From 27f90c432627c4c5eb8bf2b5a04e59c2ef0c8dc9 Mon Sep 17 00:00:00 2001 From: Crementif <26669564+Crementif@users.noreply.github.com> Date: Tue, 8 Jan 2019 00:04:11 +0100 Subject: [PATCH] Reworked website! Let me know if you've got any feedback or things you would want to see on the site. Also, added some clarity updates. --- .../37040a485a29d54e_00000000000003c9_ps.txt | 104 +++++++-- .../BreathOfTheWild_Clarity/rules.txt | 4 + docs/.gitattributes | 48 ---- docs/404.html | 13 -- docs/Dockerfile | 8 - docs/LICENSE | 21 -- docs/_FAQ/How do I add my own resolutions.md | 21 ++ ...install the graphic packs, step by step.md | 12 + ...have graphic packs for 1.14.0 and newer.md | 10 + docs/_config.yml | 208 +----------------- docs/_data/GameTitles.yml | 182 +++++++-------- docs/_data/SocialNetworks.yml | 97 -------- docs/_includes/disqus.html | 17 -- docs/_includes/ext-css.html | 7 - docs/_includes/ext-js.html | 7 - docs/_includes/fb-comment.html | 14 -- docs/_includes/footer-minimal.html | 16 -- docs/_includes/footer-scripts.html | 32 --- docs/_includes/footer.html | 51 ----- docs/_includes/google_analytics.html | 12 - docs/_includes/gtag.html | 11 - docs/_includes/gtm_body.html | 6 - docs/_includes/gtm_head.html | 9 - docs/_includes/head.html | 68 ------ docs/_includes/header.html | 76 ------- docs/_includes/matomo.html | 17 -- docs/_includes/nav.html | 59 ----- docs/_includes/navbarlink.html | 16 -- docs/_includes/social-share.html | 51 ----- docs/_layouts/base.html | 35 --- docs/_layouts/default.html | 9 - docs/_layouts/minimal.html | 26 --- docs/_layouts/page.html | 81 +++++-- docs/_layouts/post.html | 76 ------- docs/assets/css/index.css | 119 ++++++++++ docs/assets/css/universal.css | 5 + docs/assets/images/compat_status/loads.png | Bin 0 -> 5379 bytes docs/assets/images/compat_status/perfect.png | Bin 0 -> 5314 bytes docs/assets/images/compat_status/playable.png | Bin 0 -> 5212 bytes docs/assets/images/compat_status/runs.png | Bin 0 -> 5366 bytes .../images/compat_status/unplayable.png | Bin 0 -> 5413 bytes .../images/embed-icon.png} | Bin .../assets/images/material-io_search_icon.svg | 1 + docs/assets/images/no-cover-available.png | Bin 0 -> 14944 bytes docs/assets/javascript/index.js | 132 +++++++++++ docs/feed.xml | 24 -- docs/index.html | 168 +++++++------- docs/supported_titles.json | 4 + docs/tags.html | 34 --- 49 files changed, 645 insertions(+), 1266 deletions(-) delete mode 100644 docs/.gitattributes delete mode 100644 docs/404.html delete mode 100644 docs/Dockerfile delete mode 100644 docs/LICENSE create mode 100644 docs/_FAQ/How do I add my own resolutions.md create mode 100644 docs/_FAQ/How do I install the graphic packs, step by step.md create mode 100644 docs/_FAQ/Why does game X not have graphic packs for 1.14.0 and newer.md delete mode 100644 docs/_data/SocialNetworks.yml delete mode 100644 docs/_includes/disqus.html delete mode 100644 docs/_includes/ext-css.html delete mode 100644 docs/_includes/ext-js.html delete mode 100644 docs/_includes/fb-comment.html delete mode 100644 docs/_includes/footer-minimal.html delete mode 100644 docs/_includes/footer-scripts.html delete mode 100644 docs/_includes/footer.html delete mode 100644 docs/_includes/google_analytics.html delete mode 100644 docs/_includes/gtag.html delete mode 100644 docs/_includes/gtm_body.html delete mode 100644 docs/_includes/gtm_head.html delete mode 100644 docs/_includes/head.html delete mode 100644 docs/_includes/header.html delete mode 100644 docs/_includes/matomo.html delete mode 100644 docs/_includes/nav.html delete mode 100644 docs/_includes/navbarlink.html delete mode 100644 docs/_includes/social-share.html delete mode 100644 docs/_layouts/base.html delete mode 100644 docs/_layouts/default.html delete mode 100644 docs/_layouts/minimal.html delete mode 100644 docs/_layouts/post.html create mode 100644 docs/assets/css/index.css create mode 100644 docs/assets/css/universal.css create mode 100644 docs/assets/images/compat_status/loads.png create mode 100644 docs/assets/images/compat_status/perfect.png create mode 100644 docs/assets/images/compat_status/playable.png create mode 100644 docs/assets/images/compat_status/runs.png create mode 100644 docs/assets/images/compat_status/unplayable.png rename docs/{img/avatar-icon.png => assets/images/embed-icon.png} (100%) create mode 100644 docs/assets/images/material-io_search_icon.svg create mode 100644 docs/assets/images/no-cover-available.png create mode 100644 docs/assets/javascript/index.js delete mode 100644 docs/feed.xml create mode 100644 docs/supported_titles.json delete mode 100644 docs/tags.html diff --git a/Enhancements/BreathOfTheWild_Clarity/37040a485a29d54e_00000000000003c9_ps.txt b/Enhancements/BreathOfTheWild_Clarity/37040a485a29d54e_00000000000003c9_ps.txt index 0a226e8e..90b091a4 100644 --- a/Enhancements/BreathOfTheWild_Clarity/37040a485a29d54e_00000000000003c9_ps.txt +++ b/Enhancements/BreathOfTheWild_Clarity/37040a485a29d54e_00000000000003c9_ps.txt @@ -31,6 +31,7 @@ // Serfrost Preset (Bright Display) 8 // Serfrost Preset (Dim Display) 9 // Serfrost Preset (Default) 10 + // ViskClarity Preset 11 //########################################################## @@ -172,17 +173,17 @@ float DPX_Strength = 0.20; #define adjust_bloom 1 const float bloomFactor = 0.30; #define HDRpassing 0 - float HDRPower = 1.00; - float radius1 = 1.00; - float radius2 = 0.80; - #define lumapassing 0 - float sharp_strength = 0.45; - float sharp_clamp = 0.085; - float offset_bias = 1.0; + float HDRPower = 1.3; + float radius1 = 0.795; + float radius2 = 0.85; + #define lumapassing 0 + const float sharp_strength = 0.45; + const float sharp_clamp = 0.085; + const float offset_bias = 1.0; #define Tone_map 8 const float Exposure = 1.17; const float Bleach = 0.4; - const float Gamma = 1.00; + const float Gamma = 0.9; const float defog = 0.00; vec3 FogColor = vec3(1.0, 1.0, 1.0); const float sat = 0.000; @@ -190,8 +191,8 @@ float DPX_Strength = 0.20; #define post_process 1 const float satFactor = 0.25; #define blacknwhitepass 1 - const int BlackPoint = 1; - const int WhitePoint = 220; + const int BlackPoint = 0; + const int WhitePoint = 255; #define lggpass 1 vec3 RGB_Lift = vec3(1.000, 1.000, 1.000); vec3 RGB_Gamma = vec3(1.000, 1.000, 1.000); @@ -204,13 +205,13 @@ float DPX_Strength = 0.20; vec3 RGBNegativeAmount = vec3(0.88, 0.88, 0.88); float Strength = 0.3; #define Techine 1 - float Technicolor2_Red_Strength = -0.05; - float Technicolor2_Green_Strength = -0.1; - float Technicolor2_Blue_Strength = 0.07; - float Technicolor2_Brightness = 0.0; - float Technicolor2_Strength = 2.0; - float Technicolor2_Saturation = 1.3; //1.13 to completely fix lava - #define cmatrix 0 + float Technicolor2_Red_Strength = 0.05; + float Technicolor2_Green_Strength = 0.02; + float Technicolor2_Blue_Strength = 0.12; + float Technicolor2_Brightness = 0.4; + float Technicolor2_Strength = 3.0; + float Technicolor2_Saturation = 1.0; + #define cmatrix 7 vec3 ColorMatrix_Red = vec3(0.817, 0.183, 0.000); vec3 ColorMatrix_Green = vec3(0.333, 0.667, 0.000); vec3 ColorMatrix_Blue = vec3(0.000, 0.125, 0.875); @@ -223,7 +224,7 @@ float DPX_Strength = 0.20; const float Fade = 0.0; const float Linearization = 1.0; const float Filmic_Bleach = 0.0; - const float Saturation = -0.3; + const float Saturation = -0.25; const float BaseCurve = 1.5; const float BaseGamma = 1.0; const float EffectGamma = 0.68; @@ -846,6 +847,73 @@ float DPX_Strength = 0.20; float DPX_Saturation = 3.0; float Colorfulness = 1.0; float DPX_Strength = 0.20; + +#elif (Preset == 11) //ViskClarity + #define adjust_bloom 1 + const float bloomFactor = 4.050; + #define HDRpassing 1 + const float HDRPower = 1.3; + const float radius1 = 0.793; + const float radius2 = 0.87; + #define lumapassing 1 + const float sharp_strength = 0.50; + const float sharp_clamp = 0.085; + const float offset_bias = 0.0; + #define Tone_map 8 + const float Exposure = 0.6; + const float Bleach = 0.2; + const float Gamma = 1.00; + const float defog = 0.004; + vec3 FogColor = vec3(1.0, 1.5, 1.7); + const float sat = 0.050; + const float crushContrast = 0.000; + #define post_process 0 + const float satFactor = 0; + #define blacknwhitepass 1 + const int BlackPoint = 2; + const int WhitePoint = 285; + #define lggpass 1 + vec3 RGB_Lift = vec3(0.994, 0.994, 0.994); + vec3 RGB_Gamma = vec3(1.0, 0.990, 1.0); + vec3 RGB_Gain = vec3(1.0, 0.990, 1.00); + #define vibpass 1 + const float Vibrance = 0.500; + vec3 VibranceRGBBalance = vec3(1.0, 1.0, 1.0); + #define Tech 1 + const float Power = 4.0; + vec3 RGBNegativeAmount = vec3(0.88, 0.88, 0.88); + float Strength = 0.20; + #define Techine 1 + const float Technicolor2_Red_Strength = 0.000; + const float Technicolor2_Green_Strength = 0.000; + const float Technicolor2_Blue_Strength = 0.000; + const float Technicolor2_Brightness = 0.0; + const float Technicolor2_Strength = 0.40; + const float Technicolor2_Saturation = 1.00; + #define cmatrix 0 + vec3 ColorMatrix_Red = vec3(0.817, 0.183, 0.000); + vec3 ColorMatrix_Green = vec3(0.333, 0.667, 0.000); + vec3 ColorMatrix_Blue = vec3(0.000, 0.125, 0.875); + float CM_Strength = 1.0; + #define CurvesPss 1 + const float Contrast = -0.35; + #define Filmicpass 1 + const float Filmic_Contrast = 1.0; + const float Filmic_Bleach = 0.0; + const float Saturation = 0; + const float Filmic_Strength = 0.85; + const float Fade = 0.1; + const float Linearization = 0.5; + const float BaseCurve = 1.5; + const float BaseGamma = 0.7; + const float EffectGamma = 0.65; + #define dpxpass 0 + vec3 RGB_Curve = vec3(8.0, 8.0, 8.0); + vec3 RGB_C = vec3(0.36, 0.36, 0.34); + float DPX_Contrast = 1.5; + float DPX_Saturation = 0.8; + float Colorfulness = 0.8; + float DPX_Strength = 0.50; #endif diff --git a/Enhancements/BreathOfTheWild_Clarity/rules.txt b/Enhancements/BreathOfTheWild_Clarity/rules.txt index e058162b..26380dc6 100644 --- a/Enhancements/BreathOfTheWild_Clarity/rules.txt +++ b/Enhancements/BreathOfTheWild_Clarity/rules.txt @@ -37,6 +37,10 @@ $preset:int = 2 name = The Complaining Gamer Preset $preset:int = 5 +[Preset] +name = ViskClarity Preset +$preset:int = 11 + [Preset] name = Contrasty Preset $preset:int = 4 diff --git a/docs/.gitattributes b/docs/.gitattributes deleted file mode 100644 index c1d2ba2b..00000000 --- a/docs/.gitattributes +++ /dev/null @@ -1,48 +0,0 @@ -# Define standard eol format - -# Web Files -*.html text eol=lf -*.md text eol=lf -*.css text eol=lf -*.js text eol=lf - -# Jekyll related files -*.yml text eol=lf - -# Git related files -.gittattributes text eol=lf -.gitignore text eol=lf -.gitkeep text eol=lf - -# Ruby files -*.rb text eol=lf -Gemfile text eol=lf -Gemfile.lock text eol=lf - -# Github specific fies -LICENCE text eol=lf - -# Docker specific files -Dockerfile text eol=lf - -# VSCode files -*.json text eol=lf - -# General multimedia files -*.jpg binary -*.jpeg binary -*.gif binary -*.png binary -*.t3x binary -*.t3d binary -*.exe binary -*.data binary -*.ttf binary -*.eof binary -*.eot binary -*.swf binary -*.mov binary -*.mp4 binary -*.mp3 binary -*.ogg binary -*.flv binary diff --git a/docs/404.html b/docs/404.html deleted file mode 100644 index 012e1533..00000000 --- a/docs/404.html +++ /dev/null @@ -1,13 +0,0 @@ ---- -layout: default -title: 404 - Page not found -permalink: /404.html ---- - -