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[WindWakerHD] Add optional half res scaling.
Off by default, so be sure to enable it if you want it.
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@ -19,6 +19,14 @@ formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = <?=round($scaleFactorX*1920)?>
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overwriteWidth = <?=round($scaleFactorX*1920)?>
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overwriteHeight = <?=round($scaleFactorY*1080)?>
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overwriteHeight = <?=round($scaleFactorY*1080)?>
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# Remove the #'s before the overwriteWidth and overwriteHeight to enable this.
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# Will affect blurred area's which will result in looking darker.
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[TextureRedefine] # game halfres upscaling
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width = 960
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height = 540
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#overwriteWidth = <?=round($scaleFactorX*1920)?>
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#overwriteHeight = <?=round($scaleFactorY*1080)?>
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[TextureRedefine] # gamepad rendering resolution
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[TextureRedefine] # gamepad rendering resolution
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width = 854
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width = 854
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height = 480
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height = 480
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