mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-22 01:29:18 +01:00
Add Star Fox Guard and Tekken Tag 2 res packs
Also added the european title id to Star Fox Zero since that was missing.
This commit is contained in:
parent
a0232c2c6f
commit
209d464422
130
Resolutions/StarFoxGuard_Resolution/rules.txt
Normal file
130
Resolutions/StarFoxGuard_Resolution/rules.txt
Normal file
@ -0,0 +1,130 @@
|
|||||||
|
[Definition]
|
||||||
|
titleIds = 00050000101BEC00,00050000101BED00
|
||||||
|
name = Resolution
|
||||||
|
path = "Star Fox Guard/Graphics/Resolution"
|
||||||
|
description = Changes the resolution of the game.
|
||||||
|
version = 3
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1280x720 (Default)
|
||||||
|
$width = 1280
|
||||||
|
$height = 720
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
# Performance
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 320x180
|
||||||
|
$width = 320
|
||||||
|
$height = 180
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 640x360
|
||||||
|
$width = 640
|
||||||
|
$height = 360
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 960x540
|
||||||
|
$width = 960
|
||||||
|
$height = 540
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
# Common HD Resolutions
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1600x900
|
||||||
|
$width = 1600
|
||||||
|
$height = 900
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1920x1080
|
||||||
|
$width = 1920
|
||||||
|
$height = 1080
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 2560x1440
|
||||||
|
$width = 2560
|
||||||
|
$height = 1440
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 3200x1800
|
||||||
|
$width = 3200
|
||||||
|
$height = 1800
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 3840x2160
|
||||||
|
$width = 3840
|
||||||
|
$height = 2160
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 5120x2880
|
||||||
|
$width = 5120
|
||||||
|
$height = 2880
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
|
||||||
|
[TextureRedefine] # TV Resolution
|
||||||
|
width = 1280
|
||||||
|
height = 720
|
||||||
|
formats = 0x816,0x011,0x80e,0x01a
|
||||||
|
overwriteWidth = ($width/$gameWidth) * 1280
|
||||||
|
overwriteHeight = ($height/$gameHeight) * 720
|
||||||
|
|
||||||
|
[TextureRedefine] # Gamepad Resolution
|
||||||
|
width = 854
|
||||||
|
height = 480
|
||||||
|
formats = 0x816,0x011
|
||||||
|
overwriteWidth = ($width/$gameWidth) * 854
|
||||||
|
overwriteHeight = ($height/$gameHeight) * 480
|
||||||
|
|
||||||
|
[TextureRedefine]
|
||||||
|
width = 864
|
||||||
|
height = 480
|
||||||
|
formats = 0x816,0x011
|
||||||
|
overwriteWidth = ($width/$gameWidth) * 864
|
||||||
|
overwriteHeight = ($height/$gameHeight) * 480
|
||||||
|
|
||||||
|
[TextureRedefine] # Half res
|
||||||
|
width = 640
|
||||||
|
height = 360
|
||||||
|
formats = 0x816,0x01a,0x011
|
||||||
|
overwriteWidth = ($width/$gameWidth) * 640
|
||||||
|
overwriteHeight = ($height/$gameHeight) * 360
|
||||||
|
|
||||||
|
[TextureRedefine]
|
||||||
|
width = 640
|
||||||
|
height = 368
|
||||||
|
formats = 0x816,0x011,0x01a
|
||||||
|
overwriteWidth = ($width/$gameWidth) * 640
|
||||||
|
overwriteHeight = ($height/$gameHeight) * 368
|
||||||
|
|
||||||
|
[TextureRedefine] # Quarter res
|
||||||
|
width = 320
|
||||||
|
height = 180
|
||||||
|
formats = 0x816,0x01a,0x011
|
||||||
|
overwriteWidth = ($width/$gameWidth) * 320
|
||||||
|
overwriteHeight = ($height/$gameHeight) * 180
|
||||||
|
|
||||||
|
[TextureRedefine]
|
||||||
|
width = 320
|
||||||
|
height = 192
|
||||||
|
formats = 0x816,0x01a,0x011
|
||||||
|
overwriteWidth = ($width/$gameWidth) * 320
|
||||||
|
overwriteHeight = ($height/$gameHeight) * 192
|
@ -1,5 +1,5 @@
|
|||||||
[Definition]
|
[Definition]
|
||||||
titleIds = 00050000101B0400
|
titleIds = 00050000101B0400,00050000101B0500
|
||||||
name = Resolution
|
name = Resolution
|
||||||
path = "Star Fox Zero/Graphics/Resolution"
|
path = "Star Fox Zero/Graphics/Resolution"
|
||||||
description = Changes the resolution of the game.
|
description = Changes the resolution of the game.
|
||||||
|
134
Resolutions/TekkenTagTournament2_Resolution/rules.txt
Normal file
134
Resolutions/TekkenTagTournament2_Resolution/rules.txt
Normal file
@ -0,0 +1,134 @@
|
|||||||
|
[Definition]
|
||||||
|
titleIds = 000500001010F800,0005000010110000
|
||||||
|
name = Resolution
|
||||||
|
path = "Tekken Tag Tournament 2/Graphics/Resolution"
|
||||||
|
description = Changes the resolution of the game.
|
||||||
|
version = 3
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1280x720 (Default)
|
||||||
|
$width = 1280
|
||||||
|
$height = 720
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
# Performance
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 320x180
|
||||||
|
$width = 320
|
||||||
|
$height = 180
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 640x360
|
||||||
|
$width = 640
|
||||||
|
$height = 360
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 960x540
|
||||||
|
$width = 960
|
||||||
|
$height = 540
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
# Common HD Resolutions
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1600x900
|
||||||
|
$width = 1600
|
||||||
|
$height = 900
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 1920x1080
|
||||||
|
$width = 1920
|
||||||
|
$height = 1080
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 2560x1440
|
||||||
|
$width = 2560
|
||||||
|
$height = 1440
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 3200x1800
|
||||||
|
$width = 3200
|
||||||
|
$height = 1800
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 3840x2160
|
||||||
|
$width = 3840
|
||||||
|
$height = 2160
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
[Preset]
|
||||||
|
name = 5120x2880
|
||||||
|
$width = 5120
|
||||||
|
$height = 2880
|
||||||
|
$gameWidth = 1280
|
||||||
|
$gameHeight = 720
|
||||||
|
|
||||||
|
# TV
|
||||||
|
|
||||||
|
[TextureRedefine]
|
||||||
|
width = 1280
|
||||||
|
height = 720
|
||||||
|
formats = 0x011,0x01a
|
||||||
|
tileModesExcluded = 0x001
|
||||||
|
overwriteWidth = ($width/$gameWidth) * 1280
|
||||||
|
overwriteHeight = ($height/$gameHeight) * 720
|
||||||
|
|
||||||
|
# Blur
|
||||||
|
|
||||||
|
[TextureRedefine]
|
||||||
|
width = 640
|
||||||
|
height = 368
|
||||||
|
formats = 0x80e,0x01a
|
||||||
|
overwriteWidth = ($width/$gameWidth) * 640
|
||||||
|
overwriteHeight = ($height/$gameHeight) * 368
|
||||||
|
|
||||||
|
[TextureRedefine]
|
||||||
|
width = 640
|
||||||
|
height = 360
|
||||||
|
formats = 0x80e,0x01a
|
||||||
|
overwriteWidth = ($width/$gameWidth) * 640
|
||||||
|
overwriteHeight = ($height/$gameHeight) * 360
|
||||||
|
|
||||||
|
[TextureRedefine]
|
||||||
|
width = 320
|
||||||
|
height = 192
|
||||||
|
formats = 0x80e,0x01a
|
||||||
|
overwriteWidth = ($width/$gameWidth) * 320
|
||||||
|
overwriteHeight = ($height/$gameHeight) * 192
|
||||||
|
|
||||||
|
[TextureRedefine]
|
||||||
|
width = 320
|
||||||
|
height = 180
|
||||||
|
formats = 0x80e,0x01a
|
||||||
|
overwriteWidth = ($width/$gameWidth) * 320
|
||||||
|
overwriteHeight = ($height/$gameHeight) * 180
|
||||||
|
|
||||||
|
[TextureRedefine]
|
||||||
|
width = 160
|
||||||
|
height = 96
|
||||||
|
formats = 0x80e,0x01a
|
||||||
|
overwriteWidth = ($width/$gameWidth) * 160
|
||||||
|
overwriteHeight = ($height/$gameHeight) * 96
|
||||||
|
|
||||||
|
[TextureRedefine]
|
||||||
|
width = 160
|
||||||
|
height = 90
|
||||||
|
formats = 0x80e,0x01a
|
||||||
|
overwriteWidth = ($width/$gameWidth) * 160
|
||||||
|
overwriteHeight = ($height/$gameHeight) * 90
|
@ -304,7 +304,7 @@
|
|||||||
"Star Fox Guard":
|
"Star Fox Guard":
|
||||||
nativeRes: 720
|
nativeRes: 720
|
||||||
compatLink: "http://compat.cemu.info/wiki/Star_Fox_Guard"
|
compatLink: "http://compat.cemu.info/wiki/Star_Fox_Guard"
|
||||||
version: 2
|
version: 3
|
||||||
"Star Fox Zero":
|
"Star Fox Zero":
|
||||||
nativeRes: 720
|
nativeRes: 720
|
||||||
compatLink: "http://compat.cemu.info/wiki/Star_Fox_Zero"
|
compatLink: "http://compat.cemu.info/wiki/Star_Fox_Zero"
|
||||||
@ -333,7 +333,7 @@
|
|||||||
"Tekken Tag Tournament 2: Wii U Edition":
|
"Tekken Tag Tournament 2: Wii U Edition":
|
||||||
nativeRes: 720
|
nativeRes: 720
|
||||||
compatLink: "http://compat.cemu.info/wiki/Tekken_Tag_Tournament_2"
|
compatLink: "http://compat.cemu.info/wiki/Tekken_Tag_Tournament_2"
|
||||||
version: 2
|
version: 3
|
||||||
"Tengami":
|
"Tengami":
|
||||||
nativeRes: 720
|
nativeRes: 720
|
||||||
compatLink: "http://compat.cemu.info/wiki/Tengami"
|
compatLink: "http://compat.cemu.info/wiki/Tengami"
|
||||||
|
Loading…
Reference in New Issue
Block a user