = R126i.w; -// 10 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedPS[11].z) + 0.0)); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(R125i.x))); -PV0i.z = R123i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(uf_remappedPS[12].z) + intBitsToFloat(R125i.y))); -PV0i.w = R125i.w; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R126i.w))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(PV0i.y))); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(uf_remappedPS[7].y))); -PV0i.y = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS1i)); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R126i.y) + 0.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(uf_remappedPS[7].z))); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(PV0i.y))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.z))); -PV1i.w = R126i.w; -// 14 -R126i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R127i.z; -// 15 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[15].z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[15].y)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(uf_remappedPS[15].x)); -// 16 -R7i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R7i.w) + intBitsToFloat(R126i.w))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R7i.w) + intBitsToFloat(R127i.z))); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R7i.w) + intBitsToFloat(R126i.y))); -PV0i.z = R7i.z; -R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), intBitsToFloat(R125i.z))); -R7i.w = clampFI32(R7i.w); -PV0i.w = R7i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -} diff --git a/Quality/TropicalFreeze_1080p/ec892debcac98ee8_00000000003c9259_ps_source.txt b/Quality/TropicalFreeze_1080p/ec892debcac98ee8_00000000003c9259_ps_source.txt deleted file mode 100644 index 76fcea0e..00000000 --- a/Quality/TropicalFreeze_1080p/ec892debcac98ee8_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,480 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 1920.0; //overwidth value.0 -const float overwriteHeight = 1080.0; -// shader ec892debcac98ee8 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[12]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x36d08000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x380d0000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x1e0a0000 res 128x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x30746000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R10f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R11f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R11f.x; -R11f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R11f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.x = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.x; -// 1 -R123f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(PV0f.w, PV0f.w); -R5f.z = PV0f.z + PV0f.w; -PV1f.z = R5f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R127f.z = 1.0 / R1f.z; -PS1f = R127f.z; -// 2 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.x = R5f.x; -R4f.y = R127f.x + PV1f.x; -PV0f.y = R4f.y; -R123f.z = (R127f.x * R127f.x + PV1f.w); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R123f.w = (PV1f.x * PV1f.x + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R6f.z = R1f.y * PS1f; -PS0f = R6f.z; -// 3 -backupReg0f = R127f.z; -R8f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.x = R8f.x; -PV1f.y = -(PV0f.z) + 1.0; -R127f.z = -(PV0f.w) + 1.0; -PV1f.z = R127f.z; -R4f.w = R1f.x * backupReg0f; -PV1f.w = R4f.w; -R126f.w = max(R11f.x, -(R11f.x)); -R126f.w /= 2.0; -PS1f = R126f.w; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + R0f.z * R0f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.z = tempf.x; -R127f.w = sqrt(PV1f.y); -PS0f = R127f.w; -// 5 -R4f.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = R4f.x; -PV1f.y = R4f.x; -PV1f.z = R4f.x; -PV1f.w = R4f.x; -PS1f = sqrt(R127f.z); -// 6 -R9f.x = R126f.w + -(intBitsToFloat(0x3ee66666)); -PV0f.x = R9f.x; -R6f.y = max(R11f.y, -(R11f.y)); -R6f.y /= 2.0; -PV0f.y = R6f.y; -R4f.z = R127f.w + PS1f; -PV0f.z = R4f.z; -R2f.w = R10f.x + 0.0; -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.z); -R6f.x = tempResultf; -PS0f = R6f.x; -R7f.x = (texture(textureUnitPS0, R11f.xy).x); -// 0 -tempf.x = R5f.z * R5f.z + R4f.y * R4f.y + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.x); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R125f.x = mul_nonIEEE(R2f.z, PS0f); -PV1f.x = R125f.x; -R125f.y = mul_nonIEEE(R0f.x, R6f.x); -PV1f.y = R125f.y; -R124f.z = mul_nonIEEE(R0f.z, R6f.x); -PV1f.z = R124f.z; -R0f.w = mul_nonIEEE(R0f.y, R6f.x); -PV1f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.y = tempResultf; -PS1f = R126f.y; -// 2 -R127f.x = mul_nonIEEE(R4f.z, PS1f); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(PV1f.w, PV1f.x); -R127f.z = mul_nonIEEE(R2f.y, R127f.y); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R2f.x, R127f.y); -PV0f.w = R126f.w; -R126f.x = mul_nonIEEE(R4f.y, PS1f); -PS0f = R126f.x; -// 3 -R123f.x = (-(PV0f.z) * R124f.z + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R125f.y, PV0f.x); -R126f.z = mul_nonIEEE(R125f.y, PV0f.z); -PV1f.z = R126f.z; -R127f.w = mul_nonIEEE(R124f.z, PV0f.w); -PV1f.w = R127f.w; -R125f.z = mul_nonIEEE(R5f.z, R126f.y); -PS1f = R125f.z; -// 4 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R125f.w = (R126f.x * PV1f.x + PV1f.y); -PS0f = R125f.w; -// 5 -R123f.x = (-(R126f.w) * R0f.w + R126f.z); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R124f.z, R127f.x); -PV1f.z = mul_nonIEEE(R0f.w, R127f.x); -R123f.w = (-(R125f.x) * R125f.y + R127f.w); -PV1f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R127f.x = tempResultf; -PS1f = R127f.x; -// 6 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = (R125f.z * R126f.w + R125f.w); -PV0f.x = R126f.x; -R123f.y = (backupReg0f * PV1f.w + PV1f.z); -PV0f.y = R123f.y; -R123f.z = (backupReg0f * PV1f.x + PV1f.y); -PV0f.z = R123f.z; -R127f.w = mul_nonIEEE(R3f.x, PS1f); -PV0f.w = R127f.w; -R126f.y = (R7f.x * intBitsToFloat(0x40000000) + -(1.0)); -PS0f = R126f.y; -// 7 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(PV0f.x, PV0f.w); -R127f.y = (R125f.z * R125f.x + PV0f.z); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(R3f.y, R127f.x); -PV1f.z = R127f.z; -R124f.w = (R125f.z * backupReg0f + PV0f.y); -PV1f.w = R124f.w; -R122f.x = (PS0f * intBitsToFloat(uf_remappedPS[2].w) + R5f.x); -PS1f = R122f.x; -// 8 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[3].w) + PS1f); -PV0f.x = R123f.x; -R124f.y = mul_nonIEEE(R3f.z, R127f.x); -PV0f.y = R124f.y; -R123f.z = (R126f.y * intBitsToFloat(uf_remappedPS[2].z) + R8f.x); -PV0f.z = R123f.z; -R123f.w = (PV1f.w * PV1f.z + PV1f.x); -PV0f.w = R123f.w; -PS0f = R6f.y + -(intBitsToFloat(0x3ee66666)); -// 9 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[3].z) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R4f.w * intBitsToFloat(uf_remappedPS[4].w) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R127f.y * PV0f.y + PV0f.w)*2.0; -PV1f.z = R123f.z; -R126f.w = R9f.x * intBitsToFloat(0x41a00000); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -R126f.y = PS0f * intBitsToFloat(0x41a00000); -R126f.y = clamp(R126f.y, 0.0, 1.0); -PS1f = R126f.y; -// 10 -R127f.x = (-(R124f.w) * PV1f.z + R127f.z); -PV0f.x = R127f.x; -R123f.y = (-(R126f.x) * PV1f.z + R127f.w); -PV0f.y = R123f.y; -R123f.z = (R4f.w * intBitsToFloat(uf_remappedPS[4].z) + PV1f.x); -PV0f.z = R123f.z; -R125f.w = (-(R127f.y) * PV1f.z + R124f.y); -PV0f.w = R125f.w; -PS0f = 1.0 / PV1f.y; -// 11 -backupReg0f = R126f.w; -PV1f.x = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].y)); -PV1f.y = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].z)); -PV1f.z = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].x)); -R126f.w = PV0f.z * PS0f; -PV1f.w = R126f.w; -R125f.x = -(backupReg0f) + 1.0; -PS1f = R125f.x; -// 12 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[6].z) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[6].x) + PV1f.z); -PV0f.y = R123f.y; -R125f.z = -(R126f.y) + 1.0; -PV0f.z = R125f.z; -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[6].y) + PV1f.x); -PV0f.w = R123f.w; -R127f.x = 1.0 / -(PV1f.w); -PS0f = R127f.x; -// 13 -backupReg0f = R127f.w; -R123f.x = (R125f.w * intBitsToFloat(uf_remappedPS[7].x) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.w * intBitsToFloat(uf_remappedPS[7].y) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R125f.w * intBitsToFloat(uf_remappedPS[7].z) + PV0f.x); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R125f.y, backupReg0f); -PV1f.w = R127f.w; -R126f.z = R10f.y + 0.0; -PS1f = R126f.z; -// 14 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R4f.x = cubeMapSTM.x; -R4f.y = cubeMapSTM.y; -R4f.z = cubeMapSTM.z; -R4f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R4f.x; -PV0f.y = R4f.y; -PV0f.z = R4f.z; -PV0f.w = R4f.w; -PS0f = intBitsToFloat(uf_remappedPS[0].z) * R127f.x; -// 15 -PV1f.x = mul_nonIEEE(R124f.w, PS0f); -R123f.y = (R0f.w * R127f.z + R127f.w); -PV1f.y = R123f.y; -R127f.z = R10f.z + 0.0; -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(R126f.x, PS0f); -R127f.w = 1.0 / abs(PV0f.z); -PS1f = R127f.w; -// 16 -backupReg0f = R11f.x; -backupReg1f = R11f.y; -backupReg2f = R2f.w; -backupReg3f = R4f.x; -R11f.x = (R125f.x * PV1f.w + backupReg0f); -PV0f.x = R11f.x; -R11f.y = (R125f.z * PV1f.x + backupReg1f); -PV0f.y = R11f.y; -R123f.z = (R124f.z * R124f.y + PV1f.y); -PV0f.z = R123f.z; -R2f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), backupReg2f); -PV0f.w = R2f.w; -R4f.x = (backupReg3f * PS1f + intBitsToFloat(0x3fc00000)); -PS0f = R4f.x; -// 17 -backupReg0f = R4f.y; -backupReg1f = R1f.w; -R10f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), R126f.z); -PV1f.x = R10f.x; -R4f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV1f.y = R4f.y; -R1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), R127f.z); -PV1f.z = R1f.z; -R1f.w = max(PV0f.z, -(PV0f.z)); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PV1f.w = R1f.w; -R1f.x = -(backupReg1f) + -(R126f.w); -PS1f = R1f.x; -R4f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R4f.yx,floatBitsToInt(R4f.w)),cubeMapArrayIndex4)).xyzw); -R11f.xyz = (texture(textureUnitPS5, R11f.xy).xyz); -// 0 -R125f.x = (R4f.y * intBitsToFloat(uf_remappedPS[9].y) + -(R11f.y)); -PV0f.x = R125f.x; -R124f.y = (R4f.x * intBitsToFloat(uf_remappedPS[9].x) + -(R11f.x)); -PV0f.y = R124f.y; -PV0f.z = -(R1f.w) + 1.0; -R127f.w = (R4f.z * intBitsToFloat(uf_remappedPS[9].z) + -(R11f.z)); -PV0f.w = R127f.w; -// 1 -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R1f.x); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV1f.w = R0f.w; -tempResultf = log2(PV0f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 2 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].y), PS1f); -// 3 -PS1f = exp2(PV0f.x); -// 4 -PV0f.z = intBitsToFloat(uf_remappedPS[10].x) + PS1f; -PV0f.z = clamp(PV0f.z, 0.0, 1.0); -// 5 -R123f.x = (R127f.w * PV0f.z + R11f.z); -PV1f.x = R123f.x; -R123f.y = (R125f.x * PV0f.z + R11f.y); -PV1f.y = R123f.y; -R123f.z = (R124f.y * PV0f.z + R11f.x); -PV1f.z = R123f.z; -// 6 -R123f.y = (R1f.z * PV1f.x + 0.0); -PV0f.y = R123f.y; -R123f.z = (R10f.x * PV1f.y + 0.0); -PV0f.z = R123f.z; -R123f.w = (R2f.w * PV1f.z + 0.0); -PV0f.w = R123f.w; -// 7 -R0f.x = (intBitsToFloat(uf_remappedPS[11].x) * R4f.w + PV0f.w); -PV1f.x = R0f.x; -R0f.y = (intBitsToFloat(uf_remappedPS[11].y) * R4f.w + PV0f.z); -PV1f.y = R0f.y; -R0f.z = (intBitsToFloat(uf_remappedPS[11].z) * R4f.w + PV0f.y); -PV1f.z = R0f.z; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -} diff --git a/Quality/TropicalFreeze_1080p/rules.txt b/Quality/TropicalFreeze_1080p/rules.txt index 78b8b7bf..8814acc4 100644 --- a/Quality/TropicalFreeze_1080p/rules.txt +++ b/Quality/TropicalFreeze_1080p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010137F00,0005000010138300,0005000010144800 name = "Donkey Kong Country: Tropical Freeze - 1080p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/TropicalFreeze_1440p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt b/Quality/TropicalFreeze_1440p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt deleted file mode 100644 index fb80d046..00000000 --- a/Quality/TropicalFreeze_1440p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,500 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //water 1.2 opening -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader 1bfa8cd906df24d9 -uniform ivec4 uf_remappedPS[14]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x34958000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x35828000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x19ba0000 res 256x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x34328000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R7i.xy = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xy); -R8i.xyz = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R5i.xy)).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6i.xy = floatBitsToInt(intBitsToFloat(R6i.xy) / scaleFactor); -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R9i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R9i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.w; -// 1 -R6i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.x = R6i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R126i.w; -// 2 -R4i.x = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.y)); -PV0i.x = R4i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.w))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R4i.w; -R5i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R5i.z; -// 3 -R127i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PV1i.x = R127i.x; -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.y = R7i.y; -R6i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R126i.w)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R127i.y = floatBitsToInt(max(intBitsToFloat(R9i.x), -(intBitsToFloat(R9i.x)))); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); -PS1i = R127i.y; -// 4 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.w))); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.x))); -// 6 -R5i.x = floatBitsToInt(max(intBitsToFloat(R9i.y), -(intBitsToFloat(R9i.y)))); -R5i.x = floatBitsToInt(intBitsToFloat(R5i.x) / 2.0); -PV0i.x = R5i.x; -R5i.y = floatBitsToInt(intBitsToFloat(R127i.y) + -(intBitsToFloat(0x3ee66666))); -PV0i.y = R5i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R0i.w = floatBitsToInt(intBitsToFloat(R8i.x) + 0.0); -PV0i.w = R0i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.x)); -R6i.y = floatBitsToInt(tempResultf); -PS0i = R6i.y; -R7i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R9i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.y)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 1 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R6i.y))); -PV1i.x = R0i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R6i.y))); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R6i.y))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS1i = R127i.z; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R126i.w))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R126i.w))); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.y))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); -PS0i = R127i.w; -// 3 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R127i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.x))); -PV1i.w = R126i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(backupReg1i))); -PS1i = R127i.x; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.x))); -PS0i = R126i.y; -// 5 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R127i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(R125i.z) + intBitsToFloat(R126i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(R125i.w) + intBitsToFloat(R127i.z))); -PV1i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 6 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.x = R124i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R126i.z) + intBitsToFloat(R126i.y))); -PV0i.w = R127i.w; -R125i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PS0i = R125i.x; -// 7 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R126i.x) + intBitsToFloat(PV0i.z))); -PV1i.y = R125i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg1i) + intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); -R122i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R4i.w))); -PS1i = R122i.x; -// 8 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R126i.w))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R7i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(PS1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R5i.x) + -(intBitsToFloat(0x3ee66666))); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.z))*2.0); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(0x41a00000)); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -R125i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41a00000)); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -backupReg0i = R126i.z; -R123i.x = floatBitsToInt((-(intBitsToFloat(R127i.w)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R124i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.w))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R126i.x))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R127i.x))); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].x))); -R6i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(PS0i)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].y))); -R124i.z = floatBitsToInt(-(intBitsToFloat(R127i.z)) + 1.0); -PS1i = R124i.z; -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(-(intBitsToFloat(R125i.x)) + 1.0); -PV0i.w = R126i.w; -R127i.z = floatBitsToInt(1.0 / -(intBitsToFloat(PV1i.z))); -PS0i = R127i.z; -// 13 -backupReg0i = R125i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R124i.x))); -PV1i.w = R125i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R8i.y) + 0.0); -PS1i = R126i.y; -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R5i.x = floatBitsToInt(cubeMapSTM.x); -R5i.y = floatBitsToInt(cubeMapSTM.y); -R5i.z = floatBitsToInt(cubeMapSTM.z); -R5i.w = cubeMapFaceId; -PV0i.x = R5i.x; -PV0i.y = R5i.y; -PV0i.z = R5i.z; -PV0i.w = R5i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(R127i.z)); -// 15 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.w))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R8i.z) + 0.0); -PV1i.y = R125i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R127i.w; -// 16 -backupReg0i = R9i.x; -backupReg1i = R9i.y; -backupReg2i = R0i.w; -backupReg3i = R5i.x; -R9i.x = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(backupReg0i))); -PV0i.x = R9i.x; -R9i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg1i))); -PV0i.y = R9i.y; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), intBitsToFloat(R126i.y))); -PV0i.z = R8i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), intBitsToFloat(backupReg2i))); -PV0i.w = R0i.w; -R5i.x = floatBitsToInt((intBitsToFloat(backupReg3i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R5i.x; -// 17 -backupReg0i = R5i.y; -backupReg1i = R1i.w; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), intBitsToFloat(R125i.y))); -PV1i.x = R1i.x; -R5i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(0x3fc00000))); -PV1i.y = R5i.y; -R1i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[9].x) + intBitsToFloat(uf_remappedPS[9].y))); -R1i.z = clampFI32(R1i.z); -PV1i.z = R1i.z; -R1i.w = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R127i.x))); -PV1i.w = R1i.w; -R0i.x = floatBitsToInt(-(intBitsToFloat(backupReg1i)) + -(intBitsToFloat(R6i.z))); -PS1i = R0i.x; -R9i.xyz = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R9i.xy)).xyz); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS4, vec4(redcCUBEReverse(intBitsToFloat(R5i.yx),R5i.w),cubeMapArrayIndex4)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[10].x) + -(intBitsToFloat(R9i.x)))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[10].z) + -(intBitsToFloat(R9i.z)))); -PV0i.y = R125i.y; -PV0i.z = floatBitsToInt(max(intBitsToFloat(R1i.w), -(intBitsToFloat(R1i.w)))); -PV0i.z = clampFI32(PV0i.z); -R127i.w = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(uf_remappedPS[10].y) + -(intBitsToFloat(R9i.y)))); -PV0i.w = R127i.w; -// 1 -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R0i.x))); -R6i.w = clampFI32(R6i.w); -PV1i.w = R6i.w; -// 2 -tempResultf = log2(intBitsToFloat(PV1i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 3 -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), intBitsToFloat(PS0i))); -// 4 -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -// 5 -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[11].x) + intBitsToFloat(PS0i)); -PV1i.y = clampFI32(PV1i.y); -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.x))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.z))); -PV0i.w = R123i.w; -// 7 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.y) + 0.0)); -PV1i.z = R123i.z; -// 8 -R125i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].z) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].y) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].x) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.z))); -PV0i.w = R127i.w; -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[13].z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[13].y)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(uf_remappedPS[13].x)); -// 10 -R6i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(R127i.w))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R1i.z) + intBitsToFloat(R124i.z))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R1i.z) + intBitsToFloat(R125i.y))); -PV0i.z = R6i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); -} diff --git a/Quality/TropicalFreeze_1440p/20f97170721a8c83_000000000007924b_ps_source.txt b/Quality/TropicalFreeze_1440p/20f97170721a8c83_000000000007924b_ps_source.txt deleted file mode 100644 index 46115e38..00000000 --- a/Quality/TropicalFreeze_1440p/20f97170721a8c83_000000000007924b_ps_source.txt +++ /dev/null @@ -1,416 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader 20f97170721a8c83 //Cutscene fixes -uniform ivec4 uf_remappedPS[11]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4384800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x3b60e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3a54a000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3b903000 res 512x512x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x37864000 res 256x256x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R127f.x = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R127f.z; -R123f.w = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -PV1f.x = mul_nonIEEE(PV0f.y, PV0f.y); -R125f.y = PV0f.w + PV0f.y; -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R125f.w = PV0f.x + PV0f.z; -PV1f.w = R125f.w; -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R123f.x = (R127f.x * R127f.x + PV1f.z); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R6f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.y = R6f.y; -R123f.z = (R127f.z * R127f.z + PV1f.x); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R4f.w; -PS0f = 1.0 / R1f.z; -// 3 -R6f.x = R1f.y * PS0f; -PV1f.x = R6f.x; -R127f.y = -(PV0f.z) + 1.0; -PV1f.y = R127f.y; -R4f.z = R1f.x * PS0f; -PV1f.z = R4f.z; -PV1f.w = -(PV0f.x) + 1.0; -R127f.x = R5f.x + 0.0; -PS1f = R127f.x; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -tempf.x = backupReg0f * backupReg0f + R0f.y * R0f.y + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.y = tempf.x; -R127f.z = sqrt(PV1f.w); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.w = tempf.x; -PS1f = sqrt(R127f.y); -// 6 -backupReg0f = R127f.z; -R125f.x = R5f.y + 0.0; -PV0f.x = R125f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].x), R127f.x); -PV0f.y = R5f.y; -R127f.z = backupReg0f + PS1f; -PV0f.z = R127f.z; -R124f.w = R5f.z + 0.0; -PV0f.w = R124f.w; -tempResultf = 1.0 / sqrt(R126f.y); -R126f.w = tempResultf; -PS0f = R126f.w; -// 7 -tempf.x = R125f.y * R125f.y + R125f.w * R125f.w + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.w); -R127f.x = tempResultf; -PS1f = R127f.x; -// 8 -R126f.x = mul_nonIEEE(R0f.x, R126f.w); -PV0f.x = R126f.x; -R126f.y = mul_nonIEEE(R0f.z, R126f.w); -PV0f.y = R126f.y; -R126f.z = mul_nonIEEE(R0f.y, R126f.w); -PV0f.z = R126f.z; -R127f.w = mul_nonIEEE(R2f.z, PS1f); -PV0f.w = R127f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.w = tempResultf; -PS0f = R126f.w; -// 9 -backupReg0f = R125f.w; -PV1f.x = mul_nonIEEE(PV0f.z, PV0f.w); -R124f.y = mul_nonIEEE(R2f.y, R127f.x); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(R2f.x, R127f.x); -PV1f.z = R125f.z; -R125f.w = mul_nonIEEE(R127f.z, PS0f); -PV1f.w = R125f.w; -R127f.y = mul_nonIEEE(backupReg0f, PS0f); -PS1f = R127f.y; -// 10 -backupReg0f = R125f.y; -PV0f.x = mul_nonIEEE(R126f.x, PV1f.w); -R125f.y = mul_nonIEEE(R126f.x, PV1f.y); -PV0f.y = R125f.y; -R127f.z = mul_nonIEEE(R126f.y, PV1f.z); -PV0f.z = R127f.z; -R123f.w = (-(PV1f.y) * R126f.y + PV1f.x); -PV0f.w = R123f.w; -R124f.z = mul_nonIEEE(backupReg0f, R126f.w); -PS0f = R124f.z; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.x = (R127f.y * PV0f.w + PV0f.x); -PS1f = R127f.x; -// 12 -R123f.x = (-(R127f.w) * R126f.x + R127f.z); -PV0f.x = R123f.x; -R123f.y = (-(R125f.z) * R126f.z + R125f.y); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R126f.z, R125f.w); -PV0f.w = mul_nonIEEE(R126f.y, R125f.w); -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.y = tempResultf; -PS0f = R126f.y; -// 13 -backupReg0f = R127f.x; -backupReg1f = R127f.y; -backupReg1f = R127f.y; -R127f.x = mul_nonIEEE(R3f.x, PS0f); -PV1f.x = R127f.x; -R127f.y = (R124f.z * R125f.z + backupReg0f); -PV1f.y = R127f.y; -R123f.z = (backupReg1f * PV0f.y + PV0f.w); -PV1f.z = R123f.z; -R123f.w = (backupReg1f * PV0f.x + PV0f.z); -PV1f.w = R123f.w; -R125f.z = mul_nonIEEE(R3f.y, PS0f); -PS1f = R125f.z; -// 14 -backupReg0f = R124f.z; -backupReg1f = R127f.w; -backupReg2f = R125f.x; -R125f.x = (R124f.z * R124f.y + PV1f.w); -PV0f.x = R125f.x; -PV0f.y = mul_nonIEEE(PV1f.y, PV1f.x); -R124f.z = mul_nonIEEE(R3f.z, R126f.y); -PV0f.z = R124f.z; -R127f.w = (backupReg0f * backupReg1f + PV1f.z); -PV0f.w = R127f.w; -R2f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y), backupReg2f); -PS0f = R2f.x; -// 15 -R123f.x = (PV0f.x * R125f.z + PV0f.y); -PV1f.x = R123f.x; -R2f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), R124f.w); -PV1f.z = R2f.z; -// 16 -R123f.z = (R127f.w * R124f.z + PV1f.x)*2.0; -PV0f.z = R123f.z; -// 17 -backupReg0f = R127f.y; -backupReg1f = R127f.x; -R127f.x = (-(R127f.w) * PV0f.z + R124f.z); -PV1f.x = R127f.x; -R127f.y = (-(R125f.x) * PV0f.z + R125f.z); -PV1f.y = R127f.y; -R123f.w = (-(backupReg0f) * PV0f.z + backupReg1f); -PV1f.w = R123f.w; -// 18 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].z)); -PV0f.y = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].y)); -PV0f.z = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].x)); -// 19 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedPS[4].z) + PV0f.x); -PV1f.x = R123f.x; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[4].y) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R127f.y * intBitsToFloat(uf_remappedPS[4].x) + PV0f.z); -PV1f.w = R123f.w; -// 20 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[5].x) + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[5].y) + PV1f.z); -PV0f.y = R123f.y; -R123f.z = (R127f.x * intBitsToFloat(uf_remappedPS[5].z) + PV1f.x); -PV0f.z = R123f.z; -// 21 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R3f.x = cubeMapSTM.x; -R3f.y = cubeMapSTM.y; -R3f.z = cubeMapSTM.z; -R3f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R3f.x; -PV1f.y = R3f.y; -PV1f.z = R3f.z; -PV1f.w = R3f.w; -// 22 -PS0f = 1.0 / abs(PV1f.z); -// 23 -backupReg0f = R3f.x; -backupReg1f = R3f.y; -R3f.x = (backupReg0f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.x = R3f.x; -R3f.y = (backupReg1f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.y = R3f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R3f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R3f.yx,floatBitsToInt(R3f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -PV0f.x = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[6].x)); -PV0f.y = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedPS[6].y)); -R123f.z = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.z = R123f.z; -PV0f.w = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedPS[6].z)); -// 1 -R123f.x = (R5f.y * PV0f.x + 0.0); -PV1f.x = R123f.x; -R127f.y = (R2f.x * PV0f.y + 0.0); -PV1f.y = R127f.y; -R123f.z = (PV0f.z * intBitsToFloat(uf_remappedPS[7].w) + R6f.y); -PV1f.z = R123f.z; -R123f.w = (PV0f.z * intBitsToFloat(uf_remappedPS[7].z) + R4f.w); -PV1f.w = R123f.w; -R126f.y = (R2f.z * PV0f.w + 0.0); -PS1f = R126f.y; -// 2 -R123f.x = (R6f.x * intBitsToFloat(uf_remappedPS[8].w) + PV1f.z); -PV0f.x = R123f.x; -R123f.y = (R6f.x * intBitsToFloat(uf_remappedPS[8].z) + PV1f.w); -PV0f.y = R123f.y; -R6f.x = (intBitsToFloat(uf_remappedPS[9].x) * R3f.w + PV1f.x); -PS0f = R6f.x; -// 3 -R6f.y = (intBitsToFloat(uf_remappedPS[9].y) * R3f.w + R127f.y); -PV1f.y = R6f.y; -R123f.z = (R4f.z * intBitsToFloat(uf_remappedPS[10].w) + PV0f.x); -PV1f.z = R123f.z; -R127f.w = (R4f.z * intBitsToFloat(uf_remappedPS[10].z) + PV0f.y); -PV1f.w = R127f.w; -// 4 -R6f.z = (intBitsToFloat(uf_remappedPS[9].z) * R3f.w + R126f.y); -PV0f.z = R6f.z; -PS0f = 1.0 / PV1f.z; -// 5 -PV1f.w = R127f.w * PS0f; -// 6 -PV0f.x = -(R1f.w) + -(PV1f.w); -// 7 -R6f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.x); -R6f.w = clamp(R6f.w, 0.0, 1.0); -PV1f.w = R6f.w; -// export -passPixelColor0 = vec4(R6f.x, R6f.y, R6f.z, R6f.w); -} diff --git a/Quality/TropicalFreeze_1440p/276a70e8cf31efb9_0000000000079259_ps_source.txt b/Quality/TropicalFreeze_1440p/276a70e8cf31efb9_0000000000079259_ps_source.txt deleted file mode 100644 index 4785a1f5..00000000 --- a/Quality/TropicalFreeze_1440p/276a70e8cf31efb9_0000000000079259_ps_source.txt +++ /dev/null @@ -1,962 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader 276a70e8cf31efb9 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[38]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2e78a000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2ecc4000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x167f4000 res 64x64x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R12f = vec4(0.0); -vec4 R13f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -R7f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R7f.x; -R7f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R7f.y; -R123f.z = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.y = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.y; -// 1 -PV1f.x = mul_nonIEEE(PV0f.w, PV0f.w); -R5f.y = PV0f.z + PV0f.w; -PV1f.y = R5f.y; -R123f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R126f.y = 1.0 / R1f.z; -PS1f = R126f.y; -// 2 -R123f.x = (R127f.y * R127f.y + PV1f.w); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R4f.y = R127f.y + PV1f.z; -PV0f.y = R4f.y; -R7f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R7f.z; -R123f.w = (PV1f.z * PV1f.z + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R8f.z = R1f.y * PS1f; -PS0f = R8f.z; -// 3 -backupReg0f = R126f.y; -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.x = R5f.x; -R126f.y = -(PV0f.w) + 1.0; -PV1f.y = R126f.y; -PV1f.z = -(PV0f.x) + 1.0; -R4f.w = R1f.x * backupReg0f; -PV1f.w = R4f.w; -R126f.w = max(R7f.x, -(R7f.x)); -R126f.w /= 2.0; -PS1f = R126f.w; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -tempf.x = backupReg0f * backupReg0f + R0f.y * R0f.y + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R127f.y = tempf.x; -R127f.w = sqrt(PV1f.z); -PS0f = R127f.w; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.z = tempf.x; -PS1f = sqrt(R126f.y); -// 6 -R6f.x = R126f.w + -(intBitsToFloat(0x3ee66666)); -PV0f.x = R6f.x; -R6f.y = max(R7f.y, -(R7f.y)); -R6f.y /= 2.0; -PV0f.y = R6f.y; -R6f.z = R127f.w + PS1f; -PV0f.z = R6f.z; -R0f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R127f.y); -R5f.z = tempResultf; -PS0f = R5f.z; -R4f.x = (texture(textureUnitPS0, R7f.xy).x); -// 0 -tempf.x = R5f.y * R5f.y + R4f.y * R4f.y + R6f.z * R6f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.z); -R127f.x = tempResultf; -PS0f = R127f.x; -// 1 -R125f.x = mul_nonIEEE(R0f.x, R5f.z); -PV1f.x = R125f.x; -R127f.y = mul_nonIEEE(R2f.x, PS0f); -PV1f.y = R127f.y; -R126f.z = mul_nonIEEE(R2f.z, PS0f); -PV1f.z = R126f.z; -R124f.w = mul_nonIEEE(R0f.y, R5f.z); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.x = tempResultf; -PS1f = R126f.x; -// 2 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(R2f.y, backupReg0f); -PV0f.x = R127f.x; -R0f.y = mul_nonIEEE(R0f.z, R5f.z); -PV0f.y = R0f.y; -PV0f.z = mul_nonIEEE(PV1f.w, PV1f.z); -R127f.w = mul_nonIEEE(R6f.z, PS1f); -PV0f.w = R127f.w; -R126f.w = mul_nonIEEE(R4f.y, PS1f); -PS0f = R126f.w; -// 3 -PV1f.x = mul_nonIEEE(R125f.x, PV0f.w); -PV1f.y = mul_nonIEEE(R125f.x, PV0f.x); -R123f.z = (-(PV0f.x) * PV0f.y + PV0f.z); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(PV0f.y, R127f.y); -R126f.y = mul_nonIEEE(R5f.y, R126f.x); -PS1f = R126f.y; -// 4 -backupReg0f = R0f.y; -backupReg1f = R127f.w; -R123f.x = (-(R126f.z) * R125f.x + PV1f.w); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(R124f.w, R127f.w); -R127f.z = (R126f.w * PV1f.z + PV1f.x); -PV0f.z = R127f.z; -R127f.w = (-(R127f.y) * R124f.w + PV1f.y); -PV0f.w = R127f.w; -R125f.w = mul_nonIEEE(backupReg0f, backupReg1f); -PS0f = R125f.w; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.w * PV0f.x + PV0f.y); -PS1f = R122f.x; -// 6 -backupReg0f = R127f.x; -R127f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R126f.w * R127f.w + R125f.w); -PV0f.y = R123f.y; -R9f.z = (R126f.y * backupReg0f + PS1f); -PV0f.z = R9f.z; -R8f.w = (R126f.y * R127f.y + R127f.z); -PV0f.w = R8f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -PS0f = tempResultf; -// 7 -R2f.x = (R126f.y * R126f.z + PV0f.y); -PV1f.x = R2f.x; -R5f.y = mul_nonIEEE(R3f.y, PS0f); -PV1f.y = R5f.y; -R0f.z = mul_nonIEEE(R3f.x, PS0f); -PV1f.z = R0f.z; -R123f.w = (PV0f.x * intBitsToFloat(uf_remappedPS[3].w) + R7f.z); -PV1f.w = R123f.w; -R0f.x = mul_nonIEEE(R3f.z, PS0f); -PS1f = R0f.x; -// 8 -PV0f.x = mul_nonIEEE(R8f.w, PV1f.z); -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[3].z) + R5f.x); -PV0f.y = R123f.y; -R123f.z = (R8f.z * intBitsToFloat(uf_remappedPS[4].w) + PV1f.w); -PV0f.z = R123f.z; -PV0f.w = R6f.y + -(intBitsToFloat(0x3ee66666)); -PS0f = R6f.x * intBitsToFloat(0x41a00000); -PS0f = clamp(PS0f, 0.0, 1.0); -// 9 -R123f.x = (R4f.w * intBitsToFloat(uf_remappedPS[5].w) + PV0f.z); -PV1f.x = R123f.x; -PV1f.y = PV0f.w * intBitsToFloat(0x41a00000); -PV1f.y = clamp(PV1f.y, 0.0, 1.0); -R123f.z = (R8f.z * intBitsToFloat(uf_remappedPS[4].z) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R9f.z * R5f.y + PV0f.x); -PV1f.w = R123f.w; -R124f.x = -(PS0f) + 1.0; -PS1f = R124f.x; -// 10 -R123f.x = (R4f.w * intBitsToFloat(uf_remappedPS[5].z) + PV1f.z); -PV0f.x = R123f.x; -R126f.y = -(PV1f.y) + 1.0; -PV0f.y = R126f.y; -R123f.z = (R2f.x * R0f.x + PV1f.w)*2.0; -PV0f.z = R123f.z; -R2f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PV0f.w = R2f.w; -PS0f = 1.0 / PV1f.x; -// 11 -R127f.x = (-(R9f.z) * PV0f.z + R5f.y); -PV1f.x = R127f.x; -R123f.y = (-(R8f.w) * PV0f.z + R0f.z); -PV1f.y = R123f.y; -R126f.z = PV0f.x * PS0f; -PV1f.z = R126f.z; -R127f.w = (-(R2f.x) * PV0f.z + R0f.x); -PV1f.w = R127f.w; -PS1f = mul_nonIEEE(R0f.w, R0f.w); -// 12 -PV0f.x = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].y)); -PV0f.y = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].z)); -PV0f.z = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].x)); -R126f.w = (R2f.w * R2f.w + PS1f); -PV0f.w = R126f.w; -R126f.x = 1.0 / -(PV1f.z); -PS0f = R126f.x; -// 13 -backupReg0f = R0f.z; -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[7].z) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[7].x) + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(R125f.x, backupReg0f); -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.w = R123f.w; -R13f.z = -(R1f.w) + -(R126f.z); -PS1f = R13f.z; -// 14 -R123f.x = (R127f.w * intBitsToFloat(uf_remappedPS[8].x) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[8].y) + PV1f.w); -PV0f.y = R123f.y; -R123f.z = (R127f.w * intBitsToFloat(uf_remappedPS[8].z) + PV1f.x); -PV0f.z = R123f.z; -R6f.w = (R124f.w * R5f.y + PV1f.z); -PV0f.w = R6f.w; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R4f.x = cubeMapSTM.x; -R4f.y = cubeMapSTM.y; -R4f.z = cubeMapSTM.z; -R4f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R4f.x; -PV1f.y = R4f.y; -PV1f.z = R4f.z; -PV1f.w = R4f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R126f.x; -// 16 -PV0f.x = mul_nonIEEE(R9f.z, PS1f); -R6f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[9].x); -PV0f.y = R6f.y; -R8f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.z = R8f.z; -PV0f.w = mul_nonIEEE(R8f.w, PS1f); -R127f.w = 1.0 / abs(PV1f.z); -PS0f = R127f.w; -// 17 -backupReg0f = R7f.x; -backupReg1f = R7f.y; -backupReg2f = R4f.x; -R7f.x = (R124f.x * PV0f.w + backupReg0f); -PV1f.x = R7f.x; -R7f.y = (R126f.y * PV0f.x + backupReg1f); -PV1f.y = R7f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.y); -R3f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[9].y); -PV1f.w = R3f.w; -R4f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R4f.x; -// 18 -backupReg0f = R4f.y; -R6f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV0f.x = R6f.x; -R4f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV0f.y = R4f.y; -R7f.z = (R8f.z * R8f.z + R126f.w); -PV0f.z = R7f.z; -R5f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[9].z); -PV0f.w = R5f.w; -R5f.x = (PV1f.w * PV1f.w + PV1f.z); -PS0f = R5f.x; -R12f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R4f.yx,floatBitsToInt(R4f.w)),cubeMapArrayIndex3)).xyzw); -R11f.xyz = (texture(textureUnitPS4, R7f.xy).xyz); -// 0 -R124f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.x = R124f.x; -R126f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PV0f.y = R126f.y; -PV0f.z = mul_nonIEEE(R6f.x, R6f.x); -R126f.w = (R5f.w * R5f.w + R5f.x); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(R7f.z); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R126f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV1f.x = R126f.x; -R123f.y = (PV0f.x * PV0f.x + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.y); -R127f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV1f.w = R127f.w; -R124f.w = mul_nonIEEE(R0f.w, PS0f); -PS1f = R124f.w; -// 2 -backupReg0f = R2f.w; -R127f.x = (PV1f.w * PV1f.w + PV1f.y); -PV0f.x = R127f.x; -R125f.y = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV0f.y = R125f.y; -R123f.z = (PV1f.x * PV1f.x + PV1f.z); -PV0f.z = R123f.z; -R2f.w = mul_nonIEEE(backupReg0f, R127f.y); -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R126f.z = tempResultf; -PS0f = R126f.z; -// 3 -R5f.x = mul_nonIEEE(R6f.y, PS0f); -PV1f.x = R5f.x; -R124f.y = (PV0f.y * PV0f.y + PV0f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(R8f.w, -(R124f.w)); -R0f.w = mul_nonIEEE(R8f.z, R127f.y); -PV1f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R125f.w = tempResultf; -PS1f = R125f.w; -// 4 -backupReg0f = R3f.w; -PV0f.x = mul_nonIEEE(R8f.w, -(PV1f.x)); -R123f.y = (R9f.z * -(R2f.w) + PV1f.z); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(R6f.x, PS1f); -PV0f.z = R4f.z; -R3f.w = mul_nonIEEE(backupReg0f, R126f.z); -PV0f.w = R3f.w; -tempResultf = 1.0 / sqrt(PV1f.y); -R125f.x = tempResultf; -PS0f = R125f.x; -// 5 -backupReg0f = R124f.x; -R124f.x = (R2f.x * -(R0f.w) + PV0f.y)*2.0; -PV1f.x = R124f.x; -R123f.y = (R9f.z * -(PV0f.w) + PV0f.x); -PV1f.y = R123f.y; -R2f.z = mul_nonIEEE(R5f.w, R126f.z); -PV1f.z = R2f.z; -R7f.w = mul_nonIEEE(backupReg0f, R125f.w); -PV1f.w = R7f.w; -R6f.z = mul_nonIEEE(R126f.y, PS0f); -PS1f = R6f.z; -// 6 -PV0f.x = mul_nonIEEE(R8f.w, -(R4f.z)); -PV0f.y = mul_nonIEEE(R7f.z, R127f.y); -R125f.z = (R2f.x * -(PV1f.z) + PV1f.y)*2.0; -PV0f.z = R125f.z; -R123f.w = (-(R8f.w) * PV1f.x + -(R124f.w)); -PV0f.w = R123f.w; -R7f.y = mul_nonIEEE(R126f.x, R125f.x); -PS0f = R7f.y; -// 7 -R123f.x = (R9f.z * -(R7f.w) + PV0f.x); -PV1f.x = R123f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[12].w) * PV0f.y + intBitsToFloat(uf_remappedPS[13].w)); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(-(R0f.z), PV0f.w); -PV1f.z = R127f.z; -R9f.w = mul_nonIEEE(R127f.w, R125f.w); -PV1f.w = R9f.w; -R6f.x = mul_nonIEEE(R125f.y, R125f.x); -PS1f = R6f.x; -// 8 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R124f.w); -PV0f.y = mul_nonIEEE(R8f.w, -(R6f.z)); -R123f.z = (-(R9f.z) * R124f.x + -(R2f.w)); -PV0f.z = R123f.z; -R127f.w = (-(R8f.w) * R125f.z + -(R5f.x)); -PV0f.w = R127f.w; -R5f.z = (R2f.x * -(PV1f.w) + PV1f.x)*2.0; -PS0f = R5f.z; -// 9 -backupReg0f = R127f.z; -R123f.x = (R9f.z * -(R7f.y) + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R126f.w, R126f.z); -R127f.z = (intBitsToFloat(uf_remappedPS[15].x) * R127f.y + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.z = R127f.z; -R126f.w = (-(R5f.y) * PV0f.z + backupReg0f); -PV1f.w = R126f.w; -R5f.w = (intBitsToFloat(uf_remappedPS[14].y) * R2f.w + PV0f.x); -PS1f = R5f.w; -// 10 -backupReg0f = R124f.w; -R126f.x = (intBitsToFloat(uf_remappedPS[16].w) * PV1f.y + intBitsToFloat(uf_remappedPS[17].w)); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV0f.x = R126f.x; -R125f.y = (-(R2f.x) * R124f.x + -(R0f.w)); -PV0f.y = R125f.y; -R124f.z = (-(R8f.w) * R5f.z + -(R4f.z)); -PV0f.z = R124f.z; -R124f.w = mul_nonIEEE(R8f.w, backupReg0f); -PV0f.w = R124f.w; -R4f.w = (R2f.x * -(R6f.x) + PV1f.x)*2.0; -PS0f = R4f.w; -// 11 -PV1f.x = mul_nonIEEE(-(R0f.z), R127f.w); -R126f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R5f.x); -PV1f.y = R126f.y; -R126f.z = mul_nonIEEE(R127f.x, R125f.w); -PV1f.z = R126f.z; -R123f.w = (-(R9f.z) * R125f.z + -(R3f.w)); -PV1f.w = R123f.w; -R124f.x = (intBitsToFloat(uf_remappedPS[19].x) * PV0f.x + intBitsToFloat(uf_remappedPS[19].y)); -PS1f = R124f.x; -// 12 -R127f.x = (-(R0f.x) * R125f.y + R126f.w); -R127f.x = clamp(R127f.x, 0.0, 1.0); -PV0f.x = R127f.x; -R125f.y = (-(R5f.y) * PV1f.w + PV1f.x); -PV0f.y = R125f.y; -R7f.z = (R9f.z * R2f.w + R124f.w); -PV0f.z = R7f.z; -R123f.w = (R127f.y * R127f.z + intBitsToFloat(uf_remappedPS[15].z)); -PV0f.w = R123f.w; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R4f.z); -PS0f = R8f.z; -// 13 -backupReg0f = R125f.x; -backupReg1f = R127f.y; -R125f.x = (R0f.y * R0f.x + R6f.w); -PV1f.x = R125f.x; -R123f.y = (-(R2f.x) * R125f.z + -(R2f.z)); -PV1f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[14].z) * R0f.w + R5f.w); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(R124f.y, backupReg0f); -PV1f.w = R127f.w; -R127f.y = (backupReg1f * PV0f.w + intBitsToFloat(uf_remappedPS[15].w)); -PS1f = R127f.y; -// 14 -backupReg0f = R127f.x; -R127f.x = (intBitsToFloat(uf_remappedPS[18].y) * R3f.w + R126f.y); -PV0f.x = R127f.x; -R126f.y = mul_nonIEEE(R8f.w, R5f.x); -PV0f.y = R126f.y; -R125f.z = (-(R9f.z) * R5f.z + -(R7f.w)); -PV0f.z = R125f.z; -R123f.w = (-(R0f.x) * PV1f.y + R125f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -tempResultf = log2(backupReg0f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS0f = R125f.y; -// 15 -PV1f.x = mul_nonIEEE(-(R0f.z), R124f.z); -R0f.y = (-(R2f.x) * R4f.w + -(R6f.x)); -PV1f.y = R0f.y; -R10f.z = (intBitsToFloat(uf_remappedPS[21].w) * R126f.z + intBitsToFloat(uf_remappedPS[22].w)); -R10f.z = clamp(R10f.z, 0.0, 1.0); -PV1f.z = R10f.z; -R126f.w = max(R125f.x, -(R125f.x)); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126f.z = tempResultf; -PS1f = R126f.z; -// 16 -backupReg0f = R124f.x; -backupReg1f = R126f.y; -R124f.x = (R126f.x * backupReg0f + intBitsToFloat(uf_remappedPS[19].z)); -PV0f.x = R124f.x; -R126f.y = (-(R5f.y) * R125f.z + PV1f.x); -PV0f.y = R126f.y; -R123f.z = (-(R8f.w) * R4f.w + -(R6f.z)); -PV0f.z = R123f.z; -R124f.w = (R9f.z * R3f.w + backupReg1f); -PV0f.w = R124f.w; -R124f.y = (intBitsToFloat(uf_remappedPS[23].x) * PV1f.z + intBitsToFloat(uf_remappedPS[23].y)); -PS0f = R124f.y; -// 17 -R125f.x = (R2f.x * R0f.w + R7f.z); -R125f.x = clamp(R125f.x, 0.0, 1.0); -PV1f.x = R125f.x; -R123f.y = (intBitsToFloat(uf_remappedPS[2].w) * R127f.z + intBitsToFloat(uf_remappedPS[14].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV1f.y = R123f.y; -R127f.z = -(R126f.w) + 1.0; -PV1f.z = R127f.z; -R126f.w = mul_nonIEEE(-(R0f.z), PV0f.z); -PV1f.w = R126f.w; -// 18 -backupReg0f = R127f.x; -backupReg1f = R2f.z; -backupReg2f = R124f.w; -R127f.x = mul_nonIEEE(R8f.w, R4f.z); -PV0f.x = R127f.x; -R6f.y = (intBitsToFloat(uf_remappedPS[20].y) * R7f.w + R8f.z); -PV0f.y = R6f.y; -R4f.z = mul_nonIEEE(R127f.y, PV1f.y); -PV0f.z = R4f.z; -R124f.w = (intBitsToFloat(uf_remappedPS[18].z) * R2f.z + backupReg0f); -PV0f.w = R124f.w; -R2f.z = (R2f.x * backupReg1f + backupReg2f); -R2f.z = clamp(R2f.z, 0.0, 1.0); -PS0f = R2f.z; -// 19 -R5f.x = (intBitsToFloat(uf_remappedPS[24].w) * R127f.w + intBitsToFloat(uf_remappedPS[25].w)); -R5f.x = clamp(R5f.x, 0.0, 1.0); -PV1f.x = R5f.x; -R123f.y = (-(R9f.z) * R4f.w + -(R7f.y)); -PV1f.y = R123f.y; -R127f.w = (-(R2f.x) * R5f.z + -(R9f.w)); -PV1f.w = R127f.w; -tempResultf = log2(R127f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R4f.y = tempResultf; -PS1f = R4f.y; -// 20 -backupReg0f = R127f.x; -R127f.x = (R126f.x * R124f.x + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.x = R127f.x; -R127f.y = (R9f.z * R7f.w + backupReg0f); -PV0f.y = R127f.y; -R127f.z = (-(R5f.y) * PV1f.y + R126f.w); -PV0f.z = R127f.z; -R7f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R6f.z); -PV0f.w = R7f.w; -PS0f = mul_nonIEEE(R8f.w, R6f.z); -// 21 -R123f.x = (-(R0f.x) * R127f.w + R126f.y); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV1f.x = R123f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R125f.x); -PV1f.y = R5f.y; -R6f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), R125f.x); -PV1f.z = R6f.z; -R8f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R125f.x); -PV1f.w = R8f.w; -R126f.y = (R9f.z * R7f.y + PS0f); -PS1f = R126f.y; -// 22 -backupReg0f = R0f.x; -backupReg1f = R0f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.y); -R0f.y = (R10f.z * R124f.y + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.y = R0f.y; -R9f.z = (-(backupReg0f) * backupReg1f + R127f.z); -R9f.z = clamp(R9f.z, 0.0, 1.0); -PV0f.z = R9f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R126f.z); -PV0f.w = R127f.w; -tempResultf = log2(PV1f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R3f.w = tempResultf; -PS0f = R3f.w; -// 23 -R7f.x = (R2f.x * R6f.x + R126f.y); -R7f.x = clamp(R7f.x, 0.0, 1.0); -PV1f.x = R7f.x; -R123f.z = (intBitsToFloat(uf_remappedPS[9].w) * R124f.w + intBitsToFloat(uf_remappedPS[18].w)); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV1f.z = R123f.z; -R0f.w = (R2f.x * R9f.w + R127f.y); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV1f.w = R0f.w; -R4f.w = exp2(PV0f.x); -PS1f = R4f.w; -// 24 -R2f.x = (intBitsToFloat(uf_remappedPS[20].z) * R9f.w + R6f.y); -PV0f.x = R2f.x; -R6f.y = mul_nonIEEE(R127f.x, PV1f.z); -PV0f.y = R6f.y; -R5f.z = (intBitsToFloat(uf_remappedPS[28].x) * R5f.x + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.z = R5f.z; -R0f.x = exp2(R127f.w); -PS0f = R0f.x; -// 0 -R123f.z = (intBitsToFloat(uf_remappedPS[26].y) * R7f.y + R7f.w); -PV0f.z = R123f.z; -R124f.w = (R10f.z * R0f.y + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.w = R124f.w; -tempResultf = log2(R9f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R124f.x = tempResultf; -PS0f = R124f.x; -// 1 -R127f.x = (R4f.z * R5f.y + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R127f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[26].z) * R6f.x + PV0f.z); -PV1f.y = R126f.y; -R127f.z = (R4f.z * R8f.w + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.z = R127f.z; -// 2 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R2f.z); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R2f.z); -R127f.w = (R4f.z * R6f.z + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.w = R127f.w; -// 3 -backupReg0f = R127f.x; -R127f.x = (R6f.y * PV0f.x + R127f.z); -PV1f.x = R127f.x; -R127f.y = (R5f.x * R5f.z + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.y = R127f.y; -R127f.z = (R6f.y * PV0f.y + backupReg0f); -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R2f.z); -// 4 -R125f.x = (R6f.y * PV1f.w + R127f.w); -PV0f.x = R125f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[10].w) * R2f.x + intBitsToFloat(uf_remappedPS[20].w)); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -// 5 -R126f.x = (R5f.x * R127f.y + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.x = R126f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), R4f.w); -R124f.z = mul_nonIEEE(R124f.w, PV0f.w); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), R4f.w); -// 6 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R4f.w); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R0f.w); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R0f.w); -R124f.w = (R4f.z * PV1f.y + 0.0); -PV0f.w = R124f.w; -R126f.z = (R4f.z * PV1f.w + 0.0); -PS0f = R126f.z; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R0f.w); -R125f.y = (R124f.z * PV0f.y + R127f.x); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R3f.w); -R127f.w = (R124f.z * PV0f.z + R127f.z); -PV1f.w = R127f.w; -R127f.y = (R4f.z * PV0f.x + 0.0); -PS1f = R127f.y; -// 8 -R123f.x = (intBitsToFloat(uf_remappedPS[11].w) * R126f.y + intBitsToFloat(uf_remappedPS[26].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R126f.y = (R124f.z * PV1f.x + R125f.x); -PV0f.y = R126f.y; -R124f.y = exp2(PV1f.z); -PS0f = R124f.y; -// 9 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R4f.y); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), backupReg0f); -R127f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), backupReg0f); -PV1f.z = R127f.z; -R125f.w = mul_nonIEEE(R126f.x, PV0f.x); -PV1f.w = R125f.w; -// 10 -R126f.x = (R6f.y * PV1f.y + R124f.w); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R0f.x); -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R7f.x); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R7f.x); -R124f.w = exp2(PV1f.x); -PS0f = R124f.w; -// 11 -backupReg0f = R124f.x; -backupReg1f = R127f.w; -R124f.x = (R6f.y * R127f.z + R126f.z); -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R7f.x); -R127f.z = (R6f.y * PV0f.y + R127f.y); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), backupReg0f); -PV1f.w = R127f.w; -R125f.x = (R125f.w * PV0f.w + backupReg1f); -PS1f = R125f.x; -// 12 -backupReg0f = R126f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R124f.y); -R126f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].y), R124f.y); -PV0f.y = R126f.y; -R2f.z = (R125f.w * PV1f.y + backupReg0f); -PV0f.z = R2f.z; -R126f.w = (R125f.w * R125f.z + R125f.y); -PV0f.w = R126f.w; -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].z), R124f.y); -PS0f = R125f.z; -// 13 -backupReg0f = R127f.w; -R123f.x = (R12f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R11f.y)); -PV1f.x = R123f.x; -R123f.y = (R12f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R11f.x)); -PV1f.y = R123f.y; -R126f.z = intBitsToFloat(uf_remappedPS[30].x) + R124f.w; -R126f.z = clamp(R126f.z, 0.0, 1.0); -PV1f.z = R126f.z; -R127f.w = (R124f.z * PV0f.x + R126f.x); -PV1f.w = R127f.w; -R4f.z = exp2(backupReg0f); -PS1f = R4f.z; -// 14 -backupReg0f = R124f.x; -R124f.x = (R124f.z * R126f.y + backupReg0f); -PV0f.x = R124f.x; -R126f.y = (PV1f.x * PV1f.z + R11f.y); -PV0f.y = R126f.y; -R5f.z = (PV1f.y * PV1f.z + R11f.x); -PV0f.z = R5f.z; -R124f.w = (R12f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R11f.z)); -PV0f.w = R124f.w; -PS0f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), PS1f); -// 15 -backupReg0f = R125f.x; -backupReg1f = R127f.w; -R125f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), backupReg0f); -PV1f.x = R125f.x; -R125f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[33].x)); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), R126f.w); -R127f.w = (R124f.z * R125f.z + R127f.z); -PV1f.w = R127f.w; -R127f.z = (R125f.w * PS0f + backupReg1f); -PS1f = R127f.z; -// 16 -R126f.x = (R124f.w * R126f.z + R11f.z); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), R4f.z); -R126f.z = mul_nonIEEE(PV1f.z, R126f.y); -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), R4f.z); -// 17 -R123f.x = (R125f.w * PV0f.y + R124f.x); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R2f.z); -R125f.z = (R125f.w * PV0f.w + R127f.w); -PV1f.z = R125f.z; -R123f.w = (R3f.y * intBitsToFloat(uf_remappedPS[33].y) + R125f.y); -PV1f.w = R123f.w; -PS1f = mul_nonIEEE(R125f.x, R5f.z); -// 18 -backupReg0f = R126f.x; -R126f.x = (intBitsToFloat(uf_remappedPS[27].x) * R127f.z + PS1f); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(PV1f.y, backupReg0f); -R123f.z = (R3f.z * intBitsToFloat(uf_remappedPS[33].z) + PV1f.w); -PV0f.z = R123f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[27].y) * PV1f.x + R126f.z); -PV0f.w = R127f.w; -// 19 -R125f.y = -(intBitsToFloat(uf_remappedPS[33].w)) + PV0f.z; -PV1f.y = R125f.y; -R123f.z = (intBitsToFloat(uf_remappedPS[27].z) * R125f.z + PV0f.y); -PV1f.z = R123f.z; -// 20 -R125f.x = (intBitsToFloat(uf_remappedPS[27].y) * R12f.w + R127f.w); -PV0f.x = R125f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[27].x) * R12f.w + R126f.x); -PV0f.y = R126f.y; -R127f.w = (intBitsToFloat(uf_remappedPS[27].z) * R12f.w + PV1f.z); -PV0f.w = R127f.w; -// 21 -R126f.x = (R125f.y * intBitsToFloat(uf_remappedPS[34].w) + intBitsToFloat(uf_remappedPS[32].w)); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV1f.x = R126f.x; -PV1f.y = -(PV0f.w) + intBitsToFloat(uf_remappedPS[34].z); -// 22 -R123f.x = (PV1f.y * PV1f.x + R127f.w); -PV0f.x = R123f.x; -R125f.y = -(intBitsToFloat(uf_remappedPS[35].w)) + 0.0; -R125f.y *= 2.0; -R125f.y = clamp(R125f.y, 0.0, 1.0); -PV0f.y = R125f.y; -PV0f.z = -(R125f.x) + intBitsToFloat(uf_remappedPS[34].y); -PV0f.w = -(R126f.y) + intBitsToFloat(uf_remappedPS[34].x); -// 23 -R123f.x = (PV0f.w * R126f.x + R126f.y); -PV1f.x = R123f.x; -PV1f.y = -(R127f.w) + PV0f.x; -R126f.z = (R1f.w * intBitsToFloat(uf_remappedPS[36].x) + intBitsToFloat(uf_remappedPS[36].y)); -R126f.z = clamp(R126f.z, 0.0, 1.0); -PV1f.z = R126f.z; -R123f.w = (PV0f.z * R126f.x + R125f.x); -PV1f.w = R123f.w; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R13f.z); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 24 -PV0f.x = -(R125f.x) + PV1f.w; -PV0f.y = -(R126f.y) + PV1f.x; -R125f.z = (PV1f.y * R125f.y + R127f.w); -PV0f.z = R125f.z; -// 25 -backupReg0f = R126f.y; -PV1f.x = -(PV0f.z) + intBitsToFloat(uf_remappedPS[37].z); -R126f.y = (PV0f.x * R125f.y + R125f.x); -PV1f.y = R126f.y; -R127f.z = (PV0f.y * R125f.y + backupReg0f); -PV1f.z = R127f.z; -// 26 -PV0f.y = -(PV1f.y) + intBitsToFloat(uf_remappedPS[37].y); -PV0f.z = -(PV1f.z) + intBitsToFloat(uf_remappedPS[37].x); -R1f.z = (PV1f.x * R126f.z + R125f.z); -PS0f = R1f.z; -// 27 -R1f.x = (PV0f.z * R126f.z + R127f.z); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R126f.z + R126f.y); -PV1f.y = R1f.y; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Quality/TropicalFreeze_1440p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt b/Quality/TropicalFreeze_1440p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt deleted file mode 100644 index 62384e89..00000000 --- a/Quality/TropicalFreeze_1440p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,527 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader 28e3326ad7d5c7b0 -uniform ivec4 uf_remappedPS[17]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x35026000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2f282000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x1e9ce000 res 512x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x365b8000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R8f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R5f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R5f.x; -R5f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R5f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.y = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.y; -// 1 -PV1f.x = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.y = mul_nonIEEE(PV0f.w, PV0f.w); -R123f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.z = R123f.z; -R4f.w = PV0f.z + PV0f.w; -PV1f.w = R4f.w; -R126f.y = 1.0 / R1f.z; -PS1f = R126f.y; -// 2 -R4f.x = R127f.y + PV1f.z; -PV0f.x = R4f.x; -R123f.y = (PV1f.z * PV1f.z + PV1f.y); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R7f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R7f.z; -R123f.w = (R127f.y * R127f.y + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R2f.w = R1f.y * PS1f; -PS0f = R2f.w; -// 3 -R7f.x = R1f.x * R126f.y; -PV1f.x = R7f.x; -R4f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R4f.y; -PV1f.z = -(PV0f.w) + 1.0; -R127f.w = -(PV0f.y) + 1.0; -PV1f.w = R127f.w; -R127f.z = max(R5f.x, -(R5f.x)); -R127f.z /= 2.0; -PS1f = R127f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R126f.y = sqrt(PV1f.z); -PS0f = R126f.y; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.z = tempf.x; -PS1f = sqrt(R127f.w); -// 6 -R9f.x = R8f.x + 0.0; -PV0f.x = R9f.x; -R6f.y = R127f.z + -(intBitsToFloat(0x3ee66666)); -PV0f.y = R6f.y; -R6f.z = R126f.y + PS1f; -PV0f.z = R6f.z; -R0f.w = max(R5f.y, -(R5f.y)); -R0f.w /= 2.0; -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R5f.z = tempResultf; -PS0f = R5f.z; -R6f.x = (texture(textureUnitPS0, R5f.xy).x); -// 0 -tempf.x = R4f.w * R4f.w + R4f.x * R4f.x + R6f.z * R6f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.z); -R127f.x = tempResultf; -PS0f = R127f.x; -// 1 -R125f.x = mul_nonIEEE(R0f.x, R5f.z); -PV1f.x = R125f.x; -R124f.y = mul_nonIEEE(R0f.y, R5f.z); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(R2f.z, PS0f); -PV1f.z = R125f.z; -R124f.w = mul_nonIEEE(R0f.z, R5f.z); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.w = tempResultf; -PS1f = R126f.w; -// 2 -PV0f.x = mul_nonIEEE(PV1f.y, PV1f.z); -R127f.y = mul_nonIEEE(R2f.x, R127f.x); -PV0f.y = R127f.y; -R127f.z = mul_nonIEEE(R6f.z, PS1f); -PV0f.z = R127f.z; -R127f.w = mul_nonIEEE(R2f.y, R127f.x); -PV0f.w = R127f.w; -R126f.z = mul_nonIEEE(R4f.x, PS1f); -PS0f = R126f.z; -// 3 -R127f.x = mul_nonIEEE(R125f.x, PV0f.w); -PV1f.x = R127f.x; -R126f.y = mul_nonIEEE(R124f.w, PV0f.y); -PV1f.y = R126f.y; -R123f.z = (-(PV0f.w) * R124f.w + PV0f.x); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(R125f.x, PV0f.z); -R125f.y = mul_nonIEEE(R4f.w, R126f.w); -PS1f = R125f.y; -// 4 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.x = (R126f.z * PV1f.z + PV1f.w); -PS0f = R126f.x; -// 5 -R123f.x = (-(R125f.z) * R125f.x + R126f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R124f.y, R127f.z); -PV1f.z = mul_nonIEEE(R124f.w, R127f.z); -R123f.w = (-(R127f.y) * R124f.y + R127f.x); -PV1f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.y = tempResultf; -PS1f = R126f.y; -// 6 -R124f.x = mul_nonIEEE(R3f.x, PS1f); -PV0f.x = R124f.x; -R123f.y = (R126f.z * PV1f.w + PV1f.z); -PV0f.y = R123f.y; -R127f.z = (R125f.y * R127f.y + R126f.x); -PV0f.z = R127f.z; -R123f.w = (R126f.z * PV1f.x + PV1f.y); -PV0f.w = R123f.w; -R126f.z = (R6f.x * intBitsToFloat(0x40000000) + -(1.0)); -PS0f = R126f.z; -// 7 -backupReg0f = R125f.z; -R6f.x = (R125f.y * R127f.w + PV0f.w); -PV1f.x = R6f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.x); -R125f.z = (R125f.y * backupReg0f + PV0f.y); -PV1f.z = R125f.z; -R126f.w = mul_nonIEEE(R3f.y, R126f.y); -PV1f.w = R126f.w; -R122f.x = (PS0f * intBitsToFloat(uf_remappedPS[2].w) + R7f.z); -PS1f = R122f.x; -// 8 -backupReg0f = R126f.z; -R123f.x = (PV1f.x * PV1f.w + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R2f.w * intBitsToFloat(uf_remappedPS[3].w) + PS1f); -PV0f.y = R123f.y; -R126f.z = mul_nonIEEE(R3f.z, R126f.y); -PV0f.z = R126f.z; -R123f.w = (backupReg0f * intBitsToFloat(uf_remappedPS[2].z) + R4f.y); -PV0f.w = R123f.w; -PS0f = R0f.w + -(intBitsToFloat(0x3ee66666)); -// 9 -R126f.x = R6f.y * intBitsToFloat(0x41a00000); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV1f.x = R126f.x; -R123f.y = (R2f.w * intBitsToFloat(uf_remappedPS[3].z) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R7f.x * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R125f.z * PV0f.z + PV0f.x)*2.0; -PV1f.w = R123f.w; -R127f.w = PS0f * intBitsToFloat(0x41a00000); -R127f.w = clamp(R127f.w, 0.0, 1.0); -PS1f = R127f.w; -// 10 -R127f.x = (-(R125f.z) * PV1f.w + R126f.z); -PV0f.x = R127f.x; -R126f.y = (-(R6f.x) * PV1f.w + R126f.w); -PV0f.y = R126f.y; -R123f.z = (-(R127f.z) * PV1f.w + R124f.x); -PV0f.z = R123f.z; -R123f.w = (R7f.x * intBitsToFloat(uf_remappedPS[4].z) + PV1f.y); -PV0f.w = R123f.w; -PS0f = 1.0 / PV1f.z; -// 11 -PV1f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].z)); -PV1f.y = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].y)); -R2f.z = PV0f.w * PS0f; -PV1f.z = R2f.z; -PV1f.w = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].x)); -R125f.y = -(R126f.x) + 1.0; -PS1f = R125f.y; -// 12 -R123f.x = (R126f.y * intBitsToFloat(uf_remappedPS[6].y) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R126f.y * intBitsToFloat(uf_remappedPS[6].z) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R126f.y * intBitsToFloat(uf_remappedPS[6].x) + PV1f.w); -PV0f.z = R123f.z; -R125f.w = -(R127f.w) + 1.0; -PV0f.w = R125f.w; -R126f.y = 1.0 / -(PV1f.z); -PS0f = R126f.y; -// 13 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[7].x) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R127f.x * intBitsToFloat(uf_remappedPS[7].z) + PV0f.y); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R125f.x, R124f.x); -PV1f.w = R127f.w; -R2f.w = R8f.y + 0.0; -PS1f = R2f.w; -// 14 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R7f.x = cubeMapSTM.x; -R7f.y = cubeMapSTM.y; -R7f.z = cubeMapSTM.z; -R7f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R7f.x; -PV0f.y = R7f.y; -PV0f.z = R7f.z; -PV0f.w = R7f.w; -PS0f = intBitsToFloat(uf_remappedPS[0].z) * R126f.y; -// 15 -R123f.x = (R124f.y * R126f.w + R127f.w); -PV1f.x = R123f.x; -R8f.y = R8f.z + 0.0; -PV1f.y = R8f.y; -PV1f.z = mul_nonIEEE(R127f.z, PS0f); -PV1f.w = mul_nonIEEE(R6f.x, PS0f); -R127f.w = 1.0 / abs(PV0f.z); -PS1f = R127f.w; -// 16 -backupReg0f = R5f.x; -backupReg1f = R5f.y; -backupReg2f = R7f.x; -R5f.x = (R125f.y * PV1f.z + backupReg0f); -PV0f.x = R5f.x; -R5f.y = (R125f.w * PV1f.w + backupReg1f); -PV0f.y = R5f.y; -R123f.z = (R124f.w * R126f.z + PV1f.x); -PV0f.z = R123f.z; -PV0f.w = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[8].x)); -R7f.x = (backupReg2f * PS1f + intBitsToFloat(0x3fc00000)); -PS0f = R7f.x; -// 17 -backupReg0f = R7f.y; -backupReg1f = R9f.x; -backupReg2f = R2f.w; -R9f.x = max(PV0f.z, -(PV0f.z)); -R9f.x = clamp(R9f.x, 0.0, 1.0); -PV1f.x = R9f.x; -R7f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV1f.y = R7f.y; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), backupReg1f); -PV1f.z = R8f.z; -R2f.w = (R3f.y * intBitsToFloat(uf_remappedPS[8].y) + PV0f.w); -PV1f.w = R2f.w; -R6f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), backupReg2f); -PS1f = R6f.x; -R7f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R7f.yx,floatBitsToInt(R7f.w)),cubeMapArrayIndex4)).xyzw); -R5f.xyz = (texture(textureUnitPS5, R5f.xy).xyz); -// 0 -R127f.x = (R7f.z * intBitsToFloat(uf_remappedPS[10].z) + -(R5f.z)); -PV0f.x = R127f.x; -R125f.y = (R7f.y * intBitsToFloat(uf_remappedPS[10].y) + -(R5f.y)); -PV0f.y = R125f.y; -R126f.z = (R7f.x * intBitsToFloat(uf_remappedPS[10].x) + -(R5f.x)); -PV0f.z = R126f.z; -PV0f.w = -(R9f.x) + 1.0; -R127f.z = -(R1f.w) + -(R2f.z); -PS0f = R127f.z; -// 1 -R123f.z = (R3f.z * intBitsToFloat(uf_remappedPS[8].z) + R2f.w); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), R8f.y); -PV1f.w = R127f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 2 -PV0f.x = -(intBitsToFloat(uf_remappedPS[8].w)) + PV1f.z; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), PS1f); -// 3 -R125f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(uf_remappedPS[9].w)); -R125f.x = clamp(R125f.x, 0.0, 1.0); -PV1f.x = R125f.x; -PS1f = exp2(PV0f.y); -// 4 -R124f.y = -(intBitsToFloat(uf_remappedPS[13].w)) + 0.0; -R124f.y *= 2.0; -R124f.y = clamp(R124f.y, 0.0, 1.0); -PV0f.y = R124f.y; -PV0f.w = intBitsToFloat(uf_remappedPS[11].x) + PS1f; -PV0f.w = clamp(PV0f.w, 0.0, 1.0); -// 5 -R124f.x = (R1f.w * intBitsToFloat(uf_remappedPS[14].x) + intBitsToFloat(uf_remappedPS[14].y)); -R124f.x = clamp(R124f.x, 0.0, 1.0); -PV1f.x = R124f.x; -R123f.y = (R127f.x * PV0f.w + R5f.z); -PV1f.y = R123f.y; -R123f.z = (R125f.y * PV0f.w + R5f.y); -PV1f.z = R123f.z; -R123f.w = (R126f.z * PV0f.w + R5f.x); -PV1f.w = R123f.w; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R127f.z); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 6 -R123f.x = (R8f.z * PV1f.w + 0.0); -PV0f.x = R123f.x; -R123f.z = (R127f.w * PV1f.y + 0.0); -PV0f.z = R123f.z; -R123f.w = (R6f.x * PV1f.z + 0.0); -PV0f.w = R123f.w; -// 7 -R127f.x = (intBitsToFloat(uf_remappedPS[15].y) * R7f.w + PV0f.w); -PV1f.x = R127f.x; -R125f.y = (intBitsToFloat(uf_remappedPS[15].x) * R7f.w + PV0f.x); -PV1f.y = R125f.y; -R127f.w = (intBitsToFloat(uf_remappedPS[15].z) * R7f.w + PV0f.z); -PV1f.w = R127f.w; -// 8 -PV0f.y = -(PV1f.w) + intBitsToFloat(uf_remappedPS[12].z); -PV0f.z = -(PV1f.x) + intBitsToFloat(uf_remappedPS[12].y); -PV0f.w = -(PV1f.y) + intBitsToFloat(uf_remappedPS[12].x); -// 9 -R123f.x = (PV0f.w * R125f.x + R125f.y); -PV1f.x = R123f.x; -R123f.z = (PV0f.y * R125f.x + R127f.w); -PV1f.z = R123f.z; -R123f.w = (PV0f.z * R125f.x + R127f.x); -PV1f.w = R123f.w; -// 10 -PV0f.x = -(R127f.x) + PV1f.w; -PV0f.y = -(R125f.y) + PV1f.x; -PV0f.w = -(R127f.w) + PV1f.z; -// 11 -backupReg0f = R127f.x; -backupReg1f = R125f.y; -R127f.x = (PV0f.w * R124f.y + R127f.w); -PV1f.x = R127f.x; -R125f.y = (PV0f.x * R124f.y + backupReg0f); -PV1f.y = R125f.y; -R127f.z = (PV0f.y * R124f.y + backupReg1f); -PV1f.z = R127f.z; -// 12 -PV0f.x = -(PV1f.x) + intBitsToFloat(uf_remappedPS[16].z); -PV0f.y = -(PV1f.y) + intBitsToFloat(uf_remappedPS[16].y); -PV0f.z = -(PV1f.z) + intBitsToFloat(uf_remappedPS[16].x); -// 13 -R1f.x = (PV0f.z * R124f.x + R127f.z); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R124f.x + R125f.y); -PV1f.y = R1f.y; -R1f.z = (PV0f.x * R124f.x + R127f.x); -PV1f.z = R1f.z; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Quality/TropicalFreeze_1440p/44827208f158a95c_000000000007924b_ps_source.txt b/Quality/TropicalFreeze_1440p/44827208f158a95c_000000000007924b_ps_source.txt deleted file mode 100644 index aa9168db..00000000 --- a/Quality/TropicalFreeze_1440p/44827208f158a95c_000000000007924b_ps_source.txt +++ /dev/null @@ -1,449 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader 44827208f158a95c -uniform ivec4 uf_remappedPS[14]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x30fac000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2f38e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3618b000 res 1024x512x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x2dc62000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R123f.x = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R123f.x; -R127f.y = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R127f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R127f.w = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R127f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -R124f.x = PV0f.z + PV0f.x; -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(PV0f.x, PV0f.x); -R124f.z = PV0f.y + PV0f.w; -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R125f.x = R5f.x + 0.0; -PV0f.x = R125f.x; -R123f.y = (R127f.y * R127f.y + PV1f.w); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R4f.z; -R123f.w = (R127f.w * R127f.w + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R4f.w = 1.0 / R1f.z; -PS0f = R4f.w; -// 3 -backupReg0f = R5f.y; -R127f.x = -(PV0f.w) + 1.0; -PV1f.x = R127f.x; -R5f.y = backupReg0f + 0.0; -PV1f.y = R5f.y; -PV1f.z = -(PV0f.y) + 1.0; -R124f.w = R5f.z + 0.0; -PV1f.w = R124f.w; -R124f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[2].x)); -PS1f = R124f.y; -// 4 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -R126f.x = R0f.x * R0f.x + backupReg0f * backupReg0f + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = R126f.x; -PV0f.y = R126f.x; -PV0f.z = R126f.x; -PV0f.w = R126f.x; -R127f.w = sqrt(PV1f.z); -PS0f = R127f.w; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.z = tempf.x; -PS1f = sqrt(R127f.x); -// 6 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), R125f.x); -PV0f.x = R5f.x; -R6f.y = R1f.y * R4f.w; -PV0f.y = R6f.y; -R125f.z = R127f.w + PS1f; -PV0f.z = R125f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.x); -R126f.z = tempResultf; -PS0f = R126f.z; -// 7 -tempf.x = R124f.x * R124f.x + R124f.z * R124f.z + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.z); -R127f.y = tempResultf; -PS1f = R127f.y; -// 8 -R125f.x = mul_nonIEEE(R2f.x, PS1f); -PV0f.x = R125f.x; -R125f.y = mul_nonIEEE(R0f.x, R126f.z); -PV0f.y = R125f.y; -R127f.z = mul_nonIEEE(R2f.z, PS1f); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R0f.y, R126f.z); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.y = tempResultf; -PS0f = R126f.y; -// 9 -backupReg0f = R127f.y; -R126f.x = mul_nonIEEE(R0f.z, R126f.z); -PV1f.x = R126f.x; -R127f.y = mul_nonIEEE(R2f.y, backupReg0f); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.z); -R125f.w = mul_nonIEEE(R125f.z, PS0f); -PV1f.w = R125f.w; -R0f.x = mul_nonIEEE(R124f.x, PS0f); -PS1f = R0f.x; -// 10 -R127f.x = mul_nonIEEE(R124f.z, R126f.y); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(R125f.y, PV1f.w); -R123f.z = (-(PV1f.y) * PV1f.x + PV1f.z); -PV0f.z = R123f.z; -R127f.w = mul_nonIEEE(PV1f.x, R125f.x); -PV0f.w = R127f.w; -R124f.x = mul_nonIEEE(R125f.y, PV1f.y); -PS0f = R124f.x; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R124f.z = (PV0f.x * PV0f.z + PV0f.y); -PS1f = R124f.z; -// 12 -PV0f.x = mul_nonIEEE(R126f.w, R125f.w); -R123f.y = (-(R127f.z) * R125f.y + R127f.w); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R126f.x, R125f.w); -R123f.w = (-(R125f.x) * R126f.w + R124f.x); -PV0f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.z = tempResultf; -PS0f = R126f.z; -// 13 -backupReg0f = R124f.z; -R123f.x = (R127f.x * PV0f.w + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * PV0f.y + PV0f.x); -PV1f.y = R123f.y; -R124f.z = mul_nonIEEE(R3f.y, PS0f); -PV1f.z = R124f.z; -R127f.w = (R0f.x * R125f.x + backupReg0f); -PV1f.w = R127f.w; -R127f.x = mul_nonIEEE(R3f.z, PS0f); -PS1f = R127f.x; -// 14 -backupReg0f = R127f.y; -backupReg1f = R124f.w; -R123f.x = (R3f.y * intBitsToFloat(uf_remappedPS[2].y) + R124f.y); -PV0f.x = R123f.x; -R127f.y = (R0f.x * R127f.z + PV1f.x); -PV0f.y = R127f.y; -R127f.z = (R0f.x * backupReg0f + PV1f.y); -PV0f.z = R127f.z; -R124f.w = mul_nonIEEE(R3f.x, R126f.z); -PV0f.w = R124f.w; -R0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), backupReg1f); -PS0f = R0f.y; -// 15 -backupReg0f = R5f.y; -R123f.x = (R3f.z * intBitsToFloat(uf_remappedPS[2].z) + PV0f.x); -PV1f.x = R123f.x; -R5f.y = R1f.x * R4f.w; -PV1f.y = R5f.y; -PV1f.z = mul_nonIEEE(R127f.w, PV0f.w); -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), backupReg0f); -PV1f.w = R4f.w; -// 16 -R2f.x = -(intBitsToFloat(uf_remappedPS[4].w)) + 0.0; -R2f.x *= 2.0; -R2f.x = clamp(R2f.x, 0.0, 1.0); -PV0f.x = R2f.x; -PV0f.z = -(intBitsToFloat(uf_remappedPS[2].w)) + PV1f.x; -R123f.w = (R127f.z * R124f.z + PV1f.z); -PV0f.w = R123f.w; -// 17 -R0f.x = (PV0f.z * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[3].w)); -R0f.x = clamp(R0f.x, 0.0, 1.0); -PV1f.x = R0f.x; -R123f.y = (R127f.y * R127f.x + PV0f.w)*2.0; -PV1f.y = R123f.y; -// 18 -backupReg0f = R127f.z; -R123f.x = (-(R127f.w) * PV1f.y + R124f.w); -PV0f.x = R123f.x; -R127f.z = (-(backupReg0f) * PV1f.y + R124f.z); -PV0f.z = R127f.z; -R127f.w = (-(R127f.y) * PV1f.y + R127f.x); -PV0f.w = R127f.w; -// 19 -PV1f.x = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].y)); -PV1f.y = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].x)); -PV1f.z = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].z)); -// 20 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedPS[7].z) + PV1f.z); -PV0f.x = R123f.x; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedPS[7].x) + PV1f.y); -PV0f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[7].y) + PV1f.x); -PV0f.w = R123f.w; -// 21 -R123f.x = (R127f.w * intBitsToFloat(uf_remappedPS[8].x) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[8].y) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R127f.w * intBitsToFloat(uf_remappedPS[8].z) + PV0f.x); -PV1f.z = R123f.z; -// 22 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R3f.x = cubeMapSTM.x; -R3f.y = cubeMapSTM.y; -R3f.z = cubeMapSTM.z; -R3f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R3f.x; -PV0f.y = R3f.y; -PV0f.z = R3f.z; -PV0f.w = R3f.w; -// 23 -PS1f = 1.0 / abs(PV0f.z); -// 24 -backupReg0f = R3f.x; -backupReg1f = R3f.y; -R3f.x = (backupReg0f * PS1f + intBitsToFloat(0x3fc00000)); -PV0f.x = R3f.x; -R3f.y = (backupReg1f * PS1f + intBitsToFloat(0x3fc00000)); -PV0f.y = R3f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R3f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R3f.yx,floatBitsToInt(R3f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -R123f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[9].x)); -PV0f.z = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedPS[9].z)); -PV0f.w = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedPS[9].y)); -// 1 -R123f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[10].w) + R4f.z); -PV1f.x = R123f.x; -R123f.y = (R5f.x * PV0f.y + 0.0); -PV1f.y = R123f.y; -R123f.z = (R4f.w * PV0f.w + 0.0); -PV1f.z = R123f.z; -R127f.w = (R0f.y * PV0f.z + 0.0); -PV1f.w = R127f.w; -R122f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[10].z) + R0f.w); -PS1f = R122f.x; -// 2 -R127f.x = (intBitsToFloat(uf_remappedPS[11].x) * R3f.w + PV1f.y); -PV0f.x = R127f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[11].y) * R3f.w + PV1f.z); -PV0f.y = R127f.y; -R123f.z = (R6f.y * intBitsToFloat(uf_remappedPS[12].w) + PV1f.x); -PV0f.z = R123f.z; -R123f.w = (R6f.y * intBitsToFloat(uf_remappedPS[12].z) + PS1f); -PV0f.w = R123f.w; -// 3 -R123f.x = (R5f.y * intBitsToFloat(uf_remappedPS[13].w) + PV0f.z); -PV1f.x = R123f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[11].z) * R3f.w + R127f.w); -PV1f.y = R124f.y; -R127f.z = (R5f.y * intBitsToFloat(uf_remappedPS[13].z) + PV0f.w); -PV1f.z = R127f.z; -// 4 -PV0f.x = -(R127f.x) + intBitsToFloat(uf_remappedPS[5].x); -PV0f.z = -(PV1f.y) + intBitsToFloat(uf_remappedPS[5].z); -PV0f.w = -(R127f.y) + intBitsToFloat(uf_remappedPS[5].y); -PS0f = 1.0 / PV1f.x; -// 5 -R123f.x = (PV0f.w * R0f.x + R127f.y); -PV1f.x = R123f.x; -R123f.y = (PV0f.x * R0f.x + R127f.x); -PV1f.y = R123f.y; -PV1f.z = R127f.z * PS0f; -R123f.w = (PV0f.z * R0f.x + R124f.y); -PV1f.w = R123f.w; -// 6 -PV0f.x = -(R124f.y) + PV1f.w; -PV0f.y = -(R127f.y) + PV1f.x; -PV0f.z = -(R127f.x) + PV1f.y; -PV0f.w = -(R1f.w) + -(PV1f.z); -// 7 -backupReg0f = R2f.x; -backupReg0f = R2f.x; -backupReg0f = R2f.x; -R2f.x = (PV0f.z * backupReg0f + R127f.x); -PV1f.x = R2f.x; -R2f.y = (PV0f.y * backupReg0f + R127f.y); -PV1f.y = R2f.y; -R2f.z = (PV0f.x * backupReg0f + R124f.y); -PV1f.z = R2f.z; -R2f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.w); -R2f.w = clamp(R2f.w, 0.0, 1.0); -PV1f.w = R2f.w; -// export -passPixelColor0 = vec4(R2f.x, R2f.y, R2f.z, R2f.w); -} diff --git a/Quality/TropicalFreeze_1440p/51b861378e483368_0000000000000079_ps_source.txt b/Quality/TropicalFreeze_1440p/51b861378e483368_0000000000000079_ps_source.txt deleted file mode 100644 index 57c986aa..00000000 --- a/Quality/TropicalFreeze_1440p/51b861378e483368_0000000000000079_ps_source.txt +++ /dev/null @@ -1,138 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader 51b861378e483368 //Cutscene fixes -uniform ivec4 uf_remappedPS[9]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1f = gl_FragCoord.xyzw; -R0f = passParameter1; -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1f.xy = R1f.xy / scaleFactor; -backupReg0f = R1f.x; -backupReg1f = R1f.y; -R1f.x = mul_nonIEEE(backupReg0f, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R1f.x; -R1f.y = mul_nonIEEE(backupReg1f, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R1f.y; -R2f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R2f.z; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R1f.w; -R1f.z = 1.0 / R0f.z; -PS0f = R1f.z; -R1f.x = (texture(textureUnitPS0, R1f.xy).x); -// 0 -backupReg0f = R0f.x; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x), 1.0); -R123f.y = (R1f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = R0f.y * R1f.z; -PV0f.z = R127f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y), 1.0); -R127f.w = backupReg0f * R1f.z; -PS0f = R127f.w; -// 1 -R123f.x = (PV0f.y * intBitsToFloat(uf_remappedPS[2].x) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (PV0f.y * intBitsToFloat(uf_remappedPS[2].w) + R2f.z); -PV1f.y = R123f.y; -R123f.z = (PV0f.y * intBitsToFloat(uf_remappedPS[2].z) + R1f.w); -PV1f.z = R123f.z; -R123f.w = (PV0f.y * intBitsToFloat(uf_remappedPS[2].y) + PV0f.w); -PV1f.w = R123f.w; -// 2 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedPS[3].x) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R127f.z * intBitsToFloat(uf_remappedPS[3].w) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedPS[3].z) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[3].y) + PV1f.w); -PV0f.w = R123f.w; -// 3 -backupReg0f = R127f.w; -R127f.x = (R127f.w * intBitsToFloat(uf_remappedPS[4].x) + PV0f.x); -PV1f.x = R127f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.y = R123f.y; -R127f.z = (R127f.w * intBitsToFloat(uf_remappedPS[4].z) + PV0f.z); -PV1f.z = R127f.z; -R127f.w = (backupReg0f * intBitsToFloat(uf_remappedPS[4].y) + PV0f.w); -PV1f.w = R127f.w; -// 4 -R126f.y = -(intBitsToFloat(uf_remappedPS[5].y)) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R126f.y; -R126f.z = -(intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(uf_remappedPS[6].x); -PV0f.z = R126f.z; -PS0f = 1.0 / PV1f.y; -// 5 -backupReg0f = R127f.x; -R127f.x = -(intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(uf_remappedPS[6].z); -PV1f.x = R127f.x; -R127f.y = R127f.z * PS0f; -PV1f.y = R127f.y; -R127f.z = R127f.w * PS0f; -PV1f.z = R127f.z; -PV1f.w = backupReg0f * PS0f; -// 6 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].x)); -R125f.y = -(R0f.w) + -(PV1f.y); -PV0f.y = R125f.y; -// 7 -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.w = R123f.w; -// 8 -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[7].z) + PV1f.w); -PV0f.z = R123f.z; -// 9 -PV1f.y = -(intBitsToFloat(uf_remappedPS[7].w)) + PV0f.z; -// 10 -PV0f.w = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].w)); -PV0f.w = clamp(PV0f.w, 0.0, 1.0); -// 11 -R0f.x = (R126f.z * PV0f.w + intBitsToFloat(uf_remappedPS[5].x)); -PV1f.x = R0f.x; -R0f.y = (R126f.y * PV0f.w + intBitsToFloat(uf_remappedPS[5].y)); -PV1f.y = R0f.y; -R0f.z = (R127f.x * PV0f.w + intBitsToFloat(uf_remappedPS[5].z)); -PV1f.z = R0f.z; -// 12 -R0f.w = (R125f.y * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[8].w)); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV0f.w = R0f.w; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -} diff --git a/Quality/TropicalFreeze_1440p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt b/Quality/TropicalFreeze_1440p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt deleted file mode 100644 index d1a9cc56..00000000 --- a/Quality/TropicalFreeze_1440p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt +++ /dev/null @@ -1,119 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader 76e37ae2a66fcff2 -uniform ivec4 uf_remappedPS[2]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0x19fc6000 res 128x128x1 dim 1 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x19fc2000 res 64x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -in Vertex2 -{ - vec4 passG2PParameter0; - vec4 passG2PParameter1; - vec4 passG2PParameter2; - vec4 passG2PParameter3; -} g2p; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R4i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(g2p.passG2PParameter0); -R1i = floatBitsToInt(g2p.passG2PParameter1); -R2i = floatBitsToInt(g2p.passG2PParameter2); -R3i = floatBitsToInt(g2p.passG2PParameter3); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R4i.xy = floatBitsToInt(intBitsToFloat(R4i.xy) / scaleFactor); -R2i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).xy); -R1i.xyzw = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).xyzw); -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(0x437f0000))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(0x437f0000))); -PV0i.z = R3i.x; -PV0i.z = clampFI32(PV0i.z); -PV0i.w = R3i.y; -PV0i.w = clampFI32(PV0i.w); -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -PS0i = R127i.x; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[0].z))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[0].z))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3b800000)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 2.0); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3b800000)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R127i.z = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(PS1i)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x)); -PV0i.w = R127i.w; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[1].x))); -PS0i = R2i.w; -// 3 -backupReg0i = R0i.w; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(uf_remappedPS[1].x))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(uf_remappedPS[1].x))); -PV1i.y = R4i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R126i.x))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R1i.w))); -PS1i = R3i.w; -// 4 -R0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.w)); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w))); -// 5 -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R127i.z)); -PV1i.y = R0i.y; -R0i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyz); -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(R0i.z)); -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.y) + intBitsToFloat(backupReg0i)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(backupReg1i)); -// 1 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV0i.z))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV0i.y))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.x))); -PV1i.z = R3i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Quality/TropicalFreeze_1440p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt b/Quality/TropicalFreeze_1440p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt deleted file mode 100644 index 05395dde..00000000 --- a/Quality/TropicalFreeze_1440p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt +++ /dev/null @@ -1,926 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader 7c6ab43de5c1d74a //Cutscene fixes -uniform ivec4 uf_remappedPS[35]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x36556000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x36ee4000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x35d0a000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R12f = vec4(0.0); -vec4 R13f = vec4(0.0); -vec4 R14f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -R8f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R8f.x; -R8f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R8f.y; -R123f.z = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.x = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.x; -// 1 -R5f.x = PV0f.w + PV0f.z; -PV1f.x = R5f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R123f.w = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.w = R123f.w; -R127f.z = 1.0 / R1f.z; -PS1f = R127f.z; -// 2 -R4f.x = R127f.x + PV1f.w; -PV0f.x = R4f.x; -R123f.y = (R127f.x * R127f.x + PV1f.z); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R123f.z = (PV1f.w * PV1f.w + PV1f.y); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R3f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.w = R3f.w; -R5f.z = R1f.y * PS1f; -PS0f = R5f.z; -// 3 -R127f.x = -(PV0f.z) + 1.0; -PV1f.x = R127f.x; -R4f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R4f.y; -R6f.z = R1f.x * R127f.z; -PV1f.z = R6f.z; -PV1f.w = -(PV0f.y) + 1.0; -R125f.x = max(R8f.x, -(R8f.x)); -R125f.x /= 2.0; -PS1f = R125f.x; -// 4 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -R126f.x = R0f.x * R0f.x + backupReg0f * backupReg0f + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = R126f.x; -PV0f.y = R126f.x; -PV0f.z = R126f.x; -PV0f.w = R126f.x; -R127f.z = sqrt(PV1f.w); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.w = tempf.x; -PS1f = sqrt(R127f.x); -// 6 -R7f.x = max(R8f.y, -(R8f.y)); -R7f.x /= 2.0; -PV0f.x = R7f.x; -R5f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.y = R5f.y; -R4f.z = R127f.z + PS1f; -PV0f.z = R4f.z; -R2f.w = R125f.x + -(intBitsToFloat(0x3ee66666)); -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.x); -R0f.w = tempResultf; -PS0f = R0f.w; -R6f.x = (texture(textureUnitPS0, R8f.xy).x); -// 0 -tempf.x = R5f.x * R5f.x + R4f.x * R4f.x + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.w); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R9f.x = mul_nonIEEE(R0f.z, R0f.w); -PV1f.x = R9f.x; -R126f.y = mul_nonIEEE(R0f.x, R0f.w); -PV1f.y = R126f.y; -R0f.z = mul_nonIEEE(R0f.y, R0f.w); -PV1f.z = R0f.z; -R125f.w = mul_nonIEEE(R2f.z, PS0f); -PV1f.w = R125f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R127f.w = tempResultf; -PS1f = R127f.w; -// 2 -R127f.x = mul_nonIEEE(R2f.y, R127f.y); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(PV1f.z, PV1f.w); -R127f.z = mul_nonIEEE(R2f.x, R127f.y); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R4f.z, PS1f); -PV0f.w = R126f.w; -R126f.x = mul_nonIEEE(R4f.x, PS1f); -PS0f = R126f.x; -// 3 -PV1f.x = mul_nonIEEE(R126f.y, PV0f.w); -PV1f.y = mul_nonIEEE(R126f.y, PV0f.x); -PV1f.z = mul_nonIEEE(R9f.x, PV0f.z); -R123f.w = (-(PV0f.x) * R9f.x + PV0f.y); -PV1f.w = R123f.w; -R126f.z = mul_nonIEEE(R5f.x, R127f.w); -PS1f = R126f.z; -// 4 -backupReg0f = R0f.z; -backupReg0f = R0f.z; -backupReg1f = R126f.w; -R123f.x = (-(R125f.w) * R126f.y + PV1f.z); -PV0f.x = R123f.x; -R127f.y = (R126f.x * PV1f.w + PV1f.x); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(backupReg0f, R126f.w); -R126f.w = (-(R127f.z) * backupReg0f + PV1f.y); -PV0f.w = R126f.w; -R125f.x = mul_nonIEEE(R9f.x, backupReg1f); -PS0f = R125f.x; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.x * PV0f.x + PV0f.z); -PS1f = R122f.x; -// 6 -R11f.x = (R126f.z * R127f.z + R127f.y); -PV0f.x = R11f.x; -R2f.y = (R126f.z * R127f.x + PS1f); -PV0f.y = R2f.y; -R123f.z = (R126f.x * R126f.w + R125f.x); -PV0f.z = R123f.z; -R126f.w = R2f.w * intBitsToFloat(0x41a00000); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -PS0f = tempResultf; -// 7 -R10f.x = mul_nonIEEE(R3f.x, PS0f); -PV1f.x = R10f.x; -R123f.y = (R6f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV1f.y = R123f.y; -R7f.z = mul_nonIEEE(R3f.y, PS0f); -PV1f.z = R7f.z; -R5f.w = (R126f.z * R125f.w + PV0f.z); -PV1f.w = R5f.w; -R8f.z = mul_nonIEEE(R3f.z, PS0f); -PS1f = R8f.z; -// 8 -R123f.x = (PV1f.y * intBitsToFloat(uf_remappedPS[3].z) + R4f.y); -PV0f.x = R123f.x; -R123f.y = (PV1f.y * intBitsToFloat(uf_remappedPS[3].w) + R3f.w); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R11f.x, PV1f.x); -PV0f.w = R7f.x + -(intBitsToFloat(0x3ee66666)); -R127f.w = -(R126f.w) + 1.0; -PS0f = R127f.w; -// 9 -R123f.x = (R5f.z * intBitsToFloat(uf_remappedPS[4].z) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R2f.y * R7f.z + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = PV0f.w * intBitsToFloat(0x41a00000); -PV1f.z = clamp(PV1f.z, 0.0, 1.0); -R123f.w = (R5f.z * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.w = R123f.w; -R5f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PS1f = R5f.x; -// 10 -R123f.x = (R5f.w * R8f.z + PV1f.y)*2.0; -PV0f.x = R123f.x; -R123f.y = (R6f.z * intBitsToFloat(uf_remappedPS[5].w) + PV1f.w); -PV0f.y = R123f.y; -R126f.z = (R6f.z * intBitsToFloat(uf_remappedPS[5].z) + PV1f.x); -PV0f.z = R126f.z; -R124f.w = -(PV1f.z) + 1.0; -PV0f.w = R124f.w; -R127f.z = mul_nonIEEE(R5f.y, R5f.y); -PS0f = R127f.z; -// 11 -R2f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[6].x); -PV1f.x = R2f.x; -R127f.y = (-(R5f.w) * PV0f.x + R8f.z); -PV1f.y = R127f.y; -R125f.z = (-(R2f.y) * PV0f.x + R7f.z); -PV1f.z = R125f.z; -R123f.w = (-(R11f.x) * PV0f.x + R10f.x); -PV1f.w = R123f.w; -PS1f = 1.0 / PV0f.y; -// 12 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].x)); -PV0f.y = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].z)); -PV0f.z = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].y)); -R126f.w = R126f.z * PS1f; -PV0f.w = R126f.w; -R125f.y = (R5f.x * R5f.x + R127f.z); -PS0f = R125f.y; -// 13 -R123f.x = (R125f.z * intBitsToFloat(uf_remappedPS[8].z) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.z * intBitsToFloat(uf_remappedPS[8].y) + PV0f.z); -PV1f.y = R123f.y; -R127f.z = mul_nonIEEE(R2f.x, R2f.x); -PV1f.z = R127f.z; -R123f.w = (R125f.z * intBitsToFloat(uf_remappedPS[8].x) + PV0f.x); -PV1f.w = R123f.w; -R125f.w = 1.0 / -(PV0f.w); -PS1f = R125f.w; -// 14 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedPS[9].x) + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (R127f.y * intBitsToFloat(uf_remappedPS[9].y) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[9].z) + PV1f.x); -PV0f.z = R123f.z; -R0f.w = mul_nonIEEE(R126f.y, R10f.x); -PV0f.w = R0f.w; -R13f.x = -(R1f.w) + -(R126f.w); -PS0f = R13f.x; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R6f.x = cubeMapSTM.x; -R6f.y = cubeMapSTM.y; -R6f.z = cubeMapSTM.z; -R6f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R6f.x; -PV1f.y = R6f.y; -PV1f.z = R6f.z; -PV1f.w = R6f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R125f.w; -// 16 -R4f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.x = R4f.x; -R4f.y = -(R3f.y) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R4f.y; -PV0f.z = mul_nonIEEE(R11f.x, PS1f); -PV0f.w = mul_nonIEEE(R2f.y, PS1f); -R125f.z = 1.0 / abs(PV1f.z); -PS0f = R125f.z; -// 17 -backupReg0f = R8f.x; -backupReg1f = R8f.y; -backupReg2f = R6f.x; -R8f.x = (R127f.w * PV0f.z + backupReg0f); -PV1f.x = R8f.x; -R8f.y = (R124f.w * PV0f.w + backupReg1f); -PV1f.y = R8f.y; -R2f.z = (PV0f.x * PV0f.x + R125f.y); -PV1f.z = R2f.z; -R3f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV1f.w = R3f.w; -R6f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R6f.x; -// 18 -backupReg0f = R6f.y; -R0f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[6].z); -PV0f.x = R0f.x; -R6f.y = (backupReg0f * R125f.z + intBitsToFloat(0x3fc00000)); -PV0f.y = R6f.y; -R5f.z = (R4f.y * R4f.y + R127f.z); -PV0f.z = R5f.z; -R2f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.w = R2f.w; -R7f.x = mul_nonIEEE(PV1f.w, PV1f.w); -PS0f = R7f.x; -R14f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R6f.yx,floatBitsToInt(R6f.w)),cubeMapArrayIndex3)).xyzw); -R12f.xyz = (texture(textureUnitPS4, R8f.xy).xyz); -// 0 -R127f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PV0f.x = R127f.x; -R125f.y = (R0f.x * R0f.x + R5f.z); -PV0f.y = R125f.y; -R127f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV0f.z = R127f.z; -R123f.w = (R2f.w * R2f.w + R7f.x); -PV0f.w = R123f.w; -tempResultf = 1.0 / sqrt(R2f.z); -R127f.w = tempResultf; -PS0f = R127f.w; -// 1 -R125f.x = mul_nonIEEE(R5f.y, PS0f); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(PV0f.x, PV0f.x); -R5f.z = (PV0f.z * PV0f.z + PV0f.w); -PV1f.z = R5f.z; -R124f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.y); -R126f.x = tempResultf; -PS1f = R126f.x; -// 2 -R123f.x = (PV1f.w * PV1f.w + PV1f.y); -PV0f.x = R123f.x; -R127f.y = mul_nonIEEE(R5f.x, R127f.w); -PV0f.y = R127f.y; -R126f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(R11f.x, -(PV1f.x)); -R3f.z = mul_nonIEEE(R2f.x, PS1f); -PS0f = R3f.z; -// 3 -backupReg0f = R4f.x; -R4f.x = mul_nonIEEE(backupReg0f, R127f.w); -PV1f.x = R4f.x; -R123f.y = (R2f.y * -(PV0f.y) + PV0f.w); -PV1f.y = R123f.y; -R4f.z = mul_nonIEEE(R4f.y, R126f.x); -PV1f.z = R4f.z; -R6f.w = (PV0f.z * PV0f.z + PV0f.x); -PV1f.w = R6f.w; -tempResultf = 1.0 / sqrt(R5f.z); -R126f.y = tempResultf; -PS1f = R126f.y; -// 4 -backupReg0f = R0f.x; -backupReg1f = R3f.w; -R0f.x = mul_nonIEEE(backupReg0f, R126f.x); -PV0f.x = R0f.x; -PV0f.y = mul_nonIEEE(R11f.x, -(R3f.z)); -R124f.z = (R5f.w * -(PV1f.x) + PV1f.y)*2.0; -PV0f.z = R124f.z; -R3f.w = mul_nonIEEE(backupReg1f, PS1f); -PV0f.w = R3f.w; -tempResultf = 1.0 / sqrt(PV1f.w); -R6f.z = tempResultf; -PS0f = R6f.z; -// 5 -backupReg0f = R2f.z; -R123f.x = (R2f.y * -(R4f.z) + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R11f.x, -(PV0f.w)); -R2f.z = mul_nonIEEE(R2f.w, R126f.y); -PV1f.z = R2f.z; -R4f.w = mul_nonIEEE(R127f.x, PS0f); -PV1f.w = R4f.w; -R125f.z = mul_nonIEEE(backupReg0f, R127f.w); -PS1f = R125f.z; -// 6 -R2f.x = mul_nonIEEE(R127f.z, R126f.y); -PV0f.x = R2f.x; -R123f.y = (-(R11f.x) * R124f.z + -(R125f.x)); -PV0f.y = R123f.y; -R127f.z = (R2f.y * -(PV1f.z) + PV1f.y); -PV0f.z = R127f.z; -R2f.w = (R5f.w * -(R0f.x) + PV1f.x)*2.0; -PV0f.w = R2f.w; -R7f.w = mul_nonIEEE(R124f.w, R6f.z); -PS0f = R7f.w; -// 7 -backupReg0f = R125f.z; -R123f.x = (-(R2f.y) * R124f.z + -(R127f.y)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(-(R10f.x), PV0f.y); -R125f.z = (intBitsToFloat(uf_remappedPS[12].w) * backupReg0f + intBitsToFloat(uf_remappedPS[13].w)); -R125f.z = clamp(R125f.z, 0.0, 1.0); -PV1f.z = R125f.z; -PV1f.w = mul_nonIEEE(R11f.x, -(R4f.w)); -R124f.w = mul_nonIEEE(R125f.y, R126f.x); -PS1f = R124f.w; -// 8 -R123f.x = (-(R11f.x) * R2f.w + -(R3f.z)); -PV0f.x = R123f.x; -R4f.y = (R5f.w * -(R2f.x) + R127f.z)*2.0; -PV0f.y = R4f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R125f.x); -R127f.w = (R2f.y * -(R7f.w) + PV1f.w); -PV0f.w = R127f.w; -R125f.y = (-(R7f.z) * PV1f.x + PV1f.y); -PS0f = R125f.y; -// 9 -backupReg0f = R125f.x; -R125f.x = (intBitsToFloat(uf_remappedPS[14].y) * R127f.y + PV0f.z); -PV1f.x = R125f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[15].x) * R125f.z + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.y = R124f.y; -R9f.z = mul_nonIEEE(R126f.z, R6f.z); -PV1f.z = R9f.z; -PV1f.w = mul_nonIEEE(R11f.x, backupReg0f); -R125f.w = mul_nonIEEE(-(R10f.x), PV0f.x); -PS1f = R125f.w; -// 10 -R126f.x = (-(R5f.w) * R124f.z + -(R4f.x)); -PV0f.x = R126f.x; -R5f.y = (intBitsToFloat(uf_remappedPS[16].w) * R124f.w + intBitsToFloat(uf_remappedPS[17].w)); -R5f.y = clamp(R5f.y, 0.0, 1.0); -PV0f.y = R5f.y; -R126f.z = (R2f.y * R127f.y + PV1f.w); -PV0f.z = R126f.z; -R124f.w = (R0f.z * R7f.z + R0f.w); -PV0f.w = R124f.w; -R127f.y = (-(R5f.w) * R4f.y + -(R2f.x)); -PS0f = R127f.y; -// 11 -backupReg0f = R125f.x; -R125f.x = mul_nonIEEE(R5f.z, R126f.y); -PV1f.x = R125f.x; -R123f.y = (-(R2f.y) * R2f.w + -(R4f.z)); -PV1f.y = R123f.y; -R123f.z = (-(R11f.x) * R4f.y + -(R3f.w)); -PV1f.z = R123f.z; -R126f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R3f.z); -PV1f.w = R126f.w; -R124f.x = (intBitsToFloat(uf_remappedPS[14].z) * R4f.x + backupReg0f); -PS1f = R124f.x; -// 12 -R123f.x = (-(R8f.z) * R126f.x + R125f.y); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R3f.y = (R5f.w * -(R9f.z) + R127f.w)*2.0; -PV0f.y = R3f.y; -R124f.z = (-(R7f.z) * PV1f.y + R125f.w); -PV0f.z = R124f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[19].x) * R5f.y + intBitsToFloat(uf_remappedPS[19].y)); -PV0f.w = R127f.w; -R127f.x = mul_nonIEEE(-(R10f.x), PV1f.z); -PS0f = R127f.x; -// 13 -R126f.x = (R125f.z * R124f.y + intBitsToFloat(uf_remappedPS[15].z)); -PV1f.x = R126f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[18].y) * R4f.z + R126f.w); -PV1f.y = R124f.y; -R127f.z = (R9f.x * R8f.z + R124f.w); -PV1f.z = R127f.z; -R126f.w = (-(R11f.x) * PV0f.y + -(R4f.w)); -PV1f.w = R126f.w; -tempResultf = log2(PV0f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.w = tempResultf; -PS1f = R125f.w; -// 14 -backupReg0f = R125f.x; -R125f.x = (-(R5f.w) * R2f.w + -(R0f.x)); -PV0f.x = R125f.x; -R8f.y = (intBitsToFloat(uf_remappedPS[20].w) * backupReg0f + intBitsToFloat(uf_remappedPS[21].w)); -R8f.y = clamp(R8f.y, 0.0, 1.0); -PV0f.y = R8f.y; -PV0f.z = mul_nonIEEE(R11f.x, R3f.z); -R123f.w = (-(R2f.y) * R4f.y + -(R2f.z)); -PV0f.w = R123f.w; -R4f.y = mul_nonIEEE(R6f.w, R6f.z); -PS0f = R4f.y; -// 15 -backupReg0f = R127f.x; -backupReg1f = R126f.w; -R127f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R3f.w); -PV1f.x = R127f.x; -R126f.y = (R2f.y * R4f.z + PV0f.z); -PV1f.y = R126f.y; -R123f.z = (-(R7f.z) * PV0f.w + backupReg0f); -PV1f.z = R123f.z; -R126f.w = (R125f.z * R126f.x + intBitsToFloat(uf_remappedPS[15].w)); -PV1f.w = R126f.w; -R125f.y = mul_nonIEEE(-(R10f.x), backupReg1f); -PS1f = R125f.y; -// 16 -backupReg0f = R124f.x; -backupReg1f = R127f.y; -R124f.x = (R5f.w * R4f.x + R126f.z); -R124f.x = clamp(R124f.x, 0.0, 1.0); -PV0f.x = R124f.x; -R127f.y = (-(R8f.z) * R125f.x + R124f.z); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV0f.y = R127f.y; -R123f.z = (-(R2f.y) * R3f.y + -(R7f.w)); -PV0f.z = R123f.z; -R124f.w = (intBitsToFloat(uf_remappedPS[2].w) * backupReg0f + intBitsToFloat(uf_remappedPS[14].w)); -R124f.w = clamp(R124f.w, 0.0, 1.0); -PV0f.w = R124f.w; -R126f.z = (-(R8f.z) * backupReg1f + PV1f.z); -R126f.z = clamp(R126f.z, 0.0, 1.0); -PS0f = R126f.z; -// 17 -backupReg0f = R127f.z; -backupReg0f = R127f.z; -backupReg1f = R125f.y; -R4f.x = (intBitsToFloat(uf_remappedPS[18].z) * R0f.x + R124f.y); -PV1f.x = R4f.x; -R125f.y = (R5f.y * R127f.w + intBitsToFloat(uf_remappedPS[19].z)); -PV1f.y = R125f.y; -R127f.z = max(backupReg0f, -(backupReg0f)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(R11f.x, R3f.w); -PV1f.w = R127f.w; -R125f.x = (-(R7f.z) * PV0f.z + backupReg1f); -PS1f = R125f.x; -// 18 -backupReg0f = R0f.x; -R0f.x = (intBitsToFloat(uf_remappedPS[22].y) * R2f.z + R127f.x); -PV0f.x = R0f.x; -R6f.y = (R5f.w * backupReg0f + R126f.y); -R6f.y = clamp(R6f.y, 0.0, 1.0); -PV0f.y = R6f.y; -R7f.z = mul_nonIEEE(R126f.w, R124f.w); -PV0f.z = R7f.z; -R126f.w = (intBitsToFloat(uf_remappedPS[23].x) * R8f.y + intBitsToFloat(uf_remappedPS[23].y)); -PV0f.w = R126f.w; -tempResultf = log2(R127f.y); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127f.x = tempResultf; -PS0f = R127f.x; -// 19 -backupReg0f = R4f.y; -PV1f.x = mul_nonIEEE(R11f.x, R4f.w); -R4f.y = (intBitsToFloat(uf_remappedPS[24].w) * backupReg0f + intBitsToFloat(uf_remappedPS[25].w)); -R4f.y = clamp(R4f.y, 0.0, 1.0); -PV1f.y = R4f.y; -R123f.z = (R2f.y * R2f.z + R127f.w); -PV1f.z = R123f.z; -R123f.w = (-(R5f.w) * R3f.y + -(R9f.z)); -PV1f.w = R123f.w; -R126f.x = -(R127f.z) + 1.0; -PS1f = R126f.x; -// 20 -backupReg0f = R2f.y; -backupReg1f = R125f.x; -R125f.x = (R5f.y * R125f.y + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.x = R125f.x; -R2f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R4f.w); -PV0f.y = R2f.y; -R123f.z = (backupReg0f * R7f.w + PV1f.x); -PV0f.z = R123f.z; -R4f.w = (-(R8f.z) * PV1f.w + backupReg1f); -R4f.w = clamp(R4f.w, 0.0, 1.0); -PV0f.w = R4f.w; -R7f.y = (R5f.w * R2f.x + PV1f.z); -R7f.y = clamp(R7f.y, 0.0, 1.0); -PS0f = R7f.y; -// 21 -R10f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), R124f.x); -PV1f.x = R10f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R124f.x); -PV1f.y = R5f.y; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R124f.x); -PV1f.z = R8f.z; -R3f.w = (R5f.w * R9f.z + PV0f.z); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -tempResultf = log2(R126f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 22 -R11f.x = (R8f.y * R126f.w + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.x = R11f.x; -R3f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), PS1f); -PV0f.y = R3f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.w); -R126f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R127f.x); -PV0f.w = R126f.w; -tempResultf = log2(R126f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R5f.w = tempResultf; -PS0f = R5f.w; -// 23 -R123f.x = (intBitsToFloat(uf_remappedPS[6].w) * R4f.x + intBitsToFloat(uf_remappedPS[18].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV1f.x = R123f.x; -R0f.y = exp2(PV0f.z); -PS1f = R0f.y; -// 24 -backupReg0f = R0f.x; -R0f.x = (intBitsToFloat(uf_remappedPS[28].x) * R4f.y + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.x = R0f.x; -R2f.z = (intBitsToFloat(uf_remappedPS[22].z) * R2f.x + backupReg0f); -PV0f.z = R2f.z; -R2f.w = mul_nonIEEE(R125f.x, PV1f.x); -PV0f.w = R2f.w; -R4f.z = exp2(R126f.w); -PS0f = R4f.z; -// 0 -R123f.x = (intBitsToFloat(uf_remappedPS[26].y) * R7f.w + R2f.y); -PV0f.x = R123f.x; -R127f.y = (R8f.y * R11f.x + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.y = R127f.y; -tempResultf = log2(R4f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.z = tempResultf; -PS0f = R125f.z; -// 1 -R125f.x = (R7f.z * R8f.z + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R125f.x; -R126f.z = (R7f.z * R5f.y + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.z = R126f.z; -R125f.w = (intBitsToFloat(uf_remappedPS[26].z) * R9f.z + PV0f.x); -PV1f.w = R125f.w; -R4f.w = exp2(R3f.y); -PS1f = R4f.w; -// 2 -R125f.y = (R7f.z * R10f.x + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.y = R125f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R6f.y); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R6f.y); -// 3 -backupReg0f = R125f.x; -backupReg1f = R126f.z; -R125f.x = (R2f.w * PV0f.w + backupReg0f); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R6f.y); -R126f.z = (R2f.w * PV0f.z + backupReg1f); -PV1f.z = R126f.z; -R126f.w = (R4f.y * R0f.x + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.w = R126f.w; -// 4 -R123f.y = (intBitsToFloat(uf_remappedPS[10].w) * R2f.z + intBitsToFloat(uf_remappedPS[22].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R127f.z = (R2f.w * PV1f.y + R125f.y); -PV0f.z = R127f.z; -// 5 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -R126f.x = mul_nonIEEE(R127f.y, PV0f.y); -PV1f.x = R126f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), backupReg0f); -R124f.z = (R4f.y * R126f.w + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), backupReg0f); -// 6 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R7f.y); -R127f.y = (R7f.z * PV1f.y + 0.0); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R0f.y); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].y), R7f.y); -R127f.x = (R7f.z * PV1f.w + 0.0); -PS0f = R127f.x; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R5f.w); -R125f.y = (R126f.x * PV0f.x + R125f.x); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].z), R7f.y); -R127f.w = (R126f.x * PV0f.w + R126f.z); -PV1f.w = R127f.w; -R126f.w = (R7f.z * PV0f.z + 0.0); -PS1f = R126f.w; -// 8 -R123f.z = (intBitsToFloat(uf_remappedPS[11].w) * R125f.w + intBitsToFloat(uf_remappedPS[26].w)); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R5f.w = (R126f.x * PV1f.z + R127f.z); -PV0f.w = R5f.w; -R126f.y = exp2(PV1f.x); -PS0f = R126f.y; -// 9 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), R4f.z); -R124f.y = mul_nonIEEE(R124f.z, PV0f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), R4f.z); -R125f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R4f.z); -PV1f.w = R125f.w; -// 10 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R3f.w); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R3f.w); -R124f.z = (R2f.w * PV1f.x + R127f.y); -PV0f.z = R124f.z; -R124f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R3f.w); -PV0f.w = R124f.w; -R127f.y = (R2f.w * PV1f.z + backupReg0f); -PS0f = R127f.y; -// 11 -R125f.x = (R2f.w * R125f.w + R126f.w); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.z); -R125f.z = (R124f.y * PV0f.y + R125f.y); -PV1f.z = R125f.z; -R126f.w = intBitsToFloat(uf_remappedPS[30].x) + R126f.y; -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -// 12 -R124f.x = (R124f.y * R124f.w + R5f.w); -PV0f.x = R124f.x; -R126f.y = (R124f.y * R127f.x + R127f.w); -PV0f.y = R126f.y; -R123f.z = (R14f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R12f.z)); -PV0f.z = R123f.z; -R123f.w = (R14f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R12f.x)); -PV0f.w = R123f.w; -R127f.x = exp2(PV1f.y); -PS0f = R127f.x; -// 13 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R4f.w); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R4f.w); -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R4f.w); -R127f.w = (PV0f.w * R126f.w + R12f.x); -PV1f.w = R127f.w; -R127f.z = (PV0f.z * R126f.w + R12f.z); -PS1f = R127f.z; -// 14 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = (backupReg0f * PV1f.y + R127f.y); -PV0f.x = R126f.x; -R127f.y = (backupReg0f * PV1f.x + R125f.x); -PV0f.y = R127f.y; -R123f.z = (R14f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R12f.y)); -PV0f.z = R123f.z; -R123f.w = (backupReg0f * PV1f.z + R124f.z); -PV0f.w = R123f.w; -PS0f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), R127f.x); -// 15 -backupReg0f = R127f.x; -backupReg0f = R127f.x; -backupReg1f = R126f.w; -R127f.x = (R124f.y * PS0f + PV0f.w); -PV1f.x = R127f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), backupReg0f); -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), backupReg0f); -R126f.w = (PV0f.z * backupReg1f + R12f.y); -PV1f.w = R126f.w; -// 16 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), R126f.y); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), R125f.z); -R125f.z = (R124f.y * PV1f.z + R126f.x); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R124f.x); -R124f.z = (R124f.y * PV1f.y + R127f.y); -PS0f = R124f.z; -// 17 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(PV0f.x, R126f.w); -PV1f.y = mul_nonIEEE(PV0f.y, R127f.w); -R127f.z = (R1f.w * intBitsToFloat(uf_remappedPS[33].x) + intBitsToFloat(uf_remappedPS[33].y)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(PV0f.w, backupReg0f); -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R13f.x); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 18 -R123f.x = (intBitsToFloat(uf_remappedPS[27].z) * R124f.z + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (intBitsToFloat(uf_remappedPS[27].y) * R125f.z + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (intBitsToFloat(uf_remappedPS[27].x) * R127f.x + PV1f.y); -PV0f.z = R123f.z; -// 19 -R127f.y = (intBitsToFloat(uf_remappedPS[27].z) * R14f.w + PV0f.x); -PV1f.y = R127f.y; -R125f.z = (intBitsToFloat(uf_remappedPS[27].y) * R14f.w + PV0f.y); -PV1f.z = R125f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[27].x) * R14f.w + PV0f.z); -PV1f.w = R127f.w; -// 20 -PV0f.x = -(PV1f.y) + intBitsToFloat(uf_remappedPS[34].z); -PV0f.y = -(PV1f.z) + intBitsToFloat(uf_remappedPS[34].y); -PV0f.z = -(PV1f.w) + intBitsToFloat(uf_remappedPS[34].x); -// 21 -R1f.x = (PV0f.z * R127f.z + R127f.w); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R127f.z + R125f.z); -PV1f.y = R1f.y; -R1f.z = (PV0f.x * R127f.z + R127f.y); -PV1f.z = R1f.z; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Quality/TropicalFreeze_1440p/940e6df8edff7c01_00000000003c9259_ps_source.txt b/Quality/TropicalFreeze_1440p/940e6df8edff7c01_00000000003c9259_ps_source.txt deleted file mode 100644 index d887dfaa..00000000 --- a/Quality/TropicalFreeze_1440p/940e6df8edff7c01_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,508 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader 940e6df8edff7c01 -uniform ivec4 uf_remappedPS[15]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2d3b2000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2df00000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x21cc5000 res 512x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x2fd50000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R7i.xy = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xy); -R9i.xyz = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R5i.xy)).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6i.xy = floatBitsToInt(intBitsToFloat(R6i.xy) / scaleFactor); -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R8i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R8i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.z; -// 1 -R4i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(PV0i.z)); -PV1i.x = R4i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R127i.w; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R5i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.w)); -PV0i.z = R5i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R2i.w; -R7i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R7i.z; -// 3 -R5i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R127i.w)); -PV1i.x = R5i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.y = R127i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R127i.x = floatBitsToInt(max(intBitsToFloat(R8i.x), -(intBitsToFloat(R8i.x)))); -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) / 2.0); -PS1i = R127i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.w))); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.w = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.y))); -// 6 -R7i.x = floatBitsToInt(max(intBitsToFloat(R8i.y), -(intBitsToFloat(R8i.y)))); -R7i.x = floatBitsToInt(intBitsToFloat(R7i.x) / 2.0); -PV0i.x = R7i.x; -R4i.y = floatBitsToInt(intBitsToFloat(R9i.x) + 0.0); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R127i.x) + -(intBitsToFloat(0x3ee66666))); -PV0i.w = R3i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R6i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R8i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.z) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.w)); -R127i.z = floatBitsToInt(tempResultf); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R0i.w))); -PV1i.x = R125i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R0i.w))); -PV1i.y = R124i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R0i.w))); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.z))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.w = R127i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PS1i))); -PS0i = R126i.y; -// 3 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.x))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.y))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(PV0i.y)) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(backupReg0i))); -PS1i = R126i.w; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.y))); -PS0i = R126i.z; -// 5 -R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.x)) * intBitsToFloat(R125i.x) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R127i.w))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(R125i.z) + intBitsToFloat(R127i.x))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R127i.w))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS1i = R127i.z; -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.w))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(R126i.x) + intBitsToFloat(R126i.z))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PS0i = R127i.w; -// 7 -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R127i.z))); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z))); -R124i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.x))); -PV1i.z = R124i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R2i.w))); -PS1i = R126i.w; -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R6i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R7i.x) + -(intBitsToFloat(0x3ee66666))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.z))); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(0x41a00000)); -PS0i = clampFI32(PS0i); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(PV0i.y))*2.0); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R126i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x41a00000)); -R126i.w = clampFI32(R126i.w); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PS1i = R124i.w; -// 10 -R123i.x = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R126i.z))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((-(intBitsToFloat(R124i.z)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R126i.x))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.w))); -PS0i = R126i.y; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].y))); -R125i.w = floatBitsToInt(-(intBitsToFloat(R126i.w)) + 1.0); -PV1i.w = R125i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS1i)); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.z))); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(PS0i))); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(1.0 / -(intBitsToFloat(PV0i.w))); -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R5i.x = floatBitsToInt(cubeMapSTM.x); -R5i.y = floatBitsToInt(cubeMapSTM.y); -R5i.z = floatBitsToInt(cubeMapSTM.z); -R5i.w = cubeMapFaceId; -PV0i.x = R5i.x; -PV0i.y = R5i.y; -PV0i.z = R5i.z; -PV0i.w = R5i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(PS1i)); -// 15 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(R127i.w) + intBitsToFloat(R126i.w))); -PV1i.x = R123i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R9i.y) + 0.0); -PV1i.y = R125i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS0i))); -R124i.z = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R124i.z; -// 16 -backupReg0i = R8i.x; -backupReg1i = R8i.y; -backupReg2i = R5i.x; -R8i.x = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(backupReg0i))); -PV0i.x = R8i.x; -R8i.y = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg1i))); -PV0i.y = R8i.y; -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.z = clampFI32(PV0i.z); -R2i.w = floatBitsToInt(intBitsToFloat(R9i.z) + 0.0); -PV0i.w = R2i.w; -R5i.x = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R5i.x; -// 17 -backupReg0i = R5i.y; -R9i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PV1i.x = R9i.x; -R5i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.z) + intBitsToFloat(0x3fc00000))); -PV1i.y = R5i.y; -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_remappedPS[8].x))); -PV1i.z = R9i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R4i.y))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), intBitsToFloat(R125i.y))); -PS1i = R4i.y; -R5i.xyzw = floatBitsToInt(texture(textureUnitPS4, vec4(redcCUBEReverse(intBitsToFloat(R5i.yx),R5i.w),cubeMapArrayIndex4)).xyzw); -R8i.xyz = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R8i.xy)).xyz); -// 0 -R125i.x = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(R3i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[10].z) + -(intBitsToFloat(R8i.z)))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(uf_remappedPS[10].y) + -(intBitsToFloat(R8i.y)))); -PV0i.z = R124i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[10].x) + -(intBitsToFloat(R8i.x)))); -PV0i.w = R125i.w; -tempResultf = log2(intBitsToFloat(R9i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(uf_remappedPS[8].y) + intBitsToFloat(R9i.z))); -PV1i.x = R123i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), intBitsToFloat(PS0i))); -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), intBitsToFloat(R2i.w))); -PV0i.x = R126i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[11].x) + intBitsToFloat(PS0i)); -PV1i.x = clampFI32(PV1i.x); -PV1i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[8].w)) + intBitsToFloat(PV0i.w)); -// 4 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.x))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(uf_remappedPS[9].w))); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.y))); -PV0i.w = R123i.w; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[13].w)) + 0.0); -R127i.z = floatBitsToInt(intBitsToFloat(R127i.z) * 2.0); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.z) + 0.0)); -PV1i.w = R123i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R125i.x))); -R0i.w = clampFI32(R0i.w); -PS1i = R0i.w; -// 6 -R126i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.w))); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R124i.y; -R124i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R124i.z; -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[12].x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(uf_remappedPS[12].z)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[12].y)); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(R124i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R125i.y) + intBitsToFloat(R124i.z))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R125i.y) + intBitsToFloat(R126i.x))); -PV0i.w = R123i.w; -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R124i.z)) + intBitsToFloat(PV0i.y)); -// 10 -R0i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(R124i.z))); -PV0i.x = R0i.x; -R0i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.z) + intBitsToFloat(R124i.y))); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.z) + intBitsToFloat(R126i.x))); -PV0i.z = R0i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -} diff --git a/Quality/TropicalFreeze_1440p/b96e10151a15e243_0000000000000079_ps_source.txt b/Quality/TropicalFreeze_1440p/b96e10151a15e243_0000000000000079_ps_source.txt deleted file mode 100644 index d0e15a75..00000000 --- a/Quality/TropicalFreeze_1440p/b96e10151a15e243_0000000000000079_ps_source.txt +++ /dev/null @@ -1,140 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //water 1.2 //ne -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader b96e10151a15e243 -uniform ivec4 uf_remappedPS[9]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x), 1.0)); -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y), 1.0)); -R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R1i.z)); -PS0i = R127i.w; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R2i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R1i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -backupReg0i = R127i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(PV0i.w))); -PV1i.w = R127i.w; -// 4 -R126i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].y)) + intBitsToFloat(uf_remappedPS[6].y)); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(uf_remappedPS[6].x)); -PV0i.z = R126i.z; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(uf_remappedPS[6].z)); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(uf_remappedPS[7].x))); -R125i.y = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.y))); -PV0i.y = R125i.y; -// 7 -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -// 8 -R123i.z = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -// 9 -PV1i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[7].w)) + intBitsToFloat(PV0i.z)); -// 10 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.w = clampFI32(PV0i.w); -// 11 -R0i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].x))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].y))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].z))); -PV1i.z = R0i.z; -// 12 -R0i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[8].w))); -R0i.w = clampFI32(R0i.w); -PV0i.w = R0i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -} diff --git a/Quality/TropicalFreeze_1440p/b978b87d9600dc63_0000000000000079_ps_source.txt b/Quality/TropicalFreeze_1440p/b978b87d9600dc63_0000000000000079_ps_source.txt deleted file mode 100644 index b72e66a0..00000000 --- a/Quality/TropicalFreeze_1440p/b978b87d9600dc63_0000000000000079_ps_source.txt +++ /dev/null @@ -1,103 +0,0 @@ -#version 400 // water tropical freeze -#extension GL_ARB_texture_gather : enable //water 1.2 //opening water l2 -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader b978b87d9600dc63 -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); - -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -R3i.x = uf_remappedPS[2].x; -PV0i.x = R3i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R1i.z)); -PV0i.w = R127i.w; -R3i.y = uf_remappedPS[2].y; -PS0i = R3i.y; -// 1 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R1i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R2i.z))); -PV1i.z = R123i.z; -R3i.z = uf_remappedPS[2].z; -PS1i = R3i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -// 4 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -PV1i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -// 6 -PV0i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(PV0i.z))); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[2].w))); -PV1i.y = clampFI32(PV1i.y); -// 8 -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.w = R3i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Quality/TropicalFreeze_1440p/d878b867ab805ffa_0000000000000079_ps_source.txt b/Quality/TropicalFreeze_1440p/d878b867ab805ffa_0000000000000079_ps_source.txt deleted file mode 100644 index 1e1b2bc1..00000000 --- a/Quality/TropicalFreeze_1440p/d878b867ab805ffa_0000000000000079_ps_source.txt +++ /dev/null @@ -1,103 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // water 1.2 // surface trp. -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader d878b867ab805ffa -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); - -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -R3i.x = uf_remappedPS[2].x; -PV0i.x = R3i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R1i.z)); -PV0i.w = R127i.w; -R3i.y = uf_remappedPS[2].y; -PS0i = R3i.y; -// 1 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R1i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R2i.z))); -PV1i.z = R123i.z; -R3i.z = uf_remappedPS[2].z; -PS1i = R3i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -// 4 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -PV1i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -// 6 -PV0i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(PV0i.z))); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[2].w))); -PV1i.y = clampFI32(PV1i.y); -// 8 -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.w = R3i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Quality/TropicalFreeze_1440p/d889047006ea1b85_0000000000001e49_ps_source.txt b/Quality/TropicalFreeze_1440p/d889047006ea1b85_0000000000001e49_ps_source.txt deleted file mode 100644 index c6bdda39..00000000 --- a/Quality/TropicalFreeze_1440p/d889047006ea1b85_0000000000001e49_ps_source.txt +++ /dev/null @@ -1,131 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader d889047006ea1b85 //Cutscene fixes -uniform ivec4 uf_remappedPS[2]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0x19f9c000 res 128x128x1 dim 1 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x19f99000 res 64x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -in Vertex2 -{ - vec4 passG2PParameter0; - vec4 passG2PParameter1; - vec4 passG2PParameter2; - vec4 passG2PParameter3; - vec4 passG2PParameter4; -} g2p; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R5f = gl_FragCoord.xyzw; -R0f = g2p.passG2PParameter0; -R1f = g2p.passG2PParameter1; -R2f = g2p.passG2PParameter2; -R3f = g2p.passG2PParameter3; -R4f = g2p.passG2PParameter4; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R2f.xy = (texture(textureUnitPS2, R2f.xy).xy); -R1f.xyzw = (texture(textureUnitPS0, R1f.xy).xyzw); -// 0 -PV0f.x = R3f.y; -PV0f.x = clamp(PV0f.x, 0.0, 1.0); -PV0f.y = R3f.x; -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -PV0f.z = mul_nonIEEE(R2f.x, intBitsToFloat(0x437f0000)); -PV0f.w = mul_nonIEEE(R2f.y, intBitsToFloat(0x437f0000)); -R127f.w = 1.0 / intBitsToFloat(uf_remappedPS[0].x); -PS0f = R127f.w; -// 1 -PV1f.x = PV0f.w * intBitsToFloat(0x3b800000); -PV1f.x *= 2.0; -PV1f.y = PV0f.z * intBitsToFloat(0x3b800000); -PV1f.y *= 2.0; -R127f.z = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[0].z)); -PV1f.z = R127f.z; -R126f.w = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[0].z)); -PV1f.w = R126f.w; -PS1f = 1.0 / intBitsToFloat(uf_remappedPS[0].y); -// 2 -R127f.x = R5f.x * R127f.w; -PV0f.x = R127f.x; -R127f.y = R5f.y * PS1f; -PV0f.y = R127f.y; -PV0f.z = PV1f.y + -(1.0); -PV0f.w = PV1f.x + -(1.0); -R5f.y = mul_nonIEEE(R0f.x, intBitsToFloat(uf_remappedPS[1].x)); -PS0f = R5f.y; -// 3 -backupReg0f = R0f.y; -backupReg1f = R0f.w; -PV1f.x = mul_nonIEEE(PV0f.w, R126f.w); -PV1f.y = mul_nonIEEE(PV0f.z, R127f.z); -R2f.z = mul_nonIEEE(backupReg0f, intBitsToFloat(uf_remappedPS[1].x)); -PV1f.z = R2f.z; -R0f.w = mul_nonIEEE(R0f.z, intBitsToFloat(uf_remappedPS[1].x)); -PV1f.w = R0f.w; -R3f.w = mul_nonIEEE(backupReg1f, R1f.w); -PS1f = R3f.w; -// 4 -R0f.x = PV1f.y + R127f.x; -PV0f.x = R0f.x; -PV0f.z = -(PV1f.x); -// 5 -R0f.y = PV0f.z + R127f.y; -PV1f.y = R0f.y; -R0f.xyz = (texture(textureUnitPS1, R0f.xy).xyz); -// 0 -backupReg0f = R0f.x; -backupReg1f = R0f.z; -PV0f.x = R1f.x + backupReg0f; -PV0f.z = R1f.z + backupReg1f; -PV0f.w = R1f.y + R0f.y; -// 1 -R127f.x = mul_nonIEEE(R2f.z, PV0f.w); -PV1f.x = R127f.x; -R127f.y = mul_nonIEEE(R5f.y, PV0f.x); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(R0f.w, PV0f.z); -PV1f.z = R127f.z; -// 2 -PV0f.x = R4f.y + -(PV1f.x); -PV0f.y = R4f.x + -(PV1f.y); -PV0f.w = R4f.z + -(PV1f.z); -// 3 -R3f.x = (PV0f.y * R4f.w + R127f.y); -PV1f.x = R3f.x; -R3f.y = (PV0f.x * R4f.w + R127f.x); -PV1f.y = R3f.y; -R3f.z = (PV0f.w * R4f.w + R127f.z); -PV1f.z = R3f.z; -// export -passPixelColor0 = vec4(R3f.x, R3f.y, R3f.z, R3f.w); -} diff --git a/Quality/TropicalFreeze_1440p/dfb1f9ec47563259_000000000f36d259_ps_source.txt b/Quality/TropicalFreeze_1440p/dfb1f9ec47563259_000000000f36d259_ps_source.txt deleted file mode 100644 index 1dc054c3..00000000 --- a/Quality/TropicalFreeze_1440p/dfb1f9ec47563259_000000000f36d259_ps_source.txt +++ /dev/null @@ -1,614 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader dfb1f9ec47563259 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[15]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2DArray textureUnitPS1;// Tex1 addr 0x29f32000 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS2;// Tex2 addr 0x2ccec000 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS3;// Tex3 addr 0x2eb0c000 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0x2ca0e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0x2bbea000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS6;// Tex6 addr 0x30b8a000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler6 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS7;// Tex7 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -in vec4 passParameter7; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex6 = 0.0; -R7i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R6i = floatBitsToInt(passParameter7); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R7i.xy = floatBitsToInt(intBitsToFloat(R7i.xy) / scaleFactor); -R8i.xy = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R4i.zw)).xy); -// 0 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R12i.x; -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R12i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R123i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R0i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.w = R0i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R127i.w; -// 2 -R7i.x = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y)); -PV0i.x = R7i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.z = R7i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.x))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R3i.w; -// 3 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.x = R10i.x; -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R8i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R127i.w)); -PV1i.z = R8i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R127i.w; -R11i.x = floatBitsToInt(float(uf_remappedPS[2].x)); -PS1i = R11i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.y))); -PS0i = R127i.z; -// 5 -R4i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = R4i.x; -PV1i.y = R4i.x; -PV1i.z = R4i.x; -PV1i.w = R4i.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.w))); -// 6 -R8i.x = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z)); -PV0i.x = R8i.x; -R4i.y = floatBitsToInt(max(intBitsToFloat(R12i.y), -(intBitsToFloat(R12i.y)))); -R4i.y = floatBitsToInt(intBitsToFloat(R4i.y) / 2.0); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R2i.w = floatBitsToInt(max(intBitsToFloat(R12i.x), -(intBitsToFloat(R12i.x)))); -R2i.w = floatBitsToInt(intBitsToFloat(R2i.w) / 2.0); -PV0i.w = R2i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.y)); -R4i.w = floatBitsToInt(tempResultf); -PS0i = R4i.w; -R9i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R12i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(R7i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS0i = R127i.z; -// 1 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg2i = R4i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R4i.w))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R4i.w))); -PV1i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg2i))); -PV1i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R126i.z = floatBitsToInt(tempResultf); -PS1i = R126i.z; -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.z))); -PV0i.w = R126i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS1i))); -PS0i = R126i.x; -// 3 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -R123i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R8i.x))); -PS1i = R122i.x; -// 4 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R126i.z))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS1i))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(R124i.x)) * intBitsToFloat(R0i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R0i.y) + intBitsToFloat(PV1i.w))); -PS0i = R127i.w; -// 5 -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R127i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.x))); -R4i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R4i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 6 -backupReg0i = R126i.x; -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.w = R127i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R7i.z))); -PS0i = R122i.x; -// 7 -backupReg0i = R3i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -R3i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.z))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R3i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.x))); -PV1i.w = R126i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R10i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PS1i))); -PV0i.y = R123i.y; -R5i.z = floatBitsToInt(roundEven(intBitsToFloat(R11i.x))); -PV0i.z = R5i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.x) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(0x3ee66666))); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R4i.y) + -(intBitsToFloat(0x3ee66666))); -R123i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.w))*2.0); -PV1i.z = R123i.z; -R125i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41a00000)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -PS1i = R127i.x; -// 10 -R125i.x = floatBitsToInt((-(intBitsToFloat(R3i.y)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R126i.x))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R4i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.w))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(R3i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R126i.w))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x41a00000)); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 11 -backupReg0i = R125i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].x))); -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(R127i.x)); -PV1i.w = R125i.w; -R127i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R127i.x; -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(1.0 / -(intBitsToFloat(PV1i.w))); -PS0i = R125i.x; -// 13 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].y) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(backupReg0i))); -PV1i.w = R127i.w; -R124i.x = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(R125i.w))); -PS1i = R124i.x; -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV0i.x = R1i.x; -PV0i.y = R1i.y; -PV0i.z = R1i.z; -PV0i.w = R1i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(R125i.x)); -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); -R123i.y = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R126i.x) + intBitsToFloat(R127i.w))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R6i.z)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R127i.w; -// 16 -backupReg0i = R12i.x; -backupReg1i = R12i.y; -backupReg2i = R1i.x; -R12i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg0i))); -PV0i.x = R12i.x; -R12i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg1i))); -PV0i.y = R12i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R126i.w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R1i.x; -// 17 -backupReg0i = R1i.y; -R10i.x = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -R10i.x = clampFI32(R10i.x); -PV1i.x = R10i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R3i.z))); -PV1i.z = R7i.z; -R3i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(PV0i.z))); -PV1i.w = R3i.w; -R11i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R124i.x))); -R11i.w = clampFI32(R11i.w); -PS1i = R11i.w; -R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS2, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS3, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R1i.xyzw = floatBitsToInt(texture(textureUnitPS6, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex6)).xyzw); -R12i.xyz = floatBitsToInt(texture(textureUnitPS7, intBitsToFloat(R12i.xy)).xyz); -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R8i.y) + -(0.5)); -R127i.y = floatBitsToInt(intBitsToFloat(R8i.z) + -(0.5)); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R8i.x) + -(0.5)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R3i.w)); -PS0i = floatBitsToInt(tempResultf); -// 1 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS0i))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.z))); -PV1i.w = R126i.w; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); -PS1i = R125i.w; -// 2 -backupReg0i = R0i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV1i.z))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.y))); -PV0i.y = R124i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.x))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(0x40ddb3d7))); -PS0i = R126i.x; -// 3 -R123i.x = floatBitsToInt((-(intBitsToFloat(R127i.z)) * intBitsToFloat(R0i.z) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R2i.x) + -(0.5)); -R123i.w = floatBitsToInt((-(intBitsToFloat(R124i.x)) * intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(R2i.y) + -(0.5)); -PS1i = R127i.y; -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.y))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.x))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.w))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R2i.z) + -(0.5)); -PV0i.w = R127i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.z))); -PS0i = R125i.z; -// 5 -backupReg0i = R127i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R127i.y))); -PS1i = R124i.x; -// 6 -backupReg0i = R127i.w; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(backupReg0i))); -PS0i = R126i.z; -// 7 -backupReg0i = R126i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R5i.x) + -(0.5)); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x40ddb3d7))); -PV1i.y = R125i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R5i.y) + -(0.5)); -PV1i.z = R124i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R5i.z) + -(0.5)); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(backupReg0i))); -// 8 -backupReg0i = R0i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R124i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R125i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R125i.z) + intBitsToFloat(PS1i))); -PV0i.w = R125i.w; -R122i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R3i.y) + intBitsToFloat(R7i.z))); -PS0i = R122i.x; -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(PS0i))); -PV1i.y = R124i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R126i.w))); -PS1i = floatBitsToInt(-(intBitsToFloat(R10i.x)) + 1.0); -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.z) + intBitsToFloat(R125i.w))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R124i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(uf_remappedPS[9].x) + -(intBitsToFloat(R12i.x)))); -PV0i.w = R127i.w; -tempResultf = log2(intBitsToFloat(PS1i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 11 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.z), 0.0)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), 0.0)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].y), intBitsToFloat(PS0i))); -R123i.w = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.z))); -PV1i.w = R123i.w; -R124i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(uf_remappedPS[9].y) + -(intBitsToFloat(R12i.y)))); -PS1i = R124i.x; -// 12 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); -R124i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(uf_remappedPS[11].z)); -PV0i.y = R124i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -PS0i = R125i.w; -// 13 -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[11].y)); -R126i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedPS[12].x) + 0.0)); -PV1i.w = R126i.w; -// 14 -backupReg0i = R124i.y; -R124i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[12].z) + 0.0)); -PV0i.y = R124i.y; -R126i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedPS[12].y) + 0.0)); -PV0i.z = R126i.z; -// 15 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[10].x) + intBitsToFloat(R125i.w)); -PV1i.z = clampFI32(PV1i.z); -R123i.w = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(uf_remappedPS[9].z) + -(intBitsToFloat(R12i.z)))); -PV1i.w = R123i.w; -// 16 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.z))); -PV0i.x = R124i.x; -R123i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.x))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R126i.w))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R126i.z))); -// 17 -R123i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(PV0i.y) + 0.0)); -PV1i.x = R123i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(R124i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.z) + 0.0)); -PV1i.w = R123i.w; -// 18 -R11i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.w))); -PV0i.x = R11i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.x) + 0.0)); -PV0i.y = R123i.y; -R11i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.x))); -PS0i = R11i.y; -// 19 -R11i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R1i.w) + intBitsToFloat(PV0i.y))); -PV1i.z = R11i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R11i.x), intBitsToFloat(R11i.y), intBitsToFloat(R11i.z), intBitsToFloat(R11i.w)); -} diff --git a/Quality/TropicalFreeze_1440p/e140e0d37005bddb_0000000000079259_ps_source.txt b/Quality/TropicalFreeze_1440p/e140e0d37005bddb_0000000000079259_ps_source.txt deleted file mode 100644 index bbb623d6..00000000 --- a/Quality/TropicalFreeze_1440p/e140e0d37005bddb_0000000000079259_ps_source.txt +++ /dev/null @@ -1,951 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader e140e0d37005bddb -uniform ivec4 uf_remappedPS[36]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x3ab78000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x30060000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x2b630000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R9f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R9f.x; -R9f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R9f.y; -R123f.z = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.z = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.z; -// 1 -R123f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R4f.w = PV0f.z + PV0f.w; -PV1f.w = R4f.w; -R127f.y = 1.0 / R1f.z; -PS1f = R127f.y; -// 2 -R123f.x = (PV1f.x * PV1f.x + PV1f.z); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R6f.y = R127f.z + PV1f.x; -PV0f.y = R6f.y; -R5f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R5f.z; -R123f.w = (R127f.z * R127f.z + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R6f.z = R1f.y * PS1f; -PS0f = R6f.z; -// 3 -PV1f.x = -(PV0f.w) + 1.0; -R7f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R7f.y; -R7f.z = R1f.x * R127f.y; -PV1f.z = R7f.z; -R127f.w = -(PV0f.x) + 1.0; -PV1f.w = R127f.w; -R126f.z = max(R9f.x, -(R9f.x)); -R126f.z /= 2.0; -PS1f = R126f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R127f.z = sqrt(PV1f.x); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.y = tempf.x; -PS1f = sqrt(R127f.w); -// 6 -R5f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.x = R5f.x; -R8f.y = R126f.z + -(intBitsToFloat(0x3ee66666)); -PV0f.y = R8f.y; -R4f.z = R127f.z + PS1f; -PV0f.z = R4f.z; -R0f.w = max(R9f.y, -(R9f.y)); -R0f.w /= 2.0; -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R5f.y = tempResultf; -PS0f = R5f.y; -R4f.x = (texture(textureUnitPS0, R9f.xy).x); -// 0 -tempf.x = R4f.w * R4f.w + R6f.y * R6f.y + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.y); -R127f.z = tempResultf; -PS0f = R127f.z; -// 1 -backupReg0f = R0f.x; -R0f.x = mul_nonIEEE(R0f.y, R5f.y); -PV1f.x = R0f.x; -R124f.y = mul_nonIEEE(R2f.z, PS0f); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(backupReg0f, R5f.y); -PV1f.z = R125f.z; -R5f.w = mul_nonIEEE(R0f.z, R5f.y); -PV1f.w = R5f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.z = tempResultf; -PS1f = R126f.z; -// 2 -R127f.x = mul_nonIEEE(R2f.x, R127f.z); -PV0f.x = R127f.x; -R127f.y = mul_nonIEEE(R4f.z, PS1f); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(PV1f.x, PV1f.y); -R127f.w = mul_nonIEEE(R2f.y, R127f.z); -PV0f.w = R127f.w; -R126f.y = mul_nonIEEE(R6f.y, PS1f); -PS0f = R126f.y; -// 3 -PV1f.x = mul_nonIEEE(R5f.w, PV0f.x); -R123f.y = (-(PV0f.w) * R5f.w + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(R125f.z, PV0f.y); -PV1f.w = mul_nonIEEE(R125f.z, PV0f.w); -R126f.x = mul_nonIEEE(R4f.w, R126f.z); -PS1f = R126f.x; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R127f.y; -PV0f.x = mul_nonIEEE(backupReg0f, R127f.y); -R127f.y = (-(R127f.x) * backupReg0f + PV1f.w); -PV0f.y = R127f.y; -R123f.z = (-(R124f.y) * R125f.z + PV1f.x); -PV0f.z = R123f.z; -R126f.w = (R126f.y * PV1f.y + PV1f.z); -PV0f.w = R126f.w; -R125f.y = mul_nonIEEE(R5f.w, backupReg1f); -PS0f = R125f.y; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.y * PV0f.z + PV0f.x); -PS1f = R122f.x; -// 6 -R125f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R125f.x; -R2f.y = (R126f.x * R127f.x + R126f.w); -PV0f.y = R2f.y; -PV0f.z = R0f.w + -(intBitsToFloat(0x3ee66666)); -R7f.w = (R126f.x * R127f.w + PS1f); -PV0f.w = R7f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R127f.x = tempResultf; -PS0f = R127f.x; -// 7 -R123f.x = (R126f.y * R127f.y + R125f.y); -PV1f.x = R123f.x; -R123f.y = (PV0f.x * intBitsToFloat(uf_remappedPS[3].w) + R5f.z); -PV1f.y = R123f.y; -R2f.z = mul_nonIEEE(R3f.z, PS0f); -PV1f.z = R2f.z; -R6f.w = mul_nonIEEE(R3f.x, PS0f); -PV1f.w = R6f.w; -PS1f = PV0f.z * intBitsToFloat(0x41a00000); -PS1f = clamp(PS1f, 0.0, 1.0); -// 8 -R6f.x = mul_nonIEEE(R3f.y, R127f.x); -PV0f.x = R6f.x; -PV0f.y = mul_nonIEEE(R2f.y, PV1f.w); -R4f.z = (R126f.x * R124f.y + PV1f.x); -PV0f.z = R4f.z; -R123f.w = (R6f.z * intBitsToFloat(uf_remappedPS[4].w) + PV1f.y); -PV0f.w = R123f.w; -R127f.x = -(PS1f) + 1.0; -PS0f = R127f.x; -// 9 -R123f.x = (R7f.w * PV0f.x + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * intBitsToFloat(uf_remappedPS[3].z) + R7f.y); -PV1f.y = R123f.y; -R123f.z = (R7f.z * intBitsToFloat(uf_remappedPS[5].w) + PV0f.w); -PV1f.z = R123f.z; -PV1f.w = R8f.y * intBitsToFloat(0x41a00000); -PV1f.w = clamp(PV1f.w, 0.0, 1.0); -R124f.y = mul_nonIEEE(R5f.x, R5f.x); -PS1f = R124f.y; -// 10 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[4].z) + PV1f.y); -PV0f.x = R123f.x; -R127f.y = -(PV1f.w) + 1.0; -PV0f.y = R127f.y; -R6f.z = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PV0f.z = R6f.z; -R123f.w = (R4f.z * R2f.z + PV1f.x)*2.0; -PV0f.w = R123f.w; -R127f.w = 1.0 / PV1f.z; -PS0f = R127f.w; -// 11 -R125f.x = (-(R7f.w) * PV0f.w + R6f.x); -PV1f.x = R125f.x; -R123f.y = (R7f.z * intBitsToFloat(uf_remappedPS[5].z) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (-(R2f.y) * PV0f.w + R6f.w); -PV1f.z = R123f.z; -R126f.w = (-(R4f.z) * PV0f.w + R2f.z); -PV1f.w = R126f.w; -R7f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[6].x); -PS1f = R7f.y; -// 12 -PV0f.x = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].z)); -PV0f.y = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].y)); -R126f.z = PV1f.y * R127f.w; -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].x)); -R126f.x = (R6f.z * R6f.z + R124f.y); -PS0f = R126f.x; -// 13 -R123f.x = (R125f.x * intBitsToFloat(uf_remappedPS[8].y) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * intBitsToFloat(uf_remappedPS[8].z) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R125f.x * intBitsToFloat(uf_remappedPS[8].x) + PV0f.w); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R7f.y, R7f.y); -PV1f.w = R127f.w; -R124f.y = 1.0 / -(PV0f.z); -PS1f = R124f.y; -// 14 -R123f.x = (R126f.w * intBitsToFloat(uf_remappedPS[9].x) + PV1f.z); -PV0f.x = R123f.x; -R123f.y = (R126f.w * intBitsToFloat(uf_remappedPS[9].y) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R126f.w * intBitsToFloat(uf_remappedPS[9].z) + PV1f.y); -PV0f.z = R123f.z; -R3f.w = mul_nonIEEE(R125f.z, R6f.w); -PV0f.w = R3f.w; -R8f.w = -(R1f.w) + -(R126f.z); -PS0f = R8f.w; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R1f.x = cubeMapSTM.x; -R1f.y = cubeMapSTM.y; -R1f.z = cubeMapSTM.z; -R1f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R1f.x; -PV1f.y = R1f.y; -PV1f.z = R1f.z; -PV1f.w = R1f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R124f.y; -// 16 -R4f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.x = R4f.x; -R8f.y = -(R3f.y) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R8f.y; -PV0f.z = mul_nonIEEE(R2f.y, PS1f); -PV0f.w = mul_nonIEEE(R7f.w, PS1f); -R126f.w = 1.0 / abs(PV1f.z); -PS0f = R126f.w; -// 17 -backupReg0f = R9f.x; -backupReg1f = R9f.y; -backupReg2f = R1f.x; -R9f.x = (R127f.y * PV0f.z + backupReg0f); -PV1f.x = R9f.x; -R9f.y = (R127f.x * PV0f.w + backupReg1f); -PV1f.y = R9f.y; -R7f.z = (PV0f.y * PV0f.y + R127f.w); -PV1f.z = R7f.z; -R0f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[6].z); -PV1f.w = R0f.w; -R1f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R1f.x; -// 18 -backupReg0f = R1f.y; -R2f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.x = R2f.x; -R1f.y = (backupReg0f * R126f.w + intBitsToFloat(0x3fc00000)); -PV0f.y = R1f.y; -R5f.z = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV0f.z = R5f.z; -R2f.w = (R4f.x * R4f.x + R126f.x); -PV0f.w = R2f.w; -R4f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PS0f = R4f.w; -R11f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R1f.yx,floatBitsToInt(R1f.w)),cubeMapArrayIndex3)).xyzw); -R10f.xyz = (texture(textureUnitPS4, R9f.xy).xyz); -// 0 -R127f.x = (R0f.w * R0f.w + R7f.z); -PV0f.x = R127f.x; -R127f.y = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV0f.y = R127f.y; -R125f.z = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(R5f.z, R5f.z); -tempResultf = 1.0 / sqrt(R2f.w); -R126f.z = tempResultf; -PS0f = R126f.z; -// 1 -PV1f.x = mul_nonIEEE(R4f.w, R4f.w); -R124f.y = mul_nonIEEE(R5f.x, PS0f); -PV1f.y = R124f.y; -R123f.z = (R2f.x * R2f.x + PV0f.w); -PV1f.z = R123f.z; -R125f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV1f.w = R125f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.w = tempResultf; -PS1f = R126f.w; -// 2 -backupReg0f = R7f.y; -R124f.x = mul_nonIEEE(R6f.z, R126f.z); -PV0f.x = R124f.x; -R125f.y = (R127f.y * R127f.y + PV1f.z); -PV0f.y = R125f.y; -PV0f.z = mul_nonIEEE(R2f.y, -(PV1f.y)); -R123f.w = (R125f.z * R125f.z + PV1f.x); -PV0f.w = R123f.w; -R7f.y = mul_nonIEEE(backupReg0f, PS1f); -PS0f = R7f.y; -// 3 -backupReg0f = R4f.x; -R4f.x = mul_nonIEEE(backupReg0f, R126f.z); -PV1f.x = R4f.x; -R123f.y = (R7f.w * -(PV0f.x) + PV0f.z); -PV1f.y = R123f.y; -R6f.z = (R125f.w * R125f.w + PV0f.w); -PV1f.z = R6f.z; -R1f.w = mul_nonIEEE(R8f.y, R126f.w); -PV1f.w = R1f.w; -tempResultf = 1.0 / sqrt(PV0f.y); -R125f.x = tempResultf; -PS1f = R125f.x; -// 4 -backupReg0f = R0f.w; -PV0f.x = mul_nonIEEE(R2f.y, -(R7f.y)); -R126f.y = (R4f.z * -(PV1f.x) + PV1f.y)*2.0; -PV0f.y = R126f.y; -R7f.z = mul_nonIEEE(R5f.z, PS1f); -PV0f.z = R7f.z; -R0f.w = mul_nonIEEE(backupReg0f, R126f.w); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV1f.z); -R8f.y = tempResultf; -PS0f = R8f.y; -// 5 -PV1f.x = mul_nonIEEE(R2f.y, -(PV0f.z)); -R9f.y = mul_nonIEEE(R2f.x, R125f.x); -PV1f.y = R9f.y; -R1f.z = mul_nonIEEE(R4f.w, PS0f); -PV1f.z = R1f.z; -R123f.w = (R7f.w * -(R1f.w) + PV0f.x); -PV1f.w = R123f.w; -R126f.x = (-(R2f.y) * PV0f.y + -(R124f.y)); -PS1f = R126f.x; -// 6 -backupReg0f = R125f.z; -R2f.x = mul_nonIEEE(R127f.y, R125f.x); -PV0f.x = R2f.x; -PV0f.y = mul_nonIEEE(R2f.w, R126f.z); -R125f.z = (R4f.z * -(R0f.w) + PV1f.w)*2.0; -PV0f.z = R125f.z; -R127f.w = (R7f.w * -(PV1f.y) + PV1f.x); -PV0f.w = R127f.w; -R0f.z = mul_nonIEEE(backupReg0f, R8f.y); -PS0f = R0f.z; -// 7 -PV1f.x = mul_nonIEEE(-(R6f.w), R126f.x); -R127f.y = (intBitsToFloat(uf_remappedPS[12].w) * PV0f.y + intBitsToFloat(uf_remappedPS[13].w)); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(R2f.y, -(R1f.z)); -R123f.w = (-(R7f.w) * R126f.y + -(R124f.x)); -PV1f.w = R123f.w; -R126f.z = mul_nonIEEE(R127f.x, R126f.w); -PS1f = R126f.z; -// 8 -R123f.x = (-(R2f.y) * R125f.z + -(R7f.y)); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R124f.y); -R127f.z = (R7f.w * -(R0f.z) + PV1f.z); -PV0f.z = R127f.z; -R2f.w = (R4f.z * -(R2f.x) + R127f.w)*2.0; -PV0f.w = R2f.w; -R127f.x = (-(R6f.x) * PV1f.w + PV1f.x); -PS0f = R127f.x; -// 9 -R126f.x = (intBitsToFloat(uf_remappedPS[15].x) * R127f.y + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.x = R126f.x; -R1f.y = mul_nonIEEE(R125f.w, R8f.y); -PV1f.y = R1f.y; -R5f.z = (R0f.x * R6f.x + R3f.w); -PV1f.z = R5f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[14].y) * R124f.x + PV0f.y); -PV1f.w = R127f.w; -R124f.z = mul_nonIEEE(-(R6f.w), PV0f.x); -PS1f = R124f.z; -// 10 -PV0f.x = mul_nonIEEE(R2f.y, R124f.y); -R124f.y = (intBitsToFloat(uf_remappedPS[16].w) * R126f.z + intBitsToFloat(uf_remappedPS[17].w)); -R124f.y = clamp(R124f.y, 0.0, 1.0); -PV0f.y = R124f.y; -R123f.z = (-(R4f.z) * R126f.y + -(R4f.x)); -PV0f.z = R123f.z; -R125f.w = (-(R7f.w) * R125f.z + -(R1f.w)); -PV0f.w = R125f.w; -R126f.w = (-(R4f.z) * R125f.z + -(R0f.w)); -PS0f = R126f.w; -// 11 -backupReg0f = R125f.y; -R123f.x = (-(R2f.y) * R2f.w + -(R7f.z)); -PV1f.x = R123f.x; -R125f.y = (R7f.w * R124f.x + PV0f.x); -PV1f.y = R125f.y; -R126f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R7f.y); -PV1f.z = R126f.z; -R124f.w = mul_nonIEEE(backupReg0f, R125f.x); -PV1f.w = R124f.w; -R3f.w = (-(R2f.z) * PV0f.z + R127f.x); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PS1f = R3f.w; -// 12 -R0f.x = (R4f.z * -(R1f.y) + R127f.z)*2.0; -PV0f.x = R0f.x; -R123f.y = (-(R6f.x) * R125f.w + R124f.z); -PV0f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[14].z) * R4f.x + R127f.w); -PV0f.z = R127f.z; -R127f.w = (R127f.y * R126f.x + intBitsToFloat(uf_remappedPS[15].z)); -PV0f.w = R127f.w; -R125f.w = mul_nonIEEE(-(R6f.w), PV1f.x); -PS0f = R125f.w; -// 13 -backupReg0f = R126f.z; -backupReg1f = R126f.w; -R127f.x = (intBitsToFloat(uf_remappedPS[19].x) * R124f.y + intBitsToFloat(uf_remappedPS[19].y)); -PV1f.x = R127f.x; -R126f.y = (R5f.w * R2f.z + R5f.z); -PV1f.y = R126f.y; -R126f.z = (intBitsToFloat(uf_remappedPS[18].y) * R1f.w + backupReg0f); -PV1f.z = R126f.z; -R126f.w = mul_nonIEEE(R2f.y, R7f.y); -PV1f.w = R126f.w; -R126f.x = (-(R2f.z) * backupReg1f + PV0f.y); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PS1f = R126f.x; -// 14 -R124f.x = mul_nonIEEE(R6f.z, R8f.y); -PV0f.x = R124f.x; -R123f.y = (-(R7f.w) * R2f.w + -(R9f.y)); -PV0f.y = R123f.y; -R123f.z = (-(R2f.y) * R0f.x + -(R1f.z)); -PV0f.z = R123f.z; -R5f.w = (intBitsToFloat(uf_remappedPS[20].w) * R124f.w + intBitsToFloat(uf_remappedPS[21].w)); -R5f.w = clamp(R5f.w, 0.0, 1.0); -PV0f.w = R5f.w; -R125f.z = mul_nonIEEE(R2f.y, R7f.z); -PS0f = R125f.z; -// 15 -backupReg0f = R127f.y; -R125f.x = (-(R6f.x) * PV0f.y + R125f.w); -PV1f.x = R125f.x; -R127f.y = mul_nonIEEE(-(R6f.w), PV0f.z); -PV1f.y = R127f.y; -R124f.z = (backupReg0f * R127f.w + intBitsToFloat(uf_remappedPS[15].w)); -PV1f.z = R124f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R7f.z); -PV1f.w = R127f.w; -R7f.z = (R4f.z * R4f.x + R125f.y); -R7f.z = clamp(R7f.z, 0.0, 1.0); -PS1f = R7f.z; -// 16 -backupReg0f = R127f.z; -backupReg1f = R126f.x; -R126f.x = (R7f.w * R1f.w + R126f.w); -PV0f.x = R126f.x; -R123f.y = (-(R7f.w) * R0f.x + -(R0f.z)); -PV0f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[2].w) * backupReg0f + intBitsToFloat(uf_remappedPS[14].w)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV0f.z = R127f.z; -R126f.w = max(R126f.y, -(R126f.y)); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV0f.w = R126f.w; -tempResultf = log2(backupReg1f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R124f.w = tempResultf; -PS0f = R124f.w; -// 17 -backupReg0f = R127f.x; -R127f.x = (R124f.y * backupReg0f + intBitsToFloat(uf_remappedPS[19].z)); -PV1f.x = R127f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[18].z) * R0f.w + R126f.z); -PV1f.y = R126f.y; -R123f.z = (-(R4f.z) * R2f.w + -(R2f.x)); -PV1f.z = R123f.z; -R125f.w = (-(R6f.x) * PV0f.y + R127f.y); -PV1f.w = R125f.w; -tempResultf = log2(R3f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126f.z = tempResultf; -PS1f = R126f.z; -// 18 -backupReg0f = R125f.x; -backupReg1f = R126f.w; -R125f.x = (intBitsToFloat(uf_remappedPS[22].y) * R9f.y + R127f.w); -PV0f.x = R125f.x; -R8f.y = mul_nonIEEE(R124f.z, R127f.z); -PV0f.y = R8f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[23].x) * R5f.w + intBitsToFloat(uf_remappedPS[23].y)); -PV0f.z = R127f.z; -R127f.w = (-(R2f.z) * PV1f.z + backupReg0f); -R127f.w = clamp(R127f.w, 0.0, 1.0); -PV0f.w = R127f.w; -R126f.w = -(backupReg1f) + 1.0; -PS0f = R126f.w; -// 19 -R5f.x = (intBitsToFloat(uf_remappedPS[24].w) * R124f.x + intBitsToFloat(uf_remappedPS[25].w)); -R5f.x = clamp(R5f.x, 0.0, 1.0); -PV1f.x = R5f.x; -R127f.y = (R7f.w * R9f.y + R125f.z); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(R2f.y, R1f.z); -R2f.w = (R4f.z * R0f.w + R126f.x); -R2f.w = clamp(R2f.w, 0.0, 1.0); -PV1f.w = R2f.w; -R122f.x = (-(R4f.z) * R0f.x + -(R1f.y)); -PS1f = R122f.x; -// 20 -backupReg0f = R124f.y; -backupReg1f = R127f.w; -R0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R1f.z); -PV0f.x = R0f.x; -R124f.y = (R7f.w * R0f.z + PV1f.z); -PV0f.y = R124f.y; -R1f.z = (-(R2f.z) * PS1f + R125f.w); -R1f.z = clamp(R1f.z, 0.0, 1.0); -PV0f.z = R1f.z; -R127f.w = (backupReg0f * R127f.x + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.w = R127f.w; -tempResultf = log2(backupReg1f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127f.x = tempResultf; -PS0f = R127f.x; -// 21 -backupReg0f = R7f.z; -R4f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R7f.z); -PV1f.x = R4f.x; -R2f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R7f.z); -PV1f.y = R2f.y; -R7f.z = (R4f.z * R2f.x + R127f.y); -R7f.z = clamp(R7f.z, 0.0, 1.0); -PV1f.z = R7f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), backupReg0f); -PV1f.w = R0f.w; -tempResultf = log2(R126f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R2f.z = tempResultf; -PS1f = R2f.z; -// 22 -R6f.x = (R5f.w * R127f.z + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.x = R6f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R126f.z); -R127f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R124f.w); -PV0f.z = R127f.z; -R7f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R127f.x); -PV0f.w = R7f.w; -R6f.y = (R4f.z * R1f.y + R124f.y); -R6f.y = clamp(R6f.y, 0.0, 1.0); -PS0f = R6f.y; -// 23 -R123f.w = (intBitsToFloat(uf_remappedPS[6].w) * R126f.y + intBitsToFloat(uf_remappedPS[18].w)); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV1f.w = R123f.w; -R9f.x = exp2(PV0f.y); -PS1f = R9f.x; -// 24 -R9f.y = (intBitsToFloat(uf_remappedPS[22].z) * R2f.x + R125f.x); -PV0f.y = R9f.y; -R4f.z = mul_nonIEEE(R127f.w, PV1f.w); -PV0f.z = R4f.z; -R3f.w = (intBitsToFloat(uf_remappedPS[28].x) * R5f.x + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.w = R3f.w; -R7f.y = exp2(R127f.z); -PS0f = R7f.y; -// 0 -R126f.x = (R5f.w * R6f.x + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.x = R126f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[26].y) * R0f.z + R0f.x); -PV0f.w = R123f.w; -tempResultf = log2(R1f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS0f = R125f.y; -// 1 -R125f.x = (R8f.y * R2f.y + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R125f.x; -R126f.y = (R8f.y * R4f.x + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.y = R126f.y; -R126f.z = (intBitsToFloat(uf_remappedPS[26].z) * R1f.y + PV0f.w); -PV1f.z = R126f.z; -R0f.z = exp2(R7f.w); -PS1f = R0f.z; -// 2 -R127f.x = (R8f.y * R0f.w + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R2f.w); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R2f.w); -// 3 -backupReg0f = R126f.y; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R2f.w); -R126f.y = (R4f.z * PV0f.y + backupReg0f); -PV1f.y = R126f.y; -R127f.z = (R5f.x * R3f.w + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.z = R127f.z; -R127f.w = (R4f.z * PV0f.z + R125f.x); -PV1f.w = R127f.w; -// 4 -R123f.x = (intBitsToFloat(uf_remappedPS[10].w) * R9f.y + intBitsToFloat(uf_remappedPS[22].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R124f.y = (R4f.z * PV1f.x + R127f.x); -PV0f.y = R124f.y; -// 5 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), R9f.x); -R127f.y = (R5f.x * R127f.z + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), R9f.x); -R126f.w = mul_nonIEEE(R126f.x, PV0f.x); -PV1f.w = R126f.w; -// 6 -R126f.x = (R8f.y * PV1f.x + 0.0); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R9f.x); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].y), R7f.z); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R7f.z); -R124f.w = (R8f.y * PV1f.z + 0.0); -PS0f = R124f.w; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R2f.z); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].z), R7f.z); -R125f.z = (R126f.w * PV0f.w + R127f.w); -PV1f.z = R125f.z; -R127f.w = (R126f.w * PV0f.z + R126f.y); -PV1f.w = R127f.w; -R127f.z = (R8f.y * PV0f.y + 0.0); -PS1f = R127f.z; -// 8 -R123f.y = (intBitsToFloat(uf_remappedPS[11].w) * R126f.z + intBitsToFloat(uf_remappedPS[26].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R2f.z = (R126f.w * PV1f.y + R124f.y); -PV0f.z = R2f.z; -R127f.x = exp2(PV1f.x); -PS0f = R127f.x; -// 9 -R124f.x = mul_nonIEEE(R127f.y, PV0f.y); -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), R7f.y); -R126f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R7f.y); -PV1f.z = R126f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), R7f.y); -// 10 -backupReg0f = R126f.x; -R126f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R6f.y); -PV0f.x = R126f.x; -R127f.y = (R4f.z * PV1f.y + backupReg0f); -PV0f.y = R127f.y; -R124f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R6f.y); -PV0f.z = R124f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R6f.y); -R125f.x = (R4f.z * PV1f.w + R124f.w); -PS0f = R125f.x; -// 11 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.y); -R123f.y = (R124f.x * PV0f.w + R127f.w); -PV1f.y = R123f.y; -R127f.z = intBitsToFloat(uf_remappedPS[30].x) + R127f.x; -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -R127f.w = (R4f.z * R126f.z + backupReg0f); -PV1f.w = R127f.w; -// 12 -R123f.x = (R11f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R10f.y)); -PV0f.x = R123f.x; -R125f.y = (R124f.x * R126f.x + R125f.z); -PV0f.y = R125f.y; -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), PV1f.y); -PV0f.z = R125f.z; -R125f.w = (R124f.x * R124f.z + R2f.z); -PV0f.w = R125f.w; -R124f.w = exp2(PV1f.x); -PS0f = R124f.w; -// 13 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R0f.z); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R0f.z); -R124f.z = (PV0f.x * R127f.z + R10f.y); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R0f.z); -// 14 -backupReg0f = R127f.y; -backupReg1f = R127f.w; -R123f.x = (R11f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R10f.z)); -PV0f.x = R123f.x; -R127f.y = (R126f.w * PV1f.y + backupReg0f); -PV0f.y = R127f.y; -R123f.z = (R11f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R10f.x)); -PV0f.z = R123f.z; -R127f.w = (R126f.w * PV1f.x + R125f.x); -PV0f.w = R127f.w; -R125f.x = (R126f.w * PV1f.w + backupReg1f); -PS0f = R125f.x; -// 15 -backupReg0f = R124f.w; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), R124f.w); -R124f.y = (PV0f.x * R127f.z + R10f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), R124f.w); -R124f.w = (PV0f.z * R127f.z + R10f.x); -PV1f.w = R124f.w; -PS1f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), backupReg0f); -// 16 -backupReg0f = R127f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), R125f.y); -R127f.y = (R124f.x * PV1f.x + R127f.w); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R125f.w); -R127f.w = (R124f.x * PV1f.z + backupReg0f); -PV0f.w = R127f.w; -R125f.y = (R124f.x * PS1f + R125f.x); -PS0f = R125f.y; -// 17 -backupReg0f = R125f.z; -PV1f.x = mul_nonIEEE(PV0f.x, R124f.w); -PV1f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[33].x)); -R125f.z = mul_nonIEEE(PV0f.z, R124f.y); -PV1f.z = R125f.z; -PV1f.w = mul_nonIEEE(backupReg0f, R124f.z); -R127f.z = -(intBitsToFloat(uf_remappedPS[34].w)) + 0.0; -R127f.z *= 2.0; -R127f.z = clamp(R127f.z, 0.0, 1.0); -PS1f = R127f.z; -// 18 -backupReg0f = R127f.y; -R123f.x = (R3f.y * intBitsToFloat(uf_remappedPS[33].y) + PV1f.y); -PV0f.x = R123f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[27].x) * R127f.w + PV1f.x); -PV0f.y = R127f.y; -R124f.z = (intBitsToFloat(uf_remappedPS[27].y) * backupReg0f + PV1f.w); -PV0f.z = R124f.z; -// 19 -R125f.x = (R3f.z * intBitsToFloat(uf_remappedPS[33].z) + PV0f.x); -PV1f.x = R125f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[27].z) * R125f.y + R125f.z); -PV1f.w = R123f.w; -// 20 -backupReg0f = R127f.y; -R124f.x = (intBitsToFloat(uf_remappedPS[27].z) * R11f.w + PV1f.w); -PV0f.x = R124f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[27].y) * R11f.w + R124f.z); -PV0f.y = R127f.y; -R124f.z = (intBitsToFloat(uf_remappedPS[27].x) * R11f.w + backupReg0f); -PV0f.z = R124f.z; -// 21 -backupReg0f = R125f.x; -R125f.x = -(PV0f.z) + intBitsToFloat(uf_remappedPS[35].x); -PV1f.x = R125f.x; -PV1f.z = -(intBitsToFloat(uf_remappedPS[33].w)) + backupReg0f; -R127f.w = -(PV0f.y) + intBitsToFloat(uf_remappedPS[35].y); -PV1f.w = R127f.w; -// 22 -R123f.y = (PV1f.z * intBitsToFloat(uf_remappedPS[35].w) + intBitsToFloat(uf_remappedPS[32].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -PV0f.z = -(R124f.x) + intBitsToFloat(uf_remappedPS[35].z); -// 23 -backupReg0f = R8f.w; -R123f.x = (R127f.w * PV0f.y + R127f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * PV0f.y + R124f.z); -PV1f.y = R123f.y; -R123f.w = (PV0f.z * PV0f.y + R124f.x); -PV1f.w = R123f.w; -R8f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), backupReg0f); -R8f.w = clamp(R8f.w, 0.0, 1.0); -PS1f = R8f.w; -// 24 -PV0f.x = -(R124f.x) + PV1f.w; -PV0f.y = -(R127f.y) + PV1f.x; -PV0f.z = -(R124f.z) + PV1f.y; -// 25 -R8f.x = (PV0f.z * R127f.z + R124f.z); -PV1f.x = R8f.x; -R8f.y = (PV0f.y * R127f.z + R127f.y); -PV1f.y = R8f.y; -R8f.z = (PV0f.x * R127f.z + R124f.x); -PV1f.z = R8f.z; -// export -passPixelColor0 = vec4(R8f.x, R8f.y, R8f.z, R8f.w); -} diff --git a/Quality/TropicalFreeze_1440p/e1e74c17c6b17e64_000000000007924b_ps_source.txt b/Quality/TropicalFreeze_1440p/e1e74c17c6b17e64_000000000007924b_ps_source.txt deleted file mode 100644 index 2d0af6c9..00000000 --- a/Quality/TropicalFreeze_1440p/e1e74c17c6b17e64_000000000007924b_ps_source.txt +++ /dev/null @@ -1,427 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader e1e74c17c6b17e64 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2c210000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2c210000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x364c6000 res 256x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x29db2000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R127f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R127f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -PV1f.x = mul_nonIEEE(PV0f.y, PV0f.y); -R127f.y = PV0f.y + PV0f.w; -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R125f.w = PV0f.z + PV0f.x; -PV1f.w = R125f.w; -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R6f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.x = R6f.x; -R123f.y = (R127f.x * R127f.x + PV1f.z); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.z = R4f.z; -R123f.w = (R127f.z * R127f.z + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -PS0f = 1.0 / R1f.z; -// 3 -R7f.x = R1f.x * PS0f; -PV1f.x = R7f.x; -PV1f.y = -(PV0f.w) + 1.0; -R6f.z = R1f.y * PS0f; -PV1f.z = R6f.z; -R127f.w = -(PV0f.y) + 1.0; -PV1f.w = R127f.w; -R126f.z = R5f.x + 0.0; -PS1f = R126f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R127f.z = sqrt(PV1f.y); -PS0f = R127f.z; -// 5 -R127f.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = R127f.x; -PV1f.y = R127f.x; -PV1f.z = R127f.x; -PV1f.w = R127f.x; -PS1f = sqrt(R127f.w); -// 6 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].x), R126f.z); -PV0f.x = R5f.x; -R124f.y = R5f.z + 0.0; -PV0f.y = R124f.y; -R126f.z = R127f.z + PS1f; -PV0f.z = R126f.z; -R127f.w = R5f.y + 0.0; -PV0f.w = R127f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R126f.x = tempResultf; -PS0f = R126f.x; -// 7 -tempf.x = R127f.y * R127f.y + R125f.w * R125f.w + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.x); -R127f.z = tempResultf; -PS1f = R127f.z; -// 8 -R124f.x = mul_nonIEEE(R2f.z, PS1f); -PV0f.x = R124f.x; -R126f.y = mul_nonIEEE(R0f.y, R126f.x); -PV0f.y = R126f.y; -R124f.z = mul_nonIEEE(R0f.x, R126f.x); -PV0f.z = R124f.z; -R126f.w = mul_nonIEEE(R0f.z, R126f.x); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R125f.z = tempResultf; -PS0f = R125f.z; -// 9 -R126f.x = mul_nonIEEE(R126f.z, PS0f); -PV1f.x = R126f.x; -R125f.y = mul_nonIEEE(R2f.x, R127f.z); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.x); -R4f.w = mul_nonIEEE(R2f.y, R127f.z); -PV1f.w = R4f.w; -R127f.x = mul_nonIEEE(R125f.w, PS0f); -PS1f = R127f.x; -// 10 -backupReg0f = R127f.y; -R123f.x = (-(PV1f.w) * R126f.w + PV1f.z); -PV0f.x = R123f.x; -R127f.y = mul_nonIEEE(R126f.w, PV1f.y); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(R124f.z, PV1f.x); -R125f.w = mul_nonIEEE(R124f.z, PV1f.w); -PV0f.w = R125f.w; -R2f.y = mul_nonIEEE(backupReg0f, R125f.z); -PS0f = R2f.y; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R124f.w = (R127f.x * PV0f.x + PV0f.z); -PS1f = R124f.w; -// 12 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = mul_nonIEEE(R126f.w, backupReg0f); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(R126f.y, backupReg0f); -R123f.z = (-(R124f.x) * R124f.z + R127f.y); -PV0f.z = R123f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y), R127f.w); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R125f.x = tempResultf; -PS0f = R125f.x; -// 13 -backupReg0f = R126f.y; -R2f.x = (R2f.y * R125f.y + R124f.w); -PV1f.x = R2f.x; -R126f.y = mul_nonIEEE(R3f.x, PS0f); -PV1f.y = R126f.y; -R123f.z = (R127f.x * PV0f.z + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (-(R125f.y) * backupReg0f + R125f.w); -PV1f.w = R123f.w; -R125f.y = mul_nonIEEE(R3f.z, PS0f); -PS1f = R125f.y; -// 14 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(R3f.y, R125f.x); -PV0f.x = R127f.x; -R123f.y = (backupReg0f * PV1f.w + R126f.x); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(PV1f.x, PV1f.y); -R125f.w = (R2f.y * R4f.w + PV1f.z); -PV0f.w = R125f.w; -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), R124f.y); -PS0f = R4f.w; -// 15 -R123f.x = (PV0f.w * PV0f.x + PV0f.z); -PV1f.x = R123f.x; -R124f.z = (R2f.y * R124f.x + PV0f.y); -PV1f.z = R124f.z; -R3f.w = (R1f.w * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(uf_remappedPS[3].y)); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -// 16 -R123f.w = (PV1f.z * R125f.y + PV1f.x)*2.0; -PV0f.w = R123f.w; -// 17 -backupReg0f = R127f.x; -backupReg1f = R124f.z; -R127f.x = (-(R125f.w) * PV0f.w + backupReg0f); -PV1f.x = R127f.x; -R123f.y = (-(R2f.x) * PV0f.w + R126f.y); -PV1f.y = R123f.y; -R124f.z = (-(backupReg1f) * PV0f.w + R125f.y); -PV1f.z = R124f.z; -// 18 -PV0f.x = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].z)); -PV0f.z = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].y)); -PV0f.w = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].x)); -// 19 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[5].y) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[5].x) + PV0f.w); -PV1f.y = R123f.y; -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[5].z) + PV0f.x); -PV1f.w = R123f.w; -// 20 -R123f.x = (R124f.z * intBitsToFloat(uf_remappedPS[6].x) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R124f.z * intBitsToFloat(uf_remappedPS[6].y) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R124f.z * intBitsToFloat(uf_remappedPS[6].z) + PV1f.w); -PV0f.z = R123f.z; -// 21 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R2f.x = cubeMapSTM.x; -R2f.y = cubeMapSTM.y; -R2f.z = cubeMapSTM.z; -R2f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R2f.x; -PV1f.y = R2f.y; -PV1f.z = R2f.z; -PV1f.w = R2f.w; -// 22 -PS0f = 1.0 / abs(PV1f.z); -// 23 -backupReg0f = R2f.x; -backupReg1f = R2f.y; -R2f.x = (backupReg0f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.x = R2f.x; -R2f.y = (backupReg1f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.y = R2f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R2f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R2f.yx,floatBitsToInt(R2f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -PV0f.x = mul_nonIEEE(R2f.x, intBitsToFloat(uf_remappedPS[7].x)); -R123f.y = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R2f.y, intBitsToFloat(uf_remappedPS[7].y)); -PV0f.w = mul_nonIEEE(R2f.z, intBitsToFloat(uf_remappedPS[7].z)); -// 1 -R123f.x = (R5f.x * PV0f.x + 0.0); -PV1f.x = R123f.x; -R123f.y = (PV0f.y * intBitsToFloat(uf_remappedPS[8].w) + R6f.x); -PV1f.y = R123f.y; -R123f.z = (PV0f.y * intBitsToFloat(uf_remappedPS[8].z) + R4f.z); -PV1f.z = R123f.z; -R123f.w = (R0f.w * PV0f.z + 0.0); -PV1f.w = R123f.w; -R127f.x = (R4f.w * PV0f.w + 0.0); -PS1f = R127f.x; -// 2 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[9].z) + PV1f.z); -PV0f.x = R123f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[10].x) * R2f.w + PV1f.x); -PV0f.y = R126f.y; -R125f.z = (intBitsToFloat(uf_remappedPS[10].y) * R2f.w + PV1f.w); -PV0f.z = R125f.z; -R123f.w = (R6f.z * intBitsToFloat(uf_remappedPS[9].w) + PV1f.y); -PV0f.w = R123f.w; -// 3 -backupReg0f = R127f.x; -R127f.x = (intBitsToFloat(uf_remappedPS[10].z) * R2f.w + backupReg0f); -PV1f.x = R127f.x; -R123f.y = (R7f.x * intBitsToFloat(uf_remappedPS[11].w) + PV0f.w); -PV1f.y = R123f.y; -R124f.z = (R7f.x * intBitsToFloat(uf_remappedPS[11].z) + PV0f.x); -PV1f.z = R124f.z; -// 4 -PV0f.x = -(PV1f.x) + intBitsToFloat(uf_remappedPS[12].z); -PV0f.y = -(R125f.z) + intBitsToFloat(uf_remappedPS[12].y); -PV0f.z = -(R126f.y) + intBitsToFloat(uf_remappedPS[12].x); -PS0f = 1.0 / PV1f.y; -// 5 -R3f.x = (PV0f.z * R3f.w + R126f.y); -PV1f.x = R3f.x; -R3f.y = (PV0f.y * R3f.w + R125f.z); -PV1f.y = R3f.y; -R3f.z = (PV0f.x * R3f.w + R127f.x); -PV1f.z = R3f.z; -PV1f.w = R124f.z * PS0f; -// 6 -PV0f.x = -(R1f.w) + -(PV1f.w); -// 7 -R3f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.x); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -// export -passPixelColor0 = vec4(R3f.x, R3f.y, R3f.z, R3f.w); -} diff --git a/Quality/TropicalFreeze_1440p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt b/Quality/TropicalFreeze_1440p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt deleted file mode 100644 index f2909c77..00000000 --- a/Quality/TropicalFreeze_1440p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt +++ /dev/null @@ -1,552 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader e69e73f7e5e242b1 -uniform ivec4 uf_remappedPS[16]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2DArray textureUnitPS1;// Tex1 addr 0x2dfd6000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS2;// Tex2 addr 0x2ebd8000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS3;// Tex3 addr 0x30a94000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0x36cd2000 res 64x64x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0x30924000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS6;// Tex6 addr 0x358f2000 res 256x256x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x6) Sampler6 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -in vec4 passParameter7; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex6 = 0.0; -R7i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R6i = floatBitsToInt(passParameter7); -R8i.xy = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R4i.zw)).xy); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R7i.xy = floatBitsToInt(intBitsToFloat(R7i.xy) / scaleFactor); -R127i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(float(uf_remappedPS[0].x)); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R125i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.x)); -PV1i.w = R125i.w; -R5i.z = floatBitsToInt(roundEven(intBitsToFloat(PS0i))); -PS1i = R5i.z; -// 2 -backupReg0i = R7i.x; -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[1].x))); -PV0i.x = R7i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.y))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(uf_remappedPS[1].y))); -PV0i.z = R7i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS0i = R126i.w; -// 3 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].w), 1.0)); -PV1i.x = R9i.x; -R9i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS0i)); -PV1i.y = R9i.y; -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R127i.w; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), 1.0)); -PS1i = R8i.y; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.y = floatBitsToInt(sqrt(intBitsToFloat(PV1i.z))); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.w))); -// 6 -backupReg0i = R127i.y; -R10i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R126i.w)); -PV0i.x = R10i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z)); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PS1i)); -PV0i.z = R126i.z; -R7i.w = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(uf_remappedPS[3].y))); -R7i.w = clampFI32(R7i.w); -PV0i.w = R7i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R125i.w) * intBitsToFloat(R125i.w) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.z)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 8 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R126i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R126i.w))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); -PV0i.z = R124i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.w))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 9 -backupReg0i = R126i.z; -backupReg1i = R125i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.x))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.x))); -PV1i.w = R125i.w; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -PS1i = R127i.z; -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R127i.y))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.y))); -R123i.z = floatBitsToInt((-(intBitsToFloat(PV1i.w)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.w))); -// 11 -backupReg0i = R125i.z; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt((-(intBitsToFloat(R124i.z)) * intBitsToFloat(R125i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R125i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.w))); -PV1i.w = R127i.w; -R126i.w = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PS1i = R126i.w; -// 12 -R0i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.x))); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R126i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R126i.z))); -R124i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R6i.z)); -PV0i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(tempResultf); -// 13 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.z) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); -PS1i = R126i.y; -// 14 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -R7i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R125i.w) + intBitsToFloat(PV1i.w))); -PV0i.y = R7i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R125i.z; -R122i.x = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(R124i.w))); -PS0i = R122i.x; -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(R127i.x) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -// 16 -R124i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R7i.y) + intBitsToFloat(PV1i.x))); -PV0i.x = R124i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.z))*2.0); -PV0i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R124i.z = floatBitsToInt(tempResultf); -PS0i = R124i.z; -// 17 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((-(intBitsToFloat(R7i.y)) * intBitsToFloat(PV0i.w) + intBitsToFloat(backupReg0i))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R0i.x)) * intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.z))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((-(intBitsToFloat(R125i.z)) * intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.y))); -PV1i.z = R127i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS0i))); -PV1i.w = R0i.w; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS0i))); -PS1i = R3i.y; -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].z))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R124i.z))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].x))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.w))); -PS0i = R126i.x; -// 19 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R3i.y))); -// 20 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((-(intBitsToFloat(R3i.y)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.z))); -PV0i.w = R127i.w; -R125i.w = floatBitsToInt((-(intBitsToFloat(R0i.w)) * intBitsToFloat(R125i.y) + intBitsToFloat(PS1i))); -PS0i = R125i.w; -// 21 -redcCUBE(vec4(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)),vec4(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.z)),cubeMapSTM,cubeMapFaceId); -R4i.x = floatBitsToInt(cubeMapSTM.x); -R4i.y = floatBitsToInt(cubeMapSTM.y); -R4i.z = floatBitsToInt(cubeMapSTM.z); -R4i.w = cubeMapFaceId; -PV1i.x = R4i.x; -PV1i.y = R4i.y; -PV1i.z = R4i.z; -PV1i.w = R4i.w; -R122i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x))); -PS1i = R122i.x; -// 22 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R127i.w))); -PV0i.x = R8i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PS1i))); -PV0i.y = R0i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R125i.w))); -R3i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(R124i.x))); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 23 -backupReg0i = R4i.x; -backupReg1i = R4i.y; -R4i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R4i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.z))); -PV1i.z = R3i.z; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.y))); -PS1i = R3i.x; -R6i.xyzw = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS2, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS3, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R7i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R7i.xz)).x); -R4i.xyzw = floatBitsToInt(texture(textureUnitPS6, vec4(redcCUBEReverse(intBitsToFloat(R4i.yx),R4i.w),cubeMapArrayIndex6)).xyzw); -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R6i.y) + -(0.5)); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) + -(0.5)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = floatBitsToInt(intBitsToFloat(R6i.x) + -(0.5)); -R122i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.x))); -PS0i = R122i.x; -// 1 -R124i.x = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R0i.w) + intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.w))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.x))); -PV1i.z = R125i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.y))); -PV1i.w = R127i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(0x40ddb3d7))); -PS1i = R125i.x; -// 2 -backupReg0i = R0i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R2i.z) + -(0.5)); -PV0i.y = floatBitsToInt(intBitsToFloat(R2i.y) + -(0.5)); -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.x) + -(0.5)); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = R126i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R3i.z))); -PS0i = R122i.x; -// 3 -backupReg0i = R125i.x; -backupReg0i = R125i.x; -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); -PV1i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.y))); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R8i.x) + intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -R124i.w = floatBitsToInt(intBitsToFloat(R5i.y) + -(0.5)); -PS1i = R124i.w; -// 4 -backupReg0i = R126i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R5i.x) + -(0.5)); -R126i.y = floatBitsToInt(intBitsToFloat(R5i.z) + -(0.5)); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(R125i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(backupReg0i))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(R127i.w))); -// 5 -backupReg0i = R125i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); -PV1i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(R125i.x) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R124i.w))); -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PS1i) + intBitsToFloat(PV1i.w))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(uf_remappedPS[7].x))); -PS0i = R126i.y; -// 7 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.y), 0.0)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), 0.0)); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[8].w) + intBitsToFloat(R9i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.y))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(R8i.y))); -PS1i = R122i.x; -// 8 -R125i.x = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(uf_remappedPS[9].w) + intBitsToFloat(PV1i.z))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(uf_remappedPS[10].y)); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(uf_remappedPS[10].x)); -R125i.y = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(uf_remappedPS[9].z) + intBitsToFloat(PS1i))); -PS0i = R125i.y; -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(uf_remappedPS[10].z)); -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[11].x) + 0.0)); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[11].y) + 0.0)); -PV1i.w = R126i.w; -// 10 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedPS[11].z) + 0.0)); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(R125i.x))); -PV0i.z = R123i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(uf_remappedPS[12].z) + intBitsToFloat(R125i.y))); -PV0i.w = R125i.w; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R126i.w))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(PV0i.y))); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(uf_remappedPS[7].y))); -PV0i.y = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS1i)); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R126i.y) + 0.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(uf_remappedPS[7].z))); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(PV0i.y))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.z))); -PV1i.w = R126i.w; -// 14 -R126i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R127i.z; -// 15 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[15].z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[15].y)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(uf_remappedPS[15].x)); -// 16 -R7i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R7i.w) + intBitsToFloat(R126i.w))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R7i.w) + intBitsToFloat(R127i.z))); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R7i.w) + intBitsToFloat(R126i.y))); -PV0i.z = R7i.z; -R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), intBitsToFloat(R125i.z))); -R7i.w = clampFI32(R7i.w); -PV0i.w = R7i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -} diff --git a/Quality/TropicalFreeze_1440p/ec892debcac98ee8_00000000003c9259_ps_source.txt b/Quality/TropicalFreeze_1440p/ec892debcac98ee8_00000000003c9259_ps_source.txt deleted file mode 100644 index 666b6fc5..00000000 --- a/Quality/TropicalFreeze_1440p/ec892debcac98ee8_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,480 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 2560.0; //overwidth value.0 -const float overwriteHeight = 1440.0; -// shader ec892debcac98ee8 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[12]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x36d08000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x380d0000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x1e0a0000 res 128x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x30746000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R10f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R11f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R11f.x; -R11f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R11f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.x = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.x; -// 1 -R123f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(PV0f.w, PV0f.w); -R5f.z = PV0f.z + PV0f.w; -PV1f.z = R5f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R127f.z = 1.0 / R1f.z; -PS1f = R127f.z; -// 2 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.x = R5f.x; -R4f.y = R127f.x + PV1f.x; -PV0f.y = R4f.y; -R123f.z = (R127f.x * R127f.x + PV1f.w); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R123f.w = (PV1f.x * PV1f.x + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R6f.z = R1f.y * PS1f; -PS0f = R6f.z; -// 3 -backupReg0f = R127f.z; -R8f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.x = R8f.x; -PV1f.y = -(PV0f.z) + 1.0; -R127f.z = -(PV0f.w) + 1.0; -PV1f.z = R127f.z; -R4f.w = R1f.x * backupReg0f; -PV1f.w = R4f.w; -R126f.w = max(R11f.x, -(R11f.x)); -R126f.w /= 2.0; -PS1f = R126f.w; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + R0f.z * R0f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.z = tempf.x; -R127f.w = sqrt(PV1f.y); -PS0f = R127f.w; -// 5 -R4f.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = R4f.x; -PV1f.y = R4f.x; -PV1f.z = R4f.x; -PV1f.w = R4f.x; -PS1f = sqrt(R127f.z); -// 6 -R9f.x = R126f.w + -(intBitsToFloat(0x3ee66666)); -PV0f.x = R9f.x; -R6f.y = max(R11f.y, -(R11f.y)); -R6f.y /= 2.0; -PV0f.y = R6f.y; -R4f.z = R127f.w + PS1f; -PV0f.z = R4f.z; -R2f.w = R10f.x + 0.0; -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.z); -R6f.x = tempResultf; -PS0f = R6f.x; -R7f.x = (texture(textureUnitPS0, R11f.xy).x); -// 0 -tempf.x = R5f.z * R5f.z + R4f.y * R4f.y + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.x); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R125f.x = mul_nonIEEE(R2f.z, PS0f); -PV1f.x = R125f.x; -R125f.y = mul_nonIEEE(R0f.x, R6f.x); -PV1f.y = R125f.y; -R124f.z = mul_nonIEEE(R0f.z, R6f.x); -PV1f.z = R124f.z; -R0f.w = mul_nonIEEE(R0f.y, R6f.x); -PV1f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.y = tempResultf; -PS1f = R126f.y; -// 2 -R127f.x = mul_nonIEEE(R4f.z, PS1f); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(PV1f.w, PV1f.x); -R127f.z = mul_nonIEEE(R2f.y, R127f.y); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R2f.x, R127f.y); -PV0f.w = R126f.w; -R126f.x = mul_nonIEEE(R4f.y, PS1f); -PS0f = R126f.x; -// 3 -R123f.x = (-(PV0f.z) * R124f.z + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R125f.y, PV0f.x); -R126f.z = mul_nonIEEE(R125f.y, PV0f.z); -PV1f.z = R126f.z; -R127f.w = mul_nonIEEE(R124f.z, PV0f.w); -PV1f.w = R127f.w; -R125f.z = mul_nonIEEE(R5f.z, R126f.y); -PS1f = R125f.z; -// 4 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R125f.w = (R126f.x * PV1f.x + PV1f.y); -PS0f = R125f.w; -// 5 -R123f.x = (-(R126f.w) * R0f.w + R126f.z); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R124f.z, R127f.x); -PV1f.z = mul_nonIEEE(R0f.w, R127f.x); -R123f.w = (-(R125f.x) * R125f.y + R127f.w); -PV1f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R127f.x = tempResultf; -PS1f = R127f.x; -// 6 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = (R125f.z * R126f.w + R125f.w); -PV0f.x = R126f.x; -R123f.y = (backupReg0f * PV1f.w + PV1f.z); -PV0f.y = R123f.y; -R123f.z = (backupReg0f * PV1f.x + PV1f.y); -PV0f.z = R123f.z; -R127f.w = mul_nonIEEE(R3f.x, PS1f); -PV0f.w = R127f.w; -R126f.y = (R7f.x * intBitsToFloat(0x40000000) + -(1.0)); -PS0f = R126f.y; -// 7 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(PV0f.x, PV0f.w); -R127f.y = (R125f.z * R125f.x + PV0f.z); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(R3f.y, R127f.x); -PV1f.z = R127f.z; -R124f.w = (R125f.z * backupReg0f + PV0f.y); -PV1f.w = R124f.w; -R122f.x = (PS0f * intBitsToFloat(uf_remappedPS[2].w) + R5f.x); -PS1f = R122f.x; -// 8 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[3].w) + PS1f); -PV0f.x = R123f.x; -R124f.y = mul_nonIEEE(R3f.z, R127f.x); -PV0f.y = R124f.y; -R123f.z = (R126f.y * intBitsToFloat(uf_remappedPS[2].z) + R8f.x); -PV0f.z = R123f.z; -R123f.w = (PV1f.w * PV1f.z + PV1f.x); -PV0f.w = R123f.w; -PS0f = R6f.y + -(intBitsToFloat(0x3ee66666)); -// 9 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[3].z) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R4f.w * intBitsToFloat(uf_remappedPS[4].w) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R127f.y * PV0f.y + PV0f.w)*2.0; -PV1f.z = R123f.z; -R126f.w = R9f.x * intBitsToFloat(0x41a00000); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -R126f.y = PS0f * intBitsToFloat(0x41a00000); -R126f.y = clamp(R126f.y, 0.0, 1.0); -PS1f = R126f.y; -// 10 -R127f.x = (-(R124f.w) * PV1f.z + R127f.z); -PV0f.x = R127f.x; -R123f.y = (-(R126f.x) * PV1f.z + R127f.w); -PV0f.y = R123f.y; -R123f.z = (R4f.w * intBitsToFloat(uf_remappedPS[4].z) + PV1f.x); -PV0f.z = R123f.z; -R125f.w = (-(R127f.y) * PV1f.z + R124f.y); -PV0f.w = R125f.w; -PS0f = 1.0 / PV1f.y; -// 11 -backupReg0f = R126f.w; -PV1f.x = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].y)); -PV1f.y = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].z)); -PV1f.z = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].x)); -R126f.w = PV0f.z * PS0f; -PV1f.w = R126f.w; -R125f.x = -(backupReg0f) + 1.0; -PS1f = R125f.x; -// 12 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[6].z) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[6].x) + PV1f.z); -PV0f.y = R123f.y; -R125f.z = -(R126f.y) + 1.0; -PV0f.z = R125f.z; -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[6].y) + PV1f.x); -PV0f.w = R123f.w; -R127f.x = 1.0 / -(PV1f.w); -PS0f = R127f.x; -// 13 -backupReg0f = R127f.w; -R123f.x = (R125f.w * intBitsToFloat(uf_remappedPS[7].x) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.w * intBitsToFloat(uf_remappedPS[7].y) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R125f.w * intBitsToFloat(uf_remappedPS[7].z) + PV0f.x); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R125f.y, backupReg0f); -PV1f.w = R127f.w; -R126f.z = R10f.y + 0.0; -PS1f = R126f.z; -// 14 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R4f.x = cubeMapSTM.x; -R4f.y = cubeMapSTM.y; -R4f.z = cubeMapSTM.z; -R4f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R4f.x; -PV0f.y = R4f.y; -PV0f.z = R4f.z; -PV0f.w = R4f.w; -PS0f = intBitsToFloat(uf_remappedPS[0].z) * R127f.x; -// 15 -PV1f.x = mul_nonIEEE(R124f.w, PS0f); -R123f.y = (R0f.w * R127f.z + R127f.w); -PV1f.y = R123f.y; -R127f.z = R10f.z + 0.0; -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(R126f.x, PS0f); -R127f.w = 1.0 / abs(PV0f.z); -PS1f = R127f.w; -// 16 -backupReg0f = R11f.x; -backupReg1f = R11f.y; -backupReg2f = R2f.w; -backupReg3f = R4f.x; -R11f.x = (R125f.x * PV1f.w + backupReg0f); -PV0f.x = R11f.x; -R11f.y = (R125f.z * PV1f.x + backupReg1f); -PV0f.y = R11f.y; -R123f.z = (R124f.z * R124f.y + PV1f.y); -PV0f.z = R123f.z; -R2f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), backupReg2f); -PV0f.w = R2f.w; -R4f.x = (backupReg3f * PS1f + intBitsToFloat(0x3fc00000)); -PS0f = R4f.x; -// 17 -backupReg0f = R4f.y; -backupReg1f = R1f.w; -R10f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), R126f.z); -PV1f.x = R10f.x; -R4f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV1f.y = R4f.y; -R1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), R127f.z); -PV1f.z = R1f.z; -R1f.w = max(PV0f.z, -(PV0f.z)); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PV1f.w = R1f.w; -R1f.x = -(backupReg1f) + -(R126f.w); -PS1f = R1f.x; -R4f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R4f.yx,floatBitsToInt(R4f.w)),cubeMapArrayIndex4)).xyzw); -R11f.xyz = (texture(textureUnitPS5, R11f.xy).xyz); -// 0 -R125f.x = (R4f.y * intBitsToFloat(uf_remappedPS[9].y) + -(R11f.y)); -PV0f.x = R125f.x; -R124f.y = (R4f.x * intBitsToFloat(uf_remappedPS[9].x) + -(R11f.x)); -PV0f.y = R124f.y; -PV0f.z = -(R1f.w) + 1.0; -R127f.w = (R4f.z * intBitsToFloat(uf_remappedPS[9].z) + -(R11f.z)); -PV0f.w = R127f.w; -// 1 -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R1f.x); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV1f.w = R0f.w; -tempResultf = log2(PV0f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 2 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].y), PS1f); -// 3 -PS1f = exp2(PV0f.x); -// 4 -PV0f.z = intBitsToFloat(uf_remappedPS[10].x) + PS1f; -PV0f.z = clamp(PV0f.z, 0.0, 1.0); -// 5 -R123f.x = (R127f.w * PV0f.z + R11f.z); -PV1f.x = R123f.x; -R123f.y = (R125f.x * PV0f.z + R11f.y); -PV1f.y = R123f.y; -R123f.z = (R124f.y * PV0f.z + R11f.x); -PV1f.z = R123f.z; -// 6 -R123f.y = (R1f.z * PV1f.x + 0.0); -PV0f.y = R123f.y; -R123f.z = (R10f.x * PV1f.y + 0.0); -PV0f.z = R123f.z; -R123f.w = (R2f.w * PV1f.z + 0.0); -PV0f.w = R123f.w; -// 7 -R0f.x = (intBitsToFloat(uf_remappedPS[11].x) * R4f.w + PV0f.w); -PV1f.x = R0f.x; -R0f.y = (intBitsToFloat(uf_remappedPS[11].y) * R4f.w + PV0f.z); -PV1f.y = R0f.y; -R0f.z = (intBitsToFloat(uf_remappedPS[11].z) * R4f.w + PV0f.y); -PV1f.z = R0f.z; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -} diff --git a/Quality/TropicalFreeze_1440p/rules.txt b/Quality/TropicalFreeze_1440p/rules.txt index 8dea302a..35add68c 100644 --- a/Quality/TropicalFreeze_1440p/rules.txt +++ b/Quality/TropicalFreeze_1440p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010137F00,0005000010138300,0005000010144800 name = "Donkey Kong Country: Tropical Freeze - 1440p (2K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/TropicalFreeze_1800p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt b/Quality/TropicalFreeze_1800p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt deleted file mode 100644 index 21c4f40c..00000000 --- a/Quality/TropicalFreeze_1800p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,500 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //water 1.2 opening -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader 1bfa8cd906df24d9 -uniform ivec4 uf_remappedPS[14]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x34958000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x35828000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x19ba0000 res 256x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x34328000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R7i.xy = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xy); -R8i.xyz = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R5i.xy)).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6i.xy = floatBitsToInt(intBitsToFloat(R6i.xy) / scaleFactor); -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R9i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R9i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.w; -// 1 -R6i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.x = R6i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R126i.w; -// 2 -R4i.x = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.y)); -PV0i.x = R4i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.w))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R4i.w; -R5i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R5i.z; -// 3 -R127i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PV1i.x = R127i.x; -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.y = R7i.y; -R6i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R126i.w)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R127i.y = floatBitsToInt(max(intBitsToFloat(R9i.x), -(intBitsToFloat(R9i.x)))); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); -PS1i = R127i.y; -// 4 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.w))); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.x))); -// 6 -R5i.x = floatBitsToInt(max(intBitsToFloat(R9i.y), -(intBitsToFloat(R9i.y)))); -R5i.x = floatBitsToInt(intBitsToFloat(R5i.x) / 2.0); -PV0i.x = R5i.x; -R5i.y = floatBitsToInt(intBitsToFloat(R127i.y) + -(intBitsToFloat(0x3ee66666))); -PV0i.y = R5i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R0i.w = floatBitsToInt(intBitsToFloat(R8i.x) + 0.0); -PV0i.w = R0i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.x)); -R6i.y = floatBitsToInt(tempResultf); -PS0i = R6i.y; -R7i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R9i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.y)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 1 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R6i.y))); -PV1i.x = R0i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R6i.y))); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R6i.y))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS1i = R127i.z; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R126i.w))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R126i.w))); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.y))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); -PS0i = R127i.w; -// 3 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R127i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.x))); -PV1i.w = R126i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(backupReg1i))); -PS1i = R127i.x; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.x))); -PS0i = R126i.y; -// 5 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R127i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(R125i.z) + intBitsToFloat(R126i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(R125i.w) + intBitsToFloat(R127i.z))); -PV1i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 6 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.x = R124i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R126i.z) + intBitsToFloat(R126i.y))); -PV0i.w = R127i.w; -R125i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PS0i = R125i.x; -// 7 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R126i.x) + intBitsToFloat(PV0i.z))); -PV1i.y = R125i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg1i) + intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); -R122i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R4i.w))); -PS1i = R122i.x; -// 8 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R126i.w))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R7i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(PS1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R5i.x) + -(intBitsToFloat(0x3ee66666))); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.z))*2.0); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(0x41a00000)); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -R125i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41a00000)); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -backupReg0i = R126i.z; -R123i.x = floatBitsToInt((-(intBitsToFloat(R127i.w)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R124i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.w))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R126i.x))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R127i.x))); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].x))); -R6i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(PS0i)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].y))); -R124i.z = floatBitsToInt(-(intBitsToFloat(R127i.z)) + 1.0); -PS1i = R124i.z; -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(-(intBitsToFloat(R125i.x)) + 1.0); -PV0i.w = R126i.w; -R127i.z = floatBitsToInt(1.0 / -(intBitsToFloat(PV1i.z))); -PS0i = R127i.z; -// 13 -backupReg0i = R125i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R124i.x))); -PV1i.w = R125i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R8i.y) + 0.0); -PS1i = R126i.y; -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R5i.x = floatBitsToInt(cubeMapSTM.x); -R5i.y = floatBitsToInt(cubeMapSTM.y); -R5i.z = floatBitsToInt(cubeMapSTM.z); -R5i.w = cubeMapFaceId; -PV0i.x = R5i.x; -PV0i.y = R5i.y; -PV0i.z = R5i.z; -PV0i.w = R5i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(R127i.z)); -// 15 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.w))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R8i.z) + 0.0); -PV1i.y = R125i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R127i.w; -// 16 -backupReg0i = R9i.x; -backupReg1i = R9i.y; -backupReg2i = R0i.w; -backupReg3i = R5i.x; -R9i.x = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(backupReg0i))); -PV0i.x = R9i.x; -R9i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg1i))); -PV0i.y = R9i.y; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), intBitsToFloat(R126i.y))); -PV0i.z = R8i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), intBitsToFloat(backupReg2i))); -PV0i.w = R0i.w; -R5i.x = floatBitsToInt((intBitsToFloat(backupReg3i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R5i.x; -// 17 -backupReg0i = R5i.y; -backupReg1i = R1i.w; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), intBitsToFloat(R125i.y))); -PV1i.x = R1i.x; -R5i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(0x3fc00000))); -PV1i.y = R5i.y; -R1i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[9].x) + intBitsToFloat(uf_remappedPS[9].y))); -R1i.z = clampFI32(R1i.z); -PV1i.z = R1i.z; -R1i.w = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R127i.x))); -PV1i.w = R1i.w; -R0i.x = floatBitsToInt(-(intBitsToFloat(backupReg1i)) + -(intBitsToFloat(R6i.z))); -PS1i = R0i.x; -R9i.xyz = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R9i.xy)).xyz); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS4, vec4(redcCUBEReverse(intBitsToFloat(R5i.yx),R5i.w),cubeMapArrayIndex4)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[10].x) + -(intBitsToFloat(R9i.x)))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[10].z) + -(intBitsToFloat(R9i.z)))); -PV0i.y = R125i.y; -PV0i.z = floatBitsToInt(max(intBitsToFloat(R1i.w), -(intBitsToFloat(R1i.w)))); -PV0i.z = clampFI32(PV0i.z); -R127i.w = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(uf_remappedPS[10].y) + -(intBitsToFloat(R9i.y)))); -PV0i.w = R127i.w; -// 1 -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R0i.x))); -R6i.w = clampFI32(R6i.w); -PV1i.w = R6i.w; -// 2 -tempResultf = log2(intBitsToFloat(PV1i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 3 -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), intBitsToFloat(PS0i))); -// 4 -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -// 5 -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[11].x) + intBitsToFloat(PS0i)); -PV1i.y = clampFI32(PV1i.y); -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.x))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.z))); -PV0i.w = R123i.w; -// 7 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.y) + 0.0)); -PV1i.z = R123i.z; -// 8 -R125i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].z) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].y) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].x) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.z))); -PV0i.w = R127i.w; -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[13].z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[13].y)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(uf_remappedPS[13].x)); -// 10 -R6i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(R127i.w))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R1i.z) + intBitsToFloat(R124i.z))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R1i.z) + intBitsToFloat(R125i.y))); -PV0i.z = R6i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); -} diff --git a/Quality/TropicalFreeze_1800p/20f97170721a8c83_000000000007924b_ps_source.txt b/Quality/TropicalFreeze_1800p/20f97170721a8c83_000000000007924b_ps_source.txt deleted file mode 100644 index 5e2ecb1f..00000000 --- a/Quality/TropicalFreeze_1800p/20f97170721a8c83_000000000007924b_ps_source.txt +++ /dev/null @@ -1,416 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader 20f97170721a8c83 //Cutscene fixes -uniform ivec4 uf_remappedPS[11]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4384800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x3b60e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3a54a000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3b903000 res 512x512x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x37864000 res 256x256x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R127f.x = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R127f.z; -R123f.w = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -PV1f.x = mul_nonIEEE(PV0f.y, PV0f.y); -R125f.y = PV0f.w + PV0f.y; -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R125f.w = PV0f.x + PV0f.z; -PV1f.w = R125f.w; -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R123f.x = (R127f.x * R127f.x + PV1f.z); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R6f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.y = R6f.y; -R123f.z = (R127f.z * R127f.z + PV1f.x); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R4f.w; -PS0f = 1.0 / R1f.z; -// 3 -R6f.x = R1f.y * PS0f; -PV1f.x = R6f.x; -R127f.y = -(PV0f.z) + 1.0; -PV1f.y = R127f.y; -R4f.z = R1f.x * PS0f; -PV1f.z = R4f.z; -PV1f.w = -(PV0f.x) + 1.0; -R127f.x = R5f.x + 0.0; -PS1f = R127f.x; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -tempf.x = backupReg0f * backupReg0f + R0f.y * R0f.y + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.y = tempf.x; -R127f.z = sqrt(PV1f.w); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.w = tempf.x; -PS1f = sqrt(R127f.y); -// 6 -backupReg0f = R127f.z; -R125f.x = R5f.y + 0.0; -PV0f.x = R125f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].x), R127f.x); -PV0f.y = R5f.y; -R127f.z = backupReg0f + PS1f; -PV0f.z = R127f.z; -R124f.w = R5f.z + 0.0; -PV0f.w = R124f.w; -tempResultf = 1.0 / sqrt(R126f.y); -R126f.w = tempResultf; -PS0f = R126f.w; -// 7 -tempf.x = R125f.y * R125f.y + R125f.w * R125f.w + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.w); -R127f.x = tempResultf; -PS1f = R127f.x; -// 8 -R126f.x = mul_nonIEEE(R0f.x, R126f.w); -PV0f.x = R126f.x; -R126f.y = mul_nonIEEE(R0f.z, R126f.w); -PV0f.y = R126f.y; -R126f.z = mul_nonIEEE(R0f.y, R126f.w); -PV0f.z = R126f.z; -R127f.w = mul_nonIEEE(R2f.z, PS1f); -PV0f.w = R127f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.w = tempResultf; -PS0f = R126f.w; -// 9 -backupReg0f = R125f.w; -PV1f.x = mul_nonIEEE(PV0f.z, PV0f.w); -R124f.y = mul_nonIEEE(R2f.y, R127f.x); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(R2f.x, R127f.x); -PV1f.z = R125f.z; -R125f.w = mul_nonIEEE(R127f.z, PS0f); -PV1f.w = R125f.w; -R127f.y = mul_nonIEEE(backupReg0f, PS0f); -PS1f = R127f.y; -// 10 -backupReg0f = R125f.y; -PV0f.x = mul_nonIEEE(R126f.x, PV1f.w); -R125f.y = mul_nonIEEE(R126f.x, PV1f.y); -PV0f.y = R125f.y; -R127f.z = mul_nonIEEE(R126f.y, PV1f.z); -PV0f.z = R127f.z; -R123f.w = (-(PV1f.y) * R126f.y + PV1f.x); -PV0f.w = R123f.w; -R124f.z = mul_nonIEEE(backupReg0f, R126f.w); -PS0f = R124f.z; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.x = (R127f.y * PV0f.w + PV0f.x); -PS1f = R127f.x; -// 12 -R123f.x = (-(R127f.w) * R126f.x + R127f.z); -PV0f.x = R123f.x; -R123f.y = (-(R125f.z) * R126f.z + R125f.y); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R126f.z, R125f.w); -PV0f.w = mul_nonIEEE(R126f.y, R125f.w); -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.y = tempResultf; -PS0f = R126f.y; -// 13 -backupReg0f = R127f.x; -backupReg1f = R127f.y; -backupReg1f = R127f.y; -R127f.x = mul_nonIEEE(R3f.x, PS0f); -PV1f.x = R127f.x; -R127f.y = (R124f.z * R125f.z + backupReg0f); -PV1f.y = R127f.y; -R123f.z = (backupReg1f * PV0f.y + PV0f.w); -PV1f.z = R123f.z; -R123f.w = (backupReg1f * PV0f.x + PV0f.z); -PV1f.w = R123f.w; -R125f.z = mul_nonIEEE(R3f.y, PS0f); -PS1f = R125f.z; -// 14 -backupReg0f = R124f.z; -backupReg1f = R127f.w; -backupReg2f = R125f.x; -R125f.x = (R124f.z * R124f.y + PV1f.w); -PV0f.x = R125f.x; -PV0f.y = mul_nonIEEE(PV1f.y, PV1f.x); -R124f.z = mul_nonIEEE(R3f.z, R126f.y); -PV0f.z = R124f.z; -R127f.w = (backupReg0f * backupReg1f + PV1f.z); -PV0f.w = R127f.w; -R2f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y), backupReg2f); -PS0f = R2f.x; -// 15 -R123f.x = (PV0f.x * R125f.z + PV0f.y); -PV1f.x = R123f.x; -R2f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), R124f.w); -PV1f.z = R2f.z; -// 16 -R123f.z = (R127f.w * R124f.z + PV1f.x)*2.0; -PV0f.z = R123f.z; -// 17 -backupReg0f = R127f.y; -backupReg1f = R127f.x; -R127f.x = (-(R127f.w) * PV0f.z + R124f.z); -PV1f.x = R127f.x; -R127f.y = (-(R125f.x) * PV0f.z + R125f.z); -PV1f.y = R127f.y; -R123f.w = (-(backupReg0f) * PV0f.z + backupReg1f); -PV1f.w = R123f.w; -// 18 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].z)); -PV0f.y = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].y)); -PV0f.z = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].x)); -// 19 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedPS[4].z) + PV0f.x); -PV1f.x = R123f.x; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[4].y) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R127f.y * intBitsToFloat(uf_remappedPS[4].x) + PV0f.z); -PV1f.w = R123f.w; -// 20 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[5].x) + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[5].y) + PV1f.z); -PV0f.y = R123f.y; -R123f.z = (R127f.x * intBitsToFloat(uf_remappedPS[5].z) + PV1f.x); -PV0f.z = R123f.z; -// 21 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R3f.x = cubeMapSTM.x; -R3f.y = cubeMapSTM.y; -R3f.z = cubeMapSTM.z; -R3f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R3f.x; -PV1f.y = R3f.y; -PV1f.z = R3f.z; -PV1f.w = R3f.w; -// 22 -PS0f = 1.0 / abs(PV1f.z); -// 23 -backupReg0f = R3f.x; -backupReg1f = R3f.y; -R3f.x = (backupReg0f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.x = R3f.x; -R3f.y = (backupReg1f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.y = R3f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R3f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R3f.yx,floatBitsToInt(R3f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -PV0f.x = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[6].x)); -PV0f.y = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedPS[6].y)); -R123f.z = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.z = R123f.z; -PV0f.w = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedPS[6].z)); -// 1 -R123f.x = (R5f.y * PV0f.x + 0.0); -PV1f.x = R123f.x; -R127f.y = (R2f.x * PV0f.y + 0.0); -PV1f.y = R127f.y; -R123f.z = (PV0f.z * intBitsToFloat(uf_remappedPS[7].w) + R6f.y); -PV1f.z = R123f.z; -R123f.w = (PV0f.z * intBitsToFloat(uf_remappedPS[7].z) + R4f.w); -PV1f.w = R123f.w; -R126f.y = (R2f.z * PV0f.w + 0.0); -PS1f = R126f.y; -// 2 -R123f.x = (R6f.x * intBitsToFloat(uf_remappedPS[8].w) + PV1f.z); -PV0f.x = R123f.x; -R123f.y = (R6f.x * intBitsToFloat(uf_remappedPS[8].z) + PV1f.w); -PV0f.y = R123f.y; -R6f.x = (intBitsToFloat(uf_remappedPS[9].x) * R3f.w + PV1f.x); -PS0f = R6f.x; -// 3 -R6f.y = (intBitsToFloat(uf_remappedPS[9].y) * R3f.w + R127f.y); -PV1f.y = R6f.y; -R123f.z = (R4f.z * intBitsToFloat(uf_remappedPS[10].w) + PV0f.x); -PV1f.z = R123f.z; -R127f.w = (R4f.z * intBitsToFloat(uf_remappedPS[10].z) + PV0f.y); -PV1f.w = R127f.w; -// 4 -R6f.z = (intBitsToFloat(uf_remappedPS[9].z) * R3f.w + R126f.y); -PV0f.z = R6f.z; -PS0f = 1.0 / PV1f.z; -// 5 -PV1f.w = R127f.w * PS0f; -// 6 -PV0f.x = -(R1f.w) + -(PV1f.w); -// 7 -R6f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.x); -R6f.w = clamp(R6f.w, 0.0, 1.0); -PV1f.w = R6f.w; -// export -passPixelColor0 = vec4(R6f.x, R6f.y, R6f.z, R6f.w); -} diff --git a/Quality/TropicalFreeze_1800p/276a70e8cf31efb9_0000000000079259_ps_source.txt b/Quality/TropicalFreeze_1800p/276a70e8cf31efb9_0000000000079259_ps_source.txt deleted file mode 100644 index 18aa3af3..00000000 --- a/Quality/TropicalFreeze_1800p/276a70e8cf31efb9_0000000000079259_ps_source.txt +++ /dev/null @@ -1,962 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader 276a70e8cf31efb9 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[38]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2e78a000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2ecc4000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x167f4000 res 64x64x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R12f = vec4(0.0); -vec4 R13f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -R7f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R7f.x; -R7f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R7f.y; -R123f.z = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.y = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.y; -// 1 -PV1f.x = mul_nonIEEE(PV0f.w, PV0f.w); -R5f.y = PV0f.z + PV0f.w; -PV1f.y = R5f.y; -R123f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R126f.y = 1.0 / R1f.z; -PS1f = R126f.y; -// 2 -R123f.x = (R127f.y * R127f.y + PV1f.w); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R4f.y = R127f.y + PV1f.z; -PV0f.y = R4f.y; -R7f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R7f.z; -R123f.w = (PV1f.z * PV1f.z + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R8f.z = R1f.y * PS1f; -PS0f = R8f.z; -// 3 -backupReg0f = R126f.y; -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.x = R5f.x; -R126f.y = -(PV0f.w) + 1.0; -PV1f.y = R126f.y; -PV1f.z = -(PV0f.x) + 1.0; -R4f.w = R1f.x * backupReg0f; -PV1f.w = R4f.w; -R126f.w = max(R7f.x, -(R7f.x)); -R126f.w /= 2.0; -PS1f = R126f.w; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -tempf.x = backupReg0f * backupReg0f + R0f.y * R0f.y + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R127f.y = tempf.x; -R127f.w = sqrt(PV1f.z); -PS0f = R127f.w; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.z = tempf.x; -PS1f = sqrt(R126f.y); -// 6 -R6f.x = R126f.w + -(intBitsToFloat(0x3ee66666)); -PV0f.x = R6f.x; -R6f.y = max(R7f.y, -(R7f.y)); -R6f.y /= 2.0; -PV0f.y = R6f.y; -R6f.z = R127f.w + PS1f; -PV0f.z = R6f.z; -R0f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R127f.y); -R5f.z = tempResultf; -PS0f = R5f.z; -R4f.x = (texture(textureUnitPS0, R7f.xy).x); -// 0 -tempf.x = R5f.y * R5f.y + R4f.y * R4f.y + R6f.z * R6f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.z); -R127f.x = tempResultf; -PS0f = R127f.x; -// 1 -R125f.x = mul_nonIEEE(R0f.x, R5f.z); -PV1f.x = R125f.x; -R127f.y = mul_nonIEEE(R2f.x, PS0f); -PV1f.y = R127f.y; -R126f.z = mul_nonIEEE(R2f.z, PS0f); -PV1f.z = R126f.z; -R124f.w = mul_nonIEEE(R0f.y, R5f.z); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.x = tempResultf; -PS1f = R126f.x; -// 2 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(R2f.y, backupReg0f); -PV0f.x = R127f.x; -R0f.y = mul_nonIEEE(R0f.z, R5f.z); -PV0f.y = R0f.y; -PV0f.z = mul_nonIEEE(PV1f.w, PV1f.z); -R127f.w = mul_nonIEEE(R6f.z, PS1f); -PV0f.w = R127f.w; -R126f.w = mul_nonIEEE(R4f.y, PS1f); -PS0f = R126f.w; -// 3 -PV1f.x = mul_nonIEEE(R125f.x, PV0f.w); -PV1f.y = mul_nonIEEE(R125f.x, PV0f.x); -R123f.z = (-(PV0f.x) * PV0f.y + PV0f.z); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(PV0f.y, R127f.y); -R126f.y = mul_nonIEEE(R5f.y, R126f.x); -PS1f = R126f.y; -// 4 -backupReg0f = R0f.y; -backupReg1f = R127f.w; -R123f.x = (-(R126f.z) * R125f.x + PV1f.w); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(R124f.w, R127f.w); -R127f.z = (R126f.w * PV1f.z + PV1f.x); -PV0f.z = R127f.z; -R127f.w = (-(R127f.y) * R124f.w + PV1f.y); -PV0f.w = R127f.w; -R125f.w = mul_nonIEEE(backupReg0f, backupReg1f); -PS0f = R125f.w; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.w * PV0f.x + PV0f.y); -PS1f = R122f.x; -// 6 -backupReg0f = R127f.x; -R127f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R126f.w * R127f.w + R125f.w); -PV0f.y = R123f.y; -R9f.z = (R126f.y * backupReg0f + PS1f); -PV0f.z = R9f.z; -R8f.w = (R126f.y * R127f.y + R127f.z); -PV0f.w = R8f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -PS0f = tempResultf; -// 7 -R2f.x = (R126f.y * R126f.z + PV0f.y); -PV1f.x = R2f.x; -R5f.y = mul_nonIEEE(R3f.y, PS0f); -PV1f.y = R5f.y; -R0f.z = mul_nonIEEE(R3f.x, PS0f); -PV1f.z = R0f.z; -R123f.w = (PV0f.x * intBitsToFloat(uf_remappedPS[3].w) + R7f.z); -PV1f.w = R123f.w; -R0f.x = mul_nonIEEE(R3f.z, PS0f); -PS1f = R0f.x; -// 8 -PV0f.x = mul_nonIEEE(R8f.w, PV1f.z); -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[3].z) + R5f.x); -PV0f.y = R123f.y; -R123f.z = (R8f.z * intBitsToFloat(uf_remappedPS[4].w) + PV1f.w); -PV0f.z = R123f.z; -PV0f.w = R6f.y + -(intBitsToFloat(0x3ee66666)); -PS0f = R6f.x * intBitsToFloat(0x41a00000); -PS0f = clamp(PS0f, 0.0, 1.0); -// 9 -R123f.x = (R4f.w * intBitsToFloat(uf_remappedPS[5].w) + PV0f.z); -PV1f.x = R123f.x; -PV1f.y = PV0f.w * intBitsToFloat(0x41a00000); -PV1f.y = clamp(PV1f.y, 0.0, 1.0); -R123f.z = (R8f.z * intBitsToFloat(uf_remappedPS[4].z) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R9f.z * R5f.y + PV0f.x); -PV1f.w = R123f.w; -R124f.x = -(PS0f) + 1.0; -PS1f = R124f.x; -// 10 -R123f.x = (R4f.w * intBitsToFloat(uf_remappedPS[5].z) + PV1f.z); -PV0f.x = R123f.x; -R126f.y = -(PV1f.y) + 1.0; -PV0f.y = R126f.y; -R123f.z = (R2f.x * R0f.x + PV1f.w)*2.0; -PV0f.z = R123f.z; -R2f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PV0f.w = R2f.w; -PS0f = 1.0 / PV1f.x; -// 11 -R127f.x = (-(R9f.z) * PV0f.z + R5f.y); -PV1f.x = R127f.x; -R123f.y = (-(R8f.w) * PV0f.z + R0f.z); -PV1f.y = R123f.y; -R126f.z = PV0f.x * PS0f; -PV1f.z = R126f.z; -R127f.w = (-(R2f.x) * PV0f.z + R0f.x); -PV1f.w = R127f.w; -PS1f = mul_nonIEEE(R0f.w, R0f.w); -// 12 -PV0f.x = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].y)); -PV0f.y = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].z)); -PV0f.z = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].x)); -R126f.w = (R2f.w * R2f.w + PS1f); -PV0f.w = R126f.w; -R126f.x = 1.0 / -(PV1f.z); -PS0f = R126f.x; -// 13 -backupReg0f = R0f.z; -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[7].z) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[7].x) + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(R125f.x, backupReg0f); -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.w = R123f.w; -R13f.z = -(R1f.w) + -(R126f.z); -PS1f = R13f.z; -// 14 -R123f.x = (R127f.w * intBitsToFloat(uf_remappedPS[8].x) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[8].y) + PV1f.w); -PV0f.y = R123f.y; -R123f.z = (R127f.w * intBitsToFloat(uf_remappedPS[8].z) + PV1f.x); -PV0f.z = R123f.z; -R6f.w = (R124f.w * R5f.y + PV1f.z); -PV0f.w = R6f.w; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R4f.x = cubeMapSTM.x; -R4f.y = cubeMapSTM.y; -R4f.z = cubeMapSTM.z; -R4f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R4f.x; -PV1f.y = R4f.y; -PV1f.z = R4f.z; -PV1f.w = R4f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R126f.x; -// 16 -PV0f.x = mul_nonIEEE(R9f.z, PS1f); -R6f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[9].x); -PV0f.y = R6f.y; -R8f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.z = R8f.z; -PV0f.w = mul_nonIEEE(R8f.w, PS1f); -R127f.w = 1.0 / abs(PV1f.z); -PS0f = R127f.w; -// 17 -backupReg0f = R7f.x; -backupReg1f = R7f.y; -backupReg2f = R4f.x; -R7f.x = (R124f.x * PV0f.w + backupReg0f); -PV1f.x = R7f.x; -R7f.y = (R126f.y * PV0f.x + backupReg1f); -PV1f.y = R7f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.y); -R3f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[9].y); -PV1f.w = R3f.w; -R4f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R4f.x; -// 18 -backupReg0f = R4f.y; -R6f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV0f.x = R6f.x; -R4f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV0f.y = R4f.y; -R7f.z = (R8f.z * R8f.z + R126f.w); -PV0f.z = R7f.z; -R5f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[9].z); -PV0f.w = R5f.w; -R5f.x = (PV1f.w * PV1f.w + PV1f.z); -PS0f = R5f.x; -R12f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R4f.yx,floatBitsToInt(R4f.w)),cubeMapArrayIndex3)).xyzw); -R11f.xyz = (texture(textureUnitPS4, R7f.xy).xyz); -// 0 -R124f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.x = R124f.x; -R126f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PV0f.y = R126f.y; -PV0f.z = mul_nonIEEE(R6f.x, R6f.x); -R126f.w = (R5f.w * R5f.w + R5f.x); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(R7f.z); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R126f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV1f.x = R126f.x; -R123f.y = (PV0f.x * PV0f.x + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.y); -R127f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV1f.w = R127f.w; -R124f.w = mul_nonIEEE(R0f.w, PS0f); -PS1f = R124f.w; -// 2 -backupReg0f = R2f.w; -R127f.x = (PV1f.w * PV1f.w + PV1f.y); -PV0f.x = R127f.x; -R125f.y = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV0f.y = R125f.y; -R123f.z = (PV1f.x * PV1f.x + PV1f.z); -PV0f.z = R123f.z; -R2f.w = mul_nonIEEE(backupReg0f, R127f.y); -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R126f.z = tempResultf; -PS0f = R126f.z; -// 3 -R5f.x = mul_nonIEEE(R6f.y, PS0f); -PV1f.x = R5f.x; -R124f.y = (PV0f.y * PV0f.y + PV0f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(R8f.w, -(R124f.w)); -R0f.w = mul_nonIEEE(R8f.z, R127f.y); -PV1f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R125f.w = tempResultf; -PS1f = R125f.w; -// 4 -backupReg0f = R3f.w; -PV0f.x = mul_nonIEEE(R8f.w, -(PV1f.x)); -R123f.y = (R9f.z * -(R2f.w) + PV1f.z); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(R6f.x, PS1f); -PV0f.z = R4f.z; -R3f.w = mul_nonIEEE(backupReg0f, R126f.z); -PV0f.w = R3f.w; -tempResultf = 1.0 / sqrt(PV1f.y); -R125f.x = tempResultf; -PS0f = R125f.x; -// 5 -backupReg0f = R124f.x; -R124f.x = (R2f.x * -(R0f.w) + PV0f.y)*2.0; -PV1f.x = R124f.x; -R123f.y = (R9f.z * -(PV0f.w) + PV0f.x); -PV1f.y = R123f.y; -R2f.z = mul_nonIEEE(R5f.w, R126f.z); -PV1f.z = R2f.z; -R7f.w = mul_nonIEEE(backupReg0f, R125f.w); -PV1f.w = R7f.w; -R6f.z = mul_nonIEEE(R126f.y, PS0f); -PS1f = R6f.z; -// 6 -PV0f.x = mul_nonIEEE(R8f.w, -(R4f.z)); -PV0f.y = mul_nonIEEE(R7f.z, R127f.y); -R125f.z = (R2f.x * -(PV1f.z) + PV1f.y)*2.0; -PV0f.z = R125f.z; -R123f.w = (-(R8f.w) * PV1f.x + -(R124f.w)); -PV0f.w = R123f.w; -R7f.y = mul_nonIEEE(R126f.x, R125f.x); -PS0f = R7f.y; -// 7 -R123f.x = (R9f.z * -(R7f.w) + PV0f.x); -PV1f.x = R123f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[12].w) * PV0f.y + intBitsToFloat(uf_remappedPS[13].w)); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(-(R0f.z), PV0f.w); -PV1f.z = R127f.z; -R9f.w = mul_nonIEEE(R127f.w, R125f.w); -PV1f.w = R9f.w; -R6f.x = mul_nonIEEE(R125f.y, R125f.x); -PS1f = R6f.x; -// 8 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R124f.w); -PV0f.y = mul_nonIEEE(R8f.w, -(R6f.z)); -R123f.z = (-(R9f.z) * R124f.x + -(R2f.w)); -PV0f.z = R123f.z; -R127f.w = (-(R8f.w) * R125f.z + -(R5f.x)); -PV0f.w = R127f.w; -R5f.z = (R2f.x * -(PV1f.w) + PV1f.x)*2.0; -PS0f = R5f.z; -// 9 -backupReg0f = R127f.z; -R123f.x = (R9f.z * -(R7f.y) + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R126f.w, R126f.z); -R127f.z = (intBitsToFloat(uf_remappedPS[15].x) * R127f.y + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.z = R127f.z; -R126f.w = (-(R5f.y) * PV0f.z + backupReg0f); -PV1f.w = R126f.w; -R5f.w = (intBitsToFloat(uf_remappedPS[14].y) * R2f.w + PV0f.x); -PS1f = R5f.w; -// 10 -backupReg0f = R124f.w; -R126f.x = (intBitsToFloat(uf_remappedPS[16].w) * PV1f.y + intBitsToFloat(uf_remappedPS[17].w)); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV0f.x = R126f.x; -R125f.y = (-(R2f.x) * R124f.x + -(R0f.w)); -PV0f.y = R125f.y; -R124f.z = (-(R8f.w) * R5f.z + -(R4f.z)); -PV0f.z = R124f.z; -R124f.w = mul_nonIEEE(R8f.w, backupReg0f); -PV0f.w = R124f.w; -R4f.w = (R2f.x * -(R6f.x) + PV1f.x)*2.0; -PS0f = R4f.w; -// 11 -PV1f.x = mul_nonIEEE(-(R0f.z), R127f.w); -R126f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R5f.x); -PV1f.y = R126f.y; -R126f.z = mul_nonIEEE(R127f.x, R125f.w); -PV1f.z = R126f.z; -R123f.w = (-(R9f.z) * R125f.z + -(R3f.w)); -PV1f.w = R123f.w; -R124f.x = (intBitsToFloat(uf_remappedPS[19].x) * PV0f.x + intBitsToFloat(uf_remappedPS[19].y)); -PS1f = R124f.x; -// 12 -R127f.x = (-(R0f.x) * R125f.y + R126f.w); -R127f.x = clamp(R127f.x, 0.0, 1.0); -PV0f.x = R127f.x; -R125f.y = (-(R5f.y) * PV1f.w + PV1f.x); -PV0f.y = R125f.y; -R7f.z = (R9f.z * R2f.w + R124f.w); -PV0f.z = R7f.z; -R123f.w = (R127f.y * R127f.z + intBitsToFloat(uf_remappedPS[15].z)); -PV0f.w = R123f.w; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R4f.z); -PS0f = R8f.z; -// 13 -backupReg0f = R125f.x; -backupReg1f = R127f.y; -R125f.x = (R0f.y * R0f.x + R6f.w); -PV1f.x = R125f.x; -R123f.y = (-(R2f.x) * R125f.z + -(R2f.z)); -PV1f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[14].z) * R0f.w + R5f.w); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(R124f.y, backupReg0f); -PV1f.w = R127f.w; -R127f.y = (backupReg1f * PV0f.w + intBitsToFloat(uf_remappedPS[15].w)); -PS1f = R127f.y; -// 14 -backupReg0f = R127f.x; -R127f.x = (intBitsToFloat(uf_remappedPS[18].y) * R3f.w + R126f.y); -PV0f.x = R127f.x; -R126f.y = mul_nonIEEE(R8f.w, R5f.x); -PV0f.y = R126f.y; -R125f.z = (-(R9f.z) * R5f.z + -(R7f.w)); -PV0f.z = R125f.z; -R123f.w = (-(R0f.x) * PV1f.y + R125f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -tempResultf = log2(backupReg0f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS0f = R125f.y; -// 15 -PV1f.x = mul_nonIEEE(-(R0f.z), R124f.z); -R0f.y = (-(R2f.x) * R4f.w + -(R6f.x)); -PV1f.y = R0f.y; -R10f.z = (intBitsToFloat(uf_remappedPS[21].w) * R126f.z + intBitsToFloat(uf_remappedPS[22].w)); -R10f.z = clamp(R10f.z, 0.0, 1.0); -PV1f.z = R10f.z; -R126f.w = max(R125f.x, -(R125f.x)); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126f.z = tempResultf; -PS1f = R126f.z; -// 16 -backupReg0f = R124f.x; -backupReg1f = R126f.y; -R124f.x = (R126f.x * backupReg0f + intBitsToFloat(uf_remappedPS[19].z)); -PV0f.x = R124f.x; -R126f.y = (-(R5f.y) * R125f.z + PV1f.x); -PV0f.y = R126f.y; -R123f.z = (-(R8f.w) * R4f.w + -(R6f.z)); -PV0f.z = R123f.z; -R124f.w = (R9f.z * R3f.w + backupReg1f); -PV0f.w = R124f.w; -R124f.y = (intBitsToFloat(uf_remappedPS[23].x) * PV1f.z + intBitsToFloat(uf_remappedPS[23].y)); -PS0f = R124f.y; -// 17 -R125f.x = (R2f.x * R0f.w + R7f.z); -R125f.x = clamp(R125f.x, 0.0, 1.0); -PV1f.x = R125f.x; -R123f.y = (intBitsToFloat(uf_remappedPS[2].w) * R127f.z + intBitsToFloat(uf_remappedPS[14].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV1f.y = R123f.y; -R127f.z = -(R126f.w) + 1.0; -PV1f.z = R127f.z; -R126f.w = mul_nonIEEE(-(R0f.z), PV0f.z); -PV1f.w = R126f.w; -// 18 -backupReg0f = R127f.x; -backupReg1f = R2f.z; -backupReg2f = R124f.w; -R127f.x = mul_nonIEEE(R8f.w, R4f.z); -PV0f.x = R127f.x; -R6f.y = (intBitsToFloat(uf_remappedPS[20].y) * R7f.w + R8f.z); -PV0f.y = R6f.y; -R4f.z = mul_nonIEEE(R127f.y, PV1f.y); -PV0f.z = R4f.z; -R124f.w = (intBitsToFloat(uf_remappedPS[18].z) * R2f.z + backupReg0f); -PV0f.w = R124f.w; -R2f.z = (R2f.x * backupReg1f + backupReg2f); -R2f.z = clamp(R2f.z, 0.0, 1.0); -PS0f = R2f.z; -// 19 -R5f.x = (intBitsToFloat(uf_remappedPS[24].w) * R127f.w + intBitsToFloat(uf_remappedPS[25].w)); -R5f.x = clamp(R5f.x, 0.0, 1.0); -PV1f.x = R5f.x; -R123f.y = (-(R9f.z) * R4f.w + -(R7f.y)); -PV1f.y = R123f.y; -R127f.w = (-(R2f.x) * R5f.z + -(R9f.w)); -PV1f.w = R127f.w; -tempResultf = log2(R127f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R4f.y = tempResultf; -PS1f = R4f.y; -// 20 -backupReg0f = R127f.x; -R127f.x = (R126f.x * R124f.x + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.x = R127f.x; -R127f.y = (R9f.z * R7f.w + backupReg0f); -PV0f.y = R127f.y; -R127f.z = (-(R5f.y) * PV1f.y + R126f.w); -PV0f.z = R127f.z; -R7f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R6f.z); -PV0f.w = R7f.w; -PS0f = mul_nonIEEE(R8f.w, R6f.z); -// 21 -R123f.x = (-(R0f.x) * R127f.w + R126f.y); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV1f.x = R123f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R125f.x); -PV1f.y = R5f.y; -R6f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), R125f.x); -PV1f.z = R6f.z; -R8f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R125f.x); -PV1f.w = R8f.w; -R126f.y = (R9f.z * R7f.y + PS0f); -PS1f = R126f.y; -// 22 -backupReg0f = R0f.x; -backupReg1f = R0f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.y); -R0f.y = (R10f.z * R124f.y + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.y = R0f.y; -R9f.z = (-(backupReg0f) * backupReg1f + R127f.z); -R9f.z = clamp(R9f.z, 0.0, 1.0); -PV0f.z = R9f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R126f.z); -PV0f.w = R127f.w; -tempResultf = log2(PV1f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R3f.w = tempResultf; -PS0f = R3f.w; -// 23 -R7f.x = (R2f.x * R6f.x + R126f.y); -R7f.x = clamp(R7f.x, 0.0, 1.0); -PV1f.x = R7f.x; -R123f.z = (intBitsToFloat(uf_remappedPS[9].w) * R124f.w + intBitsToFloat(uf_remappedPS[18].w)); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV1f.z = R123f.z; -R0f.w = (R2f.x * R9f.w + R127f.y); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV1f.w = R0f.w; -R4f.w = exp2(PV0f.x); -PS1f = R4f.w; -// 24 -R2f.x = (intBitsToFloat(uf_remappedPS[20].z) * R9f.w + R6f.y); -PV0f.x = R2f.x; -R6f.y = mul_nonIEEE(R127f.x, PV1f.z); -PV0f.y = R6f.y; -R5f.z = (intBitsToFloat(uf_remappedPS[28].x) * R5f.x + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.z = R5f.z; -R0f.x = exp2(R127f.w); -PS0f = R0f.x; -// 0 -R123f.z = (intBitsToFloat(uf_remappedPS[26].y) * R7f.y + R7f.w); -PV0f.z = R123f.z; -R124f.w = (R10f.z * R0f.y + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.w = R124f.w; -tempResultf = log2(R9f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R124f.x = tempResultf; -PS0f = R124f.x; -// 1 -R127f.x = (R4f.z * R5f.y + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R127f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[26].z) * R6f.x + PV0f.z); -PV1f.y = R126f.y; -R127f.z = (R4f.z * R8f.w + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.z = R127f.z; -// 2 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R2f.z); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R2f.z); -R127f.w = (R4f.z * R6f.z + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.w = R127f.w; -// 3 -backupReg0f = R127f.x; -R127f.x = (R6f.y * PV0f.x + R127f.z); -PV1f.x = R127f.x; -R127f.y = (R5f.x * R5f.z + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.y = R127f.y; -R127f.z = (R6f.y * PV0f.y + backupReg0f); -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R2f.z); -// 4 -R125f.x = (R6f.y * PV1f.w + R127f.w); -PV0f.x = R125f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[10].w) * R2f.x + intBitsToFloat(uf_remappedPS[20].w)); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -// 5 -R126f.x = (R5f.x * R127f.y + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.x = R126f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), R4f.w); -R124f.z = mul_nonIEEE(R124f.w, PV0f.w); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), R4f.w); -// 6 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R4f.w); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R0f.w); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R0f.w); -R124f.w = (R4f.z * PV1f.y + 0.0); -PV0f.w = R124f.w; -R126f.z = (R4f.z * PV1f.w + 0.0); -PS0f = R126f.z; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R0f.w); -R125f.y = (R124f.z * PV0f.y + R127f.x); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R3f.w); -R127f.w = (R124f.z * PV0f.z + R127f.z); -PV1f.w = R127f.w; -R127f.y = (R4f.z * PV0f.x + 0.0); -PS1f = R127f.y; -// 8 -R123f.x = (intBitsToFloat(uf_remappedPS[11].w) * R126f.y + intBitsToFloat(uf_remappedPS[26].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R126f.y = (R124f.z * PV1f.x + R125f.x); -PV0f.y = R126f.y; -R124f.y = exp2(PV1f.z); -PS0f = R124f.y; -// 9 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R4f.y); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), backupReg0f); -R127f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), backupReg0f); -PV1f.z = R127f.z; -R125f.w = mul_nonIEEE(R126f.x, PV0f.x); -PV1f.w = R125f.w; -// 10 -R126f.x = (R6f.y * PV1f.y + R124f.w); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R0f.x); -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R7f.x); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R7f.x); -R124f.w = exp2(PV1f.x); -PS0f = R124f.w; -// 11 -backupReg0f = R124f.x; -backupReg1f = R127f.w; -R124f.x = (R6f.y * R127f.z + R126f.z); -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R7f.x); -R127f.z = (R6f.y * PV0f.y + R127f.y); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), backupReg0f); -PV1f.w = R127f.w; -R125f.x = (R125f.w * PV0f.w + backupReg1f); -PS1f = R125f.x; -// 12 -backupReg0f = R126f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R124f.y); -R126f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].y), R124f.y); -PV0f.y = R126f.y; -R2f.z = (R125f.w * PV1f.y + backupReg0f); -PV0f.z = R2f.z; -R126f.w = (R125f.w * R125f.z + R125f.y); -PV0f.w = R126f.w; -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].z), R124f.y); -PS0f = R125f.z; -// 13 -backupReg0f = R127f.w; -R123f.x = (R12f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R11f.y)); -PV1f.x = R123f.x; -R123f.y = (R12f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R11f.x)); -PV1f.y = R123f.y; -R126f.z = intBitsToFloat(uf_remappedPS[30].x) + R124f.w; -R126f.z = clamp(R126f.z, 0.0, 1.0); -PV1f.z = R126f.z; -R127f.w = (R124f.z * PV0f.x + R126f.x); -PV1f.w = R127f.w; -R4f.z = exp2(backupReg0f); -PS1f = R4f.z; -// 14 -backupReg0f = R124f.x; -R124f.x = (R124f.z * R126f.y + backupReg0f); -PV0f.x = R124f.x; -R126f.y = (PV1f.x * PV1f.z + R11f.y); -PV0f.y = R126f.y; -R5f.z = (PV1f.y * PV1f.z + R11f.x); -PV0f.z = R5f.z; -R124f.w = (R12f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R11f.z)); -PV0f.w = R124f.w; -PS0f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), PS1f); -// 15 -backupReg0f = R125f.x; -backupReg1f = R127f.w; -R125f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), backupReg0f); -PV1f.x = R125f.x; -R125f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[33].x)); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), R126f.w); -R127f.w = (R124f.z * R125f.z + R127f.z); -PV1f.w = R127f.w; -R127f.z = (R125f.w * PS0f + backupReg1f); -PS1f = R127f.z; -// 16 -R126f.x = (R124f.w * R126f.z + R11f.z); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), R4f.z); -R126f.z = mul_nonIEEE(PV1f.z, R126f.y); -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), R4f.z); -// 17 -R123f.x = (R125f.w * PV0f.y + R124f.x); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R2f.z); -R125f.z = (R125f.w * PV0f.w + R127f.w); -PV1f.z = R125f.z; -R123f.w = (R3f.y * intBitsToFloat(uf_remappedPS[33].y) + R125f.y); -PV1f.w = R123f.w; -PS1f = mul_nonIEEE(R125f.x, R5f.z); -// 18 -backupReg0f = R126f.x; -R126f.x = (intBitsToFloat(uf_remappedPS[27].x) * R127f.z + PS1f); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(PV1f.y, backupReg0f); -R123f.z = (R3f.z * intBitsToFloat(uf_remappedPS[33].z) + PV1f.w); -PV0f.z = R123f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[27].y) * PV1f.x + R126f.z); -PV0f.w = R127f.w; -// 19 -R125f.y = -(intBitsToFloat(uf_remappedPS[33].w)) + PV0f.z; -PV1f.y = R125f.y; -R123f.z = (intBitsToFloat(uf_remappedPS[27].z) * R125f.z + PV0f.y); -PV1f.z = R123f.z; -// 20 -R125f.x = (intBitsToFloat(uf_remappedPS[27].y) * R12f.w + R127f.w); -PV0f.x = R125f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[27].x) * R12f.w + R126f.x); -PV0f.y = R126f.y; -R127f.w = (intBitsToFloat(uf_remappedPS[27].z) * R12f.w + PV1f.z); -PV0f.w = R127f.w; -// 21 -R126f.x = (R125f.y * intBitsToFloat(uf_remappedPS[34].w) + intBitsToFloat(uf_remappedPS[32].w)); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV1f.x = R126f.x; -PV1f.y = -(PV0f.w) + intBitsToFloat(uf_remappedPS[34].z); -// 22 -R123f.x = (PV1f.y * PV1f.x + R127f.w); -PV0f.x = R123f.x; -R125f.y = -(intBitsToFloat(uf_remappedPS[35].w)) + 0.0; -R125f.y *= 2.0; -R125f.y = clamp(R125f.y, 0.0, 1.0); -PV0f.y = R125f.y; -PV0f.z = -(R125f.x) + intBitsToFloat(uf_remappedPS[34].y); -PV0f.w = -(R126f.y) + intBitsToFloat(uf_remappedPS[34].x); -// 23 -R123f.x = (PV0f.w * R126f.x + R126f.y); -PV1f.x = R123f.x; -PV1f.y = -(R127f.w) + PV0f.x; -R126f.z = (R1f.w * intBitsToFloat(uf_remappedPS[36].x) + intBitsToFloat(uf_remappedPS[36].y)); -R126f.z = clamp(R126f.z, 0.0, 1.0); -PV1f.z = R126f.z; -R123f.w = (PV0f.z * R126f.x + R125f.x); -PV1f.w = R123f.w; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R13f.z); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 24 -PV0f.x = -(R125f.x) + PV1f.w; -PV0f.y = -(R126f.y) + PV1f.x; -R125f.z = (PV1f.y * R125f.y + R127f.w); -PV0f.z = R125f.z; -// 25 -backupReg0f = R126f.y; -PV1f.x = -(PV0f.z) + intBitsToFloat(uf_remappedPS[37].z); -R126f.y = (PV0f.x * R125f.y + R125f.x); -PV1f.y = R126f.y; -R127f.z = (PV0f.y * R125f.y + backupReg0f); -PV1f.z = R127f.z; -// 26 -PV0f.y = -(PV1f.y) + intBitsToFloat(uf_remappedPS[37].y); -PV0f.z = -(PV1f.z) + intBitsToFloat(uf_remappedPS[37].x); -R1f.z = (PV1f.x * R126f.z + R125f.z); -PS0f = R1f.z; -// 27 -R1f.x = (PV0f.z * R126f.z + R127f.z); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R126f.z + R126f.y); -PV1f.y = R1f.y; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Quality/TropicalFreeze_1800p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt b/Quality/TropicalFreeze_1800p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt deleted file mode 100644 index 33b66fb6..00000000 --- a/Quality/TropicalFreeze_1800p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,527 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader 28e3326ad7d5c7b0 -uniform ivec4 uf_remappedPS[17]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x35026000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2f282000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x1e9ce000 res 512x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x365b8000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R8f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R5f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R5f.x; -R5f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R5f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.y = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.y; -// 1 -PV1f.x = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.y = mul_nonIEEE(PV0f.w, PV0f.w); -R123f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.z = R123f.z; -R4f.w = PV0f.z + PV0f.w; -PV1f.w = R4f.w; -R126f.y = 1.0 / R1f.z; -PS1f = R126f.y; -// 2 -R4f.x = R127f.y + PV1f.z; -PV0f.x = R4f.x; -R123f.y = (PV1f.z * PV1f.z + PV1f.y); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R7f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R7f.z; -R123f.w = (R127f.y * R127f.y + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R2f.w = R1f.y * PS1f; -PS0f = R2f.w; -// 3 -R7f.x = R1f.x * R126f.y; -PV1f.x = R7f.x; -R4f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R4f.y; -PV1f.z = -(PV0f.w) + 1.0; -R127f.w = -(PV0f.y) + 1.0; -PV1f.w = R127f.w; -R127f.z = max(R5f.x, -(R5f.x)); -R127f.z /= 2.0; -PS1f = R127f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R126f.y = sqrt(PV1f.z); -PS0f = R126f.y; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.z = tempf.x; -PS1f = sqrt(R127f.w); -// 6 -R9f.x = R8f.x + 0.0; -PV0f.x = R9f.x; -R6f.y = R127f.z + -(intBitsToFloat(0x3ee66666)); -PV0f.y = R6f.y; -R6f.z = R126f.y + PS1f; -PV0f.z = R6f.z; -R0f.w = max(R5f.y, -(R5f.y)); -R0f.w /= 2.0; -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R5f.z = tempResultf; -PS0f = R5f.z; -R6f.x = (texture(textureUnitPS0, R5f.xy).x); -// 0 -tempf.x = R4f.w * R4f.w + R4f.x * R4f.x + R6f.z * R6f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.z); -R127f.x = tempResultf; -PS0f = R127f.x; -// 1 -R125f.x = mul_nonIEEE(R0f.x, R5f.z); -PV1f.x = R125f.x; -R124f.y = mul_nonIEEE(R0f.y, R5f.z); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(R2f.z, PS0f); -PV1f.z = R125f.z; -R124f.w = mul_nonIEEE(R0f.z, R5f.z); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.w = tempResultf; -PS1f = R126f.w; -// 2 -PV0f.x = mul_nonIEEE(PV1f.y, PV1f.z); -R127f.y = mul_nonIEEE(R2f.x, R127f.x); -PV0f.y = R127f.y; -R127f.z = mul_nonIEEE(R6f.z, PS1f); -PV0f.z = R127f.z; -R127f.w = mul_nonIEEE(R2f.y, R127f.x); -PV0f.w = R127f.w; -R126f.z = mul_nonIEEE(R4f.x, PS1f); -PS0f = R126f.z; -// 3 -R127f.x = mul_nonIEEE(R125f.x, PV0f.w); -PV1f.x = R127f.x; -R126f.y = mul_nonIEEE(R124f.w, PV0f.y); -PV1f.y = R126f.y; -R123f.z = (-(PV0f.w) * R124f.w + PV0f.x); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(R125f.x, PV0f.z); -R125f.y = mul_nonIEEE(R4f.w, R126f.w); -PS1f = R125f.y; -// 4 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.x = (R126f.z * PV1f.z + PV1f.w); -PS0f = R126f.x; -// 5 -R123f.x = (-(R125f.z) * R125f.x + R126f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R124f.y, R127f.z); -PV1f.z = mul_nonIEEE(R124f.w, R127f.z); -R123f.w = (-(R127f.y) * R124f.y + R127f.x); -PV1f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.y = tempResultf; -PS1f = R126f.y; -// 6 -R124f.x = mul_nonIEEE(R3f.x, PS1f); -PV0f.x = R124f.x; -R123f.y = (R126f.z * PV1f.w + PV1f.z); -PV0f.y = R123f.y; -R127f.z = (R125f.y * R127f.y + R126f.x); -PV0f.z = R127f.z; -R123f.w = (R126f.z * PV1f.x + PV1f.y); -PV0f.w = R123f.w; -R126f.z = (R6f.x * intBitsToFloat(0x40000000) + -(1.0)); -PS0f = R126f.z; -// 7 -backupReg0f = R125f.z; -R6f.x = (R125f.y * R127f.w + PV0f.w); -PV1f.x = R6f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.x); -R125f.z = (R125f.y * backupReg0f + PV0f.y); -PV1f.z = R125f.z; -R126f.w = mul_nonIEEE(R3f.y, R126f.y); -PV1f.w = R126f.w; -R122f.x = (PS0f * intBitsToFloat(uf_remappedPS[2].w) + R7f.z); -PS1f = R122f.x; -// 8 -backupReg0f = R126f.z; -R123f.x = (PV1f.x * PV1f.w + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R2f.w * intBitsToFloat(uf_remappedPS[3].w) + PS1f); -PV0f.y = R123f.y; -R126f.z = mul_nonIEEE(R3f.z, R126f.y); -PV0f.z = R126f.z; -R123f.w = (backupReg0f * intBitsToFloat(uf_remappedPS[2].z) + R4f.y); -PV0f.w = R123f.w; -PS0f = R0f.w + -(intBitsToFloat(0x3ee66666)); -// 9 -R126f.x = R6f.y * intBitsToFloat(0x41a00000); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV1f.x = R126f.x; -R123f.y = (R2f.w * intBitsToFloat(uf_remappedPS[3].z) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R7f.x * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R125f.z * PV0f.z + PV0f.x)*2.0; -PV1f.w = R123f.w; -R127f.w = PS0f * intBitsToFloat(0x41a00000); -R127f.w = clamp(R127f.w, 0.0, 1.0); -PS1f = R127f.w; -// 10 -R127f.x = (-(R125f.z) * PV1f.w + R126f.z); -PV0f.x = R127f.x; -R126f.y = (-(R6f.x) * PV1f.w + R126f.w); -PV0f.y = R126f.y; -R123f.z = (-(R127f.z) * PV1f.w + R124f.x); -PV0f.z = R123f.z; -R123f.w = (R7f.x * intBitsToFloat(uf_remappedPS[4].z) + PV1f.y); -PV0f.w = R123f.w; -PS0f = 1.0 / PV1f.z; -// 11 -PV1f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].z)); -PV1f.y = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].y)); -R2f.z = PV0f.w * PS0f; -PV1f.z = R2f.z; -PV1f.w = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].x)); -R125f.y = -(R126f.x) + 1.0; -PS1f = R125f.y; -// 12 -R123f.x = (R126f.y * intBitsToFloat(uf_remappedPS[6].y) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R126f.y * intBitsToFloat(uf_remappedPS[6].z) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R126f.y * intBitsToFloat(uf_remappedPS[6].x) + PV1f.w); -PV0f.z = R123f.z; -R125f.w = -(R127f.w) + 1.0; -PV0f.w = R125f.w; -R126f.y = 1.0 / -(PV1f.z); -PS0f = R126f.y; -// 13 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[7].x) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R127f.x * intBitsToFloat(uf_remappedPS[7].z) + PV0f.y); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R125f.x, R124f.x); -PV1f.w = R127f.w; -R2f.w = R8f.y + 0.0; -PS1f = R2f.w; -// 14 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R7f.x = cubeMapSTM.x; -R7f.y = cubeMapSTM.y; -R7f.z = cubeMapSTM.z; -R7f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R7f.x; -PV0f.y = R7f.y; -PV0f.z = R7f.z; -PV0f.w = R7f.w; -PS0f = intBitsToFloat(uf_remappedPS[0].z) * R126f.y; -// 15 -R123f.x = (R124f.y * R126f.w + R127f.w); -PV1f.x = R123f.x; -R8f.y = R8f.z + 0.0; -PV1f.y = R8f.y; -PV1f.z = mul_nonIEEE(R127f.z, PS0f); -PV1f.w = mul_nonIEEE(R6f.x, PS0f); -R127f.w = 1.0 / abs(PV0f.z); -PS1f = R127f.w; -// 16 -backupReg0f = R5f.x; -backupReg1f = R5f.y; -backupReg2f = R7f.x; -R5f.x = (R125f.y * PV1f.z + backupReg0f); -PV0f.x = R5f.x; -R5f.y = (R125f.w * PV1f.w + backupReg1f); -PV0f.y = R5f.y; -R123f.z = (R124f.w * R126f.z + PV1f.x); -PV0f.z = R123f.z; -PV0f.w = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[8].x)); -R7f.x = (backupReg2f * PS1f + intBitsToFloat(0x3fc00000)); -PS0f = R7f.x; -// 17 -backupReg0f = R7f.y; -backupReg1f = R9f.x; -backupReg2f = R2f.w; -R9f.x = max(PV0f.z, -(PV0f.z)); -R9f.x = clamp(R9f.x, 0.0, 1.0); -PV1f.x = R9f.x; -R7f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV1f.y = R7f.y; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), backupReg1f); -PV1f.z = R8f.z; -R2f.w = (R3f.y * intBitsToFloat(uf_remappedPS[8].y) + PV0f.w); -PV1f.w = R2f.w; -R6f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), backupReg2f); -PS1f = R6f.x; -R7f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R7f.yx,floatBitsToInt(R7f.w)),cubeMapArrayIndex4)).xyzw); -R5f.xyz = (texture(textureUnitPS5, R5f.xy).xyz); -// 0 -R127f.x = (R7f.z * intBitsToFloat(uf_remappedPS[10].z) + -(R5f.z)); -PV0f.x = R127f.x; -R125f.y = (R7f.y * intBitsToFloat(uf_remappedPS[10].y) + -(R5f.y)); -PV0f.y = R125f.y; -R126f.z = (R7f.x * intBitsToFloat(uf_remappedPS[10].x) + -(R5f.x)); -PV0f.z = R126f.z; -PV0f.w = -(R9f.x) + 1.0; -R127f.z = -(R1f.w) + -(R2f.z); -PS0f = R127f.z; -// 1 -R123f.z = (R3f.z * intBitsToFloat(uf_remappedPS[8].z) + R2f.w); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), R8f.y); -PV1f.w = R127f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 2 -PV0f.x = -(intBitsToFloat(uf_remappedPS[8].w)) + PV1f.z; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), PS1f); -// 3 -R125f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(uf_remappedPS[9].w)); -R125f.x = clamp(R125f.x, 0.0, 1.0); -PV1f.x = R125f.x; -PS1f = exp2(PV0f.y); -// 4 -R124f.y = -(intBitsToFloat(uf_remappedPS[13].w)) + 0.0; -R124f.y *= 2.0; -R124f.y = clamp(R124f.y, 0.0, 1.0); -PV0f.y = R124f.y; -PV0f.w = intBitsToFloat(uf_remappedPS[11].x) + PS1f; -PV0f.w = clamp(PV0f.w, 0.0, 1.0); -// 5 -R124f.x = (R1f.w * intBitsToFloat(uf_remappedPS[14].x) + intBitsToFloat(uf_remappedPS[14].y)); -R124f.x = clamp(R124f.x, 0.0, 1.0); -PV1f.x = R124f.x; -R123f.y = (R127f.x * PV0f.w + R5f.z); -PV1f.y = R123f.y; -R123f.z = (R125f.y * PV0f.w + R5f.y); -PV1f.z = R123f.z; -R123f.w = (R126f.z * PV0f.w + R5f.x); -PV1f.w = R123f.w; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R127f.z); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 6 -R123f.x = (R8f.z * PV1f.w + 0.0); -PV0f.x = R123f.x; -R123f.z = (R127f.w * PV1f.y + 0.0); -PV0f.z = R123f.z; -R123f.w = (R6f.x * PV1f.z + 0.0); -PV0f.w = R123f.w; -// 7 -R127f.x = (intBitsToFloat(uf_remappedPS[15].y) * R7f.w + PV0f.w); -PV1f.x = R127f.x; -R125f.y = (intBitsToFloat(uf_remappedPS[15].x) * R7f.w + PV0f.x); -PV1f.y = R125f.y; -R127f.w = (intBitsToFloat(uf_remappedPS[15].z) * R7f.w + PV0f.z); -PV1f.w = R127f.w; -// 8 -PV0f.y = -(PV1f.w) + intBitsToFloat(uf_remappedPS[12].z); -PV0f.z = -(PV1f.x) + intBitsToFloat(uf_remappedPS[12].y); -PV0f.w = -(PV1f.y) + intBitsToFloat(uf_remappedPS[12].x); -// 9 -R123f.x = (PV0f.w * R125f.x + R125f.y); -PV1f.x = R123f.x; -R123f.z = (PV0f.y * R125f.x + R127f.w); -PV1f.z = R123f.z; -R123f.w = (PV0f.z * R125f.x + R127f.x); -PV1f.w = R123f.w; -// 10 -PV0f.x = -(R127f.x) + PV1f.w; -PV0f.y = -(R125f.y) + PV1f.x; -PV0f.w = -(R127f.w) + PV1f.z; -// 11 -backupReg0f = R127f.x; -backupReg1f = R125f.y; -R127f.x = (PV0f.w * R124f.y + R127f.w); -PV1f.x = R127f.x; -R125f.y = (PV0f.x * R124f.y + backupReg0f); -PV1f.y = R125f.y; -R127f.z = (PV0f.y * R124f.y + backupReg1f); -PV1f.z = R127f.z; -// 12 -PV0f.x = -(PV1f.x) + intBitsToFloat(uf_remappedPS[16].z); -PV0f.y = -(PV1f.y) + intBitsToFloat(uf_remappedPS[16].y); -PV0f.z = -(PV1f.z) + intBitsToFloat(uf_remappedPS[16].x); -// 13 -R1f.x = (PV0f.z * R124f.x + R127f.z); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R124f.x + R125f.y); -PV1f.y = R1f.y; -R1f.z = (PV0f.x * R124f.x + R127f.x); -PV1f.z = R1f.z; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Quality/TropicalFreeze_1800p/44827208f158a95c_000000000007924b_ps_source.txt b/Quality/TropicalFreeze_1800p/44827208f158a95c_000000000007924b_ps_source.txt deleted file mode 100644 index b0c81cb7..00000000 --- a/Quality/TropicalFreeze_1800p/44827208f158a95c_000000000007924b_ps_source.txt +++ /dev/null @@ -1,449 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader 44827208f158a95c -uniform ivec4 uf_remappedPS[14]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x30fac000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2f38e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3618b000 res 1024x512x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x2dc62000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R123f.x = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R123f.x; -R127f.y = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R127f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R127f.w = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R127f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -R124f.x = PV0f.z + PV0f.x; -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(PV0f.x, PV0f.x); -R124f.z = PV0f.y + PV0f.w; -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R125f.x = R5f.x + 0.0; -PV0f.x = R125f.x; -R123f.y = (R127f.y * R127f.y + PV1f.w); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R4f.z; -R123f.w = (R127f.w * R127f.w + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R4f.w = 1.0 / R1f.z; -PS0f = R4f.w; -// 3 -backupReg0f = R5f.y; -R127f.x = -(PV0f.w) + 1.0; -PV1f.x = R127f.x; -R5f.y = backupReg0f + 0.0; -PV1f.y = R5f.y; -PV1f.z = -(PV0f.y) + 1.0; -R124f.w = R5f.z + 0.0; -PV1f.w = R124f.w; -R124f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[2].x)); -PS1f = R124f.y; -// 4 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -R126f.x = R0f.x * R0f.x + backupReg0f * backupReg0f + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = R126f.x; -PV0f.y = R126f.x; -PV0f.z = R126f.x; -PV0f.w = R126f.x; -R127f.w = sqrt(PV1f.z); -PS0f = R127f.w; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.z = tempf.x; -PS1f = sqrt(R127f.x); -// 6 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), R125f.x); -PV0f.x = R5f.x; -R6f.y = R1f.y * R4f.w; -PV0f.y = R6f.y; -R125f.z = R127f.w + PS1f; -PV0f.z = R125f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.x); -R126f.z = tempResultf; -PS0f = R126f.z; -// 7 -tempf.x = R124f.x * R124f.x + R124f.z * R124f.z + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.z); -R127f.y = tempResultf; -PS1f = R127f.y; -// 8 -R125f.x = mul_nonIEEE(R2f.x, PS1f); -PV0f.x = R125f.x; -R125f.y = mul_nonIEEE(R0f.x, R126f.z); -PV0f.y = R125f.y; -R127f.z = mul_nonIEEE(R2f.z, PS1f); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R0f.y, R126f.z); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.y = tempResultf; -PS0f = R126f.y; -// 9 -backupReg0f = R127f.y; -R126f.x = mul_nonIEEE(R0f.z, R126f.z); -PV1f.x = R126f.x; -R127f.y = mul_nonIEEE(R2f.y, backupReg0f); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.z); -R125f.w = mul_nonIEEE(R125f.z, PS0f); -PV1f.w = R125f.w; -R0f.x = mul_nonIEEE(R124f.x, PS0f); -PS1f = R0f.x; -// 10 -R127f.x = mul_nonIEEE(R124f.z, R126f.y); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(R125f.y, PV1f.w); -R123f.z = (-(PV1f.y) * PV1f.x + PV1f.z); -PV0f.z = R123f.z; -R127f.w = mul_nonIEEE(PV1f.x, R125f.x); -PV0f.w = R127f.w; -R124f.x = mul_nonIEEE(R125f.y, PV1f.y); -PS0f = R124f.x; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R124f.z = (PV0f.x * PV0f.z + PV0f.y); -PS1f = R124f.z; -// 12 -PV0f.x = mul_nonIEEE(R126f.w, R125f.w); -R123f.y = (-(R127f.z) * R125f.y + R127f.w); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R126f.x, R125f.w); -R123f.w = (-(R125f.x) * R126f.w + R124f.x); -PV0f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.z = tempResultf; -PS0f = R126f.z; -// 13 -backupReg0f = R124f.z; -R123f.x = (R127f.x * PV0f.w + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * PV0f.y + PV0f.x); -PV1f.y = R123f.y; -R124f.z = mul_nonIEEE(R3f.y, PS0f); -PV1f.z = R124f.z; -R127f.w = (R0f.x * R125f.x + backupReg0f); -PV1f.w = R127f.w; -R127f.x = mul_nonIEEE(R3f.z, PS0f); -PS1f = R127f.x; -// 14 -backupReg0f = R127f.y; -backupReg1f = R124f.w; -R123f.x = (R3f.y * intBitsToFloat(uf_remappedPS[2].y) + R124f.y); -PV0f.x = R123f.x; -R127f.y = (R0f.x * R127f.z + PV1f.x); -PV0f.y = R127f.y; -R127f.z = (R0f.x * backupReg0f + PV1f.y); -PV0f.z = R127f.z; -R124f.w = mul_nonIEEE(R3f.x, R126f.z); -PV0f.w = R124f.w; -R0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), backupReg1f); -PS0f = R0f.y; -// 15 -backupReg0f = R5f.y; -R123f.x = (R3f.z * intBitsToFloat(uf_remappedPS[2].z) + PV0f.x); -PV1f.x = R123f.x; -R5f.y = R1f.x * R4f.w; -PV1f.y = R5f.y; -PV1f.z = mul_nonIEEE(R127f.w, PV0f.w); -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), backupReg0f); -PV1f.w = R4f.w; -// 16 -R2f.x = -(intBitsToFloat(uf_remappedPS[4].w)) + 0.0; -R2f.x *= 2.0; -R2f.x = clamp(R2f.x, 0.0, 1.0); -PV0f.x = R2f.x; -PV0f.z = -(intBitsToFloat(uf_remappedPS[2].w)) + PV1f.x; -R123f.w = (R127f.z * R124f.z + PV1f.z); -PV0f.w = R123f.w; -// 17 -R0f.x = (PV0f.z * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[3].w)); -R0f.x = clamp(R0f.x, 0.0, 1.0); -PV1f.x = R0f.x; -R123f.y = (R127f.y * R127f.x + PV0f.w)*2.0; -PV1f.y = R123f.y; -// 18 -backupReg0f = R127f.z; -R123f.x = (-(R127f.w) * PV1f.y + R124f.w); -PV0f.x = R123f.x; -R127f.z = (-(backupReg0f) * PV1f.y + R124f.z); -PV0f.z = R127f.z; -R127f.w = (-(R127f.y) * PV1f.y + R127f.x); -PV0f.w = R127f.w; -// 19 -PV1f.x = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].y)); -PV1f.y = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].x)); -PV1f.z = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].z)); -// 20 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedPS[7].z) + PV1f.z); -PV0f.x = R123f.x; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedPS[7].x) + PV1f.y); -PV0f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[7].y) + PV1f.x); -PV0f.w = R123f.w; -// 21 -R123f.x = (R127f.w * intBitsToFloat(uf_remappedPS[8].x) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[8].y) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R127f.w * intBitsToFloat(uf_remappedPS[8].z) + PV0f.x); -PV1f.z = R123f.z; -// 22 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R3f.x = cubeMapSTM.x; -R3f.y = cubeMapSTM.y; -R3f.z = cubeMapSTM.z; -R3f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R3f.x; -PV0f.y = R3f.y; -PV0f.z = R3f.z; -PV0f.w = R3f.w; -// 23 -PS1f = 1.0 / abs(PV0f.z); -// 24 -backupReg0f = R3f.x; -backupReg1f = R3f.y; -R3f.x = (backupReg0f * PS1f + intBitsToFloat(0x3fc00000)); -PV0f.x = R3f.x; -R3f.y = (backupReg1f * PS1f + intBitsToFloat(0x3fc00000)); -PV0f.y = R3f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R3f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R3f.yx,floatBitsToInt(R3f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -R123f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[9].x)); -PV0f.z = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedPS[9].z)); -PV0f.w = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedPS[9].y)); -// 1 -R123f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[10].w) + R4f.z); -PV1f.x = R123f.x; -R123f.y = (R5f.x * PV0f.y + 0.0); -PV1f.y = R123f.y; -R123f.z = (R4f.w * PV0f.w + 0.0); -PV1f.z = R123f.z; -R127f.w = (R0f.y * PV0f.z + 0.0); -PV1f.w = R127f.w; -R122f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[10].z) + R0f.w); -PS1f = R122f.x; -// 2 -R127f.x = (intBitsToFloat(uf_remappedPS[11].x) * R3f.w + PV1f.y); -PV0f.x = R127f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[11].y) * R3f.w + PV1f.z); -PV0f.y = R127f.y; -R123f.z = (R6f.y * intBitsToFloat(uf_remappedPS[12].w) + PV1f.x); -PV0f.z = R123f.z; -R123f.w = (R6f.y * intBitsToFloat(uf_remappedPS[12].z) + PS1f); -PV0f.w = R123f.w; -// 3 -R123f.x = (R5f.y * intBitsToFloat(uf_remappedPS[13].w) + PV0f.z); -PV1f.x = R123f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[11].z) * R3f.w + R127f.w); -PV1f.y = R124f.y; -R127f.z = (R5f.y * intBitsToFloat(uf_remappedPS[13].z) + PV0f.w); -PV1f.z = R127f.z; -// 4 -PV0f.x = -(R127f.x) + intBitsToFloat(uf_remappedPS[5].x); -PV0f.z = -(PV1f.y) + intBitsToFloat(uf_remappedPS[5].z); -PV0f.w = -(R127f.y) + intBitsToFloat(uf_remappedPS[5].y); -PS0f = 1.0 / PV1f.x; -// 5 -R123f.x = (PV0f.w * R0f.x + R127f.y); -PV1f.x = R123f.x; -R123f.y = (PV0f.x * R0f.x + R127f.x); -PV1f.y = R123f.y; -PV1f.z = R127f.z * PS0f; -R123f.w = (PV0f.z * R0f.x + R124f.y); -PV1f.w = R123f.w; -// 6 -PV0f.x = -(R124f.y) + PV1f.w; -PV0f.y = -(R127f.y) + PV1f.x; -PV0f.z = -(R127f.x) + PV1f.y; -PV0f.w = -(R1f.w) + -(PV1f.z); -// 7 -backupReg0f = R2f.x; -backupReg0f = R2f.x; -backupReg0f = R2f.x; -R2f.x = (PV0f.z * backupReg0f + R127f.x); -PV1f.x = R2f.x; -R2f.y = (PV0f.y * backupReg0f + R127f.y); -PV1f.y = R2f.y; -R2f.z = (PV0f.x * backupReg0f + R124f.y); -PV1f.z = R2f.z; -R2f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.w); -R2f.w = clamp(R2f.w, 0.0, 1.0); -PV1f.w = R2f.w; -// export -passPixelColor0 = vec4(R2f.x, R2f.y, R2f.z, R2f.w); -} diff --git a/Quality/TropicalFreeze_1800p/51b861378e483368_0000000000000079_ps_source.txt b/Quality/TropicalFreeze_1800p/51b861378e483368_0000000000000079_ps_source.txt deleted file mode 100644 index 0c544e2f..00000000 --- a/Quality/TropicalFreeze_1800p/51b861378e483368_0000000000000079_ps_source.txt +++ /dev/null @@ -1,138 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader 51b861378e483368 //Cutscene fixes -uniform ivec4 uf_remappedPS[9]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1f = gl_FragCoord.xyzw; -R0f = passParameter1; -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1f.xy = R1f.xy / scaleFactor; -backupReg0f = R1f.x; -backupReg1f = R1f.y; -R1f.x = mul_nonIEEE(backupReg0f, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R1f.x; -R1f.y = mul_nonIEEE(backupReg1f, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R1f.y; -R2f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R2f.z; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R1f.w; -R1f.z = 1.0 / R0f.z; -PS0f = R1f.z; -R1f.x = (texture(textureUnitPS0, R1f.xy).x); -// 0 -backupReg0f = R0f.x; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x), 1.0); -R123f.y = (R1f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = R0f.y * R1f.z; -PV0f.z = R127f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y), 1.0); -R127f.w = backupReg0f * R1f.z; -PS0f = R127f.w; -// 1 -R123f.x = (PV0f.y * intBitsToFloat(uf_remappedPS[2].x) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (PV0f.y * intBitsToFloat(uf_remappedPS[2].w) + R2f.z); -PV1f.y = R123f.y; -R123f.z = (PV0f.y * intBitsToFloat(uf_remappedPS[2].z) + R1f.w); -PV1f.z = R123f.z; -R123f.w = (PV0f.y * intBitsToFloat(uf_remappedPS[2].y) + PV0f.w); -PV1f.w = R123f.w; -// 2 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedPS[3].x) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R127f.z * intBitsToFloat(uf_remappedPS[3].w) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedPS[3].z) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[3].y) + PV1f.w); -PV0f.w = R123f.w; -// 3 -backupReg0f = R127f.w; -R127f.x = (R127f.w * intBitsToFloat(uf_remappedPS[4].x) + PV0f.x); -PV1f.x = R127f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.y = R123f.y; -R127f.z = (R127f.w * intBitsToFloat(uf_remappedPS[4].z) + PV0f.z); -PV1f.z = R127f.z; -R127f.w = (backupReg0f * intBitsToFloat(uf_remappedPS[4].y) + PV0f.w); -PV1f.w = R127f.w; -// 4 -R126f.y = -(intBitsToFloat(uf_remappedPS[5].y)) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R126f.y; -R126f.z = -(intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(uf_remappedPS[6].x); -PV0f.z = R126f.z; -PS0f = 1.0 / PV1f.y; -// 5 -backupReg0f = R127f.x; -R127f.x = -(intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(uf_remappedPS[6].z); -PV1f.x = R127f.x; -R127f.y = R127f.z * PS0f; -PV1f.y = R127f.y; -R127f.z = R127f.w * PS0f; -PV1f.z = R127f.z; -PV1f.w = backupReg0f * PS0f; -// 6 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].x)); -R125f.y = -(R0f.w) + -(PV1f.y); -PV0f.y = R125f.y; -// 7 -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.w = R123f.w; -// 8 -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[7].z) + PV1f.w); -PV0f.z = R123f.z; -// 9 -PV1f.y = -(intBitsToFloat(uf_remappedPS[7].w)) + PV0f.z; -// 10 -PV0f.w = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].w)); -PV0f.w = clamp(PV0f.w, 0.0, 1.0); -// 11 -R0f.x = (R126f.z * PV0f.w + intBitsToFloat(uf_remappedPS[5].x)); -PV1f.x = R0f.x; -R0f.y = (R126f.y * PV0f.w + intBitsToFloat(uf_remappedPS[5].y)); -PV1f.y = R0f.y; -R0f.z = (R127f.x * PV0f.w + intBitsToFloat(uf_remappedPS[5].z)); -PV1f.z = R0f.z; -// 12 -R0f.w = (R125f.y * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[8].w)); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV0f.w = R0f.w; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -} diff --git a/Quality/TropicalFreeze_1800p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt b/Quality/TropicalFreeze_1800p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt deleted file mode 100644 index 5b666544..00000000 --- a/Quality/TropicalFreeze_1800p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt +++ /dev/null @@ -1,119 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader 76e37ae2a66fcff2 -uniform ivec4 uf_remappedPS[2]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0x19fc6000 res 128x128x1 dim 1 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x19fc2000 res 64x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -in Vertex2 -{ - vec4 passG2PParameter0; - vec4 passG2PParameter1; - vec4 passG2PParameter2; - vec4 passG2PParameter3; -} g2p; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R4i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(g2p.passG2PParameter0); -R1i = floatBitsToInt(g2p.passG2PParameter1); -R2i = floatBitsToInt(g2p.passG2PParameter2); -R3i = floatBitsToInt(g2p.passG2PParameter3); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R4i.xy = floatBitsToInt(intBitsToFloat(R4i.xy) / scaleFactor); -R2i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).xy); -R1i.xyzw = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).xyzw); -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(0x437f0000))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(0x437f0000))); -PV0i.z = R3i.x; -PV0i.z = clampFI32(PV0i.z); -PV0i.w = R3i.y; -PV0i.w = clampFI32(PV0i.w); -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -PS0i = R127i.x; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[0].z))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[0].z))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3b800000)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 2.0); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3b800000)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R127i.z = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(PS1i)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x)); -PV0i.w = R127i.w; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[1].x))); -PS0i = R2i.w; -// 3 -backupReg0i = R0i.w; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(uf_remappedPS[1].x))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(uf_remappedPS[1].x))); -PV1i.y = R4i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R126i.x))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R1i.w))); -PS1i = R3i.w; -// 4 -R0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.w)); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w))); -// 5 -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R127i.z)); -PV1i.y = R0i.y; -R0i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyz); -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(R0i.z)); -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.y) + intBitsToFloat(backupReg0i)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(backupReg1i)); -// 1 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV0i.z))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV0i.y))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.x))); -PV1i.z = R3i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Quality/TropicalFreeze_1800p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt b/Quality/TropicalFreeze_1800p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt deleted file mode 100644 index a9222ec3..00000000 --- a/Quality/TropicalFreeze_1800p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt +++ /dev/null @@ -1,926 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader 7c6ab43de5c1d74a //Cutscene fixes -uniform ivec4 uf_remappedPS[35]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x36556000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x36ee4000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x35d0a000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R12f = vec4(0.0); -vec4 R13f = vec4(0.0); -vec4 R14f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -R8f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R8f.x; -R8f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R8f.y; -R123f.z = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.x = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.x; -// 1 -R5f.x = PV0f.w + PV0f.z; -PV1f.x = R5f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R123f.w = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.w = R123f.w; -R127f.z = 1.0 / R1f.z; -PS1f = R127f.z; -// 2 -R4f.x = R127f.x + PV1f.w; -PV0f.x = R4f.x; -R123f.y = (R127f.x * R127f.x + PV1f.z); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R123f.z = (PV1f.w * PV1f.w + PV1f.y); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R3f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.w = R3f.w; -R5f.z = R1f.y * PS1f; -PS0f = R5f.z; -// 3 -R127f.x = -(PV0f.z) + 1.0; -PV1f.x = R127f.x; -R4f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R4f.y; -R6f.z = R1f.x * R127f.z; -PV1f.z = R6f.z; -PV1f.w = -(PV0f.y) + 1.0; -R125f.x = max(R8f.x, -(R8f.x)); -R125f.x /= 2.0; -PS1f = R125f.x; -// 4 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -R126f.x = R0f.x * R0f.x + backupReg0f * backupReg0f + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = R126f.x; -PV0f.y = R126f.x; -PV0f.z = R126f.x; -PV0f.w = R126f.x; -R127f.z = sqrt(PV1f.w); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.w = tempf.x; -PS1f = sqrt(R127f.x); -// 6 -R7f.x = max(R8f.y, -(R8f.y)); -R7f.x /= 2.0; -PV0f.x = R7f.x; -R5f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.y = R5f.y; -R4f.z = R127f.z + PS1f; -PV0f.z = R4f.z; -R2f.w = R125f.x + -(intBitsToFloat(0x3ee66666)); -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.x); -R0f.w = tempResultf; -PS0f = R0f.w; -R6f.x = (texture(textureUnitPS0, R8f.xy).x); -// 0 -tempf.x = R5f.x * R5f.x + R4f.x * R4f.x + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.w); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R9f.x = mul_nonIEEE(R0f.z, R0f.w); -PV1f.x = R9f.x; -R126f.y = mul_nonIEEE(R0f.x, R0f.w); -PV1f.y = R126f.y; -R0f.z = mul_nonIEEE(R0f.y, R0f.w); -PV1f.z = R0f.z; -R125f.w = mul_nonIEEE(R2f.z, PS0f); -PV1f.w = R125f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R127f.w = tempResultf; -PS1f = R127f.w; -// 2 -R127f.x = mul_nonIEEE(R2f.y, R127f.y); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(PV1f.z, PV1f.w); -R127f.z = mul_nonIEEE(R2f.x, R127f.y); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R4f.z, PS1f); -PV0f.w = R126f.w; -R126f.x = mul_nonIEEE(R4f.x, PS1f); -PS0f = R126f.x; -// 3 -PV1f.x = mul_nonIEEE(R126f.y, PV0f.w); -PV1f.y = mul_nonIEEE(R126f.y, PV0f.x); -PV1f.z = mul_nonIEEE(R9f.x, PV0f.z); -R123f.w = (-(PV0f.x) * R9f.x + PV0f.y); -PV1f.w = R123f.w; -R126f.z = mul_nonIEEE(R5f.x, R127f.w); -PS1f = R126f.z; -// 4 -backupReg0f = R0f.z; -backupReg0f = R0f.z; -backupReg1f = R126f.w; -R123f.x = (-(R125f.w) * R126f.y + PV1f.z); -PV0f.x = R123f.x; -R127f.y = (R126f.x * PV1f.w + PV1f.x); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(backupReg0f, R126f.w); -R126f.w = (-(R127f.z) * backupReg0f + PV1f.y); -PV0f.w = R126f.w; -R125f.x = mul_nonIEEE(R9f.x, backupReg1f); -PS0f = R125f.x; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.x * PV0f.x + PV0f.z); -PS1f = R122f.x; -// 6 -R11f.x = (R126f.z * R127f.z + R127f.y); -PV0f.x = R11f.x; -R2f.y = (R126f.z * R127f.x + PS1f); -PV0f.y = R2f.y; -R123f.z = (R126f.x * R126f.w + R125f.x); -PV0f.z = R123f.z; -R126f.w = R2f.w * intBitsToFloat(0x41a00000); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -PS0f = tempResultf; -// 7 -R10f.x = mul_nonIEEE(R3f.x, PS0f); -PV1f.x = R10f.x; -R123f.y = (R6f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV1f.y = R123f.y; -R7f.z = mul_nonIEEE(R3f.y, PS0f); -PV1f.z = R7f.z; -R5f.w = (R126f.z * R125f.w + PV0f.z); -PV1f.w = R5f.w; -R8f.z = mul_nonIEEE(R3f.z, PS0f); -PS1f = R8f.z; -// 8 -R123f.x = (PV1f.y * intBitsToFloat(uf_remappedPS[3].z) + R4f.y); -PV0f.x = R123f.x; -R123f.y = (PV1f.y * intBitsToFloat(uf_remappedPS[3].w) + R3f.w); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R11f.x, PV1f.x); -PV0f.w = R7f.x + -(intBitsToFloat(0x3ee66666)); -R127f.w = -(R126f.w) + 1.0; -PS0f = R127f.w; -// 9 -R123f.x = (R5f.z * intBitsToFloat(uf_remappedPS[4].z) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R2f.y * R7f.z + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = PV0f.w * intBitsToFloat(0x41a00000); -PV1f.z = clamp(PV1f.z, 0.0, 1.0); -R123f.w = (R5f.z * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.w = R123f.w; -R5f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PS1f = R5f.x; -// 10 -R123f.x = (R5f.w * R8f.z + PV1f.y)*2.0; -PV0f.x = R123f.x; -R123f.y = (R6f.z * intBitsToFloat(uf_remappedPS[5].w) + PV1f.w); -PV0f.y = R123f.y; -R126f.z = (R6f.z * intBitsToFloat(uf_remappedPS[5].z) + PV1f.x); -PV0f.z = R126f.z; -R124f.w = -(PV1f.z) + 1.0; -PV0f.w = R124f.w; -R127f.z = mul_nonIEEE(R5f.y, R5f.y); -PS0f = R127f.z; -// 11 -R2f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[6].x); -PV1f.x = R2f.x; -R127f.y = (-(R5f.w) * PV0f.x + R8f.z); -PV1f.y = R127f.y; -R125f.z = (-(R2f.y) * PV0f.x + R7f.z); -PV1f.z = R125f.z; -R123f.w = (-(R11f.x) * PV0f.x + R10f.x); -PV1f.w = R123f.w; -PS1f = 1.0 / PV0f.y; -// 12 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].x)); -PV0f.y = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].z)); -PV0f.z = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].y)); -R126f.w = R126f.z * PS1f; -PV0f.w = R126f.w; -R125f.y = (R5f.x * R5f.x + R127f.z); -PS0f = R125f.y; -// 13 -R123f.x = (R125f.z * intBitsToFloat(uf_remappedPS[8].z) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.z * intBitsToFloat(uf_remappedPS[8].y) + PV0f.z); -PV1f.y = R123f.y; -R127f.z = mul_nonIEEE(R2f.x, R2f.x); -PV1f.z = R127f.z; -R123f.w = (R125f.z * intBitsToFloat(uf_remappedPS[8].x) + PV0f.x); -PV1f.w = R123f.w; -R125f.w = 1.0 / -(PV0f.w); -PS1f = R125f.w; -// 14 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedPS[9].x) + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (R127f.y * intBitsToFloat(uf_remappedPS[9].y) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[9].z) + PV1f.x); -PV0f.z = R123f.z; -R0f.w = mul_nonIEEE(R126f.y, R10f.x); -PV0f.w = R0f.w; -R13f.x = -(R1f.w) + -(R126f.w); -PS0f = R13f.x; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R6f.x = cubeMapSTM.x; -R6f.y = cubeMapSTM.y; -R6f.z = cubeMapSTM.z; -R6f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R6f.x; -PV1f.y = R6f.y; -PV1f.z = R6f.z; -PV1f.w = R6f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R125f.w; -// 16 -R4f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.x = R4f.x; -R4f.y = -(R3f.y) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R4f.y; -PV0f.z = mul_nonIEEE(R11f.x, PS1f); -PV0f.w = mul_nonIEEE(R2f.y, PS1f); -R125f.z = 1.0 / abs(PV1f.z); -PS0f = R125f.z; -// 17 -backupReg0f = R8f.x; -backupReg1f = R8f.y; -backupReg2f = R6f.x; -R8f.x = (R127f.w * PV0f.z + backupReg0f); -PV1f.x = R8f.x; -R8f.y = (R124f.w * PV0f.w + backupReg1f); -PV1f.y = R8f.y; -R2f.z = (PV0f.x * PV0f.x + R125f.y); -PV1f.z = R2f.z; -R3f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV1f.w = R3f.w; -R6f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R6f.x; -// 18 -backupReg0f = R6f.y; -R0f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[6].z); -PV0f.x = R0f.x; -R6f.y = (backupReg0f * R125f.z + intBitsToFloat(0x3fc00000)); -PV0f.y = R6f.y; -R5f.z = (R4f.y * R4f.y + R127f.z); -PV0f.z = R5f.z; -R2f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.w = R2f.w; -R7f.x = mul_nonIEEE(PV1f.w, PV1f.w); -PS0f = R7f.x; -R14f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R6f.yx,floatBitsToInt(R6f.w)),cubeMapArrayIndex3)).xyzw); -R12f.xyz = (texture(textureUnitPS4, R8f.xy).xyz); -// 0 -R127f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PV0f.x = R127f.x; -R125f.y = (R0f.x * R0f.x + R5f.z); -PV0f.y = R125f.y; -R127f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV0f.z = R127f.z; -R123f.w = (R2f.w * R2f.w + R7f.x); -PV0f.w = R123f.w; -tempResultf = 1.0 / sqrt(R2f.z); -R127f.w = tempResultf; -PS0f = R127f.w; -// 1 -R125f.x = mul_nonIEEE(R5f.y, PS0f); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(PV0f.x, PV0f.x); -R5f.z = (PV0f.z * PV0f.z + PV0f.w); -PV1f.z = R5f.z; -R124f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.y); -R126f.x = tempResultf; -PS1f = R126f.x; -// 2 -R123f.x = (PV1f.w * PV1f.w + PV1f.y); -PV0f.x = R123f.x; -R127f.y = mul_nonIEEE(R5f.x, R127f.w); -PV0f.y = R127f.y; -R126f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(R11f.x, -(PV1f.x)); -R3f.z = mul_nonIEEE(R2f.x, PS1f); -PS0f = R3f.z; -// 3 -backupReg0f = R4f.x; -R4f.x = mul_nonIEEE(backupReg0f, R127f.w); -PV1f.x = R4f.x; -R123f.y = (R2f.y * -(PV0f.y) + PV0f.w); -PV1f.y = R123f.y; -R4f.z = mul_nonIEEE(R4f.y, R126f.x); -PV1f.z = R4f.z; -R6f.w = (PV0f.z * PV0f.z + PV0f.x); -PV1f.w = R6f.w; -tempResultf = 1.0 / sqrt(R5f.z); -R126f.y = tempResultf; -PS1f = R126f.y; -// 4 -backupReg0f = R0f.x; -backupReg1f = R3f.w; -R0f.x = mul_nonIEEE(backupReg0f, R126f.x); -PV0f.x = R0f.x; -PV0f.y = mul_nonIEEE(R11f.x, -(R3f.z)); -R124f.z = (R5f.w * -(PV1f.x) + PV1f.y)*2.0; -PV0f.z = R124f.z; -R3f.w = mul_nonIEEE(backupReg1f, PS1f); -PV0f.w = R3f.w; -tempResultf = 1.0 / sqrt(PV1f.w); -R6f.z = tempResultf; -PS0f = R6f.z; -// 5 -backupReg0f = R2f.z; -R123f.x = (R2f.y * -(R4f.z) + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R11f.x, -(PV0f.w)); -R2f.z = mul_nonIEEE(R2f.w, R126f.y); -PV1f.z = R2f.z; -R4f.w = mul_nonIEEE(R127f.x, PS0f); -PV1f.w = R4f.w; -R125f.z = mul_nonIEEE(backupReg0f, R127f.w); -PS1f = R125f.z; -// 6 -R2f.x = mul_nonIEEE(R127f.z, R126f.y); -PV0f.x = R2f.x; -R123f.y = (-(R11f.x) * R124f.z + -(R125f.x)); -PV0f.y = R123f.y; -R127f.z = (R2f.y * -(PV1f.z) + PV1f.y); -PV0f.z = R127f.z; -R2f.w = (R5f.w * -(R0f.x) + PV1f.x)*2.0; -PV0f.w = R2f.w; -R7f.w = mul_nonIEEE(R124f.w, R6f.z); -PS0f = R7f.w; -// 7 -backupReg0f = R125f.z; -R123f.x = (-(R2f.y) * R124f.z + -(R127f.y)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(-(R10f.x), PV0f.y); -R125f.z = (intBitsToFloat(uf_remappedPS[12].w) * backupReg0f + intBitsToFloat(uf_remappedPS[13].w)); -R125f.z = clamp(R125f.z, 0.0, 1.0); -PV1f.z = R125f.z; -PV1f.w = mul_nonIEEE(R11f.x, -(R4f.w)); -R124f.w = mul_nonIEEE(R125f.y, R126f.x); -PS1f = R124f.w; -// 8 -R123f.x = (-(R11f.x) * R2f.w + -(R3f.z)); -PV0f.x = R123f.x; -R4f.y = (R5f.w * -(R2f.x) + R127f.z)*2.0; -PV0f.y = R4f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R125f.x); -R127f.w = (R2f.y * -(R7f.w) + PV1f.w); -PV0f.w = R127f.w; -R125f.y = (-(R7f.z) * PV1f.x + PV1f.y); -PS0f = R125f.y; -// 9 -backupReg0f = R125f.x; -R125f.x = (intBitsToFloat(uf_remappedPS[14].y) * R127f.y + PV0f.z); -PV1f.x = R125f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[15].x) * R125f.z + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.y = R124f.y; -R9f.z = mul_nonIEEE(R126f.z, R6f.z); -PV1f.z = R9f.z; -PV1f.w = mul_nonIEEE(R11f.x, backupReg0f); -R125f.w = mul_nonIEEE(-(R10f.x), PV0f.x); -PS1f = R125f.w; -// 10 -R126f.x = (-(R5f.w) * R124f.z + -(R4f.x)); -PV0f.x = R126f.x; -R5f.y = (intBitsToFloat(uf_remappedPS[16].w) * R124f.w + intBitsToFloat(uf_remappedPS[17].w)); -R5f.y = clamp(R5f.y, 0.0, 1.0); -PV0f.y = R5f.y; -R126f.z = (R2f.y * R127f.y + PV1f.w); -PV0f.z = R126f.z; -R124f.w = (R0f.z * R7f.z + R0f.w); -PV0f.w = R124f.w; -R127f.y = (-(R5f.w) * R4f.y + -(R2f.x)); -PS0f = R127f.y; -// 11 -backupReg0f = R125f.x; -R125f.x = mul_nonIEEE(R5f.z, R126f.y); -PV1f.x = R125f.x; -R123f.y = (-(R2f.y) * R2f.w + -(R4f.z)); -PV1f.y = R123f.y; -R123f.z = (-(R11f.x) * R4f.y + -(R3f.w)); -PV1f.z = R123f.z; -R126f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R3f.z); -PV1f.w = R126f.w; -R124f.x = (intBitsToFloat(uf_remappedPS[14].z) * R4f.x + backupReg0f); -PS1f = R124f.x; -// 12 -R123f.x = (-(R8f.z) * R126f.x + R125f.y); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R3f.y = (R5f.w * -(R9f.z) + R127f.w)*2.0; -PV0f.y = R3f.y; -R124f.z = (-(R7f.z) * PV1f.y + R125f.w); -PV0f.z = R124f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[19].x) * R5f.y + intBitsToFloat(uf_remappedPS[19].y)); -PV0f.w = R127f.w; -R127f.x = mul_nonIEEE(-(R10f.x), PV1f.z); -PS0f = R127f.x; -// 13 -R126f.x = (R125f.z * R124f.y + intBitsToFloat(uf_remappedPS[15].z)); -PV1f.x = R126f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[18].y) * R4f.z + R126f.w); -PV1f.y = R124f.y; -R127f.z = (R9f.x * R8f.z + R124f.w); -PV1f.z = R127f.z; -R126f.w = (-(R11f.x) * PV0f.y + -(R4f.w)); -PV1f.w = R126f.w; -tempResultf = log2(PV0f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.w = tempResultf; -PS1f = R125f.w; -// 14 -backupReg0f = R125f.x; -R125f.x = (-(R5f.w) * R2f.w + -(R0f.x)); -PV0f.x = R125f.x; -R8f.y = (intBitsToFloat(uf_remappedPS[20].w) * backupReg0f + intBitsToFloat(uf_remappedPS[21].w)); -R8f.y = clamp(R8f.y, 0.0, 1.0); -PV0f.y = R8f.y; -PV0f.z = mul_nonIEEE(R11f.x, R3f.z); -R123f.w = (-(R2f.y) * R4f.y + -(R2f.z)); -PV0f.w = R123f.w; -R4f.y = mul_nonIEEE(R6f.w, R6f.z); -PS0f = R4f.y; -// 15 -backupReg0f = R127f.x; -backupReg1f = R126f.w; -R127f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R3f.w); -PV1f.x = R127f.x; -R126f.y = (R2f.y * R4f.z + PV0f.z); -PV1f.y = R126f.y; -R123f.z = (-(R7f.z) * PV0f.w + backupReg0f); -PV1f.z = R123f.z; -R126f.w = (R125f.z * R126f.x + intBitsToFloat(uf_remappedPS[15].w)); -PV1f.w = R126f.w; -R125f.y = mul_nonIEEE(-(R10f.x), backupReg1f); -PS1f = R125f.y; -// 16 -backupReg0f = R124f.x; -backupReg1f = R127f.y; -R124f.x = (R5f.w * R4f.x + R126f.z); -R124f.x = clamp(R124f.x, 0.0, 1.0); -PV0f.x = R124f.x; -R127f.y = (-(R8f.z) * R125f.x + R124f.z); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV0f.y = R127f.y; -R123f.z = (-(R2f.y) * R3f.y + -(R7f.w)); -PV0f.z = R123f.z; -R124f.w = (intBitsToFloat(uf_remappedPS[2].w) * backupReg0f + intBitsToFloat(uf_remappedPS[14].w)); -R124f.w = clamp(R124f.w, 0.0, 1.0); -PV0f.w = R124f.w; -R126f.z = (-(R8f.z) * backupReg1f + PV1f.z); -R126f.z = clamp(R126f.z, 0.0, 1.0); -PS0f = R126f.z; -// 17 -backupReg0f = R127f.z; -backupReg0f = R127f.z; -backupReg1f = R125f.y; -R4f.x = (intBitsToFloat(uf_remappedPS[18].z) * R0f.x + R124f.y); -PV1f.x = R4f.x; -R125f.y = (R5f.y * R127f.w + intBitsToFloat(uf_remappedPS[19].z)); -PV1f.y = R125f.y; -R127f.z = max(backupReg0f, -(backupReg0f)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(R11f.x, R3f.w); -PV1f.w = R127f.w; -R125f.x = (-(R7f.z) * PV0f.z + backupReg1f); -PS1f = R125f.x; -// 18 -backupReg0f = R0f.x; -R0f.x = (intBitsToFloat(uf_remappedPS[22].y) * R2f.z + R127f.x); -PV0f.x = R0f.x; -R6f.y = (R5f.w * backupReg0f + R126f.y); -R6f.y = clamp(R6f.y, 0.0, 1.0); -PV0f.y = R6f.y; -R7f.z = mul_nonIEEE(R126f.w, R124f.w); -PV0f.z = R7f.z; -R126f.w = (intBitsToFloat(uf_remappedPS[23].x) * R8f.y + intBitsToFloat(uf_remappedPS[23].y)); -PV0f.w = R126f.w; -tempResultf = log2(R127f.y); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127f.x = tempResultf; -PS0f = R127f.x; -// 19 -backupReg0f = R4f.y; -PV1f.x = mul_nonIEEE(R11f.x, R4f.w); -R4f.y = (intBitsToFloat(uf_remappedPS[24].w) * backupReg0f + intBitsToFloat(uf_remappedPS[25].w)); -R4f.y = clamp(R4f.y, 0.0, 1.0); -PV1f.y = R4f.y; -R123f.z = (R2f.y * R2f.z + R127f.w); -PV1f.z = R123f.z; -R123f.w = (-(R5f.w) * R3f.y + -(R9f.z)); -PV1f.w = R123f.w; -R126f.x = -(R127f.z) + 1.0; -PS1f = R126f.x; -// 20 -backupReg0f = R2f.y; -backupReg1f = R125f.x; -R125f.x = (R5f.y * R125f.y + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.x = R125f.x; -R2f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R4f.w); -PV0f.y = R2f.y; -R123f.z = (backupReg0f * R7f.w + PV1f.x); -PV0f.z = R123f.z; -R4f.w = (-(R8f.z) * PV1f.w + backupReg1f); -R4f.w = clamp(R4f.w, 0.0, 1.0); -PV0f.w = R4f.w; -R7f.y = (R5f.w * R2f.x + PV1f.z); -R7f.y = clamp(R7f.y, 0.0, 1.0); -PS0f = R7f.y; -// 21 -R10f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), R124f.x); -PV1f.x = R10f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R124f.x); -PV1f.y = R5f.y; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R124f.x); -PV1f.z = R8f.z; -R3f.w = (R5f.w * R9f.z + PV0f.z); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -tempResultf = log2(R126f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 22 -R11f.x = (R8f.y * R126f.w + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.x = R11f.x; -R3f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), PS1f); -PV0f.y = R3f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.w); -R126f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R127f.x); -PV0f.w = R126f.w; -tempResultf = log2(R126f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R5f.w = tempResultf; -PS0f = R5f.w; -// 23 -R123f.x = (intBitsToFloat(uf_remappedPS[6].w) * R4f.x + intBitsToFloat(uf_remappedPS[18].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV1f.x = R123f.x; -R0f.y = exp2(PV0f.z); -PS1f = R0f.y; -// 24 -backupReg0f = R0f.x; -R0f.x = (intBitsToFloat(uf_remappedPS[28].x) * R4f.y + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.x = R0f.x; -R2f.z = (intBitsToFloat(uf_remappedPS[22].z) * R2f.x + backupReg0f); -PV0f.z = R2f.z; -R2f.w = mul_nonIEEE(R125f.x, PV1f.x); -PV0f.w = R2f.w; -R4f.z = exp2(R126f.w); -PS0f = R4f.z; -// 0 -R123f.x = (intBitsToFloat(uf_remappedPS[26].y) * R7f.w + R2f.y); -PV0f.x = R123f.x; -R127f.y = (R8f.y * R11f.x + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.y = R127f.y; -tempResultf = log2(R4f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.z = tempResultf; -PS0f = R125f.z; -// 1 -R125f.x = (R7f.z * R8f.z + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R125f.x; -R126f.z = (R7f.z * R5f.y + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.z = R126f.z; -R125f.w = (intBitsToFloat(uf_remappedPS[26].z) * R9f.z + PV0f.x); -PV1f.w = R125f.w; -R4f.w = exp2(R3f.y); -PS1f = R4f.w; -// 2 -R125f.y = (R7f.z * R10f.x + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.y = R125f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R6f.y); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R6f.y); -// 3 -backupReg0f = R125f.x; -backupReg1f = R126f.z; -R125f.x = (R2f.w * PV0f.w + backupReg0f); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R6f.y); -R126f.z = (R2f.w * PV0f.z + backupReg1f); -PV1f.z = R126f.z; -R126f.w = (R4f.y * R0f.x + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.w = R126f.w; -// 4 -R123f.y = (intBitsToFloat(uf_remappedPS[10].w) * R2f.z + intBitsToFloat(uf_remappedPS[22].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R127f.z = (R2f.w * PV1f.y + R125f.y); -PV0f.z = R127f.z; -// 5 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -R126f.x = mul_nonIEEE(R127f.y, PV0f.y); -PV1f.x = R126f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), backupReg0f); -R124f.z = (R4f.y * R126f.w + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), backupReg0f); -// 6 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R7f.y); -R127f.y = (R7f.z * PV1f.y + 0.0); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R0f.y); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].y), R7f.y); -R127f.x = (R7f.z * PV1f.w + 0.0); -PS0f = R127f.x; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R5f.w); -R125f.y = (R126f.x * PV0f.x + R125f.x); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].z), R7f.y); -R127f.w = (R126f.x * PV0f.w + R126f.z); -PV1f.w = R127f.w; -R126f.w = (R7f.z * PV0f.z + 0.0); -PS1f = R126f.w; -// 8 -R123f.z = (intBitsToFloat(uf_remappedPS[11].w) * R125f.w + intBitsToFloat(uf_remappedPS[26].w)); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R5f.w = (R126f.x * PV1f.z + R127f.z); -PV0f.w = R5f.w; -R126f.y = exp2(PV1f.x); -PS0f = R126f.y; -// 9 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), R4f.z); -R124f.y = mul_nonIEEE(R124f.z, PV0f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), R4f.z); -R125f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R4f.z); -PV1f.w = R125f.w; -// 10 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R3f.w); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R3f.w); -R124f.z = (R2f.w * PV1f.x + R127f.y); -PV0f.z = R124f.z; -R124f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R3f.w); -PV0f.w = R124f.w; -R127f.y = (R2f.w * PV1f.z + backupReg0f); -PS0f = R127f.y; -// 11 -R125f.x = (R2f.w * R125f.w + R126f.w); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.z); -R125f.z = (R124f.y * PV0f.y + R125f.y); -PV1f.z = R125f.z; -R126f.w = intBitsToFloat(uf_remappedPS[30].x) + R126f.y; -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -// 12 -R124f.x = (R124f.y * R124f.w + R5f.w); -PV0f.x = R124f.x; -R126f.y = (R124f.y * R127f.x + R127f.w); -PV0f.y = R126f.y; -R123f.z = (R14f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R12f.z)); -PV0f.z = R123f.z; -R123f.w = (R14f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R12f.x)); -PV0f.w = R123f.w; -R127f.x = exp2(PV1f.y); -PS0f = R127f.x; -// 13 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R4f.w); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R4f.w); -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R4f.w); -R127f.w = (PV0f.w * R126f.w + R12f.x); -PV1f.w = R127f.w; -R127f.z = (PV0f.z * R126f.w + R12f.z); -PS1f = R127f.z; -// 14 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = (backupReg0f * PV1f.y + R127f.y); -PV0f.x = R126f.x; -R127f.y = (backupReg0f * PV1f.x + R125f.x); -PV0f.y = R127f.y; -R123f.z = (R14f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R12f.y)); -PV0f.z = R123f.z; -R123f.w = (backupReg0f * PV1f.z + R124f.z); -PV0f.w = R123f.w; -PS0f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), R127f.x); -// 15 -backupReg0f = R127f.x; -backupReg0f = R127f.x; -backupReg1f = R126f.w; -R127f.x = (R124f.y * PS0f + PV0f.w); -PV1f.x = R127f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), backupReg0f); -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), backupReg0f); -R126f.w = (PV0f.z * backupReg1f + R12f.y); -PV1f.w = R126f.w; -// 16 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), R126f.y); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), R125f.z); -R125f.z = (R124f.y * PV1f.z + R126f.x); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R124f.x); -R124f.z = (R124f.y * PV1f.y + R127f.y); -PS0f = R124f.z; -// 17 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(PV0f.x, R126f.w); -PV1f.y = mul_nonIEEE(PV0f.y, R127f.w); -R127f.z = (R1f.w * intBitsToFloat(uf_remappedPS[33].x) + intBitsToFloat(uf_remappedPS[33].y)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(PV0f.w, backupReg0f); -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R13f.x); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 18 -R123f.x = (intBitsToFloat(uf_remappedPS[27].z) * R124f.z + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (intBitsToFloat(uf_remappedPS[27].y) * R125f.z + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (intBitsToFloat(uf_remappedPS[27].x) * R127f.x + PV1f.y); -PV0f.z = R123f.z; -// 19 -R127f.y = (intBitsToFloat(uf_remappedPS[27].z) * R14f.w + PV0f.x); -PV1f.y = R127f.y; -R125f.z = (intBitsToFloat(uf_remappedPS[27].y) * R14f.w + PV0f.y); -PV1f.z = R125f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[27].x) * R14f.w + PV0f.z); -PV1f.w = R127f.w; -// 20 -PV0f.x = -(PV1f.y) + intBitsToFloat(uf_remappedPS[34].z); -PV0f.y = -(PV1f.z) + intBitsToFloat(uf_remappedPS[34].y); -PV0f.z = -(PV1f.w) + intBitsToFloat(uf_remappedPS[34].x); -// 21 -R1f.x = (PV0f.z * R127f.z + R127f.w); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R127f.z + R125f.z); -PV1f.y = R1f.y; -R1f.z = (PV0f.x * R127f.z + R127f.y); -PV1f.z = R1f.z; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Quality/TropicalFreeze_1800p/940e6df8edff7c01_00000000003c9259_ps_source.txt b/Quality/TropicalFreeze_1800p/940e6df8edff7c01_00000000003c9259_ps_source.txt deleted file mode 100644 index 935d941f..00000000 --- a/Quality/TropicalFreeze_1800p/940e6df8edff7c01_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,508 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader 940e6df8edff7c01 -uniform ivec4 uf_remappedPS[15]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2d3b2000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2df00000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x21cc5000 res 512x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x2fd50000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R7i.xy = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xy); -R9i.xyz = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R5i.xy)).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6i.xy = floatBitsToInt(intBitsToFloat(R6i.xy) / scaleFactor); -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R8i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R8i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.z; -// 1 -R4i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(PV0i.z)); -PV1i.x = R4i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R127i.w; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R5i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.w)); -PV0i.z = R5i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R2i.w; -R7i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R7i.z; -// 3 -R5i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R127i.w)); -PV1i.x = R5i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.y = R127i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R127i.x = floatBitsToInt(max(intBitsToFloat(R8i.x), -(intBitsToFloat(R8i.x)))); -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) / 2.0); -PS1i = R127i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.w))); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.w = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.y))); -// 6 -R7i.x = floatBitsToInt(max(intBitsToFloat(R8i.y), -(intBitsToFloat(R8i.y)))); -R7i.x = floatBitsToInt(intBitsToFloat(R7i.x) / 2.0); -PV0i.x = R7i.x; -R4i.y = floatBitsToInt(intBitsToFloat(R9i.x) + 0.0); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R127i.x) + -(intBitsToFloat(0x3ee66666))); -PV0i.w = R3i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R6i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R8i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.z) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.w)); -R127i.z = floatBitsToInt(tempResultf); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R0i.w))); -PV1i.x = R125i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R0i.w))); -PV1i.y = R124i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R0i.w))); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.z))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.w = R127i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PS1i))); -PS0i = R126i.y; -// 3 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.x))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.y))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(PV0i.y)) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(backupReg0i))); -PS1i = R126i.w; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.y))); -PS0i = R126i.z; -// 5 -R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.x)) * intBitsToFloat(R125i.x) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R127i.w))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(R125i.z) + intBitsToFloat(R127i.x))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R127i.w))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS1i = R127i.z; -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.w))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(R126i.x) + intBitsToFloat(R126i.z))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PS0i = R127i.w; -// 7 -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R127i.z))); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z))); -R124i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.x))); -PV1i.z = R124i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R2i.w))); -PS1i = R126i.w; -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R6i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R7i.x) + -(intBitsToFloat(0x3ee66666))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.z))); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(0x41a00000)); -PS0i = clampFI32(PS0i); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(PV0i.y))*2.0); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R126i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x41a00000)); -R126i.w = clampFI32(R126i.w); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PS1i = R124i.w; -// 10 -R123i.x = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R126i.z))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((-(intBitsToFloat(R124i.z)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R126i.x))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.w))); -PS0i = R126i.y; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].y))); -R125i.w = floatBitsToInt(-(intBitsToFloat(R126i.w)) + 1.0); -PV1i.w = R125i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS1i)); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.z))); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(PS0i))); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(1.0 / -(intBitsToFloat(PV0i.w))); -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R5i.x = floatBitsToInt(cubeMapSTM.x); -R5i.y = floatBitsToInt(cubeMapSTM.y); -R5i.z = floatBitsToInt(cubeMapSTM.z); -R5i.w = cubeMapFaceId; -PV0i.x = R5i.x; -PV0i.y = R5i.y; -PV0i.z = R5i.z; -PV0i.w = R5i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(PS1i)); -// 15 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(R127i.w) + intBitsToFloat(R126i.w))); -PV1i.x = R123i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R9i.y) + 0.0); -PV1i.y = R125i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS0i))); -R124i.z = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R124i.z; -// 16 -backupReg0i = R8i.x; -backupReg1i = R8i.y; -backupReg2i = R5i.x; -R8i.x = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(backupReg0i))); -PV0i.x = R8i.x; -R8i.y = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg1i))); -PV0i.y = R8i.y; -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.z = clampFI32(PV0i.z); -R2i.w = floatBitsToInt(intBitsToFloat(R9i.z) + 0.0); -PV0i.w = R2i.w; -R5i.x = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R5i.x; -// 17 -backupReg0i = R5i.y; -R9i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PV1i.x = R9i.x; -R5i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.z) + intBitsToFloat(0x3fc00000))); -PV1i.y = R5i.y; -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_remappedPS[8].x))); -PV1i.z = R9i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R4i.y))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), intBitsToFloat(R125i.y))); -PS1i = R4i.y; -R5i.xyzw = floatBitsToInt(texture(textureUnitPS4, vec4(redcCUBEReverse(intBitsToFloat(R5i.yx),R5i.w),cubeMapArrayIndex4)).xyzw); -R8i.xyz = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R8i.xy)).xyz); -// 0 -R125i.x = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(R3i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[10].z) + -(intBitsToFloat(R8i.z)))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(uf_remappedPS[10].y) + -(intBitsToFloat(R8i.y)))); -PV0i.z = R124i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[10].x) + -(intBitsToFloat(R8i.x)))); -PV0i.w = R125i.w; -tempResultf = log2(intBitsToFloat(R9i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(uf_remappedPS[8].y) + intBitsToFloat(R9i.z))); -PV1i.x = R123i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), intBitsToFloat(PS0i))); -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), intBitsToFloat(R2i.w))); -PV0i.x = R126i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[11].x) + intBitsToFloat(PS0i)); -PV1i.x = clampFI32(PV1i.x); -PV1i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[8].w)) + intBitsToFloat(PV0i.w)); -// 4 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.x))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(uf_remappedPS[9].w))); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.y))); -PV0i.w = R123i.w; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[13].w)) + 0.0); -R127i.z = floatBitsToInt(intBitsToFloat(R127i.z) * 2.0); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.z) + 0.0)); -PV1i.w = R123i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R125i.x))); -R0i.w = clampFI32(R0i.w); -PS1i = R0i.w; -// 6 -R126i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.w))); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R124i.y; -R124i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R124i.z; -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[12].x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(uf_remappedPS[12].z)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[12].y)); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(R124i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R125i.y) + intBitsToFloat(R124i.z))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R125i.y) + intBitsToFloat(R126i.x))); -PV0i.w = R123i.w; -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R124i.z)) + intBitsToFloat(PV0i.y)); -// 10 -R0i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(R124i.z))); -PV0i.x = R0i.x; -R0i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.z) + intBitsToFloat(R124i.y))); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.z) + intBitsToFloat(R126i.x))); -PV0i.z = R0i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -} diff --git a/Quality/TropicalFreeze_1800p/b96e10151a15e243_0000000000000079_ps_source.txt b/Quality/TropicalFreeze_1800p/b96e10151a15e243_0000000000000079_ps_source.txt deleted file mode 100644 index ef0fcaeb..00000000 --- a/Quality/TropicalFreeze_1800p/b96e10151a15e243_0000000000000079_ps_source.txt +++ /dev/null @@ -1,140 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //water 1.2 //ne -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader b96e10151a15e243 -uniform ivec4 uf_remappedPS[9]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x), 1.0)); -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y), 1.0)); -R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R1i.z)); -PS0i = R127i.w; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R2i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R1i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -backupReg0i = R127i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(PV0i.w))); -PV1i.w = R127i.w; -// 4 -R126i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].y)) + intBitsToFloat(uf_remappedPS[6].y)); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(uf_remappedPS[6].x)); -PV0i.z = R126i.z; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(uf_remappedPS[6].z)); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(uf_remappedPS[7].x))); -R125i.y = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.y))); -PV0i.y = R125i.y; -// 7 -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -// 8 -R123i.z = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -// 9 -PV1i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[7].w)) + intBitsToFloat(PV0i.z)); -// 10 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.w = clampFI32(PV0i.w); -// 11 -R0i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].x))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].y))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].z))); -PV1i.z = R0i.z; -// 12 -R0i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[8].w))); -R0i.w = clampFI32(R0i.w); -PV0i.w = R0i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -} diff --git a/Quality/TropicalFreeze_1800p/b978b87d9600dc63_0000000000000079_ps_source.txt b/Quality/TropicalFreeze_1800p/b978b87d9600dc63_0000000000000079_ps_source.txt deleted file mode 100644 index 2f1173ff..00000000 --- a/Quality/TropicalFreeze_1800p/b978b87d9600dc63_0000000000000079_ps_source.txt +++ /dev/null @@ -1,103 +0,0 @@ -#version 400 // water tropical freeze -#extension GL_ARB_texture_gather : enable //water 1.2 //opening water l2 -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader b978b87d9600dc63 -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); - -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -R3i.x = uf_remappedPS[2].x; -PV0i.x = R3i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R1i.z)); -PV0i.w = R127i.w; -R3i.y = uf_remappedPS[2].y; -PS0i = R3i.y; -// 1 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R1i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R2i.z))); -PV1i.z = R123i.z; -R3i.z = uf_remappedPS[2].z; -PS1i = R3i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -// 4 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -PV1i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -// 6 -PV0i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(PV0i.z))); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[2].w))); -PV1i.y = clampFI32(PV1i.y); -// 8 -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.w = R3i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Quality/TropicalFreeze_1800p/d878b867ab805ffa_0000000000000079_ps_source.txt b/Quality/TropicalFreeze_1800p/d878b867ab805ffa_0000000000000079_ps_source.txt deleted file mode 100644 index 0ed00c0e..00000000 --- a/Quality/TropicalFreeze_1800p/d878b867ab805ffa_0000000000000079_ps_source.txt +++ /dev/null @@ -1,103 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // water 1.2 // surface trp. -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader d878b867ab805ffa -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); - -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -R3i.x = uf_remappedPS[2].x; -PV0i.x = R3i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R1i.z)); -PV0i.w = R127i.w; -R3i.y = uf_remappedPS[2].y; -PS0i = R3i.y; -// 1 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R1i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R2i.z))); -PV1i.z = R123i.z; -R3i.z = uf_remappedPS[2].z; -PS1i = R3i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -// 4 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -PV1i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -// 6 -PV0i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(PV0i.z))); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[2].w))); -PV1i.y = clampFI32(PV1i.y); -// 8 -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.w = R3i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Quality/TropicalFreeze_1800p/d889047006ea1b85_0000000000001e49_ps_source.txt b/Quality/TropicalFreeze_1800p/d889047006ea1b85_0000000000001e49_ps_source.txt deleted file mode 100644 index f712d4ee..00000000 --- a/Quality/TropicalFreeze_1800p/d889047006ea1b85_0000000000001e49_ps_source.txt +++ /dev/null @@ -1,131 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader d889047006ea1b85 //Cutscene fixes -uniform ivec4 uf_remappedPS[2]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0x19f9c000 res 128x128x1 dim 1 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x19f99000 res 64x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -in Vertex2 -{ - vec4 passG2PParameter0; - vec4 passG2PParameter1; - vec4 passG2PParameter2; - vec4 passG2PParameter3; - vec4 passG2PParameter4; -} g2p; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R5f = gl_FragCoord.xyzw; -R0f = g2p.passG2PParameter0; -R1f = g2p.passG2PParameter1; -R2f = g2p.passG2PParameter2; -R3f = g2p.passG2PParameter3; -R4f = g2p.passG2PParameter4; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R2f.xy = (texture(textureUnitPS2, R2f.xy).xy); -R1f.xyzw = (texture(textureUnitPS0, R1f.xy).xyzw); -// 0 -PV0f.x = R3f.y; -PV0f.x = clamp(PV0f.x, 0.0, 1.0); -PV0f.y = R3f.x; -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -PV0f.z = mul_nonIEEE(R2f.x, intBitsToFloat(0x437f0000)); -PV0f.w = mul_nonIEEE(R2f.y, intBitsToFloat(0x437f0000)); -R127f.w = 1.0 / intBitsToFloat(uf_remappedPS[0].x); -PS0f = R127f.w; -// 1 -PV1f.x = PV0f.w * intBitsToFloat(0x3b800000); -PV1f.x *= 2.0; -PV1f.y = PV0f.z * intBitsToFloat(0x3b800000); -PV1f.y *= 2.0; -R127f.z = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[0].z)); -PV1f.z = R127f.z; -R126f.w = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[0].z)); -PV1f.w = R126f.w; -PS1f = 1.0 / intBitsToFloat(uf_remappedPS[0].y); -// 2 -R127f.x = R5f.x * R127f.w; -PV0f.x = R127f.x; -R127f.y = R5f.y * PS1f; -PV0f.y = R127f.y; -PV0f.z = PV1f.y + -(1.0); -PV0f.w = PV1f.x + -(1.0); -R5f.y = mul_nonIEEE(R0f.x, intBitsToFloat(uf_remappedPS[1].x)); -PS0f = R5f.y; -// 3 -backupReg0f = R0f.y; -backupReg1f = R0f.w; -PV1f.x = mul_nonIEEE(PV0f.w, R126f.w); -PV1f.y = mul_nonIEEE(PV0f.z, R127f.z); -R2f.z = mul_nonIEEE(backupReg0f, intBitsToFloat(uf_remappedPS[1].x)); -PV1f.z = R2f.z; -R0f.w = mul_nonIEEE(R0f.z, intBitsToFloat(uf_remappedPS[1].x)); -PV1f.w = R0f.w; -R3f.w = mul_nonIEEE(backupReg1f, R1f.w); -PS1f = R3f.w; -// 4 -R0f.x = PV1f.y + R127f.x; -PV0f.x = R0f.x; -PV0f.z = -(PV1f.x); -// 5 -R0f.y = PV0f.z + R127f.y; -PV1f.y = R0f.y; -R0f.xyz = (texture(textureUnitPS1, R0f.xy).xyz); -// 0 -backupReg0f = R0f.x; -backupReg1f = R0f.z; -PV0f.x = R1f.x + backupReg0f; -PV0f.z = R1f.z + backupReg1f; -PV0f.w = R1f.y + R0f.y; -// 1 -R127f.x = mul_nonIEEE(R2f.z, PV0f.w); -PV1f.x = R127f.x; -R127f.y = mul_nonIEEE(R5f.y, PV0f.x); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(R0f.w, PV0f.z); -PV1f.z = R127f.z; -// 2 -PV0f.x = R4f.y + -(PV1f.x); -PV0f.y = R4f.x + -(PV1f.y); -PV0f.w = R4f.z + -(PV1f.z); -// 3 -R3f.x = (PV0f.y * R4f.w + R127f.y); -PV1f.x = R3f.x; -R3f.y = (PV0f.x * R4f.w + R127f.x); -PV1f.y = R3f.y; -R3f.z = (PV0f.w * R4f.w + R127f.z); -PV1f.z = R3f.z; -// export -passPixelColor0 = vec4(R3f.x, R3f.y, R3f.z, R3f.w); -} diff --git a/Quality/TropicalFreeze_1800p/dfb1f9ec47563259_000000000f36d259_ps_source.txt b/Quality/TropicalFreeze_1800p/dfb1f9ec47563259_000000000f36d259_ps_source.txt deleted file mode 100644 index 3a78b385..00000000 --- a/Quality/TropicalFreeze_1800p/dfb1f9ec47563259_000000000f36d259_ps_source.txt +++ /dev/null @@ -1,614 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader dfb1f9ec47563259 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[15]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2DArray textureUnitPS1;// Tex1 addr 0x29f32000 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS2;// Tex2 addr 0x2ccec000 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS3;// Tex3 addr 0x2eb0c000 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0x2ca0e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0x2bbea000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS6;// Tex6 addr 0x30b8a000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler6 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS7;// Tex7 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -in vec4 passParameter7; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex6 = 0.0; -R7i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R6i = floatBitsToInt(passParameter7); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R7i.xy = floatBitsToInt(intBitsToFloat(R7i.xy) / scaleFactor); -R8i.xy = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R4i.zw)).xy); -// 0 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R12i.x; -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R12i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R123i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R0i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.w = R0i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R127i.w; -// 2 -R7i.x = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y)); -PV0i.x = R7i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.z = R7i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.x))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R3i.w; -// 3 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.x = R10i.x; -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R8i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R127i.w)); -PV1i.z = R8i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R127i.w; -R11i.x = floatBitsToInt(float(uf_remappedPS[2].x)); -PS1i = R11i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.y))); -PS0i = R127i.z; -// 5 -R4i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = R4i.x; -PV1i.y = R4i.x; -PV1i.z = R4i.x; -PV1i.w = R4i.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.w))); -// 6 -R8i.x = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z)); -PV0i.x = R8i.x; -R4i.y = floatBitsToInt(max(intBitsToFloat(R12i.y), -(intBitsToFloat(R12i.y)))); -R4i.y = floatBitsToInt(intBitsToFloat(R4i.y) / 2.0); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R2i.w = floatBitsToInt(max(intBitsToFloat(R12i.x), -(intBitsToFloat(R12i.x)))); -R2i.w = floatBitsToInt(intBitsToFloat(R2i.w) / 2.0); -PV0i.w = R2i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.y)); -R4i.w = floatBitsToInt(tempResultf); -PS0i = R4i.w; -R9i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R12i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(R7i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS0i = R127i.z; -// 1 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg2i = R4i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R4i.w))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R4i.w))); -PV1i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg2i))); -PV1i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R126i.z = floatBitsToInt(tempResultf); -PS1i = R126i.z; -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.z))); -PV0i.w = R126i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS1i))); -PS0i = R126i.x; -// 3 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -R123i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R8i.x))); -PS1i = R122i.x; -// 4 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R126i.z))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS1i))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(R124i.x)) * intBitsToFloat(R0i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R0i.y) + intBitsToFloat(PV1i.w))); -PS0i = R127i.w; -// 5 -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R127i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.x))); -R4i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R4i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 6 -backupReg0i = R126i.x; -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.w = R127i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R7i.z))); -PS0i = R122i.x; -// 7 -backupReg0i = R3i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -R3i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.z))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R3i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.x))); -PV1i.w = R126i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R10i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PS1i))); -PV0i.y = R123i.y; -R5i.z = floatBitsToInt(roundEven(intBitsToFloat(R11i.x))); -PV0i.z = R5i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.x) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(0x3ee66666))); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R4i.y) + -(intBitsToFloat(0x3ee66666))); -R123i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.w))*2.0); -PV1i.z = R123i.z; -R125i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41a00000)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -PS1i = R127i.x; -// 10 -R125i.x = floatBitsToInt((-(intBitsToFloat(R3i.y)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R126i.x))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R4i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.w))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(R3i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R126i.w))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x41a00000)); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 11 -backupReg0i = R125i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].x))); -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(R127i.x)); -PV1i.w = R125i.w; -R127i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R127i.x; -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(1.0 / -(intBitsToFloat(PV1i.w))); -PS0i = R125i.x; -// 13 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].y) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(backupReg0i))); -PV1i.w = R127i.w; -R124i.x = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(R125i.w))); -PS1i = R124i.x; -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV0i.x = R1i.x; -PV0i.y = R1i.y; -PV0i.z = R1i.z; -PV0i.w = R1i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(R125i.x)); -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); -R123i.y = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R126i.x) + intBitsToFloat(R127i.w))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R6i.z)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R127i.w; -// 16 -backupReg0i = R12i.x; -backupReg1i = R12i.y; -backupReg2i = R1i.x; -R12i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg0i))); -PV0i.x = R12i.x; -R12i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg1i))); -PV0i.y = R12i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R126i.w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R1i.x; -// 17 -backupReg0i = R1i.y; -R10i.x = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -R10i.x = clampFI32(R10i.x); -PV1i.x = R10i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R3i.z))); -PV1i.z = R7i.z; -R3i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(PV0i.z))); -PV1i.w = R3i.w; -R11i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R124i.x))); -R11i.w = clampFI32(R11i.w); -PS1i = R11i.w; -R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS2, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS3, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R1i.xyzw = floatBitsToInt(texture(textureUnitPS6, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex6)).xyzw); -R12i.xyz = floatBitsToInt(texture(textureUnitPS7, intBitsToFloat(R12i.xy)).xyz); -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R8i.y) + -(0.5)); -R127i.y = floatBitsToInt(intBitsToFloat(R8i.z) + -(0.5)); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R8i.x) + -(0.5)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R3i.w)); -PS0i = floatBitsToInt(tempResultf); -// 1 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS0i))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.z))); -PV1i.w = R126i.w; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); -PS1i = R125i.w; -// 2 -backupReg0i = R0i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV1i.z))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.y))); -PV0i.y = R124i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.x))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(0x40ddb3d7))); -PS0i = R126i.x; -// 3 -R123i.x = floatBitsToInt((-(intBitsToFloat(R127i.z)) * intBitsToFloat(R0i.z) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R2i.x) + -(0.5)); -R123i.w = floatBitsToInt((-(intBitsToFloat(R124i.x)) * intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(R2i.y) + -(0.5)); -PS1i = R127i.y; -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.y))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.x))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.w))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R2i.z) + -(0.5)); -PV0i.w = R127i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.z))); -PS0i = R125i.z; -// 5 -backupReg0i = R127i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R127i.y))); -PS1i = R124i.x; -// 6 -backupReg0i = R127i.w; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(backupReg0i))); -PS0i = R126i.z; -// 7 -backupReg0i = R126i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R5i.x) + -(0.5)); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x40ddb3d7))); -PV1i.y = R125i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R5i.y) + -(0.5)); -PV1i.z = R124i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R5i.z) + -(0.5)); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(backupReg0i))); -// 8 -backupReg0i = R0i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R124i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R125i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R125i.z) + intBitsToFloat(PS1i))); -PV0i.w = R125i.w; -R122i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R3i.y) + intBitsToFloat(R7i.z))); -PS0i = R122i.x; -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(PS0i))); -PV1i.y = R124i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R126i.w))); -PS1i = floatBitsToInt(-(intBitsToFloat(R10i.x)) + 1.0); -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.z) + intBitsToFloat(R125i.w))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R124i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(uf_remappedPS[9].x) + -(intBitsToFloat(R12i.x)))); -PV0i.w = R127i.w; -tempResultf = log2(intBitsToFloat(PS1i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 11 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.z), 0.0)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), 0.0)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].y), intBitsToFloat(PS0i))); -R123i.w = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.z))); -PV1i.w = R123i.w; -R124i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(uf_remappedPS[9].y) + -(intBitsToFloat(R12i.y)))); -PS1i = R124i.x; -// 12 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); -R124i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(uf_remappedPS[11].z)); -PV0i.y = R124i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -PS0i = R125i.w; -// 13 -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[11].y)); -R126i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedPS[12].x) + 0.0)); -PV1i.w = R126i.w; -// 14 -backupReg0i = R124i.y; -R124i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[12].z) + 0.0)); -PV0i.y = R124i.y; -R126i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedPS[12].y) + 0.0)); -PV0i.z = R126i.z; -// 15 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[10].x) + intBitsToFloat(R125i.w)); -PV1i.z = clampFI32(PV1i.z); -R123i.w = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(uf_remappedPS[9].z) + -(intBitsToFloat(R12i.z)))); -PV1i.w = R123i.w; -// 16 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.z))); -PV0i.x = R124i.x; -R123i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.x))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R126i.w))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R126i.z))); -// 17 -R123i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(PV0i.y) + 0.0)); -PV1i.x = R123i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(R124i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.z) + 0.0)); -PV1i.w = R123i.w; -// 18 -R11i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.w))); -PV0i.x = R11i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.x) + 0.0)); -PV0i.y = R123i.y; -R11i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.x))); -PS0i = R11i.y; -// 19 -R11i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R1i.w) + intBitsToFloat(PV0i.y))); -PV1i.z = R11i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R11i.x), intBitsToFloat(R11i.y), intBitsToFloat(R11i.z), intBitsToFloat(R11i.w)); -} diff --git a/Quality/TropicalFreeze_1800p/e140e0d37005bddb_0000000000079259_ps_source.txt b/Quality/TropicalFreeze_1800p/e140e0d37005bddb_0000000000079259_ps_source.txt deleted file mode 100644 index 3b90e77c..00000000 --- a/Quality/TropicalFreeze_1800p/e140e0d37005bddb_0000000000079259_ps_source.txt +++ /dev/null @@ -1,951 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader e140e0d37005bddb -uniform ivec4 uf_remappedPS[36]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x3ab78000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x30060000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x2b630000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R9f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R9f.x; -R9f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R9f.y; -R123f.z = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.z = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.z; -// 1 -R123f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R4f.w = PV0f.z + PV0f.w; -PV1f.w = R4f.w; -R127f.y = 1.0 / R1f.z; -PS1f = R127f.y; -// 2 -R123f.x = (PV1f.x * PV1f.x + PV1f.z); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R6f.y = R127f.z + PV1f.x; -PV0f.y = R6f.y; -R5f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R5f.z; -R123f.w = (R127f.z * R127f.z + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R6f.z = R1f.y * PS1f; -PS0f = R6f.z; -// 3 -PV1f.x = -(PV0f.w) + 1.0; -R7f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R7f.y; -R7f.z = R1f.x * R127f.y; -PV1f.z = R7f.z; -R127f.w = -(PV0f.x) + 1.0; -PV1f.w = R127f.w; -R126f.z = max(R9f.x, -(R9f.x)); -R126f.z /= 2.0; -PS1f = R126f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R127f.z = sqrt(PV1f.x); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.y = tempf.x; -PS1f = sqrt(R127f.w); -// 6 -R5f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.x = R5f.x; -R8f.y = R126f.z + -(intBitsToFloat(0x3ee66666)); -PV0f.y = R8f.y; -R4f.z = R127f.z + PS1f; -PV0f.z = R4f.z; -R0f.w = max(R9f.y, -(R9f.y)); -R0f.w /= 2.0; -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R5f.y = tempResultf; -PS0f = R5f.y; -R4f.x = (texture(textureUnitPS0, R9f.xy).x); -// 0 -tempf.x = R4f.w * R4f.w + R6f.y * R6f.y + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.y); -R127f.z = tempResultf; -PS0f = R127f.z; -// 1 -backupReg0f = R0f.x; -R0f.x = mul_nonIEEE(R0f.y, R5f.y); -PV1f.x = R0f.x; -R124f.y = mul_nonIEEE(R2f.z, PS0f); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(backupReg0f, R5f.y); -PV1f.z = R125f.z; -R5f.w = mul_nonIEEE(R0f.z, R5f.y); -PV1f.w = R5f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.z = tempResultf; -PS1f = R126f.z; -// 2 -R127f.x = mul_nonIEEE(R2f.x, R127f.z); -PV0f.x = R127f.x; -R127f.y = mul_nonIEEE(R4f.z, PS1f); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(PV1f.x, PV1f.y); -R127f.w = mul_nonIEEE(R2f.y, R127f.z); -PV0f.w = R127f.w; -R126f.y = mul_nonIEEE(R6f.y, PS1f); -PS0f = R126f.y; -// 3 -PV1f.x = mul_nonIEEE(R5f.w, PV0f.x); -R123f.y = (-(PV0f.w) * R5f.w + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(R125f.z, PV0f.y); -PV1f.w = mul_nonIEEE(R125f.z, PV0f.w); -R126f.x = mul_nonIEEE(R4f.w, R126f.z); -PS1f = R126f.x; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R127f.y; -PV0f.x = mul_nonIEEE(backupReg0f, R127f.y); -R127f.y = (-(R127f.x) * backupReg0f + PV1f.w); -PV0f.y = R127f.y; -R123f.z = (-(R124f.y) * R125f.z + PV1f.x); -PV0f.z = R123f.z; -R126f.w = (R126f.y * PV1f.y + PV1f.z); -PV0f.w = R126f.w; -R125f.y = mul_nonIEEE(R5f.w, backupReg1f); -PS0f = R125f.y; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.y * PV0f.z + PV0f.x); -PS1f = R122f.x; -// 6 -R125f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R125f.x; -R2f.y = (R126f.x * R127f.x + R126f.w); -PV0f.y = R2f.y; -PV0f.z = R0f.w + -(intBitsToFloat(0x3ee66666)); -R7f.w = (R126f.x * R127f.w + PS1f); -PV0f.w = R7f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R127f.x = tempResultf; -PS0f = R127f.x; -// 7 -R123f.x = (R126f.y * R127f.y + R125f.y); -PV1f.x = R123f.x; -R123f.y = (PV0f.x * intBitsToFloat(uf_remappedPS[3].w) + R5f.z); -PV1f.y = R123f.y; -R2f.z = mul_nonIEEE(R3f.z, PS0f); -PV1f.z = R2f.z; -R6f.w = mul_nonIEEE(R3f.x, PS0f); -PV1f.w = R6f.w; -PS1f = PV0f.z * intBitsToFloat(0x41a00000); -PS1f = clamp(PS1f, 0.0, 1.0); -// 8 -R6f.x = mul_nonIEEE(R3f.y, R127f.x); -PV0f.x = R6f.x; -PV0f.y = mul_nonIEEE(R2f.y, PV1f.w); -R4f.z = (R126f.x * R124f.y + PV1f.x); -PV0f.z = R4f.z; -R123f.w = (R6f.z * intBitsToFloat(uf_remappedPS[4].w) + PV1f.y); -PV0f.w = R123f.w; -R127f.x = -(PS1f) + 1.0; -PS0f = R127f.x; -// 9 -R123f.x = (R7f.w * PV0f.x + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * intBitsToFloat(uf_remappedPS[3].z) + R7f.y); -PV1f.y = R123f.y; -R123f.z = (R7f.z * intBitsToFloat(uf_remappedPS[5].w) + PV0f.w); -PV1f.z = R123f.z; -PV1f.w = R8f.y * intBitsToFloat(0x41a00000); -PV1f.w = clamp(PV1f.w, 0.0, 1.0); -R124f.y = mul_nonIEEE(R5f.x, R5f.x); -PS1f = R124f.y; -// 10 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[4].z) + PV1f.y); -PV0f.x = R123f.x; -R127f.y = -(PV1f.w) + 1.0; -PV0f.y = R127f.y; -R6f.z = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PV0f.z = R6f.z; -R123f.w = (R4f.z * R2f.z + PV1f.x)*2.0; -PV0f.w = R123f.w; -R127f.w = 1.0 / PV1f.z; -PS0f = R127f.w; -// 11 -R125f.x = (-(R7f.w) * PV0f.w + R6f.x); -PV1f.x = R125f.x; -R123f.y = (R7f.z * intBitsToFloat(uf_remappedPS[5].z) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (-(R2f.y) * PV0f.w + R6f.w); -PV1f.z = R123f.z; -R126f.w = (-(R4f.z) * PV0f.w + R2f.z); -PV1f.w = R126f.w; -R7f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[6].x); -PS1f = R7f.y; -// 12 -PV0f.x = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].z)); -PV0f.y = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].y)); -R126f.z = PV1f.y * R127f.w; -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].x)); -R126f.x = (R6f.z * R6f.z + R124f.y); -PS0f = R126f.x; -// 13 -R123f.x = (R125f.x * intBitsToFloat(uf_remappedPS[8].y) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * intBitsToFloat(uf_remappedPS[8].z) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R125f.x * intBitsToFloat(uf_remappedPS[8].x) + PV0f.w); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R7f.y, R7f.y); -PV1f.w = R127f.w; -R124f.y = 1.0 / -(PV0f.z); -PS1f = R124f.y; -// 14 -R123f.x = (R126f.w * intBitsToFloat(uf_remappedPS[9].x) + PV1f.z); -PV0f.x = R123f.x; -R123f.y = (R126f.w * intBitsToFloat(uf_remappedPS[9].y) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R126f.w * intBitsToFloat(uf_remappedPS[9].z) + PV1f.y); -PV0f.z = R123f.z; -R3f.w = mul_nonIEEE(R125f.z, R6f.w); -PV0f.w = R3f.w; -R8f.w = -(R1f.w) + -(R126f.z); -PS0f = R8f.w; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R1f.x = cubeMapSTM.x; -R1f.y = cubeMapSTM.y; -R1f.z = cubeMapSTM.z; -R1f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R1f.x; -PV1f.y = R1f.y; -PV1f.z = R1f.z; -PV1f.w = R1f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R124f.y; -// 16 -R4f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.x = R4f.x; -R8f.y = -(R3f.y) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R8f.y; -PV0f.z = mul_nonIEEE(R2f.y, PS1f); -PV0f.w = mul_nonIEEE(R7f.w, PS1f); -R126f.w = 1.0 / abs(PV1f.z); -PS0f = R126f.w; -// 17 -backupReg0f = R9f.x; -backupReg1f = R9f.y; -backupReg2f = R1f.x; -R9f.x = (R127f.y * PV0f.z + backupReg0f); -PV1f.x = R9f.x; -R9f.y = (R127f.x * PV0f.w + backupReg1f); -PV1f.y = R9f.y; -R7f.z = (PV0f.y * PV0f.y + R127f.w); -PV1f.z = R7f.z; -R0f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[6].z); -PV1f.w = R0f.w; -R1f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R1f.x; -// 18 -backupReg0f = R1f.y; -R2f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.x = R2f.x; -R1f.y = (backupReg0f * R126f.w + intBitsToFloat(0x3fc00000)); -PV0f.y = R1f.y; -R5f.z = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV0f.z = R5f.z; -R2f.w = (R4f.x * R4f.x + R126f.x); -PV0f.w = R2f.w; -R4f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PS0f = R4f.w; -R11f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R1f.yx,floatBitsToInt(R1f.w)),cubeMapArrayIndex3)).xyzw); -R10f.xyz = (texture(textureUnitPS4, R9f.xy).xyz); -// 0 -R127f.x = (R0f.w * R0f.w + R7f.z); -PV0f.x = R127f.x; -R127f.y = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV0f.y = R127f.y; -R125f.z = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(R5f.z, R5f.z); -tempResultf = 1.0 / sqrt(R2f.w); -R126f.z = tempResultf; -PS0f = R126f.z; -// 1 -PV1f.x = mul_nonIEEE(R4f.w, R4f.w); -R124f.y = mul_nonIEEE(R5f.x, PS0f); -PV1f.y = R124f.y; -R123f.z = (R2f.x * R2f.x + PV0f.w); -PV1f.z = R123f.z; -R125f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV1f.w = R125f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.w = tempResultf; -PS1f = R126f.w; -// 2 -backupReg0f = R7f.y; -R124f.x = mul_nonIEEE(R6f.z, R126f.z); -PV0f.x = R124f.x; -R125f.y = (R127f.y * R127f.y + PV1f.z); -PV0f.y = R125f.y; -PV0f.z = mul_nonIEEE(R2f.y, -(PV1f.y)); -R123f.w = (R125f.z * R125f.z + PV1f.x); -PV0f.w = R123f.w; -R7f.y = mul_nonIEEE(backupReg0f, PS1f); -PS0f = R7f.y; -// 3 -backupReg0f = R4f.x; -R4f.x = mul_nonIEEE(backupReg0f, R126f.z); -PV1f.x = R4f.x; -R123f.y = (R7f.w * -(PV0f.x) + PV0f.z); -PV1f.y = R123f.y; -R6f.z = (R125f.w * R125f.w + PV0f.w); -PV1f.z = R6f.z; -R1f.w = mul_nonIEEE(R8f.y, R126f.w); -PV1f.w = R1f.w; -tempResultf = 1.0 / sqrt(PV0f.y); -R125f.x = tempResultf; -PS1f = R125f.x; -// 4 -backupReg0f = R0f.w; -PV0f.x = mul_nonIEEE(R2f.y, -(R7f.y)); -R126f.y = (R4f.z * -(PV1f.x) + PV1f.y)*2.0; -PV0f.y = R126f.y; -R7f.z = mul_nonIEEE(R5f.z, PS1f); -PV0f.z = R7f.z; -R0f.w = mul_nonIEEE(backupReg0f, R126f.w); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV1f.z); -R8f.y = tempResultf; -PS0f = R8f.y; -// 5 -PV1f.x = mul_nonIEEE(R2f.y, -(PV0f.z)); -R9f.y = mul_nonIEEE(R2f.x, R125f.x); -PV1f.y = R9f.y; -R1f.z = mul_nonIEEE(R4f.w, PS0f); -PV1f.z = R1f.z; -R123f.w = (R7f.w * -(R1f.w) + PV0f.x); -PV1f.w = R123f.w; -R126f.x = (-(R2f.y) * PV0f.y + -(R124f.y)); -PS1f = R126f.x; -// 6 -backupReg0f = R125f.z; -R2f.x = mul_nonIEEE(R127f.y, R125f.x); -PV0f.x = R2f.x; -PV0f.y = mul_nonIEEE(R2f.w, R126f.z); -R125f.z = (R4f.z * -(R0f.w) + PV1f.w)*2.0; -PV0f.z = R125f.z; -R127f.w = (R7f.w * -(PV1f.y) + PV1f.x); -PV0f.w = R127f.w; -R0f.z = mul_nonIEEE(backupReg0f, R8f.y); -PS0f = R0f.z; -// 7 -PV1f.x = mul_nonIEEE(-(R6f.w), R126f.x); -R127f.y = (intBitsToFloat(uf_remappedPS[12].w) * PV0f.y + intBitsToFloat(uf_remappedPS[13].w)); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(R2f.y, -(R1f.z)); -R123f.w = (-(R7f.w) * R126f.y + -(R124f.x)); -PV1f.w = R123f.w; -R126f.z = mul_nonIEEE(R127f.x, R126f.w); -PS1f = R126f.z; -// 8 -R123f.x = (-(R2f.y) * R125f.z + -(R7f.y)); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R124f.y); -R127f.z = (R7f.w * -(R0f.z) + PV1f.z); -PV0f.z = R127f.z; -R2f.w = (R4f.z * -(R2f.x) + R127f.w)*2.0; -PV0f.w = R2f.w; -R127f.x = (-(R6f.x) * PV1f.w + PV1f.x); -PS0f = R127f.x; -// 9 -R126f.x = (intBitsToFloat(uf_remappedPS[15].x) * R127f.y + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.x = R126f.x; -R1f.y = mul_nonIEEE(R125f.w, R8f.y); -PV1f.y = R1f.y; -R5f.z = (R0f.x * R6f.x + R3f.w); -PV1f.z = R5f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[14].y) * R124f.x + PV0f.y); -PV1f.w = R127f.w; -R124f.z = mul_nonIEEE(-(R6f.w), PV0f.x); -PS1f = R124f.z; -// 10 -PV0f.x = mul_nonIEEE(R2f.y, R124f.y); -R124f.y = (intBitsToFloat(uf_remappedPS[16].w) * R126f.z + intBitsToFloat(uf_remappedPS[17].w)); -R124f.y = clamp(R124f.y, 0.0, 1.0); -PV0f.y = R124f.y; -R123f.z = (-(R4f.z) * R126f.y + -(R4f.x)); -PV0f.z = R123f.z; -R125f.w = (-(R7f.w) * R125f.z + -(R1f.w)); -PV0f.w = R125f.w; -R126f.w = (-(R4f.z) * R125f.z + -(R0f.w)); -PS0f = R126f.w; -// 11 -backupReg0f = R125f.y; -R123f.x = (-(R2f.y) * R2f.w + -(R7f.z)); -PV1f.x = R123f.x; -R125f.y = (R7f.w * R124f.x + PV0f.x); -PV1f.y = R125f.y; -R126f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R7f.y); -PV1f.z = R126f.z; -R124f.w = mul_nonIEEE(backupReg0f, R125f.x); -PV1f.w = R124f.w; -R3f.w = (-(R2f.z) * PV0f.z + R127f.x); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PS1f = R3f.w; -// 12 -R0f.x = (R4f.z * -(R1f.y) + R127f.z)*2.0; -PV0f.x = R0f.x; -R123f.y = (-(R6f.x) * R125f.w + R124f.z); -PV0f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[14].z) * R4f.x + R127f.w); -PV0f.z = R127f.z; -R127f.w = (R127f.y * R126f.x + intBitsToFloat(uf_remappedPS[15].z)); -PV0f.w = R127f.w; -R125f.w = mul_nonIEEE(-(R6f.w), PV1f.x); -PS0f = R125f.w; -// 13 -backupReg0f = R126f.z; -backupReg1f = R126f.w; -R127f.x = (intBitsToFloat(uf_remappedPS[19].x) * R124f.y + intBitsToFloat(uf_remappedPS[19].y)); -PV1f.x = R127f.x; -R126f.y = (R5f.w * R2f.z + R5f.z); -PV1f.y = R126f.y; -R126f.z = (intBitsToFloat(uf_remappedPS[18].y) * R1f.w + backupReg0f); -PV1f.z = R126f.z; -R126f.w = mul_nonIEEE(R2f.y, R7f.y); -PV1f.w = R126f.w; -R126f.x = (-(R2f.z) * backupReg1f + PV0f.y); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PS1f = R126f.x; -// 14 -R124f.x = mul_nonIEEE(R6f.z, R8f.y); -PV0f.x = R124f.x; -R123f.y = (-(R7f.w) * R2f.w + -(R9f.y)); -PV0f.y = R123f.y; -R123f.z = (-(R2f.y) * R0f.x + -(R1f.z)); -PV0f.z = R123f.z; -R5f.w = (intBitsToFloat(uf_remappedPS[20].w) * R124f.w + intBitsToFloat(uf_remappedPS[21].w)); -R5f.w = clamp(R5f.w, 0.0, 1.0); -PV0f.w = R5f.w; -R125f.z = mul_nonIEEE(R2f.y, R7f.z); -PS0f = R125f.z; -// 15 -backupReg0f = R127f.y; -R125f.x = (-(R6f.x) * PV0f.y + R125f.w); -PV1f.x = R125f.x; -R127f.y = mul_nonIEEE(-(R6f.w), PV0f.z); -PV1f.y = R127f.y; -R124f.z = (backupReg0f * R127f.w + intBitsToFloat(uf_remappedPS[15].w)); -PV1f.z = R124f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R7f.z); -PV1f.w = R127f.w; -R7f.z = (R4f.z * R4f.x + R125f.y); -R7f.z = clamp(R7f.z, 0.0, 1.0); -PS1f = R7f.z; -// 16 -backupReg0f = R127f.z; -backupReg1f = R126f.x; -R126f.x = (R7f.w * R1f.w + R126f.w); -PV0f.x = R126f.x; -R123f.y = (-(R7f.w) * R0f.x + -(R0f.z)); -PV0f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[2].w) * backupReg0f + intBitsToFloat(uf_remappedPS[14].w)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV0f.z = R127f.z; -R126f.w = max(R126f.y, -(R126f.y)); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV0f.w = R126f.w; -tempResultf = log2(backupReg1f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R124f.w = tempResultf; -PS0f = R124f.w; -// 17 -backupReg0f = R127f.x; -R127f.x = (R124f.y * backupReg0f + intBitsToFloat(uf_remappedPS[19].z)); -PV1f.x = R127f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[18].z) * R0f.w + R126f.z); -PV1f.y = R126f.y; -R123f.z = (-(R4f.z) * R2f.w + -(R2f.x)); -PV1f.z = R123f.z; -R125f.w = (-(R6f.x) * PV0f.y + R127f.y); -PV1f.w = R125f.w; -tempResultf = log2(R3f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126f.z = tempResultf; -PS1f = R126f.z; -// 18 -backupReg0f = R125f.x; -backupReg1f = R126f.w; -R125f.x = (intBitsToFloat(uf_remappedPS[22].y) * R9f.y + R127f.w); -PV0f.x = R125f.x; -R8f.y = mul_nonIEEE(R124f.z, R127f.z); -PV0f.y = R8f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[23].x) * R5f.w + intBitsToFloat(uf_remappedPS[23].y)); -PV0f.z = R127f.z; -R127f.w = (-(R2f.z) * PV1f.z + backupReg0f); -R127f.w = clamp(R127f.w, 0.0, 1.0); -PV0f.w = R127f.w; -R126f.w = -(backupReg1f) + 1.0; -PS0f = R126f.w; -// 19 -R5f.x = (intBitsToFloat(uf_remappedPS[24].w) * R124f.x + intBitsToFloat(uf_remappedPS[25].w)); -R5f.x = clamp(R5f.x, 0.0, 1.0); -PV1f.x = R5f.x; -R127f.y = (R7f.w * R9f.y + R125f.z); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(R2f.y, R1f.z); -R2f.w = (R4f.z * R0f.w + R126f.x); -R2f.w = clamp(R2f.w, 0.0, 1.0); -PV1f.w = R2f.w; -R122f.x = (-(R4f.z) * R0f.x + -(R1f.y)); -PS1f = R122f.x; -// 20 -backupReg0f = R124f.y; -backupReg1f = R127f.w; -R0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R1f.z); -PV0f.x = R0f.x; -R124f.y = (R7f.w * R0f.z + PV1f.z); -PV0f.y = R124f.y; -R1f.z = (-(R2f.z) * PS1f + R125f.w); -R1f.z = clamp(R1f.z, 0.0, 1.0); -PV0f.z = R1f.z; -R127f.w = (backupReg0f * R127f.x + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.w = R127f.w; -tempResultf = log2(backupReg1f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127f.x = tempResultf; -PS0f = R127f.x; -// 21 -backupReg0f = R7f.z; -R4f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R7f.z); -PV1f.x = R4f.x; -R2f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R7f.z); -PV1f.y = R2f.y; -R7f.z = (R4f.z * R2f.x + R127f.y); -R7f.z = clamp(R7f.z, 0.0, 1.0); -PV1f.z = R7f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), backupReg0f); -PV1f.w = R0f.w; -tempResultf = log2(R126f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R2f.z = tempResultf; -PS1f = R2f.z; -// 22 -R6f.x = (R5f.w * R127f.z + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.x = R6f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R126f.z); -R127f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R124f.w); -PV0f.z = R127f.z; -R7f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R127f.x); -PV0f.w = R7f.w; -R6f.y = (R4f.z * R1f.y + R124f.y); -R6f.y = clamp(R6f.y, 0.0, 1.0); -PS0f = R6f.y; -// 23 -R123f.w = (intBitsToFloat(uf_remappedPS[6].w) * R126f.y + intBitsToFloat(uf_remappedPS[18].w)); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV1f.w = R123f.w; -R9f.x = exp2(PV0f.y); -PS1f = R9f.x; -// 24 -R9f.y = (intBitsToFloat(uf_remappedPS[22].z) * R2f.x + R125f.x); -PV0f.y = R9f.y; -R4f.z = mul_nonIEEE(R127f.w, PV1f.w); -PV0f.z = R4f.z; -R3f.w = (intBitsToFloat(uf_remappedPS[28].x) * R5f.x + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.w = R3f.w; -R7f.y = exp2(R127f.z); -PS0f = R7f.y; -// 0 -R126f.x = (R5f.w * R6f.x + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.x = R126f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[26].y) * R0f.z + R0f.x); -PV0f.w = R123f.w; -tempResultf = log2(R1f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS0f = R125f.y; -// 1 -R125f.x = (R8f.y * R2f.y + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R125f.x; -R126f.y = (R8f.y * R4f.x + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.y = R126f.y; -R126f.z = (intBitsToFloat(uf_remappedPS[26].z) * R1f.y + PV0f.w); -PV1f.z = R126f.z; -R0f.z = exp2(R7f.w); -PS1f = R0f.z; -// 2 -R127f.x = (R8f.y * R0f.w + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R2f.w); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R2f.w); -// 3 -backupReg0f = R126f.y; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R2f.w); -R126f.y = (R4f.z * PV0f.y + backupReg0f); -PV1f.y = R126f.y; -R127f.z = (R5f.x * R3f.w + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.z = R127f.z; -R127f.w = (R4f.z * PV0f.z + R125f.x); -PV1f.w = R127f.w; -// 4 -R123f.x = (intBitsToFloat(uf_remappedPS[10].w) * R9f.y + intBitsToFloat(uf_remappedPS[22].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R124f.y = (R4f.z * PV1f.x + R127f.x); -PV0f.y = R124f.y; -// 5 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), R9f.x); -R127f.y = (R5f.x * R127f.z + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), R9f.x); -R126f.w = mul_nonIEEE(R126f.x, PV0f.x); -PV1f.w = R126f.w; -// 6 -R126f.x = (R8f.y * PV1f.x + 0.0); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R9f.x); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].y), R7f.z); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R7f.z); -R124f.w = (R8f.y * PV1f.z + 0.0); -PS0f = R124f.w; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R2f.z); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].z), R7f.z); -R125f.z = (R126f.w * PV0f.w + R127f.w); -PV1f.z = R125f.z; -R127f.w = (R126f.w * PV0f.z + R126f.y); -PV1f.w = R127f.w; -R127f.z = (R8f.y * PV0f.y + 0.0); -PS1f = R127f.z; -// 8 -R123f.y = (intBitsToFloat(uf_remappedPS[11].w) * R126f.z + intBitsToFloat(uf_remappedPS[26].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R2f.z = (R126f.w * PV1f.y + R124f.y); -PV0f.z = R2f.z; -R127f.x = exp2(PV1f.x); -PS0f = R127f.x; -// 9 -R124f.x = mul_nonIEEE(R127f.y, PV0f.y); -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), R7f.y); -R126f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R7f.y); -PV1f.z = R126f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), R7f.y); -// 10 -backupReg0f = R126f.x; -R126f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R6f.y); -PV0f.x = R126f.x; -R127f.y = (R4f.z * PV1f.y + backupReg0f); -PV0f.y = R127f.y; -R124f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R6f.y); -PV0f.z = R124f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R6f.y); -R125f.x = (R4f.z * PV1f.w + R124f.w); -PS0f = R125f.x; -// 11 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.y); -R123f.y = (R124f.x * PV0f.w + R127f.w); -PV1f.y = R123f.y; -R127f.z = intBitsToFloat(uf_remappedPS[30].x) + R127f.x; -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -R127f.w = (R4f.z * R126f.z + backupReg0f); -PV1f.w = R127f.w; -// 12 -R123f.x = (R11f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R10f.y)); -PV0f.x = R123f.x; -R125f.y = (R124f.x * R126f.x + R125f.z); -PV0f.y = R125f.y; -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), PV1f.y); -PV0f.z = R125f.z; -R125f.w = (R124f.x * R124f.z + R2f.z); -PV0f.w = R125f.w; -R124f.w = exp2(PV1f.x); -PS0f = R124f.w; -// 13 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R0f.z); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R0f.z); -R124f.z = (PV0f.x * R127f.z + R10f.y); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R0f.z); -// 14 -backupReg0f = R127f.y; -backupReg1f = R127f.w; -R123f.x = (R11f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R10f.z)); -PV0f.x = R123f.x; -R127f.y = (R126f.w * PV1f.y + backupReg0f); -PV0f.y = R127f.y; -R123f.z = (R11f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R10f.x)); -PV0f.z = R123f.z; -R127f.w = (R126f.w * PV1f.x + R125f.x); -PV0f.w = R127f.w; -R125f.x = (R126f.w * PV1f.w + backupReg1f); -PS0f = R125f.x; -// 15 -backupReg0f = R124f.w; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), R124f.w); -R124f.y = (PV0f.x * R127f.z + R10f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), R124f.w); -R124f.w = (PV0f.z * R127f.z + R10f.x); -PV1f.w = R124f.w; -PS1f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), backupReg0f); -// 16 -backupReg0f = R127f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), R125f.y); -R127f.y = (R124f.x * PV1f.x + R127f.w); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R125f.w); -R127f.w = (R124f.x * PV1f.z + backupReg0f); -PV0f.w = R127f.w; -R125f.y = (R124f.x * PS1f + R125f.x); -PS0f = R125f.y; -// 17 -backupReg0f = R125f.z; -PV1f.x = mul_nonIEEE(PV0f.x, R124f.w); -PV1f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[33].x)); -R125f.z = mul_nonIEEE(PV0f.z, R124f.y); -PV1f.z = R125f.z; -PV1f.w = mul_nonIEEE(backupReg0f, R124f.z); -R127f.z = -(intBitsToFloat(uf_remappedPS[34].w)) + 0.0; -R127f.z *= 2.0; -R127f.z = clamp(R127f.z, 0.0, 1.0); -PS1f = R127f.z; -// 18 -backupReg0f = R127f.y; -R123f.x = (R3f.y * intBitsToFloat(uf_remappedPS[33].y) + PV1f.y); -PV0f.x = R123f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[27].x) * R127f.w + PV1f.x); -PV0f.y = R127f.y; -R124f.z = (intBitsToFloat(uf_remappedPS[27].y) * backupReg0f + PV1f.w); -PV0f.z = R124f.z; -// 19 -R125f.x = (R3f.z * intBitsToFloat(uf_remappedPS[33].z) + PV0f.x); -PV1f.x = R125f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[27].z) * R125f.y + R125f.z); -PV1f.w = R123f.w; -// 20 -backupReg0f = R127f.y; -R124f.x = (intBitsToFloat(uf_remappedPS[27].z) * R11f.w + PV1f.w); -PV0f.x = R124f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[27].y) * R11f.w + R124f.z); -PV0f.y = R127f.y; -R124f.z = (intBitsToFloat(uf_remappedPS[27].x) * R11f.w + backupReg0f); -PV0f.z = R124f.z; -// 21 -backupReg0f = R125f.x; -R125f.x = -(PV0f.z) + intBitsToFloat(uf_remappedPS[35].x); -PV1f.x = R125f.x; -PV1f.z = -(intBitsToFloat(uf_remappedPS[33].w)) + backupReg0f; -R127f.w = -(PV0f.y) + intBitsToFloat(uf_remappedPS[35].y); -PV1f.w = R127f.w; -// 22 -R123f.y = (PV1f.z * intBitsToFloat(uf_remappedPS[35].w) + intBitsToFloat(uf_remappedPS[32].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -PV0f.z = -(R124f.x) + intBitsToFloat(uf_remappedPS[35].z); -// 23 -backupReg0f = R8f.w; -R123f.x = (R127f.w * PV0f.y + R127f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * PV0f.y + R124f.z); -PV1f.y = R123f.y; -R123f.w = (PV0f.z * PV0f.y + R124f.x); -PV1f.w = R123f.w; -R8f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), backupReg0f); -R8f.w = clamp(R8f.w, 0.0, 1.0); -PS1f = R8f.w; -// 24 -PV0f.x = -(R124f.x) + PV1f.w; -PV0f.y = -(R127f.y) + PV1f.x; -PV0f.z = -(R124f.z) + PV1f.y; -// 25 -R8f.x = (PV0f.z * R127f.z + R124f.z); -PV1f.x = R8f.x; -R8f.y = (PV0f.y * R127f.z + R127f.y); -PV1f.y = R8f.y; -R8f.z = (PV0f.x * R127f.z + R124f.x); -PV1f.z = R8f.z; -// export -passPixelColor0 = vec4(R8f.x, R8f.y, R8f.z, R8f.w); -} diff --git a/Quality/TropicalFreeze_1800p/e1e74c17c6b17e64_000000000007924b_ps_source.txt b/Quality/TropicalFreeze_1800p/e1e74c17c6b17e64_000000000007924b_ps_source.txt deleted file mode 100644 index c8cbfaf0..00000000 --- a/Quality/TropicalFreeze_1800p/e1e74c17c6b17e64_000000000007924b_ps_source.txt +++ /dev/null @@ -1,427 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader e1e74c17c6b17e64 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2c210000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2c210000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x364c6000 res 256x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x29db2000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R127f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R127f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -PV1f.x = mul_nonIEEE(PV0f.y, PV0f.y); -R127f.y = PV0f.y + PV0f.w; -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R125f.w = PV0f.z + PV0f.x; -PV1f.w = R125f.w; -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R6f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.x = R6f.x; -R123f.y = (R127f.x * R127f.x + PV1f.z); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.z = R4f.z; -R123f.w = (R127f.z * R127f.z + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -PS0f = 1.0 / R1f.z; -// 3 -R7f.x = R1f.x * PS0f; -PV1f.x = R7f.x; -PV1f.y = -(PV0f.w) + 1.0; -R6f.z = R1f.y * PS0f; -PV1f.z = R6f.z; -R127f.w = -(PV0f.y) + 1.0; -PV1f.w = R127f.w; -R126f.z = R5f.x + 0.0; -PS1f = R126f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R127f.z = sqrt(PV1f.y); -PS0f = R127f.z; -// 5 -R127f.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = R127f.x; -PV1f.y = R127f.x; -PV1f.z = R127f.x; -PV1f.w = R127f.x; -PS1f = sqrt(R127f.w); -// 6 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].x), R126f.z); -PV0f.x = R5f.x; -R124f.y = R5f.z + 0.0; -PV0f.y = R124f.y; -R126f.z = R127f.z + PS1f; -PV0f.z = R126f.z; -R127f.w = R5f.y + 0.0; -PV0f.w = R127f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R126f.x = tempResultf; -PS0f = R126f.x; -// 7 -tempf.x = R127f.y * R127f.y + R125f.w * R125f.w + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.x); -R127f.z = tempResultf; -PS1f = R127f.z; -// 8 -R124f.x = mul_nonIEEE(R2f.z, PS1f); -PV0f.x = R124f.x; -R126f.y = mul_nonIEEE(R0f.y, R126f.x); -PV0f.y = R126f.y; -R124f.z = mul_nonIEEE(R0f.x, R126f.x); -PV0f.z = R124f.z; -R126f.w = mul_nonIEEE(R0f.z, R126f.x); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R125f.z = tempResultf; -PS0f = R125f.z; -// 9 -R126f.x = mul_nonIEEE(R126f.z, PS0f); -PV1f.x = R126f.x; -R125f.y = mul_nonIEEE(R2f.x, R127f.z); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.x); -R4f.w = mul_nonIEEE(R2f.y, R127f.z); -PV1f.w = R4f.w; -R127f.x = mul_nonIEEE(R125f.w, PS0f); -PS1f = R127f.x; -// 10 -backupReg0f = R127f.y; -R123f.x = (-(PV1f.w) * R126f.w + PV1f.z); -PV0f.x = R123f.x; -R127f.y = mul_nonIEEE(R126f.w, PV1f.y); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(R124f.z, PV1f.x); -R125f.w = mul_nonIEEE(R124f.z, PV1f.w); -PV0f.w = R125f.w; -R2f.y = mul_nonIEEE(backupReg0f, R125f.z); -PS0f = R2f.y; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R124f.w = (R127f.x * PV0f.x + PV0f.z); -PS1f = R124f.w; -// 12 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = mul_nonIEEE(R126f.w, backupReg0f); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(R126f.y, backupReg0f); -R123f.z = (-(R124f.x) * R124f.z + R127f.y); -PV0f.z = R123f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y), R127f.w); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R125f.x = tempResultf; -PS0f = R125f.x; -// 13 -backupReg0f = R126f.y; -R2f.x = (R2f.y * R125f.y + R124f.w); -PV1f.x = R2f.x; -R126f.y = mul_nonIEEE(R3f.x, PS0f); -PV1f.y = R126f.y; -R123f.z = (R127f.x * PV0f.z + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (-(R125f.y) * backupReg0f + R125f.w); -PV1f.w = R123f.w; -R125f.y = mul_nonIEEE(R3f.z, PS0f); -PS1f = R125f.y; -// 14 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(R3f.y, R125f.x); -PV0f.x = R127f.x; -R123f.y = (backupReg0f * PV1f.w + R126f.x); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(PV1f.x, PV1f.y); -R125f.w = (R2f.y * R4f.w + PV1f.z); -PV0f.w = R125f.w; -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), R124f.y); -PS0f = R4f.w; -// 15 -R123f.x = (PV0f.w * PV0f.x + PV0f.z); -PV1f.x = R123f.x; -R124f.z = (R2f.y * R124f.x + PV0f.y); -PV1f.z = R124f.z; -R3f.w = (R1f.w * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(uf_remappedPS[3].y)); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -// 16 -R123f.w = (PV1f.z * R125f.y + PV1f.x)*2.0; -PV0f.w = R123f.w; -// 17 -backupReg0f = R127f.x; -backupReg1f = R124f.z; -R127f.x = (-(R125f.w) * PV0f.w + backupReg0f); -PV1f.x = R127f.x; -R123f.y = (-(R2f.x) * PV0f.w + R126f.y); -PV1f.y = R123f.y; -R124f.z = (-(backupReg1f) * PV0f.w + R125f.y); -PV1f.z = R124f.z; -// 18 -PV0f.x = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].z)); -PV0f.z = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].y)); -PV0f.w = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].x)); -// 19 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[5].y) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[5].x) + PV0f.w); -PV1f.y = R123f.y; -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[5].z) + PV0f.x); -PV1f.w = R123f.w; -// 20 -R123f.x = (R124f.z * intBitsToFloat(uf_remappedPS[6].x) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R124f.z * intBitsToFloat(uf_remappedPS[6].y) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R124f.z * intBitsToFloat(uf_remappedPS[6].z) + PV1f.w); -PV0f.z = R123f.z; -// 21 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R2f.x = cubeMapSTM.x; -R2f.y = cubeMapSTM.y; -R2f.z = cubeMapSTM.z; -R2f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R2f.x; -PV1f.y = R2f.y; -PV1f.z = R2f.z; -PV1f.w = R2f.w; -// 22 -PS0f = 1.0 / abs(PV1f.z); -// 23 -backupReg0f = R2f.x; -backupReg1f = R2f.y; -R2f.x = (backupReg0f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.x = R2f.x; -R2f.y = (backupReg1f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.y = R2f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R2f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R2f.yx,floatBitsToInt(R2f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -PV0f.x = mul_nonIEEE(R2f.x, intBitsToFloat(uf_remappedPS[7].x)); -R123f.y = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R2f.y, intBitsToFloat(uf_remappedPS[7].y)); -PV0f.w = mul_nonIEEE(R2f.z, intBitsToFloat(uf_remappedPS[7].z)); -// 1 -R123f.x = (R5f.x * PV0f.x + 0.0); -PV1f.x = R123f.x; -R123f.y = (PV0f.y * intBitsToFloat(uf_remappedPS[8].w) + R6f.x); -PV1f.y = R123f.y; -R123f.z = (PV0f.y * intBitsToFloat(uf_remappedPS[8].z) + R4f.z); -PV1f.z = R123f.z; -R123f.w = (R0f.w * PV0f.z + 0.0); -PV1f.w = R123f.w; -R127f.x = (R4f.w * PV0f.w + 0.0); -PS1f = R127f.x; -// 2 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[9].z) + PV1f.z); -PV0f.x = R123f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[10].x) * R2f.w + PV1f.x); -PV0f.y = R126f.y; -R125f.z = (intBitsToFloat(uf_remappedPS[10].y) * R2f.w + PV1f.w); -PV0f.z = R125f.z; -R123f.w = (R6f.z * intBitsToFloat(uf_remappedPS[9].w) + PV1f.y); -PV0f.w = R123f.w; -// 3 -backupReg0f = R127f.x; -R127f.x = (intBitsToFloat(uf_remappedPS[10].z) * R2f.w + backupReg0f); -PV1f.x = R127f.x; -R123f.y = (R7f.x * intBitsToFloat(uf_remappedPS[11].w) + PV0f.w); -PV1f.y = R123f.y; -R124f.z = (R7f.x * intBitsToFloat(uf_remappedPS[11].z) + PV0f.x); -PV1f.z = R124f.z; -// 4 -PV0f.x = -(PV1f.x) + intBitsToFloat(uf_remappedPS[12].z); -PV0f.y = -(R125f.z) + intBitsToFloat(uf_remappedPS[12].y); -PV0f.z = -(R126f.y) + intBitsToFloat(uf_remappedPS[12].x); -PS0f = 1.0 / PV1f.y; -// 5 -R3f.x = (PV0f.z * R3f.w + R126f.y); -PV1f.x = R3f.x; -R3f.y = (PV0f.y * R3f.w + R125f.z); -PV1f.y = R3f.y; -R3f.z = (PV0f.x * R3f.w + R127f.x); -PV1f.z = R3f.z; -PV1f.w = R124f.z * PS0f; -// 6 -PV0f.x = -(R1f.w) + -(PV1f.w); -// 7 -R3f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.x); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -// export -passPixelColor0 = vec4(R3f.x, R3f.y, R3f.z, R3f.w); -} diff --git a/Quality/TropicalFreeze_1800p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt b/Quality/TropicalFreeze_1800p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt deleted file mode 100644 index 15639cc3..00000000 --- a/Quality/TropicalFreeze_1800p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt +++ /dev/null @@ -1,552 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader e69e73f7e5e242b1 -uniform ivec4 uf_remappedPS[16]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2DArray textureUnitPS1;// Tex1 addr 0x2dfd6000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS2;// Tex2 addr 0x2ebd8000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS3;// Tex3 addr 0x30a94000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0x36cd2000 res 64x64x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0x30924000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS6;// Tex6 addr 0x358f2000 res 256x256x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x6) Sampler6 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -in vec4 passParameter7; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex6 = 0.0; -R7i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R6i = floatBitsToInt(passParameter7); -R8i.xy = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R4i.zw)).xy); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R7i.xy = floatBitsToInt(intBitsToFloat(R7i.xy) / scaleFactor); -R127i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(float(uf_remappedPS[0].x)); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R125i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.x)); -PV1i.w = R125i.w; -R5i.z = floatBitsToInt(roundEven(intBitsToFloat(PS0i))); -PS1i = R5i.z; -// 2 -backupReg0i = R7i.x; -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[1].x))); -PV0i.x = R7i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.y))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(uf_remappedPS[1].y))); -PV0i.z = R7i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS0i = R126i.w; -// 3 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].w), 1.0)); -PV1i.x = R9i.x; -R9i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS0i)); -PV1i.y = R9i.y; -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R127i.w; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), 1.0)); -PS1i = R8i.y; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.y = floatBitsToInt(sqrt(intBitsToFloat(PV1i.z))); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.w))); -// 6 -backupReg0i = R127i.y; -R10i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R126i.w)); -PV0i.x = R10i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z)); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PS1i)); -PV0i.z = R126i.z; -R7i.w = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(uf_remappedPS[3].y))); -R7i.w = clampFI32(R7i.w); -PV0i.w = R7i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R125i.w) * intBitsToFloat(R125i.w) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.z)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 8 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R126i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R126i.w))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); -PV0i.z = R124i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.w))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 9 -backupReg0i = R126i.z; -backupReg1i = R125i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.x))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.x))); -PV1i.w = R125i.w; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -PS1i = R127i.z; -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R127i.y))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.y))); -R123i.z = floatBitsToInt((-(intBitsToFloat(PV1i.w)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.w))); -// 11 -backupReg0i = R125i.z; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt((-(intBitsToFloat(R124i.z)) * intBitsToFloat(R125i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R125i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.w))); -PV1i.w = R127i.w; -R126i.w = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PS1i = R126i.w; -// 12 -R0i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.x))); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R126i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R126i.z))); -R124i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R6i.z)); -PV0i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(tempResultf); -// 13 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.z) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); -PS1i = R126i.y; -// 14 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -R7i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R125i.w) + intBitsToFloat(PV1i.w))); -PV0i.y = R7i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R125i.z; -R122i.x = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(R124i.w))); -PS0i = R122i.x; -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(R127i.x) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -// 16 -R124i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R7i.y) + intBitsToFloat(PV1i.x))); -PV0i.x = R124i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.z))*2.0); -PV0i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R124i.z = floatBitsToInt(tempResultf); -PS0i = R124i.z; -// 17 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((-(intBitsToFloat(R7i.y)) * intBitsToFloat(PV0i.w) + intBitsToFloat(backupReg0i))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R0i.x)) * intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.z))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((-(intBitsToFloat(R125i.z)) * intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.y))); -PV1i.z = R127i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS0i))); -PV1i.w = R0i.w; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS0i))); -PS1i = R3i.y; -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].z))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R124i.z))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].x))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.w))); -PS0i = R126i.x; -// 19 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R3i.y))); -// 20 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((-(intBitsToFloat(R3i.y)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.z))); -PV0i.w = R127i.w; -R125i.w = floatBitsToInt((-(intBitsToFloat(R0i.w)) * intBitsToFloat(R125i.y) + intBitsToFloat(PS1i))); -PS0i = R125i.w; -// 21 -redcCUBE(vec4(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)),vec4(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.z)),cubeMapSTM,cubeMapFaceId); -R4i.x = floatBitsToInt(cubeMapSTM.x); -R4i.y = floatBitsToInt(cubeMapSTM.y); -R4i.z = floatBitsToInt(cubeMapSTM.z); -R4i.w = cubeMapFaceId; -PV1i.x = R4i.x; -PV1i.y = R4i.y; -PV1i.z = R4i.z; -PV1i.w = R4i.w; -R122i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x))); -PS1i = R122i.x; -// 22 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R127i.w))); -PV0i.x = R8i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PS1i))); -PV0i.y = R0i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R125i.w))); -R3i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(R124i.x))); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 23 -backupReg0i = R4i.x; -backupReg1i = R4i.y; -R4i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R4i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.z))); -PV1i.z = R3i.z; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.y))); -PS1i = R3i.x; -R6i.xyzw = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS2, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS3, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R7i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R7i.xz)).x); -R4i.xyzw = floatBitsToInt(texture(textureUnitPS6, vec4(redcCUBEReverse(intBitsToFloat(R4i.yx),R4i.w),cubeMapArrayIndex6)).xyzw); -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R6i.y) + -(0.5)); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) + -(0.5)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = floatBitsToInt(intBitsToFloat(R6i.x) + -(0.5)); -R122i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.x))); -PS0i = R122i.x; -// 1 -R124i.x = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R0i.w) + intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.w))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.x))); -PV1i.z = R125i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.y))); -PV1i.w = R127i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(0x40ddb3d7))); -PS1i = R125i.x; -// 2 -backupReg0i = R0i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R2i.z) + -(0.5)); -PV0i.y = floatBitsToInt(intBitsToFloat(R2i.y) + -(0.5)); -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.x) + -(0.5)); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = R126i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R3i.z))); -PS0i = R122i.x; -// 3 -backupReg0i = R125i.x; -backupReg0i = R125i.x; -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); -PV1i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.y))); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R8i.x) + intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -R124i.w = floatBitsToInt(intBitsToFloat(R5i.y) + -(0.5)); -PS1i = R124i.w; -// 4 -backupReg0i = R126i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R5i.x) + -(0.5)); -R126i.y = floatBitsToInt(intBitsToFloat(R5i.z) + -(0.5)); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(R125i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(backupReg0i))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(R127i.w))); -// 5 -backupReg0i = R125i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); -PV1i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(R125i.x) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R124i.w))); -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PS1i) + intBitsToFloat(PV1i.w))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(uf_remappedPS[7].x))); -PS0i = R126i.y; -// 7 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.y), 0.0)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), 0.0)); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[8].w) + intBitsToFloat(R9i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.y))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(R8i.y))); -PS1i = R122i.x; -// 8 -R125i.x = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(uf_remappedPS[9].w) + intBitsToFloat(PV1i.z))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(uf_remappedPS[10].y)); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(uf_remappedPS[10].x)); -R125i.y = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(uf_remappedPS[9].z) + intBitsToFloat(PS1i))); -PS0i = R125i.y; -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(uf_remappedPS[10].z)); -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[11].x) + 0.0)); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[11].y) + 0.0)); -PV1i.w = R126i.w; -// 10 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedPS[11].z) + 0.0)); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(R125i.x))); -PV0i.z = R123i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(uf_remappedPS[12].z) + intBitsToFloat(R125i.y))); -PV0i.w = R125i.w; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R126i.w))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(PV0i.y))); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(uf_remappedPS[7].y))); -PV0i.y = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS1i)); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R126i.y) + 0.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(uf_remappedPS[7].z))); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(PV0i.y))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.z))); -PV1i.w = R126i.w; -// 14 -R126i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R127i.z; -// 15 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[15].z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[15].y)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(uf_remappedPS[15].x)); -// 16 -R7i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R7i.w) + intBitsToFloat(R126i.w))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R7i.w) + intBitsToFloat(R127i.z))); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R7i.w) + intBitsToFloat(R126i.y))); -PV0i.z = R7i.z; -R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), intBitsToFloat(R125i.z))); -R7i.w = clampFI32(R7i.w); -PV0i.w = R7i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -} diff --git a/Quality/TropicalFreeze_1800p/ec892debcac98ee8_00000000003c9259_ps_source.txt b/Quality/TropicalFreeze_1800p/ec892debcac98ee8_00000000003c9259_ps_source.txt deleted file mode 100644 index 6a489440..00000000 --- a/Quality/TropicalFreeze_1800p/ec892debcac98ee8_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,480 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3200.0; //overwidth value.0 -const float overwriteHeight = 1800.0; -// shader ec892debcac98ee8 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[12]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x36d08000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x380d0000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x1e0a0000 res 128x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x30746000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R10f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R11f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R11f.x; -R11f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R11f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.x = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.x; -// 1 -R123f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(PV0f.w, PV0f.w); -R5f.z = PV0f.z + PV0f.w; -PV1f.z = R5f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R127f.z = 1.0 / R1f.z; -PS1f = R127f.z; -// 2 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.x = R5f.x; -R4f.y = R127f.x + PV1f.x; -PV0f.y = R4f.y; -R123f.z = (R127f.x * R127f.x + PV1f.w); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R123f.w = (PV1f.x * PV1f.x + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R6f.z = R1f.y * PS1f; -PS0f = R6f.z; -// 3 -backupReg0f = R127f.z; -R8f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.x = R8f.x; -PV1f.y = -(PV0f.z) + 1.0; -R127f.z = -(PV0f.w) + 1.0; -PV1f.z = R127f.z; -R4f.w = R1f.x * backupReg0f; -PV1f.w = R4f.w; -R126f.w = max(R11f.x, -(R11f.x)); -R126f.w /= 2.0; -PS1f = R126f.w; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + R0f.z * R0f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.z = tempf.x; -R127f.w = sqrt(PV1f.y); -PS0f = R127f.w; -// 5 -R4f.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = R4f.x; -PV1f.y = R4f.x; -PV1f.z = R4f.x; -PV1f.w = R4f.x; -PS1f = sqrt(R127f.z); -// 6 -R9f.x = R126f.w + -(intBitsToFloat(0x3ee66666)); -PV0f.x = R9f.x; -R6f.y = max(R11f.y, -(R11f.y)); -R6f.y /= 2.0; -PV0f.y = R6f.y; -R4f.z = R127f.w + PS1f; -PV0f.z = R4f.z; -R2f.w = R10f.x + 0.0; -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.z); -R6f.x = tempResultf; -PS0f = R6f.x; -R7f.x = (texture(textureUnitPS0, R11f.xy).x); -// 0 -tempf.x = R5f.z * R5f.z + R4f.y * R4f.y + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.x); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R125f.x = mul_nonIEEE(R2f.z, PS0f); -PV1f.x = R125f.x; -R125f.y = mul_nonIEEE(R0f.x, R6f.x); -PV1f.y = R125f.y; -R124f.z = mul_nonIEEE(R0f.z, R6f.x); -PV1f.z = R124f.z; -R0f.w = mul_nonIEEE(R0f.y, R6f.x); -PV1f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.y = tempResultf; -PS1f = R126f.y; -// 2 -R127f.x = mul_nonIEEE(R4f.z, PS1f); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(PV1f.w, PV1f.x); -R127f.z = mul_nonIEEE(R2f.y, R127f.y); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R2f.x, R127f.y); -PV0f.w = R126f.w; -R126f.x = mul_nonIEEE(R4f.y, PS1f); -PS0f = R126f.x; -// 3 -R123f.x = (-(PV0f.z) * R124f.z + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R125f.y, PV0f.x); -R126f.z = mul_nonIEEE(R125f.y, PV0f.z); -PV1f.z = R126f.z; -R127f.w = mul_nonIEEE(R124f.z, PV0f.w); -PV1f.w = R127f.w; -R125f.z = mul_nonIEEE(R5f.z, R126f.y); -PS1f = R125f.z; -// 4 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R125f.w = (R126f.x * PV1f.x + PV1f.y); -PS0f = R125f.w; -// 5 -R123f.x = (-(R126f.w) * R0f.w + R126f.z); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R124f.z, R127f.x); -PV1f.z = mul_nonIEEE(R0f.w, R127f.x); -R123f.w = (-(R125f.x) * R125f.y + R127f.w); -PV1f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R127f.x = tempResultf; -PS1f = R127f.x; -// 6 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = (R125f.z * R126f.w + R125f.w); -PV0f.x = R126f.x; -R123f.y = (backupReg0f * PV1f.w + PV1f.z); -PV0f.y = R123f.y; -R123f.z = (backupReg0f * PV1f.x + PV1f.y); -PV0f.z = R123f.z; -R127f.w = mul_nonIEEE(R3f.x, PS1f); -PV0f.w = R127f.w; -R126f.y = (R7f.x * intBitsToFloat(0x40000000) + -(1.0)); -PS0f = R126f.y; -// 7 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(PV0f.x, PV0f.w); -R127f.y = (R125f.z * R125f.x + PV0f.z); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(R3f.y, R127f.x); -PV1f.z = R127f.z; -R124f.w = (R125f.z * backupReg0f + PV0f.y); -PV1f.w = R124f.w; -R122f.x = (PS0f * intBitsToFloat(uf_remappedPS[2].w) + R5f.x); -PS1f = R122f.x; -// 8 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[3].w) + PS1f); -PV0f.x = R123f.x; -R124f.y = mul_nonIEEE(R3f.z, R127f.x); -PV0f.y = R124f.y; -R123f.z = (R126f.y * intBitsToFloat(uf_remappedPS[2].z) + R8f.x); -PV0f.z = R123f.z; -R123f.w = (PV1f.w * PV1f.z + PV1f.x); -PV0f.w = R123f.w; -PS0f = R6f.y + -(intBitsToFloat(0x3ee66666)); -// 9 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[3].z) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R4f.w * intBitsToFloat(uf_remappedPS[4].w) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R127f.y * PV0f.y + PV0f.w)*2.0; -PV1f.z = R123f.z; -R126f.w = R9f.x * intBitsToFloat(0x41a00000); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -R126f.y = PS0f * intBitsToFloat(0x41a00000); -R126f.y = clamp(R126f.y, 0.0, 1.0); -PS1f = R126f.y; -// 10 -R127f.x = (-(R124f.w) * PV1f.z + R127f.z); -PV0f.x = R127f.x; -R123f.y = (-(R126f.x) * PV1f.z + R127f.w); -PV0f.y = R123f.y; -R123f.z = (R4f.w * intBitsToFloat(uf_remappedPS[4].z) + PV1f.x); -PV0f.z = R123f.z; -R125f.w = (-(R127f.y) * PV1f.z + R124f.y); -PV0f.w = R125f.w; -PS0f = 1.0 / PV1f.y; -// 11 -backupReg0f = R126f.w; -PV1f.x = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].y)); -PV1f.y = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].z)); -PV1f.z = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].x)); -R126f.w = PV0f.z * PS0f; -PV1f.w = R126f.w; -R125f.x = -(backupReg0f) + 1.0; -PS1f = R125f.x; -// 12 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[6].z) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[6].x) + PV1f.z); -PV0f.y = R123f.y; -R125f.z = -(R126f.y) + 1.0; -PV0f.z = R125f.z; -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[6].y) + PV1f.x); -PV0f.w = R123f.w; -R127f.x = 1.0 / -(PV1f.w); -PS0f = R127f.x; -// 13 -backupReg0f = R127f.w; -R123f.x = (R125f.w * intBitsToFloat(uf_remappedPS[7].x) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.w * intBitsToFloat(uf_remappedPS[7].y) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R125f.w * intBitsToFloat(uf_remappedPS[7].z) + PV0f.x); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R125f.y, backupReg0f); -PV1f.w = R127f.w; -R126f.z = R10f.y + 0.0; -PS1f = R126f.z; -// 14 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R4f.x = cubeMapSTM.x; -R4f.y = cubeMapSTM.y; -R4f.z = cubeMapSTM.z; -R4f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R4f.x; -PV0f.y = R4f.y; -PV0f.z = R4f.z; -PV0f.w = R4f.w; -PS0f = intBitsToFloat(uf_remappedPS[0].z) * R127f.x; -// 15 -PV1f.x = mul_nonIEEE(R124f.w, PS0f); -R123f.y = (R0f.w * R127f.z + R127f.w); -PV1f.y = R123f.y; -R127f.z = R10f.z + 0.0; -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(R126f.x, PS0f); -R127f.w = 1.0 / abs(PV0f.z); -PS1f = R127f.w; -// 16 -backupReg0f = R11f.x; -backupReg1f = R11f.y; -backupReg2f = R2f.w; -backupReg3f = R4f.x; -R11f.x = (R125f.x * PV1f.w + backupReg0f); -PV0f.x = R11f.x; -R11f.y = (R125f.z * PV1f.x + backupReg1f); -PV0f.y = R11f.y; -R123f.z = (R124f.z * R124f.y + PV1f.y); -PV0f.z = R123f.z; -R2f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), backupReg2f); -PV0f.w = R2f.w; -R4f.x = (backupReg3f * PS1f + intBitsToFloat(0x3fc00000)); -PS0f = R4f.x; -// 17 -backupReg0f = R4f.y; -backupReg1f = R1f.w; -R10f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), R126f.z); -PV1f.x = R10f.x; -R4f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV1f.y = R4f.y; -R1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), R127f.z); -PV1f.z = R1f.z; -R1f.w = max(PV0f.z, -(PV0f.z)); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PV1f.w = R1f.w; -R1f.x = -(backupReg1f) + -(R126f.w); -PS1f = R1f.x; -R4f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R4f.yx,floatBitsToInt(R4f.w)),cubeMapArrayIndex4)).xyzw); -R11f.xyz = (texture(textureUnitPS5, R11f.xy).xyz); -// 0 -R125f.x = (R4f.y * intBitsToFloat(uf_remappedPS[9].y) + -(R11f.y)); -PV0f.x = R125f.x; -R124f.y = (R4f.x * intBitsToFloat(uf_remappedPS[9].x) + -(R11f.x)); -PV0f.y = R124f.y; -PV0f.z = -(R1f.w) + 1.0; -R127f.w = (R4f.z * intBitsToFloat(uf_remappedPS[9].z) + -(R11f.z)); -PV0f.w = R127f.w; -// 1 -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R1f.x); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV1f.w = R0f.w; -tempResultf = log2(PV0f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 2 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].y), PS1f); -// 3 -PS1f = exp2(PV0f.x); -// 4 -PV0f.z = intBitsToFloat(uf_remappedPS[10].x) + PS1f; -PV0f.z = clamp(PV0f.z, 0.0, 1.0); -// 5 -R123f.x = (R127f.w * PV0f.z + R11f.z); -PV1f.x = R123f.x; -R123f.y = (R125f.x * PV0f.z + R11f.y); -PV1f.y = R123f.y; -R123f.z = (R124f.y * PV0f.z + R11f.x); -PV1f.z = R123f.z; -// 6 -R123f.y = (R1f.z * PV1f.x + 0.0); -PV0f.y = R123f.y; -R123f.z = (R10f.x * PV1f.y + 0.0); -PV0f.z = R123f.z; -R123f.w = (R2f.w * PV1f.z + 0.0); -PV0f.w = R123f.w; -// 7 -R0f.x = (intBitsToFloat(uf_remappedPS[11].x) * R4f.w + PV0f.w); -PV1f.x = R0f.x; -R0f.y = (intBitsToFloat(uf_remappedPS[11].y) * R4f.w + PV0f.z); -PV1f.y = R0f.y; -R0f.z = (intBitsToFloat(uf_remappedPS[11].z) * R4f.w + PV0f.y); -PV1f.z = R0f.z; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -} diff --git a/Quality/TropicalFreeze_1800p/rules.txt b/Quality/TropicalFreeze_1800p/rules.txt index e5888e9a..4bfc8b42 100644 --- a/Quality/TropicalFreeze_1800p/rules.txt +++ b/Quality/TropicalFreeze_1800p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010137F00,0005000010138300,0005000010144800 name = "Donkey Kong Country: Tropical Freeze - 1800p (2K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/TropicalFreeze_2160p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt b/Quality/TropicalFreeze_2160p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt deleted file mode 100644 index e8294416..00000000 --- a/Quality/TropicalFreeze_2160p/1bfa8cd906df24d9_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,500 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //water 1.2 opening -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader 1bfa8cd906df24d9 -uniform ivec4 uf_remappedPS[14]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x34958000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x35828000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x19ba0000 res 256x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x34328000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R7i.xy = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xy); -R8i.xyz = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R5i.xy)).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6i.xy = floatBitsToInt(intBitsToFloat(R6i.xy) / scaleFactor); -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R9i.x; -R9i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R9i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.w; -// 1 -R6i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.x = R6i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R126i.w; -// 2 -R4i.x = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.y)); -PV0i.x = R4i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.w))); -R123i.z = clampFI32(R123i.z); -PV0i.z = R123i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R4i.w; -R5i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R5i.z; -// 3 -R127i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PV1i.x = R127i.x; -R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.y = R7i.y; -R6i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R126i.w)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -R127i.y = floatBitsToInt(max(intBitsToFloat(R9i.x), -(intBitsToFloat(R9i.x)))); -R127i.y = floatBitsToInt(intBitsToFloat(R127i.y) / 2.0); -PS1i = R127i.y; -// 4 -backupReg0i = R0i.y; -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -R126i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = R126i.x; -PV0i.y = R126i.x; -PV0i.z = R126i.x; -PV0i.w = R126i.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.w))); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.y = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.x))); -// 6 -R5i.x = floatBitsToInt(max(intBitsToFloat(R9i.y), -(intBitsToFloat(R9i.y)))); -R5i.x = floatBitsToInt(intBitsToFloat(R5i.x) / 2.0); -PV0i.x = R5i.x; -R5i.y = floatBitsToInt(intBitsToFloat(R127i.y) + -(intBitsToFloat(0x3ee66666))); -PV0i.y = R5i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R0i.w = floatBitsToInt(intBitsToFloat(R8i.x) + 0.0); -PV0i.w = R0i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.x)); -R6i.y = floatBitsToInt(tempResultf); -PS0i = R6i.y; -R7i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R9i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.y)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 1 -backupReg0i = R0i.x; -R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R6i.y))); -PV1i.x = R0i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.y = R125i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R6i.y))); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R6i.y))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS1i = R127i.z; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R126i.w))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R126i.w))); -PV0i.z = R126i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(PV1i.y))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PS1i))); -PS0i = R127i.w; -// 3 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R127i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.y))); -R123i.y = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.w), intBitsToFloat(PV0i.x))); -PV1i.w = R126i.w; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(backupReg1i))); -PS1i = R127i.x; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.x))); -PS0i = R126i.y; -// 5 -backupReg0i = R0i.x; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R127i.y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.y))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(R125i.z) + intBitsToFloat(R126i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(R125i.w) + intBitsToFloat(R127i.z))); -PV1i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS1i = R126i.w; -// 6 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.x = R124i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R126i.z) + intBitsToFloat(R126i.y))); -PV0i.w = R127i.w; -R125i.x = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PS0i = R125i.x; -// 7 -backupReg0i = R127i.x; -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R126i.w))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R126i.x) + intBitsToFloat(PV0i.z))); -PV1i.y = R125i.y; -R126i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg1i) + intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); -R122i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R4i.w))); -PS1i = R122i.x; -// 8 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R126i.w))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R7i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(PS1i))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R5i.x) + -(intBitsToFloat(0x3ee66666))); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.z))*2.0); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(0x41a00000)); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -R125i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41a00000)); -R125i.x = clampFI32(R125i.x); -PS1i = R125i.x; -// 10 -backupReg0i = R126i.z; -R123i.x = floatBitsToInt((-(intBitsToFloat(R127i.w)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R124i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R6i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.w))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(backupReg0i)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R126i.x))); -PV0i.z = R126i.z; -R126i.w = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(PV1i.y) + intBitsToFloat(R127i.x))); -PV0i.w = R126i.w; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].x))); -R6i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(PS0i)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].y))); -R124i.z = floatBitsToInt(-(intBitsToFloat(R127i.z)) + 1.0); -PS1i = R124i.z; -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R126i.w = floatBitsToInt(-(intBitsToFloat(R125i.x)) + 1.0); -PV0i.w = R126i.w; -R127i.z = floatBitsToInt(1.0 / -(intBitsToFloat(PV1i.z))); -PS0i = R127i.z; -// 13 -backupReg0i = R125i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV0i.y))); -PV1i.z = R123i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R124i.x))); -PV1i.w = R125i.w; -R126i.y = floatBitsToInt(intBitsToFloat(R8i.y) + 0.0); -PS1i = R126i.y; -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R5i.x = floatBitsToInt(cubeMapSTM.x); -R5i.y = floatBitsToInt(cubeMapSTM.y); -R5i.z = floatBitsToInt(cubeMapSTM.z); -R5i.w = cubeMapFaceId; -PV0i.x = R5i.x; -PV0i.y = R5i.y; -PV0i.z = R5i.z; -PV0i.w = R5i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(R127i.z)); -// 15 -backupReg0i = R127i.x; -backupReg1i = R125i.y; -R127i.x = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(R125i.w))); -PV1i.x = R127i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R8i.z) + 0.0); -PV1i.y = R125i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R127i.w; -// 16 -backupReg0i = R9i.x; -backupReg1i = R9i.y; -backupReg2i = R0i.w; -backupReg3i = R5i.x; -R9i.x = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(backupReg0i))); -PV0i.x = R9i.x; -R9i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg1i))); -PV0i.y = R9i.y; -R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), intBitsToFloat(R126i.y))); -PV0i.z = R8i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), intBitsToFloat(backupReg2i))); -PV0i.w = R0i.w; -R5i.x = floatBitsToInt((intBitsToFloat(backupReg3i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R5i.x; -// 17 -backupReg0i = R5i.y; -backupReg1i = R1i.w; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), intBitsToFloat(R125i.y))); -PV1i.x = R1i.x; -R5i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(0x3fc00000))); -PV1i.y = R5i.y; -R1i.z = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[9].x) + intBitsToFloat(uf_remappedPS[9].y))); -R1i.z = clampFI32(R1i.z); -PV1i.z = R1i.z; -R1i.w = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R127i.x))); -PV1i.w = R1i.w; -R0i.x = floatBitsToInt(-(intBitsToFloat(backupReg1i)) + -(intBitsToFloat(R6i.z))); -PS1i = R0i.x; -R9i.xyz = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R9i.xy)).xyz); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS4, vec4(redcCUBEReverse(intBitsToFloat(R5i.yx),R5i.w),cubeMapArrayIndex4)).xyzw); -// 0 -R127i.x = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[10].x) + -(intBitsToFloat(R9i.x)))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[10].z) + -(intBitsToFloat(R9i.z)))); -PV0i.y = R125i.y; -PV0i.z = floatBitsToInt(max(intBitsToFloat(R1i.w), -(intBitsToFloat(R1i.w)))); -PV0i.z = clampFI32(PV0i.z); -R127i.w = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(uf_remappedPS[10].y) + -(intBitsToFloat(R9i.y)))); -PV0i.w = R127i.w; -// 1 -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R0i.x))); -R6i.w = clampFI32(R6i.w); -PV1i.w = R6i.w; -// 2 -tempResultf = log2(intBitsToFloat(PV1i.y)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 3 -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), intBitsToFloat(PS0i))); -// 4 -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); -// 5 -PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[11].x) + intBitsToFloat(PS0i)); -PV1i.y = clampFI32(PV1i.y); -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.x))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(R9i.z))); -PV0i.w = R123i.w; -// 7 -R123i.x = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.y) + 0.0)); -PV1i.z = R123i.z; -// 8 -R125i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].z) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].y) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R124i.z; -R127i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[12].x) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.z))); -PV0i.w = R127i.w; -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[13].z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[13].y)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + intBitsToFloat(uf_remappedPS[13].x)); -// 10 -R6i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R1i.z) + intBitsToFloat(R127i.w))); -PV0i.x = R6i.x; -R6i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R1i.z) + intBitsToFloat(R124i.z))); -PV0i.y = R6i.y; -R6i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R1i.z) + intBitsToFloat(R125i.y))); -PV0i.z = R6i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z), intBitsToFloat(R6i.w)); -} diff --git a/Quality/TropicalFreeze_2160p/20f97170721a8c83_000000000007924b_ps_source.txt b/Quality/TropicalFreeze_2160p/20f97170721a8c83_000000000007924b_ps_source.txt deleted file mode 100644 index fd1fc1af..00000000 --- a/Quality/TropicalFreeze_2160p/20f97170721a8c83_000000000007924b_ps_source.txt +++ /dev/null @@ -1,416 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader 20f97170721a8c83 //Cutscene fixes -uniform ivec4 uf_remappedPS[11]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4384800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x3b60e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x3a54a000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3b903000 res 512x512x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x37864000 res 256x256x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R127f.x = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R127f.z; -R123f.w = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -PV1f.x = mul_nonIEEE(PV0f.y, PV0f.y); -R125f.y = PV0f.w + PV0f.y; -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R125f.w = PV0f.x + PV0f.z; -PV1f.w = R125f.w; -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R123f.x = (R127f.x * R127f.x + PV1f.z); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R6f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.y = R6f.y; -R123f.z = (R127f.z * R127f.z + PV1f.x); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R4f.w; -PS0f = 1.0 / R1f.z; -// 3 -R6f.x = R1f.y * PS0f; -PV1f.x = R6f.x; -R127f.y = -(PV0f.z) + 1.0; -PV1f.y = R127f.y; -R4f.z = R1f.x * PS0f; -PV1f.z = R4f.z; -PV1f.w = -(PV0f.x) + 1.0; -R127f.x = R5f.x + 0.0; -PS1f = R127f.x; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -tempf.x = backupReg0f * backupReg0f + R0f.y * R0f.y + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.y = tempf.x; -R127f.z = sqrt(PV1f.w); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.w = tempf.x; -PS1f = sqrt(R127f.y); -// 6 -backupReg0f = R127f.z; -R125f.x = R5f.y + 0.0; -PV0f.x = R125f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].x), R127f.x); -PV0f.y = R5f.y; -R127f.z = backupReg0f + PS1f; -PV0f.z = R127f.z; -R124f.w = R5f.z + 0.0; -PV0f.w = R124f.w; -tempResultf = 1.0 / sqrt(R126f.y); -R126f.w = tempResultf; -PS0f = R126f.w; -// 7 -tempf.x = R125f.y * R125f.y + R125f.w * R125f.w + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.w); -R127f.x = tempResultf; -PS1f = R127f.x; -// 8 -R126f.x = mul_nonIEEE(R0f.x, R126f.w); -PV0f.x = R126f.x; -R126f.y = mul_nonIEEE(R0f.z, R126f.w); -PV0f.y = R126f.y; -R126f.z = mul_nonIEEE(R0f.y, R126f.w); -PV0f.z = R126f.z; -R127f.w = mul_nonIEEE(R2f.z, PS1f); -PV0f.w = R127f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.w = tempResultf; -PS0f = R126f.w; -// 9 -backupReg0f = R125f.w; -PV1f.x = mul_nonIEEE(PV0f.z, PV0f.w); -R124f.y = mul_nonIEEE(R2f.y, R127f.x); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(R2f.x, R127f.x); -PV1f.z = R125f.z; -R125f.w = mul_nonIEEE(R127f.z, PS0f); -PV1f.w = R125f.w; -R127f.y = mul_nonIEEE(backupReg0f, PS0f); -PS1f = R127f.y; -// 10 -backupReg0f = R125f.y; -PV0f.x = mul_nonIEEE(R126f.x, PV1f.w); -R125f.y = mul_nonIEEE(R126f.x, PV1f.y); -PV0f.y = R125f.y; -R127f.z = mul_nonIEEE(R126f.y, PV1f.z); -PV0f.z = R127f.z; -R123f.w = (-(PV1f.y) * R126f.y + PV1f.x); -PV0f.w = R123f.w; -R124f.z = mul_nonIEEE(backupReg0f, R126f.w); -PS0f = R124f.z; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.x = (R127f.y * PV0f.w + PV0f.x); -PS1f = R127f.x; -// 12 -R123f.x = (-(R127f.w) * R126f.x + R127f.z); -PV0f.x = R123f.x; -R123f.y = (-(R125f.z) * R126f.z + R125f.y); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R126f.z, R125f.w); -PV0f.w = mul_nonIEEE(R126f.y, R125f.w); -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.y = tempResultf; -PS0f = R126f.y; -// 13 -backupReg0f = R127f.x; -backupReg1f = R127f.y; -backupReg1f = R127f.y; -R127f.x = mul_nonIEEE(R3f.x, PS0f); -PV1f.x = R127f.x; -R127f.y = (R124f.z * R125f.z + backupReg0f); -PV1f.y = R127f.y; -R123f.z = (backupReg1f * PV0f.y + PV0f.w); -PV1f.z = R123f.z; -R123f.w = (backupReg1f * PV0f.x + PV0f.z); -PV1f.w = R123f.w; -R125f.z = mul_nonIEEE(R3f.y, PS0f); -PS1f = R125f.z; -// 14 -backupReg0f = R124f.z; -backupReg1f = R127f.w; -backupReg2f = R125f.x; -R125f.x = (R124f.z * R124f.y + PV1f.w); -PV0f.x = R125f.x; -PV0f.y = mul_nonIEEE(PV1f.y, PV1f.x); -R124f.z = mul_nonIEEE(R3f.z, R126f.y); -PV0f.z = R124f.z; -R127f.w = (backupReg0f * backupReg1f + PV1f.z); -PV0f.w = R127f.w; -R2f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y), backupReg2f); -PS0f = R2f.x; -// 15 -R123f.x = (PV0f.x * R125f.z + PV0f.y); -PV1f.x = R123f.x; -R2f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), R124f.w); -PV1f.z = R2f.z; -// 16 -R123f.z = (R127f.w * R124f.z + PV1f.x)*2.0; -PV0f.z = R123f.z; -// 17 -backupReg0f = R127f.y; -backupReg1f = R127f.x; -R127f.x = (-(R127f.w) * PV0f.z + R124f.z); -PV1f.x = R127f.x; -R127f.y = (-(R125f.x) * PV0f.z + R125f.z); -PV1f.y = R127f.y; -R123f.w = (-(backupReg0f) * PV0f.z + backupReg1f); -PV1f.w = R123f.w; -// 18 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].z)); -PV0f.y = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].y)); -PV0f.z = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[3].x)); -// 19 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedPS[4].z) + PV0f.x); -PV1f.x = R123f.x; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[4].y) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R127f.y * intBitsToFloat(uf_remappedPS[4].x) + PV0f.z); -PV1f.w = R123f.w; -// 20 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[5].x) + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[5].y) + PV1f.z); -PV0f.y = R123f.y; -R123f.z = (R127f.x * intBitsToFloat(uf_remappedPS[5].z) + PV1f.x); -PV0f.z = R123f.z; -// 21 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R3f.x = cubeMapSTM.x; -R3f.y = cubeMapSTM.y; -R3f.z = cubeMapSTM.z; -R3f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R3f.x; -PV1f.y = R3f.y; -PV1f.z = R3f.z; -PV1f.w = R3f.w; -// 22 -PS0f = 1.0 / abs(PV1f.z); -// 23 -backupReg0f = R3f.x; -backupReg1f = R3f.y; -R3f.x = (backupReg0f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.x = R3f.x; -R3f.y = (backupReg1f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.y = R3f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R3f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R3f.yx,floatBitsToInt(R3f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -PV0f.x = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[6].x)); -PV0f.y = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedPS[6].y)); -R123f.z = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.z = R123f.z; -PV0f.w = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedPS[6].z)); -// 1 -R123f.x = (R5f.y * PV0f.x + 0.0); -PV1f.x = R123f.x; -R127f.y = (R2f.x * PV0f.y + 0.0); -PV1f.y = R127f.y; -R123f.z = (PV0f.z * intBitsToFloat(uf_remappedPS[7].w) + R6f.y); -PV1f.z = R123f.z; -R123f.w = (PV0f.z * intBitsToFloat(uf_remappedPS[7].z) + R4f.w); -PV1f.w = R123f.w; -R126f.y = (R2f.z * PV0f.w + 0.0); -PS1f = R126f.y; -// 2 -R123f.x = (R6f.x * intBitsToFloat(uf_remappedPS[8].w) + PV1f.z); -PV0f.x = R123f.x; -R123f.y = (R6f.x * intBitsToFloat(uf_remappedPS[8].z) + PV1f.w); -PV0f.y = R123f.y; -R6f.x = (intBitsToFloat(uf_remappedPS[9].x) * R3f.w + PV1f.x); -PS0f = R6f.x; -// 3 -R6f.y = (intBitsToFloat(uf_remappedPS[9].y) * R3f.w + R127f.y); -PV1f.y = R6f.y; -R123f.z = (R4f.z * intBitsToFloat(uf_remappedPS[10].w) + PV0f.x); -PV1f.z = R123f.z; -R127f.w = (R4f.z * intBitsToFloat(uf_remappedPS[10].z) + PV0f.y); -PV1f.w = R127f.w; -// 4 -R6f.z = (intBitsToFloat(uf_remappedPS[9].z) * R3f.w + R126f.y); -PV0f.z = R6f.z; -PS0f = 1.0 / PV1f.z; -// 5 -PV1f.w = R127f.w * PS0f; -// 6 -PV0f.x = -(R1f.w) + -(PV1f.w); -// 7 -R6f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.x); -R6f.w = clamp(R6f.w, 0.0, 1.0); -PV1f.w = R6f.w; -// export -passPixelColor0 = vec4(R6f.x, R6f.y, R6f.z, R6f.w); -} diff --git a/Quality/TropicalFreeze_2160p/276a70e8cf31efb9_0000000000079259_ps_source.txt b/Quality/TropicalFreeze_2160p/276a70e8cf31efb9_0000000000079259_ps_source.txt deleted file mode 100644 index b93c3df0..00000000 --- a/Quality/TropicalFreeze_2160p/276a70e8cf31efb9_0000000000079259_ps_source.txt +++ /dev/null @@ -1,962 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader 276a70e8cf31efb9 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[38]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2e78a000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2ecc4000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x167f4000 res 64x64x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R12f = vec4(0.0); -vec4 R13f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -R7f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R7f.x; -R7f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R7f.y; -R123f.z = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.y = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.y; -// 1 -PV1f.x = mul_nonIEEE(PV0f.w, PV0f.w); -R5f.y = PV0f.z + PV0f.w; -PV1f.y = R5f.y; -R123f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R126f.y = 1.0 / R1f.z; -PS1f = R126f.y; -// 2 -R123f.x = (R127f.y * R127f.y + PV1f.w); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R4f.y = R127f.y + PV1f.z; -PV0f.y = R4f.y; -R7f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R7f.z; -R123f.w = (PV1f.z * PV1f.z + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R8f.z = R1f.y * PS1f; -PS0f = R8f.z; -// 3 -backupReg0f = R126f.y; -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.x = R5f.x; -R126f.y = -(PV0f.w) + 1.0; -PV1f.y = R126f.y; -PV1f.z = -(PV0f.x) + 1.0; -R4f.w = R1f.x * backupReg0f; -PV1f.w = R4f.w; -R126f.w = max(R7f.x, -(R7f.x)); -R126f.w /= 2.0; -PS1f = R126f.w; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -tempf.x = backupReg0f * backupReg0f + R0f.y * R0f.y + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R127f.y = tempf.x; -R127f.w = sqrt(PV1f.z); -PS0f = R127f.w; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.z = tempf.x; -PS1f = sqrt(R126f.y); -// 6 -R6f.x = R126f.w + -(intBitsToFloat(0x3ee66666)); -PV0f.x = R6f.x; -R6f.y = max(R7f.y, -(R7f.y)); -R6f.y /= 2.0; -PV0f.y = R6f.y; -R6f.z = R127f.w + PS1f; -PV0f.z = R6f.z; -R0f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R127f.y); -R5f.z = tempResultf; -PS0f = R5f.z; -R4f.x = (texture(textureUnitPS0, R7f.xy).x); -// 0 -tempf.x = R5f.y * R5f.y + R4f.y * R4f.y + R6f.z * R6f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.z); -R127f.x = tempResultf; -PS0f = R127f.x; -// 1 -R125f.x = mul_nonIEEE(R0f.x, R5f.z); -PV1f.x = R125f.x; -R127f.y = mul_nonIEEE(R2f.x, PS0f); -PV1f.y = R127f.y; -R126f.z = mul_nonIEEE(R2f.z, PS0f); -PV1f.z = R126f.z; -R124f.w = mul_nonIEEE(R0f.y, R5f.z); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.x = tempResultf; -PS1f = R126f.x; -// 2 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(R2f.y, backupReg0f); -PV0f.x = R127f.x; -R0f.y = mul_nonIEEE(R0f.z, R5f.z); -PV0f.y = R0f.y; -PV0f.z = mul_nonIEEE(PV1f.w, PV1f.z); -R127f.w = mul_nonIEEE(R6f.z, PS1f); -PV0f.w = R127f.w; -R126f.w = mul_nonIEEE(R4f.y, PS1f); -PS0f = R126f.w; -// 3 -PV1f.x = mul_nonIEEE(R125f.x, PV0f.w); -PV1f.y = mul_nonIEEE(R125f.x, PV0f.x); -R123f.z = (-(PV0f.x) * PV0f.y + PV0f.z); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(PV0f.y, R127f.y); -R126f.y = mul_nonIEEE(R5f.y, R126f.x); -PS1f = R126f.y; -// 4 -backupReg0f = R0f.y; -backupReg1f = R127f.w; -R123f.x = (-(R126f.z) * R125f.x + PV1f.w); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(R124f.w, R127f.w); -R127f.z = (R126f.w * PV1f.z + PV1f.x); -PV0f.z = R127f.z; -R127f.w = (-(R127f.y) * R124f.w + PV1f.y); -PV0f.w = R127f.w; -R125f.w = mul_nonIEEE(backupReg0f, backupReg1f); -PS0f = R125f.w; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.w * PV0f.x + PV0f.y); -PS1f = R122f.x; -// 6 -backupReg0f = R127f.x; -R127f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R126f.w * R127f.w + R125f.w); -PV0f.y = R123f.y; -R9f.z = (R126f.y * backupReg0f + PS1f); -PV0f.z = R9f.z; -R8f.w = (R126f.y * R127f.y + R127f.z); -PV0f.w = R8f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -PS0f = tempResultf; -// 7 -R2f.x = (R126f.y * R126f.z + PV0f.y); -PV1f.x = R2f.x; -R5f.y = mul_nonIEEE(R3f.y, PS0f); -PV1f.y = R5f.y; -R0f.z = mul_nonIEEE(R3f.x, PS0f); -PV1f.z = R0f.z; -R123f.w = (PV0f.x * intBitsToFloat(uf_remappedPS[3].w) + R7f.z); -PV1f.w = R123f.w; -R0f.x = mul_nonIEEE(R3f.z, PS0f); -PS1f = R0f.x; -// 8 -PV0f.x = mul_nonIEEE(R8f.w, PV1f.z); -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[3].z) + R5f.x); -PV0f.y = R123f.y; -R123f.z = (R8f.z * intBitsToFloat(uf_remappedPS[4].w) + PV1f.w); -PV0f.z = R123f.z; -PV0f.w = R6f.y + -(intBitsToFloat(0x3ee66666)); -PS0f = R6f.x * intBitsToFloat(0x41a00000); -PS0f = clamp(PS0f, 0.0, 1.0); -// 9 -R123f.x = (R4f.w * intBitsToFloat(uf_remappedPS[5].w) + PV0f.z); -PV1f.x = R123f.x; -PV1f.y = PV0f.w * intBitsToFloat(0x41a00000); -PV1f.y = clamp(PV1f.y, 0.0, 1.0); -R123f.z = (R8f.z * intBitsToFloat(uf_remappedPS[4].z) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R9f.z * R5f.y + PV0f.x); -PV1f.w = R123f.w; -R124f.x = -(PS0f) + 1.0; -PS1f = R124f.x; -// 10 -R123f.x = (R4f.w * intBitsToFloat(uf_remappedPS[5].z) + PV1f.z); -PV0f.x = R123f.x; -R126f.y = -(PV1f.y) + 1.0; -PV0f.y = R126f.y; -R123f.z = (R2f.x * R0f.x + PV1f.w)*2.0; -PV0f.z = R123f.z; -R2f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PV0f.w = R2f.w; -PS0f = 1.0 / PV1f.x; -// 11 -R127f.x = (-(R9f.z) * PV0f.z + R5f.y); -PV1f.x = R127f.x; -R123f.y = (-(R8f.w) * PV0f.z + R0f.z); -PV1f.y = R123f.y; -R126f.z = PV0f.x * PS0f; -PV1f.z = R126f.z; -R127f.w = (-(R2f.x) * PV0f.z + R0f.x); -PV1f.w = R127f.w; -PS1f = mul_nonIEEE(R0f.w, R0f.w); -// 12 -PV0f.x = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].y)); -PV0f.y = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].z)); -PV0f.z = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].x)); -R126f.w = (R2f.w * R2f.w + PS1f); -PV0f.w = R126f.w; -R126f.x = 1.0 / -(PV1f.z); -PS0f = R126f.x; -// 13 -backupReg0f = R0f.z; -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[7].z) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[7].x) + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(R125f.x, backupReg0f); -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.w = R123f.w; -R13f.z = -(R1f.w) + -(R126f.z); -PS1f = R13f.z; -// 14 -R123f.x = (R127f.w * intBitsToFloat(uf_remappedPS[8].x) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[8].y) + PV1f.w); -PV0f.y = R123f.y; -R123f.z = (R127f.w * intBitsToFloat(uf_remappedPS[8].z) + PV1f.x); -PV0f.z = R123f.z; -R6f.w = (R124f.w * R5f.y + PV1f.z); -PV0f.w = R6f.w; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R4f.x = cubeMapSTM.x; -R4f.y = cubeMapSTM.y; -R4f.z = cubeMapSTM.z; -R4f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R4f.x; -PV1f.y = R4f.y; -PV1f.z = R4f.z; -PV1f.w = R4f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R126f.x; -// 16 -PV0f.x = mul_nonIEEE(R9f.z, PS1f); -R6f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[9].x); -PV0f.y = R6f.y; -R8f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.z = R8f.z; -PV0f.w = mul_nonIEEE(R8f.w, PS1f); -R127f.w = 1.0 / abs(PV1f.z); -PS0f = R127f.w; -// 17 -backupReg0f = R7f.x; -backupReg1f = R7f.y; -backupReg2f = R4f.x; -R7f.x = (R124f.x * PV0f.w + backupReg0f); -PV1f.x = R7f.x; -R7f.y = (R126f.y * PV0f.x + backupReg1f); -PV1f.y = R7f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.y); -R3f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[9].y); -PV1f.w = R3f.w; -R4f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R4f.x; -// 18 -backupReg0f = R4f.y; -R6f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV0f.x = R6f.x; -R4f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV0f.y = R4f.y; -R7f.z = (R8f.z * R8f.z + R126f.w); -PV0f.z = R7f.z; -R5f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[9].z); -PV0f.w = R5f.w; -R5f.x = (PV1f.w * PV1f.w + PV1f.z); -PS0f = R5f.x; -R12f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R4f.yx,floatBitsToInt(R4f.w)),cubeMapArrayIndex3)).xyzw); -R11f.xyz = (texture(textureUnitPS4, R7f.xy).xyz); -// 0 -R124f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.x = R124f.x; -R126f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PV0f.y = R126f.y; -PV0f.z = mul_nonIEEE(R6f.x, R6f.x); -R126f.w = (R5f.w * R5f.w + R5f.x); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(R7f.z); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R126f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV1f.x = R126f.x; -R123f.y = (PV0f.x * PV0f.x + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.y); -R127f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV1f.w = R127f.w; -R124f.w = mul_nonIEEE(R0f.w, PS0f); -PS1f = R124f.w; -// 2 -backupReg0f = R2f.w; -R127f.x = (PV1f.w * PV1f.w + PV1f.y); -PV0f.x = R127f.x; -R125f.y = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV0f.y = R125f.y; -R123f.z = (PV1f.x * PV1f.x + PV1f.z); -PV0f.z = R123f.z; -R2f.w = mul_nonIEEE(backupReg0f, R127f.y); -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R126f.z = tempResultf; -PS0f = R126f.z; -// 3 -R5f.x = mul_nonIEEE(R6f.y, PS0f); -PV1f.x = R5f.x; -R124f.y = (PV0f.y * PV0f.y + PV0f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(R8f.w, -(R124f.w)); -R0f.w = mul_nonIEEE(R8f.z, R127f.y); -PV1f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R125f.w = tempResultf; -PS1f = R125f.w; -// 4 -backupReg0f = R3f.w; -PV0f.x = mul_nonIEEE(R8f.w, -(PV1f.x)); -R123f.y = (R9f.z * -(R2f.w) + PV1f.z); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(R6f.x, PS1f); -PV0f.z = R4f.z; -R3f.w = mul_nonIEEE(backupReg0f, R126f.z); -PV0f.w = R3f.w; -tempResultf = 1.0 / sqrt(PV1f.y); -R125f.x = tempResultf; -PS0f = R125f.x; -// 5 -backupReg0f = R124f.x; -R124f.x = (R2f.x * -(R0f.w) + PV0f.y)*2.0; -PV1f.x = R124f.x; -R123f.y = (R9f.z * -(PV0f.w) + PV0f.x); -PV1f.y = R123f.y; -R2f.z = mul_nonIEEE(R5f.w, R126f.z); -PV1f.z = R2f.z; -R7f.w = mul_nonIEEE(backupReg0f, R125f.w); -PV1f.w = R7f.w; -R6f.z = mul_nonIEEE(R126f.y, PS0f); -PS1f = R6f.z; -// 6 -PV0f.x = mul_nonIEEE(R8f.w, -(R4f.z)); -PV0f.y = mul_nonIEEE(R7f.z, R127f.y); -R125f.z = (R2f.x * -(PV1f.z) + PV1f.y)*2.0; -PV0f.z = R125f.z; -R123f.w = (-(R8f.w) * PV1f.x + -(R124f.w)); -PV0f.w = R123f.w; -R7f.y = mul_nonIEEE(R126f.x, R125f.x); -PS0f = R7f.y; -// 7 -R123f.x = (R9f.z * -(R7f.w) + PV0f.x); -PV1f.x = R123f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[12].w) * PV0f.y + intBitsToFloat(uf_remappedPS[13].w)); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(-(R0f.z), PV0f.w); -PV1f.z = R127f.z; -R9f.w = mul_nonIEEE(R127f.w, R125f.w); -PV1f.w = R9f.w; -R6f.x = mul_nonIEEE(R125f.y, R125f.x); -PS1f = R6f.x; -// 8 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R124f.w); -PV0f.y = mul_nonIEEE(R8f.w, -(R6f.z)); -R123f.z = (-(R9f.z) * R124f.x + -(R2f.w)); -PV0f.z = R123f.z; -R127f.w = (-(R8f.w) * R125f.z + -(R5f.x)); -PV0f.w = R127f.w; -R5f.z = (R2f.x * -(PV1f.w) + PV1f.x)*2.0; -PS0f = R5f.z; -// 9 -backupReg0f = R127f.z; -R123f.x = (R9f.z * -(R7f.y) + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R126f.w, R126f.z); -R127f.z = (intBitsToFloat(uf_remappedPS[15].x) * R127f.y + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.z = R127f.z; -R126f.w = (-(R5f.y) * PV0f.z + backupReg0f); -PV1f.w = R126f.w; -R5f.w = (intBitsToFloat(uf_remappedPS[14].y) * R2f.w + PV0f.x); -PS1f = R5f.w; -// 10 -backupReg0f = R124f.w; -R126f.x = (intBitsToFloat(uf_remappedPS[16].w) * PV1f.y + intBitsToFloat(uf_remappedPS[17].w)); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV0f.x = R126f.x; -R125f.y = (-(R2f.x) * R124f.x + -(R0f.w)); -PV0f.y = R125f.y; -R124f.z = (-(R8f.w) * R5f.z + -(R4f.z)); -PV0f.z = R124f.z; -R124f.w = mul_nonIEEE(R8f.w, backupReg0f); -PV0f.w = R124f.w; -R4f.w = (R2f.x * -(R6f.x) + PV1f.x)*2.0; -PS0f = R4f.w; -// 11 -PV1f.x = mul_nonIEEE(-(R0f.z), R127f.w); -R126f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R5f.x); -PV1f.y = R126f.y; -R126f.z = mul_nonIEEE(R127f.x, R125f.w); -PV1f.z = R126f.z; -R123f.w = (-(R9f.z) * R125f.z + -(R3f.w)); -PV1f.w = R123f.w; -R124f.x = (intBitsToFloat(uf_remappedPS[19].x) * PV0f.x + intBitsToFloat(uf_remappedPS[19].y)); -PS1f = R124f.x; -// 12 -R127f.x = (-(R0f.x) * R125f.y + R126f.w); -R127f.x = clamp(R127f.x, 0.0, 1.0); -PV0f.x = R127f.x; -R125f.y = (-(R5f.y) * PV1f.w + PV1f.x); -PV0f.y = R125f.y; -R7f.z = (R9f.z * R2f.w + R124f.w); -PV0f.z = R7f.z; -R123f.w = (R127f.y * R127f.z + intBitsToFloat(uf_remappedPS[15].z)); -PV0f.w = R123f.w; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R4f.z); -PS0f = R8f.z; -// 13 -backupReg0f = R125f.x; -backupReg1f = R127f.y; -R125f.x = (R0f.y * R0f.x + R6f.w); -PV1f.x = R125f.x; -R123f.y = (-(R2f.x) * R125f.z + -(R2f.z)); -PV1f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[14].z) * R0f.w + R5f.w); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(R124f.y, backupReg0f); -PV1f.w = R127f.w; -R127f.y = (backupReg1f * PV0f.w + intBitsToFloat(uf_remappedPS[15].w)); -PS1f = R127f.y; -// 14 -backupReg0f = R127f.x; -R127f.x = (intBitsToFloat(uf_remappedPS[18].y) * R3f.w + R126f.y); -PV0f.x = R127f.x; -R126f.y = mul_nonIEEE(R8f.w, R5f.x); -PV0f.y = R126f.y; -R125f.z = (-(R9f.z) * R5f.z + -(R7f.w)); -PV0f.z = R125f.z; -R123f.w = (-(R0f.x) * PV1f.y + R125f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -tempResultf = log2(backupReg0f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS0f = R125f.y; -// 15 -PV1f.x = mul_nonIEEE(-(R0f.z), R124f.z); -R0f.y = (-(R2f.x) * R4f.w + -(R6f.x)); -PV1f.y = R0f.y; -R10f.z = (intBitsToFloat(uf_remappedPS[21].w) * R126f.z + intBitsToFloat(uf_remappedPS[22].w)); -R10f.z = clamp(R10f.z, 0.0, 1.0); -PV1f.z = R10f.z; -R126f.w = max(R125f.x, -(R125f.x)); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126f.z = tempResultf; -PS1f = R126f.z; -// 16 -backupReg0f = R124f.x; -backupReg1f = R126f.y; -R124f.x = (R126f.x * backupReg0f + intBitsToFloat(uf_remappedPS[19].z)); -PV0f.x = R124f.x; -R126f.y = (-(R5f.y) * R125f.z + PV1f.x); -PV0f.y = R126f.y; -R123f.z = (-(R8f.w) * R4f.w + -(R6f.z)); -PV0f.z = R123f.z; -R124f.w = (R9f.z * R3f.w + backupReg1f); -PV0f.w = R124f.w; -R124f.y = (intBitsToFloat(uf_remappedPS[23].x) * PV1f.z + intBitsToFloat(uf_remappedPS[23].y)); -PS0f = R124f.y; -// 17 -R125f.x = (R2f.x * R0f.w + R7f.z); -R125f.x = clamp(R125f.x, 0.0, 1.0); -PV1f.x = R125f.x; -R123f.y = (intBitsToFloat(uf_remappedPS[2].w) * R127f.z + intBitsToFloat(uf_remappedPS[14].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV1f.y = R123f.y; -R127f.z = -(R126f.w) + 1.0; -PV1f.z = R127f.z; -R126f.w = mul_nonIEEE(-(R0f.z), PV0f.z); -PV1f.w = R126f.w; -// 18 -backupReg0f = R127f.x; -backupReg1f = R2f.z; -backupReg2f = R124f.w; -R127f.x = mul_nonIEEE(R8f.w, R4f.z); -PV0f.x = R127f.x; -R6f.y = (intBitsToFloat(uf_remappedPS[20].y) * R7f.w + R8f.z); -PV0f.y = R6f.y; -R4f.z = mul_nonIEEE(R127f.y, PV1f.y); -PV0f.z = R4f.z; -R124f.w = (intBitsToFloat(uf_remappedPS[18].z) * R2f.z + backupReg0f); -PV0f.w = R124f.w; -R2f.z = (R2f.x * backupReg1f + backupReg2f); -R2f.z = clamp(R2f.z, 0.0, 1.0); -PS0f = R2f.z; -// 19 -R5f.x = (intBitsToFloat(uf_remappedPS[24].w) * R127f.w + intBitsToFloat(uf_remappedPS[25].w)); -R5f.x = clamp(R5f.x, 0.0, 1.0); -PV1f.x = R5f.x; -R123f.y = (-(R9f.z) * R4f.w + -(R7f.y)); -PV1f.y = R123f.y; -R127f.w = (-(R2f.x) * R5f.z + -(R9f.w)); -PV1f.w = R127f.w; -tempResultf = log2(R127f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R4f.y = tempResultf; -PS1f = R4f.y; -// 20 -backupReg0f = R127f.x; -R127f.x = (R126f.x * R124f.x + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.x = R127f.x; -R127f.y = (R9f.z * R7f.w + backupReg0f); -PV0f.y = R127f.y; -R127f.z = (-(R5f.y) * PV1f.y + R126f.w); -PV0f.z = R127f.z; -R7f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R6f.z); -PV0f.w = R7f.w; -PS0f = mul_nonIEEE(R8f.w, R6f.z); -// 21 -R123f.x = (-(R0f.x) * R127f.w + R126f.y); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV1f.x = R123f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R125f.x); -PV1f.y = R5f.y; -R6f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), R125f.x); -PV1f.z = R6f.z; -R8f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R125f.x); -PV1f.w = R8f.w; -R126f.y = (R9f.z * R7f.y + PS0f); -PS1f = R126f.y; -// 22 -backupReg0f = R0f.x; -backupReg1f = R0f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.y); -R0f.y = (R10f.z * R124f.y + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.y = R0f.y; -R9f.z = (-(backupReg0f) * backupReg1f + R127f.z); -R9f.z = clamp(R9f.z, 0.0, 1.0); -PV0f.z = R9f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R126f.z); -PV0f.w = R127f.w; -tempResultf = log2(PV1f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R3f.w = tempResultf; -PS0f = R3f.w; -// 23 -R7f.x = (R2f.x * R6f.x + R126f.y); -R7f.x = clamp(R7f.x, 0.0, 1.0); -PV1f.x = R7f.x; -R123f.z = (intBitsToFloat(uf_remappedPS[9].w) * R124f.w + intBitsToFloat(uf_remappedPS[18].w)); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV1f.z = R123f.z; -R0f.w = (R2f.x * R9f.w + R127f.y); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV1f.w = R0f.w; -R4f.w = exp2(PV0f.x); -PS1f = R4f.w; -// 24 -R2f.x = (intBitsToFloat(uf_remappedPS[20].z) * R9f.w + R6f.y); -PV0f.x = R2f.x; -R6f.y = mul_nonIEEE(R127f.x, PV1f.z); -PV0f.y = R6f.y; -R5f.z = (intBitsToFloat(uf_remappedPS[28].x) * R5f.x + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.z = R5f.z; -R0f.x = exp2(R127f.w); -PS0f = R0f.x; -// 0 -R123f.z = (intBitsToFloat(uf_remappedPS[26].y) * R7f.y + R7f.w); -PV0f.z = R123f.z; -R124f.w = (R10f.z * R0f.y + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.w = R124f.w; -tempResultf = log2(R9f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R124f.x = tempResultf; -PS0f = R124f.x; -// 1 -R127f.x = (R4f.z * R5f.y + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R127f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[26].z) * R6f.x + PV0f.z); -PV1f.y = R126f.y; -R127f.z = (R4f.z * R8f.w + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.z = R127f.z; -// 2 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R2f.z); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R2f.z); -R127f.w = (R4f.z * R6f.z + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.w = R127f.w; -// 3 -backupReg0f = R127f.x; -R127f.x = (R6f.y * PV0f.x + R127f.z); -PV1f.x = R127f.x; -R127f.y = (R5f.x * R5f.z + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.y = R127f.y; -R127f.z = (R6f.y * PV0f.y + backupReg0f); -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R2f.z); -// 4 -R125f.x = (R6f.y * PV1f.w + R127f.w); -PV0f.x = R125f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[10].w) * R2f.x + intBitsToFloat(uf_remappedPS[20].w)); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -// 5 -R126f.x = (R5f.x * R127f.y + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.x = R126f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), R4f.w); -R124f.z = mul_nonIEEE(R124f.w, PV0f.w); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), R4f.w); -// 6 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R4f.w); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R0f.w); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R0f.w); -R124f.w = (R4f.z * PV1f.y + 0.0); -PV0f.w = R124f.w; -R126f.z = (R4f.z * PV1f.w + 0.0); -PS0f = R126f.z; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R0f.w); -R125f.y = (R124f.z * PV0f.y + R127f.x); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R3f.w); -R127f.w = (R124f.z * PV0f.z + R127f.z); -PV1f.w = R127f.w; -R127f.y = (R4f.z * PV0f.x + 0.0); -PS1f = R127f.y; -// 8 -R123f.x = (intBitsToFloat(uf_remappedPS[11].w) * R126f.y + intBitsToFloat(uf_remappedPS[26].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R126f.y = (R124f.z * PV1f.x + R125f.x); -PV0f.y = R126f.y; -R124f.y = exp2(PV1f.z); -PS0f = R124f.y; -// 9 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R4f.y); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), backupReg0f); -R127f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), backupReg0f); -PV1f.z = R127f.z; -R125f.w = mul_nonIEEE(R126f.x, PV0f.x); -PV1f.w = R125f.w; -// 10 -R126f.x = (R6f.y * PV1f.y + R124f.w); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R0f.x); -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R7f.x); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R7f.x); -R124f.w = exp2(PV1f.x); -PS0f = R124f.w; -// 11 -backupReg0f = R124f.x; -backupReg1f = R127f.w; -R124f.x = (R6f.y * R127f.z + R126f.z); -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R7f.x); -R127f.z = (R6f.y * PV0f.y + R127f.y); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), backupReg0f); -PV1f.w = R127f.w; -R125f.x = (R125f.w * PV0f.w + backupReg1f); -PS1f = R125f.x; -// 12 -backupReg0f = R126f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R124f.y); -R126f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].y), R124f.y); -PV0f.y = R126f.y; -R2f.z = (R125f.w * PV1f.y + backupReg0f); -PV0f.z = R2f.z; -R126f.w = (R125f.w * R125f.z + R125f.y); -PV0f.w = R126f.w; -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].z), R124f.y); -PS0f = R125f.z; -// 13 -backupReg0f = R127f.w; -R123f.x = (R12f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R11f.y)); -PV1f.x = R123f.x; -R123f.y = (R12f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R11f.x)); -PV1f.y = R123f.y; -R126f.z = intBitsToFloat(uf_remappedPS[30].x) + R124f.w; -R126f.z = clamp(R126f.z, 0.0, 1.0); -PV1f.z = R126f.z; -R127f.w = (R124f.z * PV0f.x + R126f.x); -PV1f.w = R127f.w; -R4f.z = exp2(backupReg0f); -PS1f = R4f.z; -// 14 -backupReg0f = R124f.x; -R124f.x = (R124f.z * R126f.y + backupReg0f); -PV0f.x = R124f.x; -R126f.y = (PV1f.x * PV1f.z + R11f.y); -PV0f.y = R126f.y; -R5f.z = (PV1f.y * PV1f.z + R11f.x); -PV0f.z = R5f.z; -R124f.w = (R12f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R11f.z)); -PV0f.w = R124f.w; -PS0f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), PS1f); -// 15 -backupReg0f = R125f.x; -backupReg1f = R127f.w; -R125f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), backupReg0f); -PV1f.x = R125f.x; -R125f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[33].x)); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), R126f.w); -R127f.w = (R124f.z * R125f.z + R127f.z); -PV1f.w = R127f.w; -R127f.z = (R125f.w * PS0f + backupReg1f); -PS1f = R127f.z; -// 16 -R126f.x = (R124f.w * R126f.z + R11f.z); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), R4f.z); -R126f.z = mul_nonIEEE(PV1f.z, R126f.y); -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), R4f.z); -// 17 -R123f.x = (R125f.w * PV0f.y + R124f.x); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R2f.z); -R125f.z = (R125f.w * PV0f.w + R127f.w); -PV1f.z = R125f.z; -R123f.w = (R3f.y * intBitsToFloat(uf_remappedPS[33].y) + R125f.y); -PV1f.w = R123f.w; -PS1f = mul_nonIEEE(R125f.x, R5f.z); -// 18 -backupReg0f = R126f.x; -R126f.x = (intBitsToFloat(uf_remappedPS[27].x) * R127f.z + PS1f); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(PV1f.y, backupReg0f); -R123f.z = (R3f.z * intBitsToFloat(uf_remappedPS[33].z) + PV1f.w); -PV0f.z = R123f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[27].y) * PV1f.x + R126f.z); -PV0f.w = R127f.w; -// 19 -R125f.y = -(intBitsToFloat(uf_remappedPS[33].w)) + PV0f.z; -PV1f.y = R125f.y; -R123f.z = (intBitsToFloat(uf_remappedPS[27].z) * R125f.z + PV0f.y); -PV1f.z = R123f.z; -// 20 -R125f.x = (intBitsToFloat(uf_remappedPS[27].y) * R12f.w + R127f.w); -PV0f.x = R125f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[27].x) * R12f.w + R126f.x); -PV0f.y = R126f.y; -R127f.w = (intBitsToFloat(uf_remappedPS[27].z) * R12f.w + PV1f.z); -PV0f.w = R127f.w; -// 21 -R126f.x = (R125f.y * intBitsToFloat(uf_remappedPS[34].w) + intBitsToFloat(uf_remappedPS[32].w)); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV1f.x = R126f.x; -PV1f.y = -(PV0f.w) + intBitsToFloat(uf_remappedPS[34].z); -// 22 -R123f.x = (PV1f.y * PV1f.x + R127f.w); -PV0f.x = R123f.x; -R125f.y = -(intBitsToFloat(uf_remappedPS[35].w)) + 0.0; -R125f.y *= 2.0; -R125f.y = clamp(R125f.y, 0.0, 1.0); -PV0f.y = R125f.y; -PV0f.z = -(R125f.x) + intBitsToFloat(uf_remappedPS[34].y); -PV0f.w = -(R126f.y) + intBitsToFloat(uf_remappedPS[34].x); -// 23 -R123f.x = (PV0f.w * R126f.x + R126f.y); -PV1f.x = R123f.x; -PV1f.y = -(R127f.w) + PV0f.x; -R126f.z = (R1f.w * intBitsToFloat(uf_remappedPS[36].x) + intBitsToFloat(uf_remappedPS[36].y)); -R126f.z = clamp(R126f.z, 0.0, 1.0); -PV1f.z = R126f.z; -R123f.w = (PV0f.z * R126f.x + R125f.x); -PV1f.w = R123f.w; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R13f.z); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 24 -PV0f.x = -(R125f.x) + PV1f.w; -PV0f.y = -(R126f.y) + PV1f.x; -R125f.z = (PV1f.y * R125f.y + R127f.w); -PV0f.z = R125f.z; -// 25 -backupReg0f = R126f.y; -PV1f.x = -(PV0f.z) + intBitsToFloat(uf_remappedPS[37].z); -R126f.y = (PV0f.x * R125f.y + R125f.x); -PV1f.y = R126f.y; -R127f.z = (PV0f.y * R125f.y + backupReg0f); -PV1f.z = R127f.z; -// 26 -PV0f.y = -(PV1f.y) + intBitsToFloat(uf_remappedPS[37].y); -PV0f.z = -(PV1f.z) + intBitsToFloat(uf_remappedPS[37].x); -R1f.z = (PV1f.x * R126f.z + R125f.z); -PS0f = R1f.z; -// 27 -R1f.x = (PV0f.z * R126f.z + R127f.z); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R126f.z + R126f.y); -PV1f.y = R1f.y; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Quality/TropicalFreeze_2160p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt b/Quality/TropicalFreeze_2160p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt deleted file mode 100644 index 0465249e..00000000 --- a/Quality/TropicalFreeze_2160p/28e3326ad7d5c7b0_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,527 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader 28e3326ad7d5c7b0 -uniform ivec4 uf_remappedPS[17]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x35026000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2f282000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x1e9ce000 res 512x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x365b8000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R8f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R5f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R5f.x; -R5f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R5f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.y = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.y; -// 1 -PV1f.x = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.y = mul_nonIEEE(PV0f.w, PV0f.w); -R123f.z = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.z = R123f.z; -R4f.w = PV0f.z + PV0f.w; -PV1f.w = R4f.w; -R126f.y = 1.0 / R1f.z; -PS1f = R126f.y; -// 2 -R4f.x = R127f.y + PV1f.z; -PV0f.x = R4f.x; -R123f.y = (PV1f.z * PV1f.z + PV1f.y); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R7f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R7f.z; -R123f.w = (R127f.y * R127f.y + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R2f.w = R1f.y * PS1f; -PS0f = R2f.w; -// 3 -R7f.x = R1f.x * R126f.y; -PV1f.x = R7f.x; -R4f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R4f.y; -PV1f.z = -(PV0f.w) + 1.0; -R127f.w = -(PV0f.y) + 1.0; -PV1f.w = R127f.w; -R127f.z = max(R5f.x, -(R5f.x)); -R127f.z /= 2.0; -PS1f = R127f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R126f.y = sqrt(PV1f.z); -PS0f = R126f.y; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.z = tempf.x; -PS1f = sqrt(R127f.w); -// 6 -R9f.x = R8f.x + 0.0; -PV0f.x = R9f.x; -R6f.y = R127f.z + -(intBitsToFloat(0x3ee66666)); -PV0f.y = R6f.y; -R6f.z = R126f.y + PS1f; -PV0f.z = R6f.z; -R0f.w = max(R5f.y, -(R5f.y)); -R0f.w /= 2.0; -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R5f.z = tempResultf; -PS0f = R5f.z; -R6f.x = (texture(textureUnitPS0, R5f.xy).x); -// 0 -tempf.x = R4f.w * R4f.w + R4f.x * R4f.x + R6f.z * R6f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.z); -R127f.x = tempResultf; -PS0f = R127f.x; -// 1 -R125f.x = mul_nonIEEE(R0f.x, R5f.z); -PV1f.x = R125f.x; -R124f.y = mul_nonIEEE(R0f.y, R5f.z); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(R2f.z, PS0f); -PV1f.z = R125f.z; -R124f.w = mul_nonIEEE(R0f.z, R5f.z); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.w = tempResultf; -PS1f = R126f.w; -// 2 -PV0f.x = mul_nonIEEE(PV1f.y, PV1f.z); -R127f.y = mul_nonIEEE(R2f.x, R127f.x); -PV0f.y = R127f.y; -R127f.z = mul_nonIEEE(R6f.z, PS1f); -PV0f.z = R127f.z; -R127f.w = mul_nonIEEE(R2f.y, R127f.x); -PV0f.w = R127f.w; -R126f.z = mul_nonIEEE(R4f.x, PS1f); -PS0f = R126f.z; -// 3 -R127f.x = mul_nonIEEE(R125f.x, PV0f.w); -PV1f.x = R127f.x; -R126f.y = mul_nonIEEE(R124f.w, PV0f.y); -PV1f.y = R126f.y; -R123f.z = (-(PV0f.w) * R124f.w + PV0f.x); -PV1f.z = R123f.z; -PV1f.w = mul_nonIEEE(R125f.x, PV0f.z); -R125f.y = mul_nonIEEE(R4f.w, R126f.w); -PS1f = R125f.y; -// 4 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.x = (R126f.z * PV1f.z + PV1f.w); -PS0f = R126f.x; -// 5 -R123f.x = (-(R125f.z) * R125f.x + R126f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R124f.y, R127f.z); -PV1f.z = mul_nonIEEE(R124f.w, R127f.z); -R123f.w = (-(R127f.y) * R124f.y + R127f.x); -PV1f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.y = tempResultf; -PS1f = R126f.y; -// 6 -R124f.x = mul_nonIEEE(R3f.x, PS1f); -PV0f.x = R124f.x; -R123f.y = (R126f.z * PV1f.w + PV1f.z); -PV0f.y = R123f.y; -R127f.z = (R125f.y * R127f.y + R126f.x); -PV0f.z = R127f.z; -R123f.w = (R126f.z * PV1f.x + PV1f.y); -PV0f.w = R123f.w; -R126f.z = (R6f.x * intBitsToFloat(0x40000000) + -(1.0)); -PS0f = R126f.z; -// 7 -backupReg0f = R125f.z; -R6f.x = (R125f.y * R127f.w + PV0f.w); -PV1f.x = R6f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.x); -R125f.z = (R125f.y * backupReg0f + PV0f.y); -PV1f.z = R125f.z; -R126f.w = mul_nonIEEE(R3f.y, R126f.y); -PV1f.w = R126f.w; -R122f.x = (PS0f * intBitsToFloat(uf_remappedPS[2].w) + R7f.z); -PS1f = R122f.x; -// 8 -backupReg0f = R126f.z; -R123f.x = (PV1f.x * PV1f.w + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R2f.w * intBitsToFloat(uf_remappedPS[3].w) + PS1f); -PV0f.y = R123f.y; -R126f.z = mul_nonIEEE(R3f.z, R126f.y); -PV0f.z = R126f.z; -R123f.w = (backupReg0f * intBitsToFloat(uf_remappedPS[2].z) + R4f.y); -PV0f.w = R123f.w; -PS0f = R0f.w + -(intBitsToFloat(0x3ee66666)); -// 9 -R126f.x = R6f.y * intBitsToFloat(0x41a00000); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PV1f.x = R126f.x; -R123f.y = (R2f.w * intBitsToFloat(uf_remappedPS[3].z) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R7f.x * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (R125f.z * PV0f.z + PV0f.x)*2.0; -PV1f.w = R123f.w; -R127f.w = PS0f * intBitsToFloat(0x41a00000); -R127f.w = clamp(R127f.w, 0.0, 1.0); -PS1f = R127f.w; -// 10 -R127f.x = (-(R125f.z) * PV1f.w + R126f.z); -PV0f.x = R127f.x; -R126f.y = (-(R6f.x) * PV1f.w + R126f.w); -PV0f.y = R126f.y; -R123f.z = (-(R127f.z) * PV1f.w + R124f.x); -PV0f.z = R123f.z; -R123f.w = (R7f.x * intBitsToFloat(uf_remappedPS[4].z) + PV1f.y); -PV0f.w = R123f.w; -PS0f = 1.0 / PV1f.z; -// 11 -PV1f.x = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].z)); -PV1f.y = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].y)); -R2f.z = PV0f.w * PS0f; -PV1f.z = R2f.z; -PV1f.w = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[5].x)); -R125f.y = -(R126f.x) + 1.0; -PS1f = R125f.y; -// 12 -R123f.x = (R126f.y * intBitsToFloat(uf_remappedPS[6].y) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R126f.y * intBitsToFloat(uf_remappedPS[6].z) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R126f.y * intBitsToFloat(uf_remappedPS[6].x) + PV1f.w); -PV0f.z = R123f.z; -R125f.w = -(R127f.w) + 1.0; -PV0f.w = R125f.w; -R126f.y = 1.0 / -(PV1f.z); -PS0f = R126f.y; -// 13 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[7].x) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R127f.x * intBitsToFloat(uf_remappedPS[7].z) + PV0f.y); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R125f.x, R124f.x); -PV1f.w = R127f.w; -R2f.w = R8f.y + 0.0; -PS1f = R2f.w; -// 14 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R7f.x = cubeMapSTM.x; -R7f.y = cubeMapSTM.y; -R7f.z = cubeMapSTM.z; -R7f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R7f.x; -PV0f.y = R7f.y; -PV0f.z = R7f.z; -PV0f.w = R7f.w; -PS0f = intBitsToFloat(uf_remappedPS[0].z) * R126f.y; -// 15 -R123f.x = (R124f.y * R126f.w + R127f.w); -PV1f.x = R123f.x; -R8f.y = R8f.z + 0.0; -PV1f.y = R8f.y; -PV1f.z = mul_nonIEEE(R127f.z, PS0f); -PV1f.w = mul_nonIEEE(R6f.x, PS0f); -R127f.w = 1.0 / abs(PV0f.z); -PS1f = R127f.w; -// 16 -backupReg0f = R5f.x; -backupReg1f = R5f.y; -backupReg2f = R7f.x; -R5f.x = (R125f.y * PV1f.z + backupReg0f); -PV0f.x = R5f.x; -R5f.y = (R125f.w * PV1f.w + backupReg1f); -PV0f.y = R5f.y; -R123f.z = (R124f.w * R126f.z + PV1f.x); -PV0f.z = R123f.z; -PV0f.w = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[8].x)); -R7f.x = (backupReg2f * PS1f + intBitsToFloat(0x3fc00000)); -PS0f = R7f.x; -// 17 -backupReg0f = R7f.y; -backupReg1f = R9f.x; -backupReg2f = R2f.w; -R9f.x = max(PV0f.z, -(PV0f.z)); -R9f.x = clamp(R9f.x, 0.0, 1.0); -PV1f.x = R9f.x; -R7f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV1f.y = R7f.y; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), backupReg1f); -PV1f.z = R8f.z; -R2f.w = (R3f.y * intBitsToFloat(uf_remappedPS[8].y) + PV0f.w); -PV1f.w = R2f.w; -R6f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), backupReg2f); -PS1f = R6f.x; -R7f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R7f.yx,floatBitsToInt(R7f.w)),cubeMapArrayIndex4)).xyzw); -R5f.xyz = (texture(textureUnitPS5, R5f.xy).xyz); -// 0 -R127f.x = (R7f.z * intBitsToFloat(uf_remappedPS[10].z) + -(R5f.z)); -PV0f.x = R127f.x; -R125f.y = (R7f.y * intBitsToFloat(uf_remappedPS[10].y) + -(R5f.y)); -PV0f.y = R125f.y; -R126f.z = (R7f.x * intBitsToFloat(uf_remappedPS[10].x) + -(R5f.x)); -PV0f.z = R126f.z; -PV0f.w = -(R9f.x) + 1.0; -R127f.z = -(R1f.w) + -(R2f.z); -PS0f = R127f.z; -// 1 -R123f.z = (R3f.z * intBitsToFloat(uf_remappedPS[8].z) + R2f.w); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), R8f.y); -PV1f.w = R127f.w; -tempResultf = log2(PV0f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 2 -PV0f.x = -(intBitsToFloat(uf_remappedPS[8].w)) + PV1f.z; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), PS1f); -// 3 -R125f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(uf_remappedPS[9].w)); -R125f.x = clamp(R125f.x, 0.0, 1.0); -PV1f.x = R125f.x; -PS1f = exp2(PV0f.y); -// 4 -R124f.y = -(intBitsToFloat(uf_remappedPS[13].w)) + 0.0; -R124f.y *= 2.0; -R124f.y = clamp(R124f.y, 0.0, 1.0); -PV0f.y = R124f.y; -PV0f.w = intBitsToFloat(uf_remappedPS[11].x) + PS1f; -PV0f.w = clamp(PV0f.w, 0.0, 1.0); -// 5 -R124f.x = (R1f.w * intBitsToFloat(uf_remappedPS[14].x) + intBitsToFloat(uf_remappedPS[14].y)); -R124f.x = clamp(R124f.x, 0.0, 1.0); -PV1f.x = R124f.x; -R123f.y = (R127f.x * PV0f.w + R5f.z); -PV1f.y = R123f.y; -R123f.z = (R125f.y * PV0f.w + R5f.y); -PV1f.z = R123f.z; -R123f.w = (R126f.z * PV0f.w + R5f.x); -PV1f.w = R123f.w; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R127f.z); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 6 -R123f.x = (R8f.z * PV1f.w + 0.0); -PV0f.x = R123f.x; -R123f.z = (R127f.w * PV1f.y + 0.0); -PV0f.z = R123f.z; -R123f.w = (R6f.x * PV1f.z + 0.0); -PV0f.w = R123f.w; -// 7 -R127f.x = (intBitsToFloat(uf_remappedPS[15].y) * R7f.w + PV0f.w); -PV1f.x = R127f.x; -R125f.y = (intBitsToFloat(uf_remappedPS[15].x) * R7f.w + PV0f.x); -PV1f.y = R125f.y; -R127f.w = (intBitsToFloat(uf_remappedPS[15].z) * R7f.w + PV0f.z); -PV1f.w = R127f.w; -// 8 -PV0f.y = -(PV1f.w) + intBitsToFloat(uf_remappedPS[12].z); -PV0f.z = -(PV1f.x) + intBitsToFloat(uf_remappedPS[12].y); -PV0f.w = -(PV1f.y) + intBitsToFloat(uf_remappedPS[12].x); -// 9 -R123f.x = (PV0f.w * R125f.x + R125f.y); -PV1f.x = R123f.x; -R123f.z = (PV0f.y * R125f.x + R127f.w); -PV1f.z = R123f.z; -R123f.w = (PV0f.z * R125f.x + R127f.x); -PV1f.w = R123f.w; -// 10 -PV0f.x = -(R127f.x) + PV1f.w; -PV0f.y = -(R125f.y) + PV1f.x; -PV0f.w = -(R127f.w) + PV1f.z; -// 11 -backupReg0f = R127f.x; -backupReg1f = R125f.y; -R127f.x = (PV0f.w * R124f.y + R127f.w); -PV1f.x = R127f.x; -R125f.y = (PV0f.x * R124f.y + backupReg0f); -PV1f.y = R125f.y; -R127f.z = (PV0f.y * R124f.y + backupReg1f); -PV1f.z = R127f.z; -// 12 -PV0f.x = -(PV1f.x) + intBitsToFloat(uf_remappedPS[16].z); -PV0f.y = -(PV1f.y) + intBitsToFloat(uf_remappedPS[16].y); -PV0f.z = -(PV1f.z) + intBitsToFloat(uf_remappedPS[16].x); -// 13 -R1f.x = (PV0f.z * R124f.x + R127f.z); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R124f.x + R125f.y); -PV1f.y = R1f.y; -R1f.z = (PV0f.x * R124f.x + R127f.x); -PV1f.z = R1f.z; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Quality/TropicalFreeze_2160p/44827208f158a95c_000000000007924b_ps_source.txt b/Quality/TropicalFreeze_2160p/44827208f158a95c_000000000007924b_ps_source.txt deleted file mode 100644 index 3a0ff2be..00000000 --- a/Quality/TropicalFreeze_2160p/44827208f158a95c_000000000007924b_ps_source.txt +++ /dev/null @@ -1,449 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader 44827208f158a95c -uniform ivec4 uf_remappedPS[14]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x30fac000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2f38e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x3618b000 res 1024x512x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x2dc62000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R123f.x = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R123f.x; -R127f.y = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R127f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R127f.w = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R127f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -R124f.x = PV0f.z + PV0f.x; -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(PV0f.x, PV0f.x); -R124f.z = PV0f.y + PV0f.w; -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R125f.x = R5f.x + 0.0; -PV0f.x = R125f.x; -R123f.y = (R127f.y * R127f.y + PV1f.w); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R4f.z; -R123f.w = (R127f.w * R127f.w + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R4f.w = 1.0 / R1f.z; -PS0f = R4f.w; -// 3 -backupReg0f = R5f.y; -R127f.x = -(PV0f.w) + 1.0; -PV1f.x = R127f.x; -R5f.y = backupReg0f + 0.0; -PV1f.y = R5f.y; -PV1f.z = -(PV0f.y) + 1.0; -R124f.w = R5f.z + 0.0; -PV1f.w = R124f.w; -R124f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[2].x)); -PS1f = R124f.y; -// 4 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -R126f.x = R0f.x * R0f.x + backupReg0f * backupReg0f + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = R126f.x; -PV0f.y = R126f.x; -PV0f.z = R126f.x; -PV0f.w = R126f.x; -R127f.w = sqrt(PV1f.z); -PS0f = R127f.w; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R127f.z = tempf.x; -PS1f = sqrt(R127f.x); -// 6 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].x), R125f.x); -PV0f.x = R5f.x; -R6f.y = R1f.y * R4f.w; -PV0f.y = R6f.y; -R125f.z = R127f.w + PS1f; -PV0f.z = R125f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.x); -R126f.z = tempResultf; -PS0f = R126f.z; -// 7 -tempf.x = R124f.x * R124f.x + R124f.z * R124f.z + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.z); -R127f.y = tempResultf; -PS1f = R127f.y; -// 8 -R125f.x = mul_nonIEEE(R2f.x, PS1f); -PV0f.x = R125f.x; -R125f.y = mul_nonIEEE(R0f.x, R126f.z); -PV0f.y = R125f.y; -R127f.z = mul_nonIEEE(R2f.z, PS1f); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R0f.y, R126f.z); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.y = tempResultf; -PS0f = R126f.y; -// 9 -backupReg0f = R127f.y; -R126f.x = mul_nonIEEE(R0f.z, R126f.z); -PV1f.x = R126f.x; -R127f.y = mul_nonIEEE(R2f.y, backupReg0f); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.z); -R125f.w = mul_nonIEEE(R125f.z, PS0f); -PV1f.w = R125f.w; -R0f.x = mul_nonIEEE(R124f.x, PS0f); -PS1f = R0f.x; -// 10 -R127f.x = mul_nonIEEE(R124f.z, R126f.y); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(R125f.y, PV1f.w); -R123f.z = (-(PV1f.y) * PV1f.x + PV1f.z); -PV0f.z = R123f.z; -R127f.w = mul_nonIEEE(PV1f.x, R125f.x); -PV0f.w = R127f.w; -R124f.x = mul_nonIEEE(R125f.y, PV1f.y); -PS0f = R124f.x; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R124f.z = (PV0f.x * PV0f.z + PV0f.y); -PS1f = R124f.z; -// 12 -PV0f.x = mul_nonIEEE(R126f.w, R125f.w); -R123f.y = (-(R127f.z) * R125f.y + R127f.w); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R126f.x, R125f.w); -R123f.w = (-(R125f.x) * R126f.w + R124f.x); -PV0f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R126f.z = tempResultf; -PS0f = R126f.z; -// 13 -backupReg0f = R124f.z; -R123f.x = (R127f.x * PV0f.w + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * PV0f.y + PV0f.x); -PV1f.y = R123f.y; -R124f.z = mul_nonIEEE(R3f.y, PS0f); -PV1f.z = R124f.z; -R127f.w = (R0f.x * R125f.x + backupReg0f); -PV1f.w = R127f.w; -R127f.x = mul_nonIEEE(R3f.z, PS0f); -PS1f = R127f.x; -// 14 -backupReg0f = R127f.y; -backupReg1f = R124f.w; -R123f.x = (R3f.y * intBitsToFloat(uf_remappedPS[2].y) + R124f.y); -PV0f.x = R123f.x; -R127f.y = (R0f.x * R127f.z + PV1f.x); -PV0f.y = R127f.y; -R127f.z = (R0f.x * backupReg0f + PV1f.y); -PV0f.z = R127f.z; -R124f.w = mul_nonIEEE(R3f.x, R126f.z); -PV0f.w = R124f.w; -R0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), backupReg1f); -PS0f = R0f.y; -// 15 -backupReg0f = R5f.y; -R123f.x = (R3f.z * intBitsToFloat(uf_remappedPS[2].z) + PV0f.x); -PV1f.x = R123f.x; -R5f.y = R1f.x * R4f.w; -PV1f.y = R5f.y; -PV1f.z = mul_nonIEEE(R127f.w, PV0f.w); -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].y), backupReg0f); -PV1f.w = R4f.w; -// 16 -R2f.x = -(intBitsToFloat(uf_remappedPS[4].w)) + 0.0; -R2f.x *= 2.0; -R2f.x = clamp(R2f.x, 0.0, 1.0); -PV0f.x = R2f.x; -PV0f.z = -(intBitsToFloat(uf_remappedPS[2].w)) + PV1f.x; -R123f.w = (R127f.z * R124f.z + PV1f.z); -PV0f.w = R123f.w; -// 17 -R0f.x = (PV0f.z * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[3].w)); -R0f.x = clamp(R0f.x, 0.0, 1.0); -PV1f.x = R0f.x; -R123f.y = (R127f.y * R127f.x + PV0f.w)*2.0; -PV1f.y = R123f.y; -// 18 -backupReg0f = R127f.z; -R123f.x = (-(R127f.w) * PV1f.y + R124f.w); -PV0f.x = R123f.x; -R127f.z = (-(backupReg0f) * PV1f.y + R124f.z); -PV0f.z = R127f.z; -R127f.w = (-(R127f.y) * PV1f.y + R127f.x); -PV0f.w = R127f.w; -// 19 -PV1f.x = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].y)); -PV1f.y = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].x)); -PV1f.z = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[6].z)); -// 20 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedPS[7].z) + PV1f.z); -PV0f.x = R123f.x; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedPS[7].x) + PV1f.y); -PV0f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[7].y) + PV1f.x); -PV0f.w = R123f.w; -// 21 -R123f.x = (R127f.w * intBitsToFloat(uf_remappedPS[8].x) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[8].y) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R127f.w * intBitsToFloat(uf_remappedPS[8].z) + PV0f.x); -PV1f.z = R123f.z; -// 22 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R3f.x = cubeMapSTM.x; -R3f.y = cubeMapSTM.y; -R3f.z = cubeMapSTM.z; -R3f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R3f.x; -PV0f.y = R3f.y; -PV0f.z = R3f.z; -PV0f.w = R3f.w; -// 23 -PS1f = 1.0 / abs(PV0f.z); -// 24 -backupReg0f = R3f.x; -backupReg1f = R3f.y; -R3f.x = (backupReg0f * PS1f + intBitsToFloat(0x3fc00000)); -PV0f.x = R3f.x; -R3f.y = (backupReg1f * PS1f + intBitsToFloat(0x3fc00000)); -PV0f.y = R3f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R3f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R3f.yx,floatBitsToInt(R3f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -R123f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[9].x)); -PV0f.z = mul_nonIEEE(R3f.z, intBitsToFloat(uf_remappedPS[9].z)); -PV0f.w = mul_nonIEEE(R3f.y, intBitsToFloat(uf_remappedPS[9].y)); -// 1 -R123f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[10].w) + R4f.z); -PV1f.x = R123f.x; -R123f.y = (R5f.x * PV0f.y + 0.0); -PV1f.y = R123f.y; -R123f.z = (R4f.w * PV0f.w + 0.0); -PV1f.z = R123f.z; -R127f.w = (R0f.y * PV0f.z + 0.0); -PV1f.w = R127f.w; -R122f.x = (PV0f.x * intBitsToFloat(uf_remappedPS[10].z) + R0f.w); -PS1f = R122f.x; -// 2 -R127f.x = (intBitsToFloat(uf_remappedPS[11].x) * R3f.w + PV1f.y); -PV0f.x = R127f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[11].y) * R3f.w + PV1f.z); -PV0f.y = R127f.y; -R123f.z = (R6f.y * intBitsToFloat(uf_remappedPS[12].w) + PV1f.x); -PV0f.z = R123f.z; -R123f.w = (R6f.y * intBitsToFloat(uf_remappedPS[12].z) + PS1f); -PV0f.w = R123f.w; -// 3 -R123f.x = (R5f.y * intBitsToFloat(uf_remappedPS[13].w) + PV0f.z); -PV1f.x = R123f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[11].z) * R3f.w + R127f.w); -PV1f.y = R124f.y; -R127f.z = (R5f.y * intBitsToFloat(uf_remappedPS[13].z) + PV0f.w); -PV1f.z = R127f.z; -// 4 -PV0f.x = -(R127f.x) + intBitsToFloat(uf_remappedPS[5].x); -PV0f.z = -(PV1f.y) + intBitsToFloat(uf_remappedPS[5].z); -PV0f.w = -(R127f.y) + intBitsToFloat(uf_remappedPS[5].y); -PS0f = 1.0 / PV1f.x; -// 5 -R123f.x = (PV0f.w * R0f.x + R127f.y); -PV1f.x = R123f.x; -R123f.y = (PV0f.x * R0f.x + R127f.x); -PV1f.y = R123f.y; -PV1f.z = R127f.z * PS0f; -R123f.w = (PV0f.z * R0f.x + R124f.y); -PV1f.w = R123f.w; -// 6 -PV0f.x = -(R124f.y) + PV1f.w; -PV0f.y = -(R127f.y) + PV1f.x; -PV0f.z = -(R127f.x) + PV1f.y; -PV0f.w = -(R1f.w) + -(PV1f.z); -// 7 -backupReg0f = R2f.x; -backupReg0f = R2f.x; -backupReg0f = R2f.x; -R2f.x = (PV0f.z * backupReg0f + R127f.x); -PV1f.x = R2f.x; -R2f.y = (PV0f.y * backupReg0f + R127f.y); -PV1f.y = R2f.y; -R2f.z = (PV0f.x * backupReg0f + R124f.y); -PV1f.z = R2f.z; -R2f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.w); -R2f.w = clamp(R2f.w, 0.0, 1.0); -PV1f.w = R2f.w; -// export -passPixelColor0 = vec4(R2f.x, R2f.y, R2f.z, R2f.w); -} diff --git a/Quality/TropicalFreeze_2160p/51b861378e483368_0000000000000079_ps_source.txt b/Quality/TropicalFreeze_2160p/51b861378e483368_0000000000000079_ps_source.txt deleted file mode 100644 index 1809e2dc..00000000 --- a/Quality/TropicalFreeze_2160p/51b861378e483368_0000000000000079_ps_source.txt +++ /dev/null @@ -1,138 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader 51b861378e483368 //Cutscene fixes -uniform ivec4 uf_remappedPS[9]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1f = gl_FragCoord.xyzw; -R0f = passParameter1; -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1f.xy = R1f.xy / scaleFactor; -backupReg0f = R1f.x; -backupReg1f = R1f.y; -R1f.x = mul_nonIEEE(backupReg0f, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R1f.x; -R1f.y = mul_nonIEEE(backupReg1f, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R1f.y; -R2f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R2f.z; -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.w = R1f.w; -R1f.z = 1.0 / R0f.z; -PS0f = R1f.z; -R1f.x = (texture(textureUnitPS0, R1f.xy).x); -// 0 -backupReg0f = R0f.x; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x), 1.0); -R123f.y = (R1f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = R0f.y * R1f.z; -PV0f.z = R127f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y), 1.0); -R127f.w = backupReg0f * R1f.z; -PS0f = R127f.w; -// 1 -R123f.x = (PV0f.y * intBitsToFloat(uf_remappedPS[2].x) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (PV0f.y * intBitsToFloat(uf_remappedPS[2].w) + R2f.z); -PV1f.y = R123f.y; -R123f.z = (PV0f.y * intBitsToFloat(uf_remappedPS[2].z) + R1f.w); -PV1f.z = R123f.z; -R123f.w = (PV0f.y * intBitsToFloat(uf_remappedPS[2].y) + PV0f.w); -PV1f.w = R123f.w; -// 2 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedPS[3].x) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R127f.z * intBitsToFloat(uf_remappedPS[3].w) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedPS[3].z) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[3].y) + PV1f.w); -PV0f.w = R123f.w; -// 3 -backupReg0f = R127f.w; -R127f.x = (R127f.w * intBitsToFloat(uf_remappedPS[4].x) + PV0f.x); -PV1f.x = R127f.x; -R123f.y = (R127f.w * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.y = R123f.y; -R127f.z = (R127f.w * intBitsToFloat(uf_remappedPS[4].z) + PV0f.z); -PV1f.z = R127f.z; -R127f.w = (backupReg0f * intBitsToFloat(uf_remappedPS[4].y) + PV0f.w); -PV1f.w = R127f.w; -// 4 -R126f.y = -(intBitsToFloat(uf_remappedPS[5].y)) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R126f.y; -R126f.z = -(intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(uf_remappedPS[6].x); -PV0f.z = R126f.z; -PS0f = 1.0 / PV1f.y; -// 5 -backupReg0f = R127f.x; -R127f.x = -(intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(uf_remappedPS[6].z); -PV1f.x = R127f.x; -R127f.y = R127f.z * PS0f; -PV1f.y = R127f.y; -R127f.z = R127f.w * PS0f; -PV1f.z = R127f.z; -PV1f.w = backupReg0f * PS0f; -// 6 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].x)); -R125f.y = -(R0f.w) + -(PV1f.y); -PV0f.y = R125f.y; -// 7 -R123f.w = (R127f.z * intBitsToFloat(uf_remappedPS[7].y) + PV0f.x); -PV1f.w = R123f.w; -// 8 -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[7].z) + PV1f.w); -PV0f.z = R123f.z; -// 9 -PV1f.y = -(intBitsToFloat(uf_remappedPS[7].w)) + PV0f.z; -// 10 -PV0f.w = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[6].w)); -PV0f.w = clamp(PV0f.w, 0.0, 1.0); -// 11 -R0f.x = (R126f.z * PV0f.w + intBitsToFloat(uf_remappedPS[5].x)); -PV1f.x = R0f.x; -R0f.y = (R126f.y * PV0f.w + intBitsToFloat(uf_remappedPS[5].y)); -PV1f.y = R0f.y; -R0f.z = (R127f.x * PV0f.w + intBitsToFloat(uf_remappedPS[5].z)); -PV1f.z = R0f.z; -// 12 -R0f.w = (R125f.y * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[8].w)); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV0f.w = R0f.w; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -} diff --git a/Quality/TropicalFreeze_2160p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt b/Quality/TropicalFreeze_2160p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt deleted file mode 100644 index 6a2df667..00000000 --- a/Quality/TropicalFreeze_2160p/76e37ae2a66fcff2_0000000000001e49_ps_source.txt +++ /dev/null @@ -1,119 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader 76e37ae2a66fcff2 -uniform ivec4 uf_remappedPS[2]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0x19fc6000 res 128x128x1 dim 1 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x19fc2000 res 64x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -in Vertex2 -{ - vec4 passG2PParameter0; - vec4 passG2PParameter1; - vec4 passG2PParameter2; - vec4 passG2PParameter3; -} g2p; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R4i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(g2p.passG2PParameter0); -R1i = floatBitsToInt(g2p.passG2PParameter1); -R2i = floatBitsToInt(g2p.passG2PParameter2); -R3i = floatBitsToInt(g2p.passG2PParameter3); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R4i.xy = floatBitsToInt(intBitsToFloat(R4i.xy) / scaleFactor); -R2i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.xy)).xy); -R1i.xyzw = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).xyzw); -// 0 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(0x437f0000))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(0x437f0000))); -PV0i.z = R3i.x; -PV0i.z = clampFI32(PV0i.z); -PV0i.w = R3i.y; -PV0i.w = clampFI32(PV0i.w); -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); -PS0i = R127i.x; -// 1 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_remappedPS[0].z))); -PV1i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[0].z))); -PV1i.y = R127i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x3b800000)); -PV1i.z = floatBitsToInt(intBitsToFloat(PV1i.z) * 2.0); -PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x3b800000)); -PV1i.w = floatBitsToInt(intBitsToFloat(PV1i.w) * 2.0); -PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); -// 2 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); -R127i.z = floatBitsToInt(intBitsToFloat(R4i.y) * intBitsToFloat(PS1i)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R127i.x)); -PV0i.w = R127i.w; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[1].x))); -PS0i = R2i.w; -// 3 -backupReg0i = R0i.w; -R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(uf_remappedPS[1].x))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(uf_remappedPS[1].x))); -PV1i.y = R4i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R127i.y))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R126i.x))); -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R1i.w))); -PS1i = R3i.w; -// 4 -R0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.w)); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w))); -// 5 -R0i.y = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R127i.z)); -PV1i.y = R0i.y; -R0i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.xy)).xyz); -// 0 -backupReg0i = R0i.y; -backupReg1i = R0i.x; -PV0i.x = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(R0i.z)); -PV0i.y = floatBitsToInt(intBitsToFloat(R1i.y) + intBitsToFloat(backupReg0i)); -PV0i.z = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(backupReg1i)); -// 1 -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(PV0i.z))); -PV1i.x = R3i.x; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(PV0i.y))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(PV0i.x))); -PV1i.z = R3i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Quality/TropicalFreeze_2160p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt b/Quality/TropicalFreeze_2160p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt deleted file mode 100644 index 8566a478..00000000 --- a/Quality/TropicalFreeze_2160p/7c6ab43de5c1d74a_0000000000079259_ps_source.txt +++ /dev/null @@ -1,926 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader 7c6ab43de5c1d74a //Cutscene fixes -uniform ivec4 uf_remappedPS[35]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x36556000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x36ee4000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x35d0a000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R12f = vec4(0.0); -vec4 R13f = vec4(0.0); -vec4 R14f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -R8f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R8f.x; -R8f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R8f.y; -R123f.z = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.x = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.x; -// 1 -R5f.x = PV0f.w + PV0f.z; -PV1f.x = R5f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R123f.w = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.w = R123f.w; -R127f.z = 1.0 / R1f.z; -PS1f = R127f.z; -// 2 -R4f.x = R127f.x + PV1f.w; -PV0f.x = R4f.x; -R123f.y = (R127f.x * R127f.x + PV1f.z); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R123f.z = (PV1f.w * PV1f.w + PV1f.y); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R3f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.w = R3f.w; -R5f.z = R1f.y * PS1f; -PS0f = R5f.z; -// 3 -R127f.x = -(PV0f.z) + 1.0; -PV1f.x = R127f.x; -R4f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R4f.y; -R6f.z = R1f.x * R127f.z; -PV1f.z = R6f.z; -PV1f.w = -(PV0f.y) + 1.0; -R125f.x = max(R8f.x, -(R8f.x)); -R125f.x /= 2.0; -PS1f = R125f.x; -// 4 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -backupReg1f = R0f.z; -backupReg1f = R0f.z; -R126f.x = R0f.x * R0f.x + backupReg0f * backupReg0f + backupReg1f * backupReg1f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = R126f.x; -PV0f.y = R126f.x; -PV0f.z = R126f.x; -PV0f.w = R126f.x; -R127f.z = sqrt(PV1f.w); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.w = tempf.x; -PS1f = sqrt(R127f.x); -// 6 -R7f.x = max(R8f.y, -(R8f.y)); -R7f.x /= 2.0; -PV0f.x = R7f.x; -R5f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.y = R5f.y; -R4f.z = R127f.z + PS1f; -PV0f.z = R4f.z; -R2f.w = R125f.x + -(intBitsToFloat(0x3ee66666)); -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.x); -R0f.w = tempResultf; -PS0f = R0f.w; -R6f.x = (texture(textureUnitPS0, R8f.xy).x); -// 0 -tempf.x = R5f.x * R5f.x + R4f.x * R4f.x + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.w); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R9f.x = mul_nonIEEE(R0f.z, R0f.w); -PV1f.x = R9f.x; -R126f.y = mul_nonIEEE(R0f.x, R0f.w); -PV1f.y = R126f.y; -R0f.z = mul_nonIEEE(R0f.y, R0f.w); -PV1f.z = R0f.z; -R125f.w = mul_nonIEEE(R2f.z, PS0f); -PV1f.w = R125f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R127f.w = tempResultf; -PS1f = R127f.w; -// 2 -R127f.x = mul_nonIEEE(R2f.y, R127f.y); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(PV1f.z, PV1f.w); -R127f.z = mul_nonIEEE(R2f.x, R127f.y); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R4f.z, PS1f); -PV0f.w = R126f.w; -R126f.x = mul_nonIEEE(R4f.x, PS1f); -PS0f = R126f.x; -// 3 -PV1f.x = mul_nonIEEE(R126f.y, PV0f.w); -PV1f.y = mul_nonIEEE(R126f.y, PV0f.x); -PV1f.z = mul_nonIEEE(R9f.x, PV0f.z); -R123f.w = (-(PV0f.x) * R9f.x + PV0f.y); -PV1f.w = R123f.w; -R126f.z = mul_nonIEEE(R5f.x, R127f.w); -PS1f = R126f.z; -// 4 -backupReg0f = R0f.z; -backupReg0f = R0f.z; -backupReg1f = R126f.w; -R123f.x = (-(R125f.w) * R126f.y + PV1f.z); -PV0f.x = R123f.x; -R127f.y = (R126f.x * PV1f.w + PV1f.x); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(backupReg0f, R126f.w); -R126f.w = (-(R127f.z) * backupReg0f + PV1f.y); -PV0f.w = R126f.w; -R125f.x = mul_nonIEEE(R9f.x, backupReg1f); -PS0f = R125f.x; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.x * PV0f.x + PV0f.z); -PS1f = R122f.x; -// 6 -R11f.x = (R126f.z * R127f.z + R127f.y); -PV0f.x = R11f.x; -R2f.y = (R126f.z * R127f.x + PS1f); -PV0f.y = R2f.y; -R123f.z = (R126f.x * R126f.w + R125f.x); -PV0f.z = R123f.z; -R126f.w = R2f.w * intBitsToFloat(0x41a00000); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -PS0f = tempResultf; -// 7 -R10f.x = mul_nonIEEE(R3f.x, PS0f); -PV1f.x = R10f.x; -R123f.y = (R6f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV1f.y = R123f.y; -R7f.z = mul_nonIEEE(R3f.y, PS0f); -PV1f.z = R7f.z; -R5f.w = (R126f.z * R125f.w + PV0f.z); -PV1f.w = R5f.w; -R8f.z = mul_nonIEEE(R3f.z, PS0f); -PS1f = R8f.z; -// 8 -R123f.x = (PV1f.y * intBitsToFloat(uf_remappedPS[3].z) + R4f.y); -PV0f.x = R123f.x; -R123f.y = (PV1f.y * intBitsToFloat(uf_remappedPS[3].w) + R3f.w); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R11f.x, PV1f.x); -PV0f.w = R7f.x + -(intBitsToFloat(0x3ee66666)); -R127f.w = -(R126f.w) + 1.0; -PS0f = R127f.w; -// 9 -R123f.x = (R5f.z * intBitsToFloat(uf_remappedPS[4].z) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R2f.y * R7f.z + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = PV0f.w * intBitsToFloat(0x41a00000); -PV1f.z = clamp(PV1f.z, 0.0, 1.0); -R123f.w = (R5f.z * intBitsToFloat(uf_remappedPS[4].w) + PV0f.y); -PV1f.w = R123f.w; -R5f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PS1f = R5f.x; -// 10 -R123f.x = (R5f.w * R8f.z + PV1f.y)*2.0; -PV0f.x = R123f.x; -R123f.y = (R6f.z * intBitsToFloat(uf_remappedPS[5].w) + PV1f.w); -PV0f.y = R123f.y; -R126f.z = (R6f.z * intBitsToFloat(uf_remappedPS[5].z) + PV1f.x); -PV0f.z = R126f.z; -R124f.w = -(PV1f.z) + 1.0; -PV0f.w = R124f.w; -R127f.z = mul_nonIEEE(R5f.y, R5f.y); -PS0f = R127f.z; -// 11 -R2f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[6].x); -PV1f.x = R2f.x; -R127f.y = (-(R5f.w) * PV0f.x + R8f.z); -PV1f.y = R127f.y; -R125f.z = (-(R2f.y) * PV0f.x + R7f.z); -PV1f.z = R125f.z; -R123f.w = (-(R11f.x) * PV0f.x + R10f.x); -PV1f.w = R123f.w; -PS1f = 1.0 / PV0f.y; -// 12 -PV0f.x = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].x)); -PV0f.y = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].z)); -PV0f.z = mul_nonIEEE(PV1f.w, intBitsToFloat(uf_remappedPS[7].y)); -R126f.w = R126f.z * PS1f; -PV0f.w = R126f.w; -R125f.y = (R5f.x * R5f.x + R127f.z); -PS0f = R125f.y; -// 13 -R123f.x = (R125f.z * intBitsToFloat(uf_remappedPS[8].z) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.z * intBitsToFloat(uf_remappedPS[8].y) + PV0f.z); -PV1f.y = R123f.y; -R127f.z = mul_nonIEEE(R2f.x, R2f.x); -PV1f.z = R127f.z; -R123f.w = (R125f.z * intBitsToFloat(uf_remappedPS[8].x) + PV0f.x); -PV1f.w = R123f.w; -R125f.w = 1.0 / -(PV0f.w); -PS1f = R125f.w; -// 14 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedPS[9].x) + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (R127f.y * intBitsToFloat(uf_remappedPS[9].y) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedPS[9].z) + PV1f.x); -PV0f.z = R123f.z; -R0f.w = mul_nonIEEE(R126f.y, R10f.x); -PV0f.w = R0f.w; -R13f.x = -(R1f.w) + -(R126f.w); -PS0f = R13f.x; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R6f.x = cubeMapSTM.x; -R6f.y = cubeMapSTM.y; -R6f.z = cubeMapSTM.z; -R6f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R6f.x; -PV1f.y = R6f.y; -PV1f.z = R6f.z; -PV1f.w = R6f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R125f.w; -// 16 -R4f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.x = R4f.x; -R4f.y = -(R3f.y) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R4f.y; -PV0f.z = mul_nonIEEE(R11f.x, PS1f); -PV0f.w = mul_nonIEEE(R2f.y, PS1f); -R125f.z = 1.0 / abs(PV1f.z); -PS0f = R125f.z; -// 17 -backupReg0f = R8f.x; -backupReg1f = R8f.y; -backupReg2f = R6f.x; -R8f.x = (R127f.w * PV0f.z + backupReg0f); -PV1f.x = R8f.x; -R8f.y = (R124f.w * PV0f.w + backupReg1f); -PV1f.y = R8f.y; -R2f.z = (PV0f.x * PV0f.x + R125f.y); -PV1f.z = R2f.z; -R3f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV1f.w = R3f.w; -R6f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R6f.x; -// 18 -backupReg0f = R6f.y; -R0f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[6].z); -PV0f.x = R0f.x; -R6f.y = (backupReg0f * R125f.z + intBitsToFloat(0x3fc00000)); -PV0f.y = R6f.y; -R5f.z = (R4f.y * R4f.y + R127f.z); -PV0f.z = R5f.z; -R2f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.w = R2f.w; -R7f.x = mul_nonIEEE(PV1f.w, PV1f.w); -PS0f = R7f.x; -R14f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R6f.yx,floatBitsToInt(R6f.w)),cubeMapArrayIndex3)).xyzw); -R12f.xyz = (texture(textureUnitPS4, R8f.xy).xyz); -// 0 -R127f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PV0f.x = R127f.x; -R125f.y = (R0f.x * R0f.x + R5f.z); -PV0f.y = R125f.y; -R127f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV0f.z = R127f.z; -R123f.w = (R2f.w * R2f.w + R7f.x); -PV0f.w = R123f.w; -tempResultf = 1.0 / sqrt(R2f.z); -R127f.w = tempResultf; -PS0f = R127f.w; -// 1 -R125f.x = mul_nonIEEE(R5f.y, PS0f); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(PV0f.x, PV0f.x); -R5f.z = (PV0f.z * PV0f.z + PV0f.w); -PV1f.z = R5f.z; -R124f.w = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV1f.w = R124f.w; -tempResultf = 1.0 / sqrt(PV0f.y); -R126f.x = tempResultf; -PS1f = R126f.x; -// 2 -R123f.x = (PV1f.w * PV1f.w + PV1f.y); -PV0f.x = R123f.x; -R127f.y = mul_nonIEEE(R5f.x, R127f.w); -PV0f.y = R127f.y; -R126f.z = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(R11f.x, -(PV1f.x)); -R3f.z = mul_nonIEEE(R2f.x, PS1f); -PS0f = R3f.z; -// 3 -backupReg0f = R4f.x; -R4f.x = mul_nonIEEE(backupReg0f, R127f.w); -PV1f.x = R4f.x; -R123f.y = (R2f.y * -(PV0f.y) + PV0f.w); -PV1f.y = R123f.y; -R4f.z = mul_nonIEEE(R4f.y, R126f.x); -PV1f.z = R4f.z; -R6f.w = (PV0f.z * PV0f.z + PV0f.x); -PV1f.w = R6f.w; -tempResultf = 1.0 / sqrt(R5f.z); -R126f.y = tempResultf; -PS1f = R126f.y; -// 4 -backupReg0f = R0f.x; -backupReg1f = R3f.w; -R0f.x = mul_nonIEEE(backupReg0f, R126f.x); -PV0f.x = R0f.x; -PV0f.y = mul_nonIEEE(R11f.x, -(R3f.z)); -R124f.z = (R5f.w * -(PV1f.x) + PV1f.y)*2.0; -PV0f.z = R124f.z; -R3f.w = mul_nonIEEE(backupReg1f, PS1f); -PV0f.w = R3f.w; -tempResultf = 1.0 / sqrt(PV1f.w); -R6f.z = tempResultf; -PS0f = R6f.z; -// 5 -backupReg0f = R2f.z; -R123f.x = (R2f.y * -(R4f.z) + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R11f.x, -(PV0f.w)); -R2f.z = mul_nonIEEE(R2f.w, R126f.y); -PV1f.z = R2f.z; -R4f.w = mul_nonIEEE(R127f.x, PS0f); -PV1f.w = R4f.w; -R125f.z = mul_nonIEEE(backupReg0f, R127f.w); -PS1f = R125f.z; -// 6 -R2f.x = mul_nonIEEE(R127f.z, R126f.y); -PV0f.x = R2f.x; -R123f.y = (-(R11f.x) * R124f.z + -(R125f.x)); -PV0f.y = R123f.y; -R127f.z = (R2f.y * -(PV1f.z) + PV1f.y); -PV0f.z = R127f.z; -R2f.w = (R5f.w * -(R0f.x) + PV1f.x)*2.0; -PV0f.w = R2f.w; -R7f.w = mul_nonIEEE(R124f.w, R6f.z); -PS0f = R7f.w; -// 7 -backupReg0f = R125f.z; -R123f.x = (-(R2f.y) * R124f.z + -(R127f.y)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(-(R10f.x), PV0f.y); -R125f.z = (intBitsToFloat(uf_remappedPS[12].w) * backupReg0f + intBitsToFloat(uf_remappedPS[13].w)); -R125f.z = clamp(R125f.z, 0.0, 1.0); -PV1f.z = R125f.z; -PV1f.w = mul_nonIEEE(R11f.x, -(R4f.w)); -R124f.w = mul_nonIEEE(R125f.y, R126f.x); -PS1f = R124f.w; -// 8 -R123f.x = (-(R11f.x) * R2f.w + -(R3f.z)); -PV0f.x = R123f.x; -R4f.y = (R5f.w * -(R2f.x) + R127f.z)*2.0; -PV0f.y = R4f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R125f.x); -R127f.w = (R2f.y * -(R7f.w) + PV1f.w); -PV0f.w = R127f.w; -R125f.y = (-(R7f.z) * PV1f.x + PV1f.y); -PS0f = R125f.y; -// 9 -backupReg0f = R125f.x; -R125f.x = (intBitsToFloat(uf_remappedPS[14].y) * R127f.y + PV0f.z); -PV1f.x = R125f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[15].x) * R125f.z + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.y = R124f.y; -R9f.z = mul_nonIEEE(R126f.z, R6f.z); -PV1f.z = R9f.z; -PV1f.w = mul_nonIEEE(R11f.x, backupReg0f); -R125f.w = mul_nonIEEE(-(R10f.x), PV0f.x); -PS1f = R125f.w; -// 10 -R126f.x = (-(R5f.w) * R124f.z + -(R4f.x)); -PV0f.x = R126f.x; -R5f.y = (intBitsToFloat(uf_remappedPS[16].w) * R124f.w + intBitsToFloat(uf_remappedPS[17].w)); -R5f.y = clamp(R5f.y, 0.0, 1.0); -PV0f.y = R5f.y; -R126f.z = (R2f.y * R127f.y + PV1f.w); -PV0f.z = R126f.z; -R124f.w = (R0f.z * R7f.z + R0f.w); -PV0f.w = R124f.w; -R127f.y = (-(R5f.w) * R4f.y + -(R2f.x)); -PS0f = R127f.y; -// 11 -backupReg0f = R125f.x; -R125f.x = mul_nonIEEE(R5f.z, R126f.y); -PV1f.x = R125f.x; -R123f.y = (-(R2f.y) * R2f.w + -(R4f.z)); -PV1f.y = R123f.y; -R123f.z = (-(R11f.x) * R4f.y + -(R3f.w)); -PV1f.z = R123f.z; -R126f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R3f.z); -PV1f.w = R126f.w; -R124f.x = (intBitsToFloat(uf_remappedPS[14].z) * R4f.x + backupReg0f); -PS1f = R124f.x; -// 12 -R123f.x = (-(R8f.z) * R126f.x + R125f.y); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R3f.y = (R5f.w * -(R9f.z) + R127f.w)*2.0; -PV0f.y = R3f.y; -R124f.z = (-(R7f.z) * PV1f.y + R125f.w); -PV0f.z = R124f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[19].x) * R5f.y + intBitsToFloat(uf_remappedPS[19].y)); -PV0f.w = R127f.w; -R127f.x = mul_nonIEEE(-(R10f.x), PV1f.z); -PS0f = R127f.x; -// 13 -R126f.x = (R125f.z * R124f.y + intBitsToFloat(uf_remappedPS[15].z)); -PV1f.x = R126f.x; -R124f.y = (intBitsToFloat(uf_remappedPS[18].y) * R4f.z + R126f.w); -PV1f.y = R124f.y; -R127f.z = (R9f.x * R8f.z + R124f.w); -PV1f.z = R127f.z; -R126f.w = (-(R11f.x) * PV0f.y + -(R4f.w)); -PV1f.w = R126f.w; -tempResultf = log2(PV0f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.w = tempResultf; -PS1f = R125f.w; -// 14 -backupReg0f = R125f.x; -R125f.x = (-(R5f.w) * R2f.w + -(R0f.x)); -PV0f.x = R125f.x; -R8f.y = (intBitsToFloat(uf_remappedPS[20].w) * backupReg0f + intBitsToFloat(uf_remappedPS[21].w)); -R8f.y = clamp(R8f.y, 0.0, 1.0); -PV0f.y = R8f.y; -PV0f.z = mul_nonIEEE(R11f.x, R3f.z); -R123f.w = (-(R2f.y) * R4f.y + -(R2f.z)); -PV0f.w = R123f.w; -R4f.y = mul_nonIEEE(R6f.w, R6f.z); -PS0f = R4f.y; -// 15 -backupReg0f = R127f.x; -backupReg1f = R126f.w; -R127f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R3f.w); -PV1f.x = R127f.x; -R126f.y = (R2f.y * R4f.z + PV0f.z); -PV1f.y = R126f.y; -R123f.z = (-(R7f.z) * PV0f.w + backupReg0f); -PV1f.z = R123f.z; -R126f.w = (R125f.z * R126f.x + intBitsToFloat(uf_remappedPS[15].w)); -PV1f.w = R126f.w; -R125f.y = mul_nonIEEE(-(R10f.x), backupReg1f); -PS1f = R125f.y; -// 16 -backupReg0f = R124f.x; -backupReg1f = R127f.y; -R124f.x = (R5f.w * R4f.x + R126f.z); -R124f.x = clamp(R124f.x, 0.0, 1.0); -PV0f.x = R124f.x; -R127f.y = (-(R8f.z) * R125f.x + R124f.z); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV0f.y = R127f.y; -R123f.z = (-(R2f.y) * R3f.y + -(R7f.w)); -PV0f.z = R123f.z; -R124f.w = (intBitsToFloat(uf_remappedPS[2].w) * backupReg0f + intBitsToFloat(uf_remappedPS[14].w)); -R124f.w = clamp(R124f.w, 0.0, 1.0); -PV0f.w = R124f.w; -R126f.z = (-(R8f.z) * backupReg1f + PV1f.z); -R126f.z = clamp(R126f.z, 0.0, 1.0); -PS0f = R126f.z; -// 17 -backupReg0f = R127f.z; -backupReg0f = R127f.z; -backupReg1f = R125f.y; -R4f.x = (intBitsToFloat(uf_remappedPS[18].z) * R0f.x + R124f.y); -PV1f.x = R4f.x; -R125f.y = (R5f.y * R127f.w + intBitsToFloat(uf_remappedPS[19].z)); -PV1f.y = R125f.y; -R127f.z = max(backupReg0f, -(backupReg0f)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -R127f.w = mul_nonIEEE(R11f.x, R3f.w); -PV1f.w = R127f.w; -R125f.x = (-(R7f.z) * PV0f.z + backupReg1f); -PS1f = R125f.x; -// 18 -backupReg0f = R0f.x; -R0f.x = (intBitsToFloat(uf_remappedPS[22].y) * R2f.z + R127f.x); -PV0f.x = R0f.x; -R6f.y = (R5f.w * backupReg0f + R126f.y); -R6f.y = clamp(R6f.y, 0.0, 1.0); -PV0f.y = R6f.y; -R7f.z = mul_nonIEEE(R126f.w, R124f.w); -PV0f.z = R7f.z; -R126f.w = (intBitsToFloat(uf_remappedPS[23].x) * R8f.y + intBitsToFloat(uf_remappedPS[23].y)); -PV0f.w = R126f.w; -tempResultf = log2(R127f.y); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127f.x = tempResultf; -PS0f = R127f.x; -// 19 -backupReg0f = R4f.y; -PV1f.x = mul_nonIEEE(R11f.x, R4f.w); -R4f.y = (intBitsToFloat(uf_remappedPS[24].w) * backupReg0f + intBitsToFloat(uf_remappedPS[25].w)); -R4f.y = clamp(R4f.y, 0.0, 1.0); -PV1f.y = R4f.y; -R123f.z = (R2f.y * R2f.z + R127f.w); -PV1f.z = R123f.z; -R123f.w = (-(R5f.w) * R3f.y + -(R9f.z)); -PV1f.w = R123f.w; -R126f.x = -(R127f.z) + 1.0; -PS1f = R126f.x; -// 20 -backupReg0f = R2f.y; -backupReg1f = R125f.x; -R125f.x = (R5f.y * R125f.y + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.x = R125f.x; -R2f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R4f.w); -PV0f.y = R2f.y; -R123f.z = (backupReg0f * R7f.w + PV1f.x); -PV0f.z = R123f.z; -R4f.w = (-(R8f.z) * PV1f.w + backupReg1f); -R4f.w = clamp(R4f.w, 0.0, 1.0); -PV0f.w = R4f.w; -R7f.y = (R5f.w * R2f.x + PV1f.z); -R7f.y = clamp(R7f.y, 0.0, 1.0); -PS0f = R7f.y; -// 21 -R10f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), R124f.x); -PV1f.x = R10f.x; -R5f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R124f.x); -PV1f.y = R5f.y; -R8f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R124f.x); -PV1f.z = R8f.z; -R3f.w = (R5f.w * R9f.z + PV0f.z); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -tempResultf = log2(R126f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 22 -R11f.x = (R8f.y * R126f.w + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.x = R11f.x; -R3f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), PS1f); -PV0f.y = R3f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.w); -R126f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R127f.x); -PV0f.w = R126f.w; -tempResultf = log2(R126f.x); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R5f.w = tempResultf; -PS0f = R5f.w; -// 23 -R123f.x = (intBitsToFloat(uf_remappedPS[6].w) * R4f.x + intBitsToFloat(uf_remappedPS[18].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV1f.x = R123f.x; -R0f.y = exp2(PV0f.z); -PS1f = R0f.y; -// 24 -backupReg0f = R0f.x; -R0f.x = (intBitsToFloat(uf_remappedPS[28].x) * R4f.y + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.x = R0f.x; -R2f.z = (intBitsToFloat(uf_remappedPS[22].z) * R2f.x + backupReg0f); -PV0f.z = R2f.z; -R2f.w = mul_nonIEEE(R125f.x, PV1f.x); -PV0f.w = R2f.w; -R4f.z = exp2(R126f.w); -PS0f = R4f.z; -// 0 -R123f.x = (intBitsToFloat(uf_remappedPS[26].y) * R7f.w + R2f.y); -PV0f.x = R123f.x; -R127f.y = (R8f.y * R11f.x + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.y = R127f.y; -tempResultf = log2(R4f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.z = tempResultf; -PS0f = R125f.z; -// 1 -R125f.x = (R7f.z * R8f.z + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R125f.x; -R126f.z = (R7f.z * R5f.y + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.z = R126f.z; -R125f.w = (intBitsToFloat(uf_remappedPS[26].z) * R9f.z + PV0f.x); -PV1f.w = R125f.w; -R4f.w = exp2(R3f.y); -PS1f = R4f.w; -// 2 -R125f.y = (R7f.z * R10f.x + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.y = R125f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R6f.y); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R6f.y); -// 3 -backupReg0f = R125f.x; -backupReg1f = R126f.z; -R125f.x = (R2f.w * PV0f.w + backupReg0f); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R6f.y); -R126f.z = (R2f.w * PV0f.z + backupReg1f); -PV1f.z = R126f.z; -R126f.w = (R4f.y * R0f.x + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.w = R126f.w; -// 4 -R123f.y = (intBitsToFloat(uf_remappedPS[10].w) * R2f.z + intBitsToFloat(uf_remappedPS[22].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R127f.z = (R2f.w * PV1f.y + R125f.y); -PV0f.z = R127f.z; -// 5 -backupReg0f = R0f.y; -backupReg0f = R0f.y; -R126f.x = mul_nonIEEE(R127f.y, PV0f.y); -PV1f.x = R126f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), backupReg0f); -R124f.z = (R4f.y * R126f.w + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), backupReg0f); -// 6 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R7f.y); -R127f.y = (R7f.z * PV1f.y + 0.0); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R0f.y); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].y), R7f.y); -R127f.x = (R7f.z * PV1f.w + 0.0); -PS0f = R127f.x; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R5f.w); -R125f.y = (R126f.x * PV0f.x + R125f.x); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].z), R7f.y); -R127f.w = (R126f.x * PV0f.w + R126f.z); -PV1f.w = R127f.w; -R126f.w = (R7f.z * PV0f.z + 0.0); -PS1f = R126f.w; -// 8 -R123f.z = (intBitsToFloat(uf_remappedPS[11].w) * R125f.w + intBitsToFloat(uf_remappedPS[26].w)); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R5f.w = (R126f.x * PV1f.z + R127f.z); -PV0f.w = R5f.w; -R126f.y = exp2(PV1f.x); -PS0f = R126f.y; -// 9 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), R4f.z); -R124f.y = mul_nonIEEE(R124f.z, PV0f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), R4f.z); -R125f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R4f.z); -PV1f.w = R125f.w; -// 10 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R3f.w); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R3f.w); -R124f.z = (R2f.w * PV1f.x + R127f.y); -PV0f.z = R124f.z; -R124f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R3f.w); -PV0f.w = R124f.w; -R127f.y = (R2f.w * PV1f.z + backupReg0f); -PS0f = R127f.y; -// 11 -R125f.x = (R2f.w * R125f.w + R126f.w); -PV1f.x = R125f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.z); -R125f.z = (R124f.y * PV0f.y + R125f.y); -PV1f.z = R125f.z; -R126f.w = intBitsToFloat(uf_remappedPS[30].x) + R126f.y; -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -// 12 -R124f.x = (R124f.y * R124f.w + R5f.w); -PV0f.x = R124f.x; -R126f.y = (R124f.y * R127f.x + R127f.w); -PV0f.y = R126f.y; -R123f.z = (R14f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R12f.z)); -PV0f.z = R123f.z; -R123f.w = (R14f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R12f.x)); -PV0f.w = R123f.w; -R127f.x = exp2(PV1f.y); -PS0f = R127f.x; -// 13 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R4f.w); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R4f.w); -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R4f.w); -R127f.w = (PV0f.w * R126f.w + R12f.x); -PV1f.w = R127f.w; -R127f.z = (PV0f.z * R126f.w + R12f.z); -PS1f = R127f.z; -// 14 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = (backupReg0f * PV1f.y + R127f.y); -PV0f.x = R126f.x; -R127f.y = (backupReg0f * PV1f.x + R125f.x); -PV0f.y = R127f.y; -R123f.z = (R14f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R12f.y)); -PV0f.z = R123f.z; -R123f.w = (backupReg0f * PV1f.z + R124f.z); -PV0f.w = R123f.w; -PS0f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), R127f.x); -// 15 -backupReg0f = R127f.x; -backupReg0f = R127f.x; -backupReg1f = R126f.w; -R127f.x = (R124f.y * PS0f + PV0f.w); -PV1f.x = R127f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), backupReg0f); -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), backupReg0f); -R126f.w = (PV0f.z * backupReg1f + R12f.y); -PV1f.w = R126f.w; -// 16 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), R126f.y); -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), R125f.z); -R125f.z = (R124f.y * PV1f.z + R126f.x); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R124f.x); -R124f.z = (R124f.y * PV1f.y + R127f.y); -PS0f = R124f.z; -// 17 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(PV0f.x, R126f.w); -PV1f.y = mul_nonIEEE(PV0f.y, R127f.w); -R127f.z = (R1f.w * intBitsToFloat(uf_remappedPS[33].x) + intBitsToFloat(uf_remappedPS[33].y)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(PV0f.w, backupReg0f); -R1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R13f.x); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PS1f = R1f.w; -// 18 -R123f.x = (intBitsToFloat(uf_remappedPS[27].z) * R124f.z + PV1f.w); -PV0f.x = R123f.x; -R123f.y = (intBitsToFloat(uf_remappedPS[27].y) * R125f.z + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (intBitsToFloat(uf_remappedPS[27].x) * R127f.x + PV1f.y); -PV0f.z = R123f.z; -// 19 -R127f.y = (intBitsToFloat(uf_remappedPS[27].z) * R14f.w + PV0f.x); -PV1f.y = R127f.y; -R125f.z = (intBitsToFloat(uf_remappedPS[27].y) * R14f.w + PV0f.y); -PV1f.z = R125f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[27].x) * R14f.w + PV0f.z); -PV1f.w = R127f.w; -// 20 -PV0f.x = -(PV1f.y) + intBitsToFloat(uf_remappedPS[34].z); -PV0f.y = -(PV1f.z) + intBitsToFloat(uf_remappedPS[34].y); -PV0f.z = -(PV1f.w) + intBitsToFloat(uf_remappedPS[34].x); -// 21 -R1f.x = (PV0f.z * R127f.z + R127f.w); -PV1f.x = R1f.x; -R1f.y = (PV0f.y * R127f.z + R125f.z); -PV1f.y = R1f.y; -R1f.z = (PV0f.x * R127f.z + R127f.y); -PV1f.z = R1f.z; -// export -passPixelColor0 = vec4(R1f.x, R1f.y, R1f.z, R1f.w); -} diff --git a/Quality/TropicalFreeze_2160p/940e6df8edff7c01_00000000003c9259_ps_source.txt b/Quality/TropicalFreeze_2160p/940e6df8edff7c01_00000000003c9259_ps_source.txt deleted file mode 100644 index c67f899f..00000000 --- a/Quality/TropicalFreeze_2160p/940e6df8edff7c01_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,508 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader 940e6df8edff7c01 -uniform ivec4 uf_remappedPS[15]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2d3b2000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2df00000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x21cc5000 res 512x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x2fd50000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R7i.xy = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R4i.zw)).xy); -R9i.xyz = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R5i.xy)).xyz); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6i.xy = floatBitsToInt(intBitsToFloat(R6i.xy) / scaleFactor); -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R8i.x; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R8i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.z; -// 1 -R4i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(PV0i.z)); -PV1i.x = R4i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R123i.w = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.w = R123i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R127i.w; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y))); -R123i.x = clampFI32(R123i.x); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R5i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.w)); -PV0i.z = R5i.z; -R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R2i.w; -R7i.z = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R7i.z; -// 3 -R5i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R127i.w)); -PV1i.x = R5i.x; -R127i.y = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.y = R127i.y; -R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.z = R6i.z; -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); -R127i.x = floatBitsToInt(max(intBitsToFloat(R8i.x), -(intBitsToFloat(R8i.x)))); -R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) / 2.0); -PS1i = R127i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.w))); -PS0i = R127i.z; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R4i.w = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.y))); -// 6 -R7i.x = floatBitsToInt(max(intBitsToFloat(R8i.y), -(intBitsToFloat(R8i.y)))); -R7i.x = floatBitsToInt(intBitsToFloat(R7i.x) / 2.0); -PV0i.x = R7i.x; -R4i.y = floatBitsToInt(intBitsToFloat(R9i.x) + 0.0); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R127i.x) + -(intBitsToFloat(0x3ee66666))); -PV0i.w = R3i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -R0i.w = floatBitsToInt(tempResultf); -PS0i = R0i.w; -R6i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R8i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R4i.x) * intBitsToFloat(R4i.x) + intBitsToFloat(R5i.z) * intBitsToFloat(R5i.z) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.w)); -R127i.z = floatBitsToInt(tempResultf); -PS0i = R127i.z; -// 1 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R0i.w))); -PV1i.x = R125i.x; -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R0i.w))); -PV1i.y = R124i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R0i.w))); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.z))); -PV0i.x = R126i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PV1i.w))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.w = R127i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(PS1i))); -PS0i = R126i.y; -// 3 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.x))); -PV1i.x = R127i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.y))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((-(intBitsToFloat(PV0i.y)) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(backupReg0i))); -PS1i = R126i.w; -// 4 -tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.y))); -PS0i = R126i.z; -// 5 -R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.x)) * intBitsToFloat(R125i.x) + intBitsToFloat(R127i.z))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R127i.w))); -R123i.z = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(R125i.z) + intBitsToFloat(R127i.x))); -PV1i.z = R123i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R127i.w))); -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS1i = R127i.z; -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.w))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(R126i.x) + intBitsToFloat(R126i.z))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PS0i = R127i.w; -// 7 -backupReg0i = R125i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(R127i.z))); -PV1i.x = R126i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z))); -R124i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.x))); -PV1i.z = R124i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.w))); -PV1i.w = R125i.w; -R126i.w = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R2i.w))); -PS1i = R126i.w; -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R6i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R7i.x) + -(intBitsToFloat(0x3ee66666))); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(R127i.z))); -PV0i.w = R127i.w; -PS0i = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(0x41a00000)); -PS0i = clampFI32(PS0i); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(PV0i.y))*2.0); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R126i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R7i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x41a00000)); -R126i.w = clampFI32(R126i.w); -PV1i.w = R126i.w; -R124i.w = floatBitsToInt(-(intBitsToFloat(PS0i)) + 1.0); -PS1i = R124i.w; -// 10 -R123i.x = floatBitsToInt((-(intBitsToFloat(R125i.y)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R126i.z))); -PV0i.x = R123i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.y = R127i.y; -R127i.z = floatBitsToInt((-(intBitsToFloat(R124i.z)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R126i.x))); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt((-(intBitsToFloat(R125i.w)) * intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.w))); -PS0i = R126i.y; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[5].y))); -R125i.w = floatBitsToInt(-(intBitsToFloat(R126i.w)) + 1.0); -PV1i.w = R125i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R3i.w = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS1i)); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.z))); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R123i.z; -R126i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(PS0i))); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(1.0 / -(intBitsToFloat(PV0i.w))); -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R5i.x = floatBitsToInt(cubeMapSTM.x); -R5i.y = floatBitsToInt(cubeMapSTM.y); -R5i.z = floatBitsToInt(cubeMapSTM.z); -R5i.w = cubeMapFaceId; -PV0i.x = R5i.x; -PV0i.y = R5i.y; -PV0i.z = R5i.z; -PV0i.w = R5i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(PS1i)); -// 15 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(R127i.w) + intBitsToFloat(R126i.w))); -PV1i.x = R123i.x; -R125i.y = floatBitsToInt(intBitsToFloat(R9i.y) + 0.0); -PV1i.y = R125i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS0i))); -R124i.z = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R124i.z; -// 16 -backupReg0i = R8i.x; -backupReg1i = R8i.y; -backupReg2i = R5i.x; -R8i.x = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(backupReg0i))); -PV0i.x = R8i.x; -R8i.y = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg1i))); -PV0i.y = R8i.y; -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); -PV0i.z = clampFI32(PV0i.z); -R2i.w = floatBitsToInt(intBitsToFloat(R9i.z) + 0.0); -PV0i.w = R2i.w; -R5i.x = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R5i.x; -// 17 -backupReg0i = R5i.y; -R9i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); -PV1i.x = R9i.x; -R5i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R124i.z) + intBitsToFloat(0x3fc00000))); -PV1i.y = R5i.y; -R9i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_remappedPS[8].x))); -PV1i.z = R9i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].x), intBitsToFloat(R4i.y))); -PV1i.w = R0i.w; -R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].y), intBitsToFloat(R125i.y))); -PS1i = R4i.y; -R5i.xyzw = floatBitsToInt(texture(textureUnitPS4, vec4(redcCUBEReverse(intBitsToFloat(R5i.yx),R5i.w),cubeMapArrayIndex4)).xyzw); -R8i.xyz = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R8i.xy)).xyz); -// 0 -R125i.x = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(R3i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(uf_remappedPS[10].z) + -(intBitsToFloat(R8i.z)))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt((intBitsToFloat(R5i.y) * intBitsToFloat(uf_remappedPS[10].y) + -(intBitsToFloat(R8i.y)))); -PV0i.z = R124i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R5i.x) * intBitsToFloat(uf_remappedPS[10].x) + -(intBitsToFloat(R8i.x)))); -PV0i.w = R125i.w; -tempResultf = log2(intBitsToFloat(R9i.x)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(uf_remappedPS[8].y) + intBitsToFloat(R9i.z))); -PV1i.x = R123i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[11].y), intBitsToFloat(PS0i))); -// 2 -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[9].z), intBitsToFloat(R2i.w))); -PV0i.x = R126i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -// 3 -PV1i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[11].x) + intBitsToFloat(PS0i)); -PV1i.x = clampFI32(PV1i.x); -PV1i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[8].w)) + intBitsToFloat(PV0i.w)); -// 4 -backupReg0i = R125i.y; -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.x))); -PV0i.x = R123i.x; -R125i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(uf_remappedPS[9].w))); -R125i.y = clampFI32(R125i.y); -PV0i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(R8i.y))); -PV0i.w = R123i.w; -// 5 -R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R0i.w) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[13].w)) + 0.0); -R127i.z = floatBitsToInt(intBitsToFloat(R127i.z) * 2.0); -R127i.z = clampFI32(R127i.z); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.z) + 0.0)); -PV1i.w = R123i.w; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R125i.x))); -R0i.w = clampFI32(R0i.w); -PS1i = R0i.w; -// 6 -R126i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.w))); -PV0i.x = R126i.x; -R124i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R124i.y; -R124i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R124i.z; -// 7 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[12].x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(uf_remappedPS[12].z)); -PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[12].y)); -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(R125i.y) + intBitsToFloat(R124i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R125i.y) + intBitsToFloat(R124i.z))); -PV0i.y = R123i.y; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R125i.y) + intBitsToFloat(R126i.x))); -PV0i.w = R123i.w; -// 9 -PV1i.x = floatBitsToInt(-(intBitsToFloat(R126i.x)) + intBitsToFloat(PV0i.w)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.x)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R124i.z)) + intBitsToFloat(PV0i.y)); -// 10 -R0i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(R124i.z))); -PV0i.x = R0i.x; -R0i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.z) + intBitsToFloat(R124i.y))); -PV0i.y = R0i.y; -R0i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R127i.z) + intBitsToFloat(R126i.x))); -PV0i.z = R0i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -} diff --git a/Quality/TropicalFreeze_2160p/b96e10151a15e243_0000000000000079_ps_source.txt b/Quality/TropicalFreeze_2160p/b96e10151a15e243_0000000000000079_ps_source.txt deleted file mode 100644 index a0071158..00000000 --- a/Quality/TropicalFreeze_2160p/b96e10151a15e243_0000000000000079_ps_source.txt +++ /dev/null @@ -1,140 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable //water 1.2 //ne -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader b96e10151a15e243 -uniform ivec4 uf_remappedPS[9]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].x), 1.0)); -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].y), 1.0)); -R127i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(R1i.z)); -PS0i = R127i.w; -// 1 -R123i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(R2i.z))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(R1i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV0i.w))); -PV1i.w = R123i.w; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(PV1i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); -PV0i.w = R123i.w; -// 3 -backupReg0i = R127i.w; -R127i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].x) + intBitsToFloat(PV0i.x))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV0i.y))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV0i.z))); -PV1i.z = R127i.z; -R127i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[4].y) + intBitsToFloat(PV0i.w))); -PV1i.w = R127i.w; -// 4 -R126i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].y)) + intBitsToFloat(uf_remappedPS[6].y)); -PV0i.y = R126i.y; -R126i.z = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].x)) + intBitsToFloat(uf_remappedPS[6].x)); -PV0i.z = R126i.z; -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[5].z)) + intBitsToFloat(uf_remappedPS[6].z)); -PV1i.x = R127i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -PV1i.y = R127i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(PS0i)); -PV1i.z = R127i.z; -PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i)); -// 6 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(uf_remappedPS[7].x))); -R125i.y = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.y))); -PV0i.y = R125i.y; -// 7 -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -// 8 -R123i.z = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -// 9 -PV1i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[7].w)) + intBitsToFloat(PV0i.z)); -// 10 -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[6].w))); -PV0i.w = clampFI32(PV0i.w); -// 11 -R0i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].x))); -PV1i.x = R0i.x; -R0i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].y))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[5].z))); -PV1i.z = R0i.z; -// 12 -R0i.w = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(uf_remappedPS[8].w))); -R0i.w = clampFI32(R0i.w); -PV0i.w = R0i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); -} diff --git a/Quality/TropicalFreeze_2160p/b978b87d9600dc63_0000000000000079_ps_source.txt b/Quality/TropicalFreeze_2160p/b978b87d9600dc63_0000000000000079_ps_source.txt deleted file mode 100644 index aee822f1..00000000 --- a/Quality/TropicalFreeze_2160p/b978b87d9600dc63_0000000000000079_ps_source.txt +++ /dev/null @@ -1,103 +0,0 @@ -#version 400 // water tropical freeze -#extension GL_ARB_texture_gather : enable //water 1.2 //opening water l2 -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader b978b87d9600dc63 -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); - -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -R3i.x = uf_remappedPS[2].x; -PV0i.x = R3i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R1i.z)); -PV0i.w = R127i.w; -R3i.y = uf_remappedPS[2].y; -PS0i = R3i.y; -// 1 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R1i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R2i.z))); -PV1i.z = R123i.z; -R3i.z = uf_remappedPS[2].z; -PS1i = R3i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -// 4 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -PV1i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -// 6 -PV0i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(PV0i.z))); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[2].w))); -PV1i.y = clampFI32(PV1i.y); -// 8 -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.w = R3i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Quality/TropicalFreeze_2160p/d878b867ab805ffa_0000000000000079_ps_source.txt b/Quality/TropicalFreeze_2160p/d878b867ab805ffa_0000000000000079_ps_source.txt deleted file mode 100644 index 5d8ba733..00000000 --- a/Quality/TropicalFreeze_2160p/d878b867ab805ffa_0000000000000079_ps_source.txt +++ /dev/null @@ -1,103 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable // water 1.2 // surface trp. -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader d878b867ab805ffa -uniform ivec4 uf_remappedPS[6]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -int loopStuckCounter = 0; -vec3 cubeMapSTM; -int cubeMapFaceId; -R1i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R1i.xy = floatBitsToInt(intBitsToFloat(R1i.xy) / scaleFactor); - -backupReg0i = R1i.x; -backupReg1i = R1i.y; -R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R1i.x; -R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R1i.y; -R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV0i.z = R2i.z; -R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.w = R1i.w; -R1i.z = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); -PS0i = R1i.z; -R1i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R1i.xy)).x); -// 0 -R3i.x = uf_remappedPS[2].x; -PV0i.x = R3i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(R1i.z)); -PV0i.z = R127i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(R1i.z)); -PV0i.w = R127i.w; -R3i.y = uf_remappedPS[2].y; -PS0i = R3i.y; -// 1 -R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R1i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R2i.z))); -PV1i.z = R123i.z; -R3i.z = uf_remappedPS[2].z; -PS1i = R3i.z; -// 2 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -// 3 -R123i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -// 4 -PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); -// 5 -PV1i.w = floatBitsToInt(intBitsToFloat(R127i.z) * intBitsToFloat(PS0i)); -// 6 -PV0i.z = floatBitsToInt(-(intBitsToFloat(R0i.w)) + -(intBitsToFloat(PV1i.w))); -// 7 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(PV0i.z))); -PV1i.x = clampFI32(PV1i.x); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[2].w))); -PV1i.y = clampFI32(PV1i.y); -// 8 -R3i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.w = R3i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); -} diff --git a/Quality/TropicalFreeze_2160p/d889047006ea1b85_0000000000001e49_ps_source.txt b/Quality/TropicalFreeze_2160p/d889047006ea1b85_0000000000001e49_ps_source.txt deleted file mode 100644 index 939fc25b..00000000 --- a/Quality/TropicalFreeze_2160p/d889047006ea1b85_0000000000001e49_ps_source.txt +++ /dev/null @@ -1,131 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader d889047006ea1b85 //Cutscene fixes -uniform ivec4 uf_remappedPS[2]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0x19f9c000 res 128x128x1 dim 1 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x19f99000 res 64x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -in Vertex2 -{ - vec4 passG2PParameter0; - vec4 passG2PParameter1; - vec4 passG2PParameter2; - vec4 passG2PParameter3; - vec4 passG2PParameter4; -} g2p; -layout(location = 0) out vec4 passPixelColor0; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R5f = gl_FragCoord.xyzw; -R0f = g2p.passG2PParameter0; -R1f = g2p.passG2PParameter1; -R2f = g2p.passG2PParameter2; -R3f = g2p.passG2PParameter3; -R4f = g2p.passG2PParameter4; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R2f.xy = (texture(textureUnitPS2, R2f.xy).xy); -R1f.xyzw = (texture(textureUnitPS0, R1f.xy).xyzw); -// 0 -PV0f.x = R3f.y; -PV0f.x = clamp(PV0f.x, 0.0, 1.0); -PV0f.y = R3f.x; -PV0f.y = clamp(PV0f.y, 0.0, 1.0); -PV0f.z = mul_nonIEEE(R2f.x, intBitsToFloat(0x437f0000)); -PV0f.w = mul_nonIEEE(R2f.y, intBitsToFloat(0x437f0000)); -R127f.w = 1.0 / intBitsToFloat(uf_remappedPS[0].x); -PS0f = R127f.w; -// 1 -PV1f.x = PV0f.w * intBitsToFloat(0x3b800000); -PV1f.x *= 2.0; -PV1f.y = PV0f.z * intBitsToFloat(0x3b800000); -PV1f.y *= 2.0; -R127f.z = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[0].z)); -PV1f.z = R127f.z; -R126f.w = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[0].z)); -PV1f.w = R126f.w; -PS1f = 1.0 / intBitsToFloat(uf_remappedPS[0].y); -// 2 -R127f.x = R5f.x * R127f.w; -PV0f.x = R127f.x; -R127f.y = R5f.y * PS1f; -PV0f.y = R127f.y; -PV0f.z = PV1f.y + -(1.0); -PV0f.w = PV1f.x + -(1.0); -R5f.y = mul_nonIEEE(R0f.x, intBitsToFloat(uf_remappedPS[1].x)); -PS0f = R5f.y; -// 3 -backupReg0f = R0f.y; -backupReg1f = R0f.w; -PV1f.x = mul_nonIEEE(PV0f.w, R126f.w); -PV1f.y = mul_nonIEEE(PV0f.z, R127f.z); -R2f.z = mul_nonIEEE(backupReg0f, intBitsToFloat(uf_remappedPS[1].x)); -PV1f.z = R2f.z; -R0f.w = mul_nonIEEE(R0f.z, intBitsToFloat(uf_remappedPS[1].x)); -PV1f.w = R0f.w; -R3f.w = mul_nonIEEE(backupReg1f, R1f.w); -PS1f = R3f.w; -// 4 -R0f.x = PV1f.y + R127f.x; -PV0f.x = R0f.x; -PV0f.z = -(PV1f.x); -// 5 -R0f.y = PV0f.z + R127f.y; -PV1f.y = R0f.y; -R0f.xyz = (texture(textureUnitPS1, R0f.xy).xyz); -// 0 -backupReg0f = R0f.x; -backupReg1f = R0f.z; -PV0f.x = R1f.x + backupReg0f; -PV0f.z = R1f.z + backupReg1f; -PV0f.w = R1f.y + R0f.y; -// 1 -R127f.x = mul_nonIEEE(R2f.z, PV0f.w); -PV1f.x = R127f.x; -R127f.y = mul_nonIEEE(R5f.y, PV0f.x); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(R0f.w, PV0f.z); -PV1f.z = R127f.z; -// 2 -PV0f.x = R4f.y + -(PV1f.x); -PV0f.y = R4f.x + -(PV1f.y); -PV0f.w = R4f.z + -(PV1f.z); -// 3 -R3f.x = (PV0f.y * R4f.w + R127f.y); -PV1f.x = R3f.x; -R3f.y = (PV0f.x * R4f.w + R127f.x); -PV1f.y = R3f.y; -R3f.z = (PV0f.w * R4f.w + R127f.z); -PV1f.z = R3f.z; -// export -passPixelColor0 = vec4(R3f.x, R3f.y, R3f.z, R3f.w); -} diff --git a/Quality/TropicalFreeze_2160p/dfb1f9ec47563259_000000000f36d259_ps_source.txt b/Quality/TropicalFreeze_2160p/dfb1f9ec47563259_000000000f36d259_ps_source.txt deleted file mode 100644 index 9e3353c4..00000000 --- a/Quality/TropicalFreeze_2160p/dfb1f9ec47563259_000000000f36d259_ps_source.txt +++ /dev/null @@ -1,614 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader dfb1f9ec47563259 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[15]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2DArray textureUnitPS1;// Tex1 addr 0x29f38400 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS2;// Tex2 addr 0x2ccec000 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS3;// Tex3 addr 0x2eb0c000 res 1024x1024x28 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1c) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0x2ca0e000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0x2bbea000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS6;// Tex6 addr 0x30b8a000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler6 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS7;// Tex7 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler7 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -in vec4 passParameter7; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R11i = ivec4(0); -ivec4 R12i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex6 = 0.0; -R7i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R6i = floatBitsToInt(passParameter7); -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R7i.xy = floatBitsToInt(intBitsToFloat(R7i.xy) / scaleFactor); -R8i.xy = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R4i.zw)).xy); -// 0 -R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(uf_remappedPS[0].x))); -PV0i.x = R12i.x; -R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(uf_remappedPS[0].y))); -PV0i.y = R12i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -R127i.z = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PS0i = R127i.z; -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -R123i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R0i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.w = R0i.w; -R127i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS1i = R127i.w; -// 2 -R7i.x = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y)); -PV0i.x = R7i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0)); -PV0i.z = R7i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.x))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R3i.w = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS1i)); -PS0i = R3i.w; -// 3 -R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0)); -PV1i.x = R10i.x; -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R8i.z = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R127i.w)); -PV1i.z = R8i.z; -R127i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R127i.w; -R11i.x = floatBitsToInt(float(uf_remappedPS[2].x)); -PS1i = R11i.x; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.y = tempi.x; -R127i.z = floatBitsToInt(sqrt(intBitsToFloat(PV1i.y))); -PS0i = R127i.z; -// 5 -R4i.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = R4i.x; -PV1i.y = R4i.x; -PV1i.z = R4i.x; -PV1i.w = R4i.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.w))); -// 6 -R8i.x = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z)); -PV0i.x = R8i.x; -R4i.y = floatBitsToInt(max(intBitsToFloat(R12i.y), -(intBitsToFloat(R12i.y)))); -R4i.y = floatBitsToInt(intBitsToFloat(R4i.y) / 2.0); -PV0i.y = R4i.y; -R4i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PS1i)); -PV0i.z = R4i.z; -R2i.w = floatBitsToInt(max(intBitsToFloat(R12i.x), -(intBitsToFloat(R12i.x)))); -R2i.w = floatBitsToInt(intBitsToFloat(R2i.w) / 2.0); -PV0i.w = R2i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.y)); -R4i.w = floatBitsToInt(tempResultf); -PS0i = R4i.w; -R9i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R12i.xy)).x); -// 0 -tempi.x = floatBitsToInt(intBitsToFloat(R0i.w) * intBitsToFloat(R0i.w) + intBitsToFloat(R7i.x) * intBitsToFloat(R7i.x) + intBitsToFloat(R4i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R4i.x)); -R127i.z = floatBitsToInt(tempResultf); -PS0i = R127i.z; -// 1 -backupReg0i = R0i.y; -backupReg1i = R0i.z; -backupReg2i = R4i.w; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R4i.w))); -PV1i.y = R0i.y; -R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R4i.w))); -PV1i.z = R0i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(backupReg2i))); -PV1i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); -R126i.z = floatBitsToInt(tempResultf); -PS1i = R126i.z; -// 2 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS1i))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.z))); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.z))); -PV0i.w = R126i.w; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.x), intBitsToFloat(PS1i))); -PS0i = R126i.x; -// 3 -backupReg0i = R0i.z; -backupReg0i = R0i.z; -R123i.x = floatBitsToInt((-(intBitsToFloat(PV0i.w)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.y))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); -R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R8i.x))); -PS1i = R122i.x; -// 4 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R126i.z))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS1i))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(R124i.x)) * intBitsToFloat(R0i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z))); -PV0i.w = R123i.w; -R127i.w = floatBitsToInt((-(intBitsToFloat(R127i.y)) * intBitsToFloat(R0i.y) + intBitsToFloat(PV1i.w))); -PS0i = R127i.w; -// 5 -backupReg0i = R0i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R127i.x))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.x))); -R4i.z = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(R127i.y) + intBitsToFloat(PV0i.w))); -PV1i.z = R4i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R9i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV1i.w = R125i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.y)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 6 -backupReg0i = R126i.x; -backupReg0i = R126i.x; -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS1i))); -PV0i.x = R126i.x; -R123i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS1i))); -PV0i.w = R127i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(R7i.z))); -PS0i = R122i.x; -// 7 -backupReg0i = R3i.z; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PV0i.w))); -R3i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.z))); -PV1i.y = R3i.y; -R3i.z = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R3i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R127i.x))); -PV1i.w = R126i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(PS0i))); -PS1i = R122i.x; -// 8 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(R10i.x))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(uf_remappedPS[5].w) + intBitsToFloat(PS1i))); -PV0i.y = R123i.y; -R5i.z = floatBitsToInt(roundEven(intBitsToFloat(R11i.x))); -PV0i.z = R5i.z; -R123i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R126i.x) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(0x3ee66666))); -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(uf_remappedPS[4].z) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -PV1i.y = floatBitsToInt(intBitsToFloat(R4i.y) + -(intBitsToFloat(0x3ee66666))); -R123i.z = floatBitsToInt((intBitsToFloat(R3i.z) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.w))*2.0); -PV1i.z = R123i.z; -R125i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x41a00000)); -R125i.w = clampFI32(R125i.w); -PV1i.w = R125i.w; -R127i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); -PS1i = R127i.x; -// 10 -R125i.x = floatBitsToInt((-(intBitsToFloat(R3i.y)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R126i.x))); -PV0i.x = R125i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R4i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.w))); -PV0i.y = R123i.y; -R126i.z = floatBitsToInt((-(intBitsToFloat(R3i.z)) * intBitsToFloat(PV1i.z) + intBitsToFloat(R126i.w))); -PV0i.z = R126i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R8i.z) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(PV1i.y) * intBitsToFloat(0x41a00000)); -R127i.y = clampFI32(R127i.y); -PS0i = R127i.y; -// 11 -backupReg0i = R125i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].y))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].z))); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[6].x))); -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(R127i.x)); -PV1i.w = R125i.w; -R127i.x = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + 1.0); -PS1i = R127i.x; -// 12 -R123i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].z) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].x) + intBitsToFloat(PV1i.z))); -PV0i.y = R123i.y; -R127i.z = floatBitsToInt(-(intBitsToFloat(R127i.y)) + 1.0); -PV0i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(uf_remappedPS[7].y) + intBitsToFloat(PV1i.x))); -PV0i.w = R123i.w; -R125i.x = floatBitsToInt(1.0 / -(intBitsToFloat(PV1i.w))); -PS0i = R125i.x; -// 13 -backupReg0i = R127i.w; -R123i.x = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].x) + intBitsToFloat(PV0i.y))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].y) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(backupReg0i))); -PV1i.w = R127i.w; -R124i.x = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(R125i.w))); -PS1i = R124i.x; -// 14 -redcCUBE(vec4(intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y)),vec4(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.z),intBitsToFloat(PV1i.z)),cubeMapSTM,cubeMapFaceId); -R1i.x = floatBitsToInt(cubeMapSTM.x); -R1i.y = floatBitsToInt(cubeMapSTM.y); -R1i.z = floatBitsToInt(cubeMapSTM.z); -R1i.w = cubeMapFaceId; -PV0i.x = R1i.x; -PV0i.y = R1i.y; -PV0i.z = R1i.z; -PV0i.w = R1i.w; -PS0i = floatBitsToInt(intBitsToFloat(uf_remappedPS[0].z) * intBitsToFloat(R125i.x)); -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); -R123i.y = floatBitsToInt((intBitsToFloat(R0i.y) * intBitsToFloat(R126i.x) + intBitsToFloat(R127i.w))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R6i.z)); -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(PS0i))); -R127i.w = floatBitsToInt(1.0 / abs(intBitsToFloat(PV0i.z))); -PS1i = R127i.w; -// 16 -backupReg0i = R12i.x; -backupReg1i = R12i.y; -backupReg2i = R1i.x; -R12i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(backupReg0i))); -PV0i.x = R12i.x; -R12i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg1i))); -PV0i.y = R12i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(PV1i.z))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(R126i.w) + intBitsToFloat(PV1i.y))); -PV0i.w = R123i.w; -R1i.x = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(PS1i) + intBitsToFloat(0x3fc00000))); -PS0i = R1i.x; -// 17 -backupReg0i = R1i.y; -R10i.x = floatBitsToInt(max(intBitsToFloat(PV0i.w), -(intBitsToFloat(PV0i.w)))); -R10i.x = clampFI32(R10i.x); -PV1i.x = R10i.x; -R1i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R127i.w) + intBitsToFloat(0x3fc00000))); -PV1i.y = R1i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R3i.z))); -PV1i.z = R7i.z; -R3i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(PV0i.z))); -PV1i.w = R3i.w; -R11i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), intBitsToFloat(R124i.x))); -R11i.w = clampFI32(R11i.w); -PS1i = R11i.w; -R8i.xyzw = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS2, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS3, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R1i.xyzw = floatBitsToInt(texture(textureUnitPS6, vec4(redcCUBEReverse(intBitsToFloat(R1i.yx),R1i.w),cubeMapArrayIndex6)).xyzw); -R12i.xyz = floatBitsToInt(texture(textureUnitPS7, intBitsToFloat(R12i.xy)).xyz); -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R8i.y) + -(0.5)); -R127i.y = floatBitsToInt(intBitsToFloat(R8i.z) + -(0.5)); -PV0i.y = R127i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(R8i.x) + -(0.5)); -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = R127i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R3i.w)); -PS0i = floatBitsToInt(tempResultf); -// 1 -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS0i))); -PV1i.y = R126i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.z))); -PV1i.w = R126i.w; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x))); -PS1i = R125i.w; -// 2 -backupReg0i = R0i.z; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(PV1i.z))); -R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.y))); -PV0i.y = R124i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.x))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(0x40ddb3d7))); -PS0i = R126i.x; -// 3 -R123i.x = floatBitsToInt((-(intBitsToFloat(R127i.z)) * intBitsToFloat(R0i.z) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(intBitsToFloat(R2i.x) + -(0.5)); -R123i.w = floatBitsToInt((-(intBitsToFloat(R124i.x)) * intBitsToFloat(R0i.y) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -R127i.y = floatBitsToInt(intBitsToFloat(R2i.y) + -(0.5)); -PS1i = R127i.y; -// 4 -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.y))); -PV0i.x = R127i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.x))); -PV0i.y = R125i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PV1i.w))); -PV0i.z = R126i.z; -R127i.w = floatBitsToInt(intBitsToFloat(R2i.z) + -(0.5)); -PV0i.w = R127i.w; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.z))); -PS0i = R125i.z; -// 5 -backupReg0i = R127i.z; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R124i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(backupReg0i) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(R127i.y))); -PS1i = R124i.x; -// 6 -backupReg0i = R127i.w; -tempi.x = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(R126i.z) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R127i.w = tempi.x; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(backupReg0i))); -PS0i = R126i.z; -// 7 -backupReg0i = R126i.w; -PV1i.x = floatBitsToInt(intBitsToFloat(R5i.x) + -(0.5)); -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x40ddb3d7))); -PV1i.y = R125i.y; -R124i.z = floatBitsToInt(intBitsToFloat(R5i.y) + -(0.5)); -PV1i.z = R124i.z; -R126i.w = floatBitsToInt(intBitsToFloat(R5i.z) + -(0.5)); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(backupReg0i))); -// 8 -backupReg0i = R0i.y; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R124i.y))); -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R125i.w))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(PV1i.x))); -PV0i.z = R127i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R125i.z) + intBitsToFloat(PS1i))); -PV0i.w = R125i.w; -R122i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R3i.y) + intBitsToFloat(R7i.z))); -PS0i = R122i.x; -// 9 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R126i.z) + intBitsToFloat(PV0i.x))); -PV1i.x = R123i.x; -R124i.y = floatBitsToInt((intBitsToFloat(R0i.z) * intBitsToFloat(R4i.z) + intBitsToFloat(PS0i))); -PV1i.y = R124i.y; -R126i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R124i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R126i.z; -PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R126i.w))); -PS1i = floatBitsToInt(-(intBitsToFloat(R10i.x)) + 1.0); -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R127i.z) + intBitsToFloat(R125i.w))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R124i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(uf_remappedPS[9].x) + -(intBitsToFloat(R12i.x)))); -PV0i.w = R127i.w; -tempResultf = log2(intBitsToFloat(PS1i)); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS0i = floatBitsToInt(tempResultf); -// 11 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.z), 0.0)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), 0.0)); -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].y), intBitsToFloat(PS0i))); -R123i.w = floatBitsToInt((intBitsToFloat(R124i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(R126i.z))); -PV1i.w = R123i.w; -R124i.x = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(uf_remappedPS[9].y) + -(intBitsToFloat(R12i.y)))); -PS1i = R124i.x; -// 12 -PV0i.x = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); -R124i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(uf_remappedPS[11].z)); -PV0i.y = R124i.y; -PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(uf_remappedPS[11].x)); -R125i.w = floatBitsToInt(exp2(intBitsToFloat(PV1i.z))); -PS0i = R125i.w; -// 13 -PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[11].y)); -R126i.w = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(uf_remappedPS[12].x) + 0.0)); -PV1i.w = R126i.w; -// 14 -backupReg0i = R124i.y; -R124i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(uf_remappedPS[12].z) + 0.0)); -PV0i.y = R124i.y; -R126i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(uf_remappedPS[12].y) + 0.0)); -PV0i.z = R126i.z; -// 15 -PV1i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[10].x) + intBitsToFloat(R125i.w)); -PV1i.z = clampFI32(PV1i.z); -R123i.w = floatBitsToInt((intBitsToFloat(R1i.z) * intBitsToFloat(uf_remappedPS[9].z) + -(intBitsToFloat(R12i.z)))); -PV1i.w = R123i.w; -// 16 -backupReg0i = R124i.x; -R124i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.z))); -PV0i.x = R124i.x; -R123i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.y))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(PV1i.z) + intBitsToFloat(R12i.x))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R126i.w))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R126i.z))); -// 17 -R123i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(PV0i.y) + 0.0)); -PV1i.x = R123i.x; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(R124i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.z) + 0.0)); -PV1i.w = R123i.w; -// 18 -R11i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.w))); -PV0i.x = R11i.x; -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R124i.x) + 0.0)); -PV0i.y = R123i.y; -R11i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R1i.w) + intBitsToFloat(PV1i.x))); -PS0i = R11i.y; -// 19 -R11i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R1i.w) + intBitsToFloat(PV0i.y))); -PV1i.z = R11i.z; -// export -passPixelColor0 = vec4(intBitsToFloat(R11i.x), intBitsToFloat(R11i.y), intBitsToFloat(R11i.z), intBitsToFloat(R11i.w)); -} diff --git a/Quality/TropicalFreeze_2160p/e140e0d37005bddb_0000000000079259_ps_source.txt b/Quality/TropicalFreeze_2160p/e140e0d37005bddb_0000000000079259_ps_source.txt deleted file mode 100644 index f0a32bc7..00000000 --- a/Quality/TropicalFreeze_2160p/e140e0d37005bddb_0000000000079259_ps_source.txt +++ /dev/null @@ -1,951 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader e140e0d37005bddb -uniform ivec4 uf_remappedPS[36]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x3ab78000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x30060000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS3;// Tex3 addr 0x2b630000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler3 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex3 = 0.0; -R5f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R6f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R5f.xy = R5f.xy / scaleFactor; -R9f.x = mul_nonIEEE(R5f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R9f.x; -R9f.y = mul_nonIEEE(R5f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R9f.y; -R123f.z = (R6f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.z = (R6f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.z; -// 1 -R123f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(PV0f.z, PV0f.z); -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R4f.w = PV0f.z + PV0f.w; -PV1f.w = R4f.w; -R127f.y = 1.0 / R1f.z; -PS1f = R127f.y; -// 2 -R123f.x = (PV1f.x * PV1f.x + PV1f.z); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R6f.y = R127f.z + PV1f.x; -PV0f.y = R6f.y; -R5f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.z = R5f.z; -R123f.w = (R127f.z * R127f.z + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R6f.z = R1f.y * PS1f; -PS0f = R6f.z; -// 3 -PV1f.x = -(PV0f.w) + 1.0; -R7f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.y = R7f.y; -R7f.z = R1f.x * R127f.y; -PV1f.z = R7f.z; -R127f.w = -(PV0f.x) + 1.0; -PV1f.w = R127f.w; -R126f.z = max(R9f.x, -(R9f.x)); -R126f.z /= 2.0; -PS1f = R126f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R127f.z = sqrt(PV1f.x); -PS0f = R127f.z; -// 5 -tempf.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R4f.y = tempf.x; -PS1f = sqrt(R127f.w); -// 6 -R5f.x = -(R3f.x) + intBitsToFloat(uf_remappedPS[2].x); -PV0f.x = R5f.x; -R8f.y = R126f.z + -(intBitsToFloat(0x3ee66666)); -PV0f.y = R8f.y; -R4f.z = R127f.z + PS1f; -PV0f.z = R4f.z; -R0f.w = max(R9f.y, -(R9f.y)); -R0f.w /= 2.0; -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R5f.y = tempResultf; -PS0f = R5f.y; -R4f.x = (texture(textureUnitPS0, R9f.xy).x); -// 0 -tempf.x = R4f.w * R4f.w + R6f.y * R6f.y + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.y); -R127f.z = tempResultf; -PS0f = R127f.z; -// 1 -backupReg0f = R0f.x; -R0f.x = mul_nonIEEE(R0f.y, R5f.y); -PV1f.x = R0f.x; -R124f.y = mul_nonIEEE(R2f.z, PS0f); -PV1f.y = R124f.y; -R125f.z = mul_nonIEEE(backupReg0f, R5f.y); -PV1f.z = R125f.z; -R5f.w = mul_nonIEEE(R0f.z, R5f.y); -PV1f.w = R5f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.z = tempResultf; -PS1f = R126f.z; -// 2 -R127f.x = mul_nonIEEE(R2f.x, R127f.z); -PV0f.x = R127f.x; -R127f.y = mul_nonIEEE(R4f.z, PS1f); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(PV1f.x, PV1f.y); -R127f.w = mul_nonIEEE(R2f.y, R127f.z); -PV0f.w = R127f.w; -R126f.y = mul_nonIEEE(R6f.y, PS1f); -PS0f = R126f.y; -// 3 -PV1f.x = mul_nonIEEE(R5f.w, PV0f.x); -R123f.y = (-(PV0f.w) * R5f.w + PV0f.z); -PV1f.y = R123f.y; -PV1f.z = mul_nonIEEE(R125f.z, PV0f.y); -PV1f.w = mul_nonIEEE(R125f.z, PV0f.w); -R126f.x = mul_nonIEEE(R4f.w, R126f.z); -PS1f = R126f.x; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R127f.y; -PV0f.x = mul_nonIEEE(backupReg0f, R127f.y); -R127f.y = (-(R127f.x) * backupReg0f + PV1f.w); -PV0f.y = R127f.y; -R123f.z = (-(R124f.y) * R125f.z + PV1f.x); -PV0f.z = R123f.z; -R126f.w = (R126f.y * PV1f.y + PV1f.z); -PV0f.w = R126f.w; -R125f.y = mul_nonIEEE(R5f.w, backupReg1f); -PS0f = R125f.y; -// 5 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R122f.x = (R126f.y * PV0f.z + PV0f.x); -PS1f = R122f.x; -// 6 -R125f.x = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.x = R125f.x; -R2f.y = (R126f.x * R127f.x + R126f.w); -PV0f.y = R2f.y; -PV0f.z = R0f.w + -(intBitsToFloat(0x3ee66666)); -R7f.w = (R126f.x * R127f.w + PS1f); -PV0f.w = R7f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R127f.x = tempResultf; -PS0f = R127f.x; -// 7 -R123f.x = (R126f.y * R127f.y + R125f.y); -PV1f.x = R123f.x; -R123f.y = (PV0f.x * intBitsToFloat(uf_remappedPS[3].w) + R5f.z); -PV1f.y = R123f.y; -R2f.z = mul_nonIEEE(R3f.z, PS0f); -PV1f.z = R2f.z; -R6f.w = mul_nonIEEE(R3f.x, PS0f); -PV1f.w = R6f.w; -PS1f = PV0f.z * intBitsToFloat(0x41a00000); -PS1f = clamp(PS1f, 0.0, 1.0); -// 8 -R6f.x = mul_nonIEEE(R3f.y, R127f.x); -PV0f.x = R6f.x; -PV0f.y = mul_nonIEEE(R2f.y, PV1f.w); -R4f.z = (R126f.x * R124f.y + PV1f.x); -PV0f.z = R4f.z; -R123f.w = (R6f.z * intBitsToFloat(uf_remappedPS[4].w) + PV1f.y); -PV0f.w = R123f.w; -R127f.x = -(PS1f) + 1.0; -PS0f = R127f.x; -// 9 -R123f.x = (R7f.w * PV0f.x + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * intBitsToFloat(uf_remappedPS[3].z) + R7f.y); -PV1f.y = R123f.y; -R123f.z = (R7f.z * intBitsToFloat(uf_remappedPS[5].w) + PV0f.w); -PV1f.z = R123f.z; -PV1f.w = R8f.y * intBitsToFloat(0x41a00000); -PV1f.w = clamp(PV1f.w, 0.0, 1.0); -R124f.y = mul_nonIEEE(R5f.x, R5f.x); -PS1f = R124f.y; -// 10 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[4].z) + PV1f.y); -PV0f.x = R123f.x; -R127f.y = -(PV1f.w) + 1.0; -PV0f.y = R127f.y; -R6f.z = -(R3f.y) + intBitsToFloat(uf_remappedPS[2].y); -PV0f.z = R6f.z; -R123f.w = (R4f.z * R2f.z + PV1f.x)*2.0; -PV0f.w = R123f.w; -R127f.w = 1.0 / PV1f.z; -PS0f = R127f.w; -// 11 -R125f.x = (-(R7f.w) * PV0f.w + R6f.x); -PV1f.x = R125f.x; -R123f.y = (R7f.z * intBitsToFloat(uf_remappedPS[5].z) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (-(R2f.y) * PV0f.w + R6f.w); -PV1f.z = R123f.z; -R126f.w = (-(R4f.z) * PV0f.w + R2f.z); -PV1f.w = R126f.w; -R7f.y = -(R3f.x) + intBitsToFloat(uf_remappedPS[6].x); -PS1f = R7f.y; -// 12 -PV0f.x = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].z)); -PV0f.y = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].y)); -R126f.z = PV1f.y * R127f.w; -PV0f.z = R126f.z; -PV0f.w = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedPS[7].x)); -R126f.x = (R6f.z * R6f.z + R124f.y); -PS0f = R126f.x; -// 13 -R123f.x = (R125f.x * intBitsToFloat(uf_remappedPS[8].y) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * intBitsToFloat(uf_remappedPS[8].z) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R125f.x * intBitsToFloat(uf_remappedPS[8].x) + PV0f.w); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R7f.y, R7f.y); -PV1f.w = R127f.w; -R124f.y = 1.0 / -(PV0f.z); -PS1f = R124f.y; -// 14 -R123f.x = (R126f.w * intBitsToFloat(uf_remappedPS[9].x) + PV1f.z); -PV0f.x = R123f.x; -R123f.y = (R126f.w * intBitsToFloat(uf_remappedPS[9].y) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R126f.w * intBitsToFloat(uf_remappedPS[9].z) + PV1f.y); -PV0f.z = R123f.z; -R3f.w = mul_nonIEEE(R125f.z, R6f.w); -PV0f.w = R3f.w; -R8f.w = -(R1f.w) + -(R126f.z); -PS0f = R8f.w; -// 15 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R1f.x = cubeMapSTM.x; -R1f.y = cubeMapSTM.y; -R1f.z = cubeMapSTM.z; -R1f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R1f.x; -PV1f.y = R1f.y; -PV1f.z = R1f.z; -PV1f.w = R1f.w; -PS1f = intBitsToFloat(uf_remappedPS[0].z) * R124f.y; -// 16 -R4f.x = -(R3f.z) + intBitsToFloat(uf_remappedPS[2].z); -PV0f.x = R4f.x; -R8f.y = -(R3f.y) + intBitsToFloat(uf_remappedPS[6].y); -PV0f.y = R8f.y; -PV0f.z = mul_nonIEEE(R2f.y, PS1f); -PV0f.w = mul_nonIEEE(R7f.w, PS1f); -R126f.w = 1.0 / abs(PV1f.z); -PS0f = R126f.w; -// 17 -backupReg0f = R9f.x; -backupReg1f = R9f.y; -backupReg2f = R1f.x; -R9f.x = (R127f.y * PV0f.z + backupReg0f); -PV1f.x = R9f.x; -R9f.y = (R127f.x * PV0f.w + backupReg1f); -PV1f.y = R9f.y; -R7f.z = (PV0f.y * PV0f.y + R127f.w); -PV1f.z = R7f.z; -R0f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[6].z); -PV1f.w = R0f.w; -R1f.x = (backupReg2f * PS0f + intBitsToFloat(0x3fc00000)); -PS1f = R1f.x; -// 18 -backupReg0f = R1f.y; -R2f.x = -(R3f.y) + intBitsToFloat(uf_remappedPS[10].y); -PV0f.x = R2f.x; -R1f.y = (backupReg0f * R126f.w + intBitsToFloat(0x3fc00000)); -PV0f.y = R1f.y; -R5f.z = -(R3f.x) + intBitsToFloat(uf_remappedPS[10].x); -PV0f.z = R5f.z; -R2f.w = (R4f.x * R4f.x + R126f.x); -PV0f.w = R2f.w; -R4f.w = -(R3f.x) + intBitsToFloat(uf_remappedPS[11].x); -PS0f = R4f.w; -R11f.xyzw = (texture(textureUnitPS3, vec4(redcCUBEReverse(R1f.yx,floatBitsToInt(R1f.w)),cubeMapArrayIndex3)).xyzw); -R10f.xyz = (texture(textureUnitPS4, R9f.xy).xyz); -// 0 -R127f.x = (R0f.w * R0f.w + R7f.z); -PV0f.x = R127f.x; -R127f.y = -(R3f.z) + intBitsToFloat(uf_remappedPS[10].z); -PV0f.y = R127f.y; -R125f.z = -(R3f.y) + intBitsToFloat(uf_remappedPS[11].y); -PV0f.z = R125f.z; -PV0f.w = mul_nonIEEE(R5f.z, R5f.z); -tempResultf = 1.0 / sqrt(R2f.w); -R126f.z = tempResultf; -PS0f = R126f.z; -// 1 -PV1f.x = mul_nonIEEE(R4f.w, R4f.w); -R124f.y = mul_nonIEEE(R5f.x, PS0f); -PV1f.y = R124f.y; -R123f.z = (R2f.x * R2f.x + PV0f.w); -PV1f.z = R123f.z; -R125f.w = -(R3f.z) + intBitsToFloat(uf_remappedPS[11].z); -PV1f.w = R125f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.w = tempResultf; -PS1f = R126f.w; -// 2 -backupReg0f = R7f.y; -R124f.x = mul_nonIEEE(R6f.z, R126f.z); -PV0f.x = R124f.x; -R125f.y = (R127f.y * R127f.y + PV1f.z); -PV0f.y = R125f.y; -PV0f.z = mul_nonIEEE(R2f.y, -(PV1f.y)); -R123f.w = (R125f.z * R125f.z + PV1f.x); -PV0f.w = R123f.w; -R7f.y = mul_nonIEEE(backupReg0f, PS1f); -PS0f = R7f.y; -// 3 -backupReg0f = R4f.x; -R4f.x = mul_nonIEEE(backupReg0f, R126f.z); -PV1f.x = R4f.x; -R123f.y = (R7f.w * -(PV0f.x) + PV0f.z); -PV1f.y = R123f.y; -R6f.z = (R125f.w * R125f.w + PV0f.w); -PV1f.z = R6f.z; -R1f.w = mul_nonIEEE(R8f.y, R126f.w); -PV1f.w = R1f.w; -tempResultf = 1.0 / sqrt(PV0f.y); -R125f.x = tempResultf; -PS1f = R125f.x; -// 4 -backupReg0f = R0f.w; -PV0f.x = mul_nonIEEE(R2f.y, -(R7f.y)); -R126f.y = (R4f.z * -(PV1f.x) + PV1f.y)*2.0; -PV0f.y = R126f.y; -R7f.z = mul_nonIEEE(R5f.z, PS1f); -PV0f.z = R7f.z; -R0f.w = mul_nonIEEE(backupReg0f, R126f.w); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV1f.z); -R8f.y = tempResultf; -PS0f = R8f.y; -// 5 -PV1f.x = mul_nonIEEE(R2f.y, -(PV0f.z)); -R9f.y = mul_nonIEEE(R2f.x, R125f.x); -PV1f.y = R9f.y; -R1f.z = mul_nonIEEE(R4f.w, PS0f); -PV1f.z = R1f.z; -R123f.w = (R7f.w * -(R1f.w) + PV0f.x); -PV1f.w = R123f.w; -R126f.x = (-(R2f.y) * PV0f.y + -(R124f.y)); -PS1f = R126f.x; -// 6 -backupReg0f = R125f.z; -R2f.x = mul_nonIEEE(R127f.y, R125f.x); -PV0f.x = R2f.x; -PV0f.y = mul_nonIEEE(R2f.w, R126f.z); -R125f.z = (R4f.z * -(R0f.w) + PV1f.w)*2.0; -PV0f.z = R125f.z; -R127f.w = (R7f.w * -(PV1f.y) + PV1f.x); -PV0f.w = R127f.w; -R0f.z = mul_nonIEEE(backupReg0f, R8f.y); -PS0f = R0f.z; -// 7 -PV1f.x = mul_nonIEEE(-(R6f.w), R126f.x); -R127f.y = (intBitsToFloat(uf_remappedPS[12].w) * PV0f.y + intBitsToFloat(uf_remappedPS[13].w)); -R127f.y = clamp(R127f.y, 0.0, 1.0); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(R2f.y, -(R1f.z)); -R123f.w = (-(R7f.w) * R126f.y + -(R124f.x)); -PV1f.w = R123f.w; -R126f.z = mul_nonIEEE(R127f.x, R126f.w); -PS1f = R126f.z; -// 8 -R123f.x = (-(R2f.y) * R125f.z + -(R7f.y)); -PV0f.x = R123f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[14].x), R124f.y); -R127f.z = (R7f.w * -(R0f.z) + PV1f.z); -PV0f.z = R127f.z; -R2f.w = (R4f.z * -(R2f.x) + R127f.w)*2.0; -PV0f.w = R2f.w; -R127f.x = (-(R6f.x) * PV1f.w + PV1f.x); -PS0f = R127f.x; -// 9 -R126f.x = (intBitsToFloat(uf_remappedPS[15].x) * R127f.y + intBitsToFloat(uf_remappedPS[15].y)); -PV1f.x = R126f.x; -R1f.y = mul_nonIEEE(R125f.w, R8f.y); -PV1f.y = R1f.y; -R5f.z = (R0f.x * R6f.x + R3f.w); -PV1f.z = R5f.z; -R127f.w = (intBitsToFloat(uf_remappedPS[14].y) * R124f.x + PV0f.y); -PV1f.w = R127f.w; -R124f.z = mul_nonIEEE(-(R6f.w), PV0f.x); -PS1f = R124f.z; -// 10 -PV0f.x = mul_nonIEEE(R2f.y, R124f.y); -R124f.y = (intBitsToFloat(uf_remappedPS[16].w) * R126f.z + intBitsToFloat(uf_remappedPS[17].w)); -R124f.y = clamp(R124f.y, 0.0, 1.0); -PV0f.y = R124f.y; -R123f.z = (-(R4f.z) * R126f.y + -(R4f.x)); -PV0f.z = R123f.z; -R125f.w = (-(R7f.w) * R125f.z + -(R1f.w)); -PV0f.w = R125f.w; -R126f.w = (-(R4f.z) * R125f.z + -(R0f.w)); -PS0f = R126f.w; -// 11 -backupReg0f = R125f.y; -R123f.x = (-(R2f.y) * R2f.w + -(R7f.z)); -PV1f.x = R123f.x; -R125f.y = (R7f.w * R124f.x + PV0f.x); -PV1f.y = R125f.y; -R126f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), R7f.y); -PV1f.z = R126f.z; -R124f.w = mul_nonIEEE(backupReg0f, R125f.x); -PV1f.w = R124f.w; -R3f.w = (-(R2f.z) * PV0f.z + R127f.x); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PS1f = R3f.w; -// 12 -R0f.x = (R4f.z * -(R1f.y) + R127f.z)*2.0; -PV0f.x = R0f.x; -R123f.y = (-(R6f.x) * R125f.w + R124f.z); -PV0f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[14].z) * R4f.x + R127f.w); -PV0f.z = R127f.z; -R127f.w = (R127f.y * R126f.x + intBitsToFloat(uf_remappedPS[15].z)); -PV0f.w = R127f.w; -R125f.w = mul_nonIEEE(-(R6f.w), PV1f.x); -PS0f = R125f.w; -// 13 -backupReg0f = R126f.z; -backupReg1f = R126f.w; -R127f.x = (intBitsToFloat(uf_remappedPS[19].x) * R124f.y + intBitsToFloat(uf_remappedPS[19].y)); -PV1f.x = R127f.x; -R126f.y = (R5f.w * R2f.z + R5f.z); -PV1f.y = R126f.y; -R126f.z = (intBitsToFloat(uf_remappedPS[18].y) * R1f.w + backupReg0f); -PV1f.z = R126f.z; -R126f.w = mul_nonIEEE(R2f.y, R7f.y); -PV1f.w = R126f.w; -R126f.x = (-(R2f.z) * backupReg1f + PV0f.y); -R126f.x = clamp(R126f.x, 0.0, 1.0); -PS1f = R126f.x; -// 14 -R124f.x = mul_nonIEEE(R6f.z, R8f.y); -PV0f.x = R124f.x; -R123f.y = (-(R7f.w) * R2f.w + -(R9f.y)); -PV0f.y = R123f.y; -R123f.z = (-(R2f.y) * R0f.x + -(R1f.z)); -PV0f.z = R123f.z; -R5f.w = (intBitsToFloat(uf_remappedPS[20].w) * R124f.w + intBitsToFloat(uf_remappedPS[21].w)); -R5f.w = clamp(R5f.w, 0.0, 1.0); -PV0f.w = R5f.w; -R125f.z = mul_nonIEEE(R2f.y, R7f.z); -PS0f = R125f.z; -// 15 -backupReg0f = R127f.y; -R125f.x = (-(R6f.x) * PV0f.y + R125f.w); -PV1f.x = R125f.x; -R127f.y = mul_nonIEEE(-(R6f.w), PV0f.z); -PV1f.y = R127f.y; -R124f.z = (backupReg0f * R127f.w + intBitsToFloat(uf_remappedPS[15].w)); -PV1f.z = R124f.z; -R127f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[22].x), R7f.z); -PV1f.w = R127f.w; -R7f.z = (R4f.z * R4f.x + R125f.y); -R7f.z = clamp(R7f.z, 0.0, 1.0); -PS1f = R7f.z; -// 16 -backupReg0f = R127f.z; -backupReg1f = R126f.x; -R126f.x = (R7f.w * R1f.w + R126f.w); -PV0f.x = R126f.x; -R123f.y = (-(R7f.w) * R0f.x + -(R0f.z)); -PV0f.y = R123f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[2].w) * backupReg0f + intBitsToFloat(uf_remappedPS[14].w)); -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV0f.z = R127f.z; -R126f.w = max(R126f.y, -(R126f.y)); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV0f.w = R126f.w; -tempResultf = log2(backupReg1f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R124f.w = tempResultf; -PS0f = R124f.w; -// 17 -backupReg0f = R127f.x; -R127f.x = (R124f.y * backupReg0f + intBitsToFloat(uf_remappedPS[19].z)); -PV1f.x = R127f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[18].z) * R0f.w + R126f.z); -PV1f.y = R126f.y; -R123f.z = (-(R4f.z) * R2f.w + -(R2f.x)); -PV1f.z = R123f.z; -R125f.w = (-(R6f.x) * PV0f.y + R127f.y); -PV1f.w = R125f.w; -tempResultf = log2(R3f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R126f.z = tempResultf; -PS1f = R126f.z; -// 18 -backupReg0f = R125f.x; -backupReg1f = R126f.w; -R125f.x = (intBitsToFloat(uf_remappedPS[22].y) * R9f.y + R127f.w); -PV0f.x = R125f.x; -R8f.y = mul_nonIEEE(R124f.z, R127f.z); -PV0f.y = R8f.y; -R127f.z = (intBitsToFloat(uf_remappedPS[23].x) * R5f.w + intBitsToFloat(uf_remappedPS[23].y)); -PV0f.z = R127f.z; -R127f.w = (-(R2f.z) * PV1f.z + backupReg0f); -R127f.w = clamp(R127f.w, 0.0, 1.0); -PV0f.w = R127f.w; -R126f.w = -(backupReg1f) + 1.0; -PS0f = R126f.w; -// 19 -R5f.x = (intBitsToFloat(uf_remappedPS[24].w) * R124f.x + intBitsToFloat(uf_remappedPS[25].w)); -R5f.x = clamp(R5f.x, 0.0, 1.0); -PV1f.x = R5f.x; -R127f.y = (R7f.w * R9f.y + R125f.z); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(R2f.y, R1f.z); -R2f.w = (R4f.z * R0f.w + R126f.x); -R2f.w = clamp(R2f.w, 0.0, 1.0); -PV1f.w = R2f.w; -R122f.x = (-(R4f.z) * R0f.x + -(R1f.y)); -PS1f = R122f.x; -// 20 -backupReg0f = R124f.y; -backupReg1f = R127f.w; -R0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x), R1f.z); -PV0f.x = R0f.x; -R124f.y = (R7f.w * R0f.z + PV1f.z); -PV0f.y = R124f.y; -R1f.z = (-(R2f.z) * PS1f + R125f.w); -R1f.z = clamp(R1f.z, 0.0, 1.0); -PV0f.z = R1f.z; -R127f.w = (backupReg0f * R127f.x + intBitsToFloat(uf_remappedPS[19].w)); -PV0f.w = R127f.w; -tempResultf = log2(backupReg1f); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R127f.x = tempResultf; -PS0f = R127f.x; -// 21 -backupReg0f = R7f.z; -R4f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].y), R7f.z); -PV1f.x = R4f.x; -R2f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].x), R7f.z); -PV1f.y = R2f.y; -R7f.z = (R4f.z * R2f.x + R127f.y); -R7f.z = clamp(R7f.z, 0.0, 1.0); -PV1f.z = R7f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[12].z), backupReg0f); -PV1f.w = R0f.w; -tempResultf = log2(R126f.w); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R2f.z = tempResultf; -PS1f = R2f.z; -// 22 -R6f.x = (R5f.w * R127f.z + intBitsToFloat(uf_remappedPS[23].z)); -PV0f.x = R6f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R126f.z); -R127f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R124f.w); -PV0f.z = R127f.z; -R7f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R127f.x); -PV0f.w = R7f.w; -R6f.y = (R4f.z * R1f.y + R124f.y); -R6f.y = clamp(R6f.y, 0.0, 1.0); -PS0f = R6f.y; -// 23 -R123f.w = (intBitsToFloat(uf_remappedPS[6].w) * R126f.y + intBitsToFloat(uf_remappedPS[18].w)); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV1f.w = R123f.w; -R9f.x = exp2(PV0f.y); -PS1f = R9f.x; -// 24 -R9f.y = (intBitsToFloat(uf_remappedPS[22].z) * R2f.x + R125f.x); -PV0f.y = R9f.y; -R4f.z = mul_nonIEEE(R127f.w, PV1f.w); -PV0f.z = R4f.z; -R3f.w = (intBitsToFloat(uf_remappedPS[28].x) * R5f.x + intBitsToFloat(uf_remappedPS[28].y)); -PV0f.w = R3f.w; -R7f.y = exp2(R127f.z); -PS0f = R7f.y; -// 0 -R126f.x = (R5f.w * R6f.x + intBitsToFloat(uf_remappedPS[23].w)); -PV0f.x = R126f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[26].y) * R0f.z + R0f.x); -PV0f.w = R123f.w; -tempResultf = log2(R1f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -R125f.y = tempResultf; -PS0f = R125f.y; -// 1 -R125f.x = (R8f.y * R2f.y + intBitsToFloat(uf_remappedPS[29].x)); -PV1f.x = R125f.x; -R126f.y = (R8f.y * R4f.x + intBitsToFloat(uf_remappedPS[29].y)); -PV1f.y = R126f.y; -R126f.z = (intBitsToFloat(uf_remappedPS[26].z) * R1f.y + PV0f.w); -PV1f.z = R126f.z; -R0f.z = exp2(R7f.w); -PS1f = R0f.z; -// 2 -R127f.x = (R8f.y * R0f.w + intBitsToFloat(uf_remappedPS[29].z)); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].y), R2f.w); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].x), R2f.w); -// 3 -backupReg0f = R126f.y; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].z), R2f.w); -R126f.y = (R4f.z * PV0f.y + backupReg0f); -PV1f.y = R126f.y; -R127f.z = (R5f.x * R3f.w + intBitsToFloat(uf_remappedPS[28].z)); -PV1f.z = R127f.z; -R127f.w = (R4f.z * PV0f.z + R125f.x); -PV1f.w = R127f.w; -// 4 -R123f.x = (intBitsToFloat(uf_remappedPS[10].w) * R9f.y + intBitsToFloat(uf_remappedPS[22].w)); -R123f.x = clamp(R123f.x, 0.0, 1.0); -PV0f.x = R123f.x; -R124f.y = (R4f.z * PV1f.x + R127f.x); -PV0f.y = R124f.y; -// 5 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), R9f.x); -R127f.y = (R5f.x * R127f.z + intBitsToFloat(uf_remappedPS[28].w)); -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), R9f.x); -R126f.w = mul_nonIEEE(R126f.x, PV0f.x); -PV1f.w = R126f.w; -// 6 -R126f.x = (R8f.y * PV1f.x + 0.0); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), R9f.x); -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].y), R7f.z); -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].x), R7f.z); -R124f.w = (R8f.y * PV1f.z + 0.0); -PS0f = R124f.w; -// 7 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[30].y), R2f.z); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[20].z), R7f.z); -R125f.z = (R126f.w * PV0f.w + R127f.w); -PV1f.z = R125f.z; -R127f.w = (R126f.w * PV0f.z + R126f.y); -PV1f.w = R127f.w; -R127f.z = (R8f.y * PV0f.y + 0.0); -PS1f = R127f.z; -// 8 -R123f.y = (intBitsToFloat(uf_remappedPS[11].w) * R126f.z + intBitsToFloat(uf_remappedPS[26].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R2f.z = (R126f.w * PV1f.y + R124f.y); -PV0f.z = R2f.z; -R127f.x = exp2(PV1f.x); -PS0f = R127f.x; -// 9 -R124f.x = mul_nonIEEE(R127f.y, PV0f.y); -PV1f.x = R124f.x; -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].x), R7f.y); -R126f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].z), R7f.y); -PV1f.z = R126f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[17].y), R7f.y); -// 10 -backupReg0f = R126f.x; -R126f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].x), R6f.y); -PV0f.x = R126f.x; -R127f.y = (R4f.z * PV1f.y + backupReg0f); -PV0f.y = R127f.y; -R124f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].z), R6f.y); -PV0f.z = R124f.z; -PV0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[24].y), R6f.y); -R125f.x = (R4f.z * PV1f.w + R124f.w); -PS0f = R125f.x; -// 11 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[27].w), R125f.y); -R123f.y = (R124f.x * PV0f.w + R127f.w); -PV1f.y = R123f.y; -R127f.z = intBitsToFloat(uf_remappedPS[30].x) + R127f.x; -R127f.z = clamp(R127f.z, 0.0, 1.0); -PV1f.z = R127f.z; -R127f.w = (R4f.z * R126f.z + backupReg0f); -PV1f.w = R127f.w; -// 12 -R123f.x = (R11f.y * intBitsToFloat(uf_remappedPS[31].y) + -(R10f.y)); -PV0f.x = R123f.x; -R125f.y = (R124f.x * R126f.x + R125f.z); -PV0f.y = R125f.y; -R125f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), PV1f.y); -PV0f.z = R125f.z; -R125f.w = (R124f.x * R124f.z + R2f.z); -PV0f.w = R125f.w; -R124f.w = exp2(PV1f.x); -PS0f = R124f.w; -// 13 -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].y), R0f.z); -PV1f.y = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].x), R0f.z); -R124f.z = (PV0f.x * R127f.z + R10f.y); -PV1f.z = R124f.z; -PV1f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[21].z), R0f.z); -// 14 -backupReg0f = R127f.y; -backupReg1f = R127f.w; -R123f.x = (R11f.z * intBitsToFloat(uf_remappedPS[31].z) + -(R10f.z)); -PV0f.x = R123f.x; -R127f.y = (R126f.w * PV1f.y + backupReg0f); -PV0f.y = R127f.y; -R123f.z = (R11f.x * intBitsToFloat(uf_remappedPS[31].x) + -(R10f.x)); -PV0f.z = R123f.z; -R127f.w = (R126f.w * PV1f.x + R125f.x); -PV0f.w = R127f.w; -R125f.x = (R126f.w * PV1f.w + backupReg1f); -PS0f = R125f.x; -// 15 -backupReg0f = R124f.w; -PV1f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y), R124f.w); -R124f.y = (PV0f.x * R127f.z + R10f.z); -PV1f.y = R124f.y; -PV1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x), R124f.w); -R124f.w = (PV0f.z * R127f.z + R10f.x); -PV1f.w = R124f.w; -PS1f = mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z), backupReg0f); -// 16 -backupReg0f = R127f.y; -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), R125f.y); -R127f.y = (R124f.x * PV1f.x + R127f.w); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), R125f.w); -R127f.w = (R124f.x * PV1f.z + backupReg0f); -PV0f.w = R127f.w; -R125f.y = (R124f.x * PS1f + R125f.x); -PS0f = R125f.y; -// 17 -backupReg0f = R125f.z; -PV1f.x = mul_nonIEEE(PV0f.x, R124f.w); -PV1f.y = mul_nonIEEE(R3f.x, intBitsToFloat(uf_remappedPS[33].x)); -R125f.z = mul_nonIEEE(PV0f.z, R124f.y); -PV1f.z = R125f.z; -PV1f.w = mul_nonIEEE(backupReg0f, R124f.z); -R127f.z = -(intBitsToFloat(uf_remappedPS[34].w)) + 0.0; -R127f.z *= 2.0; -R127f.z = clamp(R127f.z, 0.0, 1.0); -PS1f = R127f.z; -// 18 -backupReg0f = R127f.y; -R123f.x = (R3f.y * intBitsToFloat(uf_remappedPS[33].y) + PV1f.y); -PV0f.x = R123f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[27].x) * R127f.w + PV1f.x); -PV0f.y = R127f.y; -R124f.z = (intBitsToFloat(uf_remappedPS[27].y) * backupReg0f + PV1f.w); -PV0f.z = R124f.z; -// 19 -R125f.x = (R3f.z * intBitsToFloat(uf_remappedPS[33].z) + PV0f.x); -PV1f.x = R125f.x; -R123f.w = (intBitsToFloat(uf_remappedPS[27].z) * R125f.y + R125f.z); -PV1f.w = R123f.w; -// 20 -backupReg0f = R127f.y; -R124f.x = (intBitsToFloat(uf_remappedPS[27].z) * R11f.w + PV1f.w); -PV0f.x = R124f.x; -R127f.y = (intBitsToFloat(uf_remappedPS[27].y) * R11f.w + R124f.z); -PV0f.y = R127f.y; -R124f.z = (intBitsToFloat(uf_remappedPS[27].x) * R11f.w + backupReg0f); -PV0f.z = R124f.z; -// 21 -backupReg0f = R125f.x; -R125f.x = -(PV0f.z) + intBitsToFloat(uf_remappedPS[35].x); -PV1f.x = R125f.x; -PV1f.z = -(intBitsToFloat(uf_remappedPS[33].w)) + backupReg0f; -R127f.w = -(PV0f.y) + intBitsToFloat(uf_remappedPS[35].y); -PV1f.w = R127f.w; -// 22 -R123f.y = (PV1f.z * intBitsToFloat(uf_remappedPS[35].w) + intBitsToFloat(uf_remappedPS[32].w)); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -PV0f.z = -(R124f.x) + intBitsToFloat(uf_remappedPS[35].z); -// 23 -backupReg0f = R8f.w; -R123f.x = (R127f.w * PV0f.y + R127f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.x * PV0f.y + R124f.z); -PV1f.y = R123f.y; -R123f.w = (PV0f.z * PV0f.y + R124f.x); -PV1f.w = R123f.w; -R8f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), backupReg0f); -R8f.w = clamp(R8f.w, 0.0, 1.0); -PS1f = R8f.w; -// 24 -PV0f.x = -(R124f.x) + PV1f.w; -PV0f.y = -(R127f.y) + PV1f.x; -PV0f.z = -(R124f.z) + PV1f.y; -// 25 -R8f.x = (PV0f.z * R127f.z + R124f.z); -PV1f.x = R8f.x; -R8f.y = (PV0f.y * R127f.z + R127f.y); -PV1f.y = R8f.y; -R8f.z = (PV0f.x * R127f.z + R124f.x); -PV1f.z = R8f.z; -// export -passPixelColor0 = vec4(R8f.x, R8f.y, R8f.z, R8f.w); -} diff --git a/Quality/TropicalFreeze_2160p/e1e74c17c6b17e64_000000000007924b_ps_source.txt b/Quality/TropicalFreeze_2160p/e1e74c17c6b17e64_000000000007924b_ps_source.txt deleted file mode 100644 index ece6aaa5..00000000 --- a/Quality/TropicalFreeze_2160p/e1e74c17c6b17e64_000000000007924b_ps_source.txt +++ /dev/null @@ -1,427 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader e1e74c17c6b17e64 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[13]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x2c210000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x2c210000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x364c6000 res 256x256x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x29db2000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R5f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R127f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.x = R127f.x; -R123f.y = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.y = R123f.y; -R127f.z = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R127f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R4f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PS0f = R4f.x; -// 1 -PV1f.x = mul_nonIEEE(PV0f.y, PV0f.y); -R127f.y = PV0f.y + PV0f.w; -PV1f.y = R127f.y; -PV1f.z = mul_nonIEEE(PV0f.w, PV0f.w); -R125f.w = PV0f.z + PV0f.x; -PV1f.w = R125f.w; -R4f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PS1f = R4f.y; -// 2 -R6f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.x = R6f.x; -R123f.y = (R127f.x * R127f.x + PV1f.z); -R123f.y = clamp(R123f.y, 0.0, 1.0); -PV0f.y = R123f.y; -R4f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV0f.z = R4f.z; -R123f.w = (R127f.z * R127f.z + PV1f.x); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -PS0f = 1.0 / R1f.z; -// 3 -R7f.x = R1f.x * PS0f; -PV1f.x = R7f.x; -PV1f.y = -(PV0f.w) + 1.0; -R6f.z = R1f.y * PS0f; -PV1f.z = R6f.z; -R127f.w = -(PV0f.y) + 1.0; -PV1f.w = R127f.w; -R126f.z = R5f.x + 0.0; -PS1f = R126f.z; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -backupReg2f = R0f.z; -backupReg2f = R0f.z; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + backupReg2f * backupReg2f + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.w = tempf.x; -R127f.z = sqrt(PV1f.y); -PS0f = R127f.z; -// 5 -R127f.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = R127f.x; -PV1f.y = R127f.x; -PV1f.z = R127f.x; -PV1f.w = R127f.x; -PS1f = sqrt(R127f.w); -// 6 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].x), R126f.z); -PV0f.x = R5f.x; -R124f.y = R5f.z + 0.0; -PV0f.y = R124f.y; -R126f.z = R127f.z + PS1f; -PV0f.z = R126f.z; -R127f.w = R5f.y + 0.0; -PV0f.w = R127f.w; -tempResultf = 1.0 / sqrt(R126f.w); -R126f.x = tempResultf; -PS0f = R126f.x; -// 7 -tempf.x = R127f.y * R127f.y + R125f.w * R125f.w + PV0f.z * PV0f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -tempResultf = 1.0 / sqrt(R127f.x); -R127f.z = tempResultf; -PS1f = R127f.z; -// 8 -R124f.x = mul_nonIEEE(R2f.z, PS1f); -PV0f.x = R124f.x; -R126f.y = mul_nonIEEE(R0f.y, R126f.x); -PV0f.y = R126f.y; -R124f.z = mul_nonIEEE(R0f.x, R126f.x); -PV0f.z = R124f.z; -R126f.w = mul_nonIEEE(R0f.z, R126f.x); -PV0f.w = R126f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R125f.z = tempResultf; -PS0f = R125f.z; -// 9 -R126f.x = mul_nonIEEE(R126f.z, PS0f); -PV1f.x = R126f.x; -R125f.y = mul_nonIEEE(R2f.x, R127f.z); -PV1f.y = R125f.y; -PV1f.z = mul_nonIEEE(PV0f.y, PV0f.x); -R4f.w = mul_nonIEEE(R2f.y, R127f.z); -PV1f.w = R4f.w; -R127f.x = mul_nonIEEE(R125f.w, PS0f); -PS1f = R127f.x; -// 10 -backupReg0f = R127f.y; -R123f.x = (-(PV1f.w) * R126f.w + PV1f.z); -PV0f.x = R123f.x; -R127f.y = mul_nonIEEE(R126f.w, PV1f.y); -PV0f.y = R127f.y; -PV0f.z = mul_nonIEEE(R124f.z, PV1f.x); -R125f.w = mul_nonIEEE(R124f.z, PV1f.w); -PV0f.w = R125f.w; -R2f.y = mul_nonIEEE(backupReg0f, R125f.z); -PS0f = R2f.y; -// 11 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = tempf.x; -PV1f.y = tempf.x; -PV1f.z = tempf.x; -PV1f.w = tempf.x; -R124f.w = (R127f.x * PV0f.x + PV0f.z); -PS1f = R124f.w; -// 12 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = mul_nonIEEE(R126f.w, backupReg0f); -PV0f.x = R126f.x; -PV0f.y = mul_nonIEEE(R126f.y, backupReg0f); -R123f.z = (-(R124f.x) * R124f.z + R127f.y); -PV0f.z = R123f.z; -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].y), R127f.w); -PV0f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV1f.x); -R125f.x = tempResultf; -PS0f = R125f.x; -// 13 -backupReg0f = R126f.y; -R2f.x = (R2f.y * R125f.y + R124f.w); -PV1f.x = R2f.x; -R126f.y = mul_nonIEEE(R3f.x, PS0f); -PV1f.y = R126f.y; -R123f.z = (R127f.x * PV0f.z + PV0f.y); -PV1f.z = R123f.z; -R123f.w = (-(R125f.y) * backupReg0f + R125f.w); -PV1f.w = R123f.w; -R125f.y = mul_nonIEEE(R3f.z, PS0f); -PS1f = R125f.y; -// 14 -backupReg0f = R127f.x; -R127f.x = mul_nonIEEE(R3f.y, R125f.x); -PV0f.x = R127f.x; -R123f.y = (backupReg0f * PV1f.w + R126f.x); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(PV1f.x, PV1f.y); -R125f.w = (R2f.y * R4f.w + PV1f.z); -PV0f.w = R125f.w; -R4f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), R124f.y); -PS0f = R4f.w; -// 15 -R123f.x = (PV0f.w * PV0f.x + PV0f.z); -PV1f.x = R123f.x; -R124f.z = (R2f.y * R124f.x + PV0f.y); -PV1f.z = R124f.z; -R3f.w = (R1f.w * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(uf_remappedPS[3].y)); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -// 16 -R123f.w = (PV1f.z * R125f.y + PV1f.x)*2.0; -PV0f.w = R123f.w; -// 17 -backupReg0f = R127f.x; -backupReg1f = R124f.z; -R127f.x = (-(R125f.w) * PV0f.w + backupReg0f); -PV1f.x = R127f.x; -R123f.y = (-(R2f.x) * PV0f.w + R126f.y); -PV1f.y = R123f.y; -R124f.z = (-(backupReg1f) * PV0f.w + R125f.y); -PV1f.z = R124f.z; -// 18 -PV0f.x = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].z)); -PV0f.z = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].y)); -PV0f.w = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedPS[4].x)); -// 19 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[5].y) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[5].x) + PV0f.w); -PV1f.y = R123f.y; -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[5].z) + PV0f.x); -PV1f.w = R123f.w; -// 20 -R123f.x = (R124f.z * intBitsToFloat(uf_remappedPS[6].x) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R124f.z * intBitsToFloat(uf_remappedPS[6].y) + PV1f.x); -PV0f.y = R123f.y; -R123f.z = (R124f.z * intBitsToFloat(uf_remappedPS[6].z) + PV1f.w); -PV0f.z = R123f.z; -// 21 -redcCUBE(vec4(PV0f.z,PV0f.z,PV0f.x,PV0f.y),vec4(PV0f.y,PV0f.x,PV0f.z,PV0f.z),cubeMapSTM,cubeMapFaceId); -R2f.x = cubeMapSTM.x; -R2f.y = cubeMapSTM.y; -R2f.z = cubeMapSTM.z; -R2f.w = intBitsToFloat(cubeMapFaceId); -PV1f.x = R2f.x; -PV1f.y = R2f.y; -PV1f.z = R2f.z; -PV1f.w = R2f.w; -// 22 -PS0f = 1.0 / abs(PV1f.z); -// 23 -backupReg0f = R2f.x; -backupReg1f = R2f.y; -R2f.x = (backupReg0f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.x = R2f.x; -R2f.y = (backupReg1f * PS0f + intBitsToFloat(0x3fc00000)); -PV1f.y = R2f.y; -R4f.x = (texture(textureUnitPS0, R4f.xy).x); -R2f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R2f.yx,floatBitsToInt(R2f.w)),cubeMapArrayIndex4)).xyzw); -// 0 -PV0f.x = mul_nonIEEE(R2f.x, intBitsToFloat(uf_remappedPS[7].x)); -R123f.y = (R4f.x * intBitsToFloat(0x40000000) + -(1.0)); -PV0f.y = R123f.y; -PV0f.z = mul_nonIEEE(R2f.y, intBitsToFloat(uf_remappedPS[7].y)); -PV0f.w = mul_nonIEEE(R2f.z, intBitsToFloat(uf_remappedPS[7].z)); -// 1 -R123f.x = (R5f.x * PV0f.x + 0.0); -PV1f.x = R123f.x; -R123f.y = (PV0f.y * intBitsToFloat(uf_remappedPS[8].w) + R6f.x); -PV1f.y = R123f.y; -R123f.z = (PV0f.y * intBitsToFloat(uf_remappedPS[8].z) + R4f.z); -PV1f.z = R123f.z; -R123f.w = (R0f.w * PV0f.z + 0.0); -PV1f.w = R123f.w; -R127f.x = (R4f.w * PV0f.w + 0.0); -PS1f = R127f.x; -// 2 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[9].z) + PV1f.z); -PV0f.x = R123f.x; -R126f.y = (intBitsToFloat(uf_remappedPS[10].x) * R2f.w + PV1f.x); -PV0f.y = R126f.y; -R125f.z = (intBitsToFloat(uf_remappedPS[10].y) * R2f.w + PV1f.w); -PV0f.z = R125f.z; -R123f.w = (R6f.z * intBitsToFloat(uf_remappedPS[9].w) + PV1f.y); -PV0f.w = R123f.w; -// 3 -backupReg0f = R127f.x; -R127f.x = (intBitsToFloat(uf_remappedPS[10].z) * R2f.w + backupReg0f); -PV1f.x = R127f.x; -R123f.y = (R7f.x * intBitsToFloat(uf_remappedPS[11].w) + PV0f.w); -PV1f.y = R123f.y; -R124f.z = (R7f.x * intBitsToFloat(uf_remappedPS[11].z) + PV0f.x); -PV1f.z = R124f.z; -// 4 -PV0f.x = -(PV1f.x) + intBitsToFloat(uf_remappedPS[12].z); -PV0f.y = -(R125f.z) + intBitsToFloat(uf_remappedPS[12].y); -PV0f.z = -(R126f.y) + intBitsToFloat(uf_remappedPS[12].x); -PS0f = 1.0 / PV1f.y; -// 5 -R3f.x = (PV0f.z * R3f.w + R126f.y); -PV1f.x = R3f.x; -R3f.y = (PV0f.y * R3f.w + R125f.z); -PV1f.y = R3f.y; -R3f.z = (PV0f.x * R3f.w + R127f.x); -PV1f.z = R3f.z; -PV1f.w = R124f.z * PS0f; -// 6 -PV0f.x = -(R1f.w) + -(PV1f.w); -// 7 -R3f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), PV0f.x); -R3f.w = clamp(R3f.w, 0.0, 1.0); -PV1f.w = R3f.w; -// export -passPixelColor0 = vec4(R3f.x, R3f.y, R3f.z, R3f.w); -} diff --git a/Quality/TropicalFreeze_2160p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt b/Quality/TropicalFreeze_2160p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt deleted file mode 100644 index 1c885e4b..00000000 --- a/Quality/TropicalFreeze_2160p/e69e73f7e5e242b1_0000000001e6da4b_ps_source.txt +++ /dev/null @@ -1,552 +0,0 @@ -#version 400 //DC later levels -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader e69e73f7e5e242b1 -uniform ivec4 uf_remappedPS[16]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2DArray textureUnitPS1;// Tex1 addr 0x2dfd6000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS2;// Tex2 addr 0x2ebd8000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2DArray textureUnitPS3;// Tex3 addr 0x30a94000 res 964x1024x12 dim 5 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0xc) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS4;// Tex4 addr 0x36cd2000 res 64x64x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0x30924000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS6;// Tex6 addr 0x358f2000 res 256x256x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x9) sliceView: 0x0 (num 0x6) Sampler6 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -in vec4 passParameter7; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -ivec4 R0i = ivec4(0); -ivec4 R1i = ivec4(0); -ivec4 R2i = ivec4(0); -ivec4 R3i = ivec4(0); -ivec4 R4i = ivec4(0); -ivec4 R5i = ivec4(0); -ivec4 R6i = ivec4(0); -ivec4 R7i = ivec4(0); -ivec4 R8i = ivec4(0); -ivec4 R9i = ivec4(0); -ivec4 R10i = ivec4(0); -ivec4 R122i = ivec4(0); -ivec4 R123i = ivec4(0); -ivec4 R124i = ivec4(0); -ivec4 R125i = ivec4(0); -ivec4 R126i = ivec4(0); -ivec4 R127i = ivec4(0); -int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; -ivec4 PV0i = ivec4(0), PV1i = ivec4(0); -int PS0i = 0, PS1i = 0; -ivec4 tempi = ivec4(0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex6 = 0.0; -R7i = floatBitsToInt(gl_FragCoord.xyzw); -R0i = floatBitsToInt(passParameter1); -R1i = floatBitsToInt(passParameter2); -R2i = floatBitsToInt(passParameter3); -R3i = floatBitsToInt(passParameter4); -R4i = floatBitsToInt(passParameter5); -R5i = floatBitsToInt(passParameter6); -R6i = floatBitsToInt(passParameter7); -R8i.xy = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R4i.xy)).xy); -R4i.xy = floatBitsToInt(texture(textureUnitPS5, intBitsToFloat(R4i.zw)).xy); -// 0 -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R7i.xy = floatBitsToInt(intBitsToFloat(R7i.xy) / scaleFactor); -R127i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.x = R127i.x; -R127i.y = floatBitsToInt((intBitsToFloat(R8i.y) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.y = R127i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R8i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x3fff0000) + -(1.0))); -PV0i.w = R123i.w; -PS0i = floatBitsToInt(float(uf_remappedPS[0].x)); -// 1 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); -PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.w))); -R125i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w)); -PV1i.z = R125i.z; -R125i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.x)); -PV1i.w = R125i.w; -R5i.z = floatBitsToInt(roundEven(intBitsToFloat(PS0i))); -PS1i = R5i.z; -// 2 -backupReg0i = R7i.x; -R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[1].x))); -PV0i.x = R7i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.y))); -R123i.y = clampFI32(R123i.y); -PV0i.y = R123i.y; -R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.y), intBitsToFloat(uf_remappedPS[1].y))); -PV0i.z = R7i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); -R123i.w = clampFI32(R123i.w); -PV0i.w = R123i.w; -R126i.w = floatBitsToInt(1.0 / intBitsToFloat(R1i.z)); -PS0i = R126i.w; -// 3 -R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].w), 1.0)); -PV1i.x = R9i.x; -R9i.y = floatBitsToInt(intBitsToFloat(R1i.y) * intBitsToFloat(PS0i)); -PV1i.y = R9i.y; -PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0); -R127i.w = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); -PV1i.w = R127i.w; -R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[2].z), 1.0)); -PS1i = R8i.y; -// 4 -backupReg0i = R0i.x; -backupReg0i = R0i.x; -backupReg1i = R0i.z; -backupReg1i = R0i.z; -tempi.x = floatBitsToInt(intBitsToFloat(backupReg0i) * intBitsToFloat(backupReg0i) + intBitsToFloat(R0i.y) * intBitsToFloat(R0i.y) + intBitsToFloat(backupReg1i) * intBitsToFloat(backupReg1i) + intBitsToFloat(0x80000000) * 0.0); -PV0i.x = tempi.x; -PV0i.y = tempi.x; -PV0i.z = tempi.x; -PV0i.w = tempi.x; -R126i.y = tempi.x; -R127i.y = floatBitsToInt(sqrt(intBitsToFloat(PV1i.z))); -PS0i = R127i.y; -// 5 -tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -R127i.z = tempi.x; -PS1i = floatBitsToInt(sqrt(intBitsToFloat(R127i.w))); -// 6 -backupReg0i = R127i.y; -R10i.x = floatBitsToInt(intBitsToFloat(R1i.x) * intBitsToFloat(R126i.w)); -PV0i.x = R10i.x; -R127i.y = floatBitsToInt(intBitsToFloat(R3i.z) * intBitsToFloat(R3i.z)); -PV0i.y = R127i.y; -R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PS1i)); -PV0i.z = R126i.z; -R7i.w = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(uf_remappedPS[3].y))); -R7i.w = clampFI32(R7i.w); -PV0i.w = R7i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(R126i.y)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 7 -tempi.x = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(R125i.z) + intBitsToFloat(R125i.w) * intBitsToFloat(R125i.w) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); -PV1i.x = tempi.x; -PV1i.y = tempi.x; -PV1i.z = tempi.x; -PV1i.w = tempi.x; -tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.z)); -R127i.x = floatBitsToInt(tempResultf); -PS1i = R127i.x; -// 8 -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(R126i.w))); -PV0i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.y), intBitsToFloat(R126i.w))); -PV0i.y = R125i.y; -R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); -PV0i.z = R124i.z; -R4i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(R126i.w))); -PV0i.w = R4i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); -R126i.w = floatBitsToInt(tempResultf); -PS0i = R126i.w; -// 9 -backupReg0i = R126i.z; -backupReg1i = R125i.w; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.z))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.x))); -PV1i.y = R126i.y; -R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); -PV1i.z = R126i.z; -R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(R127i.x))); -PV1i.w = R125i.w; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS0i))); -PS1i = R127i.z; -// 10 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R127i.y))); -PV0i.x = R123i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.y))); -R123i.z = floatBitsToInt((-(intBitsToFloat(PV1i.w)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.x))); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.z))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.w))); -// 11 -backupReg0i = R125i.z; -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.w))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x))); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt((-(intBitsToFloat(R124i.z)) * intBitsToFloat(R125i.x) + intBitsToFloat(PV0i.y))); -PV1i.z = R125i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R126i.w))); -PV1i.w = R127i.w; -R126i.w = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); -PS1i = R126i.w; -// 12 -R0i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.x))); -PV0i.x = R0i.x; -PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R126i.z))); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(R126i.z))); -R124i.w = floatBitsToInt(intBitsToFloat(R6i.z) * intBitsToFloat(R6i.z)); -PV0i.w = R124i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.y)); -PS0i = floatBitsToInt(tempResultf); -// 13 -backupReg0i = R127i.z; -R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R126i.w) + intBitsToFloat(PV0i.z))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS0i))); -PV1i.z = R127i.z; -R123i.w = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(R125i.z) + intBitsToFloat(PV0i.y))); -PV1i.w = R123i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); -PS1i = R126i.y; -// 14 -backupReg0i = R0i.x; -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z))); -R7i.y = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R125i.w) + intBitsToFloat(PV1i.w))); -PV0i.y = R7i.y; -R125i.z = floatBitsToInt((intBitsToFloat(R127i.w) * intBitsToFloat(R124i.z) + intBitsToFloat(PV1i.y))); -PV0i.z = R125i.z; -R122i.x = floatBitsToInt((intBitsToFloat(R6i.y) * intBitsToFloat(R6i.y) + intBitsToFloat(R124i.w))); -PS0i = R122i.x; -// 15 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.z))); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(R127i.x) + intBitsToFloat(PV0i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R6i.x) + intBitsToFloat(PS0i))); -PV1i.w = R123i.w; -// 16 -R124i.x = floatBitsToInt((intBitsToFloat(R125i.y) * intBitsToFloat(R7i.y) + intBitsToFloat(PV1i.x))); -PV0i.x = R124i.x; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.z) * intBitsToFloat(R126i.y) + intBitsToFloat(PV1i.z))*2.0); -PV0i.w = R123i.w; -tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); -R124i.z = floatBitsToInt(tempResultf); -PS0i = R124i.z; -// 17 -backupReg0i = R127i.x; -R127i.x = floatBitsToInt((-(intBitsToFloat(R7i.y)) * intBitsToFloat(PV0i.w) + intBitsToFloat(backupReg0i))); -PV1i.x = R127i.x; -R123i.y = floatBitsToInt((-(intBitsToFloat(R0i.x)) * intBitsToFloat(PV0i.w) + intBitsToFloat(R127i.z))); -PV1i.y = R123i.y; -R127i.z = floatBitsToInt((-(intBitsToFloat(R125i.z)) * intBitsToFloat(PV0i.w) + intBitsToFloat(R126i.y))); -PV1i.z = R127i.z; -R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(PS0i))); -PV1i.w = R0i.w; -R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(PS0i))); -PS1i = R3i.y; -// 18 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].z))); -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R124i.z))); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].y))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[4].x))); -R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV1i.w))); -PS0i = R126i.x; -// 19 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].y) + intBitsToFloat(PV0i.z))); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].x) + intBitsToFloat(PV0i.w))); -PV1i.y = R123i.y; -PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[5].z) + intBitsToFloat(PV0i.x))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R3i.y))); -// 20 -R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].x) + intBitsToFloat(PV1i.y))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].y) + intBitsToFloat(PV1i.x))); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(uf_remappedPS[6].z) + intBitsToFloat(PV1i.w))); -PV0i.z = R123i.z; -R127i.w = floatBitsToInt((-(intBitsToFloat(R3i.y)) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.z))); -PV0i.w = R127i.w; -R125i.w = floatBitsToInt((-(intBitsToFloat(R0i.w)) * intBitsToFloat(R125i.y) + intBitsToFloat(PS1i))); -PS0i = R125i.w; -// 21 -redcCUBE(vec4(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)),vec4(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.z)),cubeMapSTM,cubeMapFaceId); -R4i.x = floatBitsToInt(cubeMapSTM.x); -R4i.y = floatBitsToInt(cubeMapSTM.y); -R4i.z = floatBitsToInt(cubeMapSTM.z); -R4i.w = cubeMapFaceId; -PV1i.x = R4i.x; -PV1i.y = R4i.y; -PV1i.z = R4i.z; -PV1i.w = R4i.w; -R122i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(R125i.x) + intBitsToFloat(R126i.x))); -PS1i = R122i.x; -// 22 -R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R127i.w))); -PV0i.x = R8i.x; -R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(PS1i))); -PV0i.y = R0i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(R125i.w))); -R3i.w = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(R0i.x) + intBitsToFloat(R124i.x))); -PV0i.w = R3i.w; -PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); -// 23 -backupReg0i = R4i.x; -backupReg1i = R4i.y; -R4i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.x = R4i.x; -R4i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(PS0i) + intBitsToFloat(0x3fc00000))); -PV1i.y = R4i.y; -R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV0i.z))); -PV1i.z = R3i.z; -R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R126i.y))); -PS1i = R3i.x; -R6i.xyzw = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R2i.xyzw = floatBitsToInt(texture(textureUnitPS2, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R5i.xyzw = floatBitsToInt(texture(textureUnitPS3, vec3(intBitsToFloat(R5i.x),intBitsToFloat(R5i.y),intBitsToFloat(R5i.z))).xyzw); -R7i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R7i.xz)).x); -R4i.xyzw = floatBitsToInt(texture(textureUnitPS6, vec4(redcCUBEReverse(intBitsToFloat(R4i.yx),R4i.w),cubeMapArrayIndex6)).xyzw); -// 0 -PV0i.x = floatBitsToInt(intBitsToFloat(R6i.y) + -(0.5)); -PV0i.y = floatBitsToInt(intBitsToFloat(R6i.z) + -(0.5)); -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = floatBitsToInt(intBitsToFloat(R6i.x) + -(0.5)); -R122i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(R3i.y) + intBitsToFloat(R3i.x))); -PS0i = R122i.x; -// 1 -R124i.x = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R0i.w) + intBitsToFloat(PS0i))); -PV1i.x = R124i.x; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.w))); -PV1i.y = R126i.y; -R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.x))); -PV1i.z = R125i.z; -R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.y))); -PV1i.w = R127i.w; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(0x40ddb3d7))); -PS1i = R125i.x; -// 2 -backupReg0i = R0i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R2i.z) + -(0.5)); -PV0i.y = floatBitsToInt(intBitsToFloat(R2i.y) + -(0.5)); -PV0i.z = floatBitsToInt(intBitsToFloat(R2i.x) + -(0.5)); -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.w), intBitsToFloat(0x40ddb3d7))); -PV0i.w = R126i.w; -R122i.x = floatBitsToInt((intBitsToFloat(R7i.y) * intBitsToFloat(backupReg0i) + intBitsToFloat(R3i.z))); -PS0i = R122i.x; -// 3 -backupReg0i = R125i.x; -backupReg0i = R125i.x; -backupReg0i = R125i.x; -R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.z))); -PV1i.x = R125i.x; -R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.y))); -PV1i.y = R125i.y; -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.x))); -PV1i.z = R127i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R0i.x) * intBitsToFloat(R8i.x) + intBitsToFloat(PS0i))); -PV1i.w = R125i.w; -R124i.w = floatBitsToInt(intBitsToFloat(R5i.y) + -(0.5)); -PS1i = R124i.w; -// 4 -backupReg0i = R126i.y; -PV0i.x = floatBitsToInt(intBitsToFloat(R5i.x) + -(0.5)); -R126i.y = floatBitsToInt(intBitsToFloat(R5i.z) + -(0.5)); -PV0i.y = R126i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(R125i.z))); -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(backupReg0i))); -PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(R127i.w))); -// 5 -backupReg0i = R125i.y; -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.x))); -R125i.y = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); -PV1i.y = R125i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(R125i.x) + intBitsToFloat(PV0i.w))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.z))); -PV1i.w = R123i.w; -PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R124i.w))); -// 6 -R123i.x = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.z))); -PV0i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PS1i) + intBitsToFloat(PV1i.w))); -PV0i.y = R123i.y; -PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R126i.y))); -R123i.w = floatBitsToInt((intBitsToFloat(R7i.x) * intBitsToFloat(0x40000000) + -(1.0))); -PV0i.w = R123i.w; -R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(uf_remappedPS[7].x))); -PS0i = R126i.y; -// 7 -PV1i.x = floatBitsToInt(max(intBitsToFloat(PV0i.y), 0.0)); -PV1i.y = floatBitsToInt(max(intBitsToFloat(PV0i.x), 0.0)); -R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[8].w) + intBitsToFloat(R9i.x))); -PV1i.z = R123i.z; -R123i.w = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(PV0i.z) + intBitsToFloat(R125i.y))); -PV1i.w = R123i.w; -R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[8].z) + intBitsToFloat(R8i.y))); -PS1i = R122i.x; -// 8 -R125i.x = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(uf_remappedPS[9].w) + intBitsToFloat(PV1i.z))); -PV0i.x = R125i.x; -PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(uf_remappedPS[10].y)); -PV0i.z = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); -PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(uf_remappedPS[10].x)); -R125i.y = floatBitsToInt((intBitsToFloat(R9i.y) * intBitsToFloat(uf_remappedPS[9].z) + intBitsToFloat(PS1i))); -PS0i = R125i.y; -// 9 -PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(uf_remappedPS[10].z)); -R127i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(uf_remappedPS[11].x) + 0.0)); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(uf_remappedPS[11].y) + 0.0)); -PV1i.w = R126i.w; -// 10 -R123i.y = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(uf_remappedPS[11].z) + 0.0)); -PV0i.y = R123i.y; -R123i.z = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(uf_remappedPS[12].w) + intBitsToFloat(R125i.x))); -PV0i.z = R123i.z; -R125i.w = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(uf_remappedPS[12].z) + intBitsToFloat(R125i.y))); -PV0i.w = R125i.w; -// 11 -PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].x), intBitsToFloat(R127i.z))); -R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].y), intBitsToFloat(R126i.w))); -PV1i.z = R127i.z; -R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[13].z), intBitsToFloat(PV0i.y))); -PV1i.w = R126i.w; -PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); -// 12 -PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(uf_remappedPS[7].y))); -PV0i.y = floatBitsToInt(intBitsToFloat(R125i.w) * intBitsToFloat(PS1i)); -R123i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R126i.y) + 0.0)); -PV0i.z = R123i.z; -PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(uf_remappedPS[7].z))); -// 13 -R123i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(PV0i.w) + 0.0)); -PV1i.x = R123i.x; -R123i.y = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.x) + 0.0)); -PV1i.y = R123i.y; -R125i.z = floatBitsToInt(-(intBitsToFloat(R1i.w)) + -(intBitsToFloat(PV0i.y))); -PV1i.z = R125i.z; -R126i.w = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].x) * intBitsToFloat(R4i.w) + intBitsToFloat(PV0i.z))); -PV1i.w = R126i.w; -// 14 -R126i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].z) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.x))); -PV0i.y = R126i.y; -R127i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[14].y) * intBitsToFloat(R4i.w) + intBitsToFloat(PV1i.y))); -PV0i.z = R127i.z; -// 15 -PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + intBitsToFloat(uf_remappedPS[15].z)); -PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + intBitsToFloat(uf_remappedPS[15].y)); -PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(uf_remappedPS[15].x)); -// 16 -R7i.x = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(R7i.w) + intBitsToFloat(R126i.w))); -PV0i.x = R7i.x; -R7i.y = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(R7i.w) + intBitsToFloat(R127i.z))); -PV0i.y = R7i.y; -R7i.z = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R7i.w) + intBitsToFloat(R126i.y))); -PV0i.z = R7i.z; -R7i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), intBitsToFloat(R125i.z))); -R7i.w = clampFI32(R7i.w); -PV0i.w = R7i.w; -// export -passPixelColor0 = vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.z), intBitsToFloat(R7i.w)); -} diff --git a/Quality/TropicalFreeze_2160p/ec892debcac98ee8_00000000003c9259_ps_source.txt b/Quality/TropicalFreeze_2160p/ec892debcac98ee8_00000000003c9259_ps_source.txt deleted file mode 100644 index 6094ba69..00000000 --- a/Quality/TropicalFreeze_2160p/ec892debcac98ee8_00000000003c9259_ps_source.txt +++ /dev/null @@ -1,480 +0,0 @@ -#version 400 -#extension GL_ARB_texture_gather : enable -const float overwriteWidth = 3840.0; //overwidth value.0 -const float overwriteHeight = 2160.0; -// shader ec892debcac98ee8 // night water, roller coaster and war water -uniform ivec4 uf_remappedPS[12]; -uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4a8c800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS1;// Tex1 addr 0x36d08000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS2;// Tex2 addr 0x380d0000 res 512x512x1 dim 1 tm: 4 format 0035 compSel: 0 1 4 5 mipView: 0x0 (num 0xa) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 -uniform sampler2D textureUnitPS3;// Tex3 addr 0x1e0a0000 res 128x64x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 0 0 0 border: 0 -uniform samplerCubeArray textureUnitPS4;// Tex4 addr 0x30746000 res 128x128x1 dim 3 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x6) Sampler4 ClampX/Y/Z: 2 2 2 border: 0 -uniform sampler2D textureUnitPS5;// Tex5 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 2 2 2 border: 0 -in vec4 passParameter0; -in vec4 passParameter1; -in vec4 passParameter2; -in vec4 passParameter3; -in vec4 passParameter4; -in vec4 passParameter5; -in vec4 passParameter6; -layout(location = 0) out vec4 passPixelColor0; -void redcCUBE(vec4 src0, vec4 src1, inout vec3 stm, inout int faceId) -{ -// stm -> x .. s, y .. t, z .. MajorAxis*2.0 -vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); -float rx = inputCoord.x; -float ry = inputCoord.y; -float rz = inputCoord.z; -if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) -{ -stm.z = rx*2.0; -stm.xy = vec2(ry,rz); -if( rx >= 0.0 ) -{ -faceId = 0; -} -else -{ -faceId = 1; -} -} -else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) -{ -stm.z = ry*2.0; -stm.xy = vec2(rx,rz); -if( ry >= 0.0 ) -{ -faceId = 2; -} -else -{ -faceId = 3; -} -} -else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) -{ -stm.z = rz*2.0; -stm.xy = vec2(rx,ry); -if( rz >= 0.0 ) -{ -faceId = 4; -} -else -{ -faceId = 5; -} -} -} -vec3 redcCUBEReverse(vec2 st, int faceId) -{ -st.yx = st.xy; -vec3 v; -float majorAxis = 1.0; -if( faceId == 0 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = 1.0; -} -else if( faceId == 1 ) -{ -v.yz = (st-vec2(1.5))*(majorAxis*2.0); -v.x = -1.0; -} -else if( faceId == 2 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = 1.0; -} -else if( faceId == 3 ) -{ -v.xz = (st-vec2(1.5))*(majorAxis*2.0); -v.y = -1.0; -} -else if( faceId == 4 ) -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = 1.0; -} -else -{ -v.xy = (st-vec2(1.5))*(majorAxis*2.0); -v.z = -1.0; -} -return v; -} -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R2f = vec4(0.0); -vec4 R3f = vec4(0.0); -vec4 R4f = vec4(0.0); -vec4 R5f = vec4(0.0); -vec4 R6f = vec4(0.0); -vec4 R7f = vec4(0.0); -vec4 R8f = vec4(0.0); -vec4 R9f = vec4(0.0); -vec4 R10f = vec4(0.0); -vec4 R11f = vec4(0.0); -vec4 R122f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R124f = vec4(0.0); -vec4 R125f = vec4(0.0); -vec4 R126f = vec4(0.0); -vec4 R127f = vec4(0.0); -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -float cubeMapArrayIndex4 = 0.0; -R6f = gl_FragCoord.xyzw; -R0f = passParameter1; -R1f = passParameter2; -R2f = passParameter3; -R3f = passParameter4; -R4f = passParameter5; -R5f = passParameter6; -vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); -R6f.xy = R6f.xy / scaleFactor; -R7f.xy = (texture(textureUnitPS1, R4f.xy).xy); -R4f.xy = (texture(textureUnitPS2, R4f.zw).xy); -R10f.xyz = (texture(textureUnitPS3, R5f.xy).xyz); -// 0 -R11f.x = mul_nonIEEE(R6f.x, intBitsToFloat(uf_remappedPS[0].x)); -PV0f.x = R11f.x; -R11f.y = mul_nonIEEE(R6f.y, intBitsToFloat(uf_remappedPS[0].y)); -PV0f.y = R11f.y; -R123f.z = (R7f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.z = R123f.z; -R123f.w = (R4f.x * intBitsToFloat(0x3fff0000) + -(1.0)); -PV0f.w = R123f.w; -R127f.x = (R7f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PS0f = R127f.x; -// 1 -R123f.x = (R4f.y * intBitsToFloat(0x3fff0000) + -(1.0)); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(PV0f.w, PV0f.w); -R5f.z = PV0f.z + PV0f.w; -PV1f.z = R5f.z; -PV1f.w = mul_nonIEEE(PV0f.z, PV0f.z); -R127f.z = 1.0 / R1f.z; -PS1f = R127f.z; -// 2 -R5f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].w), 1.0); -PV0f.x = R5f.x; -R4f.y = R127f.x + PV1f.x; -PV0f.y = R4f.y; -R123f.z = (R127f.x * R127f.x + PV1f.w); -R123f.z = clamp(R123f.z, 0.0, 1.0); -PV0f.z = R123f.z; -R123f.w = (PV1f.x * PV1f.x + PV1f.y); -R123f.w = clamp(R123f.w, 0.0, 1.0); -PV0f.w = R123f.w; -R6f.z = R1f.y * PS1f; -PS0f = R6f.z; -// 3 -backupReg0f = R127f.z; -R8f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[1].z), 1.0); -PV1f.x = R8f.x; -PV1f.y = -(PV0f.z) + 1.0; -R127f.z = -(PV0f.w) + 1.0; -PV1f.z = R127f.z; -R4f.w = R1f.x * backupReg0f; -PV1f.w = R4f.w; -R126f.w = max(R11f.x, -(R11f.x)); -R126f.w /= 2.0; -PS1f = R126f.w; -// 4 -backupReg0f = R0f.x; -backupReg0f = R0f.x; -backupReg1f = R0f.y; -backupReg1f = R0f.y; -tempf.x = backupReg0f * backupReg0f + backupReg1f * backupReg1f + R0f.z * R0f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R126f.z = tempf.x; -R127f.w = sqrt(PV1f.y); -PS0f = R127f.w; -// 5 -R4f.x = R2f.x * R2f.x + R2f.y * R2f.y + R2f.z * R2f.z + intBitsToFloat(0x80000000) * 0.0; -PV1f.x = R4f.x; -PV1f.y = R4f.x; -PV1f.z = R4f.x; -PV1f.w = R4f.x; -PS1f = sqrt(R127f.z); -// 6 -R9f.x = R126f.w + -(intBitsToFloat(0x3ee66666)); -PV0f.x = R9f.x; -R6f.y = max(R11f.y, -(R11f.y)); -R6f.y /= 2.0; -PV0f.y = R6f.y; -R4f.z = R127f.w + PS1f; -PV0f.z = R4f.z; -R2f.w = R10f.x + 0.0; -PV0f.w = R2f.w; -tempResultf = 1.0 / sqrt(R126f.z); -R6f.x = tempResultf; -PS0f = R6f.x; -R7f.x = (texture(textureUnitPS0, R11f.xy).x); -// 0 -tempf.x = R5f.z * R5f.z + R4f.y * R4f.y + R4f.z * R4f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -tempResultf = 1.0 / sqrt(R4f.x); -R127f.y = tempResultf; -PS0f = R127f.y; -// 1 -R125f.x = mul_nonIEEE(R2f.z, PS0f); -PV1f.x = R125f.x; -R125f.y = mul_nonIEEE(R0f.x, R6f.x); -PV1f.y = R125f.y; -R124f.z = mul_nonIEEE(R0f.z, R6f.x); -PV1f.z = R124f.z; -R0f.w = mul_nonIEEE(R0f.y, R6f.x); -PV1f.w = R0f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R126f.y = tempResultf; -PS1f = R126f.y; -// 2 -R127f.x = mul_nonIEEE(R4f.z, PS1f); -PV0f.x = R127f.x; -PV0f.y = mul_nonIEEE(PV1f.w, PV1f.x); -R127f.z = mul_nonIEEE(R2f.y, R127f.y); -PV0f.z = R127f.z; -R126f.w = mul_nonIEEE(R2f.x, R127f.y); -PV0f.w = R126f.w; -R126f.x = mul_nonIEEE(R4f.y, PS1f); -PS0f = R126f.x; -// 3 -R123f.x = (-(PV0f.z) * R124f.z + PV0f.y); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R125f.y, PV0f.x); -R126f.z = mul_nonIEEE(R125f.y, PV0f.z); -PV1f.z = R126f.z; -R127f.w = mul_nonIEEE(R124f.z, PV0f.w); -PV1f.w = R127f.w; -R125f.z = mul_nonIEEE(R5f.z, R126f.y); -PS1f = R125f.z; -// 4 -tempf.x = R3f.x * R3f.x + R3f.y * R3f.y + R3f.z * R3f.z + intBitsToFloat(0x80000000) * 0.0; -PV0f.x = tempf.x; -PV0f.y = tempf.x; -PV0f.z = tempf.x; -PV0f.w = tempf.x; -R125f.w = (R126f.x * PV1f.x + PV1f.y); -PS0f = R125f.w; -// 5 -R123f.x = (-(R126f.w) * R0f.w + R126f.z); -PV1f.x = R123f.x; -PV1f.y = mul_nonIEEE(R124f.z, R127f.x); -PV1f.z = mul_nonIEEE(R0f.w, R127f.x); -R123f.w = (-(R125f.x) * R125f.y + R127f.w); -PV1f.w = R123f.w; -tempResultf = 1.0 / sqrt(PV0f.x); -R127f.x = tempResultf; -PS1f = R127f.x; -// 6 -backupReg0f = R126f.x; -backupReg0f = R126f.x; -R126f.x = (R125f.z * R126f.w + R125f.w); -PV0f.x = R126f.x; -R123f.y = (backupReg0f * PV1f.w + PV1f.z); -PV0f.y = R123f.y; -R123f.z = (backupReg0f * PV1f.x + PV1f.y); -PV0f.z = R123f.z; -R127f.w = mul_nonIEEE(R3f.x, PS1f); -PV0f.w = R127f.w; -R126f.y = (R7f.x * intBitsToFloat(0x40000000) + -(1.0)); -PS0f = R126f.y; -// 7 -backupReg0f = R127f.z; -PV1f.x = mul_nonIEEE(PV0f.x, PV0f.w); -R127f.y = (R125f.z * R125f.x + PV0f.z); -PV1f.y = R127f.y; -R127f.z = mul_nonIEEE(R3f.y, R127f.x); -PV1f.z = R127f.z; -R124f.w = (R125f.z * backupReg0f + PV0f.y); -PV1f.w = R124f.w; -R122f.x = (PS0f * intBitsToFloat(uf_remappedPS[2].w) + R5f.x); -PS1f = R122f.x; -// 8 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[3].w) + PS1f); -PV0f.x = R123f.x; -R124f.y = mul_nonIEEE(R3f.z, R127f.x); -PV0f.y = R124f.y; -R123f.z = (R126f.y * intBitsToFloat(uf_remappedPS[2].z) + R8f.x); -PV0f.z = R123f.z; -R123f.w = (PV1f.w * PV1f.z + PV1f.x); -PV0f.w = R123f.w; -PS0f = R6f.y + -(intBitsToFloat(0x3ee66666)); -// 9 -R123f.x = (R6f.z * intBitsToFloat(uf_remappedPS[3].z) + PV0f.z); -PV1f.x = R123f.x; -R123f.y = (R4f.w * intBitsToFloat(uf_remappedPS[4].w) + PV0f.x); -PV1f.y = R123f.y; -R123f.z = (R127f.y * PV0f.y + PV0f.w)*2.0; -PV1f.z = R123f.z; -R126f.w = R9f.x * intBitsToFloat(0x41a00000); -R126f.w = clamp(R126f.w, 0.0, 1.0); -PV1f.w = R126f.w; -R126f.y = PS0f * intBitsToFloat(0x41a00000); -R126f.y = clamp(R126f.y, 0.0, 1.0); -PS1f = R126f.y; -// 10 -R127f.x = (-(R124f.w) * PV1f.z + R127f.z); -PV0f.x = R127f.x; -R123f.y = (-(R126f.x) * PV1f.z + R127f.w); -PV0f.y = R123f.y; -R123f.z = (R4f.w * intBitsToFloat(uf_remappedPS[4].z) + PV1f.x); -PV0f.z = R123f.z; -R125f.w = (-(R127f.y) * PV1f.z + R124f.y); -PV0f.w = R125f.w; -PS0f = 1.0 / PV1f.y; -// 11 -backupReg0f = R126f.w; -PV1f.x = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].y)); -PV1f.y = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].z)); -PV1f.z = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedPS[5].x)); -R126f.w = PV0f.z * PS0f; -PV1f.w = R126f.w; -R125f.x = -(backupReg0f) + 1.0; -PS1f = R125f.x; -// 12 -R123f.x = (R127f.x * intBitsToFloat(uf_remappedPS[6].z) + PV1f.y); -PV0f.x = R123f.x; -R123f.y = (R127f.x * intBitsToFloat(uf_remappedPS[6].x) + PV1f.z); -PV0f.y = R123f.y; -R125f.z = -(R126f.y) + 1.0; -PV0f.z = R125f.z; -R123f.w = (R127f.x * intBitsToFloat(uf_remappedPS[6].y) + PV1f.x); -PV0f.w = R123f.w; -R127f.x = 1.0 / -(PV1f.w); -PS0f = R127f.x; -// 13 -backupReg0f = R127f.w; -R123f.x = (R125f.w * intBitsToFloat(uf_remappedPS[7].x) + PV0f.y); -PV1f.x = R123f.x; -R123f.y = (R125f.w * intBitsToFloat(uf_remappedPS[7].y) + PV0f.w); -PV1f.y = R123f.y; -R123f.z = (R125f.w * intBitsToFloat(uf_remappedPS[7].z) + PV0f.x); -PV1f.z = R123f.z; -R127f.w = mul_nonIEEE(R125f.y, backupReg0f); -PV1f.w = R127f.w; -R126f.z = R10f.y + 0.0; -PS1f = R126f.z; -// 14 -redcCUBE(vec4(PV1f.z,PV1f.z,PV1f.x,PV1f.y),vec4(PV1f.y,PV1f.x,PV1f.z,PV1f.z),cubeMapSTM,cubeMapFaceId); -R4f.x = cubeMapSTM.x; -R4f.y = cubeMapSTM.y; -R4f.z = cubeMapSTM.z; -R4f.w = intBitsToFloat(cubeMapFaceId); -PV0f.x = R4f.x; -PV0f.y = R4f.y; -PV0f.z = R4f.z; -PV0f.w = R4f.w; -PS0f = intBitsToFloat(uf_remappedPS[0].z) * R127f.x; -// 15 -PV1f.x = mul_nonIEEE(R124f.w, PS0f); -R123f.y = (R0f.w * R127f.z + R127f.w); -PV1f.y = R123f.y; -R127f.z = R10f.z + 0.0; -PV1f.z = R127f.z; -PV1f.w = mul_nonIEEE(R126f.x, PS0f); -R127f.w = 1.0 / abs(PV0f.z); -PS1f = R127f.w; -// 16 -backupReg0f = R11f.x; -backupReg1f = R11f.y; -backupReg2f = R2f.w; -backupReg3f = R4f.x; -R11f.x = (R125f.x * PV1f.w + backupReg0f); -PV0f.x = R11f.x; -R11f.y = (R125f.z * PV1f.x + backupReg1f); -PV0f.y = R11f.y; -R123f.z = (R124f.z * R124f.y + PV1f.y); -PV0f.z = R123f.z; -R2f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].x), backupReg2f); -PV0f.w = R2f.w; -R4f.x = (backupReg3f * PS1f + intBitsToFloat(0x3fc00000)); -PS0f = R4f.x; -// 17 -backupReg0f = R4f.y; -backupReg1f = R1f.w; -R10f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].y), R126f.z); -PV1f.x = R10f.x; -R4f.y = (backupReg0f * R127f.w + intBitsToFloat(0x3fc00000)); -PV1f.y = R4f.y; -R1f.z = mul_nonIEEE(intBitsToFloat(uf_remappedPS[8].z), R127f.z); -PV1f.z = R1f.z; -R1f.w = max(PV0f.z, -(PV0f.z)); -R1f.w = clamp(R1f.w, 0.0, 1.0); -PV1f.w = R1f.w; -R1f.x = -(backupReg1f) + -(R126f.w); -PS1f = R1f.x; -R4f.xyzw = (texture(textureUnitPS4, vec4(redcCUBEReverse(R4f.yx,floatBitsToInt(R4f.w)),cubeMapArrayIndex4)).xyzw); -R11f.xyz = (texture(textureUnitPS5, R11f.xy).xyz); -// 0 -R125f.x = (R4f.y * intBitsToFloat(uf_remappedPS[9].y) + -(R11f.y)); -PV0f.x = R125f.x; -R124f.y = (R4f.x * intBitsToFloat(uf_remappedPS[9].x) + -(R11f.x)); -PV0f.y = R124f.y; -PV0f.z = -(R1f.w) + 1.0; -R127f.w = (R4f.z * intBitsToFloat(uf_remappedPS[9].z) + -(R11f.z)); -PV0f.w = R127f.w; -// 1 -R0f.w = mul_nonIEEE(intBitsToFloat(uf_remappedPS[0].w), R1f.x); -R0f.w = clamp(R0f.w, 0.0, 1.0); -PV1f.w = R0f.w; -tempResultf = log2(PV0f.z); -if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; -PS1f = tempResultf; -// 2 -PV0f.x = mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].y), PS1f); -// 3 -PS1f = exp2(PV0f.x); -// 4 -PV0f.z = intBitsToFloat(uf_remappedPS[10].x) + PS1f; -PV0f.z = clamp(PV0f.z, 0.0, 1.0); -// 5 -R123f.x = (R127f.w * PV0f.z + R11f.z); -PV1f.x = R123f.x; -R123f.y = (R125f.x * PV0f.z + R11f.y); -PV1f.y = R123f.y; -R123f.z = (R124f.y * PV0f.z + R11f.x); -PV1f.z = R123f.z; -// 6 -R123f.y = (R1f.z * PV1f.x + 0.0); -PV0f.y = R123f.y; -R123f.z = (R10f.x * PV1f.y + 0.0); -PV0f.z = R123f.z; -R123f.w = (R2f.w * PV1f.z + 0.0); -PV0f.w = R123f.w; -// 7 -R0f.x = (intBitsToFloat(uf_remappedPS[11].x) * R4f.w + PV0f.w); -PV1f.x = R0f.x; -R0f.y = (intBitsToFloat(uf_remappedPS[11].y) * R4f.w + PV0f.z); -PV1f.y = R0f.y; -R0f.z = (intBitsToFloat(uf_remappedPS[11].z) * R4f.w + PV0f.y); -PV1f.z = R0f.z; -// export -passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); -} diff --git a/Quality/TropicalFreeze_2160p/rules.txt b/Quality/TropicalFreeze_2160p/rules.txt index cb3a60e6..4ac5b88e 100644 --- a/Quality/TropicalFreeze_2160p/rules.txt +++ b/Quality/TropicalFreeze_2160p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010137F00,0005000010138300,0005000010144800 name = "Donkey Kong Country: Tropical Freeze - 2160p (4K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/TwilightPrincess_1440p/rules.txt b/Quality/TwilightPrincess_1440p/rules.txt index afcab470..83146cda 100644 --- a/Quality/TwilightPrincess_1440p/rules.txt +++ b/Quality/TwilightPrincess_1440p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001019C800,000500001019E600,000500001019E500 name = "Twilight Princess HD - 1440p (2K)" +version = 2 [TextureRedefine] # game rendering resolution width = 1920 diff --git a/Quality/TwilightPrincess_1800p/rules.txt b/Quality/TwilightPrincess_1800p/rules.txt index bd6e3487..595ca11b 100644 --- a/Quality/TwilightPrincess_1800p/rules.txt +++ b/Quality/TwilightPrincess_1800p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001019C800,000500001019E600,000500001019E500 name = "Twilight Princess HD - 1800p (3K)" +version = 2 [TextureRedefine] # game rendering resolution width = 1920 diff --git a/Quality/TwilightPrincess_2160p/rules.txt b/Quality/TwilightPrincess_2160p/rules.txt index 7b6d0923..8a04fb98 100644 --- a/Quality/TwilightPrincess_2160p/rules.txt +++ b/Quality/TwilightPrincess_2160p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001019C800,000500001019E600,000500001019E500 name = "Twilight Princess HD - 2160p (2K)" +version = 2 [TextureRedefine] # game rendering resolution width = 1920 diff --git a/Quality/XCX_1080p/rules.txt b/Quality/XCX_1080p/rules.txt index 13c20f35..aa4e7801 100644 --- a/Quality/XCX_1080p/rules.txt +++ b/Quality/XCX_1080p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00,ffffffff0cd546a9 name = "Xenoblade Chronicles X - 1080p" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/XCX_1440p/rules.txt b/Quality/XCX_1440p/rules.txt index a1cabf51..8a853e98 100644 --- a/Quality/XCX_1440p/rules.txt +++ b/Quality/XCX_1440p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00,ffffffff0cd546a9 name = "Xenoblade Chronicles X - 1440p (2K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/XCX_1800p/rules.txt b/Quality/XCX_1800p/rules.txt index 91cb75b0..60146965 100644 --- a/Quality/XCX_1800p/rules.txt +++ b/Quality/XCX_1800p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00,ffffffff0cd546a9 name = "Xenoblade Chronicles X - 1800p (3K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Quality/XCX_2160p/rules.txt b/Quality/XCX_2160p/rules.txt index 2cd3be26..009a2b22 100644 --- a/Quality/XCX_2160p/rules.txt +++ b/Quality/XCX_2160p/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00,ffffffff0cd546a9 name = "Xenoblade Chronicles X - 2160p (4K)" +version = 2 [TextureRedefine] # tv width = 1280 diff --git a/Workaround/Bayonetta_Bloom/rules.txt b/Workaround/Bayonetta_Bloom/rules.txt index 1300404c..74b669d7 100644 --- a/Workaround/Bayonetta_Bloom/rules.txt +++ b/Workaround/Bayonetta_Bloom/rules.txt @@ -1,6 +1,7 @@ [Definition] titleIds = 000500001014db00,0005000010157e00,0005000010157f00 name = "Bayonetta 1 - Bloom Workaround" +version = 2 [TextureRedefine] width = 320 diff --git a/Workaround/XCX_AMDGCN4/rules.txt b/Workaround/XCX_AMDGCN4/rules.txt index bc0c5dd7..2a676724 100644 --- a/Workaround/XCX_AMDGCN4/rules.txt +++ b/Workaround/XCX_AMDGCN4/rules.txt @@ -2,6 +2,7 @@ [Definition] titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Xenoblade Chronicles X - AMD GCN4 Workaround" +version = 2 [TextureRedefine] width = 320