diff --git a/Preformance/NintendoLand_360p/rules.txt b/Preformance/NintendoLand_360p/rules.txt index f5145155..df1c2acc 100644 --- a/Preformance/NintendoLand_360p/rules.txt +++ b/Preformance/NintendoLand_360p/rules.txt @@ -14,4 +14,31 @@ overwriteHeight = 360 width = 854 height = 480 overwriteWidth = 427 -overwriteHeight = 240 \ No newline at end of file +overwriteHeight = 240 + +[TextureRedefine] # multiplayer +width = 848 +height = 480 +overwriteWidth = 424 +overwriteHeight = 240 + +[TextureRedefine] # half-res alpha +width = 640 +height = 360 +formatsExcluded = 0x41A,0x431 # exclude obvious textures +overwriteWidth = 320 +overwriteHeight = 180 + +[TextureRedefine] # half-res alpha (gamepad) +width = 427 +height = 240 +formatsExcluded = 0x41A,0x431 # exclude obvious textures +overwriteWidth = 214 +overwriteHeight = 120 + +[TextureRedefine] # half-res alpha (multiplayer) +width = 424 +height = 240 +formatsExcluded = 0x41A,0x431 # exclude obvious textures +overwriteWidth = 212 +overwriteHeight = 120 \ No newline at end of file diff --git a/Quality - Gamepad/NintendoLand_1080pGamepad/rules.txt b/Quality - Gamepad/NintendoLand_1080pGamepad/rules.txt index 3a1895b4..f9e783fa 100644 --- a/Quality - Gamepad/NintendoLand_1080pGamepad/rules.txt +++ b/Quality - Gamepad/NintendoLand_1080pGamepad/rules.txt @@ -14,4 +14,31 @@ overwriteHeight = 1080 width = 854 height = 480 overwriteWidth = 1920 -overwriteHeight = 1080 \ No newline at end of file +overwriteHeight = 1080 + +[TextureRedefine] # multiplayer gamepad +width = 848 +height = 480 +overwriteWidth = 1908 +overwriteHeight = 1080 + +[TextureRedefine] # half-res alpha +width = 640 +height = 360 +formatsExcluded = 0x41A,0x431 # exclude obvious textures +overwriteWidth = 960 +overwriteHeight = 540 + +[TextureRedefine] # half-res alpha (gamepad) +width = 427 +height = 240 +formatsExcluded = 0x41A,0x431 # exclude obvious textures +overwriteWidth = 960 +overwriteHeight = 540 + +[TextureRedefine] # half-res alpha (multiplayer) +width = 424 +height = 240 +formatsExcluded = 0x41A,0x431 # exclude obvious textures +overwriteWidth = 954 +overwriteHeight = 540 \ No newline at end of file diff --git a/Quality - Gamepad/NintendoLand_1440pGamepad/rules.txt b/Quality - Gamepad/NintendoLand_1440pGamepad/rules.txt index 3480c3db..31dfd276 100644 --- a/Quality - Gamepad/NintendoLand_1440pGamepad/rules.txt +++ b/Quality - Gamepad/NintendoLand_1440pGamepad/rules.txt @@ -14,4 +14,31 @@ overwriteHeight = 1440 width = 854 height = 480 overwriteWidth = 2560 -overwriteHeight = 1440 \ No newline at end of file +overwriteHeight = 1440 + +[TextureRedefine] # multiplayer gamepad +width = 848 +height = 480 +overwriteWidth = 2544 +overwriteHeight = 1440 + +[TextureRedefine] # half-res alpha +width = 640 +height = 360 +formatsExcluded = 0x41A,0x431 # exclude obvious textures +overwriteWidth = 1280 +overwriteHeight = 720 + +[TextureRedefine] # half-res alpha (gamepad) +width = 427 +height = 240 +formatsExcluded = 0x41A,0x431 # exclude obvious textures +overwriteWidth = 1280 +overwriteHeight = 720 + +[TextureRedefine] # half-res alpha (multiplayer) +width = 424 +height = 240 +formatsExcluded = 0x41A,0x431 # exclude obvious textures +overwriteWidth = 1272 +overwriteHeight = 720 \ No newline at end of file diff --git a/Quality - Gamepad/NintendoLand_2160pGamepad/rules.txt b/Quality - Gamepad/NintendoLand_2160pGamepad/rules.txt index 52e33c2c..cb797afc 100644 --- a/Quality - Gamepad/NintendoLand_2160pGamepad/rules.txt +++ b/Quality - Gamepad/NintendoLand_2160pGamepad/rules.txt @@ -14,4 +14,31 @@ overwriteHeight = 2160 width = 854 height = 480 overwriteWidth = 3840 -overwriteHeight = 2160 \ No newline at end of file +overwriteHeight = 2160 + +[TextureRedefine] # multiplayer gamepad +width = 848 +height = 480 +overwriteWidth = 3816 +overwriteHeight = 2160 + +[TextureRedefine] # half-res alpha +width = 640 +height = 360 +formatsExcluded = 0x41A,0x431 # exclude obvious textures +overwriteWidth = 1920 +overwriteHeight = 1080 + +[TextureRedefine] # half-res alpha (gamepad) +width = 427 +height = 180 +formatsExcluded = 0x41A,0x431 # exclude obvious textures +overwriteWidth = 1920 +overwriteHeight = 1080 + +[TextureRedefine] # half-res alpha (multiplayer) +width = 424 +height = 240 +formatsExcluded = 0x41A,0x431 # exclude obvious textures +overwriteWidth = 1272 +overwriteHeight = 1080 \ No newline at end of file diff --git a/README.md b/README.md index 4c9c6c40..7303bcd6 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,6 @@ Donkey Kong Country: Tropical Freeze Nintendo Land - [Title screen is completely white](http://i.imgur.com/Jmbpj0h.png) (All) -- [Gamepad screen is blurry during attraction gameplay](http://i.imgur.com/B22muq6.jpg) (Quality - Gamepad) Super Mario Maker