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https://github.com/cemu-project/cemu_graphic_packs.git
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delete battle damage divisor mod
I merged the devisor mod with the multiplier mod
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[XCX_DAMAGES]
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moduleMatches = 0xF882D5CF, 0x30B6E091, 0x218F6E07, 0xAB97DE6B, 0x676EB33E, 0x785CA8A9 ; 1.0.1E, 1.0.2U, 1.0.0E, 1.0.1U, 1.0.0U, 1.0.0J
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.origin = codecave
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.int $divr
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_divide_dmg:
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li r4, $divr
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divw r4, r31, r4
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blr
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[XCX_DAMAGES_V101E]
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moduleMatches = 0xF882D5CF, 0x218F6E07 ; 1.0.1E, 1.0.0E
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0x02E0C5B0 = li r3, -1-$divr
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0x025D896C = bla _divide_dmg
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[XCX_DAMAGES_V102U]
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moduleMatches = 0x30B6E091 ; 1.0.2U
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0x02E0C550 = li r3, -1-$divr
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0x025D896C = bla _divide_dmg
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;[XCX_DAMAGES_V102J]
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;DO NOT port to JP 1.0.2 untill official game servers go offline
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[XCX_DAMAGES_V100U]
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moduleMatches = 0xAB97DE6B, 0x676EB33E ; 1.0.1U, 1.0.0U
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0x02E0C3D8 = li r3, -1-$divr
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0x025D88FC = bla _divide_dmg
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[XCX_DAMAGES_V100J]
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moduleMatches = 0x785CA8A9 ; 1.0.0J
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0x02E03228 = li r3, -1-$divr
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0x025CD268 = bla _divide_dmg
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@ -1,38 +0,0 @@
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[Definition]
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titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
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name = Ground Damage Divisor
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path = "Xenoblade Chronicles X/Mods/Battle/Ground damage divisor"
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description = Make the game more challenging by dividing the given damage you and your team do to enemies. Doesn't affect the damage numbers that are shown.||Made by Lashoun.
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version = 6
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[Default]
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$divr = 2
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[Preset]
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category = Damage Divisor
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name = Damage / 2
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[Preset]
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category = Damage Divisor
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name = Damage / 3
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$divr = 3
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[Preset]
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category = Damage Divisor
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name = Damage / 5
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$divr = 5
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[Preset]
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category = Damage Divisor
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name = Damage / 10
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$divr = 10
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[Preset]
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category = Damage Divisor
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name = Damage / 50
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$divr = 50
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[Preset]
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category = Damage Divisor
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name = Damage / 100
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$divr = 100
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