diff --git a/Enhancement/HyruleWarriors_HighResShadows/rules.txt b/Enhancement/HyruleWarriors_HighResShadows/rules.txt index 324e49bd..bee43b29 100644 --- a/Enhancement/HyruleWarriors_HighResShadows/rules.txt +++ b/Enhancement/HyruleWarriors_HighResShadows/rules.txt @@ -1,6 +1,5 @@ [Definition] -titleIds = 000500001017D800,000500001017D900 - +titleIds = 000500001017D800,000500001017D900,000500001017CD00 name = "Hyrule Warriors - Higher Quality Shadows" version = 2 diff --git a/Modifications/HyruleWarriors_60FPS/rules.txt b/Modifications/HyruleWarriors_60FPS/rules.txt index d7799a52..d1d3fd35 100644 --- a/Modifications/HyruleWarriors_60FPS/rules.txt +++ b/Modifications/HyruleWarriors_60FPS/rules.txt @@ -1,4 +1,4 @@ [Definition] -titleIds = 000500001017D800,000500001017D900 +titleIds = 000500001017D800,000500001017D900,000500001017CD00 name = "Hyrule Warriors - 60FPS Fixes (requires stable 60FPS!)" version = 2 diff --git a/Workaround/HyruleWarriors_30FPS/rules.txt b/Workaround/HyruleWarriors_30FPS/rules.txt index 941e350e..6917142a 100644 --- a/Workaround/HyruleWarriors_30FPS/rules.txt +++ b/Workaround/HyruleWarriors_30FPS/rules.txt @@ -1,5 +1,5 @@ [Definition] -titleIds = 000500001017D800,000500001017D900 +titleIds = 000500001017D800,000500001017D900,000500001017CD00 name = "Hyrule Warriors - 30FPS Lock" version = 2 diff --git a/Workaround/HyruleWarriors_DLCFix/rules.txt b/Workaround/HyruleWarriors_DLCFix/rules.txt index 1f596514..6d2ecdc9 100644 --- a/Workaround/HyruleWarriors_DLCFix/rules.txt +++ b/Workaround/HyruleWarriors_DLCFix/rules.txt @@ -1,4 +1,4 @@ [Definition] -titleIds = 000500001017D800,000500001017D900 +titleIds = 000500001017D800,000500001017D900,000500001017CD00 name = "Hyrule Warriors - DLC Fix" version = 2 diff --git a/Workaround/HyruleWarriors_DoFBlurRemoval/rules.txt b/Workaround/HyruleWarriors_DoFBlurRemoval/rules.txt index 2a170a23..3ecd1b5b 100644 --- a/Workaround/HyruleWarriors_DoFBlurRemoval/rules.txt +++ b/Workaround/HyruleWarriors_DoFBlurRemoval/rules.txt @@ -1,4 +1,4 @@ [Definition] -titleIds = 000500001017D800,000500001017D900 +titleIds = 000500001017D800,000500001017D900,000500001017CD00 name = "Hyrule Warriors - DoF Blur Removal" version = 2 diff --git a/Workaround/HyruleWarriors_EnemyDeathFix/rules.txt b/Workaround/HyruleWarriors_EnemyDeathFix/rules.txt index 890ba9b7..9d84f3bb 100644 --- a/Workaround/HyruleWarriors_EnemyDeathFix/rules.txt +++ b/Workaround/HyruleWarriors_EnemyDeathFix/rules.txt @@ -1,4 +1,4 @@ [Definition] -titleIds = 000500001017D800,000500001017D900 +titleIds = 000500001017D800,000500001017D900,000500001017CD00 name = "Hyrule Warriors - NVIDIA Enemy Death Fix" version = 2 diff --git a/Workaround/HyruleWarriors_ShadowRemoval/rules.txt b/Workaround/HyruleWarriors_ShadowRemoval/rules.txt index 4c3f5620..b5ab51dc 100644 --- a/Workaround/HyruleWarriors_ShadowRemoval/rules.txt +++ b/Workaround/HyruleWarriors_ShadowRemoval/rules.txt @@ -1,4 +1,4 @@ [Definition] -titleIds = 000500001017D800,000500001017D900 +titleIds = 000500001017D800,000500001017D900,000500001017CD00 name = "Hyrule Warriors - Shadow Removal" version = 2