Add Guacamelee to build script

This commit is contained in:
Michael 2017-10-18 22:15:59 -07:00
parent 6d6be19f5d
commit 284adc185e
7 changed files with 26 additions and 91 deletions

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@ -1,23 +0,0 @@
[Definition]
titleIds = 0005000010176800,0005000010179700
name = "Guacamelee! Super Turbo Championship Edition - 5120x2880"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 5120
overwriteHeight = 2880
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 2562
#overwriteHeight = 1440

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@ -1,17 +0,0 @@
[Definition]
titleIds = 0005000010176800,0005000010179700
name = "Guacamelee! Super Turbo Championship Edition - 1920x1080"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 1920
#overwriteHeight = 1080

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@ -1,17 +0,0 @@
[Definition]
titleIds = 0005000010176800,0005000010179700
name = "Guacamelee! Super Turbo Championship Edition - 2560x1440"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 1920
#overwriteHeight = 1080

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@ -1,17 +0,0 @@
[Definition]
titleIds = 0005000010176800,0005000010179700
name = "Guacamelee! Super Turbo Championship Edition - 3200x1800"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 3200
overwriteHeight = 1800
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 1920
#overwriteHeight = 1080

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@ -1,17 +0,0 @@
[Definition]
titleIds = 0005000010176800,0005000010179700
name = "Guacamelee! Super Turbo Championship Edition - 3840x2160"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = 1920
#overwriteHeight = 1080

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@ -0,0 +1,25 @@
<?php
include 'Source/functions.php';
$fullWidth = $argv[1];
$fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]
titleIds = 0005000010176800,0005000010179700
name = "Guacamelee! Super Turbo Championship Edition - <?=$title?>"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = <?=round($scaleFactorX*1280)?>
overwriteHeight = <?=round($scaleFactorY*720)?>
[TextureRedefine] # gamepad
width = 854
height = 480
#overwriteWidth = <?=round($scaleFactorX*1280)?>
#overwriteHeight = <?=round($scaleFactorY*720)?>

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@ -93,6 +93,7 @@ std_respack "ColorSplash" "${res16by9[@]}"
std_respack "FistoftheNorthStar" "${res16by9[@]}" std_respack "FistoftheNorthStar" "${res16by9[@]}"
std_respack "GhostlyAdventures" "${res16by9[@]}" std_respack "GhostlyAdventures" "${res16by9[@]}"
std_respack "GhostlyAdventures2" "${res16by9[@]}" std_respack "GhostlyAdventures2" "${res16by9[@]}"
std_respack "Guacamelee" "${res16by9[@]}"
std_respack "HyruleWarriors" "${res16by9[@]}" std_respack "HyruleWarriors" "${res16by9[@]}"
std_respack "KirbyRainbowCurse" "${res16by9[@]}" std_respack "KirbyRainbowCurse" "${res16by9[@]}"
std_respack "MarioKart8" "${res16by9[@]}" "${res21by9[@]}" std_respack "MarioKart8" "${res16by9[@]}" "${res21by9[@]}"