mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-22 17:49:17 +01:00
delete battle damage divisor mod
I merged the devisor mod with the multiplier mod
This commit is contained in:
parent
6646f35ea4
commit
258802ef8a
@ -1,32 +0,0 @@
|
||||
[XCX_DAMAGES]
|
||||
moduleMatches = 0xF882D5CF, 0x30B6E091, 0x218F6E07, 0xAB97DE6B, 0x676EB33E, 0x785CA8A9 ; 1.0.1E, 1.0.2U, 1.0.0E, 1.0.1U, 1.0.0U, 1.0.0J
|
||||
|
||||
.origin = codecave
|
||||
.int $divr
|
||||
_divide_dmg:
|
||||
li r4, $divr
|
||||
divw r4, r31, r4
|
||||
blr
|
||||
|
||||
[XCX_DAMAGES_V101E]
|
||||
moduleMatches = 0xF882D5CF, 0x218F6E07 ; 1.0.1E, 1.0.0E
|
||||
0x02E0C5B0 = li r3, -1-$divr
|
||||
0x025D896C = bla _divide_dmg
|
||||
|
||||
[XCX_DAMAGES_V102U]
|
||||
moduleMatches = 0x30B6E091 ; 1.0.2U
|
||||
0x02E0C550 = li r3, -1-$divr
|
||||
0x025D896C = bla _divide_dmg
|
||||
|
||||
;[XCX_DAMAGES_V102J]
|
||||
;DO NOT port to JP 1.0.2 untill official game servers go offline
|
||||
|
||||
[XCX_DAMAGES_V100U]
|
||||
moduleMatches = 0xAB97DE6B, 0x676EB33E ; 1.0.1U, 1.0.0U
|
||||
0x02E0C3D8 = li r3, -1-$divr
|
||||
0x025D88FC = bla _divide_dmg
|
||||
|
||||
[XCX_DAMAGES_V100J]
|
||||
moduleMatches = 0x785CA8A9 ; 1.0.0J
|
||||
0x02E03228 = li r3, -1-$divr
|
||||
0x025CD268 = bla _divide_dmg
|
@ -1,38 +0,0 @@
|
||||
[Definition]
|
||||
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
||||
name = Ground Damage Divisor
|
||||
path = "Xenoblade Chronicles X/Mods/Battle/Ground damage divisor"
|
||||
description = Make the game more challenging by dividing the given damage you and your team do to enemies. Doesn't affect the damage numbers that are shown.||Made by Lashoun.
|
||||
version = 6
|
||||
|
||||
[Default]
|
||||
$divr = 2
|
||||
|
||||
[Preset]
|
||||
category = Damage Divisor
|
||||
name = Damage / 2
|
||||
|
||||
[Preset]
|
||||
category = Damage Divisor
|
||||
name = Damage / 3
|
||||
$divr = 3
|
||||
|
||||
[Preset]
|
||||
category = Damage Divisor
|
||||
name = Damage / 5
|
||||
$divr = 5
|
||||
|
||||
[Preset]
|
||||
category = Damage Divisor
|
||||
name = Damage / 10
|
||||
$divr = 10
|
||||
|
||||
[Preset]
|
||||
category = Damage Divisor
|
||||
name = Damage / 50
|
||||
$divr = 50
|
||||
|
||||
[Preset]
|
||||
category = Damage Divisor
|
||||
name = Damage / 100
|
||||
$divr = 100
|
Loading…
Reference in New Issue
Block a user