From 1fa7d3f4064984a06d02702f180a6f680fad169c Mon Sep 17 00:00:00 2001 From: Michael Date: Tue, 17 Oct 2017 21:01:59 -0700 Subject: [PATCH] Remove packs that have build scripts --- Enthusiast/Bayonetta2_2880p/rules.txt | 36 ------ Enthusiast/Bayonetta2_4320p/rules.txt | 36 ------ Enthusiast/Bayonetta2_5760p/rules.txt | 36 ------ .../rules.txt | 99 ---------------- .../rules.txt | 99 ---------------- .../rules.txt | 99 ---------------- Enthusiast/Splatoon_2880p/rules.txt | 90 --------------- Enthusiast/Splatoon_4320p/rules.txt | 90 --------------- Enthusiast/Splatoon_5760p/rules.txt | 90 --------------- Enthusiast/SuperMario3DWorld_2880p/rules.txt | 99 ---------------- Enthusiast/SuperMario3DWorld_4320p/rules.txt | 99 ---------------- Enthusiast/SuperMario3DWorld_5760p/rules.txt | 99 ---------------- Performance/Bayonetta2_360p/rules.txt | 36 ------ Performance/Bayonetta2_540p/rules.txt | 36 ------ Performance/Splatoon_360p/rules.txt | 90 --------------- Performance/Splatoon_540p/rules.txt | 90 --------------- Performance/SuperMario3DWorld_360p/rules.txt | 106 ------------------ Performance/SuperMario3DWorld_540p/rules.txt | 106 ------------------ Quality/Bayonetta2_1080p/rules.txt | 37 ------ Quality/Bayonetta2_1440p/rules.txt | 37 ------ Quality/Bayonetta2_1800p/rules.txt | 37 ------ Quality/Bayonetta2_2160p/rules.txt | 37 ------ .../rules.txt | 86 -------------- .../patches.txt | 34 ------ .../rules.txt | 79 ------------- .../rules.txt | 86 -------------- .../rules.txt | 86 -------------- .../rules.txt | 86 -------------- Quality/Splatoon_1080p/rules.txt | 90 --------------- Quality/Splatoon_1080pUW/patches.txt | 49 -------- Quality/Splatoon_1080pUW/rules.txt | 90 --------------- Quality/Splatoon_1440p/rules.txt | 90 --------------- Quality/Splatoon_1440pUW/patches.txt | 49 -------- Quality/Splatoon_1440pUW/rules.txt | 90 --------------- Quality/Splatoon_1800p/rules.txt | 90 --------------- Quality/Splatoon_2160p/rules.txt | 90 --------------- Quality/Splatoon_2160pUW/patches.txt | 49 -------- Quality/Splatoon_2160pUW/rules.txt | 90 --------------- Quality/Splatoon_900p/rules.txt | 90 --------------- Quality/SuperMario3DWorld_1080p/rules.txt | 86 -------------- Quality/SuperMario3DWorld_1080pUW/patches.txt | 34 ------ Quality/SuperMario3DWorld_1080pUW/rules.txt | 79 ------------- Quality/SuperMario3DWorld_1440p/rules.txt | 86 -------------- Quality/SuperMario3DWorld_1800p/rules.txt | 86 -------------- Quality/SuperMario3DWorld_2160p/rules.txt | 86 -------------- Workaround/Bayonetta_Bloom/rules.txt | 11 -- 46 files changed, 3376 deletions(-) delete mode 100644 Enthusiast/Bayonetta2_2880p/rules.txt delete mode 100644 Enthusiast/Bayonetta2_4320p/rules.txt delete mode 100644 Enthusiast/Bayonetta2_5760p/rules.txt delete mode 100644 Enthusiast/CaptainToadTreasureTracker_2880p/rules.txt delete mode 100644 Enthusiast/CaptainToadTreasureTracker_4320p/rules.txt delete mode 100644 Enthusiast/CaptainToadTreasureTracker_5760p/rules.txt delete mode 100644 Enthusiast/Splatoon_2880p/rules.txt delete mode 100644 Enthusiast/Splatoon_4320p/rules.txt delete mode 100644 Enthusiast/Splatoon_5760p/rules.txt delete mode 100644 Enthusiast/SuperMario3DWorld_2880p/rules.txt delete mode 100644 Enthusiast/SuperMario3DWorld_4320p/rules.txt delete mode 100644 Enthusiast/SuperMario3DWorld_5760p/rules.txt delete mode 100644 Performance/Bayonetta2_360p/rules.txt delete mode 100644 Performance/Bayonetta2_540p/rules.txt delete mode 100644 Performance/Splatoon_360p/rules.txt delete mode 100644 Performance/Splatoon_540p/rules.txt delete mode 100644 Performance/SuperMario3DWorld_360p/rules.txt delete mode 100644 Performance/SuperMario3DWorld_540p/rules.txt delete mode 100644 Quality/Bayonetta2_1080p/rules.txt delete mode 100644 Quality/Bayonetta2_1440p/rules.txt delete mode 100644 Quality/Bayonetta2_1800p/rules.txt delete mode 100644 Quality/Bayonetta2_2160p/rules.txt delete mode 100644 Quality/CaptainToadTreasureTracker_1080p/rules.txt delete mode 100644 Quality/CaptainToadTreasureTracker_1080pUW/patches.txt delete mode 100644 Quality/CaptainToadTreasureTracker_1080pUW/rules.txt delete mode 100644 Quality/CaptainToadTreasureTracker_1440p/rules.txt delete mode 100644 Quality/CaptainToadTreasureTracker_1800p/rules.txt delete mode 100644 Quality/CaptainToadTreasureTracker_2160p/rules.txt delete mode 100644 Quality/Splatoon_1080p/rules.txt delete mode 100644 Quality/Splatoon_1080pUW/patches.txt delete mode 100644 Quality/Splatoon_1080pUW/rules.txt delete mode 100644 Quality/Splatoon_1440p/rules.txt delete mode 100644 Quality/Splatoon_1440pUW/patches.txt delete mode 100644 Quality/Splatoon_1440pUW/rules.txt delete mode 100644 Quality/Splatoon_1800p/rules.txt delete mode 100644 Quality/Splatoon_2160p/rules.txt delete mode 100644 Quality/Splatoon_2160pUW/patches.txt delete mode 100644 Quality/Splatoon_2160pUW/rules.txt delete mode 100644 Quality/Splatoon_900p/rules.txt delete mode 100644 Quality/SuperMario3DWorld_1080p/rules.txt delete mode 100644 Quality/SuperMario3DWorld_1080pUW/patches.txt delete mode 100644 Quality/SuperMario3DWorld_1080pUW/rules.txt delete mode 100644 Quality/SuperMario3DWorld_1440p/rules.txt delete mode 100644 Quality/SuperMario3DWorld_1800p/rules.txt delete mode 100644 Quality/SuperMario3DWorld_2160p/rules.txt delete mode 100644 Workaround/Bayonetta_Bloom/rules.txt diff --git a/Enthusiast/Bayonetta2_2880p/rules.txt b/Enthusiast/Bayonetta2_2880p/rules.txt deleted file mode 100644 index 1154979a..00000000 --- a/Enthusiast/Bayonetta2_2880p/rules.txt +++ /dev/null @@ -1,36 +0,0 @@ -[Definition] -titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 -name = "Bayonetta 1 + 2 - 5120x2880" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -tileModesExcluded = 0x001 -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # half-res -width = 640 -height = 360 -tileModesExcluded = 0x001 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # q-res1 -width = 320 -height = 176 -overwriteWidth = 1280 -overwriteHeight = 704 - -[TextureRedefine] # q-res2 -width = 320 -height = 180 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -#overwriteWidth = 2562 -#overwriteHeight = 1440 \ No newline at end of file diff --git a/Enthusiast/Bayonetta2_4320p/rules.txt b/Enthusiast/Bayonetta2_4320p/rules.txt deleted file mode 100644 index b2fbd73a..00000000 --- a/Enthusiast/Bayonetta2_4320p/rules.txt +++ /dev/null @@ -1,36 +0,0 @@ -[Definition] -titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 -name = "Bayonetta 1 + 2 - 7680x4320" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -tileModesExcluded = 0x001 -overwriteWidth = 7680 -overwriteHeight = 4320 - -[TextureRedefine] # half-res -width = 640 -height = 360 -tileModesExcluded = 0x001 -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # q-res1 -width = 320 -height = 176 -overwriteWidth = 1920 -overwriteHeight = 1056 - -[TextureRedefine] # q-res2 -width = 320 -height = 180 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -#overwriteWidth = 2562 -#overwriteHeight = 1440 \ No newline at end of file diff --git a/Enthusiast/Bayonetta2_5760p/rules.txt b/Enthusiast/Bayonetta2_5760p/rules.txt deleted file mode 100644 index 8b96c2d3..00000000 --- a/Enthusiast/Bayonetta2_5760p/rules.txt +++ /dev/null @@ -1,36 +0,0 @@ -[Definition] -titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 -name = "Bayonetta 1 + 2 - 10240x5760" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -tileModesExcluded = 0x001 -overwriteWidth = 10240 -overwriteHeight = 5760 - -[TextureRedefine] # half-res -width = 640 -height = 360 -tileModesExcluded = 0x001 -overwriteWidth = 5120 -overwriteHeight = 2560 - -[TextureRedefine] # q-res1 -width = 320 -height = 176 -overwriteWidth = 2560 -overwriteHeight = 1408 - -[TextureRedefine] # q-res2 -width = 320 -height = 180 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -#overwriteWidth = 2562 -#overwriteHeight = 1440 \ No newline at end of file diff --git a/Enthusiast/CaptainToadTreasureTracker_2880p/rules.txt b/Enthusiast/CaptainToadTreasureTracker_2880p/rules.txt deleted file mode 100644 index 993f82c4..00000000 --- a/Enthusiast/CaptainToadTreasureTracker_2880p/rules.txt +++ /dev/null @@ -1,99 +0,0 @@ -[Definition] -titleIds = 0005000010180600,0005000010180700,0005000010180500 -name = "Captain Toad Treasure Tracker - 5120x2880" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # half-res (gamepad) -width = 427 -height = 240 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # q-res (gamepad) -width = 214 -height = 120 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 640 -overwriteHeight = 360 \ No newline at end of file diff --git a/Enthusiast/CaptainToadTreasureTracker_4320p/rules.txt b/Enthusiast/CaptainToadTreasureTracker_4320p/rules.txt deleted file mode 100644 index 3c4c7d4a..00000000 --- a/Enthusiast/CaptainToadTreasureTracker_4320p/rules.txt +++ /dev/null @@ -1,99 +0,0 @@ -[Definition] -titleIds = 0005000010180600,0005000010180700,0005000010180500 -name = "Captain Toad Treasure Tracker - 7680x4320" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 7680 -overwriteHeight = 4320 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 7680 -overwriteHeight = 4320 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 7680 -overwriteHeight = 4320 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 7680 -overwriteHeight = 4320 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # half-res (gamepad) -width = 427 -height = 240 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # q-res (gamepad) -width = 214 -height = 120 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 640 -overwriteHeight = 360 \ No newline at end of file diff --git a/Enthusiast/CaptainToadTreasureTracker_5760p/rules.txt b/Enthusiast/CaptainToadTreasureTracker_5760p/rules.txt deleted file mode 100644 index 9b06ad55..00000000 --- a/Enthusiast/CaptainToadTreasureTracker_5760p/rules.txt +++ /dev/null @@ -1,99 +0,0 @@ -[Definition] -titleIds = 0005000010180600,0005000010180700,0005000010180500 -name = "Captain Toad Treasure Tracker - 10240x5760" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 10240 -overwriteHeight = 5760 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 10240 -overwriteHeight = 5760 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 10240 -overwriteHeight = 5760 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 10240 -overwriteHeight = 5760 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # half-res (gamepad) -width = 427 -height = 240 -formatsExcluded = 0x41A # exclude obvious textures1 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # q-res (gamepad) -width = 214 -height = 120 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 640 -overwriteHeight = 360 \ No newline at end of file diff --git a/Enthusiast/Splatoon_2880p/rules.txt b/Enthusiast/Splatoon_2880p/rules.txt deleted file mode 100644 index 6a6279ff..00000000 --- a/Enthusiast/Splatoon_2880p/rules.txt +++ /dev/null @@ -1,90 +0,0 @@ -[Definition] -titleIds = 0005000010176900,0005000010176A00,0005000010162B00 -name = "Splatoon - 5120x2880" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x19,0x1a -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formats = 0x19,0x1a -overwriteFormat = 0x1f -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # squid sisters -width = 1024 -height = 576 -overwriteWidth = 4096 -overwriteHeight = 2304 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # zoom blur -width = 512 -height = 288 -overwriteWidth = 2048 -overwriteHeight = 1152 - -[TextureRedefine] # sub zoom blur -width = 448 -height = 252 -overwriteWidth = 1792 -overwriteHeight = 1008 - -[TextureRedefine] # player icon - GL_SRGB8_ALPHA8 -width = 128 -height = 128 -formats = 0x41A -#overwriteWidth = 384 -#overwriteHeight = 384 #Need to confirm on next Cemu version - -[TextureRedefine] # player icon - GL_RGBA8 -width = 256 -height = 256 -formats = 0x01a -#overwriteWidth = 768 -#overwriteHeight = 768 #Need to confirm on next Cemu version - -[TextureRedefine] # multiplayer -width = 848 -height = 480 -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # half-res alpha (multiplayer) -width = 424 -height = 240 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # a bloom mip -width = 160 -height = 90 -formats = 0x816 -overwriteWidth = 640 -overwriteHeight = 360 \ No newline at end of file diff --git a/Enthusiast/Splatoon_4320p/rules.txt b/Enthusiast/Splatoon_4320p/rules.txt deleted file mode 100644 index bc2640d1..00000000 --- a/Enthusiast/Splatoon_4320p/rules.txt +++ /dev/null @@ -1,90 +0,0 @@ -[Definition] -titleIds = 0005000010176900,0005000010176A00,0005000010162B00 -name = "Splatoon - 7680x4320" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x19,0x1a -overwriteWidth = 7680 -overwriteHeight = 4320 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formats = 0x19,0x1a -overwriteFormat = 0x1f -overwriteWidth = 7680 -overwriteHeight = 4320 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # squid sisters -width = 1024 -height = 576 -overwriteWidth = 6144 -overwriteHeight = 3456 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 7680 -overwriteHeight = 4320 - -[TextureRedefine] # zoom blur -width = 512 -height = 288 -overwriteWidth = 3072 -overwriteHeight = 1728 - -[TextureRedefine] # sub zoom blur -width = 448 -height = 252 -overwriteWidth = 2688 -overwriteHeight = 1512 - -[TextureRedefine] # player icon - GL_SRGB8_ALPHA8 -width = 128 -height = 128 -formats = 0x41A -#overwriteWidth = 384 -#overwriteHeight = 384 #Need to confirm on next Cemu version - -[TextureRedefine] # player icon - GL_RGBA8 -width = 256 -height = 256 -formats = 0x01a -#overwriteWidth = 768 -#overwriteHeight = 768 #Need to confirm on next Cemu version - -[TextureRedefine] # multiplayer -width = 848 -height = 480 -overwriteWidth = 7680 -overwriteHeight = 4320 - -[TextureRedefine] # half-res alpha (multiplayer) -width = 424 -height = 240 -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # a bloom mip -width = 160 -height = 90 -formats = 0x816 -overwriteWidth = 960 -overwriteHeight = 540 \ No newline at end of file diff --git a/Enthusiast/Splatoon_5760p/rules.txt b/Enthusiast/Splatoon_5760p/rules.txt deleted file mode 100644 index 2cd689be..00000000 --- a/Enthusiast/Splatoon_5760p/rules.txt +++ /dev/null @@ -1,90 +0,0 @@ -[Definition] -titleIds = 0005000010176900,0005000010176A00,0005000010162B00 -name = "Splatoon - 10240x5760" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x19,0x1a -overwriteWidth = 10240 -overwriteHeight = 5760 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formats = 0x19,0x1a -overwriteFormat = 0x1f -overwriteWidth = 10240 -overwriteHeight = 5760 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # squid sisters -width = 1024 -height = 576 -overwriteWidth = 8192 -overwriteHeight = 4608 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 10240 -overwriteHeight = 5760 - -[TextureRedefine] # zoom blur -width = 512 -height = 288 -overwriteWidth = 4096 -overwriteHeight = 2304 - -[TextureRedefine] # sub zoom blur -width = 448 -height = 252 -overwriteWidth = 3584 -overwriteHeight = 2016 - -[TextureRedefine] # player icon - GL_SRGB8_ALPHA8 -width = 128 -height = 128 -formats = 0x41A -#overwriteWidth = 384 -#overwriteHeight = 384 #Need to confirm on next Cemu version - -[TextureRedefine] # player icon - GL_RGBA8 -width = 256 -height = 256 -formats = 0x01a -#overwriteWidth = 768 -#overwriteHeight = 768 #Need to confirm on next Cemu version - -[TextureRedefine] # multiplayer -width = 848 -height = 480 -overwriteWidth = 10240 -overwriteHeight = 5760 - -[TextureRedefine] # half-res alpha (multiplayer) -width = 424 -height = 240 -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # a bloom mip -width = 160 -height = 90 -formats = 0x816 -overwriteWidth = 1280 -overwriteHeight = 720 \ No newline at end of file diff --git a/Enthusiast/SuperMario3DWorld_2880p/rules.txt b/Enthusiast/SuperMario3DWorld_2880p/rules.txt deleted file mode 100644 index abc92145..00000000 --- a/Enthusiast/SuperMario3DWorld_2880p/rules.txt +++ /dev/null @@ -1,99 +0,0 @@ -[Definition] -titleIds = 0005000010145d00,0005000010145c00,0005000010106100 -name = "Super Mario 3D World - 5120x2880" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # half-res (gamepad) -width = 427 -height = 240 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # q-res (gamepad) -width = 214 -height = 120 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 640 -overwriteHeight = 360 \ No newline at end of file diff --git a/Enthusiast/SuperMario3DWorld_4320p/rules.txt b/Enthusiast/SuperMario3DWorld_4320p/rules.txt deleted file mode 100644 index 9c136df3..00000000 --- a/Enthusiast/SuperMario3DWorld_4320p/rules.txt +++ /dev/null @@ -1,99 +0,0 @@ -[Definition] -titleIds = 0005000010145d00,0005000010145c00,0005000010106100 -name = "Super Mario 3D World - 7680x4320" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 7680 -overwriteHeight = 4320 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 7680 -overwriteHeight = 4320 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 7680 -overwriteHeight = 4320 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 7680 -overwriteHeight = 4320 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # half-res (gamepad) -width = 427 -height = 240 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # q-res (gamepad) -width = 214 -height = 120 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 640 -overwriteHeight = 360 \ No newline at end of file diff --git a/Enthusiast/SuperMario3DWorld_5760p/rules.txt b/Enthusiast/SuperMario3DWorld_5760p/rules.txt deleted file mode 100644 index 0848a1b9..00000000 --- a/Enthusiast/SuperMario3DWorld_5760p/rules.txt +++ /dev/null @@ -1,99 +0,0 @@ -[Definition] -titleIds = 0005000010145d00,0005000010145c00,0005000010106100 -name = "Super Mario 3D World - 10240x5760" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 10240 -overwriteHeight = 5760 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 10240 -overwriteHeight = 5760 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 10240 -overwriteHeight = 5760 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 10240 -overwriteHeight = 5760 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 5120 -overwriteHeight = 2880 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # half-res (gamepad) -width = 427 -height = 240 -formatsExcluded = 0x41A # exclude obvious textures1 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # q-res (gamepad) -width = 214 -height = 120 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 640 -overwriteHeight = 360 \ No newline at end of file diff --git a/Performance/Bayonetta2_360p/rules.txt b/Performance/Bayonetta2_360p/rules.txt deleted file mode 100644 index b0906682..00000000 --- a/Performance/Bayonetta2_360p/rules.txt +++ /dev/null @@ -1,36 +0,0 @@ -[Definition] -titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 -name = "Bayonetta 1 + 2 - 640x360" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -tileModesExcluded = 0x001 -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine]#half-res -width = 640 -height = 360 -tileModesExcluded = 0x001 -overwriteWidth = 320 -overwriteHeight = 180 - -[TextureRedefine]#q-res1 -width = 320 -height = 176 -overwriteWidth = 160 -overwriteHeight = 88 - -[TextureRedefine]# q-res2 -width = 320 -height = 180 -overwriteWidth = 160 -overwriteHeight = 90 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 427 -overwriteHeight = 240 \ No newline at end of file diff --git a/Performance/Bayonetta2_540p/rules.txt b/Performance/Bayonetta2_540p/rules.txt deleted file mode 100644 index ce0fabaf..00000000 --- a/Performance/Bayonetta2_540p/rules.txt +++ /dev/null @@ -1,36 +0,0 @@ -[Definition] -titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 -name = "Bayonetta 1 + 2 - 960x540" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -tileModesExcluded = 0x001 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine]#half-res -width = 640 -height = 360 -tileModesExcluded = 0x001 -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine]#q-res1 -width = 320 -height = 176 -overwriteWidth = 240 -overwriteHeight = 132 - -[TextureRedefine]# q-res2 -width = 320 -height = 180 -overwriteWidth = 240 -overwriteHeight = 135 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 427 -overwriteHeight = 240 \ No newline at end of file diff --git a/Performance/Splatoon_360p/rules.txt b/Performance/Splatoon_360p/rules.txt deleted file mode 100644 index 48c7bd14..00000000 --- a/Performance/Splatoon_360p/rules.txt +++ /dev/null @@ -1,90 +0,0 @@ -[Definition] -titleIds = 0005000010176900,0005000010176A00,0005000010162B00 -name = "Splatoon - 640x360" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x19,0x1a -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formats = 0x19,0x1a -overwriteFormat = 0x1f -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 320 -overwriteHeight = 180 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 160 -overwriteHeight = 90 - -[TextureRedefine] # squid sisters -width = 1024 -height = 576 -overwriteWidth = 512 -overwriteHeight = 288 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] # zoom blur -width = 512 -height = 288 -overwriteWidth = 256 -overwriteHeight = 144 - -[TextureRedefine] # sub zoom blur -width = 448 -height = 252 -overwriteWidth = 224 -overwriteHeight = 126 - -[TextureRedefine] # player icon - GL_SRGB8_ALPHA8 -width = 128 -height = 128 -formats = 0x41A -#overwriteWidth = 384 -#overwriteHeight = 384 #Need to confirm on next Cemu version - -[TextureRedefine] # player icon - GL_RGBA8 -width = 256 -height = 256 -formats = 0x01a -#overwriteWidth = 768 -#overwriteHeight = 768 #Need to confirm on next Cemu version - -[TextureRedefine] # multiplayer -width = 848 -height = 480 -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] # half-res alpha (multiplayer) -width = 424 -height = 240 -overwriteWidth = 320 -overwriteHeight = 180 - -[TextureRedefine] # a bloom mip -width = 160 -height = 90 -formats = 0x816 -overwriteWidth = 80 -overwriteHeight = 45 \ No newline at end of file diff --git a/Performance/Splatoon_540p/rules.txt b/Performance/Splatoon_540p/rules.txt deleted file mode 100644 index 9b90113c..00000000 --- a/Performance/Splatoon_540p/rules.txt +++ /dev/null @@ -1,90 +0,0 @@ -[Definition] -titleIds = 0005000010176900,0005000010176A00,0005000010162B00 -name = "Splatoon - 960x540" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x19,0x1a -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formats = 0x19,0x1a -overwriteFormat = 0x1f -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 240 -overwriteHeight = 135 - -[TextureRedefine] # squid sisters -width = 1024 -height = 576 -overwriteWidth = 768 -overwriteHeight = 432 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # zoom blur -width = 512 -height = 288 -overwriteWidth = 384 -overwriteHeight = 216 - -[TextureRedefine] # sub zoom blur -width = 448 -height = 252 -overwriteWidth = 336 -overwriteHeight = 189 - -[TextureRedefine] # player icon - GL_SRGB8_ALPHA8 -width = 128 -height = 128 -formats = 0x41A -#overwriteWidth = 384 -#overwriteHeight = 384 #Need to confirm on next Cemu version - -[TextureRedefine] # player icon - GL_RGBA8 -width = 256 -height = 256 -formats = 0x01a -#overwriteWidth = 768 -#overwriteHeight = 768 #Need to confirm on next Cemu version - -[TextureRedefine] # multiplayer -width = 848 -height = 480 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # half-res alpha (multiplayer) -width = 424 -height = 240 -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine] # a bloom mip -width = 160 -height = 90 -formats = 0x816 -overwriteWidth = 120 -overwriteHeight = 68 \ No newline at end of file diff --git a/Performance/SuperMario3DWorld_360p/rules.txt b/Performance/SuperMario3DWorld_360p/rules.txt deleted file mode 100644 index 62e15128..00000000 --- a/Performance/SuperMario3DWorld_360p/rules.txt +++ /dev/null @@ -1,106 +0,0 @@ -[Definition] -titleIds = 0005000010145d00,0005000010145c00,0005000010106100 -name = "Super Mario 3D World - 640x360" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 564 -overwriteHeight = 360 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 500 -overwriteHeight = 300 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 500 -overwriteHeight = 360 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 427 -overwriteHeight = 240 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 320 -overwriteHeight = 180 - -[TextureRedefine] # half-res (gamepad) -width = 427 -height = 240 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 214 -overwriteHeight = 120 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 282 -overwriteHeight = 180 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 250 -overwriteHeight = 150 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 250 -overwriteHeight = 180 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 160 -overwriteHeight = 90 - -[TextureRedefine] # q-res (gamepad) -width = 124 -height = 120 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 62 -overwriteHeight = 60 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 141 -overwriteHeight = 90 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 125 -overwriteHeight = 75 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 125 -overwriteHeight = 90 - -[TextureRedefine] # shadows -width = 1024 -height = 1024 -formats = 0x005 -overwriteWidth = 512 -overwriteHeight = 512 \ No newline at end of file diff --git a/Performance/SuperMario3DWorld_540p/rules.txt b/Performance/SuperMario3DWorld_540p/rules.txt deleted file mode 100644 index f1c1f96b..00000000 --- a/Performance/SuperMario3DWorld_540p/rules.txt +++ /dev/null @@ -1,106 +0,0 @@ -[Definition] -titleIds = 0005000010145d00,0005000010145c00,0005000010106100 -name = "Super Mario 3D World - 960x540" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 846 -overwriteHeight = 540 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 750 -overwriteHeight = 563 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 750 -overwriteHeight = 540 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 427 -overwriteHeight = 240 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine] # half-res (gamepad) -width = 427 -height = 240 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 214 -overwriteHeight = 120 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 423 -overwriteHeight = 270 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 375 -overwriteHeight = 225 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 375 -overwriteHeight = 270 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 240 -overwriteHeight = 135 - -[TextureRedefine] # q-res (gamepad) -width = 124 -height = 120 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 62 -overwriteHeight = 60 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 212 -overwriteHeight = 135 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 188 -overwriteHeight = 56 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 188 -overwriteHeight = 135 - -[TextureRedefine] # shadows -width = 1024 -height = 1024 -formats = 0x005 -overwriteWidth = 512 -overwriteHeight = 512 \ No newline at end of file diff --git a/Quality/Bayonetta2_1080p/rules.txt b/Quality/Bayonetta2_1080p/rules.txt deleted file mode 100644 index 61cddfcb..00000000 --- a/Quality/Bayonetta2_1080p/rules.txt +++ /dev/null @@ -1,37 +0,0 @@ -[Definition] -titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 -name = "Bayonetta 1 + 2 - 1920x1080" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -tileModesExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation) -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine]#half-res -width = 640 -height = 360 -tileModesExcluded = 0x001 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine]#q-res1 -width = 320 -height = 176 -overwriteWidth = 480 -overwriteHeight = 264 - -[TextureRedefine]# q-res2 -width = 320 -height = 180 -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine] # gamepad -width = 854 -height = 480 - -#overwriteWidth = 1920 -#overwriteHeight = 1080 \ No newline at end of file diff --git a/Quality/Bayonetta2_1440p/rules.txt b/Quality/Bayonetta2_1440p/rules.txt deleted file mode 100644 index f8c28e50..00000000 --- a/Quality/Bayonetta2_1440p/rules.txt +++ /dev/null @@ -1,37 +0,0 @@ -[Definition] -titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 -name = "Bayonetta 1 + 2 - 2560x1440" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -tileModesExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation) -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine]#half-res -width = 640 -height = 360 -tileModesExcluded = 0x001 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine]#q-res1 -width = 320 -height = 176 -overwriteWidth = 640 -overwriteHeight = 352 - -[TextureRedefine]# q-res2 -width = 320 -height = 180 -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] # gamepad -width = 854 -height = 480 - -#overwriteWidth = 1920 -#overwriteHeight = 1080 \ No newline at end of file diff --git a/Quality/Bayonetta2_1800p/rules.txt b/Quality/Bayonetta2_1800p/rules.txt deleted file mode 100644 index 2e5b5269..00000000 --- a/Quality/Bayonetta2_1800p/rules.txt +++ /dev/null @@ -1,37 +0,0 @@ -[Definition] -titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 -name = "Bayonetta 1 + 2 - 3200x1800" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -tileModesExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation) -overwriteWidth = 3200 -overwriteHeight = 1800 - -[TextureRedefine] # half-res -width = 640 -height = 360 -tileModesExcluded = 0x001 -overwriteWidth = 1600 -overwriteHeight = 900 - -[TextureRedefine] # q-res1 -width = 320 -height = 176 -overwriteWidth = 800 -overwriteHeight = 440 - -[TextureRedefine] # q-res2 -width = 320 -height = 180 -overwriteWidth = 800 -overwriteHeight = 450 - -[TextureRedefine] # gamepad -width = 854 -height = 480 - -#overwriteWidth = 1920 -#overwriteHeight = 1080 \ No newline at end of file diff --git a/Quality/Bayonetta2_2160p/rules.txt b/Quality/Bayonetta2_2160p/rules.txt deleted file mode 100644 index 1b21f2d5..00000000 --- a/Quality/Bayonetta2_2160p/rules.txt +++ /dev/null @@ -1,37 +0,0 @@ -[Definition] -titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00 -name = "Bayonetta 1 + 2 - 3840x2160" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -tileModesExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation) -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine]#half-res -width = 640 -height = 360 -tileModesExcluded = 0x001 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine]#q-res1 -width = 320 -height = 176 -overwriteWidth = 960 -overwriteHeight = 528 - -[TextureRedefine]# q-res2 -width = 320 -height = 180 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # gamepad -width = 854 -height = 480 - -#overwriteWidth = 1920 -#overwriteHeight = 1080 \ No newline at end of file diff --git a/Quality/CaptainToadTreasureTracker_1080p/rules.txt b/Quality/CaptainToadTreasureTracker_1080p/rules.txt deleted file mode 100644 index 3ad9e7d7..00000000 --- a/Quality/CaptainToadTreasureTracker_1080p/rules.txt +++ /dev/null @@ -1,86 +0,0 @@ -[Definition] -titleIds = 0005000010180600,0005000010180700,0005000010180500 -name = "Captain Toad Treasure Tracker - 1920x1080" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine] # gamepad - -width = 854 -height = 480 -#overwriteWidth = 1920 -#overwriteHeight = 1080 \ No newline at end of file diff --git a/Quality/CaptainToadTreasureTracker_1080pUW/patches.txt b/Quality/CaptainToadTreasureTracker_1080pUW/patches.txt deleted file mode 100644 index 0c8d99ff..00000000 --- a/Quality/CaptainToadTreasureTracker_1080pUW/patches.txt +++ /dev/null @@ -1,34 +0,0 @@ -[RedCarpetAspectUW] -moduleMatches = 0xBBAF1908, 0xD2308838, 0xEB70C731 -# rodata constants -0x10363ED4 = .float 2.370 -0x1036A688 = .float 2.370 -_aspectAddr = 0x10363ED4 - -# Aspect calculation -0x0241D9B4 = lis r8, _aspectAddr@ha -0x0241D9B8 = lfs f0, _aspectAddr@l(r8) - -[KinopioAspectUW] -moduleMatches = 0x43781F76, 0xC64B0A12, 0xD80AD9B4 -#rodata constants -0x100A0EE0 = .float 2.370 -0x100BE2EC = .float 2.370 -0x100D79B4 = .float 2.370 -_aspectAddr = 0x100A0EE0 - -#Aspect Calculation -0x02368158 = lis r31, _aspectAddr@ha -0x0236815c = lfs f13, _aspectAddr@l(r31) - -[KinopioAspectUWv16] -moduleMatches = 0x9E0461E7, 0x1B377483, 0x0576A725 -#rodata constants -0x0100A2D38 = .float 2.370 -0x0100C0164 = .float 2.370 -0x0100D982C = .float 2.370 -_aspectAddr = 0x0100A2D38 - -#Aspect Calculation -0x02373530 = lis r31, _aspectAddr@ha -0x02373534 = lfs f13, _aspectAddr@l(r31) diff --git a/Quality/CaptainToadTreasureTracker_1080pUW/rules.txt b/Quality/CaptainToadTreasureTracker_1080pUW/rules.txt deleted file mode 100644 index 76e0f53f..00000000 --- a/Quality/CaptainToadTreasureTracker_1080pUW/rules.txt +++ /dev/null @@ -1,79 +0,0 @@ -[Definition] -titleIds = 0005000010180600,0005000010180700,0005000010180500 -name = "Captain Toad Treasure Tracker - 2560x1080 (21:9)" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 2560 -overwriteHeight = 1080 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 2560 -overwriteHeight = 1080 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 2560 -overwriteHeight = 1080 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 2560 -overwriteHeight = 1080 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1280 -overwriteHeight = 540 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 1280 -overwriteHeight = 540 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 1280 -overwriteHeight = 540 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 1280 -overwriteHeight = 540 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 640 -overwriteHeight = 270 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 640 -overwriteHeight = 270 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 640 -overwriteHeight = 270 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 640 -overwriteHeight = 270 \ No newline at end of file diff --git a/Quality/CaptainToadTreasureTracker_1440p/rules.txt b/Quality/CaptainToadTreasureTracker_1440p/rules.txt deleted file mode 100644 index 3f48e261..00000000 --- a/Quality/CaptainToadTreasureTracker_1440p/rules.txt +++ /dev/null @@ -1,86 +0,0 @@ -[Definition] -titleIds = 0005000010180600,0005000010180700,0005000010180500 -name = "Captain Toad Treasure Tracker - 2560x1440" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] # gamepad - -width = 854 -height = 480 -#overwriteWidth = 1920 -#overwriteHeight = 1080 \ No newline at end of file diff --git a/Quality/CaptainToadTreasureTracker_1800p/rules.txt b/Quality/CaptainToadTreasureTracker_1800p/rules.txt deleted file mode 100644 index 0228884f..00000000 --- a/Quality/CaptainToadTreasureTracker_1800p/rules.txt +++ /dev/null @@ -1,86 +0,0 @@ -[Definition] -titleIds = 0005000010180600,0005000010180700,0005000010180500 -name = "Captain Toad Treasure Tracker - 3200x1800" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 3200 -overwriteHeight = 1800 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 3200 -overwriteHeight = 1800 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 3200 -overwriteHeight = 1800 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 3200 -overwriteHeight = 1800 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1600 -overwriteHeight = 900 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 1600 -overwriteHeight = 900 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 1600 -overwriteHeight = 900 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 1600 -overwriteHeight = 900 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 800 -overwriteHeight = 450 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 800 -overwriteHeight = 450 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 800 -overwriteHeight = 450 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 800 -overwriteHeight = 450 - -[TextureRedefine] # gamepad - -width = 854 -height = 480 -#overwriteWidth = 1920 -#overwriteHeight = 1080 diff --git a/Quality/CaptainToadTreasureTracker_2160p/rules.txt b/Quality/CaptainToadTreasureTracker_2160p/rules.txt deleted file mode 100644 index 457e1cba..00000000 --- a/Quality/CaptainToadTreasureTracker_2160p/rules.txt +++ /dev/null @@ -1,86 +0,0 @@ -[Definition] -titleIds = 0005000010180600,0005000010180700,0005000010180500 -name = "Captain Toad Treasure Tracker - 3840x2160" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # gamepad - -width = 854 -height = 480 -#overwriteWidth = 1920 -#overwriteHeight = 1080 \ No newline at end of file diff --git a/Quality/Splatoon_1080p/rules.txt b/Quality/Splatoon_1080p/rules.txt deleted file mode 100644 index dfdb362c..00000000 --- a/Quality/Splatoon_1080p/rules.txt +++ /dev/null @@ -1,90 +0,0 @@ -[Definition] -titleIds = 0005000010176900,0005000010176A00,0005000010162B00 -name = "Splatoon - 1920x1080" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x19,0x1a -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formats = 0x19,0x1a -overwriteFormat = 0x1f -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine] # squid sisters -width = 1024 -height = 576 -overwriteWidth = 1536 -overwriteHeight = 864 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # zoom blur -width = 512 -height = 288 -overwriteWidth = 768 -overwriteHeight = 432 - -[TextureRedefine] # sub zoom blur -width = 448 -height = 252 -overwriteWidth = 672 -overwriteHeight = 378 - -[TextureRedefine] # player icon - GL_SRGB8_ALPHA8 -width = 128 -height = 128 -formats = 0x41A -#overwriteWidth = 384 -#overwriteHeight = 384 #Need to confirm on next Cemu version - -[TextureRedefine] # player icon - GL_RGBA8 -width = 256 -height = 256 -formats = 0x01a -#overwriteWidth = 768 -#overwriteHeight = 768 #Need to confirm on next Cemu version - -[TextureRedefine] # multiplayer -width = 848 -height = 480 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # half-res alpha (multiplayer) -width = 424 -height = 240 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # a bloom mip -width = 160 -height = 90 -formats = 0x816 -overwriteWidth = 240 -overwriteHeight = 135 \ No newline at end of file diff --git a/Quality/Splatoon_1080pUW/patches.txt b/Quality/Splatoon_1080pUW/patches.txt deleted file mode 100644 index 5671f23a..00000000 --- a/Quality/Splatoon_1080pUW/patches.txt +++ /dev/null @@ -1,49 +0,0 @@ -[SplatoonV272uw] -moduleMatches = 0xF7A78809 - -#rodata constants - -0x1004364C = .float 2.370 -0x10124BE0 = .float 2.370 -0x10158FE0 = .float 2.370 -0x10160454 = .float 2.370 - -_aspectAddr = 0x1004364C - -#patches - -0x028B1910 = lis r29, _aspectAddr@ha ;hud -0x028B1914 = lfs f13, _aspectAddr@l(r29) ;hud - -0x02014864 = lis r4, _aspectAddr@ha ;master ar -0x0201486C = lfs f9, _aspectAddr@l(r4) ;master ar - -0x02014570 = lis r4, _aspectAddr@ha ;transition frames -0x02014578 = lfs f9, _aspectAddr@l(r4) -0x0201434C = lis r4, _aspectAddr@ha -0x02014354 = lfs f9, _aspectAddr@l(r4) - -[SplatoonV0uw] -moduleMatches = 0x08ED6677 - -#rodata constants -0x1003C670 = .float 2.370 -0x101092B0 = .float 2.370 -0x10144564 = .float 2.370 -0x1014A514 = .float 2.370 - -_aspectAddr = 0x1003C670 - -#patches - -0x027E6400 = lis r29, _aspectAddr@ha ;hud -0x027E6404 = lfs f13, _aspectAddr@l(r29) ;hud - -0x02015690 = lis r4, _aspectAddr@ha ;master AR -0x02015698 = lfs f9, _aspectAddr@l(r4) - -0x0201539C = lis r4, _aspectAddr@ha ;Transition frames -0x020153A4 = lfs f9, _aspectAddr@l(r4) - -0x02015178 = lis r4, _aspectAddr@ha ;Transition frames -0x02015180 = lfs f9, _aspectAddr@l(r4) \ No newline at end of file diff --git a/Quality/Splatoon_1080pUW/rules.txt b/Quality/Splatoon_1080pUW/rules.txt deleted file mode 100644 index 3fae691c..00000000 --- a/Quality/Splatoon_1080pUW/rules.txt +++ /dev/null @@ -1,90 +0,0 @@ -[Definition] -titleIds = 0005000010176900,0005000010176A00,0005000010162B00 -name = "Splatoon - 2560x1080 (21:9)" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x19,0x1a -overwriteWidth = 2560 -overwriteHeight = 1080 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formats = 0x19,0x1a -overwriteFormat = 0x1f -overwriteWidth = 2560 -overwriteHeight = 1080 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 1280 -overwriteHeight = 540 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 640 -overwriteHeight = 270 - -[TextureRedefine] # squid sisters -width = 1024 -height = 576 -overwriteWidth = 2048 -overwriteHeight = 864 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 2560 -overwriteHeight = 1080 - -[TextureRedefine] # zoom blur -width = 512 -height = 288 -overwriteWidth = 1024 -overwriteHeight = 432 - -[TextureRedefine] # sub zoom blur -width = 448 -height = 252 -overwriteWidth = 896 -overwriteHeight = 378 - -[TextureRedefine] # player icon - GL_SRGB8_ALPHA8 -width = 128 -height = 128 -formats = 0x41A -#overwriteWidth = 384 -#overwriteHeight = 384 #Need to confirm on next Cemu version - -[TextureRedefine] # player icon - GL_RGBA8 -width = 256 -height = 256 -formats = 0x01a -#overwriteWidth = 768 -#overwriteHeight = 768 #Need to confirm on next Cemu version - -[TextureRedefine] # multiplayer -width = 848 -height = 480 -overwriteWidth = 2560 -overwriteHeight = 1080 - -[TextureRedefine] # half-res alpha (multiplayer) -width = 424 -height = 240 -overwriteWidth = 1280 -overwriteHeight = 540 - -[TextureRedefine] # a bloom mip -width = 160 -height = 90 -formats = 0x816 -overwriteWidth = 320 -overwriteHeight = 135 \ No newline at end of file diff --git a/Quality/Splatoon_1440p/rules.txt b/Quality/Splatoon_1440p/rules.txt deleted file mode 100644 index 0afe80c7..00000000 --- a/Quality/Splatoon_1440p/rules.txt +++ /dev/null @@ -1,90 +0,0 @@ -[Definition] -titleIds = 0005000010176900,0005000010176A00,0005000010162B00 -name = "Splatoon - 2560x1440" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x19,0x1a -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formats = 0x19,0x1a -overwriteFormat = 0x1f -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] # squid sisters -width = 1024 -height = 576 -overwriteWidth = 2048 -overwriteHeight = 1152 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # zoom blur -width = 512 -height = 288 -overwriteWidth = 1024 -overwriteHeight = 576 - -[TextureRedefine] # sub zoom blur -width = 448 -height = 252 -overwriteWidth = 896 -overwriteHeight = 504 - -[TextureRedefine] # player icon - GL_SRGB8_ALPHA8 -width = 128 -height = 128 -formats = 0x41A -#overwriteWidth = 384 -#overwriteHeight = 384 #Need to confirm on next Cemu version - -[TextureRedefine] # player icon - GL_RGBA8 -width = 256 -height = 256 -formats = 0x01a -#overwriteWidth = 768 -#overwriteHeight = 768 #Need to confirm on next Cemu version - -[TextureRedefine] # multiplayer -width = 848 -height = 480 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # half-res alpha (multiplayer) -width = 424 -height = 240 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # a bloom mip -width = 160 -height = 90 -formats = 0x816 -overwriteWidth = 320 -overwriteHeight = 180 \ No newline at end of file diff --git a/Quality/Splatoon_1440pUW/patches.txt b/Quality/Splatoon_1440pUW/patches.txt deleted file mode 100644 index 4dcb946f..00000000 --- a/Quality/Splatoon_1440pUW/patches.txt +++ /dev/null @@ -1,49 +0,0 @@ -[SplatoonV272uw] -moduleMatches = 0xF7A78809 - -#rodata constants - -0x1004364C = .float 2.389 -0x10124BE0 = .float 2.389 -0x10158FE0 = .float 2.389 -0x10160454 = .float 2.389 - -_aspectAddr = 0x1004364C - -#patches - -0x028B1910 = lis r29, _aspectAddr@ha ;hud -0x028B1914 = lfs f13, _aspectAddr@l(r29) ;hud - -0x02014864 = lis r4, _aspectAddr@ha ;master ar -0x0201486C = lfs f9, _aspectAddr@l(r4) ;master ar - -0x02014570 = lis r4, _aspectAddr@ha ;transition frames -0x02014578 = lfs f9, _aspectAddr@l(r4) -0x0201434C = lis r4, _aspectAddr@ha -0x02014354 = lfs f9, _aspectAddr@l(r4) - -[SplatoonV0uw] -moduleMatches = 0x08ED6677 - -#rodata constants -0x1003C670 = .float 2.389 -0x101092B0 = .float 2.389 -0x10144564 = .float 2.389 -0x1014A514 = .float 2.389 - -_aspectAddr = 0x1003C670 - -#patches - -0x027E6400 = lis r29, _aspectAddr@ha ;hud -0x027E6404 = lfs f13, _aspectAddr@l(r29) ;hud - -0x02015690 = lis r4, _aspectAddr@ha ;master AR -0x02015698 = lfs f9, _aspectAddr@l(r4) - -0x0201539C = lis r4, _aspectAddr@ha ;Transition frames -0x020153A4 = lfs f9, _aspectAddr@l(r4) - -0x02015178 = lis r4, _aspectAddr@ha ;Transition frames -0x02015180 = lfs f9, _aspectAddr@l(r4) \ No newline at end of file diff --git a/Quality/Splatoon_1440pUW/rules.txt b/Quality/Splatoon_1440pUW/rules.txt deleted file mode 100644 index 13578f9a..00000000 --- a/Quality/Splatoon_1440pUW/rules.txt +++ /dev/null @@ -1,90 +0,0 @@ -[Definition] -titleIds = 0005000010176900,0005000010176A00,0005000010162B00 -name = "Splatoon - 3440x1440 (21:9)" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x19,0x1a -overwriteWidth = 3440 -overwriteHeight = 1440 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formats = 0x19,0x1a -overwriteFormat = 0x1f -overwriteWidth = 3440 -overwriteHeight = 1440 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 1720 -overwriteHeight = 720 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 860 -overwriteHeight = 360 - -[TextureRedefine] # squid sisters -width = 1024 -height = 576 -overwriteWidth = 2752 -overwriteHeight = 1152 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 3440 -overwriteHeight = 1440 - -[TextureRedefine] # zoom blur -width = 512 -height = 288 -overwriteWidth = 1376 -overwriteHeight = 576 - -[TextureRedefine] # sub zoom blur -width = 448 -height = 252 -overwriteWidth = 1204 -overwriteHeight = 504 - -[TextureRedefine] # player icon - GL_SRGB8_ALPHA8 -width = 128 -height = 128 -formats = 0x41A -#overwriteWidth = 384 -#overwriteHeight = 384 #Need to confirm on next Cemu version - -[TextureRedefine] # player icon - GL_RGBA8 -width = 256 -height = 256 -formats = 0x01a -#overwriteWidth = 768 -#overwriteHeight = 768 #Need to confirm on next Cemu version - -[TextureRedefine] # multiplayer -width = 848 -height = 480 -overwriteWidth = 3440 -overwriteHeight = 1440 - -[TextureRedefine] # half-res alpha (multiplayer) -width = 424 -height = 240 -overwriteWidth = 1720 -overwriteHeight = 720 - -[TextureRedefine] # a bloom mip -width = 160 -height = 90 -formats = 0x816 -overwriteWidth = 430 -overwriteHeight = 180 \ No newline at end of file diff --git a/Quality/Splatoon_1800p/rules.txt b/Quality/Splatoon_1800p/rules.txt deleted file mode 100644 index d20a7a71..00000000 --- a/Quality/Splatoon_1800p/rules.txt +++ /dev/null @@ -1,90 +0,0 @@ -[Definition] -titleIds = 0005000010176900,0005000010176A00,0005000010162B00 -name = "Splatoon - 3200x1800" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x19,0x1a -overwriteWidth = 3200 -overwriteHeight = 1800 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formats = 0x19,0x1a -overwriteFormat = 0x1f -overwriteWidth = 3200 -overwriteHeight = 1800 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 1600 -overwriteHeight = 900 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 800 -overwriteHeight = 450 - -[TextureRedefine] # squid sisters -width = 1024 -height = 576 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 3200 -overwriteHeight = 1800 - -[TextureRedefine] # zoom blur -width = 512 -height = 288 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # sub zoom blur -width = 448 -height = 252 -overwriteWidth = 1120 -overwriteHeight = 630 - -[TextureRedefine] # player icon - GL_SRGB8_ALPHA8 -width = 128 -height = 128 -formats = 0x41A -#overwriteWidth = 384 -#overwriteHeight = 384 #Need to confirm on next Cemu version - -[TextureRedefine] # player icon - GL_RGBA8 -width = 256 -height = 256 -formats = 0x01a -#overwriteWidth = 768 -#overwriteHeight = 768 #Need to confirm on next Cemu version - -[TextureRedefine] # multiplayer -width = 848 -height = 480 -overwriteWidth = 3200 -overwriteHeight = 1800 - -[TextureRedefine] # half-res alpha (multiplayer) -width = 424 -height = 240 -overwriteWidth = 1600 -overwriteHeight = 900 - -[TextureRedefine] # a bloom mip -width = 160 -height = 90 -formats = 0x816 -overwriteWidth = 400 -overwriteHeight = 225 \ No newline at end of file diff --git a/Quality/Splatoon_2160p/rules.txt b/Quality/Splatoon_2160p/rules.txt deleted file mode 100644 index e19155ab..00000000 --- a/Quality/Splatoon_2160p/rules.txt +++ /dev/null @@ -1,90 +0,0 @@ -[Definition] -titleIds = 0005000010176900,0005000010176A00,0005000010162B00 -name = "Splatoon - 3840x2160" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x19,0x1a -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formats = 0x19,0x1a -overwriteFormat = 0x1f -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # squid sisters -width = 1024 -height = 576 -overwriteWidth = 3072 -overwriteHeight = 1728 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # zoom blur -width = 512 -height = 288 -overwriteWidth = 1536 -overwriteHeight = 864 - -[TextureRedefine] # sub zoom blur -width = 448 -height = 252 -overwriteWidth = 1344 -overwriteHeight = 756 - -[TextureRedefine] # player icon - GL_SRGB8_ALPHA8 -width = 128 -height = 128 -formats = 0x41A -#overwriteWidth = 384 -#overwriteHeight = 384 #Need to confirm on next Cemu version - -[TextureRedefine] # player icon - GL_RGBA8 -width = 256 -height = 256 -formats = 0x01a -#overwriteWidth = 768 -#overwriteHeight = 768 #Need to confirm on next Cemu version - -[TextureRedefine] # multiplayer -width = 848 -height = 480 -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # half-res alpha (multiplayer) -width = 424 -height = 240 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # a bloom mip -width = 160 -height = 90 -formats = 0x816 -overwriteWidth = 480 -overwriteHeight = 270 \ No newline at end of file diff --git a/Quality/Splatoon_2160pUW/patches.txt b/Quality/Splatoon_2160pUW/patches.txt deleted file mode 100644 index 5671f23a..00000000 --- a/Quality/Splatoon_2160pUW/patches.txt +++ /dev/null @@ -1,49 +0,0 @@ -[SplatoonV272uw] -moduleMatches = 0xF7A78809 - -#rodata constants - -0x1004364C = .float 2.370 -0x10124BE0 = .float 2.370 -0x10158FE0 = .float 2.370 -0x10160454 = .float 2.370 - -_aspectAddr = 0x1004364C - -#patches - -0x028B1910 = lis r29, _aspectAddr@ha ;hud -0x028B1914 = lfs f13, _aspectAddr@l(r29) ;hud - -0x02014864 = lis r4, _aspectAddr@ha ;master ar -0x0201486C = lfs f9, _aspectAddr@l(r4) ;master ar - -0x02014570 = lis r4, _aspectAddr@ha ;transition frames -0x02014578 = lfs f9, _aspectAddr@l(r4) -0x0201434C = lis r4, _aspectAddr@ha -0x02014354 = lfs f9, _aspectAddr@l(r4) - -[SplatoonV0uw] -moduleMatches = 0x08ED6677 - -#rodata constants -0x1003C670 = .float 2.370 -0x101092B0 = .float 2.370 -0x10144564 = .float 2.370 -0x1014A514 = .float 2.370 - -_aspectAddr = 0x1003C670 - -#patches - -0x027E6400 = lis r29, _aspectAddr@ha ;hud -0x027E6404 = lfs f13, _aspectAddr@l(r29) ;hud - -0x02015690 = lis r4, _aspectAddr@ha ;master AR -0x02015698 = lfs f9, _aspectAddr@l(r4) - -0x0201539C = lis r4, _aspectAddr@ha ;Transition frames -0x020153A4 = lfs f9, _aspectAddr@l(r4) - -0x02015178 = lis r4, _aspectAddr@ha ;Transition frames -0x02015180 = lfs f9, _aspectAddr@l(r4) \ No newline at end of file diff --git a/Quality/Splatoon_2160pUW/rules.txt b/Quality/Splatoon_2160pUW/rules.txt deleted file mode 100644 index 9aa6a568..00000000 --- a/Quality/Splatoon_2160pUW/rules.txt +++ /dev/null @@ -1,90 +0,0 @@ -[Definition] -titleIds = 0005000010176900,0005000010176A00,0005000010162B00 -name = "Splatoon - 5120x2160 (21:9)" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x19,0x1a -overwriteWidth = 5120 -overwriteHeight = 2160 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formats = 0x19,0x1a -overwriteFormat = 0x1f -overwriteWidth = 5120 -overwriteHeight = 2160 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 2560 -overwriteHeight = 1080 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 1280 -overwriteHeight = 540 - -[TextureRedefine] # squid sisters -width = 1024 -height = 576 -overwriteWidth = 4096 -overwriteHeight = 1728 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 5120 -overwriteHeight = 2160 - -[TextureRedefine] # zoom blur -width = 512 -height = 288 -overwriteWidth = 2048 -overwriteHeight = 864 - -[TextureRedefine] # sub zoom blur -width = 448 -height = 252 -overwriteWidth = 1792 -overwriteHeight = 756 - -[TextureRedefine] # player icon - GL_SRGB8_ALPHA8 -width = 128 -height = 128 -formats = 0x41A -#overwriteWidth = 384 -#overwriteHeight = 384 #Need to confirm on next Cemu version - -[TextureRedefine] # player icon - GL_RGBA8 -width = 256 -height = 256 -formats = 0x01a -#overwriteWidth = 768 -#overwriteHeight = 768 #Need to confirm on next Cemu version - -[TextureRedefine] # multiplayer -width = 848 -height = 480 -overwriteWidth = 5120 -overwriteHeight = 2160 - -[TextureRedefine] # half-res alpha (multiplayer) -width = 424 -height = 240 -overwriteWidth = 2560 -overwriteHeight = 1080 - -[TextureRedefine] # a bloom mip -width = 160 -height = 90 -formats = 0x816 -overwriteWidth = 640 -overwriteHeight = 270 \ No newline at end of file diff --git a/Quality/Splatoon_900p/rules.txt b/Quality/Splatoon_900p/rules.txt deleted file mode 100644 index caafae5d..00000000 --- a/Quality/Splatoon_900p/rules.txt +++ /dev/null @@ -1,90 +0,0 @@ -[Definition] -titleIds = 0005000010176900,0005000010176A00,0005000010162B00 -name = "Splatoon - 1600x900" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x19,0x1a -overwriteWidth = 1600 -overwriteHeight = 900 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formats = 0x19,0x1a -overwriteFormat = 0x1f -overwriteWidth = 1600 -overwriteHeight = 900 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 800 -overwriteHeight = 450 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A,0x431 # exclude obvious textures -overwriteWidth = 400 -overwriteHeight = 225 - -[TextureRedefine] # squid sisters -width = 1024 -height = 576 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # gamepad -width = 854 -height = 480 -overwriteWidth = 1600 -overwriteHeight = 900 - -[TextureRedefine] # zoom blur -width = 512 -height = 288 -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] # sub zoom blur -width = 448 -height = 252 -overwriteWidth = 560 -overwriteHeight = 315 - -[TextureRedefine] # player icon - GL_SRGB8_ALPHA8 -width = 128 -height = 128 -formats = 0x41A -#overwriteWidth = 384 -#overwriteHeight = 384 #Need to confirm on next Cemu version - -[TextureRedefine] # player icon - GL_RGBA8 -width = 256 -height = 256 -formats = 0x01a -#overwriteWidth = 768 -#overwriteHeight = 768 #Need to confirm on next Cemu version - -[TextureRedefine] # multiplayer -width = 848 -height = 480 -overwriteWidth = 1600 -overwriteHeight = 900 - -[TextureRedefine] # half-res alpha (multiplayer) -width = 424 -height = 240 -overwriteWidth = 800 -overwriteHeight = 450 - -[TextureRedefine] # a bloom mip -width = 160 -height = 90 -formats = 0x816 -overwriteWidth = 200 -overwriteHeight = 113 \ No newline at end of file diff --git a/Quality/SuperMario3DWorld_1080p/rules.txt b/Quality/SuperMario3DWorld_1080p/rules.txt deleted file mode 100644 index 6006bd12..00000000 --- a/Quality/SuperMario3DWorld_1080p/rules.txt +++ /dev/null @@ -1,86 +0,0 @@ -[Definition] -titleIds = 0005000010145d00,0005000010145c00,0005000010106100 -name = "Super Mario 3D World - 1920x1080" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine] # gamepad - -width = 854 -height = 480 -#overwriteWidth = 1920 -#overwriteHeight = 1080 \ No newline at end of file diff --git a/Quality/SuperMario3DWorld_1080pUW/patches.txt b/Quality/SuperMario3DWorld_1080pUW/patches.txt deleted file mode 100644 index 0c8d99ff..00000000 --- a/Quality/SuperMario3DWorld_1080pUW/patches.txt +++ /dev/null @@ -1,34 +0,0 @@ -[RedCarpetAspectUW] -moduleMatches = 0xBBAF1908, 0xD2308838, 0xEB70C731 -# rodata constants -0x10363ED4 = .float 2.370 -0x1036A688 = .float 2.370 -_aspectAddr = 0x10363ED4 - -# Aspect calculation -0x0241D9B4 = lis r8, _aspectAddr@ha -0x0241D9B8 = lfs f0, _aspectAddr@l(r8) - -[KinopioAspectUW] -moduleMatches = 0x43781F76, 0xC64B0A12, 0xD80AD9B4 -#rodata constants -0x100A0EE0 = .float 2.370 -0x100BE2EC = .float 2.370 -0x100D79B4 = .float 2.370 -_aspectAddr = 0x100A0EE0 - -#Aspect Calculation -0x02368158 = lis r31, _aspectAddr@ha -0x0236815c = lfs f13, _aspectAddr@l(r31) - -[KinopioAspectUWv16] -moduleMatches = 0x9E0461E7, 0x1B377483, 0x0576A725 -#rodata constants -0x0100A2D38 = .float 2.370 -0x0100C0164 = .float 2.370 -0x0100D982C = .float 2.370 -_aspectAddr = 0x0100A2D38 - -#Aspect Calculation -0x02373530 = lis r31, _aspectAddr@ha -0x02373534 = lfs f13, _aspectAddr@l(r31) diff --git a/Quality/SuperMario3DWorld_1080pUW/rules.txt b/Quality/SuperMario3DWorld_1080pUW/rules.txt deleted file mode 100644 index 59841802..00000000 --- a/Quality/SuperMario3DWorld_1080pUW/rules.txt +++ /dev/null @@ -1,79 +0,0 @@ -[Definition] -titleIds = 0005000010145d00,0005000010145c00,0005000010106100 -name = "Super Mario 3D World - 2560x1080 (21:9)" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 2560 -overwriteHeight = 1080 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 2560 -overwriteHeight = 1080 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 2560 -overwriteHeight = 1080 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 2560 -overwriteHeight = 1080 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1280 -overwriteHeight = 540 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 1280 -overwriteHeight = 540 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 1280 -overwriteHeight = 540 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 1280 -overwriteHeight = 540 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 640 -overwriteHeight = 270 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 640 -overwriteHeight = 270 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 640 -overwriteHeight = 270 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 640 -overwriteHeight = 270 \ No newline at end of file diff --git a/Quality/SuperMario3DWorld_1440p/rules.txt b/Quality/SuperMario3DWorld_1440p/rules.txt deleted file mode 100644 index a1c90e74..00000000 --- a/Quality/SuperMario3DWorld_1440p/rules.txt +++ /dev/null @@ -1,86 +0,0 @@ -[Definition] -titleIds = 0005000010145d00,0005000010145c00,0005000010106100 -name = "Super Mario 3D World - 2560x1440" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] # gamepad - -width = 854 -height = 480 -#overwriteWidth = 1920 -#overwriteHeight = 1080 \ No newline at end of file diff --git a/Quality/SuperMario3DWorld_1800p/rules.txt b/Quality/SuperMario3DWorld_1800p/rules.txt deleted file mode 100644 index 9649ab6b..00000000 --- a/Quality/SuperMario3DWorld_1800p/rules.txt +++ /dev/null @@ -1,86 +0,0 @@ -[Definition] -titleIds = 0005000010145d00,0005000010145c00,0005000010106100 -name = "Super Mario 3D World - 3200x1800" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 3200 -overwriteHeight = 1800 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 3200 -overwriteHeight = 1800 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 3200 -overwriteHeight = 1800 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 3200 -overwriteHeight = 1800 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1600 -overwriteHeight = 900 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 1600 -overwriteHeight = 900 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 1600 -overwriteHeight = 900 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 1600 -overwriteHeight = 900 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 800 -overwriteHeight = 450 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 800 -overwriteHeight = 450 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 800 -overwriteHeight = 450 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 800 -overwriteHeight = 450 - -[TextureRedefine] # gamepad - -width = 854 -height = 480 -#overwriteWidth = 1920 -#overwriteHeight = 1080 diff --git a/Quality/SuperMario3DWorld_2160p/rules.txt b/Quality/SuperMario3DWorld_2160p/rules.txt deleted file mode 100644 index cf9d5ab4..00000000 --- a/Quality/SuperMario3DWorld_2160p/rules.txt +++ /dev/null @@ -1,86 +0,0 @@ -[Definition] -titleIds = 0005000010145d00,0005000010145c00,0005000010106100 -name = "Super Mario 3D World - 3840x2160" -version = 2 - -[TextureRedefine] # tv -width = 1280 -height = 720 -formatsExcluded = 0x008,0x41A,0x034,0x035 # exclude obvious textures -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # zoomed in -width = 1128 -height = 720 -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # zoom transition -width = 1000 -height = 600 -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # zoom transition 2 -width = 1000 -height = 720 -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] # half-res alpha -width = 640 -height = 360 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # half-res (zoomed in) -width = 564 -height = 360 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # half-res (zoom transition) -width = 500 -height = 300 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # half-res (zoom transition 2) -width = 500 -height = 360 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] # quarter-res alpha -width = 320 -height = 180 -formatsExcluded = 0x41A # exclude obvious textures -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # q-res (zoomed in) -width = 282 -height = 180 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # q-res (zoom transition) -width = 250 -height = 150 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # q-res (zoom transition 2) -width = 250 -height = 180 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] # gamepad - -width = 854 -height = 480 -#overwriteWidth = 1920 -#overwriteHeight = 1080 \ No newline at end of file diff --git a/Workaround/Bayonetta_Bloom/rules.txt b/Workaround/Bayonetta_Bloom/rules.txt deleted file mode 100644 index 86f0cf43..00000000 --- a/Workaround/Bayonetta_Bloom/rules.txt +++ /dev/null @@ -1,11 +0,0 @@ -[Definition] -titleIds = 000500001014db00,0005000010157e00,0005000010157f00 -name = "Bayonetta 1 - Disable Bloom" -version = 2 - -[TextureRedefine] -width = 320 -height = 176 -formats = 0x01a -overwriteWidth = 0 -overwriteHeight = 0 \ No newline at end of file