diff --git a/Enhancements/Splatoon_HighResShadows/rules.txt b/Enhancements/Splatoon_HighResShadows/rules.txt index 79d4a9c7..98030ba2 100644 --- a/Enhancements/Splatoon_HighResShadows/rules.txt +++ b/Enhancements/Splatoon_HighResShadows/rules.txt @@ -3,6 +3,13 @@ titleIds = 0005000010176900,0005000010176A00,0005000010162B000 name = "Splatoon - High Res Shadows" +[TextureRedefine] +width = 1024 +height = 1024 +formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap +overwriteWidth = 2048 +overwriteHeight = 2048 + [TextureRedefine] width = 2048 height = 2048 diff --git a/Performance/Splatoon_360p/rules.txt b/Performance/Splatoon_360p/rules.txt index cf1ce34f..43a21382 100644 --- a/Performance/Splatoon_360p/rules.txt +++ b/Performance/Splatoon_360p/rules.txt @@ -47,6 +47,13 @@ height = 480 overwriteWidth = 424 overwriteHeight = 240 +[TextureRedefine] # shadows +width = 1024 +height = 1024 +formatsExcluded = 0x008,0x41A,0x033,0x034,0x035,0x431,0x235,0x433 # exclude everything but shadowmap +overwriteWidth = 512 +overwriteHeight = 512 + [TextureRedefine] # shadows width = 2048 height = 2048