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https://github.com/cemu-project/cemu_graphic_packs.git
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Start adding Preformance and Quality (Gamepad)
Preformance won't actually help much unless it's a GPU bottleneck.
This commit is contained in:
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10
Preformance/BatmanArkham_360p/rules.txt
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10
Preformance/BatmanArkham_360p/rules.txt
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[Definition]
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titleIds = ffffffff0796e931,0005000010112900,0005000010111300,000500001010AB00
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name = "Batman Arkham City Armored Edition - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 640
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overwriteHeight = 360
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9
Preformance/Bayonetta2_360p/rules.txt
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9
Preformance/Bayonetta2_360p/rules.txt
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[Definition]
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titleIds = 0005000010172600,0005000010172700,000500001011b900,000500001014db00,0005000010157e00,0005000010157f00
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name = "Bayonetta 1 + 2 - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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9
Preformance/Brunswick_360p/rules.txt
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Preformance/Brunswick_360p/rules.txt
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[Definition]
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titleIds = 00050000101d4200
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name = "Brunswick Pro Bowling - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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9
Preformance/CitizensOfEarth_360p/rules.txt
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9
Preformance/CitizensOfEarth_360p/rules.txt
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[Definition]
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titleIds = 0005000010180b00,0005000010177200
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name = "Citizens Of Earth - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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9
Preformance/FamilyTennisSP_360p/rules.txt
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9
Preformance/FamilyTennisSP_360p/rules.txt
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[Definition]
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titleIds = 000500001019ae00,00050000101a2c00,ffffffff36325ea6
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name = "Family Tennis SP - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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9
Preformance/Guacamelee_360p/rules.txt
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9
Preformance/Guacamelee_360p/rules.txt
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[Definition]
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titleIds = 0005000010176800,0005000010179700
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name = "Guacamelee! Super Turbo Championship Edition - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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9
Preformance/KamenRider_360p/rules.txt
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9
Preformance/KamenRider_360p/rules.txt
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[Definition]
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titleIds = 0005000010170700
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name = "Kamen Rider - Battride War II - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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43
Preformance/MK8_360p/rules.txt
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43
Preformance/MK8_360p/rules.txt
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[Definition]
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
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name = "Mario Kart 8 - 360p"
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# Main Screen Resolution
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
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overwriteWidth = 640
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overwriteHeight = 360
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# Half Res Alpha (and DOF)
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[TextureRedefine]
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 320
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overwriteHeight = 160
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# MKTV screen
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[TextureRedefine]
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width = 960
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height = 540
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 270
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# MKTV internal render targets
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[TextureRedefine]
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width = 960
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height = 536
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 268
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# MKTV half res alpha
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[TextureRedefine]
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width = 480
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height = 268
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 240
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overwriteHeight = 134
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9
Preformance/NSMBU_360p/rules.txt
Normal file
9
Preformance/NSMBU_360p/rules.txt
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[Definition]
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titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200
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name = "New Super Mario Bros. U + New Super Luigi U - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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17
Preformance/NintendoLand_360p/rules.txt
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Preformance/NintendoLand_360p/rules.txt
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[Definition]
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titleIds = 0005000010101F00,0005000010102000,0005000010102100
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name = "Nintendo Land - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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# formatsExcluded = 0x01A # exclude the intro background texture
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# currently disabled, for some reason the game never upscales with the exclusion
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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9
Preformance/OnePiece_360p/rules.txt
Normal file
9
Preformance/OnePiece_360p/rules.txt
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[Definition]
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titleIds = 0005000010175c00,0005000010175d00
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name = "ONE PIECE Unlimited World Red - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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9
Preformance/PhineasFerb_360p/rules.txt
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9
Preformance/PhineasFerb_360p/rules.txt
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[Definition]
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titleIds = 0005000010139400
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name = "Phineas and Ferb Quest for Cool Stuff - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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9
Preformance/Pikmin3_360p/rules.txt
Normal file
9
Preformance/Pikmin3_360p/rules.txt
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[Definition]
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titleIds = 000500001012be00,000500001012bd00,000500001012bc00
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name = "Pikmin 3 - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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9
Preformance/Severed_360p/rules.txt
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9
Preformance/Severed_360p/rules.txt
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[Definition]
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titleIds = 00050000101ba000,00050000101ba900
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name = "Severed - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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9
Preformance/ShovelKnight_360p/rules.txt
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9
Preformance/ShovelKnight_360p/rules.txt
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[Definition]
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titleIds = 0005000010178f00
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name = "Shovel Knight - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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10
Preformance/Sochi_360p/rules.txt
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10
Preformance/Sochi_360p/rules.txt
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[Definition]
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titleIds = 000500001010c700,000500001010c800
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name = "Mario & Sonic at the Sochi 2014 Olympic Winter Games - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x031 # exclude the intro background texture
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overwriteWidth = 640
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overwriteHeight = 360
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22
Preformance/Splatoon_360p/rules.txt
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Preformance/Splatoon_360p/rules.txt
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[Definition]
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titleIds = 0005000010176900,0005000010176A00,0005000010162B00,000500001018DB00,000500001018DC00,000500001018DD00
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name = "Splatoon + Super Mario Maker - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 320
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overwriteHeight = 180
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[TextureRedefine] # squid sisters
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width = 1024
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height = 576
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overwriteWidth = 512
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overwriteHeight = 288
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9
Preformance/SpongeBob_360p/rules.txt
Normal file
9
Preformance/SpongeBob_360p/rules.txt
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[Definition]
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titleIds = 0005000010146900, 0005000010147d00
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name = "SpongeBob SquarePants Plankton's Robotic Revenge - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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29
Preformance/StarFox_360p/rules.txt
Normal file
29
Preformance/StarFox_360p/rules.txt
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[Definition]
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titleIds = 00050000101BEB00,00050000101BEC00,00050000101BED00,00050000101AFF00,00050000101B0400,00050000101B0500
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name = "Star Fox Zero + Star Fox Guard - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # tv
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width = 1152
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height = 720
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 576
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overwriteHeight = 360
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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[TextureRedefine] # gamepad
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width = 640
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height = 480
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overwriteWidth = 320
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overwriteHeight = 240
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16
Preformance/SuperMario3DWorld_360p/rules.txt
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16
Preformance/SuperMario3DWorld_360p/rules.txt
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[Definition]
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titleIds = 0005000010145d00,0005000010145c00,0005000010106100,0005000010180600,0005000010180700,0005000010180500
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name = "Super Mario 3D World + Captain Toad: Treasure Tracker - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x008,0x41A,0x034 # exclude the intro background texture
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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9
Preformance/Tekken_360p/rules.txt
Normal file
9
Preformance/Tekken_360p/rules.txt
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[Definition]
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titleIds = 000500001010f800
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name = "TEKKEN TAG TOURNAMENT 2 - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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10
Preformance/TropicalFreeze_360p/rules.txt
Normal file
10
Preformance/TropicalFreeze_360p/rules.txt
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[Definition]
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titleIds = 0005000010137F00,0005000010138300,0005000010144800
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name = "Donkey Kong Country: Tropical Freeze - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x031 # exclude the intro background texture
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overwriteWidth = 640
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overwriteHeight = 360
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9
Preformance/Wipeout_360p/rules.txt
Normal file
9
Preformance/Wipeout_360p/rules.txt
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[Definition]
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titleIds = 000500001010e800,0005000010145500
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name = "Wipeout 3 + Wipeout Create & Crash - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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16
Preformance/XCX_360p/rules.txt
Normal file
16
Preformance/XCX_360p/rules.txt
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[Definition]
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titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
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name = "Xenoblade Chronicles X - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 540
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9
Preformance/Yoshi_360p/rules.txt
Normal file
9
Preformance/Yoshi_360p/rules.txt
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[Definition]
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titleIds = 0005000010131F00,0005000010184E00,0005000010184D00
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name = "Yoshi's Woolly World - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 640
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overwriteHeight = 360
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9
Quality (Gamepad)/Smash_1440p/rules.txt
Normal file
9
Quality (Gamepad)/Smash_1440p/rules.txt
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[Definition]
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titleIds = 0005000010110E00,0005000010145000,0005000010144F00
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name = "Super Smash Bros. - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 2560
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overwriteHeight = 1440
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10
Quality (Gamepad)/TheWindWaker_1440p/rules.txt
Normal file
10
Quality (Gamepad)/TheWindWaker_1440p/rules.txt
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[Definition]
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titleIds = 0005000010143400,0005000010143600,0005000010143500
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name = "The Wind Waker HD - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 2560
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overwriteHeight = 1440
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9
Quality (Gamepad)/TwilightPrincess_1440p/rules.txt
Normal file
9
Quality (Gamepad)/TwilightPrincess_1440p/rules.txt
Normal file
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[Definition]
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titleIds = 000500001019C800,000500001019E600,000500001019E500
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name = "Twilight Princess HD - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 2560
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overwriteHeight = 1440
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