From 1cc783b31521186e6e0e3e48c24b7d2e9f7114f7 Mon Sep 17 00:00:00 2001 From: Michael Date: Thu, 27 Apr 2017 20:30:18 -0700 Subject: [PATCH] [SM3DwW] get rid of dymanic resolution --- Enthusiast/SuperMario3DWorld_2880p/rules.txt | 72 +++++++++++-------- Enthusiast/SuperMario3DWorld_4320p/rules.txt | 72 +++++++++++-------- Enthusiast/SuperMario3DWorld_5760p/rules.txt | 74 +++++++++++--------- Quality/SuperMario3DWorld_1080p/rules.txt | 26 +++---- Quality/SuperMario3DWorld_1440p/rules.txt | 26 +++---- Quality/SuperMario3DWorld_2160p/rules.txt | 26 +++---- 6 files changed, 162 insertions(+), 134 deletions(-) diff --git a/Enthusiast/SuperMario3DWorld_2880p/rules.txt b/Enthusiast/SuperMario3DWorld_2880p/rules.txt index ab02e47e..4771b75e 100644 --- a/Enthusiast/SuperMario3DWorld_2880p/rules.txt +++ b/Enthusiast/SuperMario3DWorld_2880p/rules.txt @@ -12,19 +12,19 @@ overwriteHeight = 2880 [TextureRedefine] # zoomed in width = 1128 height = 720 -overwriteWidth = 4512 +overwriteWidth = 5120 overwriteHeight = 2880 [TextureRedefine] # zoom transition width = 1000 height = 600 -overwriteWidth = 4000 -overwriteHeight = 2400 +overwriteWidth = 5120 +overwriteHeight = 2880 [TextureRedefine] # zoom transition 2 width = 1000 height = 720 -overwriteWidth = 4000 +overwriteWidth = 5120 overwriteHeight = 2880 [TextureRedefine] # half-res alpha @@ -34,6 +34,24 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 2560 overwriteHeight = 1440 +[TextureRedefine] # half-res (zoomed in) +width = 564 +height = 360 +overwriteWidth = 2560 +overwriteHeight = 1440 + +[TextureRedefine] # half-res (zoom transition) +width = 500 +height = 300 +overwriteWidth = 2560 +overwriteHeight = 1440 + +[TextureRedefine] # half-res (zoom transition 2) +width = 500 +height = 360 +overwriteWidth = 2560 +overwriteHeight = 1440 + [TextureRedefine] # quarter-res alpha width = 320 height = 180 @@ -41,48 +59,40 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 1280 overwriteHeight = 720 -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 2256 -overwriteHeight = 1080 +[TextureRedefine] # q-res (zoomed in) +width = 282 +height = 180 +overwriteWidth = 1280 +overwriteHeight = 720 -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 2000 -overwriteHeight = 1200 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 2000 -overwriteHeight = 1440 +[TextureRedefine] # q-res (zoom transition) +width = 250 +height = 150 +overwriteWidth = 1280 +overwriteHeight = 720 +[TextureRedefine] # q-res (zoom transition 2) +width = 250 +height = 180 +overwriteWidth = 1280 +overwriteHeight = 720 [TextureRedefine] # gamepad width = 854 height = 480 -overwriteWidth = 2562 +overwriteWidth = 2560 overwriteHeight = 1440 [TextureRedefine] # half-res (gamepad) width = 427 height = 240 formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1281 +overwriteWidth = 1280 overwriteHeight = 720 [TextureRedefine] # q-res (gamepad) width = 214 height = 120 formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 642 -overwriteHeight = 360 - -[TextureRedefine] # Shadows -width = 1024 -height = 1024 -formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap -overwriteWidth = 2048 -overwriteHeight = 2048 \ No newline at end of file +overwriteWidth = 640 +overwriteHeight = 360 \ No newline at end of file diff --git a/Enthusiast/SuperMario3DWorld_4320p/rules.txt b/Enthusiast/SuperMario3DWorld_4320p/rules.txt index a16d7570..edba0869 100644 --- a/Enthusiast/SuperMario3DWorld_4320p/rules.txt +++ b/Enthusiast/SuperMario3DWorld_4320p/rules.txt @@ -12,19 +12,19 @@ overwriteHeight = 4320 [TextureRedefine] # zoomed in width = 1128 height = 720 -overwriteWidth = 6768 +overwriteWidth = 7680 overwriteHeight = 4320 [TextureRedefine] # zoom transition width = 1000 height = 600 -overwriteWidth = 6000 -overwriteHeight = 3600 +overwriteWidth = 7680 +overwriteHeight = 4320 [TextureRedefine] # zoom transition 2 width = 1000 height = 720 -overwriteWidth = 6000 +overwriteWidth = 7680 overwriteHeight = 4320 [TextureRedefine] # half-res alpha @@ -34,6 +34,24 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 3840 overwriteHeight = 2160 +[TextureRedefine] # half-res (zoomed in) +width = 564 +height = 360 +overwriteWidth = 3840 +overwriteHeight = 2160 + +[TextureRedefine] # half-res (zoom transition) +width = 500 +height = 300 +overwriteWidth = 3840 +overwriteHeight = 2160 + +[TextureRedefine] # half-res (zoom transition 2) +width = 500 +height = 360 +overwriteWidth = 3840 +overwriteHeight = 2160 + [TextureRedefine] # quarter-res alpha width = 320 height = 180 @@ -41,48 +59,40 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 1920 overwriteHeight = 1080 -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 3384 -overwriteHeight = 2160 +[TextureRedefine] # q-res (zoomed in) +width = 282 +height = 180 +overwriteWidth = 1920 +overwriteHeight = 1080 -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 3500 -overwriteHeight = 1800 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 3500 -overwriteHeight = 2160 +[TextureRedefine] # q-res (zoom transition) +width = 250 +height = 150 +overwriteWidth = 1920 +overwriteHeight = 1080 +[TextureRedefine] # q-res (zoom transition 2) +width = 250 +height = 180 +overwriteWidth = 1920 +overwriteHeight = 1080 [TextureRedefine] # gamepad width = 854 height = 480 -overwriteWidth = 2562 +overwriteWidth = 2560 overwriteHeight = 1440 [TextureRedefine] # half-res (gamepad) width = 427 height = 240 formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1281 +overwriteWidth = 1280 overwriteHeight = 720 [TextureRedefine] # q-res (gamepad) width = 214 height = 120 formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 642 -overwriteHeight = 360 - -[TextureRedefine] # Shadows -width = 1024 -height = 1024 -formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap -overwriteWidth = 2048 -overwriteHeight = 2048 \ No newline at end of file +overwriteWidth = 640 +overwriteHeight = 360 \ No newline at end of file diff --git a/Enthusiast/SuperMario3DWorld_5760p/rules.txt b/Enthusiast/SuperMario3DWorld_5760p/rules.txt index 9f985d50..768c3e44 100644 --- a/Enthusiast/SuperMario3DWorld_5760p/rules.txt +++ b/Enthusiast/SuperMario3DWorld_5760p/rules.txt @@ -12,19 +12,19 @@ overwriteHeight = 5760 [TextureRedefine] # zoomed in width = 1128 height = 720 -overwriteWidth = 9024 +overwriteWidth = 10240 overwriteHeight = 5760 [TextureRedefine] # zoom transition width = 1000 height = 600 -overwriteWidth = 8000 -overwriteHeight = 4800 +overwriteWidth = 10240 +overwriteHeight = 5760 [TextureRedefine] # zoom transition 2 width = 1000 height = 720 -overwriteWidth = 8000 +overwriteWidth = 10240 overwriteHeight = 5760 [TextureRedefine] # half-res alpha @@ -34,6 +34,24 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 5120 overwriteHeight = 2880 +[TextureRedefine] # half-res (zoomed in) +width = 564 +height = 360 +overwriteWidth = 5120 +overwriteHeight = 2880 + +[TextureRedefine] # half-res (zoom transition) +width = 500 +height = 300 +overwriteWidth = 5120 +overwriteHeight = 2880 + +[TextureRedefine] # half-res (zoom transition 2) +width = 500 +height = 360 +overwriteWidth = 5120 +overwriteHeight = 2880 + [TextureRedefine] # quarter-res alpha width = 320 height = 180 @@ -41,50 +59,40 @@ formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 2560 overwriteHeight = 1440 -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 4512 -overwriteHeight = 2880 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 4000 -overwriteHeight = 2400 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 4000 -overwriteHeight = 2880 +[TextureRedefine] # q-res (zoomed in) +width = 282 +height = 180 +overwriteWidth = 2560 +overwriteHeight = 1440 +[TextureRedefine] # q-res (zoom transition) +width = 250 +height = 150 +overwriteWidth = 2560 +overwriteHeight = 1440 +[TextureRedefine] # q-res (zoom transition 2) +width = 250 +height = 180 +overwriteWidth = 2560 +overwriteHeight = 1440 [TextureRedefine] # gamepad width = 854 height = 480 -overwriteWidth = 2562 +overwriteWidth = 2560 overwriteHeight = 1440 [TextureRedefine] # half-res (gamepad) width = 427 height = 240 formatsExcluded = 0x41A # exclude obvious textures1 -overwriteWidth = 1281 +overwriteWidth = 1280 overwriteHeight = 720 [TextureRedefine] # q-res (gamepad) width = 214 height = 120 formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 642 -overwriteHeight = 360 - - -[TextureRedefine] # Shadows -width = 1024 -height = 1024 -formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap -overwriteWidth = 2048 -overwriteHeight = 2048 \ No newline at end of file +overwriteWidth = 640 +overwriteHeight = 360 \ No newline at end of file diff --git a/Quality/SuperMario3DWorld_1080p/rules.txt b/Quality/SuperMario3DWorld_1080p/rules.txt index 8d8cff1f..2703c0fd 100644 --- a/Quality/SuperMario3DWorld_1080p/rules.txt +++ b/Quality/SuperMario3DWorld_1080p/rules.txt @@ -12,19 +12,19 @@ overwriteHeight = 1080 [TextureRedefine] # zoomed in width = 1128 height = 720 -overwriteWidth = 1692 +overwriteWidth = 1920 overwriteHeight = 1080 [TextureRedefine] # zoom transition width = 1000 height = 600 -overwriteWidth = 1500 -overwriteHeight = 900 +overwriteWidth = 1920 +overwriteHeight = 1080 [TextureRedefine] # zoom transition 2 width = 1000 height = 720 -overwriteWidth = 1500 +overwriteWidth = 1920 overwriteHeight = 1080 [TextureRedefine] # half-res alpha @@ -37,19 +37,19 @@ overwriteHeight = 540 [TextureRedefine] # half-res (zoomed in) width = 564 height = 360 -overwriteWidth = 846 +overwriteWidth = 960 overwriteHeight = 540 [TextureRedefine] # half-res (zoom transition) width = 500 height = 300 -overwriteWidth = 750 -overwriteHeight = 450 +overwriteWidth = 960 +overwriteHeight = 540 [TextureRedefine] # half-res (zoom transition 2) width = 500 height = 360 -overwriteWidth = 750 +overwriteWidth = 960 overwriteHeight = 540 [TextureRedefine] # quarter-res alpha @@ -62,17 +62,17 @@ overwriteHeight = 270 [TextureRedefine] # q-res (zoomed in) width = 282 height = 180 -overwriteWidth = 423 +overwriteWidth = 480 overwriteHeight = 270 [TextureRedefine] # q-res (zoom transition) width = 250 height = 150 -overwriteWidth = 375 -overwriteHeight = 225 +overwriteWidth = 480 +overwriteHeight = 270 [TextureRedefine] # q-res (zoom transition 2) width = 250 height = 180 -overwriteWidth = 375 -overwriteHeight = 270 +overwriteWidth = 480 +overwriteHeight = 270 \ No newline at end of file diff --git a/Quality/SuperMario3DWorld_1440p/rules.txt b/Quality/SuperMario3DWorld_1440p/rules.txt index b57f3053..a0ac40fa 100644 --- a/Quality/SuperMario3DWorld_1440p/rules.txt +++ b/Quality/SuperMario3DWorld_1440p/rules.txt @@ -12,19 +12,19 @@ overwriteHeight = 1440 [TextureRedefine] # zoomed in width = 1128 height = 720 -overwriteWidth = 2256 +overwriteWidth = 2560 overwriteHeight = 1440 [TextureRedefine] # zoom transition width = 1000 height = 600 -overwriteWidth = 2000 -overwriteHeight = 1200 +overwriteWidth = 2560 +overwriteHeight = 1440 [TextureRedefine] # zoom transition 2 width = 1000 height = 720 -overwriteWidth = 2000 +overwriteWidth = 2560 overwriteHeight = 1440 [TextureRedefine] # half-res alpha @@ -37,19 +37,19 @@ overwriteHeight = 720 [TextureRedefine] # half-res (zoomed in) width = 564 height = 360 -overwriteWidth = 1128 +overwriteWidth = 1280 overwriteHeight = 720 [TextureRedefine] # half-res (zoom transition) width = 500 height = 300 -overwriteWidth = 1000 -overwriteHeight = 600 +overwriteWidth = 1280 +overwriteHeight = 720 [TextureRedefine] # half-res (zoom transition 2) width = 500 height = 360 -overwriteWidth = 1000 +overwriteWidth = 1280 overwriteHeight = 720 [TextureRedefine] # quarter-res alpha @@ -62,17 +62,17 @@ overwriteHeight = 360 [TextureRedefine] # q-res (zoomed in) width = 282 height = 180 -overwriteWidth = 564 +overwriteWidth = 640 overwriteHeight = 360 [TextureRedefine] # q-res (zoom transition) width = 250 height = 150 -overwriteWidth = 500 -overwriteHeight = 300 +overwriteWidth = 640 +overwriteHeight = 360 [TextureRedefine] # q-res (zoom transition 2) width = 250 height = 180 -overwriteWidth = 500 -overwriteHeight = 360 +overwriteWidth = 640 +overwriteHeight = 360 \ No newline at end of file diff --git a/Quality/SuperMario3DWorld_2160p/rules.txt b/Quality/SuperMario3DWorld_2160p/rules.txt index 07a95ff7..ccf161c2 100644 --- a/Quality/SuperMario3DWorld_2160p/rules.txt +++ b/Quality/SuperMario3DWorld_2160p/rules.txt @@ -12,19 +12,19 @@ overwriteHeight = 2160 [TextureRedefine] # zoomed in width = 1128 height = 720 -overwriteWidth = 3384 +overwriteWidth = 3840 overwriteHeight = 2160 [TextureRedefine] # zoom transition width = 1000 height = 600 -overwriteWidth = 3000 -overwriteHeight = 1800 +overwriteWidth = 3840 +overwriteHeight = 2160 [TextureRedefine] # zoom transition 2 width = 1000 height = 720 -overwriteWidth = 3000 +overwriteWidth = 3840 overwriteHeight = 2160 [TextureRedefine] # half-res alpha @@ -37,19 +37,19 @@ overwriteHeight = 1080 [TextureRedefine] # half-res (zoomed in) width = 564 height = 360 -overwriteWidth = 1692 +overwriteWidth = 1920 overwriteHeight = 1080 [TextureRedefine] # half-res (zoom transition) width = 500 height = 300 -overwriteWidth = 1500 -overwriteHeight = 900 +overwriteWidth = 1920 +overwriteHeight = 1080 [TextureRedefine] # half-res (zoom transition 2) width = 500 height = 360 -overwriteWidth = 1500 +overwriteWidth = 1920 overwriteHeight = 1080 [TextureRedefine] # quarter-res alpha @@ -62,17 +62,17 @@ overwriteHeight = 540 [TextureRedefine] # q-res (zoomed in) width = 282 height = 180 -overwriteWidth = 846 +overwriteWidth = 960 overwriteHeight = 540 [TextureRedefine] # q-res (zoom transition) width = 250 height = 150 -overwriteWidth = 750 -overwriteHeight = 450 +overwriteWidth = 960 +overwriteHeight = 540 [TextureRedefine] # q-res (zoom transition 2) width = 250 height = 180 -overwriteWidth = 750 -overwriteHeight = 540 +overwriteWidth = 960 +overwriteHeight = 540 \ No newline at end of file