Add Fatal Frame JPN patches from SkalFate

Closes #260
This commit is contained in:
Michael 2018-11-11 10:54:56 -08:00
parent 2be2651ada
commit 1f64a17448

View File

@ -1,5 +1,5 @@
[USAFatalFrameV0] [USAFatalFrameV0]
moduleMatches = 0xE93B31F6 moduleMatches = 0xE93B31F6; Vanilla Patch
codeCaveSize = 0x4 codeCaveSize = 0x4
@ -11,8 +11,11 @@ _pointSpriteSize = 0x00000000
0x026D0680 = lwz r6, _pointSpriteSize@l(r12) 0x026D0680 = lwz r6, _pointSpriteSize@l(r12)
[EuropeFatalFrameV0] [EuropeProjectZeroV0]
moduleMatches = 0xB54DBEB0 moduleMatches = 0xB54DBEB0; Vanilla Patch
moduleMatches = 0x5A9D6D31; Uncensored Patch 1
moduleMatches = 0x360FA109; Uncensored Patch 2
moduleMatches = 0x9D96F19B; Uncensored Patch 3
codeCaveSize = 0x4 codeCaveSize = 0x4
@ -23,39 +26,14 @@ _pointSpriteSize = 0x00000000
0x026CF510 = lwz r5, _pointSpriteSize@l(r12) 0x026CF510 = lwz r5, _pointSpriteSize@l(r12)
0x026CF514 = lwz r6, _pointSpriteSize@l(r12) 0x026CF514 = lwz r6, _pointSpriteSize@l(r12)
[JapanZeroV0]
[EuropeProjectZeroV0P1] moduleMatches = 0xA86AA5B2; Vanilla Patch
moduleMatches = 0x5A9D6D31
codeCaveSize = 0x4 codeCaveSize = 0x4
_pointSpriteSize = 0x00000000 _pointSpriteSize = 0x00000000
0x00000000 = .int $width 0x00000000 = .int $width
0x026CF508 = lis r12, _pointSpriteSize@ha 0x02BDFCAC = lis r12, _pointSpriteSize@ha
0x026CF510 = lwz r5, _pointSpriteSize@l(r12) 0x02BDFCB4 = lwz r5, _pointSpriteSize@l(r12)
0x026CF514 = lwz r6, _pointSpriteSize@l(r12) 0x02BDFCB8 = lwz r6, _pointSpriteSize@l(r12)
[EuropeProjectZeroV0P2]
moduleMatches = 0x360FA109
codeCaveSize = 0x4
_pointSpriteSize = 0x00000000
0x00000000 = .int $width
0x026CF508 = lis r12, _pointSpriteSize@ha
0x026CF510 = lwz r5, _pointSpriteSize@l(r12)
0x026CF514 = lwz r6, _pointSpriteSize@l(r12)
[EuropeProjectZeroV0P3]
moduleMatches = 0x9D96F19B
codeCaveSize = 0x4
_pointSpriteSize = 0x00000000
0x00000000 = .int $width
0x026CF508 = lis r12, _pointSpriteSize@ha
0x026CF510 = lwz r5, _pointSpriteSize@l(r12)
0x026CF514 = lwz r6, _pointSpriteSize@l(r12)